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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
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+<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/embclasses.doc:36 -->
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+<title>The Qt/Embedded-specific classes</title>
+<style type="text/css"><!--
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+
+<table border="0" cellpadding="0" cellspacing="0" width="100%">
+<tr bgcolor="#E5E5E5">
+<td valign=center>
+ <a href="index.html">
+<font color="#004faf">Home</font></a>
+ | <a href="classes.html">
+<font color="#004faf">All&nbsp;Classes</font></a>
+ | <a href="mainclasses.html">
+<font color="#004faf">Main&nbsp;Classes</font></a>
+ | <a href="annotated.html">
+<font color="#004faf">Annotated</font></a>
+ | <a href="groups.html">
+<font color="#004faf">Grouped&nbsp;Classes</font></a>
+ | <a href="functions.html">
+<font color="#004faf">Functions</font></a>
+</td>
+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>The Qt/Embedded-specific classes</h1>
+
+
+
+<p> Qt/Embedded classes fall into two groups: the majority are used by
+every Qt/Embedded program, and some are used only by the Qt/Embedded server.
+The Qt/Embedded server program can also be a client, as in the case of a
+single-process installation. All Qt/Embedded specific source files live
+in <tt>src/kernel</tt> and are suffixed <tt>_qws</tt>. The &raquo; symbol
+indicates inheritance.
+<p> <!-- toc -->
+<ul>
+<li><a href="#1"> QFontManager
+</a>
+<li><a href="#2"> QDiskFont
+</a>
+<li><a href="#3"> QRenderedFont
+</a>
+<li><a href="#4"> QFontFactory (and descendants QFontFactoryBDF, QFontFactoryTtf)
+</a>
+<li><a href="#5"> QGlyph
+</a>
+<li><a href="#6"> QMemoryManagerPixmap/QMemoryManager
+</a>
+<li><a href="#7"> QScreen &raquo; QLinuxFbScreen &raquo; accelerated screens, QTransformedScreen &raquo; QVfbScreen
+</a>
+<li><a href="#8"> QScreenCursor &raquo; accelerated cursor &raquo; QVfbCursor
+</a>
+<li><a href="#9"> QGfx &raquo; RasterBase &raquo; Raster &raquo; accelerated driver &raquo; QGfxVfb &raquo; QGfxTransformedRaster
+</a>
+<li><a href="#10"> QLock, QLockHolder
+</a>
+<li><a href="#11"> QDirectPainter
+</a>
+<li><a href="#12"> QWSSoundServer, Client
+</a>
+<li><a href="#13"> QWSWindow
+</a>
+<li><a href="#14"> QWSKeyboardHandler &raquo; subtypes
+</a>
+<li><a href="#15"> QWSMouseHandler &raquo; QWSCalibratedMouseHandler &raquo; mouse types
+</a>
+<li><a href="#16"> QWSDisplay
+</a>
+<li><a href="#17"> QWSServer
+</a>
+<li><a href="#18"> QWSClient
+</a>
+<li><a href="#19"> QWSDisplayData
+</a>
+<li><a href="#20"> QWSCommands
+</a>
+<li><a href="#21"> QCopChannel
+</a>
+<li><a href="#22"> QWSManager
+</a>
+<li><a href="#23"> QWSDecoration
+</a>
+<li><a href="#24"> QWSPropertyManager
+</a>
+<li><a href="#25"> QWSRegionManager
+</a>
+<li><a href="#26"> QWSSocket, QWSServerSocket
+</a>
+</ul>
+<!-- endtoc -->
+
+<p> <h2> <a href="qfontmanager.html">QFontManager</a>
+</h2>
+<a name="1"></a><p> There is one of these per application. At application startup time it
+reads the font definition file from <tt>$QTDIR/etc/fonts/fontdir</tt> (or <tt>/usr/local/etc/qt-embedded/fonts/fontdir</tt> if QTDIR is undefined). It
+keeps track of all font information and maintains a cache of rendered
+fonts. It also creates the font factories: QFontManager::QFontManager
+is the place to add constructors for new factories. It provides a
+high-level interface for requesting a particular font and calls
+QFontFactories to load fonts from disk on demand. Note that this only
+applies to BDF and TrueType fonts; Qt/Embedded's optimised <tt>.qpf</tt>
+font file format bypasses the QFontManager mechanism altogether.
