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+/*
+ * qxcfi.cpp: A Qt 3 plug-in for reading GIMP XCF image files
+ * Copyright (C) 2001 lignum Computing, Inc. <allen@lignumcomputing.com>
+ * $Id: qxcfi.cpp 531593 2006-04-19 15:46:52Z gateau $
+ *
+ * This plug-in is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include <qiodevice.h>
+#include <kdeversion.h>
+#include <stdlib.h>
+#include "qxcfi.h"
+
+
+// Change a QRgb value's alpha only. (an optimization)
+inline QRgb qRgba ( QRgb rgb, int a )
+{
+ return ( ( a & 0xff ) << 24 | ( rgb & RGB_MASK ) );
+}
+
+
+namespace Gwenview {
+
+int SafeDataStream::at() const {
+ return mDevice->at();
+}
+
+const float INCHESPERMETER = (100. / 2.54);
+
+// Static global values
+
+int XCFImageFormat::random_table[RANDOM_TABLE_SIZE];
+
+int XCFImageFormat::add_lut[256][256];
+
+XCFImageFormat::LayerModes XCFImageFormat::layer_modes[] = {
+ { true }, // NORMAL_MODE
+ { true }, // DISSOLVE_MODE
+ { true }, // BEHIND_MODE
+ { false }, // MULTIPLY_MODE
+ { false }, // SCREEN_MODE
+ { false }, // OVERLAY_MODE
+ { false }, // DIFFERENCE_MODE
+ { false }, // ADDITION_MODE
+ { false }, // SUBTRACT_MODE
+ { false }, // DARKEN_ONLY_MODE
+ { false }, // LIGHTEN_ONLY_MODE
+ { false }, // HUE_MODE
+ { false }, // SATURATION_MODE
+ { false }, // COLOR_MODE
+ { false }, // VALUE_MODE
+ { false }, // DIVIDE_MODE
+ { true }, // ERASE_MODE
+ { true }, // REPLACE_MODE
+ { true }, // ANTI_ERASE_MODE
+};
+
+//////////////////////////////////////////////////////////////////////////////////
+// From GIMP "paint_funcs.c" v1.2
+
+/*!
+ * Multiply two color components. Really expects the arguments to be
+ * 8-bit quantities.
+ * \param a first minuend.
+ * \param b second minuend.
+ * \return product of arguments.
+ */
+inline int INT_MULT ( int a, int b )
+{
+ int c = a * b + 0x80;
+ return ( ( c >> 8 ) + c ) >> 8;
+}
+
+/*!
+ * Blend the two color components in the proportion alpha:
+ *
+ * result = alpha a + ( 1 - alpha b)
+ *
+ * \param a first component.
+ * \param b second component.
+ * \param alpha blend proportion.
+ * \return blended color components.
+ */
+
+inline int INT_BLEND ( int a, int b, int alpha )
+{
+ return INT_MULT( a - b, alpha ) + b;
+}
+
+// Actually from GLIB
+
+inline int MIN ( int a, int b )
+{
+ return ( a < b ? a : b );
+}
+
+inline int MAX ( int a, int b )
+{
+ return ( a > b ? a : b );
+}
+
+// From GIMP "gimpcolorspace.c" v1.2
+
+/*!
+ * Convert a color in RGB space to HSV space (Hue, Saturation, Value).
+ * \param red the red component (modified in place).
+ * \param green the green component (modified in place).
+ * \param blue the blue component (modified in place).
+ */
+void RGBTOHSV ( uchar& red, uchar& green, uchar& blue )
+{
+ int r, g, b;
+ double h, s, v;
+ int min, max;
+
+ h = 0.;
+
+ r = red;
+ g = green;
+ b = blue;
+
+ if ( r > g ) {
+ max = MAX( r, b );
+ min = MIN( g, b );
+ }
+ else {
+ max = MAX( g, b );
+ min = MIN( r, b );
+ }
+
+ v = max;
+
+ if ( max != 0 )
+ s = ( ( max - min ) * 255 ) / (double)max;
+ else
+ s = 0;
+
+ if ( s == 0 )
+ h = 0;
+ else {
+ int delta = max - min;
+ if ( r == max )
+ h = ( g - b ) / (double)delta;
+ else if ( g == max )
+ h = 2 + ( b - r ) / (double)delta;
+ else if ( b == max )
+ h = 4 + ( r - g ) / (double)delta;
+ h *= 42.5;
+
+ if ( h < 0 )
+ h += 255;
+ if ( h > 255 )
+ h -= 255;
+ }
+
+ red = (uchar)h;
+ green = (uchar)s;
+ blue = (uchar)v;
+}
+
+/*!
+ * Convert a color in HSV space to RGB space.
+ * \param hue the hue component (modified in place).
+ * \param saturation the saturation component (modified in place).
+ * \param value the value component (modified in place).
+ */
+void HSVTORGB ( uchar& hue, uchar& saturation, uchar& value )
+{
+ if ( saturation == 0 ) {
+ hue = value;
+ saturation = value;
+ value = value;
+ }
+ else {
+ double h = hue * 6. / 255.;
+ double s = saturation / 255.;
+ double v = value / 255.;
+
+ double f = h - (int)h;
+ double p = v * ( 1. - s );
+ double q = v * ( 1. - ( s * f ) );
+ double t = v * ( 1. - ( s * ( 1. - f ) ) );
+
+ // Worth a note here that gcc 2.96 will generate different results
+ // depending on optimization mode on i386.
+
+ switch ((int)h) {
+ case 0:
+ hue = (uchar)( v * 255 );
+ saturation = (uchar)( t * 255 );
+ value = (uchar)( p * 255 );
+ break;
+ case 1:
+ hue = (uchar)( q * 255 );
+ saturation = (uchar)( v * 255 );
+ value = (uchar)( p * 255 );
+ break;
+ case 2:
+ hue = (uchar)( p * 255 );
+ saturation = (uchar)( v * 255 );
+ value = (uchar)( t * 255 );
+ break;
+ case 3:
+ hue = (uchar)( p * 255 );
+ saturation = (uchar)( q * 255 );
+ value = (uchar)( v * 255 );
+ break;
+ case 4:
+ hue = (uchar)( t * 255 );
+ saturation = (uchar)( p * 255 );
+ value = (uchar)( v * 255 );
+ break;
+ case 5:
+ hue = (uchar)( v * 255 );
+ saturation = (uchar)( p * 255 );
+ value = (uchar)( q * 255 );
+ }
+ }
+}
+
+/*!
+ * Convert a color in RGB space to HLS space (Hue, Lightness, Saturation).
+ * \param red the red component (modified in place).
+ * \param green the green component (modified in place).
+ * \param blue the blue component (modified in place).
+ */
+void RGBTOHLS ( uchar& red, uchar& green, uchar& blue )
+{
+ int r = red;
+ int g = green;
+ int b = blue;
+
+ int min, max;
+
+ if ( r > g ) {
+ max = MAX( r, b );
+ min = MIN( g, b );
+ }
+ else {
+ max = MAX( g, b );
+ min = MIN( r, b );
+ }
+
+ double h;
+ double l = ( max + min ) / 2.;
+ double s;
+
+ if ( max == min ) {
+ s = 0.;
+ h = 0.;
+ }
+ else {
+ int delta = max - min;
+
+ if ( l < 128 )
+ s = 255 * (double)delta / (double)( max + min );
+ else
+ s = 255 * (double)delta / (double)( 511 - max - min );
+
+ if ( r == max )
+ h = ( g - b ) / (double)delta;
+ else if ( g == max )
+ h = 2 + ( b - r ) / (double)delta;
+ else
+ h = 4 + ( r - g ) / (double)delta;
+
+ h *= 42.5;
+
+ if ( h < 0 )
+ h += 255;
+ else if ( h > 255 )
+ h -= 255;
+ }
+
+ red = (uchar)h;
+ green = (uchar)l;
+ blue = (uchar)s;
+}
+
+/*!
+ * Implement the HLS "double hex-cone".
+ * \param n1 lightness fraction (?)
+ * \param n2 saturation fraction (?)
+ * \param hue hue "angle".
+ * \return HLS value.
+ */
+int HLSVALUE ( double n1, double n2, double hue )
+{
+ double value;
+
+ if ( hue > 255 )
+ hue -= 255;
+ else if ( hue < 0 )
+ hue += 255;
+
+ if ( hue < 42.5 )
+ value = n1 + ( n2 - n1 ) * ( hue / 42.5 );
+ else if ( hue < 127.5 )
+ value = n2;
+ else if ( hue < 170 )
+ value = n1 + ( n2 - n1 ) * ( ( 170 - hue ) / 42.5 );
+ else
+ value = n1;
+
+ return (int)( value * 255 );
+}
+
+/*!
