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+/***************************************************************************
+ * Copyright (C) 2003-2004 by David Saxton *
+ * david@bluehaze.org *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#ifndef FLOWCONTAINER_H
+#define FLOWCONTAINER_H
+
+#include "flowpart.h"
+
+class RectangularOverlay;
+
+/**
+@author David Saxton
+*/
+class FlowContainer : public FlowPart
+{
+Q_OBJECT
+public:
+ FlowContainer( ICNDocument *_icnView, bool newItem, const QString &id );
+ virtual ~FlowContainer();
+
+ virtual bool canResize() const { return true; }
+ /**
+ * Sets the bound to a simple rectangle if true, so that ICNDocument
+ * can tell whether an item is being dropped into it
+ */
+ void setFullBounds( bool full );
+
+ virtual void updateConnectorPoints( bool add = true );
+ /**
+ * Returns whether the container is currently expanded or not
+ */
+ bool isExpanded() const { return b_expanded; }
+ /**
+ * Returns true if one of this parents is collapsed.
+ */
+ bool parentIsCollapsed() const;
+ void setExpanded( bool expanded );
+
+ virtual void setSelected( bool yes );
+ virtual void setVisible( bool yes );
+
+ virtual QSize minimumSize() const;
+ /**
+ * Update the visibility of items, connectors, nodes in the flowcontainer
+ */
+ void updateContainedVisibility();
+
+protected:
+ virtual void itemPointsChanged() {};
+ virtual void updateNodeLevels();
+ virtual void childAdded( Item *child );
+ virtual void childRemoved( Item *child );
+ virtual void updateAttachedPositioning();
+ virtual void postResize();
+ virtual void filterEndPartIDs( QStringList *ids );
+ virtual void drawShape( QPainter &p );
+ void createTopContainerNode();
+ void createBotContainerNode();
+
+ virtual void buttonStateChanged(const QString &id, bool state);
+
+ FPNode *m_ext_in;
+ FPNode *m_int_in;
+ FPNode *m_int_out;
+ FPNode *m_ext_out;
+ RectangularOverlay *m_rectangularOverlay;
+
+ bool b_expanded;
+};
+
+#endif