From a8c9924456e5335c964e4e55b2dde1963c88726f Mon Sep 17 00:00:00 2001 From: tpearson Date: Wed, 17 Feb 2010 01:24:36 +0000 Subject: Added KDE3 version of Knights git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/knights@1091568 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- History | 369 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 369 insertions(+) create mode 100644 History (limited to 'History') diff --git a/History b/History new file mode 100644 index 0000000..c461090 --- /dev/null +++ b/History @@ -0,0 +1,369 @@ +Knights 0.5.9 -- Friday January 17th, 2003 +Troy Corbin Jr. + +* Changed version to 0.5.9 +* The console is now organized into 'Tabs', rather than using a splitter. These + tabs can be dynamicaly organized into different windows by simply dragging + them. Drag a tab onto the desktop to create another tab window. +* Added the 'Seek Graph', which is a plotted chart of matches which people are + seeking. It behaves very much like the 'Sought Match List', but the graph + makes it easy to spot matches around your desired Rating / Time Controls. +* Added movement animations. +* Added a 'New Match' dialog that opens whenever you start a new match. It + allows you to set the time controls, players for each side, and more. +* Moved theme installation to the 'Settings' menu. +- Major speed improvments when selecting and dragging chessmen. +* You can now install multiple themes at once. +* Knights now handles keyboard input better. Don't worry about pressing + 'Enter' before you start chatting, just begin. +* Knights can now auto-configure the following additional chess engines: + Cilian, Faile, OliThink, Pepito, and Yace. +- Fixed sloppy SAN disambiguation where it wasn't needed. +- Fixed gcc 3.1 compilation errors. +* Added Italian translations. +* Added Finnish translations. +- Fixed a bug where Knights would sometimes declare a draw too early. +- Fixed a bug in which the King could castle even if an adjacent position was + being attacked. +* Knights can now correctly read PGN files that contain FEN notation. +* You can now right click on a match's button to access a mini-file menu. +- XBoard is now the default engine protocol when you configure a new engine. +* Added basic support for the UCI engine protocol. +- Removed the listing for the Knights engine protocol. +* New users must accept our license ( the GPL ) before they can continue. +* Movement highlights now also work when reviewing a match. +* You can choose to login to your ICS as a 'guest' from the Login Dialog. +- Fixed a bug which sometimes kept audio from working. +* The 'Help' button in the 'Configure Knights...' dialog will now display + context sensitive help, depending on what page you're viewing. +* Knights can read and display images stored in the SCID *.img file format. +- Fixed problem where the Console wouldn't redraw without focus. +* You can now change the Console's text size using it's context menu. +- The Retract menu option can now be used several times in a row. +- Knights' main window is now raised to the top and given focus whenever a + new match starts, or whenever you select a different match. +* You can now have multiple PGN files open at the same time. +- Major rewrite of internal communications code. +- Fixed bug that made en passant moves illegal when your king was in check. +- Countless minor bugfixes. + +Knights 0.5.6 -- Friday June 21st, 2002 +Troy Corbin Jr. + +* Changed version to 0.5.6 +- Fixed a bug in the setup wizard that makes every server but FICS the + current server. +- Knights will now handle invalid ICS logins in a sane manner. +- If you accept or counter-challenge a match offer from the + console, the Match Pop-up will go away. +- Fixed a bug where Less-than and Pipe symbols wouldn't render in the console. +- ( Possibily? ) Fixed a bug that caused Knights to repeat the final moves in a + match in the PGN game. +- If your opponent on ICS resigns, Knights now handles it properly.( Redux ) +* Added a History file to Knights. It will contain all past ChangeLog entries + while ChangeLog will only contain entries for the current version. +* Expanded error reporting for failed theme installation. +- Fixed missing character bug in ICC play. +* The "Auto Close Last ICS" option is now on by default. +* You now setup Timeseal for each individual server. +* Added a combobox that lets you select the level of profanity filtering your + ICS preforms on incomming messages. + ( Settings->Configure Knights->Chess Servers->Options->Profanity Filter ) +- Knights should now correctly use the "Clock Ticking" and "Lag Compensation" + data sent to it by FICS. +* Added support for movelist retrieval from ICS ( experimental ) +- Fixed Knights' parsing of Recursive Annotation Variations. RAVs embedded + within one another are now recognised and kept track of. +- Fixed the display of Numerical Annotation Glyphs +* Added support for proposed NAGs #140-154 and #190-195 +- After loading a completed match, Knights now stops the clock