+<p> There should be no need to modify this class unless you wish to change
+font matching or caching behaviour.
+<p> <h2> QDiskFont
+</h2>
+<a name="2"></a><p> This contains information about a single on-disk font file (e.g.
+<tt>/usr/local/etc/qt-embedded/times.ttf</tt>). It holds the file path,
+information about whether the font is scalable, its weight, size,
+Qt/Embedded name, etc. This information is used so that <a href="qfontmanager.html">QFontManager</a>
+can find the closest matching disk font (it uses a scoring mechanism
+weighted towards matching names, then whether the font's italic, then
+its weight).
+<p> There should be no reason to modify this class.
+<p> <h2> QRenderedFont
+</h2>
+<a name="3"></a><p> There is one and only one QRenderedFont for every unique font
+currently loaded by the system (that is, each unique combination of
+name, size, weight, italic or not, anti-aliased or not).
+QRenderedFonts are reference counted; once no one is using the
+QRenderedFont it is deleted along with its cache of glyph bitmaps. The
+QDiskFont it was loaded from remains opened by its QFontFactory.
+<p> There should be no reason to modify this class, unless you wish to
+change the way in which glyphs are cached.
+<p> <h2> QFontFactory (and descendants QFontFactoryBDF, QFontFactoryTtf)
+</h2>
+<a name="4"></a><p> These provide support for particular font formats, for instance the
+scalable Truetype and Type1 formats (both supported in
+QFontFactoryTtf, which uses Freetype 2) and the bitmap BDF format used
+by X. It's called to open an on-disk font; once a font is opened it
+remains opened so that the creation of new font instances from the
+disk font is fast. It can also create a QRenderedFont and convert from
+Unicode values to an index into the font file. For compactness, glyphs
+are stored in the order and indexes they are defined in the font
+rather than in Unicode order.
+<p> There should be no need to modify this class, but it should be
+inherited if you wish to add a different type of font renderer (e.g.
+for a custom vector font format).
+<p> <h2> QGlyph
+</h2>
+<a name="5"></a><p> This describes a particular image of a character from a QRenderedFont:
+for example, the letter 'A' at 10 points in Times New Roman, bold italic,
+anti-aliased. It contains pointers to a QGlyphMetrics structure with
+information about the character and to the raw data for the glyph:
+this is either a 1-bit mask or an 8-bit alpha channel. Each QRenderedFont
+creates these on demand and caches them once created (note that this is
+not currently implemented for TrueType fonts).
+<p> You would only need to modify this class if you were, for example,
+modifying Qt/Embedded to support textured fonts, in which case you
+would also need to modify QGfxRaster.
+<p> <h2> QMemoryManagerPixmap/QMemoryManager
+</h2>
+<a name="6"></a><p> This handles requests for space for pixmaps and also keeps track of
+QPF format fonts (these are small 'state dumps' of QRenderedFonts,
+typically 2-20KB in size; they can be mmap'd direct from disk in order
+to save memory). If a QPF font is found which matches a font request
+no new QRenderedFont need be created for it. It's possible to strip out
+all QFontFactory support and simply use QPFs if your font needs are modest
+(for instance, if you only require a few fixed point sizes). Note that
+no best-match loading is performed with QPFs, as opposed to those
+loaded via <a href="qfontmanager.html">QFontManager</a>, so if you don't have the correct QPF for a point
+size, text in that size will simply not be displayed.
+<p> There should be no need to modify this class.
+<p> <h2> <a href="qscreen.html">QScreen</a> &raquo; QLinuxFbScreen &raquo; accelerated screens, QTransformedScreen &raquo; QVfbScreen
+</h2>
+<a name="7"></a><p> These encapsulate the framebuffer Qt/Embedded is drawing to, provide
+support for mapping of coordinates for rotating framebuffers, allow
+manipulation of the colour palette and provide access to offscreen
+graphics memory for devices with separate framebuffer memories.
