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diff --git a/doc/html/qvaluevector.html b/doc/html/qvaluevector.html new file mode 100644 index 0000000..6829e59 --- /dev/null +++ b/doc/html/qvaluevector.html @@ -0,0 +1,666 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> +<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/qvaluevector.doc:40 --> +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> +<title>QValueVector Class</title> +<style type="text/css"><!-- +fn { margin-left: 1cm; text-indent: -1cm; } +a:link { color: #004faf; text-decoration: none } +a:visited { color: #672967; text-decoration: none } +body { background: #ffffff; color: black; } +--></style> +</head> +<body> + +<table border="0" cellpadding="0" cellspacing="0" width="100%"> +<tr bgcolor="#E5E5E5"> +<td valign=center> + <a href="index.html"> +<font color="#004faf">Home</font></a> + | <a href="classes.html"> +<font color="#004faf">All Classes</font></a> + | <a href="mainclasses.html"> +<font color="#004faf">Main Classes</font></a> + | <a href="annotated.html"> +<font color="#004faf">Annotated</font></a> + | <a href="groups.html"> +<font color="#004faf">Grouped Classes</font></a> + | <a href="functions.html"> +<font color="#004faf">Functions</font></a> +</td> +<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QValueVector Class Reference</h1> + +<p>The QValueVector class is a value-based template class that provides a dynamic array. +<a href="#details">More...</a> +<p>All the functions in this class are <a href="threads.html#reentrant">reentrant</a> when Qt is built with thread support.</p> +<p><tt>#include <<a href="qvaluevector-h.html">qvaluevector.h</a>></tt> +<p><a href="qvaluevector-members.html">List of all member functions.</a> +<h2>Public Members</h2> +<ul> +<li class=fn>typedef T <a href="#value_type"><b>value_type</b></a></li> +<li class=fn>typedef value_type * <a href="#pointer"><b>pointer</b></a></li> +<li class=fn>typedef const value_type * <a href="#const_pointer"><b>const_pointer</b></a></li> +<li class=fn>typedef value_type * <a href="#iterator"><b>iterator</b></a></li> +<li class=fn>typedef const value_type * <a href="#const_iterator"><b>const_iterator</b></a></li> +<li class=fn>typedef value_type & <a href="#reference"><b>reference</b></a></li> +<li class=fn>typedef const value_type & <a href="#const_reference"><b>const_reference</b></a></li> +<li class=fn>typedef size_t <a href="#size_type"><b>size_type</b></a></li> +<li class=fn>typedef ptrdiff_t <a href="#difference_type"><b>difference_type</b></a></li> +<li class=fn><a href="#QValueVector"><b>QValueVector</b></a> ()</li> +<li class=fn><a href="#QValueVector-2"><b>QValueVector</b></a> ( const QValueVector<T> & v )</li> +<li class=fn><a href="#QValueVector-3"><b>QValueVector</b></a> ( size_type n, const T & val = T ( ) )</li> +<li class=fn><a href="#QValueVector-4"><b>QValueVector</b></a> ( std::vector<T> & v )</li> +<li class=fn><a href="#QValueVector-5"><b>QValueVector</b></a> ( const std::vector<T> & v )</li> +<li class=fn><a href="#~QValueVector"><b>~QValueVector</b></a> ()</li> +<li class=fn>QValueVector<T> & <a href="#operator-eq"><b>operator=</b></a> ( const QValueVector<T> & v )</li> +<li class=fn>QValueVector<T> & <a href="#operator-eq-2"><b>operator=</b></a> ( const std::vector<T> & v )</li> +<li class=fn>size_type <a href="#size"><b>size</b></a> () const</li> +<li class=fn>bool <a href="#empty"><b>empty</b></a> () const</li> +<li class=fn>size_type <a href="#capacity"><b>capacity</b></a> () const</li> +<li class=fn>iterator <a href="#begin"><b>begin</b></a> ()</li> +<li class=fn>const_iterator <a href="#begin-2"><b>begin</b></a> () const</li> +<li class=fn>const_iterator <a href="#constBegin"><b>constBegin</b></a> () const</li> +<li class=fn>iterator <a href="#end"><b>end</b></a> ()</li> +<li class=fn>const_iterator <a href="#end-2"><b>end</b></a> () const</li> +<li class=fn>const_iterator <a href="#constEnd"><b>constEnd</b></a> () const</li> +<li