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authorAutomated System <slavek.banko@axis.cz>2019-07-29 07:38:23 +0200
committerSlávek Banko <slavek.banko@axis.cz>2019-07-29 07:38:23 +0200
commit8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea (patch)
tree237e30aef76169d9de1e080aa09cb1be1e2cd02d
parent7e0cb981ac676ba1362f8a1682c468e98462e674 (diff)
downloadtde-i18n-8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea.tar.gz
tde-i18n-8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea.zip
Merge translation files from master branch.
-rw-r--r--tde-i18n-af/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-af/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-af/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-af/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-af/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-ar/messages/tdeartwork/kxsconfig.po614
-rw-r--r--tde-i18n-ar/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-ar/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-ar/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-ar/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-ar/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-az/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-az/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-az/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-az/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-be/messages/tdeartwork/kxsconfig.po1112
-rw-r--r--tde-i18n-be/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-be/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-be/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-be/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-be/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-bg/messages/tdeartwork/kxsconfig.po886
-rw-r--r--tde-i18n-bg/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-bg/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-bg/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-bg/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-bg/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-bn/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-bn/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-br/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-br/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-br/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-br/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-br/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-bs/messages/tdeartwork/kxsconfig.po1058
-rw-r--r--tde-i18n-bs/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-bs/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-bs/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-bs/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-bs/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-ca/messages/tdeartwork/kxsconfig.po1110
-rw-r--r--tde-i18n-ca/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-ca/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-ca/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-ca/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-ca/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-cs/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-cs/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-cs/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-cs/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-cs/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-cs/messages/tdelibs/tdelibs.po92
-rw-r--r--tde-i18n-csb/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-csb/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-csb/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-csb/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-cy/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-cy/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-cy/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-cy/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-cy/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-da/messages/tdeartwork/kxsconfig.po1102
-rw-r--r--tde-i18n-da/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-da/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-da/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-da/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-da/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-de/messages/tdeartwork/kxsconfig.po1114
-rw-r--r--tde-i18n-de/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-de/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-de/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-de/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-de/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-de/messages/tdebase/libkicker.po10
-rw-r--r--tde-i18n-el/messages/tdeartwork/kxsconfig.po1152
-rw-r--r--tde-i18n-el/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-el/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-el/messages/tdebase/kpager.po8
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-rw-r--r--tde-i18n-el/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po1098
-rw-r--r--tde-i18n-en_GB/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-en_GB/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-en_GB/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-en_GB/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-en_GB/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-eo/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-eo/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-eo/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-eo/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-eo/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-es/messages/tdeartwork/kxsconfig.po1104
-rw-r--r--tde-i18n-es/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-es/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-es/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-es/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-es/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-et/messages/tdeartwork/kxsconfig.po1108
-rw-r--r--tde-i18n-et/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-et/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-et/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-et/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-et/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-eu/messages/tdeartwork/kxsconfig.po1110
-rw-r--r--tde-i18n-eu/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-eu/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-eu/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-eu/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-eu/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-fa/messages/tdeartwork/kxsconfig.po1104
-rw-r--r--tde-i18n-fa/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-fa/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-fa/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-fa/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-fa/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-fi/messages/tdeartwork/kxsconfig.po830
-rw-r--r--tde-i18n-fi/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-fi/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-fi/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-fi/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-fi/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-fr/messages/tdeartwork/kxsconfig.po1114
-rw-r--r--tde-i18n-fr/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-fr/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-fr/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-fr/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-fr/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-fy/messages/tdeartwork/kxsconfig.po1126
-rw-r--r--tde-i18n-fy/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-fy/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-fy/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-fy/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-fy/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-ga/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-ga/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-ga/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-ga/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-ga/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-gl/messages/tdeartwork/kxsconfig.po1126
-rw-r--r--tde-i18n-gl/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-gl/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-gl/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-gl/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-gl/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-he/messages/tdeartwork/kxsconfig.po182
-rw-r--r--tde-i18n-he/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-he/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-he/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-he/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-he/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-hi/messages/tdeartwork/kxsconfig.po366
-rw-r--r--tde-i18n-hi/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-hi/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-hi/messages/tdebase/kpager.po8
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-rw-r--r--tde-i18n-hr/messages/tdebase/kpager.po8
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-rw-r--r--tde-i18n-hu/messages/tdeartwork/kxsconfig.po1102
-rw-r--r--tde-i18n-hu/messages/tdebase/kcmkicker.po36
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-rw-r--r--tde-i18n-is/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-is/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-is/messages/tdebase/kpager.po8
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-rw-r--r--tde-i18n-it/messages/tdebase/kcmkicker.po36
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-rw-r--r--tde-i18n-it/messages/tdebase/kpager.po8
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-rw-r--r--tde-i18n-ja/messages/tdeartwork/kxsconfig.po1060
-rw-r--r--tde-i18n-ja/messages/tdebase/kcmkicker.po36
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-rw-r--r--tde-i18n-pt/messages/tdeadmin/kcmlilo.po18
-rw-r--r--tde-i18n-pt/messages/tdeadmin/kuser.po25
-rw-r--r--tde-i18n-pt/messages/tdeartwork/kxsconfig.po1130
-rw-r--r--tde-i18n-pt/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-pt/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-pt/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-pt/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-pt/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po1108
-rw-r--r--tde-i18n-pt_BR/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-pt_BR/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-pt_BR/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-pt_BR/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-pt_BR/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-ro/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-ro/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-ro/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-ro/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-ru/messages/tdeartwork/kxsconfig.po1114
-rw-r--r--tde-i18n-ru/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-ru/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-ru/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-ru/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-ru/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-rw/messages/tdeartwork/kxsconfig.po898
-rw-r--r--tde-i18n-rw/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-rw/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-rw/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-rw/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-rw/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-se/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-se/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-se/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-se/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-se/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-sk/messages/tdeartwork/kxsconfig.po1078
-rw-r--r--tde-i18n-sk/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-sk/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-sk/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-sk/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-sk/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-sl/messages/tdeartwork/kxsconfig.po1080
-rw-r--r--tde-i18n-sl/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-sl/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-sl/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-sl/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-sl/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-sr/messages/tdeartwork/kxsconfig.po1058
-rw-r--r--tde-i18n-sr/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-sr/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-sr/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-sr/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-sr/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po1058
-rw-r--r--tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-sr@Latn/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-sr@Latn/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-sr@Latn/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-sr@Latn/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-ss/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-ss/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-ss/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-sv/messages/tdeartwork/kxsconfig.po1112
-rw-r--r--tde-i18n-sv/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-sv/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-sv/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-sv/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-sv/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-ta/messages/tdeartwork/kxsconfig.po1048
-rw-r--r--tde-i18n-ta/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-ta/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-ta/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-ta/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-ta/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-te/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-tg/messages/tdeartwork/kxsconfig.po1042
-rw-r--r--tde-i18n-tg/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-tg/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-tg/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-tg/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-th/messages/tdeartwork/kxsconfig.po72
-rw-r--r--tde-i18n-th/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-th/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-th/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-th/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-th/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-tr/messages/tdeartwork/kxsconfig.po516
-rw-r--r--tde-i18n-tr/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-tr/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-tr/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-tr/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-tr/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-uk/messages/tdeartwork/kxsconfig.po1082
-rw-r--r--tde-i18n-uk/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-uk/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-uk/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-uk/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-uk/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-uz/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-uz/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-uz/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-uz/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-uz/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-uz@cyrillic/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-vi/messages/tdeartwork/kxsconfig.po1072
-rw-r--r--tde-i18n-vi/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-vi/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-vi/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-vi/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-vi/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-wa/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-wa/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-wa/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po978
-rw-r--r--tde-i18n-zh_CN/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-zh_CN/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-zh_CN/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-zh_CN/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-zh_CN/messages/tdebase/kthememanager.po28
-rw-r--r--tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po954
-rw-r--r--tde-i18n-zh_TW/messages/tdebase/kcmkicker.po36
-rw-r--r--tde-i18n-zh_TW/messages/tdebase/knetattach.po4
-rw-r--r--tde-i18n-zh_TW/messages/tdebase/kpager.po8
-rw-r--r--tde-i18n-zh_TW/messages/tdebase/ksplash.po6
-rw-r--r--tde-i18n-zh_TW/messages/tdebase/kthememanager.po28
385 files changed, 26232 insertions, 26239 deletions
diff --git a/tde-i18n-af/messages/tdebase/kcmkicker.po b/tde-i18n-af/messages/tdebase/kcmkicker.po
index 2eb54188509..1c66520c5e3 100644
--- a/tde-i18n-af/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-af/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker stable\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-11-25 11:28+0200\n"
"Last-Translator: JUANITA FRANZ <JUANITA.FRANZ@VR-WEB.DE>\n"
"Language-Team: AFRIKAANS <translate-discuss-af@lists.sourceforge.net>\n"
@@ -255,72 +255,72 @@ msgstr "Alle Skerms"
msgid "Custom"
msgstr "Aanpas"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Kde Knoppie"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blou Hout"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Groen Hout"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Ligte Grys"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Ligte Groen"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Ligte Pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Ligte Pers"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Neute en Bolts"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rooi Hout"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Solied Blou"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Solied Grys"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Solied Groen"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Solied Oranje"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Soliede Pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Solied Pers"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Solied Rooi"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Soliede Tieroog"
diff --git a/tde-i18n-af/messages/tdebase/knetattach.po b/tde-i18n-af/messages/tdebase/knetattach.po
index c8fdf56d627..6c2569ad364 100644
--- a/tde-i18n-af/messages/tdebase/knetattach.po
+++ b/tde-i18n-af/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach stable\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-10-06 21:11+0200\n"
"Last-Translator: Kobus Venter <kabousv@therugby.co.za>\n"
"Language-Team: Afrikaans <af@li.org>\n"
@@ -87,7 +87,7 @@ msgstr "TDE Netwerk Wysneus"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Hoof skrywer en instandhouer"
diff --git a/tde-i18n-af/messages/tdebase/kpager.po b/tde-i18n-af/messages/tdebase/kpager.po
index 306af041aa2..d04428574b8 100644
--- a/tde-i18n-af/messages/tdebase/kpager.po
+++ b/tde-i18n-af/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager stable\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-06-14 11:30+0200\n"
"Last-Translator: JUANITA FRANZ <JUANITA.FRANZ@VR-WEB.DE>\n"
"Language-Team: AFRIKAANS <translate-discuss-af@lists.sourceforge.net>\n"
@@ -93,14 +93,14 @@ msgstr "Skep boodskapper maar hou die venster weggesteek"
msgid "Desktop Overview"
msgstr "Werkskerm Oorsig"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Oorspronklike Ontwikkelaar/Onderhouer"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Ontwikkelaar"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Werkskerm Boodskapper"
diff --git a/tde-i18n-af/messages/tdebase/ksplash.po b/tde-i18n-af/messages/tdebase/ksplash.po
index 85838f56fc6..b1df02518d7 100644
--- a/tde-i18n-af/messages/tdebase/ksplash.po
+++ b/tde-i18n-af/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash stable\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-24 21:33+0200\n"
"Last-Translator: Kobus <kabousv@therugby.co.za>\n"
"Language-Team: AFRIKAANS <translate-discuss-af@lists.sourceforge.net>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE developers"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Skrywer en instandhouer"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Oorspronklike skrywer"
diff --git a/tde-i18n-af/messages/tdebase/kthememanager.po b/tde-i18n-af/messages/tdebase/kthememanager.po
index c493a633728..d0d9966b087 100644
--- a/tde-i18n-af/messages/tdebase/kthememanager.po
+++ b/tde-i18n-af/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager stable\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-06 21:14+0200\n"
"Last-Translator: Kobus Venter <kabousv@therugby.co.za>\n"
"Language-Team: Afrikaans <af@li.org>\n"
@@ -36,7 +36,7 @@ msgstr "Nuwe Tema"
msgid "TDE Theme Manager"
msgstr "Kde Tema Bestuurder"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -44,52 +44,52 @@ msgstr ""
"Hierdie kontrole module hanteer installering, verwyder en maak visuele Kde "
"temas."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Tema Lêers"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Kies Tema Lêer"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Wil jy werklik verwyder die tema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "verwyder Tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "My Tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 bestaan alreeds."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Jou tema is suksesvol gemaak in %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema Gemaak"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "'n Fout het voorgekom terwyl jou tema gemaak is."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema nie Gemaak"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Hierdie tema bevat nie 'n voorskou nie."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Outeur: %1<br>Epos: %2<br>Uitgawe: %3<br>Huisblad: %4"
diff --git a/tde-i18n-ar/messages/tdeartwork/kxsconfig.po b/tde-i18n-ar/messages/tdeartwork/kxsconfig.po
index 2b1652dc9ff..245ea35daea 100644
--- a/tde-i18n-ar/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ar/messages/tdeartwork/kxsconfig.po
@@ -8598,313 +8598,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "مثل أ بسيط بسيط إلى الـ control نقاط غير ذلك إلى أعلى إلى أ و إلى غير ذلك "
-#~ "الـ متناسب إلى بين أيّ واحد اثنان إلى و واحد من إلى و مع غير ذلك أحيانا "
-#~ "اثنان أ غير ذلك إلى بواسطة أ الثالي أو بواسطة من هو كتب بواسطة تشغيل "
-#~ "اللثغة بواسطة جون."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "رسومات أ من فراغ اناس آليون بوصة الأمام من أ نجمة كتب بواسطة جوناثان لين."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr "هذا مثل أ مع تشغيل كتب بواسطة ثانويّ."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr "رسومات أ مربّع من ثلاثي الأبعاد كتب بواسطة ماكينة صّقل الأرضيات عربة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "رسومات اللون كتب بواسطة جون نيل."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr "لـ أزرق الشاشة من الموت الـ بوصة من أ الرقم من أقل كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "رسومات أ من ثلاثي الأبعاد الأعلى من مع ظريف كتب بواسطة ريتشارد جونز."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr "هذا ث مستحيل القفص أ من أ و بوصة ثلاثة كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "ينعش أ الرقم من ثلاثي الأبعاد كتب بواسطة المرتفع بكستون."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr "هذا أ مع الكل حول لـ و كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr "رسومات أ من مع هو ث من أ كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "هذا صورة و أنت لا لا هو ث شيء مرئي تحذير إيقاف كتب بواسطة ديفيد أحراش، "
-#~ "غابة و."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "هذا و كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr "المزيد جديد من و جوليا و أ كتب بواسطة تيم أوكلاند."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "هذا برنامج المسار بواسطة أ نقطة تشغيل من أ ذلك أ نقطة تشغيل من و تشغيل "
-#~ "هذه لـ من كتب بواسطة جيمس."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr "رسومات و داخل منشأ بواسطة ديفيد من مع النتوء بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr "رسومات مثل أ أ المسار كتب بواسطة باس عربة و تشارلز فيدال."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr "رسومات أ تشغيل أ كتب بواسطة جوشيا البازلاء."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "رسومات أ كوكب بوصة فراغ كتب بواسطة ديفيد الـ بوصة صورة أ من من أيّ واحد "
-#~ "نسيج كرة e مع."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr "رسومات أ من ث الأفعى كتب بواسطة ويلكنسن أندرو و بيتر."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "هذا من مثل الـ و و دمج كتب بواسطة I لـ من أ I من بوصة بواسطة مع بين كتب "
-#~ "بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr "هذا برنامج أ بسيط إذا تشغيل من مثل أ كتب بواسطة جريج."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "هذا و كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr "هذا إلى هو control نقاط أ من وحدة المعالجة المركزية و كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr "هذا تشغيل بوصة طائرة من أ علمي الأمريكيّ في الغالب بواسطة باتريك."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "هذا مثل هو بوصة و اللون الـ إلى أربعة نقاط تشغيل من صورة و أ ثمّ بحث نقطة "
-#~ "بين و أ القيمة متوسط من غير ذلك أربعة بعض ثمّ انتهى تشغيل الـ اللون انتهى "
-#~ "بواسطة إلى أو و إلى الـ نمط إلى و إلى مثل أو كتب بواسطة و."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "رسومات أ كتب بواسطة تيم أوكلاند."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "ينعش أ من ث صندوق نفسه يتطلّب OpenGL و أ مع لـ نسيج تحذير كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr "هذا و كتب بواسطة ديفيد باجلي."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr "هذا ثلاثة من الحشية أ إلى رباعي الأسطح كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr "رسومات من البعض بوصة و البروتين البيانات الأساس كتب بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr "هذا من بوصة أ النمو و بوصة كتب بواسطة دان."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "رسومات أ من شاشة طرفية مع بكسلات و هو أيّ واحد برنامج أ مصدر من نص كتب "
-#~ "بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "رسومات بعض الاستعمل من ضباب و أ ثانية متر صور يتطلّب OpenGL كتب بواسطة "
-#~ "ديفيد."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr "آخر من القنبلة برنامج بواسطة سكوت هذا أ من مثل غير ذلك بوصة لـ."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr "يخلق أ من و من كتب بواسطة كلوديو."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr "رسومات أ ث مكعبمكعّب بوصة ثلاثة و و نفسه آخر بواسطة."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr "هذا اثنان من مثلث كتب بواسطة ديزموند."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr "رسومات أ كرة آخ كتب بواسطة."
@@ -9728,6 +9421,313 @@ msgstr ""
#~ msgid "Value"
#~ msgstr "المقياس"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "مثل أ بسيط بسيط إلى الـ control نقاط غير ذلك إلى أعلى إلى أ و إلى غير ذلك "
+#~ "الـ متناسب إلى بين أيّ واحد اثنان إلى و واحد من إلى و مع غير ذلك أحيانا "
+#~ "اثنان أ غير ذلك إلى بواسطة أ الثالي أو بواسطة من هو كتب بواسطة تشغيل "
+#~ "اللثغة بواسطة جون."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "رسومات أ من فراغ اناس آليون بوصة الأمام من أ نجمة كتب بواسطة جوناثان لين."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr "هذا مثل أ مع تشغيل كتب بواسطة ثانويّ."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr "رسومات أ مربّع من ثلاثي الأبعاد كتب بواسطة ماكينة صّقل الأرضيات عربة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "رسومات اللون كتب بواسطة جون نيل."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr "لـ أزرق الشاشة من الموت الـ بوصة من أ الرقم من أقل كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "رسومات أ من ثلاثي الأبعاد الأعلى من مع ظريف كتب بواسطة ريتشارد جونز."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr "هذا ث مستحيل القفص أ من أ و بوصة ثلاثة كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "ينعش أ الرقم من ثلاثي الأبعاد كتب بواسطة المرتفع بكستون."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr "هذا أ مع الكل حول لـ و كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr "رسومات أ من مع هو ث من أ كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "هذا صورة و أنت لا لا هو ث شيء مرئي تحذير إيقاف كتب بواسطة ديفيد أحراش، "
+#~ "غابة و."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "هذا و كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr "المزيد جديد من و جوليا و أ كتب بواسطة تيم أوكلاند."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "هذا برنامج المسار بواسطة أ نقطة تشغيل من أ ذلك أ نقطة تشغيل من و تشغيل "
+#~ "هذه لـ من كتب بواسطة جيمس."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr "رسومات و داخل منشأ بواسطة ديفيد من مع النتوء بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr "رسومات مثل أ أ المسار كتب بواسطة باس عربة و تشارلز فيدال."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr "رسومات أ تشغيل أ كتب بواسطة جوشيا البازلاء."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "رسومات أ كوكب بوصة فراغ كتب بواسطة ديفيد الـ بوصة صورة أ من من أيّ واحد "
+#~ "نسيج كرة e مع."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr "رسومات أ من ث الأفعى كتب بواسطة ويلكنسن أندرو و بيتر."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "هذا من مثل الـ و و دمج كتب بواسطة I لـ من أ I من بوصة بواسطة مع بين كتب "
+#~ "بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr "هذا برنامج أ بسيط إذا تشغيل من مثل أ كتب بواسطة جريج."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "هذا و كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr "هذا إلى هو control نقاط أ من وحدة المعالجة المركزية و كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr "هذا تشغيل بوصة طائرة من أ علمي الأمريكيّ في الغالب بواسطة باتريك."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "هذا مثل هو بوصة و اللون الـ إلى أربعة نقاط تشغيل من صورة و أ ثمّ بحث نقطة "
+#~ "بين و أ القيمة متوسط من غير ذلك أربعة بعض ثمّ انتهى تشغيل الـ اللون انتهى "
+#~ "بواسطة إلى أو و إلى الـ نمط إلى و إلى مثل أو كتب بواسطة و."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "رسومات أ كتب بواسطة تيم أوكلاند."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "ينعش أ من ث صندوق نفسه يتطلّب OpenGL و أ مع لـ نسيج تحذير كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr "هذا و كتب بواسطة ديفيد باجلي."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr "هذا ثلاثة من الحشية أ إلى رباعي الأسطح كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr "رسومات من البعض بوصة و البروتين البيانات الأساس كتب بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr "هذا من بوصة أ النمو و بوصة كتب بواسطة دان."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "رسومات أ من شاشة طرفية مع بكسلات و هو أيّ واحد برنامج أ مصدر من نص كتب "
+#~ "بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "رسومات بعض الاستعمل من ضباب و أ ثانية متر صور يتطلّب OpenGL كتب بواسطة "
+#~ "ديفيد."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr "آخر من القنبلة برنامج بواسطة سكوت هذا أ من مثل غير ذلك بوصة لـ."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr "يخلق أ من و من كتب بواسطة كلوديو."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr "رسومات أ ث مكعبمكعّب بوصة ثلاثة و و نفسه آخر بواسطة."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr "هذا اثنان من مثلث كتب بواسطة ديزموند."
+
#~ msgid "Random Cell Shape"
#~ msgstr "شكل الخلية عشوائي"
diff --git a/tde-i18n-ar/messages/tdebase/kcmkicker.po b/tde-i18n-ar/messages/tdebase/kcmkicker.po
index 84b878c5c6e..baee843f467 100644
--- a/tde-i18n-ar/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ar/messages/tdebase/kcmkicker.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2006-08-29 16:31+0200\n"
"Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n"
"Language-Team: Arabic <ar@li.org>\n"
@@ -259,72 +259,72 @@ msgstr "جميع الشاشات"
msgid "Custom"
msgstr "مخصص"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "زر كيدي"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "خشب أزرق"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "خشب أخضر"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "رمادي خفيف"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "أخضر خفيف"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "باستيل خفيف"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "أرجواني خفيف"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "مسامير وصواميل"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "خشبي أحمر"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "أزرق"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "رمادي جامد"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "أخضر"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "برتقالي"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "باستيل جامد"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "بنفسجي"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "أحمر"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "تيغري جامد"
diff --git a/tde-i18n-ar/messages/tdebase/knetattach.po b/tde-i18n-ar/messages/tdebase/knetattach.po
index fa79796b656..7aa1d233047 100644
--- a/tde-i18n-ar/messages/tdebase/knetattach.po
+++ b/tde-i18n-ar/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-12-25 16:00+0100\n"
"Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n"
"Language-Team: Arabic <doc@arabeyes.org>\n"
@@ -81,7 +81,7 @@ msgstr "مرشد TDE للشبكة"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "المؤلف الأولي و المشرف على الصيانة"
diff --git a/tde-i18n-ar/messages/tdebase/kpager.po b/tde-i18n-ar/messages/tdebase/kpager.po
index ceee7f6adc8..02ac4f5a09d 100644
--- a/tde-i18n-ar/messages/tdebase/kpager.po
+++ b/tde-i18n-ar/messages/tdebase/kpager.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-11-16 15:38+0100\n"
"Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n"
"Language-Team: Arabic <doc@arabeyes.org>\n"
@@ -99,15 +99,15 @@ msgstr "انشاء العارض و لكن اترك النافذة مخفية"
msgid "Desktop Overview"
msgstr "مراحعة لسطح المكتب"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "المطور/المشرف الأصلي"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "مطور"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "مقلّب سطح المكتب"
diff --git a/tde-i18n-ar/messages/tdebase/ksplash.po b/tde-i18n-ar/messages/tdebase/ksplash.po
index d5a4e2328c7..a8a9e4e368c 100644
--- a/tde-i18n-ar/messages/tdebase/ksplash.po
+++ b/tde-i18n-ar/messages/tdebase/ksplash.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-11-13 22:17+0100\n"
"Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n"
"Language-Team: Arabic <doc@arabeyes.org>\n"
@@ -74,11 +74,11 @@ msgstr ""
"الحقوق محفوظة 2001_2003 منتجات فلامينغ سورد\n"
"الحقوق محفوظة 2003 مطووري TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "المؤلف والمشرف"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "المؤلف الأصلي"
diff --git a/tde-i18n-ar/messages/tdebase/kthememanager.po b/tde-i18n-ar/messages/tdebase/kthememanager.po
index e8247029f7f..e81581b2d91 100644
--- a/tde-i18n-ar/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ar/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-11-09 17:40+0100\n"
"Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n"
"Language-Team: Arabic <doc@arabeyes.org>\n"
@@ -34,58 +34,58 @@ msgstr "سمة جديدة"
msgid "TDE Theme Manager"
msgstr "مسيير السمات TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "ملفات السمة"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "إختر ملف السمة"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "هل تريد فعلاً حذف السمة <b>%1</b> ؟"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "أحذف السمة"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr ""
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "السمة %1 موجودة مسبقاً."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "تم إنشاء السمة في %1 بنجاح."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "تم إنشاء السمة"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "حصل خطأ خلال إنشاء السمة اللتي طلبتها."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "لم يتم إنشاء السمة"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "هذه السمة لا تحتوي على تقديم تمهيدي."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr ""
"المؤلف: %1<br>البريد الإلكتروني: %2<br> الإصدار: %3<br>الصفحة الرئيسية: %4"
diff --git a/tde-i18n-az/messages/tdebase/kcmkicker.po b/tde-i18n-az/messages/tdebase/kcmkicker.po
index 398c8c5981e..01a77dd1fc0 100644
--- a/tde-i18n-az/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-az/messages/tdebase/kcmkicker.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2004-01-04 20:34+0200\n"
"Last-Translator: Mətin Əmirov <metin@karegen.com>\n"
"Language-Team: Azerbaijani Turkish <gnome@azitt.com>\n"
@@ -246,72 +246,72 @@ msgstr "Bütün Ekranlar"
msgid "Custom"
msgstr "Xüsusi"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE Düyməsi"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Mavi Odun"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Yaşıl Odun"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Açıq Boz"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Açıq Yaşıl"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Açıq Pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Açıq Çəhrayı"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Fındıqlar Və Qaykalar"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Qırmızı Odun"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Dolğun Mavi"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Dolğun Boz"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Dolğun Yaşıl"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Dolğun Narıncı"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Dolğun Pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Dolğun Çəhrayı"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Dolğun Qırmızı"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Dolğun Pələng Gözü"
diff --git a/tde-i18n-az/messages/tdebase/kpager.po b/tde-i18n-az/messages/tdebase/kpager.po
index d6a6e584428..9d48ba26780 100644
--- a/tde-i18n-az/messages/tdebase/kpager.po
+++ b/tde-i18n-az/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-29 20:40+0200\n"
"Last-Translator: Mətin Əmirov <metin@karegen.com>\n"
"Language-Team: Azerbaijani Turkish <gnome@azitt.com>\n"
@@ -96,15 +96,15 @@ msgstr "Səhifələyicini yarat, amma pəncərəni gizli tut"
msgid "Desktop Overview"
msgstr "Masa Üstü Baxışı"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Əsas İnkişafçı/Proqramlaşdırıcı"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "İnkişafçı"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Masa Üstü Səhifələyicisi"
diff --git a/tde-i18n-az/messages/tdebase/ksplash.po b/tde-i18n-az/messages/tdebase/ksplash.po
index 254f09061cf..01d27921212 100644
--- a/tde-i18n-az/messages/tdebase/ksplash.po
+++ b/tde-i18n-az/messages/tdebase/ksplash.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-11-29 22:13+0200\n"
"Last-Translator: Metin Amiroff <amiroff@gmail.com>\n"
"Language-Team: Azerbaijani <az@li.org>\n"
@@ -73,11 +73,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE inkişafçıları"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Müəllif və inkişafçı"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Əsas müəllif"
diff --git a/tde-i18n-az/messages/tdebase/kthememanager.po b/tde-i18n-az/messages/tdebase/kthememanager.po
index 73d922bfb07..af7522b300a 100644
--- a/tde-i18n-az/messages/tdebase/kthememanager.po
+++ b/tde-i18n-az/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2004-03-17 00:15+0200\n"
"Last-Translator: Mətin Əmirov <metin@karegen.com>\n"
"Language-Team: Azerbaijani <translation-team-az@lists.sourceforge.net>\n"
@@ -35,58 +35,58 @@ msgstr ""
msgid "TDE Theme Manager"
msgstr "TDE Örtük İdarəçisi"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr ""
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr ""
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr ""
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Örtüyü Sil"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr ""
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr ""
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr ""
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr ""
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr ""
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr ""
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr ""
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr ""
diff --git a/tde-i18n-be/messages/tdeartwork/kxsconfig.po b/tde-i18n-be/messages/tdeartwork/kxsconfig.po
index 26436e3b049..138cee0e309 100644
--- a/tde-i18n-be/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-be/messages/tdeartwork/kxsconfig.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
-"POT-Creation-Date: 2019-07-25 03:21+0200\n"
+"POT-Creation-Date: 2019-07-25 01:54+0200\n"
"PO-Revision-Date: 2007-02-03 19:14+0200\n"
"Last-Translator: Darafei Praliaskouski <komzpa@licei2.com>\n"
"Language-Team: Belarusian (Official spelling) <i18n@mova.org>\n"
@@ -9026,561 +9026,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі "
-#~ "Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Набор вялікіх і малых акружнасцяў, якія дэманструюць тэарэму акружнасцяў "
-#~ "Дэкарта. Аўтары Алан Вілкс (Allan R. Wilks) і Девід Бэглі (David Bagley)."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Вадаём з акуламі: анімацыя руху акул, дэльфінаў і кітоў з выкарыстаннем "
-#~ "OpenGL.Пышная прамалёўка іх плавання. Аўтар арыгінальнай праграмы Марк "
-#~ "Кілгард (Mark Kilgard)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Таксама як і \"Жывыя лініі\", гэты захавальнік экрана выкарыстае простую "
-#~ "мадэль руху для паказу розных фігур. Кантрольныя кропкі прыцягваюць адзін "
-#~ "аднаго на вызначаную адлегласць, а затым пачынаюць адштурхвацца. Сіла "
-#~ "прыцягнення і адштурхванні прапарцыйная адлегласці паміж часціцамі, як і "
-#~ "адносіны паміж моцнымі і слабымі атамнымі зарадамі. Найболей цікавы эфект "
-#~ "руху падобны на якія скачуць шарыкі, паколькі іх перамяшчэнне выпадкова. "
-#~ "Часам два мяча пераходзяць на стабільную арбіту па дачыненні адзін да "
-#~ "аднаго, аднак гэтая сітуацыя змяняецца пад дзеяннем трэцяга мяча або межы "
-#~ "экрана. Гэты рух выглядае хаатычным. Захавальнік экрана напісаны Джемі "
-#~ "Завінскі (Jamie Zawinski) і заснаваная на кодзе Lisp Джона Пезаріса (John "
-#~ "Pezaris)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Сімуляцыя бітвы ў космасе паміж лятаючымі робатамі (майстэрска "
-#~ "замаскіраванымі пад каляровыя шарыкі) на фоне якія рухаюцца зорак. Аўтар "
-#~ "Джонатан Лін (Jonathan Lin)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Гэты захавальнік экрана паказвае які круціцца, дэфармавальны шар і "
-#~ "маленькія плямкі розных памераў, намаляваныя на яго нябачнай паверхні. "
-#~ "Напісаны Джеремі Петытам (Jeremie Petit)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Малюе полы куб, напоўнены якія скачуць шарыкамі, якія затым выбухаюць. "
-#~ "Аўтар Сандер ван Грікен (Sander van Grieken)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Малюе выпадковым чынам пераплятаючыяся і пераліўныя канцэнтрычныя "
-#~ "акружнасці. Аўтар Джон Ніл (John Neil)."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "\"Сіні экран смерці\" - адна з найпрыгожых эмуляцый збояў персанальных "
-#~ "кампутараў. Застаўка эмулюе экранныя паведамленні аб памылках некалькіх "
-#~ "не вельмі надзейных аперацыйных сістэм. Напісаная Джемі Завінскі (Jamie "
-#~ "Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Малюе якія паднімаюцца да верхняга боку экрана бурбалкі з прыгожай "
-#~ "люстраной паверхняй. Захавальнік экрана напісаны Рычардам Джонсам "
-#~ "(Richard Jones)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "\"Неверагодная клетка\" Эшера, трохмерны аналог стужкі Мебіуса, круціцца "
-#~ "ў трох кірунках. Аўтар Марчелло Віанна (Marcelo Vianna)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Паказвае кручэнне трохмерных электронных кампанентаў. Аўтар Бэн Бакстон "
-#~ "(Ben Buxton)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Компас, стрэлкі якога круцяцца выпадковым чынам для таго, каб вы адчулі "
-#~ "сябе заблудным. Аўтар Джемі Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Перасякальныя кубы, па паверхні якіх перыядычна праходзяць хвалі, "
-#~ "размаляваныя ў розныя колеры. Па матывах творчасці кубіста Лаваліта. "
-#~ "Аўтар Джемі Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Застаўка дэфармуе паказаны малюнак або здымак экрана. Вы, пэўна, бачылі "
-#~ "такія застаўкі раней, без іх ні адна калекцыя не была бы поўнай. Асабліва "
-#~ "добра змены бачныя на каляровых малюнках. Папярэджанне: калі гэты эфект "
-#~ "працягнецца пасля выключэння захавальніка экрана, звернецеся да лекара. "
-#~ "Напісаная Девідам Вальдом (David Wald) і Вівеком Кера (Vivek Khera)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі "
-#~ "Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Яшчэ адна порцыя абстракцый, уключальная новыя версіі \"Карункі\", \"Жюліа"
-#~ "\" і некаторых іншых. Напісаная Тімом Оклендом (Tim Auckland)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Акружнасць, якая круціцца вакол іншай акружнасці і гэтак далей некалькі "
-#~ "раз. Гэтае предгеліоцентрычнае паданне аб руху планет. Аўтар Джэймс "
-#~ "Янгмен (James Youngman)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Малюе розныя якія верцяцца формы, якія пераплятаюцца, даўжэюць і "
-#~ "выварочваюцца вонкі. Напісаная Девідом Конердінгом (David Konerding) на "
-#~ "аснове ўзораў бібліятэкі GL Extrusion Лінаса Вепстаса (Linas Vepstas)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Хвалістая стужка, якая перасоўваецца па сінусоідзе. Аўтар Бас ван Гаален "
-#~ "(Bas van Gaalen) і Шарль Відаў (Charles Vidal)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі "
-#~ "Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Малюе хвалі на якая верціцца сетцы, выкарыстаючы OpenGL. Напісаны Джошіа "
-#~ "Пізам (Josiah Pease)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Лятаючая планета. Аўтар Девід Конердінг (David Konerding). Разам з "
-#~ "праграмай ідзе малюнак зямлі, узяты з застаўкі \"Зямля\", але сферу можна "
-#~ "\"абвінуць\" любым малюнкам (да прыкладу, з \"Сонечнай сістэмы\")."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Галаваломка-\"змейка\". Аўтары Джемі Вілкінсон (Jamie Wilkinson), Эндру "
-#~ "Беннеттс (Andrew Bennetts) і Піцер Айлетт (Peter Aylett)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Малюе якія рухаюцца амёбападобныя кроплі. Перасоўваючыся па экране, "
-#~ "кроплі змяняюць форму, а бо яны напаўпразрыстыя, вы можаце бачыць ніжнія "
-#~ "кроплі скрозь верхнія. Калі кроплі напоўзаюць сябар на сябра, іх колеру "
-#~ "змешваюцца. Напісаны Джемі Завінскі (Jamie Zawinski). \"Гэтая ідэя "
-#~ "прыйшла мне ў галаву, калі я глядзеў на кілімок для мышкі: у ім некалькі "
-#~ "пластоў пластыка, а паміж імі плаваюць кроплі падфарбаванага алею\", - "
-#~ "Джемі Завінскі."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Мадэляванне простых арбіт. Калі вы ўключыце паказ слядоў руху, малюнак "
-#~ "будзе падобна на фатаграфію камеры Вільсона. Напісана Грегом Боуэрінгом "
-#~ "(Greg Bowering)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі "
-#~ "Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Псіхадэлічныя ўзоры з акружнасцяў, на якія балюча глядзець. Яшчэ праграма "
-#~ "можа аніміраваць кантрольныя кропкі, але гэта прывядзе да вялікай "
-#~ "загрузкі працэсара. Аўтар Джемі Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Карункавыя фрактальныя ўзоры, заснаваныя на паўторы крокаў ва ўяўнай "
-#~ "плоскасці. Ідэя ўзятая з артыкула ў \"Scientific American\" 1986 г. "
-#~ "Асноўная частка кода напісаная Патрыкам Нафтоном (Patrick Naughton)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Стварэнне размытых узораў. Яны глядзяцца па-рознаму ў манахромным і "
-#~ "каляровым рэжымах. Ідэя складаецца ў тым, каб узяць чатыры кропкі ў кутах "
-#~ "малюнка і звязаць з кожнай выпадковае значэнне \"вышыня\". Потым бярэцца "
-#~ "кропка паміж імі, яе вышынёй будзе сярэдняе арыфметычнае значэнняў "
-#~ "чатырох кропак плюс невялікі выпадковы лік. Размалёўка залежыць ад "
-#~ "вышыні. Выбар колеру складаецца ў тым, каб звязаць вышыню з адценнем, "
-#~ "насычанасцю і асветленасцю і даць выпадковыя значэнні астатнім. У рэжыме "
-#~ "\"яркасці\" малюнак атрымоўваецца больш выразным палітру, а ў астатніх "
-#~ "генеруюцца малюнкі, вельмі падобныя на тэмпературныя карты або вынікі "
-#~ "кампутарнай тамаграфіі. Аўтары Юрген Нікелсен (Juergen Nickelsen) і Джемі "
-#~ "Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Малюе жанглявалага штукара. Напісаны Тімом Оклендом (Tim Auckland)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Эмулюе скрыначку Лемаршана, якая адчыняе саму сябе. Патрабуе OpenGL і "
-#~ "апаратнай падтрымкі текстуріравання. Перасцярога: часам адчыняе дзверы. "
-#~ "Аўтар Джемі Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Мадэляванне замкнёных калоній, чальцы якіх размножваюцца, старэюць і "
-#~ "паміраюць. Аўтар Девідом Бэглі (David Bagley)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Трохмерны варыянт кубічнага фрактала Менгера-Гаскета, аналагічнага "
-#~ "тэтраэдру Серпінского. Аўтар Джемі Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Мадэлі малекул. Па змаўчанні малююцца некаторыя найболей вядомыя "
-#~ "малекулы, але праграма можа працаваць з файламі ў фармаце PDB (Protein "
-#~ "Data Base, база дадзеных пратэінаў). Аўтар Джемі Завінскі (Jamie "
-#~ "Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Якія развіваюцца ў шалі Петрі калоніі. Якія павялічваюцца каляровыя кругі "
-#~ "накладваюцца сябар на сябра, калоніі часткова змешваюцца. Аўтар Ден "
-#~ "Борнштейн (Dan Bornstein)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Эмулюе стары тэрмінал з вялікімі піксэламі і павольна потухаючай "
-#~ "падсвятленнем. Дазваляе запускаць любую праграму і паказвае яе выснова. "
-#~ "Аўтар Джемі Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Захавальнік экрана малюе перасякальныя плоскасці, выкарыстаючы альфа-"
-#~ "змешванне, затуманіванне, тэкстуры і MIP-адлюстраванні; акрамя таго, "
-#~ "магчымасць вымераць колькасць кадраў у секунду дазволіць вам вызначыць, "
-#~ "наколькі хуткая ваша відэакарта. Неабходная падтрымка OpenGL. Напісаны "
-#~ "Девідам Конердінгам (David Konerding)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Яшчэ адзін варыянт праграмы \"Бомба\". Захавальнік экрана малюе сетку з "
-#~ "якія павялічваюцца фігур рознай формы, якія пры судотыку сябар з сябрам "
-#~ "паводзяць сябе непрадказальна. \"РД\" - скарот ад \"рэакцыя/дыфузія\". "
-#~ "Аўтар Скотт Дрейвз (Scott Draves)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Калаж з звернутых і маштабаваных частак экрана. Аўтар Клаудіо Матсуока "
-#~ "(Claudio Matsuoka)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Малюе які верціцца ў трох кірунках кубік Рубіка. Кубік стала "
-#~ "перагортваецца і сам сябе збірае. Аўтар Марчелло Віанна (Marcelo Vianna)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Захавальнік экрана малюе двухмерны варыянт рэкурсіўнага трохкутнага "
-#~ "фрактала Серпінскага. Аўтар Десмонд Дэйгнэлт (Desmond Daignault)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Малюе рыскаючы па працоўным стале пражэктар. Аўтар Рік Шульц (Rick "
-#~ "Schultz)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Малюе мноства квадратных спіраляў, якія ўзаемадзейнічаюць сябар з сябрам. "
-#~ "Яны павялічваюцца ў памерах пакуль не натыкнуцца на які-небудзь аб'ект, "
-#~ "пасля чаго пачынаюць круціцца вакол яго. Аўтар Джефф Эплер (Jeff Epler)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Захавальнік экрана генеруе падобныя на зоркі фігуры, якія круцяцца і "
-#~ "выварочваюцца навыварат. У адным з рэжымаў яны падаюць на каляровае поле. "
-#~ "Напісаны Джемі Завінскі (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Малюе павольна які аддаляецца пад кутом тэкст на фоне зорнага неба. Зусім "
-#~ "як у аднайменным фільме. Напісалі Джемі Завінскі (Jamie Zawinski) і "
-#~ "Клаудіо Матауока (Claudio Matauoka)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Дзіўныя атрактары: гэтае маляўнічае і непрадказальнае поле лятаючых і "
-#~ "кружачых кропак. Вельмі любаснае дзейства. Аўтар Массіміно Паскаль "
-#~ "(Massimino Pascal)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Захавальнік экрана паказвае ўзоры Труше з адрэзкаў і дуг, якія запаўняюць "
-#~ "экран. Аўтар Адрыян Лікінс (Adrian Likins)."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Малюе крывыя, якія часам падобныя на якія выгінаюцца чарвякоў. Аўтар "
-#~ "Тайлер Пірс (Tyler Pierce)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Гэта ўсяго толькі сцэнар, захапляльны кадры з сістэмнага відэаўваходу і "
-#~ "выкарыстоўвалы PBM-фільтры (выбіраюцца выпадкова), каб змяніць гэтыя "
-#~ "малюнкі рознымі спосабамі (выпростванне бакоў, выразанне часткі з "
-#~ "звернутага малюнка і т. д.). Затым сцэнар паказвае малюначак на некалькі "
-#~ "секунд, пасля чаго ўсё пачынаецца з пачатку. Будзе цікавей, калі вы "
-#~ "падлучыце тэлевізар."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "Маршруты выпадковых шпацыраў. Аўтар Рік Кэмпбел (Rick Campbell)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Лятаючыя зоркі, на якія дзейнічаюць простыя двухмерныя сілавыя палі. Сіла "
-#~ "кожнага поля стала змяняецца, а ўключэнне/выключэнне поля выпадкова. "
-#~ "Аўтар Пол Кларк (Paul 'Joey' Clark)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Малюе якое трапеча полымя. Можа падпаліць зададзены малюнак. Аўтар "
-#~ "Карштен Хайцлер (Carsten Haitzler) і шматлікія іншыя."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Рой часціц, лятаючых па экране і пакідаючых сляды. Аўтар Крыс Леджер "
-#~ "(Chris Leger)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Павелічэнне часткі экрана. Калі паставіць сцяжок \"Лінзы\", ствараецца "
-#~ "адчуванне, што глядзіш на экран праз мноства якія накладаюцца сябар на "
-#~ "сябра лінз. Аўтар Джэймс Макнікол (James Macnicol)."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10950,6 +10395,561 @@ msgstr ""
#~ "(Greg Knauss)."
#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі "
+#~ "Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Набор вялікіх і малых акружнасцяў, якія дэманструюць тэарэму акружнасцяў "
+#~ "Дэкарта. Аўтары Алан Вілкс (Allan R. Wilks) і Девід Бэглі (David Bagley)."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Вадаём з акуламі: анімацыя руху акул, дэльфінаў і кітоў з выкарыстаннем "
+#~ "OpenGL.Пышная прамалёўка іх плавання. Аўтар арыгінальнай праграмы Марк "
+#~ "Кілгард (Mark Kilgard)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Таксама як і \"Жывыя лініі\", гэты захавальнік экрана выкарыстае простую "
+#~ "мадэль руху для паказу розных фігур. Кантрольныя кропкі прыцягваюць адзін "
+#~ "аднаго на вызначаную адлегласць, а затым пачынаюць адштурхвацца. Сіла "
+#~ "прыцягнення і адштурхванні прапарцыйная адлегласці паміж часціцамі, як і "
+#~ "адносіны паміж моцнымі і слабымі атамнымі зарадамі. Найболей цікавы эфект "
+#~ "руху падобны на якія скачуць шарыкі, паколькі іх перамяшчэнне выпадкова. "
+#~ "Часам два мяча пераходзяць на стабільную арбіту па дачыненні адзін да "
+#~ "аднаго, аднак гэтая сітуацыя змяняецца пад дзеяннем трэцяга мяча або межы "
+#~ "экрана. Гэты рух выглядае хаатычным. Захавальнік экрана напісаны Джемі "
+#~ "Завінскі (Jamie Zawinski) і заснаваная на кодзе Lisp Джона Пезаріса (John "
+#~ "Pezaris)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Сімуляцыя бітвы ў космасе паміж лятаючымі робатамі (майстэрска "
+#~ "замаскіраванымі пад каляровыя шарыкі) на фоне якія рухаюцца зорак. Аўтар "
+#~ "Джонатан Лін (Jonathan Lin)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Гэты захавальнік экрана паказвае які круціцца, дэфармавальны шар і "
+#~ "маленькія плямкі розных памераў, намаляваныя на яго нябачнай паверхні. "
+#~ "Напісаны Джеремі Петытам (Jeremie Petit)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Малюе полы куб, напоўнены якія скачуць шарыкамі, якія затым выбухаюць. "
+#~ "Аўтар Сандер ван Грікен (Sander van Grieken)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Малюе выпадковым чынам пераплятаючыяся і пераліўныя канцэнтрычныя "
+#~ "акружнасці. Аўтар Джон Ніл (John Neil)."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "\"Сіні экран смерці\" - адна з найпрыгожых эмуляцый збояў персанальных "
+#~ "кампутараў. Застаўка эмулюе экранныя паведамленні аб памылках некалькіх "
+#~ "не вельмі надзейных аперацыйных сістэм. Напісаная Джемі Завінскі (Jamie "
+#~ "Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Малюе якія паднімаюцца да верхняга боку экрана бурбалкі з прыгожай "
+#~ "люстраной паверхняй. Захавальнік экрана напісаны Рычардам Джонсам "
+#~ "(Richard Jones)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "\"Неверагодная клетка\" Эшера, трохмерны аналог стужкі Мебіуса, круціцца "
+#~ "ў трох кірунках. Аўтар Марчелло Віанна (Marcelo Vianna)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Паказвае кручэнне трохмерных электронных кампанентаў. Аўтар Бэн Бакстон "
+#~ "(Ben Buxton)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Компас, стрэлкі якога круцяцца выпадковым чынам для таго, каб вы адчулі "
+#~ "сябе заблудным. Аўтар Джемі Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Перасякальныя кубы, па паверхні якіх перыядычна праходзяць хвалі, "
+#~ "размаляваныя ў розныя колеры. Па матывах творчасці кубіста Лаваліта. "
+#~ "Аўтар Джемі Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Застаўка дэфармуе паказаны малюнак або здымак экрана. Вы, пэўна, бачылі "
+#~ "такія застаўкі раней, без іх ні адна калекцыя не была бы поўнай. Асабліва "
+#~ "добра змены бачныя на каляровых малюнках. Папярэджанне: калі гэты эфект "
+#~ "працягнецца пасля выключэння захавальніка экрана, звернецеся да лекара. "
+#~ "Напісаная Девідам Вальдом (David Wald) і Вівеком Кера (Vivek Khera)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі "
+#~ "Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Яшчэ адна порцыя абстракцый, уключальная новыя версіі \"Карункі\", \"Жюліа"
+#~ "\" і некаторых іншых. Напісаная Тімом Оклендом (Tim Auckland)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Акружнасць, якая круціцца вакол іншай акружнасці і гэтак далей некалькі "
+#~ "раз. Гэтае предгеліоцентрычнае паданне аб руху планет. Аўтар Джэймс "
+#~ "Янгмен (James Youngman)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Малюе розныя якія верцяцца формы, якія пераплятаюцца, даўжэюць і "
+#~ "выварочваюцца вонкі. Напісаная Девідом Конердінгом (David Konerding) на "
+#~ "аснове ўзораў бібліятэкі GL Extrusion Лінаса Вепстаса (Linas Vepstas)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Хвалістая стужка, якая перасоўваецца па сінусоідзе. Аўтар Бас ван Гаален "
+#~ "(Bas van Gaalen) і Шарль Відаў (Charles Vidal)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі "
+#~ "Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Малюе хвалі на якая верціцца сетцы, выкарыстаючы OpenGL. Напісаны Джошіа "
+#~ "Пізам (Josiah Pease)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Лятаючая планета. Аўтар Девід Конердінг (David Konerding). Разам з "
+#~ "праграмай ідзе малюнак зямлі, узяты з застаўкі \"Зямля\", але сферу можна "
+#~ "\"абвінуць\" любым малюнкам (да прыкладу, з \"Сонечнай сістэмы\")."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Галаваломка-\"змейка\". Аўтары Джемі Вілкінсон (Jamie Wilkinson), Эндру "
+#~ "Беннеттс (Andrew Bennetts) і Піцер Айлетт (Peter Aylett)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Малюе якія рухаюцца амёбападобныя кроплі. Перасоўваючыся па экране, "
+#~ "кроплі змяняюць форму, а бо яны напаўпразрыстыя, вы можаце бачыць ніжнія "
+#~ "кроплі скрозь верхнія. Калі кроплі напоўзаюць сябар на сябра, іх колеру "
+#~ "змешваюцца. Напісаны Джемі Завінскі (Jamie Zawinski). \"Гэтая ідэя "
+#~ "прыйшла мне ў галаву, калі я глядзеў на кілімок для мышкі: у ім некалькі "
+#~ "пластоў пластыка, а паміж імі плаваюць кроплі падфарбаванага алею\", - "
+#~ "Джемі Завінскі."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Мадэляванне простых арбіт. Калі вы ўключыце паказ слядоў руху, малюнак "
+#~ "будзе падобна на фатаграфію камеры Вільсона. Напісана Грегом Боуэрінгом "
+#~ "(Greg Bowering)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі "
+#~ "Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Псіхадэлічныя ўзоры з акружнасцяў, на якія балюча глядзець. Яшчэ праграма "
+#~ "можа аніміраваць кантрольныя кропкі, але гэта прывядзе да вялікай "
+#~ "загрузкі працэсара. Аўтар Джемі Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Карункавыя фрактальныя ўзоры, заснаваныя на паўторы крокаў ва ўяўнай "
+#~ "плоскасці. Ідэя ўзятая з артыкула ў \"Scientific American\" 1986 г. "
+#~ "Асноўная частка кода напісаная Патрыкам Нафтоном (Patrick Naughton)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Стварэнне размытых узораў. Яны глядзяцца па-рознаму ў манахромным і "
+#~ "каляровым рэжымах. Ідэя складаецца ў тым, каб узяць чатыры кропкі ў кутах "
+#~ "малюнка і звязаць з кожнай выпадковае значэнне \"вышыня\". Потым бярэцца "
+#~ "кропка паміж імі, яе вышынёй будзе сярэдняе арыфметычнае значэнняў "
+#~ "чатырох кропак плюс невялікі выпадковы лік. Размалёўка залежыць ад "
+#~ "вышыні. Выбар колеру складаецца ў тым, каб звязаць вышыню з адценнем, "
+#~ "насычанасцю і асветленасцю і даць выпадковыя значэнні астатнім. У рэжыме "
+#~ "\"яркасці\" малюнак атрымоўваецца больш выразным палітру, а ў астатніх "
+#~ "генеруюцца малюнкі, вельмі падобныя на тэмпературныя карты або вынікі "
+#~ "кампутарнай тамаграфіі. Аўтары Юрген Нікелсен (Juergen Nickelsen) і Джемі "
+#~ "Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Малюе жанглявалага штукара. Напісаны Тімом Оклендом (Tim Auckland)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Эмулюе скрыначку Лемаршана, якая адчыняе саму сябе. Патрабуе OpenGL і "
+#~ "апаратнай падтрымкі текстуріравання. Перасцярога: часам адчыняе дзверы. "
+#~ "Аўтар Джемі Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Мадэляванне замкнёных калоній, чальцы якіх размножваюцца, старэюць і "
+#~ "паміраюць. Аўтар Девідом Бэглі (David Bagley)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Трохмерны варыянт кубічнага фрактала Менгера-Гаскета, аналагічнага "
+#~ "тэтраэдру Серпінского. Аўтар Джемі Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Мадэлі малекул. Па змаўчанні малююцца некаторыя найболей вядомыя "
+#~ "малекулы, але праграма можа працаваць з файламі ў фармаце PDB (Protein "
+#~ "Data Base, база дадзеных пратэінаў). Аўтар Джемі Завінскі (Jamie "
+#~ "Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Якія развіваюцца ў шалі Петрі калоніі. Якія павялічваюцца каляровыя кругі "
+#~ "накладваюцца сябар на сябра, калоніі часткова змешваюцца. Аўтар Ден "
+#~ "Борнштейн (Dan Bornstein)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Эмулюе стары тэрмінал з вялікімі піксэламі і павольна потухаючай "
+#~ "падсвятленнем. Дазваляе запускаць любую праграму і паказвае яе выснова. "
+#~ "Аўтар Джемі Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Захавальнік экрана малюе перасякальныя плоскасці, выкарыстаючы альфа-"
+#~ "змешванне, затуманіванне, тэкстуры і MIP-адлюстраванні; акрамя таго, "
+#~ "магчымасць вымераць колькасць кадраў у секунду дазволіць вам вызначыць, "
+#~ "наколькі хуткая ваша відэакарта. Неабходная падтрымка OpenGL. Напісаны "
+#~ "Девідам Конердінгам (David Konerding)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Яшчэ адзін варыянт праграмы \"Бомба\". Захавальнік экрана малюе сетку з "
+#~ "якія павялічваюцца фігур рознай формы, якія пры судотыку сябар з сябрам "
+#~ "паводзяць сябе непрадказальна. \"РД\" - скарот ад \"рэакцыя/дыфузія\". "
+#~ "Аўтар Скотт Дрейвз (Scott Draves)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Калаж з звернутых і маштабаваных частак экрана. Аўтар Клаудіо Матсуока "
+#~ "(Claudio Matsuoka)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Малюе які верціцца ў трох кірунках кубік Рубіка. Кубік стала "
+#~ "перагортваецца і сам сябе збірае. Аўтар Марчелло Віанна (Marcelo Vianna)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Захавальнік экрана малюе двухмерны варыянт рэкурсіўнага трохкутнага "
+#~ "фрактала Серпінскага. Аўтар Десмонд Дэйгнэлт (Desmond Daignault)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Малюе рыскаючы па працоўным стале пражэктар. Аўтар Рік Шульц (Rick "
+#~ "Schultz)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Малюе мноства квадратных спіраляў, якія ўзаемадзейнічаюць сябар з сябрам. "
+#~ "Яны павялічваюцца ў памерах пакуль не натыкнуцца на які-небудзь аб'ект, "
+#~ "пасля чаго пачынаюць круціцца вакол яго. Аўтар Джефф Эплер (Jeff Epler)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Захавальнік экрана генеруе падобныя на зоркі фігуры, якія круцяцца і "
+#~ "выварочваюцца навыварат. У адным з рэжымаў яны падаюць на каляровае поле. "
+#~ "Напісаны Джемі Завінскі (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Малюе павольна які аддаляецца пад кутом тэкст на фоне зорнага неба. Зусім "
+#~ "як у аднайменным фільме. Напісалі Джемі Завінскі (Jamie Zawinski) і "
+#~ "Клаудіо Матауока (Claudio Matauoka)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Дзіўныя атрактары: гэтае маляўнічае і непрадказальнае поле лятаючых і "
+#~ "кружачых кропак. Вельмі любаснае дзейства. Аўтар Массіміно Паскаль "
+#~ "(Massimino Pascal)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Захавальнік экрана паказвае ўзоры Труше з адрэзкаў і дуг, якія запаўняюць "
+#~ "экран. Аўтар Адрыян Лікінс (Adrian Likins)."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Малюе крывыя, якія часам падобныя на якія выгінаюцца чарвякоў. Аўтар "
+#~ "Тайлер Пірс (Tyler Pierce)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Гэта ўсяго толькі сцэнар, захапляльны кадры з сістэмнага відэаўваходу і "
+#~ "выкарыстоўвалы PBM-фільтры (выбіраюцца выпадкова), каб змяніць гэтыя "
+#~ "малюнкі рознымі спосабамі (выпростванне бакоў, выразанне часткі з "
+#~ "звернутага малюнка і т. д.). Затым сцэнар паказвае малюначак на некалькі "
+#~ "секунд, пасля чаго ўсё пачынаецца з пачатку. Будзе цікавей, калі вы "
+#~ "падлучыце тэлевізар."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "Маршруты выпадковых шпацыраў. Аўтар Рік Кэмпбел (Rick Campbell)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Лятаючыя зоркі, на якія дзейнічаюць простыя двухмерныя сілавыя палі. Сіла "
+#~ "кожнага поля стала змяняецца, а ўключэнне/выключэнне поля выпадкова. "
+#~ "Аўтар Пол Кларк (Paul 'Joey' Clark)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Малюе якое трапеча полымя. Можа падпаліць зададзены малюнак. Аўтар "
+#~ "Карштен Хайцлер (Carsten Haitzler) і шматлікія іншыя."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Рой часціц, лятаючых па экране і пакідаючых сляды. Аўтар Крыс Леджер "
+#~ "(Chris Leger)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Павелічэнне часткі экрана. Калі паставіць сцяжок \"Лінзы\", ствараецца "
+#~ "адчуванне, што глядзіш на экран праз мноства якія накладаюцца сябар на "
+#~ "сябра лінз. Аўтар Джэймс Макнікол (James Macnicol)."
+
+#, fuzzy
#~ msgid "Random Cell Shape"
#~ msgstr "Выпадковая форма вочак"
diff --git a/tde-i18n-be/messages/tdebase/kcmkicker.po b/tde-i18n-be/messages/tdebase/kcmkicker.po
index 1244c86e815..865dfdff454 100644
--- a/tde-i18n-be/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-be/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2006-08-20 16:27+0300\n"
"Last-Translator: Ihar Hrachyshka <ihar.hrachyshka@gmail.com>\n"
"Language-Team: Belarusian <i18n@mova.org>\n"
@@ -226,72 +226,72 @@ msgstr "Усе экраны"
msgid "Custom"
msgstr "Асаблівы"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Кнопка TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Блакітнае дрэва"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Зялёнае дрэва"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Светла-шэры"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Светла-зялёны"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Светлая пастэль"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Светла-пурпурны"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Балты і гайкі"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Чырвонае дрэва"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Блакітны"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Шэры"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Зялёны"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Аранжавы"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Пастэль"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Пурпурны"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Чырвоны"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Вока тыгра"
diff --git a/tde-i18n-be/messages/tdebase/knetattach.po b/tde-i18n-be/messages/tdebase/knetattach.po
index 32e46ee37d5..f9de697c051 100644
--- a/tde-i18n-be/messages/tdebase/knetattach.po
+++ b/tde-i18n-be/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-08-12 17:10+0300\n"
"Last-Translator: Darafei Praliaskouski <symbol@akeeri.tk>\n"
"Language-Team: Belarusian (Official spelling) <i18n@mova.org>\n"
@@ -73,7 +73,7 @@ msgstr ""
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Аўтар і адказны"
diff --git a/tde-i18n-be/messages/tdebase/kpager.po b/tde-i18n-be/messages/tdebase/kpager.po
index d6fa38762c7..f37ad0ae18f 100644
--- a/tde-i18n-be/messages/tdebase/kpager.po
+++ b/tde-i18n-be/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-05-17 11:54+0300\n"
"Last-Translator: Ihar Hrachyshka <ihar.hrachyshka@gmail.com>\n"
"Language-Team: Belarusian <kde-i18n-doc@kde.org>\n"
@@ -96,14 +96,14 @@ msgstr "Стварыць пэйджар, але пакінуць акно сха
msgid "Desktop Overview"
msgstr "Прагляд працоўнага стала"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Асноўны распрацоўшчык/Адказны за выпуск"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Распрацоўшчык"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Пэйджар для працоўнага стала"
diff --git a/tde-i18n-be/messages/tdebase/ksplash.po b/tde-i18n-be/messages/tdebase/ksplash.po
index 230f8b3362b..c58cb21c695 100644
--- a/tde-i18n-be/messages/tdebase/ksplash.po
+++ b/tde-i18n-be/messages/tdebase/ksplash.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-08-20 16:10+0300\n"
"Last-Translator: Ihar Hrachyshka <ihar.hrachyshka@gmail.com>\n"
"Language-Team: Belarusian <i18n@mova.org>\n"
@@ -71,11 +71,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Распрацоўшчыкі TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Аўтар і адказны за выпуск"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Аўтар ідэі"
diff --git a/tde-i18n-be/messages/tdebase/kthememanager.po b/tde-i18n-be/messages/tdebase/kthememanager.po
index d1b265a035b..a26c2a4ef40 100644
--- a/tde-i18n-be/messages/tdebase/kthememanager.po
+++ b/tde-i18n-be/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-08-13 16:41+0300\n"
"Last-Translator: Darafei Praliaskouski <symbol@akeeri.tk>\n"
"Language-Team: Belarusian (Official spelling) <i18n@mova.org>\n"
@@ -37,59 +37,59 @@ msgstr "Новая тэма"
msgid "TDE Theme Manager"
msgstr "Кіраванне тэмамі TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
"Гэты элемент кіравання дапамагае ўстанаўліваць, выдаляць і ствараць тэмы TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Файлы тэмаў"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Выбраць файл тэмы"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Вы сапраўды жадаеце выдаліць тэму <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Выдаліць тэму"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Мая тэма"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Тэма %1 ужо існуе."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Вашая тэма паспяхова створана ў %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Тэма створана"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Немагчыма стварыць Вашу тэму."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Тэма не створаная"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Гэтая тэма не змяшчае прагляду."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr ""
"Стварэнне: %1<br>Электронная пошта: %2<br>Версія: %3<br>Хатняя старонка: %4"
diff --git a/tde-i18n-bg/messages/tdeartwork/kxsconfig.po b/tde-i18n-bg/messages/tdeartwork/kxsconfig.po
index b625c8747c4..c336b6e1f75 100644
--- a/tde-i18n-bg/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-bg/messages/tdeartwork/kxsconfig.po
@@ -8576,449 +8576,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Разпространяващи се кръгове или демонстрация на теоремата на Декарт за "
-#~ "окръжностите. Автори Allan R. Wilks и David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Анимация с акули, делфини и китове. Водните ефекти са супер. Първоначален "
-#~ "автор Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Системата използва опростен модел за движение, за да генерира различни "
-#~ "режими на изображение. Контролните точки се привличат една с друга до "
-#~ "дадено разстояние и след това започват да се отблъскват. Привличането и "
-#~ "отблъскването е пропорционално на разстоянието между две частици, подобно "
-#~ "на поведението на атомите. Предпазителят на екрана наподобява случайно "
-#~ "подскачащи топки. Понякога две частици влизат в орбита една с друга, "
-#~ "докато орбитата не се разбие от друга частица. Автор на предпазителя на "
-#~ "екрана е Jamie Zawinski, кодът се базира на оригиналния код на езика Lisp "
-#~ "от John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Симулация на летящи роботи, които се сражават един с друг на фона на "
-#~ "звездното небе. Автор Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Изчертаване на деформирани балони с различни петна по тях. Автор Jeremie "
-#~ "Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Кутия пълна с триизмерни топки, която експлодира. Автор Sander van "
-#~ "Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "Случайно оцветени преплетени концентрични кръгове. Автор John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Съкращението BSOD идва от \"Blue Screen of Death\", което означава Синият "
-#~ "екран на смъртта и е добре познат на потребителите на една доста "
-#~ "нестабилна и популярна ОС. Този предпазител на екрана симулира най-"
-#~ "известните предпазители на екрани от други ОС. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Издигане на триизмерни мехурчета към края на екрана, изглеждащи като "
-#~ "бълбукане. Автор Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Изчертаване на клетката на Escher и въртене в трите измерения. Автор "
-#~ "Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "Анимиране на триизмерни електронни компоненти. Автор Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr "Компас. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr "Припокриващи се кутии. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Размиване (преливане) на изображение. Най-често срещания тип предпазите "
-#~ "на екрана. Ефектът е най-добър ако изображението е цветно. Внимание - ако "
-#~ "продължавате да виждате размиващи се изображения след като предпазителя "
-#~ "на екрана е изключен, потърсете лекарска помощ. Автори David Wald и Vivek "
-#~ "Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr "Автор Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr "Симулиране на движението на планета. Автор James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Различни обекти се въртят, привличат и отблъскват по екрана. Автор David "
-#~ "Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Летяща панделка по синусоиден път. Автори Bas van Gaalen и Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr "Вълнички в мрежа. Автор Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr "Планета (Земята) подскачаща из Космоса. Автор David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Симулация на змията на Рубик. Автори Jamie Wilkinson, Andrew Bennetts и "
-#~ "Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Анимирани, прозрачни петна, наподобяващи амеби. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr "Опростена орбитална симулация. Автор Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr "Изчертаване на кръгове. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr "Фрактали. Автор Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Генерирана на нещо, наподобяващо облаци. Автори Juergen Nickelsen и Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Жонгльор. Автор Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr "Анимирана симулация на куба на Lemarchand. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr "Циклични колонии. Автор David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr "Фрактали базирани на куб. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Молекули. Има вградени някои по-известните молекули. Може да се приемат "
-#~ "данни от файлове във формат PDB (Protein Data Base). Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Симулиране на колония от развиващи се бактерии. Автор Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Симулация на стар терминал с големи пиксели и зелен цвят. Автор Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr "Изчертаване на интересни фигури. Автор David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr "Друга вариация на играта бомби. Автор Scott Draves."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr "Анимация на екрана. Автор Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Кубчето на Рубик, което се върти в три измерения, разбърква се и се "
-#~ "подрежда. Автор Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr "Двуизмерен фрактал. Автор Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr "Изчертаване на петна, сканиращи екрана. Автор Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr "Спирали. Автор Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr "Генериране на звездообразни, пулсиращи петна. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr "Движещ се текст. Автори Jamie Zawinski и Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr "Привличащи се обекти. Автор Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr "Покриване на екрана с керемидки. Автор Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Гърчещ се червей. Автор Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr "Имитация на телевизионен приемник."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "Изчертаване на следи. Автор Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr "Хвърчащи звезди. Автор Paul \"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr "Симулация на огън. Автор Carsten Haitzler."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr "Няколко рояка, жужащи по екрана. Автор Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Увеличаване на част от екрана и движение насам-натам. Автор James "
-#~ "Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr "Подскачаща топка, която пресова остри шипове. Автор Jamie Zawinski."
@@ -9998,6 +9555,449 @@ msgstr ""
#~ "vertical hold, and a test pattern. By Greg Knauss."
