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diff --git a/src/qeffects.cpp b/src/qeffects.cpp
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+#if 0
+
+// Note: this file has been copied from the Qt source.
+// Those classes are normally used internally in Qt
+// but we need them for immitate the roll-over effect of QComboBox.
+//
+// A portion of code has been added. It's underlined by "THIS CODE WAS ADDED:".
+//
+// And some class definitions have been moved from this file to qeffects.h
+// Theire old position is indicated by "REMOVED CLASS DEFINITION HERE (MOVED TO qeffects.h)"
+
+/****************************************************************************
+** $Id: qt/qeffects.cpp 3.3.4 edited Dec 10 10:13 $
+**
+** Implementation of QEffects functions
+**
+** Created : 000621
+**
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of the widgets module of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#include "qapplication.h"
+#ifndef QT_NO_EFFECTS
+#include "qwidget.h"
+#include "qeffects.h"
+#include "qpixmap.h"
+#include "qimage.h"
+#include "qtimer.h"
+#include "qdatetime.h"
+#include "qguardedptr.h"
+#include "qscrollview.h"
+
+/* REMOVED CLASS DEFINITION HERE (MOVED TO qeffects.h) */
+
+static QAlphaWidget* q_blend = 0;
+
+/*
+ Constructs a QAlphaWidget.
+*/
+QAlphaWidget::QAlphaWidget( QWidget* w, WFlags f )
+ : QWidget( QApplication::desktop()->screen(QApplication::desktop()->screenNumber(w)),
+ "qt internal alpha effect widget", f )
+{
+#if 1 //ndef Q_WS_WIN
+ setEnabled( FALSE );
+#endif
+
+ pm.setOptimization( QPixmap::BestOptim );
+ setBackgroundMode( NoBackground );
+ widget = (QAccessWidget*)w;
+ alpha = 0;
+}
+
+/*
+ \reimp
+*/
+void QAlphaWidget::paintEvent( QPaintEvent* )
+{
+ bitBlt( this, QPoint(0,0), &pm );
+}
+
+/*
+ Starts the alphablending animation.
+ The animation will take about \a time ms
+*/
+void QAlphaWidget::run( int time )
+{
+ duration = time;
+
+ if ( duration < 0 )
+ duration = 150;
+
+ if ( !widget )
+ return;
+
+ elapsed = 0;
+ checkTime.start();
+
+ showWidget = TRUE;
+ qApp->installEventFilter( this );
+
+ widget->setWState( WState_Visible );
+
+ move( widget->geometry().x(),widget->geometry().y() );
+ resize( widget->size().width(), widget->size().height() );
+
+ front = QImage( widget->size(), 32 );
+ front = QPixmap::grabWidget( widget );
+
+ back = QImage( widget->size(), 32 );
+ back = QPixmap::grabWindow( QApplication::desktop()->winId(),
+ widget->geometry().x(), widget->geometry().y(),
+ widget->geometry().width(), widget->geometry().height() );
+
+ if ( !back.isNull() && checkTime.elapsed() < duration / 2 ) {
+ mixed = back.copy();
+ pm = mixed;
+ show();
+ setEnabled(FALSE);
+
+ connect( &anim, SIGNAL(timeout()), this, SLOT(render()));
+ anim.start( 1 );
+ } else {
+ duration = 0;
+ render();
+ }
+}
+
+/*
+ \reimp
+*/
+bool QAlphaWidget::eventFilter( QObject* o, QEvent* e )
+{
+ switch ( e->type() ) {
+ case QEvent::Move:
+ if ( o != widget )
+ break;
+ move( widget->geometry().x(),widget->geometry().y() );
+ update();
+ break;
+ case QEvent::Hide:
+ case QEvent::Close:
+ if ( o != widget )
+ break;
+ case QEvent::MouseButtonPress:
+#ifndef QT_NO_SCROLLVIEW
+ if ( ::qt_cast<QScrollView*>(o) )
+ break;
+#endif
+ case QEvent::MouseButtonDblClick:
+ setEnabled(TRUE);
+ showWidget = FALSE;
+ render();
+ break;
+ case QEvent::KeyPress:
+ {
+ QKeyEvent *ke = (QKeyEvent*)e;
+ if ( ke->key() == Key_Escape )
+ showWidget = FALSE;
+ else
+ duration = 0;
+ render();
+ break;
+ }
+ default:
+ break;
+ }
+ return QWidget::eventFilter( o, e );
+}
+
+/*
+ \reimp
+*/
+void QAlphaWidget::closeEvent( QCloseEvent *e )
+{
+ e->accept();
+ if ( !q_blend )
+ return;
+
+ showWidget = FALSE;
+ render();
+
+ QWidget::closeEvent( e );
+}
+
+/*
+ Render alphablending for the time elapsed.
