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+ /*
+
+ Copyright (C) 2000 Stefan Westerfeld
+ stefan@space.twc.de
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ Permission is also granted to link this program with the Qt
+ library, treating Qt like a library that normally accompanies the
+ operating system kernel, whether or not that is in fact the case.
+
+ */
+
+#include "gslpp/datahandle.h"
+#include "soundserver.h"
+#include "stdsynthmodule.h"
+#include "artsflow.h"
+#include "connect.h"
+
+#include <stdio.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <iostream>
+#include <math.h>
+
+using namespace std;
+using namespace Arts;
+
+int main(int argc, char **argv)
+{
+ if(argc<2)
+ {
+ cerr << "USAGE: " << argv[0] << " [filename]\n";
+ exit(1);
+ }
+
+ Dispatcher dispatcher;
+ SoundServer server = Reference("global:Arts_SoundServer");
+
+ cout << "opening '" << argv[1] << "' locally...\n";
+
+ GSL::WaveFileInfo info(argv[1]);
+ if(info.error())
+ {
+ cerr << "GSL error " << info.error() <<
+ " (" << gsl_strerror(info.error()) << ") while loading info.\n";
+ exit(1);
+ }
+ cout << "file contains " << info.waveCount() << " waves:\n";
+ for(int i=0; i<info.waveCount(); i++)
+ {
+ GSL::WaveDescription desc= info.waveDescription(i);
+ cout << " wave " << i << ": " << desc.name() <<
+ " (" << desc.channelCount() << " channels):\n";
+ for(int ci=0; ci<desc.chunkCount(); ci++)
+ {
+ GSL::WaveChunkDescription cDesc= desc.chunkDescription(ci);
+ cout << " chunk " << ci << ": "
+ << cDesc.oscillatorFrequency()
+ << "hz, recorded with " << cDesc.mixerFrequency()
+ << ", loop type: " << cDesc.loopType() << "\n";
+ }
+ }
+
+ cout << "opening '" << argv[1] << "' in soundserver for playback...\n";
+
+ if(server.isNull())
+ {
+ cerr << "Can't connect to sound server" << endl;
+ return 1;
+ }
+
+ WaveDataHandle handle = DynamicCast(server.createObject("Arts::WaveDataHandle"));
+ if(!handle.load(argv[1]))
+ {
+ cerr << "server can't load wave file '" << argv[1] << "'" << endl;
+ return 1;
+ }
+
+ printf("channels = %d\n", handle.channelCount());
+ //printf("samplingrate = %f\n", handle.samplingRate());
+ printf("length[values] = %ld\n", handle.valueCount());
+
+ DataHandlePlay phandle = handle.createPlayer();
+
+ /*DataHandlePlay phandle =
+ DynamicCast(server.createObject("Arts::DataHandlePlay"));
+
+ phandle.handle(handle);
+ // .createReversed() .createTranslated(0,100000,40000)
+ */
+
+ Synth_BUS_UPLINK bu =
+ DynamicCast(server.createObject("Arts::Synth_BUS_UPLINK"));
+ connect(phandle,"outvalue",bu,"left");
+ connect(phandle,"outvalue",bu,"right");
+ bu.busname("out_soundcard");
+ phandle.start();
+ bu.start();
+
+ while(!phandle.finished())
+ sleep(1);
+}