#~ msgstr "Симулиране на различни проблеми на телевизора. Автор Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Разпространяващи се кръгове или демонстрация на теоремата на Декарт за "
+#~ "окръжностите. Автори Allan R. Wilks и David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Анимация с акули, делфини и китове. Водните ефекти са супер. Първоначален "
+#~ "автор Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Системата използва опростен модел за движение, за да генерира различни "
+#~ "режими на изображение. Контролните точки се привличат една с друга до "
+#~ "дадено разстояние и след това започват да се отблъскват. Привличането и "
+#~ "отблъскването е пропорционално на разстоянието между две частици, подобно "
+#~ "на поведението на атомите. Предпазителят на екрана наподобява случайно "
+#~ "подскачащи топки. Понякога две частици влизат в орбита една с друга, "
+#~ "докато орбитата не се разбие от друга частица. Автор на предпазителя на "
+#~ "екрана е Jamie Zawinski, кодът се базира на оригиналния код на езика Lisp "
+#~ "от John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Симулация на летящи роботи, които се сражават един с друг на фона на "
+#~ "звездното небе. Автор Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Изчертаване на деформирани балони с различни петна по тях. Автор Jeremie "
+#~ "Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Кутия пълна с триизмерни топки, която експлодира. Автор Sander van "
+#~ "Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "Случайно оцветени преплетени концентрични кръгове. Автор John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Съкращението BSOD идва от \"Blue Screen of Death\", което означава Синият "
+#~ "екран на смъртта и е добре познат на потребителите на една доста "
+#~ "нестабилна и популярна ОС. Този предпазител на екрана симулира най-"
+#~ "известните предпазители на екрани от други ОС. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Издигане на триизмерни мехурчета към края на екрана, изглеждащи като "
+#~ "бълбукане. Автор Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Изчертаване на клетката на Escher и въртене в трите измерения. Автор "
+#~ "Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "Анимиране на триизмерни електронни компоненти. Автор Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr "Компас. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr "Припокриващи се кутии. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Размиване (преливане) на изображение. Най-често срещания тип предпазите "
+#~ "на екрана. Ефектът е най-добър ако изображението е цветно. Внимание - ако "
+#~ "продължавате да виждате размиващи се изображения след като предпазителя "
+#~ "на екрана е изключен, потърсете лекарска помощ. Автори David Wald и Vivek "
+#~ "Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr "Автор Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr "Симулиране на движението на планета. Автор James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Различни обекти се въртят, привличат и отблъскват по екрана. Автор David "
+#~ "Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Летяща панделка по синусоиден път. Автори Bas van Gaalen и Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr "Вълнички в мрежа. Автор Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr "Планета (Земята) подскачаща из Космоса. Автор David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Симулация на змията на Рубик. Автори Jamie Wilkinson, Andrew Bennetts и "
+#~ "Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Анимирани, прозрачни петна, наподобяващи амеби. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr "Опростена орбитална симулация. Автор Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr "Изчертаване на кръгове. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr "Фрактали. Автор Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Генерирана на нещо, наподобяващо облаци. Автори Juergen Nickelsen и Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Жонгльор. Автор Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr "Анимирана симулация на куба на Lemarchand. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr "Циклични колонии. Автор David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr "Фрактали базирани на куб. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Молекули. Има вградени някои по-известните молекули. Може да се приемат "
+#~ "данни от файлове във формат PDB (Protein Data Base). Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Симулиране на колония от развиващи се бактерии. Автор Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Симулация на стар терминал с големи пиксели и зелен цвят. Автор Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr "Изчертаване на интересни фигури. Автор David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr "Друга вариация на играта бомби. Автор Scott Draves."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr "Анимация на екрана. Автор Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Кубчето на Рубик, което се върти в три измерения, разбърква се и се "
+#~ "подрежда. Автор Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr "Двуизмерен фрактал. Автор Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr "Изчертаване на петна, сканиращи екрана. Автор Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr "Спирали. Автор Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr "Генериране на звездообразни, пулсиращи петна. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr "Движещ се текст. Автори Jamie Zawinski и Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr "Привличащи се обекти. Автор Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr "Покриване на екрана с керемидки. Автор Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Гърчещ се червей. Автор Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr "Имитация на телевизионен приемник."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "Изчертаване на следи. Автор Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr "Хвърчащи звезди. Автор Paul \"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr "Симулация на огън. Автор Carsten Haitzler."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr "Няколко рояка, жужащи по екрана. Автор Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Увеличаване на част от екрана и движение насам-натам. Автор James "
+#~ "Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Клетка със случайна форма"
diff --git a/tde-i18n-bg/messages/tdebase/kcmkicker.po b/tde-i18n-bg/messages/tdebase/kcmkicker.po
index 41ce6c1d6c6..af7f97403b2 100644
--- a/tde-i18n-bg/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-bg/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-09-25 09:22+0000\n"
"Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n"
"Language-Team: Bulgarian <dict@linux.zonebg.com>\n"
@@ -253,72 +253,72 @@ msgstr "Всички екрани"
msgid "Custom"
msgstr "Потребителски"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Стандартен бутон"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Дървено синьо"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Дървено зелено"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Светло сиво"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Светло зелено"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Светло пастелно"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Светло пурпурно"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Метално сиво"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Дървено червено"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Плътно синьо"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Плътно сиво"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Плътно зелено"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Плътно оранжево"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Плътно пастелно"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Плътно пурпурно"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Плътно червено"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Плътно кафяво"
diff --git a/tde-i18n-bg/messages/tdebase/knetattach.po b/tde-i18n-bg/messages/tdebase/knetattach.po
index 1d44504b891..b1ef167ee69 100644
--- a/tde-i18n-bg/messages/tdebase/knetattach.po
+++ b/tde-i18n-bg/messages/tdebase/knetattach.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-04-04 23:35+0000\n"
"Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n"
"Language-Team: Bulgarian <dict@linux.zonebg.com>\n"
@@ -87,7 +87,7 @@ msgstr "Помощник за мрежата"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Primary author and maintainer"
diff --git a/tde-i18n-bg/messages/tdebase/kpager.po b/tde-i18n-bg/messages/tdebase/kpager.po
index b0af119e41b..7fdeb9b2746 100644
--- a/tde-i18n-bg/messages/tdebase/kpager.po
+++ b/tde-i18n-bg/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-05-19 21:33+0300\n"
"Last-Translator: Radostin Radnev <radnev@yahoo.com>\n"
"Language-Team: Bulgarian <dict@linux.zonebg.com>\n"
@@ -96,14 +96,14 @@ msgstr "Създаване на пейджър без активиране на
msgid "Desktop Overview"
msgstr "Преглед на работните плотове"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Original Developer/Maintainer"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Developer"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Пейджър"
diff --git a/tde-i18n-bg/messages/tdebase/ksplash.po b/tde-i18n-bg/messages/tdebase/ksplash.po
index 2ad70ae5d5a..82cfc3830e3 100644
--- a/tde-i18n-bg/messages/tdebase/ksplash.po
+++ b/tde-i18n-bg/messages/tdebase/ksplash.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-02-09 12:14+0000\n"
"Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n"
"Language-Team: Bulgarian <dict@fsa-bg.org>\n"
@@ -72,11 +72,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003, екипът на TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Author and maintainer"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Original author"
diff --git a/tde-i18n-bg/messages/tdebase/kthememanager.po b/tde-i18n-bg/messages/tdebase/kthememanager.po
index 1c803ad8a7f..6914a7d2017 100644
--- a/tde-i18n-bg/messages/tdebase/kthememanager.po
+++ b/tde-i18n-bg/messages/tdebase/kthememanager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-04-15 08:59+0000\n"
"Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n"
"Language-Team: Bulgarian <dict@linux.zonebg.com>\n"
@@ -38,58 +38,58 @@ msgstr "Нова тема"
msgid "TDE Theme Manager"
msgstr "Управление на темите"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "От тук може да инсталирате, премахвате и създавате теми за TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Файлове за теми"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Избор на файл за тема"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Сигурни ли сте, че искате темата <b>%1</b> да бъде премахната?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Премахване на тема"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "my_theme"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Вече има тема \"%1\"."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Успешно е създадена нова тема в \"%1\"."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Създадена е нова тема"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Грешка при създаване на нова тема."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Грешка при създаване на тема"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Темата не съдържа предварителен преглед."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Автор: %1<br>Е-поща: %2<br>Версия: %3<br>Сайт: %4"
diff --git a/tde-i18n-bn/messages/tdebase/kcmkicker.po b/tde-i18n-bn/messages/tdebase/kcmkicker.po
index f183294e127..fdf8f5e89e6 100644
--- a/tde-i18n-bn/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-bn/messages/tdebase/kcmkicker.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-11-27 22:06-0600\n"
"Last-Translator: Deepayan Sarkar <deepayan@bengalinux.org>\n"
"Language-Team: Bengali <kde-translation@bengalinux.org>\n"
@@ -238,72 +238,72 @@ msgstr "সব স্ক্রীণ"
msgid "Custom"
msgstr "স্বনির্বাচিত"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "কে.ডি.ই. বাটন"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr ""
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr ""
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr ""
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "ট"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr ""
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr ""
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr ""
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr ""
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr ""
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr ""
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr ""
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr ""
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr ""
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr ""
diff --git a/tde-i18n-bn/messages/tdebase/ksplash.po b/tde-i18n-bn/messages/tdebase/ksplash.po
index bb4dd89f798..b39a907e0fc 100644
--- a/tde-i18n-bn/messages/tdebase/ksplash.po
+++ b/tde-i18n-bn/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-01-04 14:22-0600\n"
"Last-Translator: Deepayan Sarkar <deepayan@bengalinux.org>\n"
"Language-Team: Bengali <kde-translation@bengalinux.org>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 কে.ডি.ই ডেভেলপারবৃন্দ"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "লেখক এবং রক্ষণাবেক্ষণকারী"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "মূল লেখক"
diff --git a/tde-i18n-br/messages/tdebase/kcmkicker.po b/tde-i18n-br/messages/tdebase/kcmkicker.po
index 7bf7428e693..924ec87deba 100644
--- a/tde-i18n-br/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-br/messages/tdebase/kcmkicker.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2004-09-19 18:16+0200\n"
"Last-Translator: Thierry Vignaud <tvignaud.com>\n"
"Language-Team: Brezhoneg <Suav.Icb.fr>\n"
@@ -218,72 +218,72 @@ msgstr "An holl skrammoù"
msgid "Custom"
msgstr "Diouzhoc'h"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Nozel TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Koad glas"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Koad glas (gwer)"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Gris sklaer"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Gwer sklaer"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Glizin sklaer"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Limestra sklaer"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Koad ruz"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Glas leuniet"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gris leuniet"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Gwer leuniet"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Orañjez leuniet"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Glizin leuniet"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Limestra leuniet"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Ruz leuniet"
-#: tiles:17
+#: ../../kicker/data/tiles:17
#, fuzzy
msgid "Solid Tigereye"
msgstr "Gwer leuniet"
diff --git a/tde-i18n-br/messages/tdebase/knetattach.po b/tde-i18n-br/messages/tdebase/knetattach.po
index 2800e69de04..5835f565ee1 100644
--- a/tde-i18n-br/messages/tdebase/knetattach.po
+++ b/tde-i18n-br/messages/tdebase/knetattach.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: tdebase/knetattach.po\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-09-20 15:44+0200\n"
"Last-Translator: Thierry Vignaud <tvignaud@mandriva.com>\n"
"Language-Team: br <LL@li.org>\n"
@@ -73,7 +73,7 @@ msgstr "Skoazeller rouedad evit TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Oberour kentañ ha ratreer"
diff --git a/tde-i18n-br/messages/tdebase/kpager.po b/tde-i18n-br/messages/tdebase/kpager.po
index 03d62299dcf..08e53a3eb92 100644
--- a/tde-i18n-br/messages/tdebase/kpager.po
+++ b/tde-i18n-br/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager-1.1\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 1999-02-02 17:47+0100\n"
"Last-Translator: Jañ-Mai Drapier <jdrapier@club-internet.fr>\n"
"Language-Team: Brezhoneg <Suav.Icb@wanadoo.fr>\n"
@@ -94,15 +94,15 @@ msgstr ""
msgid "Desktop Overview"
msgstr "Hollgwel ar vurev"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Oberour kentañ ha diorrer kentañ"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Diorrer"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pajenner ar Burev"
diff --git a/tde-i18n-br/messages/tdebase/ksplash.po b/tde-i18n-br/messages/tdebase/ksplash.po
index f4417b8cb8b..ecc867b112c 100644
--- a/tde-i18n-br/messages/tdebase/ksplash.po
+++ b/tde-i18n-br/messages/tdebase/ksplash.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-08 17:18+0200\n"
"Last-Translator: Thierry Vignaud <tvignaud.com>\n"
"Language-Team: Brezhoneg <Suav.Icb.fr>\n"
@@ -66,11 +66,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Diorroerien TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Oberour ha ratreer"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Oberour kentañ"
diff --git a/tde-i18n-br/messages/tdebase/kthememanager.po b/tde-i18n-br/messages/tdebase/kthememanager.po
index 16ffff1f64c..a086066facb 100644
--- a/tde-i18n-br/messages/tdebase/kthememanager.po
+++ b/tde-i18n-br/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2004-07-08 17:18+0200\n"
"Last-Translator: Thierry Vignaud <tvignaud.com>\n"
"Language-Team: Brezhoneg <Suav.Icb.fr>\n"
@@ -32,58 +32,58 @@ msgstr "Giz nevez"
msgid "TDE Theme Manager"
msgstr "Merour gwiskadoù TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Restroù ar c'hiz"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Dibab restr ar c'hiz"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "C'hoant ho peus da zilemel ar c'hiz <b>%1</b> ?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Lemel ar c'hiz"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Ma giz"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Endeo eo ar c'hiz %1 c'hoazh."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr ""
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Krouet eo ar c'hiz"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Degouezhet ez eus ar fazi en ur c'hrouiñ ho kiz."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "N'eo ket krouet ar c'hiz"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "N'eus rakwell ebet gant ar c'hiz-se."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Aozer : %1<br>Postel : %2<br>Stumm : %3<br>Pajenn Er-Gêr : %4"
diff --git a/tde-i18n-bs/messages/tdeartwork/kxsconfig.po b/tde-i18n-bs/messages/tdeartwork/kxsconfig.po
index a87fa4217a5..1293aa199d7 100644
--- a/tde-i18n-bs/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-bs/messages/tdeartwork/kxsconfig.po
@@ -8701,535 +8701,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. "
-#~ "Napisali Allan R. Wilks i David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. "
-#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo "
-#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do "
-#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i "
-#~ "odbijanje je proporcionalno razdaljini između dva djelića, slično kao kod "
-#~ "nuklearnih sila. Jedan od interesantnih načina za gledanje jesu "
-#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i "
-#~ "međusobna interakcija jako čudni. Ponekad će dvije lopte jako blizu "
-#~ "kružiti jedna oko druge, sve dok ih ne prekine neka treća lopta ili ivica "
-#~ "ekrana. Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na "
-#~ "osnovu Lisp koda John-a Pezaris-a."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao "
-#~ "obojene kružnice) koji se bore na frontu pokretnog zvjezdanog polja. "
-#~ "Napisao Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon sa tačkama "
-#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao "
-#~ "Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander "
-#~ "van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. "
-#~ "Napisao John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD znači 'plavi ekran smrti' na engleskom 'Blue Screen of Death'. "
-#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne "
-#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lijepim "
-#~ "refleksijama. Napisao Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Ovo iscrtava Ešerov 'nemogući kavez', 3D analoguju mobnih traka i rotira "
-#~ "ga u tri dimenzije. Napisao Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Bijen Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad "
-#~ "osjećaja 'izgubljenosti i morske bolesti'. Napisao Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Crta pulsirajući skup preklapajućih kutija sa vječitim nestišljivim "
-#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-"
-#~ "a. Napisao Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste vidjeli ovaj efekat "
-#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. "
-#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENjE, ako se efekat "
-#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. "
-#~ "Napisali David Wald i Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Više sistema 'diskretnih mapa', uključeno je u novim varijantama Hopalong-"
-#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira "
-#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je "
-#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James "
-#~ "Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i "
-#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion "
-#~ "biblioteke Linas Vepstas-a."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj "
-#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena "
-#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo "
-#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa "
-#~ "`ssystem' programom."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie "
-#~ "Wilkinson, Andrew Bennetts i Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i "
-#~ "lutaju po ekranu i one su prozirne, pa možete vidjeti donje kroz gornje, "
-#~ "a kad jedna prođe preko druge boje im se pomiješaju. Napisao: Jamie "
-#~ "Zawinski. Ideju sam dobio kad sam imao finu podlogu za miša koja je imala "
-#~ "isti efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite "
-#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih "
-#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo "
-#~ "resursa. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific "
-#~ "American 1986. Većim dijelom napisao: Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom "
-#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). "
-#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi "
-#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se "
-#~ "vrijednost koja je prosijek ostale četiri plus neki mali slučajni pomak. "
-#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili "
-#~ "boje, ili zasićenja ili osvjetljaja, a za ostale dvije vrijednosti se "
-#~ "određuje slučajno. Režim \"osvjetljaja\" pravi oblakolike uzorke dok "
-#~ "ostali prave slike koje liče na snimke sa magnetne razonance (pu pu "
-#~ "dalekobilo. prim.prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animira simulaciju Lemarkandove kutije, stalno je rješavajući. Zahtijeva "
-#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: "
-#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: "
-#~ "David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, "
-#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su "
-#~ "ugrađeni, a može da čita i PDB datoteke(Proteinska baza podataka). "
-#~ "Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se "
-#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim "
-#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se "
-#~ "prikazuje. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Iscrtava presjeke ravni, koristeći alfa pretapanje, maglu, teksture i mip "
-#~ "mape, a ima i mjerač slika u sekundi pa možete vidjeti koliko je brza "
-#~ "vaša grafička kartica... Zahteva OpenGL. Napisao: David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu "
-#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD "
-#~ "stoji za reakcionu difuziju."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Pravi kolaž rotiranih i skaliranih dijelova ekrana Napisao: Claudio "
-#~ "Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, miješa se i "
-#~ "razrješava. Napisao: Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. "
-#~ "Napisao: Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Iscrtava reflektorsko svjetlo koje kruži po ekranu i osvjetljava sadržaj "
-#~ "radne površine. Napisao: Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku "
-#~ "isoimenog filma. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču "
-#~ "i izvrću se okolo. Napisao: Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi "
-#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Plutajuće zvjezde se nalaze iznad 2D magnetnih polja. Jačina svakog od "
-#~ "njih se stalno mijenja i takođe se uključuju i isključuju povremeno. "
-#~ "Napisao: Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj "
-#~ "slici. Napisao: Carsten Haitzler"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove "
-#~ "za sobom. Napisao: Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Uvećava dio ekrana i kreće se po njemu. Možete koristiti i razne efekte "
-#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10469,6 +9940,535 @@ msgstr ""
#~ msgid "Value"
#~ msgstr "Vrijednost"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. "
+#~ "Napisali Allan R. Wilks i David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. "
+#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo "
+#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do "
+#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i "
+#~ "odbijanje je proporcionalno razdaljini između dva djelića, slično kao kod "
+#~ "nuklearnih sila. Jedan od interesantnih načina za gledanje jesu "
+#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i "
+#~ "međusobna interakcija jako čudni. Ponekad će dvije lopte jako blizu "
+#~ "kružiti jedna oko druge, sve dok ih ne prekine neka treća lopta ili ivica "
+#~ "ekrana. Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na "
+#~ "osnovu Lisp koda John-a Pezaris-a."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao "
+#~ "obojene kružnice) koji se bore na frontu pokretnog zvjezdanog polja. "
+#~ "Napisao Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon sa tačkama "
+#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao "
+#~ "Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander "
+#~ "van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. "
+#~ "Napisao John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD znači 'plavi ekran smrti' na engleskom 'Blue Screen of Death'. "
+#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne "
+#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lijepim "
+#~ "refleksijama. Napisao Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Ovo iscrtava Ešerov 'nemogući kavez', 3D analoguju mobnih traka i rotira "
+#~ "ga u tri dimenzije. Napisao Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Bijen Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad "
+#~ "osjećaja 'izgubljenosti i morske bolesti'. Napisao Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Crta pulsirajući skup preklapajućih kutija sa vječitim nestišljivim "
+#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-"
+#~ "a. Napisao Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste vidjeli ovaj efekat "
+#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. "
+#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENjE, ako se efekat "
+#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. "
+#~ "Napisali David Wald i Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Više sistema 'diskretnih mapa', uključeno je u novim varijantama Hopalong-"
+#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira "
+#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je "
+#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James "
+#~ "Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i "
+#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion "
+#~ "biblioteke Linas Vepstas-a."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj "
+#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena "
+#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo "
+#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa "
+#~ "`ssystem' programom."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie "
+#~ "Wilkinson, Andrew Bennetts i Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i "
+#~ "lutaju po ekranu i one su prozirne, pa možete vidjeti donje kroz gornje, "
+#~ "a kad jedna prođe preko druge boje im se pomiješaju. Napisao: Jamie "
+#~ "Zawinski. Ideju sam dobio kad sam imao finu podlogu za miša koja je imala "
+#~ "isti efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite "
+#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih "
+#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo "
+#~ "resursa. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific "
+#~ "American 1986. Većim dijelom napisao: Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom "
+#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). "
+#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi "
+#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se "
+#~ "vrijednost koja je prosijek ostale četiri plus neki mali slučajni pomak. "
+#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili "
+#~ "boje, ili zasićenja ili osvjetljaja, a za ostale dvije vrijednosti se "
+#~ "određuje slučajno. Režim \"osvjetljaja\" pravi oblakolike uzorke dok "
+#~ "ostali prave slike koje liče na snimke sa magnetne razonance (pu pu "
+#~ "dalekobilo. prim.prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animira simulaciju Lemarkandove kutije, stalno je rješavajući. Zahtijeva "
+#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: "
+#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: "
+#~ "David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, "
+#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su "
+#~ "ugrađeni, a može da čita i PDB datoteke(Proteinska baza podataka). "
+#~ "Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se "
+#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim "
+#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se "
+#~ "prikazuje. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Iscrtava presjeke ravni, koristeći alfa pretapanje, maglu, teksture i mip "
+#~ "mape, a ima i mjerač slika u sekundi pa možete vidjeti koliko je brza "
+#~ "vaša grafička kartica... Zahteva OpenGL. Napisao: David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu "
+#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD "
+#~ "stoji za reakcionu difuziju."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Pravi kolaž rotiranih i skaliranih dijelova ekrana Napisao: Claudio "
+#~ "Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, miješa se i "
+#~ "razrješava. Napisao: Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. "
+#~ "Napisao: Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Iscrtava reflektorsko svjetlo koje kruži po ekranu i osvjetljava sadržaj "
+#~ "radne površine. Napisao: Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku "
+#~ "isoimenog filma. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču "
+#~ "i izvrću se okolo. Napisao: Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi "
+#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Plutajuće zvjezde se nalaze iznad 2D magnetnih polja. Jačina svakog od "
+#~ "njih se stalno mijenja i takođe se uključuju i isključuju povremeno. "
+#~ "Napisao: Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj "
+#~ "slici. Napisao: Carsten Haitzler"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove "
+#~ "za sobom. Napisao: Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Uvećava dio ekrana i kreće se po njemu. Možete koristiti i razne efekte "
+#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Slučajan oblik ćelije"
diff --git a/tde-i18n-bs/messages/tdebase/kcmkicker.po b/tde-i18n-bs/messages/tdebase/kcmkicker.po
index 1105e73948b..3ff381a178d 100644
--- a/tde-i18n-bs/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-bs/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2006-02-11 19:24+0100\n"
"Last-Translator: Vedran Ljubovic <vljubovic@smartnet.ba>\n"
"Language-Team: Bosnian <lokal@linux.org.ba>\n"
@@ -257,72 +257,72 @@ msgstr "Svi ekrani"
msgid "Custom"
msgstr "Po izboru"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE dugme"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Plavo drvo"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zeleno drvo"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Svijetlo siva"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Svijetlo zelena"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Svijetlo pastelna"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Svijetlo ljubičasta"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Nuts And Bolts"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Crveno drvo"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Plava"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Siva"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Zelena"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Narandžasta"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastelna"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Ljubičasta"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Crvena"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Solid Tigereye"
diff --git a/tde-i18n-bs/messages/tdebase/knetattach.po b/tde-i18n-bs/messages/tdebase/knetattach.po
index a508be02ce4..1c8267995d5 100644
--- a/tde-i18n-bs/messages/tdebase/knetattach.po
+++ b/tde-i18n-bs/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-21 16:39+0100\n"
"Last-Translator: Vedran Ljubovic <vljubovic@smartnet.ba>\n"
"Language-Team: Bosanski <lokal@lugbih.org>\n"
@@ -87,7 +87,7 @@ msgstr "TDE mrežni čarobnjak"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Prvobitni autor i održavatelj"
diff --git a/tde-i18n-bs/messages/tdebase/kpager.po b/tde-i18n-bs/messages/tdebase/kpager.po
index 2dcddc3383d..969f1f5bd1e 100644
--- a/tde-i18n-bs/messages/tdebase/kpager.po
+++ b/tde-i18n-bs/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: tdebase\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2002-07-30 10:50+0200\n"
"Last-Translator: Amila Akagić <bono@linux.org.ba>\n"
"Language-Team: Bosnian <lokal@lugbih.org>\n"
@@ -95,15 +95,15 @@ msgstr "Napravi pager ali neka prozor bude skriven"
msgid "Desktop Overview"
msgstr "Pregled desktopa"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Prvobitni autor/održavatelj"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Programer"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Desktop pager"
diff --git a/tde-i18n-bs/messages/tdebase/ksplash.po b/tde-i18n-bs/messages/tdebase/ksplash.po
index 6cdb52bd8b5..318d9b1503a 100644
--- a/tde-i18n-bs/messages/tdebase/ksplash.po
+++ b/tde-i18n-bs/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2002-07-30 10:53+0200\n"
"Last-Translator: Amila Akagić <bono@linux.org.ba>\n"
"Language-Team: Bosnian <lokal@lugbih.org>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE programeri"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor i održavač"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Originalni autor"
diff --git a/tde-i18n-bs/messages/tdebase/kthememanager.po b/tde-i18n-bs/messages/tdebase/kthememanager.po
index c45302bc37e..01115a5a09c 100644
--- a/tde-i18n-bs/messages/tdebase/kthememanager.po
+++ b/tde-i18n-bs/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-02-11 20:07+0100\n"
"Last-Translator: Vedran Ljubovic <vljubovic@smartnet.ba>\n"
"Language-Team: Bosnian <lokal@linux.org.ba>\n"
@@ -34,7 +34,7 @@ msgstr "Nova tema"
msgid "TDE Theme Manager"
msgstr "TDE menadžer tema"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -42,52 +42,52 @@ msgstr ""
"Ovaj kontrolni modul rukuje instalacijom, uklanjanjem i stvaranjem vizuelnih "
"TDE tema."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Datoteke tema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Izaberite datoteku teme"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Želite li zaista ukloniti temu <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Ukloni temu"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Moja tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 već postoji."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Vaša tema je uspješno napravljena u %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Napravljena tema"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Došlo je do greške prilikom pravljenja teme."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema nije napravljena"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ova tema ne sadrži pregled."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-mail: %2<br>Verzija: %3<br>Web stranica: %4"
diff --git a/tde-i18n-ca/messages/tdeartwork/kxsconfig.po b/tde-i18n-ca/messages/tdeartwork/kxsconfig.po
index 9cd79cc2e8b..344912a8df6 100644
--- a/tde-i18n-ca/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ca/messages/tdeartwork/kxsconfig.po
@@ -8775,561 +8775,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en "
-#~ "3D. Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Omple un cercle amb d'altres més petits, demostrant el Teorema del cercle "
-#~ "de Descartes. Escrit per Allan R. Wilks i David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Una gran peixera: una animació GL amb taurons, dofins i balenes. "
-#~ "L'animació del moviment és molt bona. Escrit originalment per Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Com en qix, s'usa un model simple de moviment per a generar diferents "
-#~ "modes de representació visual. El control fa que l'atracció es manifesti "
-#~ "a una certa distància i llavors comencin a repel·lir-se. L'acció de "
-#~ "repel·lir/atraure és proporcional a la distància entre dues partícules, "
-#~ "similar a les forces intenses i dèbils del nucli atòmic. Una de les "
-#~ "maneres més interessants de veure aquesta millora és simplement com a "
-#~ "pilotes que reboten, perquè les seves interaccions i moviments són molt "
-#~ "singulars. A vegades dues boles orbiten una sobre l'altra, per a després "
-#~ "ser interrompudes per una tercera, o per la vora de la pantalla. Sembla "
-#~ "un xic caòtic. Escrit per Jamie Zawinski, basat en el codi Lisp de John "
-#~ "Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Dibuixa una simulació de robots de combat espacial (hàbilment disfressats "
-#~ "de cercles de color) volant en una batalla sobre un camp d'estels en "
-#~ "moviment. Escrit per Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Dibuixa el que sembla una bola que gira i es deforma amb taques de mida "
-#~ "variable en la seva superfície invisible. Escrit per Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Dibuixa una caixa que en explotar llança rebotant les pilotes 3D que "
-#~ "conté. Escrit per Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Dibuixa cercles concèntrics d'un color cíclic entrellaçats entre si. "
-#~ "Escrit per John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Mostra BSOD per a \"Blue Screen of Death.\" (\"La pantalla blava de la "
-#~ "mort\"). La més elegant de les emulacions entre ordinadors personals, "
-#~ "aquesta millora simula el popular salvapantalles de sistemes operatius "
-#~ "menys robustos. Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Mostra un flux continu d'ondulants bombolles 3D, pujant cap a la part "
-#~ "superior de la pantalla, amb espectaculars reflexes. Escrit per Richard "
-#~ "Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Mostra una \"Gàbia impossible\" de Escher, una analogia de la cinta de "
-#~ "Moebius i la gira en tres dimensions. Escrit per Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animació d'un nombre de components electrònics en 3D. Escrit per Ben "
-#~ "Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Mostra una bombolla, amb tots els elements girant a l'atzar, per a fer-"
-#~ "vos un efecte de \"pèrdua i marejador\". Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Dibuixa caixes polsants que s'encavalquen amb patrons de taques ondulants "
-#~ "sempre canviants. Una espècie de Lavalite cubista. Escrit per Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Pren una imatge i la fon. Segur que l'heu vist anteriorment, però cap "
-#~ "salvapantalles no estaria realment complet sense ell. Funciona millor si "
-#~ "està visible quelcom amb molt de colorit. Perill, si l'efecte continua "
-#~ "després d'apagar el salvapantalles, cerqueu atenció mèdica. Escrit per "
-#~ "David Wald i Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Més sistemes de \"mapes discrets\", incloguen les noves variants de "
-#~ "Hopalong i Julia, i alguns altres. Escrit per Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Aquest programa dibuixa la ruta traçada per un punt en la vora d'un "
-#~ "cercle. Aquest cercle gira al voltant de la vora d'un altre cercle i així "
-#~ "vàries vegades. Aquestes eren les bases del model de moviment planetari "
-#~ "pre-heliocèntric. Escrit per James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Dibuixa diverses formes extrusionades que es retorcen, allarguen i giren "
-#~ "sobre si mateixes. Escrit per David Konerding amb els exemples que venen "
-#~ "en la biblioteca GL d'extrusions de Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Dibuixa el que sembla una cinta ondulada seguint un trenat sinodal. "
-#~ "Escrit per Bas van Gaakeb i Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en "
-#~ "3D. Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Dibuixa onades trenades sobre una carcassa de filferro, usant GL. Escrit "
-#~ "per Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Dibuixa un planeta girant per l'espai. Escrit per David Konerding. La "
-#~ "imatge inclosa és el mapa de la terra (extreta de \"xearth\"), però per a "
-#~ "embolcallar l'esfera es pot usar qualsevol textura, per exemple les "
-#~ "textures planetàries que venen amb \"ssystem\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Dibuixa una simulació del trencaclosques de la Serp de Rubik. Escrit per "
-#~ "Jamie Wilkinson, Andrew Bennetts i Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dibuixa un conjunt de gotes transparents en moviment amb forma d'ameba. "
-#~ "Les gotes canvien de forma segons es mouen per la pantalla, són "
-#~ "translúcides, pel que es poden veure les del darrere a través de les que "
-#~ "estan en primer pla i quan això succeeix els seus colors es fusionen. "
-#~ "Escrit per Jamie Zawinski. Vaig prendre la idea d'una catifa de ratolí "
-#~ "que tenia, aconseguia el mateix efecte amb diverses capes de plàstic amb "
-#~ "oli de colores entre elles."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Aquest programa dibuixa una simple simulació orbital. Si activeu \"rastres"
-#~ "\", semblarà com si fos una fotografia capturada amb una càmera de boira. "
-#~ "Escrit per Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Dibuixa motius psicodèlics de plantilles circulars que fan mal a la "
-#~ "vista. També poden animar-se els punts de control, però manté molt "
-#~ "ocupada la CPU i l'ample de banda. Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Dibuixa motius fractals d'encaix, basat en iteracions en el pla "
-#~ "imaginari, d'un article de 1986 a Scientific American. Escrit en la seva "
-#~ "majoria per Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Genera motius a l'atzar en forma de núvol. Es veu diferent en mode "
-#~ "monocrom o en color. L'idea bàsica és prendre quatre punts de la vora de "
-#~ "la imatge i assignar a cadascun una \"elevació\" a l'atzar. Després se "
-#~ "cerca el punt entre ells i se li assigna la mitjana dels altres quatre, "
-#~ "amb una lleugera tolerància. La coloració està en base a l'elevació. La "
-#~ "selecció de color es fa igualant l'elevació al seu matís, saturació o "
-#~ "brillantor, i assignant valors a l'atzar als demés. El mode \"brillantor"
-#~ "\" tendeix a formar motius de núvols i els altres tendeixen a generar "
-#~ "imatges que s'assemblen més a mapes de calor o exploracions-CAT. Escrit "
-#~ "per Juergen Nickelsen i Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Dibuixa un malabarista fet amb línies. Escrit per Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Anima una simulació de la Caixa de Lemarchand, que es resol repetidament "
-#~ "a si mateixa. Necessita OpenGL i un maquinari ràpid per a crear els mapes "
-#~ "de les textures. Perillós: ocasionalment s'obre la porta. Escrit per "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Produeix colònies en un cercle tancat que neixen, creixen i eventualment "
-#~ "moren. Escrit per David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dibuixa una variant tridimensional del recursiu Menger Gasket, un objecte "
-#~ "fractal basat en el cub, anàleg al Tetraedre de Sierpinski. Escrit per "
-#~ "Jamie Zawinsky."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dibuixa diverses representacions diferents de molècules. Algunes "
-#~ "molècules comuns estan incloses, però també es poden llegir fitxers PDB "
-#~ "(Portein Data Base). Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simula colònies de florit creixent en un plat. Creixen cercles de colors "
-#~ "que s'encavalquen i deixen una interferència en espiral al morir. Escrit "
-#~ "per Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dibuixa una simulació d'un antic terminal, amb grans píxels i fòsfors de "
-#~ "llarga duració. Pot executar qualsevol programa com a font del text que "
-#~ "mostra. Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Dibuixa la intersecció d'alguns plans, fent ús de la mescla alfa, boira, "
-#~ "textures i «mipmaps», a més d'un mesurador d'\"imatges per segon\" que "
-#~ "pot dir-vos el ràpid que és la vostra targeta de vídeo... Requereix "
-#~ "OpenGL. Escrit per David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Una altra variació del programa \"Bomb\" de Scott Draves. Dibuixa una "
-#~ "quadrícula de formes creixents que, una vegada superposades, reaccionen "
-#~ "de manera impredictible. \"RD\" significa difusió de la reacció."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Crea un collage de porcions de la pantalla girades i escalades. Escrit "
-#~ "per Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Dibuixa un cub de Rubik que gira en tres dimensions i es resol i desfà "
-#~ "repetidament. Una altra millora GL de les bones per Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Dibuixa una variant bidimensional del recursiu triangle fractal de "
-#~ "Sierpinski. Escrit per Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dibuixa un focus movent-se per una pantalla negra, il·luminant "
-#~ "l'escriptori a mesura que va passant. Escrit per Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Dibuixa un conjunt d'autòmats interactius creadors d'espirals quadrades. "
-#~ "Les espirals creixen fins que topen, llavors el rodegen. Escrit per Jeff "
-#~ "Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Genera una seqüència de motius en forma d'estrelles palpitants i "
-#~ "ondulants, que bateguen, giren i es capgiren sobre si mateixes. Un altre "
-#~ "mode de vista usa aquestes formes per a crear una gama de colors, que "
-#~ "després canvia. El moviment es molt orgànic. Escrit per Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Dibuixa un text continu que transcorre suaument en un angle des de la "
-#~ "distància, sobre un camp estelat, com al començament de la pel·lícula del "
-#~ "mateix nom. Escrit per Jamie Zawinski i Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Dibuixa inesperats atractors: és un colorit camp de punts, animats de "
-#~ "manera impredictible que cauen i giren pel voltant. El moviment és molt "
-#~ "bo. Escrit per Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Dibuixa línies i arcs basats en patrons Truchet que omplen la pantalla. "
-#~ "Escrit per Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Mostra embulls camins de cucs. Escrit per Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "De moment tan sols és un script que copia una imatge de vídeo des de "
-#~ "l'entrada de vídeo del sistema, i aplica a sobre seu alguns filtres PBM "
-#~ "(escollits a l'atzar) per a manipular i recombinar la imatge de diverses "
-#~ "maneres. Després mostra la imatge durant uns segons i la canvia altra "
-#~ "vegada. Funciona realment bé si tan sols hi veieu cadenes de televisió."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Mostra un colorit recorregut aleatori, de diverses maneres. Escrit per "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Estrelles flotants que actuen mogudes per simples camps de força 2D. La "
-#~ "intensitat de cadascun canvia contínuament i també desapareixen a "
-#~ "l'atzar. Per Paul \"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Mostra una simulació de foc polsant. També pot prendre una imatge "
-#~ "arbitrària i posar-la en el foc. Escrit per Carsten Haitzler, millorat "
-#~ "per molts altres."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Dibuixa eixams d'abelles volant al voltant de la pantalla, deixant bonics "
-#~ "rastres darrere seu. Escrit per Chirs Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Fa una aproximació sobre una part de la pantalla i es va moguen. Amb "
-#~ "l'opció \"lents\" el resultat és com mirar a través de moltes lents "
-#~ "superposades, més que un simple augment. Escrit per James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10496,6 +9941,561 @@ msgstr ""
#~ "XTeeVee simula diversos problemes de televisió, entre d'altres, estàtica, "
#~ "pèrdua del sincronisme i cartes d'ajust. Escrit per Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en "
+#~ "3D. Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Omple un cercle amb d'altres més petits, demostrant el Teorema del cercle "
+#~ "de Descartes. Escrit per Allan R. Wilks i David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Una gran peixera: una animació GL amb taurons, dofins i balenes. "
+#~ "L'animació del moviment és molt bona. Escrit originalment per Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Com en qix, s'usa un model simple de moviment per a generar diferents "
+#~ "modes de representació visual. El control fa que l'atracció es manifesti "
+#~ "a una certa distància i llavors comencin a repel·lir-se. L'acció de "
+#~ "repel·lir/atraure és proporcional a la distància entre dues partícules, "
+#~ "similar a les forces intenses i dèbils del nucli atòmic. Una de les "
+#~ "maneres més interessants de veure aquesta millora és simplement com a "
+#~ "pilotes que reboten, perquè les seves interaccions i moviments són molt "
+#~ "singulars. A vegades dues boles orbiten una sobre l'altra, per a després "
+#~ "ser interrompudes per una tercera, o per la vora de la pantalla. Sembla "
+#~ "un xic caòtic. Escrit per Jamie Zawinski, basat en el codi Lisp de John "
+#~ "Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Dibuixa una simulació de robots de combat espacial (hàbilment disfressats "
+#~ "de cercles de color) volant en una batalla sobre un camp d'estels en "
+#~ "moviment. Escrit per Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Dibuixa el que sembla una bola que gira i es deforma amb taques de mida "
+#~ "variable en la seva superfície invisible. Escrit per Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Dibuixa una caixa que en explotar llança rebotant les pilotes 3D que "
+#~ "conté. Escrit per Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Dibuixa cercles concèntrics d'un color cíclic entrellaçats entre si. "
+#~ "Escrit per John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Mostra BSOD per a \"Blue Screen of Death.\" (\"La pantalla blava de la "
+#~ "mort\"). La més elegant de les emulacions entre ordinadors personals, "
+#~ "aquesta millora simula el popular salvapantalles de sistemes operatius "
+#~ "menys robustos. Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Mostra un flux continu d'ondulants bombolles 3D, pujant cap a la part "
+#~ "superior de la pantalla, amb espectaculars reflexes. Escrit per Richard "
+#~ "Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Mostra una \"Gàbia impossible\" de Escher, una analogia de la cinta de "
+#~ "Moebius i la gira en tres dimensions. Escrit per Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animació d'un nombre de components electrònics en 3D. Escrit per Ben "
+#~ "Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Mostra una bombolla, amb tots els elements girant a l'atzar, per a fer-"
+#~ "vos un efecte de \"pèrdua i marejador\". Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Dibuixa caixes polsants que s'encavalquen amb patrons de taques ondulants "
+#~ "sempre canviants. Una espècie de Lavalite cubista. Escrit per Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Pren una imatge i la fon. Segur que l'heu vist anteriorment, però cap "
+#~ "salvapantalles no estaria realment complet sense ell. Funciona millor si "
+#~ "està visible quelcom amb molt de colorit. Perill, si l'efecte continua "
+#~ "després d'apagar el salvapantalles, cerqueu atenció mèdica. Escrit per "
+#~ "David Wald i Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Més sistemes de \"mapes discrets\", incloguen les noves variants de "
+#~ "Hopalong i Julia, i alguns altres. Escrit per Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Aquest programa dibuixa la ruta traçada per un punt en la vora d'un "
+#~ "cercle. Aquest cercle gira al voltant de la vora d'un altre cercle i així "
+#~ "vàries vegades. Aquestes eren les bases del model de moviment planetari "
+#~ "pre-heliocèntric. Escrit per James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Dibuixa diverses formes extrusionades que es retorcen, allarguen i giren "
+#~ "sobre si mateixes. Escrit per David Konerding amb els exemples que venen "
+#~ "en la biblioteca GL d'extrusions de Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Dibuixa el que sembla una cinta ondulada seguint un trenat sinodal. "
+#~ "Escrit per Bas van Gaakeb i Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en "
+#~ "3D. Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Dibuixa onades trenades sobre una carcassa de filferro, usant GL. Escrit "
+#~ "per Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Dibuixa un planeta girant per l'espai. Escrit per David Konerding. La "
+#~ "imatge inclosa és el mapa de la terra (extreta de \"xearth\"), però per a "
+#~ "embolcallar l'esfera es pot usar qualsevol textura, per exemple les "
+#~ "textures planetàries que venen amb \"ssystem\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Dibuixa una simulació del trencaclosques de la Serp de Rubik. Escrit per "
+#~ "Jamie Wilkinson, Andrew Bennetts i Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dibuixa un conjunt de gotes transparents en moviment amb forma d'ameba. "
+#~ "Les gotes canvien de forma segons es mouen per la pantalla, són "
+#~ "translúcides, pel que es poden veure les del darrere a través de les que "
+#~ "estan en primer pla i quan això succeeix els seus colors es fusionen. "
+#~ "Escrit per Jamie Zawinski. Vaig prendre la idea d'una catifa de ratolí "
+#~ "que tenia, aconseguia el mateix efecte amb diverses capes de plàstic amb "
+#~ "oli de colores entre elles."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Aquest programa dibuixa una simple simulació orbital. Si activeu \"rastres"
+#~ "\", semblarà com si fos una fotografia capturada amb una càmera de boira. "
+#~ "Escrit per Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Dibuixa motius psicodèlics de plantilles circulars que fan mal a la "
+#~ "vista. També poden animar-se els punts de control, però manté molt "
+#~ "ocupada la CPU i l'ample de banda. Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Dibuixa motius fractals d'encaix, basat en iteracions en el pla "
+#~ "imaginari, d'un article de 1986 a Scientific American. Escrit en la seva "
+#~ "majoria per Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Genera motius a l'atzar en forma de núvol. Es veu diferent en mode "
+#~ "monocrom o en color. L'idea bàsica és prendre quatre punts de la vora de "
+#~ "la imatge i assignar a cadascun una \"elevació\" a l'atzar. Després se "
+#~ "cerca el punt entre ells i se li assigna la mitjana dels altres quatre, "
+#~ "amb una lleugera tolerància. La coloració està en base a l'elevació. La "
+#~ "selecció de color es fa igualant l'elevació al seu matís, saturació o "
+#~ "brillantor, i assignant valors a l'atzar als demés. El mode \"brillantor"
+#~ "\" tendeix a formar motius de núvols i els altres tendeixen a generar "
+#~ "imatges que s'assemblen més a mapes de calor o exploracions-CAT. Escrit "
+#~ "per Juergen Nickelsen i Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Dibuixa un malabarista fet amb línies. Escrit per Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Anima una simulació de la Caixa de Lemarchand, que es resol repetidament "
+#~ "a si mateixa. Necessita OpenGL i un maquinari ràpid per a crear els mapes "
+#~ "de les textures. Perillós: ocasionalment s'obre la porta. Escrit per "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Produeix colònies en un cercle tancat que neixen, creixen i eventualment "
+#~ "moren. Escrit per David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dibuixa una variant tridimensional del recursiu Menger Gasket, un objecte "
+#~ "fractal basat en el cub, anàleg al Tetraedre de Sierpinski. Escrit per "
+#~ "Jamie Zawinsky."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dibuixa diverses representacions diferents de molècules. Algunes "
+#~ "molècules comuns estan incloses, però també es poden llegir fitxers PDB "
+#~ "(Portein Data Base). Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simula colònies de florit creixent en un plat. Creixen cercles de colors "
+#~ "que s'encavalquen i deixen una interferència en espiral al morir. Escrit "
+#~ "per Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dibuixa una simulació d'un antic terminal, amb grans píxels i fòsfors de "
+#~ "llarga duració. Pot executar qualsevol programa com a font del text que "
+#~ "mostra. Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Dibuixa la intersecció d'alguns plans, fent ús de la mescla alfa, boira, "
+#~ "textures i «mipmaps», a més d'un mesurador d'\"imatges per segon\" que "
+#~ "pot dir-vos el ràpid que és la vostra targeta de vídeo... Requereix "
+#~ "OpenGL. Escrit per David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Una altra variació del programa \"Bomb\" de Scott Draves. Dibuixa una "
+#~ "quadrícula de formes creixents que, una vegada superposades, reaccionen "
+#~ "de manera impredictible. \"RD\" significa difusió de la reacció."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Crea un collage de porcions de la pantalla girades i escalades. Escrit "
+#~ "per Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Dibuixa un cub de Rubik que gira en tres dimensions i es resol i desfà "
+#~ "repetidament. Una altra millora GL de les bones per Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Dibuixa una variant bidimensional del recursiu triangle fractal de "
+#~ "Sierpinski. Escrit per Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dibuixa un focus movent-se per una pantalla negra, il·luminant "
+#~ "l'escriptori a mesura que va passant. Escrit per Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Dibuixa un conjunt d'autòmats interactius creadors d'espirals quadrades. "
+#~ "Les espirals creixen fins que topen, llavors el rodegen. Escrit per Jeff "
+#~ "Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Genera una seqüència de motius en forma d'estrelles palpitants i "
+#~ "ondulants, que bateguen, giren i es capgiren sobre si mateixes. Un altre "
+#~ "mode de vista usa aquestes formes per a crear una gama de colors, que "
+#~ "després canvia. El moviment es molt orgànic. Escrit per Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Dibuixa un text continu que transcorre suaument en un angle des de la "
+#~ "distància, sobre un camp estelat, com al començament de la pel·lícula del "
+#~ "mateix nom. Escrit per Jamie Zawinski i Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Dibuixa inesperats atractors: és un colorit camp de punts, animats de "
+#~ "manera impredictible que cauen i giren pel voltant. El moviment és molt "
+#~ "bo. Escrit per Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Dibuixa línies i arcs basats en patrons Truchet que omplen la pantalla. "
+#~ "Escrit per Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Mostra embulls camins de cucs. Escrit per Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "De moment tan sols és un script que copia una imatge de vídeo des de "
+#~ "l'entrada de vídeo del sistema, i aplica a sobre seu alguns filtres PBM "
+#~ "(escollits a l'atzar) per a manipular i recombinar la imatge de diverses "
+#~ "maneres. Després mostra la imatge durant uns segons i la canvia altra "
+#~ "vegada. Funciona realment bé si tan sols hi veieu cadenes de televisió."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Mostra un colorit recorregut aleatori, de diverses maneres. Escrit per "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Estrelles flotants que actuen mogudes per simples camps de força 2D. La "
+#~ "intensitat de cadascun canvia contínuament i també desapareixen a "
+#~ "l'atzar. Per Paul \"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Mostra una simulació de foc polsant. També pot prendre una imatge "
+#~ "arbitrària i posar-la en el foc. Escrit per Carsten Haitzler, millorat "
+#~ "per molts altres."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Dibuixa eixams d'abelles volant al voltant de la pantalla, deixant bonics "
+#~ "rastres darrere seu. Escrit per Chirs Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Fa una aproximació sobre una part de la pantalla i es va moguen. Amb "
+#~ "l'opció \"lents\" el resultat és com mirar a través de moltes lents "
+#~ "superposades, més que un simple augment. Escrit per James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Forma de la cel·la a l'atzar"
diff --git a/tde-i18n-ca/messages/tdebase/kcmkicker.po b/tde-i18n-ca/messages/tdebase/kcmkicker.po
index c0f7d13c326..ea29cef1979 100644
--- a/tde-i18n-ca/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ca/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-04-10 13:46+0200\n"
"Last-Translator: Sebastià Pla i Sanz <sps@sastia.com>\n"
"Language-Team: Catalan <kde-i18n-ca@kde.org>\n"
@@ -258,72 +258,72 @@ msgstr "Totes les pantalles"
msgid "Custom"
msgstr "A mida"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Botó TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blau arboreda"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Verd arboreda"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Gris clar"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Verd clar"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastís clar"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Púrpura clar"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Marc intern"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Vermell arboreda"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Blau sòlid"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gris sòlid"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Verd sòlid"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Carbassa sòlid"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastís sòlid"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Púrpura sòlid"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Vermell sòlid"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Ull de tigre sòlid"
diff --git a/tde-i18n-ca/messages/tdebase/knetattach.po b/tde-i18n-ca/messages/tdebase/knetattach.po
index 87d1316d3c1..db1ee4794cd 100644
--- a/tde-i18n-ca/messages/tdebase/knetattach.po
+++ b/tde-i18n-ca/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-13 20:33+0100\n"
"Last-Translator: Sebastià Pla i Sanz <sps@sastia.com>\n"
"Language-Team: CATALAN <kde-i18n-ca@mail.kde.org>\n"
@@ -89,7 +89,7 @@ msgstr "Assistent de xarxa pel TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Autor principal i mantenidor"
diff --git a/tde-i18n-ca/messages/tdebase/kpager.po b/tde-i18n-ca/messages/tdebase/kpager.po
index 2efe790b673..b6b492ce117 100644
--- a/tde-i18n-ca/messages/tdebase/kpager.po
+++ b/tde-i18n-ca/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-11-24 23:55+0100\n"
"Last-Translator: Josep Ma. Ferrer <txemaq@gmail.com>\n"
"Language-Team: Catalan <kde-i18n-ca@kde.org>\n"
@@ -97,14 +97,14 @@ msgstr "Crea el paginador però conserva la finestra oculta"
msgid "Desktop Overview"
msgstr "Visió general de l'escriptori"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Desenvolupador/mantenidor original"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Desenvolupador"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Paginador d'escriptori"
diff --git a/tde-i18n-ca/messages/tdebase/ksplash.po b/tde-i18n-ca/messages/tdebase/ksplash.po
index 973651eb74a..ab9a0950ffe 100644
--- a/tde-i18n-ca/messages/tdebase/ksplash.po
+++ b/tde-i18n-ca/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-18 12:31+0200\n"
"Last-Translator: Sebastià Pla i Sanz <sps@sastia.com>\n"
"Language-Team: CATALAN <kde-i18n-ca@mail.kde.org>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Desenvolupadors TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor i mantenidor"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autor original"
diff --git a/tde-i18n-ca/messages/tdebase/kthememanager.po b/tde-i18n-ca/messages/tdebase/kthememanager.po
index 2d5bda41396..9fbb18c0a49 100644
--- a/tde-i18n-ca/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ca/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-04-30 21:50+0200\n"
"Last-Translator: Josep Ma. Ferrer <txemaq@gmail.com>\n"
"Language-Team: Catalan <kde-i18n-ca@kde.org>\n"
@@ -37,7 +37,7 @@ msgstr "Tema nou"
msgid "TDE Theme Manager"
msgstr "Gestor de temes TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -45,52 +45,52 @@ msgstr ""
"Aquest mòdul de control gestiona la instal·lació, eliminació i creació de "
"temes visuals TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Fitxers de tema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Seleccioneu un fitxer de tema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "De veres voleu eliminar el tema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Elimina tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "El meu tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "El tema %1 ja existeix."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "El vostre tema ha estat creat amb èxit a %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "S'ha creat el tema"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Hi ha hagut un error en crear el vostre tema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "No s'ha creat el tema"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Aquest tema no conté una vista prèvia."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>Correu: %2<br>Versió: %3<br>Pàgina inici: %4"
diff --git a/tde-i18n-cs/messages/tdebase/kcmkicker.po b/tde-i18n-cs/messages/tdebase/kcmkicker.po
index e471a6c032d..02ec70c7b2d 100644
--- a/tde-i18n-cs/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-cs/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-03-30 14:31+0200\n"
"Last-Translator: Lukáš Tinkl <lukas@kde.org>\n"
"Language-Team: Czech <cs@li.org>\n"
@@ -255,72 +255,72 @@ msgstr "Všechny obrazovky"
msgid "Custom"
msgstr "Vlastní"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE tlačítko"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Modré dřevo"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zelené dřevo"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Světle šedá"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Světle zelená"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Světlý pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Světle fialová"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Terč"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Červené dřevo"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Modrá"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Šedá"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Zelená"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Oranžová"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastelová"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Fialová"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Červená"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tygří oko"
diff --git a/tde-i18n-cs/messages/tdebase/knetattach.po b/tde-i18n-cs/messages/tdebase/knetattach.po
index 0f48d8a0262..21c8fa96c36 100644
--- a/tde-i18n-cs/messages/tdebase/knetattach.po
+++ b/tde-i18n-cs/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-15 18:46+0100\n"
"Last-Translator: Lukáš Tinkl <lukas@kde.org>\n"
"Language-Team: Czech <cs@li.org>\n"
@@ -83,7 +83,7 @@ msgstr "Průvodce sítí pro TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Primární autor a správce"
diff --git a/tde-i18n-cs/messages/tdebase/kpager.po b/tde-i18n-cs/messages/tdebase/kpager.po
index 6d87ec20f89..46243b28f90 100644
--- a/tde-i18n-cs/messages/tdebase/kpager.po
+++ b/tde-i18n-cs/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-03-14 15:14+0100\n"
"Last-Translator: Lukáš Tinkl <lukas@kde.org>\n"
"Language-Team: Czech <kde-czech-apps@lists.sf.net>\n"
@@ -96,15 +96,15 @@ msgstr "Vytvořit přepínač, ale ponechat okno skryté"
msgid "Desktop Overview"
msgstr "Náhled pracovní plochy"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Původní autor/správce"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Vývojář"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Přepínač pracovní plochy"
diff --git a/tde-i18n-cs/messages/tdebase/ksplash.po b/tde-i18n-cs/messages/tdebase/ksplash.po
index 99a48db443c..9c1ad5a8d8d 100644
--- a/tde-i18n-cs/messages/tdebase/ksplash.po
+++ b/tde-i18n-cs/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-03 17:15+0200\n"
"Last-Translator: Lukáš Tinkl <lukas@kde.org>\n"
"Language-Team: Czech <kde-czech-apps@lists.sf.net>\n"
@@ -71,11 +71,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
"(c) 2003 vývojáři TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor a správce"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Původní autor"
diff --git a/tde-i18n-cs/messages/tdebase/kthememanager.po b/tde-i18n-cs/messages/tdebase/kthememanager.po
index e1e19417759..fe78b51bda1 100644
--- a/tde-i18n-cs/messages/tdebase/kthememanager.po
+++ b/tde-i18n-cs/messages/tdebase/kthememanager.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-08-18 14:45+0200\n"
"Last-Translator: Lukáš Tinkl <lukas@kde.org>\n"
"Language-Team: Czech <cs@li.org>\n"
@@ -40,59 +40,59 @@ msgstr "Nový motiv"
msgid "TDE Theme Manager"
msgstr "Správce motivů TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
"Tento modul umí instalovat, odstraňovat a vytvářet vizuální motivy TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Soubory s motivy"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Zvolte soubor s motivem"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Opravdu chcete odstranit motiv <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Odstranit motiv"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Můj motiv"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Motiv %1 již existuje."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Váš motiv byl úspěšně vytvořen v %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Motiv vytvořen"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Nastala chyba při vytváření nového motivu."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Motiv nebyl vytvořen"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Tento motiv neobsahuje náhled."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>Email: %2<br>Verze: %3<br>Domovská stránka: %4"
diff --git a/tde-i18n-cs/messages/tdelibs/tdelibs.po b/tde-i18n-cs/messages/tdelibs/tdelibs.po
index 3216fbb9815..49ec5fb3d77 100644
--- a/tde-i18n-cs/messages/tdelibs/tdelibs.po
+++ b/tde-i18n-cs/messages/tdelibs/tdelibs.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: tdelibs\n"
"POT-Creation-Date: 2019-07-13 18:58+0200\n"
-"PO-Revision-Date: 2019-07-25 00:13+0000\n"
+"PO-Revision-Date: 2019-07-27 00:33+0000\n"
"Last-Translator: Slávek Banko <slavek.banko@axis.cz>\n"
"Language-Team: Czech <https://mirror.git.trinitydesktop.org/weblate/projects/"
"tdelibs/tdelibs/cs/>\n"
@@ -1301,7 +1301,7 @@ msgstr "Skripty TDE"
#: interfaces/tdescript/scriptmanager.cpp:106
msgid "Unable to get KScript Runner for type \"%1\"."
-msgstr "Není možné obdržet vykonavatele KScriptu pro typ \"%1\"."
+msgstr "Není možné získat vykonavatele KScriptu pro typ „%1“."
#: interfaces/tdescript/scriptmanager.cpp:106
#: interfaces/tdescript/scriptmanager.cpp:129
@@ -1310,7 +1310,7 @@ msgstr "Chyba KScript"
#: interfaces/tdescript/scriptmanager.cpp:129
msgid "Unable find script \"%1\"."
-msgstr "Nelze najít skript \"%1\"."
+msgstr "Nelze najít skript „%1“."
#: interfaces/tdetexteditor/editorchooser.cpp:60
msgid "System Default (%1)"
@@ -1340,7 +1340,7 @@ msgstr "Pododdělení"
#: kab/addressbook.cc:188 tdeabc/address.cpp:271
msgid "Delivery Label"
-msgstr "Štítek"
+msgstr "Dodací štítek"
#: kab/addressbook.cc:192 tdeabc/field.cpp:215 tdeabc/scripts/field.src.cpp:102
msgid ""
@@ -1424,7 +1424,7 @@ msgstr "Telefonní číslo"
#: kab/addressbook.cc:315
msgid "URLs"
-msgstr "URL"
+msgstr "Adresy URL"
#: kab/addressbook.cc:319
msgid "User Field 1"
@@ -1453,7 +1453,7 @@ msgstr "Kategorie"
#: kab/addressbook.cc:419 kab/addressbook.cc:1067
msgid "Cannot initialize local variables."
-msgstr "Není možné zinicializovat lokální proměnné."
+msgstr "Není možné inicializovat lokální proměnné."
#: kab/addressbook.cc:420 kab/addressbook.cc:1068
msgid "Out of Memory"
@@ -1466,10 +1466,10 @@ msgid ""
"Make sure you have not removed write permission from your local TDE "
"directory (usually ~/.trinity)."
msgstr ""
-"Váš lokální konfigurační soubor programu kab \"%1\" nebylo možné vytvořit. "
-"kab bez něj nebude možná pracovat korektně.\n"
-"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu TDE "
-"adresáři (obvykle ~/.trinity)."
+"Váš lokální konfigurační soubor programu kab „%1“ nebylo možné vytvořit. kab "
+"bez něj nebude možná pracovat korektně.\n"
+"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu adresáři "
+"TDE (obvykle ~/.trinity)."
#: kab/addressbook.cc:461
msgid ""
@@ -1479,9 +1479,9 @@ msgid ""
"directory (usually ~/.trinity)."
msgstr ""
"Váš standardní databázový soubor programu kab „%1“ nebylo možné vytvořit. "
-"Kab bez něj nebude možná pracovat korektně.\n"
-"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu TDE "
-"adresáři (obvykle ~/.trinity)."
+"kab bez něj nebude možná pracovat korektně.\n"
+"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu adresáři "
+"TDE (obvykle ~/.trinity)."
#: kab/addressbook.cc:471
msgid ""
@@ -1489,7 +1489,7 @@ msgid ""
"\"%1\""
msgstr ""
"kab vytvořil vaši standardní knihu adres v\n"
-"\"%1\""
+"„%1“"
#: kab/addressbook.cc:492
msgid "Cannot create backup file (permission denied)."
@@ -1502,7 +1502,7 @@ msgstr "Není možné vytvořit záložní soubor (odmítnut přístup)."
#: kab/addressbook.cc:1662 kab/addressbook.cc:1671 kab/addressbook.cc:1680
#: kab/addressbook.cc:1703 kab/addressbook.cc:1710
msgid "File Error"
-msgstr "Souborová chyba"
+msgstr "Chyba souboru"
#: kab/addressbook.cc:498
msgid "Cannot open backup file for writing (permission denied)."
@@ -1528,7 +1528,7 @@ msgid ""
"Close it if you intended to do so.\n"
"Your file will be closed by default."
msgstr ""
-"Současně nahraný soubor \"%1\" není možné opět nahrát. Kab jej může uzavřít "
+"Aktuálně nahraný soubor „%1“ není možné opět nahrát. kab jej může uzavřít "
"nebo uložit.\n"
"Uložte jej, pokud jste náhodou smazali svůj datový soubor.\n"
"Zavřete jej, pokud jste tak zamýšleli.\n"
@@ -1536,11 +1536,11 @@ msgstr ""
#: kab/addressbook.cc:583
msgid "(Safety copy on file error)"
-msgstr "(Bezpečnostní kopie při souborové chybě)"
+msgstr "(Bezpečnostní kopie při chybě souboru)"
#: kab/addressbook.cc:586
msgid "Cannot save the file; will close it now."
-msgstr "Není možné uložit soubor. Soubor bude nyní zavřen."
+msgstr "Není možné soubor uložit. Soubor bude nyní zavřen."
#: kab/addressbook.cc:609
msgid "File opened."
@@ -1548,7 +1548,7 @@ msgstr "Soubor otevřen."
#: kab/addressbook.cc:613
msgid "Could not load the file."
-msgstr "Není možné načíst soubor."
+msgstr "Není možné soubor načíst."
#: kab/addressbook.cc:616
msgid "No such file."
@@ -1556,7 +1556,7 @@ msgstr "Takový soubor neexistuje."
#: kab/addressbook.cc:622
msgid "The file \"%1\" cannot be found. Create a new one?"
-msgstr "Soubor \"%1\" není možné nalézt. Má se vytvořit nový?"
+msgstr "Soubor „%1“ není možné nalézt. Má se vytvořit nový?"
#: kab/addressbook.cc:624
msgid "No Such File"
@@ -1576,7 +1576,7 @@ msgstr "Zrušeno."
#: kab/addressbook.cc:665
msgid "(Internal error in kab)"
-msgstr "(Vnitřní chyba v kabu)"
+msgstr "(Vnitřní chyba v kab)"
#: kab/addressbook.cc:670 kab/addressbook.cc:1314
msgid "(empty entry)"
@@ -1734,7 +1734,7 @@ msgstr "TDE démon"
#: kded/kded.cpp:883
msgid "TDE Daemon - triggers Sycoca database updates when needed"
-msgstr "TDE démon - spouští v případě potřeby aktualizaci Sycoca databáze"
+msgstr "TDE démon – spouští v případě potřeby aktualizaci Sycoca databáze"
#: kded/khostname.cpp:41
msgid "Old hostname"
@@ -1799,7 +1799,7 @@ msgstr "ID položky nabídky k nalezení"
#: kded/tde-menu.cpp:99
msgid "Menu item '%1' could not be highlighted."
-msgstr "Nelze zvýraznit položku nabídky '%1'."
+msgstr "Nelze zvýraznit položku nabídky ‚%1‘."
#: kded/tde-menu.cpp:111
msgid ""
@@ -1817,11 +1817,11 @@ msgstr ""
#: kded/tde-menu.cpp:116
msgid "tde-menu"
-msgstr "TDE menu"
+msgstr "TDE nabídka"
#: kded/tde-menu.cpp:133
msgid "You must specify an application-id such as 'tde-konsole.desktop'"
-msgstr "Musíte zadat ID aplikaci, jako např. 'tde-konsole.desktop'"
+msgstr "Musíte zadat ID aplikace, jako například ‚tde-konsole.desktop‘"
#: kded/tde-menu.cpp:142
msgid ""
@@ -1832,11 +1832,11 @@ msgstr ""
#: kded/tde-menu.cpp:164
msgid "No menu item '%1'."
-msgstr "Položka nabídky '%1' neexistuje."
+msgstr "Položka nabídky ‚%1‘ neexistuje."
#: kded/tde-menu.cpp:168
msgid "Menu item '%1' not found in menu."
-msgstr "Položka nabídky '%1' nebyla nalezena."
+msgstr "Položka nabídky ‚%1‘ nebyla nalezena."
#: kded/tdebuildsycoca.cpp:483
msgid ""
@@ -1844,7 +1844,7 @@ msgid ""
"Check that the permissions are correct on the directory and the disk is not "
"full.\n"
msgstr ""
-"Chyba při vytváření databáze '%1'\n"
+"Chyba při vytváření databáze ‚%1‘.\n"
"Zkontrolujte, zda jsou správně nastavená oprávnění k adresáři a zda není "
"disk zaplněn.\n"
@@ -1859,7 +1859,7 @@ msgid ""
"Check that the permissions are correct on the directory and the disk is not "
"full.\n"
msgstr ""
-"[tdebuildsycoca] Chyba při zápisu do databáze ‚%1‘\n"
+"[tdebuildsycoca] Chyba při zápisu do databáze ‚%1‘.\n"
"Zkontrolujte, zda jsou správně nastavená oprávnění k adresáři a zda není "
"disk zaplněn.\n"
@@ -1893,11 +1893,11 @@ msgstr "Sledovat ID nabídky kvůli ladění"
#: kded/tdebuildsycoca.cpp:703
msgid "Silent - work without windows and stderr"
-msgstr "Tichý provoz - bez oken a stderr"
+msgstr "Tichý provoz – bez oken a stderr"
#: kded/tdebuildsycoca.cpp:704
msgid "Show progress information (even if 'silent' mode is on)"
-msgstr "Zobrazovat informace o průběhu (i s tichým režimem)"
+msgstr "Zobrazovat informace o průběhu (i při tichém režimu)"
#: kded/tdebuildsycoca.cpp:722
msgid "Rebuilds the system configuration cache."
@@ -1905,7 +1905,7 @@ msgstr "Vytvořit vyrovnávací paměť konfigurace systému."
#: kded/tdebuildsycoca.cpp:750
msgid "Reloading TDE configuration, please wait..."
-msgstr "Znovu načítám nastavení TDE, prosím vyčkejte..."
+msgstr "Znovu načítám nastavení TDE, prosím vyčkejte…"
#: kded/tdebuildsycoca.cpp:751
msgid "TDE Configuration Manager"
@@ -1941,7 +1941,7 @@ msgstr "Žádná výchozí hodnota"
#: kjs/object.cpp:494
msgid "Evaluation error"
-msgstr "Vyhodnocovací chyba"
+msgstr "Chyba vyhodnocení"
#: kjs/object.cpp:495
msgid "Range error"
@@ -2361,11 +2361,11 @@ msgstr "Vybrat emailovou adresu"
#: tdeabc/distributionlistdialog.cpp:152
msgid "New List..."
-msgstr "Nový seznam..."
+msgstr "Nový seznam…"
#: tdeabc/distributionlistdialog.cpp:156
msgid "Rename List..."
-msgstr "Přejmenovat seznam..."
+msgstr "Přejmenovat seznam…"
#: tdeabc/distributionlistdialog.cpp:160 tdeabc/distributionlisteditor.cpp:137
msgid "Remove List"
@@ -2389,7 +2389,7 @@ msgstr "Používat preferovaný"
#: tdeabc/distributionlistdialog.cpp:198
msgid "Change Email..."
-msgstr "Změnit email..."
+msgstr "Změnit email…"
#: tdeabc/distributionlistdialog.cpp:202 tdeabc/distributionlisteditor.cpp:152
msgid "Remove Entry"
@@ -2413,7 +2413,7 @@ msgstr "Prosím změňte &název:"
#: tdeabc/distributionlistdialog.cpp:273
msgid "Delete distribution list '%1'?"
-msgstr "Smazat distribuční seznam '%1'?"
+msgstr "Smazat distribuční seznam ‚%1‘?"
#: tdeabc/distributionlistdialog.cpp:339
msgid "Selected addressees:"
@@ -2421,7 +2421,7 @@ msgstr "Zvolení adresáti:"
#: tdeabc/distributionlistdialog.cpp:341
msgid "Selected addresses in '%1':"
-msgstr "Zvolení adresáti v '%1':"
+msgstr "Zvolení adresáti v ‚%1‘:"
#: tdeabc/distributionlisteditor.cpp:133
msgid "New List"
@@ -2586,8 +2586,8 @@ msgid ""
"The address book '%1' is locked by application '%2'.\n"
"If you believe this is incorrect, just remove the lock file from '%3'"
msgstr ""
-"Adresář '%1' je uzamčen aplikací '%2'.\n"
-"Pokud se domníváte, že to není v pořádku, odstraňte soubor zámku z '%3'"
+"Adresář ‚%1‘ je uzamčen aplikací ‚%2‘.\n"
+"Pokud se domníváte, že to není v pořádku, odstraňte soubor zámku z ‚%3-"
#: tdeabc/lock.cpp:146
msgid "Unlock failed. Lock file is owned by other process: %1 (%2)"
@@ -2669,11 +2669,11 @@ msgstr "Fax do práce"
#: tdeabc/resource.cpp:332
msgid "Loading resource '%1' failed!"
