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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-07-10 15:24:15 -0500
commitbd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch)
tree7a520322212d48ebcb9fbe1087e7fca28b76185c /examples/demo/qasteroids/sprites/rock2/rock2.pov
downloadqt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz
qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip
Add Qt3 development HEAD version
Diffstat (limited to 'examples/demo/qasteroids/sprites/rock2/rock2.pov')
-rw-r--r--examples/demo/qasteroids/sprites/rock2/rock2.pov26
1 files changed, 26 insertions, 0 deletions
diff --git a/examples/demo/qasteroids/sprites/rock2/rock2.pov b/examples/demo/qasteroids/sprites/rock2/rock2.pov
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+++ b/examples/demo/qasteroids/sprites/rock2/rock2.pov
@@ -0,0 +1,26 @@
+#include "colors.inc"
+#include "shapes.inc"
+#include "textures.inc"
+// #include "stones.inc"
+
+camera {
+ location <2,2,-6>
+ up <0, 1, 0>
+// right <4/3, 0, 0>
+ look_at <0,0,0>
+}
+
+object { light_source { <10, 5, -5> color red 1.1 green 1.1 blue 1.0 } }
+
+#declare Rock =
+mesh {
+ #include "rock.inc" /* collection of triangle or smooth_triangle data */
+}
+
+object {
+ Rock
+ texture { pigment {White} }
+ scale 1.9
+ rotate <60, 30, 360*clock>
+}
+