+ * Convert a color in HLS space to RGB space.
+ * \param hue the hue component (modified in place).
+ * \param lightness the lightness component (modified in place).
+ * \param saturation the saturation component (modified in place).
+ */
+void HLSTORGB ( uchar& hue, uchar& lightness, uchar& saturation )
+{
+ double h = hue;
+ double l = lightness;
+ double s = saturation;
+
+ if ( s == 0 ) {
+ hue = (uchar)l;
+ lightness = (uchar)l;
+ saturation = (uchar)l;
+ }
+ else {
+ double m1, m2;
+
+ if ( l < 128 )
+ m2 = ( l * ( 255 + s ) ) / 65025.;
+ else
+ m2 = ( l + s - ( l * s ) / 255. ) / 255.;
+
+ m1 = ( l / 127.5 ) - m2;
+
+ hue = HLSVALUE( m1, m2, h + 85 );
+ lightness = HLSVALUE( m1, m2, h );
+ saturation = HLSVALUE( m1, m2, h - 85 );
+ }
+}
+//////////////////////////////////////////////////////////////////////////////////
+
+
+XCFImageFormat::XCFImageFormat() {
+ // From GIMP "paint_funcs.c" v1.2
+ srand( RANDOM_SEED );
+
+ for ( int i = 0; i < RANDOM_TABLE_SIZE; i++ )
+ random_table[i] = rand();
+
+ for ( int i = 0; i < RANDOM_TABLE_SIZE; i++ ) {
+ int tmp;
+ int swap = i + rand() % ( RANDOM_TABLE_SIZE - i );
+ tmp = random_table[i];
+ random_table[i] = random_table[swap];
+ random_table[swap] = tmp;
+ }
+
+ for ( int j = 0; j < 256; j++ ) {
+ for ( int k = 0; k < 256; k++ ) {
+ int tmp_sum = j + k;
+ if ( tmp_sum > 255 )
+ tmp_sum = 255;
+ add_lut[j][k] = tmp_sum;
+ }
+ }
+ }
+
+
+bool XCFImageFormat::installIOHandler ( const QString& ) {
+ QImageIO::defineIOHandler( "XCF", "gimp xcf", 0,
+ &XCFImageFormat::readXCF,
+#ifdef TMP_WRITE
+ &XCFImageFormat::writeXCF );
+#else
+ 0 );
+#endif
+ return true;
+}
+
+
+void XCFImageFormat::registerFormat() {
+ QImageIO::defineIOHandler( "XCF","^gimp xcf",
+ 0,XCFImageFormat::readXCF,0L);
+}
+
+
+/*!
+ * The Qt QImageIO architecture invokes this routine to read the image.
+ * The file (or other data stream) is already open and the
+ * initial string indicating a XCF file has been matched (but the stream
+ * is positioned at its beginning).
+ *
+ * The XCF file is binary and is stored in big endian format. The
+ * SafeDataStream class is used to read the file. Even though the XCF file
+ * was not written with SafeDataStream, there is still a good match. At least
+ * in version 001 of XCF and version 4 of SafeDataStream. Any other combination
+ * is suspect.
+ *
+ * Any failures while reading the XCF image are reported by the
+ * QImage::status() method.
+ *
+ * \param image_io the QImageIO object connected to the XCF image.
+ */
+void XCFImageFormat::readXCF ( QImageIO* image_io )
+{
+ XCFImage xcf_image;
+
+ // The XCF data is stored in big endian format, which SafeDataStream handles
+ // very well.
+
+ SafeDataStream xcf_io( image_io->ioDevice() );
+
+ char tag[14];
+ xcf_io.readRawBytes( tag, sizeof(tag) );
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on header tag" );
+ return;
+ }
+
+ xcf_io >> xcf_image.width >> xcf_image.height >> xcf_image.type;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on image info" );
+ return;
+ }
+
+ if ( !loadImageProperties( xcf_io, xcf_image ) ) return;
+
+ // The layers appear to be stored in top-to-bottom order. This is
+ // the reverse of how a merged image must be computed. So, the layer
+ // offsets are pushed onto a LIFO stack (thus, we don't have to load
+ // all the data of all layers before beginning to construct the
+ // merged image).
+
+ QValueStack< Q_INT32 > layer_offsets;
+
+ while ( true ) {
+ Q_INT32 layer_offset;
+
+ xcf_io >> layer_offset;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer offsets" );
+ return;
+ }
+
+ if ( layer_offset == 0 ) break;
+
+ layer_offsets.push( layer_offset );
+ }
+
+ xcf_image.num_layers = layer_offsets.size();
+
+ if ( layer_offsets.size() == 0 ) {
+ qDebug( "XCF: no layers!" );
+ return;
+ }
+
+ // Load each layer and add it to the image
+
+ while ( !layer_offsets.isEmpty() ) {
+ Q_INT32 layer_offset = layer_offsets.pop();
+
+ xcf_io.device()->at( layer_offset );
+
+ if ( !loadLayer( xcf_io, xcf_image ) ) return;
+ }
+
+ if ( !xcf_image.initialized ) {
+ qDebug( "XCF: no visible layers!" );
+ return;
+ }
+
+ image_io->setImage( xcf_image.image );
+ image_io->setStatus( 0 );
+}
+
+/*!
+ * Construct the QImage which will eventually be returned to the QImage
+ * loader.
+ *
+ * There are a couple of situations which require that the QImage is not
+ * exactly the same as The GIMP's representation. The full table is:
+ * \verbatim
+ * Grayscale opaque : 8 bpp indexed
+ * Grayscale translucent : 32 bpp + alpha
+ * Indexed opaque : 1 bpp if num_colors <= 2
+ * : 8 bpp indexed otherwise
+ * Indexed translucent : 8 bpp indexed + alpha if num_colors < 256
+ * : 32 bpp + alpha otherwise
+ * RGB opaque : 32 bpp
+ * RGBA translucent : 32 bpp + alpha
+ * \endverbatim
+ * Whether the image is translucent or not is determined by the bottom layer's
+ * alpha channel. However, even if the bottom layer lacks an alpha channel,
+ * it can still have an opacity < 1. In this case, the QImage is promoted
+ * to 32-bit. (Note this is different from the output from the GIMP image
+ * exporter, which seems to ignore this attribute.)
+ *
+ * Independently, higher layers can be translucent, but the background of
+ * the image will not show through if the bottom layer is opaque.
+ *
+ * For indexed images, translucency is an all or nothing effect.
+ * \param xcf_image contains image info and bottom-most layer.
+ */
+void XCFImageFormat::initializeImage ( XCFImage& xcf_image )
+{
+ // (Aliases to make the code look a little better.)
+ Layer& layer( xcf_image.layer );
+ QImage& image( xcf_image.image );
+
+ switch ( layer.type ) {
+ case RGB_GIMAGE:
+ if ( layer.opacity == OPAQUE_OPACITY ) {
+ image.create( xcf_image.width, xcf_image.height, 32 );
+ image.fill( qRgb( 255, 255, 255 ) );
+ break;
+ } // else, fall through to 32-bit representation
+
+ case RGBA_GIMAGE:
+ image.create( xcf_image.width, xcf_image.height, 32 );
+ image.fill( qRgba( 255, 255, 255, 0 ) );
+ // Turning this on prevents fill() from affecting the alpha channel,
+ // by the way.
+ image.setAlphaBuffer( true );
+ break;
+
+ case GRAY_GIMAGE:
+ if ( layer.opacity == OPAQUE_OPACITY ) {
+ image.create( xcf_image.width, xcf_image.height, 8, 256 );
+ setGrayPalette( image );
+ image.fill( 255 );
+ break;
+ } // else, fall through to 32-bit representation
+
+ case GRAYA_GIMAGE:
+ image.create( xcf_image.width, xcf_image.height, 32 );
+ image.fill( qRgba( 255, 255, 255, 0 ) );
+ image.setAlphaBuffer( true );
+ break;
+
+ case INDEXED_GIMAGE:
+ // As noted in the table above, there are quite a few combinations
+ // which are possible with indexed images, depending on the
+ // presence of transparency (note: not translucency, which is not
+ // supported by The GIMP for indexed images) and the number of
+ // individual colors.
+
+ // Note: Qt treats a bitmap with a Black and White color palette
+ // as a mask, so only the "on" bits are drawn, regardless of the
+ // order color table entries. Otherwise (i.e., at least one of the
+ // color table entries is not black or white), it obeys the one-
+ // or two-color palette. Have to ask about this...