+
+ Show the blended widget and free all allocated source
+ if the blending is finished.
+*/
+void QAlphaWidget::render()
+{
+ int tempel = checkTime.elapsed();
+ if ( elapsed >= tempel )
+ elapsed++;
+ else
+ elapsed = tempel;
+
+ if ( duration != 0 )
+ alpha = tempel / double(duration);
+ else
+ alpha = 1;
+ if ( alpha >= 1 || !showWidget) {
+ anim.stop();
+ qApp->removeEventFilter( this );
+
+ if ( widget ) {
+ if ( !showWidget ) {
+#ifdef Q_WS_WIN
+ setEnabled(TRUE);
+ setFocus();
+#endif
+ widget->hide();
+ widget->setWState( WState_ForceHide );
+ widget->clearWState( WState_Visible );
+ } else if ( duration ) {
+ BackgroundMode bgm = widget->backgroundMode();
+ QColor erc = widget->eraseColor();
+ const QPixmap *erp = widget->erasePixmap();
+
+ widget->clearWState( WState_Visible );
+ widget->setBackgroundMode( NoBackground );
+ widget->show();
+ if ( bgm != FixedColor && bgm != FixedPixmap ) {
+ widget->clearWState( WState_Visible ); // prevent update in setBackgroundMode
+ widget->setBackgroundMode( bgm );
+ widget->setWState( WState_Visible );
+ }
+ if ( erc.isValid() ) {
+ widget->setEraseColor( erc );
+ } else if ( erp ) {
+ widget->setErasePixmap( *erp );
+ }
+ } else {
+ widget->clearWState( WState_Visible );
+ widget->show();
+ }
+ }
+ q_blend = 0;
+ deleteLater();
+ } else {
+ if (widget)
+ widget->clearWState( WState_ForceHide );
+ alphaBlend();
+ pm = mixed;
+ repaint( FALSE );
+ }
+}
+
+/*
+ Calculate an alphablended image.
+*/
+void QAlphaWidget::alphaBlend()
+{
+ const double ia = 1-alpha;
+ const int sw = front.width();
+ const int sh = front.height();
+ switch( front.depth() ) {
+ case 32:
+ {
+ Q_UINT32** md = (Q_UINT32**)mixed.jumpTable();
+ Q_UINT32** bd = (Q_UINT32**)back.jumpTable();
+ Q_UINT32** fd = (Q_UINT32**)front.jumpTable();
+
+ for (int sy = 0; sy < sh; sy++ ) {
+ Q_UINT32* bl = ((Q_UINT32*)bd[sy]);
+ Q_UINT32* fl = ((Q_UINT32*)fd[sy]);
+ for (int sx = 0; sx < sw; sx++ ) {
+ Q_UINT32 bp = bl[sx];
+ Q_UINT32 fp = fl[sx];
+
+ ((Q_UINT32*)(md[sy]))[sx] = qRgb(int (qRed(bp)*ia + qRed(fp)*alpha),
+ int (qGreen(bp)*ia + qGreen(fp)*alpha),
+ int (qBlue(bp)*ia + qBlue(fp)*alpha) );
+ }
+ }
+ }
+ default:
+ break;
+ }
+}
+
+/* REMOVED CLASS DEFINITION HERE (MOVED TO qeffects.h) */
+
+static QRollEffect* q_roll = 0;
+
+/*
+ Construct a QRollEffect widget.