-msgstr "Načtení zdroje '%1' selhalo!"
+msgstr "Načtení zdroje ‚%1‘ selhalo!"
#: tdeabc/resource.cpp:343
msgid "Saving resource '%1' failed!"
-msgstr "Uložení zdroje '%1' selhalo!"
+msgstr "Uložení zdroje ‚%1‘ selhalo!"
#: tdeabc/resourceselectdialog.cpp:39 tderesources/selectdialog.cpp:42
msgid "Resource Selection"
@@ -2694,7 +2694,7 @@ msgstr "Důvěrný"
#: tdeabc/stdaddressbook.cpp:148
msgid "Unable to save to resource '%1'. It is locked."
-msgstr "Nelze uložit zdroj %1, protože je uzamčen."
+msgstr "Nelze uložit zdroj ‚%1‘, protože je uzamčený."
#: tdeabc/tdeab2tdeabc.cpp:42
msgid "Disable automatic startup on login"
@@ -2718,7 +2718,7 @@ msgstr "Převod z Kab do Kabc"
#: tdeabc/vcard/testwrite.cpp:11
msgid "TestWritevCard"
-msgstr "TestWritevCard"
+msgstr "Testování zápisu vCard"
#: tdeabc/vcardparser/testread.cpp:38
msgid "vCard 2.1"
@@ -2815,7 +2815,7 @@ msgstr "Veřejný klíč"
#: tdecert/tdecertpart.cc:368
msgid "&Crypto Manager..."
-msgstr "Správce &kryptografie..."
+msgstr "Správce &kryptografie…"
#: tdecert/tdecertpart.cc:369
msgid "&Import"
@@ -2823,7 +2823,7 @@ msgstr "&Importovat"
#: tdecert/tdecertpart.cc:370
msgid "&Save..."
-msgstr "&Uložit..."
+msgstr "&Uložit…"
#: tdecert/tdecertpart.cc:371
msgid "&Done"
diff --git a/tde-i18n-csb/messages/tdebase/knetattach.po b/tde-i18n-csb/messages/tdebase/knetattach.po
index 285598c785e..bdf9240fe86 100644
--- a/tde-i18n-csb/messages/tdebase/knetattach.po
+++ b/tde-i18n-csb/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-02-18 20:13+0100\n"
"Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n"
"Language-Team: Kashubian\n"
@@ -86,7 +86,7 @@ msgstr "Sécowi przëdón TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Przédny ùsôdzca ë òpiekùn"
diff --git a/tde-i18n-csb/messages/tdebase/kpager.po b/tde-i18n-csb/messages/tdebase/kpager.po
index 67bb331a6f1..c996a95372d 100644
--- a/tde-i18n-csb/messages/tdebase/kpager.po
+++ b/tde-i18n-csb/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-10-18 13:44+0200\n"
"Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n"
"Language-Team: Kashubian\n"
@@ -96,14 +96,14 @@ msgstr "Ùsadzë pòdzérk pùltu, le zatacë òkno"
msgid "Desktop Overview"
msgstr "Pòdzérk pùltów"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Òryginalny ùsôdzca/òpiekùn"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Ùsôdzca"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pòdzérk pùltu"
diff --git a/tde-i18n-csb/messages/tdebase/ksplash.po b/tde-i18n-csb/messages/tdebase/ksplash.po
index 5becd4a1980..9427d32e207 100644
--- a/tde-i18n-csb/messages/tdebase/ksplash.po
+++ b/tde-i18n-csb/messages/tdebase/ksplash.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-09-21 19:47+0200\n"
"Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n"
"Language-Team: Kashubian\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 ùsôdzcë TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Ùsôdzca ë òpiekùn"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Ùsôdzca pierszi wersëji"
diff --git a/tde-i18n-csb/messages/tdebase/kthememanager.po b/tde-i18n-csb/messages/tdebase/kthememanager.po
index e356db188b6..b4f93f4ede0 100644
--- a/tde-i18n-csb/messages/tdebase/kthememanager.po
+++ b/tde-i18n-csb/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-11-22 10:31+0100\n"
"Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n"
"Language-Team: Kashubian\n"
@@ -36,7 +36,7 @@ msgstr "Nowô téma"
msgid "TDE Theme Manager"
msgstr "Menadżera témów dlô TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -44,52 +44,52 @@ msgstr ""
"Nen mòduł Centróm kòntrolë ùmòżebnia instalowanié, rëmanié ë robienié témów "
"wëzdrzatkù dlô TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Lopczi témów"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Wëbiérzë lopk témë"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Czë na gwës chcesz rëmnąc ną témã <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Rëmanié témë"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mòjô téma"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Téma %1 ju òbstoji."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Twòjô téma òsta ùdało ùsôdzonô w %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Téma ùsôdzonô"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Wëstãpiła fela òbczas ùsôdzaniô Twòji témë."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Téma nie òsta ùsôdzonô"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Na téma nie zamëkô w se pòdzérkù."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Ùsôdzca: %1<br>E-maila: %2<br>Wersëjô: %3<br>Domôcô starna: %4"
diff --git a/tde-i18n-cy/messages/tdebase/kcmkicker.po b/tde-i18n-cy/messages/tdebase/kcmkicker.po
index 58bc0f2cc82..154ce5a69af 100644
--- a/tde-i18n-cy/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-cy/messages/tdebase/kcmkicker.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2004-07-03 07:22+0100\n"
"Last-Translator: KD at KGyfieithu <kyfieithu@dotmon.com>\n"
"Language-Team: Cymraeg <cy@li.org>\n"
@@ -263,72 +263,72 @@ msgstr "Pob Sgrîn"
msgid "Custom"
msgstr "Addasiedig"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Botwm TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Pren Glas"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Pren Gwyrdd"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Llwyd Golau"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Gwyrdd Golau"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel Golau"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Porffor Golau"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Nytiau a Bolltiau"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Pren Coch"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Glas Solet"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Llwyd Solet"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Gwyrdd Solet"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Oren Solet"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel Solet"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Porffor Solet"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Coch Solet"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Llygad-teigr Solet"
diff --git a/tde-i18n-cy/messages/tdebase/knetattach.po b/tde-i18n-cy/messages/tdebase/knetattach.po
index 531b1e1f260..5e659422905 100644
--- a/tde-i18n-cy/messages/tdebase/knetattach.po
+++ b/tde-i18n-cy/messages/tdebase/knetattach.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ../cy/messages//tdebase/knetattach.po\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-09-20 15:44+0200\n"
"Last-Translator: Thierry Vignaud <tvignaud@mandrakesoft.com>\n"
"Language-Team: cy <LL@li.org>\n"
@@ -69,7 +69,7 @@ msgstr ""
msgid "(c) 2004 George Staikos"
msgstr ""
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr ""
diff --git a/tde-i18n-cy/messages/tdebase/kpager.po b/tde-i18n-cy/messages/tdebase/kpager.po
index bfbb430aab1..a22422400c6 100644
--- a/tde-i18n-cy/messages/tdebase/kpager.po
+++ b/tde-i18n-cy/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-07-22 15:49+0100\n"
"Last-Translator: KGyfieithu <kyfieithu@dotmon.com>\n"
"Language-Team: Cymraeg <cy@li.org>\n"
@@ -95,15 +95,15 @@ msgstr "Creu'r swnyn ond cadw'r ffenestr yn gudd"
msgid "Desktop Overview"
msgstr "Trosolwg Penbwrdd"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Datblygwr/Cynhaliwr Gwreiddiol"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Datblygwr"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Swnyn Penbwrdd"
diff --git a/tde-i18n-cy/messages/tdebase/ksplash.po b/tde-i18n-cy/messages/tdebase/ksplash.po
index 7863ed61821..78ace3212a6 100644
--- a/tde-i18n-cy/messages/tdebase/ksplash.po
+++ b/tde-i18n-cy/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-27 12:16+0000\n"
"Last-Translator: KD at KGyfieithu <kyfieithu@dotmon.com>\n"
"Language-Team: Cymraeg <cy@li.org>\n"
@@ -76,11 +76,11 @@ msgstr ""
"(h) 2001 - 2003, Cynyrchiadau Flaming Sword\n"
"(h) 2003 Datblygwyr TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Awdur a chynhaliwr"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Awdur gwreiddiol"
diff --git a/tde-i18n-cy/messages/tdebase/kthememanager.po b/tde-i18n-cy/messages/tdebase/kthememanager.po
index e829538dec7..8a50b7c4dbb 100644
--- a/tde-i18n-cy/messages/tdebase/kthememanager.po
+++ b/tde-i18n-cy/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2004-07-04 12:10+0100\n"
"Last-Translator: KD at KGyfieithu <kyfieithu@dotmon.com>\n"
"Language-Team: Cymraeg <cy@li.org>\n"
@@ -33,7 +33,7 @@ msgstr "Thema Newydd"
msgid "TDE Theme Manager"
msgstr "Rheolydd Thema TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -41,52 +41,52 @@ msgstr ""
"Mae'r modiwl rheoli yma yn trin arsefydlu, gwaredu a chreu themau TDE "
"gweledol."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Ffeiliau Thema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Dewis Ffeil Thema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Ydych wir eisiau gwaredu'r thema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Gwaredu Thema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Fy Thema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Mae thema %1 mewn bod eisoes."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Creuwyd eich thema yn lwyddiannus yn %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Creuwyd Thema"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Digwyddodd gwall wrth greu eich thema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Ni Chreuwyd Thema"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Nid yw'r thema yma yn cynnwys rhagolwg."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Awdur: %1<br>Ebost: %2<br>Fersiwn: %3<br>Tudalen Gartref: %4"
diff --git a/tde-i18n-da/messages/tdeartwork/kxsconfig.po b/tde-i18n-da/messages/tdeartwork/kxsconfig.po
index 2a27b0e07d4..476e4fa9961 100644
--- a/tde-i18n-da/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-da/messages/tdeartwork/kxsconfig.po
@@ -8770,557 +8770,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. "
-#~ "Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Pakker en storcirkel med mindre cirkler, og demonstrerer Descartes Cirkel-"
-#~ "sætning. Skrevet af Allan R. Wilks og David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Denne er xfishtank gjort stor: en GL animering af et antal hajer, "
-#~ "delfiner og hvaler. Svømmebevægelserne er flotte. Oprindeligt skrevet af "
-#~ "Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Ligesom qix, bruger denne en simpel simpel bevægelsesmodel til at "
-#~ "generere mange forskellige visningstilstande. Kontrolpunkterne tiltrækker "
-#~ "hinanden op til en vis afstand, og begynder så at frastøde hinanden. "
-#~ "Tiltrækningen/frastødningen er proportional med afstanden mellem to "
-#~ "vilkårlige partikler, ligesom stærke og svage nukleare kræfter. En af de "
-#~ "mest interessante måder at se dette på er som hoppende bolde, fordi deres "
-#~ "bevægelser og interaktioner med hinanden er så mærkelige. Sommetider vil "
-#~ "to bolde komme ind i en tæt bane omkring hinanden, for senere at blive "
-#~ "afbrudt af en tredje, eller af kanten af skærmen. Det ser ganske kaotisk "
-#~ "ud. Skrevet af Jamie Zawinski, baseret på Lisp kode af John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Tegner en simulering af flyvende rum-kæmpende robotter (smart forklædt "
-#~ "som farvede cirkler) der slås foran et stjernefelt i bevægelse. Skrevet "
-#~ "af Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Denne tegner noget der ser ud som en spinnende, deform ballon med pletter "
-#~ "i variabel størrelse malet på dens usynlige overflade. Skrevet af Jeremie "
-#~ "Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Tegner en kasse fuld af 3D hoppende bolde der eksploderer. Skrevet af "
-#~ "Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Tegner tilfældig farve-skiftende inter-flettede koncentriske cirkler. "
-#~ "Skrevet af John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD står for ``Dødens blå skærm.'' Det fineste i personlig computer "
-#~ "emulering, denne simulerer populære pauseskærme fra et antal mindre "
-#~ "robuste operativsystemer. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Tegner en strøm af rejsende, ondulerende 3D bobler, der stiger mod toppen "
-#~ "af skærmen, med pæne spekulære refleksioner. Skrevet af Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Denne tegner Escher's ``Umulige bur,'' en 3d analog til et möbius bånd, "
-#~ "og roterer det i tre dimensioner. Skrevet af Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animerer et antal 3D elektroniske komponenter. Skrevet af Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Denne tegner et kompas, med alle elementer spinnende tilfældigt rundt, "
-#~ "for den ``fortabte og kvalmende'' følelse. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Tegner et pulserende sæt af overlappende felter med hele tiden ændrende "
-#~ "blob-mønstre ondulerende henover deres overflader. Det er en slags "
-#~ "kubistisk Lavalite. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Denne tager et billede og får det til at smelte. Du har utvivlsomt set "
-#~ "denne effekt før, men ingen pauseskærm ville være fuldstændig uden den. "
-#~ "Det virker bedst hvis der er noget farverigt der er synligt. Advarsel, "
-#~ "hvis effekten fortsætter efter at pauseskærmen er fra, bør man søge "
-#~ "medicinsk behandling. Skrevet af David Wald og Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Flere ``diskret afbildning'' systemer, inkluderende nye varianter af "
-#~ "Hopalong og Julia og nogle få andre. Skrevet af Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Dette program tegner stien der laves af et punkt på kanten af en cirkel. "
-#~ "Denne cirkel roterer rundt på et punkt på kanten af en anden cirkel, og "
-#~ "så videre, adskillige gange. Disse var basen for den præ-heliocentriske "
-#~ "model for planetbevægelse. Skrevet af James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Tegner forskellige roterende udstikkende former der twister rundt, bliver "
-#~ "længere, og vender indersiden ud af. Lavet af David Konerding fra de "
-#~ "eksempler der kommer med GL Extrusion biblioteket af Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Tegner noget der ser ud som en bølgende sløjfe der følger en sinus-kurve. "
-#~ "Skrevet af Bas van Gaalen og Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. "
-#~ "Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Tegner bevægende bølger på et roterende ståltrådsgitter ved brug af GL. "
-#~ "Skrevet af Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Tegner en planet der hopper rundt i rummet. Skrevet af David Konerding. "
-#~ "Det indbyggede billede er et kort af jorden (trukket ud af `xearth'), men "
-#~ "du kan trække et vilkårligt teksturbillede rundt om kuglen, f.eks. planet-"
-#~ "tekstures der kommer med `ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Tegner en simulering af Rubik's slangepuslespil. Skrevet af Jamie "
-#~ "Wilkinson, Andrew Bennetts, og Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Denne tegner et sæt animerede, gennemsigtige amøbe-lignende blobber. "
-#~ "Blobberne ændrer form mens de vandre rundt på skærmen, og lys går gennem "
-#~ "dem, så du kan se de nedre blobber gennem de øvre, og når en går hen over "
-#~ "en anden, flettes farverne sammen. Skrevet af Jamie Zawinski. Jeg fik "
-#~ "idéen til denne fra en lækker musepad jeg har, som opnår samme slags "
-#~ "effekt i det virkelige liv, ved at have adskillige lag plastik med farvet "
-#~ "olie imellem."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Dette program tegner en simpel orbital simulering. Hvis du slår trails "
-#~ "til, ser det som en slags tågekammerfotografi. Skrevet af Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Denne tegner flippede psykedeliske cirkulære mønstre som det gør ondt at "
-#~ "se på. Den kan også animere kontrol-punkterne, men det forbruger en masse "
-#~ "CPU og båndbredde. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Denne tegner fraktale mønstre, baseret på iteration i den komplekse plan, "
-#~ "fra en 1986 Scientific American artikel. Størstedelen skrevet Patrick "
-#~ "Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Denne genererer tilfældige sky-lignende mønstre. Den ser helt forskelligt "
-#~ "ud i monokrom og farve. Den basale idé er at tage fire punkter på kanten "
-#~ "af billedet, og tilknytte hver en tilfældig ``højde''. Find så punktet "
-#~ "mellem dem, og giv det en værdi som er gennemsnittet af de andre fire, "
-#~ "plus en lille tilfældig forskydning. Farvningen gøres baseret på højden. "
-#~ "Farvevalget gøres bed at binde højden enten til tone, mætning eller "
-#~ "lysstyrke, og tilknytte tilfældige værdier til de andre. ``lysstyrke'' "
-#~ "tilstanden tenderer til at give skylignende mønstre, og de andre tenderer "
-#~ "til at generere billeder der ser ud som varme-billeder eller CAT-scan. "
-#~ "Skrevet af Juergen Nickelsen og Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Tegner en jonglerende tændstikmand. Skrevet af Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animerer en simulering af Lemarchand's Boks, der hele tiden løser sig "
-#~ "selv. Kræver OpenGL, og en maskine med hurtig hardware-støtte for tekstur-"
-#~ "billeder. Advarsel: åbner af og til døre. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Denne producerer løkke-formede kolonier der udvikler sig, bliver gamle og "
-#~ "omsider dør. Skrevet af David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Denne tegner den tre-dimensionale variant af den rekursive Menger Gasket, "
-#~ "et kube-baseret fraktalt objekt analagt til Sierpinski Tetrahedron. "
-#~ "Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Tegner adskillige forskellige repræsentationer af molekyler. Nogle "
-#~ "almindelige molekyler er indbyggede, og den kan også læse PDB (Protein "
-#~ "Data Base) filer som inddata. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Denne simulerer kolonier af mug der vokser i en petri-tallerken. Farvede "
-#~ "cirkler der vokser overlapper og efterlader spiral interferens efter sig. "
-#~ "Skrevet af Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tegner en simulering af en gammel terminal, med store pixels og langt-"
-#~ "hængende fosfor. Den kan køre et vilkårligt program som kilde for den "
-#~ "tekst den viser. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Tegner nogle skærende planer, ved brug af alfa blanding, tåge, teksturer, "
-#~ "og mipmaps, plus en ``rammer pr sekund'' måler så du kan se hvor hurtigt "
-#~ "dit grafikkort er... Kræver OpenGL. Skrevet af David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Endnu en variation af `Bombe'-programmet af Scott Draves. Denne tegner et "
-#~ "gitter af voksende firkant-lignende former der, når de overhaler "
-#~ "hinanden, reagerer på uforudsigelige måder. ``RD'' står for reaktion-"
-#~ "diffusion."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Laver en kollage af roterede og skalerede dele af skærmen. Skrevet af "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Tegner en Rubik's kube der roterer i tre dimensioner og gentagent blandes "
-#~ "og løser sig selv. Endnu et fint GL-produkt af Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Denne tegner den to-dimensionale variant af den rekursive Sierpinski "
-#~ "trekant fraktal. Skrevet af Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tegner et spotlys der skanner henover en sort skærm, og oplyser den "
-#~ "underliggende desktop når den kommer forbi. Skrevet af Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Tegner et sæt interagerende, firkant-spiral-producerende automata. "
-#~ "Spiralerne vokser udad indtil de rammer noget, så går de rundt om det. "
-#~ "Skrevet af Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Denne genererer en sekvens af ondulerende, bankende, stjerne-lignende "
-#~ "mønstre som pulserer, roterer, og vender indersiden udad. En anden "
-#~ "visningstilstand bruger disse former til at lægge et felt af farver, som "
-#~ "så genbruges. Bevægelsen er meget organisk. Skrevet af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Tegner en tekststrøm der langsomt ruller væk i det fjerne i en vinkel, "
-#~ "over et stjernefelt, ligesom i begyndelsen af filmen med samme navn. "
-#~ "Skrevet af Jamie Zawinski og Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Denne tegner mærkelige attraktorer: det er et farverigt, uforudsigeligt-"
-#~ "animerende felt af prikker der svinger og twister rundt. Bevægelsen er "
-#~ "meget dejlig. Skrevet af Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Denne tegner linje- og bue-baserede Truchet-mønstre der fliselægger "
-#~ "skærmen. Skrevet af Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Tegner kruseduller af orm-lignende stier. Skrevet af Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Dette er rent faktisk blot et skal-script der griber en video-ramme fra "
-#~ "systemets video-input, og så bruger nogle PBM-filtre (valgt tilfældigt) "
-#~ "til at manipulere og rekombinere video-rammen på forskellige måder (kant-"
-#~ "detektion, subtraktion af billedet fra en roteret udgave af sigselv, "
-#~ "osv.) Så viser billedet i nogle få sekunder, og gør det igen. Dette "
-#~ "virker rigtigt godt hvis du føder den med en fjernsynsudsendelse."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Tegner en farverig tilfældig spadseretur, i forskellige former. Skrevet "
-#~ "af Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Flydende stjerner der påvirkes af en blanding af simple 2D kraftfelter. "
-#~ "Styrken af hvert kraftfelt ændres kontinuert, og bliver også tilfældigt "
-#~ "slået til og fra. Af Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Tegner en simulering af pulserende ild. Den kan også tage et vilkårligt "
-#~ "billede og sætte ild til det. Skrevet af Carsten Haitzler, men mange "
-#~ "andre har arbejdet på den."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Tegner nogle få sværme af skabninger der flyver rundt på skærmen, med "
-#~ "pænt svindende farvespor efter sig. Skrevet af Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zoomer ind på en del af skærmen og bevæger sig så rundt. Med -lenses "
-#~ "flaget er resultatet som at kigge gennem mange overlappende linser "
-#~ "snarere end blot en simpel forstørrelse. Skrevet af James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10481,6 +9930,557 @@ msgstr ""
#~ "XTeeVee simulerer forskellige tv-problemer, inkluderende støj, tab af "
#~ "lodret hold, og et testmønster. Af Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. "
+#~ "Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Pakker en storcirkel med mindre cirkler, og demonstrerer Descartes Cirkel-"
+#~ "sætning. Skrevet af Allan R. Wilks og David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Denne er xfishtank gjort stor: en GL animering af et antal hajer, "
+#~ "delfiner og hvaler. Svømmebevægelserne er flotte. Oprindeligt skrevet af "
+#~ "Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Ligesom qix, bruger denne en simpel simpel bevægelsesmodel til at "
+#~ "generere mange forskellige visningstilstande. Kontrolpunkterne tiltrækker "
+#~ "hinanden op til en vis afstand, og begynder så at frastøde hinanden. "
+#~ "Tiltrækningen/frastødningen er proportional med afstanden mellem to "
+#~ "vilkårlige partikler, ligesom stærke og svage nukleare kræfter. En af de "
+#~ "mest interessante måder at se dette på er som hoppende bolde, fordi deres "
+#~ "bevægelser og interaktioner med hinanden er så mærkelige. Sommetider vil "
+#~ "to bolde komme ind i en tæt bane omkring hinanden, for senere at blive "
+#~ "afbrudt af en tredje, eller af kanten af skærmen. Det ser ganske kaotisk "
+#~ "ud. Skrevet af Jamie Zawinski, baseret på Lisp kode af John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Tegner en simulering af flyvende rum-kæmpende robotter (smart forklædt "
+#~ "som farvede cirkler) der slås foran et stjernefelt i bevægelse. Skrevet "
+#~ "af Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Denne tegner noget der ser ud som en spinnende, deform ballon med pletter "
+#~ "i variabel størrelse malet på dens usynlige overflade. Skrevet af Jeremie "
+#~ "Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Tegner en kasse fuld af 3D hoppende bolde der eksploderer. Skrevet af "
+#~ "Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Tegner tilfældig farve-skiftende inter-flettede koncentriske cirkler. "
+#~ "Skrevet af John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD står for ``Dødens blå skærm.'' Det fineste i personlig computer "
+#~ "emulering, denne simulerer populære pauseskærme fra et antal mindre "
+#~ "robuste operativsystemer. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Tegner en strøm af rejsende, ondulerende 3D bobler, der stiger mod toppen "
+#~ "af skærmen, med pæne spekulære refleksioner. Skrevet af Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Denne tegner Escher's ``Umulige bur,'' en 3d analog til et möbius bånd, "
+#~ "og roterer det i tre dimensioner. Skrevet af Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animerer et antal 3D elektroniske komponenter. Skrevet af Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Denne tegner et kompas, med alle elementer spinnende tilfældigt rundt, "
+#~ "for den ``fortabte og kvalmende'' følelse. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Tegner et pulserende sæt af overlappende felter med hele tiden ændrende "
+#~ "blob-mønstre ondulerende henover deres overflader. Det er en slags "
+#~ "kubistisk Lavalite. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Denne tager et billede og får det til at smelte. Du har utvivlsomt set "
+#~ "denne effekt før, men ingen pauseskærm ville være fuldstændig uden den. "
+#~ "Det virker bedst hvis der er noget farverigt der er synligt. Advarsel, "
+#~ "hvis effekten fortsætter efter at pauseskærmen er fra, bør man søge "
+#~ "medicinsk behandling. Skrevet af David Wald og Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Flere ``diskret afbildning'' systemer, inkluderende nye varianter af "
+#~ "Hopalong og Julia og nogle få andre. Skrevet af Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Dette program tegner stien der laves af et punkt på kanten af en cirkel. "
+#~ "Denne cirkel roterer rundt på et punkt på kanten af en anden cirkel, og "
+#~ "så videre, adskillige gange. Disse var basen for den præ-heliocentriske "
+#~ "model for planetbevægelse. Skrevet af James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Tegner forskellige roterende udstikkende former der twister rundt, bliver "
+#~ "længere, og vender indersiden ud af. Lavet af David Konerding fra de "
+#~ "eksempler der kommer med GL Extrusion biblioteket af Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Tegner noget der ser ud som en bølgende sløjfe der følger en sinus-kurve. "
+#~ "Skrevet af Bas van Gaalen og Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. "
+#~ "Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Tegner bevægende bølger på et roterende ståltrådsgitter ved brug af GL. "
+#~ "Skrevet af Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Tegner en planet der hopper rundt i rummet. Skrevet af David Konerding. "
+#~ "Det indbyggede billede er et kort af jorden (trukket ud af `xearth'), men "
+#~ "du kan trække et vilkårligt teksturbillede rundt om kuglen, f.eks. planet-"
+#~ "tekstures der kommer med `ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Tegner en simulering af Rubik's slangepuslespil. Skrevet af Jamie "
+#~ "Wilkinson, Andrew Bennetts, og Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Denne tegner et sæt animerede, gennemsigtige amøbe-lignende blobber. "
+#~ "Blobberne ændrer form mens de vandre rundt på skærmen, og lys går gennem "
+#~ "dem, så du kan se de nedre blobber gennem de øvre, og når en går hen over "
+#~ "en anden, flettes farverne sammen. Skrevet af Jamie Zawinski. Jeg fik "
+#~ "idéen til denne fra en lækker musepad jeg har, som opnår samme slags "
+#~ "effekt i det virkelige liv, ved at have adskillige lag plastik med farvet "
+#~ "olie imellem."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Dette program tegner en simpel orbital simulering. Hvis du slår trails "
+#~ "til, ser det som en slags tågekammerfotografi. Skrevet af Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Denne tegner flippede psykedeliske cirkulære mønstre som det gør ondt at "
+#~ "se på. Den kan også animere kontrol-punkterne, men det forbruger en masse "
+#~ "CPU og båndbredde. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Denne tegner fraktale mønstre, baseret på iteration i den komplekse plan, "
+#~ "fra en 1986 Scientific American artikel. Størstedelen skrevet Patrick "
+#~ "Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Denne genererer tilfældige sky-lignende mønstre. Den ser helt forskelligt "
+#~ "ud i monokrom og farve. Den basale idé er at tage fire punkter på kanten "
+#~ "af billedet, og tilknytte hver en tilfældig ``højde''. Find så punktet "
+#~ "mellem dem, og giv det en værdi som er gennemsnittet af de andre fire, "
+#~ "plus en lille tilfældig forskydning. Farvningen gøres baseret på højden. "
+#~ "Farvevalget gøres bed at binde højden enten til tone, mætning eller "
+#~ "lysstyrke, og tilknytte tilfældige værdier til de andre. ``lysstyrke'' "
+#~ "tilstanden tenderer til at give skylignende mønstre, og de andre tenderer "
+#~ "til at generere billeder der ser ud som varme-billeder eller CAT-scan. "
+#~ "Skrevet af Juergen Nickelsen og Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Tegner en jonglerende tændstikmand. Skrevet af Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animerer en simulering af Lemarchand's Boks, der hele tiden løser sig "
+#~ "selv. Kræver OpenGL, og en maskine med hurtig hardware-støtte for tekstur-"
+#~ "billeder. Advarsel: åbner af og til døre. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Denne producerer løkke-formede kolonier der udvikler sig, bliver gamle og "
+#~ "omsider dør. Skrevet af David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Denne tegner den tre-dimensionale variant af den rekursive Menger Gasket, "
+#~ "et kube-baseret fraktalt objekt analagt til Sierpinski Tetrahedron. "
+#~ "Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Tegner adskillige forskellige repræsentationer af molekyler. Nogle "
+#~ "almindelige molekyler er indbyggede, og den kan også læse PDB (Protein "
+#~ "Data Base) filer som inddata. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Denne simulerer kolonier af mug der vokser i en petri-tallerken. Farvede "
+#~ "cirkler der vokser overlapper og efterlader spiral interferens efter sig. "
+#~ "Skrevet af Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tegner en simulering af en gammel terminal, med store pixels og langt-"
+#~ "hængende fosfor. Den kan køre et vilkårligt program som kilde for den "
+#~ "tekst den viser. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Tegner nogle skærende planer, ved brug af alfa blanding, tåge, teksturer, "
+#~ "og mipmaps, plus en ``rammer pr sekund'' måler så du kan se hvor hurtigt "
+#~ "dit grafikkort er... Kræver OpenGL. Skrevet af David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Endnu en variation af `Bombe'-programmet af Scott Draves. Denne tegner et "
+#~ "gitter af voksende firkant-lignende former der, når de overhaler "
+#~ "hinanden, reagerer på uforudsigelige måder. ``RD'' står for reaktion-"
+#~ "diffusion."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Laver en kollage af roterede og skalerede dele af skærmen. Skrevet af "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Tegner en Rubik's kube der roterer i tre dimensioner og gentagent blandes "
+#~ "og løser sig selv. Endnu et fint GL-produkt af Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Denne tegner den to-dimensionale variant af den rekursive Sierpinski "
+#~ "trekant fraktal. Skrevet af Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tegner et spotlys der skanner henover en sort skærm, og oplyser den "
+#~ "underliggende desktop når den kommer forbi. Skrevet af Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Tegner et sæt interagerende, firkant-spiral-producerende automata. "
+#~ "Spiralerne vokser udad indtil de rammer noget, så går de rundt om det. "
+#~ "Skrevet af Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Denne genererer en sekvens af ondulerende, bankende, stjerne-lignende "
+#~ "mønstre som pulserer, roterer, og vender indersiden udad. En anden "
+#~ "visningstilstand bruger disse former til at lægge et felt af farver, som "
+#~ "så genbruges. Bevægelsen er meget organisk. Skrevet af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Tegner en tekststrøm der langsomt ruller væk i det fjerne i en vinkel, "
+#~ "over et stjernefelt, ligesom i begyndelsen af filmen med samme navn. "
+#~ "Skrevet af Jamie Zawinski og Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Denne tegner mærkelige attraktorer: det er et farverigt, uforudsigeligt-"
+#~ "animerende felt af prikker der svinger og twister rundt. Bevægelsen er "
+#~ "meget dejlig. Skrevet af Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Denne tegner linje- og bue-baserede Truchet-mønstre der fliselægger "
+#~ "skærmen. Skrevet af Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Tegner kruseduller af orm-lignende stier. Skrevet af Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Dette er rent faktisk blot et skal-script der griber en video-ramme fra "
+#~ "systemets video-input, og så bruger nogle PBM-filtre (valgt tilfældigt) "
+#~ "til at manipulere og rekombinere video-rammen på forskellige måder (kant-"
+#~ "detektion, subtraktion af billedet fra en roteret udgave af sigselv, "
+#~ "osv.) Så viser billedet i nogle få sekunder, og gør det igen. Dette "
+#~ "virker rigtigt godt hvis du føder den med en fjernsynsudsendelse."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Tegner en farverig tilfældig spadseretur, i forskellige former. Skrevet "
+#~ "af Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Flydende stjerner der påvirkes af en blanding af simple 2D kraftfelter. "
+#~ "Styrken af hvert kraftfelt ændres kontinuert, og bliver også tilfældigt "
+#~ "slået til og fra. Af Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Tegner en simulering af pulserende ild. Den kan også tage et vilkårligt "
+#~ "billede og sætte ild til det. Skrevet af Carsten Haitzler, men mange "
+#~ "andre har arbejdet på den."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Tegner nogle få sværme af skabninger der flyver rundt på skærmen, med "
+#~ "pænt svindende farvespor efter sig. Skrevet af Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zoomer ind på en del af skærmen og bevæger sig så rundt. Med -lenses "
+#~ "flaget er resultatet som at kigge gennem mange overlappende linser "
+#~ "snarere end blot en simpel forstørrelse. Skrevet af James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Tilfældig celleform"
diff --git a/tde-i18n-da/messages/tdebase/kcmkicker.po b/tde-i18n-da/messages/tdebase/kcmkicker.po
index 3dd28e058ca..e5cc87e6bcd 100644
--- a/tde-i18n-da/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-da/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-03-08 21:58-0500\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: Danish <dansk@klid.dk>\n"
@@ -259,72 +259,72 @@ msgstr "Alle skærme"
msgid "Custom"
msgstr "Brugerdefineret"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-knap"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blåt træ"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Grønt træ"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Lysegrå"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Lysegrøn"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Lys pastelfarvet"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Lyslilla"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Skruer og møtrikker"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rødt træ"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Solid blå"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Solid grå"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Solid grøn"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Solid orange"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Solid pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Solid lilla"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Solid rød"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Solid tigerøje"
diff --git a/tde-i18n-da/messages/tdebase/knetattach.po b/tde-i18n-da/messages/tdebase/knetattach.po
index 489f9fb20e4..e5e4be4d000 100644
--- a/tde-i18n-da/messages/tdebase/knetattach.po
+++ b/tde-i18n-da/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-09 20:42-0500\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: <dansk@klid.dk>\n"
@@ -84,7 +84,7 @@ msgstr "TDE's netværksguide"
msgid "(c) 2004 George Staikos"
msgstr "© 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Primær forfatter og vedligeholder"
diff --git a/tde-i18n-da/messages/tdebase/kpager.po b/tde-i18n-da/messages/tdebase/kpager.po
index 960ff479c87..65966ec397d 100644
--- a/tde-i18n-da/messages/tdebase/kpager.po
+++ b/tde-i18n-da/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-11 18:01-0400\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: Danish <dansk@klid.dk>\n"
@@ -95,14 +95,14 @@ msgstr "Opret pager men hold vinduet skjult"
msgid "Desktop Overview"
msgstr "Desktop-overblik"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Oprindelig udvikler/vedligeholder"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Udvikler"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Desktop-pager"
diff --git a/tde-i18n-da/messages/tdebase/ksplash.po b/tde-i18n-da/messages/tdebase/ksplash.po
index 76f250b8ad2..089e72691fc 100644
--- a/tde-i18n-da/messages/tdebase/ksplash.po
+++ b/tde-i18n-da/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-11 18:02-0400\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: Danish <dansk@klid.dk>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE udviklerne"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Forfatter og vedligeholder"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Oprindelig forfatter"
diff --git a/tde-i18n-da/messages/tdebase/kthememanager.po b/tde-i18n-da/messages/tdebase/kthememanager.po
index 21b2b40b415..bcd4ce856a5 100644
--- a/tde-i18n-da/messages/tdebase/kthememanager.po
+++ b/tde-i18n-da/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-08-09 11:07-0400\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: Danish <dansk@klid.dk>\n"
@@ -36,7 +36,7 @@ msgstr "Nyt tema"
msgid "TDE Theme Manager"
msgstr "TDE Temahåndtering"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -44,52 +44,52 @@ msgstr ""
"Dette kontrolmodul håndtere installering, fjernelse og oprettelse af "
"visuelle TDE temaer."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Tema-filer"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Vælg temafil"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Ønsker du virkelig at fjerne temaet <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Fjern tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mit tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Temaet %1 eksisterer allerede."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Det er lykkedes at oprette dit tema i %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema oprettet"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "En fejl opstod mens dit tema blev oprettet."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema ikke oprettet"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Dette tema indeholder ikke en forhåndsvisning."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Forfatter: %1<br>E-mail: %2<br>Version: %3<br>Hjemmeside: %4"
diff --git a/tde-i18n-de/messages/tdeartwork/kxsconfig.po b/tde-i18n-de/messages/tdeartwork/kxsconfig.po
index b08a594441d..fc9e4822bbf 100644
--- a/tde-i18n-de/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-de/messages/tdeartwork/kxsconfig.po
@@ -8766,563 +8766,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben "
-#~ "von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Füllt einen großen Kreis mit kleineren Kreisen und demonstriert "
-#~ "Descartes' Kreistheorem. Geschrieben von Allan R. Wilks und David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "XFishTank ist eine GL-Animation mit Haien, Delphinen und Walen. "
-#~ "Ursprünglich geschrieben von Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Ähnlich wie Qix wird hier ein einfaches Bewegungsmodell benutzt, um viele "
-#~ "verschiedene Darstellungen zu erzeugen. Die Kontrollpunkte ziehen "
-#~ "einander bis zu einer gewissen Distanz an, dann aber stoßen sie einander "
-#~ "ab. Die Anziehung bzw. Abstoßung ist proportional zur Entfernung zwischen "
-#~ "zwei Teilchen, analog zu den starken und schwachen Kernkräften. Am "
-#~ "interessantesten ist es, das Programm als \"abprallende Bälle\" zu sehen, "
-#~ "da ihre Bewegungen so willkürlich erscheinen. Manchmal umkreisen sich "
-#~ "zwei Bälle, nur um dann von einem dritten Ball oder vom Bildschirmrand "
-#~ "gestört zu werden. Sehr chaotisch. Geschrieben von Jamie Zawinski, "
-#~ "basierend auf einem Lisp-Programm von John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Zeichnet eine Simulation von fliegenden Raumkampf-Robotern (verdeckt "
-#~ "durch bunte Kreise), die in einem bewegten Sternenfeld kämpfen. "
-#~ "Geschrieben von Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Diese Zeichnung sieht aus wie ein drehender, sich verformender Ballon mit "
-#~ "verschieden großen Flecken auf seiner unsichtbaren Oberfläche. "
-#~ "Geschrieben von Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Zeichnet einen Rahmen mit dreidimensionalen abprallenden Bällen, die "
-#~ "explodieren. Geschrieben von Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Zeichnet zufällige, die Farben wechselnde, ineinander versponnene "
-#~ "konzentrische Kreise. Geschrieben von John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "\"BSOD\" steht für \"Blue Screen of Death\". Dieser moderne PC-Emulator "
-#~ "simuliert berühmte Bildschirmschoner von weniger stabilen "
-#~ "Betriebssystemen ;) Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Zeichnet einen Strom von aufsteigenden, gewellten Blasen, die zum oberen "
-#~ "Bildschirmrand aufsteigen. Schöne Reflexionen. Geschrieben von Richard "
-#~ "Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Zeichnet Eschers \"Unmöglichen Würfel\", eine dreidimensionale Analogie "
-#~ "zum Möbius-Band, und rotiert ihn in drei Dimensionen. Geschrieben von "
-#~ "Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animiert eine Reihe von dreidimensionalen elektronischen Komponenten. "
-#~ "Geschrieben von Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Zeichnet einen Kompass, auf dem alle Teile wild rotieren. Erzeugt ein "
-#~ "\"Vergessen und Verloren\"-Gefühl. Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Zeichnet eine pulsierende Menge von überlappenden Schachteln mit dauernd "
-#~ "wechselnden Mustern, die sich wellenförmig über die Oberfläche "
-#~ "ausbreiten. Eine Art kubistische Lavalampe. Geschrieben von Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Nimmt ein Bild und schmilzt es. Der Effekt sieht am besten aus, wenn Sie "
-#~ "eine bunte Vorlage benutzen. Geschrieben von David Wald und Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Zeichnet eine diskrete fraktale Karte, u.a. mit den Varianten Hopalong "
-#~ "und Julia. Geschrieben von Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Zeichnet den Weg, der durch einen Punkt auf einem Kreis gezeichnet wird. "
-#~ "Dieser Kreis selbst rotiert um einen Punkt auf einem anderen Kreis. Setzt "
-#~ "sich über mehrere Schritte hinweg weiter. Dieses Modell wurde zur "
-#~ "Beschreibung der Plantenbahnen vor dem heliozentrischen Modell benutzt. "
-#~ "Geschrieben von James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Zeichnet verschiedene rotierende, gespritzte Formen, die sich drehen, "
-#~ "strecken und ihr Inneres nach Außen drehen. Geschrieben von David "
-#~ "Konerding mit Hilfe der Beispiele aus der GL-Extrusion-Bibliothek von "
-#~ "Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Sieht aus wie ein schwenkendes Band, das einem sinusförmigen Weg folgt. "
-#~ "Geschrieben von Bas van Gaalen und Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben "
-#~ "von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Zeichnet kräuselnde Wellen auf einem drehenden Drahtgitter. Geschrieben "
-#~ "von Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Zeichnet einen umherziehenden Planeten im Weltraum. Geschrieben von David "
-#~ "Konerding. Als Standard wird das Bild der Erde (von \"xearth\") "
-#~ "verwendet, aber jedes Bild kann als Textur benutzt werden (z. B. von "
-#~ "\"ssystem\")."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Zeichnet eine Simulation von Rubiks Schlangenpuzzle. Geschrieben von "
-#~ "Jamie Wilkinson, Andrew Bennetts und Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Zeichnet eine Menge bewegender, transparenter, amöbenförmiger Kleckse. "
-#~ "Die Kleckse ändern die Form, während sie über den Bildschirm wandern. Da "
-#~ "sie durchsichtig sind, kann man die darunterliegenden Kleckse wie durch "
-#~ "einen Farbfilter sehen. Die Idee kommt von einer Mausunterlage, die den "
-#~ "selben Effekt mit mehreren Plastikschichten und farbigem Öl erzeugt. "
-#~ "Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Dieses Programm zeichnet eine einfache Orbitalsimulation. Wenn Sie "
-#~ "\"Spuren\" aktivieren, sieht es aus wie ein Bild einer Nebelkammer "
-#~ "(Teilchenphysik). Geschrieben von Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Zeichnet psychedelische, kreisförmige Muster, deren Anblick schmerzt. Die "
-#~ "Kontrollpunkte können auch verschoben werden, aber das kostet viel "
-#~ "Rechenzeit und Netzwerkkapazität. Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Zeichnet ein interessantes Fraktalmuster mit Iterationen auf der "
-#~ "imaginären Ebene. Basiert auf einem Artikel aus \"Scientific American"
-#~ "\" (1986). Größtenteils geschrieben von Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Zeichnet ein zufälliges wolkenförmiges Muster. Sieht unterschiedlich in "
-#~ "Graustufen- oder Farbdarstellung aus. Die Idee ist, an den Kanten eines "
-#~ "Bildes vier Punkte zu nehmen und jedem eine zufällige \"Erhöhung\" zu "
-#~ "geben. Dann wird der Punkt zwischen ihnen genommen und ihm der "
-#~ "Durchschnittswert plus einer kleinen Verschiebung zugewiesen. Die Färbung "
-#~ "benutzt dann die Erhöhung. Dazu wird die Erhöhung auf einen Farbwert, die "
-#~ "Sättigung oder die Helligkeit abgebildet, wobei die jeweils anderen Werte "
-#~ "zufällig besetzt werden. Im \"Helligkeitsmodus\" sehen die Ergebisse wie "
-#~ "Wolken aus, in den anderen Modi wie Hitzebilder oder CAT-Bilder. "
-#~ "Geschrieben von Juergen Nickelsen und Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Zeichnet ein jonglierendes Strichmännchen. Geschrieben von Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Simuliert LeMarchands Schachtel, die sich immer wieder selbst löst. "
-#~ "Benötigt OpenGL-Unterstützung und einen Computer mit schneller "
-#~ "Graphikhardware. Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Zeichnet schleifenförmige Kolonien, die sich ausbreiten, altern und "
-#~ "vielleicht auch aussterben. Geschrieben von David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Zeichnet eine dreidimensionale Variante des rekursiven \"Menger-Schwamms"
-#~ "\", ein würfelförmiges Fraktal ähnlich wie das Sierpinski-Tetrahedron. "
-#~ "Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Zeichnet verschiedene Darstellungen von Molekülen. Einige bekannte "
-#~ "Moleküle sind bereits eingebaut und die PDB (Proteindatenbank) kann als "
-#~ "zusätzliche Informationsquelle benutzt werden. Geschrieben von Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simuliert Kolonien von Schimmel, die in einer Petrischale wachsen. "
-#~ "Wachsende, bunte Kreise überlappen sich und hinterlassen spiralförmige "
-#~ "Inferenzen in der Wirbelzone. Geschrieben von Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Zeichnet eine Simulation von einem alten Terminal mit großen Punkten und "
-#~ "nachleutendem Phosphor. Es kann die Textausgabe von jedem Programm "
-#~ "anzeigen. Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Zeichnet sich überschneidende Ebenen unter Verwendung von Alpha-"
-#~ "Überblendung, Nebel, Texturen, Mipmaps. Die Anzahl der Bilder pro Sekunde "
-#~ "wird zu Messung der Graphikkartengeschwindigkeit angezeigt. Benötigt "
-#~ "OpenGL. Geschrieben von David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Eine weitere Variation des \"Bomben\"-Programms von Scott Draves. "
-#~ "Zeichnet ein Gitter von wachsenden, quadratischen Formen, die bei "
-#~ "Berührung auf nicht vorhersagbare Weise miteinander reagieren. \"RD\" "
-#~ "bedeutet Reaktion-Diffusion."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Zeichnet eine Collage von rotierten und skalierten Ausschnitten des "
-#~ "Bildschirms. Geschrieben von Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Zeichnet einen \"Rubik-Würfel\", der sich in drei Dimensionen dreht und "
-#~ "sich dabei mischt und selbst löst. Geschrieben von Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Zeichnet eine zweidimensionale Variante des rekursiven Sierpinski-"
-#~ "Dreieckfraktals. Geschrieben von Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Zeichnet ein Scheinwerferlicht, das über einen schwarzen Bildschirm fährt "
-#~ "und die darunterliegende Arbeitsfläche erleuchtet. Geschrieben von Rick "
-#~ "Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Zeichnet eine Menge von interagierenden Automaten, die quadratische "
-#~ "Spiralen produzieren. Die Spiralen wachsen nach außen, bis sie auf etwas "
-#~ "stoßen, das sie umgehen. Geschrieben von Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Zeichnet eine Sequenz von gewellten, pochenden, sternähnlichen Mustern, "
-#~ "die pulsieren, rotieren und ihr Inneres nach Außen drehen. In einem "
-#~ "anderen Modus werden diese Muster zu Farbfeldern, deren Farben sich "
-#~ "zyklisch ändern. Sieht sehr organisch aus. Geschrieben von Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Zeichnet vor einem Sternenhintergrund einen Blocktext, der sich langsam "
-#~ "auf einen entfernten Punkt zu bewegt. Sieht aus wie in dem Film \"Krieg "
-#~ "der Sterne\". Geschrieben von Jamie Zawinski und Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Zeichnet \"Seltsame Attraktoren\" (Chaos-Theorie) in einem farbenreichen, "
-#~ "chaotisch bewegenden Feld von Punkten, die sich hin- und herwinden. "
-#~ "Geschrieben von Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Zeichnet ein linien- und kurvenbasiertes Truchet-Muster, das den "
-#~ "Bildschirm mustert. Geschrieben von Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Zeichnet verschnörkelte, wurmähnliche Fäden. Geschrieben von Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Dieses Programm lädt ein Bild vom Video-Eingang des Computers und filtert "
-#~ "es durch zufällig gewählte PBM-Filter (z. B. Kantenerkennung, Rotation). "
-#~ "Das fertige Bild wird ein paar Sekunden angezeigt und dann durch das "
-#~ "nächste ersetzt. Sieht gut aus, wenn man den Fernseheingang benutzt."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Zeichnet einen farbenfrohen, zufälligen Spaziergang in verschiedenen "
-#~ "Formen. Geschrieben von Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Fließende Sterne werden durch eine Mischung von einfachen "
-#~ "zweidimensionalen Kraftfeldern bewegt. Die Stärke jedes Kraftfeldes "
-#~ "ändert sich ständig bzw. wird an- und ausgeschaltet. Geschrieben von Paul "
-#~ "\"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Zeichnet die Simulation eines pulsierenden Feuers. Ein beliebiges Bild "
-#~ "kann auch unter Feuer gesetzt werden. Geschrieben von Carsten Haitzler, "
-#~ "erweitert von vielen anderen."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Zeichnet einen Schwarm Kriechtiere, die über den Bildschirm fliegen und "
-#~ "verblassenden Farbspuren hinterlassen. Geschrieben von Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Vergrößert einen Teil des Bildschirms und bewegt sich dann umher. Mit der "
-#~ "Linsen-Option sieht das Ergebnis aus, als ob man durch viele überlappende "
-#~ "Lisen sieht. Geschrieben von James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10453,6 +9896,563 @@ msgstr ""
#~ "statisches Rauschen, vertikale Verschiebung oder ein Testbild. "
#~ "Geschrieben von Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben "
+#~ "von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Füllt einen großen Kreis mit kleineren Kreisen und demonstriert "
+#~ "Descartes' Kreistheorem. Geschrieben von Allan R. Wilks und David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "XFishTank ist eine GL-Animation mit Haien, Delphinen und Walen. "
+#~ "Ursprünglich geschrieben von Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Ähnlich wie Qix wird hier ein einfaches Bewegungsmodell benutzt, um viele "
+#~ "verschiedene Darstellungen zu erzeugen. Die Kontrollpunkte ziehen "
+#~ "einander bis zu einer gewissen Distanz an, dann aber stoßen sie einander "
+#~ "ab. Die Anziehung bzw. Abstoßung ist proportional zur Entfernung zwischen "
+#~ "zwei Teilchen, analog zu den starken und schwachen Kernkräften. Am "
+#~ "interessantesten ist es, das Programm als \"abprallende Bälle\" zu sehen, "
+#~ "da ihre Bewegungen so willkürlich erscheinen. Manchmal umkreisen sich "
+#~ "zwei Bälle, nur um dann von einem dritten Ball oder vom Bildschirmrand "
+#~ "gestört zu werden. Sehr chaotisch. Geschrieben von Jamie Zawinski, "
+#~ "basierend auf einem Lisp-Programm von John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Zeichnet eine Simulation von fliegenden Raumkampf-Robotern (verdeckt "
+#~ "durch bunte Kreise), die in einem bewegten Sternenfeld kämpfen. "
+#~ "Geschrieben von Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Diese Zeichnung sieht aus wie ein drehender, sich verformender Ballon mit "
+#~ "verschieden großen Flecken auf seiner unsichtbaren Oberfläche. "
+#~ "Geschrieben von Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Zeichnet einen Rahmen mit dreidimensionalen abprallenden Bällen, die "
+#~ "explodieren. Geschrieben von Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Zeichnet zufällige, die Farben wechselnde, ineinander versponnene "
+#~ "konzentrische Kreise. Geschrieben von John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "\"BSOD\" steht für \"Blue Screen of Death\". Dieser moderne PC-Emulator "
+#~ "simuliert berühmte Bildschirmschoner von weniger stabilen "
+#~ "Betriebssystemen ;) Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Zeichnet einen Strom von aufsteigenden, gewellten Blasen, die zum oberen "
+#~ "Bildschirmrand aufsteigen. Schöne Reflexionen. Geschrieben von Richard "
+#~ "Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Zeichnet Eschers \"Unmöglichen Würfel\", eine dreidimensionale Analogie "
+#~ "zum Möbius-Band, und rotiert ihn in drei Dimensionen. Geschrieben von "
+#~ "Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animiert eine Reihe von dreidimensionalen elektronischen Komponenten. "
+#~ "Geschrieben von Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Zeichnet einen Kompass, auf dem alle Teile wild rotieren. Erzeugt ein "
+#~ "\"Vergessen und Verloren\"-Gefühl. Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Zeichnet eine pulsierende Menge von überlappenden Schachteln mit dauernd "
+#~ "wechselnden Mustern, die sich wellenförmig über die Oberfläche "
+#~ "ausbreiten. Eine Art kubistische Lavalampe. Geschrieben von Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Nimmt ein Bild und schmilzt es. Der Effekt sieht am besten aus, wenn Sie "
+#~ "eine bunte Vorlage benutzen. Geschrieben von David Wald und Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Zeichnet eine diskrete fraktale Karte, u.a. mit den Varianten Hopalong "
+#~ "und Julia. Geschrieben von Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Zeichnet den Weg, der durch einen Punkt auf einem Kreis gezeichnet wird. "
+#~ "Dieser Kreis selbst rotiert um einen Punkt auf einem anderen Kreis. Setzt "
+#~ "sich über mehrere Schritte hinweg weiter. Dieses Modell wurde zur "
+#~ "Beschreibung der Plantenbahnen vor dem heliozentrischen Modell benutzt. "
+#~ "Geschrieben von James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Zeichnet verschiedene rotierende, gespritzte Formen, die sich drehen, "
+#~ "strecken und ihr Inneres nach Außen drehen. Geschrieben von David "
+#~ "Konerding mit Hilfe der Beispiele aus der GL-Extrusion-Bibliothek von "
+#~ "Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Sieht aus wie ein schwenkendes Band, das einem sinusförmigen Weg folgt. "
+#~ "Geschrieben von Bas van Gaalen und Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben "
+#~ "von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Zeichnet kräuselnde Wellen auf einem drehenden Drahtgitter. Geschrieben "
+#~ "von Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Zeichnet einen umherziehenden Planeten im Weltraum. Geschrieben von David "
+#~ "Konerding. Als Standard wird das Bild der Erde (von \"xearth\") "
+#~ "verwendet, aber jedes Bild kann als Textur benutzt werden (z. B. von "
+#~ "\"ssystem\")."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Zeichnet eine Simulation von Rubiks Schlangenpuzzle. Geschrieben von "
+#~ "Jamie Wilkinson, Andrew Bennetts und Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Zeichnet eine Menge bewegender, transparenter, amöbenförmiger Kleckse. "
+#~ "Die Kleckse ändern die Form, während sie über den Bildschirm wandern. Da "
+#~ "sie durchsichtig sind, kann man die darunterliegenden Kleckse wie durch "
+#~ "einen Farbfilter sehen. Die Idee kommt von einer Mausunterlage, die den "
+#~ "selben Effekt mit mehreren Plastikschichten und farbigem Öl erzeugt. "
+#~ "Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Dieses Programm zeichnet eine einfache Orbitalsimulation. Wenn Sie "
+#~ "\"Spuren\" aktivieren, sieht es aus wie ein Bild einer Nebelkammer "
+#~ "(Teilchenphysik). Geschrieben von Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Zeichnet psychedelische, kreisförmige Muster, deren Anblick schmerzt. Die "
+#~ "Kontrollpunkte können auch verschoben werden, aber das kostet viel "
+#~ "Rechenzeit und Netzwerkkapazität. Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Zeichnet ein interessantes Fraktalmuster mit Iterationen auf der "
+#~ "imaginären Ebene. Basiert auf einem Artikel aus \"Scientific American"
+#~ "\" (1986). Größtenteils geschrieben von Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Zeichnet ein zufälliges wolkenförmiges Muster. Sieht unterschiedlich in "
+#~ "Graustufen- oder Farbdarstellung aus. Die Idee ist, an den Kanten eines "
+#~ "Bildes vier Punkte zu nehmen und jedem eine zufällige \"Erhöhung\" zu "
+#~ "geben. Dann wird der Punkt zwischen ihnen genommen und ihm der "
+#~ "Durchschnittswert plus einer kleinen Verschiebung zugewiesen. Die Färbung "
+#~ "benutzt dann die Erhöhung. Dazu wird die Erhöhung auf einen Farbwert, die "
+#~ "Sättigung oder die Helligkeit abgebildet, wobei die jeweils anderen Werte "
+#~ "zufällig besetzt werden. Im \"Helligkeitsmodus\" sehen die Ergebisse wie "
+#~ "Wolken aus, in den anderen Modi wie Hitzebilder oder CAT-Bilder. "
+#~ "Geschrieben von Juergen Nickelsen und Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Zeichnet ein jonglierendes Strichmännchen. Geschrieben von Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Simuliert LeMarchands Schachtel, die sich immer wieder selbst löst. "
+#~ "Benötigt OpenGL-Unterstützung und einen Computer mit schneller "
+#~ "Graphikhardware. Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Zeichnet schleifenförmige Kolonien, die sich ausbreiten, altern und "
+#~ "vielleicht auch aussterben. Geschrieben von David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Zeichnet eine dreidimensionale Variante des rekursiven \"Menger-Schwamms"
+#~ "\", ein würfelförmiges Fraktal ähnlich wie das Sierpinski-Tetrahedron. "
+#~ "Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Zeichnet verschiedene Darstellungen von Molekülen. Einige bekannte "
+#~ "Moleküle sind bereits eingebaut und die PDB (Proteindatenbank) kann als "
+#~ "zusätzliche Informationsquelle benutzt werden. Geschrieben von Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simuliert Kolonien von Schimmel, die in einer Petrischale wachsen. "
+#~ "Wachsende, bunte Kreise überlappen sich und hinterlassen spiralförmige "
+#~ "Inferenzen in der Wirbelzone. Geschrieben von Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Zeichnet eine Simulation von einem alten Terminal mit großen Punkten und "
+#~ "nachleutendem Phosphor. Es kann die Textausgabe von jedem Programm "
+#~ "anzeigen. Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Zeichnet sich überschneidende Ebenen unter Verwendung von Alpha-"
+#~ "Überblendung, Nebel, Texturen, Mipmaps. Die Anzahl der Bilder pro Sekunde "
+#~ "wird zu Messung der Graphikkartengeschwindigkeit angezeigt. Benötigt "
+#~ "OpenGL. Geschrieben von David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Eine weitere Variation des \"Bomben\"-Programms von Scott Draves. "
+#~ "Zeichnet ein Gitter von wachsenden, quadratischen Formen, die bei "
+#~ "Berührung auf nicht vorhersagbare Weise miteinander reagieren. \"RD\" "
+#~ "bedeutet Reaktion-Diffusion."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Zeichnet eine Collage von rotierten und skalierten Ausschnitten des "
+#~ "Bildschirms. Geschrieben von Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Zeichnet einen \"Rubik-Würfel\", der sich in drei Dimensionen dreht und "
+#~ "sich dabei mischt und selbst löst. Geschrieben von Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Zeichnet eine zweidimensionale Variante des rekursiven Sierpinski-"
+#~ "Dreieckfraktals. Geschrieben von Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Zeichnet ein Scheinwerferlicht, das über einen schwarzen Bildschirm fährt "
+#~ "und die darunterliegende Arbeitsfläche erleuchtet. Geschrieben von Rick "
+#~ "Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Zeichnet eine Menge von interagierenden Automaten, die quadratische "
+#~ "Spiralen produzieren. Die Spiralen wachsen nach außen, bis sie auf etwas "
+#~ "stoßen, das sie umgehen. Geschrieben von Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Zeichnet eine Sequenz von gewellten, pochenden, sternähnlichen Mustern, "
+#~ "die pulsieren, rotieren und ihr Inneres nach Außen drehen. In einem "
+#~ "anderen Modus werden diese Muster zu Farbfeldern, deren Farben sich "
+#~ "zyklisch ändern. Sieht sehr organisch aus. Geschrieben von Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Zeichnet vor einem Sternenhintergrund einen Blocktext, der sich langsam "
+#~ "auf einen entfernten Punkt zu bewegt. Sieht aus wie in dem Film \"Krieg "
+#~ "der Sterne\". Geschrieben von Jamie Zawinski und Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Zeichnet \"Seltsame Attraktoren\" (Chaos-Theorie) in einem farbenreichen, "
+#~ "chaotisch bewegenden Feld von Punkten, die sich hin- und herwinden. "
+#~ "Geschrieben von Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Zeichnet ein linien- und kurvenbasiertes Truchet-Muster, das den "
+#~ "Bildschirm mustert. Geschrieben von Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Zeichnet verschnörkelte, wurmähnliche Fäden. Geschrieben von Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Dieses Programm lädt ein Bild vom Video-Eingang des Computers und filtert "
+#~ "es durch zufällig gewählte PBM-Filter (z. B. Kantenerkennung, Rotation). "
+#~ "Das fertige Bild wird ein paar Sekunden angezeigt und dann durch das "
+#~ "nächste ersetzt. Sieht gut aus, wenn man den Fernseheingang benutzt."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Zeichnet einen farbenfrohen, zufälligen Spaziergang in verschiedenen "
+#~ "Formen. Geschrieben von Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Fließende Sterne werden durch eine Mischung von einfachen "
+#~ "zweidimensionalen Kraftfeldern bewegt. Die Stärke jedes Kraftfeldes "
+#~ "ändert sich ständig bzw. wird an- und ausgeschaltet. Geschrieben von Paul "
+#~ "\"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Zeichnet die Simulation eines pulsierenden Feuers. Ein beliebiges Bild "
+#~ "kann auch unter Feuer gesetzt werden. Geschrieben von Carsten Haitzler, "
+#~ "erweitert von vielen anderen."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Zeichnet einen Schwarm Kriechtiere, die über den Bildschirm fliegen und "
+#~ "verblassenden Farbspuren hinterlassen. Geschrieben von Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Vergrößert einen Teil des Bildschirms und bewegt sich dann umher. Mit der "
+#~ "Linsen-Option sieht das Ergebnis aus, als ob man durch viele überlappende "
+#~ "Lisen sieht. Geschrieben von James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Zufällige Zellenform"
diff --git a/tde-i18n-de/messages/tdebase/kcmkicker.po b/tde-i18n-de/messages/tdebase/kcmkicker.po
index de4c22eaa37..879caff6ea1 100644
--- a/tde-i18n-de/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-de/messages/tdebase/kcmkicker.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-07 18:55+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2019-07-14 21:57+0000\n"
"Last-Translator: Chris <xchrisx@uber.space>\n"
"Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/"
@@ -264,71 +264,71 @@ msgstr "Alle Bildschirme"
msgid "Custom"
msgstr "Benutzerdefiniert"
-#: tiles:1
+#: ../../kicker/data/tiles:1
msgid "KDE Button"
msgstr "TDE-Knopf"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blaues Holz"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Grünes Holz"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Hellgrau"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Hellgrün"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Helles Pastell"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Helles Purpur"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Schrauben und Bolzen"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rotes Holz"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Durchgehendes Blau"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Durchgehendes Grau"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Durchgehendes Grün"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Durchgehendes Orange"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Durchgehendes Pastell"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Durchgehendes Purpur"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Durchgehendes Rot"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Einfaches Tigerauge"
diff --git a/tde-i18n-de/messages/tdebase/knetattach.po b/tde-i18n-de/messages/tdebase/knetattach.po
index 241976c4b96..e1b5df8c605 100644
--- a/tde-i18n-de/messages/tdebase/knetattach.po
+++ b/tde-i18n-de/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-12-07 22:42+0100\n"
"Last-Translator: Thomas Reitelbach <tr@erdfunkstelle.de>\n"
"Language-Team: German <kde-i18n-de@kde.org>\n"
@@ -85,7 +85,7 @@ msgstr "TDE-Netzwerk-Assistent"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Hauptautor und Betreuer"
diff --git a/tde-i18n-de/messages/tdebase/kpager.po b/tde-i18n-de/messages/tdebase/kpager.po
index 6938da1b930..7ab638cf7ab 100644
--- a/tde-i18n-de/messages/tdebase/kpager.po
+++ b/tde-i18n-de/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2019-07-14 21:57+0000\n"
"Last-Translator: Chris <xchrisx@uber.space>\n"
"Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/"
@@ -97,14 +97,14 @@ msgstr "Umschalter starten, aber Fenster ausgeblendet lassen"
msgid "Desktop Overview"
msgstr "Arbeitsflächen-Überblick"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Ursprünglicher Entwickler und Betreuer des Programms"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Entwickler"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Arbeitsflächen-Umschalter"
diff --git a/tde-i18n-de/messages/tdebase/ksplash.po b/tde-i18n-de/messages/tdebase/ksplash.po
index 51c3c8f3686..cda99d69b6f 100644
--- a/tde-i18n-de/messages/tdebase/ksplash.po
+++ b/tde-i18n-de/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2019-07-13 22:53+0000\n"
"Last-Translator: Chris <xchrisx@uber.space>\n"
"Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
"(c) 2003 KDE-Entwickler"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor und Betreuer"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Ursprünglicher Autor"
diff --git a/tde-i18n-de/messages/tdebase/kthememanager.po b/tde-i18n-de/messages/tdebase/kthememanager.po
index c9809f428cd..0258e716a95 100644
--- a/tde-i18n-de/messages/tdebase/kthememanager.po
+++ b/tde-i18n-de/messages/tdebase/kthememanager.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2019-07-09 17:04+0000\n"
"Last-Translator: Chris <xchrisx@uber.space>\n"
"Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/"
@@ -41,7 +41,7 @@ msgstr "Neues Design"
msgid "TDE Theme Manager"
msgstr "TDE-Designverwaltung"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -49,52 +49,52 @@ msgstr ""
"Dieses Kontrollmodul verwaltet die Erstellung, Installation und das "
