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+/****************************************************************************
+**
+** Implementation of QWidget class
+**
+** Created : 931031
+**
+** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
+**
+** This file is part of the kernel module of the Qt GUI Toolkit.
+**
+** This file may be used under the terms of the GNU General
+** Public License versions 2.0 or 3.0 as published by the Free
+** Software Foundation and appearing in the files LICENSE.GPL2
+** and LICENSE.GPL3 included in the packaging of this file.
+** Alternatively you may (at your option) use any later version
+** of the GNU General Public License if such license has been
+** publicly approved by Trolltech ASA (or its successors, if any)
+** and the KDE Free Qt Foundation.
+**
+** Please review the following information to ensure GNU General
+** Public Licensing requirements will be met:
+** http://trolltech.com/products/qt/licenses/licensing/opensource/.
+** If you are unsure which license is appropriate for your use, please
+** review the following information:
+** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
+** or contact the sales department at sales@trolltech.com.
+**
+** This file may be used under the terms of the Q Public License as
+** defined by Trolltech ASA and appearing in the file LICENSE.QPL
+** included in the packaging of this file. Licensees holding valid Qt
+** Commercial licenses may use this file in accordance with the Qt
+** Commercial License Agreement provided with the Software.
+**
+** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
+** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
+** herein.
+**
+**********************************************************************/
+
+
+#include "qobjectlist.h"
+#include "qwidget.h"
+#include "qwidgetlist.h"
+#include "qwidgetintdict.h"
+#include "qptrdict.h"
+#include "qfocusdata.h"
+#include "qcursor.h"
+#include "qpixmap.h"
+#include "qapplication.h"
+#include "qapplication_p.h"
+#include "qbrush.h"
+#include "qlayout.h"
+#include "qstylefactory.h"
+#include "qcleanuphandler.h"
+#include "qstyle.h"
+#include "qmetaobject.h"
+#include "qguardedptr.h"
+#if defined(QT_ACCESSIBILITY_SUPPORT)
+#include "qaccessible.h"
+#endif
+#if defined(Q_WS_WIN)
+#include "qt_windows.h"
+#include "qinputcontext_p.h"
+#endif
+#if defined(Q_WS_QWS)
+#include "qwsmanager_qws.h"
+#endif
+#include "qfontdata_p.h"
+
+
+/*!
+ \class QWidget qwidget.h
+ \brief The QWidget class is the base class of all user interface objects.
+
+ \ingroup abstractwidgets
+ \mainclass
+
+ The widget is the atom of the user interface: it receives mouse,
+ keyboard and other events from the window system, and paints a
+ representation of itself on the screen. Every widget is
+ rectangular, and they are sorted in a Z-order. A widget is
+ clipped by its parent and by the widgets in front of it.
+
+ A widget that isn't embedded in a parent widget is called a
+ top-level widget. Usually, top-level widgets are windows with a
+ frame and a title bar (although it is also possible to create
+ top-level widgets without such decoration if suitable widget flags
+ are used). In Qt, QMainWindow and the various subclasses of
+ QDialog are the most common top-level windows.
+
+ A widget without a parent widget is always a top-level widget.
+
+ Non-top-level widgets are child widgets. These are child windows
+ in their parent widgets. You cannot usually distinguish a child
+ widget from its parent visually. Most other widgets in Qt are
+ useful only as child widgets. (It is possible to make, say, a
+ button into a top-level widget, but most people prefer to put
+ their buttons inside other widgets, e.g. QDialog.)
+
+ If you want to use a QWidget to hold child widgets you will
+ probably want to add a layout to the parent QWidget. (See \link
+ layout.html Layouts\endlink.)
+
+ QWidget has many member functions, but some of them have little
+ direct functionality: for example, QWidget has a font property,
+ but never uses this itself. There are many subclasses which
+ provide real functionality, such as QPushButton, QListBox and
+ QTabDialog, etc.
+
+ \section1 Groups of functions:
+
+ \table
+ \header \i Context \i Functions
+
+ \row \i Window functions \i
+ show(),
+ hide(),
+ raise(),
+ lower(),
+ close().
+
+ \row \i Top level windows \i
+ caption(),
+ setCaption(),
+ icon(),
+ setIcon(),
+ iconText(),
+ setIconText(),
+ isActiveWindow(),
+ setActiveWindow(),
+ showMinimized().
+ showMaximized(),
+ showFullScreen(),
+ showNormal().
+
+ \row \i Window contents \i
+ update(),
+ repaint(),
+ erase(),
+ scroll(),
+ updateMask().
+
+ \row \i Geometry \i
+ pos(),
+ size(),
+ rect(),
+ x(),
+ y(),
+ width(),
+ height(),
+ sizePolicy(),
+ setSizePolicy(),
+ sizeHint(),
+ updateGeometry(),
+ layout(),
+ move(),
+ resize(),
+ setGeometry(),
+ frameGeometry(),
+ geometry(),
+ childrenRect(),
+ adjustSize(),
+ mapFromGlobal(),
+ mapFromParent()
+ mapToGlobal(),
+ mapToParent(),
+ maximumSize(),
+ minimumSize(),
+ sizeIncrement(),
+ setMaximumSize(),
+ setMinimumSize(),
+ setSizeIncrement(),
+ setBaseSize(),
+ setFixedSize()
+
+ \row \i Mode \i
+ isVisible(),
+ isVisibleTo(),
+ isMinimized(),
+ isDesktop(),
+ isEnabled(),
+ isEnabledTo(),
+ isModal(),
+ isPopup(),
+ isTopLevel(),
+ setEnabled(),
+ hasMouseTracking(),
+ setMouseTracking(),
+ isUpdatesEnabled(),
+ setUpdatesEnabled(),
+ clipRegion().
+
+ \row \i Look and feel \i
+ style(),
+ setStyle(),
+ cursor(),
+ setCursor()
+ font(),
+ setFont(),
+ palette(),
+ setPalette(),
+ backgroundMode(),
+ setBackgroundMode(),
+ colorGroup(),
+ fontMetrics(),
+ fontInfo().
+
+ \row \i Keyboard focus<br>functions \i
+ isFocusEnabled(),
+ setFocusPolicy(),
+ focusPolicy(),
+ hasFocus(),
+ setFocus(),
+ clearFocus(),
+ setTabOrder(),
+ setFocusProxy().
+
+ \row \i Mouse and<br>keyboard grabbing \i
+ grabMouse(),
+ releaseMouse(),
+ grabKeyboard(),
+ releaseKeyboard(),
+ mouseGrabber(),
+ keyboardGrabber().
+
+ \row \i Event handlers \i
+ event(),
+ mousePressEvent(),
+ mouseReleaseEvent(),
+ mouseDoubleClickEvent(),
+ mouseMoveEvent(),
+ keyPressEvent(),
+ keyReleaseEvent(),
+ focusInEvent(),
+ focusOutEvent(),
+ wheelEvent(),
+ enterEvent(),
+ leaveEvent(),
+ paintEvent(),
+ moveEvent(),
+ resizeEvent(),
+ closeEvent(),
+ dragEnterEvent(),
+ dragMoveEvent(),
+ dragLeaveEvent(),
+ dropEvent(),
+ childEvent(),
+ showEvent(),
+ hideEvent(),
+ customEvent().
+
+ \row \i Change handlers \i
+ enabledChange(),
+ fontChange(),
+ paletteChange(),
+ styleChange(),
+ windowActivationChange().
+
+ \row \i System functions \i
+ parentWidget(),
+ topLevelWidget(),
+ reparent(),
+ polish(),
+ winId(),
+ find(),
+ metric().
+
+ \row \i What's this help \i
+ customWhatsThis()
+
+ \row \i Internal kernel<br>functions \i
+ focusNextPrevChild(),
+ wmapper(),
+ clearWFlags(),
+ getWFlags(),
+ setWFlags(),
+ testWFlags().
+
+ \endtable
+
+ Every widget's constructor accepts two or three standard arguments:
+ \list 1
+ \i \c{QWidget *parent = 0} is the parent of the new widget.
+ If it is 0 (the default), the new widget will be a top-level window.
+ If not, it will be a child of \e parent, and be constrained by \e
+ parent's geometry (unless you specify \c WType_TopLevel as
+ widget flag).
+ \i \c{const char *name = 0} is the widget name of the new
+ widget. You can access it using name(). The widget name is little
+ used by programmers but is quite useful with GUI builders such as
+ \e{Qt Designer} (you can name a widget in \e{Qt Designer}, and
+ connect() to it using the name in your code). The dumpObjectTree()
+ debugging function also uses it.
+ \i \c{WFlags f = 0} (where available) sets the widget flags; the
+ default is suitable for almost all widgets, but to get, for
+ example, a top-level widget without a window system frame, you
+ must use special flags.
+ \endlist
+
+ The tictac/tictac.cpp example program is good example of a simple
+ widget. It contains a few event handlers (as all widgets must), a
+ few custom routines that are specific to it (as all useful widgets
+ do), and has a few children and connections. Everything it does
+ is done in response to an event: this is by far the most common way
+ to design GUI applications.
+
+ You will need to supply the content for your widgets yourself, but
+ here is a brief run-down of the events, starting with the most common
+ ones:
+
+ \list
+
+ \i paintEvent() - called whenever the widget needs to be
+ repainted. Every widget which displays output must implement it,
+ and it is wise \e not to paint on the screen outside
+ paintEvent().
+
+ \i resizeEvent() - called when the widget has been resized.
+
+ \i mousePressEvent() - called when a mouse button is pressed.
+ There are six mouse-related events, but the mouse press and mouse
+ release events are by far the most important. A widget receives
+ mouse press events when the mouse is inside it, or when it has
+ grabbed the mouse using grabMouse().
+
+ \i mouseReleaseEvent() - called when a mouse button is released.
+ A widget receives mouse release events when it has received the
+ corresponding mouse press event. This means that if the user
+ presses the mouse inside \e your widget, then drags the mouse to
+ somewhere else, then releases, \e your widget receives the release
+ event. There is one exception: if a popup menu appears while the
+ mouse button is held down, this popup immediately steals the mouse
+ events.
+
+ \i mouseDoubleClickEvent() - not quite as obvious as it might seem.
+ If the user double-clicks, the widget receives a mouse press event
+ (perhaps a mouse move event or two if they don't hold the mouse
+ quite steady), a mouse release event and finally this event. It is
+ \e{not possible} to distinguish a click from a double click until you've
+ seen whether the second click arrives. (This is one reason why most GUI
+ books recommend that double clicks be an extension of single clicks,
+ rather than trigger a different action.)
+
+ \endlist
+
+ If your widget only contains child widgets, you probably do not need to
+ implement any event handlers. If you want to detect a mouse click in
+ a child widget call the child's hasMouse() function inside the
+ parent widget's mousePressEvent().
+
+ Widgets that accept keyboard input need to reimplement a few more
+ event handlers:
+
+ \list
+
+ \i keyPressEvent() - called whenever a key is pressed, and again
+ when a key has been held down long enough for it to auto-repeat.
+ Note that the Tab and Shift+Tab keys are only passed to the widget
+ if they are not used by the focus-change mechanisms. To force those
+ keys to be processed by your widget, you must reimplement
+ QWidget::event().
+
+ \i focusInEvent() - called when the widget gains keyboard focus
+ (assuming you have called setFocusPolicy()). Well written widgets
+ indicate that they own the keyboard focus in a clear but discreet
+ way.
+
+ \i focusOutEvent() - called when the widget loses keyboard focus.
+
+ \endlist
+
+ Some widgets will also need to reimplement some of the less common
+ event handlers:
+
+ \list
+
+ \i mouseMoveEvent() - called whenever the mouse moves while a
+ button is held down. This is useful for, for example, dragging. If
+ you call setMouseTracking(TRUE), you get mouse move events even
+ when no buttons are held down. (Note that applications which make
+ use of mouse tracking are often not very useful on low-bandwidth X
+ connections.) (See also the \link dnd.html drag and drop\endlink
+ information.)
+
+ \i keyReleaseEvent() - called whenever a key is released, and also
+ while it is held down if the key is auto-repeating. In that case
+ the widget receives a key release event and immediately a key press
+ event for every repeat. Note that the Tab and Shift+Tab keys are
+ only passed to the widget if they are not used by the focus-change
+ mechanisms. To force those keys to be processed by your widget, you
+ must reimplement QWidget::event().
+
+ \i wheelEvent() -- called whenever the user turns the mouse wheel
+ while the widget has the focus.
+
+ \i enterEvent() - called when the mouse enters the widget's screen
+ space. (This excludes screen space owned by any children of the
+ widget.)
+
+ \i leaveEvent() - called when the mouse leaves the widget's screen
+ space.
+
+ \i moveEvent() - called when the widget has been moved relative to its
+ parent.
+
+ \i closeEvent() - called when the user closes the widget (or when
+ close() is called).
+
+ \endlist
+
+ There are also some rather obscure events. They are listed in
+ \c qevent.h and you need to reimplement event() to handle them.
+ The default implementation of event() handles Tab and Shift+Tab
+ (to move the keyboard focus), and passes on most other events to
+ one of the more specialized handlers above.
+
+ When implementing a widget, there are a few more things to
+ consider.
+
+ \list
+
+ \i In the constructor, be sure to set up your member variables
+ early on, before there's any chance that you might receive an event.
+
+ \i It is almost always useful to reimplement sizeHint() and to set
+ the correct size policy with setSizePolicy(), so users of your class
+ can set up layout management more easily. A size policy lets you
+ supply good defaults for the layout management handling, so that
+ other widgets can contain and manage yours easily. sizeHint()
+ indicates a "good" size for the widget.
+
+ \i If your widget is a top-level window, setCaption() and setIcon() set
+ the title bar and icon respectively.
+
+ \endlist
+
+ \sa QEvent, QPainter, QGridLayout, QBoxLayout
+*/
+
+
+/*****************************************************************************
+ Internal QWidgetMapper class
+
+ The purpose of this class is to map widget identifiers to QWidget objects.
+ All QWidget objects register themselves in the QWidgetMapper when they
+ get an identifier. Widgets unregister themselves when they change ident-
+ ifier or when they are destroyed. A widget identifier is really a window
+ handle.
+
+ The widget mapper is created and destroyed by the main application routines
+ in the file qapp_xxx.cpp.
+ *****************************************************************************/
+
+#if defined(Q_WS_QWS) || defined(Q_OS_TEMP)
+static const int WDictSize = 163; // plenty for small devices
+#else
+static const int WDictSize = 1123; // plenty for 5 big complex windows
+#endif
+
+class QWidgetMapper : public QWidgetIntDict
+{ // maps ids -> widgets
+public:
+ QWidgetMapper();
+ ~QWidgetMapper();
+ QWidget *find( WId id ); // find widget
+ void insert( const QWidget * ); // insert widget
+ bool remove( WId id ); // remove widget
+private:
+ WId cur_id;
+ QWidget *cur_widget;
+};
+
+QWidgetMapper *QWidget::mapper = 0; // app global widget mapper
+
+
+QWidgetMapper::QWidgetMapper() : QWidgetIntDict(WDictSize)
+{
+ cur_id = 0;
+ cur_widget = 0;
+}
+
+QWidgetMapper::~QWidgetMapper()
+{
+ clear();
+}
+
+inline QWidget *QWidgetMapper::find( WId id )
+{
+ if ( id != cur_id ) { // need to lookup
+ cur_widget = QWidgetIntDict::find((long)id);
+ if ( cur_widget )
+ cur_id = id;
+ else
+ cur_id = 0;
+ }
+ return cur_widget;
+}
+
+inline void QWidgetMapper::insert( const QWidget *widget )
+{
+ QWidgetIntDict::insert((long)widget->winId(),widget);
+}
+
+inline bool QWidgetMapper::remove( WId id )
+{
+ if ( cur_id == id ) { // reset current widget
+ cur_id = 0;
+ cur_widget = 0;
+ }
+ return QWidgetIntDict::remove((long)id);
+}
+
+
+/*****************************************************************************
+ QWidget utility functions
+ *****************************************************************************/
+
+static QFont qt_naturalWidgetFont( QWidget* w ) {
+ QFont naturalfont = QApplication::font( w );
+ if ( ! w->isTopLevel() ) {
+ if ( ! naturalfont.isCopyOf( QApplication::font() ) )
+ naturalfont = naturalfont.resolve( w->parentWidget()->font() );
+ else
+ naturalfont = w->parentWidget()->font();
+ }
+ return naturalfont;
+}
+
+#ifndef QT_NO_PALETTE
+static QPalette qt_naturalWidgetPalette( QWidget* w ) {
+ QPalette naturalpalette = QApplication::palette( w );
+ if ( !w->isTopLevel() && naturalpalette.isCopyOf( QApplication::palette() ) )
+ naturalpalette = w->parentWidget()->palette();
+ return naturalpalette;
+}
+#endif
+
+QSize qt_naturalWidgetSize( QWidget *w ) {
+ QSize s = w->sizeHint();
+ QSizePolicy::ExpandData exp;
+#ifndef QT_NO_LAYOUT
+ if ( w->layout() ) {
+ if ( w->layout()->hasHeightForWidth() )
+ s.setHeight( w->layout()->totalHeightForWidth( s.width() ) );
+ exp = w->layout()->expanding();
+ } else
+#endif
+ {
+ if ( w->sizePolicy().hasHeightForWidth() )
+ s.setHeight( w->heightForWidth( s.width() ) );
+ exp = w->sizePolicy().expanding();
+ }
+ if ( exp & QSizePolicy::Horizontally )
+ s.setWidth( QMAX( s.width(), 200 ) );
+ if ( exp & QSizePolicy::Vertically )
+ s.setHeight( QMAX( s.height(), 150 ) );
+#if defined(Q_WS_X11)
+ QRect screen = QApplication::desktop()->screenGeometry( w->x11Screen() );
+#else // all others
+ QRect screen = QApplication::desktop()->screenGeometry( w->pos() );
+#endif
+ s.setWidth( QMIN( s.width(), screen.width()*2/3 ) );
+ s.setHeight( QMIN( s.height(), screen.height()*2/3 ) );
+ return s;
+}
+
+/*****************************************************************************
+ QWidget member functions
+ *****************************************************************************/
+
+/*
+ Widget state flags:
+ \list
+ \i WState_Created The widget has a valid winId().
+ \i WState_Disabled The widget does not receive any mouse or keyboard
+ events.
+ \i WState_ForceDisabled The widget is explicitly disabled, i.e. it
+ will remain disabled even when all its ancestors are set to the enabled
+ state. This implies WState_Disabled.
+ \i WState_Visible The widget is currently visible.
+ \i WState_ForceHide The widget is explicitly hidden, i.e. it won't
+ become visible unless you call show() on it. WState_ForceHide
+ implies !WState_Visible.
+ \i WState_OwnCursor A cursor has been set for this widget.
+ \i WState_MouseTracking Mouse tracking is enabled.
+ \i WState_CompressKeys Compress keyboard events.
+ \i WState_BlockUpdates Repaints and updates are disabled.
+ \i WState_InPaintEvent Currently processing a paint event.
+ \i WState_Reparented The widget has been reparented.
+ \i WState_ConfigPending A configuration (resize/move) event is pending.
+ \i WState_Resized The widget has been resized.
+ \i WState_AutoMask The widget has an automatic mask, see setAutoMask().
+ \i WState_Polished The widget has been "polished" (i.e. late
+ initialization) by a QStyle.
+ \i WState_DND The widget supports drag and drop, see setAcceptDrops().
+ \i WState_Exposed the widget was finally exposed (X11 only,
+ helps avoid paint event doubling).
+ \i WState_HasMouse The widget is under the mouse cursor.
+ \endlist
+*/
+
+/*! \enum Qt::WFlags
+ \internal */
+/*! \enum Qt::WState
+ \internal */
+
+/*!
+ \enum Qt::WidgetFlags
+
+ \keyword widget flag
+
+ This enum type is used to specify various window-system properties
+ for the widget. They are fairly unusual but necessary in a few
+ cases. Some of these flags depend on whether the underlying window
+ manager supports them. (See the \link toplevel-example.html
+ toplevel example\endlink for an explanation and example of their
+ use.)
+
+ The main types are
+
+ \value WType_TopLevel indicates that this widget is a top-level
+ widget, usually with a window-system frame and so on.
+
+ \value WType_Dialog indicates that this widget is a top-level
+ window that should be decorated as a dialog (i.e. typically no
+ maximize or minimize buttons in the title bar). If you want to use
+ it as a modal dialog it should be launched from another window, or
+ have a parent and this flag should be combined with \c WShowModal.
+ If you make it modal, the dialog will prevent other top-level
+ windows in the application from getting any input. \c WType_Dialog
+ implies \c WType_TopLevel. We refer to a top-level window that has
+ a parent as a \e secondary window. (See also \c WGroupLeader.)
+
+ \value WType_Popup indicates that this widget is a popup
+ top-level window, i.e. that it is modal, but has a window system
+ frame appropriate for popup menus. \c WType_Popup implies
+ WType_TopLevel.
+
+ \value WType_Desktop indicates that this widget is the desktop.
+ See also \c WPaintDesktop below. \c WType_Desktop implies \c
+ WType_TopLevel.
+
+ There are also a number of flags which you can use to customize
+ the appearance of top-level windows. These have no effect on other
+ windows:
+
+ \value WStyle_Customize indicates that the \c WStyle_* flags
+ should be used to build the window instead of the default flags.
+
+ \value WStyle_NormalBorder gives the window a normal border.
+ This cannot be combined with \c WStyle_DialogBorder or \c
+ WStyle_NoBorder.
+
+ \value WStyle_DialogBorder gives the window a thin dialog border.
+ This cannot be combined with \c WStyle_NormalBorder or \c
+ WStyle_NoBorder.
+
+ \value WStyle_NoBorder produces a borderless window. Note that
+ the user cannot move or resize a borderless window via the window
+ system. This cannot be combined with \c WStyle_NormalBorder or \c
+ WStyle_DialogBorder. On Windows, the flag works fine. On X11, the
+ result of the flag is dependent on the window manager and its
+ ability to understand MOTIF and/or NETWM hints: most existing
+ modern window managers can handle this. With \c WX11BypassWM, you
+ can bypass the window manager completely. This results in a
+ borderless window that is not managed at all (i.e. no keyboard
+ input unless you call setActiveWindow() manually).
+
+ \value WStyle_NoBorderEx this value is obsolete. It has the same
+ effect as using \c WStyle_NoBorder.
+
+ \value WStyle_Title gives the window a title bar.
+
+ \value WStyle_SysMenu adds a window system menu.
+
+ \value WStyle_Minimize adds a minimize button. Note that on
+ Windows this has to be combined with \c WStyle_SysMenu for it to
+ work.
+
+ \value WStyle_Maximize adds a maximize button. Note that on
+ Windows this has to be combined with \c WStyle_SysMenu for it to work.
+
+ \value WStyle_MinMax is equal to \c
+ WStyle_Minimize|WStyle_Maximize. Note that on Windows this has to
+ be combined with \c WStyle_SysMenu to work.
+
+ \value WStyle_ContextHelp adds a context help button to dialogs.
+
+ \value WStyle_Tool makes the window a tool window. A tool window
+ is often a small window with a smaller than usual title bar and
+ decoration, typically used for collections of tool buttons. It
+ there is a parent, the tool window will always be kept on top of
+ it. If there isn't a parent, you may consider passing \c
+ WStyle_StaysOnTop as well. If the window system supports it, a
+ tool window can be decorated with a somewhat lighter frame. It can
+ also be combined with \c WStyle_NoBorder.
