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diff --git a/src/kernel/qrect.cpp b/src/kernel/qrect.cpp new file mode 100644 index 0000000..87aa78f --- /dev/null +++ b/src/kernel/qrect.cpp @@ -0,0 +1,960 @@ +/**************************************************************************** +** +** Implementation of QRect class +** +** Created : 931028 +** +** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. +** +** This file is part of the kernel module of the Qt GUI Toolkit. +** +** This file may be used under the terms of the GNU General +** Public License versions 2.0 or 3.0 as published by the Free +** Software Foundation and appearing in the files LICENSE.GPL2 +** and LICENSE.GPL3 included in the packaging of this file. +** Alternatively you may (at your option) use any later version +** of the GNU General Public License if such license has been +** publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free Qt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing requirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** This file may be used under the terms of the Q Public License as +** defined by Trolltech ASA and appearing in the file LICENSE.QPL +** included in the packaging of this file. Licensees holding valid Qt +** Commercial licenses may use this file in accordance with the Qt +** Commercial License Agreement provided with the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ + +#define QRECT_C +#include "qrect.h" +#include "qdatastream.h" + +/*! + \class QRect + \brief The QRect class defines a rectangle in the plane. + + \ingroup images + \ingroup graphics + \mainclass + + A rectangle is internally represented as an upper-left corner and + a bottom-right corner, but it is normally expressed as an + upper-left corner and a size. + + The coordinate type is QCOORD (defined in \c qwindowdefs.h as \c + int). The minimum value of QCOORD is QCOORD_MIN (-2147483648) and + the maximum value is QCOORD_MAX (2147483647). + + Note that the size (width and height) of a rectangle might be + different from what you are used to. If the top-left corner and + the bottom-right corner are the same, the height and the width of + the rectangle will both be 1. + + Generally, \e{width = right - left + 1} and \e{height = bottom - + top + 1}. We designed it this way to make it correspond to + rectangular spaces used by drawing functions in which the width + and height denote a number of pixels. For example, drawing a + rectangle with width and height 1 draws a single pixel. + + The default coordinate system has origin (0, 0) in the top-left + corner. The positive direction of the y axis is down, and the + positive x axis is from left to right. + + A QRect can be constructed with a set of left, top, width and + height integers, from two QPoints or from a QPoint and a QSize. + After creation the dimensions can be changed, e.g. with setLeft(), + setRight(), setTop() and setBottom(), or by setting sizes, e.g. + setWidth(), setHeight() and setSize(). The dimensions can also be + changed with the move functions, e.g. moveBy(), moveCenter(), + moveBottomRight(), etc. You can also add coordinates to a + rectangle with addCoords(). + + You can test to see if a QRect contains a specific point with + contains(). You can also test to see if two QRects intersect with + intersects() (see also intersect()). To get the bounding rectangle + of two QRects use unite(). + + \sa QPoint, QSize +*/ + + +/***************************************************************************** + QRect member functions + *****************************************************************************/ + +/*! + \fn