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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
commit | bd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch) | |
tree | 7a520322212d48ebcb9fbe1087e7fca28b76185c /doc/html/qsound-h.html | |
download | qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip |
Add Qt3 development HEAD version
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-rw-r--r-- | doc/html/qsound-h.html | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/doc/html/qsound-h.html b/doc/html/qsound-h.html new file mode 100644 index 0000000..e121562 --- /dev/null +++ b/doc/html/qsound-h.html @@ -0,0 +1,170 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> +<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/include/qsound.h:1 --> +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> +<title>qsound.h Include File</title> +<style type="text/css"><!-- +fn { margin-left: 1cm; text-indent: -1cm; } +a:link { color: #004faf; text-decoration: none } +a:visited { color: #672967; text-decoration: none } +body { background: #ffffff; color: black; } +--></style> +</head> +<body> + +<table border="0" cellpadding="0" cellspacing="0" width="100%"> +<tr bgcolor="#E5E5E5"> +<td valign=center> + <a href="index.html"> +<font color="#004faf">Home</font></a> + | <a href="classes.html"> +<font color="#004faf">All Classes</font></a> + | <a href="mainclasses.html"> +<font color="#004faf">Main Classes</font></a> + | <a href="annotated.html"> +<font color="#004faf">Annotated</font></a> + | <a href="groups.html"> +<font color="#004faf">Grouped Classes</font></a> + | <a href="functions.html"> +<font color="#004faf">Functions</font></a> +</td> +<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qsound.h</h1> + +<p>This is the verbatim text of the qsound.h include file. It is provided only for illustration; the copyright remains with Trolltech. +<hr> +<pre> +/**************************************************************************** +** $Id: qt/qsound.h 3.3.8 edited Jan 11 14:46 $ +** +** Definition of QSound class and QAuServer internal class +** +** Created : 000117 +** +** Copyright (C) 1999-2007 Trolltech ASA. All rights reserved. +** +** This file is part of the kernel module of the Qt GUI Toolkit. +** +** This file may be used under the terms of the GNU General Public +** License versions 2.0 or 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Alternatively you may (at your option) use any +** later version of the GNU General Public License if such license has +** been publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free Qt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing requirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** This file may be used under the terms of the Q Public License as +** defined by Trolltech ASA and appearing in the file LICENSE.QPL +** included in the packaging of this file. Licensees holding valid Qt +** Commercial licenses may use this file in accordance with the Qt +** Commercial License Agreement provided with the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ +#ifndef QSOUND_H +#define QSOUND_H + +#ifndef QT_H +#include "qobject.h" +#endif // QT_H + +#ifndef QT_NO_SOUND + +class QSoundData; + +class Q_EXPORT QSound : public QObject { + Q_OBJECT +public: + static bool isAvailable(); + static void play(const QString& filename); + + QSound(const QString& filename, QObject* parent=0, const char* name=0); + ~QSound(); + + /* Coming soon... + ? + QSound(int hertz, Type type=Mono); + int play(const ushort* data, int samples); + bool full(); + signal void notFull(); + ? + */ + +#ifndef QT_NO_COMPAT + static bool available() { return isAvailable(); } +#endif + + int loops() const; + int loopsRemaining() const; + void setLoops(int); + QString fileName() const; + + bool isFinished() const; + +public slots: + void play(); + void stop(); + +private: + QSoundData* d; + friend class QAuServer; +}; + + +/* + QAuServer is an INTERNAL class. If you wish to provide support for + additional audio servers, you can make a subclass of QAuServer to do + so, HOWEVER, your class may need to be re-engineered to some degree + with each new Qt release, including minor releases. + + QAuBucket is whatever you want. +*/ + +class QAuBucket { +public: + virtual ~QAuBucket(); +}; + +class QAuServer : public QObject { + Q_OBJECT + +public: + QAuServer(QObject* parent, const char* name); + ~QAuServer(); + + virtual void init(QSound*); + virtual void play(const QString& filename); + virtual void play(QSound*)=0; + virtual void stop(QSound*)=0; + virtual bool okay()=0; + +protected: + void setBucket(QSound*, QAuBucket*); + QAuBucket* bucket(QSound*); + int decLoop(QSound*); +}; + +#endif // QT_NO_SOUND + +#endif +</pre> +<!-- eof --> +<p><address><hr><div align=center> +<table width=100% cellspacing=0 border=0><tr> +<td>Copyright © 2007 +<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a> +<td align=right><div align=right>Qt 3.3.8</div> +</table></div></address></body> +</html> |