From 8362bf63dea22bbf6736609b0f49c152f975eb63 Mon Sep 17 00:00:00 2001 From: tpearson Date: Wed, 20 Jan 2010 01:29:50 +0000 Subject: Added old abandoned KDE3 version of koffice git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/koffice@1077364 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- krita/core/tiles/kis_tileddatamanager.cc | 1044 ++++++++++++++++++++++++++++++ 1 file changed, 1044 insertions(+) create mode 100644 krita/core/tiles/kis_tileddatamanager.cc (limited to 'krita/core/tiles/kis_tileddatamanager.cc') diff --git a/krita/core/tiles/kis_tileddatamanager.cc b/krita/core/tiles/kis_tileddatamanager.cc new file mode 100644 index 00000000..4372e487 --- /dev/null +++ b/krita/core/tiles/kis_tileddatamanager.cc @@ -0,0 +1,1044 @@ +/* + * Copyright (c) 2004 Casper Boemann + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include + +#include + +#include + +#include "kis_global.h" +#include "kis_debug_areas.h" +#include "kis_tileddatamanager.h" +#include "kis_tilediterator.h" +#include "kis_tile.h" +#include "kis_memento.h" +#include "kis_tilemanager.h" + +/* The data area is divided into tiles each say 64x64 pixels (defined at compiletime) + * The tiles are laid out in a matrix that can have negative indexes. + * The matrix grows automatically if needed (a call for writeacces to a tile outside the current extent) + * Even though the matrix has grown it may still not contain tiles at specific positions. They are created on demand + */ + +KisTiledDataManager::KisTiledDataManager(Q_UINT32 pixelSize, const Q_UINT8 *defPixel) +{ + m_pixelSize = pixelSize; + + m_defPixel = new Q_UINT8[m_pixelSize]; + Q_CHECK_PTR(m_defPixel); + memcpy(m_defPixel, defPixel, m_pixelSize); + + m_defaultTile = new KisTile(pixelSize,0,0, m_defPixel); + Q_CHECK_PTR(m_defaultTile); + + m_hashTable = new KisTile * [1024]; + Q_CHECK_PTR(m_hashTable); + + for(int i = 0; i < 1024; i++) + m_hashTable [i] = 0; + m_numTiles = 0; + m_currentMemento = 0; + m_extentMinX = Q_INT32_MAX; + m_extentMinY = Q_INT32_MAX; + m_extentMaxX = Q_INT32_MIN; + m_extentMaxY = Q_INT32_MIN; +} + +KisTiledDataManager::KisTiledDataManager(const KisTiledDataManager & dm) + : KShared() +{ + m_pixelSize = dm.m_pixelSize; + + m_defPixel = new Q_UINT8[m_pixelSize]; + Q_CHECK_PTR(m_defPixel); + memcpy(m_defPixel, dm.m_defPixel, m_pixelSize); + + m_defaultTile = new KisTile(*dm.m_defaultTile, dm.m_defaultTile->getCol(), dm.m_defaultTile->getRow()); + Q_CHECK_PTR(m_defaultTile); + + m_hashTable = new KisTile * [1024]; + Q_CHECK_PTR(m_hashTable); + + m_numTiles = 0; + m_currentMemento = 0; + m_extentMinX = dm.m_extentMinX; + m_extentMinY = dm.m_extentMinY; + m_extentMaxX = dm.m_extentMaxX; + m_extentMaxY = dm.m_extentMaxY; + + // Deep copy every tile. XXX: Make this copy-on-write! + for(int i = 0; i < 1024; i++) + { + const KisTile *tile = dm.m_hashTable[i]; + + m_hashTable[i] = 0; + + while(tile) + { + KisTile *newtile = new KisTile(*tile, tile->getCol(), tile->getRow()); + Q_CHECK_PTR(newtile); + + newtile->setNext(m_hashTable[i]); + m_hashTable[i] = newtile; + tile = tile->getNext(); + + m_numTiles++; + } + } + +} + +KisTiledDataManager::~KisTiledDataManager() +{ + // Deep delete every tile + for(int i = 0; i < 1024; i++) + { + const KisTile *tile = m_hashTable[i]; + + while(tile) + { + const KisTile *deltile = tile; + tile = tile->getNext(); + delete deltile; + } + } + delete [] m_hashTable; + delete m_defaultTile; + delete [] m_defPixel; +} + +void KisTiledDataManager::setDefaultPixel(const Q_UINT8 *defPixel) +{ + if (defPixel == 0) return; + + memcpy(m_defPixel, defPixel, m_pixelSize); + + m_defaultTile->setData(m_defPixel); +} + +bool KisTiledDataManager::write(KoStore *store) +{ + + if (store == 0) return false; + //Q_ASSERT(store != 0); + + char str[80]; + + sprintf(str, "%d\n", m_numTiles); + store->write(str,strlen(str)); + + for(int i = 0; i < 1024; i++) + { + const KisTile *tile = m_hashTable[i]; + + while(tile) + { + sprintf(str, "%d,%d,%d,%d\n", tile->getCol() * KisTile::WIDTH, + tile->getRow() * KisTile::HEIGHT, + KisTile::WIDTH, KisTile::HEIGHT); + store->write(str,strlen(str)); + + tile->addReader(); + store->write((char *)tile->m_data, KisTile::HEIGHT * KisTile::WIDTH * m_pixelSize); + tile->removeReader(); + + tile = tile->getNext(); + } + } + + return true; +} +bool KisTiledDataManager::read(KoStore *store) +{ + if (store == 0) return false; + //Q_ASSERT(store != 0); + + char str[80]; + Q_INT32 x,y,w,h; + + QIODevice *stream = store->device(); + if (stream == 0) return false; + //Q_ASSERT(stream != 0); + + stream->readLine(str, 79); + + sscanf(str,"%u",&m_numTiles); + + for(Q_UINT32 i = 0; i < m_numTiles; i++) + { + stream->readLine(str, 79); + sscanf(str,"%d,%d,%d,%d",&x,&y,&w,&h); + + // the following is only correct as long as tile size is not changed + // The first time we change tilesize the dimensions just read needs to be respected + // but for now we just assume that tiles are the same size as ever. + Q_INT32 row = yToRow(y); + Q_INT32 col = xToCol(x); + Q_UINT32 tileHash = calcTileHash(col, row); + + KisTile *tile = new KisTile(m_pixelSize, col, row, m_defPixel); + Q_CHECK_PTR(tile); + + updateExtent(col,row); + + tile->addReader(); + store->read((char *)tile->m_data, KisTile::HEIGHT * KisTile::WIDTH * m_pixelSize); + tile->removeReader(); + + tile->setNext(m_hashTable[tileHash]); + m_hashTable[tileHash] = tile; + } + return true; +} + +void KisTiledDataManager::extent(Q_INT32 &x, Q_INT32 &y, Q_INT32 &w, Q_INT32 &h) const +{ + x = m_extentMinX; + y = m_extentMinY; + + if (m_extentMaxX >= m_extentMinX) { + w = m_extentMaxX - m_extentMinX + 1; + } else { + w = 0; + } + + if (m_extentMaxY >= m_extentMinY) { + h = m_extentMaxY - m_extentMinY + 1; + } else { + h = 0; + } +} + +QRect KisTiledDataManager::extent() const +{ + Q_INT32 x; + Q_INT32 y; + Q_INT32 w; + Q_INT32 h; + + extent(x, y, w, h); + + return QRect(x, y, w, h); +} + +void KisTiledDataManager::setExtent(Q_INT32 x, Q_INT32 y, Q_INT32 w, Q_INT32 h) +{ + QRect newRect = QRect(x, y, w, h).normalize(); + //printRect("newRect", newRect); + QRect oldRect = QRect(m_extentMinX, m_extentMinY, m_extentMaxX - m_extentMinX + 1, m_extentMaxY - m_extentMinY + 1).normalize(); + //printRect("oldRect", oldRect); + + // Do nothing if the desired size is bigger than we currently are: that is handled by the autoextending automatically + if (newRect.contains(oldRect)) return; + + // Loop through