#include #include #include #include #include #include #include #include #include #include #include #include "canvas.h" #include // We use a global variable to save memory - all the brushes and pens in // the mesh are shared. static QBrush *tb = 0; static QPen *tp = 0; class EdgeItem; class NodeItem; class EdgeItem: public QCanvasLine { public: EdgeItem( NodeItem*, NodeItem*, QCanvas *canvas ); void setFromPoint( int x, int y ) ; void setToPoint( int x, int y ); static int count() { return c; } void moveBy(double dx, double dy); private: static int c; }; static const int imageRTTI = 984376; class ImageItem: public QCanvasRectangle { public: ImageItem( QImage img, QCanvas *canvas ); int rtti () const { return imageRTTI; } bool hit( const QPoint&) const; protected: void drawShape( QPainter & ); private: QImage image; QPixmap pixmap; }; ImageItem::ImageItem( QImage img, QCanvas *canvas ) : QCanvasRectangle( canvas ), image(img) { setSize( image.width(), image.height() ); #if !defined(Q_WS_QWS) pixmap.convertFromImage(image, OrderedAlphaDither); #endif } void ImageItem::drawShape( QPainter &p ) { // On Qt/Embedded, we can paint a QImage as fast as a QPixmap, // but on other platforms, we need to use a QPixmap. #if defined(Q_WS_QWS) p.drawImage( int(x()), int(y()), image, 0, 0, -1, -1, OrderedAlphaDither ); #else p.drawPixmap( int(x()), int(y()), pixmap ); #endif } bool ImageItem::hit( const QPoint &p ) const { int ix = p.x()-int(x()); int iy = p.y()-int(y()); if ( !image.valid( ix , iy ) ) return FALSE; QRgb pixel = image.pixel( ix, iy ); return qAlpha( pixel ) != 0; } class NodeItem: public QCanvasEllipse { public: NodeItem( QCanvas *canvas ); ~NodeItem() {} void addInEdge( EdgeItem *edge ) { inList.append( edge ); } void addOutEdge( EdgeItem *edge ) { outList.append( edge ); } void moveBy(double dx, double dy); // QPoint center() { return boundingRect().center(); } private: QPtrList inList; QPtrList outList; }; int EdgeItem::c = 0; void EdgeItem::moveBy(double, double) { //nothing } EdgeItem::EdgeItem( NodeItem *from, NodeItem *to, QCanvas *canvas ) : QCanvasLine( canvas ) { c++; setPen( *tp ); setBrush( *tb ); from->addOutEdge( this ); to->addInEdge( this ); setPoints( int(from->x()), int(from->y()), int(to->x()), int(to->y()) ); setZ( 127 ); } void EdgeItem::setFromPoint( int x, int y ) { setPoints( x,y, endPoint().x(), endPoint().y() ); } void EdgeItem::setToPoint( int x, int y ) { setPoints( startPoint().x(), startPoint().y(), x, y ); } void NodeItem::moveBy(double dx, double dy) { QCanvasEllipse::moveBy( dx, dy ); QPtrListIterator it1( inList ); EdgeItem *edge; while (( edge = it1.current() )) { ++it1; edge->setToPoint( int(x()), int(y()) ); } QPtrListIterator it2( outList ); while (( edge = it2.current() )) { ++it2; edge->setFromPoint( int(x()), int(y()) ); } } NodeItem::NodeItem( QCanvas *canvas ) : QCanvasEllipse( 6, 6, canvas ) { setPen( *tp ); setBrush( *tb ); setZ( 128 ); } FigureEditor::FigureEditor( QCanvas& c, QWidget* parent, const char* name, WFlags f) : QCanvasView(&c,parent,name,f) { } void FigureEditor::contentsMousePressEvent(QMouseEvent* e) { QPoint p = inverseWorldMatrix().map(e->pos()); QCanvasItemList