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+ /*
+
+ Copyright (C) 2000 Stefan Westerfeld
+ stefan@space.twc.de
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+
+ */
+
+/*
+ * BC - Status (2002-03-08): ReferenceClean
+ *
+ * None of these classes is considered part of the public API. Do NOT use it
+ * in your apps. Can be changed arbitrarily even non BC.
+ */
+
+#ifndef REFERENCECLEAN_H
+#define REFERENCECLEAN_H
+
+#include "iomanager.h"
+#include "dispatcher.h"
+
+namespace Arts {
+
+class ReferenceClean : public TimeNotify {
+ Pool<Object_skel>& objectPool;
+protected:
+ void clean();
+
+public:
+ ReferenceClean(Pool<Object_skel>& objectPool);
+
+ /**
+ * this routine forces cleaning of all tagged remote objects
+ *
+ * it will be called on dispatcher shutdown, since after this there
+ * is no remote interaction anyway, it is be used to prevent memory
+ * leaks
+ */
+ void forceClean();
+
+ void notifyTime();
+ virtual ~ReferenceClean();
+};
+
+}
+#endif