and displays an + appropriate message on the Status Bar. +* Knights now fills out the "Mode" PGN tag when it knows the correct value. +- Fixed a bug where Knights looked for the "root" entry in a chessman + theme.conf rather than "rook". +* Knights now reads and uses the Notation Coordinate Colors specified within + theme.conf files. +- Fixed the time read from saved, unfinished PGN games. +* Moved the "Seconds Between Seek Updates" and "Auto Close Last ICS" options + from the General Settings to the Server Options tab. +- Rewrote the engine communications code to use KDE's KProcess instead of UNIX + pipes and signals. This should make Knights more portable, and should fix + some obscure errors. +* Applied KDE3 compatability patch from Harald Fernengel +- Made internal changes to the shutdown procedure. (KDE3) +- Made internal changes to the console's stylesheet. (KDE3) +* Made some minor changes with layout spacing. +- Fixed the Status Bar so that it's alignment is automatic, based on the + current language. +* Replaced the Default Board's 'Highlight' graphics with new images that + show off KDE3's true alpha-channel support. ( Blatant eye-candy, yum ) +- Disabled the back button in the Setup Wizard's last page so you can't go back + and set everything up multiple times. +* When examining a match, manipulating the Notation List will now move you + back and forth through the match. +* Moving the mouse wheel will now navigate the Notation List. +* Added "Player History" to the right-click menu in the Sought Games List. +- Fixed that annoying Console 'jump' you got whenever a match began. +- Fixed the coloring of t-shouts and says. +* You can now continue to drag your chessman even after your opponent has moved +* The 'Show Last Move' option now uses the 'Movement' highlight to display the + appropriate positions. If a chessman was attacked as a part of the previous + move, then that position is shown with the 'Attack' highlight. +* When you preform a 'Premove', it will be represented on the board using + transparent chessmen, rather than the old way ( which was represented with + nothing =). +* You can now preform premoves during a match vs. a computer opponent. +* Left clicking anywhere on the board will cancel a premove. +* Added the "Assess" option to the right-click menu in the Sought Games List. +* Improved handling of Disconnections during ICS play. Also improved handling + of "Illegal Move" messages. +* "Play White" and "Play Black" menu options will now be disabled during an + ICS match. +* Added the ability to Print the notation for the current Match. +* Added translations to French, German, and Estonian. +- Fixed shutdown crash that occured when console was still open. +* Added 'Borders' to Chessboard themes. +- Knights no longer requires OpenGL. +* Added 'busy' cursor when waiting for opponent to move. +* Added the "Bowron Abernethy Chess Engine" to the list of autodetected + engines in the Setup Wizard. +- Fixed a bug in the Challenge Dialog Box that scrambled match parameters. +* Expanded 'Notification' coloring. + +Knights 0.5.4.1 -- Wednesday February 6th, 2002 +Troy Corbin Jr. + +* Changed version to 0.5.4.1 +- Fixed critical error which disabled your ability to capture pieces. + +Knights 0.5.4 -- Monday February 4th, 2002 +Troy Corbin Jr. + +* Changed version to 0.5.4 +* All matches now use the same image cache, rather than creating it's own. + This will save you 2 meg of memory per concurrent match. +- Fixed a bug which prevented some castling. +* Added the 'Resign' option. ( Match->Resign ) +* Knights now automatically adjusts the display depending on which army you're + playing. If you're black, it will be displayed on the bottom. Of course, the + option 'Reverse Board Orientation' reverses this effect: the local player's + army will be displayed at the top. +- Fixed problem with the display of the clocks while playing over an ICS. +- Fixed a bug where Knights will send the resign command to an ICS whenever + an ICS match is closed. Now, resign is never sent to ICS unless you tell + Knights to do so. +- If your opponent on ICS resigns, Knights now handles it properly. +- Knights now writes the correct result of a resigned game in .pgn files. +* Knights now fills out the PlayerType and Termination .pgn tags when it knows + the correct value. +* Implemented "drag & drop" movement of chessmen. +* Streamlined a lot of drawing code, making some operations ( like "Reverse + Board Orientation" ) much faster +* Added initial support for examining games via ICS. +* Added SOUND! ( Settings->Configure Knights->Audio ) +* Optimized various bits of ICS code +* You can now call your opponent's flag ( Match->Call Flag ) +- Fixed some bugs concerning ambiguous SAN notation +* Increased the width of the clock displays, making them more readable with + smaller boards. +* Added an option to automatically close the previous ICS match when you + begin a new one. ( Settings->Configure Knights->General->Automatically + Close Previous ICS