class=fn>reference <a href="#at"><b>at</b></a> ( size_type i, bool * ok = 0 )</li> +<li class=fn>const_reference <a href="#at-2"><b>at</b></a> ( size_type i, bool * ok = 0 ) const</li> +<li class=fn>reference <a href="#operator[]"><b>operator[]</b></a> ( size_type i )</li> +<li class=fn>const_reference <a href="#operator[]-2"><b>operator[]</b></a> ( size_type i ) const</li> +<li class=fn>reference <a href="#front"><b>front</b></a> ()</li> +<li class=fn>const_reference <a href="#front-2"><b>front</b></a> () const</li> +<li class=fn>reference <a href="#back"><b>back</b></a> ()</li> +<li class=fn>const_reference <a href="#back-2"><b>back</b></a> () const</li> +<li class=fn>void <a href="#push_back"><b>push_back</b></a> ( const T & x )</li> +<li class=fn>void <a href="#pop_back"><b>pop_back</b></a> ()</li> +<li class=fn>iterator <a href="#insert"><b>insert</b></a> ( iterator pos, const T & x )</li> +<li class=fn>iterator <a href="#insert-2"><b>insert</b></a> ( iterator pos, size_type n, const T & x )</li> +<li class=fn>void <a href="#reserve"><b>reserve</b></a> ( size_type n )</li> +<li class=fn>void <a href="#resize"><b>resize</b></a> ( size_type n, const T & val = T ( ) )</li> +<li class=fn>void <a href="#clear"><b>clear</b></a> ()</li> +<li class=fn>iterator <a href="#erase"><b>erase</b></a> ( iterator pos )</li> +<li class=fn>iterator <a href="#erase-2"><b>erase</b></a> ( iterator first, iterator last )</li> +<li class=fn>bool <a href="#operator-eq-eq-2"><b>operator==</b></a> ( const QValueVector<T> & x )</li> +<li class=fn>bool <a href="#operator-eq-eq"><b>operator==</b></a> ( const QValueVector<T> & x ) const</li> +<li class=fn>typedef T <a href="#ValueType"><b>ValueType</b></a></li> +<li class=fn>typedef ValueType * <a href="#Iterator"><b>Iterator</b></a></li> +<li class=fn>typedef const ValueType * <a href="#ConstIterator"><b>ConstIterator</b></a></li> +<li class=fn>size_type <a href="#count"><b>count</b></a> () const</li> +<li class=fn>bool <a href="#isEmpty"><b>isEmpty</b></a> () const</li> +<li class=fn>reference <a href="#first"><b>first</b></a> ()</li> +<li class=fn>const_reference <a href="#first-2"><b>first</b></a> () const</li> +<li class=fn>reference <a href="#last"><b>last</b></a> ()</li> +<li class=fn>const_reference <a href="#last-2"><b>last</b></a> () const</li> +<li class=fn>void <a href="#append"><b>append</b></a> ( const T & x )</li> +</ul> +<hr><a name="details"></a><h2>Detailed Description</h2> + + +The QValueVector class is a value-based template class that provides a dynamic array. +<p> + + + + +<p> QValueVector is a Qt implementation of an STL-like vector +container. It can be used in your application if the standard <tt>vector</tt> is not available for your target platforms. QValueVector is +part of the <a href="qtl.html">Qt Template Library</a>. +<p> QValueVector<T> defines a template instance to create a vector +of values that all have the class T. QValueVector does not store +pointers to the members of the vector; it holds a copy of every +member. QValueVector is said to be value based; in contrast, +<a href="qptrlist.html">QPtrList</a> and <a href="qdict.html">QDict</a> are pointer based. +<p> QValueVector contains and manages a collection of objects of type +T and provides random access iterators that allow the contained +objects to be addressed. QValueVector owns the contained +elements. For more relaxed ownership semantics, see <a href="qptrcollection.html">QPtrCollection</a> +and friends, which are pointer-based containers. +<p> QValueVector provides good performance if you append or remove +elements from the end of the vector. If you insert or remove +elements from anywhere but the end, performance is very bad. The +reason for this is that elements must to be copied into new +positions. +<p> Some classes cannot be used within a QValueVector: for example, +all classes derived from <a href="qobject.html">QObject</a> and thus all classes that +implement widgets. Only values can be used in a