+
+ \value WStyle_StaysOnTop informs the window system that the
+ window should stay on top of all other windows. Note that on some
+ window managers on X11 you also have to pass \c WX11BypassWM for
+ this flag to work correctly.
+
+ \value WStyle_Dialog indicates that the window is a logical
+ subwindow of its parent (i.e. a dialog). The window will not get
+ its own taskbar entry and will be kept on top of its parent by the
+ window system. Usually it will also be minimized when the parent
+ is minimized. If not customized, the window is decorated with a
+ slightly simpler title bar. This is the flag QDialog uses.
+
+ \value WStyle_Splash indicates that the window is a splash screen.
+ On X11, we try to follow NETWM standard for a splash screen window if the
+ window manager supports is otherwise it is equivalent to \c WX11BypassWM. On
+ other platforms, it is equivalent to \c WStyle_NoBorder \c | \c WMacNoSheet \c |
+ \c WStyle_Tool \c | \c WWinOwnDC
+
+ Modifier flags:
+
+ \value WDestructiveClose makes Qt delete this widget when the
+ widget has accepted closeEvent(), or when the widget tried to
+ ignore closeEvent() but could not.
+
+ \value WPaintDesktop gives this widget paint events for the
+ desktop.
+
+ \value WPaintUnclipped makes all painters operating on this
+ widget unclipped. Children of this widget or other widgets in
+ front of it do not clip the area the painter can paint on.
+
+ \value WPaintClever indicates that Qt should \e not try to
+ optimize repainting for the widget, but instead pass on window
+ system repaint events directly. (This tends to produce more events
+ and smaller repaint regions.)
+
+ \value WMouseNoMask indicates that even if the widget has a mask,
+ it wants mouse events for its entire rectangle.
+
+ \value WStaticContents indicates that the widget contents are
+ north-west aligned and static. On resize, such a widget will
+ receive paint events only for the newly visible part of itself.
+
+ \value WNoAutoErase indicates that the widget paints all its
+ pixels. Updating, resizing, scrolling and focus changes should
+ therefore not erase the widget. This allows smart-repainting to
+ avoid flicker.
+
+ \value WResizeNoErase this value is obsolete; use WNoAutoErase instead.
+ \value WRepaintNoErase this value is obsolete; use WNoAutoErase instead.
+ \value WGroupLeader makes this window a group leader. A group
+ leader should \e not have a parent (i.e. it should be a top-level
+ window). Any decendant windows (direct or indirect) of a group
+ leader are in its group; other windows are not. If you show a
+ secondary window from the group (i.e. show a window whose top-most
+ parent is a group leader), that window will be modal with respect
+ to the other windows in the group, but modeless with respect to
+ windows in other groups.
+
+ Miscellaneous flags
+
+ \value WShowModal see WType_Dialog
+
+ Internal flags.
+
+ \value WNoMousePropagation
+ \value WStaticContents
+ \value WStyle_Reserved
+ \value WSubWindow
+ \value WType_Modal
+ \value WWinOwnDC
+ \value WX11BypassWM
+ \value WMacNoSheet
+ \value WMacDrawer
+ \value WStyle_Mask
+ \value WType_Mask
+
+*/
+
+/*!
+ \enum Qt::WidgetState
+
+ Internal flags.
+
+ \value WState_Created
+ \value WState_Disabled
+ \value WState_Visible
+ \value WState_ForceHide
+ \value WState_OwnCursor
+ \value WState_MouseTracking
+ \value WState_CompressKeys
+ \value WState_BlockUpdates
+ \value WState_InPaintEvent
+ \value WState_Reparented
+ \value WState_ConfigPending
+ \value WState_Resized
+ \value WState_AutoMask
+ \value WState_Polished
+ \value WState_DND
+ \value WState_Reserved0 \e internal
+ \value WState_CreatedHidden
+ \value WState_Maximized
+ \value WState_Minimized
+ \value WState_ForceDisabled
+ \value WState_Exposed
+ \value WState_HasMouse
+ \value WState_CreatedHidden
+ \value WState_OwnSizePolicy
+ \value WState_FullScreen
+*/
+
+
+/*!
+ \enum Qt::WindowState
+
+ \keyword window state
+
+ This enum type is used to specify the current state of a top-level
+ window.
+
+ The states are
+
+ \value WindowNoState The window has no state set (in normal state).
+ \value WindowMinimized The window is minimized (i.e. iconified).
+ \value WindowMaximized The window is maximized with a frame around it.
+ \value WindowFullScreen The window fills the entire screen without any frame around it.
+ \value WindowActive The window is the active window, i.e. it has keyboard focus.
+
+*/
+
+/*!
+ Constructs a widget which is a child of \a parent, with the name
+ \a name and widget flags set to \a f.
+
+ If \a parent is 0, the new widget becomes a top-level window. If
+ \a parent is another widget, this widget becomes a child window
+ inside \a parent. The new widget is deleted when its \a parent is
+ deleted.
+
+ The \a name is sent to the QObject constructor.
+
+ The widget flags argument, \a f, is normally 0, but it can be set
+ to customize the window frame of a top-level widget (i.e. \a
+ parent must be 0). To customize the frame, set the \c
+ WStyle_Customize flag OR'ed with any of the \l Qt::WidgetFlags.
+
+ If you add a child widget to an already visible widget you must
+ explicitly show the child to make it visible.
+
+ Note that the X11 version of Qt may not be able to deliver all
+ combinations of style flags on all systems. This is because on
+ X11, Qt can only ask the window manager, and the window manager
+ can override the application's settings. On Windows, Qt can set
+ whatever flags you want.
+
+ Example:
+ \code
+ QLabel *splashScreen = new QLabel( 0, "mySplashScreen",
+ WStyle_Customize | WStyle_Splash );
+ \endcode
+*/
+
+QWidget::QWidget( QWidget *parent, const char *name, WFlags f )
+ : QObject( parent, name ), QPaintDevice( QInternal::Widget )
+{
+#if defined(QT_CHECK_STATE) && !defined(Q_WS_WIN)
+ if ( qApp->type() == QApplication::Tty ) {
+ qWarning( "QWidget: Cannot create a QWidget when no GUI "
+ "is being used" );
+ }
+#endif
+
+ fstrut_dirty = 1;
+
+ isWidget = TRUE; // is a widget
+ winid = 0; // default attributes
+ widget_state = 0;
+ widget_flags = f;
+ focus_policy = 0;
+ own_font = 0;
+ own_palette = 0;
+ sizehint_forced = 0;
+ is_closing = 0;
+ in_show = 0;
+ in_show_maximized = 0;
+ im_enabled = FALSE;
+#ifndef QT_NO_LAYOUT
+ lay_out = 0;
+#endif
+ extra = 0; // no extra widget info
+#ifndef QT_NO_PALETTE
+ bg_col = pal.active().background(); // default background color
+#endif
+ create(); // platform-dependent init
+#ifndef QT_NO_PALETTE
+ pal = isTopLevel() ? QApplication::palette() : parentWidget()->palette();
+#endif
+ if ( ! isTopLevel() )
+ fnt = parentWidget()->font();
+#if defined(Q_WS_X11)
+ fnt.x11SetScreen( x11Screen() );
+#endif // Q_WS_X11
+
+ if ( !isDesktop() )
+ setBackgroundFromMode(); //### parts of this are done in create but not all (see reparent(...) )
+ // make sure move/resize events are sent to all widgets
+ QApplication::postEvent( this, new QMoveEvent( crect.topLeft(),
+ crect.topLeft() ) );
+ QApplication::postEvent( this, new QResizeEvent(crect.size(),
+ crect.size()) );
+ if ( isTopLevel() ) {
+ setWState( WState_ForceHide | WState_CreatedHidden );
+ QFocusData *fd = focusData( TRUE );
+ if ( fd->focusWidgets.findRef(this) < 0 )
+ fd->focusWidgets.append( this );
+ } else {
+ // propagate enabled state
+ if ( !parentWidget()->isEnabled() )
+ setWState( WState_Disabled );
+ // new widgets do not show up in already visible parents
+ if ( parentWidget()->isVisible() )
+ setWState( WState_ForceHide | WState_CreatedHidden );
+ }
+ if ( ++instanceCounter > maxInstances )
+ maxInstances = instanceCounter;
+}
+
+/*!
+ Destroys the widget.
+
+ All this widget's children are deleted first. The application
+ exits if this widget is the main widget.
+*/
+
+QWidget::~QWidget()
+{
+#if defined (QT_CHECK_STATE)
+ if ( paintingActive() )
+ qWarning( "%s (%s): deleted while being painted", className(), name() );
+#endif
+
+ // Remove myself and all children from the can-take-focus list
+ QFocusData *f = focusData( FALSE );
+ if ( f ) {
+ QPtrListIterator<QWidget> it(f->focusWidgets);
+ QWidget *w;
+ while ( (w = it.current()) ) {
+ ++it;
+ QWidget * p = w;
+ while( p && p != this )
+ p = p->parentWidget();
+ if ( p ) // my descendant
+ f->focusWidgets.removeRef( w );
+ }
+ }
+ --instanceCounter;
+
+ if ( QApplication::main_widget == this ) { // reset main widget
+ QApplication::main_widget = 0;
+ if (qApp)
+ qApp->quit();
+ }
+
+ if ( hasFocus() )
+ clearFocus();
+
+ if ( isTopLevel() && isShown() && winId() )
+ hide();
+
+ // A parent widget must destroy all its children before destroying itself
+ if ( childObjects ) { // delete children objects
+ QObjectListIt it(*childObjects);
+ QObject *obj;
+ while ( (obj=it.current()) ) {
+ ++it;
+ obj->parentObj = 0;
+ childObjects->removeRef( obj );
+ delete obj;
+ }
+ delete childObjects;
+ childObjects = 0;
+ }
+
+ QApplication::removePostedEvents( this );
+
+ destroy(); // platform-dependent cleanup
+ if ( extra )
+ deleteExtra();
+}
+
+int QWidget::instanceCounter = 0; // Current number of widget instances
+int QWidget::maxInstances = 0; // Maximum number of widget instances
+
+/*!
+ \internal
+ Creates the global widget mapper.
+ The widget mapper converts window handles to widget pointers.
+ \sa destroyMapper()
+*/
+
+void QWidget::createMapper()
+{
+ mapper = new QWidgetMapper;
+ Q_CHECK_PTR( mapper );
+}
+
+/*!
+ \internal
+ Destroys the global widget mapper.
+ \sa createMapper()
+*/
+
+void QWidget::destroyMapper()
+{
+ if ( !mapper ) // already gone
+ return;
+ QWidgetIntDictIt it( *((QWidgetIntDict*)mapper) );
+ QWidgetMapper * myMapper = mapper;
+ mapper = 0;
+ register QWidget *w;
+ while ( (w=it.current()) ) { // remove parents widgets
+ ++it;
+ if ( !w->parentObj ) // widget is a parent
+ w->destroy( TRUE, TRUE );
+ }
+ delete myMapper;
+}
+
+
+static QWidgetList *wListInternal( QWidgetMapper *mapper, bool onlyTopLevel )
+{
+ QWidgetList *list = new QWidgetList;
+ Q_CHECK_PTR( list );
+ if ( mapper ) {
+ QWidget *w;
+ QWidgetIntDictIt it( *((QWidgetIntDict*)mapper) );
+ while ( (w=it.current()) ) {
+ ++it;
+ if ( !onlyTopLevel || w->isTopLevel() )
+ list->append( w );
+ }
+ }
+ return list;
+}
+
+/*!
+ \internal
+ Returns a list of all widgets.
+ \sa tlwList(), QApplication::allWidgets()
+*/
+
+QWidgetList *QWidget::wList()
+{
+ return wListInternal( mapper, FALSE );
+}
+
+/*!
+ \internal
+ Returns a list of all top level widgets.
+ \sa wList(), QApplication::topLevelWidgets()
+*/
+
+QWidgetList *QWidget::tlwList()
+{
+ return wListInternal( mapper, TRUE );
+}
+
+
+void QWidget::setWinId( WId id ) // set widget identifier
+{
+ if ( !mapper ) // mapper destroyed
+ return;
+ if ( winid )
+ mapper->remove( winid );
+ winid = id;
+#if defined(Q_WS_X11)
+ hd = id; // X11: hd == ident
+#endif
+ if ( id )
+ mapper->insert( this );
+}
+
+
+/*!
+ \internal
+ Returns a pointer to the block of extra widget data.
+*/
+
+QWExtra *QWidget::extraData()
+{
+ return extra;
+}
+
+
+/*!
+ \internal
+ Returns a pointer to the block of extra top level widget data.
+
+ This data is guaranteed to exist for top level widgets.
+*/
+
+QTLWExtra *QWidget::topData()
+{
+ createTLExtra();
+ return extra->topextra;
+}
+
+
+void QWidget::createTLExtra()
+{
+ if ( !extra )
+ createExtra();
+ if ( !extra->topextra ) {
+ QTLWExtra* x = extra->topextra = new QTLWExtra;
+#if defined( Q_WS_WIN ) || defined( Q_WS_MAC )
+ x->opacity = 255;
+#endif
+#ifndef QT_NO_WIDGET_TOPEXTRA
+ x->icon = 0;
+#endif
+ x->focusData = 0;
+ x->fleft = x->fright = x->ftop = x->fbottom = 0;
+ x->incw = x->inch = 0;
+ x->basew = x->baseh = 0;
+ x->normalGeometry = QRect(0,0,-1,-1);
+#if defined(Q_WS_X11)
+ x->embedded = 0;
+ x->parentWinId = 0;
+ x->spont_unmapped = 0;
+ x->dnd = 0;
+ x->uspos = 0;
+ x->ussize = 0;
+#endif
+ x->savedFlags = 0;
+#if defined(Q_WS_QWS) && !defined(QT_NO_QWS_MANAGER)
+ x->decor_allocated_region = QRegion();
+ x->qwsManager = 0;
+#endif
+ createTLSysExtra();
+ }
+}
+
+/*!
+ \internal
+ Creates the widget extra data.
+*/
+
+void QWidget::createExtra()
+{
+ if ( !extra ) { // if not exists
+ extra = new QWExtra;
+ Q_CHECK_PTR( extra );
+ extra->minw = extra->minh = 0;
+ extra->maxw = extra->maxh = QWIDGETSIZE_MAX;
+ extra->bg_pix = 0;
+ extra->focus_proxy = 0;
+#ifndef QT_NO_CURSOR
+ extra->curs = 0;
+#endif
+ extra->topextra = 0;
+ extra->bg_mode = PaletteBackground;
+ extra->bg_mode_visual = PaletteBackground;
+ extra->bg_origin = WidgetOrigin;
+#ifndef QT_NO_STYLE
+ extra->style = 0;
+#endif
+ extra->size_policy = QSizePolicy( QSizePolicy::Preferred,
+ QSizePolicy::Preferred );
+ createSysExtra();
+ }
+}
+
+
+/*!
+ \internal
+ Deletes the widget extra data.
+*/
+
+void QWidget::deleteExtra()
+{
+ if ( extra ) { // if exists
+ delete extra->bg_pix;
+#ifndef QT_NO_CURSOR
+ delete extra->curs;
+#endif
+ deleteSysExtra();
+ if ( extra->topextra ) {
+ deleteTLSysExtra();
+#ifndef QT_NO_WIDGET_TOPEXTRA
+ delete extra->topextra->icon;
+#endif
+ delete extra->topextra->focusData;
+#if defined(Q_WS_QWS) && !defined(QT_NO_QWS_MANAGER)
+ delete extra->topextra->qwsManager;
+#endif
+ delete extra->topextra;
+ }
+ delete extra;
+ // extra->xic destroyed in QWidget::destroy()
+ extra = 0;
+ }
+}
+
+
+/*!
+ \internal
+ This function is called when a widget is hidden or destroyed.
+ It resets some application global pointers that should only refer active,
+ visible widgets.
+*/
+
+void QWidget::deactivateWidgetCleanup()
+{
+ // If this was the active application window, reset it
+ if ( this == QApplication::active_window )
+ qApp->setActiveWindow( 0 );
+ // If the is the active mouse press widget, reset it
+#ifdef Q_WS_MAC
+ extern QGuardedPtr<QWidget> qt_button_down;
+#else
+ extern QWidget *qt_button_down;
+#endif
+ if ( this == (QWidget *)qt_button_down )
+ qt_button_down = 0;
+}
+
+
+/*!
+ Returns a pointer to the widget with window identifer/handle \a
+ id.
+
+ The window identifier type depends on the underlying window
+ system, see \c qwindowdefs.h for the actual definition. If there
+ is no widget with this identifier, 0 is returned.
+*/
+
+QWidget *QWidget::find( WId id )
+{
+ return mapper ? mapper->find( id ) : 0;
+}
+
+/*!
+ \fn QWidgetMapper *QWidget::wmapper()
+ \internal
+ Returns a pointer to the widget mapper.
+
+ The widget mapper is an internal dictionary that is used to map from
+ window identifiers/handles to widget pointers.
+ \sa find(), id()
+*/
+
+/*!
+ \fn WFlags QWidget::getWFlags() const
+
+ Returns the widget flags for this this widget.
+
+ Widget flags are a combination of \l{Qt::WidgetFlags}.
+
+ \sa testWFlags(), setWFlags(), clearWFlags()
+*/
+
+/*!
+ \fn void QWidget::setWFlags( WFlags f )
+
+ Sets the widget flags \a f.
+
+ Widget flags are a combination of \l{Qt::WidgetFlags}.
+
+ \sa testWFlags(), getWFlags(), clearWFlags()
+*/
+
+/*!
+ \fn void QWidget::clearWFlags( WFlags f )
+
+ Clears the widget flags \a f.
+
+ Widget flags are a combination of \l{Qt::WidgetFlags}.
+
+ \sa testWFlags(), getWFlags(), setWFlags()
+*/
+
+
+
+/*!
+ \fn WId QWidget::winId() const
+
+ Returns the window system identifier of the widget.
+
+ Portable in principle, but if you use it you are probably about to
+ do something non-portable. Be careful.
+
+ \sa find()
+*/
+
+#ifndef QT_NO_STYLE
+/*!
+ Returns the GUI style for this widget
+
+ \sa QWidget::setStyle(), QApplication::setStyle(), QApplication::style()
+*/
+
+QStyle& QWidget::style() const
+{
+ if ( extra && extra->style )
+ return *extra->style;
+ QStyle &ret = qApp->style();
+ return ret;
+}
+
+/*!
+ Sets the widget's GUI style to \a style. Ownership of the style
+ object is not transferred.
+
+ If no style is set, the widget uses the application's style,
+ QApplication::style() instead.
+
+ Setting a widget's style has no effect on existing or future child
+ widgets.
+
+ \warning This function is particularly useful for demonstration
+ purposes, where you want to show Qt's styling capabilities. Real
+ applications should avoid it and use one consistent GUI style
+ instead.
+
+ \sa style(), QStyle, QApplication::style(), QApplication::setStyle()
+*/
+
+void QWidget::setStyle( QStyle *style )
+{
+ QStyle& old = QWidget::style();
+ createExtra();
+ extra->style = style;
+ if ( !testWFlags(WType_Desktop) // (except desktop)
+ && testWState(WState_Polished)) { // (and have been polished)
+ old.unPolish( this );
+ QWidget::style().polish( this );
+ }
+ styleChange( old );
+}
+
+/*!
+ \overload
+
+ Sets the widget's GUI style to \a style using the QStyleFactory.
+*/
+QStyle* QWidget::setStyle( const QString &style )
+{
+ QStyle *s = QStyleFactory::create( style );
+ setStyle( s );
+ return s;
+}
+
+/*!
+ This virtual function is called when the style of the widgets
+ changes. \a oldStyle is the previous GUI style; you can get the
+ new style from style().
+
+ Reimplement this function if your widget needs to know when its
+ GUI style changes. You will almost certainly need to update the
+ widget using update().
+
+ The default implementation updates the widget including its
+ geometry.
+
+ \sa QApplication::setStyle(), style(), update(), updateGeometry()
+*/
+
+void QWidget::styleChange( QStyle& /* oldStyle */ )
+{
+ update();
+ updateGeometry();
+}
+
+#endif
+
+/*!
+ \property QWidget::isTopLevel
+ \brief whether the widget is a top-level widget
+
+ A top-level widget is a widget which usually has a frame and a
+ \link QWidget::caption caption (title)\endlink. \link
+ QWidget::isPopup() Popup\endlink and \link QWidget::isDesktop()
+ desktop\endlink widgets are also top-level widgets.
+
+ A top-level widget can have a \link QWidget::parentWidget() parent
+ widget\endlink. It will then be grouped with its parent and deleted
+ when the parent is deleted, minimized when the parent is minimized
+ etc. If supported by the window manager, it will also have a
+ common taskbar entry with its parent.
+
+ QDialog and QMainWindow widgets are by default top-level, even if
+ a parent widget is specified in the constructor. This behavior is
+ specified by the \c WType_TopLevel widget flag.
+
+ \sa topLevelWidget(), isDialog(), isModal(), isPopup(), isDesktop(), parentWidget()
+*/
+
+/*!
+ \property QWidget::isDialog
+ \brief whether the widget is a dialog widget
+
+ A dialog widget is a secondary top-level widget, i.e. a top-level
+ widget with a parent.
+
+ \sa isTopLevel(), QDialog
+*/
+
+/*!
+ \property QWidget::isPopup
+ \brief whether the widget is a popup widget
+
+ A popup widget is created by specifying the widget flag \c
+ WType_Popup to the widget constructor. A popup widget is also a
+ top-level widget.
+
+ \sa isTopLevel()
+*/
+
+/*!
+ \property QWidget::isDesktop
+ \brief whether the widget is a desktop widget, i.e. represents the desktop
+
+ A desktop widget is also a top-level widget.
+
+ \sa isTopLevel(), QApplication::desktop()
+*/
+
+/*!
+ \property QWidget::isModal
+ \brief whether the widget is a modal widget
+
+ This property only makes sense for top-level widgets. A modal
+ widget prevents widgets in all other top-level widgets from
+ getting any input.
+
+ \sa isTopLevel(), isDialog(), QDialog
+*/
+
+/*!
+ \property QWidget::underMouse
+ \brief whether the widget is under the mouse cursor
+
+ This value is not updated properly during drag and drop
+ operations.
+
+ \sa QEvent::Enter, QEvent::Leave
+*/
+
+/*!
+ \property QWidget::minimized
+ \brief whether this widget is minimized (iconified)
+
+ This property is only relevant for top-level widgets.
+
+ \sa showMinimized(), visible, show(), hide(), showNormal(), maximized
+*/
+bool QWidget::isMinimized() const
+{ return testWState(WState_Minimized); }
+
+/*!
+ Shows the widget minimized, as an icon.
+
+ Calling this function only affects \link isTopLevel() top-level
+ widgets\endlink.
+
+ \sa showNormal(), showMaximized(), show(), hide(), isVisible(),
+ isMinimized()
+*/
+void QWidget::showMinimized()
+{
+ bool isMin = isMinimized();
+ if (isMin && isVisible()) return;
+
+ if (!isMin)
+ setWindowState((windowState() & ~WindowActive) | WindowMinimized);
+ show();
+ if (!isTopLevel())
+ QApplication::sendPostedEvents(this, QEvent::ShowMinimized);
+}
+
+/*!
