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/****************************************************************************
**
** Implementation of QDialogButtons class
**
** Copyright (C) 2005-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the widgets module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "qdialogbuttons_p.h"
#ifndef QT_NO_DIALOGBUTTONS
#include <qapplication.h>
#include <qpushbutton.h>
#include <qguardedptr.h>
#include <qmap.h>
#include <qvariant.h>
#ifndef QT_NO_DIALOG
#include <qdialog.h>
#endif // QT_NO_DIALOG
#include <qlayout.h>
#include <qstyle.h>
#include <qmap.h>
struct QDialogButtonsPrivate
{
QMap<int, QString> text;
QMap<QDialogButtons::Button, QWidget *> buttons;
QGuardedPtr<QWidget> custom;
Q_UINT32 enabled, visible;
QDialogButtons::Button def;
Qt::Orientation orient;
bool questionMode;
};
#ifndef QT_NO_DIALOG
QDialogButtons::QDialogButtons(QDialog *parent, bool autoConnect, Q_UINT32 buttons,
Orientation orient, const char *name ) : QWidget(parent, name)
{
init(buttons, orient);
if(parent && autoConnect) {
QObject::connect(this, SIGNAL(acceptClicked()), parent, SLOT(accept()));
QObject::connect(this, SIGNAL(rejectClicked()), parent, SLOT(reject()));
}
}
#endif // QT_NO_DIALOG
QDialogButtons::QDialogButtons(QWidget *parent, Q_UINT32 buttons,
Orientation orient, const char *name ) : QWidget(parent, name)
{
init(buttons, orient);
}
void
QDialogButtons::init(Q_UINT32 buttons, Orientation orient)
{
if(buttons == All) {
qWarning("QDialogButtons: cannot specify All by itself!");
buttons = None;
}
d = new QDialogButtonsPrivate;
d->questionMode = FALSE;
d->orient = orient;
d->def = (Button)style().styleHint(QStyle::SH_DialogButtons_DefaultButton, this);
d->enabled = d->visible = buttons;
}
QDialogButtons::~QDialogButtons()
{
delete (QWidget *)d->custom;
delete d;
}
void
QDialogButtons::setQuestionMode(bool b)
{
d->questionMode = b;
}
bool
QDialogButtons::questionMode() const
{
return d->questionMode;
}
void
QDialogButtons::setButtonEnabled(Button button, bool enabled)
{
if(enabled)
d->enabled |= button;
else
d->enabled ^= button;
if(d->buttons.contains(button))
d->buttons[button]->setEnabled(enabled);
}
bool
QDialogButtons::isButtonEnabled(Button button) const
{
return ((int)(d->enabled & button)) == button;
}
void
QDialogButtons::setButtonVisible(Button button, bool visible)
{
if(visible) {
if(d->buttons.contains(button))
d->buttons[button]->show();
d->visible |= button;
} else {
if(d->buttons.contains(button))
d->buttons[button]->hide();
d->visible ^= button;
}
layoutButtons();
}
bool
QDialogButtons::isButtonVisible(Button button) const
{
return ((int)(d->visible & button)) == button;
}
Q_UINT32
QDialogButtons::visibleButtons() const
{
return d->visible;
}
void
QDialogButtons::addWidget(QWidget *w)
{
QBoxLayout *lay = NULL;
if(!d->custom) {
d->custom = new QWidget(this, "dialog_custom_area");
if(orientation() == Horizontal)
lay = new QHBoxLayout(d->custom);
else
lay = new QVBoxLayout(d->custom);
layoutButtons();
} else {
lay = (QBoxLayout*)d->custom->layout();
}
if(w->parent() != d->custom)
w->reparent(d->custom, 0, QPoint(0, 0), TRUE);
lay->addWidget(w);
}
void
QDialogButtons::setDefaultButton(Button button)
{
if(!((int)(d->visible & button) == button)) {
qWarning("QDialogButtons: Button '%d' is not visible (so cannot be default)", button);
return;
}
if(d->def != button) {
#ifndef QT_NO_PROPERTIES
if(d->buttons.contains(d->def))
d->buttons[d->def]->setProperty("default", QVariant(FALSE,0));
#endif
d->def = button;
#ifndef QT_NO_PROPERTIES
if(d->buttons.contains(d->def))
d->buttons[d->def]->setProperty("default", QVariant(FALSE,0));
#endif
}
}
QDialogButtons::Button
QDialogButtons::defaultButton() const
{
return d->def;
}
void
QDialogButtons::setButtonText(Button button, const QString &str)
{
d->text[button] = str;
#ifndef QT_NO_PROPERTIES
if(d->buttons.contains(button))
d->buttons[button]->setProperty("text", QVariant(str));
#endif
layoutButtons();
}
QString
QDialogButtons::buttonText(Button b) const
{
if(d->text.contains(b))
return d->text[b];
return QString(); //null if it is default..