"Entfernen von visuellen TDE-Designs."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Designdateien"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Designdatei auswählen"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Möchten Sie das Design <b>%1</b> wirklich entfernen?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Design entfernen"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mein Design"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Das Design %1 existiert bereits."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Ihr Design wurde erfolgreich in %1 erstellt."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Design erstellt"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Bei der Erstellung Ihres Designs ist ein Fehler aufgetreten."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Design nicht erstellt"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Dieses Design enthält keine Vorschau."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-Mail: %2<br>Version: %3<br>Homepage: %4"
diff --git a/tde-i18n-de/messages/tdebase/libkicker.po b/tde-i18n-de/messages/tdebase/libkicker.po
index 811ba93d991..4d1c82c2f0c 100644
--- a/tde-i18n-de/messages/tdebase/libkicker.po
+++ b/tde-i18n-de/messages/tdebase/libkicker.po
@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: libkicker\n"
"POT-Creation-Date: 2018-12-08 19:27+0100\n"
-"PO-Revision-Date: 2019-07-17 14:51+0000\n"
+"PO-Revision-Date: 2019-07-27 00:33+0000\n"
"Last-Translator: Chris <xchrisx@uber.space>\n"
"Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/"
"projects/tdebase/libkicker/de/>\n"
@@ -473,12 +473,12 @@ msgstr "Hintergrundkachel für Fensterlisten-Knopf anzeigen"
#: kickerSettings.kcfg:309
#, no-c-format
msgid "Image tile for Kmenu button background"
-msgstr "Hintergrundkachel für K-Menü-Knopf"
+msgstr "Hintergrundkachel für TDE-Menü-Knopf"
#: kickerSettings.kcfg:313 kickerSettings.kcfg:322
#, no-c-format
msgid "Color to use for Kmenu button background"
-msgstr "Hintergrundfarbe für K-Menü-Knopf"
+msgstr "Hintergrundfarbe für TDE-Menü-Knopf"
#: kickerSettings.kcfg:318
#, no-c-format
@@ -553,12 +553,12 @@ msgstr ""
#: kickerSettings.kcfg:403
#, no-c-format
msgid "Show text on the TDE Menu button"
-msgstr "Text auf dem K-Knopf anzeigen"
+msgstr "Text auf dem TDE-Knopf anzeigen"
#: kickerSettings.kcfg:408
#, no-c-format
msgid "Text to be shown on TDE Menu Button"
-msgstr "Der anzuzeigende Text auf dem K-Knopf"
+msgstr "Der anzuzeigende Text auf dem TDE-Knopf"
#: kickerSettings.kcfg:413
#, no-c-format
diff --git a/tde-i18n-el/messages/tdeartwork/kxsconfig.po b/tde-i18n-el/messages/tdeartwork/kxsconfig.po
index 306ad692d1e..db716ca82ff 100644
--- a/tde-i18n-el/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-el/messages/tdeartwork/kxsconfig.po
@@ -8811,582 +8811,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D "
-#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Γεμίζει έναν μεγάλο κύκλο με μικρότερους κύκλους επιδεικνύοντας το "
-#~ "Θεώρημα Κύκλων του Καρτέσιου. Γράφτηκε από τους Allan R. Wilks και David "
-#~ "Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Αυτό είναι το xfishtank ενισχυμένο: ένα εφέ κίνησης της GL με ένα αριθμό "
-#~ "καρχαριών, δελφινιών και φαλαινών. Οι κινήσεις της κολύμβησης είναι "
-#~ "φοβερές. Γράφτηκε από τον Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Όπως το qix, αυτό χρησιμοποιεί ένα απλό μοντέλο κίνησης για τη δημιουργία "
-#~ "πολλών διαφορετικών τύπων. Τα σημεία ελέγχου ελκύουν το ένα το άλλο έως "
-#~ "μια συγκεκριμένη απόσταση, και έπειτα ξεκινούν να απωθούν το ένα το άλλο. "
-#~ "Η έλκυση/απώθηση είναι ανάλογη της απόστασης ανάμεσα σε οποιαδήποτε δύο "
-#~ "σωματίδια, παρόμοια με τις ισχυρές και ασθενείς πυρηνικές δυνάμεις. Ένας "
-#~ "από τους πιο ενδιαφέροντες τρόπους παρακολούθησης αυτού του εφέ είναι "
-#~ "απλά ως αναπηδούμενες σφαίρες, επειδή οι κινήσεις και αλληλεπιδράσεις "
-#~ "τους του ενός με το άλλο είναι πολύ περίεργες. Μερικές φορές δύο σφαίρες "
-#~ "θα ακολουθήσουν μία ισχυρή τροχιά το ένα γύρω από το άλλο, η οποία θα "
-#~ "διακόπτεται αργότερα από κάποια τρίτη, ή από το άκρο της οθόνης. Φαίνεται "
-#~ "αρκετά χαοτικό. Γραμμένο από τον Jamie Zawinski, βασισμένο στον κώδικα "
-#~ "Lisp του John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει μία προσομοίωση μάχης μεταξύ ιπτάμενων διαστημικών ρομπότ "
-#~ "(μεταμφιεσμένων σε χρωματιστούς κύκλους) μπροστά από ένα κινούμενο "
-#~ "αστρικό πεδίο."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Σχεδιάζει κάτι που φαίνεται σαν ένα μπαλόνι που στροβιλίζεται και "
-#~ "παραμορφώνεται, με κουκκίδες διαφόρων μεγεθών πάνω στην αόρατη επιφάνειά "
-#~ "τους. Γράφτηκε από τον Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Σχεδιάζει ένα πλαίσιο που περιέχει 3D μπάλες, οι οποίες ανακλώνται και "
-#~ "εκρήγνυνται. Γράφτηκε από τον Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Σχεδιάζει τυχαίους πλεγμένους ομόκεντρους κύκλους με χρώματα "
-#~ "ανακυκλούμενα. Γραμμένο από τον John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Το BSOD σημαίνει ``Blue Screen of Death'' ή ``Μπλε οθόνη θανάτου.'' Το "
-#~ "καλύτερο στην προσομοίωση σε προσωπικούς υπολογιστές, αυτό το "
-#~ "προγραμματάκι προσομοιώνει προγράμματα προστασίας οθόνης από μερικά "
-#~ "λιγότερο σταθερά λειτουργικά συστήματα. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Σχεδιάζει μία ροή από αναδυόμενες, κυματιστές τρισδιάστατες φυσαλίδες που "
-#~ "ανεβαίνουν προς την κορυφή της οθόνης με όμορφες κατοπτρικές ανακλάσεις. "
-#~ "Γράφτηκε από τον Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Σχεδιάζει το ``Αδύνατο κλουβί'' του Escher, ένα τρισδιάστατο ανάλογο της "
-#~ "λωρίδας Moebius και το περιστρέφει σε τρεις διαστάσεις. Γράφτηκε από τον "
-#~ "Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Θέτει σε κίνηση μερικά 3D ηλεκτρονικά στοιχεία. Γράφτηκε από τον Ben "
-#~ "Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει μία πυξίδα με όλα τα στοιχεία της να στροβιλίζονται τυχαία, για "
-#~ "μία αίσθηση ``αποπροσανατολισμού και ναυτίας.'' Γράφτηκε από τον Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Σχεδιάζει ένα παλλόμενο πλήθος κουτιών με συνεχή μεταβαλλόμενα ρευστά "
-#~ "μοτίβων που κινούνται πάνω κάτω κατά μήκος των επιφανειών τους. Είναι "
-#~ "κάποιου είδους κυβικό λάβαλαμπ. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Αυτό δέχεται μία εικόνα και τη λιώνει. Σίγουρα έχετε δει αυτό το εφέ "
-#~ "προηγούμενα, αλλά καμία προφύλαξη οθόνης δε θα ήταν πραγματικά πλήρης "
-#~ "χωρίς αυτό. Δουλεύει καλύτερα όταν υπάρχει κάτι πολύχρωμο να λιώσει. "
-#~ "Προσοχή, αν το εφέ συνεχίζει μετά το τέλος της προφύλαξης οθόνης, "
-#~ "αναζητήστε ιατρική βοήθεια. Γραμμένο από τους David Wald και Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Περισσότερο διακριτά συστήματα αντιστοιχιών, που περιλαμβάνουν παραλλαγές "
-#~ "του Hopalong και Julia, και κάποια άλλα. Γραμμένο από τον Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Αυτό το πρόγραμμα σχεδιάζει την τροχιά που διαγράφει ένα σημείο στην "
-#~ "άκρη ενός κύκλου. Ο κύκλος αυτός περιφέρεται γύρω από έναν άλλο κύκλω και "
-#~ "ούτω καθ' εξής, αρκετές φορές. Αυτή είναι η βάση για την περιγραφή των "
-#~ "πλανητικών κινήσεων πριν το ηλιοκεντρικό μοντέλο. Γράφτηκε από τον James "
-#~ "Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει διάφορα περιστρεφόμενα εξωθούμενα σχήματα που συστρέφονται, "
-#~ "επιμηκύνονται, και γυρνάνε μέσα έξω. Δημιουργία από David Konerding από "
-#~ "τα παραδείγματα που υπάρχουν στη βιβλιοθήκη εξώθησης GL του Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Σχεδιάζει μια κυματιστή ταινία που ακολουθεί ημιτονοειδή διαδρομή. "
-#~ "Γραμμένο από Bas van Gaalen and Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D "
-#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Σχεδιάζει κινούμενα κύματα πάνω σε έναν περιστρεφόμενο κάνναβο, "
-#~ "χρησιμοποιώντας το GL. Γραμμένο από τον Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Σχεδιάζει έναν πλανήτη που αναπηδά στο διάστημα. Γραμμένο από τον David "
-#~ "Konerding. Η ενσωματωμένη εικόνα είναι μια υφή της γης (με λήψη από το "
-#~ "xearth), αλλά μπορείτε να χρησιμοποιήσετε οποιαδήποτε υφή για τη σφαίρα. "
-#~ "π.χ. υφές από πλανήτες που έρχονται από το ssystem."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Σχεδιάζει μία προσομοίωση του παιχνιδιού \"φίδι του Rubik\". Γραμμένο από "
-#~ "τους Jamie Wilkinson, Andrew Bennetts, και Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει ένα σύνολο από κινούμενες, διαφανείς, φούσκες. Οι φούσκες "
-#~ "αλλάζουν σχήμα καθώς περιφέρονται στην οθόνη, και είναι διαφανείς έτσι "
-#~ "ώστε να μπορεί κανείς να δει τις κατώτερες φούσκες πίσω από τις "
-#~ "μπροστινές, και όταν κάποια περνά πάνω από μία άλλη, τα χρώματά τους "
-#~ "αναμειγνύονται. Γραμμένο από τον Jamie Zawinski. Η ιδέα προήλθε από ένα "
-#~ "όμορφο pad ποντικιού, που καταφέρνει το ίδιο εφέ έχοντας πολλαπλά "
-#~ "πλαστικά επίπεδα με χρωματισμένα έλαια ανάμεσά τους."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Αυτό το πρόγραμμα σχεδιάζει μία απλή τροχιακή προσομοίωση. Αν "
-#~ "ενεργοποιήσετε τα ίχνη. μοιάζει με μία φωτογραφία θαλάμου φυσαλίδων. "
-#~ "Γράφτηκε από τον Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει ψυχεδελικά κυκλικά μοτίβα πολύ έντονα να τα κοιτάξεις. "
-#~ "Μπορεί επίσης να κινήσει τα σημεία ελέγχου, αλλά αυτό απαιτεί μεγάλο "
-#~ "μέρος του επεξεργαστή και του εύρους. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει δαντελωτά συμπλεγμένα μοτίβα φράκταλ, βασισμένα σε "
-#~ "επαναλήψεις στο φανταστικό επίπεδο, από ένα άρθρο του 1986 στο Scientific "
-#~ "American. Κυρίως γραμμένο από τον Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Αυτό δημιουργεί τυχαία μοτίβα που μοιάζουν με σύννεφα. Μοιάζει αρκετά "
-#~ "διαφορετικό τόσο στο μονόχρωμο όσο και στο χρώμα. Η βασική ιδέα είναι "
-#~ "θεώρηση τεσσάρων σημείων στο άκρο της εικόνας, και ο ορισμός σε καθένα "
-#~ "από αυτά ενός τυχαίου υψομέτρου. Έπειτα βρίσκεται το σημείο ανάμεσά τους, "
-#~ "και αποδίδεται μια τιμή η οποία είναι το μέσο των άλλων τεσσάρων, με "
-#~ "προσθήκη μιας μικρής τυχαίας μετατόπισης. Έπειτα ο χρωματισμός γίνεται με "
-#~ "βάση το υψόμετρο. Η επιλογή χρώματος γίνεται με τη σύνδεση του υψομέτρου "
-#~ "με είτε την απόχρωση, τον κορεσμό, είτε τη φωτεινότητα, και ορισμός "
-#~ "τυχαίων τιμών στα υπόλοιπα. Η λειτουργία \"φωτεινότητας\" αποδίδει "
-#~ "συνήθως μοτίβα που μοιάζουν με σύννεφα, και οι άλλες δημιουργούν εικόνες "
-#~ "που μοιάζουν με χάρτες θερμότητας ή μαγνητικές τομογραφίες. Γραμμένο από "
-#~ "τους Juergen Nickelsen και Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Σχεδιάζει μια μαριονέτα ταχυδακτυλουργό. Γραμμένο από τον Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Κινεί μία προσομοίωση του κουτιού Lemarchand, επαναλαμβανόμενα επιλύει "
-#~ "τον εαυτό του. Απαιτεί το OpenGL, και ένα μηχάνημα με γρήγορη υποστήριξη "
-#~ "υλικού για τις υφές. Προειδοποίηση: περιστασιακά ανοίγει πόρτες. Γραμμένο "
-#~ "από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Αυτό παράγει αποικίες σχήματος βρόγχου που γεννούνται, γερνάνε, και "
-#~ "τελικά πεθαίνουν. Γραμμένο από τον David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει μία τρισδιάστατη παραλλαγή του ανάδρομου στεγανού Menger, "
-#~ "ένα φράκταλ αντικείμενο βασισμένο σε κύβο, ανάλογο με το τετράεδρο του "
-#~ "Sierpinski. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Σχεδιάζει αρκετές διαφορετικές αναπαραστάσεις μορίων. Μερικά συνηθισμένα "
-#~ "μόρια είναι ενσωματωμένα και το πρόγραμμα μπορεί επίσης να δεχθεί αρχεία "
-#~ "τύπου PDB (Protein Data Base) σαν αρχεία εισόδου. Γράφτηκε από τον Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Προσομοιώνει αποικίες μούχλας σε ένα δίσκο Petri. Αυξανόμενοι χρωματιστοί "
-#~ "κύκλοι επικαλύπτονται και αφήνουν σπειροειδή σχήματα συμβολής. Γράφτηκε "
-#~ "από τον Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει μια προσομοίωση ενός παλιού τερματικού, με μεγάλα "
-#~ "εικονοστοιχεία και μακρύ χρόνο διατήρησης της φωτεινότητας του φωσφόρου. "
-#~ "Μπορεί να χρησιμοποιήσει οποιοδήποτε πρόγραμμα για το κείμενο που "
-#~ "εμφανίζει. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει κάποια αλληλοτεμνόμενα επίπεδα, κάνοντας χρήση της μίξης alpha, "
-#~ "ομίχλης, υφών, και mipmaps, με επιπλέον ένα μετρητή \"καρέ το δευτερόλεπτο"
-#~ "\" έτσι ώστε να μπορέσετε να εκτιμήσετε πόσο γρήγορη είναι η κάρτα "
-#~ "γραφικών σας... Απαιτεί το OpenGL. Γραμμένο από τον David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Ακόμη μια παραλλαγή του προγράμματος Bomb από τον Scott Draves. Αυτό "
-#~ "σχεδιάζει ένα κάνναβο με αναπτυσσόμενα τετράγωνα σχήματα τα οποία, όταν "
-#~ "καλύψουν το ένα το άλλο, αντιδρούν με απροσδιόριστους τρόπους. To RD "
-#~ "σημαίνει Αντίδραση-Διάχυση."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Δημιουργεί ένα κολάζ περιστρεφόμενων και μεγεθυμένων τμημάτων της οθόνης. "
-#~ "Γραμμένο από τον Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Σχεδιάζει έναν κύβο του Ρούμπικ που περιστρέφεται σε τρεις διαστάσεις και "
-#~ "συνεχώς ανακατεύεται και λύνεται. Ακόμα ένα καλό GL hack από τον Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Σχεδιάζει μία μορφή του φράκταλ \"επαναληπτικό τρίγωνο του Sierpinski.\" "
-#~ "Γράφτηκε από τον Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει ένα σημείο φωτισμού που σαρώνει μια μαύρη οθόνη, φωτίζοντας την "
-#~ "υποκείμενη επιφάνεια εργασίας από το σημείο που περνά. Γραμμένο από τον "
-#~ "Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει ένα σύνολο αλληλοεπιδρόμενων, παραγωγών τετράγωνων "
-#~ "σπειροειδών αυτομάτων. Τα σπειροειδή αναπτύσσονται προς τα έξω έως να "
-#~ "συναντήσουν κάποιο εμπόδιο, έπειτα κινούνται γύρω από αυτό. Γραμμένο από "
-#~ "τον Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει μια ακολουθία κυματιζόμενων, παλλόμενων μοτίβων που "
-#~ "μοιάζουν με αστέρες οι οποίοι πάλλονται, στρέφονται, και γυρίζουν μέσα "
-#~ "έξω. Σε άλλη κατάσταση λειτουργίας γίνεται χρήση αυτών των σχημάτων για "
-#~ "τη δημιουργία ενός πεδίου χρωμάτων, που έπειτα ανακυκλώνεται. Η κίνηση "
-#~ "είναι πολύ οργανική. Γραμμένο από τον Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Σχεδιάζει μια ροή κειμένου που αργά κινείται στο βάθος της απόστασης με "
-#~ "μια γωνία, σε ένα αστρικό πεδίο, όπως στην αρχή της ταινίας με το ίδιο "
-#~ "όνομα. Γραμμένο από τους Jamie Zawinski και Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει παράξενους ελκυστήρες: είναι ένα χρωματισμένο, ακαθόριστα "
-#~ "κινούμενο πεδίο που σαρώνεται και περιστρέφεται τριγύρω. Η κίνηση είναι "
-#~ "πολύ όμορφη. Γραμμένο από τον Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Αυτό σχεδιάζει μοτίβα Truchet βασισμένα σε γραμμές και τόξα που γεμίζουν "
-#~ "την οθόνη. Γραμμένο από τον Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Σχεδιάζει παλλόμενες υγρές διαδρομές όπως ενός σκουληκιού. Γραμμένο από "
-#~ "τον Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Αυτό στη πραγματικότητα είναι απλά ένα σενάριο κελύφους που αρπάζει ένα "
-#~ "καρέ βίντεο από την είσοδο βίντεο του συστήματος, και έπειτα χρησιμοποιεί "
-#~ "κάποια φίλτρα PBM (επιλεγμένα τυχαία) για τη ανασύνθεση του καρέ με "
-#~ "διάφορους τρόπους (εύρεση άκρων, αφαίρεση της εικόνας από μία στραμμένη "
-#~ "έκδοση αυτής, κτλ.). Έπειτα εμφανίζει την εικόνα για λίγα δευτερόλεπτα, "
-#~ "και επαναλαμβάνει τη διαδικασία. Αυτό λειτουργεί πολύ όμορφα αν "
-#~ "τροφοδοτηθεί με ζωντανή λήψη τηλεόρασης."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει μία πολύχρωμη τυχαία διαδρομή, με διάφορες μορφές. Γραμμένο από "
-#~ "τον Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Επιπλέοντα αστέρια ενεργούν πάνω σε μία μίξη απλών 2D πεδίων δυνάμεων. Η "
-#~ "δύναμη κάθε πεδίου αλλάζει συνεχώς, και απενεργοποιείται και "
-#~ "ενεργοποιείται τυχαία. Από τον Paul Joey Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Σχεδιάζει μια προσομοίωση μιας ενεργού φωτιάς. Μπορεί ακόμα να πάρει σαν "
-#~ "είσοδο οποιαδήποτε εικόνα και να ξεκινήσει να την καίει. Γραμμένο από τον "
-#~ "Carsten Haitzler, προγραμματισμένο από πολλούς άλλους."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Σχεδιάζει μερικά σμήνη με πλασματάκια που πετούν πάνω στην οθόνη, "
-#~ "αφήνοντας όμορφα χρωματικά ίχνη πίσω τους. Γραμμένο από τον Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Μεγεθύνει ένα τμήμα της οθόνης και έπειτα κινείται τριγύρω. Με την "
-#~ "επιλογή -lenses το αποτέλεσμα μοιάζει σαν να κοιτά κανείς μέσα από "
-#~ "πολλούς αλληλοκαλυπτόμενους φακούς αντί για μια απλή μεγέθυνση. Γραμμένο "
-#~ "από τον James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10567,6 +9991,582 @@ msgstr ""
#~ "συμπεριλαμβανομένων των στατικού θορύβου, αδυναμία κατακόρυφης "
#~ "σταθεροποίησης, και ένα χρωματικό μοτίβο ελέγχου. Από Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D "
+#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Γεμίζει έναν μεγάλο κύκλο με μικρότερους κύκλους επιδεικνύοντας το "
+#~ "Θεώρημα Κύκλων του Καρτέσιου. Γράφτηκε από τους Allan R. Wilks και David "
+#~ "Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Αυτό είναι το xfishtank ενισχυμένο: ένα εφέ κίνησης της GL με ένα αριθμό "
+#~ "καρχαριών, δελφινιών και φαλαινών. Οι κινήσεις της κολύμβησης είναι "
+#~ "φοβερές. Γράφτηκε από τον Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Όπως το qix, αυτό χρησιμοποιεί ένα απλό μοντέλο κίνησης για τη δημιουργία "
+#~ "πολλών διαφορετικών τύπων. Τα σημεία ελέγχου ελκύουν το ένα το άλλο έως "
+#~ "μια συγκεκριμένη απόσταση, και έπειτα ξεκινούν να απωθούν το ένα το άλλο. "
+#~ "Η έλκυση/απώθηση είναι ανάλογη της απόστασης ανάμεσα σε οποιαδήποτε δύο "
+#~ "σωματίδια, παρόμοια με τις ισχυρές και ασθενείς πυρηνικές δυνάμεις. Ένας "
+#~ "από τους πιο ενδιαφέροντες τρόπους παρακολούθησης αυτού του εφέ είναι "
+#~ "απλά ως αναπηδούμενες σφαίρες, επειδή οι κινήσεις και αλληλεπιδράσεις "
+#~ "τους του ενός με το άλλο είναι πολύ περίεργες. Μερικές φορές δύο σφαίρες "
+#~ "θα ακολουθήσουν μία ισχυρή τροχιά το ένα γύρω από το άλλο, η οποία θα "
+#~ "διακόπτεται αργότερα από κάποια τρίτη, ή από το άκρο της οθόνης. Φαίνεται "
+#~ "αρκετά χαοτικό. Γραμμένο από τον Jamie Zawinski, βασισμένο στον κώδικα "
+#~ "Lisp του John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει μία προσομοίωση μάχης μεταξύ ιπτάμενων διαστημικών ρομπότ "
+#~ "(μεταμφιεσμένων σε χρωματιστούς κύκλους) μπροστά από ένα κινούμενο "
+#~ "αστρικό πεδίο."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Σχεδιάζει κάτι που φαίνεται σαν ένα μπαλόνι που στροβιλίζεται και "
+#~ "παραμορφώνεται, με κουκκίδες διαφόρων μεγεθών πάνω στην αόρατη επιφάνειά "
+#~ "τους. Γράφτηκε από τον Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Σχεδιάζει ένα πλαίσιο που περιέχει 3D μπάλες, οι οποίες ανακλώνται και "
+#~ "εκρήγνυνται. Γράφτηκε από τον Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Σχεδιάζει τυχαίους πλεγμένους ομόκεντρους κύκλους με χρώματα "
+#~ "ανακυκλούμενα. Γραμμένο από τον John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Το BSOD σημαίνει ``Blue Screen of Death'' ή ``Μπλε οθόνη θανάτου.'' Το "
+#~ "καλύτερο στην προσομοίωση σε προσωπικούς υπολογιστές, αυτό το "
+#~ "προγραμματάκι προσομοιώνει προγράμματα προστασίας οθόνης από μερικά "
+#~ "λιγότερο σταθερά λειτουργικά συστήματα. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Σχεδιάζει μία ροή από αναδυόμενες, κυματιστές τρισδιάστατες φυσαλίδες που "
+#~ "ανεβαίνουν προς την κορυφή της οθόνης με όμορφες κατοπτρικές ανακλάσεις. "
+#~ "Γράφτηκε από τον Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Σχεδιάζει το ``Αδύνατο κλουβί'' του Escher, ένα τρισδιάστατο ανάλογο της "
+#~ "λωρίδας Moebius και το περιστρέφει σε τρεις διαστάσεις. Γράφτηκε από τον "
+#~ "Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Θέτει σε κίνηση μερικά 3D ηλεκτρονικά στοιχεία. Γράφτηκε από τον Ben "
+#~ "Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει μία πυξίδα με όλα τα στοιχεία της να στροβιλίζονται τυχαία, για "
+#~ "μία αίσθηση ``αποπροσανατολισμού και ναυτίας.'' Γράφτηκε από τον Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Σχεδιάζει ένα παλλόμενο πλήθος κουτιών με συνεχή μεταβαλλόμενα ρευστά "
+#~ "μοτίβων που κινούνται πάνω κάτω κατά μήκος των επιφανειών τους. Είναι "
+#~ "κάποιου είδους κυβικό λάβαλαμπ. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Αυτό δέχεται μία εικόνα και τη λιώνει. Σίγουρα έχετε δει αυτό το εφέ "
+#~ "προηγούμενα, αλλά καμία προφύλαξη οθόνης δε θα ήταν πραγματικά πλήρης "
+#~ "χωρίς αυτό. Δουλεύει καλύτερα όταν υπάρχει κάτι πολύχρωμο να λιώσει. "
+#~ "Προσοχή, αν το εφέ συνεχίζει μετά το τέλος της προφύλαξης οθόνης, "
+#~ "αναζητήστε ιατρική βοήθεια. Γραμμένο από τους David Wald και Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Περισσότερο διακριτά συστήματα αντιστοιχιών, που περιλαμβάνουν παραλλαγές "
+#~ "του Hopalong και Julia, και κάποια άλλα. Γραμμένο από τον Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Αυτό το πρόγραμμα σχεδιάζει την τροχιά που διαγράφει ένα σημείο στην "
+#~ "άκρη ενός κύκλου. Ο κύκλος αυτός περιφέρεται γύρω από έναν άλλο κύκλω και "
+#~ "ούτω καθ' εξής, αρκετές φορές. Αυτή είναι η βάση για την περιγραφή των "
+#~ "πλανητικών κινήσεων πριν το ηλιοκεντρικό μοντέλο. Γράφτηκε από τον James "
+#~ "Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει διάφορα περιστρεφόμενα εξωθούμενα σχήματα που συστρέφονται, "
+#~ "επιμηκύνονται, και γυρνάνε μέσα έξω. Δημιουργία από David Konerding από "
+#~ "τα παραδείγματα που υπάρχουν στη βιβλιοθήκη εξώθησης GL του Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Σχεδιάζει μια κυματιστή ταινία που ακολουθεί ημιτονοειδή διαδρομή. "
+#~ "Γραμμένο από Bas van Gaalen and Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D "
+#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Σχεδιάζει κινούμενα κύματα πάνω σε έναν περιστρεφόμενο κάνναβο, "
+#~ "χρησιμοποιώντας το GL. Γραμμένο από τον Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Σχεδιάζει έναν πλανήτη που αναπηδά στο διάστημα. Γραμμένο από τον David "
+#~ "Konerding. Η ενσωματωμένη εικόνα είναι μια υφή της γης (με λήψη από το "
+#~ "xearth), αλλά μπορείτε να χρησιμοποιήσετε οποιαδήποτε υφή για τη σφαίρα. "
+#~ "π.χ. υφές από πλανήτες που έρχονται από το ssystem."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Σχεδιάζει μία προσομοίωση του παιχνιδιού \"φίδι του Rubik\". Γραμμένο από "
+#~ "τους Jamie Wilkinson, Andrew Bennetts, και Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει ένα σύνολο από κινούμενες, διαφανείς, φούσκες. Οι φούσκες "
+#~ "αλλάζουν σχήμα καθώς περιφέρονται στην οθόνη, και είναι διαφανείς έτσι "
+#~ "ώστε να μπορεί κανείς να δει τις κατώτερες φούσκες πίσω από τις "
+#~ "μπροστινές, και όταν κάποια περνά πάνω από μία άλλη, τα χρώματά τους "
+#~ "αναμειγνύονται. Γραμμένο από τον Jamie Zawinski. Η ιδέα προήλθε από ένα "
+#~ "όμορφο pad ποντικιού, που καταφέρνει το ίδιο εφέ έχοντας πολλαπλά "
+#~ "πλαστικά επίπεδα με χρωματισμένα έλαια ανάμεσά τους."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Αυτό το πρόγραμμα σχεδιάζει μία απλή τροχιακή προσομοίωση. Αν "
+#~ "ενεργοποιήσετε τα ίχνη. μοιάζει με μία φωτογραφία θαλάμου φυσαλίδων. "
+#~ "Γράφτηκε από τον Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει ψυχεδελικά κυκλικά μοτίβα πολύ έντονα να τα κοιτάξεις. "
+#~ "Μπορεί επίσης να κινήσει τα σημεία ελέγχου, αλλά αυτό απαιτεί μεγάλο "
+#~ "μέρος του επεξεργαστή και του εύρους. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει δαντελωτά συμπλεγμένα μοτίβα φράκταλ, βασισμένα σε "
+#~ "επαναλήψεις στο φανταστικό επίπεδο, από ένα άρθρο του 1986 στο Scientific "
+#~ "American. Κυρίως γραμμένο από τον Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Αυτό δημιουργεί τυχαία μοτίβα που μοιάζουν με σύννεφα. Μοιάζει αρκετά "
+#~ "διαφορετικό τόσο στο μονόχρωμο όσο και στο χρώμα. Η βασική ιδέα είναι "
+#~ "θεώρηση τεσσάρων σημείων στο άκρο της εικόνας, και ο ορισμός σε καθένα "
+#~ "από αυτά ενός τυχαίου υψομέτρου. Έπειτα βρίσκεται το σημείο ανάμεσά τους, "
+#~ "και αποδίδεται μια τιμή η οποία είναι το μέσο των άλλων τεσσάρων, με "
+#~ "προσθήκη μιας μικρής τυχαίας μετατόπισης. Έπειτα ο χρωματισμός γίνεται με "
+#~ "βάση το υψόμετρο. Η επιλογή χρώματος γίνεται με τη σύνδεση του υψομέτρου "
+#~ "με είτε την απόχρωση, τον κορεσμό, είτε τη φωτεινότητα, και ορισμός "
+#~ "τυχαίων τιμών στα υπόλοιπα. Η λειτουργία \"φωτεινότητας\" αποδίδει "
+#~ "συνήθως μοτίβα που μοιάζουν με σύννεφα, και οι άλλες δημιουργούν εικόνες "
+#~ "που μοιάζουν με χάρτες θερμότητας ή μαγνητικές τομογραφίες. Γραμμένο από "
+#~ "τους Juergen Nickelsen και Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Σχεδιάζει μια μαριονέτα ταχυδακτυλουργό. Γραμμένο από τον Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Κινεί μία προσομοίωση του κουτιού Lemarchand, επαναλαμβανόμενα επιλύει "
+#~ "τον εαυτό του. Απαιτεί το OpenGL, και ένα μηχάνημα με γρήγορη υποστήριξη "
+#~ "υλικού για τις υφές. Προειδοποίηση: περιστασιακά ανοίγει πόρτες. Γραμμένο "
+#~ "από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Αυτό παράγει αποικίες σχήματος βρόγχου που γεννούνται, γερνάνε, και "
+#~ "τελικά πεθαίνουν. Γραμμένο από τον David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει μία τρισδιάστατη παραλλαγή του ανάδρομου στεγανού Menger, "
+#~ "ένα φράκταλ αντικείμενο βασισμένο σε κύβο, ανάλογο με το τετράεδρο του "
+#~ "Sierpinski. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Σχεδιάζει αρκετές διαφορετικές αναπαραστάσεις μορίων. Μερικά συνηθισμένα "
+#~ "μόρια είναι ενσωματωμένα και το πρόγραμμα μπορεί επίσης να δεχθεί αρχεία "
+#~ "τύπου PDB (Protein Data Base) σαν αρχεία εισόδου. Γράφτηκε από τον Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Προσομοιώνει αποικίες μούχλας σε ένα δίσκο Petri. Αυξανόμενοι χρωματιστοί "
+#~ "κύκλοι επικαλύπτονται και αφήνουν σπειροειδή σχήματα συμβολής. Γράφτηκε "
+#~ "από τον Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει μια προσομοίωση ενός παλιού τερματικού, με μεγάλα "
+#~ "εικονοστοιχεία και μακρύ χρόνο διατήρησης της φωτεινότητας του φωσφόρου. "
+#~ "Μπορεί να χρησιμοποιήσει οποιοδήποτε πρόγραμμα για το κείμενο που "
+#~ "εμφανίζει. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει κάποια αλληλοτεμνόμενα επίπεδα, κάνοντας χρήση της μίξης alpha, "
+#~ "ομίχλης, υφών, και mipmaps, με επιπλέον ένα μετρητή \"καρέ το δευτερόλεπτο"
+#~ "\" έτσι ώστε να μπορέσετε να εκτιμήσετε πόσο γρήγορη είναι η κάρτα "
+#~ "γραφικών σας... Απαιτεί το OpenGL. Γραμμένο από τον David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Ακόμη μια παραλλαγή του προγράμματος Bomb από τον Scott Draves. Αυτό "
+#~ "σχεδιάζει ένα κάνναβο με αναπτυσσόμενα τετράγωνα σχήματα τα οποία, όταν "
+#~ "καλύψουν το ένα το άλλο, αντιδρούν με απροσδιόριστους τρόπους. To RD "
+#~ "σημαίνει Αντίδραση-Διάχυση."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Δημιουργεί ένα κολάζ περιστρεφόμενων και μεγεθυμένων τμημάτων της οθόνης. "
+#~ "Γραμμένο από τον Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Σχεδιάζει έναν κύβο του Ρούμπικ που περιστρέφεται σε τρεις διαστάσεις και "
+#~ "συνεχώς ανακατεύεται και λύνεται. Ακόμα ένα καλό GL hack από τον Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Σχεδιάζει μία μορφή του φράκταλ \"επαναληπτικό τρίγωνο του Sierpinski.\" "
+#~ "Γράφτηκε από τον Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει ένα σημείο φωτισμού που σαρώνει μια μαύρη οθόνη, φωτίζοντας την "
+#~ "υποκείμενη επιφάνεια εργασίας από το σημείο που περνά. Γραμμένο από τον "
+#~ "Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει ένα σύνολο αλληλοεπιδρόμενων, παραγωγών τετράγωνων "
+#~ "σπειροειδών αυτομάτων. Τα σπειροειδή αναπτύσσονται προς τα έξω έως να "
+#~ "συναντήσουν κάποιο εμπόδιο, έπειτα κινούνται γύρω από αυτό. Γραμμένο από "
+#~ "τον Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει μια ακολουθία κυματιζόμενων, παλλόμενων μοτίβων που "
+#~ "μοιάζουν με αστέρες οι οποίοι πάλλονται, στρέφονται, και γυρίζουν μέσα "
+#~ "έξω. Σε άλλη κατάσταση λειτουργίας γίνεται χρήση αυτών των σχημάτων για "
+#~ "τη δημιουργία ενός πεδίου χρωμάτων, που έπειτα ανακυκλώνεται. Η κίνηση "
+#~ "είναι πολύ οργανική. Γραμμένο από τον Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Σχεδιάζει μια ροή κειμένου που αργά κινείται στο βάθος της απόστασης με "
+#~ "μια γωνία, σε ένα αστρικό πεδίο, όπως στην αρχή της ταινίας με το ίδιο "
+#~ "όνομα. Γραμμένο από τους Jamie Zawinski και Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει παράξενους ελκυστήρες: είναι ένα χρωματισμένο, ακαθόριστα "
+#~ "κινούμενο πεδίο που σαρώνεται και περιστρέφεται τριγύρω. Η κίνηση είναι "
+#~ "πολύ όμορφη. Γραμμένο από τον Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Αυτό σχεδιάζει μοτίβα Truchet βασισμένα σε γραμμές και τόξα που γεμίζουν "
+#~ "την οθόνη. Γραμμένο από τον Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Σχεδιάζει παλλόμενες υγρές διαδρομές όπως ενός σκουληκιού. Γραμμένο από "
+#~ "τον Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Αυτό στη πραγματικότητα είναι απλά ένα σενάριο κελύφους που αρπάζει ένα "
+#~ "καρέ βίντεο από την είσοδο βίντεο του συστήματος, και έπειτα χρησιμοποιεί "
+#~ "κάποια φίλτρα PBM (επιλεγμένα τυχαία) για τη ανασύνθεση του καρέ με "
+#~ "διάφορους τρόπους (εύρεση άκρων, αφαίρεση της εικόνας από μία στραμμένη "
+#~ "έκδοση αυτής, κτλ.). Έπειτα εμφανίζει την εικόνα για λίγα δευτερόλεπτα, "
+#~ "και επαναλαμβάνει τη διαδικασία. Αυτό λειτουργεί πολύ όμορφα αν "
+#~ "τροφοδοτηθεί με ζωντανή λήψη τηλεόρασης."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει μία πολύχρωμη τυχαία διαδρομή, με διάφορες μορφές. Γραμμένο από "
+#~ "τον Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Επιπλέοντα αστέρια ενεργούν πάνω σε μία μίξη απλών 2D πεδίων δυνάμεων. Η "
+#~ "δύναμη κάθε πεδίου αλλάζει συνεχώς, και απενεργοποιείται και "
+#~ "ενεργοποιείται τυχαία. Από τον Paul Joey Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Σχεδιάζει μια προσομοίωση μιας ενεργού φωτιάς. Μπορεί ακόμα να πάρει σαν "
+#~ "είσοδο οποιαδήποτε εικόνα και να ξεκινήσει να την καίει. Γραμμένο από τον "
+#~ "Carsten Haitzler, προγραμματισμένο από πολλούς άλλους."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Σχεδιάζει μερικά σμήνη με πλασματάκια που πετούν πάνω στην οθόνη, "
+#~ "αφήνοντας όμορφα χρωματικά ίχνη πίσω τους. Γραμμένο από τον Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Μεγεθύνει ένα τμήμα της οθόνης και έπειτα κινείται τριγύρω. Με την "
+#~ "επιλογή -lenses το αποτέλεσμα μοιάζει σαν να κοιτά κανείς μέσα από "
+#~ "πολλούς αλληλοκαλυπτόμενους φακούς αντί για μια απλή μεγέθυνση. Γραμμένο "
+#~ "από τον James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Τυχαίο σχήμα κελιού"
diff --git a/tde-i18n-el/messages/tdebase/kcmkicker.po b/tde-i18n-el/messages/tdebase/kcmkicker.po
index 5cade84935e..cb9a2e55201 100644
--- a/tde-i18n-el/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-el/messages/tdebase/kcmkicker.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-10-18 19:35+0300\n"
"Last-Translator: Spiros Georgaras <sng@hellug.gr>\n"
"Language-Team: Greek <i18ngr@lists.hellug.gr>\n"
@@ -269,72 +269,72 @@ msgstr "Όλες οι οθόνες"
msgid "Custom"
msgstr "Προσαρμοσμένο"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Κουμπί TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Μπλε ξύλο"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Πράσινο ξύλο"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Ανοικτό γκρι"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Ανοικτό πράσινο"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Ανοικτό παστέλ"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Ανοικτό μοβ"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Βίδες και Παξιμάδια"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Κόκκινο ξύλο"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Συμπαγές μπλε"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Συμπαγές γκρι"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Συμπαγές πράσινο"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Συμπαγές πορτοκαλί"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Συμπαγές παστέλ"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Συμπαγές μοβ"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Συμπαγές κόκκινο"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Συμπαγές Μάτι Τίγρης"
diff --git a/tde-i18n-el/messages/tdebase/knetattach.po b/tde-i18n-el/messages/tdebase/knetattach.po
index a3db4f75d67..28fd3fbcdca 100644
--- a/tde-i18n-el/messages/tdebase/knetattach.po
+++ b/tde-i18n-el/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-01-09 18:52+0200\n"
"Last-Translator: Spiros Georgaras <sng@hellug.gr>\n"
"Language-Team: Greek <i18ngr@lists.hellug.gr>\n"
@@ -89,7 +89,7 @@ msgstr "Μάγος δικτύου του TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Κυρίως δημιουργός και συντονιστής"
diff --git a/tde-i18n-el/messages/tdebase/kpager.po b/tde-i18n-el/messages/tdebase/kpager.po
index 684708dbb0b..b4ec49ecb34 100644
--- a/tde-i18n-el/messages/tdebase/kpager.po
+++ b/tde-i18n-el/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-09-30 04:42+0300\n"
"Last-Translator: Stergios Dramis <sdramis@egnatia.ee.auth.gr>\n"
"Language-Team: Greek <i18ngr@lists.hellug.gr>\n"
@@ -96,15 +96,15 @@ msgstr "Δημιουργία pager αλλά το παράθυρο να παρα
msgid "Desktop Overview"
msgstr "Επισκόπηση επιφάνειας εργασίας"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Αρχικός προγραμματιστής/συντηρητής"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Προγραμματιστής"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pager επιφάνειας εργασίας"
diff --git a/tde-i18n-el/messages/tdebase/ksplash.po b/tde-i18n-el/messages/tdebase/ksplash.po
index c5c3d23f714..2474504164e 100644
--- a/tde-i18n-el/messages/tdebase/ksplash.po
+++ b/tde-i18n-el/messages/tdebase/ksplash.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-05-15 11:31+0300\n"
"Last-Translator: Toussis Manolis <koppermind@yahoo.com>\n"
"Language-Team: Greek <i18ngr@lists.hellug.gr>\n"
@@ -76,11 +76,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 οι προγραμματιστές του TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Συγγραφέας και συντηρητής"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Αρχικός συγγραφέας"
diff --git a/tde-i18n-el/messages/tdebase/kthememanager.po b/tde-i18n-el/messages/tdebase/kthememanager.po
index e4fb812e979..f3f7ee118f2 100644
--- a/tde-i18n-el/messages/tdebase/kthememanager.po
+++ b/tde-i18n-el/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-09-29 00:21+0300\n"
"Last-Translator: Spiros Georgaras <sng@hellug.gr>\n"
"Language-Team: Greek <i18ngr@lists.hellug.gr>\n"
@@ -35,7 +35,7 @@ msgstr "Νέο θέμα"
msgid "TDE Theme Manager"
msgstr "Διαχειριστής θεμάτων του TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -43,52 +43,52 @@ msgstr ""
"Αυτό το άρθρωμα διαχειρίζεται την εγκατάσταση, απεγκατάσταση και δημιουργία "
"οπτικών θεμάτων του TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Αρχεία θεμάτων"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Επιλογή αρχείου θέματος"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Θέλετε πραγματικά να αφαιρέσετε το θέμα <b>%1</b>;"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Αφαίρεση θέματος"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Το Theme"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Το θέμα %1υπάρχει ήδη."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Το θέμα σας δημιουργήθηκε με επιτυχία στο %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Το θέμα δημιουργήθηκε"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Παρουσιάστηκε ένα σφάλμα κατά τη δημιουργία του θέματός σας."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Το θέμα δε δημιουργήθηκε"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Αυτό το θέμα δεν περιέχει προεπισκόπηση."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Συγγραφέας: %1<br>Email: %2<br>Έκδοση: %3<br>Προσωπική σελίδα: %4"
diff --git a/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po b/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po
index 47a27d4ce8b..8a84908b2c3 100644
--- a/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po
@@ -8768,555 +8768,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Displays a few lines of text spinning around in a solid 3D font. Written "
-#~ "by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Packs a large circle with smaller circles, demonstrating the Descartes "
-#~ "Circle Theorem. Written by Allan R. Wilks and David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "This is xfishtank writ large: a GL animation of a number of sharks, "
-#~ "dolphins, and whales. The swimming motions are great. Originally written "
-#~ "by Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Like qix, this uses a simple simple motion model to generate many "
-#~ "different display modes. The control points attract each other up to a "
-#~ "certain distance, and then begin to repel each other. The attraction/"
-#~ "repulsion is proportional to the distance between any two particles, "
-#~ "similar to the strong and weak nuclear forces. One of the most "
-#~ "interesting ways to watch this hack is simply as bouncing balls, because "
-#~ "their motions and interactions with each other are so odd. Sometimes two "
-#~ "balls will get into a tight orbit around each other, to be interrupted "
-#~ "later by a third, or by the edge of the screen. It looks quite chaotic. "
-#~ "Written by Jamie Zawinski, based on Lisp code by John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "coloured circles) doing battle in front of a moving star field. Written "
-#~ "by Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "This draws what looks like a spinning, deforming baloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Draws random colour-cycling inter-braided concentric circles. Written by "
-#~ "John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
-#~ "emulation, this hack simulates popular screen savers from a number of "
-#~ "less robust operating systems. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising towards the top "
-#~ "of the screen, with nice specular reflections. Written by Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. Written by Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "``lost and nauseous'' feeling. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colourful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald and Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "This draws random coloured and stippled rectangles. Written by Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "More ``discrete map'' systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. Written by Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "This program draws the path traced out by a point on the edge of a "
-#~ "circle. That circle rotates around a point on the rim of another circle, "
-#~ "and so on, several times. These were the basis for the pre-heliocentric "
-#~ "model of planetary motion. Written by James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Created by David Konerding from the samples that come "
-#~ "with the GL Extrusion library by Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Displays a few lines of text spinning around in a solid 3D font. Written "
-#~ "by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
-#~ "Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Draws a planet bouncing around in space. Written by David Konerding. The "
-#~ "built-in image is a map of the earth (extracted from `xearth'), but you "
-#~ "can wrap any texture around the sphere, e.g., the planetary textures that "
-#~ "come with `ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. Written by Jamie "
-#~ "Wilkinson, Andrew Bennetts, and Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colours merge. Written by Jamie Zawinski. I "
-#~ "got the idea for this from a cool mouse pad I have, which achieves the "
-#~ "same kind of effect in real life by having several layers plastic with "
-#~ "coloured oil between them. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "This program draws a simple orbital simulation. If you turn on trails, it "
-#~ "looks kind of like a cloud-chamber photograph. Written by Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "This draws random coloured and stippled rectangles. Written by Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "This draws trippy psychedelic circular patterns that hurt to look at. It "
-#~ "can also animate the control-points, but that takes a lot of CPU and "
-#~ "bandwidth. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "This draws lacy fractal patterns, based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. Mostly written by Patrick "
-#~ "Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "This generates random cloud-like patterns. It looks quite different in "
-#~ "monochrome and colour. The basic idea is to take four points on the edge "
-#~ "of the image, and assign each a random ``elevation''. Then find the point "
-#~ "between them, and give it a value which is the average of the other four, "
-#~ "plus some small random offset. Then colouration is done based on "
-#~ "elevation. The colour selection is done by binding the elevation to "
-#~ "either hue, saturation, or brightness, and assigning random values to the "
-#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and "
-#~ "the others tend to generate images that look like heat-maps or CAT-scans. "
-#~ "Written by Juergen Nickelsen and Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Draws a juggling stick-man. Written by Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animates a simulation of Lemarchand's Box, repeatedly solving itself. "
-#~ "Requires OpenGL, and a machine with fast hardware support for texture "
-#~ "maps. Warning: occasionally opens doors. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "This one produces loop-shaped colonies that spawn, age, and eventually "
-#~ "die. Written by David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Base) "
-#~ "files as input. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing coloured "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. It can run any program as a source of the text it displays. "
-#~ "Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can "
-#~ "tell how fast your graphics card is... Requires OpenGL. Written by David "
-#~ "Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Another variation of the `Bomb' program by Scott Draves. This draws a "
-#~ "grid of growing square-like shapes that, once they overtake each other, "
-#~ "react in unpredictable ways. ``RD'' stands for reaction-diffusion."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. Another fine GL hack by Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. Written by Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Draws a spotlight scanning across a black screen, illumnating the "
-#~ "underlying desktop when it passes. Written by Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colours, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "Written by Jamie Zawinski and Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "This draws strange attractors: it's a colourful, unpredictably-animating "
-#~ "field of dots that swoops and twists around. The motion is very nice. "
-#~ "Written by Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "This draws line- and arc-based Truchet patterns that tile the screen. "
-#~ "Written by Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Draws squiggly worm-like paths. Written by Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "This is actually just a shell script that grabs a frame of video from the "
-#~ "system's video input, and then uses some PBM filters (chosen at random) "
-#~ "to manipulate and recombine the video frame in various ways (edge "
-#~ "detection, subtracting the image from a rotated version of itself, etc.) "
-#~ "Then it displays that image for a few seconds, and does it again. This "
-#~ "works really well if you just feed broadcast television into it."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Draws a colourful random-walk, in various forms. Written by Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. By Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many "
-#~ "others."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Draws a few swarms of critters flying around the screen, with nicely "
-#~ "faded colour trails behind them. Written by Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zooms in on a part of the screen and then moves around. With the -lenses "
-#~ "option the result is like looking through many overlapping lenses rather "
-#~ "than just a simple zoom. Written by James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10468,6 +9919,555 @@ msgstr ""
#~ "XTeeVee simulates various television problems, including static, loss of "
#~ "vertical hold, and a test pattern. By Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Displays a few lines of text spinning around in a solid 3D font. Written "
+#~ "by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Packs a large circle with smaller circles, demonstrating the Descartes "
+#~ "Circle Theorem. Written by Allan R. Wilks and David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "This is xfishtank writ large: a GL animation of a number of sharks, "
+#~ "dolphins, and whales. The swimming motions are great. Originally written "
+#~ "by Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Like qix, this uses a simple simple motion model to generate many "
+#~ "different display modes. The control points attract each other up to a "
+#~ "certain distance, and then begin to repel each other. The attraction/"
+#~ "repulsion is proportional to the distance between any two particles, "
+#~ "similar to the strong and weak nuclear forces. One of the most "
+#~ "interesting ways to watch this hack is simply as bouncing balls, because "
+#~ "their motions and interactions with each other are so odd. Sometimes two "
+#~ "balls will get into a tight orbit around each other, to be interrupted "
+#~ "later by a third, or by the edge of the screen. It looks quite chaotic. "
+#~ "Written by Jamie Zawinski, based on Lisp code by John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "coloured circles) doing battle in front of a moving star field. Written "
+#~ "by Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "This draws what looks like a spinning, deforming baloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Draws random colour-cycling inter-braided concentric circles. Written by "
+#~ "John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
+#~ "emulation, this hack simulates popular screen savers from a number of "
+#~ "less robust operating systems. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising towards the top "
+#~ "of the screen, with nice specular reflections. Written by Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. Written by Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "``lost and nauseous'' feeling. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colourful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald and Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "This draws random coloured and stippled rectangles. Written by Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "More ``discrete map'' systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. Written by Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "This program draws the path traced out by a point on the edge of a "
+#~ "circle. That circle rotates around a point on the rim of another circle, "
+#~ "and so on, several times. These were the basis for the pre-heliocentric "
+#~ "model of planetary motion. Written by James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Created by David Konerding from the samples that come "
+#~ "with the GL Extrusion library by Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Displays a few lines of text spinning around in a solid 3D font. Written "
+#~ "by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
+#~ "Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Draws a planet bouncing around in space. Written by David Konerding. The "
+#~ "built-in image is a map of the earth (extracted from `xearth'), but you "
+#~ "can wrap any texture around the sphere, e.g., the planetary textures that "
+#~ "come with `ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. Written by Jamie "
+#~ "Wilkinson, Andrew Bennetts, and Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colours merge. Written by Jamie Zawinski. I "
+#~ "got the idea for this from a cool mouse pad I have, which achieves the "
+#~ "same kind of effect in real life by having several layers plastic with "
+#~ "coloured oil between them. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "This program draws a simple orbital simulation. If you turn on trails, it "
+#~ "looks kind of like a cloud-chamber photograph. Written by Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "This draws random coloured and stippled rectangles. Written by Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "This draws trippy psychedelic circular patterns that hurt to look at. It "
+#~ "can also animate the control-points, but that takes a lot of CPU and "
+#~ "bandwidth. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "This draws lacy fractal patterns, based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. Mostly written by Patrick "
+#~ "Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "This generates random cloud-like patterns. It looks quite different in "
+#~ "monochrome and colour. The basic idea is to take four points on the edge "
+#~ "of the image, and assign each a random ``elevation''. Then find the point "
+#~ "between them, and give it a value which is the average of the other four, "
+#~ "plus some small random offset. Then colouration is done based on "
+#~ "elevation. The colour selection is done by binding the elevation to "
+#~ "either hue, saturation, or brightness, and assigning random values to the "
+#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and "
+#~ "the others tend to generate images that look like heat-maps or CAT-scans. "
+#~ "Written by Juergen Nickelsen and Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Draws a juggling stick-man. Written by Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animates a simulation of Lemarchand's Box, repeatedly solving itself. "
+#~ "Requires OpenGL, and a machine with fast hardware support for texture "
+#~ "maps. Warning: occasionally opens doors. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "This one produces loop-shaped colonies that spawn, age, and eventually "
+#~ "die. Written by David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Base) "
+#~ "files as input. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing coloured "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. It can run any program as a source of the text it displays. "
+#~ "Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can "
+#~ "tell how fast your graphics card is... Requires OpenGL. Written by David "
+#~ "Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Another variation of the `Bomb' program by Scott Draves. This draws a "
+#~ "grid of growing square-like shapes that, once they overtake each other, "
+#~ "react in unpredictable ways. ``RD'' stands for reaction-diffusion."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. Another fine GL hack by Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. Written by Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Draws a spotlight scanning across a black screen, illumnating the "
+#~ "underlying desktop when it passes. Written by Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colours, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "Written by Jamie Zawinski and Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "This draws strange attractors: it's a colourful, unpredictably-animating "
+#~ "field of dots that swoops and twists around. The motion is very nice. "
+#~ "Written by Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "This draws line- and arc-based Truchet patterns that tile the screen. "
+#~ "Written by Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Draws squiggly worm-like paths. Written by Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "This is actually just a shell script that grabs a frame of video from the "
+#~ "system's video input, and then uses some PBM filters (chosen at random) "
+#~ "to manipulate and recombine the video frame in various ways (edge "
+#~ "detection, subtracting the image from a rotated version of itself, etc.) "
+#~ "Then it displays that image for a few seconds, and does it again. This "
+#~ "works really well if you just feed broadcast television into it."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Draws a colourful random-walk, in various forms. Written by Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. By Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many "
+#~ "others."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Draws a few swarms of critters flying around the screen, with nicely "
+#~ "faded colour trails behind them. Written by Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zooms in on a part of the screen and then moves around. With the -lenses "
+#~ "option the result is like looking through many overlapping lenses rather "
+#~ "than just a simple zoom. Written by James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Random Cell Shape"
diff --git a/tde-i18n-en_GB/messages/tdebase/kcmkicker.po b/tde-i18n-en_GB/messages/tdebase/kcmkicker.po
index a3b04c64e3f..cc377e054f1 100644
--- a/tde-i18n-en_GB/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-en_GB/messages/tdebase/kcmkicker.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-06-01 14:00+0100\n"
"Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n"
"Language-Team: British English <kde-en-gb@kde.me.uk>\n"
@@ -256,72 +256,72 @@ msgstr "All Screens"
msgid "Custom"
msgstr "Custom"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE Button"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blue Wood"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Green Wood"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Light Grey"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Light Green"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Light Pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Light Purple"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Nuts And Bolts"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Red Wood"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Solid Blue"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Solid Grey"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Solid Green"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Solid Orange"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Solid Pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Solid Purple"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Solid Red"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Solid Tigereye"
diff --git a/tde-i18n-en_GB/messages/tdebase/knetattach.po b/tde-i18n-en_GB/messages/tdebase/knetattach.po
index b576fbe2b4f..7a4f13a27eb 100644
--- a/tde-i18n-en_GB/messages/tdebase/knetattach.po
+++ b/tde-i18n-en_GB/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-07 14:35+0000\n"
"Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n"
"Language-Team: British English <kde-en-gb@kde.me.uk>\n"
@@ -86,7 +86,7 @@ msgstr "TDE Network Wizard"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Primary author and maintainer"
diff --git a/tde-i18n-en_GB/messages/tdebase/kpager.po b/tde-i18n-en_GB/messages/tdebase/kpager.po
index ff9c2429744..3900244b706 100644
--- a/tde-i18n-en_GB/messages/tdebase/kpager.po
+++ b/tde-i18n-en_GB/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-05-06 23:31GMT\n"
"Last-Translator: Malcolm Hunter <malcolm.hunter@gmx.co.uk>\n"
"Language-Team: British English <kde-en-gb@kde.me.uk>\n"
@@ -95,15 +95,15 @@ msgstr "Create pager but keep the window hidden"
msgid "Desktop Overview"
msgstr "Desktop Overview"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Original Developer/Maintainer"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Developer"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Desktop Pager"
diff --git a/tde-i18n-en_GB/messages/tdebase/ksplash.po b/tde-i18n-en_GB/messages/tdebase/ksplash.po
index 4ed57be5b2b..008f4bcd09f 100644
--- a/tde-i18n-en_GB/messages/tdebase/ksplash.po
+++ b/tde-i18n-en_GB/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-24 11:04+0100\n"
"Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n"
"Language-Team: British English <kde-en-gb@kde.me.uk>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE developers"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Author and maintainer"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Original author"
diff --git a/tde-i18n-en_GB/messages/tdebase/kthememanager.po b/tde-i18n-en_GB/messages/tdebase/kthememanager.po
index a9da6a2a8cc..b1e9c15c512 100644
--- a/tde-i18n-en_GB/messages/tdebase/kthememanager.po
+++ b/tde-i18n-en_GB/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-11-04 14:34+0000\n"
"Last-Translator: Malcolm Hunter <malcolm.hunter@gmx.co.uk>\n"
"Language-Team: British English <kde-en-gb@kde.me.uk>\n"
@@ -34,7 +34,7 @@ msgstr "New Theme"
msgid "TDE Theme Manager"
msgstr "TDE Theme Manager"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -42,52 +42,52 @@ msgstr ""
"This control module handles installing, removing and creating visual TDE "
"themes."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Theme Files"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Select Theme File"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Do you really want to remove the theme <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Remove Theme"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "My Theme"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Theme %1 already exists."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Your theme has been successfully created in %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Theme Created"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "An error occurred while creating your theme."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Theme Not Created"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "This theme does not contain a preview."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
diff --git a/tde-i18n-eo/messages/tdebase/kcmkicker.po b/tde-i18n-eo/messages/tdebase/kcmkicker.po
index b68445ac74d..160a602c7bf 100644
--- a/tde-i18n-eo/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-eo/messages/tdebase/kcmkicker.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-03-16 09:57+0100\n"
"Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n"
"Language-Team: Esperanto <kde-i18n-eo@kde.org>\n"
@@ -232,72 +232,72 @@ msgstr "Ĉiuj ekranoj"
msgid "Custom"
msgstr "&Propra"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE butono"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blua ligno"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Verda ligno"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Helgriza"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Helverda"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Helflava"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Helverda"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Ruĝa ligno"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Plenblua"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Plengriza"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Plenverda"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Plenoranĝa"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Plenflava"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Plenblua"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Plenruĝa"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Plenverda"
diff --git a/tde-i18n-eo/messages/tdebase/knetattach.po b/tde-i18n-eo/messages/tdebase/knetattach.po
index 241dfb7ff25..c5ec2e7a028 100644
--- a/tde-i18n-eo/messages/tdebase/knetattach.po
+++ b/tde-i18n-eo/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-03-14 15:29+0100\n"
"Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n"
"Language-Team: Esperanto <kde-i18n-eo@kde.org>\n"
@@ -87,7 +87,7 @@ msgstr "TDE Reta Asistilo"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Ĉefa aŭtoro kaj prizorganto"
diff --git a/tde-i18n-eo/messages/tdebase/kpager.po b/tde-i18n-eo/messages/tdebase/kpager.po
index 551770c3cdd..1991bbee0d9 100644
--- a/tde-i18n-eo/messages/tdebase/kpager.po
+++ b/tde-i18n-eo/messages/tdebase/kpager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-10 22:35+0200\n"
"Last-Translator: Matthias Peick <matthias@peick.de>\n"
"Language-Team: Esperanto <kde-i18n-eo@kde.org>\n"
@@ -99,15 +99,15 @@ msgstr "Kreu paĝilon sed lasu la fenestron kaŝite"
msgid "Desktop Overview"
msgstr "Tabulosuperrigardo"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Origina kreinto/fleganto"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Kreinto"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Tabulpaĝilo"
diff --git a/tde-i18n-eo/messages/tdebase/ksplash.po b/tde-i18n-eo/messages/tdebase/ksplash.po
index 4284062affe..c2d9e5f6b77 100644
--- a/tde-i18n-eo/messages/tdebase/ksplash.po
+++ b/tde-i18n-eo/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-03-01 11:31+0100\n"
"Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n"
"Language-Team: Esperanto <kde-i18n-eo@kde.org>\n"
@@ -71,11 +71,11 @@ msgstr ""
"© 2001 - 2003, Flaming Sword Productions\n"
" © 2003 TDE programistoj"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Kreinto kaj zorganto"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Origina kreinto"
diff --git a/tde-i18n-eo/messages/tdebase/kthememanager.po b/tde-i18n-eo/messages/tdebase/kthememanager.po
index 5fec6f4d44f..2c5c95c9bd5 100644
--- a/tde-i18n-eo/messages/tdebase/kthememanager.po
+++ b/tde-i18n-eo/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-03-07 15:27+0100\n"
"Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n"
"Language-Team: Esperanto <kde-i18n-eo@kde.org>\n"
@@ -36,58 +36,58 @@ msgstr "Nova etoso"
msgid "TDE Theme Manager"
msgstr "TDEa etosadministrilo"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "Tiu stirmodulo organizas instalon, forigon kaj kreon de TDEaj etosoj."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Etosodosieroj"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Elektu etosodosieron"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Ĉu vi vere volas forigi la etoson <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Forigu etoson"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mia etoso"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Etoso %1 jam ekzistas."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Via etoso sukcese estas kreita en %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Etoso kreita"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Etoskreo fiaskis."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Etoso ne kreita"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Tiu etoso ne enhavas antaŭrigardaĵon."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Aŭtoto: %1<br>Retpoŝto: %2<br>Versio: %3<br>TTT-Hejmpaĝo: %4"
diff --git a/tde-i18n-es/messages/tdeartwork/kxsconfig.po b/tde-i18n-es/messages/tdeartwork/kxsconfig.po
index 4bb643d0c8f..fa0b63efa98 100644
--- a/tde-i18n-es/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-es/messages/tdeartwork/kxsconfig.po
@@ -8770,558 +8770,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía "
-#~ "sólida en 3D. Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Rellena un círculo con otros más pequeños, demostrando el teorema del "
-#~ "círculo de Descartes. Escrito por Allan R. Wilks y David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Una gran pecera: animaciones GL con tiburones, delfines, y ballenas. La "
-#~ "animación del movimiento es muy buena. Creado originalmente por Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Como en qix, se usa un modelo simple de movimiento para generar "
-#~ "diferentes modos de representación visual. El control hace que la "
-#~ "atracción se manifieste a una cierta distancia, y entonces comience la "
-#~ "repulsión. La atracción/repulsión es proporcional a la distancia entre "
-#~ "dos partículas, similar a las fuerzas intensas y débiles del núcleo "
-#~ "atómico. Una de las maneras más interesantes de ver este hack es "
-#~ "simplemente como bolas que rebotan, porque sus interacciones y "
-#~ "movimientos son muy singulares. A veces dos bolas orbitan una sobre otra, "
-#~ "para luego ser interrumpidas por una tercera, o por el borde de la "
-#~ "pantalla. Parece un poco caótico. Escrito por Jamie Zawinski, basado en "
-#~ "código Lisp de John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Dibuja una simulación de robots de combate espacial (hábilmente "
-#~ "disfrazados de círculos de color) volando en una batalla sobre un campo "
-#~ "de estrellas en movimiento. Escrito por Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Dibuja lo que parece un balón que gira y se deforma con manchas de tamaño "
-#~ "variable en su superficie invisible. Creado por Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Dibuja una caja que al explotar lanza rebotando las bolas 3D que "
-#~ "contiene. Escrito por Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Dibuja círculos concéntricos de color cíclico trenzados entre sí . "
-#~ "Escrito por John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD iniciales de ``Blue Screen of Death.'' (La pantalla azul de la "
-#~ "muerte) La más elegane emulación entre los ordenadores personales, este "
-#~ "hack simula el popular salvapantallas de sistemas operativos menos "
-#~ "robustos. Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Muestra un flujo continuo de ondulantes burbujas 3D, subiendo hasta la "
-#~ "parte superior de la pantalla, con espectaculares reflejos. Creado por "
-#~ "Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Muestra una ``jaula imposible'' de Escher, una analogía del la cinta de "
-#~ "Moebius, y la gira en tres dimensiones. Creado por Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animación de varios componente electrónicos en 3D. Creado por Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Muestra una brújula, con todos los elementos girando al azar, para dar un "
-#~ "efecto ''perdido y mareante''. Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Muestra cajas pulsantes que se superponen, con motivos de manchas "
-#~ "ondulantes siempre cambiantes. Una especie de Lavalite cubista. Escrito "
-#~ "por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Toma una imagen y la funde. Seguro que lo has visto antes, pero ningún "
-#~ "salvapantallas estaría completo sin él. Funciona mejor si está visible "
-#~ "algo muy colorido. Peligro, si el efecto continua después de apagar el "
-#~ "salvapantallas, busque atención médica.- Creado por David Wald y Vivek "
-#~ "Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Más sistemas de ``mapas discretos'', entre otros, nuevas variantes de "
-#~ "Hopalong, Julia y más. Escrito por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Este programa dibuja el camino trazado por un punto en el borde de un "
-#~ "círculo. Este círculo gira alrededor del borde de otro círculo, y así "
-#~ "varias veces. Estas eran las bases del modelo de movimiento planetario "
-#~ "pre-heliocéntrico. Escrito por James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Muestra rotando varias formas extrusionadas que se retuercen, alargan y "
-#~ "giran sobre sí. Creado por David Konerding con los ejemplos que vienen en "
-#~ "la biblioteca de extrusiones GL de Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Muestra lo que parece una cinta ondulada siguiendo un trazado Sinusoide. "
-#~ "Creado por Bas van Gaakeb y Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía "
-#~ "sólida en 3D. Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Dibuja olas rizadas sobre una rejilla de alambre, usando GL. Escrito por "
-#~ "Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Muestra un planeta girando por el espacio. Creado por David Konerding. La "
-#~ "imagen incluida es el mapa de la tierra (Extraida de `xearth'), se puede "
-#~ "utilizar cualquier textura para envolver la esfera, por ejemplo las "
-#~ "texturas planetarias que vienen con `ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Dibuja una simulación del puzzle la Serpiente de Rubik. Escrito por Jamie "
-#~ "Wilkinson, Andrew Bennetts y Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dibuja un conjunto de gotas transparentes en movimiento con forma de "
-#~ "ameba. Las gotas cambian de forma según se mueven por la pantalla, son "
-#~ "translúcidas, por lo que se pueden ver las inferiores a través de las "
-#~ "superiores y cuando esto sucede sus colores se mezclan. Creado por Jamie "
-#~ "Zawinski. Tomé la idea de una alfombrilla de ratón que tuve, que "
-#~ "conseguía el mismo efecto con varias capas de plástico con aceite de "
-#~ "colores entre ellas. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Este programa dibuja una simple simulación orbital. Si seleccionas "
-#~ "`rastros' parece como si fuera una fotografía tomada con una cámara de "
-#~ "niebla. Creado por Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Dibuja motivos psicodélicos circulares que hacen daño a la vista. También "
-#~ "pueden animar los puntos de control, pero mantiene muy ocupada la CPU y "
-#~ "el ancho de banda. Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Dibuja motivos fractales de encaje, basado en iteraciones del plano "
-#~ "imaginario, de un artículo de Scientific American de 1986. Creado "
-#~ "principalmente por Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Genera motivos en forma de nube. Se muestra diferente en monocromo o en "