l=canvas()->collisions(p); for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { if ( (*it)->rtti() == imageRTTI ) { ImageItem *item= (ImageItem*)(*it); if ( !item->hit( p ) ) continue; } moving = *it; moving_start = p; return; } moving = 0; } void FigureEditor::clear() { QCanvasItemList list = canvas()->allItems(); QCanvasItemList::Iterator it = list.begin(); for (; it != list.end(); ++it) { if ( *it ) delete *it; } } void FigureEditor::contentsMouseMoveEvent(QMouseEvent* e) { if ( moving ) { QPoint p = inverseWorldMatrix().map(e->pos()); moving->moveBy(p.x() - moving_start.x(), p.y() - moving_start.y()); moving_start = p; canvas()->update(); } } BouncyLogo::BouncyLogo(QCanvas* canvas) : QCanvasSprite(0,canvas) { static QCanvasPixmapArray logo("qt-trans.xpm"); setSequence(&logo); setAnimated(TRUE); initPos(); } const int logo_rtti = 1234; int BouncyLogo::rtti() const { return logo_rtti; } void BouncyLogo::initPos() { initSpeed(); int trial=1000; do { move(rand()%canvas()->width(),rand()%canvas()->height()); advance(0); } while (trial-- && xVelocity()==0.0 && yVelocity()==0.0); } void BouncyLogo::initSpeed() { const double speed = 4.0; double d = (double)(rand()%1024) / 1024.0; setVelocity( d*speed*2-speed, (1-d)*speed*2-speed ); } void BouncyLogo::advance(int stage) { switch ( stage ) { case 0: { double vx = xVelocity(); double vy = yVelocity(); if ( vx == 0.0 && vy == 0.0 ) { // stopped last turn initSpeed(); vx = xVelocity(); vy = yVelocity(); } double nx = x() + vx; double ny = y() + vy; if ( nx < 0 || nx >= canvas()->width() ) vx = -vx; if ( ny < 0 || ny >= canvas()->height() ) vy = -vy; for (int bounce=0; bounce<4; bounce++) { QCanvasItemList l=collisions(FALSE); for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { QCanvasItem *hit = *it; if ( hit->rtti()==logo_rtti && hit->collidesWith(this) ) { switch ( bounce ) { case 0: vx = -vx; break; case 1: vy = -vy; vx = -vx; break; case 2: vx = -vx; break; case 3: // Stop for this turn vx = 0; vy = 0; break; } setVelocity(vx,vy); break; } } } if ( x()+vx < 0 || x()+vx >= canvas()->width() ) vx = 0; if ( y()+vy < 0 || y()+vy >= canvas()->height() ) vy = 0; setVelocity(vx,vy); } break; case 1: QCanvasItem::advance(stage); break; } } static uint mainCount = 0; static QImage *butterflyimg; static QImage *logoimg; Main::Main(QCanvas& c, QWidget* parent, const char* name, WFlags f) : QMainWindow(parent,name,f), canvas(c) { editor = new FigureEditor(canvas,this); QMenuBar* menu = menuBar(); QPopupMenu* file = new QPopupMenu( menu ); file->insertItem("&Fill canvas", this, SLOT(init()), CTRL+Key_F); file->insertItem("&Erase canvas", this, SLOT(clear()), CTRL+Key_E); file->insertItem("&New view", this, SLOT(newView()), CTRL+Key_N); file->insertSeparator(); file->insertItem("&Print...", this, SLOT(print()), CTRL+Key_P); file->insertSeparator(); file->insertItem("E&xit", qApp, SLOT(quit()), CTRL+Key_Q); menu->insertItem("&File", file); QPopupMenu* edit = new QPopupMenu( menu ); edit->insertItem("Add &Circle", this, SLOT(addCircle()), ALT+Key_C); edit->insertItem("Add &Hexagon", this, SLOT(addHexagon()), ALT+Key_H); edit->insertItem("Add &Polygon", this, SLOT(addPolygon()), ALT+Key_P); edit->insertItem("Add