+ \property QWidget::maximized
+ \brief whether this widget is maximized
+
+ This property is only relevant for top-level widgets.
+
+ Note that due to limitations in some window-systems, this does not
+ always report the expected results (e.g. if the user on X11
+ maximizes the window via the window manager, Qt has no way of
+ distinguishing this from any other resize). This is expected to
+ improve as window manager protocols evolve.
+
+ \sa windowState(), showMaximized(), visible, show(), hide(), showNormal(), minimized
+*/
+bool QWidget::isMaximized() const
+{ return testWState(WState_Maximized); }
+
+
+
+/*! Returns the current window state. The window state is a OR'ed
+ combination of Qt::WindowState: \c WindowMinimized, \c
+ WindowMaximized, \c WindowFullScreen and \c WindowActive.
+
+ \sa Qt::WindowState setWindowState()
+ */
+uint QWidget::windowState() const
+{
+ uint state = 0;
+ if (testWState(WState_Minimized))
+ state |= WindowMinimized;
+ if (testWState(WState_Maximized))
+ state |= WindowMaximized;
+ if (testWState(WState_FullScreen))
+ state |= WindowFullScreen;
+ if (isActiveWindow())
+ state |= WindowActive;
+ return state;
+}
+
+/*!
+ \fn void QWidget::setWindowState(uint windowState)
+
+ Sets the window state to \a windowState. The window state is a OR'ed
+ combination of Qt::WindowState: \c WindowMinimized, \c
+ WindowMaximized, \c WindowFullScreen and \c WindowActive.
+
+ If the window is not visible (i.e. isVisible() returns FALSE), the
+ window state will take effect when show() is called. For visible
+ windows, the change is immediate. For example, to toggle between
+ full-screen and mormal mode, use the following code:
+
+ \code
+ w->setWindowState(w->windowState() ^ WindowFullScreen);
+ \endcode
+
+ In order to restore and activate a minimized window (while
+ preserving its maximized and/or full-screen state), use the following:
+
+ \code
+ w->setWindowState(w->windowState() & ~WindowMinimized | WindowActive);
+ \endcode
+
+ Note: On some window systems \c WindowActive is not immediate, and may be
+ ignored in certain cases.
+
+ \sa Qt::WindowState windowState()
+*/
+
+/*!
+ \property QWidget::fullScreen
+ \brief whether the widget is full screen
+
+ \sa windowState(), minimized, maximized
+*/
+bool QWidget::isFullScreen() const
+{ return testWState(WState_FullScreen); }
+
+/*!
+ Shows the widget in full-screen mode.
+
+ Calling this function only affects top-level widgets.
+
+ To return from full-screen mode, call showNormal().
+
+ Full-screen mode works fine under Windows, but has certain
+ problems under X. These problems are due to limitations of the
+ ICCCM protocol that specifies the communication between X11
+ clients and the window manager. ICCCM simply does not understand
+ the concept of non-decorated full-screen windows. Therefore, the
+ best we can do is to request a borderless window and place and
+ resize it to fill the entire screen. Depending on the window
+ manager, this may or may not work. The borderless window is
+ requested using MOTIF hints, which are at least partially
+ supported by virtually all modern window managers.
+
+ An alternative would be to bypass the window manager entirely and
+ create a window with the WX11BypassWM flag. This has other severe
+ problems though, like totally broken keyboard focus and very
+ strange effects on desktop changes or when the user raises other
+ windows.
+
+ X11 window managers that follow modern post-ICCCM specifications
+ support full-screen mode properly.
+
+ \sa showNormal(), showMaximized(), show(), hide(), isVisible()
+*/
+void QWidget::showFullScreen()
+{
+ bool isFull = isFullScreen();
+ if (isFull && isVisible())
+ return;
+
+ if (!isFull)
+ setWindowState(windowState() | WindowFullScreen);
+ show();
+ if (!isTopLevel())
+ QApplication::sendPostedEvents(this, QEvent::ShowFullScreen);
+ setActiveWindow();
+}
+
+/*!
+ Shows the widget maximized.
+
+ Calling this function only affects \link isTopLevel() top-level
+ widgets\endlink.
+
+ On X11, this function may not work properly with certain window
+ managers. See the \link geometry.html Window Geometry
+ documentation\endlink for an explanation.
+
+ \sa setWindowState(), showNormal(), showMinimized(), show(), hide(), isVisible()
+*/
+void QWidget::showMaximized()
+{
+ if (isMaximized() && isVisible() && !isMinimized())
+ return;
+
+ setWindowState((windowState() & ~WindowMinimized) | WindowMaximized);
+ show();
+ if (!isTopLevel())
+ QApplication::sendPostedEvents(this, QEvent::ShowMaximized);
+}
+
+/*!
+ Restores the widget after it has been maximized or minimized.
+
+ Calling this function only affects \link isTopLevel() top-level
+ widgets\endlink.
+
+ \sa setWindowState(), showMinimized(), showMaximized(), show(), hide(), isVisible()
+*/
+void QWidget::showNormal()
+{
+ setWindowState(WindowNoState);
+ show();
+ if (!isTopLevel())
+ QApplication::sendPostedEvents(this, QEvent::ShowNormal);
+}
+
+/*!
+ Returns TRUE if this widget would become enabled if \a ancestor is
+ enabled; otherwise returns FALSE.
+
+ This is the case if neither the widget itself nor every parent up
+ to but excluding \a ancestor has been explicitly disabled.
+
+ isEnabledTo(0) is equivalent to isEnabled().
+
+ \sa setEnabled() enabled
+*/
+
+bool QWidget::isEnabledTo( QWidget* ancestor ) const
+{
+ const QWidget * w = this;
+ while ( w && !w->testWState(WState_ForceDisabled)
+ && !w->isTopLevel()
+ && w->parentWidget()
+ && w->parentWidget() != ancestor )
+ w = w->parentWidget();
+ return !w->testWState( WState_ForceDisabled );
+}
+
+
+/*!
+ \fn bool QWidget::isEnabledToTLW() const
+ \obsolete
+
+ This function is deprecated. It is equivalent to isEnabled()
+*/
+
+/*!
+ \property QWidget::enabled
+ \brief whether the widget is enabled
+
+ An enabled widget receives keyboard and mouse events; a disabled
+ widget does not. In fact, an enabled widget only receives keyboard
+ events when it is in focus.
+
+ Some widgets display themselves differently when they are
+ disabled. For example a button might draw its label grayed out. If
+ your widget needs to know when it becomes enabled or disabled, you
+ can reimplement the enabledChange() function.
+
+ Disabling a widget implicitly disables all its children. Enabling
+ respectively enables all child widgets unless they have been
+ explicitly disabled.
+
+ \sa isEnabled(), isEnabledTo(), QKeyEvent, QMouseEvent, enabledChange()
+*/
+void QWidget::setEnabled( bool enable )
+{
+ if ( enable )
+ clearWState( WState_ForceDisabled );
+ else
+ setWState( WState_ForceDisabled );
+
+ if ( !isTopLevel() && parentWidget() &&
+ !parentWidget()->isEnabled() && enable )
+ return; // nothing we can do
+
+ if ( enable ) {
+ if ( testWState(WState_Disabled) ) {
+ clearWState( WState_Disabled );
+ setBackgroundFromMode();
+ enabledChange( !enable );
+ if ( children() ) {
+ QObjectListIt it( *children() );
+ QWidget *w;
+ while( (w = (QWidget *)it.current()) != 0 ) {
+ ++it;
+ if ( w->isWidgetType() &&
+ !w->testWState( WState_ForceDisabled ) )
+ w->setEnabled( TRUE );
+ }
+ }
+ }
+ } else {
+ if ( !testWState(WState_Disabled) ) {
+ if (focusWidget() == this) {
+ bool parentIsEnabled = (!parentWidget() || parentWidget()->isEnabled());
+ if (!parentIsEnabled || !focusNextPrevChild(TRUE))
+ clearFocus();
+ }
+ setWState( WState_Disabled );
+ setBackgroundFromMode();
+ enabledChange( !enable );
+ if ( children() ) {
+ QObjectListIt it( *children() );
+ QWidget *w;
+ while( (w = (QWidget *)it.current()) != 0 ) {
+ ++it;
+ if ( w->isWidgetType() && w->isEnabled() ) {
+ w->setEnabled( FALSE );
+ w->clearWState( WState_ForceDisabled );
+ }
+ }
+ }
+ }
+ }
+#if defined(Q_WS_X11)
+ if ( testWState( WState_OwnCursor ) ) {
+ // enforce the windows behavior of clearing the cursor on
+ // disabled widgets
+
+ extern void qt_x11_enforce_cursor( QWidget * w ); // defined in qwidget_x11.cpp
+ qt_x11_enforce_cursor( this );
+ }
+#endif
+#ifdef Q_WS_WIN
+ QInputContext::enable( this, im_enabled & !((bool)testWState(WState_Disabled)) );
+#endif
+}
+
+/*!
+ Disables widget input events if \a disable is TRUE; otherwise
+ enables input events.
+
+ See the \l enabled documentation for more information.
+
+ \sa isEnabledTo(), QKeyEvent, QMouseEvent, enabledChange()
+*/
+void QWidget::setDisabled( bool disable )
+{
+ setEnabled( !disable );
+}
+
+/*!
+ \fn void QWidget::enabledChange( bool oldEnabled )
+
+ This virtual function is called from setEnabled(). \a oldEnabled
+ is the previous setting; you can get the new setting from
+ isEnabled().
+
+ Reimplement this function if your widget needs to know when it
+ becomes enabled or disabled. You will almost certainly need to
+ update the widget using update().
+
+ The default implementation repaints the visible part of the
+ widget.
+
+ \sa setEnabled(), isEnabled(), repaint(), update(), clipRegion()
+*/
+
+void QWidget::enabledChange( bool )
+{
+ update();
+#if defined(QT_ACCESSIBILITY_SUPPORT)
+ QAccessible::updateAccessibility( this, 0, QAccessible::StateChanged );
+#endif
+}
+
+/*!
+ \fn void QWidget::windowActivationChange( bool oldActive )
+
+ This virtual function is called for a widget when its window is
+ activated or deactivated by the window system. \a oldActive is the
+ previous state; you can get the new setting from isActiveWindow().
+
+ Reimplement this function if your widget needs to know when its
+ window becomes activated or deactivated.
+
+ The default implementation updates the visible part of the widget
+ if the inactive and the active colorgroup are different for colors
+ other than the highlight and link colors.
+
+ \sa setActiveWindow(), isActiveWindow(), update(), palette()
+*/
+
+void QWidget::windowActivationChange( bool )
+{
+#ifndef QT_NO_PALETTE
+ if ( !isVisible() )
+ return;
+
+ const QColorGroup &acg = palette().active();
+ const QColorGroup &icg = palette().inactive();
+
+ if ( acg != icg ) {
+ BackgroundMode bm = backgroundMode();
+ QColorGroup::ColorRole role = QPalette::backgroundRoleFromMode(bm);
+ if ( bm > NoBackground && acg.brush(role) != icg.brush(role) )
+ setBackgroundFromMode();
+ else if ( acg.background() == icg.background() &&
+ acg.base() == icg.base() &&
+ acg.text() == icg.text() &&
+ acg.foreground() == icg.foreground() &&
+ acg.button() == icg.button() &&
+ acg.buttonText() == icg.buttonText() &&
+ acg.brightText() == icg.brightText() &&
+ acg.dark() == icg.dark() &&
+ acg.light() == icg.light() &&
+ acg.mid() == icg.mid() &&
+ acg.midlight() == icg.midlight() &&
+ acg.shadow() == icg.shadow() )
+ return;
+ update();
+ }
+#endif
+}
+
+/*!
+ \property QWidget::frameGeometry
+ \brief geometry of the widget relative to its parent including any
+ window frame
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of geometry issues with top-level widgets.
+
+ \sa geometry() x() y() pos()
+*/
+QRect QWidget::frameGeometry() const
+{
+ if (isTopLevel() && ! isPopup()) {
+ if (fstrut_dirty)
+ updateFrameStrut();
+ QWidget *that = (QWidget *) this;
+ QTLWExtra *top = that->topData();
+ return QRect(crect.x() - top->fleft,
+ crect.y() - top->ftop,
+ crect.width() + top->fleft + top->fright,
+ crect.height() + top->ftop + top->fbottom);
+ }
+ return crect;
+}
+
+/*! \property QWidget::x
+ \brief the x coordinate of the widget relative to its parent including
+ any window frame
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of top-level widget geometry.
+
+ \sa frameGeometry, y, pos
+*/
+int QWidget::x() const
+{
+ if (isTopLevel() && ! isPopup()) {
+ if (fstrut_dirty)
+ updateFrameStrut();
+ QWidget *that = (QWidget *) this;
+ return crect.x() - that->topData()->fleft;
+ }
+ return crect.x();
+}
+
+/*!
+ \property QWidget::y
+ \brief the y coordinate of the widget relative to its parent and
+ including any window frame
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of top-level widget geometry.
+
+ \sa frameGeometry, x, pos
+*/
+int QWidget::y() const
+{
+ if (isTopLevel() && ! isPopup()) {
+ if (fstrut_dirty)
+ updateFrameStrut();
+ QWidget *that = (QWidget *) this;
+ return crect.y() - that->topData()->ftop;
+ }
+ return crect.y();
+}
+
+/*!
+ \property QWidget::pos
+ \brief the position of the widget within its parent widget
+
+ If the widget is a top-level widget, the position is that of the
+ widget on the desktop, including its frame.
+
+ When changing the position, the widget, if visible, receives a
+ move event (moveEvent()) immediately. If the widget is not
+ currently visible, it is guaranteed to receive an event before it
+ is shown.
+
+ move() is virtual, and all other overloaded move() implementations
+ in Qt call it.
+
+ \warning Calling move() or setGeometry() inside moveEvent() can
+ lead to infinite recursion.
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of top-level widget geometry.
+
+ \sa frameGeometry, size x(), y()
+*/
+QPoint QWidget::pos() const
+{
+ if (isTopLevel() && ! isPopup()) {
+ if (fstrut_dirty)
+ updateFrameStrut();
+ QWidget *that = (QWidget *) this;
+ QTLWExtra *top = that->topData();
+ return QPoint(crect.x() - top->fleft, crect.y() - top->ftop);
+ }
+ return crect.topLeft();
+}
+
+/*!
+ \property QWidget::geometry
+ \brief the geometry of the widget relative to its parent and
+ excluding the window frame
+
+ When changing the geometry, the widget, if visible, receives a
+ move event (moveEvent()) and/or a resize event (resizeEvent())
+ immediately. If the widget is not currently visible, it is
+ guaranteed to receive appropriate events before it is shown.
+
+ The size component is adjusted if it lies outside the range
+ defined by minimumSize() and maximumSize().
+
+ setGeometry() is virtual, and all other overloaded setGeometry()
+ implementations in Qt call it.
+
+ \warning Calling setGeometry() inside resizeEvent() or moveEvent()
+ can lead to infinite recursion.
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of top-level widget geometry.
+
+ \sa frameGeometry(), rect(), move(), resize(), moveEvent(),
+ resizeEvent(), minimumSize(), maximumSize()
+*/
+
+/*!
+ \property QWidget::size
+ \brief the size of the widget excluding any window frame
+
+ When resizing, the widget, if visible, receives a resize event
+ (resizeEvent()) immediately. If the widget is not currently
+ visible, it is guaranteed to receive an event before it is shown.
+
+ The size is adjusted if it lies outside the range defined by
+ minimumSize() and maximumSize(). Furthermore, the size is always
+ at least QSize(1, 1). For toplevel widgets, the minimum size
+ might be larger, depending on the window manager.
+
+ If you want a top-level window to have a fixed size, call
+ setResizeMode( QLayout::FreeResize ) on its layout.
+
+ resize() is virtual, and all other overloaded resize()
+ implementations in Qt call it.
+
+ \warning Calling resize() or setGeometry() inside resizeEvent() can
+ lead to infinite recursion.
+
+ \sa pos, geometry, minimumSize, maximumSize, resizeEvent()
+*/
+
+/*!
+ \property QWidget::width
+ \brief the width of the widget excluding any window frame
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of top-level widget geometry.
+
+ \sa geometry, height, size
+*/
+
+/*!
+ \property QWidget::height
+ \brief the height of the widget excluding any window frame
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of top-level widget geometry.
+
+ \sa geometry, width, size
+*/
+
+/*!
+ \property QWidget::rect
+ \brief the internal geometry of the widget excluding any window
+ frame
+
+ The rect property equals QRect(0, 0, width(), height()).
+
+ See the \link geometry.html Window Geometry documentation\endlink
+ for an overview of top-level widget geometry.
+
+ \sa size
+*/
+
+/*!
+ \property QWidget::childrenRect
+ \brief the bounding rectangle of the widget's children
+
+ Hidden children are excluded.
+
+ \sa childrenRegion() geometry()
+*/
+
+QRect QWidget::childrenRect() const
+{
+ QRect r( 0, 0, 0, 0 );
+ if ( !children() )
+ return r;
+ QObjectListIt it( *children() );
+ QObject *obj;
+ while ( (obj = it.current()) ) {
+ ++it;
+ if ( obj->isWidgetType() && !((QWidget*)obj)->isHidden() && !((QWidget*)obj)->isTopLevel())
+ r = r.unite( ((QWidget*)obj)->geometry() );
+ }
+ return r;
+}
+
+/*!
+ \property QWidget::childrenRegion
+ \brief the combined region occupied by the widget's children
+
+ Hidden children are excluded.
+
+ \sa childrenRect() geometry()
+*/
+
+QRegion QWidget::childrenRegion() const
+{
+ QRegion r;
+ if ( !children() )
+ return r;
+ QObjectListIt it( *children() ); // iterate over all children
+ QObject *obj;
+ while ( (obj=it.current()) ) {
+ ++it;
+ if ( obj->isWidgetType() && !((QWidget*)obj)->isHidden() && !((QWidget*)obj)->isTopLevel())
+ r = r.unite( ((QWidget*)obj)->geometry() );
+ }
+ return r;
+}
+
+
+/*!
+ \property QWidget::minimumSize
+ \brief the widget's minimum size
+
+ The widget cannot be resized to a smaller size than the minimum
+ widget size. The widget's size is forced to the minimum size if
+ the current size is smaller.
+
+ If you use a layout inside the widget, the minimum size will be
+ set by the layout and not by setMinimumSize(), unless you set the
+ layout's resize mode to QLayout::FreeResize.
+
+ \sa minimumWidth, minimumHeight, maximumSize, sizeIncrement
+ QLayout::setResizeMode()
+*/
+
+QSize QWidget::minimumSize() const
+{
+ return extra ? QSize( extra->minw, extra->minh ) : QSize( 0, 0 );
+}
+
+/*!
+ \property QWidget::maximumSize
+ \brief the widget's maximum size
+
+ The widget cannot be resized to a larger size than the maximum
+ widget size.
+
+ \sa maximumWidth(), maximumHeight(), setMaximumSize(),
+ minimumSize(), sizeIncrement()
+*/
+
+QSize QWidget::maximumSize() const
+{
+ return extra ? QSize( extra->maxw, extra->maxh )
+ : QSize( QWIDGETSIZE_MAX, QWIDGETSIZE_MAX );
+}
+
+
+/*!
+ \property QWidget::minimumWidth
+ \brief the widget's minimum width
+
+ This property corresponds to minimumSize().width().
+
+ \sa minimumSize, minimumHeight
+*/
+
+/*!
+ \property QWidget::minimumHeight
+ \brief the widget's minimum height
+
+ This property corresponds to minimumSize().height().
+
+ \sa minimumSize, minimumWidth
+*/
+
+/*!
+ \property QWidget::maximumWidth
+ \brief the widget's maximum width
+
+ This property corresponds to maximumSize().width().
+
+ \sa maximumSize, maximumHeight
+*/
+
+/*!
+ \property QWidget::maximumHeight
+ \brief the widget's maximum height
+
+ This property corresponds to maximumSize().height().
+
+ \sa maximumSize, maximumWidth
+*/
+
+/*!
+ \property QWidget::sizeIncrement
+ \brief the size increment of the widget
+
+ When the user resizes the window, the size will move in steps of
+ sizeIncrement().width() pixels horizontally and
+ sizeIncrement.height() pixels vertically, with baseSize() as the
+ basis. Preferred widget sizes are for non-negative integers \e i
+ and \e j:
+ \code
+ width = baseSize().width() + i * sizeIncrement().width();
+ height = baseSize().height() + j * sizeIncrement().height();
+ \endcode
+
+ Note that while you can set the size increment for all widgets, it
+ only affects top-level widgets.
+
+ \warning The size increment has no effect under Windows, and may
+ be disregarded by the window manager on X.
+
+ \sa size, minimumSize, maximumSize
+*/
+QSize QWidget::sizeIncrement() const
+{
+ return ( extra && extra->topextra )
+ ? QSize( extra->topextra->incw, extra->topextra->inch )
+ : QSize( 0, 0 );
+}
+
+/*!
+ \property QWidget::baseSize
+ \brief the base size of the widget
+
+ The base size is used to calculate a proper widget size if the
+ widget defines sizeIncrement().
+
+ \sa setSizeIncrement()
+*/
+
+QSize QWidget::baseSize() const
+{
+ return ( extra != 0 && extra->topextra != 0 )
+ ? QSize( extra->topextra->basew, extra->topextra->baseh )
+ : QSize( 0, 0 );
+}
+
+/*!
+ Sets both the minimum and maximum sizes of the widget to \a s,
+ thereby preventing it from ever growing or shrinking.
+
+ \sa setMaximumSize() setMinimumSize()
+*/
+
+void QWidget::setFixedSize( const QSize & s)
+{
+ setMinimumSize( s );
+ setMaximumSize( s );
+ resize( s );
+}
+
+
+/*!
+ \overload void QWidget::setFixedSize( int w, int h )
+
+ Sets the width of the widget to \a w and the height to \a h.
+*/
+
+void QWidget::setFixedSize( int w, int h )
+{
+ setMinimumSize( w, h );
+ setMaximumSize( w, h );
+ resize( w, h );
+}
+
+void QWidget::setMinimumWidth( int w )
+{
+ setMinimumSize( w, minimumSize().height() );
+}
+
+void QWidget::setMinimumHeight( int h )
+{
+ setMinimumSize( minimumSize().width(), h );
+}
+
+void QWidget::setMaximumWidth( int w )
+{
+ setMaximumSize( w, maximumSize().height() );
+}
+
+void QWidget::setMaximumHeight( int h )
+{
+ setMaximumSize( maximumSize().width(), h );
+}
+
+/*!
+ Sets both the minimum and maximum width of the widget to \a w
+ without changing the heights. Provided for convenience.
+
+ \sa sizeHint() minimumSize() maximumSize() setFixedSize()
+*/
+
+void QWidget::setFixedWidth( int w )
+{
+ setMinimumSize( w, minimumSize().height() );
+ setMaximumSize( w, maximumSize().height() );
+}
+
+
+/*!
+ Sets both the minimum and maximum heights of the widget to \a h
+ without changing the widths. Provided for convenience.