+
+ if ( xcf_image.num_colors <= 2 ) {
+ image.create( xcf_image.width, xcf_image.height,
+ 1, xcf_image.num_colors,
+ QImage::LittleEndian );
+ image.fill( 0 );
+ setPalette( xcf_image, image );
+ }
+
+ else if ( xcf_image.num_colors <= 256 ) {
+ image.create( xcf_image.width, xcf_image.height,
+ 8, xcf_image.num_colors,
+ QImage::LittleEndian );
+ image.fill( 0 );
+ setPalette( xcf_image, image );
+ }
+
+ break;
+
+ case INDEXEDA_GIMAGE:
+
+ if ( xcf_image.num_colors == 1 ) {
+
+ // Plenty(!) of room to add a transparent color
+
+ xcf_image.num_colors++;
+ xcf_image.palette.resize( xcf_image.num_colors );
+ xcf_image.palette[1] = xcf_image.palette[0];
+ xcf_image.palette[0] = qRgba( 255, 255, 255, 0 );
+
+ image.create( xcf_image.width, xcf_image.height,
+ 1, xcf_image.num_colors,
+ QImage::LittleEndian );
+ image.fill( 0 );
+ setPalette( xcf_image, image );
+ image.setAlphaBuffer( true );
+ }
+
+ else if ( xcf_image.num_colors < 256 ) {
+
+ // Plenty of room to add a transparent color
+
+ xcf_image.num_colors++;
+ xcf_image.palette.resize( xcf_image.num_colors );
+ for ( int c = xcf_image.num_colors-1; c >= 1; c-- )
+ xcf_image.palette[c] = xcf_image.palette[c-1];
+ xcf_image.palette[0] = qRgba( 255, 255, 255, 0 );
+
+ image.create( xcf_image.width, xcf_image.height,
+ 8, xcf_image.num_colors );
+ image.fill( 0 );
+ setPalette( xcf_image, image );
+ image.setAlphaBuffer( true );
+ }
+
+ else {
+ // No room for a transparent color, so this has to be promoted to
+ // true color. (There is no equivalent PNG representation output
+ // from The GIMP as of v1.2.)
+ image.create( xcf_image.width, xcf_image.height, 32 );
+ image.fill( qRgba( 255, 255, 255, 0 ) );
+ image.setAlphaBuffer( true );
+ }
+
+ break;
+ }
+
+ image.setDotsPerMeterX( (int)( xcf_image.x_resolution * INCHESPERMETER ) );
+ image.setDotsPerMeterY( (int)( xcf_image.y_resolution * INCHESPERMETER ) );
+}
+
+/*!
+ * Compute the number of tiles in the current layer and allocate
+ * QImage structures for each of them.
+ * \param xcf_image contains the current layer.
+ */
+void XCFImageFormat::composeTiles ( XCFImage& xcf_image )
+{
+ Layer& layer( xcf_image.layer );
+
+ layer.nrows = ( layer.height + TILE_HEIGHT - 1 ) / TILE_HEIGHT;
+ layer.ncols = ( layer.width + TILE_WIDTH - 1 ) / TILE_WIDTH;
+
+ layer.image_tiles.resize( layer.nrows );
+
+ if ( layer.type == GRAYA_GIMAGE || layer.type == INDEXEDA_GIMAGE )
+ layer.alpha_tiles.resize( layer.nrows );
+
+ if ( layer.mask_offset != 0 )
+ layer.mask_tiles.resize( layer.nrows );
+
+ for ( uint j = 0; j < layer.nrows; j++ ) {
+ layer.image_tiles[j].resize( layer.ncols );
+
+ if ( layer.type == GRAYA_GIMAGE || layer.type == INDEXEDA_GIMAGE )
+ layer.alpha_tiles[j].resize( layer.ncols );
+
+ if ( layer.mask_offset != 0 )
+ layer.mask_tiles[j].resize( layer.ncols );
+ }
+
+ for ( uint j = 0; j < layer.nrows; j++ ) {
+ for ( uint i = 0; i < layer.ncols; i++ ) {
+
+ uint tile_width = (i+1) * TILE_WIDTH <= layer.width ?
+ TILE_WIDTH : layer.width - i*TILE_WIDTH;
+
+ uint tile_height = (j+1) * TILE_HEIGHT <= layer.height ?
+ TILE_HEIGHT : layer.height - j*TILE_HEIGHT;
+
+ // Try to create the most appropriate QImage (each GIMP layer
+ // type is treated slightly differently)
+
+ switch ( layer.type ) {
+ case RGB_GIMAGE:
+ layer.image_tiles[j][i] = QImage( tile_width, tile_height, 32, 0 );
+ layer.image_tiles[j][i].setAlphaBuffer( false );
+ break;
+
+ case RGBA_GIMAGE:
+ layer.image_tiles[j][i] = QImage( tile_width, tile_height, 32, 0 );
+ layer.image_tiles[j][i].setAlphaBuffer( true );
+ break;
+
+ case GRAY_GIMAGE:
+ layer.image_tiles[j][i] = QImage( tile_width, tile_height, 8, 256 );
+ setGrayPalette( layer.image_tiles[j][i] );
+ break;
+
+ case GRAYA_GIMAGE:
+ layer.image_tiles[j][i] = QImage( tile_width, tile_height, 8, 256 );
+ setGrayPalette( layer.image_tiles[j][i] );
+
+ layer.alpha_tiles[j][i] = QImage( tile_width, tile_height, 8, 256 );
+ setGrayPalette( layer.alpha_tiles[j][i] );
+ break;
+
+ case INDEXED_GIMAGE:
+ layer.image_tiles[j][i] = QImage( tile_width, tile_height, 8,
+ xcf_image.num_colors );
+ setPalette( xcf_image, layer.image_tiles[j][i] );
+ break;
+
+ case INDEXEDA_GIMAGE:
+ layer.image_tiles[j][i] = QImage( tile_width, tile_height, 8,
+ xcf_image.num_colors );
+ setPalette( xcf_image, layer.image_tiles[j][i] );
+
+ layer.alpha_tiles[j][i] = QImage( tile_width, tile_height, 8, 256 );
+ setGrayPalette( layer.alpha_tiles[j][i] );
+ }
+
+ if ( layer.mask_offset != 0 ) {
+ layer.mask_tiles[j][i] = QImage( tile_width, tile_height, 8, 256 );
+ setGrayPalette( layer.mask_tiles[j][i] );
+ }
+ }
+ }
+}
+
+/*!
+ * Apply a grayscale palette to the QImage. Note that Qt does not distinguish
+ * between grayscale and indexed images. A grayscale image is just
+ * an indexed image with a 256-color, grayscale palette.
+ * \param image image to set to a grayscale palette.
+ */
+void XCFImageFormat::setGrayPalette ( QImage& image )
+{
+ for ( int i = 0; i < 256; i++ )
+ image.setColor( i, qRgb(i,i,i) );
+}
+
+/*!
+ * Copy the indexed palette from the XCF image into the QImage.
+ * \param xcf_image XCF image containing the palette read from the data stream.
+ * \param image image to apply the palette to.
+ */
+void XCFImageFormat::setPalette ( XCFImage& xcf_image, QImage& image )
+{
+ for ( int i = 0; i < xcf_image.num_colors; i++ )
+ image.setColor( i, xcf_image.palette[i] );
+}
+
+/*!
+ * An XCF file can contain an arbitrary number of properties associated
+ * with the image (and layer and mask).
+ * \param xcf_io the data stream connected to the XCF image
+ * \param xcf_image XCF image data.
+ * \return true if there were no I/O errors.
+ */
+bool XCFImageFormat::loadImageProperties ( SafeDataStream& xcf_io,
+ XCFImage& xcf_image )
+{
+ while ( true ) {
+ PropType type;
+ QByteArray bytes;
+
+ if ( !loadProperty( xcf_io, type, bytes ) ) {
+ qDebug( "XCF: error loading global image properties" );
+ return false;
+ }
+
+ QDataStream property( bytes, IO_ReadOnly );
+
+ switch ( type ) {
+ case PROP_END:
+ return true;
+
+ case PROP_COMPRESSION:
+ property >> xcf_image.compression;
+ break;
+
+ case PROP_GUIDES:
+ // This property is ignored.
+ break;
+
+ case PROP_RESOLUTION:
+ property >> xcf_image.x_resolution >> xcf_image.y_resolution;
+ break;
+
+ case PROP_TATTOO:
+ property >> xcf_image.tattoo;
+ break;
+
+ case PROP_PARASITES:
+ while ( !property.atEnd() ) {
+ char* tag;
+ Q_UINT32 size;
+
+ property.readBytes( tag, size );
+
+ Q_UINT32 flags;
+ char* data;
+ property >> flags >> data;
+
+ if ( strcmp( tag, "gimp-comment" ) == 0 )
+ xcf_image.image.setText( "Comment", 0, data );
+
+ delete[] tag;
+ delete[] data;
+ }
+ break;
+
+ case PROP_UNIT:
+ property >> xcf_image.unit;
+ break;
+
+ case PROP_PATHS:
+ // This property is ignored.
