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/***************************************************************************
* Copyright (C) 2003-2004 by David Saxton *
* david@bluehaze.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#include "cnitemgroup.h"
#include "component.h"
#include "connector.h"
#include "flowpart.h"
#include "icndocument.h"
#include "node.h"
#include "nodegroup.h"
CNItemGroup::CNItemGroup( ICNDocument *icnDocument, const char *name)
: ItemGroup( icnDocument, name )
{
p_icnDocument = icnDocument;
m_connectorCount = 0;
m_nodeCount = 0;
m_currentLevel = -1;
}
CNItemGroup::~CNItemGroup()
{
}
bool CNItemGroup::addItem( Item *item )
{
// Note, we must prepend the item to the list so that
// activeCNItem() can return the item at the start
// of the list as the most recently added item if some
// the previous activeCNItem is removed
if ( !item || !item->canvas() || m_itemList.contains(item) || !item->isMovable() )
return false;
if ( m_currentLevel != -1 && item->level() > m_currentLevel )
return false;
if ( item && m_currentLevel > item->level() )
removeAllItems();
registerItem(item);
m_currentLevel = item->level();
setActiveItem(item);
item->setSelected(true);
updateInfo();
emit itemAdded(item);
return true;
}
bool CNItemGroup::addNode( Node *node )
{
if ( !node || m_nodeList.contains(node) || node->isChildNode() )
return false;
m_nodeList.prepend(node);
node->setSelected(true);
updateInfo();
emit nodeAdded(node);
return true;
}
bool CNItemGroup::addConnector( Connector *con )
{
if ( !con || m_connectorList.contains(con) )
return false;
m_connectorList.prepend(con);
con->setSelected(true);
updateInfo();
emit connectorAdded(con);
return true;
}
bool CNItemGroup::addTQCanvasItem( TQCanvasItem *qcanvasItem )
{
if (!qcanvasItem) return false;
Item *item = dynamic_cast<Item*>(qcanvasItem);
if (item)
return addItem(item);
Node *node = dynamic_cast<Node*>(qcanvasItem);
if (node)
return addNode(node);
Connector *connector = dynamic_cast<Connector*>(qcanvasItem);
if (!connector)
{
ConnectorLine *connectorLine = dynamic_cast<ConnectorLine*>(qcanvasItem);
if (connectorLine)
connector = connectorLine->tqparent();
}
if (connector)
return addConnector(connector);
return false;
}
void CNItemGroup::setItems( TQCanvasItemList list )
{
ItemList itemRemoveList = m_itemList;
ConnectorList connectorRemoveList = m_connectorList;
NodeList nodeRemoveList = m_nodeList;
const TQCanvasItemList::const_iterator end = list.end();
for ( TQCanvasItemList::const_iterator it = list.begin(); it != end; ++it )
{
switch ( *it ? (*it)->rtti() : 0 )
{
case ItemDocument::RTTI::CNItem:
case ItemDocument::RTTI::DrawPart:
{
itemRemoveList.remove( dynamic_cast<Item*>(*it) );
break;
}
case ItemDocument::RTTI::Node:
{
nodeRemoveList.remove( dynamic_cast<Node*>(*it) );
break;
}
case ItemDocument::RTTI::Connector:
{
connectorRemoveList.remove( dynamic_cast<Connector*>(*it) );
break;
}
case ItemDocument::RTTI::ConnectorLine:
{
connectorRemoveList.remove( (dynamic_cast<ConnectorLine*>(*it))->tqparent() );
break;
}
default:
break;
}
}
{
const ItemList::const_iterator end = itemRemoveList.end();
for ( ItemList::const_iterator it = itemRemoveList.begin(); it != end; ++it )
{
removeItem(*it);
(*it)->setSelected(false);
}
}
{
const NodeList::const_iterator end = nodeRemoveList.end();
for ( NodeList::const_iterator it = nodeRemoveList.begin(); it != end; ++it )
{
removeNode(*it);
(*it)->setSelected(false);
}
}
{