all tiles, if a tile is wholly outside the extent, add to the memento, then delete it, + // if the tile is partially outside the extent, clear the outside pixels to the default pixel. + for(int tileHash = 0; tileHash < 1024; tileHash++) + { + KisTile *tile = m_hashTable[tileHash]; + KisTile *previousTile = 0; + + while(tile) + { + QRect tileRect = QRect(tile->getCol() * KisTile::WIDTH, tile->getRow() * KisTile::HEIGHT, KisTile::WIDTH, KisTile::HEIGHT); + //printRect("tileRect", tileRect); + + if (newRect.contains(tileRect)) { + // Completely inside, do nothing + previousTile = tile; + tile = tile->getNext(); + } + else { + ensureTileMementoed(tile->getCol(), tile->getRow(), tileHash, tile); + + if (newRect.intersects(tileRect)) { + + // Create the intersection of the tile and new rect + QRect intersection = newRect.intersect(tileRect); + //printRect("intersection", intersection); + intersection.setRect(intersection.x() - tileRect.x(), intersection.y() - tileRect.y(), intersection.width(), intersection.height()); + + // This can be done a lot more efficiently, no doubt, by clearing runs of pixels to the left and the right of + // the intersecting line. + tile->addReader(); + for (int y = 0; y < KisTile::HEIGHT; ++y) { + for (int x = 0; x < KisTile::WIDTH; ++x) { + if (!intersection.contains(x,y)) { + Q_UINT8 * ptr = tile->data(x, y); + memcpy(ptr, m_defPixel, m_pixelSize); + } + } + } + tile->removeReader(); + previousTile = tile; + tile = tile->getNext(); + } + else { + KisTile *deltile = tile; + tile = tile->getNext(); + + m_numTiles--; + + if (previousTile) + previousTile->setNext(tile); + else + m_hashTable[tileHash] = tile; + delete deltile; + } + } + } + } + + // Set the extent correctly + m_extentMinX = x; + m_extentMinY = y; + m_extentMaxX = x + w - 1; + m_extentMaxY = y + h - 1; +} + +void KisTiledDataManager::recalculateExtent() +{ + m_extentMinX = Q_INT32_MAX; + m_extentMinY = Q_INT32_MAX; + m_extentMaxX = Q_INT32_MIN; + m_extentMaxY = Q_INT32_MIN; + + // Loop through all tiles. + for (int tileHash = 0; tileHash < 1024; tileHash++) + { + const KisTile *tile = m_hashTable[tileHash]; + + while (tile) + { + updateExtent(tile->getCol(), tile->getRow()); + tile = tile->getNext(); + } + } +} + +void KisTiledDataManager::clear(Q_INT32 x, Q_INT32 y, Q_INT32 w, Q_INT32 h, Q_UINT8 clearValue) +{ + if (w < 1 || h < 1) { + return; + } + + Q_INT32 firstColumn = xToCol(x); + Q_INT32 lastColumn = xToCol(x + w - 1); + + Q_INT32 firstRow = yToRow(y); + Q_INT32 lastRow = yToRow(y + h - 1); + + QRect clearRect(x, y, w, h); + + const Q_UINT32 rowStride = KisTile::WIDTH * m_pixelSize; + + for (Q_INT32 row = firstRow; row <= lastRow; ++row) { + for (Q_INT32 column = firstColumn; column <= lastColumn; ++column) { + + KisTile *tile = getTile(column, row, true); + QRect tileRect = tile->extent(); + + QRect clearTileRect = clearRect & tileRect; + + tile->addReader(); + if (clearTileRect == tileRect) { + // Clear whole tile + memset(tile->data(), clearValue, KisTile::WIDTH * KisTile::HEIGHT * m_pixelSize); + } else { + + Q_UINT32 rowsRemaining = clearTileRect.height(); + Q_UINT8 *dst = tile->data(clearTileRect.x() - tileRect.x(), clearTileRect.y() - tileRect.y()); + + while (rowsRemaining > 0) { + memset(dst, clearValue, clearTileRect.width() * m_pixelSize); + dst += rowStride; + --rowsRemaining; + } + } + tile->removeReader(); + } + } +} + +void KisTiledDataManager::clear(Q_INT32 x, Q_INT32 y, Q_INT32 w, Q_INT32 h, const Q_UINT8 *clearPixel) +{ + Q_ASSERT(clearPixel != 0); + + if (clearPixel == 0 || w < 1 || h < 1) { + return; + } + + bool pixelBytesAreTheSame = true; + + for (Q_UINT32 i = 0; i < m_pixelSize; ++i) { + if (clearPixel[i] != clearPixel[0]) { + pixelBytesAreTheSame = false; + break; + } + } + + if (pixelBytesAreTheSame) { + clear(x, y, w, h, clearPixel[0]); + } else { + + Q_INT32 firstColumn = xToCol(x); + Q_INT32 lastColumn = xToCol(x + w - 1); + + Q_INT32 firstRow = yToRow(y); + Q_INT32 lastRow = yToRow(y + h - 1); + + QRect clearRect(x, y, w, h); + + const Q_UINT32 rowStride = KisTile::WIDTH * m_pixelSize; + + Q_UINT8 *clearPixelData = 0; + + if (w >= KisTile::WIDTH && h >= KisTile::HEIGHT) { + + // There might be a whole tile to be cleared so generate a cleared tile. + clearPixelData = new Q_UINT8[KisTile::WIDTH * KisTile::HEIGHT * m_pixelSize]; + + Q_UINT8 *dst = clearPixelData; + Q_UINT32 pixelsRemaining = KisTile::WIDTH; + + // Generate one row + while (pixelsRemaining > 0) { + memcpy(dst, clearPixel, m_pixelSize); + dst += m_pixelSize; + --pixelsRemaining; + } + + Q_UINT32 rowsRemaining = KisTile::HEIGHT - 1; + + // Copy to the rest of the rows. + while (rowsRemaining > 0) { + memcpy(dst, clearPixelData, rowStride); + dst += rowStride; + --rowsRemaining; + } + + } else { + + // Generate one row + Q_UINT32 maxRunLength = QMIN(w, KisTile::WIDTH); + + clearPixelData = new Q_UINT8[maxRunLength * m_pixelSize]; + + Q_UINT8 *dst = clearPixelData; + Q_UINT32 pixelsRemaining = maxRunLength; + + while (pixelsRemaining > 0) { + memcpy(dst, clearPixel, m_pixelSize); + dst += m_pixelSize; + --pixelsRemaining; + } + } + + for (Q_INT32 row = firstRow; row <= lastRow; ++row) { + for (Q_INT32 column = firstColumn; column <= lastColumn; ++column) { + + KisTile *tile = getTile(column, row, true); + QRect tileRect = tile->extent(); + + QRect clearTileRect = clearRect & tileRect; + + if (clearTileRect == tileRect) { + + // Clear whole tile + tile->addReader(); + memcpy(tile->data(), clearPixelData, KisTile::WIDTH * KisTile::HEIGHT * m_pixelSize); + tile->removeReader(); + } else { + + Q_UINT32 rowsRemaining = clearTileRect.height(); + tile->addReader(); + Q_UINT8 *dst = tile->data(clearTileRect.x() - tileRect.x(), clearTileRect.y() - tileRect.y()); + + while (rowsRemaining > 0) { + memcpy(dst, clearPixelData, clearTileRect.width() * m_pixelSize); + dst += rowStride; + --rowsRemaining; + } + tile->removeReader(); + } + } + } + + delete [] clearPixelData; + } +} + +void KisTiledDataManager::clear() +{ + // Loop through all tiles, add to the memento, then delete it, + for(int tileHash = 0; tileHash < 1024; tileHash++) + { + const KisTile *tile = m_hashTable[tileHash]; + + while(tile) + { + ensureTileMementoed(tile->getCol(), tile->getRow(), tileHash, tile); + + const KisTile *deltile = tile; + tile = tile->getNext(); + + delete deltile; + } + m_hashTable[tileHash] = 0; + } + + m_numTiles = 0; + + // Set the extent correctly + m_extentMinX = Q_INT32_MAX; + m_extentMinY = Q_INT32_MAX; + m_extentMaxX = Q_INT32_MIN; + m_extentMaxY = Q_INT32_MIN; +} + +void KisTiledDataManager::paste(KisDataManagerSP data, Q_INT32 sx, Q_INT32 sy, Q_INT32 dx, Q_INT32 dy, + Q_INT32 w, Q_INT32 h) +{ + //CBR_MISSING + sx=sy=dx=dy=w=h;data=0; +} + + +Q_UINT32 KisTiledDataManager::calcTileHash(Q_INT32 col, Q_INT32 row) +{ + return ((row << 5) + (col & 0x1F)) & 0x3FF; +} + +KisMementoSP KisTiledDataManager::getMemento() +{ + m_currentMemento = new KisMemento(m_pixelSize); + Q_CHECK_PTR(m_currentMemento); + + memcpy(m_currentMemento->m_defPixel, m_defPixel, m_pixelSize); + + return m_currentMemento; +} + +void KisTiledDataManager::rollback(KisMementoSP memento) +{ + if (memento == 0) return; + //Q_ASSERT(memento != 0); + + if (m_currentMemento != 0) { + // Undo means our current memento is no longer valid so remove it. + m_currentMemento = 0; + } + + // Rollback means restoring all of the tiles in the memento to our hashtable. + + // But first clear the memento redo hashtable. + // This is nessesary as new changes might have been done since last rollback (automatic filters) + for(int i = 0; i < 1024; i++) + { + memento->deleteAll(memento->m_redoHashTable[i]); + memento->m_redoHashTable[i]=0; + } + + // Also clear the table of deleted tiles + memento->clearTilesToDeleteOnRedo(); + + // Now on to the real rollback + + memcpy(memento->m_redoDefPixel, m_defPixel, m_pixelSize); + setDefaultPixel(memento->m_defPixel); + + for(int i = 0; i < 1024; i++) + { + KisTile *tile = memento->m_hashTable[i]; + + while(tile) + { + // The memento has a tile stored that we need to roll back + // Now find the corresponding one in our hashtable + KisTile *curTile = m_hashTable[i]; + KisTile *preTile = 0; + while(curTile) + { + if(curTile->getRow() == tile->getRow() && curTile->getCol() == tile->getCol()) + { + break; + } + preTile = curTile; + curTile = curTile->getNext(); + } + + if(curTile) + { + // Remove it from our hashtable + if(preTile) + preTile->setNext(curTile->getNext()); + else + m_hashTable[i]= curTile->getNext(); + + m_numTiles--; + + // And put it in the redo hashtable of the memento + curTile->setNext(memento->m_redoHashTable[i]); + memento->m_redoHashTable[i] = curTile; + } + else + { + memento->addTileToDeleteOnRedo(tile->getCol(), tile->getRow()); + // As we are pratically adding a new tile we need to update the extent + updateExtent(tile->getCol(), tile->getRow()); + } + + // Put a copy of the memento tile into our hashtable + curTile = new KisTile(*tile); + Q_CHECK_PTR(curTile); + m_numTiles++; + + curTile->setNext(m_hashTable[i]); + m_hashTable[i] = curTile; + + tile = tile->getNext(); + } + } + + if (memento->tileListToDeleteOnUndo() != 0) { + // XXX: We currently add these tiles above, only to delete them again here. + deleteTiles(memento->tileListToDeleteOnUndo()); + } +} + +void KisTiledDataManager::rollforward(KisMementoSP memento) +{ + if (memento == 0) return; + //Q_ASSERT(memento != 0); + + if (m_currentMemento != 0) { + // Redo means our current memento is no longer valid so remove it. + m_currentMemento = 0; + } + + // Rollforward means restoring all of the tiles in the memento's redo to our