/* ** 2001 September 15 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** Internal interface definitions for SQLite. ** ** @(#) $Id: sqliteInt.h,v 1.1.1.1 2006/02/03 20:35:10 hoganrobert Exp $ */ #ifndef _SQLITEINT_H_ #define _SQLITEINT_H_ /* ** These #defines should enable >2GB file support on Posix if the ** underlying operating system supports it. If the OS lacks ** large file support, or if the OS is windows, these should be no-ops. ** ** Large file support can be disabled using the -DSQLITE_DISABLE_LFS switch ** on the compiler command line. This is necessary if you are compiling ** on a recent machine (ex: RedHat 7.2) but you want your code to work ** on an older machine (ex: RedHat 6.0). If you compile on RedHat 7.2 ** without this option, LFS is enable. But LFS does not exist in the kernel ** in RedHat 6.0, so the code won't work. Hence, for maximum binary ** portability you should omit LFS. ** ** Similar is true for MacOS. LFS is only supported on MacOS 9 and later. */ #ifndef SQLITE_DISABLE_LFS # define _LARGE_FILE 1 # ifndef _FILE_OFFSET_BITS # define _FILE_OFFSET_BITS 64 # endif # define _LARGEFILE_SOURCE 1 #endif #include "sqlite3.h" #include "hash.h" #include "parse.h" #include #include #include #include #include /* ** The maximum number of in-memory pages to use for the main database ** table and for temporary tables. Internally, the MAX_PAGES and ** TEMP_PAGES macros are used. To override the default values at ** compilation time, the SQLITE_DEFAULT_CACHE_SIZE and ** SQLITE_DEFAULT_TEMP_CACHE_SIZE macros should be set. */ #ifdef SQLITE_DEFAULT_CACHE_SIZE # define MAX_PAGES SQLITE_DEFAULT_CACHE_SIZE #else # define MAX_PAGES 2000 #endif #ifdef SQLITE_DEFAULT_TEMP_CACHE_SIZE # define TEMP_PAGES SQLITE_DEFAULT_TEMP_CACHE_SIZE #else # define TEMP_PAGES 500 #endif /* ** OMIT_TEMPDB is set to 1 if SQLITE_OMIT_TEMPDB is defined, or 0 ** afterward. Having this macro allows us to cause the C compiler ** to omit code used by TEMP tables without messy #ifndef statements. */ #ifdef SQLITE_OMIT_TEMPDB #define OMIT_TEMPDB 1 #else #define OMIT_TEMPDB 0 #endif /* ** If the following macro is set to 1, then NULL values are considered ** distinct for the SELECT DISTINCT statement and for UNION or EXCEPT ** compound queries. No other SQL database engine (among those tested) ** works this way except for OCELOT. But the SQL92 spec implies that ** this is how things should work. ** ** If the following macro is set to 0, then NULLs are indistinct for ** SELECT DISTINCT and for UNION. */ #define NULL_ALWAYS_DISTINCT 0 /* ** If the following macro is set to 1, then NULL values are considered ** distinct when determining whether or not two entries are the same ** in a UNIQUE index. This is the way PostgreSQL, Oracle, DB2, MySQL, ** OCELOT, and Firebird all work. The SQL92 spec explicitly says this ** is the way things are suppose to work. ** ** If the following macro is set to 0, the NULLs are indistinct for ** a UNIQUE index. In this mode, you can only have a single NULL entry ** for a column declared UNIQUE. This is the way Informix and SQL Server ** work. */ #define NULL_DISTINCT_FOR_UNIQUE 1 /* ** The maximum number of attached databases. This must be at least 2 ** in order to support the main database file (0) and the file used to ** hold temporary tables (1). And it must be less than 32 because ** we use a bitmask of databases with a u32 in places (for example ** the Parse.cookieMask field). */ #define MAX_ATTACHED 10 /* ** The maximum value of a ?nnn wildcard that the parser will accept. */ #define SQLITE_MAX_VARIABLE_NUMBER 999 /* ** When building SQLite for embedded systems where memory is scarce, ** you can define one or more of the following macros to omit extra ** features of the library and thus keep the size of the library to ** a minimum. */ /* #define SQLITE_OMIT_AUTHORIZATION 1 */ /* #define SQLITE_OMIT_MEMORYDB 1 */ /* #define SQLITE_OMIT_VACUUM 1 */ /* #define SQLITE_OMIT_DATETIME_FUNCS 1 */ /* #define SQLITE_OMIT_PROGRESS_CALLBACK 1 */ /* #define SQLITE_OMIT_AUTOVACUUM */ /* #define SQLITE_OMIT_ALTERTABLE */ /* ** Provide a default