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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qrect.h</h1>
+
+<p>This is the verbatim text of the qrect.h include file. It is provided only for illustration; the copyright remains with Trolltech.
+<hr>
+<pre>
+/****************************************************************************
+** $Id: qt/qrect.h 3.3.8 edited Jan 11 14:38 $
+**
+** Definition of QRect class
+**
+** Created : 931028
+**
+** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
+**
+** This file is part of the kernel module of the Qt GUI Toolkit.
+**
+** This file may be used under the terms of the GNU General Public
+** License versions 2.0 or 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Alternatively you may (at your option) use any
+** later version of the GNU General Public License if such license has
+** been publicly approved by Trolltech ASA (or its successors, if any)
+** and the KDE Free Qt Foundation.
+**
+** Please review the following information to ensure GNU General
+** Public Licensing requirements will be met:
+** http://trolltech.com/products/qt/licenses/licensing/opensource/.
+** If you are unsure which license is appropriate for your use, please
+** review the following information:
+** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
+** or contact the sales department at sales@trolltech.com.
+**
+** This file may be used under the terms of the Q Public License as
+** defined by Trolltech ASA and appearing in the file LICENSE.QPL
+** included in the packaging of this file. Licensees holding valid Qt
+** Commercial licenses may use this file in accordance with the Qt
+** Commercial License Agreement provided with the Software.
+**
+** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
+** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
+** herein.
+**
+**********************************************************************/
+
+#ifndef QRECT_H
+#define QRECT_H
+
+#ifndef QT_H
+#include "qsize.h"
+#endif // QT_H
+
+#if defined(topLeft)
+#error "Macro definition of topLeft conflicts with QRect"
+// don't just silently undo people's defines: #undef topLeft
+#endif
+
+class Q_EXPORT QRect // rectangle class
+{
+public:
+ QRect() { x1 = y1 = 0; x2 = y2 = -1; }
+ QRect( const QPoint &amp;topleft, const QPoint &amp;bottomright );
+ QRect( const QPoint &amp;topleft, const QSize &amp;size );
+ QRect( int left, int top, int width, int height );
+
+ bool isNull() const;
+ bool isEmpty() const;
+ bool isValid() const;
+ QRect normalize() const;
+
+ int left() const;
+ int top() const;
+ int right() const;
+ int bottom() const;
+
+ QCOORD &amp;rLeft();
+ QCOORD &amp;rTop();
+ QCOORD &amp;rRight();
+ QCOORD &amp;rBottom();
+
+ int x() const;
+ int y() const;
+ void setLeft( int pos );
+ void setTop( int pos );
+ void setRight( int pos );
+ void setBottom( int pos );
+ void setX( int x );
+ void setY( int y );
+
+ void setTopLeft( const QPoint &amp;p );
+ void setBottomRight( const QPoint &amp;p );
+ void setTopRight( const QPoint &amp;p );
+ void setBottomLeft( const QPoint &amp;p );
+
+ QPoint topLeft() const;
+ QPoint bottomRight() const;
+ QPoint topRight() const;
+ QPoint bottomLeft() const;
+ QPoint center() const;
+
+ void rect( int *x, int *y, int *w, int *h ) const;
+ void coords( int *x1, int *y1, int *x2, int *y2 ) const;
+
+ void moveLeft( int pos );
+ void moveTop( int pos );
+ void moveRight( int pos );
+ void moveBottom( int pos );
+ void moveTopLeft( const QPoint &amp;p );
+ void moveBottomRight( const QPoint &amp;p );
+ void moveTopRight( const QPoint &amp;p );
+ void moveBottomLeft( const QPoint &amp;p );
+ void moveCenter( const QPoint &amp;p );
+ void moveBy( int dx, int dy );
+
+ void setRect( int x, int y, int w, int h );
+ void setCoords( int x1, int y1, int x2, int y2 );
+ void addCoords( int x1, int y1, int x2, int y2 );
+
+ QSize size() const;
+ int width() const;
+ int height() const;
+ void setWidth( int w );
+ void setHeight( int h );
+ void setSize( const QSize &amp;s );
+
+ QRect operator|(const QRect &amp;r) const;
+ QRect operator&amp;(const QRect &amp;r) const;