}
void
QDialogButtons::setOrientation(Orientation orient)
{
if(d->orient != orient) {
d->orient = orient;
if(d->custom && d->custom->layout())
((QBoxLayout*)d->custom->layout())->setDirection(orient == Horizontal ? QBoxLayout::LeftToRight :
QBoxLayout::TopToBottom);
layoutButtons();
}
}
Qt::Orientation
QDialogButtons::orientation() const
{
return d->orient;
}
QWidget *
QDialogButtons::createButton(Button b)
{
QPushButton *ret = new QPushButton(this, "qdialog_button");
QObject::connect(ret, SIGNAL(clicked()), this, SLOT(handleClicked()));
if(d->text.contains(b)) {
ret->setText(d->text[b]);
} else {
switch(b) {
case All: {
QString txt = buttonText(defaultButton());
if(txt.isNull()) {
if(defaultButton() == Accept) {
if(questionMode())
txt = tr("Yes to All");
else
txt = tr("OK to All");
} else {
if(questionMode())
txt = tr("No to All");
else
txt = tr("Cancel All");
}
} else {
txt += tr(" to All"); //ick, I can't really do this!!
}
ret->setText(txt);
break; }
case Accept:
if(questionMode())
ret->setText(tr("Yes"));
else
ret->setText(tr("OK"));
break;
case Reject:
if(questionMode())
ret->setText(tr("No"));
else
ret->setText(tr("Cancel"));
break;
case Apply:
ret->setText(tr("Apply"));
break;
case Ignore:
ret->setText(tr("Ignore"));
break;
case Retry:
ret->setText(tr("Retry"));
break;
case Abort:
ret->setText(tr("Abort"));
break;
case Help:
ret->setText(tr("Help"));
break;
default:
break;
}
}
return ret;
}
void
QDialogButtons::handleClicked()
{
const QObject *s = sender();
if(!s)
return;
for(QMapIterator<QDialogButtons::Button, QWidget *> it = d->buttons.begin(); it != d->buttons.end(); ++it) {
if(it.data() == s) {
emit clicked((QDialogButtons::Button)it.key());
switch(it.key()) {
case Retry:
emit retryClicked();
break;
case Ignore:
emit ignoreClicked();
break;
case Abort:
emit abortClicked();
break;
case All:
emit allClicked();
break;
case Accept:
emit acceptClicked();
break;
case Reject:
emit rejectClicked();
break;
case Apply:
emit applyClicked();
break;
case Help:
emit helpClicked();
break;
default:
break;
}
return;
}
}
}
void
QDialogButtons::resizeEvent(QResizeEvent *)
{
layoutButtons();
}
void
QDialogButtons::showEvent(QShowEvent *)
{
layoutButtons();
}
void
QDialogButtons::styleChanged(QStyle &old)
{
layoutButtons();
QWidget::styleChange(old);
}
void
QDialogButtons::layoutButtons()
{
if(!isVisible()) //nah..
return;
QStyle::SubRect rects[] = {
QStyle::SR_DialogButtonAccept, QStyle::SR_DialogButtonReject,
QStyle::SR_DialogButtonApply, QStyle::SR_DialogButtonHelp,
QStyle::SR_DialogButtonCustom, QStyle::SR_DialogButtonAll,
QStyle::SR_DialogButtonRetry, QStyle::SR_DialogButtonIgnore,
QStyle::SR_DialogButtonAbort };
for(unsigned int i = 0; i < (sizeof(rects) / sizeof(rects[0])); i++) {
QWidget *w = NULL;
if(rects[i] == QStyle::SR_DialogButtonCustom) {
w = d->custom;
} else {
Button b = None;
if(rects[i] == QStyle::SR_DialogButtonApply)
b = Apply;
else if(rects[i] == QStyle::SR_DialogButtonAll)
b = All;
else if(rects[i] == QStyle::SR_DialogButtonAccept)
b = Accept;
else if(rects[i] == QStyle::SR_DialogButtonReject)
b = Reject;
else if(rects[i] == QStyle::SR_DialogButtonHelp)
b = Help;
else if(rects[i] == QStyle::SR_DialogButtonRetry)
b = Retry;
else if(rects[i] == QStyle::SR_DialogButtonAbort)
b = Abort;
else if(rects[i] == QStyle::SR_DialogButtonIgnore)
b = Ignore;
if(b != None) {
if(d->buttons.contains(b)) {
w = d->buttons[b];
if(!(d->visible & b)) {
w->hide();
continue;
}
} else if(d->visible & b) {
w = createButton(b);
d->buttons.insert(b, w);
} else {
continue;
}
if(w) {
if(b == d->def) {
w->setFocus();
#ifndef QT_NO_PROPERTIES
w->setProperty("default", QVariant(TRUE,0));
#endif
}
w->setEnabled(d->enabled & b);
}
}
}
if(w) {
w->show();
w->setGeometry(style().subRect(rects[i], this));
}
}
}
QSize
QDialogButtons::sizeHint() const
{
constPolish();
QSize s;
if(d->custom)
s = d->custom->sizeHint();
return (style().sizeFromContents(QStyle::CT_DialogButtons, this, s.
expandedTo(QApplication::globalStrut())));
}
QSize
QDialogButtons::sizeHint(QDialogButtons::Button button) const
{
QWidget *w = NULL;
if(d->visible & button) {
if(!d->buttons.contains(button)) {
QDialogButtons *that = (QDialogButtons*)this; //ick, constness..
w = that->createButton(button);
that->d->buttons.insert(button, w);
} else {
w = d->buttons[button];
}
}
return w->sizeHint();
}
QSize
QDialogButtons::minimumSizeHint() const
{
return sizeHint();
}
#endif
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