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/***************************************************************************
* Copyright (C) 2003-2005 by David Saxton *
* david@bluehaze.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef CANVASITEMPARTS_H
#define CANVASITEMPARTS_H
#include <tqcanvas.h>
#include <tqguardedptr.h>
#include <tqslider.h>
#include <tqtoolbutton.h>
class Cells;
class CIWidgetMgr;
class CNItem;
class SliderWidget;
class ToolButton;
class TQString;
class GuiPart : public TQObject, public TQCanvasRectangle
{
Q_OBJECT
TQ_OBJECT
public:
/**
* Create a GuiPart. Control the position using setGuiPartSize, instead
* of calling TQCanvasRectangle::setSize. This allows GuiPart to know
* when its size has been changed
*/
GuiPart( CNItem *parent, const TQRect & r, TQCanvas * canvas );
virtual ~GuiPart();
virtual TQRect recommendedRect() const { return m_originalRect; }
void setOriginalRect( const TQRect & r ) { m_originalRect = r; }
virtual void updateConnectorPoints( bool add );
/**
* Set the angle that the GuiPart draws itself (if the GuiPart chooses
* to use it by calling initPainter and deinitPainter from drawShape).
* Note that this doesn't affect the rectangle position that the
* GuiPart is in. The rotation is taken to be about the center of the
* rectangle.
*/
void setAngleDegrees( int angleDegrees );
/**
* Control the size. Call this instead of TQCanvasRectangle::setSize. In
* turn, this function will notify subclasses via posChanged();
*/
void setGuiPartSize( int width, int height );
/**
* Returns the rectangle to draw in to compensate for rotation of
* the TQPainter
*/
TQRect drawRect();
int angleDegrees() const { return m_angleDegrees; }
CNItem *parent() const { return p_parent; }
protected:
/**
* Called when the size or angle changes
*/
virtual void posChanged() {;}
/**
* Rotate / etc the painter. You must call deinitPainter after
* calling this function.
*/
void initPainter( TQPainter & p );
/**
* Complement function to initPainter - restores painter to normal
* transform
*/
void deinitPainter( TQPainter & p );
int m_angleDegrees;
CNItem *p_parent;
bool b_pointsAdded;
TQRect m_originalRect;
private slots:
void slotMoveBy( double dx, double dy );
};
/**
@short Stores internal information about text associated with CNItem
@author David Saxton
*/
class Text : public GuiPart
{
Q_OBJECT
TQ_OBJECT
public:
Text( const TQString &text, CNItem *parent, const TQRect & r, TQCanvas * canvas, int flags = TQt::AlignHCenter | TQt::AlignVCenter );
~Text();
/**
* Set the text, returning true if the size of this Text on the canvas
* has changed.
*/
bool setText( const TQString & text );
virtual TQRect recommendedRect() const;
virtual void drawShape ( TQPainter & p );
/**
* The text flags (see TQPainter::drawText) - TQt::AlignmentFlags and
* TQt::TextFlags OR'd together.
*/
int flags() const { return m_flags; }
/**
* @see flags
*/
void setFlags( int flags );
protected:
TQString m_text;
int m_flags;
};
typedef TQMap<TQString, TQGuardedPtr<Text> > TextMap;
/**
@short Base class for embedding TQt Widgets into the canvas
@author David Saxton
*/
class Widget : public GuiPart
{
public:
Widget( const TQString & id, CNItem *parent, const TQRect & r, TQCanvas * canvas );
~Widget();
virtual int rtti() const;
virtual TQWidget *widget() const = 0;
TQString id() const { return m_id; }
/**
* Set the widget enabled/disabled
*/
void setEnabled( bool enabled );
virtual void enterEvent() {};
virtual void leaveEvent() {};
/**
* Mouse was pressed. pos is given relative to CNItem position.
*/
virtual void mousePressEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
/**
* Mouse was released. pos is given relative to CNItem position.
*/
virtual void mouseReleaseEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
/**
* Mouse was double clicked. pos is given relative to CNItem position.
*/
virtual void mouseDoubleClickEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
/**
* Mouse was moved. pos is given relative to CNItem position.