+
+ \sa sizeHint() minimumSize() maximumSize() setFixedSize()
+*/
+
+void QWidget::setFixedHeight( int h )
+{
+ setMinimumSize( minimumSize().width(), h );
+ setMaximumSize( maximumSize().width(), h );
+}
+
+
+/*!
+ Translates the widget coordinate \a pos to the coordinate system
+ of \a parent. The \a parent must not be 0 and must be a parent
+ of the calling widget.
+
+ \sa mapFrom() mapToParent() mapToGlobal() hasMouse()
+*/
+
+QPoint QWidget::mapTo( QWidget * parent, const QPoint & pos ) const
+{
+ QPoint p = pos;
+ if ( parent ) {
+ const QWidget * w = this;
+ while ( w != parent ) {
+ p = w->mapToParent( p );
+ w = w->parentWidget();
+ }
+ }
+ return p;
+}
+
+
+/*!
+ Translates the widget coordinate \a pos from the coordinate system
+ of \a parent to this widget's coordinate system. The \a parent
+ must not be 0 and must be a parent of the calling widget.
+
+ \sa mapTo() mapFromParent() mapFromGlobal() hasMouse()
+*/
+
+QPoint QWidget::mapFrom( QWidget * parent, const QPoint & pos ) const
+{
+ QPoint p( pos );
+ if ( parent ) {
+ const QWidget * w = this;
+ while ( w != parent ) {
+ p = w->mapFromParent( p );
+ w = w->parentWidget();
+ }
+ }
+ return p;
+}
+
+
+/*!
+ Translates the widget coordinate \a pos to a coordinate in the
+ parent widget.
+
+ Same as mapToGlobal() if the widget has no parent.
+
+ \sa mapFromParent() mapTo() mapToGlobal() hasMouse()
+*/
+
+QPoint QWidget::mapToParent( const QPoint &pos ) const
+{
+ return pos + crect.topLeft();
+}
+
+/*!
+ Translates the parent widget coordinate \a pos to widget
+ coordinates.
+
+ Same as mapFromGlobal() if the widget has no parent.
+
+ \sa mapToParent() mapFrom() mapFromGlobal() hasMouse()
+*/
+
+QPoint QWidget::mapFromParent( const QPoint &pos ) const
+{
+ return pos - crect.topLeft();
+}
+
+
+/*!
+ Returns the top-level widget for this widget, i.e. the next
+ ancestor widget that has (or could have) a window-system frame.
+
+ If the widget is a top-level, the widget itself is returned.
+
+ Typical usage is changing the window caption:
+
+ \code
+ aWidget->topLevelWidget()->setCaption( "New Caption" );
+ \endcode
+
+ \sa isTopLevel()
+*/
+
+QWidget *QWidget::topLevelWidget() const
+{
+ QWidget *w = (QWidget *)this;
+ QWidget *p = w->parentWidget();
+ while ( !w->testWFlags(WType_TopLevel) && p ) {
+ w = p;
+ p = p->parentWidget();
+ }
+ return w;
+}
+
+
+/*!
+ \property QWidget::paletteForegroundColor
+ \brief the foreground color of the widget
+
+ setPaletteForegroundColor() is a convenience function that creates
+ and sets a modified QPalette with setPalette(). The palette is
+ modified according to the widget's \e {background mode}. For
+ example, if the background mode is \c PaletteButton the palette entry
+ \c QColorGroup::ButtonText is set to color.
+
+ \sa setPalette() QApplication::setPalette() backgroundMode()
+ foregroundColor() setBackgroundMode() setEraseColor()
+*/
+const QColor &QWidget::paletteForegroundColor() const
+{
+#ifndef QT_NO_PALETTE
+ BackgroundMode mode = extra ? (BackgroundMode) extra->bg_mode_visual : PaletteBackground;
+ return colorGroup().color( QPalette::foregroundRoleFromMode(mode) );
+#else
+ return Qt::black;
+#endif
+}
+
+void QWidget::setPaletteForegroundColor( const QColor & color )
+{
+#ifndef QT_NO_PALETTE
+ BackgroundMode mode = extra ? (BackgroundMode) extra->bg_mode_visual : PaletteBackground;
+ QPalette pal = palette();
+ QColorGroup::ColorRole role = QPalette::foregroundRoleFromMode( mode );
+ pal.setColor( QPalette::Active, role, color );
+ pal.setColor( QPalette::Inactive, role, color );
+ pal.setColor( QPalette::Disabled, role, color );
+ setPalette( pal );
+#endif
+}
+
+
+/*!
+ Same as paletteForegroundColor()
+ */
+const QColor &QWidget::foregroundColor() const
+{
+ return paletteForegroundColor();
+}
+
+
+/*!
+ \fn const QColor& QWidget::eraseColor() const
+
+ Returns the erase color of the widget.
+
+ \sa setEraseColor() setErasePixmap() backgroundColor()
+*/
+
+/*!
+ Sets the erase color of the widget to \a color.
+
+ The erase color is the color the widget is to be cleared to before
+ paintEvent() is called. If there is an erase pixmap (set using
+ setErasePixmap()), then this property has an indeterminate value.
+
+ \sa erasePixmap(), backgroundColor(), backgroundMode(), palette()
+*/
+void QWidget::setEraseColor( const QColor & color )
+{
+ setBackgroundModeDirect( FixedColor );
+ setBackgroundColorDirect( color );
+ update();
+}
+
+/*!
+ Returns the widget's erase pixmap.
+
+ \sa setErasePixmap() eraseColor()
+*/
+const QPixmap *QWidget::erasePixmap() const
+{
+ return ( extra && extra->bg_pix ) ? extra->bg_pix : 0;
+}
+
+/*!
+ Sets the widget's erase pixmap to \a pixmap.
+
+ This pixmap is used to clear the widget before paintEvent() is
+ called.
+*/
+void QWidget::setErasePixmap( const QPixmap &pixmap )
+{
+ // This function is called with a null pixmap by setBackgroundEmpty().
+ setBackgroundPixmapDirect( pixmap );
+ setBackgroundModeDirect( FixedPixmap );
+ update();
+}
+
+void QWidget::setBackgroundFromMode()
+{
+#ifndef QT_NO_PALETTE
+ QColorGroup::ColorRole r = QColorGroup::Background;
+ if ( extra ) {
+ int i = (BackgroundMode)extra->bg_mode;
+ if ( i == FixedColor || i == FixedPixmap || i == NoBackground ) {
+ // Mode is for fixed color, not one based on palette,
+ // so nothing to do.
+ return;
+ }
+ switch( i ) {
+ case PaletteForeground:
+ r = QColorGroup::Foreground;
+ break;
+ case PaletteButton:
+ r = QColorGroup::Button;
+ break;
+ case PaletteLight:
+ r = QColorGroup::Light;
+ break;
+ case PaletteMidlight:
+ r = QColorGroup::Midlight;
+ break;
+ case PaletteDark:
+ r = QColorGroup::Dark;
+ break;
+ case PaletteMid:
+ r = QColorGroup::Mid;
+ break;
+ case PaletteText:
+ r = QColorGroup::Text;
+ break;
+ case PaletteBrightText:
+ r = QColorGroup::BrightText;
+ break;
+ case PaletteBase:
+ r = QColorGroup::Base;
+ break;
+ case PaletteBackground:
+ r = QColorGroup::Background;
+ break;
+ case PaletteShadow:
+ r = QColorGroup::Shadow;
+ break;
+ case PaletteHighlight:
+ r = QColorGroup::Highlight;
+ break;
+ case PaletteHighlightedText:
+ r = QColorGroup::HighlightedText;
+ break;
+ case PaletteButtonText:
+ r = QColorGroup::ButtonText;
+ break;
+ case X11ParentRelative:
+#if defined(Q_WS_X11)
+ setBackgroundX11Relative();
+#endif
+ return;
+ }
+ }
+ const QColorGroup &cg = colorGroup();
+ QPixmap * p = cg.brush( r ).pixmap();
+ if ( p )
+ setBackgroundPixmapDirect( *p );
+ else
+ setBackgroundColorDirect( cg.color( r ) );
+#endif
+}
+
+/*!
+ \enum Qt::BackgroundMode
+
+ This enum describes how the background of a widget changes, as the
+ widget's palette changes.
+
+ The background is what the widget contains when \link
+ QWidget::paintEvent() paintEvent()\endlink is called. To minimize
+ flicker, this should be the most common color or pixmap in the
+ widget. For \c PaletteBackground, use colorGroup().brush( \c
+ QColorGroup::Background ), and so on.
+
+ \value PaletteForeground
+ \value PaletteBackground
+ \value PaletteButton
+ \value PaletteLight
+ \value PaletteMidlight
+ \value PaletteDark
+ \value PaletteMid
+ \value PaletteText
+ \value PaletteBrightText
+ \value PaletteButtonText
+ \value PaletteBase
+ \value PaletteShadow
+ \value PaletteHighlight
+ \value PaletteHighlightedText
+ \value PaletteLink
+ \value PaletteLinkVisited
+ \value X11ParentRelative (internal use only)
+
+ The final three values have special meaning:
+
+ \value NoBackground the widget is not cleared before paintEvent().
+ If the widget's paint event always draws on all the pixels, using
+ this mode can be both fast and flicker-free.
+ \value FixedColor the widget is cleared to a fixed color, normally
+ different from all the ones in the palette(). Set using \link
+ QWidget::setPaletteBackgroundColor()
+ setPaletteBackgroundColor()\endlink.
+ \value FixedPixmap the widget is cleared to a fixed pixmap,
+ normally different from all the ones in the palette(). Set using
+ \link QWidget::setPaletteBackgroundPixmap()
+ setPaletteBackgroundPixmap()\endlink.
+
+ Although \c FixedColor and \c FixedPixmap are sometimes just
+ right, if you use them, make sure that you test your application
+ when the desktop color scheme has been changed. (On X11, a quick
+ way to test this is e.g. "./myapp -bg paleblue". On Windows, you
+ must use the control panel.)
+
+ \sa QWidget::setBackgroundMode() QWidget::backgroundMode()
+ QWidget::setBackgroundPixmap() QWidget::setPaletteBackgroundColor()
+*/
+
+/*!
+ \property QWidget::backgroundMode
+ \brief the color role used for painting the background of the widget
+
+ setPaletteBackgroundColor() reads this property to determine which
+ entry of the \link QWidget::palette palette\endlink to set.
+
+ For most widgets the default suffices (\c PaletteBackground,
+ typically gray), but some need to use \c PaletteBase (the
+ background color for text output, typically white) or another
+ role.
+
+ QListBox, which is "sunken" and uses the base color to contrast
+ with its environment, does this in its constructor:
+
+ \code
+ setBackgroundMode( PaletteBase );
+ \endcode
+
+ You will never need to set the background mode of a built-in
+ widget in Qt, but you might consider setting it in your custom
+ widgets, so that setPaletteBackgroundColor() works as expected.
+
+ Note that two of the BackgroundMode values make no sense for
+ setBackgroundMode(), namely \c FixedPixmap and \c FixedColor. You
+ must call setBackgroundPixmap() and setPaletteBackgroundColor()
+ instead.
+*/
+Qt::BackgroundMode QWidget::backgroundMode() const
+{
+ return extra ? (BackgroundMode) extra->bg_mode : PaletteBackground;
+}
+
+void QWidget::setBackgroundMode( BackgroundMode m )
+{
+ setBackgroundMode( m, m );
+ if ( (widget_state & (WState_Visible|WState_BlockUpdates)) ==
+ WState_Visible )
+ update();
+}
+
+
+/*!
+ \overload
+
+ Sets the widget's own background mode to \a m and the visual
+ background mode to \a visual. The visual background mode is used
+ with the designable properties \c backgroundColor, \c
+ foregroundColor and \c backgroundPixmap.
+
+ For complex controls, the logical background mode sometimes
+ differs from a widget's own background mode. A spinbox for example
+ has \c PaletteBackground as background mode (typically dark gray),
+ while it's embedded lineedit control uses \c PaletteBase
+ (typically white). Since the lineedit covers most of the visual
+ area of a spinbox, it defines \c PaletteBase to be its \a visual
+ background mode. Changing the \c backgroundColor property thus
+ changes the lineedit control's background, which is exactly what
+ the user expects in \e{Qt Designer}.
+*/
+void QWidget::setBackgroundMode( BackgroundMode m, BackgroundMode visual )
+{
+ if ( m == NoBackground ) {
+ setBackgroundEmpty();
+ } else if ( m == FixedColor || m == FixedPixmap ) {
+#if defined(QT_DEBUG)
+ qWarning( "QWidget::setBackgroundMode: FixedColor or FixedPixmap makes"
+ " no sense" );
+#endif
+ return;
+ }
+ setBackgroundModeDirect(m);
+ if ( m != visual && !extra )
+ createExtra();
+ if ( extra )
+ extra->bg_mode_visual = visual;
+}
+
+
+/*!
+ \internal
+*/
+void QWidget::setBackgroundModeDirect( BackgroundMode m )
+{
+ if ( m == PaletteBackground && !extra )
+ return;
+
+ createExtra();
+ if ( (BackgroundMode)extra->bg_mode != m ) {
+ extra->bg_mode = m;
+ extra->bg_mode_visual = m;
+ setBackgroundFromMode();
+ }
+}
+
+/*!
+ \property QWidget::paletteBackgroundColor
+ \brief the background color of the widget
+
+ The palette background color is usually set implicitly by
+ setBackgroundMode(), although it can also be set explicitly by
+ setPaletteBackgroundColor(). setPaletteBackgroundColor() is a
+ convenience function that creates and sets a modified QPalette
+ with setPalette(). The palette is modified according to the
+ widget's background mode. For example, if the background mode is
+ \c PaletteButton the color used for the palette's \c
+ QColorGroup::Button color entry is set.
+
+ If there is a background pixmap (set using
+ setPaletteBackgroundPixmap()), then the return value of this
+ function is indeterminate.
+
+ \sa paletteBackgroundPixmap, paletteForegroundColor, palette, colorGroup()
+*/
+const QColor & QWidget::paletteBackgroundColor() const
+{
+#ifndef QT_NO_PALETTE
+ BackgroundMode mode = extra ? (BackgroundMode) extra->bg_mode_visual : PaletteBackground;
+ switch( mode ) {
+ case FixedColor:
+ case FixedPixmap :
+ case NoBackground:
+ case X11ParentRelative:
+ return eraseColor();
+ default:
+ QColorGroup::ColorRole role = QPalette::backgroundRoleFromMode( mode );
+ return colorGroup().color( role );
+ }
+#else
+ return eraseColor();
+#endif
+}
+
+void QWidget::setPaletteBackgroundColor( const QColor &color )
+{
+#ifndef QT_NO_PALETTE
+ BackgroundMode mode = extra ? (BackgroundMode) extra->bg_mode_visual : PaletteBackground;
+ switch( mode ) {
+ case FixedColor:
+ case FixedPixmap :
+ case NoBackground:
+ case X11ParentRelative:
+ setEraseColor( color );
+ break;
+ default:
+ QPalette pal = palette();
+ QColorGroup::ColorRole role = QPalette::backgroundRoleFromMode( mode );
+ pal.setColor( QPalette::Active, role, color );
+ pal.setColor( QPalette::Inactive, role, color );
+ pal.setColor( QPalette::Disabled, role, color );
+ setPalette( pal );
+ break;
+ }
+#else
+ setEraseColor( color );
+#endif
+}
+
+
+/*!
+ \property QWidget::paletteBackgroundPixmap
+ \brief the background pixmap of the widget
+
+ The palette background pixmap is usually set implicitly by
+ setBackgroundMode(), although it can also be set explicitly by
+ setPaletteBackgroundPixmap(). setPaletteBackgroundPixmap() is a
+ convenience function that creates and sets a modified QPalette
+ with setPalette(). The palette is modified according to the
+ widget's background mode. For example, if the background mode is
+ \c PaletteButton the pixmap used for the palette's
+ \c QColorGroup::Button color entry is set.
+
+ If there is a plain background color (set using
+ setPaletteBackgroundColor()), then this function returns 0.
+
+ \sa paletteBackgroundColor, paletteForegroundColor, palette, colorGroup()
+*/
+const QPixmap *QWidget::paletteBackgroundPixmap() const
+{
+#ifndef QT_NO_PALETTE
+ BackgroundMode mode = extra ? (BackgroundMode) extra->bg_mode_visual : PaletteBackground;
+ switch( mode ) {
+ case FixedColor:
+ case FixedPixmap :
+ case NoBackground:
+ case X11ParentRelative:
+ return erasePixmap();
+ default:
+ QColorGroup::ColorRole role = QPalette::backgroundRoleFromMode( mode );
+ return palette().brush( QPalette::Active, role ).pixmap();
+ }
+#else
+ return erasePixmap();
+#endif
+}
+
+void QWidget::setPaletteBackgroundPixmap( const QPixmap &pixmap )
+{
+#ifndef QT_NO_PALETTE
+ BackgroundMode mode = extra ? (BackgroundMode) extra->bg_mode_visual : PaletteBackground;
+ switch( mode ) {
+ case FixedColor:
+ case FixedPixmap :
+ case NoBackground:
+ case X11ParentRelative:
+ setErasePixmap( pixmap );
+ break;
+ default:
+ QPalette pal = palette();
+ QColorGroup::ColorRole role = QPalette::backgroundRoleFromMode( mode );
+ pal.setBrush( QPalette::Active, role, QBrush( pal.color( QPalette::Active, role ), pixmap ) );
+ pal.setBrush( QPalette::Inactive, role, QBrush( pal.color( QPalette::Inactive, role ), pixmap ) );
+ pal.setBrush( QPalette::Disabled, role, QBrush( pal.color( QPalette::Disabled, role ), pixmap ) );
+ setPalette( pal );
+ break;
+ }
+#else
+ setErasePixmap( pixmap );
+#endif
+}
+
+
+/*!
+ \property QWidget::backgroundBrush
+ \brief the widget's background brush
+
+ The background brush depends on a widget's palette and its
+ background mode.
+
+ \sa backgroundColor(), backgroundPixmap(), eraseColor(), palette,
+ QApplication::setPalette()
+*/
+const QBrush& QWidget::backgroundBrush() const
+{
+ static QBrush noBrush;
+#ifndef QT_NO_PALETTE
+ BackgroundMode mode = extra ? (BackgroundMode) extra->bg_mode_visual : PaletteBackground;
+ switch( mode ) {
+ case FixedColor:
+ case FixedPixmap :
+ case NoBackground:
+ case X11ParentRelative:
+ return noBrush;
+ default:
+ QColorGroup::ColorRole role = QPalette::backgroundRoleFromMode( mode );
+ return colorGroup().brush( role );
+ }
+#else
+ return noBrush;
+#endif
+}
+
+
+/*!
+ \property QWidget::colorGroup
+ \brief the current color group of the widget palette
+
+ The color group is determined by the state of the widget. A
+ disabled widget has the QPalette::disabled() color group, a widget
+ with keyboard focus has the QPalette::active() color group, and an
+ inactive widget has the QPalette::inactive() color group.
+
+ \sa palette
+*/
+#ifndef QT_NO_PALETTE
+const QColorGroup &QWidget::colorGroup() const
+{
+ if ( !isEnabled() )
+ return palette().disabled();
+ else if ( !isVisible() || isActiveWindow() )
+ return palette().active();
+ else
+ return palette().inactive();
+}
+#endif
+
+/*!
+ \property QWidget::palette
+ \brief the widget's palette
+
+ As long as no special palette has been set, or after unsetPalette()
+ has been called, this is either a special palette for the widget
+ class, the parent's palette or (if this widget is a top level
+ widget), the default application palette.
+
+ Instead of defining an entirely new palette, you can also use the
+ \link QWidget::paletteBackgroundColor paletteBackgroundColor\endlink,
+ \link QWidget::paletteBackgroundPixmap paletteBackgroundPixmap\endlink and
+ \link QWidget::paletteForegroundColor paletteForegroundColor\endlink
+ convenience properties to change a widget's
+ background and foreground appearance only.
+
+ \sa ownPalette, colorGroup(), QApplication::palette()
+*/
+
+#ifndef QT_NO_PALETTE
+void QWidget::setPalette( const QPalette &palette )
+{
+ own_palette = TRUE;
+ if ( pal == palette )
+ return;
+ QPalette old = pal;
+ pal = palette;
+ setBackgroundFromMode();
+ QEvent ev( QEvent::PaletteChange );
+ QApplication::sendEvent( this, &ev );
+ if ( children() ) {
+ QEvent e( QEvent::ParentPaletteChange );
+ QObjectListIt it( *children() );
+ QWidget *w;
+ while( (w=(QWidget *)it.current()) != 0 ) {
+ ++it;
+ if ( w->isWidgetType() )
+ QApplication::sendEvent( w, &e );
+ }
+ }
+ paletteChange( old );
+ update();
+}
+
+void QWidget::unsetPalette()
+{
+ // reset the palette
+ setPalette( qt_naturalWidgetPalette( this ) );
+ own_palette = FALSE;
+}
+
+/*!
+ \fn void QWidget::setPalette( const QPalette&, bool )
+ \obsolete
+
+ Use setPalette( const QPalette& p ) instead.
+*/
+
+/*!
+ \fn void QWidget::paletteChange( const QPalette &oldPalette )
+
+ This virtual function is called from setPalette(). \a oldPalette
+ is the previous palette; you can get the new palette from
+ palette().
+
+ Reimplement this function if your widget needs to know when its
+ palette changes.
+
+ \sa setPalette(), palette()
+*/
+
+void QWidget::paletteChange( const QPalette & )
+{
+}
+#endif // QT_NO_PALETTE
+
+/*!
+ \property QWidget::font
+ \brief the font currently set for the widget
+
+ The fontInfo() function reports the actual font that is being used
+ by the widget.
+
+ As long as no special font has been set, or after unsetFont() is
+ called, this is either a special font for the widget class, the
+ parent's font or (if this widget is a top level widget), the
+ default application font.
+
+ This code fragment sets a 12 point helvetica bold font:
+ \code
+ QFont f( "Helvetica", 12, QFont::Bold );
+ setFont( f );
+ \endcode
+
+ In addition to setting the font, setFont() informs all children
+ about the change.
+
+ \sa fontChange() fontInfo() fontMetrics() ownFont()
+*/
+void QWidget::setFont( const QFont &font )
+{
+ own_font = TRUE;
+ if ( fnt == font && fnt.d->mask == font.d->mask )
+ return;
+ QFont old = fnt;
+ fnt = font.resolve( qt_naturalWidgetFont( this ) );
+#if defined(Q_WS_X11)
+ // make sure the font set on this widget is associated with the correct screen
+ fnt.x11SetScreen( x11Screen() );
+#endif
+ if ( children() ) {
+ QEvent e( QEvent::ParentFontChange );
+ QObjectListIt it( *children() );
+ QWidget *w;
+ while( (w=(QWidget *)it.current()) != 0 ) {
+ ++it;
+ if ( w->isWidgetType() )
+ QApplication::sendEvent( w, &e );
+ }
+ }
+ if ( hasFocus() )
+ setFontSys();
+ fontChange( old );
+}
+
+void QWidget::unsetFont()
+{
+ // reset the font
+ setFont( qt_naturalWidgetFont( this ) );
+ own_font = FALSE;
+}
+
+/*!
