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It is provided only for illustration; the copyright remains with Trolltech. +<hr> +<pre> +/**************************************************************************** +** $Id: qt/qserversocket.h 3.3.8 edited Jan 11 14:38 $ +** +** Definition of QServerSocketClass. +** +** Created : 970521 +** +** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. +** +** This file is part of the network module of the Qt GUI Toolkit. +** +** This file may be used under the terms of the GNU General Public +** License versions 2.0 or 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Alternatively you may (at your option) use any +** later version of the GNU General Public License if such license has +** been publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free Qt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing requirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** This file may be used under the terms of the Q Public License as +** defined by Trolltech ASA and appearing in the file LICENSE.QPL +** included in the packaging of this file. Licensees holding valid Qt +** Commercial licenses may use this file in accordance with the Qt +** Commercial License Agreement provided with the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ + +#ifndef QSERVERSOCKET_H +#define QSERVERSOCKET_H + +#ifndef QT_H +#include "qobject.h" +#include "qhostaddress.h" +#include "qsocketdevice.h" // ### remove or keep for users' convenience? +#endif // QT_H +#ifndef QT_NO_NETWORK + +#if !defined( QT_MODULE_NETWORK ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_NETWORK ) +#define QM_EXPORT_NETWORK +#else +#define QM_EXPORT_NETWORK Q_EXPORT +#endif + +class QServerSocketPrivate; + + +class QM_EXPORT_NETWORK QServerSocket : public QObject +{ + Q_OBJECT +public: + QServerSocket( Q_UINT16 port, int backlog = 1, + QObject *parent=0, const char *name=0 ); + QServerSocket( const QHostAddress & address, Q_UINT16 port, int backlog = 1, + QObject *parent=0, const char *name=0 ); + QServerSocket( QObject *parent=0, const char *name=0 ); + virtual ~QServerSocket(); + + bool ok() const; + + Q_UINT16 port() const ; + + int socket() const ; + virtual void setSocket( int socket ); + + QHostAddress address() const ; + + virtual void newConnection( int socket ) = 0; + +protected: + QSocketDevice *socketDevice(); + +private slots: + void incomingConnection( int socket ); + +private: + QServerSocketPrivate *d; + void init( const QHostAddress & address, Q_UINT16 port, int backlog ); +}; + +#endif // QT_NO_NETWORK +#endif // QSERVERSOCKET_H +</pre> +<!-- eof --> +<p><address><hr><div align=center> +<table width=100% cellspacing=0 border=0><tr> +<td>Copyright © 2007 +<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a> +<td align=right><div align=right>Qt 3.3.8</div> +</table></div></address></body> +</html> |