+ break;
+
+ case PROP_USER_UNIT:
+ // This property is ignored.
+ break;
+
+ case PROP_COLORMAP:
+ property >> xcf_image.num_colors;
+
+ xcf_image.palette.reserve( xcf_image.num_colors );
+
+ for ( int i = 0; i < xcf_image.num_colors; i++ ) {
+ uchar r, g, b;
+ property >> r >> g >> b;
+ xcf_image.palette.push_back( qRgb(r,g,b) );
+ }
+ break;
+
+ default:
+ qDebug( "XCF: unimplemented image property %d, size %d", type, bytes.size() );
+ }
+ }
+}
+
+/*!
+ * Load a layer from the XCF file. The data stream must be positioned at
+ * the beginning of the layer data.
+ * \param xcf_io the image file data stream.
+ * \param xcf_image contains the layer and the color table
+ * (if the image is indexed).
+ * \return true if there were no I/O errors.
+ */
+bool XCFImageFormat::loadLayer ( SafeDataStream& xcf_io, XCFImage& xcf_image )
+{
+ Layer& layer( xcf_image.layer );
+
+ if ( layer.name != 0 ) delete[] layer.name;
+
+ xcf_io >> layer.width >> layer.height >> layer.type >> layer.name;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer" );
+ return false;
+ }
+
+ if ( !loadLayerProperties( xcf_io, layer ) ) return false;
+#if 0
+ cout << "layer: \"" << layer.name << "\", size: " << layer.width << " x "
+ << layer.height << ", type: " << layer.type << ", mode: " << layer.mode
+ << ", opacity: " << layer.opacity << ", visible: " << layer.visible
+ << ", offset: " << layer.x_offset << ", " << layer.y_offset << endl;
+#endif
+ // Skip reading the rest of it if it is not visible. Typically, when
+ // you export an image from the The GIMP it flattens (or merges) only
+ // the visible layers into the output image.
+
+ if ( layer.visible == 0 ) return true;
+
+ // If there are any more layers, merge them into the final QImage.
+
+ xcf_io >> layer.hierarchy_offset >> layer.mask_offset;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer image offsets" );
+ return false;
+ }
+
+ // Allocate the individual tile QImages based on the size and type
+ // of this layer.
+
+ composeTiles( xcf_image );
+
+ xcf_io.device()->at( layer.hierarchy_offset );
+
+ // As tiles are loaded, they are copied into the layers tiles by
+ // this routine. (loadMask(), below, uses a slightly different
+ // version of assignBytes().)
+
+ layer.assignBytes = assignImageBytes;
+
+ if ( !loadHierarchy( xcf_io, layer ) ) return false;
+
+ if ( layer.mask_offset != 0 ) {
+ xcf_io.device()->at( layer.mask_offset );
+
+ if ( !loadMask( xcf_io, layer ) ) return false;
+ }
+
+ // Now we should have enough information to initialize the final
+ // QImage. The first visible layer determines the attributes
+ // of the QImage.
+
+ if ( !xcf_image.initialized ) {
+ initializeImage( xcf_image );
+
+ copyLayerToImage( xcf_image );
+
+ xcf_image.initialized = true;
+ }
+ else
+ mergeLayerIntoImage( xcf_image );
+
+ return true;
+}
+
+/*!
+ * An XCF file can contain an arbitrary number of properties associated
+ * with a layer.
+ * \param xcf_io the data stream connected to the XCF image.
+ * \param layer layer to collect the properties.
+ * \return true if there were no I/O errors.
+ */
+bool XCFImageFormat::loadLayerProperties ( SafeDataStream& xcf_io, Layer& layer )
+{
+ while ( true ) {
+ PropType type;
+ QByteArray bytes;
+
+ if ( !loadProperty( xcf_io, type, bytes ) ) {
+ qDebug( "XCF: error loading layer properties" );
+ return false;
+ }
+
+ QDataStream property( bytes, IO_ReadOnly );
+
+ switch ( type ) {
+ case PROP_END:
+ return true;
+
+ case PROP_ACTIVE_LAYER:
+ layer.active = true;
+ break;
+
+ case PROP_OPACITY:
+ property >> layer.opacity;
+ break;
+
+ case PROP_VISIBLE:
+ property >> layer.visible;
+ break;
+
+ case PROP_LINKED:
+ property >> layer.linked;
+ break;
+
+ case PROP_PRESERVE_TRANSPARENCY:
+ property >> layer.preserve_transparency;
+ break;
+
+ case PROP_APPLY_MASK:
+ property >> layer.apply_mask;
+ break;
+
+ case PROP_EDIT_MASK:
+ property >> layer.edit_mask;
+ break;
+
+ case PROP_SHOW_MASK:
+ property >> layer.show_mask;
+ break;
+
+ case PROP_OFFSETS:
+ property >> layer.x_offset >> layer.y_offset;
+ break;
+
+ case PROP_MODE:
+ property >> layer.mode;
+ break;
+
+ case PROP_TATTOO:
+ property >> layer.tattoo;
+ break;
+
+ default:
+ qDebug( "XCF: unimplemented layer property %d, size %d", type, bytes.size() );
+ }
+ }
+}
+
+/*!
+ * An XCF file can contain an arbitrary number of properties associated
+ * with a channel. Note that this routine only reads mask channel properties.
+ * \param xcf_io the data stream connected to the XCF image.
+ * \param layer layer containing the mask channel to collect the properties.
+ * \return true if there were no I/O errors.
+ */
+bool XCFImageFormat::loadChannelProperties ( SafeDataStream& xcf_io, Layer& layer )
+{
+ while ( true ) {
+ PropType type;
+ QByteArray bytes;
+
+ if ( !loadProperty( xcf_io, type, bytes ) ) {
+ qDebug( "XCF: error loading channel properties" );
+ return false;
+ }
+
+ QDataStream property( bytes, IO_ReadOnly );
+
+ switch ( type ) {
+ case PROP_END:
+ return true;
+
+ case PROP_OPACITY:
+ property >> layer.mask_channel.opacity;
+ break;
+
+ case PROP_VISIBLE:
+ property >> layer.mask_channel.visible;
+ break;
+
+ case PROP_SHOW_MASKED:
+ property >> layer.mask_channel.show_masked;
+ break;
+
+ case PROP_COLOR:
+ property >> layer.mask_channel.red >> layer.mask_channel.green
+ >> layer.mask_channel.blue;
+ break;
+
+ case PROP_TATTOO:
+ property >> layer.mask_channel.tattoo;
+ break;
+
+ default:
+ qDebug( "XCF: unimplemented channel property %d, size %d", type, bytes.size() );
+ }
+ }
+}
+
+/*!
+ * The GIMP stores images in a "mipmap"-like hierarchy. As far as the QImage
+ * is concerned, however, only the top level (i.e., the full resolution image)
+ * is used.
+ * \param xcf_io the data stream connected to the XCF image.
+ * \param layer the layer to collect the image.
+ * \return true if there were no I/O errors.
+ */
+bool XCFImageFormat::loadHierarchy ( SafeDataStream& xcf_io, Layer& layer )
+{
+ Q_INT32 width;
+ Q_INT32 height;
+ Q_INT32 bpp;
+ Q_UINT32 offset;
+
+ xcf_io >> width >> height >> bpp >> offset;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer %s image header", layer.name );
+ return false;
+ }
+
+ // GIMP stores images in a "mipmap"-like format (multiple levels of
+ // increasingly lower resolution). Only the top level is used here,
+ // however.
+
+ Q_UINT32 junk;
+ do {
+ xcf_io >> junk;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer %s level offsets", layer.name );
+ return false;
+ }
+ } while ( junk != 0 );
+
+ QIODevice::Offset saved_pos = xcf_io.device()->at();
+
+ xcf_io.device()->at( offset );
+
+ if ( !loadLevel( xcf_io, layer, bpp ) ) return false;
+
+ xcf_io.device()->at( saved_pos );
+
+ return true;
+}
+
+/*!
+ * Load one level of the image hierarchy (but only the top level is ever used).
+ * \param xcf_io the data stream connected to the XCF image.
+ * \param layer the layer to collect the image.
+ * \param bpp the number of bytes in a pixel.
+ * \return true if there were no I/O errors.
+ * \sa loadTileRLE().