QValueVector. To +qualify as a value the class must provide: +<ul> +<li> a copy constructor; +<li> an assignment operator; +<li> a default constructor, i.e., a constructor that does not take any arguments. +</ul> +<p> Note that C++ defaults to field-by-field assignment operators and +copy constructors if no explicit version is supplied. In many +cases this is sufficient. +<p> QValueVector uses an STL-like syntax to manipulate and address the +objects it contains. See <a href="qtl.html">this document</a> for +more information. +<p> Example: +<pre> + #include <<a href="qvaluevector-h.html">qvaluevector.h</a>> + #include <<a href="qstring-h.html">qstring.h</a>> + #include <stdio.h> + + class Employee + { + public: + Employee(): s(0) {} + Employee( const <a href="qstring.html">QString</a>& name, int salary ) + : n( name ), s( salary ) + { } + + <a href="qstring.html">QString</a> name() const { return n; } + int salary() const { return s; } + void setSalary( int salary ) { s = salary; } + private: + <a href="qstring.html">QString</a> n; + int s; + }; + + int main() + { + typedef QValueVector<Employee> EmployeeVector; + EmployeeVector vec( 3 ); // vector of 3 Employees + + vec[0] = Employee( "Bill", 50000 ); + vec[1] = Employee( "Steve", 80000 ); + vec[2] = Employee( "Ron", 60000 ); + + Employee joe( "Joe", 50000 ); + vec.push_back( joe ); // vector expands to accommodate 4 Employees + joe.setSalary( 70000 ); + + EmployeeVector::<a href="#iterator">iterator</a> it; + for( it = vec.begin(); it != vec.end(); ++it ) + printf( "%s earns %d\n", (*it).name().latin1(), (*it).salary() ); + + return 0; + } + </pre> + +<p> Program output: +<pre> + Bill earns 50000 + Steve earns 80000 + Ron earns 60000 + Joe earns 50000 + </pre> + +<p> As you can see, the most recent change to Joe's salary did not +affect the value in the vector because the vector created a copy +of Joe's entry. +<p> Many Qt functions return const value vectors; to iterate over +these you should make a copy and iterate over the copy. +<p> There are several ways to find items in the vector. The <a href="#begin">begin</a>() +and <a href="#end">end</a>() functions return iterators to the beginning and end of +the vector. The advantage of getting an iterator is that you can +move forward or backward from this position by +incrementing/decrementing the iterator. The iterator returned by +end() points to the element which is one past the last element in +the container. The past-the-end iterator is still associated with +the vector it belongs to, however it is <em>not</em> dereferenceable; +<a href="qsize.html#operator*-4">operator*</a>() will not return a well-defined value. If the vector is +<a href="#empty">empty</a>(), the iterator returned by begin() will equal the iterator +returned by end(). +<p> The fastest way to access an element of a vector is by using +operator[]. This function provides random access and will return +a reference to the element located at the specified index. Thus, +you can access every element directly, in constant time, providing +you know the location of the element. It is undefined to access +an element that does not exist (your application will probably +crash). For example: +<p> <pre> + QValueVector<int> vec1; // an empty vector + vec1[10] = 4; // WARNING: undefined, probably a crash + + QValueVector<QString> vec2(25); // initialize with 25 elements + vec2[10] = "Dave"; // OK + </pre> + +<p> Whenever inserting, removing or referencing elements in a vector, +always make sure you are referring to valid positions. For +example: +<p> <pre> + void func( QValueVector<int>& vec ) + { + if ( vec.<a href="#size">size</a>() > 10 ) { + vec[9] = 99; // OK + } + }; + </pre> + +<p> The iterators provided by vector are random access iterators, +therefore you can use them with many generic algorithms, for +example, algorithms provided by the STL or the <a href="qtl.html">QTL</a>. +<p> Another way to find an element in the vector is by using the +std::find() or <a href="qtl.html#qFind">qFind()</a> algorithms. +For example: +<p> <pre> + QValueVector<int> vec; + ... + QValueVector<int>::<a href="#const_iterator">const_iterator</a> it = qFind( vec.