QRect::QRect() + + Constructs an invalid rectangle. +*/ + +/*! + Constructs a rectangle with \a topLeft as the top-left corner and + \a bottomRight as the bottom-right corner. +*/ + +QRect::QRect( const QPoint &topLeft, const QPoint &bottomRight ) +{ + x1 = (QCOORD)topLeft.x(); + y1 = (QCOORD)topLeft.y(); + x2 = (QCOORD)bottomRight.x(); + y2 = (QCOORD)bottomRight.y(); +} + +/*! + Constructs a rectangle with \a topLeft as the top-left corner and + \a size as the rectangle size. +*/ + +QRect::QRect( const QPoint &topLeft, const QSize &size ) +{ + x1 = (QCOORD)topLeft.x(); + y1 = (QCOORD)topLeft.y(); + x2 = (QCOORD)(x1+size.width()-1); + y2 = (QCOORD)(y1+size.height()-1); +} + +/*! + \fn QRect::QRect( int left, int top, int width, int height ) + + Constructs a rectangle with the \a top, \a left corner and \a + width and \a height. + + Example (creates three identical rectangles): + \code + QRect r1( QPoint(100,200), QPoint(110,215) ); + QRect r2( QPoint(100,200), QSize(11,16) ); + QRect r3( 100, 200, 11, 16 ); + \endcode +*/ + + +/*! + \fn bool QRect::isNull() const + + Returns TRUE if the rectangle is a null rectangle; otherwise + returns FALSE. + + A null rectangle has both the width and the height set to 0, that + is right() == left() - 1 and bottom() == top() - 1. + + Note that if right() == left() and bottom() == top(), then the + rectangle has width 1 and height 1. + + A null rectangle is also empty. + + A null rectangle is not valid. + + \sa isEmpty(), isValid() +*/ + +/*! + \fn bool QRect::isEmpty() const + + Returns TRUE if the rectangle is empty; otherwise returns FALSE. + + An empty rectangle has a left() \> right() or top() \> bottom(). + + An empty rectangle is not valid. \c{isEmpty() == !isValid()} + + \sa isNull(), isValid(), normalize() +*/ + +/*! + \fn bool QRect::isValid() const + + Returns TRUE if the rectangle is valid; otherwise returns FALSE. + + A valid rectangle has a left() \<= right() and top() \<= bottom(). + + Note that non-trivial operations like intersections are not defined + for invalid rectangles. + + \c{isValid() == !isEmpty()} + + \sa isNull(), isEmpty(), normalize() +*/ + + +/*! + Returns a normalized rectangle, i.e. a rectangle that has a + non-negative width and height. + + It swaps left and right if left() \> right(), and swaps top and + bottom if top() \> bottom(). + + \sa isValid() +*/ + +QRect QRect::normalize() const +{ + QRect r; + if ( x2 < x1 ) { // swap bad x values + r.x1 = x2; + r.x2 = x1; + } else { + r.x1 = x1; + r.x2 = x2; + } + if ( y2 < y1 ) { // swap bad y values + r.y1 = y2; + r.y2 = y1; + } else { + r.y1 = y1; + r.y2 = y2; + } + return r; +} + + +/*! + \fn int QRect::left() const + + Returns the left coordinate of the rectangle. Identical to x(). + + \sa setLeft(), right(), topLeft(), bottomLeft() +*/ + +/*! + \fn int QRect::top() const + + Returns the top coordinate of the rectangle. Identical to y(). + + \sa setTop(), bottom(), topLeft(), topRight() +*/ + +/*! + \fn int QRect::right() const + + Returns the right coordinate of the rectangle. + + \sa setRight(), left(), topRight(), bottomRight() +*/ + +/*! + \fn int QRect::bottom() const + + Returns the bottom coordinate of the rectangle. + + \sa setBottom(), top(), bottomLeft(), bottomRight() +*/ + +/*! + \fn QCOORD &QRect::rLeft() + + Returns a reference to the left coordinate of the rectangle. + + \sa rTop(), rRight(), rBottom() +*/ + +/*! + \fn QCOORD &QRect::rTop() + + Returns a reference to the top coordinate of the rectangle. + + \sa rLeft(), rRight(), rBottom() +*/ + +/*! + \fn QCOORD &QRect::rRight() + + Returns a reference to the right coordinate of the rectangle. + + \sa