+ */
+bool XCFImageFormat::loadLevel ( SafeDataStream& xcf_io, Layer& layer, Q_INT32 bpp )
+{
+ Q_INT32 width;
+ Q_INT32 height;
+ Q_UINT32 offset;
+
+ xcf_io >> width >> height >> offset;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer %s level info", layer.name );
+ return false;
+ }
+
+ if ( offset == 0 ) return true;
+
+ for ( uint j = 0; j < layer.nrows; j++ ) {
+ for ( uint i = 0; i < layer.ncols; i++ ) {
+
+ if ( offset == 0 ) {
+ qDebug( "XCF: incorrect number of tiles in layer %s", layer.name );
+ return false;
+ }
+
+ QIODevice::Offset saved_pos = xcf_io.device()->at();
+
+ Q_UINT32 offset2;
+
+ xcf_io >> offset2;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer %s level offset look-ahead",
+ layer.name );
+ return false;
+ }
+
+ // Evidently, RLE can occasionally expand a tile instead of compressing it!
+
+ if ( offset2 == 0 )
+ offset2 = offset + (uint)( TILE_WIDTH * TILE_HEIGHT * 4 * 1.5 );
+
+ xcf_io.device()->at( offset );
+
+ int size = layer.image_tiles[j][i].width() * layer.image_tiles[j][i].height();
+
+ if ( !loadTileRLE( xcf_io, layer.tile, size, offset2 - offset, bpp ) )
+ return false;
+
+ // The bytes in the layer tile are juggled differently depending on
+ // the target QImage. The caller has set layer.assignBytes to the
+ // appropriate routine.
+
+ layer.assignBytes( layer, i, j );
+
+ xcf_io.device()->at( saved_pos );
+
+ xcf_io >> offset;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on layer %s level offset", layer.name );
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+/*!
+ * A layer can have a one channel image which is used as a mask.
+ * \param xcf_io the data stream connected to the XCF image.
+ * \param layer the layer to collect the mask image.
+ * \return true if there were no I/O errors.
+ */
+bool XCFImageFormat::loadMask ( SafeDataStream& xcf_io, Layer& layer )
+{
+ Q_INT32 width;
+ Q_INT32 height;
+ char* name;
+
+ xcf_io >> width >> height >> name;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on mask info" );
+ return false;
+ }
+
+ delete name;
+
+ if ( !loadChannelProperties( xcf_io, layer ) ) return false;
+
+ Q_UINT32 hierarchy_offset;
+
+ xcf_io >> hierarchy_offset;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on mask image offset" );
+ return false;
+ }
+
+ xcf_io.device()->at( hierarchy_offset );
+
+ layer.assignBytes = assignMaskBytes;
+
+ if ( !loadHierarchy( xcf_io, layer ) ) return false;
+
+ return true;
+}
+
+/*!
+ * This is the routine for which all the other code is simply
+ * infrastructure. Read the image bytes out of the file and
+ * store them in the tile buffer. This is passed a full 32-bit deep
+ * buffer, even if bpp is smaller. The caller can figure out what to
+ * do with the bytes.
+ *
+ * The tile is stored in "channels", i.e. the red component of all
+ * pixels, then the green component of all pixels, then blue then
+ * alpha, or, for indexed images, the color indices of all pixels then
+ * the alpha of all pixels.
+ *
+ * The data is compressed with "run length encoding". Some simple data
+ * integrity checks are made.
+ *
+ * \param xcf_io the data stream connected to the XCF image.
+ * \param tile the buffer to expand the RLE into.
+ * \param image_size number of bytes expected to be in the image tile.
+ * \param data_length number of bytes expected in the RLE.
+ * \param bpp number of bytes per pixel.
+ * \return true if there were no I/O errors and no obvious corruption of
+ * the RLE data.
+ */
+bool XCFImageFormat::loadTileRLE ( SafeDataStream& xcf_io, uchar* tile, int image_size,
+ int data_length, Q_INT32 bpp )
+{
+ uchar* data;
+
+ uchar* xcfdata;
+ uchar* xcfodata;
+ uchar* xcfdatalimit;
+
+ xcfdata = xcfodata = new uchar[data_length];
+
+ int read_length=xcf_io.device()->readBlock( (char*)xcfdata, data_length );
+
+ if ( read_length<=0 ) {
+ delete[] xcfodata;
+ qDebug( "XCF: read failure on tile" );
+ return false;
+ }
+
+ xcfdatalimit = &xcfodata[read_length-1];
+
+ for ( int i = 0; i < bpp; ++i ) {
+
+ data = tile + i;
+
+ int count = 0;
+ int size = image_size;
+
+ while ( size > 0 ) {
+ if ( xcfdata > xcfdatalimit )
+ goto bogus_rle;
+
+ uchar val = *xcfdata++;
+
+ uint length = val;
+
+ if ( length >= 128 ) {
+ length = 255 - ( length - 1 );
+ if ( length == 128 ) {
+ if ( xcfdata >= xcfdatalimit )
+ goto bogus_rle;
+
+ length = ( *xcfdata << 8 ) + xcfdata[1];
+
+ xcfdata += 2;
+ }
+
+ count += length;
+ size -= length;
+
+ if ( size < 0 )
+ goto bogus_rle;
+
+ if ( &xcfdata[length-1] > xcfdatalimit )
+ goto bogus_rle;
+
+ while ( length-- > 0 ) {
+ *data = *xcfdata++;
+ data += sizeof(QRgb);
+ }
+ }
+ else {
+ length += 1;
+ if ( length == 128 ) {
+
+ if ( xcfdata >= xcfdatalimit )
+ goto bogus_rle;
+
+ length = ( *xcfdata << 8 ) + xcfdata[1];
+ xcfdata += 2;
+ }
+
+ count += length;
+ size -= length;
+
+ if ( size < 0 )
+ goto bogus_rle;
+
+ if ( xcfdata > xcfdatalimit )
+ goto bogus_rle;
+
+ val = *xcfdata++;
+
+ while ( length-- > 0 ) {
+ *data = val;
+ data += sizeof(QRgb);
+ }
+ }
+ }
+ }
+
+ delete[] xcfodata;
+ return true;
+
+ bogus_rle:
+
+ qDebug( "The run length encoding could not be decoded properly" );
+ delete[] xcfodata;
+ return false;
+}
+
+/*!
+ * Copy the bytes from the tile buffer into the image tile QImage, taking into
+ * account all the myriad different modes.
+ * \param layer layer containing the tile buffer and the image tile matrix.
+ * \param i column index of current tile.
+ * \param j row index of current tile.
+ */
+void XCFImageFormat::assignImageBytes ( Layer& layer, uint i, uint j )
+{
+ uchar* tile = layer.tile;
+
+ switch ( layer.type ) {
+ case RGB_GIMAGE:
+ for ( int l = 0; l < layer.image_tiles[j][i].height(); l++ ) {
+ for ( int k = 0; k < layer.image_tiles[j][i].width(); k++ ) {
+ layer.image_tiles[j][i].setPixel( k, l, qRgb( tile[0], tile[1], tile[2] ) );
+ tile += sizeof(QRgb);
+ }
+ }
+ break;
+
+ case RGBA_GIMAGE:
+ for ( int l = 0; l < layer.image_tiles[j][i].height(); l++ ) {
+ for ( int k = 0; k < layer.image_tiles[j][i].width(); k++ ) {
+ layer.image_tiles[j][i].setPixel( k, l,
+ qRgba( tile[0], tile[1], tile[2], tile[3] ) );
+ tile += sizeof(QRgb);
+ }
+ }
+ break;
+
+ case GRAY_GIMAGE:
+ case INDEXED_GIMAGE:
+ for ( int l = 0; l < layer.image_tiles[j][i].height(); l++ ) {
+ for ( int k = 0; k < layer.image_tiles[j][i].width(); k++ ) {
+ layer.image_tiles[j][i].setPixel( k, l, tile[0] );
+ tile += sizeof(QRgb);
+ }
+ }
+ break;
+
+ case GRAYA_GIMAGE:
+ case INDEXEDA_GIMAGE:
+ for ( int l = 0; l < layer.image_tiles[j][i].height(); l++ ) {
+ for ( int k = 0; k < layer.image_tiles[j][i].width(); k++ ) {
+
+ // The "if" here should not be necessary, but apparently there
+ // are some cases where the image can contain larger indices
+ // than there are colors in the palette. (A bug in The GIMP?)
+
+ if ( tile[0] < layer.image_tiles[j][i].numColors() )
+ layer.image_tiles[j][i].setPixel( k, l, tile[0] );
+
+ layer.alpha_tiles[j][i].setPixel( k, l, tile[1] );
+ tile += sizeof(QRgb);
+ }
+ }
+ break;
+ }
+}
+
+/*!
+ * Copy the bytes from the tile buffer into the mask tile QImage.
+ * \param layer layer containing the tile buffer and the mask tile matrix.
+ * \param i column index of current tile.
+ * \param j row index of current tile.