<a href="#begin">begin</a>(), vec.<a href="#end">end</a>(), 3 ); + if ( it != vector.end() ) + // 'it' points to the found element + </pre> + +<p> It is safe to have multiple iterators on the vector at the same +time. Since QValueVector manages memory dynamically, all iterators +can become invalid if a memory reallocation occurs. For example, +if some member of the vector is removed, iterators that point to +the removed element and to all following elements become +invalidated. Inserting into the middle of the vector will +invalidate all iterators. For convenience, the function <a href="#back">back</a>() +returns a reference to the last element in the vector, and <a href="#front">front</a>() +returns a reference to the first element. If the vector is +<a href="#empty">empty</a>(), both back() and front() have undefined behavior (your +application will crash or do unpredictable things). Use back() and +front() with caution, for example: +<p> <pre> + QValueVector<int> vec( 3 ); + vec.<a href="#push_back">push_back</a>( 1 ); + vec.<a href="#push_back">push_back</a>( 2 ); + vec.<a href="#push_back">push_back</a>( 3 ); + ... + if ( !vec.<a href="#empty">empty</a>() ) { + // OK: modify the first element + int& i = vec.<a href="#front">front</a>(); + i = 18; + } + ... + QValueVector<double> dvec; + double d = dvec.<a href="#back">back</a>(); // undefined behavior + </pre> + +<p> Because QValueVector manages memory dynamically, it is recommended +that you contruct a vector with an initial size. Inserting and +removing elements happens fastest when: +<ul> +<li> Inserting or removing elements happens at the <a href="#end">end</a>() of the +vector; +<li> The vector does not need to allocate additional memory. +</ul> +<p> By creating a QValueVector with a sufficiently large initial size, +there will be less memory allocations. Do not use an initial size +that is too big, since it will still take time to construct all +the empty entries, and the extra space will be wasted if it is +never used. +<p> Because QValueVector is value-based there is no need to be careful +about deleting elements in the vector. The vector holds its own +copies and will free them if the corresponding member or the +vector itself is deleted. You can force the vector to free all of +its items with <a href="#clear">clear</a>(). +<p> QValueVector is <a href="shclass.html#shared-implicitly">shared implicitly</a>, which means it can be copied in +constant time. If multiple QValueVector instances share the same +data and one needs to modify its contents, this modifying instance +makes a copy and modifies its private copy; it thus does not +affect the other instances. This is often called "copy on write". +If a QValueVector is being used in a multi-threaded program, you +must protect all access to the vector. See <a href="qmutex.html">QMutex</a>. +<p> There are several ways to insert elements into the vector. The +<a href="#push_back">push_back</a>() function insert elements into the end of the vector, +and is usually fastest. The <a href="#insert">insert</a>() function can be used to add +elements at specific positions within the vector. +<p> Items can be also be removed from the vector in several ways. +There are several variants of the <a href="#erase">erase</a>() function which removes a +specific element, or range of elements, from the vector. +<p> Vectors can be also sorted with various STL algorithms , or it can +be sorted using the <a href="qtl.html">Qt Template Library</a>. +For example with qHeapSort(): +<p> Example: +<pre> + QValueVector<int> v( 4 ); + v.<a href="#push_back">push_back</a>( 5 ); + v.<a href="#push_back">push_back</a>( 8 ); + v.<a href="#push_back">push_back</a>( 3 ); + v.