Match ) +* Knights can now begin with a match vs PC open, or it can begin connecting + to your ICS. ( Settings->Configure Knights->General->When Knights Begins + It Should: ) +* Added Premove support. ( Settings->Configure Knights->Chess Servers-> + Options->enable Premove ) +* Added checkboxes for ICS Shouts, Unregistered Tells, Kibitzes, Seeks, and + Private Matches. ( Settings->Configure Knights->Chess Servers->Options ) +- Fixed the "Reject Draw" option for ICS games. +- Fixed a bug where Channel Reply didn't work when the last channel message + came from an unregistered user. +* The menu option "Match->Reverse Board Orientation F2" has been renamed to + "Match->Flip Board F2". This option now works independently of the original + option ( Settings->Configure Knights->Display->Reverse Board Orientation" ). + Where the original option effects every board ( and is saved between + sessions ), this new Match Menu option effects only the current match, and + is not saved in any way. +* Now when you're challenged in ICS, a dialog will pop up with the details of + the challenge. From here you can accept or decline, or change the parameters + and make a counter offer. +* Added a patch from Harald Fernengel that makes Knights compatable with KDE3. +- Fixed bug where new ICS games began with garbage highlights. +- Fixed a bug which disabled en Passant moves via ICS game. +* Added extra error messages to detect theme loading problems. + +Knights 0.5.1 -- Friday December 21st, 2001 +Troy Corbin Jr. + +- Fixed a compile bug for Tru64 users +- Fixed a bug introduced in 0.5 that made all play over ICS impossible +- Fixed a bug where Knights counted the opening position in an ICS match + as a move. +- Fixed another ICS related bug where moves you made, which ICS echos back, + were counted twice. +- Fixed yet another bug. This one wrote SAN for a pawn's captures in a way which + was incompatible with other programs. + +Knights 0.5 -- Monday December 17th, 2001 +Troy Corbin Jr. + +* Changed version to 0.5 +- Some distros had a problem compiling 2 lines of the documentation. This + has been fixed. +- Fixed a bug where recieving a position for a game we don't know about caused + Knights to crash. +- Fixed a bug where Knights did not notify ICS when a game was closed. +- In ICS matches where the local player was black, the chessmen were displayed + on the wrong coordinates on the board, making the match unplayable. This has + been fixed. +- Incomming clock times from ICS matches where divided by 10, making a 2 minute + clock look like 12 seconds. This has been fixed. +* Buffered the output of the Sought Games List to help remove the + "flashing" effect. +- Fixed the ability to review games on an ICS. +* Added ability to read .pgn files that contain multiple matches. Knights will + display a summary of the matches in a new window, and you simply click ( or + double-click based on your global KDE settings ) on a match to review it. +- The Sought Games List required a double click to accept a match, regardless + of your global KDE preferences. This has been fixed. +* Knights can now append all your saved games to a single .pgn file. +* Added the "Accept Match", "Tell...", "Finger", and "Add to Friends List" + options to the Sought Games List right click menu. +* Added "Reverse Board Orientation" option to the Match menu thanks to a patch + from Kunnar Klauks. +- Knights now closes the connection to the ICS when you close the console. +- Fixed a bug where a pawn promotion in a loaded game would prompt you to + choose the promotion. +- Fixed the phantom button bug which could occur if you closed matches + out of sequence. +* Added support for the XBoard commands "telluser" and "tellusererror". +- Did some minor code cleanup throughout the project. + +Knights 0.4.9 -- Tuesday December 4th, 2001 +Troy Corbin Jr. + +- Changed version number to 0.4.9 +* Added option to disable the splash screen +* Added configuration for internet servers +* The Game menu is now the File menu, and the Opponent menu is now the Match + menu. +- The new game menu now dynamically enables or disables game types based on + your configuration. So, if you don't have any chess engines configured, you + can't play a vs. PC or PC vs PC game. Likewise for internet play and server + configuration. +* Added the Console... which handles sending and receiving messages via chess + server, and any other online transactions that don't occur Over the Board. +* Added "High Quality" mode, which displays a much smoother chessboard with + very little pixelation... even at the smallest board sizes. However, there + is a noticeable speed tradeoff. +* Added a 2Meg cache which greatly offsets much of the speed loss in High + Quality mode ( At least on my 600 it does ). Still not as fast as regular, + which should be fine for lower-end machines. +- Knights now displays an error message when you try playing with a bad book + engine configuration. +- Fixed bug where Knights couldn't read a move from a .pgn file