+ QRect&amp; operator|=(const QRect &amp;r);
+ QRect&amp; operator&amp;=(const QRect &amp;r);
+
+ bool contains( const QPoint &amp;p, bool proper=FALSE ) const;
+ bool contains( int x, int y ) const; // inline methods, _don't_ merge these
+ bool contains( int x, int y, bool proper ) const;
+ bool contains( const QRect &amp;r, bool proper=FALSE ) const;
+ QRect unite( const QRect &amp;r ) const;
+ QRect intersect( const QRect &amp;r ) const;
+ bool intersects( const QRect &amp;r ) const;
+
+ friend Q_EXPORT bool operator==( const QRect &amp;, const QRect &amp; );
+ friend Q_EXPORT bool operator!=( const QRect &amp;, const QRect &amp; );
+
+private:
+#if defined(Q_WS_X11) || defined(Q_OS_TEMP)
+ friend void qt_setCoords( QRect *r, int xp1, int yp1, int xp2, int yp2 );
+#endif
+#if defined(Q_OS_MAC)
+ QCOORD y1;
+ QCOORD x1;
+ QCOORD y2;
+ QCOORD x2;
+#else
+ QCOORD x1;
+ QCOORD y1;
+ QCOORD x2;
+ QCOORD y2;
+#endif
+};
+
+Q_EXPORT bool operator==( const QRect &amp;, const QRect &amp; );
+Q_EXPORT bool operator!=( const QRect &amp;, const QRect &amp; );
+
+
+/*****************************************************************************
+ QRect stream functions
+ *****************************************************************************/
+#ifndef QT_NO_DATASTREAM
+Q_EXPORT QDataStream &amp;operator&lt;&lt;( QDataStream &amp;, const QRect &amp; );
+Q_EXPORT QDataStream &amp;operator&gt;&gt;( QDataStream &amp;, QRect &amp; );
+#endif
+
+/*****************************************************************************
+ QRect inline member functions
+ *****************************************************************************/
+
+inline QRect::QRect( int left, int top, int width, int height )
+{
+ x1 = (QCOORD)left;
+ y1 = (QCOORD)top;
+ x2 = (QCOORD)(left+width-1);
+ y2 = (QCOORD)(top+height-1);
+}
+
+inline bool QRect::isNull() const
+{ return x2 == x1-1 &amp;&amp; y2 == y1-1; }
+
+inline bool QRect::isEmpty() const
+{ return x1 &gt; x2 || y1 &gt; y2; }
+
+inline bool QRect::isValid() const
+{ return x1 &lt;= x2 &amp;&amp; y1 &lt;= y2; }
+
+inline int QRect::left() const
+{ return x1; }
+
+inline int QRect::top() const
+{ return y1; }
+
+inline int QRect::right() const
+{ return x2; }
+
+inline int QRect::bottom() const
+{ return y2; }
+
+inline QCOORD &amp;QRect::rLeft()
+{ return x1; }
+
+inline QCOORD &amp; QRect::rTop()
+{ return y1; }
+
+inline QCOORD &amp; QRect::rRight()
+{ return x2; }
+
+inline QCOORD &amp; QRect::rBottom()
+{ return y2; }
+
+inline int QRect::x() const
+{ return x1; }
+
+inline int QRect::y() const
+{ return y1; }
+
+inline void QRect::setLeft( int pos )
+{ x1 = (QCOORD)pos; }
+
+inline void QRect::setTop( int pos )
+{ y1 = (QCOORD)pos; }
+
+inline void QRect::setRight( int pos )
+{ x2 = (QCOORD)pos; }
+
+inline void QRect::setBottom( int pos )
+{ y2 = (QCOORD)pos; }
+
+inline void QRect::setX( int x )
+{ x1 = (QCOORD)x; }
+
+inline void QRect::setY( int y )
+{ y1 = (QCOORD)y; }
+
+inline QPoint QRect::topLeft() const
+{ return QPoint(x1, y1); }
+
+inline QPoint QRect::bottomRight() const
+{ return QPoint(x2, y2); }
+
+inline QPoint QRect::topRight() const
+{ return QPoint(x2, y1); }
+
+inline QPoint QRect::bottomLeft() const
+{ return QPoint(x1, y2); }
+
+inline QPoint QRect::center() const
+{ return QPoint((x1+x2)/2, (y1+y2)/2); }
+
+inline int QRect::width() const
+{ return x2 - x1 + 1; }
+
+inline int QRect::height() const
+{ return y2 - y1 + 1; }
+
+inline QSize QRect::size() const
+{ return QSize(x2-x1+1, y2-y1+1); }
+
+inline bool QRect::contains( int x, int y, bool proper ) const
+{
+ if ( proper )
+ return x &gt; x1 &amp;&amp; x &lt; x2 &amp;&amp;
+ y &gt; y1 &amp;&amp; y &lt; y2;
+ else
+ return x &gt;= x1 &amp;&amp; x &lt;= x2 &amp;&amp;
+ y &gt;= y1 &amp;&amp; y &lt;= y2;
+}
+
+inline bool QRect::contains( int x, int y ) const
+{
+ return x &gt;= x1 &amp;&amp; x &lt;= x2 &amp;&amp;
+ y &gt;= y1 &amp;&amp; y &lt;= y2;
+}
+#define Q_DEFINED_QRECT
+#include "qwinexport.h"
+#endif // QRECT_H
+</pre>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
+</table></div></address></body>
+</html>