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/****************************************************************************
**
** Implementation of QEventLoop class
**
** Copyright (C) 2000-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "qeventloop_p.h" // includes qplatformdefs.h
#include "qeventloop.h"
#include "qapplication.h"
#include "qbitarray.h"
#include <stdlib.h>
#include <sys/types.h>
/*****************************************************************************
Timer handling; UNIX has no application timer support so we'll have to
make our own from scratch.
NOTE: These functions are for internal use. QObject::startTimer() and
QObject::killTimer() are for public use.
The QTimer class provides a high-level interface which translates
timer events into signals.
qStartTimer( interval, obj )
Starts a timer which will run until it is killed with qKillTimer()
Arguments:
int interval timer interval in milliseconds
QObject *obj where to send the timer event
Returns:
int timer identifier, or zero if not successful
qKillTimer( timerId )
Stops a timer specified by a timer identifier.
Arguments:
int timerId timer identifier
Returns:
bool TRUE if successful
qKillTimer( obj )
Stops all timers that are sent to the specified object.
Arguments:
QObject *obj object receiving timer events
Returns:
bool TRUE if successful
*****************************************************************************/
//
// Internal data structure for timers
//
struct TimerInfo { // internal timer info
int id; // - timer identifier
timeval interval; // - timer interval
timeval timeout; // - when to sent event
QObject *obj; // - object to receive event
};
typedef QPtrList<TimerInfo> TimerList; // list of TimerInfo structs
static QBitArray *timerBitVec; // timer bit vector
static TimerList *timerList = 0; // timer list
static void initTimers();
void cleanupTimers();
static timeval watchtime; // watch if time is turned back
timeval *qt_wait_timer();
timeval *qt_wait_timer_max = 0;
//
// Internal operator functions for timevals
//
static inline bool operator<( const timeval &t1, const timeval &t2 )
{
return t1.tv_sec < t2.tv_sec ||
(t1.tv_sec == t2.tv_sec && t1.tv_usec < t2.tv_usec);
}
static inline bool operator==( const timeval &t1, const timeval &t2 )
{
return t1.tv_sec == t2.tv_sec && t1.tv_usec == t2.tv_usec;
}
static inline timeval &operator+=( timeval &t1, const timeval &t2 )
{
t1.tv_sec += t2.tv_sec;
if ( (t1.tv_usec += t2.tv_usec) >= 1000000 ) {
t1.tv_sec++;
t1.tv_usec -= 1000000;
}
return t1;
}
static inline timeval operator+( const timeval &t1, const timeval &t2 )
{
timeval tmp;
tmp.tv_sec = t1.tv_sec + t2.tv_sec;
if ( (tmp.tv_usec = t1.tv_usec + t2.tv_usec) >= 1000000 ) {
tmp.tv_sec++;
tmp.tv_usec -= 1000000;
}
return tmp;
}
static inline timeval operator-( const timeval &t1, const timeval &t2 )
{
timeval tmp;
tmp.tv_sec = t1.tv_sec - t2.tv_sec;
if ( (tmp.tv_usec = t1.tv_usec - t2.tv_usec) < 0 ) {
tmp.tv_sec--;
tmp.tv_usec += 1000000;
}
return tmp;
}
//
// Internal functions for manipulating timer data structures.
// The timerBitVec array is used for keeping track of timer identifiers.