<a href="#push_back">push_back</a>( 4 ); + qHeapSort( v ); + </pre> + +<p> QValueVector stores its elements in contiguous memory. This means +that you can use a QValueVector in any situation that requires an +array. +<p>See also <a href="qtl.html">Qt Template Library Classes</a>, <a href="shared.html">Implicitly and Explicitly Shared Classes</a>, and <a href="tools.html">Non-GUI Classes</a>. + +<hr><h2>Member Type Documentation</h2> +<h3 class=fn><a name="ConstIterator"></a>QValueVector::ConstIterator</h3> +The vector's const iterator type. +<h3 class=fn><a name="Iterator"></a>QValueVector::Iterator</h3> +The vector's iterator type. +<h3 class=fn><a name="ValueType"></a>QValueVector::ValueType</h3> +The type of the object stored in the vector. +<h3 class=fn><a name="const_iterator"></a>QValueVector::const_iterator</h3> +The vector's const iterator type. +<h3 class=fn><a name="const_pointer"></a>QValueVector::const_pointer</h3> +The const pointer to T type. +<h3 class=fn><a name="const_reference"></a>QValueVector::const_reference</h3> +The const reference to T type. +<h3 class=fn><a name="difference_type"></a>QValueVector::difference_type</h3> +A signed integral type used to represent the distance between two iterators. +<h3 class=fn><a name="iterator"></a>QValueVector::iterator</h3> +The vector's iterator type. +<h3 class=fn><a name="pointer"></a>QValueVector::pointer</h3> +The pointer to T type. +<h3 class=fn><a name="reference"></a>QValueVector::reference</h3> +The reference to T type. +<h3 class=fn><a name="size_type"></a>QValueVector::size_type</h3> +An unsigned integral type, used to represent various sizes. +<h3 class=fn><a name="value_type"></a>QValueVector::value_type</h3> +The type of the object stored in the vector. +<hr><h2>Member Function Documentation</h2> +<h3 class=fn><a name="QValueVector"></a>QValueVector::QValueVector () +</h3> + +<p> Constructs an empty vector without any elements. To create a +vector which reserves an initial amount of space for elements, use +<tt>QValueVector(size_type n)</tt>. + +<h3 class=fn><a name="QValueVector-2"></a>QValueVector::QValueVector ( const <a href="qvaluevector.html">QValueVector</a><T> & v ) +</h3> + +<p> Constructs a copy of <em>v</em>. +<p> This operation costs O(1) time because QValueVector is <a href="shclass.html#implicitly-shared">implicitly shared</a>. +<p> The first modification to the vector does takes O(n) time, because +the elements must be copied. + +<h3 class=fn><a name="QValueVector-3"></a>QValueVector::QValueVector ( <a href="qvaluevector.html#size_type">size_type</a> n, const T & val = T ( ) ) +</h3> + +<p> Constructs a vector with an initial size of <em>n</em> elements. Each +element is initialized with the value of <em>val</em>. + +<h3 class=fn><a name="QValueVector-4"></a>QValueVector::QValueVector ( std::vector<T> & v ) +</h3> + +<p> Constructs a copy of <em>v</em>. + +<h3 class=fn><a name="QValueVector-5"></a>QValueVector::QValueVector ( const std::vector<T> & v ) +</h3> + +<p> This operation costs O(n) time because <em>v</em> is copied. + +<h3 class=fn><a name="~QValueVector"></a>QValueVector::~QValueVector () +</h3> + +<p> Destroys the vector, destroying all elements and freeing the +allocated memory. References to the values in the vector and all +iterators of this vector become invalidated. Note that it is +impossible for an iterator to check whether or not it is valid: +QValueVector is tuned for performance, not for error checking. + +<h3 class=fn>void <a name="append"></a>QValueVector::append ( const T & x ) +</h3> + +<p> Appends a copy of <em>x</em> to the end of the vector. +<p> <p>See also <a href="#push_back">push_back</a>() and <a href="#insert">insert</a>(). + +<h3 class=fn><a href="qvaluevector.html#reference">reference</a> <a name="at"></a>QValueVector::at ( <a href="qvaluevector.html#size_type">size_type</a> i, bool * ok = 0 ) +</h3> + +<p> Returns a reference to the element with index <em>i</em>. If <em>ok</em> is +non-null, and the index <em>i</em> is out of range, *<em>ok</em> is set to +FALSE and the returned reference