+ \fn void QWidget::setFont( const QFont&, bool )
+ \obsolete
+
+ Use setFont(const QFont& font) instead.
+*/
+
+/*!
+ \fn void QWidget::fontChange( const QFont &oldFont )
+
+ This virtual function is called from setFont(). \a oldFont is the
+ previous font; you can get the new font from font().
+
+ Reimplement this function if your widget needs to know when its
+ font changes. You will almost certainly need to update the widget
+ using update().
+
+ The default implementation updates the widget including its
+ geometry.
+
+ \sa setFont(), font(), update(), updateGeometry()
+*/
+
+void QWidget::fontChange( const QFont & )
+{
+ update();
+ updateGeometry();
+}
+
+
+/*!
+ \fn QFontMetrics QWidget::fontMetrics() const
+
+ Returns the font metrics for the widget's current font.
+ Equivalent to QFontMetrics(widget->font()).
+
+ \sa font(), fontInfo(), setFont()
+*/
+
+/*!
+ \fn QFontInfo QWidget::fontInfo() const
+
+ Returns the font info for the widget's current font.
+ Equivalent to QFontInto(widget->font()).
+
+ \sa font(), fontMetrics(), setFont()
+*/
+
+
+/*!
+ \property QWidget::cursor
+ \brief the cursor shape for this widget
+
+ The mouse cursor will assume this shape when it's over this
+ widget. See the \link Qt::CursorShape list of predefined cursor
+ objects\endlink for a range of useful shapes.
+
+ An editor widget might use an I-beam cursor:
+ \code
+ setCursor( IbeamCursor );
+ \endcode
+
+ If no cursor has been set, or after a call to unsetCursor(), the
+ parent's cursor is used. The function unsetCursor() has no effect
+ on top-level widgets.
+
+ \sa QApplication::setOverrideCursor()
+*/
+
+#ifndef QT_NO_CURSOR
+const QCursor &QWidget::cursor() const
+{
+ if ( testWState(WState_OwnCursor) )
+ return (extra && extra->curs)
+ ? *extra->curs
+ : arrowCursor;
+ else
+ return (isTopLevel() || !parentWidget()) ? arrowCursor : parentWidget()->cursor();
+}
+#endif
+#ifndef QT_NO_WIDGET_TOPEXTRA
+/*!
+ \property QWidget::caption
+ \brief the window caption (title)
+
+ This property only makes sense for top-level widgets. If no
+ caption has been set, the caption is QString::null.
+
+ \sa icon() iconText()
+*/
+QString QWidget::caption() const
+{
+ return extra && extra->topextra
+ ? extra->topextra->caption
+ : QString::null;
+}
+
+/*!
+ \property QWidget::icon
+ \brief the widget's icon
+
+ This property only makes sense for top-level widgets. If no icon
+ has been set, icon() returns 0.
+
+ \sa iconText, caption,
+ \link appicon.html Setting the Application Icon\endlink
+*/
+const QPixmap *QWidget::icon() const
+{
+ return ( extra && extra->topextra ) ? extra->topextra->icon : 0;
+}
+
+/*!
+ \property QWidget::iconText
+ \brief the widget's icon text
+
+ This property only makes sense for top-level widgets. If no icon
+ text has been set, this functions returns QString::null.
+
+ \sa icon, caption
+*/
+
+QString QWidget::iconText() const
+{
+ return ( extra && extra->topextra ) ? extra->topextra->iconText
+ : QString::null;
+}
+#endif //QT_NO_WIDGET_TOPEXTRA
+
+/*!
+ \property QWidget::mouseTracking
+ \brief whether mouse tracking is enabled for the widget
+
+ If mouse tracking is disabled (the default), the widget only
+ receives mouse move events when at least one mouse button is
+ pressed while the mouse is being moved.
+
+ If mouse tracking is enabled, the widget receives mouse move
+ events even if no buttons are pressed.
+
+ \sa mouseMoveEvent(), QApplication::setGlobalMouseTracking()
+*/
+
+
+/*!
+ Sets the widget's focus proxy to widget \a w. If \a w is 0, the
+ function resets this widget to have no focus proxy.
+
+ Some widgets, such as QComboBox, can "have focus", but create a
+ child widget to actually handle the focus. QComboBox, for example,
+ creates a QLineEdit which handles the focus.
+
+ setFocusProxy() sets the widget which will actually get focus when
+ "this widget" gets it. If there is a focus proxy, focusPolicy(),
+ setFocusPolicy(), setFocus() and hasFocus() all operate on the
+ focus proxy.
+
+ \sa focusProxy()
+*/
+
+void QWidget::setFocusProxy( QWidget * w )
+{
+ if ( !w && !extra )
+ return;
+
+ for ( QWidget* fp = w; fp; fp = fp->focusProxy() ) {
+ if ( fp == this ) {
+#if defined (QT_CHECK_STATE)
+ qWarning( "%s (%s): already in focus proxy chain", className(), name() );
+#endif
+ return;
+ }
+ }
+
+ createExtra();
+
+ if ( extra->focus_proxy ) {
+ disconnect( extra->focus_proxy, SIGNAL(destroyed()),
+ this, SLOT(focusProxyDestroyed()) );
+ extra->focus_proxy = 0;
+ }
+
+ if ( w ) {
+ setFocusPolicy( w->focusPolicy() );
+ connect( w, SIGNAL(destroyed()),
+ this, SLOT(focusProxyDestroyed()) );
+ }
+ extra->focus_proxy = w;
+}
+
+
+/*!
+ Returns the focus proxy, or 0 if there is no focus proxy.
+
+ \sa setFocusProxy()
+*/
+
+QWidget * QWidget::focusProxy() const
+{
+ return extra ? extra->focus_proxy : 0;
+}
+
+
+/*!
+ \internal
+
+ Internal slot used to clean up if the focus proxy is destroyed.
+
+ \sa setFocusProxy()
+*/
+
+void QWidget::focusProxyDestroyed()
+{
+ if ( extra )
+ extra->focus_proxy = 0;
+ setFocusPolicy( NoFocus );
+}
+
+/*!
+ \property QWidget::focus
+ \brief whether this widget (or its focus proxy) has the keyboard
+ input focus
+
+ Effectively equivalent to \c {qApp->focusWidget() == this}.
+
+ \sa setFocus(), clearFocus(), setFocusPolicy(), QApplication::focusWidget()
+*/
+bool QWidget::hasFocus() const
+{
+ const QWidget* w = this;
+ while ( w->focusProxy() )
+ w = w->focusProxy();
+ return qApp->focusWidget() == w;
+}
+
+/*!
+ Gives the keyboard input focus to this widget (or its focus
+ proxy) if this widget or one of its parents is the \link
+ isActiveWindow() active window\endlink.
+
+ First, a focus out event is sent to the focus widget (if any) to
+ tell it that it is about to lose the focus. Then a focus in event
+ is sent to this widget to tell it that it just received the focus.
+ (Nothing happens if the focus in and focus out widgets are the
+ same.)
+
+ setFocus() gives focus to a widget regardless of its focus policy,
+ but does not clear any keyboard grab (see grabKeyboard()).
+
+ Be aware that if the widget is hidden, it will not accept focus.
+
+ \warning If you call setFocus() in a function which may itself be
+ called from focusOutEvent() or focusInEvent(), you may get an
+ infinite recursion.
+
+ \sa hasFocus() clearFocus() focusInEvent() focusOutEvent()
+ setFocusPolicy() QApplication::focusWidget() grabKeyboard()
+ grabMouse()
+*/
+
+void QWidget::setFocus()
+{
+ if ( !isEnabled() )
+ return;
+
+ if ( focusProxy() ) {
+ focusProxy()->setFocus();
+ return;
+ }
+
+ QFocusData * f = focusData( TRUE );
+ if ( f->it.current() == this && qApp->focusWidget() == this
+#if defined(Q_WS_WIN)
+ && GetFocus() == winId()
+#endif
+ )
+ return;
+
+ f->it.toFirst();
+ while ( f->it.current() != this && !f->it.atLast() )
+ ++f->it;
+ // at this point, the iterator should point to 'this'. if it
+ // does not, 'this' must not be in the list - an error, but
+ // perhaps possible. fix it.
+ if ( f->it.current() != this ) {
+ f->focusWidgets.append( this );
+ f->it.toLast();
+ }
+
+ if ( isActiveWindow() ) {
+ QWidget * prev = qApp->focus_widget;
+ if ( prev ) {
+ // This part is never executed when Q_WS_X11? Preceding XFocusOut
+ // had already reset focus_widget when received XFocusIn
+
+ // Don't reset input context explicitly here. Whether reset or not
+ // when focusing out is a responsibility of input methods. For
+ // example, Japanese input context should not be reset here. The
+ // context sometimes contains a whole paragraph and has minutes of
+ // lifetime different to ephemeral one in other languages. The
+ // input context should be survived until focused again. So we
+ // delegate the responsibility to input context via
+ // unfocusInputContext().
+ if ( prev != this && prev->isInputMethodEnabled() ) {
+#if 0
+ prev->resetInputContext();
+#else
+ prev->unfocusInputContext();
+#endif
+ }
+ }
+#if defined(Q_WS_WIN)
+ else {
+ QInputContext::endComposition();
+ }
+#endif
+ qApp->focus_widget = this;
+ if( isInputMethodEnabled() )
+ focusInputContext();
+
+#if defined(Q_WS_WIN)
+ if ( !topLevelWidget()->isPopup() )
+ SetFocus( winId() );
+ else {
+#endif
+#if defined(QT_ACCESSIBILITY_SUPPORT)
+ QAccessible::updateAccessibility( this, 0, QAccessible::Focus );
+#endif
+#if defined(Q_WS_WIN)
+ }
+#endif
+
+ if ( prev != this ) {
+ if ( prev ) {
+ QFocusEvent out( QEvent::FocusOut );
+ QApplication::sendEvent( prev, &out );
+ }
+
+ if ( qApp->focus_widget == this ) {
+ QFocusEvent in( QEvent::FocusIn );
+ QApplication::sendEvent( this, &in );
+ }
+ }
+ }
+}
+
+/*!
+ Takes keyboard input focus from the widget.
+
+ If the widget has active focus, a \link focusOutEvent() focus out
+ event\endlink is sent to this widget to tell it that it is about
+ to lose the focus.
+
+ This widget must enable focus setting in order to get the keyboard
+ input focus, i.e. it must call setFocusPolicy().
+
+ \sa hasFocus(), setFocus(), focusInEvent(), focusOutEvent(),
+ setFocusPolicy(), QApplication::focusWidget()
+*/
+
+void QWidget::clearFocus()
+{
+ if ( focusProxy() ) {
+ focusProxy()->clearFocus();
+ return;
+ } else if ( hasFocus() ) {
+#if !defined(Q_WS_X11)
+ resetInputContext();
+#else
+ unfocusInputContext();
+#endif
+ QWidget* w = qApp->focusWidget();
+ // clear active focus
+ qApp->focus_widget = 0;
+ QFocusEvent out( QEvent::FocusOut );
+ QApplication::sendEvent( w, &out );
+#if defined(Q_WS_WIN)
+ if ( !isPopup() && GetFocus() == winId() )
+ SetFocus( 0 );
+ else {
+#endif
+#if defined(QT_ACCESSIBILITY_SUPPORT)
+ QAccessible::updateAccessibility( this, 0, QAccessible::Focus );
+#endif
+#if defined(Q_WS_WIN)
+ }
+#endif
+ }
+}
+
+
+/*!
+ Finds a new widget to give the keyboard focus to, as appropriate
+ for Tab and Shift+Tab, and returns TRUE if is can find a new
+ widget and FALSE if it can't,
+
+ If \a next is TRUE, this function searches "forwards", if \a next
+ is FALSE, it searches "backwards".
+
+ Sometimes, you will want to reimplement this function. For
+ example, a web browser might reimplement it to move its "current
+ active link" forwards or backwards, and call
+ QWidget::focusNextPrevChild() only when it reaches the last or
+ first link on the "page".
+
+ Child widgets call focusNextPrevChild() on their parent widgets,
+ but only the top-level widget decides where to redirect focus. By
+ overriding this method for an object, you thus gain control of
+ focus traversal for all child widgets.
+
+ \warning QScrollView uses it own logic for this function, which
+ does the right thing in most cases. But if you are using a
+ QScrollView and want complete control of the focus chain you'll
+ need to override QScrollView::focusNextPrevChild() and your
+ top-level widgets' focusNextPrevChild() functions.
+
+ \sa focusData()
+*/
+
+bool QWidget::focusNextPrevChild( bool next )
+{
+ QWidget* p = parentWidget();
+ if ( !isTopLevel() && p )
+ return p->focusNextPrevChild(next);
+
+ QFocusData *f = focusData( TRUE );
+
+ QWidget *startingPoint = f->it.current();
+ QWidget *candidate = 0;
+ QWidget *w = next ? f->focusWidgets.last() : f->focusWidgets.first();
+ extern bool qt_tab_all_widgets;
+ uint focus_flag = qt_tab_all_widgets ? TabFocus : StrongFocus;
+ do {
+ if ( w && w != startingPoint &&
+ ( ( w->focusPolicy() & focus_flag ) == focus_flag )
+ && !w->focusProxy() && w->isVisibleTo(this) && w->isEnabled())
+ candidate = w;
+ w = next ? f->focusWidgets.prev() : f->focusWidgets.next();
+ } while( w && !(candidate && w==startingPoint) );
+
+ if ( !candidate )
+ return FALSE;
+
+ candidate->setFocus();
+ return TRUE;
+}
+
+/*!
+ Returns the focus widget in this widget's window. This is not the
+ same as QApplication::focusWidget(), which returns the focus
+ widget in the currently active window.
+*/
+
+QWidget *QWidget::focusWidget() const
+{
+ QWidget *that = (QWidget *)this; // mutable
+ QFocusData *f = that->focusData( FALSE );
+ if ( f && f->focusWidgets.count() && f->it.current() == 0 )
+ f->it.toFirst();
+ return ( f && f->it.current() ) ? f->it.current() : 0;
+}
+
+
+/*!
+ Returns the focus data for this widget's top-level widget.
+
+ Focus data always belongs to the top-level widget. The focus data
+ list contains all the widgets in this top-level widget that can
+ accept focus, in tab order. An iterator points to the current
+ focus widget (focusWidget() returns a pointer to this widget).
+
+ This information is useful for implementing advanced versions of
+ focusNextPrevChild().
+*/
+QFocusData * QWidget::focusData()
+{
+ return focusData( TRUE );
+}
+
+/*!
+ \internal
+
+ Internal function which lets us ask for the focus data, creating
+ it if it doesn't exist and \a create is TRUE.
+*/
+QFocusData * QWidget::focusData( bool create )
+{
+ QWidget * tlw = topLevelWidget();
+ QWExtra * ed = tlw->extraData();
+ if ( !ed || !ed->topextra ) {
+ if ( !create )
+ return 0;
+ tlw->createTLExtra();
+ ed = tlw->extraData();
+ }
+ if ( create && !ed->topextra->focusData )
+ ed->topextra->focusData = new QFocusData;
+
+ return ed->topextra->focusData;
+}
+
+/*!
+ \property QWidget::inputMethodEnabled
+ \brief enables or disables the use of input methods for this widget.
+
+ Most Widgets (as eg. buttons) that do not handle text input should have
+ the input method disabled if they have focus. This is the default.
+
+ If a widget handles text input it should set this property to TRUE.
+*/
+
+void QWidget::setInputMethodEnabled( bool b )
+{
+ im_enabled = b;
+#ifdef Q_WS_WIN
+ QInputContext::enable( this, im_enabled & !((bool)testWState(WState_Disabled)) );
+#endif
+}
+
+
+/*!
+ Enables key event compression, if \a compress is TRUE, and
+ disables it if \a compress is FALSE.
+
+ Key compression is off by default (except for QLineEdit and
+ QTextEdit), so widgets receive one key press event for each key
+ press (or more, since autorepeat is usually on). If you turn it on
+ and your program doesn't keep up with key input, Qt may try to
+ compress key events so that more than one character can be
+ processed in each event.
+
+ For example, a word processor widget might receive 2, 3 or more
+ characters in each QKeyEvent::text(), if the layout recalculation
+ takes too long for the CPU.
+
+ If a widget supports multiple character unicode input, it is
+ always safe to turn the compression on.
+
+ Qt performs key event compression only for printable characters.
+ Modifier keys, cursor movement keys, function keys and
+ miscellaneous action keys (e.g. Escape, Enter, Backspace,
+ PrintScreen) will stop key event compression, even if there are
+ more compressible key events available.
+
+ Not all platforms support this compression, in which case turning
+ it on will have no effect.
+
+ \sa QKeyEvent::text();
+*/
+
+void QWidget::setKeyCompression(bool compress)
+{
+ if ( compress )
+ setWState( WState_CompressKeys );
+ else
+ clearWState( WState_CompressKeys );
+}
+
+/*!
+ \property QWidget::isActiveWindow
+ \brief whether this widget is the active window
+
+ The active window is the window that contains the widget
+ that has keyboard focus.
+
+ When popup windows are visible, this property is TRUE for both the
+ active window \e and for the popup.
+
+ \sa setActiveWindow(), QApplication::activeWindow()
+*/
+bool QWidget::isActiveWindow() const
+{
+ QWidget *tlw = topLevelWidget();
+ if(testWFlags(WSubWindow) && parentWidget())
+ tlw = parentWidget()->topLevelWidget();
+ if(tlw == qApp->activeWindow() || ( isVisible() && tlw->isPopup() ))
+ return TRUE;
+#ifndef QT_NO_STYLE
+ if(style().styleHint(QStyle::SH_Widget_ShareActivation, this )) {
+ if((tlw->isDialog() || (tlw->testWFlags(Qt::WStyle_Tool) && !tlw->isPopup())) &&
+ !tlw->testWFlags(Qt::WShowModal) &&
+ (!tlw->parentWidget() || tlw->parentWidget()->isActiveWindow()))
+ return TRUE;
+ QWidget *w = qApp->activeWindow();
+ if( !testWFlags(WSubWindow) && w && w->testWFlags(WSubWindow) &&
+ w->parentWidget()->topLevelWidget() == tlw)
+ return TRUE;
+ while(w && (tlw->isDialog() || tlw->testWFlags(Qt::WStyle_Tool)) &&
+ !w->testWFlags(Qt::WShowModal) && w->parentWidget()) {
+ w = w->parentWidget()->topLevelWidget();
+ if( w == tlw )
+ return TRUE;
+ }
+ }
+#endif
+#if defined(Q_WS_WIN32)
+ HWND parent = tlw->winId();
+ HWND topparent = GetActiveWindow();
+ while ( parent ) {
+ parent = ::GetParent( parent );
+ if ( parent && parent == topparent )
+ return TRUE;
+ }
+#endif
+
+ return FALSE;
+}
+
+/*!
+ Moves the \a second widget around the ring of focus widgets so
+ that keyboard focus moves from the \a first widget to the \a
+ second widget when the Tab key is pressed.
+
+ Note that since the tab order of the \a second widget is changed,
+ you should order a chain like this:
+
+ \code
+ setTabOrder( a, b ); // a to b
+ setTabOrder( b, c ); // a to b to c
+ setTabOrder( c, d ); // a to b to c to d
+ \endcode
+
+ \e not like this:
+
+ \code
+ setTabOrder( c, d ); // c to d WRONG
+ setTabOrder( a, b ); // a to b AND c to d
+ setTabOrder( b, c ); // a to b to c, but not c to d
+ \endcode
+
+ If \a first or \a second has a focus proxy, setTabOrder()
+ correctly substitutes the proxy.
+
+ \sa setFocusPolicy(), setFocusProxy()
+*/
+void QWidget::setTabOrder( QWidget* first, QWidget *second )
+{
+ if ( !first || !second ||
+ first->focusPolicy() == NoFocus || second->focusPolicy() == NoFocus )
+ return;
+
+ // If first is redirected, set first to the last child of first
+ // that can take keyboard focus so that second is inserted after
+ // that last child, and the focus order within first is (more
+ // likely to be) preserved.
+ if ( first->focusProxy() ) {
+ QObjectList *l = first->queryList( "QWidget" );
+ if ( l && l->count() ) {
+ QObjectListIt it(*l);
+ it.toLast();
+ while (it.current()) {
+ if (((QWidget*)it.current())->topLevelWidget() == first->topLevelWidget()) {
+ first = (QWidget*)it.current();
+ if (first->focusPolicy() != NoFocus)
+ break;
+ }
+ --it;
+ }
+ }
+ delete l;
+ }
+ while ( first->focusProxy() )
+ first = first->focusProxy();
+ while ( second->focusProxy() )
+ second = second->focusProxy();
+
+ QFocusData *f = first->focusData( TRUE );
+ bool focusThere = (f->it.current() == second );
+ f->focusWidgets.removeRef( second );
+ if ( f->focusWidgets.findRef( first ) >= 0 )
+ f->focusWidgets.insert( f->focusWidgets.at() + 1, second );
+ else
+ f->focusWidgets.append( second );
+ if ( focusThere ) { // reset iterator so tab will work appropriately
+ f->it.toFirst();
+ while( f->it.current() && f->it.current() != second )
+ ++f->it;
+ }
+}
+
+/*!\internal
+
+ Moves the relevant subwidgets of this widget from the \a oldtlw's
+ tab chain to that of the new parent, if there's anything to move and
+ we're really moving
+
+ This function is called from QWidget::reparent() *after* the widget
+ has been reparented.
+
+ \sa reparent()
+*/
+
+void QWidget::reparentFocusWidgets( QWidget * oldtlw )
+{
+ if ( oldtlw == topLevelWidget() )
+ return; // nothing to do
+
+ QFocusData * from = oldtlw ? oldtlw->topData()->focusData : 0;
+ QFocusData * to;
+ to = focusData();
+
+ if ( from ) {
+ from->focusWidgets.first();
+ do {
+ QWidget * pw = from->focusWidgets.current();
+ while( pw && pw != this )
+ pw = pw->parentWidget();
+ if ( pw == this ) {
+ QWidget * w = from->focusWidgets.take();
+ if ( w == from->it.current() )
+ // probably best to clear keyboard focus, or
+ // the user might become rather confused
+ w->clearFocus();
+ if ( !isTopLevel() )
+ to->focusWidgets.append( w );
+ } else {
+ from->focusWidgets.next();
+ }
+ } while( from->focusWidgets.current() );
+ }
+
+ if ( to->focusWidgets.findRef(this) < 0 )
+ to->focusWidgets.append( this );
+
+ if ( !isTopLevel() && extra && extra->topextra && extra->topextra->focusData ) {
+ // this widget is no longer a top-level widget, so get rid
+ // of old focus data
+ delete extra->topextra->focusData;
+ extra->topextra->focusData = 0;
+ }
+}
+
+/*!
+ \fn void QWidget::recreate( QWidget *parent, WFlags f, const QPoint & p, bool showIt )
+
+ \obsolete
+
+ This method is provided to aid porting from Qt 1.0 to 2.0. It has
+ been renamed reparent() in Qt 2.0.
+*/
+
+/*!