value for TEMP_STORE in case it is not specified ** on the command-line */ #ifndef TEMP_STORE # define TEMP_STORE 1 #endif /* ** GCC does not define the offsetof() macro so we'll have to do it ** ourselves. */ #ifndef offsetof #define offsetof(STRUCTURE,FIELD) ((int)((char*)&((STRUCTURE*)0)->FIELD)) #endif /* ** Integers of known sizes. These typedefs might change for architectures ** where the sizes very. Preprocessor macros are available so that the ** types can be conveniently redefined at compile-type. Like this: ** ** cc '-DUINTPTR_TYPE=long long int' ... */ #ifndef UINT64_TYPE # if defined(_MSC_VER) || defined(__BORLANDC__) # define UINT64_TYPE unsigned __int64 # else # define UINT64_TYPE unsigned long long int # endif #endif #ifndef UINT32_TYPE # define UINT32_TYPE unsigned int #endif #ifndef UINT16_TYPE # define UINT16_TYPE unsigned short int #endif #ifndef INT16_TYPE # define INT16_TYPE short int #endif #ifndef UINT8_TYPE # define UINT8_TYPE unsigned char #endif #ifndef INT8_TYPE # define INT8_TYPE signed char #endif #ifndef LONGDOUBLE_TYPE # define LONGDOUBLE_TYPE long double #endif typedef sqlite_int64 i64; /* 8-byte signed integer */ typedef UINT64_TYPE u64; /* 8-byte unsigned integer */ typedef UINT32_TYPE u32; /* 4-byte unsigned integer */ typedef UINT16_TYPE u16; /* 2-byte unsigned integer */ typedef INT16_TYPE i16; /* 2-byte signed integer */ typedef UINT8_TYPE u8; /* 1-byte unsigned integer */ typedef UINT8_TYPE i8; /* 1-byte signed integer */ /* ** Macros to determine whether the machine is big or little endian, ** evaluated at runtime. */ extern const int sqlite3one; #define SQLITE_BIGENDIAN (*(char *)(&sqlite3one)==0) #define SQLITE_LITTLEENDIAN (*(char *)(&sqlite3one)==1) /* ** An instance of the following structure is used to store the busy-handler ** callback for a given sqlite handle. ** ** The sqlite.busyHandler member of the sqlite struct contains the busy ** callback for the database handle. Each pager opened via the sqlite ** handle is passed a pointer to sqlite.busyHandler. The busy-handler ** callback is currently invoked only from within pager.c. */ typedef struct BusyHandler BusyHandler; struct BusyHandler { int (*xFunc)(void *,int); /* The busy callback */ void *pArg; /* First arg to busy callback */ }; /* ** Defer sourcing vdbe.h and btree.h until after the "u8" and ** "BusyHandler typedefs. */ #include "vdbe.h" #include "btree.h" /* ** This macro casts a pointer to an integer. Useful for doing ** pointer arithmetic. */ #define Addr(X) ((uptr)X) /* ** If memory allocation problems are found, recompile with ** ** -DSQLITE_DEBUG=1 ** ** to enable some sanity checking on malloc() and free(). To ** check for memory leaks, recompile with ** ** -DSQLITE_DEBUG=2 ** ** and a line of text will be written to standard error for ** each malloc() and free(). This output can be analyzed ** by an AWK script to determine if there are any leaks. */ #ifdef SQLITE_MEMDEBUG # define sqliteMalloc(X) sqlite3Malloc_(X,1,__FILE__,__LINE__) # define sqliteMallocRaw(X) sqlite3Malloc_(X,0,__FILE__,__LINE__) # define sqliteFree(X) sqlite3Free_(X,__FILE__,__LINE__) # define sqliteRealloc(X,Y) sqlite3Realloc_(X,Y,__FILE__,__LINE__) # define sqliteStrDup(X) sqlite3StrDup_(X,__FILE__,__LINE__) # define sqliteStrNDup(X,Y) sqlite3StrNDup_(X,Y,__FILE__,__LINE__) #else # define sqliteFree sqlite3FreeX # define sqliteMalloc sqlite3Malloc # define sqliteMallocRaw sqlite3MallocRaw # define sqliteRealloc sqlite3Realloc # define sqliteStrDup sqlite3StrDup # define sqliteStrNDup sqlite3StrNDup #endif /* ** This variable gets set if malloc() ever fails. After it gets set, ** the SQLite library shuts down permanently. */ extern int sqlite3_malloc_failed; /* ** The following global variables are used for testing and debugging ** only. They only work if SQLITE_DEBUG is defined. */ #ifdef SQLITE_MEMDEBUG extern int sqlite3_nMalloc; /* Number of sqliteMalloc() calls */ extern int sqlite3_nFree; /* Number of sqliteFree() calls */ extern int sqlite3_iMallocFail; /* Fail sqliteMalloc() after this many calls */ extern int sqlite3_iMallocReset; /* Set iMallocFail