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/****************************************************************************
**
** Copyright (C) 1992-2008 Trolltech ASA.  All rights reserved.
**
** This file is part of the $MODULE$ of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file.  Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
****************************************************************************/

#ifndef QSCRIPTENGINE_P_H
#define QSCRIPTENGINE_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include "qtextengine_p.h"

class QString;
struct QCharAttributes;

struct QShaperItem {
    int script;
    const QString *string;
    int from;
    int length;
    QFontEngine *font;
    glyph_t *glyphs;
    advance_t *advances;
    qoffset_t *offsets;
    GlyphAttributes *attributes;
    int num_glyphs; // in: available glyphs out: glyphs used/needed
    unsigned short *log_clusters;
    int flags;
    bool has_positioning;
};

// return true if ok.
typedef bool (*ShapeFunction)(QShaperItem *item);
typedef void (*AttributeFunction)(int script, const QString &, int, int, QCharAttributes *);

struct q_scriptEngine {
    ShapeFunction shape;
    AttributeFunction charAttributes;
};

extern const q_scriptEngine scriptEngines[];

#endif // QSCRIPTENGINE_P_H