| Commit message (Collapse) | Author | Age | Files | Lines |
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Otherwise the sources from a 'make dist' package wouldn't compile.
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This change kinda got lost with the last commit re-splitting.
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Autotools fix revisited.
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.dirstamp, OTOH, is to be expected in several subdirectories.
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- no longer applicable: use autoreconf -fiv
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https://github.com/kanaka/noVNC.
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Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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A forgotten `#ifdef WIN32` broke UNIX build.
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More MSVC adjustments, now focuses on the libvncserver
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compilation
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We also do not need the conversion between UNIX values to Windows values in the RTF_FIND_DATA struct, as we already are on windows.
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Winsock 1 and 2.
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The additional compat_mkdir function was not necessary at all.
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`windows.h` is referring to `winsock.h` (unless the `WIN32_LEAN_AND_MEAN` is defined).
The structs used in this header are defined in `winsock2.h` or in `winsock.h`, but we are using Winsock2 of course!
So we have to include winsock2.h and refrain from including windows.h here
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instructions")
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Basically taken from https://github.com/danielgindi/FileDir with some adjustments
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macros on MSVC
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Passing NULL to sprintf() would most likely crash the program.
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functions are renamed or deprecated
For all of those missing/deprecated POSIX functions, we just add a macro mapping to the _underscored version of MSVC.
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The new x11vnc repo is at https://github.com/LibVNC/x11vnc.
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This bug was introduced in the MSVC patches.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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This topic branch provides compatibility for Windows, without the
MINGW32 dependency.
It is based on https://github.com/LibVNC/libvncserver/pull/22.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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With Microsoft Visual C++, we cannot use pthreads (MinGW sports an
emulation library which is the reason we did not need Windows-specific
hacks earlier). Happily, it is very easy to provide Windows-specific
emulations for the pthread calls we use.
[JES: fixed commit message]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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Microsoft Visual C++ does not allow pointer arithmetic on void pointers.
[JES: fixed commit message]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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[JES: provided commit message, split out unrelated changes]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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To support Microsoft Visual C++, we must not guard Windows-specific code
in MinGW-specific #ifdef guards.
Happily, even 64-bit MSVC defines the WIN32 constant, therefore we can use
that instead.
[JES: fixed commit message, reordered commit, split out unrelated changes]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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The stdint.h file was copied from:
https://runexe.googlecode.com/svn-history/r9/trunk/src/runlib/msstdint.h
(we can incorporate it because it is licensed under the 3-clause BSD
license.)
[JES: fixed commit message, fixed stripped copyright header]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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In Microsoft's Visual C runtime, the snprintf() function is actually
called _snprintf. Let's just #define the former to call the latter.
[JES: fixed commit message]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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We link to ws2_32.lib which corresponds to the winsock2.h header, not the
winsock.h header.
[JES: fixed commit message]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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That's because there are duplicate #defines, and when Winsock2 is defined
before windows.h then windows.h detects that and prevent redefinition.
See
http://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/4a90b143-1fb8-43e9-a54c-956127e0c579/windowsh-and-winsock2h?forum=windowssdk
[JES: fixed commit message]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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This change is technically not required to support MSVC, but it was
detected by Microsoft's compiler.
[JES: fixed commit message]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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Fixing two more security issues (remote server crash)
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client->server messages. This would cause a division by zero and crash the server.
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can send up to 2**32-1 bytes of text, and such a large allocation is likely to fail in case of high memory pressure. This would in a server crash (write at address 0).
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Merge patches from KDE/krfb
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