+*/
+QRollEffect::QRollEffect( QWidget* w, WFlags f, DirFlags orient )
+ : QWidget( QApplication::desktop()->screen(QApplication::desktop()->screenNumber(w)),
+ "qt internal roll effect widget", f ), orientation(orient)
+{
+#if 1 //ndef Q_WS_WIN
+ setEnabled( FALSE );
+#endif
+ widget = (QAccessWidget*) w;
+ Q_ASSERT( widget );
+
+ setBackgroundMode( NoBackground );
+
+ if ( widget->testWState( WState_Resized ) ) {
+ totalWidth = widget->width();
+ totalHeight = widget->height();
+ } else {
+ totalWidth = widget->sizeHint().width();
+ totalHeight = widget->sizeHint().height();
+ }
+
+ currentHeight = totalHeight;
+ currentWidth = totalWidth;
+
+ if ( orientation & (RightScroll|LeftScroll) )
+ currentWidth = 0;
+ if ( orientation & (DownScroll|UpScroll) )
+ currentHeight = 0;
+
+ pm.setOptimization( QPixmap::BestOptim );
+ pm = QPixmap::grabWidget( widget );
+}
+
+/*
+ \reimp
+*/
+void QRollEffect::paintEvent( QPaintEvent* )
+{
+ int x = orientation & RightScroll ? QMIN(0, currentWidth - totalWidth) : 0;
+ int y = orientation & DownScroll ? QMIN(0, currentHeight - totalHeight) : 0;
+
+ bitBlt( this, x, y, &pm,
+ 0, 0, pm.width(), pm.height(), CopyROP, TRUE );
+}
+
+/*
+ \reimp
+*/
+bool QRollEffect::eventFilter( QObject* o, QEvent* e )
+{
+ switch ( e->type() ) {
+ case QEvent::Move:
+ if ( o != widget )
+ break;
+ move( widget->geometry().x(),widget->geometry().y() );
+ update();
+ break;
+ case QEvent::Hide:
+ case QEvent::Close:
+ if ( o != widget || done )
+ break;
+ setEnabled(TRUE);
+ showWidget = FALSE;
+ done = TRUE;
+ scroll();
+ break;
+ case QEvent::MouseButtonPress:
+#ifndef QT_NO_SCROLLVIEW
+ if ( ::qt_cast<QScrollView*>(o) )
+ break;
+#endif
+ case QEvent::MouseButtonDblClick:
+ if ( done )
+ break;
+ setEnabled(TRUE);
+ showWidget = FALSE;
+ done = TRUE;
+ scroll();
+ break;
+ case QEvent::KeyPress:
+ {
+ QKeyEvent *ke = (QKeyEvent*)e;
+
+
+ /* THIS CODE WAS ADDED: ************** */
+ if (ke->key() == Qt::Key_Enter) /*** Because we are simulating an Enter key press. */
+ break; /*** So we should not car about it and continue the animation. */
+ /************************************* */
+
+
+ if ( ke->key() == Key_Escape )
+ showWidget = FALSE;
+ done = TRUE;
+ scroll();
+ break;
+ }
+ default:
+ break;
+ }
+ return QWidget::eventFilter( o, e );
+}
+
+/*
+ \reimp
+*/
+void QRollEffect::closeEvent( QCloseEvent *e )
+{
+ e->accept();
+ if ( done )
+ return;
+ showWidget = FALSE;
+ done = TRUE;
+ scroll();
+
+ QWidget::closeEvent( e );
+}
+
+/*
+ Start the animation.
+
+ The animation will take about \a time ms, or is
+ calculated if \a time is negative
+*/
+void QRollEffect::run( int time )
+{
+ if ( !widget )
+ return;
+
+ duration = time;
+ elapsed = 0;
+
+ if ( duration < 0 ) {
+ int dist = 0;
+ if ( orientation & (RightScroll|LeftScroll) )
+ dist += totalWidth - currentWidth;
+ if ( orientation & (DownScroll|UpScroll) )
+ dist += totalHeight - currentHeight;
+ duration = QMIN( QMAX( dist/3, 50 ), 120 );
+ }
+
+ connect( &anim, SIGNAL(timeout()), this, SLOT(scroll()));
+
+ widget->setWState( WState_Visible );
+
+ move( widget->geometry().x(),widget->geometry().y() );
+ resize( QMIN( currentWidth, totalWidth ), QMIN( currentHeight, totalHeight ) );
+
+ show();
+ setEnabled(FALSE);
+
+ qApp->installEventFilter( this );
+
+ showWidget = TRUE;
+ done = FALSE;
+ anim.start( 1 );
+ checkTime.start();
+}
+
+/*
+ Roll according to the time elapsed.