to this when it reaches 0 */ #endif /* ** Name of the master database table. The master database table ** is a special table that holds the names and attributes of all ** user tables and indices. */ #define MASTER_NAME "sqlite_master" #define TEMP_MASTER_NAME "sqlite_temp_master" /* ** The root-page of the master database table. */ #define MASTER_ROOT 1 /* ** The name of the schema table. */ #define SCHEMA_TABLE(x) ((!OMIT_TEMPDB)&&(x==1)?TEMP_MASTER_NAME:MASTER_NAME) /* ** A convenience macro that returns the number of elements in ** an array. */ #define ArraySize(X) (sizeof(X)/sizeof(X[0])) /* ** Forward references to structures */ typedef struct Column Column; typedef struct Table Table; typedef struct Index Index; typedef struct Expr Expr; typedef struct ExprList ExprList; typedef struct Parse Parse; typedef struct Token Token; typedef struct IdList IdList; typedef struct SrcList SrcList; typedef struct WhereInfo WhereInfo; typedef struct WhereLevel WhereLevel; typedef struct Select Select; typedef struct AggExpr AggExpr; typedef struct FuncDef FuncDef; typedef struct Trigger Trigger; typedef struct TriggerStep TriggerStep; typedef struct TriggerStack TriggerStack; typedef struct FKey FKey; typedef struct Db Db; typedef struct AuthContext AuthContext; typedef struct KeyClass KeyClass; typedef struct CollSeq CollSeq; typedef struct KeyInfo KeyInfo; typedef struct NameContext NameContext; /* ** Each database file to be accessed by the system is an instance ** of the following structure. There are normally two of these structures ** in the sqlite.aDb[] array. aDb[0] is the main database file and ** aDb[1] is the database file used to hold temporary tables. Additional ** databases may be attached. */ struct Db { char *zName; /* Name of this database */ Btree *pBt; /* The B*Tree structure for this database file */ int schema_cookie; /* Database schema version number for this file */ Hash tblHash; /* All tables indexed by name */ Hash idxHash; /* All (named) indices indexed by name */ Hash trigHash; /* All triggers indexed by name */ Hash aFKey; /* Foreign keys indexed by to-table */ u16 flags; /* Flags associated with this database */ u8 inTrans; /* 0: not writable. 1: Transaction. 2: Checkpoint */ u8 safety_level; /* How aggressive at synching data to disk */ int cache_size; /* Number of pages to use in the cache */ Table *pSeqTab; /* The sqlite_sequence table used by AUTOINCREMENT */ void *pAux; /* Auxiliary data. Usually NULL */ void (*xFreeAux)(void*); /* Routine to free pAux */ }; /* ** These macros can be used to test, set, or clear bits in the ** Db.flags field. */ #define DbHasProperty(D,I,P) (((D)->aDb[I].flags&(P))==(P)) #define DbHasAnyProperty(D,I,P) (((D)->aDb[I].flags&(P))!=0) #define DbSetProperty(D,I,P) (D)->aDb[I].flags|=(P) #define DbClearProperty(D,I,P) (D)->aDb[I].flags&=~(P) /* ** Allowed values for the DB.flags field. ** ** The DB_SchemaLoaded flag is set after the database schema has been ** read into internal hash tables. ** ** DB_UnresetViews means that one or more views have column names that ** have been filled out. If the schema changes, these column names might ** changes and so the view will need to be reset. */ #define DB_SchemaLoaded 0x0001 /* The schema has been loaded */ #define DB_UnresetViews 0x0002 /* Some views have defined column names */ #define SQLITE_UTF16NATIVE (SQLITE_BIGENDIAN?SQLITE_UTF16BE:SQLITE_UTF16LE) /* ** Each database is an instance of the following structure. ** ** The sqlite.lastRowid records the last insert rowid generated by an ** insert statement. Inserts on views do not affect its value. Each ** trigger has its own context, so that lastRowid can be updated inside ** triggers as usual. The previous value will be restored once the trigger ** exits. Upon entering a before or instead of trigger, lastRowid is no ** longer (since after version 2.8.12) reset to -1. ** ** The sqlite.nChange does not count changes within triggers and keeps no ** context. It is reset at start of sqlite3_exec. ** The sqlite.lsChange represents the number of changes made by the last ** insert, update, or delete