rLeft(), rTop(), rBottom() +*/ + +/*! + \fn QCOORD &QRect::rBottom() + + Returns a reference to the bottom coordinate of the rectangle. + + \sa rLeft(), rTop(), rRight() +*/ + +/*! + \fn int QRect::x() const + + Returns the left coordinate of the rectangle. Identical to left(). + + \sa left(), y(), setX() +*/ + +/*! + \fn int QRect::y() const + + Returns the top coordinate of the rectangle. Identical to top(). + + \sa top(), x(), setY() +*/ + +/*! + \fn void QRect::setLeft( int pos ) + + Sets the left edge of the rectangle to \a pos. May change the + width, but will never change the right edge of the rectangle. + + Identical to setX(). + + \sa left(), setTop(), setWidth() +*/ + +/*! + \fn void QRect::setTop( int pos ) + + Sets the top edge of the rectangle to \a pos. May change the + height, but will never change the bottom edge of the rectangle. + + Identical to setY(). + + \sa top(), setBottom(), setHeight() +*/ + +/*! + \fn void QRect::setRight( int pos ) + + Sets the right edge of the rectangle to \a pos. May change the + width, but will never change the left edge of the rectangle. + + \sa right(), setLeft(), setWidth() +*/ + +/*! + \fn void QRect::setBottom( int pos ) + + Sets the bottom edge of the rectangle to \a pos. May change the + height, but will never change the top edge of the rectangle. + + \sa bottom(), setTop(), setHeight() +*/ + +/*! + \fn void QRect::setX( int x ) + + Sets the x position of the rectangle (its left end) to \a x. May + change the width, but will never change the right edge of the + rectangle. + + Identical to setLeft(). + + \sa x(), setY() +*/ + +/*! + \fn void QRect::setY( int y ) + + Sets the y position of the rectangle (its top) to \a y. May change + the height, but will never change the bottom edge of the + rectangle. + + Identical to setTop(). + + \sa y(), setX() +*/ + +/*! + Set the top-left corner of the rectangle to \a p. May change + the size, but will the never change the bottom-right corner of + the rectangle. + + \sa topLeft(), moveTopLeft(), setBottomRight(), setTopRight(), setBottomLeft() +*/ +void QRect::setTopLeft( const QPoint &p ) +{ + setLeft( p.x() ); + setTop( p.y() ); +} + +/*! + Set the bottom-right corner of the rectangle to \a p. May change + the size, but will the never change the top-left corner of + the rectangle. + + \sa bottomRight(), moveBottomRight(), setTopLeft(), setTopRight(), setBottomLeft() +*/ +void QRect::setBottomRight( const QPoint &p ) +{ + setRight( p.x() ); + setBottom( p.y() ); +} + +/*! + Set the top-right corner of the rectangle to \a p. May change + the size, but will the never change the bottom-left corner of + the rectangle. + + \sa topRight(), moveTopRight(), setTopLeft(), setBottomRight(), setBottomLeft() +*/ +void QRect::setTopRight( const QPoint &p ) +{ + setRight( p.x() ); + setTop( p.y() ); +} + +/*! + Set the bottom-left corner of the rectangle to \a p. May change + the size, but will the never change the top-right corner of + the rectangle. + + \sa bottomLeft(), moveBottomLeft(), setTopLeft(), setBottomRight(), setTopRight() +*/ +void QRect::setBottomLeft( const QPoint &p ) +{ + setLeft( p.x() ); + setBottom( p.y() ); +} + +/*! + \fn QPoint QRect::topLeft() const + + Returns the top-left position of the rectangle. + + \sa setTopLeft(), moveTopLeft(), bottomRight(), left(), top() +*/ + +/*! + \fn QPoint QRect::bottomRight() const + + Returns the bottom-right position of the rectangle. + + \sa setBottomRight(), moveBottomRight(), topLeft(), right(), bottom() +*/ + +/*! + \fn QPoint QRect::topRight() const + + Returns the top-right position of the rectangle. + + \sa setTopRight(), moveTopRight(), bottomLeft(), top(), right() +*/ + +/*! + \fn QPoint QRect::bottomLeft() const + + Returns the bottom-left position of the rectangle. + + \sa setBottomLeft(), moveBottomLeft(), topRight(), bottom(), left() +*/ + +/*! + \fn QPoint QRect::center() const + + Returns the center point of the rectangle. + + \sa moveCenter(), topLeft(), bottomRight(), topRight(), bottomLeft() +*/ + + +/*! + Extracts the rectangle parameters as the position \a *x, \a *y and + width \a *w and height \a *h. + + \sa setRect(), coords() +*/ + +void QRect::rect( int *x, int *y, int *w, int *h ) const +{ + *x = x1; + *y = y1; + *w = x2-x1+1; + *h = y2-y1+1; +} + +/*! + Extracts the rectangle parameters as the top-left point \a *xp1, + \a *yp1 and the bottom-right point \a *xp2, \a *yp2. + + \sa setCoords(), rect() +*/ + +void QRect::coords( int *xp1, int *yp1, int *xp2, int *yp2 ) const +{ + *xp1 = x1; + *yp1 = y1; + *xp2 = x2; + *yp2 = y2; +} + + +/*! + Sets the left position of the rectangle to \a pos, leaving the + size unchanged. + + \sa left(), setLeft(), moveTop(), moveRight(), moveBottom() +*/ +void QRect::moveLeft( int pos ) +{ + x2 += (QCOORD)(pos - x1); + x1 = (QCOORD)pos; +} + +/*! + Sets the top position of the rectangle to \a pos, leaving the + size unchanged. + + \sa top(), setTop(), moveLeft(), moveRight(), moveBottom() +*/ + +void QRect::moveTop( int pos ) +{ + y2 += (QCOORD)(pos - y1); + y1 = (QCOORD)pos; +} + +/*! + Sets the right position of the rectangle to \a pos, leaving the + size unchanged. + + \sa right(), setRight(), moveLeft(), moveTop(), moveBottom() +*/ + +void QRect::moveRight( int pos ) +{ + x1 += (QCOORD)(pos - x2); + x2 = (QCOORD)pos; +} + +/*! + Sets the bottom position of the rectangle to \a pos, leaving the + size unchanged. + + \sa bottom(), setBottom(), moveLeft(), moveTop(), moveRight() +*/ + +void QRect::moveBottom( int pos ) +{ + y1 += (QCOORD)(pos - y2); + y2 = (QCOORD)pos; +} + +/*! + Sets the top-left position of the rectangle to \a p, leaving the + size unchanged. + + \sa topLeft(), setTopLeft(), moveBottomRight(), moveTopRight(), moveBottomLeft() +*/ + +void QRect::moveTopLeft( const QPoint &p ) +{ + moveLeft( p.x() ); + moveTop( p.y() ); +} + +/*! + Sets the bottom-right position of the rectangle to \a p, leaving + the size unchanged. + + \sa bottomRight(), setBottomRight(), moveTopLeft(), moveTopRight(), moveBottomLeft() +*/ + +void QRect::moveBottomRight( const QPoint &p ) +{ + moveRight( p.x() ); + moveBottom( p.y() ); +} + +/*! + Sets the top-right position of the rectangle to \a p, leaving the + size unchanged. + + \sa topRight(), setTopRight(), moveTopLeft(), moveBottomRight(), moveBottomLeft() +*/ + +void QRect::moveTopRight( const QPoint &p ) +{ + moveRight( p.x() ); + moveTop( p.y() ); +} + +/*! + Sets the bottom-left position of the rectangle to \a p, leaving + the size unchanged. + + \sa bottomLeft(), setBottomLeft(), moveTopLeft(), moveBottomRight(), moveTopRight() +*/ + +void QRect::moveBottomLeft( const QPoint &p ) +{ + moveLeft( p.x() ); + moveBottom( p.y() ); +} + + +/*! + Sets the center point of the rectangle to \a p, leaving the size + unchanged. + + \sa center(), moveTopLeft(), moveBottomRight(), moveTopRight(), moveBottomLeft() +*/ + +void QRect::moveCenter( const QPoint &p ) +{ + QCOORD w = x2 - x1; + QCOORD h = y2 - y1; + x1 = (QCOORD)(p.x() - w/2); + y1 = (QCOORD)(p.y() - h/2); + x2 = x1 + w; + y2 = y1 + h; +} + + +/*! + Moves the rectangle \a dx along the x axis and \a dy along the y + axis, relative to the current position. Positive values move the + rectangle to the right and down. + + \sa moveTopLeft() +*/ + +void QRect::moveBy( int dx, int dy ) +{ + x1 += (QCOORD)dx; + y1 += (QCOORD)dy; + x2 += (QCOORD)dx; + y2 += (QCOORD)dy; +} + +/*! + Sets the coordinates of the rectangle's top-left corner to \a (x, + y), and its size to \a (w, h). + + \sa rect(), setCoords() +*/ + +void QRect::setRect( int x, int y, int w, int h ) +{ + x1 = (QCOORD)x; + y1 = (QCOORD)y; + x2 = (QCOORD)(x+w-1); + y2 = (QCOORD)(y+h-1); +} + +/*! + Sets the coordinates of the rectangle's top-left corner to \a + (xp1, yp1), and the coordinates of its bottom-right corner to \a + (xp2, yp2). + + \sa coords(), setRect() +*/ + +void QRect::setCoords( int xp1, int yp1, int xp2, int yp2 ) +{ + x1 = (QCOORD)xp1; + y1 = (QCOORD)yp1; + x2 = (QCOORD)xp2; + y2 = (QCOORD)yp2; +} + +/*! + Adds \a xp1, \a yp1, \a xp2 and \a yp2 respectively to the + existing coordinates of the rectangle. +*/ + +void QRect::addCoords( int xp1, int yp1, int xp2, int yp2 ) +{ + x1 += (QCOORD)xp1; + y1 += (QCOORD)yp1; + x2 += (QCOORD)xp2; + y2 += (QCOORD)yp2; +} + +/*! + \fn QSize QRect::size() const + + Returns the size of the rectangle. + + \sa width(), height() +*/ + +/*! + \fn int QRect::width() const + + Returns the width of the rectangle. The width includes both the + left and right edges, i.e. width = right - left + 1. + + \sa height(), size(), setHeight() +*/ + +/*! + \fn int QRect::height() const + + Returns the height of the rectangle. The height includes both the + top and bottom edges, i.e. height = bottom - top + 1. + + \sa width(), size(), setHeight() +*/ + +/*! + Sets the width of the rectangle to \a w. The right edge is + changed, but not the left edge. + + \sa width(), setLeft(), setRight(), setSize() +*/ + +void QRect::setWidth( int w ) +{ + x2 = (QCOORD)(x1 + w - 1); +} + +/*! + Sets the height of the rectangle to \a h. The top edge is not + moved, but the bottom edge may be moved. + + \sa height(), setTop(), setBottom(), setSize() +*/ + +void QRect::setHeight( int h ) +{ + y2 = (QCOORD)(y1 + h - 1); +} + +/*! + Sets the size of the rectangle to \a s. The top-left corner is not + moved. + + \sa size(), setWidth(), setHeight() +*/ + +void QRect::setSize( const QSize &s ) +{ + x2 = (QCOORD)(s.width() +x1-1); + y2 = (QCOORD)(s.height()+y1-1); +} + +/*! + Returns TRUE if the point \a p is inside or on the edge of the + rectangle; otherwise returns FALSE. + + If \a proper is TRUE, this function returns TRUE only if \a p is + inside (not on the edge). +*/ + +bool QRect::contains( const QPoint &p, bool proper ) const +{ + if ( proper ) + return p.x() > x1 && p.x() < x2 && + p.y() > y1 && p.y() < y2; + else + return p.x() >= x1 && p.x() <= x2 && + p.y() >= y1 && p.y() <= y2; +} + +/*! + \overload bool QRect::contains( int x, int y, bool proper ) const + + Returns TRUE if the point \a x, \a y is inside this rectangle; + otherwise returns FALSE. + + If \a proper is TRUE, this function returns TRUE only if the point + is entirely inside (not on the edge). +*/ + +/*! + \overload bool QRect::contains( int x, int y ) const + + Returns TRUE if the point \a x, \a y is inside this rectangle; + otherwise returns FALSE. +*/ + +/*! + \overload + + Returns TRUE if the rectangle \a r is inside this rectangle; + otherwise returns FALSE. + + If \a proper is TRUE, this function returns TRUE only if \a r is + entirely inside (not on the edge). + + \sa unite(), intersect(), intersects() +*/ + +bool QRect::contains( const QRect &r, bool proper ) const +{ + if ( proper ) + return r.x1 > x1 && r.x2 < x2 && r.y1 > y1 && r.y2 < y2; + else + return r.x1 >= x1 && r.x2 <= x2 && r.y1 >= y1 && r.y2 <= y2; +} + +/*! + Unites this rectangle with rectangle \a r. +*/ +QRect& QRect::operator|=(const QRect &r) +{ + *this = *this | r; + return *this; +} + +/*! + Intersects this rectangle with rectangle \a r. +*/ +QRect& QRect::operator&=(const QRect &r) +{ + *this = *this & r; + return *this; +} + + +/*! + Returns the bounding rectangle of this rectangle and rectangle \a + r. + + The bounding rectangle of a nonempty rectangle and an empty or + invalid rectangle is defined to be the nonempty rectangle. + + \sa operator|=(), operator&(), intersects(), contains() +*/ + +QRect QRect::operator|(const QRect &r) const +{ + if ( isValid() ) { + if ( r.isValid() ) { + QRect tmp; + tmp.setLeft( QMIN( x1, r.x1 ) ); + tmp.setRight( QMAX( x2, r.x2 ) ); + tmp.setTop( QMIN( y1, r.y1 ) ); + tmp.setBottom( QMAX( y2, r.y2 ) ); + return tmp; + } else { + return *this; + } + } else { + return r; + } +} + +/*! + Returns the bounding rectangle of this rectangle and rectangle \a + r. \c{r.unite(s)} is equivalent to \c{r|s}. +*/ +QRect QRect::unite( const QRect &r ) const +{ + return *this | r; +} + + +/*! + Returns the intersection of this rectangle and rectangle \a r. + + Returns an empty rectangle if there is no intersection. + + \sa operator&=(), operator|(), isEmpty(), intersects(), contains() +*/ + +QRect QRect::operator&( const QRect &r ) const +{ + QRect tmp; + tmp.x1 = QMAX( x1, r.x1 ); + tmp.x2 = QMIN( x2, r.x2 ); + tmp.y1 = QMAX( y1, r.y1 ); + tmp.y2 = QMIN( y2, r.y2 ); + return tmp; +} + +/*! + Returns the intersection of this rectangle and rectangle \a r. + \c{r.intersect(s)} is equivalent to \c{r&s}. +*/ +QRect QRect::intersect( const QRect &r ) const +{ + return *this & r; +} + +/*! + Returns TRUE if this rectangle intersects with rectangle \a r + (there is at least one pixel that is within both rectangles); + otherwise returns FALSE. + + \sa intersect(), contains() +*/ + +bool QRect::intersects( const QRect &r ) const +{ + return ( QMAX( x1, r.x1 ) <= QMIN( x2, r.x2 ) && + QMAX( y1, r.y1 ) <= QMIN( y2, r.y2 ) ); +} + + +/*! + \relates QRect + + Returns TRUE if \a r1 and \a r2 are equal; otherwise returns FALSE. +*/ + +bool operator==( const QRect &r1, const QRect &r2 ) +{ + return r1.x1==r2.x1 && r1.x2==r2.x2 && r1.y1==r2.y1 && r1.y2==r2.y2; +} + +/*! + \relates QRect + + Returns TRUE if \a r1 and \a r2 are different; otherwise returns FALSE. +*/ + +bool operator!=( const QRect &r1, const QRect &r2 ) +{ + return r1.x1!=r2.x1 || r1.x2!=r2.x2 || r1.y1!=r2.y1 || r1.y2!=r2.y2; +} + + +/***************************************************************************** + QRect stream functions + *****************************************************************************/ +#ifndef QT_NO_DATASTREAM +/*! + \relates QRect + + Writes the QRect, \a r, to the stream \a s, and returns a + reference to the stream. + + \sa \link datastreamformat.html Format of the QDataStream operators \endlink +*/ + +QDataStream &operator<<( QDataStream &s, const QRect &r ) +{ + if ( s.version() == 1 ) + s << (Q_INT16)r.left() << (Q_INT16)r.top() + << (Q_INT16)r.right() << (Q_INT16)r.bottom(); + else + s << (Q_INT32)r.left() << (Q_INT32)r.top() + << (Q_INT32)r.right() << (Q_INT32)r.bottom(); + return s; +} + +/*! + \relates QRect + + Reads a QRect from the stream \a s into rect \a r and returns a + reference to the stream. + + \sa \link datastreamformat.html Format of the QDataStream operators \endlink +*/ + +QDataStream &operator>>( QDataStream &s, QRect &r ) +{ + if ( s.version() == 1 ) { + Q_INT16 x1, y1, x2, y2; + s >> x1; s >> y1; s >> x2; s >> y2; + r.setCoords( x1, y1, x2, y2 ); + } + else { + Q_INT32 x1, y1, x2, y2; + s >> x1; s >> y1; s >> x2; s >> y2; + r.setCoords( x1, y1, x2, y2 ); + } + return s; +} +#endif // QT_NO_DATASTREAM |