hashtable. + + setDefaultPixel(memento->m_redoDefPixel); + + for(int i = 0; i < 1024; i++) + { + KisTile *tile = memento->m_redoHashTable[i]; + + while(tile) + { + // The memento has a tile stored that we need to roll forward + // Now find the corresponding one in our hashtable + KisTile *curTile = m_hashTable[i]; + KisTile *preTile = 0; + while(curTile) + { + if(curTile->getRow() == tile->getRow() && curTile->getCol() == tile->getCol()) + { + break; + } + preTile = curTile; + curTile = curTile->getNext(); + } + + if (curTile) + { + // Remove it from our hashtable + if(preTile) + preTile->setNext(curTile->getNext()); + else + m_hashTable[i]= curTile->getNext(); + + // And delete it (it's equal to the one stored in the memento's undo) + m_numTiles--; + delete curTile; + } + + // Put a copy of the memento tile into our hashtable + curTile = new KisTile(*tile); + Q_CHECK_PTR(curTile); + + curTile->setNext(m_hashTable[i]); + m_hashTable[i] = curTile; + m_numTiles++; + updateExtent(curTile->getCol(), curTile->getRow()); + + tile = tile->getNext(); + } + } + + // Roll forward also means re-deleting the tiles that was deleted but restored by the undo + if (memento->tileListToDeleteOnRedo() != 0) { + deleteTiles(memento->tileListToDeleteOnRedo()); + } +} + +void KisTiledDataManager::deleteTiles(const KisMemento::DeletedTile *d) +{ + while (d) + { + Q_UINT32 tileHash = calcTileHash(d->col(), d->row()); + KisTile *curTile = m_hashTable[tileHash]; + KisTile *preTile = 0; + while(curTile) + { + if(curTile->getRow() == d->row() && curTile->getCol() == d->col()) + { + break; + } + preTile = curTile; + curTile = curTile->getNext(); + } + if (curTile) { + // Remove it from our hashtable + if(preTile) + preTile->setNext(curTile->getNext()); + else + m_hashTable[tileHash] = curTile->getNext(); + + // And delete it (it's equal to the one stored in the memento's undo) + m_numTiles--; + delete curTile; + } + d = d->next(); + } + + recalculateExtent(); +} + +void KisTiledDataManager::ensureTileMementoed(Q_INT32 col, Q_INT32 row, Q_UINT32 tileHash, const KisTile *refTile) +{ + if (refTile == 0) return; + //Q_ASSERT(refTile != 0); + + // Basically we search for the tile in the current memento, and if it's already there we do nothing, otherwise + // we make a copy of the tile and put it in the current memento + + if(!m_currentMemento) + return; + + KisTile *tile = m_currentMemento->m_hashTable[tileHash]; + while(tile != 0) + { + if(tile->getRow() == row && tile->getCol() == col) + break; + + tile = tile->getNext(); + } + if(tile) + return; // it has allready been stored + + tile = new KisTile(*refTile); + Q_CHECK_PTR(tile); + + tile->setNext(m_currentMemento->m_hashTable[tileHash]); + m_currentMemento->m_hashTable[tileHash] = tile; + m_currentMemento->m_numTiles++; +} + +void KisTiledDataManager::updateExtent(Q_INT32 col, Q_INT32 row) +{ + if(m_extentMinX > col * KisTile::WIDTH) + m_extentMinX = col * KisTile::WIDTH; + if(m_extentMaxX < (col+1) * KisTile::WIDTH - 1) + m_extentMaxX = (col+1) * KisTile::WIDTH - 1; + if(m_extentMinY > row * KisTile::HEIGHT) + m_extentMinY = row * KisTile::HEIGHT; + if(m_extentMaxY < (row+1) * KisTile::HEIGHT - 1) + m_extentMaxY = (row+1) * KisTile::HEIGHT - 