statement. It remains constant throughout the ** length of a statement and is then updated by OP_SetCounts. It keeps a ** context stack just like lastRowid so that the count of changes ** within a trigger is not seen outside the trigger. Changes to views do not ** affect the value of lsChange. ** The sqlite.csChange keeps track of the number of current changes (since ** the last statement) and is used to update sqlite_lsChange. ** ** The member variables sqlite.errCode, sqlite.zErrMsg and sqlite.zErrMsg16 ** store the most recent error code and, if applicable, string. The ** internal function sqlite3Error() is used to set these variables ** consistently. */ struct sqlite3 { int nDb; /* Number of backends currently in use */ Db *aDb; /* All backends */ int flags; /* Miscellanous flags. See below */ int errCode; /* Most recent error code (SQLITE_*) */ u8 enc; /* Text encoding for this database. */ u8 autoCommit; /* The auto-commit flag. */ u8 file_format; /* What file format version is this database? */ u8 temp_store; /* 1: file 2: memory 0: default */ int nTable; /* Number of tables in the database */ CollSeq *pDfltColl; /* The default collating sequence (BINARY) */ i64 lastRowid; /* ROWID of most recent insert (see above) */ i64 priorNewRowid; /* Last randomly generated ROWID */ int magic; /* Magic number for detect library misuse */ int nChange; /* Value returned by sqlite3_changes() */ int nTotalChange; /* Value returned by sqlite3_total_changes() */ struct sqlite3InitInfo { /* Information used during initialization */ int iDb; /* When back is being initialized */ int newTnum; /* Rootpage of table being initialized */ u8 busy; /* TRUE if currently initializing */ } init; struct Vdbe *pVdbe; /* List of active virtual machines */ int activeVdbeCnt; /* Number of vdbes currently executing */ void (*xTrace)(void*,const char*); /* Trace function */ void *pTraceArg; /* Argument to the trace function */ void *pCommitArg; /* Argument to xCommitCallback() */ int (*xCommitCallback)(void*);/* Invoked at every commit. */ void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*); void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*); void *pCollNeededArg; sqlite3_value *pValue; /* Value used for transient conversions */ sqlite3_value *pErr; /* Most recent error message */ char *zErrMsg; /* Most recent error message (UTF-8 encoded) */ char *zErrMsg16; /* Most recent error message (UTF-16 encoded) */ #ifndef SQLITE_OMIT_AUTHORIZATION int (*xAuth)(void*,int,const char*,const char*,const char*,const char*); /* Access authorization function */ void *pAuthArg; /* 1st argument to the access auth function */ #endif #ifndef SQLITE_OMIT_PROGRESS_CALLBACK int (*xProgress)(void *); /* The progress callback */ void *pProgressArg; /* Argument to the progress callback */ int nProgressOps; /* Number of opcodes for progress callback */ #endif #ifndef SQLITE_OMIT_GLOBALRECOVER sqlite3 *pNext; /* Linked list of open db handles. */ #endif Hash aFunc; /* All functions that can be in SQL exprs */ Hash aCollSeq; /* All collating sequences */ BusyHandler busyHandler; /* Busy callback */ int busyTimeout; /* Busy handler timeout, in msec */ Db aDbStatic[2]; /* Static space for the 2 default backends */ #ifdef SQLITE_SSE sqlite3_stmt *pFetch; /* Used by SSE to fetch stored statements */ #endif }; /* ** Possible values for the sqlite.flags and or Db.flags fields. ** ** On sqlite.flags, the SQLITE_InTrans value means that we have ** executed a BEGIN. On Db.flags, SQLITE_InTrans means a statement ** transaction is active on that particular database file. */ #define SQLITE_VdbeTrace 0x00000001 /* True to trace VDBE execution */ #define SQLITE_Initialized 0x00000002 /* True after initialization */ #define SQLITE_Interrupt 0x00000004 /* Cancel current operation */ #define SQLITE_InTrans 0x00000008 /* True if in a transaction */ #define SQLITE_InternChanges 0x00000010 /* Uncommitted Hash table changes */ #define SQLITE_FullColNames 0x00000020 /* Show full column names on SELECT */ #define SQLITE_ShortColNames 0x00000040 /* Show short columns names */ #define SQLITE_CountRows 0x00000080 /* Count rows changed by INSERT, */ /* DELETE, or UPDATE and return */ /* the count using a callback. */ #define SQLITE_NullCallback 0x00000100 /* Invoke the callback once if the */ /* result set is empty */ #define SQLITE_SqlTrace 0x00000200 /* Debug print SQL as it executes */ #define SQLITE_VdbeListing 0x00000400 /* Debug listings of VDBE programs */ #define SQLITE_WriteSchema 0x00000800 /* OK to update SQLITE_MASTER */ #define SQLITE_NoReadlock 0x00001000 /* Readlocks are omitted when ** accessing read-only databases */ /* ** Possible values for the sqlite.magic field. ** The numbers are obtained at random and have no special meaning, other ** than being distinct from one another. */ #define SQLITE_MAGIC_OPEN 0xa029a697 /* Database is open */ #define SQLITE_MAGIC_CLOSED 0x9f3c2d33 /* Database is closed */ #define SQLITE_MAGIC_BUSY 0xf03b7906 /* Database currently in use */ #define SQLITE_MAGIC_ERROR 0xb5357930 /* An SQLITE_MISUSE error occurred */ /* ** Each SQL function is defined by an instance of the following ** structure. A pointer to this structure is stored in the sqlite.aFunc ** hash table. When multiple functions have the same name, the hash table ** points to a linked list of these structures. */ struct FuncDef { char *zName; /* SQL name of the function */ int nArg; /* Number of arguments. -1 means unlimited */ u8 iPrefEnc; /* Preferred text encoding (SQLITE_UTF8, 16LE, 16BE) */ void *pUserData; /* User data parameter */ FuncDef *pNext; /* Next function with same name */ void (*xFunc)(sqlite3_context*,int,sqlite3_value**); /* Regular function */ void (*xStep)(sqlite3_context*,int,sqlite3_value**); /* Aggregate step */ void (*xFinalize)(sqlite3_context*); /* Aggregate finializer */ u8 needCollSeq; /* True if sqlite3GetFuncCollSeq() might be called */ }; /* ** information about each column of an SQL table is held in an instance ** of this structure. */ struct Column { char *zName; /* Name of this column */ Expr *pDflt; /* Default value of this column */ char *zType; /* Data type for this column */ CollSeq *pColl; /* Collating sequence. If NULL, use the default */ u8 notNull; /* True if there is a NOT NULL constraint */ u8 isPrimKey; /* True if this column is part of the PRIMARY KEY */ char affinity; /* One of the SQLITE_AFF_... values */ }; /* ** A "Collating Sequence" is defined by an instance of the following ** structure. Conceptually, a collating sequence consists of a name and ** a comparison routine that defines the order of that sequence. ** ** There may two seperate implementations of the collation function, one ** that processes text in UTF-8 encoding (CollSeq.xCmp) and another that ** processes text encoded in UTF-16 (CollSeq.xCmp16), using the machine ** native byte order. When a collation sequence is invoked, SQLite selects ** the version that will require the least expensive encoding ** transalations, if any. ** ** The CollSeq.pUser member variable is an extra parameter that passed in ** as the first argument to the UTF-8 comparison function, xCmp. ** CollSeq.pUser16 is the equivalent for the UTF-16 comparison function, ** xCmp16. ** ** If both CollSeq.xCmp and CollSeq.xCmp16 are NULL, it means that the ** collating sequence is undefined. Indices built on an undefined ** collating sequence may not be read or written. */ struct CollSeq { char *zName; /* Name of the collating sequence, UTF-8 encoded */ u8 enc; /* Text encoding handled by xCmp() */ void *pUser; /* First argument to xCmp() */ int (*xCmp)(void*,int, const void*, int, const void*); }; /* ** A sort order can be either ASC or DESC. */ #define SQLITE_SO_ASC 0 /* Sort in ascending order */ #define SQLITE_SO_DESC 1 /* Sort in ascending order */ /* ** Column affinity types. */ #define SQLITE_AFF_INTEGER 'i' #define SQLITE_AFF_NUMERIC 'n' #define SQLITE_AFF_TEXT 't' #define SQLITE_AFF_NONE 'o' /* ** Each SQL table is represented in memory by an instance of the ** following structure. ** ** Table.zName is the name of the table. The case of the original ** CREATE TABLE statement is stored, but case is not significant for ** comparisons. ** ** Table.nCol is the