-#~ "color. La idea básica es tomar cuatro puntos en el borde de la imagen y "
-#~ "asignar a cada uno una ``elevación'' al azar. Luego se busca el punto "
-#~ "entre ellos, y se le da el valor medio de los otros cuatro, con una "
-#~ "ligera tolerancia. La coloración está en base a la elevación. La "
-#~ "selección de color se hace igualando la elevación a su matiz, saturación "
-#~ "o brillo, y asignando valores al azar a los otros. El modo ``brillo'' "
-#~ "tiende a formar patrones de nubes y los otros tienden a generar imágenes "
-#~ "que se parecen más a mapas de calor o exploraciones-CAT. Creado por "
-#~ "Juergen Nickelsen y Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Dibuja un malabarista hecho con líneas. Creado por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animación de una simulación de la Caja de Lemarchand, que repetidamente "
-#~ "se resuelve. Necesita OpenGL, y una hardware rápido para crear los mapas "
-#~ "de texturas. Peligro: A veces se abre la puerta. Creado por Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Produce colonias en círculo cerrado que se desarrollan, crecen y "
-#~ "eventualmete, mueren. Escrito por David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dibuja una variante tridimensional de la recursiva Empaquetadura Menger, "
-#~ "un objeto fractal basado en el cubo, análogo al Tetraedro de Sierpinski. "
-#~ "Creado por Jamie Zawinsky."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dibuja varias representaciones diferentes de moléculas. Algunas moléculas "
-#~ "comunes están incluidas, pero también puede leer archivos PDB (Protein "
-#~ "Data Base). Creado por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simula colonias de moho creciendo en un plato. Crecen círculos coloreados "
-#~ "se sobreponen y dejan una interferencia espiral al morir. Escrito por Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dibuja una simulación de un viejo terminal, con grandes pixels y fósforos "
-#~ "de larga duración. Puede hacer funcionar cualquier programa, como el "
-#~ "texto que muestra. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Dibuja la intersección de algunos planos, haciendo uso de mezcla-alfa, "
-#~ "niebla, texturas y ``mipmaps'', además, un medidor de ``imágenes por "
-#~ "segundo'' puede decirte lo rápida que es tu tarjeta de vídeo...Necesitas "
-#~ "OpenGL. Creado por David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Otra variación del programa ``Bomb'' de Scott Draves. Dibuja una "
-#~ "cuadricula de formas crecientes que, una vez se superponen, reaccionan de "
-#~ "manera impredecible. ``RD'' quiere decir reacción-difusión."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Crea un collage de porciones de la pantalla giradas y escaladas. Creado "
-#~ "por Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Muestra un cubo de Rubik que gira en tres dimensiones y repetidamente se "
-#~ "descoloca y resuelve solo. Otro hack GL de los buenos, de Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Dibuja una variante bidimensional del recursivo triángulo fractal de "
-#~ "Sierpinski. Creado por Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dibuja un foco moviéndose por una pantalla negra, iluminando el "
-#~ "escritorio subyacente conforme pasa. Escrito por Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Dibuja un conjunto de interactivos automatas creadores de espirales "
-#~ "cuadradas. Las espirales crecen hasta que chocan con algo, entonces lo "
-#~ "rodean. Escrito por Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Genera una secuencia de motivos en forma de estrellas palpitantes y "
-#~ "ondulantes, que rotan y giran sobre sí. Otro modo de vista usa estas "
-#~ "formas para crear una gama de colores, que luego cambia. El movimiento es "
-#~ "muy orgánico. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Muestra una texto continuo que suavemente discurre en ángulo desde la "
-#~ "distancia, sobre un campo estrellado, como al comienzo de la película del "
-#~ "mismo nombre. Escrito por Jamie Zawinski y Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Muestra inesperados atractores: es un colorido campo de puntos, animados "
-#~ "de manera impredecible que caen y giran alrededor. El movimiento es muy "
-#~ "bueno. Escrito por Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Dibuja líneas y arcos basados en patrones Truchet que rellenan la "
-#~ "pantalla. Escrito por Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Muestra liosas sendas de gusanos. Escrito por Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "De momento es solo un archivo de órdenes que copia una imagen de vídeo de "
-#~ "la salida del sistema, y sobre ella usa algunos filtros PBM (elegidos al "
-#~ "azar) para manipular y recombinar la imagen de varias maneras. Después "
-#~ "muestra la imagen durante unos segundos y la cambia de nuevo. Funciona "
-#~ "realmente bien si solo ves cadenas de televisión."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Muestra un colorido recorrido aleatorio, de varias maneras. Creado pro "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Estrellas flotantes actúan movidas por simples campos de fuerza 2D. La "
-#~ "intensidad de cada campo de fuerza cambia continuamente, y también "
-#~ "desaparece al azar. Por Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Muestra una simulación de fuego pulsante. También puede tomar una imagen "
-#~ "arbitraria y ponerla en el fuego. Escrito por Carsten Haitzler, mejorado "
-#~ "por muchos otros."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Dibuja enjambres de bichos volando alrededor de la pantalla, dejando "
-#~ "bonitos rastros detrás de ellos. Creado por Chirs Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Hace un zoom sobre una parte de la pantalla y se va moviendo. Con la "
-#~ "opción lentes el resultado es como mirar a través de muchas lentes "
-#~ "superpuestas, más que solo un simple zoom. Escrito por James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10489,6 +9937,558 @@ msgstr ""
#~ "XTeeVee simula varios problemas de televisión, entre otros, estática, "
#~ "pérdida de sincronismo y cartas de ajuste. Creado por Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía "
+#~ "sólida en 3D. Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Rellena un círculo con otros más pequeños, demostrando el teorema del "
+#~ "círculo de Descartes. Escrito por Allan R. Wilks y David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Una gran pecera: animaciones GL con tiburones, delfines, y ballenas. La "
+#~ "animación del movimiento es muy buena. Creado originalmente por Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Como en qix, se usa un modelo simple de movimiento para generar "
+#~ "diferentes modos de representación visual. El control hace que la "
+#~ "atracción se manifieste a una cierta distancia, y entonces comience la "
+#~ "repulsión. La atracción/repulsión es proporcional a la distancia entre "
+#~ "dos partículas, similar a las fuerzas intensas y débiles del núcleo "
+#~ "atómico. Una de las maneras más interesantes de ver este hack es "
+#~ "simplemente como bolas que rebotan, porque sus interacciones y "
+#~ "movimientos son muy singulares. A veces dos bolas orbitan una sobre otra, "
+#~ "para luego ser interrumpidas por una tercera, o por el borde de la "
+#~ "pantalla. Parece un poco caótico. Escrito por Jamie Zawinski, basado en "
+#~ "código Lisp de John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Dibuja una simulación de robots de combate espacial (hábilmente "
+#~ "disfrazados de círculos de color) volando en una batalla sobre un campo "
+#~ "de estrellas en movimiento. Escrito por Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Dibuja lo que parece un balón que gira y se deforma con manchas de tamaño "
+#~ "variable en su superficie invisible. Creado por Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Dibuja una caja que al explotar lanza rebotando las bolas 3D que "
+#~ "contiene. Escrito por Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Dibuja círculos concéntricos de color cíclico trenzados entre sí . "
+#~ "Escrito por John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD iniciales de ``Blue Screen of Death.'' (La pantalla azul de la "
+#~ "muerte) La más elegane emulación entre los ordenadores personales, este "
+#~ "hack simula el popular salvapantallas de sistemas operativos menos "
+#~ "robustos. Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Muestra un flujo continuo de ondulantes burbujas 3D, subiendo hasta la "
+#~ "parte superior de la pantalla, con espectaculares reflejos. Creado por "
+#~ "Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Muestra una ``jaula imposible'' de Escher, una analogía del la cinta de "
+#~ "Moebius, y la gira en tres dimensiones. Creado por Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animación de varios componente electrónicos en 3D. Creado por Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Muestra una brújula, con todos los elementos girando al azar, para dar un "
+#~ "efecto ''perdido y mareante''. Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Muestra cajas pulsantes que se superponen, con motivos de manchas "
+#~ "ondulantes siempre cambiantes. Una especie de Lavalite cubista. Escrito "
+#~ "por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Toma una imagen y la funde. Seguro que lo has visto antes, pero ningún "
+#~ "salvapantallas estaría completo sin él. Funciona mejor si está visible "
+#~ "algo muy colorido. Peligro, si el efecto continua después de apagar el "
+#~ "salvapantallas, busque atención médica.- Creado por David Wald y Vivek "
+#~ "Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Más sistemas de ``mapas discretos'', entre otros, nuevas variantes de "
+#~ "Hopalong, Julia y más. Escrito por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Este programa dibuja el camino trazado por un punto en el borde de un "
+#~ "círculo. Este círculo gira alrededor del borde de otro círculo, y así "
+#~ "varias veces. Estas eran las bases del modelo de movimiento planetario "
+#~ "pre-heliocéntrico. Escrito por James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Muestra rotando varias formas extrusionadas que se retuercen, alargan y "
+#~ "giran sobre sí. Creado por David Konerding con los ejemplos que vienen en "
+#~ "la biblioteca de extrusiones GL de Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Muestra lo que parece una cinta ondulada siguiendo un trazado Sinusoide. "
+#~ "Creado por Bas van Gaakeb y Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía "
+#~ "sólida en 3D. Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Dibuja olas rizadas sobre una rejilla de alambre, usando GL. Escrito por "
+#~ "Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Muestra un planeta girando por el espacio. Creado por David Konerding. La "
+#~ "imagen incluida es el mapa de la tierra (Extraida de `xearth'), se puede "
+#~ "utilizar cualquier textura para envolver la esfera, por ejemplo las "
+#~ "texturas planetarias que vienen con `ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Dibuja una simulación del puzzle la Serpiente de Rubik. Escrito por Jamie "
+#~ "Wilkinson, Andrew Bennetts y Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dibuja un conjunto de gotas transparentes en movimiento con forma de "
+#~ "ameba. Las gotas cambian de forma según se mueven por la pantalla, son "
+#~ "translúcidas, por lo que se pueden ver las inferiores a través de las "
+#~ "superiores y cuando esto sucede sus colores se mezclan. Creado por Jamie "
+#~ "Zawinski. Tomé la idea de una alfombrilla de ratón que tuve, que "
+#~ "conseguía el mismo efecto con varias capas de plástico con aceite de "
+#~ "colores entre ellas. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Este programa dibuja una simple simulación orbital. Si seleccionas "
+#~ "`rastros' parece como si fuera una fotografía tomada con una cámara de "
+#~ "niebla. Creado por Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Dibuja motivos psicodélicos circulares que hacen daño a la vista. También "
+#~ "pueden animar los puntos de control, pero mantiene muy ocupada la CPU y "
+#~ "el ancho de banda. Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Dibuja motivos fractales de encaje, basado en iteraciones del plano "
+#~ "imaginario, de un artículo de Scientific American de 1986. Creado "
+#~ "principalmente por Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Genera motivos en forma de nube. Se muestra diferente en monocromo o en "
+#~ "color. La idea básica es tomar cuatro puntos en el borde de la imagen y "
+#~ "asignar a cada uno una ``elevación'' al azar. Luego se busca el punto "
+#~ "entre ellos, y se le da el valor medio de los otros cuatro, con una "
+#~ "ligera tolerancia. La coloración está en base a la elevación. La "
+#~ "selección de color se hace igualando la elevación a su matiz, saturación "
+#~ "o brillo, y asignando valores al azar a los otros. El modo ``brillo'' "
+#~ "tiende a formar patrones de nubes y los otros tienden a generar imágenes "
+#~ "que se parecen más a mapas de calor o exploraciones-CAT. Creado por "
+#~ "Juergen Nickelsen y Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Dibuja un malabarista hecho con líneas. Creado por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animación de una simulación de la Caja de Lemarchand, que repetidamente "
+#~ "se resuelve. Necesita OpenGL, y una hardware rápido para crear los mapas "
+#~ "de texturas. Peligro: A veces se abre la puerta. Creado por Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Produce colonias en círculo cerrado que se desarrollan, crecen y "
+#~ "eventualmete, mueren. Escrito por David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dibuja una variante tridimensional de la recursiva Empaquetadura Menger, "
+#~ "un objeto fractal basado en el cubo, análogo al Tetraedro de Sierpinski. "
+#~ "Creado por Jamie Zawinsky."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dibuja varias representaciones diferentes de moléculas. Algunas moléculas "
+#~ "comunes están incluidas, pero también puede leer archivos PDB (Protein "
+#~ "Data Base). Creado por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simula colonias de moho creciendo en un plato. Crecen círculos coloreados "
+#~ "se sobreponen y dejan una interferencia espiral al morir. Escrito por Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dibuja una simulación de un viejo terminal, con grandes pixels y fósforos "
+#~ "de larga duración. Puede hacer funcionar cualquier programa, como el "
+#~ "texto que muestra. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Dibuja la intersección de algunos planos, haciendo uso de mezcla-alfa, "
+#~ "niebla, texturas y ``mipmaps'', además, un medidor de ``imágenes por "
+#~ "segundo'' puede decirte lo rápida que es tu tarjeta de vídeo...Necesitas "
+#~ "OpenGL. Creado por David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Otra variación del programa ``Bomb'' de Scott Draves. Dibuja una "
+#~ "cuadricula de formas crecientes que, una vez se superponen, reaccionan de "
+#~ "manera impredecible. ``RD'' quiere decir reacción-difusión."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Crea un collage de porciones de la pantalla giradas y escaladas. Creado "
+#~ "por Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Muestra un cubo de Rubik que gira en tres dimensiones y repetidamente se "
+#~ "descoloca y resuelve solo. Otro hack GL de los buenos, de Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Dibuja una variante bidimensional del recursivo triángulo fractal de "
+#~ "Sierpinski. Creado por Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dibuja un foco moviéndose por una pantalla negra, iluminando el "
+#~ "escritorio subyacente conforme pasa. Escrito por Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Dibuja un conjunto de interactivos automatas creadores de espirales "
+#~ "cuadradas. Las espirales crecen hasta que chocan con algo, entonces lo "
+#~ "rodean. Escrito por Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Genera una secuencia de motivos en forma de estrellas palpitantes y "
+#~ "ondulantes, que rotan y giran sobre sí. Otro modo de vista usa estas "
+#~ "formas para crear una gama de colores, que luego cambia. El movimiento es "
+#~ "muy orgánico. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Muestra una texto continuo que suavemente discurre en ángulo desde la "
+#~ "distancia, sobre un campo estrellado, como al comienzo de la película del "
+#~ "mismo nombre. Escrito por Jamie Zawinski y Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Muestra inesperados atractores: es un colorido campo de puntos, animados "
+#~ "de manera impredecible que caen y giran alrededor. El movimiento es muy "
+#~ "bueno. Escrito por Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Dibuja líneas y arcos basados en patrones Truchet que rellenan la "
+#~ "pantalla. Escrito por Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Muestra liosas sendas de gusanos. Escrito por Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "De momento es solo un archivo de órdenes que copia una imagen de vídeo de "
+#~ "la salida del sistema, y sobre ella usa algunos filtros PBM (elegidos al "
+#~ "azar) para manipular y recombinar la imagen de varias maneras. Después "
+#~ "muestra la imagen durante unos segundos y la cambia de nuevo. Funciona "
+#~ "realmente bien si solo ves cadenas de televisión."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Muestra un colorido recorrido aleatorio, de varias maneras. Creado pro "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Estrellas flotantes actúan movidas por simples campos de fuerza 2D. La "
+#~ "intensidad de cada campo de fuerza cambia continuamente, y también "
+#~ "desaparece al azar. Por Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Muestra una simulación de fuego pulsante. También puede tomar una imagen "
+#~ "arbitraria y ponerla en el fuego. Escrito por Carsten Haitzler, mejorado "
+#~ "por muchos otros."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Dibuja enjambres de bichos volando alrededor de la pantalla, dejando "
+#~ "bonitos rastros detrás de ellos. Creado por Chirs Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Hace un zoom sobre una parte de la pantalla y se va moviendo. Con la "
+#~ "opción lentes el resultado es como mirar a través de muchas lentes "
+#~ "superpuestas, más que solo un simple zoom. Escrito por James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Forma de la celda al azar"
diff --git a/tde-i18n-es/messages/tdebase/kcmkicker.po b/tde-i18n-es/messages/tdebase/kcmkicker.po
index 5e11edb254c..a9d4c53ce3c 100644
--- a/tde-i18n-es/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-es/messages/tdebase/kcmkicker.po
@@ -23,7 +23,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-05-14 08:55+0200\n"
"Last-Translator: Enrique Matias Sanchez (aka Quique) <cronopios@gmail.com>\n"
"Language-Team: Spanish <es@li.org>\n"
@@ -279,72 +279,72 @@ msgstr "Todas las pantallas"
msgid "Custom"
msgstr "Personalizar"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Botón TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Azul bosque"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Verde bosque"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Gris suave"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Verde suave"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel suave"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Púrpura suave"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Funcionamiento interno"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rojo bosque"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Azul puro"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gris puro"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Verde puro"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Naranja puro"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel puro"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Púrpura puro"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Rojo puro"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Ojo de tigre puro"
diff --git a/tde-i18n-es/messages/tdebase/knetattach.po b/tde-i18n-es/messages/tdebase/knetattach.po
index 66c380f6c97..e42604ebce0 100644
--- a/tde-i18n-es/messages/tdebase/knetattach.po
+++ b/tde-i18n-es/messages/tdebase/knetattach.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-16 19:47+0100\n"
"Last-Translator: Santiago Fernandez Sancho <santi@kde-es.org>\n"
"Language-Team: Español <kde-es@kybs.de>\n"
@@ -90,7 +90,7 @@ msgstr "Asistente de red de TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Autor principal y mantenimiento"
diff --git a/tde-i18n-es/messages/tdebase/kpager.po b/tde-i18n-es/messages/tdebase/kpager.po
index 75ee5622f64..72dc4a63c4e 100644
--- a/tde-i18n-es/messages/tdebase/kpager.po
+++ b/tde-i18n-es/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-02-14 00:45+0100\n"
"Last-Translator: Jaime Robles <jaime@kde.org>\n"
"Language-Team: Español <kde-es@kyb.uni-sttugart.de>\n"
@@ -98,15 +98,15 @@ msgstr "Crear paginador pero mantener la ventana oculta"
msgid "Desktop Overview"
msgstr "Resumen del escritorio"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Desarrolador original/encargado"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Desarrollador"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Paginador del escritorio"
diff --git a/tde-i18n-es/messages/tdebase/ksplash.po b/tde-i18n-es/messages/tdebase/ksplash.po
index a140238c873..4406ce5c784 100644
--- a/tde-i18n-es/messages/tdebase/ksplash.po
+++ b/tde-i18n-es/messages/tdebase/ksplash.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2019-07-25 00:13+0000\n"
"Last-Translator: Matias Fonzo <selk@dragora.org>\n"
"Language-Team: Spanish <https://mirror.git.trinitydesktop.org/weblate/"
@@ -80,11 +80,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Los desarrolladores de KDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor y mantenedor"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autor original"
diff --git a/tde-i18n-es/messages/tdebase/kthememanager.po b/tde-i18n-es/messages/tdebase/kthememanager.po
index 112c4d1ceb3..d734f5e7503 100644
--- a/tde-i18n-es/messages/tdebase/kthememanager.po
+++ b/tde-i18n-es/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-23 22:36+0200\n"
"Last-Translator: \n"
"Language-Team: Spanish <es@li.org>\n"
@@ -37,7 +37,7 @@ msgstr "Nuevo tema"
msgid "TDE Theme Manager"
msgstr "Gestor de temas TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -45,52 +45,52 @@ msgstr ""
"Este módulo de control se encarga de instalar, quitar y crear temas visuales "
"para TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Archivos de tema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Seleccionar archivo de tema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "¿Desea eliminar el tema <b>'%1'</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Eliminar tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mi tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "El tema %1 ya existe."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Su tema ha sido creado satisfactoriamente en %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema creado"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Se produjo un error al crear su tema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema no creado"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Este tema no contiene una previsualización."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr ""
"Autor: %1<br>Correo electrónico: %2<br>Versión: %3<br>Página de inicio: %4"
diff --git a/tde-i18n-et/messages/tdeartwork/kxsconfig.po b/tde-i18n-et/messages/tdeartwork/kxsconfig.po
index a890f426827..a97ee727f25 100644
--- a/tde-i18n-et/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-et/messages/tdeartwork/kxsconfig.po
@@ -8767,560 +8767,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Täidab suure ringi väiksemate ringidega, illustreerides sel moel "
-#~ "Descartes'i ringiteoreemi. Kirjutanud Allan R. Wilks ja David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "See on suureks muudetud xfishtank: GL animatsioon paljude haide, "
-#~ "delfiinide ja vaaladega. Ujumisliigutused on suurepärased. Algupärandi "
-#~ "kirjutanud Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Nagu qix, kasutab ka see lihtsat liikumismudelit paljude erinevate "
-#~ "kujutusviiside tekitamiseks. Kontrollpunktid tõmbavad üksteist ligi "
-#~ "teatud kauguseni,seejärel hakkavad mõjuma tõukejõud. Külgetõmbe/tõukejõud "
-#~ "on võrdeline iga kahe osakese vahemaaga, nagu nt tugeva ja nõrga "
-#~ "tuumainteraktsiooni korral. Seda silmailu võib vaadata ka lihtsalt "
-#~ "põrkavate pallide tegevusena, sest punktide liikumine ja vastastikmõju on "
-#~ "igati veider. Vahel satuvad pallid ka väga lähedasele orbiidile ja alles "
-#~ "hiljem sekkub nende liikumisse kolmas pall või segab nende liikumist "
-#~ "ekraaniserv. Igal juhul paistab kõik üsna kaootilisena. Kirjutanud Jamie "
-#~ "Zawinski, tuginedes John Pezarise Lisp koodile."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Kujutab kosmoses lendavate võitlusrobotite (kes on nutikalt kujutatud "
-#~ "värviliste ringidena) lahingut liikuva tähekaardi taustal. Kirjutanud "
-#~ "Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Näitab keerlevat ja vorme muutvat nähtamatut ballooni, mille kujutletaval "
-#~ "pealispinnal liiguvad erineva suurusega mummud. Kirjutanud Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Kujutab kasti, mis on täis plahvatavaid kolmemõõtmelisi põrkuvaid palle. "
-#~ "Kirjutanud Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Näitab juhuslikult vahelduvate värvidega läbipõimunud kontsentrilisi "
-#~ "ringe. Kirjutanud John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD tähendab 'Sinist surmaekraani' (Blue Screen of Death). Vahva PC "
-#~ "emuleerijana jäljendab see mitme vähem töökindla operatsioonisüsteemi "
-#~ "populaarseid ekraanisäästjaid. Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Näitab tõusvate ja vahvaid peegeldusi kujutavate 3D mullide voogu, mis "
-#~ "kerkib vastu ekraani ülaserva. Kirjutanud Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Kujutab Escheri ``Võimatut puuri',' Möbiuse lehe 3D analoogi, ja keerutab "
-#~ "seda kolmemõõtmelisena. Kirjutanud Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animeerib hulga kolmemõõtmelisi elektroonilisi komponente. Kirjutanud Ben "
-#~ "Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Näitab kompassi, mille kõik elemendid keerlevad täiesti suvaliselt, et "
-#~ "tekiks vastik täieliku peataoleku tunne. Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Näitab pulseerivat kattuvate kastide kogumit, mille pinnal vibreerivad "
-#~ "pidevalt muutuvad rõngjad kujundid. See on omamoodi kubistlik Lavalite. "
-#~ "Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "See võtab pildi ja hakkab seda lagundama. Kahtlemata oled sa midagi "
-#~ "sellist varemgi näinud, aga ega üks õige ekraanisäästja ilma selleta läbi "
-#~ "saagi. Parima tulemuse saab siis, kui materjaliks on midag ilusat ja "
-#~ "värvilist. Aga pane tähele: kui lagunemine jätkub ka pärast seda, kui "
-#~ "ekraanisäästja on töö lõpetanud, pöördu kohe arsti poole. Kirjutanud "
-#~ "David Wald ja Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Veel ``diskreetse kujutise'' süsteeme, sealhugas HüppaKaasa ja Julia uued "
-#~ "variandid, ja veel ja veel... Kirjutanud Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Rakendus näitab ringjoone teekonda, mis algab ühest punktist. Ringjoon "
-#~ "pöörleb seejärel ümber teise ringjoone punkti ja nii edasi ja mitu korda "
-#~ "järjest. Iseenesest oli midagi sellist aluseks planeetide liikumise Maa-"
-#~ "kesksele käsitlusele enne Kopernikut. Kirjutanud James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Näitab mitmesuguseid pöörlevaid kolmemõõtmeliseks venitatud kujundeid, "
-#~ "mis väänduvad, pikenevad ja keeravad end pahupidi. Loonud David Konerding "
-#~ "GLiga kaasas käinud näidiste põhjal. Venituse teegi autor: Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Näitab sinusoidset teekonda läbivat lehvivat riba. Kirjutanud Bas van "
-#~ "Gaalen ja Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Näitab GL abi kasutades närvilisi lainetusi keerleval traatvõrgustikul. "
-#~ "Kirjutanud Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Näitab kosmoses seilavat planeeti. Kirjutanud David Konerding. Vaikimisi "
-#~ "kujutis on Maa (võetud rakendusest `xearth'), aga sa võid kera ümber "
-#~ "asetada suvalise tekstuuri, nt mõne planeedi tekstuuri, mis on kaasa "
-#~ "pandud `ssystem'-ile."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Jäljendab Rubiku Madu. Kirjutanud Jamie Wilkinson, Andrew Bennetts ja "
-#~ "Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Näitab liikuvaid ja läbipaistvaid amööbilaadseid plekke. Plekid muudavad "
-#~ "üle ekraani liikudes kuju ning nad on poolläbipaistvad, nii et pealmiste "
-#~ "plekkide all näeb ka alumisi, ja kui üks plekk üle teise liigub, liituvad "
-#~ "nende värvid. Kirjutanud Jamie Zawinski. Sain selle mõtte ühelt oma "
-#~ "lahedalt hiirepadjalt, mis saavutas samasuguse efekti mitme plastikukihi "
-#~ "abil, mille vahele oli pandud värvilist õli. Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Rakendus näitab lihtsat orbitaalsimulatsiooni. Kui jäljed sisse lülitada, "
-#~ "siis meenutab see udukambri fotot. Kirjutanud Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Näitab psühhedeelilisi ja hallutsioonilisi ringimustreid, mille "
-#~ "vaataminegi ajab hulluks. Neid võib ka animeerida, aga see nõuab päris "
-#~ "korralikku protsesorit. Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Näitab pitsjaid fraktaalmustreid, mis kordub kujuteldaval tasapinnal. "
-#~ "Tugineb ajakirja Scientific American artiklile 1986. aastast. Peamiselt "
-#~ "kirjutanud Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Tekitab pilvelaadseid mustreid. Värvilise ja mustvalgena näeb see päris "
-#~ "erinev välja. Esimese asjana võetakse kujutise servadelt neli punkti ja "
-#~ "antakse igale neist juhuslik ``kõrgus''. Siis leitakse punkt nende vahel, "
-#~ "millele antakse nelja punkti keskmine väärtus pluss väike juhuslik "
-#~ "kõrvalekalle. Seejärel asutakse vastavalt kõrgusele värvima. Värvivalik "
-#~ "tugineb kõrguse sidumisele tooni, värviküllastuse või heledusega, "
-#~ "kusjuures iga valiku korral antakse teistele juhuslikud väärtused. "
-#~ "``Heledusrežiimis'' tekivad enamasti pilvelaadsed mustrid, teiste puhul "
-#~ "pigem kujutised, mis sarnanevad temperatuurikaardiga või "
-#~ "tomograafipildiga. Kirjutanud Juergen Nickelsen and Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Näitab žongleerivat kriipsujukut. Kirjutanud Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "End pidevalt lahendava Lemarchand'i kasti animatsioon. Nõuab OpenGL ja "
-#~ "piisavalt kiire riistvaratoetusega masinat tekstuurimiseks. Hoiatus: "
-#~ "aegajalt avab uksi. Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Tekitab silmusekujulisi kolooniaid, mis sünnivad, vananevad ja lõpuks ka "
-#~ "surevad. Kirjutanud David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Näitab rekursiivse Mengeri käsna kolmemõõtmelist varianti ehk siis "
-#~ "kuubile tuginevat fraktaalset objekti, mis sarnaneb Sierpinski "
-#~ "tetraeedrile. Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Näitab erinevaid molekule. Mõned levinumad molekulid on eelnevalt "
-#~ "määratud, rakendus võib sisendina kasutada ka PDB (proteiini-andmebaas) "
-#~ "faile. Kirjutanud Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Jäljendab hallitusseente kolooniate kasvamist Petri tassis. Kasvavad "
-#~ "värvilised ringid kattuvad ja tekitavad kasvades spiraalseid kujundeid. "
-#~ "Kirjutanud Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Jäljendab vanaaegset terminali suurte tähtede ja pikalt püsiva "
-#~ "järelhelendusega. Tekstiallikaks võib olla suvaline rakendus. Kirjutanud "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Näitab lõikuvaid tasapindu, kasutades alfa-blendingut, udustamist, "
-#~ "tekstuure ja MIP-tekstuurimist, samuti arvestit ``pilte sekundis'', nii "
-#~ "et selle põhjal saab ka öelda, kas graafikakaart ikka on piisavalt "
-#~ "kiire... Nõudeks on OpenGL. Kirjutanud David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Veel üks rakenduse `Pomm' variant, autor Scott Draves. Näitab kasvavate "
-#~ "ruudulaadsete kujundite võrgustikku, mis üksteisega kokku puutudes "
-#~ "käituvad täiesti etteaimamatul moel. ``RD'' tähendab reaktsioon/difusioon."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Loob kollaaži ekraani pöörlevatest ja skaleeritud osadest. Kirjutanud "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Näitab Rubiku kuubikut, mis keerleb kolmemõõtmelisena ning aina segab ja "
-#~ "lahendab end. Veel üks vahva GL nikerdis Marcelo Viannalt."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Näitab rekursiivse Sierpinski kolmnurga (fraktaali) kahemõõtmelist "
-#~ "varianti. Kirjutanud Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Näitab üle musta ekraani kulgevat valgusvihku, mis näitab ühtlasi kiire "
-#~ "alla sattuva töölaua osa sisu. Kirjutanud Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Näitab mitmeid interaktiivseid ruute-spiraale valmistavaid automaate. "
-#~ "Spiraalid kasvavad väljapoole, kuni puutuvad millegi vastu ja lähevad "
-#~ "seejärel sellest mööda. Kirjutanud Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Tekitab rea lainetavaid ja tukslevaid tähelaadseid mustreid, mis "
-#~ "pulseerivad, pöörlevad ja pöörduvad pahupidi. Teine esitusviis kasutab "
-#~ "samu kujundeid värvivälja loomiseks ja seejärel hakkavad värvid "
-#~ "tsükliliselt vahetuma. Liikumine on väga loomutruu. Kirjutanud Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Näitab tekstivoogu aeglaselt kulgemas teatud nurga all kaugusse tähevälja "
-#~ "taustal, täpselt nagu samanimelise filmi alguses. Kirjutanud Jamie "
-#~ "Zawinski ja Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Näitab kummastavaid atraktoreid, on värviline ja kujutab etteaimamatult "
-#~ "toimivaid punkte ja punktikogumeid, mis võtavad ette äkksööste ja "
-#~ "keerutavad aina ringi. Liikumine on väga kena. Kirjutanud Massimino "
-#~ "Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Näitab joonele ja kaarele tuginevaid Truchet' mustreid, mis muudavad "
-#~ "ekraani parketiks. Kirjutanud Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Näitab vonklevaid ussikeselaadseid kõveraid. Kirjutanud Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Tegelikult on see vaid kooriku skript, mis haarab süsteemi videosisendist "
-#~ "video ning kasutab seejärel mõningaid juhuslikult valitud PBM filtreid "
-#~ "sellega manipuleerimiseks ja mitmel moel taaskombineerimiseks "
-#~ "(servatuvastus, pildi eraldamine selle pööratud versioonist jne). Siis "
-#~ "näidatakse mõni hetk tekitatud kujundit ja läheb jälle algusest peale. "
-#~ "See töötab eriti hästi, kui sa suudad tagada korraliku telepildi."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Näitab värvilist juhuslikku rännakut mitmesugusel kujul. Kirjutanud Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Lendlevad tähed toimivad vastavalt lihtsate 2D jõuväljade segapudrule. "
-#~ "Iga jõuvälja tugevus muutub pidevalt ning aegajalt, täiesti juhuslikult, "
-#~ "kaob see üldse või ilmub sama äkitselt tagasi. Autor Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Näitab pulseerivaid leeke. See võib haarata ka suvalise pildi ja sellegi "
-#~ "põlema süüdata. Kirjutanud Carsten Haitzler, nikerdanud veel paljud "
-#~ "teised."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Näitab mingite olendite sülemeid ekraanil lendlemas ja endast kenasti "
-#~ "varjutatud jälgi maha jätmas. Kirjutanud Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Suurendab osa ekraanist ja liigub siis edasi. Võtmega -lenses (Läätsed) "
-#~ "saab näha otsekui läbi mitme kattuva läätse, mitte ainult tavasuurendust. "
-#~ "Kirjutanud James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10609,6 +10055,560 @@ msgstr ""
#~ msgid "Value"
#~ msgstr "Väärtus"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Täidab suure ringi väiksemate ringidega, illustreerides sel moel "
+#~ "Descartes'i ringiteoreemi. Kirjutanud Allan R. Wilks ja David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "See on suureks muudetud xfishtank: GL animatsioon paljude haide, "
+#~ "delfiinide ja vaaladega. Ujumisliigutused on suurepärased. Algupärandi "
+#~ "kirjutanud Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Nagu qix, kasutab ka see lihtsat liikumismudelit paljude erinevate "
+#~ "kujutusviiside tekitamiseks. Kontrollpunktid tõmbavad üksteist ligi "
+#~ "teatud kauguseni,seejärel hakkavad mõjuma tõukejõud. Külgetõmbe/tõukejõud "
+#~ "on võrdeline iga kahe osakese vahemaaga, nagu nt tugeva ja nõrga "
+#~ "tuumainteraktsiooni korral. Seda silmailu võib vaadata ka lihtsalt "
+#~ "põrkavate pallide tegevusena, sest punktide liikumine ja vastastikmõju on "
+#~ "igati veider. Vahel satuvad pallid ka väga lähedasele orbiidile ja alles "
+#~ "hiljem sekkub nende liikumisse kolmas pall või segab nende liikumist "
+#~ "ekraaniserv. Igal juhul paistab kõik üsna kaootilisena. Kirjutanud Jamie "
+#~ "Zawinski, tuginedes John Pezarise Lisp koodile."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Kujutab kosmoses lendavate võitlusrobotite (kes on nutikalt kujutatud "
+#~ "värviliste ringidena) lahingut liikuva tähekaardi taustal. Kirjutanud "
+#~ "Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Näitab keerlevat ja vorme muutvat nähtamatut ballooni, mille kujutletaval "
+#~ "pealispinnal liiguvad erineva suurusega mummud. Kirjutanud Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Kujutab kasti, mis on täis plahvatavaid kolmemõõtmelisi põrkuvaid palle. "
+#~ "Kirjutanud Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Näitab juhuslikult vahelduvate värvidega läbipõimunud kontsentrilisi "
+#~ "ringe. Kirjutanud John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD tähendab 'Sinist surmaekraani' (Blue Screen of Death). Vahva PC "
+#~ "emuleerijana jäljendab see mitme vähem töökindla operatsioonisüsteemi "
+#~ "populaarseid ekraanisäästjaid. Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Näitab tõusvate ja vahvaid peegeldusi kujutavate 3D mullide voogu, mis "
+#~ "kerkib vastu ekraani ülaserva. Kirjutanud Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Kujutab Escheri ``Võimatut puuri',' Möbiuse lehe 3D analoogi, ja keerutab "
+#~ "seda kolmemõõtmelisena. Kirjutanud Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animeerib hulga kolmemõõtmelisi elektroonilisi komponente. Kirjutanud Ben "
+#~ "Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Näitab kompassi, mille kõik elemendid keerlevad täiesti suvaliselt, et "
+#~ "tekiks vastik täieliku peataoleku tunne. Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Näitab pulseerivat kattuvate kastide kogumit, mille pinnal vibreerivad "
+#~ "pidevalt muutuvad rõngjad kujundid. See on omamoodi kubistlik Lavalite. "
+#~ "Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "See võtab pildi ja hakkab seda lagundama. Kahtlemata oled sa midagi "
+#~ "sellist varemgi näinud, aga ega üks õige ekraanisäästja ilma selleta läbi "
+#~ "saagi. Parima tulemuse saab siis, kui materjaliks on midag ilusat ja "
+#~ "värvilist. Aga pane tähele: kui lagunemine jätkub ka pärast seda, kui "
+#~ "ekraanisäästja on töö lõpetanud, pöördu kohe arsti poole. Kirjutanud "
+#~ "David Wald ja Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Veel ``diskreetse kujutise'' süsteeme, sealhugas HüppaKaasa ja Julia uued "
+#~ "variandid, ja veel ja veel... Kirjutanud Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Rakendus näitab ringjoone teekonda, mis algab ühest punktist. Ringjoon "
+#~ "pöörleb seejärel ümber teise ringjoone punkti ja nii edasi ja mitu korda "
+#~ "järjest. Iseenesest oli midagi sellist aluseks planeetide liikumise Maa-"
+#~ "kesksele käsitlusele enne Kopernikut. Kirjutanud James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Näitab mitmesuguseid pöörlevaid kolmemõõtmeliseks venitatud kujundeid, "
+#~ "mis väänduvad, pikenevad ja keeravad end pahupidi. Loonud David Konerding "
+#~ "GLiga kaasas käinud näidiste põhjal. Venituse teegi autor: Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Näitab sinusoidset teekonda läbivat lehvivat riba. Kirjutanud Bas van "
+#~ "Gaalen ja Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Näitab GL abi kasutades närvilisi lainetusi keerleval traatvõrgustikul. "
+#~ "Kirjutanud Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Näitab kosmoses seilavat planeeti. Kirjutanud David Konerding. Vaikimisi "
+#~ "kujutis on Maa (võetud rakendusest `xearth'), aga sa võid kera ümber "
+#~ "asetada suvalise tekstuuri, nt mõne planeedi tekstuuri, mis on kaasa "
+#~ "pandud `ssystem'-ile."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Jäljendab Rubiku Madu. Kirjutanud Jamie Wilkinson, Andrew Bennetts ja "
+#~ "Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Näitab liikuvaid ja läbipaistvaid amööbilaadseid plekke. Plekid muudavad "
+#~ "üle ekraani liikudes kuju ning nad on poolläbipaistvad, nii et pealmiste "
+#~ "plekkide all näeb ka alumisi, ja kui üks plekk üle teise liigub, liituvad "
+#~ "nende värvid. Kirjutanud Jamie Zawinski. Sain selle mõtte ühelt oma "
+#~ "lahedalt hiirepadjalt, mis saavutas samasuguse efekti mitme plastikukihi "
+#~ "abil, mille vahele oli pandud värvilist õli. Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Rakendus näitab lihtsat orbitaalsimulatsiooni. Kui jäljed sisse lülitada, "
+#~ "siis meenutab see udukambri fotot. Kirjutanud Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Näitab psühhedeelilisi ja hallutsioonilisi ringimustreid, mille "
+#~ "vaataminegi ajab hulluks. Neid võib ka animeerida, aga see nõuab päris "
+#~ "korralikku protsesorit. Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Näitab pitsjaid fraktaalmustreid, mis kordub kujuteldaval tasapinnal. "
+#~ "Tugineb ajakirja Scientific American artiklile 1986. aastast. Peamiselt "
+#~ "kirjutanud Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Tekitab pilvelaadseid mustreid. Värvilise ja mustvalgena näeb see päris "
+#~ "erinev välja. Esimese asjana võetakse kujutise servadelt neli punkti ja "
+#~ "antakse igale neist juhuslik ``kõrgus''. Siis leitakse punkt nende vahel, "
+#~ "millele antakse nelja punkti keskmine väärtus pluss väike juhuslik "
+#~ "kõrvalekalle. Seejärel asutakse vastavalt kõrgusele värvima. Värvivalik "
+#~ "tugineb kõrguse sidumisele tooni, värviküllastuse või heledusega, "
+#~ "kusjuures iga valiku korral antakse teistele juhuslikud väärtused. "
+#~ "``Heledusrežiimis'' tekivad enamasti pilvelaadsed mustrid, teiste puhul "
+#~ "pigem kujutised, mis sarnanevad temperatuurikaardiga või "
+#~ "tomograafipildiga. Kirjutanud Juergen Nickelsen and Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Näitab žongleerivat kriipsujukut. Kirjutanud Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "End pidevalt lahendava Lemarchand'i kasti animatsioon. Nõuab OpenGL ja "
+#~ "piisavalt kiire riistvaratoetusega masinat tekstuurimiseks. Hoiatus: "
+#~ "aegajalt avab uksi. Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Tekitab silmusekujulisi kolooniaid, mis sünnivad, vananevad ja lõpuks ka "
+#~ "surevad. Kirjutanud David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Näitab rekursiivse Mengeri käsna kolmemõõtmelist varianti ehk siis "
+#~ "kuubile tuginevat fraktaalset objekti, mis sarnaneb Sierpinski "
+#~ "tetraeedrile. Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Näitab erinevaid molekule. Mõned levinumad molekulid on eelnevalt "
+#~ "määratud, rakendus võib sisendina kasutada ka PDB (proteiini-andmebaas) "
+#~ "faile. Kirjutanud Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Jäljendab hallitusseente kolooniate kasvamist Petri tassis. Kasvavad "
+#~ "värvilised ringid kattuvad ja tekitavad kasvades spiraalseid kujundeid. "
+#~ "Kirjutanud Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Jäljendab vanaaegset terminali suurte tähtede ja pikalt püsiva "
+#~ "järelhelendusega. Tekstiallikaks võib olla suvaline rakendus. Kirjutanud "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Näitab lõikuvaid tasapindu, kasutades alfa-blendingut, udustamist, "
+#~ "tekstuure ja MIP-tekstuurimist, samuti arvestit ``pilte sekundis'', nii "
+#~ "et selle põhjal saab ka öelda, kas graafikakaart ikka on piisavalt "
+#~ "kiire... Nõudeks on OpenGL. Kirjutanud David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Veel üks rakenduse `Pomm' variant, autor Scott Draves. Näitab kasvavate "
+#~ "ruudulaadsete kujundite võrgustikku, mis üksteisega kokku puutudes "
+#~ "käituvad täiesti etteaimamatul moel. ``RD'' tähendab reaktsioon/difusioon."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Loob kollaaži ekraani pöörlevatest ja skaleeritud osadest. Kirjutanud "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Näitab Rubiku kuubikut, mis keerleb kolmemõõtmelisena ning aina segab ja "
+#~ "lahendab end. Veel üks vahva GL nikerdis Marcelo Viannalt."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Näitab rekursiivse Sierpinski kolmnurga (fraktaali) kahemõõtmelist "
+#~ "varianti. Kirjutanud Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Näitab üle musta ekraani kulgevat valgusvihku, mis näitab ühtlasi kiire "
+#~ "alla sattuva töölaua osa sisu. Kirjutanud Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Näitab mitmeid interaktiivseid ruute-spiraale valmistavaid automaate. "
+#~ "Spiraalid kasvavad väljapoole, kuni puutuvad millegi vastu ja lähevad "
+#~ "seejärel sellest mööda. Kirjutanud Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Tekitab rea lainetavaid ja tukslevaid tähelaadseid mustreid, mis "
+#~ "pulseerivad, pöörlevad ja pöörduvad pahupidi. Teine esitusviis kasutab "
+#~ "samu kujundeid värvivälja loomiseks ja seejärel hakkavad värvid "
+#~ "tsükliliselt vahetuma. Liikumine on väga loomutruu. Kirjutanud Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Näitab tekstivoogu aeglaselt kulgemas teatud nurga all kaugusse tähevälja "
+#~ "taustal, täpselt nagu samanimelise filmi alguses. Kirjutanud Jamie "
+#~ "Zawinski ja Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Näitab kummastavaid atraktoreid, on värviline ja kujutab etteaimamatult "
+#~ "toimivaid punkte ja punktikogumeid, mis võtavad ette äkksööste ja "
+#~ "keerutavad aina ringi. Liikumine on väga kena. Kirjutanud Massimino "
+#~ "Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Näitab joonele ja kaarele tuginevaid Truchet' mustreid, mis muudavad "
+#~ "ekraani parketiks. Kirjutanud Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Näitab vonklevaid ussikeselaadseid kõveraid. Kirjutanud Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Tegelikult on see vaid kooriku skript, mis haarab süsteemi videosisendist "
+#~ "video ning kasutab seejärel mõningaid juhuslikult valitud PBM filtreid "
+#~ "sellega manipuleerimiseks ja mitmel moel taaskombineerimiseks "
+#~ "(servatuvastus, pildi eraldamine selle pööratud versioonist jne). Siis "
+#~ "näidatakse mõni hetk tekitatud kujundit ja läheb jälle algusest peale. "
+#~ "See töötab eriti hästi, kui sa suudad tagada korraliku telepildi."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Näitab värvilist juhuslikku rännakut mitmesugusel kujul. Kirjutanud Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Lendlevad tähed toimivad vastavalt lihtsate 2D jõuväljade segapudrule. "
+#~ "Iga jõuvälja tugevus muutub pidevalt ning aegajalt, täiesti juhuslikult, "
+#~ "kaob see üldse või ilmub sama äkitselt tagasi. Autor Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Näitab pulseerivaid leeke. See võib haarata ka suvalise pildi ja sellegi "
+#~ "põlema süüdata. Kirjutanud Carsten Haitzler, nikerdanud veel paljud "
+#~ "teised."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Näitab mingite olendite sülemeid ekraanil lendlemas ja endast kenasti "
+#~ "varjutatud jälgi maha jätmas. Kirjutanud Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Suurendab osa ekraanist ja liigub siis edasi. Võtmega -lenses (Läätsed) "
+#~ "saab näha otsekui läbi mitme kattuva läätse, mitte ainult tavasuurendust. "
+#~ "Kirjutanud James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Juhusliku kujuga kärjed"
diff --git a/tde-i18n-et/messages/tdebase/kcmkicker.po b/tde-i18n-et/messages/tdebase/kcmkicker.po
index 3a9604f5de6..a7cb0f969f9 100644
--- a/tde-i18n-et/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-et/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-04-18 15:17+0200\n"
"Last-Translator: Marek Laane <bald@starman.ee>\n"
"Language-Team: Estonian <kde-et@linux.ee>\n"
@@ -258,72 +258,72 @@ msgstr "Kõigil ekraanidel"
msgid "Custom"
msgstr "Kohandatud"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE nupp"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Sinine puit"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Roheline puit"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Helehall"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Heleroheline"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Hele pastell"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Hele purpur"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Mutrid ja poldid"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Punane puit"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Sinine"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Hall"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Roheline"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Oranž"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastell"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Purpur"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Punane"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tiigrisilm"
diff --git a/tde-i18n-et/messages/tdebase/knetattach.po b/tde-i18n-et/messages/tdebase/knetattach.po
index 8ec532c1c08..35a05339b0a 100644
--- a/tde-i18n-et/messages/tdebase/knetattach.po
+++ b/tde-i18n-et/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-10 14:00+0200\n"
"Last-Translator: Marek Laane <bald@starman.ee>\n"
"Language-Team: Estonian <kde-et@linux.ee>\n"
@@ -83,7 +83,7 @@ msgstr "TDE võrguhaldur"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004: George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Esmaautor ja hooldaja"
diff --git a/tde-i18n-et/messages/tdebase/kpager.po b/tde-i18n-et/messages/tdebase/kpager.po
index e4531d656d4..c268785ca18 100644
--- a/tde-i18n-et/messages/tdebase/kpager.po
+++ b/tde-i18n-et/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-09-20 20:12+0300\n"
"Last-Translator: Marek Laane <bald@online.ee>\n"
"Language-Team: Estonian <kde-et@linux.ee>\n"
@@ -96,14 +96,14 @@ msgstr "Peiler luuakse, kuid hoitakse peidetuna"
msgid "Desktop Overview"
msgstr "Töölaua ülevaade"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Originaali autor/hooldaja"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Arendaja"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Töölaua peiler"
diff --git a/tde-i18n-et/messages/tdebase/ksplash.po b/tde-i18n-et/messages/tdebase/ksplash.po
index 1783650d477..c878227ce20 100644
--- a/tde-i18n-et/messages/tdebase/ksplash.po
+++ b/tde-i18n-et/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-09-20 21:57+0300\n"
"Last-Translator: Marek Laane <bald@online.ee>\n"
"Language-Team: Estonian <kde-et@linux.ee>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003: Flaming Sword Productions\n"
" (c) 2003: TDE arendajad"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor ja hooldaja"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Algne autor"
diff --git a/tde-i18n-et/messages/tdebase/kthememanager.po b/tde-i18n-et/messages/tdebase/kthememanager.po
index 36b64c5e23a..8379454b7b6 100644
--- a/tde-i18n-et/messages/tdebase/kthememanager.po
+++ b/tde-i18n-et/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-07-31 12:25+0300\n"
"Last-Translator: Marek Laane <bald@starman.ee>\n"
"Language-Team: Estonian <kde-et@linux.ee>\n"
@@ -35,7 +35,7 @@ msgstr "Uus teema"
msgid "TDE Theme Manager"
msgstr "TDE teemade haldur"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -43,52 +43,52 @@ msgstr ""
"See juhtimiskeskuse moodul tegeleb TDE visuaalsete teemade paigaldamise, "
"eemaldamise ja loomisega."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Teemafailid"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Teemafaili valik"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Kas tõesti eemaldada teema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Eemalda teema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Minu teema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Teema %1 on juba olemas."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Teema edukalt loodud asukohas %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Teema loodud"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Teema loomisel tekkis viga."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Teema jäi loomata"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "See teema ei sisalda eelvaatlust."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-post: %2<br>Versioon: %3<br>Kodulehekülg: %4"
diff --git a/tde-i18n-eu/messages/tdeartwork/kxsconfig.po b/tde-i18n-eu/messages/tdeartwork/kxsconfig.po
index 177459f0429..b87b3205b4c 100644
--- a/tde-i18n-eu/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-eu/messages/tdeartwork/kxsconfig.po
@@ -8769,561 +8769,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk "
-#~ "bistaratzen ditu. Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Zirkulu handi bat zirkulu txikiagoekin betetzen du, Descartes-en "
-#~ "zirkuluaren teorema frogatuz. Egileak: Allan R. Wilks and David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Hau xfishtank arrain-ontzia da: marrazo, izurde eta baleen GL animazio "
-#~ "bat. Igeriketa mugimenduak apartak dira. Jatorrizko egilea: Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Qix-en modura, honek eredu sinple bat erabiltzen du bistaratze-modu "
-#~ "ezberdin asko sortzeko. Kontrol puntu batek beste puntuak erakartzen ditu "
-#~ "distantzia jakin bateraino, eta orduan bata bestea alderatzen du. "
-#~ "Erakarpena/alderapena distantziarekiko proportzionala da bi partikulen "
-#~ "artean, indar nuklear indartsu eta ahulen antzera. Hau ikusteko modu "
-#~ "interesgarrienetako bat errebotatzen duten pilotak bezala ikustea da, "
-#~ "beren mugimenduak eta elkareraginak oso arraroak direlako. Batzutan bi "
-#~ "pilotek bata bestearen orbitan geldituko dira, geroago hirrugarren pilota "
-#~ "batek edo pantailaren ertzak etenda. Nahiko kaotikoa dirudi. Egilea: "
-#~ "Jamie Zawinski, John Pezaris-en Liso kodean oinarrituta."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Espazio-borroka roboten (koloredun zirkulu bezala mozorruta) gidatze-"
-#~ "simulazio bat marrazten du, izar mugikor baten inguruan borrokatzen ari "
-#~ "direlarik. Egilea: Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Honek biratzen ari den eta bere azalera gardenean tamaina aldakorreko "
-#~ "puntuak margotuta dituen globo deformatu bat marrazten du. Egilea: "
-#~ "Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Eztanda egiten eta errebotatzen ari den 3D pilota bat marrazten du. "
-#~ "Egilea: Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Ausazko kolore zikloa duen kordatutako zirkulu konzentrikoak marrazten "
-#~ "ditu. Egilea: John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD-ek Blue Screen of Death (heriotzaren pantaila urdina) esan nahi du. "
-#~ "Ordenagailu emulazioetan apartena, honek sendotasun gutxiago duten beste "
-#~ "sistemen \"pantaila babesle\" ezagunak simulatzen ditu. Egilea: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Pantailaren goiko aldera igotzen den 3D burbuila jario bat marrazten du, "
-#~ "erreflexu efektu apartekin. Egilea: Richard Jones"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Honek Escher-en \"Ezinezko kaiola\" marrazten du 3 dimentsiodun moebious-"
-#~ "en zinta bat, eta 3 dimentsiotan biratzen du. Egilea: Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "3 dimentsiodun osagai elektronikoak animatzen ditu. Egilea: Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Honek iparorratz bat marrazten du, bere elementu guztiak ausaz biraka ari "
-#~ "direla, \"galduta eta zorabiatuta\" sentsazioa adieraziz. Egilea: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Gainezartzen diren pultsudun kaxa sorta bat marrazten du, eta hauen "
-#~ "gainazalean burbuila eredu aldakorrak marrazten ditu. Lavelite kubista "
-#~ "baten antzekoa. Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Honek irudi bat hartu eta urtu egiten du. Seguruenik efektu hau lehenago "
-#~ "ikusi duzu, baina pantaila babesle bat ez dago osatuta honelako efekturik "
-#~ "gabe. Koloredun zerbait ikusgai badago hobe funtzionatuko du. Abisua, "
-#~ "pantaila babeslea kentzen duzunean, efektuek jarraitzen badute, bilatu "
-#~ "ezazu mediku bat. Egilea:David Wald eta Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "\"Mapa diskretuko\" sistema gehiago, Hopalong eta Julia-aren aldaera "
-#~ "berriak eta beste batzuk barne. Egilea: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Programa honek zirkulu baten ertzean puntu batek trazatzen duen bidea "
-#~ "marrazten du. Zirkulu honek beste zirkulu baten inguruan egingo du bira "
-#~ "eta horrela, hainbat aldiz. Planeta mugimenduen eredu aurre-"
-#~ "heliozentrikoen oinarria izan ziren. Egilea: James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Biratzen estrusionatutako forma batzuk marrazten ditu. Formak "
-#~ "estrusionatu eta luzatu egiten dira. Egilea: David Konerding, Linas "
-#~ "Vepstas-en GL Extrusion liburutegiarekin zetozen adibideetan oinarrituta."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Marraztu bide sinusoidal bat jarraitzen duen bandera uhindu bat "
-#~ "dirudiena. Egilea: as van Gaalen eta Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk "
-#~ "bistaratzen ditu. Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "GL erabiliz, burdin-hari sareta birakor batean olatuak marrazten ditu. "
-#~ "Egilea: Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Espazioan errebotatzen duen planeta bat marrazten du. Egilea: vid "
-#~ "Konerding. Berezko irudia lurraren mapa bat da (\"xearth\"-etik "
-#~ "ateratakoa), baina edozein testura jar diezaiokezu esferari, adib, "
-#~ "\"ssytem\"-ekin datozen testura planetarioak."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Rubik-en Suge puzzlearen simulazio bat marrazten du. Egileak: Jamie "
-#~ "Wilkinson, Andrew Bennetts, eta Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Honek amoeba motako tanta garden eta mugikor sorta bat marrazten du. "
-#~ "Tantek formaz aldatzen dute pantailan zehar mugitzen direnean eta "
-#~ "transluzidoak direnez tanta batzuren gorputzen zehar atzeko beste tanta "
-#~ "batzuk ikus ditzakezu, koloreen konbinaketa ikusiz. Ideia daukadan sagu "
-#~ "polit batetik atera nuen, plastiko geruzak eta hauen artean olioa "
-#~ "dituenez kolore konbinaketa efektuak lortzen zituen. egilea: Written by "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Programa honek orbita sinple bat simulatzen du. Aztarnak gaitzen "
-#~ "badituzu, hodei-ganbera fotografia bat dirudi. Egilea: Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Honek begiratzean begietan mina ematen duten eredu zirkular psikotikoak "
-#~ "margotuko ditu. Kontrol puntuak ere anima ditzake, baina CPU eta banda-"
-#~ "zabalera handia eraltzen ditu. Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Honek plano imaginarioaren iterazioetan oinarritutako fraktal eredu "
-#~ "nagiak marraztuko ditu, 1986-ko Scientific American artikulu batean "
-#~ "oinarrituz. Egilea: Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Honek laino moduko ausazko ereduak sortzen ditu. Monokromoan eta "
-#~ "koloreztatuta itxura ezberdina du. Oinarrizko ideia irudiaren lau ertzak "
-#~ "hartzea eta bakoitzari ausazko goratpen bat ematea da. Orduan hauen "
-#~ "arteko erdiko puntu bat aurkitzen dan ea lauen batez-bestekoa den balio "
-#~ "bat ematen zaio, ausazko balio txiki bat gehituz. Kolorazioa gorapenean "
-#~ "oinarritzen da. Koloreen hautapena goratzea ñabardurara, saturaziora edo "
-#~ "distirara lotuz eta besteen ausazko balioak emanez egiten da. \"Distira\" "
-#~ "moduak hodei-moduko ereduak sortzen ditu eta besteek berotasun-mapek "
-#~ "sortutako irudien antzekoak sortzen dituzte. Egileak: Juergen Nickelsen "
-#~ "eta Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Honek lerroz egindako malabarista bat marrazten du. Egilea: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Lemarchand-en kaxa baten simulazioa animatzen du, behin eta berriro bere "
-#~ "burua ebatziz. OpenGL behar du eta testura-mapentzako euskarri azkarra "
-#~ "duen hardware-a duen makina bat. Abisua: Batzutan ateak irekitzen ditu. "
-#~ "Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Honek begizta moduko koloniak marrazten ditu. Hauek jaio, zahartu eta hil "
-#~ "egiten dira. Egilea: David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Honek hiru dimentsioako Menger paketaketa errekurtsibo mota bat marrazten "
-#~ "du, Sierpinskiren tetraedroaren parekoa den kuboan oinarritutako fraktal "
-#~ "objektu bat. Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Molekulen errepresentazio ezberdinak marrazten ditu. Molekula komun "
-#~ "batzuk barnean ditu eta PDB (Proteina datu-basea) fitxategiak irakurri "
-#~ "ditzake sarrera gixa. Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Honek petri platera batean lizun kolonia baten hazkundea simulatzen du. "
-#~ "Hazten diren koloredun zirkuluak bata bestearen gainean jartzen dira eta "
-#~ "espiral interferentziak uzten dituzte hiltzean. Egilea: Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Honek terminal zahar baten simulazioa marrazten du, pixel handi eta "
-#~ "iraupen handiko fosforoekin. Edozein programa izan daiteke testuaren "
-#~ "iturri. Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Elkar mozten diren plano batzuk marrazten ditu alfa-nahasketa, lanbro, "
-#~ "testura eta testura-irudiak erabiliz, baita \"marko-abiadura\" markagailu "
-#~ "bat ere. Honela, zure txartel-grafikoaren abiadura jakin dezakezu. OpenGL "
-#~ "behar du. Egilea: David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Scott Draves-en \"Lehergailua\" programaren beste bertsio bat. Honek "
-#~ "karratu motako hazten doazen formen sare bat marrazten du. Bata "
-#~ "bestearekin gainjartzen denean era asmaezin batean erreakzionatzen dute. "
-#~ "\"RD\"hitzak erreakzioa-difusioa (reaction-diffusion) esan nahi du."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Biratutako eta eskalatutako pantaila-zatien collage bat sortzen du. "
-#~ "Egilea: Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "3 dimentsiotan biratu eta behin eta berriro bere burua nahastu eta "
-#~ "ebazten duen Rubik-en kubo bat marrazten du. Marcelo Vianna-ren beste GL "
-#~ "programa polit bat."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Honek bi dimentsioko Sierpinskiren triangelu fraktalaren bertsio bat "
-#~ "marrazten du. Egilea: Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Pantaila beltz baten zehar foku baten mugimendua marrazten du, pasatzean "
-#~ "azpian duen mahaigaina argiztatuz. Egilea: Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Elkar-interakzionatzen duten karratu-espiralak sortzen dituen automata "
-#~ "bat marrazten du. Espiralak zerbait topatzen duten arte hazten dira, eta "
-#~ "gero inguratu egiten dute. Egilea: Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Honek izar antzeko ondulazio ereduak sortuko ditu, pulsuak egin, biratu "
-#~ "eta bere burua biratzen dutenak. Beste bistaratze moduak eredu hauek "
-#~ "kolore eremuak sortzeko erabiltzen ditu. Mugimendua oso organikoa da. "
-#~ "Egilea: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Poliki mugitzen den testu jario bat marrazten du, angelu batean, izar "
-#~ "eremu batean, pelikula famatuan bezala. Egileak: Jamie Zawinski eta "
-#~ "Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Honek erakarle arraroak marrazten ditu: kololredun aurrez-asmaezina den "
-#~ "animazioak dituzten puntu eremuak dira. Mugimendua aparta da. Egilea: "
-#~ "Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Honek lerro eta arkutan oinarritutako Truchet ereduak marrazten ditu "
-#~ "pantailan mosaiko gisa. Egilea: Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Har-formako bideak marrazten ditu. Egilea: Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Hau sistemaren bideo sarreratik bideo marko bat hartzen duen shell script "
-#~ "bat da, eta ausaz hautatutako PBM iragazki batzuk erabiltzen ditu eta "
-#~ "bideo markoa hainbat eratan birkonbinatzen ditu (ertz detekzioa, bere "
-#~ "burua biratuta sortutako irudiarekin kenketa egin, etb...). Orduan irudi "
-#~ "hori segundu batzuetan bistaratu eta berriro egiten du. Telebista "
-#~ "irudiekin elikatzen baduzu oso ongi funtzionatzen du."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Era askotan, kolorez betetako desplazamendu bat sortzen du. Egilea: Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Izarrak 2D indar-eremu sinpleen nahasketen bidez mugitzen dira. Eremu "
-#~ "bakoitzari indar-eremua aldakorra da eta guztiz ezgaitu daiteke. Egilea: "
-#~ "Paul \"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Su baten simulazio bat marrazten du. Irudi arbitrario bat hartu eta sutan "
-#~ "jarri dezake. Egilea: Carsten Haitzler, beste askok hobetuta."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Pantailan zehar egan dabiltzan eta arrastoak uzten dituzten insektuak "
-#~ "marrazten ditu. Egilea: Chirs Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Pantailaren zati bat hurbildu eta handik mugitzen da. \"-lenses\" "
-#~ "aukerarekin, lente simple baten ordez gainjartzen diren lenteen bidez "
-#~ "ikusteko aukera izango duzu."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10473,6 +9918,561 @@ msgstr ""
#~ "sinkronizazio bertikalaren galera eta proba eredua barne. Egilea: Greg "
#~ "Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk "
+#~ "bistaratzen ditu. Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Zirkulu handi bat zirkulu txikiagoekin betetzen du, Descartes-en "
+#~ "zirkuluaren teorema frogatuz. Egileak: Allan R. Wilks and David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Hau xfishtank arrain-ontzia da: marrazo, izurde eta baleen GL animazio "
+#~ "bat. Igeriketa mugimenduak apartak dira. Jatorrizko egilea: Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Qix-en modura, honek eredu sinple bat erabiltzen du bistaratze-modu "
+#~ "ezberdin asko sortzeko. Kontrol puntu batek beste puntuak erakartzen ditu "
+#~ "distantzia jakin bateraino, eta orduan bata bestea alderatzen du. "
+#~ "Erakarpena/alderapena distantziarekiko proportzionala da bi partikulen "
+#~ "artean, indar nuklear indartsu eta ahulen antzera. Hau ikusteko modu "
+#~ "interesgarrienetako bat errebotatzen duten pilotak bezala ikustea da, "
+#~ "beren mugimenduak eta elkareraginak oso arraroak direlako. Batzutan bi "
+#~ "pilotek bata bestearen orbitan geldituko dira, geroago hirrugarren pilota "
+#~ "batek edo pantailaren ertzak etenda. Nahiko kaotikoa dirudi. Egilea: "
+#~ "Jamie Zawinski, John Pezaris-en Liso kodean oinarrituta."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Espazio-borroka roboten (koloredun zirkulu bezala mozorruta) gidatze-"
+#~ "simulazio bat marrazten du, izar mugikor baten inguruan borrokatzen ari "
+#~ "direlarik. Egilea: Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Honek biratzen ari den eta bere azalera gardenean tamaina aldakorreko "
+#~ "puntuak margotuta dituen globo deformatu bat marrazten du. Egilea: "
+#~ "Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Eztanda egiten eta errebotatzen ari den 3D pilota bat marrazten du. "
+#~ "Egilea: Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Ausazko kolore zikloa duen kordatutako zirkulu konzentrikoak marrazten "
+#~ "ditu. Egilea: John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD-ek Blue Screen of Death (heriotzaren pantaila urdina) esan nahi du. "
+#~ "Ordenagailu emulazioetan apartena, honek sendotasun gutxiago duten beste "
+#~ "sistemen \"pantaila babesle\" ezagunak simulatzen ditu. Egilea: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Pantailaren goiko aldera igotzen den 3D burbuila jario bat marrazten du, "
+#~ "erreflexu efektu apartekin. Egilea: Richard Jones"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Honek Escher-en \"Ezinezko kaiola\" marrazten du 3 dimentsiodun moebious-"
+#~ "en zinta bat, eta 3 dimentsiotan biratzen du. Egilea: Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "3 dimentsiodun osagai elektronikoak animatzen ditu. Egilea: Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Honek iparorratz bat marrazten du, bere elementu guztiak ausaz biraka ari "
+#~ "direla, \"galduta eta zorabiatuta\" sentsazioa adieraziz. Egilea: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Gainezartzen diren pultsudun kaxa sorta bat marrazten du, eta hauen "
+#~ "gainazalean burbuila eredu aldakorrak marrazten ditu. Lavelite kubista "
+#~ "baten antzekoa. Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Honek irudi bat hartu eta urtu egiten du. Seguruenik efektu hau lehenago "
+#~ "ikusi duzu, baina pantaila babesle bat ez dago osatuta honelako efekturik "