Spl&ine", this, SLOT(addSpline()), ALT+Key_I); edit->insertItem("Add &Text", this, SLOT(addText()), ALT+Key_T); edit->insertItem("Add &Line", this, SLOT(addLine()), ALT+Key_L); edit->insertItem("Add &Rectangle", this, SLOT(addRectangle()), ALT+Key_R); edit->insertItem("Add &Sprite", this, SLOT(addSprite()), ALT+Key_S); edit->insertItem("Create &Mesh", this, SLOT(addMesh()), ALT+Key_M ); edit->insertItem("Add &Alpha-blended image", this, SLOT(addButterfly()), ALT+Key_A); menu->insertItem("&Edit", edit); QPopupMenu* view = new QPopupMenu( menu ); view->insertItem("&Enlarge", this, SLOT(enlarge()), SHIFT+CTRL+Key_Plus); view->insertItem("Shr&ink", this, SLOT(shrink()), SHIFT+CTRL+Key_Minus); view->insertSeparator(); view->insertItem("&Rotate clockwise", this, SLOT(rotateClockwise()), CTRL+Key_PageDown); view->insertItem("Rotate &counterclockwise", this, SLOT(rotateCounterClockwise()), CTRL+Key_PageUp); view->insertItem("&Zoom in", this, SLOT(zoomIn()), CTRL+Key_Plus); view->insertItem("Zoom &out", this, SLOT(zoomOut()), CTRL+Key_Minus); view->insertItem("Translate left", this, SLOT(moveL()), CTRL+Key_Left); view->insertItem("Translate right", this, SLOT(moveR()), CTRL+Key_Right); view->insertItem("Translate up", this, SLOT(moveU()), CTRL+Key_Up); view->insertItem("Translate down", this, SLOT(moveD()), CTRL+Key_Down); view->insertItem("&Mirror", this, SLOT(mirror()), CTRL+Key_Home); menu->insertItem("&View", view); options = new QPopupMenu( menu ); dbf_id = options->insertItem("Double buffer", this, SLOT(toggleDoubleBuffer())); options->setItemChecked(dbf_id, TRUE); menu->insertItem("&Options",options); menu->insertSeparator(); QPopupMenu* help = new QPopupMenu( menu ); help->insertItem("&About", this, SLOT(help()), Key_F1); help->setItemChecked(dbf_id, TRUE); menu->insertItem("&Help",help); statusBar(); setCentralWidget(editor); printer = 0; init(); } void Main::init() { clear(); static int r=24; srand(++r); mainCount++; butterflyimg = 0; logoimg = 0; int i; for ( i=0; isetMainWidget(m); m->show(); qApp->setMainWidget(0); } void Main::clear() { editor->clear(); } void Main::help() { static QMessageBox* about = new QMessageBox( "Qt Canvas Example", "

The QCanvas classes example

" "
    " "
  • Press ALT-S for some sprites." "
  • Press ALT-C for some circles." "
  • Press ALT-L for some lines." "
  • Drag the objects around." "
  • Read the code!" "
", QMessageBox::Information, 1, 0, 0, this, 0, FALSE ); about->setButtonText( 1, "Dismiss" ); about->show(); } void Main::aboutQt() { QMessageBox::aboutQt( this, "Qt Canvas Example" ); } void Main::toggleDoubleBuffer() { bool s = !options->isItemChecked(dbf_id); options->setItemChecked(dbf_id,s); canvas.setDoubleBuffering(s); } void Main::enlarge() { canvas.resize(canvas.width()*4/3, canvas.height()*4/3); } void Main::shrink() { canvas.resize(canvas.width()*3/4, canvas.height()*3/4); } void Main::rotateClockwise() { QWMatrix m = editor->worldMatrix(); m.rotate( 22.5 ); editor->setWorldMatrix( m ); } void Main::rotateCounterClockwise() { QWMatrix m = editor->worldMatrix(); m.rotate( -22.5 ); editor->setWorldMatrix( m ); } void Main::zoomIn() { QWMatrix