if it was the + last token on the line. +* Knights will now read themes from two locations... The system-wide themes + directory ( usually /usr/share/apps/knights/themes ) and the media directory + so you can run Knights without installing it ( ../media ) +* Added the 'Ponder' option to the Opponent menu. +* Added the 'Show Last Move' option to the Settings menu. +* Added 'Pause/Resume' functions to the Game menu. +* Separated themes into two - a board theme and a chessman theme. +- Removed the Green Marble theme from the Knights distro. +* Created the ThemePack distro. All themes ( except default ) will go here. +- Fixed the 'Reverse Orientation' option... it now displays correctly. +* Extended Knights' document handling to act like you would expect it: It + remembers URLs ( to resave, or save a loaded game ), and prompts whenever + an unsaved game is about to be destroyed. +* Expanded .pgn support to include multiple games per file and propper + parsing of comments. +* Added application/pgn mimetype +* Knights now connects to FICS and will play chess there. +* Added ALT-R to reply to the last private tell you recieved. +* Added ALT-C to chat on the last channel you recieved a message on. +* Knights now supports multiple matches at once. +* Knights will now default Pawn Promotions to Queen if the user does not + select one. +* Added ability to Retract or Undo a move while playing against an engine. +* Added a "Install Themes" function in the Settings. +* Added ability to modify the key bindings. +* Added a setup wizard to get new users up and running faster. +* Too many minor changes to document. + +Knights 0.4.6 -- Wednesday August 15th, 2001 +Troy Corbin Jr. + +- Changed version to 0.4.6 +* Added en passant moves. +* Added rules for 50 move rule. +* Added rules for forced draws. ( 10.3 & 10.4 of F.I.D.E. Laws of Chess ) +* Knights now sends time & otim to engines that want it. +- Fixed bug where Knights interpreted messages during a game into feature + commands. This occurred while playing Crafty. It sent "time control" during a + match, which Knights interpreted as "feature time=0" due to the way Knights + parses engine data as space separated tokens. A Timer was added to engineio + which keeps any feature commands from comming through after an initial two + seconds. This will probably become a problem again, however, and I should + look into making Knights read engine data as full lines rather than space + separated tokens. +- Fixed bug where internal records, and therefore PGN output, did not reflect + engine names properly when the feature myname was used. Now internal + records are not initiated until after the engines have initiated. +- Fixed bug where the last move of a game could result in an Illegal Move + error being printed on the status bar. +* Knights now recognizes all PGN Tags. +* Loaded games will now be displayed as it loads. +* Added command line option -d for specifying Knights' data directory +- Fixed bug where the king could castle even after he moved +- v 0.4.5 broke the Promotion Selection Dialog. It is now fixed. +* Selecting previous moves from the notation combobox will let you review + the game. If someone makes a move while you're reviewing, you are returned + to the current position. +* The up and down arrow keys will cycle you through your game's history. +- You should now be able to continue a game if the engine thinks you've made + an illegal move. +* Added "Force Move" command to force a computer opponent to make a move. +* Added "Offer Draw" command to offer a draw to your opponent. +* Experimental support for Book Engines +- Fixed FEATURE delay for XBoard compatible engines +- Fixed a bug where new installs had to create two engines and switch them once + before any engines would load. +* Added "Reverse Board Orientation" option which, well, reverses the board's + orientation. =) +* Added first draft of documentation. +- Fixed minor bug in XBoard protocol's alternative move command +- Fixed other minor XBoard compliance issues +- Confirmed that KnightCap works with Knights +- Confirmed that Sjeng works with Knights +- Consolidated entries for GNUChess v4, XBoard v1, XBoard v2, and XBoard v3 + protocols into XBoard +* Engine configurator now sorts the engine list +- Other minor tweaks that I can't remember + +Knights 0.4.5 -- Sunday July 29th, 2001 +Troy Corbin Jr. + +* Re-rendered graphics +* graphics are scalable... 14 different board sizes per theme +* Themes now stored in tarballs +* Knights recognizes and accepts most XBoard version 2 Features +* Crafty v18.9 is confirmed to work! + +Knights 0.4.4 -- Friday July 20th, 2001 +Troy Corbin Jr. + +* enabled engine setup from Settings +* enabled engine vs. engine games +* Knights now recognizes true time control periods +* enabled playing as the black army +* added work on supporting book engines +* minor changes to the main interface + +Knights 0.4.2 -- Tuesday July 17th, 2001 +Troy Corbin Jr. + +* Initial public offering via CVS + + -- cgit v1.2.1