number of columns in this table. Table.aCol is a ** pointer to an array of Column structures, one for each column. ** ** If the table has an INTEGER PRIMARY KEY, then Table.iPKey is the index of ** the column that is that key. Otherwise Table.iPKey is negative. Note ** that the datatype of the PRIMARY KEY must be INTEGER for this field to ** be set. An INTEGER PRIMARY KEY is used as the rowid for each row of ** the table. If a table has no INTEGER PRIMARY KEY, then a random rowid ** is generated for each row of the table. Table.hasPrimKey is true if ** the table has any PRIMARY KEY, INTEGER or otherwise. ** ** Table.tnum is the page number for the root BTree page of the table in the ** database file. If Table.iDb is the index of the database table backend ** in sqlite.aDb[]. 0 is for the main database and 1 is for the file that ** holds temporary tables and indices. If Table.isTransient ** is true, then the table is stored in a file that is automatically deleted ** when the VDBE cursor to the table is closed. In this case Table.tnum ** refers VDBE cursor number that holds the table open, not to the root ** page number. Transient tables are used to hold the results of a ** sub-query that appears instead of a real table name in the FROM clause ** of a SELECT statement. */ struct Table { char *zName; /* Name of the table */ int nCol; /* Number of columns in this table */ Column *aCol; /* Information about each column */ int iPKey; /* If not less then 0, use aCol[iPKey] as the primary key */ Index *pIndex; /* List of SQL indexes on this table. */ int tnum; /* Root BTree node for this table (see note above) */ Select *pSelect; /* NULL for tables. Points to definition if a view. */ u8 readOnly; /* True if this table should not be written by the user */ u8 iDb; /* Index into sqlite.aDb[] of the backend for this table */ u8 isTransient; /* True if automatically deleted when VDBE finishes */ u8 hasPrimKey; /* True if there exists a primary key */ u8 keyConf; /* What to do in case of uniqueness conflict on iPKey */ u8 autoInc; /* True if the integer primary key is autoincrement */ int nRef; /* Number of pointers to this Table */ Trigger *pTrigger; /* List of SQL triggers on this table */ FKey *pFKey; /* Linked list of all foreign keys in this table */ char *zColAff; /* String defining the affinity of each column */ #ifndef SQLITE_OMIT_ALTERTABLE int addColOffset; /* Offset in CREATE TABLE statement to add a new column */ #endif }; /* ** Each foreign key constraint is an instance of the following structure. ** ** A foreign key is associated with two tables. The "from" table is ** the table that contains the REFERENCES clause that creates the foreign ** key. The "to" table is the table that is named in the REFERENCES clause. ** Consider this example: ** ** CREATE TABLE ex1( ** a INTEGER PRIMARY KEY, ** b INTEGER CONSTRAINT fk1 REFERENCES ex2(x) ** ); ** ** For foreign key "fk1", the from-table is "ex1" and the to-table is "ex2". ** ** Each REFERENCES clause generates an instance of the following structure ** which is attached to the from-table. The to-table need not exist when ** the from-table is created. The existance of the to-table is not checked ** until an attempt is made to insert data into the from-table. ** ** The sqlite.aFKey hash table stores pointers to this structure ** given the name of a to-table. For each to-table, all foreign keys ** associated with that table are on a linked list using the FKey.pNextTo ** field. */ struct FKey { Table *pFrom; /* The table that constains the REFERENCES clause */ FKey *pNextFrom; /* Next foreign key in pFrom */ char *zTo; /* Name of table that the key points to */ FKey *pNextTo; /* Next foreign key that points to zTo */ int nCol; /* Number of columns in this key */ struct sColMap { /* Mapping of columns in pFrom to columns in zTo */ int iFrom; /* Index of column in pFrom */ char *zCol; /* Name of column in zTo. If 0 use PRIMARY KEY */ } *aCol; /* One entry for each of nCol column s */ u8 isDeferred; /* True if constraint checking is deferred till COMMIT */ u8 updateConf; /* How to resolve conflicts that occur