+<p> This is used for caching pixmaps and allowing accelerated pixmap=&gt;screen
+blt's. QLinuxFbScreen and the accelerated screens use the Linux <tt>/dev/fb</tt>
+interface to get access to graphics memory and information about the
+characteristics of the device. The framebuffer device to open is specified
+by QWS_DISPLAY. Only QTransformedScreen implements the support for rotated
+framebuffers. QVfbScreen provides an X window containing an emulated
+framebuffer (a chunk of shared memory is set aside as the 'framebuffer'
+and blt'd into the X window): this is intended as a debugging device
+allowing users to debug their applications under Qt/Embedded without leaving
+X. The accelerated screen drivers check to see if they can drive the
+device specified by QWS_CARD_SLOT (which defaults to the usual position
+of an AGP slot if not specified) and mmap its on-chip registers from
+<tt>/dev/mem</tt>. They may also do chip-specific setup (initialising registers to
+known values and so on). Finally, <a href="qscreen.html">QScreen</a>'s are used to create new
+QScreenCursors and QGfxes.
+<p> If you wish to modify the way pixmaps are allocated in memory,
+subclass or modify QLinuxFbScreen. If you're writing an accelerated
+driver you will need to subclass QScreen or QLinuxFbScreen.
+<p> <h2> QScreenCursor &raquo; accelerated cursor &raquo; QVfbCursor
+</h2>
+<a name="8"></a><p> This handles drawing the on-screen mouse cursor, and saving and
+restoring the screen under it for the non-accelerated cursor types.
+<p> Subclassing QScreenCursor is optional in an accelerated driver (you
+would only want to do so if the hardware supports a hardware cursor).
+<p> <h2> QGfx &raquo; RasterBase &raquo; Raster &raquo; accelerated driver &raquo; QGfxVfb &raquo; QGfxTransformedRaster
+</h2>
+<a name="9"></a><p> This class encapsulates drawing operations, a little like a low-level
+<a href="qpainter.html">QPainter</a>. QGfxRaster and its descendants are specifically intended
+for drawing into a raw framebuffer. They can take an offset for drawing
+operations and a clipping region in order to support drawing into windows.
+You will need to subclass the QGfxRaster template in order to implement
+an accelerated driver.
+<p> If you're brave, modifying QGfxRaster would allow you to customise how
+drawing is done or add support for a new bit depth/pixel format.
+<p> <h2> QLock, QLockHolder
+</h2>
+<a name="10"></a><p> This encapsulates a System V semaphore, used for synchronising access
+to memory shared between Qt/Embedded clients. QLockHolder is a utility class
+to make managing and destroying QLocks easier.
+<p> There should be no need to modify this class unless porting
+Qt/Embedded to an operating system without System V IPC.
+<p> <h2> <a href="qdirectpainter.html">QDirectPainter</a>
+</h2>
+<a name="11"></a><p> This is a QPainter which also gives you a pointer to the framebuffer
+of the window it's pointing to, the window's clip region and so on.
+It's intended to easily allow you to do your own pixel-level manipulation
+of window contents.
+<p> There should be no reason to modify this class.
+<p> <h2> QWSSoundServer, Client
+</h2>
+<a name="12"></a><p> The Qt/Embedded server contains a simple sound player and mixer. Clients
+can request the server play sounds specified as files.
+<p> There should be no need to modify this class unless porting
+Qt/Embedded to an operating system without a Linux-style <tt>/dev/dsp</tt>.
+<p> <h2> <a href="qwswindow.html">QWSWindow</a>
+</h2>
+<a name="13"></a><p> This contains the server's notion of an individual top level window:
+the region of the framebuffer it's allocated, the client that created it
+and so forth.
+<p> There should be no reason to modify this class.
+<p> <h2> <a href="qwskeyboardhandler.html">QWSKeyboardHandler</a> &raquo; subtypes
+</h2>
+<a name="14"></a><p> This handles keyboard/button input. QWSKeyboardHandler is subclassed
+to provide for reading <tt>/dev/tty</tt>, an arbitrary low-level USB event device
+(for USB keyboards) and some PDA button devices.
+<p> Modifying QWSKeyboardHandler would allow you to support different
+types of keyboard (currently only a fairly standard US PC style
+keyboard is supported); subclassing it is the preferred way to handle
+non-pointer input devices.
+<p> <h2> <a href="qwsmousehandler.html">QWSMouseHandler</a> &raquo; QWSCalibratedMouseHandler &raquo; mouse types
+</h2>
+<a name="15"></a><p> This handles mouse/touch-panel input. Descendants of QWSCalibratedMouseHandler
+make use of filtering code which prevents 'jittering' of the pointer on
+touchscreens; some embedded devices do this filtering in the kernel in
+which case the driver doesn't need to inherit from QWSCalibratedMouseHandler.