//
static int allocTimerId() // find avail timer identifier
{
int i = timerBitVec->size()-1;
while ( i >= 0 && (*timerBitVec)[i] )
i--;
if ( i < 0 ) {
i = timerBitVec->size();
timerBitVec->resize( 4 * i );
for( int j=timerBitVec->size()-1; j > i; j-- )
timerBitVec->clearBit( j );
}
timerBitVec->setBit( i );
return i+1;
}
static void insertTimer( const TimerInfo *ti ) // insert timer info into list
{
TimerInfo *t = timerList->first();
int index = 0;
#if defined(QT_DEBUG)
int dangerCount = 0;
#endif
while ( t && t->timeout < ti->timeout ) { // list is sorted by timeout
#if defined(QT_DEBUG)
if ( t->obj == ti->obj )
dangerCount++;
#endif
t = timerList->next();
index++;
}
timerList->insert( index, ti ); // inserts sorted
#if defined(QT_DEBUG)
if ( dangerCount > 16 )
tqDebug( "QObject: %d timers now exist for object %s::%s",
dangerCount, ti->obj->className(), ti->obj->name() );
#endif
}
static inline void getTime( timeval &t ) // get time of day
{
gettimeofday( &t, 0 );
while ( t.tv_usec >= 1000000 ) { // NTP-related fix
t.tv_usec -= 1000000;
t.tv_sec++;
}
while ( t.tv_usec < 0 ) {
if ( t.tv_sec > 0 ) {
t.tv_usec += 1000000;
t.tv_sec--;
} else {
t.tv_usec = 0;
break;
}
}
}
static void repairTimer( const timeval &time ) // repair broken timer
{
timeval diff = watchtime - time;
register TimerInfo *t = timerList->first();
while ( t ) { // repair all timers
t->timeout = t->timeout - diff;
t = timerList->next();
}
}
//
// Timer activation functions (called from the event loop)
//
/*
Returns the time to wait for the next timer, or null if no timers are
waiting.
The result is bounded to qt_wait_timer_max if this exists.
*/
timeval *qt_wait_timer()
{
static timeval tm;
bool first = TRUE;
timeval currentTime;
if ( timerList && timerList->count() ) { // there are waiting timers
getTime( currentTime );
if ( first ) {
if ( currentTime < watchtime ) // clock was turned back
repairTimer( currentTime );
first = FALSE;
watchtime = currentTime;
}
TimerInfo *t = timerList->first(); // first waiting timer
if ( currentTime < t->timeout ) { // time to wait
tm = t->timeout - currentTime;
} else {
tm.tv_sec = 0; // no time to wait
tm.tv_usec = 0;
}
if ( qt_wait_timer_max && *qt_wait_timer_max < tm )
tm = *qt_wait_timer_max;
return &tm;
}
if ( qt_wait_timer_max ) {
tm = *qt_wait_timer_max;
return &tm;
}
return 0; // no timers
}
// Timer initialization
static void initTimers() // initialize timers
{
timerBitVec = new QBitArray( 128 );
Q_CHECK_PTR( timerBitVec );
int i = timerBitVec->size();
while( i-- > 0 )
timerBitVec->clearBit( i );
timerList = new TimerList;
Q_CHECK_PTR( timerList );
timerList->setAutoDelete( TRUE );
gettimeofday( &watchtime, 0 );
}
// Timer cleanup
void cleanupTimers()
{
delete timerList;
timerList = 0;
delete timerBitVec;
timerBitVec = 0;
}
// Main timer functions for starting and killing timers
int qStartTimer( int interval, QObject *obj )
{
if ( !timerList ) // initialize timer data
initTimers();
int id = allocTimerId(); // get free timer id
if ( id <= 0 ||
id > (int)timerBitVec->size() || !obj )// cannot create timer
return 0;
timerBitVec->setBit( id-1 ); // set timer active
TimerInfo *t = new TimerInfo; // create timer
Q_CHECK_PTR( t );
t->id = id;
t->interval.tv_sec = interval/1000;
t->interval.tv_usec = (interval%1000)*1000;
timeval currentTime;
getTime( currentTime );
t->timeout = currentTime + t->interval;
t->obj = obj;
insertTimer( t ); // put timer in list
return id;
}
bool qKillTimer( int id )
{
register TimerInfo *t;
if ( !timerList || id <= 0 ||
id > (int)timerBitVec->size() || !timerBitVec->testBit( id-1 ) )
return FALSE; // not init'd or invalid timer
t = timerList->first();
while ( t && t->id != id ) // find timer info in list
t = timerList->next();
if ( t ) { // id found
timerBitVec->clearBit( id-1 ); // set timer inactive