+ */
+void XCFImageFormat::assignMaskBytes ( Layer& layer, uint i, uint j )
+{
+ uchar* tile = layer.tile;
+
+ for ( int l = 0; l < layer.image_tiles[j][i].height(); l++ ) {
+ for ( int k = 0; k < layer.image_tiles[j][i].width(); k++ ) {
+ layer.mask_tiles[j][i].setPixel( k, l, tile[0] );
+ tile += sizeof(QRgb);
+ }
+ }
+}
+
+/*!
+ * Read a single property from the image file. The property type is returned
+ * in type and the data is returned in bytes.
+ * \param xcf the image file data stream.
+ * \param type returns with the property type.
+ * \param bytes returns with the property data.
+ * \return true if there were no IO errors. */
+bool XCFImageFormat::loadProperty ( SafeDataStream& xcf_io, PropType& type,
+ QByteArray& bytes )
+{
+ Q_UINT32 tmp;
+ xcf_io >> tmp;
+ type=static_cast<PropType>(tmp);
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on property type" );
+ return false;
+ }
+
+ char* data;
+ Q_UINT32 size;
+
+ // The COLORMAP property is tricky: in version of GIMP older than 2.0.2, the
+ // property size was wrong (it was 4 + ncolors instead of 4 + 3*ncolors).
+ // This has been fixed in 2.0.2 (*), but the XCF format version has not been
+ // increased, so we can't rely on the property size. The UINT32 after the
+ // property size is the number of colors, which has always been correct, so
+ // we read it, compute the size from it and put it back in the stream.
+ //
+ // * See http://bugzilla.gnome.org/show_bug.cgi?id=142149 and
+ // gimp/app/xcf-save.c, revision 1.42
+ if ( type == PROP_COLORMAP ) {
+ Q_UINT32 ignoredSize, ncolors;
+ xcf_io >> ignoredSize;
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on property %d size", type );
+ return false;
+ }
+
+ xcf_io >> ncolors;
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on property %d size", type );
+ return false;
+ }
+ xcf_io.device()->ungetch( ncolors & 0xff);
+ xcf_io.device()->ungetch( (ncolors>> 8) & 0xff );
+ xcf_io.device()->ungetch( (ncolors>>16) & 0xff );
+ xcf_io.device()->ungetch( (ncolors>>24) & 0xff );
+
+ size=4 + 3 * ncolors;
+ data = new char[size];
+
+ xcf_io.readRawBytes( data, size );
+ }
+
+ // The USER UNIT property size is not correct. I'm not sure why, though.
+
+ else if ( type == PROP_USER_UNIT ) {
+ float factor;
+ Q_INT32 digits;
+ char* unit_strings;
+
+ xcf_io >> size >> factor >> digits;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on property %d", type );
+ return false;
+ }
+
+ for ( int i = 0; i < 5; i++ ) {
+ xcf_io >> unit_strings;
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on property %d", type );
+ return false;
+ }
+
+ delete[] unit_strings;
+ }
+
+ size = 0;
+ }
+
+ else
+ xcf_io.readBytes( data, size );
+
+ if ( xcf_io.failed() ) {
+ qDebug( "XCF: read failure on property %d data, size %d", type, size );
+ return false;
+ }
+
+ if ( size != 0 ) {
+ bytes.resize( size );
+
+ for ( uint i = 0; i < size; i++ ) bytes[i] = data[i];
+
+ delete[] data;
+ }
+
+ return true;
+}
+
+/*!
+ * Copy a layer into an image, taking account of the manifold modes. The
+ * contents of the image are replaced.
+ * \param xcf_image contains the layer and image to be replaced.
+ */
+void XCFImageFormat::copyLayerToImage ( XCFImage& xcf_image )
+{
+ Layer& layer( xcf_image.layer );
+ QImage& image( xcf_image.image );
+
+ PixelCopyOperation copy = 0;
+
+ switch ( layer.type ) {
+ case RGB_GIMAGE:
+ case RGBA_GIMAGE:
+ copy = copyRGBToRGB; break;
+ case GRAY_GIMAGE:
+ if ( layer.opacity == OPAQUE_OPACITY )
+ copy = copyGrayToGray;
+ else
+ copy = copyGrayToRGB;
+ break;
+ case GRAYA_GIMAGE:
+ copy = copyGrayAToRGB; break;
+ case INDEXED_GIMAGE:
+ copy = copyIndexedToIndexed; break;
+ case INDEXEDA_GIMAGE:
+ if ( xcf_image.image.depth() <= 8 )
+ copy = copyIndexedAToIndexed;
+ else
+ copy = copyIndexedAToRGB;
+ }
+
+ // For each tile...
+
+ for ( uint j = 0; j < layer.nrows; j++ ) {
+ uint y = j * TILE_HEIGHT;
+
+ for ( uint i = 0; i < layer.ncols; i++ ) {
+ uint x = i * TILE_WIDTH;
+
+ // This seems the best place to apply the dissolve because it
+ // depends on the global position of each tile's
+ // pixels. Apparently it's the only mode which can apply to a
+ // single layer.
+
+ if ( layer.mode == DISSOLVE_MODE ) {
+ if ( layer.type == RGBA_GIMAGE )
+ dissolveRGBPixels( layer.image_tiles[j][i], x, y );
+
+ else if ( layer.type == GRAYA_GIMAGE )
+ dissolveAlphaPixels( layer.alpha_tiles[j][i], x, y );
+ }
+
+ for ( int l = 0; l < layer.image_tiles[j][i].height(); l++ ) {
+ for ( int k = 0; k < layer.image_tiles[j][i].width(); k++ ) {
+
+ int m = x + k + layer.x_offset;
+ int n = y + l + layer.y_offset;
+
+ if ( m < 0 || m >= image.width() || n < 0 || n >= image.height() )
+ continue;
+
+ (*copy)( layer, i, j, k, l, image, m, n );
+ }
+ }
+ }
+ }
+}
+
+/*!
+ * Copy an RGB pixel from the layer to the RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::copyRGBToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ QRgb src = layer.image_tiles[j][i].pixel( k, l );
+
+ uchar src_a = layer.opacity;
+
+ if ( layer.type == RGBA_GIMAGE )
+ src_a = INT_MULT( src_a, qAlpha( src ) );
+
+ // Apply the mask (if any)
+
+ if ( layer.apply_mask == 1 && layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a, layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ image.setPixel( m, n, qRgba( src, src_a ) );
+}
+
+/*!
+ * Copy a Gray pixel from the layer to the Gray image. Straight-forward.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::copyGrayToGray ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ int src = layer.image_tiles[j][i].pixelIndex( k, l );
+
+ image.setPixel( m, n, src );
+}
+
+/*!
+ * Copy a Gray pixel from the layer to an RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::copyGrayToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ QRgb src = layer.image_tiles[j][i].pixel( k, l );
+
+ uchar src_a = layer.opacity;
+
+ image.setPixel( m, n, qRgba( src, src_a ) );
+}
+
+/*!
+ * Copy a GrayA pixel from the layer to an RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::copyGrayAToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ QRgb src = layer.image_tiles[j][i].pixel( k, l );
+
+ uchar src_a = layer.alpha_tiles[j][i].pixelIndex( k, l );
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ // Apply the mask (if any)
+
+ if ( layer.apply_mask == 1 && layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a, layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ image.setPixel( m, n, qRgba( src, src_a ) );
+}
+
+/*!
+ * Copy an Indexed pixel from the layer to the Indexed image. Straight-forward.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::copyIndexedToIndexed ( Layer& layer, uint i,uint j,int k,int l,
+ QImage& image, int m, int n )
+{
+ int src = layer.image_tiles[j][i].pixelIndex( k, l );
+
+ image.setPixel( m, n, src );
+}
+
+/*!
+ * Copy an IndexedA pixel from the layer to the Indexed image. Straight-forward.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::copyIndexedAToIndexed ( Layer& layer,uint i,uint j,int k,int l,
+ QImage& image, int m, int n )
+{
+ uchar src = layer.image_tiles[j][i].pixelIndex( k, l );
+
+ uchar src_a = layer.alpha_tiles[j][i].pixelIndex( k, l );
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ if ( layer.apply_mask == 1 &&
+ layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a,
+ layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ if ( src_a > 127 )
+ src++;
+ else
+ src = 0;
+
+ image.setPixel( m, n, src );
+}
+
+/*!
+ * Copy an IndexedA pixel from the layer to an RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::copyIndexedAToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ QRgb src = layer.image_tiles[j][i].pixel( k, l );
+
+ uchar src_a = layer.alpha_tiles[j][i].pixelIndex( k, l );
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ // Apply the mask (if any)
+
+ if ( layer.apply_mask == 1 && layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a, layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ // This is what appears in the GIMP window
+
+ if ( src_a <= 127 )
+ src_a = 0;
+ else
+ src_a = OPAQUE_OPACITY;
+
+ image.setPixel( m, n, qRgba( src, src_a ) );
+}
+
+/*!