+ \property QWidget::frameSize
+ \brief the size of the widget including any window frame
+*/
+QSize QWidget::frameSize() const
+{
+ if ( isTopLevel() && !isPopup() ) {
+ if ( fstrut_dirty )
+ updateFrameStrut();
+ QWidget *that = (QWidget *) this;
+ QTLWExtra *top = that->topData();
+ return QSize( crect.width() + top->fleft + top->fright,
+ crect.height() + top->ftop + top->fbottom );
+ }
+ return crect.size();
+}
+
+/*!
+ \internal
+
+ Recursive function that updates \a widget and all its children,
+ if they have some parent background origin.
+*/
+static void qt_update_bg_recursive( QWidget *widget )
+{
+ if ( !widget || widget->isHidden() || widget->backgroundOrigin() == QWidget::WidgetOrigin || !widget->backgroundPixmap() )
+ return;
+
+ const QObjectList *lst = widget->children();
+
+ if ( lst ) {
+ QObjectListIterator it( *lst );
+ QWidget *widget;
+ while ( (widget = (QWidget*)it.current()) ) {
+ ++it;
+ if ( widget->isWidgetType() && !widget->isHidden() && !widget->isTopLevel() && !widget->testWFlags(Qt::WSubWindow) )
+ qt_update_bg_recursive( widget );
+ }
+ }
+ QApplication::postEvent( widget, new QPaintEvent( widget->clipRegion(), !widget->testWFlags(Qt::WRepaintNoErase) ) );
+}
+
+/*!
+ \overload
+
+ This corresponds to move( QPoint(\a x, \a y) ).
+*/
+
+void QWidget::move( int x, int y )
+{
+ QPoint oldp(pos());
+ internalSetGeometry( x + geometry().x() - QWidget::x(),
+ y + geometry().y() - QWidget::y(),
+ width(), height(), TRUE );
+ if ( isVisible() && oldp != pos() )
+ qt_update_bg_recursive( this );
+}
+
+/*!
+ \overload
+
+ This corresponds to resize( QSize(\a w, \a h) ).
+*/
+void QWidget::resize( int w, int h )
+{
+ internalSetGeometry( geometry().x(), geometry().y(), w, h, FALSE );
+ setWState( WState_Resized );
+}
+
+/*!
+ \overload
+
+ This corresponds to setGeometry( QRect(\a x, \a y, \a w, \a h) ).
+*/
+void QWidget::setGeometry( int x, int y, int w, int h )
+{
+ QPoint oldp( pos( ));
+ internalSetGeometry( x, y, w, h, TRUE );
+ setWState( WState_Resized );
+ if ( isVisible() && oldp != pos() )
+ qt_update_bg_recursive( this );
+}
+
+/*!
+ \property QWidget::focusEnabled
+ \brief whether the widget accepts keyboard focus
+
+ Keyboard focus is initially disabled (i.e. focusPolicy() ==
+ \c QWidget::NoFocus).
+
+ You must enable keyboard focus for a widget if it processes
+ keyboard events. This is normally done from the widget's
+ constructor. For instance, the QLineEdit constructor calls
+ setFocusPolicy(QWidget::StrongFocus).
+
+ \sa setFocusPolicy(), focusInEvent(), focusOutEvent(), keyPressEvent(),
+ keyReleaseEvent(), isEnabled()
+*/
+
+/*!
+ \enum QWidget::FocusPolicy
+
+ This enum type defines the various policies a widget can have with
+ respect to acquiring keyboard focus.
+
+ \value TabFocus the widget accepts focus by tabbing.
+ \value ClickFocus the widget accepts focus by clicking.
+ \value StrongFocus the widget accepts focus by both tabbing
+ and clicking. On Mac OS X this will also
+ be indicate that the widget accepts tab focus
+ when in 'Text/List focus mode'.
+ \value WheelFocus like StrongFocus plus the widget accepts
+ focus by using the mouse wheel.
+ \value NoFocus the widget does not accept focus.
+
+*/
+
+/*!
+ \property QWidget::focusPolicy
+ \brief the way the widget accepts keyboard focus
+
+ The policy is \c QWidget::TabFocus if the widget accepts keyboard
+ focus by tabbing, \c QWidget::ClickFocus if the widget accepts
+ focus by clicking, \c QWidget::StrongFocus if it accepts both, and
+ \c QWidget::NoFocus (the default) if it does not accept focus at
+ all.
+
+ You must enable keyboard focus for a widget if it processes
+ keyboard events. This is normally done from the widget's
+ constructor. For instance, the QLineEdit constructor calls
+ setFocusPolicy(QWidget::StrongFocus).
+
+ \sa focusEnabled, focusInEvent(), focusOutEvent(), keyPressEvent(),
+ keyReleaseEvent(), enabled
+*/
+
+void QWidget::setFocusPolicy( FocusPolicy policy )
+{
+ if ( focusProxy() )
+ focusProxy()->setFocusPolicy( policy );
+ if ( policy != NoFocus ) {
+ QFocusData * f = focusData( TRUE );
+ if ( f->focusWidgets.findRef( this ) < 0 )
+ f->focusWidgets.append( this );
+ }
+ focus_policy = (uint) policy;
+}
+
+/*!
+ \property QWidget::updatesEnabled
+ \brief whether updates are enabled
+
+ Calling update() and repaint() has no effect if updates are
+ disabled. Paint events from the window system are processed
+ normally even if updates are disabled.
+
+ setUpdatesEnabled() is normally used to disable updates for a
+ short period of time, for instance to avoid screen flicker during
+ large changes.
+
+ Example:
+ \code
+ setUpdatesEnabled( FALSE );
+ bigVisualChanges();
+ setUpdatesEnabled( TRUE );
+ repaint();
+ \endcode
+
+ \sa update(), repaint(), paintEvent()
+*/
+void QWidget::setUpdatesEnabled( bool enable )
+{
+ if ( enable )
+ clearWState( WState_BlockUpdates );
+ else
+ setWState( WState_BlockUpdates );
+}
+
+/*!
+ Shows the widget and its child widgets.
+
+ If its size or position has changed, Qt guarantees that a widget
+ gets move and resize events just before it is shown.
+
+ You almost never have to reimplement this function. If you need to
+ change some settings before a widget is shown, use showEvent()
+ instead. If you need to do some delayed initialization use
+ polish().
+
+ \sa showEvent(), hide(), showMinimized(), showMaximized(),
+ showNormal(), isVisible(), polish()
+*/
+
+void QWidget::show()
+{
+ if ( testWState(WState_Visible) )
+ return;
+
+ bool wasHidden = isHidden();
+ bool postLayoutHint = !isTopLevel() && wasHidden;
+ clearWState( WState_ForceHide | WState_CreatedHidden );
+
+ if ( !isTopLevel() && !parentWidget()->isVisible() ) {
+ // we should become visible, but one of our ancestors is
+ // explicitly hidden. Since we cleared the ForceHide flag, our
+ // immediate parent will call show() on us again during its
+ // own processing of show().
+ if ( wasHidden ) {
+ QEvent showToParentEvent( QEvent::ShowToParent );
+ QApplication::sendEvent( this, &showToParentEvent );
+ }
+ if ( postLayoutHint )
+ QApplication::postEvent( parentWidget(),
+ new QEvent(QEvent::LayoutHint) );
+ return;
+ }
+
+ in_show = TRUE; // set qws recursion watch
+
+ QApplication::sendPostedEvents( this, QEvent::ChildInserted );
+
+ uint state = isTopLevel() ? windowState() : 0;
+#ifndef Q_OS_TEMP
+ if ( isTopLevel() && !testWState( WState_Resized ) ) {
+ // do this before sending the posted resize events. Otherwise
+ // the layout would catch the resize event and may expand the
+ // minimum size.
+ QSize s = qt_naturalWidgetSize( this );
+ if ( !s.isEmpty() )
+ resize( s );
+ }
+#endif // Q_OS_TEMP
+
+ QApplication::sendPostedEvents( this, QEvent::Move );
+ QApplication::sendPostedEvents( this, QEvent::Resize );
+
+ // the resizing and layouting might have changed the window state
+ if (isTopLevel() && windowState() != state)
+ setWindowState(state);
+
+ setWState( WState_Visible );
+
+ if ( parentWidget() )
+ QApplication::sendPostedEvents( parentWidget(),
+ QEvent::ChildInserted );
+
+ if ( extra ) {
+ int w = crect.width();
+ int h = crect.height();
+ if ( w < extra->minw || h < extra->minh ||
+ w > extra->maxw || h > extra->maxh ) {
+ w = QMAX( extra->minw, QMIN( w, extra->maxw ));
+ h = QMAX( extra->minh, QMIN( h, extra->maxh ));
+ resize( w, h ); // deferred resize
+ }
+ }
+
+ if ( testWFlags(WStyle_Tool) || isPopup() ) {
+ raise();
+ } else if ( testWFlags(WType_TopLevel) ) {
+ while ( QApplication::activePopupWidget() ) {
+ if ( !QApplication::activePopupWidget()->close() )
+ break;
+ }
+ }
+
+ if ( !testWState(WState_Polished) )
+ polish();
+
+ showChildren( FALSE );
+
+ if ( postLayoutHint )
+ QApplication::postEvent( parentWidget(),
+ new QEvent(QEvent::LayoutHint) );
+
+ // Required for Mac, not sure whether we should always do that
+ if( isTopLevel() )
+ QApplication::sendPostedEvents(0, QEvent::LayoutHint);
+
+ // On Windows, show the popup now so that our own focus handling
+ // stores the correct old focus widget even if it's stolen in the showevent
+#if defined(Q_WS_WIN)
+ if ( testWFlags(WType_Popup) )
+ qApp->openPopup( this );
+#endif
+
+ QShowEvent showEvent;
+ QApplication::sendEvent( this, &showEvent );
+
+ if ( testWFlags(WShowModal) ) {
+ // qt_enter_modal *before* show, otherwise the initial
+ // stacking might be wrong
+ qt_enter_modal( this );
+ }
+
+ // do not show the window directly, but post a show-window request
+ // to reduce flicker with widgets in layouts
+ if ( postLayoutHint )
+ QApplication::postEvent( this, new QEvent( QEvent::ShowWindowRequest ) );
+ else
+ showWindow();
+
+#if !defined(Q_WS_WIN)
+ if ( testWFlags(WType_Popup) )
+ qApp->openPopup( this );
+#endif
+
+#if defined(QT_ACCESSIBILITY_SUPPORT)
+ QAccessible::updateAccessibility( this, 0, QAccessible::ObjectShow );
+#endif
+
+ in_show = FALSE; // reset qws recursion watch
+}
+
+/*! \fn void QWidget::iconify()
+ \obsolete
+*/
+
+/*!
+ Hides the widget.
+
+ You almost never have to reimplement this function. If you need to
+ do something after a widget is hidden, use hideEvent() instead.
+
+ \sa hideEvent(), isHidden(), show(), showMinimized(), isVisible(), close()
+*/
+
+void QWidget::hide()
+{
+ clearWState( WState_CreatedHidden );
+ if ( testWState(WState_ForceHide) )
+ return;
+
+ setWState( WState_ForceHide );
+
+ if ( testWFlags(WType_Popup) )
+ qApp->closePopup( this );
+
+ // Move test modal here. Otherwise, a modal dialog could get
+ // destroyed and we lose all access to its parent because we haven't
+ // left modality. (Eg. modal Progress Dialog)
+ if ( testWFlags(WShowModal) )
+ qt_leave_modal( this );
+
+#if defined(Q_WS_WIN)
+ if ( isTopLevel() && !isPopup() && parentWidget() && isActiveWindow() )
+ parentWidget()->setActiveWindow(); // Activate parent
+#endif
+
+ hideWindow();
+
+ if ( testWState(WState_Visible) ) {
+ clearWState( WState_Visible );
+
+ // next bit tries to move the focus if the focus widget is now
+ // hidden.
+ if ( qApp && qApp->focusWidget() == this )
+ focusNextPrevChild( TRUE );
+ QHideEvent hideEvent;
+ QApplication::sendEvent( this, &hideEvent );
+ hideChildren( FALSE );
+
+#if defined(QT_ACCESSIBILITY_SUPPORT)
+ QAccessible::updateAccessibility( this, 0, QAccessible::ObjectHide );
+#endif
+ } else {
+ QEvent hideToParentEvent( QEvent::HideToParent );
+ QApplication::sendEvent( this, &hideToParentEvent );
+ }
+
+ // post layout hint for non toplevels. The parent widget check is
+ // necessary since the function is called in the destructor
+ if ( !isTopLevel() && parentWidget() )
+ QApplication::postEvent( parentWidget(),
+ new QEvent( QEvent::LayoutHint) );
+}
+
+void QWidget::setShown( bool show )
+{
+ if ( show )
+ this->show();
+ else
+ hide();
+}
+
+void QWidget::setHidden( bool hide )
+{
+ if ( hide )
+ this->hide();
+ else
+ show();
+}
+
+void QWidget::showChildren( bool spontaneous )
+{
+ if ( children() ) {
+ QObjectListIt it(*children());
+ register QObject *object;
+ QWidget *widget;
+ while ( it ) {
+ object = it.current();
+ ++it;
+ if ( object->isWidgetType() ) {
+ widget = (QWidget*)object;
+ if ( !widget->isTopLevel() && widget->isShown() ) {
+ if ( spontaneous ) {
+ widget->showChildren( spontaneous );
+ QShowEvent e;
+ QApplication::sendSpontaneousEvent( widget, &e );
+ } else {
+ widget->show();
+ }
+ }
+ }
+ }
+ }
+}
+
+void QWidget::hideChildren( bool spontaneous )
+{
+ if ( children() ) {
+ QObjectListIt it(*children());
+ register QObject *object;
+ QWidget *widget;
+ while ( it ) {
+ object = it.current();
+ ++it;
+ if ( object->isWidgetType() ) {
+ widget = (QWidget*)object;
+ if ( !widget->isTopLevel() && widget->isShown() ) {
+ if ( !spontaneous )
+ widget->clearWState( WState_Visible );
+ widget->hideChildren( spontaneous );
+ QHideEvent e;
+ if ( spontaneous )
+ QApplication::sendSpontaneousEvent( widget, &e );
+ else
+ QApplication::sendEvent( widget, &e );
+ }
+ }
+ }
+ }
+}
+
+
+/*!
+ Delayed initialization of a widget.
+
+ This function will be called \e after a widget has been fully
+ created and \e before it is shown the very first time.
+
+ Polishing is useful for final initialization which depends on
+ having an instantiated widget. This is something a constructor
+ cannot guarantee since the initialization of the subclasses might
+ not be finished.
+
+ After this function, the widget has a proper font and palette and
+ QApplication::polish() has been called.
+
+ Remember to call QWidget's implementation first when reimplementing this
+ function to ensure that your program does not end up in infinite recursion.
+
+ \sa constPolish(), QApplication::polish()
+*/
+
+void QWidget::polish()
+{
+#ifndef QT_NO_WIDGET_TOPEXTRA
+ if ( isTopLevel() ) {
+ const QPixmap *pm = icon();
+ if ( !pm || pm->isNull() ) {
+ QWidget *mw = (QWidget *)parent();
+ pm = mw ? mw->icon() : 0;
+ if ( pm && !pm->isNull() )
+ setIcon( *pm );
+ else {
+ mw = mw ? mw->topLevelWidget() : 0;
+ pm = mw ? mw->icon() : 0;
+ if ( pm && !pm->isNull() )
+ setIcon( *pm );
+ else {
+ mw = qApp ? qApp->mainWidget() : 0;
+ pm = mw ? mw->icon() : 0;
+ if ( pm && !pm->isNull() )
+ setIcon( *pm );
+ }
+ }
+ }
+ }
+#endif
+ if ( !testWState(WState_Polished) ) {
+ if ( ! own_font &&
+ ! QApplication::font( this ).isCopyOf( QApplication::font() ) )
+ unsetFont();
+#ifndef QT_NO_PALETTE
+ if ( ! own_palette &&
+ ! QApplication::palette( this ).isCopyOf( QApplication::palette() ) )
+ unsetPalette();
+#endif
+ setWState(WState_Polished);
+ qApp->polish( this );
+ QApplication::sendPostedEvents( this, QEvent::ChildInserted );
+ }
+}
+
+
+/*!
+ \fn void QWidget::constPolish() const
+
+ Ensures that the widget is properly initialized by calling
+ polish().
+
+ Call constPolish() from functions like sizeHint() that depends on
+ the widget being initialized, and that may be called before
+ show().
+
+ \warning Do not call constPolish() on a widget from inside that
+ widget's constructor.
+
+ \sa polish()
+*/
+
+/*!
+ \overload
+
+ Closes this widget. Returns TRUE if the widget was closed;
+ otherwise returns FALSE.
+
+ If \a alsoDelete is TRUE or the widget has the \c
+ WDestructiveClose widget flag, the widget is also deleted. The
+ widget can prevent itself from being closed by rejecting the
+ \l QCloseEvent it gets. A close events is delivered to the widget
+ no matter if the widget is visible or not.
+
+ The QApplication::lastWindowClosed() signal is emitted when the
+ last visible top level widget is closed.
+
+ Note that closing the \l QApplication::mainWidget() terminates the
+ application.
+
+ \sa closeEvent(), QCloseEvent, hide(), QApplication::quit(),
+ QApplication::setMainWidget(), QApplication::lastWindowClosed()
+*/
+
+bool QWidget::close( bool alsoDelete )
+{
+ if ( is_closing )
+ return TRUE;
+ is_closing = 1;
+ WId id = winId();
+ bool isMain = qApp->mainWidget() == this;
+ bool checkLastWindowClosed = isTopLevel() && !isPopup();
+ bool deleted = FALSE;
+ QCloseEvent e;
+ QApplication::sendEvent( this, &e );
+ deleted = !QWidget::find(id);
+ if ( !deleted && !e.isAccepted() ) {
+ is_closing = 0;
+ return FALSE;
+ }
+ if ( !deleted && !isHidden() )
+ hide();
+ if ( checkLastWindowClosed
+ && qApp->receivers(SIGNAL(lastWindowClosed())) ) {
+ /* if there is no non-withdrawn top level window left (except
+ the desktop, popups, or dialogs with parents), we emit the
+ lastWindowClosed signal */
+ QWidgetList *list = qApp->topLevelWidgets();
+ QWidget *widget = list->first();
+ while ( widget ) {
+ if ( !widget->isHidden()
+ && !widget->isDesktop()
+ && !widget->isPopup()
+ && (!widget->isDialog() || !widget->parentWidget()))
+ break;
+ widget = list->next();
+ }
+ delete list;
+ if ( widget == 0 )
+ emit qApp->lastWindowClosed();
+ }
+ if ( isMain )
+ qApp->quit();
+ if ( deleted )
+ return TRUE;
+ is_closing = 0;
+ if ( alsoDelete )
+ delete this;
+ else if ( testWFlags(WDestructiveClose) ) {
+ clearWFlags(WDestructiveClose);
+ deleteLater();
+ }
+ return TRUE;
+}
+
+
+/*!
+ \fn bool QWidget::close()
+
+ Closes this widget. Returns TRUE if the widget was closed;
+ otherwise returns FALSE.
+
+ First it sends the widget a QCloseEvent. The widget is \link
+ hide() hidden\endlink if it \link QCloseEvent::accept()
+ accepts\endlink the close event. The default implementation of
+ QWidget::closeEvent() accepts the close event.
+
+ The \l QApplication::lastWindowClosed() signal is emitted when the
+ last visible top level widget is closed.
+
+*/
+
+/*!
+ \property QWidget::visible
+ \brief whether the widget is visible
+
+ Calling show() sets the widget to visible status if all its parent
+ widgets up to the top-level widget are visible. If an ancestor is
+ not visible, the widget won't become visible until all its
+ ancestors are shown.
+
+ Calling hide() hides a widget explicitly. An explicitly hidden
+ widget will never become visible, even if all its ancestors become
+ visible, unless you show it.
+
+ A widget receives show and hide events when its visibility status
+ changes. Between a hide and a show event, there is no need to
+ waste CPU cycles preparing or displaying information to the user.
+ A video application, for example, might simply stop generating new
+ frames.
+
+ A widget that happens to be obscured by other windows on the
+ screen is considered to be visible. The same applies to iconified
+ top-level widgets and windows that exist on another virtual
+ desktop (on platforms that support this concept). A widget
+ receives spontaneous show and hide events when its mapping status
+ is changed by the window system, e.g. a spontaneous hide event
+ when the user minimizes the window, and a spontaneous show event
+ when the window is restored again.
+
+ \sa show(), hide(), isHidden(), isVisibleTo(), isMinimized(),
+ showEvent(), hideEvent()
+*/
+
+
+/*!
+ Returns TRUE if this widget would become visible if \a ancestor is
+ shown; otherwise returns FALSE.
+
+ The TRUE case occurs if neither the widget itself nor any parent
+ up to but excluding \a ancestor has been explicitly hidden.
+
+ This function will still return TRUE if the widget is obscured by
+ other windows on the screen, but could be physically visible if it
+ or they were to be moved.
+
+ isVisibleTo(0) is identical to isVisible().
+
+ \sa show() hide() isVisible()
+*/
+
+bool QWidget::isVisibleTo(QWidget* ancestor) const
+{
+ if ( !ancestor )
+ return isVisible();
+ const QWidget * w = this;
+ while ( w
+ && w->isShown()
+ && !w->isTopLevel()
+ && w->parentWidget()
+ && w->parentWidget() != ancestor )
+ w = w->parentWidget();
+ return w->isShown();
+}
+
+
+/*!
+ \fn bool QWidget::isVisibleToTLW() const
+ \obsolete
+
+ This function is deprecated. It is equivalent to isVisible()
+*/
+
+/*!
+ \property QWidget::hidden
+ \brief whether the widget is explicitly hidden
+
+ If FALSE, the widget is visible or would become visible if all its
+ ancestors became visible.
+
+ \sa hide(), show(), isVisible(), isVisibleTo(), shown
+*/
+
+/*!
+ \property QWidget::shown
+ \brief whether the widget is shown
+
+ If TRUE, the widget is visible or would become visible if all its
+ ancestors became visible.
+
+ \sa hide(), show(), isVisible(), isVisibleTo(), hidden
+*/
+
+/*!
+ \property QWidget::visibleRect
+ \brief the visible rectangle
+
+ \obsolete
+
+ No longer necessary, you can simply call repaint(). If you do not
+ need the rectangle for repaint(), use clipRegion() instead.
+*/
+QRect QWidget::visibleRect() const
+{
+ QRect r = rect();
+ const QWidget * w = this;
+ int ox = 0;
+ int oy = 0;
+ while ( w
+ && w->isVisible()
+ && !w->isTopLevel()
+ && w->parentWidget() ) {
+ ox -= w->x();
+ oy -= w->y();
+ w = w->parentWidget();
+ r = r.intersect( QRect( ox, oy, w->width(), w->height() ) );
+ }
+ if ( !w->isVisible() )
+ return QRect();
+ return r;
+}
+
+/*!
+ Returns the unobscured region where paint events can occur.
+
+ For visible widgets, this is an approximation of the area not
+ covered by other widgets; otherwise, this is an empty region.
+
+ The repaint() function calls this function if necessary, so in
+ general you do not need to call it.
+
+*/
+QRegion QWidget::clipRegion() const
+{
+ return visibleRect();
+}
+
+
+/*!
+ Adjusts the size of the widget to fit the contents.
+
+ Uses sizeHint() if valid (i.e if the size hint's width and height
+ are \>= 0), otherwise sets the size to the children rectangle (the
+ union of all child widget geometries).