+#~ "gabe. Koloredun zerbait ikusgai badago hobe funtzionatuko du. Abisua, "
+#~ "pantaila babeslea kentzen duzunean, efektuek jarraitzen badute, bilatu "
+#~ "ezazu mediku bat. Egilea:David Wald eta Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "\"Mapa diskretuko\" sistema gehiago, Hopalong eta Julia-aren aldaera "
+#~ "berriak eta beste batzuk barne. Egilea: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Programa honek zirkulu baten ertzean puntu batek trazatzen duen bidea "
+#~ "marrazten du. Zirkulu honek beste zirkulu baten inguruan egingo du bira "
+#~ "eta horrela, hainbat aldiz. Planeta mugimenduen eredu aurre-"
+#~ "heliozentrikoen oinarria izan ziren. Egilea: James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Biratzen estrusionatutako forma batzuk marrazten ditu. Formak "
+#~ "estrusionatu eta luzatu egiten dira. Egilea: David Konerding, Linas "
+#~ "Vepstas-en GL Extrusion liburutegiarekin zetozen adibideetan oinarrituta."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Marraztu bide sinusoidal bat jarraitzen duen bandera uhindu bat "
+#~ "dirudiena. Egilea: as van Gaalen eta Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk "
+#~ "bistaratzen ditu. Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "GL erabiliz, burdin-hari sareta birakor batean olatuak marrazten ditu. "
+#~ "Egilea: Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Espazioan errebotatzen duen planeta bat marrazten du. Egilea: vid "
+#~ "Konerding. Berezko irudia lurraren mapa bat da (\"xearth\"-etik "
+#~ "ateratakoa), baina edozein testura jar diezaiokezu esferari, adib, "
+#~ "\"ssytem\"-ekin datozen testura planetarioak."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Rubik-en Suge puzzlearen simulazio bat marrazten du. Egileak: Jamie "
+#~ "Wilkinson, Andrew Bennetts, eta Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Honek amoeba motako tanta garden eta mugikor sorta bat marrazten du. "
+#~ "Tantek formaz aldatzen dute pantailan zehar mugitzen direnean eta "
+#~ "transluzidoak direnez tanta batzuren gorputzen zehar atzeko beste tanta "
+#~ "batzuk ikus ditzakezu, koloreen konbinaketa ikusiz. Ideia daukadan sagu "
+#~ "polit batetik atera nuen, plastiko geruzak eta hauen artean olioa "
+#~ "dituenez kolore konbinaketa efektuak lortzen zituen. egilea: Written by "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Programa honek orbita sinple bat simulatzen du. Aztarnak gaitzen "
+#~ "badituzu, hodei-ganbera fotografia bat dirudi. Egilea: Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Honek begiratzean begietan mina ematen duten eredu zirkular psikotikoak "
+#~ "margotuko ditu. Kontrol puntuak ere anima ditzake, baina CPU eta banda-"
+#~ "zabalera handia eraltzen ditu. Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Honek plano imaginarioaren iterazioetan oinarritutako fraktal eredu "
+#~ "nagiak marraztuko ditu, 1986-ko Scientific American artikulu batean "
+#~ "oinarrituz. Egilea: Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Honek laino moduko ausazko ereduak sortzen ditu. Monokromoan eta "
+#~ "koloreztatuta itxura ezberdina du. Oinarrizko ideia irudiaren lau ertzak "
+#~ "hartzea eta bakoitzari ausazko goratpen bat ematea da. Orduan hauen "
+#~ "arteko erdiko puntu bat aurkitzen dan ea lauen batez-bestekoa den balio "
+#~ "bat ematen zaio, ausazko balio txiki bat gehituz. Kolorazioa gorapenean "
+#~ "oinarritzen da. Koloreen hautapena goratzea ñabardurara, saturaziora edo "
+#~ "distirara lotuz eta besteen ausazko balioak emanez egiten da. \"Distira\" "
+#~ "moduak hodei-moduko ereduak sortzen ditu eta besteek berotasun-mapek "
+#~ "sortutako irudien antzekoak sortzen dituzte. Egileak: Juergen Nickelsen "
+#~ "eta Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Honek lerroz egindako malabarista bat marrazten du. Egilea: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Lemarchand-en kaxa baten simulazioa animatzen du, behin eta berriro bere "
+#~ "burua ebatziz. OpenGL behar du eta testura-mapentzako euskarri azkarra "
+#~ "duen hardware-a duen makina bat. Abisua: Batzutan ateak irekitzen ditu. "
+#~ "Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Honek begizta moduko koloniak marrazten ditu. Hauek jaio, zahartu eta hil "
+#~ "egiten dira. Egilea: David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Honek hiru dimentsioako Menger paketaketa errekurtsibo mota bat marrazten "
+#~ "du, Sierpinskiren tetraedroaren parekoa den kuboan oinarritutako fraktal "
+#~ "objektu bat. Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Molekulen errepresentazio ezberdinak marrazten ditu. Molekula komun "
+#~ "batzuk barnean ditu eta PDB (Proteina datu-basea) fitxategiak irakurri "
+#~ "ditzake sarrera gixa. Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Honek petri platera batean lizun kolonia baten hazkundea simulatzen du. "
+#~ "Hazten diren koloredun zirkuluak bata bestearen gainean jartzen dira eta "
+#~ "espiral interferentziak uzten dituzte hiltzean. Egilea: Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Honek terminal zahar baten simulazioa marrazten du, pixel handi eta "
+#~ "iraupen handiko fosforoekin. Edozein programa izan daiteke testuaren "
+#~ "iturri. Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Elkar mozten diren plano batzuk marrazten ditu alfa-nahasketa, lanbro, "
+#~ "testura eta testura-irudiak erabiliz, baita \"marko-abiadura\" markagailu "
+#~ "bat ere. Honela, zure txartel-grafikoaren abiadura jakin dezakezu. OpenGL "
+#~ "behar du. Egilea: David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Scott Draves-en \"Lehergailua\" programaren beste bertsio bat. Honek "
+#~ "karratu motako hazten doazen formen sare bat marrazten du. Bata "
+#~ "bestearekin gainjartzen denean era asmaezin batean erreakzionatzen dute. "
+#~ "\"RD\"hitzak erreakzioa-difusioa (reaction-diffusion) esan nahi du."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Biratutako eta eskalatutako pantaila-zatien collage bat sortzen du. "
+#~ "Egilea: Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "3 dimentsiotan biratu eta behin eta berriro bere burua nahastu eta "
+#~ "ebazten duen Rubik-en kubo bat marrazten du. Marcelo Vianna-ren beste GL "
+#~ "programa polit bat."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Honek bi dimentsioko Sierpinskiren triangelu fraktalaren bertsio bat "
+#~ "marrazten du. Egilea: Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Pantaila beltz baten zehar foku baten mugimendua marrazten du, pasatzean "
+#~ "azpian duen mahaigaina argiztatuz. Egilea: Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Elkar-interakzionatzen duten karratu-espiralak sortzen dituen automata "
+#~ "bat marrazten du. Espiralak zerbait topatzen duten arte hazten dira, eta "
+#~ "gero inguratu egiten dute. Egilea: Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Honek izar antzeko ondulazio ereduak sortuko ditu, pulsuak egin, biratu "
+#~ "eta bere burua biratzen dutenak. Beste bistaratze moduak eredu hauek "
+#~ "kolore eremuak sortzeko erabiltzen ditu. Mugimendua oso organikoa da. "
+#~ "Egilea: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Poliki mugitzen den testu jario bat marrazten du, angelu batean, izar "
+#~ "eremu batean, pelikula famatuan bezala. Egileak: Jamie Zawinski eta "
+#~ "Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Honek erakarle arraroak marrazten ditu: kololredun aurrez-asmaezina den "
+#~ "animazioak dituzten puntu eremuak dira. Mugimendua aparta da. Egilea: "
+#~ "Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Honek lerro eta arkutan oinarritutako Truchet ereduak marrazten ditu "
+#~ "pantailan mosaiko gisa. Egilea: Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Har-formako bideak marrazten ditu. Egilea: Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Hau sistemaren bideo sarreratik bideo marko bat hartzen duen shell script "
+#~ "bat da, eta ausaz hautatutako PBM iragazki batzuk erabiltzen ditu eta "
+#~ "bideo markoa hainbat eratan birkonbinatzen ditu (ertz detekzioa, bere "
+#~ "burua biratuta sortutako irudiarekin kenketa egin, etb...). Orduan irudi "
+#~ "hori segundu batzuetan bistaratu eta berriro egiten du. Telebista "
+#~ "irudiekin elikatzen baduzu oso ongi funtzionatzen du."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Era askotan, kolorez betetako desplazamendu bat sortzen du. Egilea: Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Izarrak 2D indar-eremu sinpleen nahasketen bidez mugitzen dira. Eremu "
+#~ "bakoitzari indar-eremua aldakorra da eta guztiz ezgaitu daiteke. Egilea: "
+#~ "Paul \"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Su baten simulazio bat marrazten du. Irudi arbitrario bat hartu eta sutan "
+#~ "jarri dezake. Egilea: Carsten Haitzler, beste askok hobetuta."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Pantailan zehar egan dabiltzan eta arrastoak uzten dituzten insektuak "
+#~ "marrazten ditu. Egilea: Chirs Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Pantailaren zati bat hurbildu eta handik mugitzen da. \"-lenses\" "
+#~ "aukerarekin, lente simple baten ordez gainjartzen diren lenteen bidez "
+#~ "ikusteko aukera izango duzu."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Ausazko itxuradun gelaxkak"
diff --git a/tde-i18n-eu/messages/tdebase/kcmkicker.po b/tde-i18n-eu/messages/tdebase/kcmkicker.po
index 58b47980026..8a465ed0933 100644
--- a/tde-i18n-eu/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-eu/messages/tdebase/kcmkicker.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2006-02-09 12:45+0100\n"
"Last-Translator: marcos <marcos@euskalgnu.org>\n"
"Language-Team: Basque <itzulpena@euskalgnu.org>\n"
@@ -262,72 +262,72 @@ msgstr "Pantaila guztiak"
msgid "Custom"
msgstr "Pertsonalizatua"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE botoia"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Baso urdina"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Baso berdea"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Gris argia"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Berde argia"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel arina"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Purpura argia"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Nuts And Bolts"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Baso gorria"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Urdin hutsa"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gris hutsa"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Berde hutsa"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Laranja hutsa"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel hutsa"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Purpura hutsa"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Gorri hutsa"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tigre-begi hutsa"
diff --git a/tde-i18n-eu/messages/tdebase/knetattach.po b/tde-i18n-eu/messages/tdebase/knetattach.po
index c3a656985e2..31c40fa34ba 100644
--- a/tde-i18n-eu/messages/tdebase/knetattach.po
+++ b/tde-i18n-eu/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-02-08 11:38+0100\n"
"Last-Translator: marcos <marcos@euskalgnu.org>\n"
"Language-Team: Basque <itzulpena@euskalgnu.org>\n"
@@ -89,7 +89,7 @@ msgstr "TDE sare morroia"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Egile nagusia eta mantentzailea"
diff --git a/tde-i18n-eu/messages/tdebase/kpager.po b/tde-i18n-eu/messages/tdebase/kpager.po
index 1839e3c81e8..80b8c8d9ab1 100644
--- a/tde-i18n-eu/messages/tdebase/kpager.po
+++ b/tde-i18n-eu/messages/tdebase/kpager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-02-08 16:19+0100\n"
"Last-Translator: marcos <marcos@euskalgnu.org>\n"
"Language-Team: Basque <itzulpena@euskalgnu.org>\n"
@@ -98,14 +98,14 @@ msgstr "Sortu orrialdekatzailea baina leihoa ezkutatua mantentzen du"
msgid "Desktop Overview"
msgstr "Mahaigainaren aurrebista"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Jatorrizko garatzailea/mantentzailea"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Garatzailea"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Mahaigaineko orrialdekatzailea"
diff --git a/tde-i18n-eu/messages/tdebase/ksplash.po b/tde-i18n-eu/messages/tdebase/ksplash.po
index 2d5d16d724d..176b383944a 100644
--- a/tde-i18n-eu/messages/tdebase/ksplash.po
+++ b/tde-i18n-eu/messages/tdebase/ksplash.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-01-30 13:17+0100\n"
"Last-Translator: marcos <marcos@euskalgnu.org>\n"
"Language-Team: <en@li.org>\n"
@@ -74,11 +74,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE garatzaileak"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Egilea eta mantentzailea"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Jatorrizko egilea"
diff --git a/tde-i18n-eu/messages/tdebase/kthememanager.po b/tde-i18n-eu/messages/tdebase/kthememanager.po
index 245f13da60d..765449ba1b5 100644
--- a/tde-i18n-eu/messages/tdebase/kthememanager.po
+++ b/tde-i18n-eu/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-02-08 18:29+0100\n"
"Last-Translator: marcos <marcos@euskalgnu.org>\n"
"Language-Team: Basque <itzulpena@euskalgnu.org>\n"
@@ -36,7 +36,7 @@ msgstr "Gai berria"
msgid "TDE Theme Manager"
msgstr "TDEren gai-kudeatzailea"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -44,52 +44,52 @@ msgstr ""
"Kontrol modulu honek TDEren gai bisualak instalatu, kendu eta sortu egiten "
"ditu."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Gai-fitxategiak"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Hauta ezazu gai-fitxategia"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Benetan kendu nahi duzu <b>%1</b> gaia?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Kendu gaia"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Nire gaia"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "%1 gaia lehendik dago."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Zure gaia ongi sortu da %1(e)n."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Gaia sorturik"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Errorea gertatu da zure gaia sortzean"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Ez da gaia sortu"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Gai honek ez dauka aurrebistarik"
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "egilea: %1<br>Posta elektronikoa: %2<br>Bertsioa: %3<br>Web gunea: %4"
diff --git a/tde-i18n-fa/messages/tdeartwork/kxsconfig.po b/tde-i18n-fa/messages/tdeartwork/kxsconfig.po
index e797f250548..e85a5425135 100644
--- a/tde-i18n-fa/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-fa/messages/tdeartwork/kxsconfig.po
@@ -8743,558 +8743,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "تعدادی خطوط متن را نمایش می‌دهد که در قلم توپر سه بعدی می‌چرخند. نوشتۀ جامی "
-#~ "زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "دایرۀ بزرگی را با دایره‌های کوچک‌تر فشرده می‌کند، که قضیۀ دایرۀ Descartes را "
-#~ "نشان می‌دهد. نوشتۀ آلان آر.ویلکز و دیوید باگلی."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "xfishtank می‌باشد، که به طور مبالغه‌آمیزی بزرگ است. یک پویانمایی GL از "
-#~ "تعدادی کوسه ماهی، دلفین، و نهنگ. حرکتهای شنا متعدد هستند. در اصل توسط "
-#~ "مارک کیلگارد نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "نظیرqix، از یک مدل حرکتی سادۀ ساده برای تولید حالتهای متفاوت نمایش "
-#~ "استفاده می‌کند. نقطه‌های کنترل از یک فاصلۀ معین همدیگر را جذب می‌کنند، و بعد "
-#~ "شروع به دفع همدیگر می‌کنند. جذب/دفع، نظیر نیروهای نامعین قوی و ضعیف، نسبت "
-#~ "به فاصلۀ بین هر دو ذره نسبی است. یکی از جالب‌ترین روشها برای مشاهدۀ رخنه، "
-#~ "درست مانند گویهای پرش‌کننده است، زیرا حرکتها و فعل و انفعالهایشان با "
-#~ "یکدیگر بسیار عجیب است. گاهی اوقات دو گوی در مدار محکم پیرامونشان به "
-#~ "همدیگر می‌رسند، که بعد با سومین گوی یا با لبۀ پرده وقفه ایجاد می‌شود. کاملاً "
-#~ "بی‌نظم به نظر می‌رسد. نوشتۀ جامی زاوینسکی، بر اساس کد Lisp نوشتۀ جان پزاریس "
-#~ "است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "شبیه‌سازی از نبرد فضایی رباتهای پرنده‌ای را ترسیم می‌کند، که )ماهرانه به "
-#~ "صورت دایره‌های رنگی تغییر شکل می‌دهند( جنگی را در جلوی میدان ستارۀ در حال "
-#~ "حرکت انجام می‌دهند. نوشتۀ جاناتان لین."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "چیزی شبیه یک بالون چر دوار شکل با خالهایی دارای اندازۀ متغیر ترسیم می‌کند، "
-#~ "که بر روی سطح نامرئی‌اش نقاشی شده است. نوشتۀ جرمی پتیت."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "جعبه‌ای پر از گویهای پرش‌کننده ترسیم می‌کند، که منفجر می‌شود. نوشتۀ ساندرون "
-#~ "گریکن."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "دایره‌های هم‌مرکز از درون به هم بافته‌شدۀ دارای چرخۀ رنگ تصادفی را ترسیم "
-#~ "می‌کند. نوشتۀ جان نیل."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD مخفف »پردۀ آبی مرگ« است. عالی‌ترین تقلید در رایانۀ شخصی می‌باشد. این "
-#~ "رخنه، ، محافظ صفحه نمایشهای عام را طبق تعدادی از سیستمهای عامل بسیار بزرگ "
-#~ "شبیه‌سازی می‌کند. نوشتۀ جامی زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "جریانی از حبابهای سه بعدی در حال صعود و موج‌دار را ترسیم می‌کند، که با "
-#~ "بازتابهای اسپکولومی به سمت بالای پرده صعود می‌کنند. نوشتۀ ریچارد جونز."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "»قفس غیرممکن« Escher، قیاسی سه بعدی از یک moebius strip را ترسیم می‌کند، "
-#~ "و آن را در سه بعد می‌چرخاند. نوشتۀ مارسلو ویانا."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "تعدادی از مؤلفه‌های سه بعدی الکترونیکی را پویا می‌کند. نوشتۀ بن بوکستون."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "دایره‌ای با تمام عناصر، که به طور تصادفی دورش می‌چرخند را برای حس »تهوع آور "
-#~ "و مفقودی« ترسیم می‌کند. نوشتۀ جامی زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "مجموعه‌ای از جعبه‌های روی هم قرارگرفته را ترسیم می‌کند، که دارای الگوهای "
-#~ "blobby پیوسته در حال تغییر است، که در سرتاسر سطوحشان نوسان ایجاد می‌کنند. "
-#~ "نوعی از یک Lavalite کوبیسمی است. نوشتۀ جامی زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "تصویری می‌گیرد و باعث ذوب شدن آن می‌شود. بدون شک این اثر را قبلاً دیده‌اید، "
-#~ "اما در واقع هیچ محافظ صفحه نمایشی بدون آن کامل نمی‌شود. اگر چیز رنگی مرئی "
-#~ "وجود داشته باشد، به بهترین نحو کار می‌کند. اخطار؛ اگر بعد از این که محافظ "
-#~ "صفحه نمایش خاموش است اثر ادامه یابد، در جستجوی راه چاره باشید. نوشتۀ "
-#~ "دیوید والدوویوک کرا."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم می‌کند. نوشتۀ جامی زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "بیشتر سیستمهای »نگاشت مجزا« شامل متغیرهای جدیدی از هوپالونگ و جولیا و "
-#~ "افراد دیگری است. نوشتۀ تیم آکلند."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ " این برنامه مسیری را ترسیم می‌کند که توسط نقطه‌ای روی لبۀ یک دایره طرح "
-#~ "می‌شود. آن دایره دور نقطه‌ای روی لبۀ دایرۀ دیگر می‌چرخد، و چندین دفعه به "
-#~ "همین منوال تکرار می‌شود. اینها پایه‌ای از حرکت سیاره‌ای برای مدل چرخش پیشین "
-#~ "به دور خورشید بودند. نوشتۀ جیمز یانگ من."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "شکلهای چرخندۀ بیرون آمدۀ مختلفی را ترسیم می‌کند، که تاب می‌خورند، طویل "
-#~ "می‌شوند و زیرو رو می‌کنند. توسط دیوید کونردینگ از نمونه‌هایی ایجاد شده، که "
-#~ "توسط لیناس وپستاز از کتابخانۀ GL Extrusion گرفته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "آنچه را که شبیه یک روبان موج‌دار است، و مسیری سینوسی دنبال می‌کند را ترسیم "
-#~ "می‌کند. نوشتۀ باس ون گالن و چارلز ویدال."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "تعدادی خطوط متن را نمایش می‌دهد که در قلم توپر سه بعدی می‌چرخند. نوشتۀ جامی "
-#~ "زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "امواج ناهمواری را بر روی توری قابک سیمی چرخنده ترسیم می‌کند که از GL "
-#~ "استفاده می‌کند. نوشتۀ جوسیا پیز."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "سیاره‌ای ترسیم می‌کند که در فضا بالا پایین می‌رود. نوشتۀ دیوید کونردینگ. "
-#~ "تصویر درونی، نگاشتی از زمین است )که از »xearthL« اقتباس شده است(، اما "
-#~ "می‌توانید هر بافت اطراف کره را پنهان کنید، برای مثال بافتهای سیاره‌ای که با "
-#~ "»ssystem« می‌آیند."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "یک شبیه‌سازی از معمای Rubik's Snake ترسیم می‌کند. نوشتۀ جامی ویلکینسون، "
-#~ "اندرو بنتزو پیترآیلت."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "مجموعه‌ای از بلابهای پویاکننده، شفاف و شبه‌آمیبی را ترسیم می‌کند. وقتی که "
-#~ "بلابها اطراف پرده سرگردانند، تغییر شکل می‌دهند و نیمه شفاف هستند، بنابراین "
-#~ "می‌توانید بلابهای پایینی را از طریق بلابهای بالایی ببینید، و زمانی که یک "
-#~ "بلاب از روی بلاب دیگر گذر می‌کند، رنگهایشان ادغام می‌شوند. نوشتۀ جامی "
-#~ "زاوینسکی. در این مورد از لایی خنک موشی، عقیده‌ای داشتم، که در زندگی واقعی "
-#~ "هم با داشتن چندین لایه پلاستیک با روغن رنگی بین آنها همین نتیجه به دست "
-#~ "می‌آید. نوشتۀ جامی زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "این برنامه، یک شبیه‌سازی سادۀ مداری را ترسیم می‌کند. اگر دنباله‌ها را فعال "
-#~ "کنید، شبیه عکس حجره‌ای ابری می‌باشد. نوشتۀ گِرِگ باورینگ."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم می‌کند. نوشتۀ جامی زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "الگوهای مدور سرسام‌آور لغزشی را ترسیم می‌کند، که نگاه کردن به آنها باعث "
-#~ "اذیت می‌شود. آن می‌تواند نقاط کنترل را هم پویاسازی کند، اما مقدار زیادی از "
-#~ "واحد پردازش مرکزی و عرض باند را اشغال می‌کند. نوشتۀ جامی زاوینسکی."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "الگوهای فراکتال شبکه‌ مانند را ترسیم می‌کند که مبنی بر تکرار در سطح تراز "
-#~ "تصوری، در نتیجۀ مقالۀ علمی آمریکایی ۱۹۸۶ است. عمدتاً توسط پاتریک ناگتون "
-#~ "نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "این، الگوهای تصادفی ابر مانند تولید می‌کند. از نظر تک رنگی و رنگ کاملاً "
-#~ "متفاوت به نظر می‌رسد. عقیدۀ اساسی این است که چهار نقطه روی لبۀ تصویر تصرف "
-#~ "شود، و به هر کدام به صورت تصادفی یک »ارتقا« اختصاص داده شود. بعد نقطۀ بین "
-#~ "آنها را پیدا کنید و مقداری را به آن دهید که میانگین چهارتای دیگر به علاوۀ "
-#~ "مقدار کم انحراف تصادفی باشد. سپس رنگ‌آمیزی بر اساس ارتقاء انجام می‌شود. "
-#~ "گزینش رنگ یا با پیوند ارتقاء به اشباع ته‌رنگ، یا با پیوند آن با درخشندگی "
-#~ "انجام می‌شود و مقادیر تصادفی به بقیه اختصاص داده می‌شود. حالت درخشندگی "
-#~ "تمایل به نشان دادن الگوهای ابر مانند دارد، و بقیه تمایل به تولید تصاویری "
-#~ "دارند که شبیه نگاشتهای گرمایی یا پویشهایCAT می‌باشند. توسط جورگن نیکلسن و "
-#~ "جامی زاوینسکی نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "یک مرد عصا به دست در حال تردستی را ترسیم می‌کند. توسط تیم آکلند نوشته شده "
-#~ "است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "شبیه‌سازی از جعبۀ Lemarchand را که مکرراً مسائل خودش را حل می‌کند، پویاسازی "
-#~ "می‌کند. به OpenGL و ماشینی با پشتیبانی سخت‌افزاری سریع، برای نگاشتهای بافت "
-#~ "نیاز دارد. اخطار: گهگاه درها را باز می‌کند. توسط جامی زاوینسکی نوشته شده "
-#~ "است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "این یکی، گروههای )کولونیهای( حلقه مانندی تولید می‌کند، که تولید مثل "
-#~ "می‌کنند، پیر می‌شوند و سرانجام می‌میرند. توسط دیوید باگلی نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "این، متغیر سه بعدی Menger Gasket برگشتی یک شیء فراکتال، بر مبنای مکعب "
-#~ "قابل مقایسه با Sierpinski Tetrahedron را ترسیم می‌کند. توسط جامی زاوینسکی "
-#~ "نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "چندین باز‌نمایی متفاوت مولکولها را ترسیم می‌کند. برخی از مولکولهای مشترک "
-#~ "توکار هستند، و همچنین می‌تواند پرونده‌های PDB )دادگان پروتلین( را به عنوان "
-#~ "ورودی بخواند. توسط جامی زاوینسکی نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "کلونیهای رشد کپک را در یک ظرف پتری شبیه‌سازی می‌کند. دایره‌های رنگی در حال "
-#~ "رشد روی هم می‌افتند، و در احیاشان اختلال مارپیچی باقی می‌‌گذارند. توسط دن "
-#~ "بورن استین نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "شبیه‌‌سازی از یک پایانۀ قدیمی همراه با تصویردانه‌های بزرگ و فسفر دارای دوام "
-#~ "طولانی را ترسیم می‌‌کند. می‌تواند هر برنامه‌ای را به عنوان منبع متنی که آن "
-#~ "نمایش می‌دهد را اجرا کند. توسط جامی زاوینسکی نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "برخی سطوح تقسیم‌کننده را ترسیم می‌کند، باعث استفاده از ترکیب آلفا، fog، "
-#~ "بافتها، و فنون نگاره‌سازی رایانه‌ای )mipmaps( به علاوۀ یک مقیاس »قابک در "
-#~ "ثانیه« می‌شود، به طوری که می‌توانید بگویید، که کارت نگاره‌سازیتان به چه "
-#~ "سرعتی برای OpenGL نیاز دارد. توسط دیوید کونردینگ نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "تغییر دیگر برنامۀ »بمب« توسط اسکات دراوز. این، توری شکلهای در حال افزایش "
-#~ "شبیه مربع، که یک مرتبه از کنار هم ‌دیگر رد شده‌اند را ترسیم می‌کند، که به "
-#~ "روشهای غیرقابل پیش‌بینی واکنش نشان می‌دهند. »RD« مخفف انتشار واکنش است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "مجموعه‌ای از بخشهای چرخیده‌شده و مقیاس‌بندی‌شدۀ پرده را ایجاد می‌کند. توسط "
-#~ "کلائودیو ماتسوکا نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "یک مکعب Rubik ترسیم می‌کند، که در سه بعد می‌چرخد و مکرراً به این سو و آن سو "
-#~ "حرکت می‌کند و خودش را حل می‌کند. رخنۀ GL خوب دیگر توسط مارسلو ویانا است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "این، متغیر دو بعدی فراکتال مثلث باز‌گشتی Sierpinski را ترسیم می‌کند. توسط "
-#~ "دسموند دایگنالت نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "نورافکن در حال پویشی را در سراسر پردۀ سیاه ترسیم می‌کند، که زمانی که گذر "
-#~ "می‌کند، رومیزی اصلی را روشن می‌کند. توسط ریک اسچالتز نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "مجموعه‌ای از ماشینهای خودکار تولیدکننده -مربع-مارپیچ و دارای فعل و انفعال "
-#~ "داخلی را ترسیم می‌کند. مارپیچها به سمت بیرون افزایش می‌یابند، تا وقتی که به "
-#~ "چیزی اصابت می‌کنند و بعد پیرامون آن چیز می‌روند. توسط جف اپلر نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "دنباله‌ای از الگوهای ستاره مانند، ضربان‌دار و موج‌دار تولید می‌کند که ضربان "
-#~ "دارند، می‌چرخند و از درون به بیرون منحرف می‌شوند. حالت دیگر نمایش، از این "
-#~ "شکلها برای درست کردن حوزه‌ای از رنگها استفاده می‌کند که بعد می‌چرخند. حرکت "
-#~ "بسیار اساسی است. توسط جامی زاوینسکی نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "جریانی از متن را ترسیم می‌کند که به طور آهسته برحسب زاویه‌ای در فاصله‌ای، "
-#~ "سراسر حوزۀ ستاره‌ای، نظیر آغاز فیلمی با همین نام می‌لغزد. توسط جامی "
-#~ "زاوینسکی و کلودیو ماتااوکا نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "رباینده‌ای عجیب ترسیم می‌کند: یک حوزۀ رنگی از نقطه‌هاست، که به طور غیرقابل "
-#~ "پیش‌‌گویی پویا‌ نمایی می‌کند، که دارای حرکت سریع نزولی است و به اطراف می‌چرخد. "
-#~ "حرکت بسیار خوب است. توسط ماسیمینو پاسکال نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "الگوهای Truchet مبنی بر خط و کمان ترسیم می‌کند که پرده را کاشی می‌کنند. "
-#~ "توسط آدریان لیکینز نوشته شده است."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "مسیرهای کرمی کج و معوج را ترسیم می‌کند. توسط تایلر پیرس نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "در واقع این فقط دست‌نوشتۀ پوسته است که قابک ویدیو را از ورودی ویدیوی سیستم "
-#~ "به چنگ می‌‌‌آورد، و سپس برخی از پالایه‌های PBM )که به طور تصادفی انتخاب "
-#~ "شده‌اند( را برای دست‌‌‌‌کاری کردن و ترکیب مجدد قابک ویدیو به روشهای "
-#~ "مختلف )آشکار‌سازی لبه، کاستن تصویر از نسخۀ چرخیده‌شدۀ خودش و غیره( استفاده "
-#~ "می‌کند. سپس آن تصویر را برای چندین ثانیه نمایش می‌دهد، و دوباره آن را انجام "
-#~ "می‌‌‌دهد. اگر فقط پخش تلویزیون را در آن بخورانید، واقعاً به خوبی کار می‌کند."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "راه‌‌‌‌‌رویی تصادفی و رنگی به شکلهای مختلف ترسیم می‌کند. توسط ریک کمپ بل نوشته "
-#~ "شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "ستاره‌های شناور توسط مخلوطی از حوزه‌های نیروی دو بعدی ساده تحت تأثیر واقع "
-#~ "می‌شوند. توان هر حوزۀ نیرو به طور مداوم تغییر می‌کند، و همچنین به طور "
-#~ "تصادفی وصل و قطع می‌‌‌‌شود. توسط پل »جوی« کلارک."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "شبیه‌سازی آتش ضربان‌دار را ترسیم می‌کند. همچنین می‌تواند تصویری اختیاری "
-#~ "بردارد و آن را هم روی آتش بگذارد. توسط کارستن هایتزلر نوشته شده است، و "
-#~ "توسط افراد بسیار دیگر سرقت شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "چندین مجموعه از critters که پیرامون پرده پرواز می‌کنند را همراه با "
-#~ "دنباله‌های پشت آنها که رنگشان به خوبی محو شده را ترسیم می‌کند. توسط کریس "
-#~ "لگر نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "روی بخشی از پرده بزرگ‌نمایی کرده و سپس در اطراف حرکت می‌کند. با گزینۀ "
-#~ "lenses-، نتیجه بیشتر شبیه بسیاری از عدسیهای هم‌پوشانی‌کننده است، تا فقط "
-#~ "شبیه یک بزرگ‌نمایی ساده. توسط جیمز ماکنیکول نوشته شده است."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10387,6 +9835,558 @@ msgstr ""
#~ "XTeeVee ،مسائل مختلف تلویزیون شامل ایستایی، فقدان نگه داشتن عمودی، و "
#~ "الگوی آزمون را شبیه‌سازی می‌کند. توسط گرگ کنائوس."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "تعدادی خطوط متن را نمایش می‌دهد که در قلم توپر سه بعدی می‌چرخند. نوشتۀ جامی "
+#~ "زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "دایرۀ بزرگی را با دایره‌های کوچک‌تر فشرده می‌کند، که قضیۀ دایرۀ Descartes را "
+#~ "نشان می‌دهد. نوشتۀ آلان آر.ویلکز و دیوید باگلی."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "xfishtank می‌باشد، که به طور مبالغه‌آمیزی بزرگ است. یک پویانمایی GL از "
+#~ "تعدادی کوسه ماهی، دلفین، و نهنگ. حرکتهای شنا متعدد هستند. در اصل توسط "
+#~ "مارک کیلگارد نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "نظیرqix، از یک مدل حرکتی سادۀ ساده برای تولید حالتهای متفاوت نمایش "
+#~ "استفاده می‌کند. نقطه‌های کنترل از یک فاصلۀ معین همدیگر را جذب می‌کنند، و بعد "
+#~ "شروع به دفع همدیگر می‌کنند. جذب/دفع، نظیر نیروهای نامعین قوی و ضعیف، نسبت "
+#~ "به فاصلۀ بین هر دو ذره نسبی است. یکی از جالب‌ترین روشها برای مشاهدۀ رخنه، "
+#~ "درست مانند گویهای پرش‌کننده است، زیرا حرکتها و فعل و انفعالهایشان با "
+#~ "یکدیگر بسیار عجیب است. گاهی اوقات دو گوی در مدار محکم پیرامونشان به "
+#~ "همدیگر می‌رسند، که بعد با سومین گوی یا با لبۀ پرده وقفه ایجاد می‌شود. کاملاً "
+#~ "بی‌نظم به نظر می‌رسد. نوشتۀ جامی زاوینسکی، بر اساس کد Lisp نوشتۀ جان پزاریس "
+#~ "است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "شبیه‌سازی از نبرد فضایی رباتهای پرنده‌ای را ترسیم می‌کند، که )ماهرانه به "
+#~ "صورت دایره‌های رنگی تغییر شکل می‌دهند( جنگی را در جلوی میدان ستارۀ در حال "
+#~ "حرکت انجام می‌دهند. نوشتۀ جاناتان لین."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "چیزی شبیه یک بالون چر دوار شکل با خالهایی دارای اندازۀ متغیر ترسیم می‌کند، "
+#~ "که بر روی سطح نامرئی‌اش نقاشی شده است. نوشتۀ جرمی پتیت."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "جعبه‌ای پر از گویهای پرش‌کننده ترسیم می‌کند، که منفجر می‌شود. نوشتۀ ساندرون "
+#~ "گریکن."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "دایره‌های هم‌مرکز از درون به هم بافته‌شدۀ دارای چرخۀ رنگ تصادفی را ترسیم "
+#~ "می‌کند. نوشتۀ جان نیل."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD مخفف »پردۀ آبی مرگ« است. عالی‌ترین تقلید در رایانۀ شخصی می‌باشد. این "
+#~ "رخنه، ، محافظ صفحه نمایشهای عام را طبق تعدادی از سیستمهای عامل بسیار بزرگ "
+#~ "شبیه‌سازی می‌کند. نوشتۀ جامی زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "جریانی از حبابهای سه بعدی در حال صعود و موج‌دار را ترسیم می‌کند، که با "
+#~ "بازتابهای اسپکولومی به سمت بالای پرده صعود می‌کنند. نوشتۀ ریچارد جونز."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "»قفس غیرممکن« Escher، قیاسی سه بعدی از یک moebius strip را ترسیم می‌کند، "
+#~ "و آن را در سه بعد می‌چرخاند. نوشتۀ مارسلو ویانا."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "تعدادی از مؤلفه‌های سه بعدی الکترونیکی را پویا می‌کند. نوشتۀ بن بوکستون."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "دایره‌ای با تمام عناصر، که به طور تصادفی دورش می‌چرخند را برای حس »تهوع آور "
+#~ "و مفقودی« ترسیم می‌کند. نوشتۀ جامی زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "مجموعه‌ای از جعبه‌های روی هم قرارگرفته را ترسیم می‌کند، که دارای الگوهای "
+#~ "blobby پیوسته در حال تغییر است، که در سرتاسر سطوحشان نوسان ایجاد می‌کنند. "
+#~ "نوعی از یک Lavalite کوبیسمی است. نوشتۀ جامی زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "تصویری می‌گیرد و باعث ذوب شدن آن می‌شود. بدون شک این اثر را قبلاً دیده‌اید، "
+#~ "اما در واقع هیچ محافظ صفحه نمایشی بدون آن کامل نمی‌شود. اگر چیز رنگی مرئی "
+#~ "وجود داشته باشد، به بهترین نحو کار می‌کند. اخطار؛ اگر بعد از این که محافظ "
+#~ "صفحه نمایش خاموش است اثر ادامه یابد، در جستجوی راه چاره باشید. نوشتۀ "
+#~ "دیوید والدوویوک کرا."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم می‌کند. نوشتۀ جامی زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "بیشتر سیستمهای »نگاشت مجزا« شامل متغیرهای جدیدی از هوپالونگ و جولیا و "
+#~ "افراد دیگری است. نوشتۀ تیم آکلند."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ " این برنامه مسیری را ترسیم می‌کند که توسط نقطه‌ای روی لبۀ یک دایره طرح "
+#~ "می‌شود. آن دایره دور نقطه‌ای روی لبۀ دایرۀ دیگر می‌چرخد، و چندین دفعه به "
+#~ "همین منوال تکرار می‌شود. اینها پایه‌ای از حرکت سیاره‌ای برای مدل چرخش پیشین "
+#~ "به دور خورشید بودند. نوشتۀ جیمز یانگ من."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "شکلهای چرخندۀ بیرون آمدۀ مختلفی را ترسیم می‌کند، که تاب می‌خورند، طویل "
+#~ "می‌شوند و زیرو رو می‌کنند. توسط دیوید کونردینگ از نمونه‌هایی ایجاد شده، که "
+#~ "توسط لیناس وپستاز از کتابخانۀ GL Extrusion گرفته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "آنچه را که شبیه یک روبان موج‌دار است، و مسیری سینوسی دنبال می‌کند را ترسیم "
+#~ "می‌کند. نوشتۀ باس ون گالن و چارلز ویدال."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "تعدادی خطوط متن را نمایش می‌دهد که در قلم توپر سه بعدی می‌چرخند. نوشتۀ جامی "
+#~ "زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "امواج ناهمواری را بر روی توری قابک سیمی چرخنده ترسیم می‌کند که از GL "
+#~ "استفاده می‌کند. نوشتۀ جوسیا پیز."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "سیاره‌ای ترسیم می‌کند که در فضا بالا پایین می‌رود. نوشتۀ دیوید کونردینگ. "
+#~ "تصویر درونی، نگاشتی از زمین است )که از »xearthL« اقتباس شده است(، اما "
+#~ "می‌توانید هر بافت اطراف کره را پنهان کنید، برای مثال بافتهای سیاره‌ای که با "
+#~ "»ssystem« می‌آیند."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "یک شبیه‌سازی از معمای Rubik's Snake ترسیم می‌کند. نوشتۀ جامی ویلکینسون، "
+#~ "اندرو بنتزو پیترآیلت."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "مجموعه‌ای از بلابهای پویاکننده، شفاف و شبه‌آمیبی را ترسیم می‌کند. وقتی که "
+#~ "بلابها اطراف پرده سرگردانند، تغییر شکل می‌دهند و نیمه شفاف هستند، بنابراین "
+#~ "می‌توانید بلابهای پایینی را از طریق بلابهای بالایی ببینید، و زمانی که یک "
+#~ "بلاب از روی بلاب دیگر گذر می‌کند، رنگهایشان ادغام می‌شوند. نوشتۀ جامی "
+#~ "زاوینسکی. در این مورد از لایی خنک موشی، عقیده‌ای داشتم، که در زندگی واقعی "
+#~ "هم با داشتن چندین لایه پلاستیک با روغن رنگی بین آنها همین نتیجه به دست "
+#~ "می‌آید. نوشتۀ جامی زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "این برنامه، یک شبیه‌سازی سادۀ مداری را ترسیم می‌کند. اگر دنباله‌ها را فعال "
+#~ "کنید، شبیه عکس حجره‌ای ابری می‌باشد. نوشتۀ گِرِگ باورینگ."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم می‌کند. نوشتۀ جامی زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "الگوهای مدور سرسام‌آور لغزشی را ترسیم می‌کند، که نگاه کردن به آنها باعث "
+#~ "اذیت می‌شود. آن می‌تواند نقاط کنترل را هم پویاسازی کند، اما مقدار زیادی از "
+#~ "واحد پردازش مرکزی و عرض باند را اشغال می‌کند. نوشتۀ جامی زاوینسکی."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "الگوهای فراکتال شبکه‌ مانند را ترسیم می‌کند که مبنی بر تکرار در سطح تراز "
+#~ "تصوری، در نتیجۀ مقالۀ علمی آمریکایی ۱۹۸۶ است. عمدتاً توسط پاتریک ناگتون "
+#~ "نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "این، الگوهای تصادفی ابر مانند تولید می‌کند. از نظر تک رنگی و رنگ کاملاً "
+#~ "متفاوت به نظر می‌رسد. عقیدۀ اساسی این است که چهار نقطه روی لبۀ تصویر تصرف "
+#~ "شود، و به هر کدام به صورت تصادفی یک »ارتقا« اختصاص داده شود. بعد نقطۀ بین "
+#~ "آنها را پیدا کنید و مقداری را به آن دهید که میانگین چهارتای دیگر به علاوۀ "
+#~ "مقدار کم انحراف تصادفی باشد. سپس رنگ‌آمیزی بر اساس ارتقاء انجام می‌شود. "
+#~ "گزینش رنگ یا با پیوند ارتقاء به اشباع ته‌رنگ، یا با پیوند آن با درخشندگی "
+#~ "انجام می‌شود و مقادیر تصادفی به بقیه اختصاص داده می‌شود. حالت درخشندگی "
+#~ "تمایل به نشان دادن الگوهای ابر مانند دارد، و بقیه تمایل به تولید تصاویری "
+#~ "دارند که شبیه نگاشتهای گرمایی یا پویشهایCAT می‌باشند. توسط جورگن نیکلسن و "
+#~ "جامی زاوینسکی نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "یک مرد عصا به دست در حال تردستی را ترسیم می‌کند. توسط تیم آکلند نوشته شده "
+#~ "است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "شبیه‌سازی از جعبۀ Lemarchand را که مکرراً مسائل خودش را حل می‌کند، پویاسازی "
+#~ "می‌کند. به OpenGL و ماشینی با پشتیبانی سخت‌افزاری سریع، برای نگاشتهای بافت "
+#~ "نیاز دارد. اخطار: گهگاه درها را باز می‌کند. توسط جامی زاوینسکی نوشته شده "
+#~ "است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "این یکی، گروههای )کولونیهای( حلقه مانندی تولید می‌کند، که تولید مثل "
+#~ "می‌کنند، پیر می‌شوند و سرانجام می‌میرند. توسط دیوید باگلی نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "این، متغیر سه بعدی Menger Gasket برگشتی یک شیء فراکتال، بر مبنای مکعب "
+#~ "قابل مقایسه با Sierpinski Tetrahedron را ترسیم می‌کند. توسط جامی زاوینسکی "
+#~ "نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "چندین باز‌نمایی متفاوت مولکولها را ترسیم می‌کند. برخی از مولکولهای مشترک "
+#~ "توکار هستند، و همچنین می‌تواند پرونده‌های PDB )دادگان پروتلین( را به عنوان "
+#~ "ورودی بخواند. توسط جامی زاوینسکی نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "کلونیهای رشد کپک را در یک ظرف پتری شبیه‌سازی می‌کند. دایره‌های رنگی در حال "
+#~ "رشد روی هم می‌افتند، و در احیاشان اختلال مارپیچی باقی می‌‌گذارند. توسط دن "
+#~ "بورن استین نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "شبیه‌‌سازی از یک پایانۀ قدیمی همراه با تصویردانه‌های بزرگ و فسفر دارای دوام "
+#~ "طولانی را ترسیم می‌‌کند. می‌تواند هر برنامه‌ای را به عنوان منبع متنی که آن "
+#~ "نمایش می‌دهد را اجرا کند. توسط جامی زاوینسکی نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "برخی سطوح تقسیم‌کننده را ترسیم می‌کند، باعث استفاده از ترکیب آلفا، fog، "
+#~ "بافتها، و فنون نگاره‌سازی رایانه‌ای )mipmaps( به علاوۀ یک مقیاس »قابک در "
+#~ "ثانیه« می‌شود، به طوری که می‌توانید بگویید، که کارت نگاره‌سازیتان به چه "
+#~ "سرعتی برای OpenGL نیاز دارد. توسط دیوید کونردینگ نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "تغییر دیگر برنامۀ »بمب« توسط اسکات دراوز. این، توری شکلهای در حال افزایش "
+#~ "شبیه مربع، که یک مرتبه از کنار هم ‌دیگر رد شده‌اند را ترسیم می‌کند، که به "
+#~ "روشهای غیرقابل پیش‌بینی واکنش نشان می‌دهند. »RD« مخفف انتشار واکنش است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "مجموعه‌ای از بخشهای چرخیده‌شده و مقیاس‌بندی‌شدۀ پرده را ایجاد می‌کند. توسط "
+#~ "کلائودیو ماتسوکا نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "یک مکعب Rubik ترسیم می‌کند، که در سه بعد می‌چرخد و مکرراً به این سو و آن سو "
+#~ "حرکت می‌کند و خودش را حل می‌کند. رخنۀ GL خوب دیگر توسط مارسلو ویانا است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "این، متغیر دو بعدی فراکتال مثلث باز‌گشتی Sierpinski را ترسیم می‌کند. توسط "
+#~ "دسموند دایگنالت نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "نورافکن در حال پویشی را در سراسر پردۀ سیاه ترسیم می‌کند، که زمانی که گذر "
+#~ "می‌کند، رومیزی اصلی را روشن می‌کند. توسط ریک اسچالتز نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "مجموعه‌ای از ماشینهای خودکار تولیدکننده -مربع-مارپیچ و دارای فعل و انفعال "
+#~ "داخلی را ترسیم می‌کند. مارپیچها به سمت بیرون افزایش می‌یابند، تا وقتی که به "
+#~ "چیزی اصابت می‌کنند و بعد پیرامون آن چیز می‌روند. توسط جف اپلر نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "دنباله‌ای از الگوهای ستاره مانند، ضربان‌دار و موج‌دار تولید می‌کند که ضربان "
+#~ "دارند، می‌چرخند و از درون به بیرون منحرف می‌شوند. حالت دیگر نمایش، از این "
+#~ "شکلها برای درست کردن حوزه‌ای از رنگها استفاده می‌کند که بعد می‌چرخند. حرکت "
+#~ "بسیار اساسی است. توسط جامی زاوینسکی نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "جریانی از متن را ترسیم می‌کند که به طور آهسته برحسب زاویه‌ای در فاصله‌ای، "
+#~ "سراسر حوزۀ ستاره‌ای، نظیر آغاز فیلمی با همین نام می‌لغزد. توسط جامی "
+#~ "زاوینسکی و کلودیو ماتااوکا نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "رباینده‌ای عجیب ترسیم می‌کند: یک حوزۀ رنگی از نقطه‌هاست، که به طور غیرقابل "
+#~ "پیش‌‌گویی پویا‌ نمایی می‌کند، که دارای حرکت سریع نزولی است و به اطراف می‌چرخد. "
+#~ "حرکت بسیار خوب است. توسط ماسیمینو پاسکال نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "الگوهای Truchet مبنی بر خط و کمان ترسیم می‌کند که پرده را کاشی می‌کنند. "
+#~ "توسط آدریان لیکینز نوشته شده است."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "مسیرهای کرمی کج و معوج را ترسیم می‌کند. توسط تایلر پیرس نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "در واقع این فقط دست‌نوشتۀ پوسته است که قابک ویدیو را از ورودی ویدیوی سیستم "
+#~ "به چنگ می‌‌‌آورد، و سپس برخی از پالایه‌های PBM )که به طور تصادفی انتخاب "
+#~ "شده‌اند( را برای دست‌‌‌‌کاری کردن و ترکیب مجدد قابک ویدیو به روشهای "
+#~ "مختلف )آشکار‌سازی لبه، کاستن تصویر از نسخۀ چرخیده‌شدۀ خودش و غیره( استفاده "
+#~ "می‌کند. سپس آن تصویر را برای چندین ثانیه نمایش می‌دهد، و دوباره آن را انجام "
+#~ "می‌‌‌دهد. اگر فقط پخش تلویزیون را در آن بخورانید، واقعاً به خوبی کار می‌کند."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "راه‌‌‌‌‌رویی تصادفی و رنگی به شکلهای مختلف ترسیم می‌کند. توسط ریک کمپ بل نوشته "
+#~ "شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "ستاره‌های شناور توسط مخلوطی از حوزه‌های نیروی دو بعدی ساده تحت تأثیر واقع "
+#~ "می‌شوند. توان هر حوزۀ نیرو به طور مداوم تغییر می‌کند، و همچنین به طور "
+#~ "تصادفی وصل و قطع می‌‌‌‌شود. توسط پل »جوی« کلارک."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "شبیه‌سازی آتش ضربان‌دار را ترسیم می‌کند. همچنین می‌تواند تصویری اختیاری "
+#~ "بردارد و آن را هم روی آتش بگذارد. توسط کارستن هایتزلر نوشته شده است، و "
+#~ "توسط افراد بسیار دیگر سرقت شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "چندین مجموعه از critters که پیرامون پرده پرواز می‌کنند را همراه با "
+#~ "دنباله‌های پشت آنها که رنگشان به خوبی محو شده را ترسیم می‌کند. توسط کریس "
+#~ "لگر نوشته شده است."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "روی بخشی از پرده بزرگ‌نمایی کرده و سپس در اطراف حرکت می‌کند. با گزینۀ "
+#~ "lenses-، نتیجه بیشتر شبیه بسیاری از عدسیهای هم‌پوشانی‌کننده است، تا فقط "
+#~ "شبیه یک بزرگ‌نمایی ساده. توسط جیمز ماکنیکول نوشته شده است."
+
#~ msgid "Random Cell Shape"
#~ msgstr "شکل تصادفی سلول"
diff --git a/tde-i18n-fa/messages/tdebase/kcmkicker.po b/tde-i18n-fa/messages/tdebase/kcmkicker.po
index 6326166ebc1..2f30cd5ba4a 100644
--- a/tde-i18n-fa/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-fa/messages/tdebase/kcmkicker.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-01-28 14:35+0330\n"
"Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n"
"Language-Team: Persian <kde-i18n-fa@kde.org>\n"
@@ -251,72 +251,72 @@ msgstr "همۀ پرده‌ها"
msgid "Custom"
msgstr "سفارشی"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "دکمۀ TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "چوبی آبی"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "چوبی سبز"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "خاکستری روشن"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "سبز روشن"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "رنگ روشن"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "بنفش روشن"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "پیچ و مهره"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "چوبی قرمز"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "آبی یکدست"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "خاکستری یکدست"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "سبز یکدست"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "نارنجی یکدست"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "کمرنگ یکدست"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "بنفش یکدست"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "قرمز یکدست"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "چشم ببری یکدست"
diff --git a/tde-i18n-fa/messages/tdebase/knetattach.po b/tde-i18n-fa/messages/tdebase/knetattach.po
index fc44f4a7e9d..fd68ba42365 100644
--- a/tde-i18n-fa/messages/tdebase/knetattach.po
+++ b/tde-i18n-fa/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-02-04 12:01+0330\n"
"Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n"
"Language-Team: Persian <kde-i18n-fa@kde.org>\n"
@@ -86,7 +86,7 @@ msgstr "جادوگر شبکۀ TDE"
msgid "(c) 2004 George Staikos"
msgstr ""
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "نویسنده و نگه‌دارندۀ اصلی"
diff --git a/tde-i18n-fa/messages/tdebase/kpager.po b/tde-i18n-fa/messages/tdebase/kpager.po
index a0494663188..0c26708bd8c 100644
--- a/tde-i18n-fa/messages/tdebase/kpager.po
+++ b/tde-i18n-fa/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-12-10 12:09+0330\n"
"Last-Translator: Nasim Daniarzadeh <daniarzadeh@itland.ir>\n"
"Language-Team: Persian <kde-i18n-fa@kde.org>\n"
@@ -97,14 +97,14 @@ msgstr "پی‌جو ایجاد شود، ولی پنجره مخفی باشد"
msgid "Desktop Overview"
msgstr "نمای کلی رومیزی"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "توسعه‌دهنده/نگه‌دارندۀ اصلی"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "توسعه‌دهنده"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "پی‌جوی رومیزی"
diff --git a/tde-i18n-fa/messages/tdebase/ksplash.po b/tde-i18n-fa/messages/tdebase/ksplash.po
index 7109a1d3488..a682e246251 100644
--- a/tde-i18n-fa/messages/tdebase/ksplash.po
+++ b/tde-i18n-fa/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-12-10 13:19+0330\n"
"Last-Translator: Nasim Daniarzadeh <daniarzadeh@itland.ir>\n"
"Language-Team: Persian <kde-i18n-fa@kde.org>\n"
@@ -67,11 +67,11 @@ msgid ""
" (c) 2003 KDE developers"
msgstr ""
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "نویسنده و نگه‌دارنده"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "نویسندۀ اصلی"
diff --git a/tde-i18n-fa/messages/tdebase/kthememanager.po b/tde-i18n-fa/messages/tdebase/kthememanager.po
index d2e7ec23c2f..5a01fbfbf66 100644
--- a/tde-i18n-fa/messages/tdebase/kthememanager.po
+++ b/tde-i18n-fa/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-02-05 11:59+0330\n"
"Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n"
"Language-Team: Persian <kde-i18n-fa@kde.org>\n"
@@ -37,58 +37,58 @@ msgstr "چهرۀ جدید"
msgid "TDE Theme Manager"
msgstr "مدیر چهرۀ TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "این پیمانۀ کنترل نصب، حذف و ایجاد چهره‌های TDE مرئی را اداره می‌کند."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "پرونده‌های چهره"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "برگزیدن پروندۀ چهره"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "واقعاً می‌خواهید چهرۀ <b>%1</b> را حذف کنید؟"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "حذف چهره"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "چهرۀ من"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "چهرۀ %1 در حال حاضر وجود دارد."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "چهرۀ شما با موفقیت در %1 ایجاد شده است."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "چهره ایجاد شد"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "هنگام ایجاد چهرۀ شما، خطایی رخ داد."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "چهره ایجاد نشد"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "این چهره دارای پیش‌نمایش نیست."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "نویسنده: %1<br>رایانامه: %2<br>نسخه: %3<br>آغازه: %4"
diff --git a/tde-i18n-fi/messages/tdeartwork/kxsconfig.po b/tde-i18n-fi/messages/tdeartwork/kxsconfig.po
index 821b227119d..db8f8579120 100644
--- a/tde-i18n-fi/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-fi/messages/tdeartwork/kxsconfig.po
@@ -8652,421 +8652,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella "
-#~ "kirjasintyypillä. Tekijä: Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Täyttää suuren ympyrän pienemmillä ympyröillä. Havainnollistaa "
-#~ "Descartesin ympyräteoreeman. Tekijät: Allan R. Wilks ja David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Tämä on Xfishtank -tyyppinen ohjelma. Selkokielellä sanottuna ohjelma on "
-#~ "kolmiulotteinen GL-animaatio, jossa kuvataan useita haita, delfiinejä ja "
-#~ "valaita. Uintiliikkeet ovat upean näköisiä. Alkuperäinen tekijä: Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Qix -nimisen ohjelman tavoin tämä näytönsäästäjä luo useita erilaisia "
-#~ "näyttötiloja yksinkertaista liikkeen mallinnusta hyödyntäen. "
-#~ "Ohjauspisteet vetävät toisiaan puoleensa kunnes ne tietyn välimatkan "
-#~ "saavutettuaan alkavat hylkiä toisiaan. Vetovoima tai hylkimisvoima "
-#~ "määräytyy kahden kappaleen välisen etäisyyden mukaan samalla tavoin kuin "
-#~ "vahva ja heikko ydinvoima. Ponnahtelevia palloja on ehkä "
-#~ "mielenkiintoisinta seurata, koska ne liikkuvat ja reagoivat toisiinsa "
-#~ "niin oudolla tavalla. Kaksi palloa saattavat alkaa pyöriä toistensa "
-#~ "ympäri kuin kiertoradalla kunnes kolmas pallo tai törmäys ruudun reunaan "
-#~ "keskeyttää sen. Näky on kaaosmainen. Tekijä: Jamie Zawinski Perustuu John "
-#~ "Pezarisin luomaan Lisp-koodiin"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Simulaatio, joka kuvaa lentäviä avaruustaistelurobotteja ( jotka on "
-#~ "nerokkaasti naamioitu värikkäiksi ympyröiksi). Robottien taistelun "
-#~ "taustalla on liikkuva tähtitaivas. Tekijä: Jonathan Lin"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Ruudulla näkyy pyörivä, muotoaan muuttava pallo, jonka läpinäkyvällä "
-#~ "pinnalla on erikokoisia pienempiä palloja. Tekijä: Jeremie Petit"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Laatikon sisällä on pomppivia kolmiulotteisia palloja, jotka räjähtävät. "
-#~ "Tekijä: Sander van Grieken"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Väriään satunnaisesti vaihtelevia samankeskisiä ympyröitä, jotka "
-#~ "punoutuvat toisiinsa. Tekijä: John Neil"
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD eli ``Blue Screen of Death.'' (Sininen kuolemanruutu) Upea esimerkki "
-#~ "PC-emulaatiosta: tämä jäljittelee useiden heikohkojen käyttöjärjestelmien "
-#~ "suosittuja näytönsäästäjiä. Tehnyt Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Ruudun alareunasta nousee kolmiulotteisia, joustavia kuplia, jotka "
-#~ "nousevat kohti ruudun yläreunaa. Valo heijastuu kuplista kauniisti. "
-#~ "Tekijä: Richard Jones"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Näytöllä näkyy Escherin luoma 'mahdoton häkki', jota voidaan verrata "
-#~ "kolmiulotteiseen Möbiuksen nauhaan. Pyörivä häkki on kolmiulotteinen. "
-#~ "Tekijä: Marcelo Vianna"
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animaatio kolmiulotteisista elektroniikkakomponenteista Tekijä: Ben Buxton"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Kompassi, jonka osat pyörivät satunnaisesti ympäri saaden aikaan "
-#~ "huonovointisen olon. Tekijä: Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Jännittäviä limittäisiä laatikkoja, joiden pintoja peittävät liikkuvat, "
-#~ "läikikkäät kuviot. Näytönsäästäjä muistuttaa kubistista Lavalitea. "
-#~ "Tekijä: Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Näytönsäästäjä saa kuvat sulamaan. Et ole voinut nähdä mitään tällaista "
-#~ "aikaisemmin, ja ilman tätä näytönsäästäjää valikoimasi on epätäydellinen. "
-#~ "Värikkäät kuvat näyttävät parhaimmalta. Varoitus: jos kuvat sulavat "
-#~ "näytönsäästäjän ollessa poissa päältä, hakeudu lääkäriin. Tekijät: David "
-#~ "Wald ja Vivek Khera"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: "
-#~ "Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Jälleen uusia diskreettikartta-järjestelmiä, mm. Hopalongin ja Julian "
-#~ "uudet muunnelmat. Tekijä: Tim Auckland"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Ruudulle piirtyy reitti, joka määräytyy ympyrän reunalla olevasta "
-#~ "pisteestä. Ympyrä kiertyy toisen ympyrän reunalla olevan pisteen "
-#~ "ympärille, ja tämä toistuu useita kertoja. Näin kuvattiin planeettojen "
-#~ "liikeitä ennen aurinkokeskeisen näkemyksen syntymistä. Tekijä: James "
-#~ "Youngman"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Erilaiset kierteiset kuviot pyörivät ympäri, pitenevät ja kääntyvät "
-#~ "nurinpäin. Tekijä: David Konerding, tehty Linas Vepstasin luoman GL "
-#~ "Extrusion -krijaston mukana tulleiden näytteiden perusteella."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Kuvio näyttää aaltoilevalta nauhalta, joka noudattaa sinikäyrää. Tekijä: "
-#~ "Bas van Gaalen ja Charles Vidal"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella "
-#~ "kirjasintyypillä. Tekijä: Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Piirtää avaruudessa kimpoilevan planeetan. Tekijä David Konerding. "
-#~ "Sisäänrakennettu kuva on kartta maasta (saatu ohjelmasta `xearth'), mutta "
-#~ "voit laittaa pallon päälle minkä tahansa kuvan, esim. planeettakuvia "
-#~ "jotka tulevat `ssystem' paketissa."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Piirtää simulaation Rubikin käärmeestä. Tekijät Jamie Wilkinson, Andrew "
-#~ "Bennetts ja Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Näytölle piirtyy yksinkertainen orbitaalisimulaatio. Jos lisäät jälkeen "
-#~ "jäävät vanat, tulos muistuttaa valokuvaa sumukammiosta. Tekijä: Greg "
-#~ "Bowering"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: "
-#~ "Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Näytölle piirtyy sekavia, psykedeelisiä ympyräkuvioita, joiden katsominen "
-#~ "tekee pahaa. Valvontapisteiden animointikin on mahdollista, mutta se "
-#~ "vaatii tehokasta keskusyksikköä ja laajakaistaa. Tekijä: Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Luo näytön kuvasta kollaasin, joka koostuu käännetyistä ja päällekkäin "
-#~ "asetelluista kuvan osista. Tekijä: Claudio Matsuoka"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Pyörivä, kolmiulotteinen Rubikin kuutio, joka uudelleen ja uudelleen "
-#~ "sekoittuu ja järjestäytyy. Jälleen hieno Marcelo Viannan tekemä GL-"
-#~ "näytönsäästäjä."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Kaksiulotteinen versio rekursiivisesta Sierpinskin kolmiofraktaalista. "
-#~ "Tekijä: Desmond Daignault"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Valonheittimen kiila kiertää mustaa näyttöä ja valaisee alla olevaa "
-#~ "työpöytää sitä pyyhkäistessään. Tekijä: Rick Schultz"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Squiral tekee näytölle toisiensa kanssa vuorovaikutuksessa olevia, "
-#~ "neliöspiraaleja tuottavia automaatteja. Spiraalit laajenevat, kunnes ne "
-#~ "osuvat johonkin ja alkavat kiertyä osumansa kohteen ympärille. Tekijä: "
-#~ "Jeff Epler"
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Sarja aaltoilevia, sykkiviä, tähtimäisiä kuvioita, jotka pyörivät ja "
-#~ "kääntyvät nurinpäin. Toista esitystapaa käytettäessä kiertyvät kuviot "
-#~ "täyttävät näytön eri väreillä. Liike on hyvin sulavaa. Tekijä: Jamie "
-#~ "Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Ruudussa näkyy tekstiä, joka vierii hitaasti ja viistosti kaukaisuuteen "
-#~ "tähtitaivas taustallaan, aivan kuten samannimisen elokuvan alussa. "
-#~ "Tekijät: Jamie Zawinski ja Claudio Matauoka"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Näytönsäästäjä koostuu oudoista attraktoreista. Värikäs, liikkeiltään "
-#~ "ennustamaton pistekenttä kieppuu ja pyörii ympäriinsä. Liikkeet ovat "
-#~ "kauniita. Tekijä: Massimino Pascal"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Viivoihin ja kaariin perustuvat Truchet-kuviot peittävät näytön. Tekijä: "
-#~ "Adrian Likins"
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Matomaisesti kiemurtelevia ratoja. Tekijä: Tyler Pierce"
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Komentotiedosto, joka nappaa yhden ruudun järjestelmän käytettävissä "
-#~ "olevasta videokuvalähteestä ja sitten muokkaa ja yhdistelee valittua "
-#~ "ruutukuvaa monin tavoin sattumanvaraisesti valittuja PBM-suodattimia "
-#~ "käyttäen (ilmaisee reunan, kääntää kuvaa, jne.) Tämän jälkeen kuva näkyy "
-#~ "näytöllä muutaman sekunnin ajan, sitten ohjelma aloittaa alusta. Toimii "
-#~ "todella hyvin, jos vain syötät koneeseen televisiolähetyksen."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Näytölle ilmestyy satunnaisesti mutkitteleva värikäs polku. Tekijä: Rick "
-#~ "Campbell"
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Näytöllä lipuviin tähtiin vaikuttaa joukkko yksinkertaisia 2D-"
-#~ "voimakenttiä. Kunkin voimakentän voimakkuus vaihtelee toistuvasti ja ne "
-#~ "myös kytkeytyvät päälle ja pois päältä satunnaisesti. Tekijä: Paul 'Joey' "
-#~ "Clark"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Mallintaa leimahtavia liekkejä. Näytönsäästäjä voi myös sytyttää "
-#~ "satunnaisen kuvan liekkeihin. Tekijä: Carsten Haitzler, moni on muokannut "
-#~ "näytönsäästäjää edelleen"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Hyönteisparvia lentää ympäri näyttöä ja ne jättävät jälkeensä kauniisti "
-#~ "hiipuvia värivanoja. Tekijä: Chris Leger"
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Tarkentaa yhteen näytön kohtaan ja liikkuu sitä pitkin. Linssit-"
-#~ "valinnalla lopputulos näyttää siltä, kuin linssejä olisi useita eikä vain "
-#~ "yksi. Tekijä: James Macnicol"
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -9935,6 +9520,421 @@ msgstr ""
#~ "XTeeVee mallintaa erilaisia televisiokuvan häiriöitä, kuten kohinaa, "
#~ "rullaamista ja testikuvaa. Tekijä: Greg Knauss"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella "
+#~ "kirjasintyypillä. Tekijä: Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Täyttää suuren ympyrän pienemmillä ympyröillä. Havainnollistaa "
+#~ "Descartesin ympyräteoreeman. Tekijät: Allan R. Wilks ja David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Tämä on Xfishtank -tyyppinen ohjelma. Selkokielellä sanottuna ohjelma on "
+#~ "kolmiulotteinen GL-animaatio, jossa kuvataan useita haita, delfiinejä ja "
+#~ "valaita. Uintiliikkeet ovat upean näköisiä. Alkuperäinen tekijä: Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Qix -nimisen ohjelman tavoin tämä näytönsäästäjä luo useita erilaisia "
+#~ "näyttötiloja yksinkertaista liikkeen mallinnusta hyödyntäen. "
+#~ "Ohjauspisteet vetävät toisiaan puoleensa kunnes ne tietyn välimatkan "
+#~ "saavutettuaan alkavat hylkiä toisiaan. Vetovoima tai hylkimisvoima "
+#~ "määräytyy kahden kappaleen välisen etäisyyden mukaan samalla tavoin kuin "
+#~ "vahva ja heikko ydinvoima. Ponnahtelevia palloja on ehkä "
+#~ "mielenkiintoisinta seurata, koska ne liikkuvat ja reagoivat toisiinsa "
+#~ "niin oudolla tavalla. Kaksi palloa saattavat alkaa pyöriä toistensa "
+#~ "ympäri kuin kiertoradalla kunnes kolmas pallo tai törmäys ruudun reunaan "
+#~ "keskeyttää sen. Näky on kaaosmainen. Tekijä: Jamie Zawinski Perustuu John "
+#~ "Pezarisin luomaan Lisp-koodiin"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Simulaatio, joka kuvaa lentäviä avaruustaistelurobotteja ( jotka on "
+#~ "nerokkaasti naamioitu värikkäiksi ympyröiksi). Robottien taistelun "
+#~ "taustalla on liikkuva tähtitaivas. Tekijä: Jonathan Lin"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Ruudulla näkyy pyörivä, muotoaan muuttava pallo, jonka läpinäkyvällä "
+#~ "pinnalla on erikokoisia pienempiä palloja. Tekijä: Jeremie Petit"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Laatikon sisällä on pomppivia kolmiulotteisia palloja, jotka räjähtävät. "
+#~ "Tekijä: Sander van Grieken"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Väriään satunnaisesti vaihtelevia samankeskisiä ympyröitä, jotka "
+#~ "punoutuvat toisiinsa. Tekijä: John Neil"
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD eli ``Blue Screen of Death.'' (Sininen kuolemanruutu) Upea esimerkki "
+#~ "PC-emulaatiosta: tämä jäljittelee useiden heikohkojen käyttöjärjestelmien "
+#~ "suosittuja näytönsäästäjiä. Tehnyt Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Ruudun alareunasta nousee kolmiulotteisia, joustavia kuplia, jotka "
+#~ "nousevat kohti ruudun yläreunaa. Valo heijastuu kuplista kauniisti. "
+#~ "Tekijä: Richard Jones"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Näytöllä näkyy Escherin luoma 'mahdoton häkki', jota voidaan verrata "
+#~ "kolmiulotteiseen Möbiuksen nauhaan. Pyörivä häkki on kolmiulotteinen. "
+#~ "Tekijä: Marcelo Vianna"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animaatio kolmiulotteisista elektroniikkakomponenteista Tekijä: Ben Buxton"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Kompassi, jonka osat pyörivät satunnaisesti ympäri saaden aikaan "
+#~ "huonovointisen olon. Tekijä: Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Jännittäviä limittäisiä laatikkoja, joiden pintoja peittävät liikkuvat, "
+#~ "läikikkäät kuviot. Näytönsäästäjä muistuttaa kubistista Lavalitea. "
+#~ "Tekijä: Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Näytönsäästäjä saa kuvat sulamaan. Et ole voinut nähdä mitään tällaista "
+#~ "aikaisemmin, ja ilman tätä näytönsäästäjää valikoimasi on epätäydellinen. "
+#~ "Värikkäät kuvat näyttävät parhaimmalta. Varoitus: jos kuvat sulavat "
+#~ "näytönsäästäjän ollessa poissa päältä, hakeudu lääkäriin. Tekijät: David "
+#~ "Wald ja Vivek Khera"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: "
+#~ "Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Jälleen uusia diskreettikartta-järjestelmiä, mm. Hopalongin ja Julian "
+#~ "uudet muunnelmat. Tekijä: Tim Auckland"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Ruudulle piirtyy reitti, joka määräytyy ympyrän reunalla olevasta "
+#~ "pisteestä. Ympyrä kiertyy toisen ympyrän reunalla olevan pisteen "
+#~ "ympärille, ja tämä toistuu useita kertoja. Näin kuvattiin planeettojen "
+#~ "liikeitä ennen aurinkokeskeisen näkemyksen syntymistä. Tekijä: James "
+#~ "Youngman"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Erilaiset kierteiset kuviot pyörivät ympäri, pitenevät ja kääntyvät "
+#~ "nurinpäin. Tekijä: David Konerding, tehty Linas Vepstasin luoman GL "
+#~ "Extrusion -krijaston mukana tulleiden näytteiden perusteella."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Kuvio näyttää aaltoilevalta nauhalta, joka noudattaa sinikäyrää. Tekijä: "
+#~ "Bas van Gaalen ja Charles Vidal"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella "
+#~ "kirjasintyypillä. Tekijä: Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Piirtää avaruudessa kimpoilevan planeetan. Tekijä David Konerding. "
+#~ "Sisäänrakennettu kuva on kartta maasta (saatu ohjelmasta `xearth'), mutta "
+#~ "voit laittaa pallon päälle minkä tahansa kuvan, esim. planeettakuvia "
+#~ "jotka tulevat `ssystem' paketissa."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Piirtää simulaation Rubikin käärmeestä. Tekijät Jamie Wilkinson, Andrew "
+#~ "Bennetts ja Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Näytölle piirtyy yksinkertainen orbitaalisimulaatio. Jos lisäät jälkeen "
+#~ "jäävät vanat, tulos muistuttaa valokuvaa sumukammiosta. Tekijä: Greg "
+#~ "Bowering"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: "
+#~ "Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Näytölle piirtyy sekavia, psykedeelisiä ympyräkuvioita, joiden katsominen "
+#~ "tekee pahaa. Valvontapisteiden animointikin on mahdollista, mutta se "
+#~ "vaatii tehokasta keskusyksikköä ja laajakaistaa. Tekijä: Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Luo näytön kuvasta kollaasin, joka koostuu käännetyistä ja päällekkäin "
+#~ "asetelluista kuvan osista. Tekijä: Claudio Matsuoka"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Pyörivä, kolmiulotteinen Rubikin kuutio, joka uudelleen ja uudelleen "
+#~ "sekoittuu ja järjestäytyy. Jälleen hieno Marcelo Viannan tekemä GL-"
+#~ "näytönsäästäjä."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Kaksiulotteinen versio rekursiivisesta Sierpinskin kolmiofraktaalista. "
+#~ "Tekijä: Desmond Daignault"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Valonheittimen kiila kiertää mustaa näyttöä ja valaisee alla olevaa "
+#~ "työpöytää sitä pyyhkäistessään. Tekijä: Rick Schultz"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Squiral tekee näytölle toisiensa kanssa vuorovaikutuksessa olevia, "
+#~ "neliöspiraaleja tuottavia automaatteja. Spiraalit laajenevat, kunnes ne "
+#~ "osuvat johonkin ja alkavat kiertyä osumansa kohteen ympärille. Tekijä: "
+#~ "Jeff Epler"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Sarja aaltoilevia, sykkiviä, tähtimäisiä kuvioita, jotka pyörivät ja "
+#~ "kääntyvät nurinpäin. Toista esitystapaa käytettäessä kiertyvät kuviot "
+#~ "täyttävät näytön eri väreillä. Liike on hyvin sulavaa. Tekijä: Jamie "
+#~ "Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Ruudussa näkyy tekstiä, joka vierii hitaasti ja viistosti kaukaisuuteen "
+#~ "tähtitaivas taustallaan, aivan kuten samannimisen elokuvan alussa. "
+#~ "Tekijät: Jamie Zawinski ja Claudio Matauoka"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Näytönsäästäjä koostuu oudoista attraktoreista. Värikäs, liikkeiltään "
+#~ "ennustamaton pistekenttä kieppuu ja pyörii ympäriinsä. Liikkeet ovat "
+#~ "kauniita. Tekijä: Massimino Pascal"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Viivoihin ja kaariin perustuvat Truchet-kuviot peittävät näytön. Tekijä: "
+#~ "Adrian Likins"
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Matomaisesti kiemurtelevia ratoja. Tekijä: Tyler Pierce"
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Komentotiedosto, joka nappaa yhden ruudun järjestelmän käytettävissä "
+#~ "olevasta videokuvalähteestä ja sitten muokkaa ja yhdistelee valittua "
+#~ "ruutukuvaa monin tavoin sattumanvaraisesti valittuja PBM-suodattimia "
+#~ "käyttäen (ilmaisee reunan, kääntää kuvaa, jne.) Tämän jälkeen kuva näkyy "
+#~ "näytöllä muutaman sekunnin ajan, sitten ohjelma aloittaa alusta. Toimii "
+#~ "todella hyvin, jos vain syötät koneeseen televisiolähetyksen."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Näytölle ilmestyy satunnaisesti mutkitteleva värikäs polku. Tekijä: Rick "
+#~ "Campbell"
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Näytöllä lipuviin tähtiin vaikuttaa joukkko yksinkertaisia 2D-"
+#~ "voimakenttiä. Kunkin voimakentän voimakkuus vaihtelee toistuvasti ja ne "
+#~ "myös kytkeytyvät päälle ja pois päältä satunnaisesti. Tekijä: Paul 'Joey' "
+#~ "Clark"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Mallintaa leimahtavia liekkejä. Näytönsäästäjä voi myös sytyttää "
+#~ "satunnaisen kuvan liekkeihin. Tekijä: Carsten Haitzler, moni on muokannut "
+#~ "näytönsäästäjää edelleen"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Hyönteisparvia lentää ympäri näyttöä ja ne jättävät jälkeensä kauniisti "
+#~ "hiipuvia värivanoja. Tekijä: Chris Leger"
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Tarkentaa yhteen näytön kohtaan ja liikkuu sitä pitkin. Linssit-"
+#~ "valinnalla lopputulos näyttää siltä, kuin linssejä olisi useita eikä vain "
+#~ "yksi. Tekijä: James Macnicol"
+
#~ msgid "Random Cell Shape"
#~ msgstr "Solun satunnainen koko"
diff --git a/tde-i18n-fi/messages/tdebase/kcmkicker.po b/tde-i18n-fi/messages/tdebase/kcmkicker.po
index 85c9c426807..f59e8dbb826 100644
--- a/tde-i18n-fi/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-fi/messages/tdebase/kcmkicker.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-05-18 14:55+0300\n"
"Last-Translator: Kim Enkovaara <kim.enkovaara@iki.fi>\n"
"Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n"
@@ -257,72 +257,72 @@ msgstr "Kaikki ruudut"
msgid "Custom"
msgstr "Oma"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-painike"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Sininen puu"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Vihreä puu"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Vaalea harmaa"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Vaalea vihreä"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Vaalea pastelli"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Vaalea purppura"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Pultit ja mutterit"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Punainen puu"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Sininen"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Harmaa"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Vihreä"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Oranssi"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastelli"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Purppura"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Punainen"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tiikerinsilmä"
diff --git a/tde-i18n-fi/messages/tdebase/knetattach.po b/tde-i18n-fi/messages/tdebase/knetattach.po
index f6b90352459..97c259179d5 100644
--- a/tde-i18n-fi/messages/tdebase/knetattach.po
+++ b/tde-i18n-fi/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-11-11 11:37+0200\n"
"Last-Translator: Mikko Piippo <piippo@cc.helsinki.fi>\n"
"Language-Team: <fi@li.org>\n"
@@ -84,7 +84,7 @@ msgstr "TDE-verkkovelho"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Päätekijä ja ylläpitäjä"
diff --git a/tde-i18n-fi/messages/tdebase/kpager.po b/tde-i18n-fi/messages/tdebase/kpager.po
index 77cb8dcbcf9..5751082eea6 100644
--- a/tde-i18n-fi/messages/tdebase/kpager.po
+++ b/tde-i18n-fi/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-09-27 01:38+0300\n"
"Last-Translator: Teemu Rytilahti <teemu.rytilahti@kde-fi.org>\n"
"Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n"
@@ -94,15 +94,15 @@ msgstr "Luo sivuttaja, mutta piilota ikkuna"
msgid "Desktop Overview"
msgstr "Työpöydän esikatselu"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Alkuperäinen kehittäjä/ylläpitäjä"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Kehittäjä"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Työpöydän sivuttaja"
diff --git a/tde-i18n-fi/messages/tdebase/ksplash.po b/tde-i18n-fi/messages/tdebase/ksplash.po
index cf90a855d60..f5a0d679e3f 100644
--- a/tde-i18n-fi/messages/tdebase/ksplash.po
+++ b/tde-i18n-fi/messages/tdebase/ksplash.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-09-19 23:31+0300\n"
"Last-Translator: Teemu Rytilahti <teemu.rytilahti@kde-fi.org>\n"
"Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n"
@@ -71,11 +71,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE-kehittäjät"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Tekijä ja ylläpitäjä"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Alkuperäinen tekijä"
diff --git a/tde-i18n-fi/messages/tdebase/kthememanager.po b/tde-i18n-fi/messages/tdebase/kthememanager.po
index 4ea5ca006bb..9b72c21842d 100644
--- a/tde-i18n-fi/messages/tdebase/kthememanager.po
+++ b/tde-i18n-fi/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-09-05 00:34+0300\n"
"Last-Translator: Ilpo Kantonen <ilpo@iki.fi>\n"
"Language-Team: finnish <Finnish <kde-i18n-fi-discussion@lists.sourceforge."