+ * Merge a layer into an image, taking account of the manifold modes.
+ * \param xcf_image contains the layer and image to merge.
+ */
+void XCFImageFormat::mergeLayerIntoImage ( XCFImage& xcf_image )
+{
+ Layer& layer( xcf_image.layer );
+ QImage& image( xcf_image.image );
+
+ PixelMergeOperation merge = 0;
+
+ switch ( layer.type ) {
+ case RGB_GIMAGE:
+ case RGBA_GIMAGE:
+ merge = mergeRGBToRGB; break;
+ case GRAY_GIMAGE:
+ if ( layer.opacity == OPAQUE_OPACITY )
+ merge = mergeGrayToGray;
+ else
+ merge = mergeGrayToRGB;
+ break;
+ case GRAYA_GIMAGE:
+ if ( xcf_image.image.depth() <= 8 )
+ merge = mergeGrayAToGray;
+ else
+ merge = mergeGrayAToRGB;
+ break;
+ case INDEXED_GIMAGE:
+ merge = mergeIndexedToIndexed; break;
+ case INDEXEDA_GIMAGE:
+ if ( xcf_image.image.depth() <= 8 )
+ merge = mergeIndexedAToIndexed;
+ else
+ merge = mergeIndexedAToRGB;
+ }
+
+ for ( uint j = 0; j < layer.nrows; j++ ) {
+ uint y = j * TILE_HEIGHT;
+
+ for ( uint i = 0; i < layer.ncols; i++ ) {
+ uint x = i * TILE_WIDTH;
+
+ // This seems the best place to apply the dissolve because it
+ // depends on the global position of each tile's
+ // pixels. Apparently it's the only mode which can apply to a
+ // single layer.
+
+ if ( layer.mode == DISSOLVE_MODE ) {
+ if ( layer.type == RGBA_GIMAGE )
+ dissolveRGBPixels( layer.image_tiles[j][i], x, y );
+
+ else if ( layer.type == GRAYA_GIMAGE )
+ dissolveAlphaPixels( layer.alpha_tiles[j][i], x, y );
+ }
+
+ for ( int l = 0; l < layer.image_tiles[j][i].height(); l++ ) {
+ for ( int k = 0; k < layer.image_tiles[j][i].width(); k++ ) {
+
+ int m = x + k + layer.x_offset;
+ int n = y + l + layer.y_offset;
+
+ if ( m < 0 || m >= image.width() || n < 0 || n >= image.height() )
+ continue;
+
+ (*merge)( layer, i, j, k, l, image, m, n );
+ }
+ }
+ }
+ }
+}
+
+/*!
+ * Merge an RGB pixel from the layer to the RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeRGBToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ QRgb src = layer.image_tiles[j][i].pixel( k, l );
+ QRgb dst = image.pixel( m, n );
+
+ uchar src_r = qRed( src );
+ uchar src_g = qGreen( src );
+ uchar src_b = qBlue( src );
+ uchar src_a = qAlpha( src );
+
+ uchar dst_r = qRed( dst );
+ uchar dst_g = qGreen( dst );
+ uchar dst_b = qBlue( dst );
+ uchar dst_a = qAlpha( dst );
+
+ switch ( layer.mode ) {
+ case MULTIPLY_MODE: {
+ src_r = INT_MULT( src_r, dst_r );
+ src_g = INT_MULT( src_g, dst_g );
+ src_b = INT_MULT( src_b, dst_b );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case DIVIDE_MODE: {
+ src_r = MIN( ( dst_r * 256 ) / ( 1 + src_r ), 255 );
+ src_g = MIN( ( dst_g * 256 ) / ( 1 + src_g ), 255 );
+ src_b = MIN( ( dst_b * 256 ) / ( 1 + src_b ), 255 );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case SCREEN_MODE: {
+ src_r = 255 - INT_MULT( 255 - dst_r, 255 - src_r );
+ src_g = 255 - INT_MULT( 255 - dst_g, 255 - src_g );
+ src_b = 255 - INT_MULT( 255 - dst_b, 255 - src_b );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case OVERLAY_MODE: {
+ src_r = INT_MULT( dst_r, dst_r + INT_MULT( 2 * src_r, 255 - dst_r ) );
+ src_g = INT_MULT( dst_g, dst_g + INT_MULT( 2 * src_g, 255 - dst_g ) );
+ src_b = INT_MULT( dst_b, dst_b + INT_MULT( 2 * src_b, 255 - dst_b ) );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case DIFFERENCE_MODE: {
+ src_r = dst_r > src_r ? dst_r - src_r : src_r - dst_r;
+ src_g = dst_g > src_g ? dst_g - src_g : src_g - dst_g;
+ src_b = dst_b > src_b ? dst_b - src_b : src_b - dst_b;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case ADDITION_MODE: {
+ src_r = add_lut[dst_r][src_r];
+ src_g = add_lut[dst_g][src_g];
+ src_b = add_lut[dst_b][src_b];
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case SUBTRACT_MODE: {
+ src_r = dst_r > src_r ? dst_r - src_r : 0;
+ src_g = dst_g > src_g ? dst_g - src_g : 0;
+ src_b = dst_b > src_b ? dst_b - src_b : 0;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case DARKEN_ONLY_MODE: {
+ src_r = dst_r < src_r ? dst_r : src_r;
+ src_g = dst_g < src_g ? dst_g : src_g;
+ src_b = dst_b < src_b ? dst_b : src_b;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case LIGHTEN_ONLY_MODE: {
+ src_r = dst_r < src_r ? src_r : dst_r;
+ src_g = dst_g < src_g ? src_g : dst_g;
+ src_b = dst_b < src_b ? src_b : dst_b;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case HUE_MODE: {
+ uchar new_r = dst_r;
+ uchar new_g = dst_g;
+ uchar new_b = dst_b;
+
+ RGBTOHSV( src_r, src_g, src_b );
+ RGBTOHSV( new_r, new_g, new_b );
+
+ new_r = src_r;
+
+ HSVTORGB( new_r, new_g, new_b );
+
+ src_r = new_r;
+ src_g = new_g;
+ src_b = new_b;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case SATURATION_MODE: {
+ uchar new_r = dst_r;
+ uchar new_g = dst_g;
+ uchar new_b = dst_b;
+
+ RGBTOHSV( src_r, src_g, src_b );
+ RGBTOHSV( new_r, new_g, new_b );
+
+ new_g = src_g;
+
+ HSVTORGB( new_r, new_g, new_b );
+
+ src_r = new_r;
+ src_g = new_g;
+ src_b = new_b;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case VALUE_MODE: {
+ uchar new_r = dst_r;
+ uchar new_g = dst_g;
+ uchar new_b = dst_b;
+
+ RGBTOHSV( src_r, src_g, src_b );
+ RGBTOHSV( new_r, new_g, new_b );
+
+ new_b = src_b;
+
+ HSVTORGB( new_r, new_g, new_b );
+
+ src_r = new_r;
+ src_g = new_g;
+ src_b = new_b;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case COLOR_MODE: {
+ uchar new_r = dst_r;
+ uchar new_g = dst_g;
+ uchar new_b = dst_b;
+
+ RGBTOHLS( src_r, src_g, src_b );
+ RGBTOHLS( new_r, new_g, new_b );
+
+ new_r = src_r;
+ new_b = src_b;
+
+ HLSTORGB( new_r, new_g, new_b );
+
+ src_r = new_r;
+ src_g = new_g;
+ src_b = new_b;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ }
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ // Apply the mask (if any)
+
+ if ( layer.apply_mask == 1 && layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a, layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ uchar new_r, new_g, new_b, new_a;
+
+ new_a = dst_a + INT_MULT( OPAQUE_OPACITY - dst_a, src_a );
+
+ float src_ratio = (float)src_a / new_a;
+ float dst_ratio = 1. - src_ratio;
+
+ new_r = (uchar)( src_ratio * src_r + dst_ratio * dst_r + EPSILON );
+ new_g = (uchar)( src_ratio * src_g + dst_ratio * dst_g + EPSILON );
+ new_b = (uchar)( src_ratio * src_b + dst_ratio * dst_b + EPSILON );
+
+ if ( !layer_modes[layer.mode].affect_alpha )
+ new_a = dst_a;
+
+ image.setPixel( m, n, qRgba( new_r, new_g, new_b, new_a ) );
+}
+
+/*!
+ * Merge a Gray pixel from the layer to the Gray image. Straight-forward.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeGrayToGray ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ int src = layer.image_tiles[j][i].pixelIndex( k, l );
+
+ image.setPixel( m, n, src );
+}
+
+/*!