return timerList->remove();
}
else // id not found
return FALSE;
}
bool qKillTimer( QObject *obj )
{
register TimerInfo *t;
if ( !timerList ) // not initialized
return FALSE;
t = timerList->first();
while ( t ) { // check all timers
if ( t->obj == obj ) { // object found
timerBitVec->clearBit( t->id-1 );
timerList->remove();
t = timerList->current();
} else {
t = timerList->next();
}
}
return TRUE;
}
/*****************************************************************************
Socket notifier type
*****************************************************************************/
QSockNotType::QSockNotType()
: list( 0 )
{
FD_ZERO( &select_fds );
FD_ZERO( &enabled_fds );
FD_ZERO( &pending_fds );
}
QSockNotType::~QSockNotType()
{
if ( list )
delete list;
list = 0;
}
/*****************************************************************************
QEventLoop implementations for UNIX
*****************************************************************************/
void QEventLoop::registerSocketNotifier( QSocketNotifier *notifier )
{
int sockfd = notifier->socket();
int type = notifier->type();
if ( sockfd < 0 || sockfd >= FD_SETSIZE || type < 0 || type > 2 || notifier == 0 ) {
#if defined(QT_CHECK_RANGE)
tqWarning( "QSocketNotifier: Internal error" );
#endif
return;
}
QPtrList<QSockNot> *list = d->sn_vec[type].list;
fd_set *fds = &d->sn_vec[type].enabled_fds;
QSockNot *sn;
if ( ! list ) {
// create new list, the QSockNotType destructor will delete it for us
list = new QPtrList<QSockNot>;
Q_CHECK_PTR( list );
list->setAutoDelete( TRUE );
d->sn_vec[type].list = list;
}
sn = new QSockNot;
Q_CHECK_PTR( sn );
sn->obj = notifier;
sn->fd = sockfd;
sn->queue = &d->sn_vec[type].pending_fds;
if ( list->isEmpty() ) {
list->insert( 0, sn );
} else { // sort list by fd, decreasing
QSockNot *p = list->first();
while ( p && p->fd > sockfd )
p = list->next();
#if defined(QT_CHECK_STATE)
if ( p && p->fd == sockfd ) {
static const char *t[] = { "read", "write", "exception" };
tqWarning( "QSocketNotifier: Multiple socket notifiers for "
"same socket %d and type %s", sockfd, t[type] );
}
#endif
if ( p )
list->insert( list->at(), sn );
else
list->append( sn );
}
FD_SET( sockfd, fds );
d->sn_highest = QMAX( d->sn_highest, sockfd );
}
void QEventLoop::unregisterSocketNotifier( QSocketNotifier *notifier )
{
int sockfd = notifier->socket();
int type = notifier->type();
if ( sockfd < 0 || type < 0 || type > 2 || notifier == 0 ) {
#if defined(QT_CHECK_RANGE)
tqWarning( "QSocketNotifier: Internal error" );
#endif
return;
}
QPtrList<QSockNot> *list = d->sn_vec[type].list;
fd_set *fds = &d->sn_vec[type].enabled_fds;
QSockNot *sn;
if ( ! list )
return;
sn = list->first();
while ( sn && !(sn->obj == notifier && sn->fd == sockfd) )
sn = list->next();
if ( !sn ) // not found
return;
FD_CLR( sockfd, fds ); // clear fd bit
FD_CLR( sockfd, sn->queue );
d->sn_pending_list.removeRef( sn ); // remove from activation list
list->remove(); // remove notifier found above
if ( d->sn_highest == sockfd ) { // find highest fd
d->sn_highest = -1;
for ( int i=0; i<3; i++ ) {
if ( d->sn_vec[i].list && ! d->sn_vec[i].list->isEmpty() )
d->sn_highest = QMAX( d->sn_highest, // list is fd-sorted
d->sn_vec[i].list->getFirst()->fd );
}
}
}
void QEventLoop::setSocketNotifierPending( QSocketNotifier *notifier )
{
int sockfd = notifier->socket();
int type = notifier->type();
if ( sockfd < 0 || type < 0 || type > 2 || notifier == 0 ) {
#if defined(QT_CHECK_RANGE)
tqWarning( "QSocketNotifier: Internal error" );
#endif
return;
}
QPtrList<QSockNot> *list = d->sn_vec[type].list;
QSockNot *sn;
if ( ! list )
return;
sn = list->first();
while ( sn && !(sn->obj == notifier && sn->fd == sockfd) )
sn = list->next();
if ( ! sn ) { // not found
return;
}
// We choose a random activation order to be more fair under high load.