is undefined. If the index <em>i</em> +is within the range of the vector, and <em>ok</em> is non-null, *<em>ok</em> +is set to TRUE and the returned reference is well defined. + +<h3 class=fn><a href="qvaluevector.html#const_reference">const_reference</a> <a name="at-2"></a>QValueVector::at ( <a href="qvaluevector.html#size_type">size_type</a> i, bool * ok = 0 ) const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Returns a const reference to the element with index <em>i</em>. If <em>ok</em> +is non-null, and the index <em>i</em> is out of range, *<em>ok</em> is set to +FALSE and the returned reference is undefined. If the index <em>i</em> +is within the range of the vector, and <em>ok</em> is non-null, *<em>ok</em> +is set to TRUE and the returned reference is well defined. + +<h3 class=fn><a href="qvaluevector.html#reference">reference</a> <a name="back"></a>QValueVector::back () +</h3> + +<p> Returns a reference to the last element in the vector. If there is +no last element, this function has undefined behavior. +<p> <p>See also <a href="#empty">empty</a>() and <a href="#front">front</a>(). + +<h3 class=fn><a href="qvaluevector.html#const_reference">const_reference</a> <a name="back-2"></a>QValueVector::back () const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Returns a const reference to the last element in the vector. If +there is no last element, this function has undefined behavior. +<p> <p>See also <a href="#empty">empty</a>() and <a href="#front">front</a>(). + +<h3 class=fn><a href="qvaluevector.html#iterator">iterator</a> <a name="begin"></a>QValueVector::begin () +</h3> + +<p> Returns an iterator pointing to the beginning of the vector. If +the vector is <a href="#empty">empty</a>(), the returned iterator will equal <a href="#end">end</a>(). + +<h3 class=fn><a href="qvaluevector.html#const_iterator">const_iterator</a> <a name="begin-2"></a>QValueVector::begin () const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Returns a const iterator pointing to the beginning of the vector. +If the vector is <a href="#empty">empty</a>(), the returned iterator will equal <a href="#end">end</a>(). + +<h3 class=fn><a href="qvaluevector.html#size_type">size_type</a> <a name="capacity"></a>QValueVector::capacity () const +</h3> + +<p> Returns the maximum number of elements that can be stored in the +vector without forcing memory reallocation. If memory reallocation +takes place, some or all iterators may become invalidated. + +<h3 class=fn>void <a name="clear"></a>QValueVector::clear () +</h3> + +<p> Removes all the elements from the vector. + +<h3 class=fn><a href="qvaluevector.html#const_iterator">const_iterator</a> <a name="constBegin"></a>QValueVector::constBegin () const +</h3> + +<p> Returns a const iterator pointing to the beginning of the vector. +If the vector is <a href="#empty">empty</a>(), the returned iterator will equal <a href="#end">end</a>(). +<p> <p>See also <a href="#constEnd">constEnd</a>(). + +<h3 class=fn><a href="qvaluevector.html#const_iterator">const_iterator</a> <a name="constEnd"></a>QValueVector::constEnd () const +</h3> + +<p> Returns a const iterator pointing behind the last element of the +vector. +<p> <p>See also <a href="#constBegin">constBegin</a>(). + +<h3 class=fn><a href="qvaluevector.html#size_type">size_type</a> <a name="count"></a>QValueVector::count () const +</h3> + +<p> Returns the number of items in the vector. +<p> <p>See also <a href="#isEmpty">isEmpty</a>(). + +<h3 class=fn>bool <a name="empty"></a>QValueVector::empty () const +</h3> + +<p> Returns TRUE if the vector is empty; otherwise returns FALSE. +Equivalent to <a href="#size">size</a>()==0, only faster. +<p> This function is provided for STL compatibility. It is equivalent +to <a href="#isEmpty">isEmpty</a>(). +<p> <p>See also <a href="#size">size</a>(). + +<h3 class=fn><a href="qvaluevector.html#iterator">iterator</a> <a name="end"></a>QValueVector::end () +</h3> + +<p> Returns an iterator pointing behind