const ConnectorList::const_iterator end = connectorRemoveList.end();
for ( ConnectorList::const_iterator it = connectorRemoveList.begin(); it != end; ++it )
{
removeConnector(*it);
(*it)->setSelected(false);
}
}
{
const TQCanvasItemList::const_iterator end = list.end();
for ( TQCanvasItemList::const_iterator it = list.begin(); it != end; ++it )
{
// We don't need to check that we've already got the item as it will
// be checked in the function call
addTQCanvasItem(*it);
}
}
}
void CNItemGroup::removeItem( Item *item )
{
if ( !item || !m_itemList.contains(item) )
return;
unregisterItem(item);
if ( m_activeItem == item )
getActiveItem();
item->setSelected(false);
updateInfo();
emit itemRemoved(item);
}
void CNItemGroup::removeNode( Node *node )
{
if ( !node || !m_nodeList.contains(node) )
return;
m_nodeList.remove(node);
node->setSelected(false);
updateInfo();
emit nodeRemoved(node);
}
void CNItemGroup::removeConnector( Connector *con )
{
if ( !con || !m_connectorList.contains(con) ) return;
m_connectorList.remove(con);
con->setSelected(false);
updateInfo();
emit connectorRemoved(con);
}
void CNItemGroup::removeTQCanvasItem( TQCanvasItem *qcanvasItem )
{
if (!qcanvasItem) return;
Item *item = dynamic_cast<Item*>(qcanvasItem);
if (item)
return removeItem(item);
Node *node = dynamic_cast<Node*>(qcanvasItem);
if (node)
return removeNode(node);
Connector *connector = dynamic_cast<Connector*>(qcanvasItem);
if (!connector)
{
ConnectorLine *connectorLine = dynamic_cast<ConnectorLine*>(qcanvasItem);
if (connectorLine)
connector = connectorLine->tqparent();
}
if (connector)
return removeConnector(connector);
}
NodeList CNItemGroup::nodes( bool excludeParented ) const
{
NodeList nodeList = m_nodeList;
if (excludeParented)
return nodeList;
NodeGroupList translatableNodeGroups;
p_icnDocument->getTranslatable( items(false), 0l, 0l, &translatableNodeGroups );
NodeGroupList::iterator end = translatableNodeGroups.end();
for ( NodeGroupList::iterator it = translatableNodeGroups.begin(); it != end; ++it )
{
const NodeList internal = (*it)->internalNodeList();
NodeList::const_iterator internalEnd = internal.end();
for ( NodeList::const_iterator intIt = internal.begin(); intIt != internalEnd; ++intIt )
{
if ( *intIt && !nodeList.contains(*intIt) )
nodeList << *intIt;
}
}
return nodeList;
}
ConnectorList CNItemGroup::connectors( bool excludeParented ) const
{
ConnectorList connectorList = m_connectorList;
if (excludeParented)
return connectorList;
ConnectorList translatableConnectors;
NodeGroupList translatableNodeGroups;
p_icnDocument->getTranslatable( items(false), 0l, &translatableConnectors, &translatableNodeGroups );
ConnectorList::iterator tcEnd = translatableConnectors.end();
for ( ConnectorList::iterator it = translatableConnectors.begin(); it != tcEnd; ++it )
{
if ( *it && !connectorList.contains(*it) )
connectorList << *it;
}
NodeGroupList::iterator end = translatableNodeGroups.end();
for ( NodeGroupList::iterator it = translatableNodeGroups.begin(); it != end; ++it )
{
const NodeList internal = (*it)->internalNodeList();
NodeList::const_iterator internalEnd = internal.end();
for ( NodeList::const_iterator intIt = internal.begin(); intIt != internalEnd; ++intIt )
{
const ConnectorList connected = (*intIt)->inputConnectorList() + (*intIt)->outputConnectorList();
ConnectorList::const_iterator connectedEnd = connected.end();
for ( ConnectorList::const_iterator conIt = connected.begin(); conIt != connectedEnd; ++conIt )
{
