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Diffstat (limited to 'webclients/novnc/include/input.js')
-rw-r--r-- | webclients/novnc/include/input.js | 388 |
1 files changed, 0 insertions, 388 deletions
diff --git a/webclients/novnc/include/input.js b/webclients/novnc/include/input.js deleted file mode 100644 index 5d9e209..0000000 --- a/webclients/novnc/include/input.js +++ /dev/null @@ -1,388 +0,0 @@ -/* - * noVNC: HTML5 VNC client - * Copyright (C) 2012 Joel Martin - * Copyright (C) 2013 Samuel Mannehed for Cendio AB - * Licensed under MPL 2.0 or any later version (see LICENSE.txt) - */ - -/*jslint browser: true, white: false */ -/*global window, Util */ - -var Keyboard, Mouse; - -(function () { - "use strict"; - - // - // Keyboard event handler - // - - Keyboard = function (defaults) { - this._keyDownList = []; // List of depressed keys - // (even if they are happy) - - Util.set_defaults(this, defaults, { - 'target': document, - 'focused': true - }); - - // create the keyboard handler - this._handler = new KeyEventDecoder(kbdUtil.ModifierSync(), - VerifyCharModifier( /* jshint newcap: false */ - TrackKeyState( - EscapeModifiers(this._handleRfbEvent.bind(this)) - ) - ) - ); /* jshint newcap: true */ - - // keep these here so we can refer to them later - this._eventHandlers = { - 'keyup': this._handleKeyUp.bind(this), - 'keydown': this._handleKeyDown.bind(this), - 'keypress': this._handleKeyPress.bind(this), - 'blur': this._allKeysUp.bind(this) - }; - }; - - Keyboard.prototype = { - // private methods - - _handleRfbEvent: function (e) { - if (this._onKeyPress) { - Util.Debug("onKeyPress " + (e.type == 'keydown' ? "down" : "up") + - ", keysym: " + e.keysym.keysym + "(" + e.keysym.keyname + ")"); - this._onKeyPress(e.keysym.keysym, e.type == 'keydown'); - } - }, - - _handleKeyDown: function (e) { - if (!this._focused) { return true; } - - if (this._handler.keydown(e)) { - // Suppress bubbling/default actions - Util.stopEvent(e); - return false; - } else { - // Allow the event to bubble and become a keyPress event which - // will have the character code translated - return true; - } - }, - - _handleKeyPress: function (e) { - if (!this._focused) { return true; } - - if (this._handler.keypress(e)) { - // Suppress bubbling/default actions - Util.stopEvent(e); - return false; - } else { - // Allow the event to bubble and become a keyPress event which - // will have the character code translated - return true; - } - }, - - _handleKeyUp: function (e) { - if (!this._focused) { return true; } - - if (this._handler.keyup(e)) { - // Suppress bubbling/default actions - Util.stopEvent(e); - return false; - } else { - // Allow the event to bubble and become a keyPress event which - // will have the character code translated - return true; - } - }, - - _allKeysUp: function () { - Util.Debug(">> Keyboard.allKeysUp"); - this._handler.releaseAll(); - Util.Debug("<< Keyboard.allKeysUp"); - }, - - // Public methods - - grab: function () { - //Util.Debug(">> Keyboard.grab"); - var c = this._target; - - Util.addEvent(c, 'keydown', this._eventHandlers.keydown); - Util.addEvent(c, 'keyup', this._eventHandlers.keyup); - Util.addEvent(c, 'keypress', this._eventHandlers.keypress); - - // Release (key up) if window loses focus - Util.addEvent(window, 'blur', this._eventHandlers.blur); - - //Util.Debug("<< Keyboard.grab"); - }, - - ungrab: function () { - //Util.Debug(">> Keyboard.ungrab"); - var c = this._target; - - Util.removeEvent(c, 'keydown', this._eventHandlers.keydown); - Util.removeEvent(c, 'keyup', this._eventHandlers.keyup); - Util.removeEvent(c, 'keypress', this._eventHandlers.keypress); - Util.removeEvent(window, 'blur', this._eventHandlers.blur); - - // Release (key up) all keys that are in a down state - this._allKeysUp(); - - //Util.Debug(">> Keyboard.ungrab"); - }, - - sync: function (e) { - this._handler.syncModifiers(e); - } - }; - - Util.make_properties(Keyboard, [ - ['target', 'wo', 'dom'], // DOM element that captures keyboard input - ['focused', 'rw', 'bool'], // Capture and send key events - - ['onKeyPress', 'rw', 'func'] // Handler for key press/release - ]); - - // - // Mouse event handler - // - - Mouse = function (defaults) { - this._mouseCaptured = false; - - this._doubleClickTimer = null; - this._lastTouchPos = null; - - // Configuration attributes - Util.set_defaults(this, defaults, { - 'target': document, - 'focused': true, - 'scale': 1.0, - 'touchButton': 1 - }); - - this._eventHandlers = { - 'mousedown': this._handleMouseDown.bind(this), - 'mouseup': this._handleMouseUp.bind(this), - 'mousemove': this._handleMouseMove.bind(this), - 'mousewheel': this._handleMouseWheel.bind(this), - 'mousedisable': this._handleMouseDisable.bind(this) - }; - }; - - Mouse.prototype = { - // private methods - _captureMouse: function () { - // capturing the mouse ensures we get the mouseup event - if (this._target.setCapture) { - this._target.setCapture(); - } - - // some browsers give us mouseup events regardless, - // so if we never captured the mouse, we can disregard the event - this._mouseCaptured = true; - }, - - _releaseMouse: function () { - if (this._target.releaseCapture) { - this._target.releaseCapture(); - } - this._mouseCaptured = false; - }, - - _resetDoubleClickTimer: function () { - this._doubleClickTimer = null; - }, - - _handleMouseButton: function (e, down) { - if (!this._focused) { return true; } - - if (this._notify) { - this._notify(e); - } - - var evt = (e ? e : window.event); - var pos = Util.getEventPosition(e, this._target, this._scale); - - var bmask; - if (e.touches || e.changedTouches) { - // Touch device - - // When two touches occur within 500 ms of each other and are - // closer than 20 pixels together a double click is triggered. - if (down == 1) { - if (this._doubleClickTimer === null) { - this._lastTouchPos = pos; - } else { - clearTimeout(this._doubleClickTimer); - - // When the distance between the two touches is small enough - // force the position of the latter touch to the position of - // the first. - - var xs = this._lastTouchPos.x - pos.x; - var ys = this._lastTouchPos.y - pos.y; - var d = Math.sqrt((xs * xs) + (ys * ys)); - - // The goal is to trigger on a certain physical width, the - // devicePixelRatio brings us a bit closer but is not optimal. - if (d < 20 * window.devicePixelRatio) { - pos = this._lastTouchPos; - } - } - this._doubleClickTimer = setTimeout(this._resetDoubleClickTimer.bind(this), 500); - } - bmask = this._touchButton; - // If bmask is set - } else if (evt.which) { - /* everything except IE */ - bmask = 1 << evt.button; - } else { - /* IE including 9 */ - bmask = (evt.button & 0x1) + // Left - (evt.button & 0x2) * 2 + // Right - (evt.button & 0x4) / 2; // Middle - } - - if (this._onMouseButton) { - Util.Debug("onMouseButton " + (down ? "down" : "up") + - ", x: " + pos.x + ", y: " + pos.y + ", bmask: " + bmask); - this._onMouseButton(pos.x, pos.y, down, bmask); - } - Util.stopEvent(e); - return false; - }, - - _handleMouseDown: function (e) { - this._captureMouse(); - this._handleMouseButton(e, 1); - }, - - _handleMouseUp: function (e) { - if (!this._mouseCaptured) { return; } - - this._handleMouseButton(e, 0); - this._releaseMouse(); - }, - - _handleMouseWheel: function (e) { - if (!this._focused) { return true; } - - if (this._notify) { - this._notify(e); - } - - var evt = (e ? e : window.event); - var pos = Util.getEventPosition(e, this._target, this._scale); - var wheelData = evt.detail ? evt.detail * -1 : evt.wheelDelta / 40; - var bmask; - if (wheelData > 0) { - bmask = 1 << 3; - } else { - bmask = 1 << 4; - } - - if (this._onMouseButton) { - this._onMouseButton(pos.x, pos.y, 1, bmask); - this._onMouseButton(pos.x, pos.y, 0, bmask); - } - Util.stopEvent(e); - return false; - }, - - _handleMouseMove: function (e) { - if (! this._focused) { return true; } - - if (this._notify) { - this._notify(e); - } - - var evt = (e ? e : window.event); - var pos = Util.getEventPosition(e, this._target, this._scale); - if (this._onMouseMove) { - this._onMouseMove(pos.x, pos.y); - } - Util.stopEvent(e); - return false; - }, - - _handleMouseDisable: function (e) { - if (!this._focused) { return true; } - - var evt = (e ? e : window.event); - var pos = Util.getEventPosition(e, this._target, this._scale); - - /* Stop propagation if inside canvas area */ - if ((pos.realx >= 0) && (pos.realy >= 0) && - (pos.realx < this._target.offsetWidth) && - (pos.realy < this._target.offsetHeight)) { - //Util.Debug("mouse event disabled"); - Util.stopEvent(e); - return false; - } - - return true; - }, - - - // Public methods - grab: function () { - var c = this._target; - - if ('ontouchstart' in document.documentElement) { - Util.addEvent(c, 'touchstart', this._eventHandlers.mousedown); - Util.addEvent(window, 'touchend', this._eventHandlers.mouseup); - Util.addEvent(c, 'touchend', this._eventHandlers.mouseup); - Util.addEvent(c, 'touchmove', this._eventHandlers.mousemove); - } else { - Util.addEvent(c, 'mousedown', this._eventHandlers.mousedown); - Util.addEvent(window, 'mouseup', this._eventHandlers.mouseup); - Util.addEvent(c, 'mouseup', this._eventHandlers.mouseup); - Util.addEvent(c, 'mousemove', this._eventHandlers.mousemove); - Util.addEvent(c, (Util.Engine.gecko) ? 'DOMMouseScroll' : 'mousewheel', - this._eventHandlers.mousewheel); - } - - /* Work around right and middle click browser behaviors */ - Util.addEvent(document, 'click', this._eventHandlers.mousedisable); - Util.addEvent(document.body, 'contextmenu', this._eventHandlers.mousedisable); - }, - - ungrab: function () { - var c = this._target; - - if ('ontouchstart' in document.documentElement) { - Util.removeEvent(c, 'touchstart', this._eventHandlers.mousedown); - Util.removeEvent(window, 'touchend', this._eventHandlers.mouseup); - Util.removeEvent(c, 'touchend', this._eventHandlers.mouseup); - Util.removeEvent(c, 'touchmove', this._eventHandlers.mousemove); - } else { - Util.removeEvent(c, 'mousedown', this._eventHandlers.mousedown); - Util.removeEvent(window, 'mouseup', this._eventHandlers.mouseup); - Util.removeEvent(c, 'mouseup', this._eventHandlers.mouseup); - Util.removeEvent(c, 'mousemove', this._eventHandlers.mousemove); - Util.removeEvent(c, (Util.Engine.gecko) ? 'DOMMouseScroll' : 'mousewheel', - this._eventHandlers.mousewheel); - } - - /* Work around right and middle click browser behaviors */ - Util.removeEvent(document, 'click', this._eventHandlers.mousedisable); - Util.removeEvent(document.body, 'contextmenu', this._eventHandlers.mousedisable); - - } - }; - - Util.make_properties(Mouse, [ - ['target', 'ro', 'dom'], // DOM element that captures mouse input - ['notify', 'ro', 'func'], // Function to call to notify whenever a mouse event is received - ['focused', 'rw', 'bool'], // Capture and send mouse clicks/movement - ['scale', 'rw', 'float'], // Viewport scale factor 0.0 - 1.0 - - ['onMouseButton', 'rw', 'func'], // Handler for mouse button click/release - ['onMouseMove', 'rw', 'func'], // Handler for mouse movement - ['touchButton', 'rw', 'int'] // Button mask (1, 2, 4) for touch devices (0 means ignore clicks) - ]); -})(); |