m = editor->worldMatrix(); m.scale( 2.0, 2.0 ); editor->setWorldMatrix( m ); } void Main::zoomOut() { QWMatrix m = editor->worldMatrix(); m.scale( 0.5, 0.5 ); editor->setWorldMatrix( m ); } void Main::mirror() { QWMatrix m = editor->worldMatrix(); m.scale( -1, 1 ); editor->setWorldMatrix( m ); } void Main::moveL() { QWMatrix m = editor->worldMatrix(); m.translate( -16, 0 ); editor->setWorldMatrix( m ); } void Main::moveR() { QWMatrix m = editor->worldMatrix(); m.translate( +16, 0 ); editor->setWorldMatrix( m ); } void Main::moveU() { QWMatrix m = editor->worldMatrix(); m.translate( 0, -16 ); editor->setWorldMatrix( m ); } void Main::moveD() { QWMatrix m = editor->worldMatrix(); m.translate( 0, +16 ); editor->setWorldMatrix( m ); } void Main::print() { if ( !printer ) printer = new QPrinter; if ( printer->setup(this) ) { QPainter pp(printer); canvas.drawArea(QRect(0,0,canvas.width(),canvas.height()),&pp,FALSE); } } void Main::addSprite() { QCanvasItem* i = new BouncyLogo(&canvas); i->setZ(rand()%256); i->show(); } QString butterfly_fn; QString logo_fn; void Main::addButterfly() { if ( butterfly_fn.isEmpty() ) return; if ( !butterflyimg ) { butterflyimg = new QImage[4]; butterflyimg[0].load( butterfly_fn ); butterflyimg[1] = butterflyimg[0].smoothScale( int(butterflyimg[0].width()*0.75), int(butterflyimg[0].height()*0.75) ); butterflyimg[2] = butterflyimg[0].smoothScale( int(butterflyimg[0].width()*0.5), int(butterflyimg[0].height()*0.5) ); butterflyimg[3] = butterflyimg[0].smoothScale( int(butterflyimg[0].width()*0.25), int(butterflyimg[0].height()*0.25) ); } QCanvasPolygonalItem* i = new ImageItem(butterflyimg[rand()%4],&canvas); i->move(rand()%(canvas.width()-butterflyimg->width()), rand()%(canvas.height()-butterflyimg->height())); i->setZ(rand()%256+250); i->show(); } void Main::addLogo() { if ( logo_fn.isEmpty() ) return; if ( !logoimg ) { logoimg = new QImage[4]; logoimg[0].load( logo_fn ); logoimg[1] = logoimg[0].smoothScale( int(logoimg[0].width()*0.75), int(logoimg[0].height()*0.75) ); logoimg[2] = logoimg[0].smoothScale( int(logoimg[0].width()*0.5), int(logoimg[0].height()*0.5) ); logoimg[3] = logoimg[0].smoothScale( int(logoimg[0].width()*0.25), int(logoimg[0].height()*0.25) ); } QCanvasPolygonalItem* i = new ImageItem(logoimg[rand()%4],&canvas); i->move(rand()%(canvas.width()-logoimg->width()), rand()%(canvas.height()-logoimg->width())); i->setZ(rand()%256+256); i->show(); } void Main::addCircle() { QCanvasPolygonalItem* i = new QCanvasEllipse(50,50,&canvas); i->setBrush( QColor(rand()%32*8,rand()%32*8,rand()%32*8) ); i->move(rand()%canvas.width(),rand()%canvas.height()); i->setZ(rand()%256); i->show(); } void Main::addHexagon() { QCanvasPolygon* i = new QCanvasPolygon(&canvas); const int size = canvas.width() / 25; QPointArray pa(6); pa[0] = QPoint(2*size,0); pa[1] = QPoint(size,-size*173/100); pa[2] = QPoint(-size,-size*173/100); pa[3] = QPoint(-2*size,0); pa[4] = QPoint(-size,size*173/100); pa[5] = QPoint(size,size*173/100); i->setPoints(pa); i->setBrush( QColor(rand()%32*8,rand()%32*8,rand()%32*8) ); i->move(rand()%canvas.width(),rand()%canvas.height()); i->setZ(rand()%256); i->show(); } void