+
+ \sa sizeHint(), childrenRect()
+*/
+
+void QWidget::adjustSize()
+{
+ QApplication::sendPostedEvents( 0, QEvent::ChildInserted );
+ QApplication::sendPostedEvents( 0, QEvent::LayoutHint );
+ if ( !testWState(WState_Polished) )
+ polish();
+ QSize s = sizeHint();
+
+ if ( isTopLevel() ) {
+
+#if defined(Q_WS_X11)
+ QRect screen = QApplication::desktop()->screenGeometry( x11Screen() );
+#else // all others
+ QRect screen = QApplication::desktop()->screenGeometry( pos() );
+#endif
+
+#ifndef QT_NO_LAYOUT
+ if ( layout() ) {
+ if ( layout()->hasHeightForWidth() ) {
+ s = s.boundedTo( screen.size() );
+ s.setHeight( layout()->totalHeightForWidth( s.width() ) );
+ }
+ } else
+#endif
+ {
+ if ( sizePolicy().hasHeightForWidth() ) {
+ s = s.boundedTo( screen.size() );
+ s.setHeight( heightForWidth( s.width() ) );
+ }
+ }
+ }
+ if ( s.isValid() ) {
+ resize( s );
+ return;
+ }
+ QRect r = childrenRect(); // get children rectangle
+ if ( r.isNull() ) // probably no widgets
+ return;
+ resize( r.width() + 2 * r.x(), r.height() + 2 * r.y() );
+}
+
+
+/*!
+ \property QWidget::sizeHint
+ \brief the recommended size for the widget
+
+ If the value of this property is an invalid size, no size is
+ recommended.
+
+ The default implementation of sizeHint() returns an invalid size
+ if there is no layout for this widget, and returns the layout's
+ preferred size otherwise.
+
+ \sa QSize::isValid(), minimumSizeHint(), sizePolicy(),
+ setMinimumSize(), updateGeometry()
+*/
+
+QSize QWidget::sizeHint() const
+{
+#ifndef QT_NO_LAYOUT
+ if ( layout() )
+ return layout()->totalSizeHint();
+#endif
+ return QSize( -1, -1 );
+}
+
+/*!
+ \property QWidget::minimumSizeHint
+ \brief the recommended minimum size for the widget
+
+ If the value of this property is an invalid size, no minimum size
+ is recommended.
+
+ The default implementation of minimumSizeHint() returns an invalid
+ size if there is no layout for this widget, and returns the
+ layout's minimum size otherwise. Most built-in widgets reimplement
+ minimumSizeHint().
+
+ \l QLayout will never resize a widget to a size smaller than
+ minimumSizeHint.
+
+ \sa QSize::isValid(), resize(), setMinimumSize(), sizePolicy()
+*/
+QSize QWidget::minimumSizeHint() const
+{
+#ifndef QT_NO_LAYOUT
+ if ( layout() )
+ return layout()->totalMinimumSize();
+#endif
+ return QSize( -1, -1 );
+}
+
+
+/*!
+ \fn QWidget *QWidget::parentWidget( bool sameWindow ) const
+
+ Returns the parent of this widget, or 0 if it does not have any
+ parent widget. If \a sameWindow is TRUE and the widget is top
+ level returns 0; otherwise returns the widget's parent.
+*/
+
+/*!
+ \fn WFlags QWidget::testWFlags( WFlags f ) const
+
+ Returns the bitwise AND of the widget flags and \a f.
+
+ Widget flags are a combination of \l{Qt::WidgetFlags}.
+
+ If you want to test for the presence of multiple flags (or
+ composite flags such as \c WStyle_Splash), test the
+ return value for equality against the argument. For example:
+
+ \code
+ int flags = WStyle_Tool | WStyle_NoBorder;
+ if ( testWFlags(flags) )
+ ... // WStyle_Tool or WStyle_NoBorder or both are set
+ if ( testWFlags(flags) == flags )
+ ... // both WStyle_Tool and WStyle_NoBorder are set
+ \endcode
+
+ \sa getWFlags(), setWFlags(), clearWFlags()
+*/
+
+/*!
+ \fn WState QWidget::testWState( WState s ) const
+ \internal
+
+ Returns the bitwise AND of the widget states and \a s.
+*/
+
+/*!
+ \fn uint QWidget::getWState() const
+
+ \internal
+
+ Returns the current widget state.
+*/
+/*!
+ \fn void QWidget::clearWState( uint n )
+
+ \internal
+
+ Clears the widgets states \a n.
+*/
+/*!
+ \fn void QWidget::setWState( uint n )
+
+ \internal
+
+ Sets the widgets states \a n.
+*/
+
+
+
+/*****************************************************************************
+ QWidget event handling
+ *****************************************************************************/
+
+/*!
+ This is the main event handler; it handles event \a e. You can
+ reimplement this function in a subclass, but we recommend using
+ one of the specialized event handlers instead.
+
+ The main event handler first passes an event through all \link
+ QObject::installEventFilter() event filters\endlink that have been
+ installed. If none of the filters intercept the event, it calls
+ one of the specialized event handlers.
+
+ Key press and release events are treated differently from other
+ events. event() checks for Tab and Shift+Tab and tries to move the
+ focus appropriately. If there is no widget to move the focus to
+ (or the key press is not Tab or Shift+Tab), event() calls
+ keyPressEvent().
+
+ This function returns TRUE if it is able to pass the event over to
+ someone (i.e. someone wanted the event); otherwise returns FALSE.
+
+ \sa closeEvent(), focusInEvent(), focusOutEvent(), enterEvent(),
+ keyPressEvent(), keyReleaseEvent(), leaveEvent(),
+ mouseDoubleClickEvent(), mouseMoveEvent(), mousePressEvent(),
+ mouseReleaseEvent(), moveEvent(), paintEvent(), resizeEvent(),
+ QObject::event(), QObject::timerEvent()
+*/
+
+bool QWidget::event( QEvent *e )
+{
+ if ( QObject::event( e ) )
+ return TRUE;
+
+ switch ( e->type() ) {
+ case QEvent::MouseMove:
+ mouseMoveEvent( (QMouseEvent*)e );
+ if ( ! ((QMouseEvent*)e)->isAccepted() )
+ return FALSE;
+ break;
+
+ case QEvent::MouseButtonPress:
+ // Don't reset input context here. Whether reset or not is
+ // a responsibility of input method. reset() will be
+ // called by mouseHandler() of input method if necessary
+ // via mousePressEvent() of text widgets.
+#if 0
+ resetInputContext();
+#endif
+ mousePressEvent( (QMouseEvent*)e );
+ if ( ! ((QMouseEvent*)e)->isAccepted() )
+ return FALSE;
+ break;
+
+ case QEvent::MouseButtonRelease:
+ mouseReleaseEvent( (QMouseEvent*)e );
+ if ( ! ((QMouseEvent*)e)->isAccepted() )
+ return FALSE;
+ break;
+
+ case QEvent::MouseButtonDblClick:
+ mouseDoubleClickEvent( (QMouseEvent*)e );
+ if ( ! ((QMouseEvent*)e)->isAccepted() )
+ return FALSE;
+ break;
+#ifndef QT_NO_WHEELEVENT
+ case QEvent::Wheel:
+ wheelEvent( (QWheelEvent*)e );
+ if ( ! ((QWheelEvent*)e)->isAccepted() )
+ return FALSE;
+ break;
+#endif
+ case QEvent::TabletMove:
+ case QEvent::TabletPress:
+ case QEvent::TabletRelease:
+ tabletEvent( (QTabletEvent*)e );
+ if ( ! ((QTabletEvent*)e)->isAccepted() )
+ return FALSE;
+ break;
+ case QEvent::Accel:
+ ((QKeyEvent*)e)->ignore();
+ return FALSE;
+ case QEvent::KeyPress: {
+ QKeyEvent *k = (QKeyEvent *)e;
+ bool res = FALSE;
+ if ( !(k->state() & ControlButton || k->state() & AltButton) ) {
+ if ( k->key() == Key_Backtab ||
+ (k->key() == Key_Tab &&
+ (k->state() & ShiftButton)) ) {
+ QFocusEvent::setReason( QFocusEvent::Backtab );
+ res = focusNextPrevChild( FALSE );
+ QFocusEvent::resetReason();
+
+ } else if ( k->key() == Key_Tab ) {
+ QFocusEvent::setReason( QFocusEvent::Tab );
+ res = focusNextPrevChild( TRUE );
+ QFocusEvent::resetReason();
+ }
+ if ( res )
+ break;
+ }
+ keyPressEvent( k );
+ if ( !k->isAccepted() )
+ return FALSE;
+ }
+ break;
+
+ case QEvent::KeyRelease:
+ keyReleaseEvent( (QKeyEvent*)e );
+ if ( ! ((QKeyEvent*)e)->isAccepted() )
+ return FALSE;
+ break;
+
+ case QEvent::IMStart: {
+ QIMEvent *i = (QIMEvent *) e;
+ imStartEvent(i);
+ if (! i->isAccepted())
+ return FALSE;
+ }
+ break;
+
+ case QEvent::IMCompose: {
+ QIMEvent *i = (QIMEvent *) e;
+ imComposeEvent(i);
+ if (! i->isAccepted())
+ return FALSE;
+ }
+ break;
+
+ case QEvent::IMEnd: {
+ QIMEvent *i = (QIMEvent *) e;
+ imEndEvent(i);
+ if (! i->isAccepted())
+ return FALSE;
+ }
+ break;
+
+ case QEvent::FocusIn:
+ focusInEvent( (QFocusEvent*)e );
+ setFontSys();
+ break;
+
+ case QEvent::FocusOut:
+ focusOutEvent( (QFocusEvent*)e );
+ break;
+
+ case QEvent::Enter:
+ enterEvent( e );
+ break;
+
+ case QEvent::Leave:
+ leaveEvent( e );
+ break;
+
+ case QEvent::Paint:
+ // At this point the event has to be delivered, regardless
+ // whether the widget isVisible() or not because it
+ // already went through the filters
+ paintEvent( (QPaintEvent*)e );
+ break;
+
+ case QEvent::Move:
+ moveEvent( (QMoveEvent*)e );
+ break;
+
+ case QEvent::Resize:
+ resizeEvent( (QResizeEvent*)e );
+ break;
+
+ case QEvent::Close: {
+ QCloseEvent *c = (QCloseEvent *)e;
+ closeEvent( c );
+ if ( !c->isAccepted() )
+ return FALSE;
+ }
+ break;
+
+ case QEvent::ContextMenu: {
+ QContextMenuEvent *c = (QContextMenuEvent *)e;
+ contextMenuEvent( c );
+ if ( !c->isAccepted() )
+ return FALSE;
+ }
+ break;
+
+#ifndef QT_NO_DRAGANDDROP
+ case QEvent::Drop:
+ dropEvent( (QDropEvent*) e);
+ break;
+
+ case QEvent::DragEnter:
+ dragEnterEvent( (QDragEnterEvent*) e);
+ break;
+
+ case QEvent::DragMove:
+ dragMoveEvent( (QDragMoveEvent*) e);
+ break;
+
+ case QEvent::DragLeave:
+ dragLeaveEvent( (QDragLeaveEvent*) e);
+ break;
+#endif
+
+ case QEvent::Show:
+ showEvent( (QShowEvent*) e);
+ break;
+
+ case QEvent::Hide:
+ hideEvent( (QHideEvent*) e);
+ break;
+
+ case QEvent::ShowWindowRequest:
+ if ( isShown() )
+ showWindow();
+ break;
+
+ case QEvent::ParentFontChange:
+ if ( isTopLevel() )
+ break;
+ // fall through
+ case QEvent::ApplicationFontChange:
+ if ( own_font )
+ setFont( fnt.resolve( qt_naturalWidgetFont( this ) ) );
+ else
+ unsetFont();
+ break;
+
+#ifndef QT_NO_PALETTE
+ case QEvent::ParentPaletteChange:
+ if ( isTopLevel() )
+ break;
+ // fall through
+ case QEvent::ApplicationPaletteChange:
+ if ( !own_palette && !isDesktop() )
+ unsetPalette();
+# if defined(Q_WS_QWS) && !defined (QT_NO_QWS_MANAGER)
+ if ( isTopLevel() && topData()->qwsManager ) {
+ QRegion r( topData()->qwsManager->region() );
+ QApplication::postEvent(topData()->qwsManager, new QPaintEvent(r, FALSE) );
+ }
+# endif
+ break;
+#endif
+
+ case QEvent::WindowActivate:
+ case QEvent::WindowDeactivate:
+ windowActivationChange( e->type() != QEvent::WindowActivate );
+ if ( children() ) {
+ QObjectListIt it( *children() );
+ QObject *o;
+ while( ( o = it.current() ) != 0 ) {
+ ++it;
+ if ( o->isWidgetType() &&
+ ((QWidget*)o)->isVisible() &&
+ !((QWidget*)o)->isTopLevel() )
+ QApplication::sendEvent( o, e );
+ }
+ }
+ break;
+
+ case QEvent::LanguageChange:
+ case QEvent::LocaleChange:
+ if ( children() ) {
+ QObjectListIt it( *children() );
+ QObject *o;
+ while( ( o = it.current() ) != 0 ) {
+ ++it;
+ QApplication::sendEvent( o, e );
+ }
+ }
+ if ( e->type() == QEvent::LanguageChange ) {
+ int index = metaObject()->findSlot( "languageChange()", TRUE );
+ if ( index >= 0 )
+ qt_invoke( index, 0 );
+ }
+ update();
+ break;
+#ifndef QT_NO_LAYOUT
+ case QEvent::LayoutDirectionChange:
+ if ( layout() ) {
+ layout()->activate();
+ } else {
+ QObjectList* llist = queryList( "QLayout", 0, TRUE, TRUE );
+ QObjectListIt lit( *llist );
+ QLayout *lay;
+ while ( ( lay = (QLayout*)lit.current() ) != 0 ) {
+ ++lit;
+ lay->activate();
+ }
+ delete llist;
+ }
+ update();
+ break;
+#endif
+
+ case QEvent::WindowStateChange:
+ {
+ QEvent::Type type;
+ if (isMinimized())
+ type = QEvent::ShowMinimized;
+ else if (isFullScreen())
+ type = QEvent::ShowFullScreen;
+ else if (isMaximized())
+ type = QEvent::ShowMaximized;
+ else
+ type = QEvent::ShowNormal;
+
+ QApplication::postEvent(this, new QEvent(type));
+ break;
+ }
+
+ case QEvent::WindowBlocked:
+ case QEvent::WindowUnblocked:
+ if ( children() ) {
+ QObjectListIt it( *children() );
+ QObject *o;
+ while( ( o = it.current() ) != 0 ) {
+ ++it;
+ QWidget *w = ::qt_cast<QWidget*>(o);
+ if (w && !w->testWFlags(Qt::WShowModal))
+ QApplication::sendEvent( o, e );
+ }
+ }
+ break;
+
+ default:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive mouse move events for the widget.
+
+ If mouse tracking is switched off, mouse move events only occur if
+ a mouse button is pressed while the mouse is being moved. If mouse
+ tracking is switched on, mouse move events occur even if no mouse
+ button is pressed.
+
+ QMouseEvent::pos() reports the position of the mouse cursor,
+ relative to this widget. For press and release events, the
+ position is usually the same as the position of the last mouse
+ move event, but it might be different if the user's hand shakes.
+ This is a feature of the underlying window system, not Qt.
+
+ \sa setMouseTracking(), mousePressEvent(), mouseReleaseEvent(),
+ mouseDoubleClickEvent(), event(), QMouseEvent
+*/
+
+void QWidget::mouseMoveEvent( QMouseEvent * e)
+{
+ e->ignore();
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive mouse press events for the widget.
+
+ If you create new widgets in the mousePressEvent() the
+ mouseReleaseEvent() may not end up where you expect, depending on
+ the underlying window system (or X11 window manager), the widgets'
+ location and maybe more.
+
+ The default implementation implements the closing of popup widgets
+ when you click outside the window. For other widget types it does
+ nothing.
+
+ \sa mouseReleaseEvent(), mouseDoubleClickEvent(),
+ mouseMoveEvent(), event(), QMouseEvent
+*/
+
+void QWidget::mousePressEvent( QMouseEvent *e )
+{
+ e->ignore();
+ if ( isPopup() ) {
+ e->accept();
+ QWidget* w;
+ while ( (w = qApp->activePopupWidget() ) && w != this ){
+ w->close();
+ if (qApp->activePopupWidget() == w) // widget does not want to dissappear
+ w->hide(); // hide at least
+ }
+ if (!rect().contains(e->pos()) ){
+ close();
+ }
+ }
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive mouse release events for the widget.
+
+ \sa mouseReleaseEvent(), mouseDoubleClickEvent(),
+ mouseMoveEvent(), event(), QMouseEvent
+*/
+
+void QWidget::mouseReleaseEvent( QMouseEvent * e )
+{
+ e->ignore();
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive mouse double click events for the widget.
+
+ The default implementation generates a normal mouse press event.
+
+ Note that the widgets gets a mousePressEvent() and a
+ mouseReleaseEvent() before the mouseDoubleClickEvent().
+
+ \sa mousePressEvent(), mouseReleaseEvent() mouseMoveEvent(),
+ event(), QMouseEvent
+*/
+
+void QWidget::mouseDoubleClickEvent( QMouseEvent *e )
+{
+ mousePressEvent( e ); // try mouse press event
+}
+
+#ifndef QT_NO_WHEELEVENT
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive wheel events for the widget.
+
+ If you reimplement this handler, it is very important that you
+ \link QWheelEvent ignore()\endlink the event if you do not handle
+ it, so that the widget's parent can interpret it.
+
+ The default implementation ignores the event.
+
+ \sa QWheelEvent::ignore(), QWheelEvent::accept(), event(),
+ QWheelEvent
+*/
+
+void QWidget::wheelEvent( QWheelEvent *e )
+{
+ e->ignore();
+}
+#endif
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive tablet events for the widget.
+
+ If you reimplement this handler, it is very important that you
+ \link QTabletEvent ignore()\endlink the event if you do not handle
+ it, so that the widget's parent can interpret it.
+
+ The default implementation ignores the event.
+
+ \sa QTabletEvent::ignore(), QTabletEvent::accept(), event(),
+ QTabletEvent
+*/
+
+void QWidget::tabletEvent( QTabletEvent *e )
+{
+ e->ignore();
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive key press events for the widget.
+
+ A widget must call setFocusPolicy() to accept focus initially and
+ have focus in order to receive a key press event.
+
+ If you reimplement this handler, it is very important that you
+ explicitly \link QKeyEvent::ignore() ignore\endlink the event
+ if you do not understand it, so that the widget's parent can
+ interpret it; otherwise, the event will be implicitly accepted.
+ Although top-level widgets are able to choose whether to accept
+ or ignore unknown events because they have no parent widgets that
+ could otherwise handle them, it is good practice to explicitly
+ ignore events to make widgets as reusable as possible.
+
+ The default implementation closes popup widgets if the user
+ presses <b>Esc</b>. Otherwise the event is ignored.
+
+ \sa keyReleaseEvent(), QKeyEvent::ignore(), setFocusPolicy(),
+ focusInEvent(), focusOutEvent(), event(), QKeyEvent
+*/
+
+void QWidget::keyPressEvent( QKeyEvent *e )
+{
+ if ( isPopup() && e->key() == Key_Escape ) {
+ e->accept();
+ close();
+ } else {
+ e->ignore();
+ }
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive key release events for the widget.
+
+ A widget must \link setFocusPolicy() accept focus\endlink
+ initially and \link hasFocus() have focus\endlink in order to
+ receive a key release event.
+
+ If you reimplement this handler, it is very important that you
+ \link QKeyEvent ignore()\endlink the release if you do not
+ understand it, so that the widget's parent can interpret it.
+
+ The default implementation ignores the event.
+
+ \sa keyPressEvent(), QKeyEvent::ignore(), setFocusPolicy(),
+ focusInEvent(), focusOutEvent(), event(), QKeyEvent
+*/
+
+void QWidget::keyReleaseEvent( QKeyEvent *e )
+{
+ e->ignore();
+}
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ keyboard focus events (focus received) for the widget.
+
+ A widget normally must setFocusPolicy() to something other than
+ \c NoFocus in order to receive focus events. (Note that the
+ application programmer can call setFocus() on any widget, even
+ those that do not normally accept focus.)
+
+ The default implementation updates the widget (except for toplevel
+ widgets that do not specify a focusPolicy() ). It also calls
+ setMicroFocusHint(), hinting any system-specific input tools about
+ the focus of the user's attention.
+
+ \sa focusOutEvent(), setFocusPolicy(), keyPressEvent(),
+ keyReleaseEvent(), event(), QFocusEvent
+*/
+
+void QWidget::focusInEvent( QFocusEvent * )
+{
+ if ( focusPolicy() != NoFocus || !isTopLevel() ) {
+ update();
+ if ( testWState(WState_AutoMask) )
+ updateMask();
+ setMicroFocusHint(width()/2, 0, 1, height(), FALSE);
+ }
+}
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ keyboard focus events (focus lost) for the widget.
+
+ A widget normally must setFocusPolicy() to something other than
+ \c NoFocus in order to receive focus events. (Note that the
+ application programmer can call setFocus() on any widget, even
+ those that do not normally accept focus.)
+
+ The default implementation updates the widget (except for toplevel
+ widgets that do not specify a focusPolicy() ). It also calls
+ setMicroFocusHint(), hinting any system-specific input tools about
+ the focus of the user's attention.
+
+ \sa focusInEvent(), setFocusPolicy(), keyPressEvent(),
+ keyReleaseEvent(), event(), QFocusEvent
+*/
+
+void QWidget::focusOutEvent( QFocusEvent * )
+{
+ if ( focusPolicy() != NoFocus || !isTopLevel() ){
+ update();
+ if ( testWState(WState_AutoMask) )
+ updateMask();
+ }
+}
+
+/*!
+ \property QWidget::microFocusHint
+ \brief the currently set micro focus hint for this widget.
+
+ See the documentation of setMicroFocusHint() for more information.
+*/
+QRect QWidget::microFocusHint() const
+{
+ if ( !extra || extra->micro_focus_hint.isEmpty() )
+ return QRect(width()/2, 0, 1, height() );
+ else
+ return extra->micro_focus_hint;
+}
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ widget enter events.
+
+ An event is sent to the widget when the mouse cursor enters the
+ widget.
+
+ \sa leaveEvent(), mouseMoveEvent(), event()
+*/
+
+void QWidget::enterEvent( QEvent * )
+{
+}
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ widget leave events.
+
+ A leave event is sent to the widget when the mouse cursor leaves
+ the widget.
+
+ \sa enterEvent(), mouseMoveEvent(), event()
+*/
+
+void QWidget::leaveEvent( QEvent * )
+{
+}
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ paint events.
+
+ A paint event is a request to repaint all or part of the widget.
+ It can happen as a result of repaint() or update(), or because the
+ widget was obscured and has now been uncovered, or for many other
+ reasons.
+
+ Many widgets can simply repaint their entire surface when asked
+ to, but some slow widgets need to optimize by painting only the
+ requested region: QPaintEvent::region(). This speed optimization
+ does not change the result, as painting is clipped to that region
+ during event processing. QListView and QCanvas do this, for
+ example.