+<p> Subclassing QWSCalibratedMouseHandler is preferred for touch-panels without
+kernel filtering; inheriting QWSMouseHandler is the way to add any other
+type of pointing device (pen tablets, touchscreens, mice, trackballs
+and so forth).
+<p> <h2> QWSDisplay
+</h2>
+<a name="16"></a><p> This class exists only in the Qt/Embedded server and keeps track of
+all the top-level windows in the system, as well as the keyboard and mouse.
+<p> You would only want to modify this if making deep and drastic
+modifications to Qt/Embedded window behaviour (alpha blended windows
+for example).
+<p> <h2> <a href="qwsserver.html">QWSServer</a>
+</h2>
+<a name="17"></a><p> This manages the Qt/Embedded server's Unix-domain socket connections to
+clients. It sends and receives QWS protocol events and calls QWSDisplay
+in order to do such things as change the allocation region of windows.
+<p> The only reason to modify this would be to use something other than
+some sort of socket-like mechanism to communicate between Qt/Embedded
+applications (in which case modify QWSClient too). If you have
+something like Unix domain sockets, modify QWSSocket/QWSServerSocket
+instead. Don't add extra QWS events to communicate between
+applications, use QCOP instead.
+<p> <h2> QWSClient
+</h2>
+<a name="18"></a><p> This encapsulates the client side of a Qt/Embedded connection and can
+marshal and demarshal events.
+<p> There should be no reason to modify this except to use something
+radically different from Unix domain sockets to communicate between
+Qt/Embedded applications.
+<p> <h2> QWSDisplayData
+</h2>
+<a name="19"></a><p> This manages a client's QWSClient, reading and interpreting events
+from the QWS server. It connects to the QWS server on application
+startup, getting information about the framebuffer and creating the
+memory manager. Other information about the framebuffer comes directly
+from <tt>/dev/fb</tt> in QLinuxFbScreen.
+<p> There should be no reason to modify this.
+<p> <h2> QWSCommands
+</h2>
+<a name="20"></a><p> These encapsulate the data sent to and from the QWS server.
+<p> There should be no reason to modify them.
+<p> <h2> <a href="qcopchannel.html">QCopChannel</a>
+</h2>
+<a name="21"></a><p> QCop is a simple IPC mechanism for communication between Qt/Embedded
+applications. String messages with optional binary data can be sent
+to different channels.
+<p> The mechanism itself is designed to be bare-bones in order for users
+to build whatever mechanism they like on top of it.
+<p> <h2> QWSManager
+</h2>
+<a name="22"></a><p> This provides Qt/Embedded window management, drawing a title bar
+and handling user requests to move, resize the window and so on.
+<p> There should be no reason to modify it but you should subclass it
+if you want to modify window behaviour (point to click versus
+focus follows mouse, for instance).
+<p> <h2> <a href="qwsdecoration.html">QWSDecoration</a>
+</h2>
+<a name="23"></a><p> Descendants of this class are different styles for the Qt/Embedded
+window manager, for instance QWSWindowsDecoration draws Qt/Embedded
+window frames in the style of Windows CE.
+<p> Subclass it in order to provide a new window manager appearance (the
+equivalent of a Windows XP or Enlightenment theme).
+<p> <h2> QWSPropertyManager
+</h2>
+<a name="24"></a><p> This provides the QWS client's interface to the QWS property system
+(a simpler version of the X property system, it allows you to attach
+arbitrary data to top-level windows, keyed by an integer).
+<p> There should be no reason to modify it.
+<p> <h2> QWSRegionManager
+</h2>
+<a name="25"></a><p> Used by both client and server to help manage top-level window regions.
+<p> There should be no reason to modify it.
+<p> <h2> QWSSocket, QWSServerSocket
+</h2>
+<a name="26"></a><p> Provides Unix-domain sockets.
+<p> Modify this if you're porting to a non-Unix OS but have something
+analogous to Unix-domain sockets (a byte-oriented, reliable, ordered
+transmission mechanism, although you can probably implement it with
+something like a message queue as well).
+<p>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
+</table></div></address></body>
+</html>