if ( *conIt && !connectorList.contains(*conIt) )
connectorList << *conIt;
}
}
}
return connectorList;
}
bool CNItemGroup::contains( TQCanvasItem *qcanvasItem ) const
{
if (!qcanvasItem)
return false;
const ItemList::const_iterator ciEnd = m_itemList.end();
for ( ItemList::const_iterator it = m_itemList.begin(); it != ciEnd; ++it )
{
if ( *it == qcanvasItem )
return true;
}
const ConnectorList::const_iterator conEnd = m_connectorList.end();
for ( ConnectorList::const_iterator it = m_connectorList.begin(); it != conEnd; ++it )
{
if ( *it == qcanvasItem )
return true;
}
const NodeList::const_iterator nodeEnd = m_nodeList.end();
for ( NodeList::const_iterator it = m_nodeList.begin(); it != nodeEnd; ++it )
{
if ( *it == qcanvasItem )
return true;
}
return false;
}
void CNItemGroup::setSelected( bool sel )
{
const ItemList::iterator ciEnd = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != ciEnd; ++it )
{
if (*it && (*it)->isSelected() != sel )
(*it)->setSelected(sel);
}
const ConnectorList::iterator conEnd = m_connectorList.end();
for ( ConnectorList::iterator it = m_connectorList.begin(); it != conEnd; ++it )
{
if ( *it && (*it)->isSelected() != sel )
(*it)->setSelected(sel);
}
const NodeList::iterator nodeEnd = m_nodeList.end();
for ( NodeList::iterator it = m_nodeList.begin(); it != nodeEnd; ++it )
{
if ( *it && (*it)->isSelected() != sel )
(*it)->setSelected(sel);
}
}
bool CNItemGroup::canRotate() const
{
const ItemList::const_iterator end = m_itemList.end();
for ( ItemList::const_iterator it = m_itemList.begin(); it != end; ++it )
{
CNItem *cnItem = dynamic_cast<CNItem*>((Item*)*it);
if ( cnItem && cnItem->canRotate() )
return true;
}
return false;
}
bool CNItemGroup::canFlip() const
{
const ItemList::const_iterator end = m_itemList.end();
for ( ItemList::const_iterator it = m_itemList.begin(); it != end; ++it )
{
CNItem *cnItem = dynamic_cast<CNItem*>((Item*)*it);
if ( cnItem && cnItem->canFlip() )
return true;
}
return false;
}
void CNItemGroup::slotRotateCW()
{
const ItemList::iterator end = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != end; ++it )
{
Component *component = dynamic_cast<Component*>((Item*)*it);
if ( component && component->isMovable() && component->canRotate() )
{
int oldAngle = component->angleDegrees();
component->setAngleDegrees((oldAngle+90)%360);
}
}
p_icnDocument->requestStateSave();
}
void CNItemGroup::slotRotateCCW()
{
const ItemList::iterator end = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != end; ++it )
{
Component *component = dynamic_cast<Component*>((Item*)*it);
if ( component && component->isMovable() && component->canRotate() )
{
int oldAngle = component->angleDegrees();
component->setAngleDegrees((oldAngle+270)%360);
}
}
p_icnDocument->requestStateSave();
}
void CNItemGroup::slotFlip()
{
const ItemList::iterator end = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != end; ++it )
{
Component *component = dynamic_cast<Component*>((Item*)*it);
if ( component && component->isMovable() && component->canFlip() )
{
bool oldFlipped = component->flipped();
component->setFlipped(!oldFlipped);
}
}
p_icnDocument->requestStateSave();
}
void CNItemGroup::setOrientationAngle( int _angle )
{
const ItemList::iterator end = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != end; ++it )
{
Component *component = dynamic_cast<Component*>((Item*)*it);
if ( component && component->isMovable() && component->canRotate() )
{
int oldAngle = component->angleDegrees();