*/
virtual void mouseMoveEvent( TQMouseEvent *e ) { Q_UNUSED(e); }
/**
* Mouse was scrolled. pos is given relative to CNItem position.
*/
virtual void wheelEvent( TQWheelEvent *e ) { Q_UNUSED(e); }
virtual void drawShape( TQPainter &p );
protected:
virtual void posChanged();
TQString m_id;
};
class ToolButton : public TQToolButton
{
public:
ToolButton( TQWidget* parent );
virtual void mousePressEvent( TQMouseEvent *e ) { TQToolButton::mousePressEvent(e); }
virtual void mouseReleaseEvent( TQMouseEvent *e ) { TQToolButton::mouseReleaseEvent(e); }
virtual void mouseDoubleClickEvent ( TQMouseEvent *e ) { TQToolButton::mouseDoubleClickEvent(e); }
virtual void mouseMoveEvent( TQMouseEvent *e ) { TQToolButton::mouseMoveEvent(e); }
virtual void wheelEvent( TQWheelEvent *e ) { TQToolButton::wheelEvent(e); }
virtual void enterEvent() { TQToolButton::enterEvent(0l); }
virtual void leaveEvent() { TQToolButton::leaveEvent(0l); }
void setAngleDegrees( int angleDegrees ) { m_angleDegrees = angleDegrees; }
protected:
virtual void drawButtonLabel( TQPainter * p );
int m_angleDegrees;
TQFont m_font;
};
/**
@short Stores internal information about button associated with CNItem
@author David Saxton
*/
class Button : public Widget
{
Q_OBJECT
TQ_OBJECT
public:
Button( const TQString & id, CNItem *parent, bool isToggle, const TQRect & r, TQCanvas * canvas );
~Button();
virtual void mousePressEvent( TQMouseEvent *e );
virtual void mouseReleaseEvent( TQMouseEvent *e );
virtual void enterEvent();
virtual void leaveEvent();
/**
* Set the text displayed inside the button
*/
void setText( const TQString &text );
void setToggle( bool toggle );
bool isToggle() const { return b_isToggle; }
virtual TQWidget *widget() const;
bool state() const;
void setPixmap( const TQPixmap & );
void setState( bool state );
virtual TQRect recommendedRect() const;
protected:
virtual void posChanged();
private slots:
void slotStateChanged();
private:
bool b_isToggle; // i.e. whether it should be depressed when the mouse is released
ToolButton *m_button;
};
class SliderWidget : public TQSlider
{
public:
SliderWidget( TQWidget* parent );
virtual void mousePressEvent( TQMouseEvent *e ) { TQSlider::mousePressEvent(e); }
virtual void mouseReleaseEvent( TQMouseEvent *e ) { TQSlider::mouseReleaseEvent(e); }
virtual void mouseDoubleClickEvent ( TQMouseEvent *e ) { TQSlider::mouseDoubleClickEvent(e); }
virtual void mouseMoveEvent( TQMouseEvent *e ) { TQSlider::mouseMoveEvent(e); }
virtual void wheelEvent( TQWheelEvent *e ) { TQSlider::wheelEvent(e); }
virtual void enterEvent() { TQSlider::enterEvent((TQEvent*)0l); }
virtual void leaveEvent() { TQSlider::leaveEvent((TQEvent*)0l); }
};
/**
@short Stores internal information about a TQSlider associated with CNItem
@author David Saxton
*/
class Slider : public Widget
{
Q_OBJECT
TQ_OBJECT
public:
Slider( const TQString & id, CNItem *parent, const TQRect & r, TQCanvas * canvas );
~Slider();
virtual void mousePressEvent( TQMouseEvent *e );
virtual void mouseReleaseEvent( TQMouseEvent *e );
virtual void mouseDoubleClickEvent ( TQMouseEvent *e );
virtual void mouseMoveEvent( TQMouseEvent *e );
virtual void wheelEvent( TQWheelEvent *e );
virtual void enterEvent();
virtual void leaveEvent();
virtual TQWidget *widget() const;
int value() const;
void setValue( int value );
void setOrientation( Qt::Orientation o );
protected:
virtual void posChanged();
private slots:
void slotValueChanged( int value );
private:
SliderWidget *m_slider;
Qt::Orientation m_orientation;
};
#endif
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