+
+ Qt also tries to speed up painting by merging multiple paint
+ events into one. When update() is called several times or the
+ window system sends several paint events, Qt merges these events
+ into one event with a larger region (see QRegion::unite()).
+ repaint() does not permit this optimization, so we suggest using
+ update() when possible.
+
+ When the paint event occurs, the update region has normally been
+ erased, so that you're painting on the widget's background. There
+ are a couple of exceptions and QPaintEvent::erased() tells you
+ whether the widget has been erased or not.
+
+ The background can be set using setBackgroundMode(),
+ setPaletteBackgroundColor() or setBackgroundPixmap(). The
+ documentation for setBackgroundMode() elaborates on the
+ background; we recommend reading it.
+
+ \sa event(), repaint(), update(), QPainter, QPixmap, QPaintEvent
+*/
+
+void QWidget::paintEvent( QPaintEvent * )
+{
+}
+
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ widget move events. When the widget receives this event, it is
+ already at the new position.
+
+ The old position is accessible through QMoveEvent::oldPos().
+
+ \sa resizeEvent(), event(), move(), QMoveEvent
+*/
+
+void QWidget::moveEvent( QMoveEvent * )
+{
+}
+
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ widget resize events. When resizeEvent() is called, the widget
+ already has its new geometry. The old size is accessible through
+ QResizeEvent::oldSize().
+
+ The widget will be erased and receive a paint event immediately
+ after processing the resize event. No drawing need be (or should
+ be) done inside this handler.
+
+ Widgets that have been created with the \c WNoAutoErase flag
+ will not be erased. Nevertheless, they will receive a paint event
+ for their entire area afterwards. Again, no drawing needs to be
+ done inside this handler.
+
+ The default implementation calls updateMask() if the widget has
+ \link QWidget::setAutoMask() automatic masking\endlink enabled.
+
+ \sa moveEvent(), event(), resize(), QResizeEvent, paintEvent()
+*/
+
+void QWidget::resizeEvent( QResizeEvent * )
+{
+ if ( testWState(WState_AutoMask) )
+ updateMask();
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive widget close events.
+
+ The default implementation calls e->accept(), which hides this
+ widget. See the \l QCloseEvent documentation for more details.
+
+ \sa event(), hide(), close(), QCloseEvent
+*/
+
+void QWidget::closeEvent( QCloseEvent *e )
+{
+ e->accept();
+}
+
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive widget context menu events.
+
+ The default implementation calls e->ignore(), which rejects the
+ context event. See the \l QContextMenuEvent documentation for
+ more details.
+
+ \sa event(), QContextMenuEvent
+*/
+
+void QWidget::contextMenuEvent( QContextMenuEvent *e )
+{
+ e->ignore();
+}
+
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive Input Method composition events. This handler
+ is called when the user begins entering text using an Input Method.
+
+ The default implementation calls e->ignore(), which rejects the
+ Input Method event. See the \l QIMEvent documentation for more
+ details.
+
+ \sa event(), QIMEvent
+*/
+void QWidget::imStartEvent( QIMEvent *e )
+{
+ e->ignore();
+}
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive Input Method composition events. This handler
+ is called when the user has entered some text using an Input Method.
+
+ The default implementation calls e->ignore(), which rejects the
+ Input Method event. See the \l QIMEvent documentation for more
+ details.
+
+ \sa event(), QIMEvent
+*/
+void QWidget::imComposeEvent( QIMEvent *e )
+{
+ e->ignore();
+}
+
+
+/*!
+ This event handler, for event \a e, can be reimplemented in a
+ subclass to receive Input Method composition events. This handler
+ is called when the user has finished inputting text via an Input
+ Method.
+
+ The default implementation calls e->ignore(), which rejects the
+ Input Method event. See the \l QIMEvent documentation for more
+ details.
+
+ \sa event(), QIMEvent
+*/
+void QWidget::imEndEvent( QIMEvent *e )
+{
+ e->ignore();
+}
+
+
+#ifndef QT_NO_DRAGANDDROP
+
+/*!
+ This event handler is called when a drag is in progress and the
+ mouse enters this widget.
+
+ See the \link dnd.html Drag-and-drop documentation\endlink for an
+ overview of how to provide drag-and-drop in your application.
+
+ \sa QTextDrag, QImageDrag, QDragEnterEvent
+*/
+void QWidget::dragEnterEvent( QDragEnterEvent * )
+{
+}
+
+/*!
+ This event handler is called when a drag is in progress and the
+ mouse enters this widget, and whenever it moves within the widget.
+
+ See the \link dnd.html Drag-and-drop documentation\endlink for an
+ overview of how to provide drag-and-drop in your application.
+
+ \sa QTextDrag, QImageDrag, QDragMoveEvent
+*/
+void QWidget::dragMoveEvent( QDragMoveEvent * )
+{
+}
+
+/*!
+ This event handler is called when a drag is in progress and the
+ mouse leaves this widget.
+
+ See the \link dnd.html Drag-and-drop documentation\endlink for an
+ overview of how to provide drag-and-drop in your application.
+
+ \sa QTextDrag, QImageDrag, QDragLeaveEvent
+*/
+void QWidget::dragLeaveEvent( QDragLeaveEvent * )
+{
+}
+
+/*!
+ This event handler is called when the drag is dropped on this
+ widget.
+
+ See the \link dnd.html Drag-and-drop documentation\endlink for an
+ overview of how to provide drag-and-drop in your application.
+
+ \sa QTextDrag, QImageDrag, QDropEvent
+*/
+void QWidget::dropEvent( QDropEvent * )
+{
+}
+
+#endif // QT_NO_DRAGANDDROP
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ widget show events.
+
+ Non-spontaneous show events are sent to widgets immediately before
+ they are shown. The spontaneous show events of top-level widgets
+ are delivered afterwards.
+
+ \sa event(), QShowEvent
+*/
+void QWidget::showEvent( QShowEvent * )
+{
+}
+
+/*!
+ This event handler can be reimplemented in a subclass to receive
+ widget hide events.
+
+ Hide events are sent to widgets immediately after they have been
+ hidden.
+
+ \sa event(), QHideEvent
+*/
+void QWidget::hideEvent( QHideEvent * )
+{
+}
+
+/*
+ \fn QWidget::x11Event( MSG * )
+
+ This special event handler can be reimplemented in a subclass to
+ receive native X11 events.
+
+ In your reimplementation of this function, if you want to stop the
+ event being handled by Qt, return TRUE. If you return FALSE, this
+ native event is passed back to Qt, which translates the event into
+ a Qt event and sends it to the widget.
+
+ \warning This function is not portable.
+
+ \sa QApplication::x11EventFilter()
+*/
+
+
+#if defined(Q_WS_MAC)
+
+/*!
+ This special event handler can be reimplemented in a subclass to
+ receive native Macintosh events.
+
+ In your reimplementation of this function, if you want to stop the
+ event being handled by Qt, return TRUE. If you return FALSE, this
+ native event is passed back to Qt, which translates the event into
+ a Qt event and sends it to the widget.
+
+ \warning This function is not portable.
+
+ \sa QApplication::macEventFilter()
+*/
+
+bool QWidget::macEvent( MSG * )
+{
+ return FALSE;
+}
+
+#endif
+#if defined(Q_WS_WIN)
+
+/*!
+ This special event handler can be reimplemented in a subclass to
+ receive native Windows events.
+
+ In your reimplementation of this function, if you want to stop the
+ event being handled by Qt, return TRUE. If you return FALSE, this
+ native event is passed back to Qt, which translates the event into
+ a Qt event and sends it to the widget.
+
+ \warning This function is not portable.
+
+ \sa QApplication::winEventFilter()
+*/
+bool QWidget::winEvent( MSG * )
+{
+ return FALSE;
+}
+
+#endif
+#if defined(Q_WS_X11)
+
+/*!
+ This special event handler can be reimplemented in a subclass to
+ receive native X11 events.
+
+ In your reimplementation of this function, if you want to stop the
+ event being handled by Qt, return TRUE. If you return FALSE, this
+ native event is passed back to Qt, which translates the event into
+ a Qt event and sends it to the widget.
+
+ \warning This function is not portable.
+
+ \sa QApplication::x11EventFilter()
+*/
+bool QWidget::x11Event( XEvent * )
+{
+ return FALSE;
+}
+
+#endif
+#if defined(Q_WS_QWS)
+
+/*!
+ This special event handler can be reimplemented in a subclass to
+ receive native Qt/Embedded events.
+
+ In your reimplementation of this function, if you want to stop the
+ event being handled by Qt, return TRUE. If you return FALSE, this
+ native event is passed back to Qt, which translates the event into
+ a Qt event and sends it to the widget.
+
+ \warning This function is not portable.
+
+ \sa QApplication::qwsEventFilter()
+*/
+bool QWidget::qwsEvent( QWSEvent * )
+{
+ return FALSE;
+}
+
+#endif
+
+/*!
+ \property QWidget::autoMask
+ \brief whether the auto mask feature is enabled for the widget
+
+ Transparent widgets use a mask to define their visible region.
+ QWidget has some built-in support to make the task of
+ recalculating the mask easier. When setting auto mask to TRUE,
+ updateMask() will be called whenever the widget is resized or
+ changes its focus state. Note that you must reimplement
+ updateMask() (which should include a call to setMask()) or nothing
+ will happen.
+
+ Note: when you re-implement resizeEvent(), focusInEvent() or
+ focusOutEvent() in your custom widgets and still want to ensure
+ that the auto mask calculation works, you should add:
+
+ \code
+ if ( autoMask() )
+ updateMask();
+ \endcode
+
+ at the end of your event handlers. This is true for all member
+ functions that change the appearance of the widget in a way that
+ requires a recalculation of the mask.
+
+ While being a technically appealing concept, masks have a big
+ drawback: when using complex masks that cannot be expressed easily
+ with relatively simple regions, they can be very slow on some
+ window systems. The classic example is a transparent label. The
+ complex shape of its contents makes it necessary to represent its
+ mask by a bitmap, which consumes both memory and time. If all you
+ want is to blend the background of several neighboring widgets
+ together seamlessly, you will probably want to use
+ setBackgroundOrigin() rather than a mask.
+
+ \sa autoMask() updateMask() setMask() clearMask() setBackgroundOrigin()
+*/
+
+bool QWidget::autoMask() const
+{
+ return testWState(WState_AutoMask);
+}
+
+void QWidget::setAutoMask( bool enable )
+{
+ if ( enable == autoMask() )
+ return;
+
+ if ( enable ) {
+ setWState(WState_AutoMask);
+ updateMask();
+ } else {
+ clearWState(WState_AutoMask);
+ clearMask();
+ }
+}
+
+/*!
+ \enum QWidget::BackgroundOrigin
+
+ This enum defines the origin used to draw a widget's background
+ pixmap.
+
+ The pixmap is drawn using the:
+ \value WidgetOrigin widget's coordinate system.
+ \value ParentOrigin parent's coordinate system.
+ \value WindowOrigin top-level window's coordinate system.
+ \value AncestorOrigin same origin as the parent uses.
+*/
+
+/*!
+ \property QWidget::backgroundOrigin
+ \brief the origin of the widget's background
+
+ The origin is either WidgetOrigin (the default), ParentOrigin,
+ WindowOrigin or AncestorOrigin.
+
+ This only makes a difference if the widget has a background
+ pixmap, in which case positioning matters. Using \c WindowOrigin
+ for several neighboring widgets makes the background blend
+ together seamlessly. \c AncestorOrigin allows blending backgrounds
+ seamlessly when an ancestor of the widget has an origin other than
+ \c WindowOrigin.
+
+ \sa backgroundPixmap(), setBackgroundMode()
+*/
+QWidget::BackgroundOrigin QWidget::backgroundOrigin() const
+{
+ return extra ? (BackgroundOrigin)extra->bg_origin : WidgetOrigin;
+}
+
+void QWidget::setBackgroundOrigin( BackgroundOrigin origin )
+{
+ if ( origin == backgroundOrigin() )
+ return;
+ createExtra();
+ extra->bg_origin = origin;
+ update();
+}
+
+/*!
+ This function can be reimplemented in a subclass to support
+ transparent widgets. It should be called whenever a widget changes
+ state in a way that means that the shape mask must be recalculated.
+
+ \sa setAutoMask(), updateMask(), setMask(), clearMask()
+*/
+void QWidget::updateMask()
+{
+}
+
+/*!
+ \internal
+ Returns the offset of the widget from the backgroundOrigin.
+
+ \sa setBackgroundMode(), backgroundMode(),
+*/
+QPoint QWidget::backgroundOffset() const
+{
+ if (!isTopLevel()) {
+ switch(backgroundOrigin()) {
+ case WidgetOrigin:
+ break;
+ case ParentOrigin:
+ return pos();
+ case WindowOrigin:
+ {
+ const QWidget *topl = this;
+ while(topl && !topl->isTopLevel() && !topl->testWFlags(Qt::WSubWindow))
+ topl = topl->parentWidget(TRUE);
+ return mapTo((QWidget *)topl, QPoint(0, 0) );
+ }
+ case AncestorOrigin:
+ {
+ const QWidget *topl = this;
+ bool ancestorIsWindowOrigin = FALSE;
+ while(topl && !topl->isTopLevel() && !topl->testWFlags(Qt::WSubWindow))
+ {
+ if (!ancestorIsWindowOrigin) {
+ if (topl->backgroundOrigin() == QWidget::WidgetOrigin)
+ break;
+ if (topl->backgroundOrigin() == QWidget::ParentOrigin)
+ {
+ topl = topl->parentWidget(TRUE);
+ break;
+ }
+ if (topl->backgroundOrigin() == QWidget::WindowOrigin)
+ ancestorIsWindowOrigin = TRUE;
+ }
+ topl = topl->parentWidget(TRUE);
+ }
+
+ return mapTo((QWidget *) topl, QPoint(0,0) );
+ }
+ }
+ }
+ // fall back
+ return QPoint(0,0);
+}
+
+/*!
+ \fn QLayout* QWidget::layout () const
+
+ Returns the layout engine that manages the geometry of this
+ widget's children.
+
+ If the widget does not have a layout, layout() returns 0.
+
+ \sa sizePolicy()
+*/
+
+
+/* Sets this widget to use layout \a l to manage the geometry of its
+ children.
+
+ If the widget already had a layout, the old layout is
+ forgotten. (Note that it is not deleted.)
+
+ \sa layout() QLayout sizePolicy()
+*/
+#ifndef QT_NO_LAYOUT
+void QWidget::setLayout( QLayout *l )
+{
+ lay_out = l;
+}
+#endif
+
+/*!
+ \property QWidget::sizePolicy
+ \brief the default layout behavior of the widget
+
+ If there is a QLayout that manages this widget's children, the
+ size policy specified by that layout is used. If there is no such
+ QLayout, the result of this function is used.
+
+ The default policy is Preferred/Preferred, which means that the
+ widget can be freely resized, but prefers to be the size
+ sizeHint() returns. Button-like widgets set the size policy to
+ specify that they may stretch horizontally, but are fixed
+ vertically. The same applies to lineedit controls (such as
+ QLineEdit, QSpinBox or an editable QComboBox) and other
+ horizontally orientated widgets (such as QProgressBar).
+ QToolButton's are normally square, so they allow growth in both
+ directions. Widgets that support different directions (such as
+ QSlider, QScrollBar or QHeader) specify stretching in the
+ respective direction only. Widgets that can provide scrollbars
+ (usually subclasses of QScrollView) tend to specify that they can
+ use additional space, and that they can make do with less than
+ sizeHint().
+
+ \sa sizeHint() QLayout QSizePolicy updateGeometry()
+*/
+QSizePolicy QWidget::sizePolicy() const
+{
+ return extra ? extra->size_policy
+ : QSizePolicy( QSizePolicy::Preferred, QSizePolicy::Preferred );
+}
+
+void QWidget::setSizePolicy( QSizePolicy policy )
+{
+ setWState( WState_OwnSizePolicy );
+ if ( policy == sizePolicy() )
+ return;
+ createExtra();
+ extra->size_policy = policy;
+ updateGeometry();
+}
+
+/*!
+ \overload void QWidget::setSizePolicy( QSizePolicy::SizeType hor, QSizePolicy::SizeType ver, bool hfw )
+
+ Sets the size policy of the widget to \a hor, \a ver and \a hfw
+ (height for width).
+
+ \sa QSizePolicy::QSizePolicy()
+*/
+
+/*!
+ Returns the preferred height for this widget, given the width \a
+ w. The default implementation returns 0, indicating that the
+ preferred height does not depend on the width.
+
+ \warning Does not look at the widget's layout.
+*/
+
+int QWidget::heightForWidth( int w ) const
+{
+ (void)w;
+ return 0;
+}
+
+/*!
+ \property QWidget::customWhatsThis
+ \brief whether the widget wants to handle What's This help manually
+
+ The default implementation of customWhatsThis() returns FALSE,
+ which means the widget will not receive any events in Whats This
+ mode.
+
+ The widget may leave What's This mode by calling
+ QWhatsThis::leaveWhatsThisMode(), with or without actually
+ displaying any help text.
+
+ You can also reimplement customWhatsThis() if your widget is a
+ "passive interactor" supposed to work under all circumstances.
+ Simply don't call QWhatsThis::leaveWhatsThisMode() in that case.
+
+ \sa QWhatsThis::inWhatsThisMode() QWhatsThis::leaveWhatsThisMode()
+*/
+bool QWidget::customWhatsThis() const
+{
+ return FALSE;
+}
+
+/*!
+ Returns the visible child widget at pixel position \a (x, y) in
+ the widget's own coordinate system.
+
+ If \a includeThis is TRUE, and there is no child visible at \a (x,
+ y), the widget itself is returned.
+*/
+QWidget *QWidget::childAt( int x, int y, bool includeThis ) const
+{
+ if ( !rect().contains( x, y ) )
+ return 0;
+ if ( children() ) {
+ QObjectListIt it( *children() );
+ it.toLast();
+ QWidget *w, *t;
+ while( (w=(QWidget *)it.current()) != 0 ) {
+ --it;
+ if ( w->isWidgetType() && !w->isTopLevel() && !w->isHidden() ) {
+ if ( ( t = w->childAt( x - w->x(), y - w->y(), TRUE ) ) )
+ return t;
+ }
+ }
+ }
+ if ( includeThis )
+ return (QWidget*)this;
+ return 0;
+}
+
+/*!
+ \overload
+
+ Returns the visible child widget at point \a p in the widget's own
+ coordinate system.
+
+ If \a includeThis is TRUE, and there is no child visible at \a p,
+ the widget itself is returned.
+
+*/
+QWidget *QWidget::childAt( const QPoint & p, bool includeThis ) const
+{
+ return childAt( p.x(), p.y(), includeThis );
+}
+
+
+/*!
+ Notifies the layout system that this widget has changed and may
+ need to change geometry.
+
+ Call this function if the sizeHint() or sizePolicy() have changed.
+
+ For explicitly hidden widgets, updateGeometry() is a no-op. The
+ layout system will be notified as soon as the widget is shown.
+*/
+
+void QWidget::updateGeometry()
+{
+ if ( !isTopLevel() && isShown() )
+ QApplication::postEvent( parentWidget(),
+ new QEvent( QEvent::LayoutHint ) );
+}
+
+
+/*!
+ Reparents the widget. The widget gets a new \a parent, new widget
+ flags (\a f, but as usual, use 0) at a new position in its new
+ parent (\a p).
+
+ If \a showIt is TRUE, show() is called once the widget has been
+ reparented.
+
+ If the new parent widget is in a different top-level widget, the
+ reparented widget and its children are appended to the end of the
+ \link setFocusPolicy() tab chain \endlink of the new parent
+ widget, in the same internal order as before. If one of the moved
+ widgets had keyboard focus, reparent() calls clearFocus() for that
+ widget.
+
+ If the new parent widget is in the same top-level widget as the
+ old parent, reparent doesn't change the tab order or keyboard
+ focus.
+
+ \warning It is extremely unlikely that you will ever need this
+ function. If you have a widget that changes its content
+ dynamically, it is far easier to use \l QWidgetStack or \l
+ QWizard.
+
+ \sa getWFlags()
+*/
+
+void QWidget::reparent( QWidget *parent, WFlags f, const QPoint &p,
+ bool showIt )
+{
+ reparentSys( parent, f, p, showIt );
+ QEvent e( QEvent::Reparent );
+ QApplication::sendEvent( this, &e );
+ if (!own_font)
+ unsetFont();
+ else
+ setFont( fnt.resolve( qt_naturalWidgetFont( this ) ) );
+#ifndef QT_NO_PALETTE
+ if (!own_palette)
+ unsetPalette();
+#endif
+}
+
+/*!
+ \overload
+
+ A convenience version of reparent that does not take widget flags
+ as argument.
+
+ Calls reparent(\a parent, getWFlags() \& ~\l WType_Mask, \a p, \a
+ showIt).
+*/
+void QWidget::reparent( QWidget *parent, const QPoint & p,
+ bool showIt )
+{
+ reparent( parent, getWFlags() & ~WType_Mask, p, showIt );
+}
+
+/*!
+ \property QWidget::ownCursor
+ \brief whether the widget uses its own cursor
+
+ If FALSE, the widget uses its parent widget's cursor.
+
+ \sa cursor
+*/
+
+/*!
+ \property QWidget::ownFont
+ \brief whether the widget uses its own font
+
+ If FALSE, the widget uses its parent widget's font.
+
+ \sa font
+*/
+
+/*!
+ \property QWidget::ownPalette
+ \brief whether the widget uses its own palette
+
+ If FALSE, the widget uses its parent widget's palette.
+
+ \sa palette
+*/
+
+
+void QWidget::repaint( bool erase )
+{
+ repaint( visibleRect(), erase );
+}
+
+
+
+
+/*!\obsolete Use paletteBackgroundColor() or eraseColor() instead. */
+const QColor & QWidget::backgroundColor() const { return eraseColor(); }
+/*!\obsolete Use setPaletteBackgroundColor() or setEraseColor() instead. */
+void QWidget::setBackgroundColor( const QColor &c ) { setEraseColor( c ); }
+/*!\obsolete Use paletteBackgroundPixmap() or erasePixmap() instead. */
+const QPixmap *QWidget::backgroundPixmap() const { return erasePixmap(); }
+/*!\obsolete Use setPaletteBackgroundPixmap() or setErasePixmap() instead. */
+void QWidget::setBackgroundPixmap( const QPixmap &pm ) { setErasePixmap( pm ); }
+
+
+// documentation in qdesktopwidget_win.cpp
+void QDesktopWidget::insertChild( QObject *obj )
+{
+ if ( obj->isWidgetType() )
+ return;
+ QWidget::insertChild( obj );
+}
+
+/*!
+ \property QWidget::windowOpacity
+
+ \brief The level of opacity for the window.
+
+ The valid range of opacity is from 1.0 (completely opaque) to
+ 0.0 (completely transparent).
+
+ By default the value of this property is 1.0.
+
+ This feature is only present on Mac OS X and Windows 2000 and up.
+
+ \warning Changing this property from opaque to transparent might issue a
+ paint event that needs to be processed before the window is displayed
+ correctly. This affects mainly the use of QPixmap::grabWindow(). Also note
+ that semi-transparent windows update and resize significantely slower than
+ opaque windows.
+*/