on UPDATE */ u8 deleteConf; /* How to resolve conflicts that occur on DELETE */ u8 insertConf; /* How to resolve conflicts that occur on INSERT */ }; /* ** SQLite supports many different ways to resolve a contraint ** error. ROLLBACK processing means that a constraint violation ** causes the operation in process to fail and for the current transaction ** to be rolled back. ABORT processing means the operation in process ** fails and any prior changes from that one operation are backed out, ** but the transaction is not rolled back. FAIL processing means that ** the operation in progress stops and returns an error code. But prior ** changes due to the same operation are not backed out and no rollback ** occurs. IGNORE means that the particular row that caused the constraint ** error is not inserted or updated. Processing continues and no error ** is returned. REPLACE means that preexisting database rows that caused ** a UNIQUE constraint violation are removed so that the new insert or ** update can proceed. Processing continues and no error is reported. ** ** RESTRICT, SETNULL, and CASCADE actions apply only to foreign keys. ** RESTRICT is the same as ABORT for IMMEDIATE foreign keys and the ** same as ROLLBACK for DEFERRED keys. SETNULL means that the foreign ** key is set to NULL. CASCADE means that a DELETE or UPDATE of the ** referenced table row is propagated into the row that holds the ** foreign key. ** ** The following symbolic values are used to record which type ** of action to take. */ #define OE_None 0 /* There is no constraint to check */ #define OE_Rollback 1 /* Fail the operation and rollback the transaction */ #define OE_Abort 2 /* Back out changes but do no rollback transaction */ #define OE_Fail 3 /* Stop the operation but leave all prior changes */ #define OE_Ignore 4 /* Ignore the error. Do not do the INSERT or UPDATE */ #define OE_Replace 5 /* Delete existing record, then do INSERT or UPDATE */ #define OE_Restrict 6 /* OE_Abort for IMMEDIATE, OE_Rollback for DEFERRED */ #define OE_SetNull 7 /* Set the foreign key value to NULL */ #define OE_SetDflt 8 /* Set the foreign key value to its default */ #define OE_Cascade 9 /* Cascade the changes */ #define OE_Default 99 /* Do whatever the default action is */ /* ** An instance of the following structure is passed as the first ** argument to sqlite3VdbeKeyCompare and is used to control the ** comparison of the two index keys. ** ** If the KeyInfo.incrKey value is true and the comparison would ** otherwise be equal, then return a result as if the second key ** were larger. */ struct KeyInfo { u8 enc; /* Text encoding - one of the TEXT_Utf* values */ u8 incrKey; /* Increase 2nd key by epsilon before comparison */ int nField; /* Number of entries in aColl[] */ u8 *aSortOrder; /* If defined an aSortOrder[i] is true, sort DESC */ CollSeq *aColl[1]; /* Collating sequence for each term of the key */ }; /* ** Each SQL index is represented in memory by an ** instance of the following structure. ** ** The columns of the table that are to be indexed are described ** by the aiColumn[] field of this structure. For example, suppose ** we have the following table and index: ** ** CREATE TABLE Ex1(c1 int, c2 int, c3 text); ** CREATE INDEX Ex2 ON Ex1(c3,c1); ** ** In the Table structure describing Ex1, nCol==3 because there are ** three columns in the table. In the Index structure describing ** Ex2, nColumn==2 since 2 of the 3 columns of Ex1 are indexed. ** The value of aiColumn is {2, 0}. aiColumn[0]==2 because the ** first column to be indexed (c3) has an index of 2 in Ex1.aCol[]. ** The second column to be indexed (c1) has an index of 0 in ** Ex1.aCol[], hence Ex2.aiColumn[1]==0. ** ** The Index.onError field determines whether or not the indexed columns ** must be unique and what to do if they are not. When Index.onError=OE_None, ** it means this is not a unique index. Otherwise it is a unique index ** and the value of Index.onError indicate the which conflict resolution ** algorithm to employ whenever an attempt is made to insert a non-unique ** element. */ struct Index { char *zName; /* Name of this index */ int nColumn; /* Number of columns in the table used by this index */ int *aiColumn; /* Which columns are used by this index. 