// If a constant order is used and a peer early in the list can
// saturate the IO, it might grab our attention completely.
// Also, if we're using a straight list, the callback routines may
// delete other entries from the list before those other entries are
// processed.
if ( ! FD_ISSET( sn->fd, sn->queue ) ) {
d->sn_pending_list.insert( (rand() & 0xff) %
(d->sn_pending_list.count()+1), sn );
FD_SET( sn->fd, sn->queue );
}
}
void QEventLoop::wakeUp()
{
/*
Apparently, there is not consistency among different operating
systems on how to use FIONREAD.
FreeBSD, Linux and Solaris all expect the 3rd argument to
ioctl() to be an int, which is normally 32-bit even on 64-bit
machines.
IRIX, on the other hand, expects a size_t, which is 64-bit on
64-bit machines.
So, the solution is to use size_t initialized to zero to make
sure all bits are set to zero, preventing underflow with the
FreeBSD/Linux/Solaris ioctls.
*/
size_t nbytes = 0;
char c = 0;
if ( ::ioctl( d->thread_pipe[0], FIONREAD, (char*)&nbytes ) >= 0 && nbytes == 0 ) {
::write( d->thread_pipe[1], &c, 1 );
}
}
int QEventLoop::timeToWait() const
{
timeval *tm = qt_wait_timer();
if ( ! tm ) // no active timers
return -1;
return (tm->tv_sec*1000) + (tm->tv_usec/1000);
}
int QEventLoop::activateTimers()
{
if ( !timerList || !timerList->count() ) // no timers
return 0;
bool first = TRUE;
timeval currentTime;
int n_act = 0, maxCount = timerList->count();
TimerInfo *begin = 0;
register TimerInfo *t;
for ( ;; ) {
if ( ! maxCount-- )
break;
getTime( currentTime ); // get current time
if ( first ) {
if ( currentTime < watchtime ) // clock was turned back
repairTimer( currentTime );
first = FALSE;
watchtime = currentTime;
}
t = timerList->first();
if ( !t || currentTime < t->timeout ) // no timer has expired
break;
if ( ! begin ) {
begin = t;
} else if ( begin == t ) {
// avoid sending the same timer multiple times
break;
} else if ( t->interval < begin->interval || t->interval == begin->interval ) {
begin = t;
}
timerList->take(); // unlink from list
t->timeout += t->interval;
if ( t->timeout < currentTime )
t->timeout = currentTime + t->interval;
insertTimer( t ); // relink timer
if ( t->interval.tv_usec > 0 || t->interval.tv_sec > 0 )
n_act++;
QTimerEvent e( t->id );
QApplication::sendEvent( t->obj, &e ); // send event
if ( timerList->findRef( begin ) == -1 )
begin = 0;
}
return n_act;
}
int QEventLoop::activateSocketNotifiers()
{
if ( d->sn_pending_list.isEmpty() )
return 0;
// activate entries
int n_act = 0;
QEvent event( QEvent::SockAct );
QPtrListIterator<QSockNot> it( d->sn_pending_list );
QSockNot *sn;
while ( (sn=it.current()) ) {
++it;
d->sn_pending_list.removeRef( sn );
if ( FD_ISSET(sn->fd, sn->queue) ) {
FD_CLR( sn->fd, sn->queue );
QApplication::sendEvent( sn->obj, &event );
n_act++;
}
}
return n_act;
}
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