@@ -37,7 +37,7 @@ msgstr "Uusi teema"
msgid "TDE Theme Manager"
msgstr "Teemanhallinta"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -45,52 +45,52 @@ msgstr ""
"Tämä moduuli on tarkoitettu TDE-teemojen asentamiseen, poistamiseen ja "
"luomiseen."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Teematiedostot"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Valitse teema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Haluatko varmasti poistaa teeman <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Poista teema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Oma teema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Teema \"%1\" on jo olemassa."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Teema luotiin onnistuneesti tiedostoon \"%1\"."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Teema luotu"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Virhe luotaessa teemaa."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Teema ei luotu"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Tälle teemalle ei ole esikatselukuvaa."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Tekijä: %1<br>Sähköposti: %2<br>Versio: %3<br>Kotisivu: %4"
diff --git a/tde-i18n-fr/messages/tdeartwork/kxsconfig.po b/tde-i18n-fr/messages/tdeartwork/kxsconfig.po
index 23573d15b17..55e41280b71 100644
--- a/tde-i18n-fr/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-fr/messages/tdeartwork/kxsconfig.po
@@ -8779,563 +8779,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit "
-#~ "par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Entoure un cercle avec de plus petits cercles, démonstration du théorème "
-#~ "du Cercle de René Descartes. Écrit par Allan R. Wilks et David Bagley"
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Ceci est xfishtank, une animation OpenGL de nombreux requins, dauphins et "
-#~ "baleines. Les mouvements de nage sont formidables. Originellement écrit "
-#~ "par Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Comme qlx, une modélisation de mouvement très simple est utilisée pour "
-#~ "créer les différents modes. Les points de contrôles s'attirent entre eux "
-#~ "au-delà d'une certaine distance puis ensuite se repoussent. L'attraction "
-#~ "et la répulsion sont proportionnelles à la distance entre les particules, "
-#~ "comme dans une interaction nucléaire. Il est très curieux d'observer le "
-#~ "résultat de ce programme simplement avec des balles rebondissantes. "
-#~ "Parfois, deux balles rentrent en orbite entre elles pour être ensuite "
-#~ "interrompues par une troisième ou un des bords de l'écran. Cela donne un "
-#~ "effet très chaotique. Écrit par Jamie Zawinski à partir d'un code Lisp de "
-#~ "John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Dessine une simulation de combat spatial de robots (astucieusement "
-#~ "déguisés en cercles de couleurs) devant un champ de météorites. Écrit par "
-#~ "Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Cela dessine un ballon tournant qui se déforme et composé de points de "
-#~ "tailles différentes peints sur sa surface invisible. Écrit par Jeremie "
-#~ "Petit"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Dessine une boîte en 3D qui envoie des boules explosives. Écrit par "
-#~ "Sander Van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Dessine une tresse de couleur aléatoire formée de cercles concentriques. "
-#~ "Écrit par John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD signifie « Blue Screen Of Death » (l'écran bleu de la mort). Cet "
-#~ "écran de veille simule les écrans de veille populaires de certains "
-#~ "systèmes d'exploitation peu robustes. Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Dessine un ensemble de bulles ondulantes en 3D qui proviennent du haut de "
-#~ "l'écran avec de beaux effets de réflexion. Écrit par Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Ceci dessine la « Cage impossible » d'Escher, une analogie en 3D du "
-#~ "chemin de Moebius qui se tourne dans les trois dimensions. Écrit par "
-#~ "Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "Anime en 3D des composants électroniques. Écrit par Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ceci dessine une boussole dont les éléments tournent dans tous les sens "
-#~ "pour donner cet aspect « perdu et nauséeux ». Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Dessine un ensemble de boîtes vibrantes dont les motifs ondulent sur "
-#~ "leurs surfaces. Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Ceci prend une image et la fait couler. Vous avez déjà sans doute vu "
-#~ "cette effet ailleurs, mais aucun écran de veille n'existerait sinon. Cela "
-#~ "marche mieux avec une image très colorée. Attention, si l'effet continu "
-#~ "une fois l'écran de veille désactivé, consultez au plus vite un médecin. "
-#~ "Écrit par David Wald Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr "Encore des variantes de Hopalong et Julia. Écrit par Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Cette écran de veille dessine le chemin tracé par un point sur le rebord "
-#~ "d'un cercle. Ce cercle tourne autour d'un point au centre d'un autre "
-#~ "cercle et ainsi de suite plusieurs fois. Ceci était la base des modèles "
-#~ "préhéliocentriques de mouvement des astres. Écrit par James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Dessine différentes formes tournantes qui se tordent, s'allongent et se "
-#~ "retournent comme des chaussettes. Écrit par David Konerding d'après les "
-#~ "exemples fournis avec la bibliothèque GL Extrusion de Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Dessine ce pourrait ressembler à un ruban ondulant suivant une courbe "
-#~ "sinusoïdale. Écrit par Bas van Gaalen et Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit "
-#~ "par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Dessine des ondulations sur une grille tournante de fil de fer, en "
-#~ "utilisant OpenGL. Écrit par Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Dessine une planète rebondissant dans l'espace. Écrit par David "
-#~ "Konerding. L'image intégrée est une carte de la terre (extraite de "
-#~ "« xearth »), mais vous pouvez enrouler n'importe quelle texture autour de "
-#~ "la sphère, par exemple, les textures planétaires qui viennent avec "
-#~ "« ssystem »."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Dessine une simulation du puzzle Snake de Rubik. Écrit par Jamis "
-#~ "Wilkinson, Andrew Bennetts et Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ceci dessine un ensemble de bulles animées, transparentes, comme des "
-#~ "amibes. Les gouttes se déforment lorsqu'elles errent autour de l'écran et "
-#~ "sont transparentes ; vous pouvez donc voir celles du dessous à travers "
-#~ "celles du dessus, et, lorsqu'une passe sur l'autre, leur couleur "
-#~ "fusionne. Écrit par Jamie Zawinski. J'ai eu cette idée grâce à un tapis "
-#~ "de souris que j'avais, qui réalise le même genre d'effet dans la réalité "
-#~ "en ayant plusieurs couches en plastique avec de l'huile colorée entre "
-#~ "elles. Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Ce programme dessine une simple simulation orbitale. Si vous activez les "
-#~ "traînées, cela ressemble à une chambre à nuages de photographe. Écrit par "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Ceci dessine des motifs psychédéliques circulaires qui font mal si on les "
-#~ "regarde trop longtemps. Il est aussi possible d'animer les points de "
-#~ "contrôle mais cela consomme beaucoup de temps processeur et de bande "
-#~ "passante. Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Dessine des motifs fractales à partir d'itérations sur un plan "
-#~ "imaginaire. Basé sur un article du « Scientific American » de 1986. "
-#~ "Principalement écrit par Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Ceci génère des motifs aléatoires qui ressembles à des nuages. L'aspect "
-#~ "est assez différent en couleur ou monochrome. L'idée de base est de "
-#~ "choisir quatre points au sommet de l'image et donner à chacun une "
-#~ "« hauteur » aléatoire. Il faut alors trouver un point entre eux et lui "
-#~ "donner la valeur moyenne des quatre points plus un léger décalage "
-#~ "aléatoire. La coloration est réalisée à partir de cette « hauteur » en "
-#~ "l'assignant soit à la teinte, la saturation ou la luminosité et en "
-#~ "donnant une valeur aléatoire aux deux autres. Le mode « luminosité » tend "
-#~ "à faire des motifs nuageux, alors que les autres génèrent plutôt des "
-#~ "diagrammes de chaleur. Écrit par Juergen Nickelsen et Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Dessine un bonhomme fil de fer qui jongle. Écrit par Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Anime une simulation de la boîte de Lemarchand, qui se résout elle-même à "
-#~ "plusieurs reprises. Nécessite OpenGL, et une machine avec une gestion "
-#~ "matérielle rapide des cartes de texture. Attention : ouvre "
-#~ "occasionnellement des portes. Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Celui-ci produit des colonies qui se forment en boucle et qui donnent "
-#~ "naissance, vieillissent, et éventuellement meurent. Écrit par David "
-#~ "Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dessine une variante tridimensionnelle de la boucle récursive de Menger. "
-#~ "C'est une fractale cubique analogue au tetahédron de Sierpinski. Écrit "
-#~ "par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dessine plusieurs représentations de molécules. Quelques molécules de "
-#~ "bases sont présentes et d'autres peuvent être ajoutées avec des fichiers "
-#~ "au format PDB (Protein Data Base). Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Ceci simule la formation de colonies dans une boîte de Pétri. Les cercles "
-#~ "de la croissance créent des interférences sur leur sillage. Écrit par Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Simule un vieux terminal avec de grands pixels et un effet de rémanence "
-#~ "Fluorescente. N'importe quel programme peut fournir le texte à afficher. "
-#~ "Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Dessine quelques plans sécants, en utilisant l'alpha blending, le "
-#~ "brouillard, des textures, des « mipmaps », ainsi qu'une mesure du nombre "
-#~ "d'images par seconde, afin que vous puissiez dire si votre carte "
-#~ "graphique est rapide. Nécessite OpenGL. Écrit par David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Encore une variation du programme « Bombe » de Scott Draves. Celui-ci "
-#~ "dessine une grille de formes carrées grandissantes qui une fois qu'elles "
-#~ "se rencontrent réagissent de manière imprévisible. « RD » signifie "
-#~ "Réactions Diffusions."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Crée un collage de morceaux de l'écran qui tournent et changent de "
-#~ "taille. Écrit par Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Dessine un Rubik's cube qui tourne en trois dimensions et sans arrêt se "
-#~ "mélange et se résout tout seul. Encore un joli programme en OpenGL de "
-#~ "Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Ceci dessine une variante en deux dimensions de la fractale récursive "
-#~ "triangulaire de Sierpinski. Écrit par Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dessine un balayage de projecteur à travers un écran noir, qui illumine "
-#~ "le bureau sous-jacent quand il passe. Écrit par Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Dessine un ensemble d'automates agissant l'un sur l'autre et produisant "
-#~ "des spirales en carré. Ces spirales grandissent jusqu'à ce qu'elles "
-#~ "heurtent quelque chose, puis elles circulent autour. Écrit par Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ceci génère une séquence de motifs ondulants et ressemblants à des "
-#~ "étoiles qui vibrent, pivotent, et revirent. Un autre mode d'affichage "
-#~ "utilise ces formes pour fixer un champ de couleurs, qui deviennent ainsi "
-#~ "cycliques. Le mouvement est très organique. Écrit par Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Dessine un flux de texte qui défile lentement à un angle donné, au-dessus "
-#~ "d'un champ d'étoiles, comme au début du film du même nom. Écrit par Jamie "
-#~ "Zawinski et Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Ceci dessine d'étranges attracteurs : il s'agit d'un champ de points "
-#~ "animé et imprévisible qui pique du nez et se tord. Le mouvement est très "
-#~ "joli. Écrit par Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Ceci dessine des pavages de Truchet droits et courbés qui « tuilent » "
-#~ "l'écran. Écrit par Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Dessine des chemins gribouillis. Écrit par Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Il s'agit en fait juste d'un script shell qui capture une image depuis la "
-#~ "source vidéo du système, puis utilise des filtres PBM (choisis "
-#~ "aléatoirement) pour manipuler et recombiner l'image vidéo de différentes "
-#~ "façons (détection des bords, soustraction de l'image à une version "
-#~ "pivotée d'elle-même, etc.). Puis il affiche cette image pendant quelques "
-#~ "secondes et recommence. Cela fonctionne vraiment bien si vous utilisez "
-#~ "les images de la télévision."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Dessine un déplacement colorisé aléatoire, de formes variées. Écrit par "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Des étoiles flottantes sont déplacées par un mélange de champs de force "
-#~ "2D simples. La force de chaque champ de force change continuellement et "
-#~ "est aussi activée ou désactivée au hasard. Écrit par Paul « Joey » Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Dessine une simulation de flammes vibrantes. Il peut également prendre "
-#~ "une image arbitraire et la faire brûler. Écrit par Carsten Haitzler, "
-#~ "utilisé par beaucoup d'autres."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Dessine quelques essaims de critters qui volent autour de l'écran, avec "
-#~ "des traînées colorées joliment fanées derrière eux. Écrit par Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Grossit une partie de l'écran puis bouge autour. Avec l'option -lenses, "
-#~ "le résultat est plus une vue à travers des objectifs qui se chevauchent "
-#~ "qu'un simple grossissement. Écrit par James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10507,6 +9950,563 @@ msgstr ""
#~ "statique, la perte de l'alignement vertical, et une mire de test. Par "
#~ "Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit "
+#~ "par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Entoure un cercle avec de plus petits cercles, démonstration du théorème "
+#~ "du Cercle de René Descartes. Écrit par Allan R. Wilks et David Bagley"
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Ceci est xfishtank, une animation OpenGL de nombreux requins, dauphins et "
+#~ "baleines. Les mouvements de nage sont formidables. Originellement écrit "
+#~ "par Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Comme qlx, une modélisation de mouvement très simple est utilisée pour "
+#~ "créer les différents modes. Les points de contrôles s'attirent entre eux "
+#~ "au-delà d'une certaine distance puis ensuite se repoussent. L'attraction "
+#~ "et la répulsion sont proportionnelles à la distance entre les particules, "
+#~ "comme dans une interaction nucléaire. Il est très curieux d'observer le "
+#~ "résultat de ce programme simplement avec des balles rebondissantes. "
+#~ "Parfois, deux balles rentrent en orbite entre elles pour être ensuite "
+#~ "interrompues par une troisième ou un des bords de l'écran. Cela donne un "
+#~ "effet très chaotique. Écrit par Jamie Zawinski à partir d'un code Lisp de "
+#~ "John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Dessine une simulation de combat spatial de robots (astucieusement "
+#~ "déguisés en cercles de couleurs) devant un champ de météorites. Écrit par "
+#~ "Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Cela dessine un ballon tournant qui se déforme et composé de points de "
+#~ "tailles différentes peints sur sa surface invisible. Écrit par Jeremie "
+#~ "Petit"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Dessine une boîte en 3D qui envoie des boules explosives. Écrit par "
+#~ "Sander Van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Dessine une tresse de couleur aléatoire formée de cercles concentriques. "
+#~ "Écrit par John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD signifie « Blue Screen Of Death » (l'écran bleu de la mort). Cet "
+#~ "écran de veille simule les écrans de veille populaires de certains "
+#~ "systèmes d'exploitation peu robustes. Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Dessine un ensemble de bulles ondulantes en 3D qui proviennent du haut de "
+#~ "l'écran avec de beaux effets de réflexion. Écrit par Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Ceci dessine la « Cage impossible » d'Escher, une analogie en 3D du "
+#~ "chemin de Moebius qui se tourne dans les trois dimensions. Écrit par "
+#~ "Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "Anime en 3D des composants électroniques. Écrit par Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ceci dessine une boussole dont les éléments tournent dans tous les sens "
+#~ "pour donner cet aspect « perdu et nauséeux ». Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Dessine un ensemble de boîtes vibrantes dont les motifs ondulent sur "
+#~ "leurs surfaces. Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Ceci prend une image et la fait couler. Vous avez déjà sans doute vu "
+#~ "cette effet ailleurs, mais aucun écran de veille n'existerait sinon. Cela "
+#~ "marche mieux avec une image très colorée. Attention, si l'effet continu "
+#~ "une fois l'écran de veille désactivé, consultez au plus vite un médecin. "
+#~ "Écrit par David Wald Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr "Encore des variantes de Hopalong et Julia. Écrit par Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Cette écran de veille dessine le chemin tracé par un point sur le rebord "
+#~ "d'un cercle. Ce cercle tourne autour d'un point au centre d'un autre "
+#~ "cercle et ainsi de suite plusieurs fois. Ceci était la base des modèles "
+#~ "préhéliocentriques de mouvement des astres. Écrit par James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Dessine différentes formes tournantes qui se tordent, s'allongent et se "
+#~ "retournent comme des chaussettes. Écrit par David Konerding d'après les "
+#~ "exemples fournis avec la bibliothèque GL Extrusion de Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Dessine ce pourrait ressembler à un ruban ondulant suivant une courbe "
+#~ "sinusoïdale. Écrit par Bas van Gaalen et Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit "
+#~ "par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Dessine des ondulations sur une grille tournante de fil de fer, en "
+#~ "utilisant OpenGL. Écrit par Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Dessine une planète rebondissant dans l'espace. Écrit par David "
+#~ "Konerding. L'image intégrée est une carte de la terre (extraite de "
+#~ "« xearth »), mais vous pouvez enrouler n'importe quelle texture autour de "
+#~ "la sphère, par exemple, les textures planétaires qui viennent avec "
+#~ "« ssystem »."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Dessine une simulation du puzzle Snake de Rubik. Écrit par Jamis "
+#~ "Wilkinson, Andrew Bennetts et Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ceci dessine un ensemble de bulles animées, transparentes, comme des "
+#~ "amibes. Les gouttes se déforment lorsqu'elles errent autour de l'écran et "
+#~ "sont transparentes ; vous pouvez donc voir celles du dessous à travers "
+#~ "celles du dessus, et, lorsqu'une passe sur l'autre, leur couleur "
+#~ "fusionne. Écrit par Jamie Zawinski. J'ai eu cette idée grâce à un tapis "
+#~ "de souris que j'avais, qui réalise le même genre d'effet dans la réalité "
+#~ "en ayant plusieurs couches en plastique avec de l'huile colorée entre "
+#~ "elles. Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Ce programme dessine une simple simulation orbitale. Si vous activez les "
+#~ "traînées, cela ressemble à une chambre à nuages de photographe. Écrit par "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Ceci dessine des motifs psychédéliques circulaires qui font mal si on les "
+#~ "regarde trop longtemps. Il est aussi possible d'animer les points de "
+#~ "contrôle mais cela consomme beaucoup de temps processeur et de bande "
+#~ "passante. Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Dessine des motifs fractales à partir d'itérations sur un plan "
+#~ "imaginaire. Basé sur un article du « Scientific American » de 1986. "
+#~ "Principalement écrit par Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Ceci génère des motifs aléatoires qui ressembles à des nuages. L'aspect "
+#~ "est assez différent en couleur ou monochrome. L'idée de base est de "
+#~ "choisir quatre points au sommet de l'image et donner à chacun une "
+#~ "« hauteur » aléatoire. Il faut alors trouver un point entre eux et lui "
+#~ "donner la valeur moyenne des quatre points plus un léger décalage "
+#~ "aléatoire. La coloration est réalisée à partir de cette « hauteur » en "
+#~ "l'assignant soit à la teinte, la saturation ou la luminosité et en "
+#~ "donnant une valeur aléatoire aux deux autres. Le mode « luminosité » tend "
+#~ "à faire des motifs nuageux, alors que les autres génèrent plutôt des "
+#~ "diagrammes de chaleur. Écrit par Juergen Nickelsen et Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Dessine un bonhomme fil de fer qui jongle. Écrit par Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Anime une simulation de la boîte de Lemarchand, qui se résout elle-même à "
+#~ "plusieurs reprises. Nécessite OpenGL, et une machine avec une gestion "
+#~ "matérielle rapide des cartes de texture. Attention : ouvre "
+#~ "occasionnellement des portes. Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Celui-ci produit des colonies qui se forment en boucle et qui donnent "
+#~ "naissance, vieillissent, et éventuellement meurent. Écrit par David "
+#~ "Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dessine une variante tridimensionnelle de la boucle récursive de Menger. "
+#~ "C'est une fractale cubique analogue au tetahédron de Sierpinski. Écrit "
+#~ "par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dessine plusieurs représentations de molécules. Quelques molécules de "
+#~ "bases sont présentes et d'autres peuvent être ajoutées avec des fichiers "
+#~ "au format PDB (Protein Data Base). Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Ceci simule la formation de colonies dans une boîte de Pétri. Les cercles "
+#~ "de la croissance créent des interférences sur leur sillage. Écrit par Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Simule un vieux terminal avec de grands pixels et un effet de rémanence "
+#~ "Fluorescente. N'importe quel programme peut fournir le texte à afficher. "
+#~ "Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Dessine quelques plans sécants, en utilisant l'alpha blending, le "
+#~ "brouillard, des textures, des « mipmaps », ainsi qu'une mesure du nombre "
+#~ "d'images par seconde, afin que vous puissiez dire si votre carte "
+#~ "graphique est rapide. Nécessite OpenGL. Écrit par David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Encore une variation du programme « Bombe » de Scott Draves. Celui-ci "
+#~ "dessine une grille de formes carrées grandissantes qui une fois qu'elles "
+#~ "se rencontrent réagissent de manière imprévisible. « RD » signifie "
+#~ "Réactions Diffusions."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Crée un collage de morceaux de l'écran qui tournent et changent de "
+#~ "taille. Écrit par Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Dessine un Rubik's cube qui tourne en trois dimensions et sans arrêt se "
+#~ "mélange et se résout tout seul. Encore un joli programme en OpenGL de "
+#~ "Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Ceci dessine une variante en deux dimensions de la fractale récursive "
+#~ "triangulaire de Sierpinski. Écrit par Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dessine un balayage de projecteur à travers un écran noir, qui illumine "
+#~ "le bureau sous-jacent quand il passe. Écrit par Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Dessine un ensemble d'automates agissant l'un sur l'autre et produisant "
+#~ "des spirales en carré. Ces spirales grandissent jusqu'à ce qu'elles "
+#~ "heurtent quelque chose, puis elles circulent autour. Écrit par Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ceci génère une séquence de motifs ondulants et ressemblants à des "
+#~ "étoiles qui vibrent, pivotent, et revirent. Un autre mode d'affichage "
+#~ "utilise ces formes pour fixer un champ de couleurs, qui deviennent ainsi "
+#~ "cycliques. Le mouvement est très organique. Écrit par Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Dessine un flux de texte qui défile lentement à un angle donné, au-dessus "
+#~ "d'un champ d'étoiles, comme au début du film du même nom. Écrit par Jamie "
+#~ "Zawinski et Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Ceci dessine d'étranges attracteurs : il s'agit d'un champ de points "
+#~ "animé et imprévisible qui pique du nez et se tord. Le mouvement est très "
+#~ "joli. Écrit par Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Ceci dessine des pavages de Truchet droits et courbés qui « tuilent » "
+#~ "l'écran. Écrit par Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Dessine des chemins gribouillis. Écrit par Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Il s'agit en fait juste d'un script shell qui capture une image depuis la "
+#~ "source vidéo du système, puis utilise des filtres PBM (choisis "
+#~ "aléatoirement) pour manipuler et recombiner l'image vidéo de différentes "
+#~ "façons (détection des bords, soustraction de l'image à une version "
+#~ "pivotée d'elle-même, etc.). Puis il affiche cette image pendant quelques "
+#~ "secondes et recommence. Cela fonctionne vraiment bien si vous utilisez "
+#~ "les images de la télévision."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Dessine un déplacement colorisé aléatoire, de formes variées. Écrit par "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Des étoiles flottantes sont déplacées par un mélange de champs de force "
+#~ "2D simples. La force de chaque champ de force change continuellement et "
+#~ "est aussi activée ou désactivée au hasard. Écrit par Paul « Joey » Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Dessine une simulation de flammes vibrantes. Il peut également prendre "
+#~ "une image arbitraire et la faire brûler. Écrit par Carsten Haitzler, "
+#~ "utilisé par beaucoup d'autres."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Dessine quelques essaims de critters qui volent autour de l'écran, avec "
+#~ "des traînées colorées joliment fanées derrière eux. Écrit par Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Grossit une partie de l'écran puis bouge autour. Avec l'option -lenses, "
+#~ "le résultat est plus une vue à travers des objectifs qui se chevauchent "
+#~ "qu'un simple grossissement. Écrit par James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Forme de cellule aléatoire"
diff --git a/tde-i18n-fr/messages/tdebase/kcmkicker.po b/tde-i18n-fr/messages/tdebase/kcmkicker.po
index 1cd029dbf90..c190597546d 100644
--- a/tde-i18n-fr/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-fr/messages/tdebase/kcmkicker.po
@@ -17,7 +17,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-29 06:38+0200\n"
"PO-Revision-Date: 2008-08-04 22:50+0200\n"
"Last-Translator: Pierre Buard <pierre.buard@gmail.com>\n"
"Language-Team: Français <kde-francophone@kde.org>\n"
@@ -276,72 +276,72 @@ msgstr "Tous les écrans"
msgid "Custom"
msgstr "Personnalisée"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Bouton TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Bois bleu"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Bois vert"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Gris clair"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Vert clair"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel clair"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Violet clair"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Boulons"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Bois rouge"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Bleu uni"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gris uni"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Vert uni"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Orange uni"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel uni"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Violet uni"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Rouge uni"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Oeil de tigre"
diff --git a/tde-i18n-fr/messages/tdebase/knetattach.po b/tde-i18n-fr/messages/tdebase/knetattach.po
index dc1ab2823fd..74860555103 100644
--- a/tde-i18n-fr/messages/tdebase/knetattach.po
+++ b/tde-i18n-fr/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-08-05 17:01+0200\n"
"Last-Translator: Pierre Buard <pierre.buard@gmail.com>\n"
"Language-Team: Français <kde-francophone@kde.org>\n"
@@ -90,7 +90,7 @@ msgstr "Assistant de réseau TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Auteur original et mainteneur"
diff --git a/tde-i18n-fr/messages/tdebase/kpager.po b/tde-i18n-fr/messages/tdebase/kpager.po
index cf32c852abe..6dda02533fd 100644
--- a/tde-i18n-fr/messages/tdebase/kpager.po
+++ b/tde-i18n-fr/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-05-22 14:19+0200\n"
"Last-Translator: Gilles CAULIER <caulier.gilles@free.fr>\n"
"Language-Team: Française <fr@li.org>\n"
@@ -95,15 +95,15 @@ msgstr "Créer l'aperçu des bureaux mais masquer sa fenêtre"
msgid "Desktop Overview"
msgstr "Aperçu des bureaux"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Développeur originel / mainteneur"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Développeur"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Mini-bureaux"
diff --git a/tde-i18n-fr/messages/tdebase/ksplash.po b/tde-i18n-fr/messages/tdebase/ksplash.po
index 54cfeaef002..3b3b5132335 100644
--- a/tde-i18n-fr/messages/tdebase/ksplash.po
+++ b/tde-i18n-fr/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-25 10:33+0200\n"
"Last-Translator: Delafond <gerard@delafond.org>\n"
"Language-Team: Français <kde-francophone@kde.org>\n"
@@ -71,11 +71,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Les développeurs de TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Auteur et mainteneur"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Auteur initial"
diff --git a/tde-i18n-fr/messages/tdebase/kthememanager.po b/tde-i18n-fr/messages/tdebase/kthememanager.po
index 9d3c5edbc6b..1940bc183a3 100644
--- a/tde-i18n-fr/messages/tdebase/kthememanager.po
+++ b/tde-i18n-fr/messages/tdebase/kthememanager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-08-05 11:31+0200\n"
"Last-Translator: Nicolas Ternisien <nicolas.ternisien@gmail.com>\n"
"Language-Team: <kde-francophone@kde.org>\n"
@@ -38,7 +38,7 @@ msgstr "Nouveau thème"
msgid "TDE Theme Manager"
msgstr "Gestionnaire de thèmes de TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -46,52 +46,52 @@ msgstr ""
"Ce module permet d'installer, supprimer, et créer des thèmes graphiques pour "
"TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Fichiers du thème"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Sélectionner un fichier de thème"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Voulez-vous vraiment supprimer le thème <b>%1</b> ?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Supprimer le thème"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mon thème"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Le thème %1 existe déjà."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Votre thème a été créé avec succès dans « %1 »."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Thème créé"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Une erreur s'est produite lors de la création de votre thème."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Thème non créé"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ce thème ne contient pas d'aperçu."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr ""
"Auteur : %1<br>Adresse électronique : %2<br>Version : %3<br>Page internet : "
diff --git a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po
index 0342786bd5f..2391a7bdc43 100644
--- a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po
@@ -8784,569 +8784,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
-#~ "Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' "
-#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De "
-#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate "
-#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in "
-#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/"
-#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige "
-#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de "
-#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende "
-#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa "
-#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om "
-#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. "
-#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op "
-#~ "Lisp-code fan John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure "
-#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. "
-#~ "Skreaun troch Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende "
-#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte "
-#~ "tekene binne. Skreaun troch Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun "
-#~ "troch Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide "
-#~ "konsintryske sirkels. Skreaun troch John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te "
-#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in "
-#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei "
-#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch "
-#~ "Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in "
-#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun "
-#~ "troch Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit "
-#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd "
-#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn "
-#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, "
-#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it "
-#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt "
-#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. "
-#~ "Skreaun troch David Wald en Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en "
-#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de "
-#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne "
-#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel "
-#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre "
-#~ "bewegingen. Skreaun troch James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer "
-#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch "
-#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas "
-#~ "Vepstas"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. "
-#~ "Skreaun troch Bas van Gaalen en Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
-#~ "Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. "
-#~ "Skreaun troch Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David "
-#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út "
-#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de "
-#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch "
-#~ "Wilkinson, Andrew Bennetts, en Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders "
-#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend "
-#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje "
-#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it "
-#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei "
-#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei "
-#~ "dêrtusken kleurde inkt."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen "
-#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad "
-#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it "
-#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American"
-#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út "
-#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer "
-#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei "
-#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse "
-#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. "
-#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid "
-#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de "
-#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody "
-#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. "
-#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa "
-#~ "no en dan doarren. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en "
-#~ "mooglik ek útstjerre. Skreaun troch David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in "
-#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. "
-#~ "Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is "
-#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra "
-#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. "
-#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn "
-#~ "harren kylwetter. Skreaun troch Dan Bornstein."
-
-# wartaal..
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang "
-#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst "
-#~ "dy't it werjout. Skreaun troch Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, "
-#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems "
-#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber "
-#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent "
-#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar "
-#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar "
-#~ "\"Reactie-Diffussie\""
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. "
-#~ "Skreaun troch Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld "
-#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende"
-#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it "
-#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch "
-#~ "Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. "
-#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se "
-#~ "der omhinne gean sille. Skreaun troch Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, "
-#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare "
-#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen "
-#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de "
-#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars"
-#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber "
-#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige "
-#~ "aardich. Skreaun troch Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm "
-#~ "betegelje. Skreaun troch Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem "
-#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich "
-#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te "
-#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan "
-#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan "
-#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings "
-#~ "jouwe. "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun "
-#~ "troch Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De "
-#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek "
-#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich "
-#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten "
-#~ "Haitzler, oan meiwurke troch party oaren."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie "
-#~ "ferdizenjende kleurspoaren efterlitte."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de "
-#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte "
-#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James "
-#~ "Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10514,6 +9951,569 @@ msgstr ""
#~ "XTeevee simulearret ferskate televyzjesteuringen, ynklusyf statyske rûs, "
#~ "fertikale ferskowingen en in testbyld. Skreaun troch Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
+#~ "Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' "
+#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De "
+#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate "
+#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in "
+#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/"
+#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige "
+#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de "
+#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende "
+#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa "
+#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om "
+#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. "
+#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op "
+#~ "Lisp-code fan John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure "
+#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. "
+#~ "Skreaun troch Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende "
+#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte "
+#~ "tekene binne. Skreaun troch Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun "
+#~ "troch Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide "
+#~ "konsintryske sirkels. Skreaun troch John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te "
+#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in "
+#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei "
+#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch "
+#~ "Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in "
+#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun "
+#~ "troch Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit "
+#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd "
+#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn "
+#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, "
+#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it "
+#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt "
+#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. "
+#~ "Skreaun troch David Wald en Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en "
+#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de "
+#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne "
+#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel "
+#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre "
+#~ "bewegingen. Skreaun troch James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer "
+#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch "
+#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas "
+#~ "Vepstas"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. "
+#~ "Skreaun troch Bas van Gaalen en Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. "
+#~ "Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. "
+#~ "Skreaun troch Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David "
+#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út "
+#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de "
+#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch "
+#~ "Wilkinson, Andrew Bennetts, en Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders "
+#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend "
+#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje "
+#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it "
+#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei "
+#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei "
+#~ "dêrtusken kleurde inkt."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen "
+#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad "
+#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it "
+#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American"
+#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út "
+#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer "
+#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei "
+#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse "
+#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. "
+#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid "
+#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de "
+#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody "
+#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. "
+#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa "
+#~ "no en dan doarren. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en "
+#~ "mooglik ek útstjerre. Skreaun troch David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in "
+#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. "
+#~ "Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is "
+#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra "
+#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. "
+#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn "
+#~ "harren kylwetter. Skreaun troch Dan Bornstein."
+
+# wartaal..
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang "
+#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst "
+#~ "dy't it werjout. Skreaun troch Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, "
+#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems "
+#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber "
+#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent "
+#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar "
+#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar "
+#~ "\"Reactie-Diffussie\""
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. "
+#~ "Skreaun troch Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld "
+#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende"
+#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it "
+#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch "
+#~ "Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. "
+#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se "
+#~ "der omhinne gean sille. Skreaun troch Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, "
+#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare "
+#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen "
+#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de "
+#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars"
+#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber "
+#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige "
+#~ "aardich. Skreaun troch Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm "
+#~ "betegelje. Skreaun troch Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem "
+#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich "
+#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te "
+#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan "
+#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan "
+#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings "
+#~ "jouwe. "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun "
+#~ "troch Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De "
+#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek "
+#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich "
+#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten "
+#~ "Haitzler, oan meiwurke troch party oaren."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie "
+#~ "ferdizenjende kleurspoaren efterlitte."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de "
+#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte "
+#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James "
+#~ "Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Willekeurige selfoarm"
diff --git a/tde-i18n-fy/messages/tdebase/kcmkicker.po b/tde-i18n-fy/messages/tdebase/kcmkicker.po
index 51d70a53604..d019624e040 100644
--- a/tde-i18n-fy/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-fy/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-03-18 13:57+0100\n"
"Last-Translator: Berend Ytsma <berendy@bigfoot.com>\n"
"Language-Team: <nl@li.org>\n"
@@ -256,72 +256,72 @@ msgstr "Alle skermen"
msgid "Custom"
msgstr "Oanpast"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-knop"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blau hout"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Grien hout"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Ljocht griis"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Ljocht grien"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Ljocht pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Ljocht pears"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Knopen"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Read hout"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Effen blau"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Effen griis"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Effen grien"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Effen oranje"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Effen pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Effen pears"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Effen read"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Effen tigereach"
diff --git a/tde-i18n-fy/messages/tdebase/knetattach.po b/tde-i18n-fy/messages/tdebase/knetattach.po
index d115d36d6d7..92cc709ca05 100644
--- a/tde-i18n-fy/messages/tdebase/knetattach.po
+++ b/tde-i18n-fy/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-05-07 10:17+0200\n"
"Last-Translator: Rinse de Vries <RinseDeVries@home.nl>\n"
"Language-Team: <nl@li.org>\n"
@@ -87,7 +87,7 @@ msgstr "TDE Netwurk tsjoender"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Haad skriuwer en ûnderhâlder"
diff --git a/tde-i18n-fy/messages/tdebase/kpager.po b/tde-i18n-fy/messages/tdebase/kpager.po
index ada1c9e9c81..ce5a766e150 100644
--- a/tde-i18n-fy/messages/tdebase/kpager.po
+++ b/tde-i18n-fy/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-05-07 10:21+0200\n"
"Last-Translator: Rinse de Vries <RinseDeVries@home.nl>\n"
"Language-Team: <nl@li.org>\n"
@@ -95,14 +95,14 @@ msgstr "Meitsje pager oan, maar hâld it finster ferstoppe"
msgid "Desktop Overview"
msgstr "Buroblêd oersicht"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "oarspronklike ûntwikkelaar/ûnderhâlder"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Untwikkelder"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Buroblêd pager"
diff --git a/tde-i18n-fy/messages/tdebase/ksplash.po b/tde-i18n-fy/messages/tdebase/ksplash.po
index 5de9049657d..fc3cf0c0484 100644
--- a/tde-i18n-fy/messages/tdebase/ksplash.po
+++ b/tde-i18n-fy/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-01 22:35+0100\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: <nl@li.org>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
"(c) 2003 TDE ûntjouwers"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Skriuwer en ûnderhâlder"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Oarspronklike skriuwer"
diff --git a/tde-i18n-fy/messages/tdebase/kthememanager.po b/tde-i18n-fy/messages/tdebase/kthememanager.po
index 446787c8051..60644c2887d 100644
--- a/tde-i18n-fy/messages/tdebase/kthememanager.po
+++ b/tde-i18n-fy/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-03-18 23:07+0100\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: Dutch <kde-i18n-nl@kde.org>\n"
@@ -37,7 +37,7 @@ msgstr "Nij tema"
msgid "TDE Theme Manager"
msgstr "TDE Temabehearder"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -45,52 +45,52 @@ msgstr ""
"Dizze konfiguraasjemodule docht it ynstallearjen, fuortsmiten en meitsjen "
"fan fisuele TDE-tema's."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Tematriemmen"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Tematriem selektearje"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Bist wis datst it tema <b>%1</b> fuortsmite wolst?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Tema fuortsmite"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Myn tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 bestiet al."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Dyn tema is mei sukses makke yn %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema makke"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Der barde in flater tidens it meitsjen fan dyn tema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema net makke"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Dit tema befet gjin foarbyld."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Skriuwer: %1<br>E-post: %2<br>Ferzje: %3<br>Webside: %4"
diff --git a/tde-i18n-ga/messages/tdebase/kcmkicker.po b/tde-i18n-ga/messages/tdebase/kcmkicker.po
index 9805b8a213c..52f316386c6 100644
--- a/tde-i18n-ga/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ga/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2004-12-03 14:52-0500\n"
"Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n"
"Language-Team: Irish <gaeilge-gnulinux@lists.sourceforge.net>\n"
@@ -219,72 +219,72 @@ msgstr "Gach Scáileán"
msgid "Custom"
msgstr "Saincheaptha"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Cnaipe TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Adhmad Gorm"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Adhmad Glas"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Fionnliath"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Bánghlas"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Bánphastal"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Bánchorcra"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Adhmad Dearg"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Gorm Soladach"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Liath Soladach"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Uaine Sholadach"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Oráiste Soladach"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastal Soladach"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Corcra Soladach"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Dearg Soladach"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Súil Chait Soladach"
diff --git a/tde-i18n-ga/messages/tdebase/knetattach.po b/tde-i18n-ga/messages/tdebase/knetattach.po
index 51f909070fc..5aad6c3ff4c 100644
--- a/tde-i18n-ga/messages/tdebase/knetattach.po
+++ b/tde-i18n-ga/messages/tdebase/knetattach.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: tdebase/knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-12-11 21:17-0500\n"
"Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n"
"Language-Team: Irish <ga@li.org>\n"
@@ -71,7 +71,7 @@ msgstr "Treoraí Líonra TDE"
msgid "(c) 2004 George Staikos"
msgstr "© 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Príomhúdar agus cothaitheoir"
diff --git a/tde-i18n-ga/messages/tdebase/kpager.po b/tde-i18n-ga/messages/tdebase/kpager.po
index a575a7c60a4..5cde44b3ec6 100644
--- a/tde-i18n-ga/messages/tdebase/kpager.po
+++ b/tde-i18n-ga/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-12-03 14:52-0500\n"
"Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n"
"Language-Team: Irish\n"
@@ -97,14 +97,14 @@ msgstr "Cruthaigh brabhsálaí na ndeasc ach coinnigh an fhuinneog i bhfolach"
msgid "Desktop Overview"
msgstr "Forbhreathnú ar an Deasc"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "An Chéad Fhorbróir/Chothaitheoir"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Forbróir"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Brabhsálaí na nDeasc"
diff --git a/tde-i18n-ga/messages/tdebase/ksplash.po b/tde-i18n-ga/messages/tdebase/ksplash.po
index 55b26712d37..8e1086f6988 100644
--- a/tde-i18n-ga/messages/tdebase/ksplash.po
+++ b/tde-i18n-ga/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-12-03 14:52-0500\n"
"Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n"
"Language-Team: Irish\n"
@@ -69,11 +69,11 @@ msgstr ""
"© 2001 - 2003, Flaming Sword Productions\n"
" © 2003 Forbróirí TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Údar agus cothaitheoir"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "An chéad údar"
diff --git a/tde-i18n-ga/messages/tdebase/kthememanager.po b/tde-i18n-ga/messages/tdebase/kthememanager.po
index db497d849d4..71df23a496c 100644
--- a/tde-i18n-ga/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ga/messages/tdebase/kthememanager.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: tdebase/kthememanager.po\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2004-12-03 14:52-0500\n"
"Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n"
"Language-Team: ga <LL@li.org>\n"
@@ -30,58 +30,58 @@ msgstr "Téama Nua"
msgid "TDE Theme Manager"
msgstr "Bainisteoir Téama TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Comhaid Téama"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Roghnaigh Comhad Téama"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "An bhfuil tú cinnte gur mhaith leat an téama <b>%1</b> a bhaint?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Bain Téama"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mo Théama"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tá an téama %1 ann cheana."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr ""
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr ""
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Tharla earráid agus do théama á chruthú."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr ""
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr ""
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Údar: %1<br>R-phost: %2<br>Leagan: %3<br>Leathanach Baile: %4"
diff --git a/tde-i18n-gl/messages/tdeartwork/kxsconfig.po b/tde-i18n-gl/messages/tdeartwork/kxsconfig.po
index 2673528fa29..b5afdd18e0a 100644
--- a/tde-i18n-gl/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-gl/messages/tdeartwork/kxsconfig.po
@@ -8771,569 +8771,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Engloba un círculo grande en círculos mais pequenos, demonstrando o "
-#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David "
-#~ "Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Este é xfishtank en grande: unha animación en GL con tabeiróns, golfiños "
-#~ "e baleas. Os movementos natatórios son impecábeis. Feito orixinalmente "
-#~ "por Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Como qix, este usa un modelo simples de movemento para xerar vários tipos "
-#~ "de visualización diferentes. Os pontos de controlo atraen-se uns aos "
-#~ "outros até unha certa distáncia, repelindo-se a continuación. A atracción/"
-#~ "repulsón é proporcional á distáncia entre caisquer duas partículas, dunha "
-#~ "forma semellante ás forzas nucleares fortes e febles. Unha das formas "
-#~ "mais interesantes de ollar para este xoguete é como bolas a chocar, dado "
-#~ "que os seus movementos e interaccións cos outros son estraños. Nalguns "
-#~ "casos, duas bolas ficarán nunha órbita próxima unha da outra até seren "
-#~ "interrompidas por unha terceira ou polo extremo da pantalla. Isto parece "
-#~ "moi caótico. Feito por Jamie Zawinski, basea-se no código en Lisp de John "
-#~ "Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Fai unha simulación de robots a voar nun combate espacial (disfarzados "
-#~ "brillantemente de círculos coloridos), participando nunha batalla en "
-#~ "frente dun campo de estrelas en movemento. Feito por Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Isto debuxa algo de parecido a unha pelota a rodar e deformar-se con "
-#~ "pontos de tamaño variábel debuxados na sua superfície invisíbel. Feito "
-#~ "por Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Debuxa unha caixa chea de bolas en 3D saltarinas a explodir. Feito por "
-#~ "Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Debuxa un conxunto de círculos concéntricos con cores en rotación. Feito "
-#~ "por John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD significa \"Blue Screen of Death.\". O mellor na emulación de "
-#~ "computadores persoais, este xoguete simula coñecidos protectores de "
-#~ "pantalla de certos sistemas operativos pouco robustos. Feito por Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Debuxa unha cadea de borbullas 3D ondulantes que se elevan en dirección á "
-#~ "cima da pantalla, con alguns bonitos reflexos especulares. Feito por "
-#~ "Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Isto debuxa a \"Cadea Imposíbel\" de Escher, unha analoxia 3D dunha cinta "
-#~ "de Mobius, e roda-a en tres dimensións. Feito por Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Anima un conxunto de componentes electrónicos en 3D. Feito por Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Isto debuxa un compás, con todos os elementos a rodar aleatoriamente "
-#~ "arredor del, para aquela sensación de \"perdido e mareado\". Feito por "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Debuxa un conxunto pulsante de caixas sobrepostas con patróns de "
-#~ "aborbullas a ondular ao longo da sua superfície. É un tipo de Lavalite "
-#~ "cubista. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Este toma nunha imaxe e derrete-a. Sen dúvida que o usuário xa ten visto "
-#~ "este efeito anteriormente, pero nengun protector de pantalla estaria "
-#~ "completo sen el. Funciona mellor se hai algo de colorido visíbel. "
-#~ "Atención, se o efeito continua despois de apagar o protector de pantalla, "
-#~ "procure un médico. Feito por David Wald e Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns "
-#~ "aleatórios. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do "
-#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Este programa debuxa o camiño trazado por un ponto no extremo dun "
-#~ "círculo. Este círculo roda arredor dun ponto no extremo de outro círculo, "
-#~ "e asin sucesivamente, várias veces. Esta era a base para o modelo pré-"
-#~ "heliocéntrico do movemento dos planetas. Feito por James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Debuxa várias formas estruidas que van rodando, e virando-se do revés. "
-#~ "Criado por David Konerding a partir dos exemplos que veñen na biblioteca "
-#~ "de Extrusión de GL de Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Debuxa algo que se parece a unha tira ondulante que segue un camiño "
-#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Debuxa un conxunto de ondas nunha grella de modelo de arames a rodar, "
-#~ "usando GL. Feito por Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Debuxa un planeta a saltar polo espazo. Feito por David Konerding. A "
-#~ "imaxe incorporada é un mapa da Terra (extraído de xearth), pero poderá "
-#~ "envolver a esfera con calquer textura, como p.ex. as texturas planetárias "
-#~ "que veñen con ssystem."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Debuxa unha simulación da Cobra de Rubik. Feito por Jamie Wilkinson, "
-#~ "Andrew Bennets e Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Isto debuxa un conxunto de gotas transparentes e animadas, semellantes a "
-#~ "amebas. As gotas van cambiando de forma á medida que percorren a pantalla "
-#~ "e son translúcidas, de modo que pode ver as gotas mais por detrás através "
-#~ "das que están por diante, e sempre que unha pasa por cima de outra, as "
-#~ "suas cores funden-se. Feito por Jamie Zawinski. Tiven a idea para isto a "
-#~ "partir dun tapete de rato que teño, o cal consegue o mesmo efeito na vida "
-#~ "real tendo várias capas de plástico cun líquido colorido entre elas."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Este programa debuxa unha simulación orbital simples. Se activa os "
-#~ "rastos, o efeito é semellante a unha fotografia dunha cámara de nubes. "
-#~ "Feito por Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns "
-#~ "aleatórios. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Isto debuxa vários patróns circulares psicodélicos que mancan a vista. "
-#~ "Tamén pode animar os pontos de controlo, pero consume moita CPU e ancho "
-#~ "de banda. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Isto debuxa patróns fractais en lazo, baseando-se en iteracións no plano "
-#~ "imaxinário, a partir dun artigo de 1986 da Scientific American. Feito en "
-#~ "grande parte por Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Isto xera alguns patróns aleatórios semellantes a nubes. O efeito é "
-#~ "bastante diferente en branco e negro que a cores. A idea de base é ter "
-#~ "catro pontos nos extremos da imaxe e atribuir a cada un unha \"elevación"
-#~ "\" aleatória. A partir dai, encontre o ponto entre eles e dé-lle un valor "
-#~ "que sexa a média dos outros catro, engadindo-lle un valor aleatório. A "
-#~ "coloración é entón feita con base na elevación. A selección de cores é "
-#~ "feita asociando a elevación á tonalidade, á saturación ou ao brillo, "
-#~ "atribuindo valores aleatórios aos outros. O modo de \"brillo\" tende a "
-#~ "criar patróns de nubes, encanto que os outros crian imaxes semellantes a "
-#~ "mapas de calor ou de análises de TACs. Feito por Juergen Nickelsen e "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Debuxa un home de pau malabarista. Feito por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Anima unha simulación da Caixa de Lemarchand, resolvendo-se a si mesma "
-#~ "repetidamente. Necesita de OpenGL e dunha máquina cun soporte rápido de "
-#~ "hardware para os mapas de texturas. Atención: abre portas ocasionalmente. "
-#~ "Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Isto produz várias colónias en círculo que renacen, crecen e, "
-#~ "eventualmente, morren. Feito por David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Este debuxa a variante tridimensional do Menger Gasket recursivo, un "
-#~ "obxecto fractal baseado nun cubo e que é semellante ao Tetraedro de "
-#~ "Sierpinski. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Debuxa várias representacións diferentes das moléculas. Algunhas "
-#~ "moléculas coñecidas están incorporadas e tamén pode ler ficheiros PDB "
-#~ "(Protein Data Base). Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simulación de colónias de bactérias a crecer nun prato de Petri. Os "
-#~ "círculos coloridos en crecemento sobrepoñen-se e deixan unha "
-#~ "interferéncia espiral. Feito por Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Debuxa unha simulación dun terminal antigo, con pixels grandes e con "
-#~ "fósforo de persisténcia longa. Pode correr calquer programa como fonte do "
-#~ "texto que mostra. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Debuxa alguns planos intersectantes, aproveitando o alpha blending, o "
-#~ "nevoeiro, as texturas e mipmaps, mais un medidor de \"imaxes por segundo"
-#~ "\", para que lle poda dicer canto de rápida é a sua placa gráfica. Feito "
-#~ "por David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Outra variación do programa Bomb de Scott Draves. Este debuxa unha grella "
-#~ "de formas cuadrangulares en crecemento que, ao se sobrepor, reaccionan de "
-#~ "formas imprevisíbeis. \"RD\" significa \"reaction-diffusion\" (reacción-"
-#~ "difusión)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Criar un collage de anacos da pantalla rodados e escalados. Feito por "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Mostra un Cubo de Rubik que roda en tres dimensións e que se baralla e "
-#~ "resolve a si mesmo repetidamente. Outro truco de GL de Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Isto debuxa a variante bidimensional do fractal triangular recursivo de "
-#~ "Sierpinski. Feito por Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Debuxa unha luz pontual que percorre un pantalla preto, iluminando a "
-#~ "pantalla por baixo á medida que pasa. Feito por Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Debuxa un conxunto de autómatas interactivos que producen cadrados e "
-#~ "espirais. As espirais crecen para fora até que atinxen algo, e entón "
-#~ "rodean-no. Feito por Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Este xera unha secuéncia de patróns ondulatórios en estrela, os cais "
-#~ "latexan, rodan e voltan-se do revés. Outro modo de apresentación utiliza "
-#~ "estas formas para colocá-las nun campo de cores, as cais van circulando. "
-#~ "O movemento é moi orgánico. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Debuxa unha secuéncia de texto que se despraza a un lugar distante cun "
-#~ "determinado ángulo, como no início do filme co mesmo nome. Feito por "
-#~ "Jamie Zawinski e por Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Este debuxa uns atractores estraños: é un campo colorido e cunha "
-#~ "animación imprevisíbel de pontos que remoiñan e anda ás voltas. O "
-#~ "movemento é moi bonito. Feito por Masimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Este debuxa patróns de Truchet en liñas e arcos, os cais van preenchendo "
-#~ "a pantalla. Feito por Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Debuxa vários camiños ondulatórios a imitar os dos vermes. Feito por "
-#~ "Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Isto é un simples guión de shell que captura unha imaxe de vídeo da "
-#~ "entrada de vídeo do sistema e que utiliza alguns filtros de PBM "
-#~ "(escollidos aleatoriamente) para manipular e voltar a combinar a imaxe de "
-#~ "várias formas (detección de contornos, subtraindo a imaxe dunha versión "
-#~ "rodada da mesma, etc). Entón mostra esa imaxe durante alguns segundos, e "
-#~ "repete o procedemento. Isto funciona especialmente ben se usa imaxes de "
-#~ "televisión como entrada."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Debuxa un camiño aleatório colorido de várias formas. Feito por Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "As estrelas flutuantes son animadas por unha mistura de campos de forzas "
-#~ "simples en 2D. A forza de cada campo cámbia continuamente e tamén é acesa "
-#~ "e apagada aleatoriamente. Por Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Debuxa unha simulación de fogo pulsante. Tamén pode tomar nunha imaxe "
-#~ "calquer e plantar-lle lume. Feito por Carsten Haitzler e hackeado por "
-#~ "moitos outros."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Debuxa alguns enxames de criaturas a voar pola pantalla, deixando alguns "
-#~ "rastos coloridos por tras. Feito por Chris Lexer."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Amplia unha zona da pantalla e vai movendo-a. Coa opción -lenses o "
-#~ "resultado é semellante ao de ollar através de várias lentes sobrepostas "
-#~ "en vez de ser unha ampliación normal. Feito por James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10495,6 +9932,569 @@ msgstr ""
#~ "perda de sincronismo vertical, asi como un patrón de probas. Feito por "
#~ "Greg Knaus."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Engloba un círculo grande en círculos mais pequenos, demonstrando o "
+#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David "
+#~ "Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Este é xfishtank en grande: unha animación en GL con tabeiróns, golfiños "
+#~ "e baleas. Os movementos natatórios son impecábeis. Feito orixinalmente "
+#~ "por Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Como qix, este usa un modelo simples de movemento para xerar vários tipos "
+#~ "de visualización diferentes. Os pontos de controlo atraen-se uns aos "
+#~ "outros até unha certa distáncia, repelindo-se a continuación. A atracción/"
+#~ "repulsón é proporcional á distáncia entre caisquer duas partículas, dunha "
+#~ "forma semellante ás forzas nucleares fortes e febles. Unha das formas "
+#~ "mais interesantes de ollar para este xoguete é como bolas a chocar, dado "
+#~ "que os seus movementos e interaccións cos outros son estraños. Nalguns "
+#~ "casos, duas bolas ficarán nunha órbita próxima unha da outra até seren "
+#~ "interrompidas por unha terceira ou polo extremo da pantalla. Isto parece "
+#~ "moi caótico. Feito por Jamie Zawinski, basea-se no código en Lisp de John "
+#~ "Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Fai unha simulación de robots a voar nun combate espacial (disfarzados "
+#~ "brillantemente de círculos coloridos), participando nunha batalla en "
+#~ "frente dun campo de estrelas en movemento. Feito por Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Isto debuxa algo de parecido a unha pelota a rodar e deformar-se con "
+#~ "pontos de tamaño variábel debuxados na sua superfície invisíbel. Feito "
+#~ "por Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Debuxa unha caixa chea de bolas en 3D saltarinas a explodir. Feito por "
+#~ "Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Debuxa un conxunto de círculos concéntricos con cores en rotación. Feito "
+#~ "por John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD significa \"Blue Screen of Death.\". O mellor na emulación de "
+#~ "computadores persoais, este xoguete simula coñecidos protectores de "
+#~ "pantalla de certos sistemas operativos pouco robustos. Feito por Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Debuxa unha cadea de borbullas 3D ondulantes que se elevan en dirección á "
+#~ "cima da pantalla, con alguns bonitos reflexos especulares. Feito por "
+#~ "Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Isto debuxa a \"Cadea Imposíbel\" de Escher, unha analoxia 3D dunha cinta "
+#~ "de Mobius, e roda-a en tres dimensións. Feito por Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Anima un conxunto de componentes electrónicos en 3D. Feito por Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Isto debuxa un compás, con todos os elementos a rodar aleatoriamente "
+#~ "arredor del, para aquela sensación de \"perdido e mareado\". Feito por "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Debuxa un conxunto pulsante de caixas sobrepostas con patróns de "
+#~ "aborbullas a ondular ao longo da sua superfície. É un tipo de Lavalite "
+#~ "cubista. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Este toma nunha imaxe e derrete-a. Sen dúvida que o usuário xa ten visto "
+#~ "este efeito anteriormente, pero nengun protector de pantalla estaria "
+#~ "completo sen el. Funciona mellor se hai algo de colorido visíbel. "
+#~ "Atención, se o efeito continua despois de apagar o protector de pantalla, "
+#~ "procure un médico. Feito por David Wald e Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns "
+#~ "aleatórios. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do "
+#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Este programa debuxa o camiño trazado por un ponto no extremo dun "
+#~ "círculo. Este círculo roda arredor dun ponto no extremo de outro círculo, "
+#~ "e asin sucesivamente, várias veces. Esta era a base para o modelo pré-"
+#~ "heliocéntrico do movemento dos planetas. Feito por James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Debuxa várias formas estruidas que van rodando, e virando-se do revés. "
+#~ "Criado por David Konerding a partir dos exemplos que veñen na biblioteca "
+#~ "de Extrusión de GL de Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Debuxa algo que se parece a unha tira ondulante que segue un camiño "
+#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Debuxa un conxunto de ondas nunha grella de modelo de arames a rodar, "
+#~ "usando GL. Feito por Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Debuxa un planeta a saltar polo espazo. Feito por David Konerding. A "
+#~ "imaxe incorporada é un mapa da Terra (extraído de xearth), pero poderá "
+#~ "envolver a esfera con calquer textura, como p.ex. as texturas planetárias "
+#~ "que veñen con ssystem."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Debuxa unha simulación da Cobra de Rubik. Feito por Jamie Wilkinson, "
+#~ "Andrew Bennets e Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Isto debuxa un conxunto de gotas transparentes e animadas, semellantes a "
+#~ "amebas. As gotas van cambiando de forma á medida que percorren a pantalla "
+#~ "e son translúcidas, de modo que pode ver as gotas mais por detrás através "
+#~ "das que están por diante, e sempre que unha pasa por cima de outra, as "
+#~ "suas cores funden-se. Feito por Jamie Zawinski. Tiven a idea para isto a "
+#~ "partir dun tapete de rato que teño, o cal consegue o mesmo efeito na vida "
+#~ "real tendo várias capas de plástico cun líquido colorido entre elas."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Este programa debuxa unha simulación orbital simples. Se activa os "
+#~ "rastos, o efeito é semellante a unha fotografia dunha cámara de nubes. "
+#~ "Feito por Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns "
+#~ "aleatórios. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Isto debuxa vários patróns circulares psicodélicos que mancan a vista. "
+#~ "Tamén pode animar os pontos de controlo, pero consume moita CPU e ancho "
+#~ "de banda. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Isto debuxa patróns fractais en lazo, baseando-se en iteracións no plano "
+#~ "imaxinário, a partir dun artigo de 1986 da Scientific American. Feito en "
+#~ "grande parte por Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Isto xera alguns patróns aleatórios semellantes a nubes. O efeito é "
+#~ "bastante diferente en branco e negro que a cores. A idea de base é ter "
+#~ "catro pontos nos extremos da imaxe e atribuir a cada un unha \"elevación"
+#~ "\" aleatória. A partir dai, encontre o ponto entre eles e dé-lle un valor "
+#~ "que sexa a média dos outros catro, engadindo-lle un valor aleatório. A "
+#~ "coloración é entón feita con base na elevación. A selección de cores é "
+#~ "feita asociando a elevación á tonalidade, á saturación ou ao brillo, "
+#~ "atribuindo valores aleatórios aos outros. O modo de \"brillo\" tende a "
+#~ "criar patróns de nubes, encanto que os outros crian imaxes semellantes a "
+#~ "mapas de calor ou de análises de TACs. Feito por Juergen Nickelsen e "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Debuxa un home de pau malabarista. Feito por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Anima unha simulación da Caixa de Lemarchand, resolvendo-se a si mesma "
+#~ "repetidamente. Necesita de OpenGL e dunha máquina cun soporte rápido de "
+#~ "hardware para os mapas de texturas. Atención: abre portas ocasionalmente. "
+#~ "Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Isto produz várias colónias en círculo que renacen, crecen e, "
+#~ "eventualmente, morren. Feito por David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Este debuxa a variante tridimensional do Menger Gasket recursivo, un "
+#~ "obxecto fractal baseado nun cubo e que é semellante ao Tetraedro de "
+#~ "Sierpinski. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Debuxa várias representacións diferentes das moléculas. Algunhas "
+#~ "moléculas coñecidas están incorporadas e tamén pode ler ficheiros PDB "
+#~ "(Protein Data Base). Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simulación de colónias de bactérias a crecer nun prato de Petri. Os "
+#~ "círculos coloridos en crecemento sobrepoñen-se e deixan unha "
+#~ "interferéncia espiral. Feito por Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Debuxa unha simulación dun terminal antigo, con pixels grandes e con "
+#~ "fósforo de persisténcia longa. Pode correr calquer programa como fonte do "
+#~ "texto que mostra. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Debuxa alguns planos intersectantes, aproveitando o alpha blending, o "
+#~ "nevoeiro, as texturas e mipmaps, mais un medidor de \"imaxes por segundo"
+#~ "\", para que lle poda dicer canto de rápida é a sua placa gráfica. Feito "
+#~ "por David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Outra variación do programa Bomb de Scott Draves. Este debuxa unha grella "
+#~ "de formas cuadrangulares en crecemento que, ao se sobrepor, reaccionan de "
+#~ "formas imprevisíbeis. \"RD\" significa \"reaction-diffusion\" (reacción-"
+#~ "difusión)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Criar un collage de anacos da pantalla rodados e escalados. Feito por "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Mostra un Cubo de Rubik que roda en tres dimensións e que se baralla e "
+#~ "resolve a si mesmo repetidamente. Outro truco de GL de Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Isto debuxa a variante bidimensional do fractal triangular recursivo de "
+#~ "Sierpinski. Feito por Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Debuxa unha luz pontual que percorre un pantalla preto, iluminando a "
+#~ "pantalla por baixo á medida que pasa. Feito por Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Debuxa un conxunto de autómatas interactivos que producen cadrados e "
+#~ "espirais. As espirais crecen para fora até que atinxen algo, e entón "
+#~ "rodean-no. Feito por Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Este xera unha secuéncia de patróns ondulatórios en estrela, os cais "
+#~ "latexan, rodan e voltan-se do revés. Outro modo de apresentación utiliza "
+#~ "estas formas para colocá-las nun campo de cores, as cais van circulando. "
+#~ "O movemento é moi orgánico. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Debuxa unha secuéncia de texto que se despraza a un lugar distante cun "
+#~ "determinado ángulo, como no início do filme co mesmo nome. Feito por "
+#~ "Jamie Zawinski e por Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Este debuxa uns atractores estraños: é un campo colorido e cunha "
+#~ "animación imprevisíbel de pontos que remoiñan e anda ás voltas. O "
+#~ "movemento é moi bonito. Feito por Masimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Este debuxa patróns de Truchet en liñas e arcos, os cais van preenchendo "
+#~ "a pantalla. Feito por Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Debuxa vários camiños ondulatórios a imitar os dos vermes. Feito por "
+#~ "Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Isto é un simples guión de shell que captura unha imaxe de vídeo da "
+#~ "entrada de vídeo do sistema e que utiliza alguns filtros de PBM "
+#~ "(escollidos aleatoriamente) para manipular e voltar a combinar a imaxe de "
+#~ "várias formas (detección de contornos, subtraindo a imaxe dunha versión "
+#~ "rodada da mesma, etc). Entón mostra esa imaxe durante alguns segundos, e "
+#~ "repete o procedemento. Isto funciona especialmente ben se usa imaxes de "
+#~ "televisión como entrada."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Debuxa un camiño aleatório colorido de várias formas. Feito por Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "As estrelas flutuantes son animadas por unha mistura de campos de forzas "
+#~ "simples en 2D. A forza de cada campo cámbia continuamente e tamén é acesa "
+#~ "e apagada aleatoriamente. Por Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Debuxa unha simulación de fogo pulsante. Tamén pode tomar nunha imaxe "
+#~ "calquer e plantar-lle lume. Feito por Carsten Haitzler e hackeado por "
+#~ "moitos outros."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Debuxa alguns enxames de criaturas a voar pola pantalla, deixando alguns "
+#~ "rastos coloridos por tras. Feito por Chris Lexer."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Amplia unha zona da pantalla e vai movendo-a. Coa opción -lenses o "
+#~ "resultado é semellante ao de ollar através de várias lentes sobrepostas "
+#~ "en vez de ser unha ampliación normal. Feito por James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Formato da Cela Aleatório"
diff --git a/tde-i18n-gl/messages/tdebase/kcmkicker.po b/tde-i18n-gl/messages/tdebase/kcmkicker.po
index 368f9c03b58..3ff9aeaf1c6 100644
--- a/tde-i18n-gl/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-gl/messages/tdebase/kcmkicker.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2006-06-02 13:54+0200\n"
"Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n"
"Language-Team: Galician <trasno@ceu.fi.udc.es>\n"
@@ -263,72 +263,72 @@ msgstr "Tódalas Pantallas"
msgid "Custom"
msgstr "Personalizado"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Botón TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Madeira Azul"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Madeira Verde"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Gris Craro"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Verde Craro"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel Craro"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Púrpura Craro"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Nuts e Bolts"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Madeira Vermella"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Azul Sólido"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gris Sólido"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Verde Sólido"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Naranxa Sólido"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel Sólido"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Púrpura Sólido"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Vermello Sólido"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Sólido Atigrado"
diff --git a/tde-i18n-gl/messages/tdebase/knetattach.po b/tde-i18n-gl/messages/tdebase/knetattach.po
index 5aa77a4f286..9853cb67f7b 100644
--- a/tde-i18n-gl/messages/tdebase/knetattach.po
+++ b/tde-i18n-gl/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-06-02 14:08+0200\n"
"Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n"
"Language-Team: Galician <trasno@ceu.fi.udc.es>\n"
@@ -87,7 +87,7 @@ msgstr "Asistente de rede de TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Autor principal e mantedor"
diff --git a/tde-i18n-gl/messages/tdebase/kpager.po b/tde-i18n-gl/messages/tdebase/kpager.po
index cdcd31d4213..25ee36e7fa9 100644
--- a/tde-i18n-gl/messages/tdebase/kpager.po
+++ b/tde-i18n-gl/messages/tdebase/kpager.po
@@ -12,7 +12,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-11-02 16:47+0100\n"
"Last-Translator: Xabi García <xabigf@gmx.net>\n"
"Language-Team: Galician <trasno@ceu.fi.udc.es>\n"
@@ -106,15 +106,15 @@ msgstr "Crear paxinador pero manter a fiestra oculta"
msgid "Desktop Overview"
msgstr "Visualizar Escritorio"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Desenvolvedor/Mantedor Orixinal"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Desenvolvedor"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Paxinador do Escritorio"
diff --git a/tde-i18n-gl/messages/tdebase/ksplash.po b/tde-i18n-gl/messages/tdebase/ksplash.po
index 6dffc3687b1..2e07d26dec3 100644
--- a/tde-i18n-gl/messages/tdebase/ksplash.po
+++ b/tde-i18n-gl/messages/tdebase/ksplash.po
@@ -13,7 +13,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-05-22 17:36+0200\n"
"Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n"
"Language-Team: Galician <trasno@ceu.fi.udc.es>\n"
@@ -77,11 +77,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Os desenvolvedores de TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor e mantedor"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autor orixinal"
diff --git a/tde-i18n-gl/messages/tdebase/kthememanager.po b/tde-i18n-gl/messages/tdebase/kthememanager.po
index a22257cdb1d..7929454f41c 100644
--- a/tde-i18n-gl/messages/tdebase/kthememanager.po
+++ b/tde-i18n-gl/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-04-24 19:53+0200\n"
"Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n"
"Language-Team: Galician <trasno@ceu.fi.udc.es>\n"
@@ -35,7 +35,7 @@ msgstr "Tema Novo"
msgid "TDE Theme Manager"
msgstr "Xestor de temas de TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -43,52 +43,52 @@ msgstr ""
"Este módulo de control encárgase de instalar, quitar e crear temas visuais "
"para TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Arquivos de tema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Seleccionar arquivo de tema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "¿Desexa borrar o tema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Eliminar Tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "O Meu Tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "O tema %1 xa existe."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "O seu tema foi creado correctamente en %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema creado"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Produciuse un erro ó crear o seu tema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema non creado"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Este tema non contén unha previsualización."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>Correo-e: %2<br>Versión: %3<br>Páxina Persoal: %4"
diff --git a/tde-i18n-he/messages/tdeartwork/kxsconfig.po b/tde-i18n-he/messages/tdeartwork/kxsconfig.po
index 46e9a5113a7..adaed23169a 100644
--- a/tde-i18n-he/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-he/messages/tdeartwork/kxsconfig.po
@@ -8434,97 +8434,6 @@ msgstr ""
"להסתכלות דרך מספר עדשות חופפות, וזאת במקום סתם התקרבות פשוטה. נכתב על ידי "
"ג'יימס מקניקול."