if ( oldAngle != _angle )
{
component->setAngleDegrees(_angle);
}
}
}
p_icnDocument->requestStateSave();
}
void CNItemGroup::setComponentOrientation( int angleDegrees, bool flipped )
{
bool flipping = flipped;
bool rotating = (((angleDegrees%360)+360)%360) != 0;
const ItemList::iterator end = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != end; ++it )
{
Component *component = dynamic_cast<Component*>((Item*)*it);
if ( component && component->isMovable() && (!flipping || component->canFlip()) && (!rotating || component->canRotate()) )
{
int oldAngle = component->angleDegrees();
int oldFlipped = component->flipped();
if ( (oldAngle != angleDegrees) || (oldFlipped != flipped) )
{
if ( component->canFlip() )
component->setFlipped(flipped);
if ( component->canRotate() )
component->setAngleDegrees(angleDegrees);
}
}
}
p_icnDocument->requestStateSave();
}
void CNItemGroup::setFlowPartOrientation( unsigned orientation )
{
const ItemList::iterator end = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != end; ++it )
{
FlowPart * flowPart = dynamic_cast<FlowPart*>((Item*)*it);
if ( flowPart && flowPart->isMovable() )
flowPart->setOrientation(orientation);
}
p_icnDocument->requestStateSave();
}
void CNItemGroup::mergeGroup( ItemGroup *itemGroup )
{
CNItemGroup *group = dynamic_cast<CNItemGroup*>(itemGroup);
if (!group) return;
const ItemList items = group->items();
const ConnectorList connectors = group->connectors();
const NodeList nodes = group->nodes();
const ItemList::const_iterator ciEnd = items.end();
for ( ItemList::const_iterator it = items.begin(); it != ciEnd; ++it )
{
addItem(*it);
}
const ConnectorList::const_iterator conEnd = connectors.end();
for ( ConnectorList::const_iterator it = connectors.begin(); it != conEnd; ++it )
{
addConnector(*it);
}
const NodeList::const_iterator nodeEnd = nodes.end();
for ( NodeList::const_iterator it = nodes.begin(); it != nodeEnd; ++it )
{
addNode(*it);
}
}
void CNItemGroup::removeAllItems()
{
while ( !m_itemList.isEmpty() )
removeItem(*m_itemList.begin());
while ( !m_connectorList.isEmpty() )
removeConnector(*m_connectorList.begin());
while ( !m_nodeList.isEmpty() )
removeNode(*m_nodeList.begin());
}
void CNItemGroup::deleteAllItems()
{
const ItemList::iterator ciEnd = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != ciEnd; ++it )
{
if (*it)
(*it)->removeItem();
}
const NodeList::iterator nodeEnd = m_nodeList.end();
for ( NodeList::iterator it = m_nodeList.begin(); it != nodeEnd; ++it )
{
if ( *it && !(*it)->isChildNode() )
{
(*it)->removeNode();
}
}
const ConnectorList::iterator conEnd = m_connectorList.end();
for ( ConnectorList::iterator it = m_connectorList.begin(); it != conEnd; ++it )
{
if (*it)
{
(*it)->removeConnector();
}
}
// Clear the lists
removeAllItems();
}
void CNItemGroup::updateInfo()
{
m_connectorCount = m_connectorList.count();
m_nodeCount = m_nodeList.count();
if ( m_itemList.isEmpty() )
m_currentLevel = -1;
}
void CNItemGroup::getActiveItem()
{
if ( m_itemList.isEmpty() )
setActiveItem(0l);
else
setActiveItem( *m_itemList.begin() );
}
void CNItemGroup::setActiveItem( Item *item )
{
if ( item == m_activeItem )
return;
m_activeItem = item;
}
TQStringList CNItemGroup::itemIDs()
{
TQStringList list;
ItemList::iterator end = m_itemList.end();
for ( ItemList::iterator it = m_itemList.begin(); it != end; ++it )
{
if (*it) {
list += (*it)->id();
}
}
return list;
}
#include "cnitemgroup.moc"
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