the last element of the +vector. + +<h3 class=fn><a href="qvaluevector.html#const_iterator">const_iterator</a> <a name="end-2"></a>QValueVector::end () const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Returns a const iterator pointing behind the last element of the +vector. + +<h3 class=fn><a href="qvaluevector.html#iterator">iterator</a> <a name="erase"></a>QValueVector::erase ( <a href="qvaluevector.html#iterator">iterator</a> pos ) +</h3> + +<p> Removes the element at position <em>pos</em> and returns the position of +the next element. + +<h3 class=fn><a href="qvaluevector.html#iterator">iterator</a> <a name="erase-2"></a>QValueVector::erase ( <a href="qvaluevector.html#iterator">iterator</a> first, <a href="qvaluevector.html#iterator">iterator</a> last ) +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Removes all elements from <em>first</em> up to but not including <em>last</em> +and returns the position of the next element. + +<h3 class=fn><a href="qvaluevector.html#reference">reference</a> <a name="first"></a>QValueVector::first () +</h3> + +<p> Returns a reference to the first item in the vector. If there is +no first item, this function has undefined behavior. +<p> <p>See also <a href="#empty">empty</a>() and <a href="#last">last</a>(). + +<h3 class=fn><a href="qvaluevector.html#const_reference">const_reference</a> <a name="first-2"></a>QValueVector::first () const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> +<h3 class=fn><a href="qvaluevector.html#reference">reference</a> <a name="front"></a>QValueVector::front () +</h3> + +<p> Returns a reference to the first element in the vector. If there +is no first element, this function has undefined behavior. +<p> <p>See also <a href="#empty">empty</a>() and <a href="#back">back</a>(). + +<h3 class=fn><a href="qvaluevector.html#const_reference">const_reference</a> <a name="front-2"></a>QValueVector::front () const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Returns a const reference to the first element in the vector. If +there is no first element, this function has undefined behavior. +<p> <p>See also <a href="#empty">empty</a>() and <a href="#back">back</a>(). + +<h3 class=fn><a href="qvaluevector.html#iterator">iterator</a> <a name="insert"></a>QValueVector::insert ( <a href="qvaluevector.html#iterator">iterator</a> pos, const T & x ) +</h3> + +<p> Inserts a copy of <em>x</em> at the position immediately before <em>pos</em>. +<p> <p>See also <a href="#push_back">push_back</a>(). + +<h3 class=fn><a href="qvaluevector.html#iterator">iterator</a> <a name="insert-2"></a>QValueVector::insert ( <a href="qvaluevector.html#iterator">iterator</a> pos, <a href="qvaluevector.html#size_type">size_type</a> n, const T & x ) +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Inserts <em>n</em> copies of <em>x</em> immediately before position x. +<p> <p>See also <a href="#push_back">push_back</a>(). + +<h3 class=fn>bool <a name="isEmpty"></a>QValueVector::isEmpty () const +</h3> + +<p> Returns TRUE if the vector is empty; returns FALSE otherwise. +<p> <p>See also <a href="#count">count</a>(). + +<h3 class=fn><a href="qvaluevector.html#reference">reference</a> <a name="last"></a>QValueVector::last () +</h3> + +<p> Returns a reference to the last item in the vector. If there is no +last item, this function has undefined behavior. +<p> <p>See also <a href="#empty">empty</a>() and <a href="#first">first</a>(). + +<h3 class=fn><a href="qvaluevector.html#const_reference">const_reference</a> <a name="last-2"></a>QValueVector::last () const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> +<h3 class=fn><a href="qvaluevector.html">QValueVector</a><T> & <a name="operator-eq"></a>QValueVector::operator= ( const <a href="qvaluevector.html">QValueVector</a><T> & v ) +</h3> + +<p> Assigns <em>v</em> to this vector and returns a reference to this vector. +<p> All iterators of the current vector become invalidated by this +operation. The cost of such an