+ * Merge a GrayA pixel from the layer to the Gray image. Straight-forward.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeGrayAToGray ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ int src = qGray( layer.image_tiles[j][i].pixel( k, l ) );
+ int dst = image.pixelIndex( m, n );
+
+ uchar src_a = layer.alpha_tiles[j][i].pixelIndex( k, l );
+
+ switch ( layer.mode ) {
+ case MULTIPLY_MODE: {
+ src = INT_MULT( src, dst );
+ }
+ break;
+ case DIVIDE_MODE: {
+ src = MIN( ( dst * 256 ) / ( 1 + src ), 255 );
+ }
+ break;
+ case SCREEN_MODE: {
+ src = 255 - INT_MULT( 255 - dst, 255 - src );
+ }
+ break;
+ case OVERLAY_MODE: {
+ src = INT_MULT( dst, dst + INT_MULT( 2 * src, 255 - dst ) );
+ }
+ break;
+ case DIFFERENCE_MODE: {
+ src = dst > src ? dst - src : src - dst;
+ }
+ break;
+ case ADDITION_MODE: {
+ src = add_lut[dst][src];
+ }
+ break;
+ case SUBTRACT_MODE: {
+ src = dst > src ? dst - src : 0;
+ }
+ break;
+ case DARKEN_ONLY_MODE: {
+ src = dst < src ? dst : src;
+ }
+ break;
+ case LIGHTEN_ONLY_MODE: {
+ src = dst < src ? src : dst;
+ }
+ break;
+ }
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ // Apply the mask (if any)
+
+ if ( layer.apply_mask == 1 && layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a, layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ uchar new_a = OPAQUE_OPACITY;
+
+ float src_ratio = (float)src_a / new_a;
+ float dst_ratio = 1. - src_ratio;
+
+ uchar new_g = (uchar)( src_ratio * src + dst_ratio * dst + EPSILON );
+
+ image.setPixel( m, n, new_g );
+}
+
+/*!
+ * Merge a Gray pixel from the layer to an RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeGrayToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ QRgb src = layer.image_tiles[j][i].pixel( k, l );
+
+ uchar src_a = layer.opacity;
+
+ image.setPixel( m, n, qRgba( src, src_a ) );
+}
+
+/*!
+ * Merge a GrayA pixel from the layer to an RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeGrayAToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ int src = qGray( layer.image_tiles[j][i].pixel( k, l ) );
+ int dst = qGray( image.pixel( m, n ) );
+
+ uchar src_a = layer.alpha_tiles[j][i].pixelIndex( k, l );
+ uchar dst_a = qAlpha( image.pixel( m, n ) );
+
+ switch ( layer.mode ) {
+ case MULTIPLY_MODE: {
+ src = INT_MULT( src, dst );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case DIVIDE_MODE: {
+ src = MIN( ( dst * 256 ) / ( 1 + src ), 255 );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case SCREEN_MODE: {
+ src = 255 - INT_MULT( 255 - dst, 255 - src );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case OVERLAY_MODE: {
+ src = INT_MULT( dst, dst + INT_MULT( 2 * src, 255 - dst ) );
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case DIFFERENCE_MODE: {
+ src = dst > src ? dst - src : src - dst;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case ADDITION_MODE: {
+ src = add_lut[dst][src];
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case SUBTRACT_MODE: {
+ src = dst > src ? dst - src : 0;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case DARKEN_ONLY_MODE: {
+ src = dst < src ? dst : src;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ case LIGHTEN_ONLY_MODE: {
+ src = dst < src ? src : dst;
+ src_a = MIN( src_a, dst_a );
+ }
+ break;
+ }
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ // Apply the mask (if any)
+
+ if ( layer.apply_mask == 1 && layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a, layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ uchar new_a = dst_a + INT_MULT( OPAQUE_OPACITY - dst_a, src_a );
+
+ float src_ratio = (float)src_a / new_a;
+ float dst_ratio = 1. - src_ratio;
+
+ uchar new_g = (uchar)( src_ratio * src + dst_ratio * dst + EPSILON );
+
+ if ( !layer_modes[layer.mode].affect_alpha )
+ new_a = dst_a;
+
+ image.setPixel( m, n, qRgba( new_g, new_g, new_g, new_a ) );
+}
+
+/*!
+ * Merge an Indexed pixel from the layer to the Indexed image. Straight-forward.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeIndexedToIndexed ( Layer& layer, uint i,uint j,int k,int l,
+ QImage& image, int m, int n )
+{
+ int src = layer.image_tiles[j][i].pixelIndex( k, l );
+
+ image.setPixel( m, n, src );
+}
+
+/*!
+ * Merge an IndexedA pixel from the layer to the Indexed image. Straight-forward.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeIndexedAToIndexed ( Layer& layer,uint i,uint j,int k,int l,
+ QImage& image, int m, int n )
+{
+ uchar src = layer.image_tiles[j][i].pixelIndex( k, l );
+
+ uchar src_a = layer.alpha_tiles[j][i].pixelIndex( k, l );
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ if ( layer.apply_mask == 1 &&
+ layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a,
+ layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ if ( src_a > 127 ) {
+ src++;
+ image.setPixel( m, n, src );
+ }
+}
+
+/*!
+ * Merge an IndexedA pixel from the layer to an RGB image. Straight-forward.
+ * The only thing this has to take account of is the opacity of the
+ * layer. Evidently, the GIMP exporter itself does not actually do this.
+ * \param layer source layer.
+ * \param i x tile index.
+ * \param j y tile index.
+ * \param k x pixel index of tile i,j.
+ * \param l y pixel index of tile i,j.
+ * \param image destination image.
+ * \param m x pixel of destination image.
+ * \param n y pixel of destination image.
+ */
+void XCFImageFormat::mergeIndexedAToRGB ( Layer& layer, uint i, uint j, int k, int l,
+ QImage& image, int m, int n )
+{
+ QRgb src = layer.image_tiles[j][i].pixel( k, l );
+
+ uchar src_a = layer.alpha_tiles[j][i].pixelIndex( k, l );
+
+ src_a = INT_MULT( src_a, layer.opacity );
+
+ // Apply the mask (if any)
+
+ if ( layer.apply_mask == 1 && layer.mask_tiles.size() > j &&
+ layer.mask_tiles[j].size() > i )
+ src_a = INT_MULT( src_a, layer.mask_tiles[j][i].pixelIndex( k, l ) );
+
+ // This is what appears in the GIMP window
+
+ if ( src_a <= 127 )
+ src_a = 0;
+ else
+ src_a = OPAQUE_OPACITY;
+
+ image.setPixel( m, n, qRgba( src, src_a ) );
+}
+
+/*!
+ * Dissolving pixels: pick a random number between 0 and 255. If the pixel's
+ * alpha is less than that, make it transparent.
+ * \param image the image tile to dissolve.
+ * \param x the global x position of the tile.
+ * \param y the global y position of the tile.
+ */
+void XCFImageFormat::dissolveRGBPixels ( QImage& image, int x, int y )
+{
+ // The apparently spurious rand() calls are to wind the random
+ // numbers up to the same point for each tile.
+
+ for ( int l = 0; l < image.height(); l++ ) {
+ srand( random_table[( l + y ) % RANDOM_TABLE_SIZE] );
+
+ for ( int k = 0; k < x; k++ )
+ rand();
+
+ for ( int k = 0; k < image.width(); k++ ) {
+ int rand_val = rand() & 0xff;
+ QRgb pixel = image.pixel( k, l );
+
+ if ( rand_val > qAlpha( pixel ) ) {
+ image.setPixel( k, l, qRgba( pixel, 0 ) );
+ }
+ }
+ }
+}
+
+/*!
+ * Dissolving pixels: pick a random number between 0 and 255. If the pixel's
+ * alpha is less than that, make it transparent. This routine works for
+ * the GRAYA and INDEXEDA image types where the pixel alpha's are stored
+ * separately from the pixel themselves.
+ * \param image the alpha tile to dissolve.
+ * \param x the global x position of the tile.
+ * \param y the global y position of the tile.
+ */
+void XCFImageFormat::dissolveAlphaPixels ( QImage& image, int x, int y )
+{
+ // The apparently spurious rand() calls are to wind the random
+ // numbers up to the same point for each tile.
+
+ for ( int l = 0; l < image.height(); l++ ) {
+ srand( random_table[( l + y ) % RANDOM_TABLE_SIZE] );
+
+ for ( int k = 0; k < x; k++ )
+ rand();
+
+ for ( int k = 0; k < image.width(); k++ ) {
+ int rand_val = rand() & 0xff;
+ uchar alpha = image.pixelIndex( k, l );
+
+ if ( rand_val > alpha ) {
+ image.setPixel( k, l, 0 );
+ }
+ }
+ }
+}
+
+KDE_Q_EXPORT_PLUGIN( XCFImageFormat )
+
+} // namespace