1st is 0 */ Table *pTable; /* The SQL table being indexed */ int tnum; /* Page containing root of this index in database file */ u8 onError; /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */ u8 autoIndex; /* True if is automatically created (ex: by UNIQUE) */ u8 iDb; /* Index in sqlite.aDb[] of where this index is stored */ char *zColAff; /* String defining the affinity of each column */ Index *pNext; /* The next index associated with the same table */ KeyInfo keyInfo; /* Info on how to order keys. MUST BE LAST */ }; /* ** Each token coming out of the lexer is an instance of ** this structure. Tokens are also used as part of an expression. ** ** Note if Token.z==0 then Token.dyn and Token.n are undefined and ** may contain random values. Do not make any assuptions about Token.dyn ** and Token.n when Token.z==0. */ struct Token { const unsigned char *z; /* Text of the token. Not NULL-terminated! */ unsigned dyn : 1; /* True for malloced memory, false for static */ unsigned n : 31; /* Number of characters in this token */ }; /* ** Each node of an expression in the parse tree is an instance ** of this structure. ** ** Expr.op is the opcode. The integer parser token codes are reused ** as opcodes here. For example, the parser defines TK_GE to be an integer ** code representing the ">=" operator. This same integer code is reused ** to represent the greater-than-or-equal-to operator in the expression ** tree. ** ** Expr.pRight and Expr.pLeft are subexpressions. Expr.pList is a list ** of argument if the expression is a function. ** ** Expr.token is the operator token for this node. For some expressions ** that have subexpressions, Expr.token can be the complete text that gave ** rise to the Expr. In the latter case, the token is marked as being ** a compound token. ** ** An expression of the form ID or ID.ID refers to a column in a table. ** For such expressions, Expr.op is set to TK_COLUMN and Expr.iTable is ** the integer cursor number of a VDBE cursor pointing to that table and ** Expr.iColumn is the column number for the specific column. If the ** expression is used as a result in an aggregate SELECT, then the ** value is also stored in the Expr.iAgg column in the aggregate so that ** it can be accessed after all aggregates are computed. ** ** If the expression is a function, the Expr.iTable is an integer code ** representing which function. If the expression is an unbound variable ** marker (a question mark character '?' in the original SQL) then the ** Expr.iTable holds the index number for that variable. ** ** If the expression is a subquery then Expr.iColumn holds an integer ** register number containing the result of the subquery. If the ** subquery gives a constant result, then iTable is -1. If the subquery ** gives a different answer at different times during statement processing ** then iTable is the address of a subroutine that computes the subquery. ** ** The Expr.pSelect field points to a SELECT statement. The SELECT might ** be the right operand of an IN operator. Or, if a scalar SELECT appears ** in an expression the opcode is TK_SELECT and Expr.pSelect is the only ** operand. ** ** If the Expr is of type OP_Column, and the table it is selecting from ** is a disk table or the "old.*" pseudo-table, then pTab points to the ** corresponding table definition. */ struct Expr { u8 op; /* Operation performed by this node */ char affinity; /* The affinity of the column or 0 if not a column */ u8 iDb; /* Database referenced by this expression */ u8 flags; /* Various flags. See below */ CollSeq *pColl; /* The collation type of the column or 0 */ Expr *pLeft, *pRight; /* Left and right subnodes */ ExprList *pList; /* A list of expressions used as function arguments ** or in " IN (fillAgg==FALSE, pull ** result from the iAgg-th element of the aggregator */ int iAggCtx; /* The value to pass as P1 of OP_AggGet. */ Select *pSelect; /* When the expression is a sub-select. Also the ** right side of " IN (