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-rw-r--r--src/gui/general/LinedStaff.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/gui/general/LinedStaff.cpp b/src/gui/general/LinedStaff.cpp
index 5ca0c90..ffaa28c 100644
--- a/src/gui/general/LinedStaff.cpp
+++ b/src/gui/general/LinedStaff.cpp
@@ -443,8 +443,8 @@ LinedStaff::getBarExtents(double x, int y) const
for (int i = 1; i < m_barLines.size(); ++i) {
- double tqlayoutX = m_barLines[i]->getLayoutX();
- int barRow = getRowForLayoutX(tqlayoutX);
+ double layoutX = m_barLines[i]->getLayoutX();
+ int barRow = getRowForLayoutX(layoutX);
if (m_pageMode != LinearMode && (barRow < row))
continue;
@@ -667,41 +667,41 @@ LinedStaff::deleteBars()
}
void
-LinedStaff::insertBar(double tqlayoutX, double width, bool isCorrect,
+LinedStaff::insertBar(double layoutX, double width, bool isCorrect,
const TimeSignature &timeSig,
int barNo, bool showBarNo)
{
- // RG_DEBUG << "insertBar: " << tqlayoutX << ", " << width
+ // RG_DEBUG << "insertBar: " << layoutX << ", " << width
// << ", " << isCorrect << endl;
int barThickness = m_lineThickness * 5 / 4;
// hack to ensure the bar line appears on the correct row in
- // notation page tqlayouts, with a conditional to prevent us from
+ // notation page layouts, with a conditional to prevent us from
// moving the bar and beat lines in the matrix
if (!showBeatLines()) {
if (width > 0.01) { // not final bar in staff
- tqlayoutX += 1;
+ layoutX += 1;
} else {
- tqlayoutX -= 1;
+ layoutX -= 1;
}
}
- int row = getRowForLayoutX(tqlayoutX);
- double x = getCanvasXForLayoutX(tqlayoutX);
+ int row = getRowForLayoutX(layoutX);
+ double x = getCanvasXForLayoutX(layoutX);
int y = getCanvasYForTopLine(row);
bool firstBarInRow = false, lastBarInRow = false;
if (m_pageMode != LinearMode &&
- (getRowForLayoutX(tqlayoutX) >
- getRowForLayoutX(tqlayoutX - getMargin() - 2)))
+ (getRowForLayoutX(layoutX) >
+ getRowForLayoutX(layoutX - getMargin() - 2)))
firstBarInRow = true;
if (m_pageMode != LinearMode &&
width > 0.01 && // width == 0 for final bar in staff
- (getRowForLayoutX(tqlayoutX) <
- getRowForLayoutX(tqlayoutX + width + getMargin() + 2)))
+ (getRowForLayoutX(layoutX) <
+ getRowForLayoutX(layoutX + width + getMargin() + 2)))
lastBarInRow = true;
BarStyle style = getBarStyle(barNo);
@@ -710,7 +710,7 @@ LinedStaff::insertBar(double tqlayoutX, double width, bool isCorrect,
style = RepeatStartBar;
if (firstBarInRow)
- insertRepeatedClefAndKey(tqlayoutX, barNo);
+ insertRepeatedClefAndKey(layoutX, barNo);
// If we're supposed to be hiding bar lines, we do just that --
// create them as normal, then hide them. We can't simply not
@@ -725,7 +725,7 @@ LinedStaff::insertBar(double tqlayoutX, double width, bool isCorrect,
inset = getBarInset(barNo, firstBarInRow);
}
- BarLine *line = new BarLine(m_canvas, tqlayoutX,
+ BarLine *line = new BarLine(m_canvas, layoutX,
getBarLineHeight(), barThickness, getLineSpacing(),
(int)inset, style);
@@ -758,7 +758,7 @@ LinedStaff::insertBar(double tqlayoutX, double width, bool isCorrect,
if (style == RepeatBothBar)
style = RepeatEndBar;
- BarLine *eline = new BarLine(m_canvas, tqlayoutX,
+ BarLine *eline = new BarLine(m_canvas, layoutX,
getBarLineHeight(), barThickness, getLineSpacing(),
0, style);
eline->moveBy(xe, y);
@@ -834,7 +834,7 @@ LinedStaff::insertBar(double tqlayoutX, double width, bool isCorrect,
rect->setZ( -1);
rect->show(); // show beat lines even if the bar lines are hidden
- LineRec beatLine(tqlayoutX + gridLine * dx, rect);
+ LineRec beatLine(layoutX + gridLine * dx, rect);
m_beatLines.push_back(beatLine);
}
}
@@ -854,7 +854,7 @@ LinedStaff::insertBar(double tqlayoutX, double width, bool isCorrect,
else
rect->show();
- LineRec connectingLine(tqlayoutX, rect);
+ LineRec connectingLine(layoutX, rect);
m_barConnectingLines.push_back(connectingLine);
}
}
@@ -1148,9 +1148,9 @@ LinedStaff::setPointerPosition(HorizontalLayoutEngine &tqlayout,
}
void
-LinedStaff::setPointerPosition(double tqlayoutX)
+LinedStaff::setPointerPosition(double layoutX)
{
- LinedStaffCoords coords = getCanvasCoordsForLayoutCoords(tqlayoutX, 0);
+ LinedStaffCoords coords = getCanvasCoordsForLayoutCoords(layoutX, 0);
setPointerPosition(coords.first, coords.second);
}