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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
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tree7a520322212d48ebcb9fbe1087e7fca28b76185c /doc/man/man3/qserversocket.3qt
downloadqt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz
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+'\" t
+.TH QServerSocket 3qt "2 February 2007" "Trolltech AS" \" -*- nroff -*-
+.\" Copyright 1992-2007 Trolltech ASA. All rights reserved. See the
+.\" license file included in the distribution for a complete license
+.\" statement.
+.\"
+.ad l
+.nh
+.SH NAME
+QServerSocket \- TCP-based server
+.SH SYNOPSIS
+\fC#include <qserversocket.h>\fR
+.PP
+Inherits QObject.
+.PP
+.SS "Public Members"
+.in +1c
+.ti -1c
+.BI "\fBQServerSocket\fR ( Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
+.br
+.ti -1c
+.BI "\fBQServerSocket\fR ( const QHostAddress & address, Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
+.br
+.ti -1c
+.BI "\fBQServerSocket\fR ( QObject * parent = 0, const char * name = 0 )"
+.br
+.ti -1c
+.BI "virtual \fB~QServerSocket\fR ()"
+.br
+.ti -1c
+.BI "bool \fBok\fR () const"
+.br
+.ti -1c
+.BI "Q_UINT16 \fBport\fR () const"
+.br
+.ti -1c
+.BI "int \fBsocket\fR () const"
+.br
+.ti -1c
+.BI "virtual void \fBsetSocket\fR ( int socket )"
+.br
+.ti -1c
+.BI "QHostAddress \fBaddress\fR () const"
+.br
+.ti -1c
+.BI "virtual void \fBnewConnection\fR ( int socket ) = 0"
+.br
+.in -1c
+.SS "Protected Members"
+.in +1c
+.ti -1c
+.BI "QSocketDevice * \fBsocketDevice\fR ()"
+.br
+.in -1c
+.SH DESCRIPTION
+The QServerSocket class provides a TCP-based server.
+.PP
+This class is a convenience class for accepting incoming TCP connections. You can specify the port or have QServerSocket pick one, and listen on just one address or on all the machine's addresses.
+.PP
+Using the API is very simple: subclass QServerSocket, call the constructor of your choice, and implement newConnection() to handle new incoming connections. There is nothing more to do.
+.PP
+(Note that due to lack of support in the underlying APIs, QServerSocket cannot accept or reject connections conditionally.)
+.PP
+See also QSocket, QSocketDevice, QHostAddress, QSocketNotifier, and Input/Output and Networking.
+.SH MEMBER FUNCTION DOCUMENTATION
+.SH "QServerSocket::QServerSocket ( Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
+Creates a server socket object, that will serve the given \fIport\fR on all the addresses of this host. If \fIport\fR is 0, QServerSocket will pick a suitable port in a system-dependent manner. Use \fIbacklog\fR to specify how many pending connections the server can have.
+.PP
+The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
+.PP
+\fBWarning:\fR On Tru64 Unix systems a value of 0 for \fIbacklog\fR means that you don't accept any connections at all; you should specify a value larger than 0.
+.SH "QServerSocket::QServerSocket ( const QHostAddress & address, Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
+Creates a server socket object, that will serve the given \fIport\fR only on the given \fIaddress\fR. Use \fIbacklog\fR to specify how many pending connections the server can have.
+.PP
+The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
+.PP
+\fBWarning:\fR On Tru64 Unix systems a value of 0 for \fIbacklog\fR means that you don't accept any connections at all; you should specify a value larger than 0.
+.SH "QServerSocket::QServerSocket ( QObject * parent = 0, const char * name = 0 )"
+Construct an empty server socket.
+.PP
+This constructor, in combination with setSocket(), allows us to use the QServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets under Unix).
+.PP
+The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
+.PP
+See also setSocket().
+.SH "QServerSocket::~QServerSocket ()\fC [virtual]\fR"
+Destroys the socket.
+.PP
+This causes any backlogged connections (connections that have reached the host, but not yet been completely set up by calling QSocketDevice::accept()) to be severed.
+.PP
+Existing connections continue to exist; this only affects the acceptance of new connections.
+.SH "QHostAddress QServerSocket::address () const"
+Returns the address on which this object listens, or 0.0.0.0 if this object listens on more than one address. ok() must be TRUE before calling this function.
+.PP
+See also port() and QSocketDevice::address().
+.SH "void QServerSocket::newConnection ( int socket )\fC [pure virtual]\fR"
+This pure virtual function is responsible for setting up a new incoming connection. \fIsocket\fR is the fd (file descriptor) for the newly accepted connection.
+.SH "bool QServerSocket::ok () const"
+Returns TRUE if the construction succeeded; otherwise returns FALSE.
+.SH "Q_UINT16 QServerSocket::port () const"
+Returns the port number on which this server socket listens. This is always non-zero; if you specify 0 in the constructor, QServerSocket will pick a non-zero port itself. ok() must be TRUE before calling this function.
+.PP
+See also address() and QSocketDevice::port().
+.PP
+Example: network/httpd/httpd.cpp.
+.SH "void QServerSocket::setSocket ( int socket )\fC [virtual]\fR"
+Sets the socket to use \fIsocket\fR. bind() and listen() should already have been called for \fIsocket\fR.
+.PP
+This allows us to use the QServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets).
+.SH "int QServerSocket::socket () const"
+Returns the operating system socket.
+.SH "QSocketDevice * QServerSocket::socketDevice ()\fC [protected]\fR"
+Returns a pointer to the internal socket device. The returned pointer is 0 if there is no connection or pending connection.
+.PP
+There is normally no need to manipulate the socket device directly
+since this class does all the necessary setup for most client or
+server socket applications.
+
+.SH "SEE ALSO"
+.BR http://doc.trolltech.com/qserversocket.html
+.BR http://www.trolltech.com/faq/tech.html
+.SH COPYRIGHT
+Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the
+license file included in the distribution for a complete license
+statement.
+.SH AUTHOR
+Generated automatically from the source code.
+.SH BUGS
+If you find a bug in Qt, please report it as described in
+.BR http://doc.trolltech.com/bughowto.html .
+Good bug reports help us to help you. Thank you.
+.P
+The definitive Qt documentation is provided in HTML format; it is
+located at $QTDIR/doc/html and can be read using Qt Assistant or with
+a web browser. This man page is provided as a convenience for those
+users who prefer man pages, although this format is not officially
+supported by Trolltech.
+.P
+If you find errors in this manual page, please report them to
+.BR qt-bugs@trolltech.com .
+Please include the name of the manual page (qserversocket.3qt) and the Qt
+version (3.3.8).