+*/
+void QRollEffect::scroll()
+{
+ if ( !done && widget) {
+ widget->clearWState( WState_ForceHide );
+ int tempel = checkTime.elapsed();
+ if ( elapsed >= tempel )
+ elapsed++;
+ else
+ elapsed = tempel;
+
+ if ( currentWidth != totalWidth ) {
+ currentWidth = totalWidth * (elapsed/duration)
+ + ( 2 * totalWidth * (elapsed%duration) + duration )
+ / ( 2 * duration );
+ // equiv. to int( (totalWidth*elapsed) / duration + 0.5 )
+ done = (currentWidth >= totalWidth);
+ }
+ if ( currentHeight != totalHeight ) {
+ currentHeight = totalHeight * (elapsed/duration)
+ + ( 2 * totalHeight * (elapsed%duration) + duration )
+ / ( 2 * duration );
+ // equiv. to int( (totalHeight*elapsed) / duration + 0.5 )
+ done = (currentHeight >= totalHeight);
+ }
+ done = ( currentHeight >= totalHeight ) &&
+ ( currentWidth >= totalWidth );
+
+ int w = totalWidth;
+ int h = totalHeight;
+ int x = widget->geometry().x();
+ int y = widget->geometry().y();
+
+ if ( orientation & RightScroll || orientation & LeftScroll )
+ w = QMIN( currentWidth, totalWidth );
+ if ( orientation & DownScroll || orientation & UpScroll )
+ h = QMIN( currentHeight, totalHeight );
+
+ setUpdatesEnabled( FALSE );
+ if ( orientation & UpScroll )
+ y = widget->geometry().y() + QMAX( 0, totalHeight - currentHeight );
+ if ( orientation & LeftScroll )
+ x = widget->geometry().x() + QMAX( 0, totalWidth - currentWidth );
+ if ( orientation & UpScroll || orientation & LeftScroll )
+ move( x, y );
+
+ resize( w, h );
+ setUpdatesEnabled( TRUE );
+ repaint( FALSE );
+ }
+ if ( done ) {
+ anim.stop();
+ qApp->removeEventFilter( this );
+ if ( widget ) {
+ if ( !showWidget ) {
+#ifdef Q_WS_WIN
+ setEnabled(TRUE);
+ setFocus();
+#endif
+ widget->hide();
+ widget->setWState( WState_ForceHide );
+ widget->clearWState( WState_Visible );
+ } else {
+ BackgroundMode bgm = widget->backgroundMode();
+ QColor erc = widget->eraseColor();
+ const QPixmap *erp = widget->erasePixmap();
+
+ widget->clearWState( WState_Visible );
+ widget->setBackgroundMode( NoBackground );
+ widget->show();
+ if ( bgm != FixedColor && bgm != FixedPixmap ) {
+ widget->clearWState( WState_Visible ); // prevent update in setBackgroundMode
+ widget->setBackgroundMode( bgm );
+ widget->setWState( WState_Visible );
+ }
+ if ( erc.isValid() ) {
+ widget->setEraseColor( erc );
+ } else if ( erp ) {
+ widget->setErasePixmap( *erp );
+ }
+ }
+ }
+ q_roll = 0;
+ deleteLater();
+ }
+}
+
+/*
+ Delete this after timeout
+*/
+
+#include "qeffects.moc"
+
+/*!
+ Scroll widget \a w in \a time ms. \a orient may be 1 (vertical), 2
+ (horizontal) or 3 (diagonal).
+ */
+void qScrollEffect( QWidget* w, QEffects::DirFlags orient, int time )
+{
+ if ( q_roll ) {
+ delete q_roll;
+ q_roll = 0;
+ }
+
+ qApp->sendPostedEvents( w, QEvent::Move );
+ qApp->sendPostedEvents( w, QEvent::Resize );
+#ifdef Q_WS_X11
+ uint flags = Qt::WStyle_Customize | Qt::WNoAutoErase | Qt::WStyle_StaysOnTop
+ | (w->isPopup() ? Qt::WType_Popup : (Qt::WX11BypassWM | Qt::WStyle_Tool));
+#else
+ uint flags = Qt::WStyle_Customize | Qt::WType_Popup | Qt::WX11BypassWM | Qt::WNoAutoErase | Qt::WStyle_StaysOnTop;
+#endif
+
+ // those can popups - they would steal the focus, but are disabled
+ q_roll = new QRollEffect( w, flags, orient );
+ q_roll->run( time );
+}
+
+/*!
+ Fade in widget \a w in \a time ms.
+ */
+void qFadeEffect( QWidget* w, int time )
+{
+ if ( q_blend ) {
+ delete q_blend;
+ q_blend = 0;
+ }
+
+ qApp->sendPostedEvents( w, QEvent::Move );
+ qApp->sendPostedEvents( w, QEvent::Resize );
+
+#ifdef Q_WS_X11
+ uint flags = Qt::WStyle_Customize | Qt::WNoAutoErase | Qt::WStyle_StaysOnTop
+ | (w->isPopup() ? Qt::WType_Popup : (Qt::WX11BypassWM | Qt::WStyle_Tool));
+#else
+ uint flags = Qt::WStyle_Customize | Qt::WType_Popup | Qt::WX11BypassWM | Qt::WNoAutoErase | Qt::WStyle_StaysOnTop;
+#endif
+
+ // those can popups - they would steal the focus, but are disabled
+ q_blend = new QAlphaWidget( w, flags );
+
+ q_blend->run( time );
+}
+#endif //QT_NO_EFFECTS
+
+#endif // #if 0