Main::addPolygon() { QCanvasPolygon* i = new QCanvasPolygon(&canvas); const int size = canvas.width()/2; QPointArray pa(6); pa[0] = QPoint(0,0); pa[1] = QPoint(size,size/5); pa[2] = QPoint(size*4/5,size); pa[3] = QPoint(size/6,size*5/4); pa[4] = QPoint(size*3/4,size*3/4); pa[5] = QPoint(size*3/4,size/4); i->setPoints(pa); i->setBrush( QColor(rand()%32*8,rand()%32*8,rand()%32*8) ); i->move(rand()%canvas.width(),rand()%canvas.height()); i->setZ(rand()%256); i->show(); } void Main::addSpline() { QCanvasSpline* i = new QCanvasSpline(&canvas); const int size = canvas.width()/6; QPointArray pa(12); pa[0] = QPoint(0,0); pa[1] = QPoint(size/2,0); pa[2] = QPoint(size,size/2); pa[3] = QPoint(size,size); pa[4] = QPoint(size,size*3/2); pa[5] = QPoint(size/2,size*2); pa[6] = QPoint(0,size*2); pa[7] = QPoint(-size/2,size*2); pa[8] = QPoint(size/4,size*3/2); pa[9] = QPoint(0,size); pa[10]= QPoint(-size/4,size/2); pa[11]= QPoint(-size/2,0); i->setControlPoints(pa); i->setBrush( QColor(rand()%32*8,rand()%32*8,rand()%32*8) ); i->move(rand()%canvas.width(),rand()%canvas.height()); i->setZ(rand()%256); i->show(); } void Main::addText() { QCanvasText* i = new QCanvasText(&canvas); i->setText("QCanvasText"); i->move(rand()%canvas.width(),rand()%canvas.height()); i->setZ(rand()%256); i->show(); } void Main::addLine() { QCanvasLine* i = new QCanvasLine(&canvas); i->setPoints( rand()%canvas.width(), rand()%canvas.height(), rand()%canvas.width(), rand()%canvas.height() ); i->setPen( QPen(QColor(rand()%32*8,rand()%32*8,rand()%32*8), 6) ); i->setZ(rand()%256); i->show(); } void Main::addMesh() { int x0 = 0; int y0 = 0; if ( !tb ) tb = new QBrush( Qt::red ); if ( !tp ) tp = new QPen( Qt::black ); int nodecount = 0; int w = canvas.width(); int h = canvas.height(); const int dist = 30; int rows = h / dist; int cols = w / dist; #ifndef QT_NO_PROGRESSDIALOG QProgressDialog progress( "Creating mesh...", "Abort", rows, this, "progress", TRUE ); #endif QMemArray lastRow(cols); for ( int j = 0; j < rows; j++ ) { int n = j%2 ? cols-1 : cols; NodeItem *prev = 0; for ( int i = 0; i < n; i++ ) { NodeItem *el = new NodeItem( &canvas ); nodecount++; int r = rand(); int xrand = r %20; int yrand = (r/20) %20; el->move( xrand + x0 + i*dist + (j%2 ? dist/2 : 0 ), yrand + y0 + j*dist ); if ( j > 0 ) { if ( i < cols-1 ) (new EdgeItem( lastRow[i], el, &canvas ))->show(); if ( j%2 ) (new EdgeItem( lastRow[i+1], el, &canvas ))->show(); else if ( i > 0 ) (new EdgeItem( lastRow[i-1], el, &canvas ))->show(); } if ( prev ) { (new EdgeItem( prev, el, &canvas ))->show(); } if ( i > 0 ) lastRow[i-1] = prev; prev = el; el->show(); } lastRow[n-1]=prev; #ifndef QT_NO_PROGRESSDIALOG progress.setProgress( j ); if ( progress.wasCancelled() ) break; #endif } #ifndef QT_NO_PROGRESSDIALOG progress.setProgress( rows ); #endif // tqDebug( "%d nodes, %d edges", nodecount, EdgeItem::count() ); } void Main::addRectangle() { QCanvasPolygonalItem *i = new QCanvasRectangle( rand()%canvas.width(),rand()%canvas.height(), canvas.width()/5,canvas.width()/5,&canvas); int z = rand()%256; i->setBrush( QColor(z,z,z) ); i->setPen( QPen(QColor(rand()%32*8,rand()%32*8,rand()%32*8), 6) ); i->setZ(z); i->show(); }