1; +} + +KisTile *KisTiledDataManager::getTile(Q_INT32 col, Q_INT32 row, bool writeAccess) +{ + Q_UINT32 tileHash = calcTileHash(col, row); + + // Lookup tile in hash table + KisTile *tile = m_hashTable[tileHash]; + while(tile != 0) + { + if(tile->getRow() == row && tile->getCol() == col) + break; + + tile = tile->getNext(); + } + + // Might not have been created yet + if(!tile) + { + if(writeAccess) + { + // Create a new tile + tile = new KisTile(*m_defaultTile, col, row); + Q_CHECK_PTR(tile); + + tile->setNext(m_hashTable[tileHash]); + m_hashTable[tileHash] = tile; + m_numTiles++; + updateExtent(col, row); + + if (m_currentMemento && !m_currentMemento->containsTile(col, row, tileHash)) { + m_currentMemento->addTileToDeleteOnUndo(col, row); + } + } + else + // If only read access then it's enough to share a default tile + tile = m_defaultTile; + } + + if(writeAccess) + ensureTileMementoed(col, row, tileHash, tile); + + return tile; +} + +KisTile *KisTiledDataManager::getOldTile(Q_INT32 col, Q_INT32 row, KisTile *def) +{ + KisTile *tile = 0; + + // Lookup tile in hash table of current memento + if (m_currentMemento) + { + if (!m_currentMemento->valid()) return def; + //Q_ASSERT(m_currentMemento->valid()); + + Q_UINT32 tileHash = calcTileHash(col, row); + tile = m_currentMemento->m_hashTable[tileHash]; + while (tile != 0) + { + if (tile->getRow() == row && tile->getCol() == col) + break; + + tile = tile->getNext(); + } + } + + if (!tile) + tile = def; + + return tile; +} + +Q_UINT8* KisTiledDataManager::pixelPtr(Q_INT32 x, Q_INT32 y, bool writable) +{ + // Ahem, this is a bit not as good. The point is, this function needs the tile data, + // but it might be swapped out. This code swaps it in, but at function exit it might + // be swapped out again! THIS MAKES THE RETURNED POINTER QUITE VOLATILE + return pixelPtrSafe(x, y, writable) -> data(); +} + +KisTileDataWrapperSP KisTiledDataManager::pixelPtrSafe(Q_INT32 x, Q_INT32 y, bool writable) { + Q_INT32 row = yToRow(y); + Q_INT32 col = xToCol(x); + + // calc limits within the tile + Q_INT32 yInTile = y - row * KisTile::HEIGHT; + Q_INT32 xInTile = x - col * KisTile::WIDTH; + Q_INT32 offset = m_pixelSize * (yInTile * KisTile::WIDTH + xInTile); + + KisTile *tile = getTile(col, row, writable); + + return new KisTileDataWrapper(tile, offset); +} + +const Q_UINT8* KisTiledDataManager::pixel(Q_INT32 x, Q_INT32 y) +{ + return pixelPtr(x, y, false); +} + +Q_UINT8* KisTiledDataManager::writablePixel(Q_INT32 x, Q_INT32 y) +{ + return pixelPtr(x, y, true); +} + +void KisTiledDataManager::setPixel(Q_INT32 x, Q_INT32 y, const Q_UINT8 * data) +{ + Q_UINT8 *pixel = pixelPtr(x, y, true); + memcpy(pixel, data, m_pixelSize); +} + + +void KisTiledDataManager::readBytes(Q_UINT8 * data, + Q_INT32 x, Q_INT32 y, + Q_INT32 w, Q_INT32 h) +{ + if (data == 0) return; + //Q_ASSERT(data != 0); + if (w < 0) + w = 0; + + if (h < 0) + h = 0; + + Q_INT32 dstY = 0; + Q_INT32 srcY = y; + Q_INT32 rowsRemaining = h; + + while (rowsRemaining > 0) { + + Q_INT32 dstX = 0; + Q_INT32 srcX = x; + Q_INT32 columnsRemaining = w; + Q_INT32 numContiguousSrcRows = numContiguousRows(srcY, srcX, srcX + w - 1); + + Q_INT32 rows = QMIN(numContiguousSrcRows, rowsRemaining); + + while (columnsRemaining > 0) { + + Q_INT32 numContiguousSrcColumns = numContiguousColumns(srcX, srcY, srcY + rows - 1); + + Q_INT32 columns = QMIN(numContiguousSrcColumns, columnsRemaining); + + KisTileDataWrapperSP tileData = pixelPtrSafe(srcX, srcY, false); + const Q_UINT8 *srcData = tileData -> data(); + Q_INT32 srcRowStride = rowStride(srcX, srcY); + + Q_UINT8 *dstData = data + ((dstX + (dstY * w)) * m_pixelSize); + Q_INT32 dstRowStride = w * m_pixelSize; + + for (Q_INT32 row = 0; row < rows; row++) { + memcpy(dstData, srcData, columns * m_pixelSize); + dstData += dstRowStride; + srcData += srcRowStride; + } + + srcX += columns; + dstX += columns; + columnsRemaining -= columns; + } + + srcY += rows; + dstY += rows; + rowsRemaining -= rows; + } + +} + + +void KisTiledDataManager::writeBytes(const Q_UINT8 * bytes, + Q_INT32 x, Q_INT32 y, + Q_INT32 w, Q_INT32 h) +{ + if (bytes == 0) return; + //Q_ASSERT(bytes != 0); + + // XXX: Is this correct? + if (w < 0) + w = 0; + + if (h < 0) + h = 0; + + Q_INT32 srcY = 0; + Q_INT32 dstY = y; + Q_INT32 rowsRemaining = h; + + while (rowsRemaining > 0) { + + Q_INT32 srcX = 0; + Q_INT32 dstX = x; + Q_INT32 columnsRemaining = w; + Q_INT32 numContiguousdstRows = numContiguousRows(dstY, dstX, dstX + w - 1); + + Q_INT32 rows = QMIN(numContiguousdstRows, rowsRemaining); + + while (columnsRemaining > 0) { + + Q_INT32 numContiguousdstColumns = numContiguousColumns(dstX, dstY, dstY + rows - 1); + + Q_INT32 columns = QMIN(numContiguousdstColumns, columnsRemaining); + + //Q_UINT8 *dstData = writablePixel(dstX, dstY); + KisTileDataWrapperSP tileData = pixelPtrSafe(dstX, dstY, true); + Q_UINT8 *dstData = tileData->data(); + Q_INT32 dstRowStride = rowStride(dstX, dstY); + + const Q_UINT8 *srcData = bytes + ((srcX + (srcY * w)) * m_pixelSize); + Q_INT32 srcRowStride = w * m_pixelSize; + + for (Q_INT32 row = 0; row < rows; row++) { + memcpy(dstData, srcData, columns * m_pixelSize); + srcData += srcRowStride; + dstData += dstRowStride; + } + + dstX += columns; + srcX += columns; + columnsRemaining -= columns; + } + + dstY += rows; + srcY += rows; + rowsRemaining -= rows; + } +} + +Q_INT32 KisTiledDataManager::numContiguousColumns(Q_INT32 x, Q_INT32 minY, Q_INT32 maxY) +{ + Q_INT32 numColumns; + + Q_UNUSED(minY); + Q_UNUSED(maxY); + + if (x >= 0) { + numColumns = KisTile::WIDTH - (x % KisTile::WIDTH); + } else { + numColumns = ((-x - 1) % KisTile::WIDTH) + 1; + } + + return numColumns; +} + +Q_INT32 KisTiledDataManager::numContiguousRows(Q_INT32 y, Q_INT32 minX, Q_INT32 maxX) +{ + Q_INT32 numRows; + + Q_UNUSED(minX); + Q_UNUSED(maxX); + + if (y >= 0) { + numRows = KisTile::HEIGHT - (y % KisTile::HEIGHT); + } else { + numRows = ((-y - 1) % KisTile::HEIGHT) + 1; + } + + return numRows; +} + +Q_INT32 KisTiledDataManager::rowStride(Q_INT32 x, Q_INT32 y) +{ + Q_UNUSED(x); + Q_UNUSED(y); + + return KisTile::WIDTH * m_pixelSize; +} + +Q_INT32 KisTiledDataManager::numTiles(void) const +{ + return m_numTiles; +} + +KisTileDataWrapper::KisTileDataWrapper(KisTile* tile, Q_INT32 offset) + : m_tile(tile), m_offset(offset) +{ + m_tile->addReader(); +} + +KisTileDataWrapper::~KisTileDataWrapper() +{ + m_tile->removeReader(); +} -- cgit v1.2.1