assignment is O(1) since +QValueVector is <a href="shclass.html#implicitly-shared">implicitly shared</a>. + +<h3 class=fn><a href="qvaluevector.html">QValueVector</a><T> & <a name="operator-eq-2"></a>QValueVector::operator= ( const std::vector<T> & v ) +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Assigns <em>v</em> to this vector and returns a reference to this vector. +<p> All iterators of the current vector become invalidated by this +operation. The cost of this assignment is O(n) since <em>v</em> is +copied. + +<h3 class=fn>bool <a name="operator-eq-eq"></a>QValueVector::operator== ( const <a href="qvaluevector.html">QValueVector</a><T> & x ) const +</h3> + +<p> Returns TRUE if each element in this vector equals each +corresponding element in <em>x</em>; otherwise returns FALSE. + +<h3 class=fn>bool <a name="operator-eq-eq-2"></a>QValueVector::operator== ( const <a href="qvaluevector.html">QValueVector</a><T> & x ) +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Returns TRUE if each element in this vector equals each +corresponding element in <em>x</em>; otherwise returns FALSE. + +<h3 class=fn><a href="qvaluevector.html#reference">reference</a> <a name="operator[]"></a>QValueVector::operator[] ( <a href="qvaluevector.html#size_type">size_type</a> i ) +</h3> + +<p> Returns a reference to the element at index <em>i</em>. If <em>i</em> is out +of range, this function has undefined behavior. +<p> <p>See also <a href="#at">at</a>(). + +<h3 class=fn><a href="qvaluevector.html#const_reference">const_reference</a> <a name="operator[]-2"></a>QValueVector::operator[] ( <a href="qvaluevector.html#size_type">size_type</a> i ) const +</h3> + +<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Returns a const reference to the element at index <em>i</em>. If <em>i</em> is +out of range, this function has undefined behavior. +<p> <p>See also <a href="#at">at</a>(). + +<h3 class=fn>void <a name="pop_back"></a>QValueVector::pop_back () +</h3> + +<p> Removes the last item from the vector. +<p> This function is provided for STL compatibility. + +<h3 class=fn>void <a name="push_back"></a>QValueVector::push_back ( const T & x ) +</h3> + +<p> Appends a copy of <em>x</em> to the end of the vector. This is the +fastest way to add new elements. +<p> This function is provided for STL compatibility. It is equivalent +to <a href="#append">append</a>(). +<p> <p>See also <a href="#insert">insert</a>(). + +<h3 class=fn>void <a name="reserve"></a>QValueVector::reserve ( <a href="qvaluevector.html#size_type">size_type</a> n ) +</h3> + +<p> Increases the vector's capacity. If <em>n</em> is less than or equal to +<a href="#capacity">capacity</a>(), nothing happens. Otherwise, additional memory is +allocated so that capacity() will be increased to a value greater +than or equal to <em>n</em>. All iterators will then become invalidated. +Note that the vector's <a href="#size">size</a>() and the values of existing elements +remain unchanged. + +<h3 class=fn>void <a name="resize"></a>QValueVector::resize ( <a href="qvaluevector.html#size_type">size_type</a> n, const T & val = T ( ) ) +</h3> + +<p> Changes the size of the vector to <em>n</em>. If <em>n</em> is greater than +the current <a href="#size">size</a>(), elements are added to the end and initialized +with the value of <em>val</em>. If <em>n</em> is less than size(), elements +are removed from the end. If <em>n</em> is equal to size() nothing +happens. + +<h3 class=fn><a href="qvaluevector.html#size_type">size_type</a> <a name="size"></a>QValueVector::size () const +</h3> + +<p> Returns the number of elements in the vector. +<p> This function is provided for STL compatibility. It is equivalent +to <a href="#count">count</a>(). +<p> <p>See also <a href="#empty">empty</a>(). + +<!-- eof --> +<hr><p> +This file is part of the <a href="index.html">Qt toolkit</a>. +Copyright © 1995-2007 +<a href="http://www.trolltech.com/">Trolltech</a>. 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