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "שומר מסך זה מצייר זרקור שעובר על פני מסך שחור, תוך שהוא מאיר את החלק של "
-#~ "שולחן העבודה שהוא עובר מעליו. נכתב על ידי ריק שולץ."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "שומר מסך זה מצייר שורה של אוטומטים שפועלים זה על זה ויוצרים ספירלות "
-#~ "ריבועיות. הספירלות גדלות כלפי חוץ עד שהן פוגעות במשהו, ואז הן הולכות "
-#~ "מסביב. נכתב על ידי ג'ף אפלר."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "שומר מסך זה יוצר סידרה של תבניות דמויות־כוכב שפועמות ונעות כגל, תוך שהן "
-#~ "מסתובבות ומתהפכות. מצב תצוגה אחר משתמש בצורות האלה כבסיס לשדה של צבעים "
-#~ "מתחלפים. התנועה מאוד אורגנית. נכתב על ידי ג'יימי זווינסקי."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "שומר מסך זה מצייר תבניות ריצוף מבוססות קווים וקשתות שממלאות את המסך. נכתב "
-#~ "על ידי אדריאן ליקינס."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "למעשה, זהו רק תסריט מעטפת שלוכד מסגרת וידאו מתוך קלט הווידאו של המערכת, "
-#~ "ואז משתמש במסנני PBM (אשר נבחרים באופן אקראי) כדי לשנות ולשלב מחדש את "
-#~ "מסגרת הווידאו במגוון דרכים (זיהוי קצוות, חיסור התמונה מגרסה מסובבת שלה "
-#~ "וכו'). לאחר מכן הוא מציג את התמונה למשך מספר שניות, וחוזר חלילה. דבר זה "
-#~ "עובד ממש טוב אם אתה מזין לתוכו שידור טלוויזיה."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "כוכבים מרחפים שפועל עליהם שילוב של שדות כוח דו־מימדיים פשוטים. העוצמה של "
-#~ "כל שדה כוח משתנה כל הזמן, והשדות גם מופעלים או נכבים באופן אקראי. מאת "
-#~ "פאול \"ג'ואי\" קלארק."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "שומר מסך זה מצייר הדמיה של אש בוערת. הוא יכול גם לקחת תמונה שרירותית "
-#~ "ולהצית גם אותה. נכתב על ידי קארסטן הייצלר, כאשר רבים אחרים ביצעו לכך "
-#~ "hacking."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "שומר מסך זה מצייר מספר נחילים של יצורים שמתעופפים ברחבי המסך, כשמאחוריהם "
-#~ "עקבות צבעוניות שנמוגות בצורה יפה. נכתב על ידי כריס לגר."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "שומר מסך זה מתקרב לחלק מהמסך ונע משם. האפשרות lenses-, נותנת תוצאה הדומה "
-#~ "להסתכלות דרך מספר עדשות חופפות, וזאת במקום סתם התקרבות פשוטה. נכתב על ידי "
-#~ "ג'יימס מקניקול."
-
#~ msgid "Spacing"
#~ msgstr "מרווח"
@@ -9113,6 +9022,97 @@ msgstr ""
#~ msgid "XTeeVee"
#~ msgstr "מסך טלוויזיה"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "שומר מסך זה מצייר זרקור שעובר על פני מסך שחור, תוך שהוא מאיר את החלק של "
+#~ "שולחן העבודה שהוא עובר מעליו. נכתב על ידי ריק שולץ."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "שומר מסך זה מצייר שורה של אוטומטים שפועלים זה על זה ויוצרים ספירלות "
+#~ "ריבועיות. הספירלות גדלות כלפי חוץ עד שהן פוגעות במשהו, ואז הן הולכות "
+#~ "מסביב. נכתב על ידי ג'ף אפלר."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "שומר מסך זה יוצר סידרה של תבניות דמויות־כוכב שפועמות ונעות כגל, תוך שהן "
+#~ "מסתובבות ומתהפכות. מצב תצוגה אחר משתמש בצורות האלה כבסיס לשדה של צבעים "
+#~ "מתחלפים. התנועה מאוד אורגנית. נכתב על ידי ג'יימי זווינסקי."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "שומר מסך זה מצייר תבניות ריצוף מבוססות קווים וקשתות שממלאות את המסך. נכתב "
+#~ "על ידי אדריאן ליקינס."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "למעשה, זהו רק תסריט מעטפת שלוכד מסגרת וידאו מתוך קלט הווידאו של המערכת, "
+#~ "ואז משתמש במסנני PBM (אשר נבחרים באופן אקראי) כדי לשנות ולשלב מחדש את "
+#~ "מסגרת הווידאו במגוון דרכים (זיהוי קצוות, חיסור התמונה מגרסה מסובבת שלה "
+#~ "וכו'). לאחר מכן הוא מציג את התמונה למשך מספר שניות, וחוזר חלילה. דבר זה "
+#~ "עובד ממש טוב אם אתה מזין לתוכו שידור טלוויזיה."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "כוכבים מרחפים שפועל עליהם שילוב של שדות כוח דו־מימדיים פשוטים. העוצמה של "
+#~ "כל שדה כוח משתנה כל הזמן, והשדות גם מופעלים או נכבים באופן אקראי. מאת "
+#~ "פאול \"ג'ואי\" קלארק."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "שומר מסך זה מצייר הדמיה של אש בוערת. הוא יכול גם לקחת תמונה שרירותית "
+#~ "ולהצית גם אותה. נכתב על ידי קארסטן הייצלר, כאשר רבים אחרים ביצעו לכך "
+#~ "hacking."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "שומר מסך זה מצייר מספר נחילים של יצורים שמתעופפים ברחבי המסך, כשמאחוריהם "
+#~ "עקבות צבעוניות שנמוגות בצורה יפה. נכתב על ידי כריס לגר."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "שומר מסך זה מתקרב לחלק מהמסך ונע משם. האפשרות lenses-, נותנת תוצאה הדומה "
+#~ "להסתכלות דרך מספר עדשות חופפות, וזאת במקום סתם התקרבות פשוטה. נכתב על ידי "
+#~ "ג'יימס מקניקול."
+
#~ msgid "Random Cell Shape"
#~ msgstr "צורת תא אקראית"
diff --git a/tde-i18n-he/messages/tdebase/kcmkicker.po b/tde-i18n-he/messages/tdebase/kcmkicker.po
index 33f0b5ee986..5ff3f2f31c5 100644
--- a/tde-i18n-he/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-he/messages/tdebase/kcmkicker.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-01-24 19:11+0200\n"
"Last-Translator: Diego Iastrubni <elcuco@kde.org>\n"
"Language-Team: Hebrew <he@li.org>\n"
@@ -261,72 +261,72 @@ msgstr "כל המסכים"
msgid "Custom"
msgstr "מותאם אישית"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "כפתור של TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "עץ כחול"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "עץ ירוק"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "אפור בהיר"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "ירוק בהיר"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "פסטל בהיר"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "סגול בהיר"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "אומים וברגים"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "עץ אדום"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "כחול אחיד"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "אפור אחיד"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "ירוק אחיד"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "כתום אחיד"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "פסטל אחיד"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "סגול אחיד"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "אדום אחיד"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "עין הנמר"
diff --git a/tde-i18n-he/messages/tdebase/knetattach.po b/tde-i18n-he/messages/tdebase/knetattach.po
index 63cd403bac2..178927b55bd 100644
--- a/tde-i18n-he/messages/tdebase/knetattach.po
+++ b/tde-i18n-he/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-08-18 16:18+0300\n"
"Last-Translator: Israel Berger <israelb@gmail.com>\n"
"Language-Team: hebrew <kde-il@yahoogroups.com>\n"
@@ -81,7 +81,7 @@ msgstr "אשף הרשת של TDE"
msgid "(c) 2004 George Staikos"
msgstr ""
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "מתחזק וכותב ראשי"
diff --git a/tde-i18n-he/messages/tdebase/kpager.po b/tde-i18n-he/messages/tdebase/kpager.po
index 90654a5c234..d04203b6dfe 100644
--- a/tde-i18n-he/messages/tdebase/kpager.po
+++ b/tde-i18n-he/messages/tdebase/kpager.po
@@ -13,7 +13,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-02-06 00:54+0200\n"
"Last-Translator: Diego Iastrubni <elcuco@kde.org>\n"
"Language-Team: hebrew <kde-il@yahoogroups.com>\n"
@@ -104,14 +104,14 @@ msgstr "צור את מנהל חלונות, אך השאר את החלון מוס
msgid "Desktop Overview"
msgstr "סקירה של שולחן העבודה"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "מפתח\\מתחזק מקורי"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "מפתח"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "מנהל החלונות"
diff --git a/tde-i18n-he/messages/tdebase/ksplash.po b/tde-i18n-he/messages/tdebase/ksplash.po
index f5cac2e9f7d..9e7749e9b0c 100644
--- a/tde-i18n-he/messages/tdebase/ksplash.po
+++ b/tde-i18n-he/messages/tdebase/ksplash.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-08-01 22:28+0300\n"
"Last-Translator: Diego Iastrubni <elcuco@kde.org>\n"
"Language-Team: Hebrew <kde-il@yahoogroups.com>\n"
@@ -79,11 +79,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 מפתחים של TDE "
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "כותב ומתחזק"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "כותב מקורי"
diff --git a/tde-i18n-he/messages/tdebase/kthememanager.po b/tde-i18n-he/messages/tdebase/kthememanager.po
index fb8e2664abc..1378aeb25b9 100644
--- a/tde-i18n-he/messages/tdebase/kthememanager.po
+++ b/tde-i18n-he/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-08-01 21:31+0300\n"
"Last-Translator: Diego Iastrubni <elcuco@kde.org>\n"
"Language-Team: Hebrew <kde-il@yahoogroups.com>\n"
@@ -37,58 +37,58 @@ msgstr "ערכת נושא חדשה"
msgid "TDE Theme Manager"
msgstr "מנהל ערכות נושא של TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "מודול זה מנהל התקנה הסרה ויצירה של ערכות נושא ויזואליות עבוד TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "קבצי ערכת נושא"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "בחר ערכת נושא"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "האם באמת ברצונך להסיר את הערכה <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "הסר ערכת נושא"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "ערכת נושא שלי"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "ערכה \"%1\" כבר קיימת."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "הערכה שלך נוצרה בהצלחה תחת %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "הערכה נוצרה"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "ארעה שגיאה בעת יצירת הערכה שלך."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "הערכה לא נוצרה"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "הערכה לא כוללת תצוגה מקדימה."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "כותב: %1 <br>דוא\"ל: %2<br>גרסה: %3 <br>דף בית: %4"
diff --git a/tde-i18n-hi/messages/tdeartwork/kxsconfig.po b/tde-i18n-hi/messages/tdeartwork/kxsconfig.po
index 69cde7034cf..9071adc5c56 100644
--- a/tde-i18n-hi/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-hi/messages/tdeartwork/kxsconfig.po
@@ -8478,189 +8478,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी "
-#~ "जाविंस्की द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "एक बड़े वृत्त को छोटे वृत्तों से भरता है, डेस्कार्ट वृत्त प्रमेय को प्रदर्शित करता है. एलन "
-#~ "आर. विल्क्स तथा डेविड बागले द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "यह एक्स-फ़िशटैंक व्रिट लार्ज हैः बहुत से शॉर्क, डॉल्फिन तथा व्हेल मछलियों का एक जीएल "
-#~ "एनिमेशन. तैरने की चालें महान हैं. मूल रूप से लिखा गया - मार्क क्लिगार्ड द्वारा."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "उड़ते हुए स्पेस-कॉम्बेट रोबॉट्स आरेखित करता है (चालाकी से रंगीन वृत्त का रूप धरे) जो चलते "
-#~ "तारों के फील्ड में युद्ध करते हैं. जोनाथन लिन द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "यह एक घूमते हुए, विकृत फुग्गों को जिसमें इसके अदृश्य सतह पर भिन्न आकारों के दाग पेंट किया "
-#~ "हुआ होता है, आरेखित करता है. जेरेमी पेटिट द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "3डी उछलती गेंदों के बक्से को बनाता है जो विस्फोटित होती हैं. सांदर वान ग्रिकेन द्वारा "
-#~ "लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "बेतरतीब रंगों के साइकल करते हूए इंटर-ब्रेडेड एक-के-भीतर एक वृत्तों को आरेखित करता है. जॉन "
-#~ "नील द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "बीएसओडी का अर्थ है ब्लू स्क्रीन ऑफ डेथ. कम्प्यूटर एमुलेशन में सर्वोत्तम, यह हैक सिमुलेट करता "
-#~ "है कुछ कम मजबूत आपरेटिंग सिस्टम्स के प्रसिद्ध स्क्रीन सेवर. जेमी जाविंस्की द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "तरंगित 3डी बुलबुलों की धारा आरेकित करता है जो स्क्रीन के ऊपर की ओर बढ़ते हैं, सुंदर, "
-#~ "दर्शनीय परावर्तनों के साथ. रिचार्ड ज़ोन्स द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "बहुत से 3डी इलेक्ट्रॉनिक अवयव एनिमेट करता है. बेन बक्सटन द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी "
-#~ "जाविंस्की द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "यह रूबिक के सांप पहेली का प्रतिरूप बनाता है. जेमी विल्किंसन, एन्ड्रयू बेनेट्स तथा पीटर "
-#~ "आएलेट द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "छड़ी बाजीगरी करता आदमी आरेखित करता है. टिम ऑकलैंड द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "स्क्रीन के स्केल्ड तथा घुमाए गए हिस्सों से कोलॉज बनाता है. क्लाउडियो मात्सुका द्वारा "
-#~ "लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "यह रूबिक क्यूब को बनाता है जो कि तीनों आयामों में घूमता है तथा बार-बार शफल होता है "
-#~ "तथा स्वयं ही हल हो जाता है. मार्सेलो विएना द्वारा एक और बढ़िया जीएल हैक."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "यह रिकर्सिव सेइरपिंस्की त्रिभुज फ़्रेक्टल के द्विआयामी किस्मों को बनाता है. डेसमण्ड डेगनॉल्ट "
-#~ "द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "यह पंक्ति तथा चाप आधारित ट्रूचे आकृतियों को बनाता है जो स्क्रीन पर टाइल बनाते हैं. "
-#~ "एड्रियन लिकिन्स द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "स्क्विग्ली इल्ली जैसे पथ आरेखित करता है. टायलर पिएर्स द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "बहुत से फॉर्म्स में रंगीन बेतरतीब चाल को बनाता है. रिक केम्पबेल द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "स्क्रीन पर चारों ओर कुछ उड़ते हुए कीट-पतंगों के झुण्ड बनाता है जिसमें सुंदर, फ़ीके होते रंगों के "
-#~ "पुछल्ले होते हैं. क्रिस लेगर द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "स्क्रीन के किसी भाग में ज़ूम करता है तथा आसपास घूमता है. लेंस विकल्प के द्वारा परिणाम यह "
-#~ "प्राप्त होता है कि जैसे एक लेंस से नहीं बल्कि बहुत सारे एक के ऊपर एक रखे गए लेंसों के पार से "
-#~ "देख रहे हैं. जेम्स मेकनिकॉल द्वारा लिखा गया."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -9245,6 +9062,189 @@ msgstr ""
#~ "एक्स-टी-वी बहुत से टीवी समस्याओं की नकल करता है जिनमें शामिल हैं- स्थिर, वर्टिकल होल्ड "
#~ "की अनुपलब्धता, तथा एक जाँच पैटर्न. ग्रेग क्नॉस द्वारा लिखा गया."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी "
+#~ "जाविंस्की द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "एक बड़े वृत्त को छोटे वृत्तों से भरता है, डेस्कार्ट वृत्त प्रमेय को प्रदर्शित करता है. एलन "
+#~ "आर. विल्क्स तथा डेविड बागले द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "यह एक्स-फ़िशटैंक व्रिट लार्ज हैः बहुत से शॉर्क, डॉल्फिन तथा व्हेल मछलियों का एक जीएल "
+#~ "एनिमेशन. तैरने की चालें महान हैं. मूल रूप से लिखा गया - मार्क क्लिगार्ड द्वारा."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "उड़ते हुए स्पेस-कॉम्बेट रोबॉट्स आरेखित करता है (चालाकी से रंगीन वृत्त का रूप धरे) जो चलते "
+#~ "तारों के फील्ड में युद्ध करते हैं. जोनाथन लिन द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "यह एक घूमते हुए, विकृत फुग्गों को जिसमें इसके अदृश्य सतह पर भिन्न आकारों के दाग पेंट किया "
+#~ "हुआ होता है, आरेखित करता है. जेरेमी पेटिट द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "3डी उछलती गेंदों के बक्से को बनाता है जो विस्फोटित होती हैं. सांदर वान ग्रिकेन द्वारा "
+#~ "लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "बेतरतीब रंगों के साइकल करते हूए इंटर-ब्रेडेड एक-के-भीतर एक वृत्तों को आरेखित करता है. जॉन "
+#~ "नील द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "बीएसओडी का अर्थ है ब्लू स्क्रीन ऑफ डेथ. कम्प्यूटर एमुलेशन में सर्वोत्तम, यह हैक सिमुलेट करता "
+#~ "है कुछ कम मजबूत आपरेटिंग सिस्टम्स के प्रसिद्ध स्क्रीन सेवर. जेमी जाविंस्की द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "तरंगित 3डी बुलबुलों की धारा आरेकित करता है जो स्क्रीन के ऊपर की ओर बढ़ते हैं, सुंदर, "
+#~ "दर्शनीय परावर्तनों के साथ. रिचार्ड ज़ोन्स द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "बहुत से 3डी इलेक्ट्रॉनिक अवयव एनिमेट करता है. बेन बक्सटन द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी "
+#~ "जाविंस्की द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "यह रूबिक के सांप पहेली का प्रतिरूप बनाता है. जेमी विल्किंसन, एन्ड्रयू बेनेट्स तथा पीटर "
+#~ "आएलेट द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "छड़ी बाजीगरी करता आदमी आरेखित करता है. टिम ऑकलैंड द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "स्क्रीन के स्केल्ड तथा घुमाए गए हिस्सों से कोलॉज बनाता है. क्लाउडियो मात्सुका द्वारा "
+#~ "लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "यह रूबिक क्यूब को बनाता है जो कि तीनों आयामों में घूमता है तथा बार-बार शफल होता है "
+#~ "तथा स्वयं ही हल हो जाता है. मार्सेलो विएना द्वारा एक और बढ़िया जीएल हैक."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "यह रिकर्सिव सेइरपिंस्की त्रिभुज फ़्रेक्टल के द्विआयामी किस्मों को बनाता है. डेसमण्ड डेगनॉल्ट "
+#~ "द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "यह पंक्ति तथा चाप आधारित ट्रूचे आकृतियों को बनाता है जो स्क्रीन पर टाइल बनाते हैं. "
+#~ "एड्रियन लिकिन्स द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "स्क्विग्ली इल्ली जैसे पथ आरेखित करता है. टायलर पिएर्स द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "बहुत से फॉर्म्स में रंगीन बेतरतीब चाल को बनाता है. रिक केम्पबेल द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "स्क्रीन पर चारों ओर कुछ उड़ते हुए कीट-पतंगों के झुण्ड बनाता है जिसमें सुंदर, फ़ीके होते रंगों के "
+#~ "पुछल्ले होते हैं. क्रिस लेगर द्वारा लिखा गया."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "स्क्रीन के किसी भाग में ज़ूम करता है तथा आसपास घूमता है. लेंस विकल्प के द्वारा परिणाम यह "
+#~ "प्राप्त होता है कि जैसे एक लेंस से नहीं बल्कि बहुत सारे एक के ऊपर एक रखे गए लेंसों के पार से "
+#~ "देख रहे हैं. जेम्स मेकनिकॉल द्वारा लिखा गया."
+
#~ msgid "Random Cell Shape"
#~ msgstr "बेतरतीब कक्ष आकार"
diff --git a/tde-i18n-hi/messages/tdebase/kcmkicker.po b/tde-i18n-hi/messages/tdebase/kcmkicker.po
index 1bf50cce4eb..a02710197e5 100644
--- a/tde-i18n-hi/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-hi/messages/tdebase/kcmkicker.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2004-12-31 15:32+0530\n"
"Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n"
"Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n"
@@ -227,72 +227,72 @@ msgstr "सभी स्क्रीन्स"
msgid "Custom"
msgstr "मनपसंद"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "केडीई बटन"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "नीला जंगल"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "हरा जंगल"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "हल्का धूसर"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "हल्का हरा"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "हल्का पेस्टल"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "हल्का बैंगनी"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "नट तथा बोल्ट"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "लाल जंगल"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "ठोस नीला"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "ठोस धूसर"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "ठोस हरा"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "ठोस नारंगी"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "ठोस पेस्टल"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "ठोस बैंगनी"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "ठोस लाल"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "ठोस शेर-आँख"
diff --git a/tde-i18n-hi/messages/tdebase/knetattach.po b/tde-i18n-hi/messages/tdebase/knetattach.po
index 31b2d03e9b6..c87fcb22c41 100644
--- a/tde-i18n-hi/messages/tdebase/knetattach.po
+++ b/tde-i18n-hi/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-01-03 15:50+0530\n"
"Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n"
"Language-Team: indlinux-hindi <indlinux-hindi@sourceforge.net>\n"
@@ -85,7 +85,7 @@ msgstr "केडीई नेटवर्क विजार्ड"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 जॉर्ज स्टायकॉस"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "प्राथमिक लेखक तथा मेंटेनर"
diff --git a/tde-i18n-hi/messages/tdebase/kpager.po b/tde-i18n-hi/messages/tdebase/kpager.po
index 43508846b69..95b87a10f3d 100644
--- a/tde-i18n-hi/messages/tdebase/kpager.po
+++ b/tde-i18n-hi/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-21 18:40+0530\n"
"Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n"
"Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n"
@@ -97,14 +97,14 @@ msgstr "पेजर बनाएँ पर विंडो को छुपा
msgid "Desktop Overview"
msgstr "डेस्कटॉप ओवरव्यू"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "मूल डेवलपर/ मेंटेनर"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "डेवलपर"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "डेस्कटॉप पेजर"
diff --git a/tde-i18n-hi/messages/tdebase/ksplash.po b/tde-i18n-hi/messages/tdebase/ksplash.po
index 8cb6a7a0506..a70f4ef6f88 100644
--- a/tde-i18n-hi/messages/tdebase/ksplash.po
+++ b/tde-i18n-hi/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-01-03 18:22+0530\n"
"Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n"
"Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, फ्लेमिंग स्वार्ड प्रॉडक्शन्स\n"
" (c) 2003 केडीई डेवलपर्स"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "लेखक तथा मेंटेनर"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "मूल लेखक"
diff --git a/tde-i18n-hi/messages/tdebase/kthememanager.po b/tde-i18n-hi/messages/tdebase/kthememanager.po
index 3a70a65d0b4..d4c51d7a38d 100644
--- a/tde-i18n-hi/messages/tdebase/kthememanager.po
+++ b/tde-i18n-hi/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-01-03 18:56+0530\n"
"Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n"
"Language-Team: indlinux-hindi <indlinux-hindi@lists.sourceforge.net>\n"
@@ -34,7 +34,7 @@ msgstr "नया प्रसंग"
msgid "TDE Theme Manager"
msgstr "केडीई प्रसंग प्रबंधक"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -42,52 +42,52 @@ msgstr ""
"यह नियंत्रण मॉड्यूल विज़ुअल केडीई प्रसंगों को संस्थापित करने में, मिटाने में तथा उन्हें बनाने में "
"काम आता है."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "प्रसंग फ़ाइलें"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "प्रसंग फ़ाइल चुनें"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "क्या आप वाकई प्रसंग <b>%1</b> को मिटाना चाहते हैं?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "प्रसंग हटाएँ"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "मेरे प्रसंग"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "प्रसंग %1 पहले से ही मौज़ूद है."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "आपका प्रसंग सफलता पूर्वक %1 में बनाया गया."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "प्रसंग बनाया गया"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "प्रसंग बनाने के दौरान त्रुटि हुई."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "प्रसंग बनाया नहीं गया"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "इस प्रसंग में पूर्वावलोकन नहीं है."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "लेखक: %1<br>ईमेल: %2<br>संस्करण: %3<br>मुखपृष्ठ: %4"
diff --git a/tde-i18n-hr/messages/tdebase/kcmkicker.po b/tde-i18n-hr/messages/tdebase/kcmkicker.po
index 4a7edc07963..bf15127e904 100644
--- a/tde-i18n-hr/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-hr/messages/tdebase/kcmkicker.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker 0\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-06-14 02:34+0100\n"
"Last-Translator: Renato Pavicic <renato@translator-shop.org>\n"
"Language-Team: Croatian <http://www.translator-shop.org>\n"
@@ -237,72 +237,72 @@ msgstr "Svi zasloni"
msgid "Custom"
msgstr "Prilagođeno"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE gumb"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Plavo drvo"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zeleno drvo"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Svijetlo sivo"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Svijetlo zeleno"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Svijetla pastela"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Svijetlo ljubičasta"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Nuts And Bolts"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Crveno drvo"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Jednolika plava"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Jednolika siva"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Jednolika zelena"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Jednolika narančasta"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Jednoliko pastelna"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Jednolika ljubičasta"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Jednolika crvena"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Jednoliko tigrovo oko"
diff --git a/tde-i18n-hr/messages/tdebase/kpager.po b/tde-i18n-hr/messages/tdebase/kpager.po
index dfd59f4178b..1ef6f00693b 100644
--- a/tde-i18n-hr/messages/tdebase/kpager.po
+++ b/tde-i18n-hr/messages/tdebase/kpager.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-05-11 15:27+0100\n"
"Last-Translator: Renato Pavicic <renato<-at->translator-shop.org>\n"
"Language-Team: Croatian <lokalizacija@linux.hr>\n"
@@ -91,14 +91,14 @@ msgstr "Izradi pager, ali prozor zadrži skrivenim"
msgid "Desktop Overview"
msgstr "Pregled radne površine"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Izvorni autor/održavatelj"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Programer"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pager radne površine"
diff --git a/tde-i18n-hr/messages/tdebase/ksplash.po b/tde-i18n-hr/messages/tdebase/ksplash.po
index 34ac39e0c3e..c916dd74715 100644
--- a/tde-i18n-hr/messages/tdebase/ksplash.po
+++ b/tde-i18n-hr/messages/tdebase/ksplash.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash 0\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-01-20 05:33+0100\n"
"Last-Translator: Renato Pavicic <renato<-at->translator-shop.org>\n"
"Language-Team: Croatian <lokalizacija@linux.hr>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE razvojni tim"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor i održavatelj"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Izvorni autor"
diff --git a/tde-i18n-hu/messages/tdeartwork/kxsconfig.po b/tde-i18n-hu/messages/tdeartwork/kxsconfig.po
index e3a6b351b7d..6d6e77a2dc9 100644
--- a/tde-i18n-hu/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-hu/messages/tdeartwork/kxsconfig.po
@@ -8757,557 +8757,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Egy nagy kör feltöltése kisebb körökkel, mint a Descartes-tétel egyik "
-#~ "demonstrálása. Készítette: Allan R. Wilks és David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Az xfishtank program egyik variánsa: OpenGL-alapú animáció cápákkal, "
-#~ "delfinekkel, bálnkkal. Az úszási effektusok csodálatosak! Az eredeti "
-#~ "változat Mark Kilgard munkája."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "A qix-hez hasonlóan, egy közös mozgatási algoritmust használ fel többféle "
-#~ "megjelenítési móddal. A vezérlési pontok vonzzák egymást egy bizonyos "
-#~ "távolságig, majd taszítani kezdik egymást. A vonzási/taszítási távolság "
-#~ "arányos a részecskék közötti távolsággal, hasonlóan a gyenge és erős "
-#~ "atomi erőkhöz. Lehet a récseszkéket egyszerűen csak pattogó labdáknak "
-#~ "tekinteni, mert mozgásukban és egymással való kölcsönhatásukban nincs "
-#~ "semmi szokatlan. Előfordulhat, hogy két labda egymás körül kezd "
-#~ "keringeni, melyet megszakít egy harmadik labda megjelenése, vagy a "
-#~ "képernyő széle. Az egész nagyon kaotikusan néz ki. Készítette: Jamie "
-#~ "Zawinski, John Pezaris Lisp kódjára támaszkodva."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Robotok űrháborújának szimulációja (a robotok a színes körök...), a "
-#~ "háttérben egy folyamatosan mozgó csillagmezővel. Készítette: Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Egy forgó, alakváltoztató léggömböt rajzol, melynek láthatatlan felületén "
-#~ "változó méretű foltok jelennek meg. Készítette: Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "3D-s pattogó, szétpukkanó labdák egy dobozban. Készítette: Sander van "
-#~ "Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Színváltó, összekötött koncentrikus köröket rajzol. Készítette: John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "A BSOD a 'Blue Screen of Death' néven ismert windowsos hibaüzenet "
-#~ "rövidítése. A program az egyes (kevésbé stabil) operációs rendszerek "
-#~ "végzetes hiba utáni üzeneteit próbálja emulálni. Készítette: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Mozgó, alakváltoztató 3D-s buborékokat rajzol. A buborékok a képernyőn "
-#~ "felfelé haladnak, szép fényvisszaverődési effektusokat produkálva. "
-#~ "Készítette: Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Escher-féle 'lehetetlen kalitkát' jelenít meg, mely a Möbius-csík 3D-s "
-#~ "megfelelője. Az alakzat folyamatosan forog. Készítette: Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "3D-s elektronikai komponensek rajzolása. Készítette: Ben Buxton"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Iránytűt rajzol ki, melynek tűje folyamatosan ingadozik, egyfajta "
-#~ "'imbolygó' hatást kiváltva. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Pulzáló dobozokat jelenít meg, melyek felületén különféle változó minták "
-#~ "jelennek meg. Leginkább egy kubista műalkotásra hasonlít. Készítette: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "A program egy kép 'megolvasztását' jeleníti meg. Ezzel az effektussal "
-#~ "bizonyára már Ön is találkozott, de egy képernyővédő-csomag nem lehet "
-#~ "nélküle teljes. Akkor legnagyobb a hatás, ha élénk színeket használnak a "
-#~ "képen. Ha a képernyővédő kikapcsolása után is látja az effektust, "
-#~ "forduljon orvoshoz... Készítette: David Wald és Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "További 'diszkrét térkép'-alapú ábrák, kiegészítve újabb Hopalong- és "
-#~ "Julia-féle variánsokkal. Készítette: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "A program egy kör kerületén rögzített pont mozgását ábrázolja. A kör egy "
-#~ "másik kör peremén gördül végig, méghozzá többszörösen. Ez felel meg "
-#~ "egyébként a heliocentrikus világkép előtti gondolkodásnak megfelelő "
-#~ "bolygómozgásnak. Készítette: James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Különféle alakzatok forgását ábrázolja. Az alakzatok elcsavarodnak, "
-#~ "megnyúlnak, kifordulnak mozgás közben. Készítette: David Konerding - azon "
-#~ "mintaprogramok alapján, melyek Linas Vepstas GL Extrusion "
-#~ "programkönyvtárához tartoznak."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Szinuszgörbén mozgó hullámzó szalagot jelenít meg. Készítette: Bas van "
-#~ "Gaalen és Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Lökéshullámokat jelenít meg egy forgó drótvázas alakzaton az OpenGL "
-#~ "segítségével. Készítette: Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Egy bolygó mozgását jeleníti meg. Készítette: David Konerding. A kép a "
-#~ "Föld valós felszínét ábrázolja (az 'xearth' programból származik), de "
-#~ "tetszőleges textúra ráhúzható a gömbre, pl. az 'ssystem' képernyővédőhöz "
-#~ "tartozó bolygók felülete."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "A Rubik-féle kígyós kirakós játékot szimulálja. Készítette: Jamie "
-#~ "Wilkinson, Andrew Bennetts és Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Egy csoport animált, átlátszó, amőba-szerű alakzatot jelenít meg. Az "
-#~ "alakzatok mozgás közben átalakulnak, és minthogy átlátszóak, a mögöttük "
-#~ "levő alakzatokat nem takarják el teljesen. Amikor két alakzat egymás fölé "
-#~ "kerül, a színeik összeolvadnak. Készítette: Jamie Zawinski. Az "
-#~ "alapötletet az egyik egéralátétem adta, mely ugyanezt a hatást éri el "
-#~ "valós fényviszonyok között, ugyanis több rétegnyi műanyag közé zárt "
-#~ "színezett olajat tartalmaz. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Egyszerű pályavonal-szimulációt valósít meg. Ha bekapcsolja a nyomhúzást, "
-#~ "olyan, mint egy ködkamrában készített felvétel. Készítette: Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Pszichadelikus hatású körkörös mintákat jelenít meg, melyektől szinte "
-#~ "szédülést kap az ember. A vezérlőpontok animálhatók, de ez gyors CPU-t és "
-#~ "sávszélességet igényel. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Láncszerű fraktálos mintákat ábrázol, mely egy a képzetes számsíkon való "
-#~ "iteráció eredménye. Az algoritmus egy 1986-os Scientific American cikkből "
-#~ "származik. A program nagyrészt Patrick Naughton munkája."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "A program véletlenszerű, felhőhöz hasonlító mintákat rajzol ki. Az "
-#~ "eredmény meglehetősen eltérő fekete-fehér és színes megjelenítésnél. Az "
-#~ "alapötlet az, hogy venni kell egy kép szélén négy pontot, mindegyikhez "
-#~ "egy véletlenszerű 'elevációt' rendelve. Ezután meg kell keresni ezek "
-#~ "középpontját, melyhez hozzá kell rendelni a négy pont átlagát, némi "
-#~ "véletlenszerű módosítással. A színezést az eleváció alapján kell "
-#~ "elvégezni; a színkiválasztás során az elevációt az árnyalathoz, a "
-#~ "telítettséghez vagy a fényességhez kell rendelni, a többinek pedig "
-#~ "véletlenszerű értéket kell adni. A 'fényesség' mód felhőszerű ábrákat ad "
-#~ "eredményül, a többi esetén a kapott kép pedig leginkább valamilyen "
-#~ "infravörös felvételhez hasonlít. Készítette: Juergen Nickelsen és Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Zsonglőrködő pálcikaembert jelenít meg. Készítette: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "A program egy Lemarchand-dobozt szimulál, a feladatot újra és újra "
-#~ "megoldva. OpenGL-t és olyan videokártyát igényel, mely gyors "
-#~ "textúrakezelést tud megvalósítani. Figyelem: néha az ajtókat is kinyitja. "
-#~ "Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Hurok alakú populációkat jelenít meg, melyek sokasodnak, megöregszenek, "
-#~ "és végül elpusztulnak. Készítette: David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "A rekurzív Menger-féle alakzat egy háromdimenziós variánsát rajzolja ki, "
-#~ "lényegében egy kockán alapuló fraktálos alakzat, hasonlóan a Sierpinski-"
-#~ "féle tetraéderhez. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "A program különféle molekulákat tud megjeleníteni. Néhány gyakori "
-#~ "molekula adatai be vannak építve, de a program képes PDB (Protein Data "
-#~ "Base) fájlok feldolgozására is. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Egy petri-csészében szaporodó egysejtűkolóniát ábrázol. A növekvő színes "
-#~ "körök átfedik egymást, spirális interferenciát keltve. Készítette: Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Egy hagyományos terminál működését szimulálja, nagy képpontokkal, lassan "
-#~ "elhalványuló foszforeszkáló kijelzővel. A megjelenített szöveg bármilyen "
-#~ "programból származhat. Készítette: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Egymást metsző síkokat jelenít meg alpha-blending, köd, textúrák, "
-#~ "mipmapek használatával, továbba a 'képkocka per másodperc' kijelzőn "
-#~ "lemérhető, milyen gyors a videokártya... OpenGL-t igényel. Készítette: "
-#~ "David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Egy újabb variáció Scott Draves 'Bomb' programjára. Folyamatosan növekvő "
-#~ "négyzetekből álló rácsokat ábrázol, melyek egymásba nyúlva "
-#~ "kiszámíthatatlan módon hatnak egymásra. Az 'RD' jelentése: reakció-"
-#~ "diffúzió."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "A munkaasztali kép egyes darabjait elforgatva, alakváltoztatva jeleníti "
-#~ "meg. Készítette: Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Három dimenzióban forgó bűvös kockát jelenít meg, mely folyamatosan "
-#~ "változva mintegy kirakja saját magát. Egy újabb OpenGL-es ötlet Marcelo "
-#~ "Viannától."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "A rekurzív Sierpinski-féle háromszög-fraktál egy kétdimenziós variánsát "
-#~ "jeleníti meg. Készítette: Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "A fekete képernyőt végigpásztázó reflektort ábrázol, melynek fénye "
-#~ "megvilágítja a munkaasztal egyes részleteit. Készítette: Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Négyzetekből komponált spirálokat jelenít meg a program. A spirálok "
-#~ "kifelé nőnek egészen addig, amíg valamibe bele nem ütköznek - ekkor az "
-#~ "objektumot megkerülik. Készítette: Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Alakváltozó, táguló csillagszerű mintákat jelenít meg a program, melyek "
-#~ "pulzálnak, forognak, kifordulnak. Egy másik módban az alakzatok rotálódó "
-#~ "színmezőkre kerülnek. A mozgás nagyon organikus. Készítette: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Folyamatosan elgördülő, távolodó szöveget jelenít meg csillagmező fölött, "
-#~ "hasonlóan a híres film nyitóképsorához. Készítette: Jamie Zawinski és "
-#~ "Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Érdekes attraktorokat rajzol a program: színes, változatosan animált "
-#~ "ponthalmazokat rajzol ki, melyek folyamatosan mozognak és csavarodnak. A "
-#~ "mozgás nagyon látványos. Készítette: Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Vonalakból és ívekből álló Truchet-mintákat rajzol, melyek betöltik az "
-#~ "egész képernyőt. Készítette: Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Tekergőző vonalakat rajzol. Készítette: Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Ez lényegében csak egy parancsértelmező-szkript, mely először elment a "
-#~ "videóbemenetről egy képet, néhány PBM szűrőt alkalmaz rá véletlenszerűen, "
-#~ "majd az eredményt kombinálja az eredeti képpel például éldetektálással, "
-#~ "vagy kivonja a képből a saját elforgatott verzióját stb.). A kapott képet "
-#~ "néhány másodpercig megmutatja, majd minden kezdődik elölről. Igen érdekes "
-#~ "effektusokat tud generálni televíziós sugárzásból."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Színes, véletlenszerű útvonalat rajzol, különféle alakzatokkal. "
-#~ "Készítette: Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "2D-s változó erőtérbe helyezett csillagok mozgását ábrázolja. Az erőterek "
-#~ "erőssége folyamatosan változik, véletlenszerűen ki-be kapcsolódik. "
-#~ "Készítette: Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Realisztikus lángot szimulál. Megadható egy tetszőleges kép, melynek az "
-#~ "'elégését' képes megjeleníteni. Készítette: Carsten Haitzler, sokak "
-#~ "segítségével."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Rajokban áramló részecskéket jelenít meg, melyek elhalványuló színes "
-#~ "csíkot húznak maguk után. Készítette: Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Kinagyítja a képernyő egy részét, majd elkezdi mozgatni. A 'Lencsék' "
-#~ "opcióval az eredmény több, egymást átfedő lencse hatásához hasonlít az "
-#~ "alapértelmezett egyszeres nagyítás helyett. Készítette: James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10590,6 +10039,557 @@ msgstr ""
#~ msgid "Value"
#~ msgstr "Érték"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Egy nagy kör feltöltése kisebb körökkel, mint a Descartes-tétel egyik "
+#~ "demonstrálása. Készítette: Allan R. Wilks és David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Az xfishtank program egyik variánsa: OpenGL-alapú animáció cápákkal, "
+#~ "delfinekkel, bálnkkal. Az úszási effektusok csodálatosak! Az eredeti "
+#~ "változat Mark Kilgard munkája."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "A qix-hez hasonlóan, egy közös mozgatási algoritmust használ fel többféle "
+#~ "megjelenítési móddal. A vezérlési pontok vonzzák egymást egy bizonyos "
+#~ "távolságig, majd taszítani kezdik egymást. A vonzási/taszítási távolság "
+#~ "arányos a részecskék közötti távolsággal, hasonlóan a gyenge és erős "
+#~ "atomi erőkhöz. Lehet a récseszkéket egyszerűen csak pattogó labdáknak "
+#~ "tekinteni, mert mozgásukban és egymással való kölcsönhatásukban nincs "
+#~ "semmi szokatlan. Előfordulhat, hogy két labda egymás körül kezd "
+#~ "keringeni, melyet megszakít egy harmadik labda megjelenése, vagy a "
+#~ "képernyő széle. Az egész nagyon kaotikusan néz ki. Készítette: Jamie "
+#~ "Zawinski, John Pezaris Lisp kódjára támaszkodva."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Robotok űrháborújának szimulációja (a robotok a színes körök...), a "
+#~ "háttérben egy folyamatosan mozgó csillagmezővel. Készítette: Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Egy forgó, alakváltoztató léggömböt rajzol, melynek láthatatlan felületén "
+#~ "változó méretű foltok jelennek meg. Készítette: Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "3D-s pattogó, szétpukkanó labdák egy dobozban. Készítette: Sander van "
+#~ "Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Színváltó, összekötött koncentrikus köröket rajzol. Készítette: John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "A BSOD a 'Blue Screen of Death' néven ismert windowsos hibaüzenet "
+#~ "rövidítése. A program az egyes (kevésbé stabil) operációs rendszerek "
+#~ "végzetes hiba utáni üzeneteit próbálja emulálni. Készítette: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Mozgó, alakváltoztató 3D-s buborékokat rajzol. A buborékok a képernyőn "
+#~ "felfelé haladnak, szép fényvisszaverődési effektusokat produkálva. "
+#~ "Készítette: Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Escher-féle 'lehetetlen kalitkát' jelenít meg, mely a Möbius-csík 3D-s "
+#~ "megfelelője. Az alakzat folyamatosan forog. Készítette: Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "3D-s elektronikai komponensek rajzolása. Készítette: Ben Buxton"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Iránytűt rajzol ki, melynek tűje folyamatosan ingadozik, egyfajta "
+#~ "'imbolygó' hatást kiváltva. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Pulzáló dobozokat jelenít meg, melyek felületén különféle változó minták "
+#~ "jelennek meg. Leginkább egy kubista műalkotásra hasonlít. Készítette: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "A program egy kép 'megolvasztását' jeleníti meg. Ezzel az effektussal "
+#~ "bizonyára már Ön is találkozott, de egy képernyővédő-csomag nem lehet "
+#~ "nélküle teljes. Akkor legnagyobb a hatás, ha élénk színeket használnak a "
+#~ "képen. Ha a képernyővédő kikapcsolása után is látja az effektust, "
+#~ "forduljon orvoshoz... Készítette: David Wald és Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "További 'diszkrét térkép'-alapú ábrák, kiegészítve újabb Hopalong- és "
+#~ "Julia-féle variánsokkal. Készítette: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "A program egy kör kerületén rögzített pont mozgását ábrázolja. A kör egy "
+#~ "másik kör peremén gördül végig, méghozzá többszörösen. Ez felel meg "
+#~ "egyébként a heliocentrikus világkép előtti gondolkodásnak megfelelő "
+#~ "bolygómozgásnak. Készítette: James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Különféle alakzatok forgását ábrázolja. Az alakzatok elcsavarodnak, "
+#~ "megnyúlnak, kifordulnak mozgás közben. Készítette: David Konerding - azon "
+#~ "mintaprogramok alapján, melyek Linas Vepstas GL Extrusion "
+#~ "programkönyvtárához tartoznak."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Szinuszgörbén mozgó hullámzó szalagot jelenít meg. Készítette: Bas van "
+#~ "Gaalen és Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Lökéshullámokat jelenít meg egy forgó drótvázas alakzaton az OpenGL "
+#~ "segítségével. Készítette: Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Egy bolygó mozgását jeleníti meg. Készítette: David Konerding. A kép a "
+#~ "Föld valós felszínét ábrázolja (az 'xearth' programból származik), de "
+#~ "tetszőleges textúra ráhúzható a gömbre, pl. az 'ssystem' képernyővédőhöz "
+#~ "tartozó bolygók felülete."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "A Rubik-féle kígyós kirakós játékot szimulálja. Készítette: Jamie "
+#~ "Wilkinson, Andrew Bennetts és Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Egy csoport animált, átlátszó, amőba-szerű alakzatot jelenít meg. Az "
+#~ "alakzatok mozgás közben átalakulnak, és minthogy átlátszóak, a mögöttük "
+#~ "levő alakzatokat nem takarják el teljesen. Amikor két alakzat egymás fölé "
+#~ "kerül, a színeik összeolvadnak. Készítette: Jamie Zawinski. Az "
+#~ "alapötletet az egyik egéralátétem adta, mely ugyanezt a hatást éri el "
+#~ "valós fényviszonyok között, ugyanis több rétegnyi műanyag közé zárt "
+#~ "színezett olajat tartalmaz. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Egyszerű pályavonal-szimulációt valósít meg. Ha bekapcsolja a nyomhúzást, "
+#~ "olyan, mint egy ködkamrában készített felvétel. Készítette: Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Pszichadelikus hatású körkörös mintákat jelenít meg, melyektől szinte "
+#~ "szédülést kap az ember. A vezérlőpontok animálhatók, de ez gyors CPU-t és "
+#~ "sávszélességet igényel. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Láncszerű fraktálos mintákat ábrázol, mely egy a képzetes számsíkon való "
+#~ "iteráció eredménye. Az algoritmus egy 1986-os Scientific American cikkből "
+#~ "származik. A program nagyrészt Patrick Naughton munkája."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "A program véletlenszerű, felhőhöz hasonlító mintákat rajzol ki. Az "
+#~ "eredmény meglehetősen eltérő fekete-fehér és színes megjelenítésnél. Az "
+#~ "alapötlet az, hogy venni kell egy kép szélén négy pontot, mindegyikhez "
+#~ "egy véletlenszerű 'elevációt' rendelve. Ezután meg kell keresni ezek "
+#~ "középpontját, melyhez hozzá kell rendelni a négy pont átlagát, némi "
+#~ "véletlenszerű módosítással. A színezést az eleváció alapján kell "
+#~ "elvégezni; a színkiválasztás során az elevációt az árnyalathoz, a "
+#~ "telítettséghez vagy a fényességhez kell rendelni, a többinek pedig "
+#~ "véletlenszerű értéket kell adni. A 'fényesség' mód felhőszerű ábrákat ad "
+#~ "eredményül, a többi esetén a kapott kép pedig leginkább valamilyen "
+#~ "infravörös felvételhez hasonlít. Készítette: Juergen Nickelsen és Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Zsonglőrködő pálcikaembert jelenít meg. Készítette: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "A program egy Lemarchand-dobozt szimulál, a feladatot újra és újra "
+#~ "megoldva. OpenGL-t és olyan videokártyát igényel, mely gyors "
+#~ "textúrakezelést tud megvalósítani. Figyelem: néha az ajtókat is kinyitja. "
+#~ "Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Hurok alakú populációkat jelenít meg, melyek sokasodnak, megöregszenek, "
+#~ "és végül elpusztulnak. Készítette: David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "A rekurzív Menger-féle alakzat egy háromdimenziós variánsát rajzolja ki, "
+#~ "lényegében egy kockán alapuló fraktálos alakzat, hasonlóan a Sierpinski-"
+#~ "féle tetraéderhez. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "A program különféle molekulákat tud megjeleníteni. Néhány gyakori "
+#~ "molekula adatai be vannak építve, de a program képes PDB (Protein Data "
+#~ "Base) fájlok feldolgozására is. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Egy petri-csészében szaporodó egysejtűkolóniát ábrázol. A növekvő színes "
+#~ "körök átfedik egymást, spirális interferenciát keltve. Készítette: Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Egy hagyományos terminál működését szimulálja, nagy képpontokkal, lassan "
+#~ "elhalványuló foszforeszkáló kijelzővel. A megjelenített szöveg bármilyen "
+#~ "programból származhat. Készítette: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Egymást metsző síkokat jelenít meg alpha-blending, köd, textúrák, "
+#~ "mipmapek használatával, továbba a 'képkocka per másodperc' kijelzőn "
+#~ "lemérhető, milyen gyors a videokártya... OpenGL-t igényel. Készítette: "
+#~ "David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Egy újabb variáció Scott Draves 'Bomb' programjára. Folyamatosan növekvő "
+#~ "négyzetekből álló rácsokat ábrázol, melyek egymásba nyúlva "
+#~ "kiszámíthatatlan módon hatnak egymásra. Az 'RD' jelentése: reakció-"
+#~ "diffúzió."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "A munkaasztali kép egyes darabjait elforgatva, alakváltoztatva jeleníti "
+#~ "meg. Készítette: Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Három dimenzióban forgó bűvös kockát jelenít meg, mely folyamatosan "
+#~ "változva mintegy kirakja saját magát. Egy újabb OpenGL-es ötlet Marcelo "
+#~ "Viannától."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "A rekurzív Sierpinski-féle háromszög-fraktál egy kétdimenziós variánsát "
+#~ "jeleníti meg. Készítette: Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "A fekete képernyőt végigpásztázó reflektort ábrázol, melynek fénye "
+#~ "megvilágítja a munkaasztal egyes részleteit. Készítette: Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Négyzetekből komponált spirálokat jelenít meg a program. A spirálok "
+#~ "kifelé nőnek egészen addig, amíg valamibe bele nem ütköznek - ekkor az "
+#~ "objektumot megkerülik. Készítette: Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Alakváltozó, táguló csillagszerű mintákat jelenít meg a program, melyek "
+#~ "pulzálnak, forognak, kifordulnak. Egy másik módban az alakzatok rotálódó "
+#~ "színmezőkre kerülnek. A mozgás nagyon organikus. Készítette: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Folyamatosan elgördülő, távolodó szöveget jelenít meg csillagmező fölött, "
+#~ "hasonlóan a híres film nyitóképsorához. Készítette: Jamie Zawinski és "
+#~ "Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Érdekes attraktorokat rajzol a program: színes, változatosan animált "
+#~ "ponthalmazokat rajzol ki, melyek folyamatosan mozognak és csavarodnak. A "
+#~ "mozgás nagyon látványos. Készítette: Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Vonalakból és ívekből álló Truchet-mintákat rajzol, melyek betöltik az "
+#~ "egész képernyőt. Készítette: Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Tekergőző vonalakat rajzol. Készítette: Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Ez lényegében csak egy parancsértelmező-szkript, mely először elment a "
+#~ "videóbemenetről egy képet, néhány PBM szűrőt alkalmaz rá véletlenszerűen, "
+#~ "majd az eredményt kombinálja az eredeti képpel például éldetektálással, "
+#~ "vagy kivonja a képből a saját elforgatott verzióját stb.). A kapott képet "
+#~ "néhány másodpercig megmutatja, majd minden kezdődik elölről. Igen érdekes "
+#~ "effektusokat tud generálni televíziós sugárzásból."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Színes, véletlenszerű útvonalat rajzol, különféle alakzatokkal. "
+#~ "Készítette: Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "2D-s változó erőtérbe helyezett csillagok mozgását ábrázolja. Az erőterek "
+#~ "erőssége folyamatosan változik, véletlenszerűen ki-be kapcsolódik. "
+#~ "Készítette: Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Realisztikus lángot szimulál. Megadható egy tetszőleges kép, melynek az "
+#~ "'elégését' képes megjeleníteni. Készítette: Carsten Haitzler, sokak "
+#~ "segítségével."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Rajokban áramló részecskéket jelenít meg, melyek elhalványuló színes "
+#~ "csíkot húznak maguk után. Készítette: Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Kinagyítja a képernyő egy részét, majd elkezdi mozgatni. A 'Lencsék' "
+#~ "opcióval az eredmény több, egymást átfedő lencse hatásához hasonlít az "
+#~ "alapértelmezett egyszeres nagyítás helyett. Készítette: James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Véletlenszerű cellaalak"
diff --git a/tde-i18n-hu/messages/tdebase/kcmkicker.po b/tde-i18n-hu/messages/tdebase/kcmkicker.po
index 45487c5d68a..a2d2ca1d0ca 100644
--- a/tde-i18n-hu/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-hu/messages/tdebase/kcmkicker.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: TDE 3.5\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-05-10 12:12+0100\n"
"Last-Translator: Tamas Szanto <tszanto@interware.hu>\n"
"Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n"
@@ -253,72 +253,72 @@ msgstr "Minden képernyőn"
msgid "Custom"
msgstr "Egyéni"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE nyomógomb"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Kék fa"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zöld fa"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Halványszürke"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Halványzöld"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Halvány pasztell"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Halványlila"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Fa"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Vörös"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Kék"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Szürke"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Zöld"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Narancssárga"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pasztell"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Lila"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Piros"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tigrisszem"
diff --git a/tde-i18n-hu/messages/tdebase/knetattach.po b/tde-i18n-hu/messages/tdebase/knetattach.po
index 0bc39188aa2..03b163b49db 100644
--- a/tde-i18n-hu/messages/tdebase/knetattach.po
+++ b/tde-i18n-hu/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: TDE 3.4\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-04-13 11:11+0100\n"
"Last-Translator: Tamas Szanto <tszanto@mol.hu>\n"
"Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n"
@@ -86,7 +86,7 @@ msgstr "TDE hálózatvarázsló"
msgid "(c) 2004 George Staikos"
msgstr "(C) George Staikos, 2004."
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Elsődleges szerző és karbantartó"
diff --git a/tde-i18n-hu/messages/tdebase/kpager.po b/tde-i18n-hu/messages/tdebase/kpager.po
index 87a39e66fd2..8cf610214f4 100644
--- a/tde-i18n-hu/messages/tdebase/kpager.po
+++ b/tde-i18n-hu/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: TDE 3.2\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-01-21 11:11+0100\n"
"Last-Translator: Tamas Szanto <tszanto@mol.hu>\n"
"Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n"
@@ -94,14 +94,14 @@ msgstr "A lapozó létrehozása úgy, hogy az ablak rejtve maradjon"
msgid "Desktop Overview"
msgstr "Asztali lapozó"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Az eredeti fejlesztő és karbantartó"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Fejlesztő"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Asztali lapozó"
diff --git a/tde-i18n-hu/messages/tdebase/ksplash.po b/tde-i18n-hu/messages/tdebase/ksplash.po
index 44b4185817c..bdb15f47ec3 100644
--- a/tde-i18n-hu/messages/tdebase/ksplash.po
+++ b/tde-i18n-hu/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: TDE 3.3\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-24 22:22+0100\n"
"Last-Translator: Tamas Szanto <tszanto@mol.hu>\n"
"Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n"
@@ -68,11 +68,11 @@ msgstr ""
"(c) Flaming Sword Productions, 2001-2003.\n"
" (c) A TDE fejlesztői, 2003."
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Szerző és karbantartó"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Az eredeti szerző"
diff --git a/tde-i18n-hu/messages/tdebase/kthememanager.po b/tde-i18n-hu/messages/tdebase/kthememanager.po
index 7854a128db5..66d12b747fc 100644
--- a/tde-i18n-hu/messages/tdebase/kthememanager.po
+++ b/tde-i18n-hu/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: TDE 3.5\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-12-17 14:14+0100\n"
"Last-Translator: Tamas Szanto <tszanto@mol.hu>\n"
"Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n"
@@ -32,7 +32,7 @@ msgstr "Új téma"
msgid "TDE Theme Manager"
msgstr "TDE témakezelő"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -40,52 +40,52 @@ msgstr ""
"Ebben a modulban témák telepítését, eltávolítását ill. új témák létrehozását "
"lehet elvégezni."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Témafájlok"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Témafájl kiválasztása"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Biztosan el szeretné távolítani ezt a témát: <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Téma eltávolítása"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Saját téma"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Már létezik %1 nevű téma."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "A témát sikerült létrehozni itt: %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "A téma létrejött"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Hiba történt a téma létrehozása közben."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "A téma nem jött létre"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "A téma nem tartalmaz előnézeti képet."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Szerző: %1<br>E-mail: %2<br>Verzió: %3<br>Honlap: %4"
diff --git a/tde-i18n-is/messages/tdeartwork/kxsconfig.po b/tde-i18n-is/messages/tdeartwork/kxsconfig.po
index c5f5da626ef..499afed32c2 100644
--- a/tde-i18n-is/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-is/messages/tdeartwork/kxsconfig.po
@@ -8756,553 +8756,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Fyllir stóran hring með minni hringjum, sýnir Descartes hring-"
-#~ "frumsegðina. Skrifað af Allan R. Wilks og David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Þetta er X-fiskabúrið: GL myndlífgun á hákörlum, höfrungum og hvölum. "
-#~ "Sundhreyfingar eru frábærar. Upphaflega skrifað af Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Eins og qix, notar þetta einfalt hreyfilíkan til að búa til marga "
-#~ "sýningahami. Stjórnpunktarnir draga hver aðra að sér upp að vissri "
-#~ "fjarlægð og byrja þá að hrinda hver öðrum frá sér. Aðdrátturinn/"
-#~ "fráhrindingin er í hlutfalli við fjarlægðina á milli þeirra, svipað "
-#~ "sterkum og veikum kjarnakröftum. Ein áhugaverðasta leiðin að skoða þetta "
-#~ "hakk eru skoppandi boltar, vegna þess að hreyfingar þeirra og gangvirkni "
-#~ "þeirra á milli er svo furðuleg. Stundum fara tveir boltar á sporbaug um "
-#~ "hvern annan en eru svo truflaðir af þeim þriðja eða skjákantinum. Þetta "
-#~ "virðist þokkalega óreiðukennt. Skrifað af Jamie Zawinski, byggt á Lisp-"
-#~ "kóða frá John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Teiknar hermi af fljúgandi geimvélmennum (dulbúnir sem litaðir hringir) "
-#~ "sem eru í bardaga framan við hreyfanlegt stjörnukort. Skrifað af Jonathan "
-#~ "Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Þessi teiknar nokkuð sem lítur út eins og blaðra sem snýst og afmyndast "
-#~ "með ámáluðum doppum í ýmsum stærðum á ósýnilegu yfirborði. Skrifað af "
-#~ "Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Teiknar kassa funnall af þrívíðum boltum sem springa. Skrifað af Sander "
-#~ "van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Teiknar slembna, samanfléttaða, sammiðja litahringi. Skrifað af John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD Stendur fyrir \"Blue Screen of Death.\" Það besta í "
-#~ "einmenningstölvuhermum, þetta hakk hermir eftir vinsælum skjásvæfum úr "
-#~ "öðrum minna áreiðanlegum stýrikerfum."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Teiknar straum af rísandi 3D loftbólum sem bylgjast og fljóta upp til "
-#~ "móts við efri brún skjásins með fínu spegilendurkasti. Skrifað af Richard "
-#~ "Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Þetta teiknar ''ómögulega búr'' Eschers, þrívíddarhliðstæðu við "
-#~ "möbiusræmu og snýr því á þrjá vegu. Skrifað af Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Hreyfir fjöldan allan af þrívíðum rafeindaíhlutum. Skrifað af Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Þetta teiknar kompás, með öllum smáatriðum, sem snýst um af hendingu til "
-#~ "að gefa manni þessa ''týndu ógleðis'' tilfinningu. Skrifað af Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Teiknar púlserandi sett af kössum sem skarast með síbreytilegum "
-#~ "blettamunstrum sem bylgjast um yfirborð þeirra. Eins konar kúbískt "
-#~ "Lavalite. Skrifað af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Þetta tekur mynd og lætur hana bráðna. Þú hefur eflaust séð þessi áhrif "
-#~ "áður en engin skjásvæfa væri fullbúin án þessa. Það virkar best ef "
-#~ "eitthvað litríkt er sýnilegt. Viðvörun, ef áhrifin halda áfram eftir að "
-#~ "slökkt hefur verið á skjásvæfunni, leitið læknishjálpar. Skrifað af David "
-#~ "Wald og Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Fleiri ''strjál sett'' kerfi, þar á meðal nýtt tilbrigði við Hopalong og "
-#~ "Júlía og nokkur önnur. Skrifað af Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Þetta forrit teiknar slóð, lagða út af punkti á brún hrings. Sá hringur "
-#~ "snýst um punkt á kanti annars hrings og þannig áfram nokkur skipti. Þetta "
-#~ "lá til grundvallar for-hringmiðju líkaninu fyrir hreifingu himintunglana. "
-#~ "Skrifað af James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Teiknar ýmis útstæð form sem snúast um, lengjast og ranghverfast. Búið "
-#~ "til af David Konerding upp úr dæmunum sem koma með GL Extrusion library "
-#~ "eftir Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Teiknar nokkuð sem líkist blaktandi borMða sem fer eftir sínusferli. "
-#~ "Skrifað af Bas van Gaalen og Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Teiknar gáraðar bylgjur á rúðustrikaðan flöt sem snýst og notar til þess "
-#~ "GL. Skrifað af Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Teiknar reikistjörnu sem skoppar um geiminn. Skrifað af David Konerding. "
-#~ "Innbyggða myndin er af jörðinni (tekin úr 'xearth') en þú getur sett "
-#~ "hvaða áferð sem er umhverfis hnöttinn, t.d. plánetuáferðir sem koma með "
-#~ "'ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Teiknar eftirlíkingu af snákaþraut Rubiks. Skrifað af Jamie Wilkinson, "
-#~ "Andrew Bennetts og Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Þetta teiknar hreyfimyndasett af gegnsæjum, amöbulíkum dropum. Droparnir "
-#~ "breyta um lögum þar sem þeir fara um skjáinn og eru hálfgagnsæir þannig "
-#~ "að þú sérð þá sem eru fyrir neðan í gegnum þá fyrir ofan og þegar þeir "
-#~ "fara yfir hver annan, blandast litir þeirra. Skrifað af Jamie Zawinski. "
-#~ "Ég fékk hugmyndina frá svalri músamottu sem ég er með en hún nær fram "
-#~ "sömu áhrifum með því að vera með nokkur plastlög með litaðri olíu á milli "
-#~ "þeirra."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Þetta forrit teiknar einfaldan sporbaugshermi. Ef þú setur slóðir á, "
-#~ "lítur það út svolítið eins og ljósmynd af ''cloud chamber''. Skrifað af "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Þetta teiknar trippað sækadelísk hringmynstur sem er sárt að horfa á. Það "
-#~ "getur einnig sett hreifingu á stjórnpunktana, en það tekur mikið af "
-#~ "örgjörvanum og brautunum. Skrifað af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Þetta teiknar blúnduleg brotamyndamunstur, byggð á ítrun á ímyndaða "
-#~ "planinu í grein í Scientific American 1986. Mestmegnis skrifað af Patrick "
-#~ "Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Þetta býr til slembin skýjalík munstur. Það er mjög ólíkt í svarthvítu og "
-#~ "lit. Grunnhugmyndin er að taka fjóra punkta á kanti myndarinnar gefa "
-#~ "hverjum þeirra slembi''mögnun''. Finna síðan punktinn á milli þeirra og "
-#~ "gefa honum meðalgildi hinna fjögurra plús einhverja slembihliðrun. "
-#~ "Litunin er gerð á grundvelli mögnunarinnar á annað hvort blæ, styrk eða "
-#~ "lýsingu og hinum gefin slembigildi. ''Lýsing'' hamur hefur tilhneigingu "
-#~ "til að gefa skýjalík munstur en hinir hamirnir búa gjarna til myndir sem "
-#~ "líkjast hitakortum eða CAT-skönnun. Skrifað af Juergen Nickelsen and "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Teiknar spítukarl að djöggla. Skrifað af Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Gerir hreyfimynd af kubbi Lemarchands sem leysir sig sjálfur í sífellu. "
-#~ "Þarfnast OpenGL og hraðvirks vélbúnaðar með stuðningi fyrir áferðarkort. "
-#~ "Varúð: opnar stundum dyr. Skrifað af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Þessi framleiðir lyggjulagaðar þyrpingar sem verða til, eldast og að "
-#~ "lokum deyja. Skrifað af David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Þetta teiknar þrívíddarútgáfu af Menger Gasket ítrun, brotamyndun, byggð "
-#~ "á teningi, hliðstætt Sierpinski fjölflötungi. Skrifað af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Teiknar nokkrar ólíkar sýningar á sameindum. Sumt algeng efnasambönd eru "
-#~ "innbyggð og það getur líka lesið PDB (Protein Data Base) skrár sem "
-#~ "inntak. Skrifað af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Þetta hermir eftir mygluvexti á petrískál. Litaðir fletir sem vaxa, "
-#~ "skarast og skilja eftir víxlmunstur í kjölfarið. Skrifað af Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Teiknar hermi af gamalli útstöð með stórum dílum og fosfór sem dofnar "
-#~ "hægt. Það getur keyrt hvaða forrit sem er til að fá texta til að prenta "
-#~ "út á skjáinn. Skrifað af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Teiknar einhverja samliggjandi fleti, notar Alfa-blöndun, þoku, áferðir "
-#~ "og mipmaps, plús ''rammar á sekúndu'' mælingu svo það geti sagt til um "
-#~ "hve hraðvirkt skjákortið þitt er... Krefst OpenGL. Skrifað af David "
-#~ "Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Annað tilbrigði við ''Bomb'' forritið eftir Scott Draves. Þetta teiknar. "
-#~ "Þetta teiknar net af ferningslaga myndum sem vaxa og þegar þær fara yfir "
-#~ "hver aðra, verða viðbrögðin ófyrisjáanleg. ''RD'' stendur fyrir reaction-"
-#~ "diffusion (hvörf-dreifni)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Býr til klippimynd af umsnúnum hlutum skjásins í breyttri stærð. Skrifað "
-#~ "af Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Teiknar tening Rubiks sem snýst í þrívídd, stokkar sig upp og raðar sér "
-#~ "rétt hvað eftir annað. Annað fínt GL hakk eftir Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Þetta teiknar tvívítt tilbrigði við endurkvæma Sierpinski "
-#~ "þríhyrningsbrotamynd. Skrifað af Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Teiknar kastljós sem færist yfir svartan skjá og lýsir upp skjáborðið "
-#~ "undir þegar það fer hjá. Skrifað af Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Teiknar myndir af fernings-spíralframleiðandir vél. Spíralarnir vaxa út á "
-#~ "við þangað til þeir rekast á eitthvað, þá fara þeir fram hjá því. Skrifað "
-#~ "af Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Þetta býr til röð af stjörnumunstrum sem bylgjast púlserandi um og snúast "
-#~ "og ranghverfast. Annar sýningarhamur notar form til að leggja niður "
-#~ "litasvið sem síðan eru notuð hvert af öðru. Skrifað af Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Streymir hallandi texta hægt yfir stjörnur og út í buskann eins og í "
-#~ "byrjun kvikmyndar með sama nafni. Skrifað af Jamie Zawinski og Claudio "
-#~ "Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Þetta teiknar undarlega aðdráttarpunkta: ófyrirsjáanlegar hreyfingar "
-#~ "punktasvæða sem sveipast og snúast um. Hreifingarnar eru mjög fínar. "
-#~ "Skrifað af Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Þetta teiknar línur og boga, byggt á Truchet-munstrum, sem raða sér niður "
-#~ "á skjáinn. Skrifað af Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Teiknar ormaslóðir sem liðast um. Skrifað af Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Þetta er reyndar skeljaskripta sem tekur ramma frá video-inntaki "
-#~ "kerfisins og nota síða nokkrar PBM síur (valdar af handahófi) til að "
-#~ "vinna á og setja aftur saman rammann á ýmsa vegu (kantskynjun, draga "
-#~ "myndina frá umsnúinni útgáfu af sjálfri sér o.s.frv.) Síðan sýnir það "
-#~ "myndina í nokkrar sekúndur og gerir þetta síðan aftur. Þetta snarvirkar "
-#~ "ef þú bara dælir sjónvarpsútsendingu inn í það."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Teiknar litríka slembi-göngu, í ýmsu formi. Skrifað af Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Höfð eru áhrif á fljótandi störnur með blöndu af einföldum 2D orkusviðum. "
-#~ "Styrkur hvers kraftsviðs breytist í sífellu og einnig er slökkt og kveikt "
-#~ "á þeim af hendingu. Eftir Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Teiknar eftirmynd af logandi eldi. Getur líka tekið einhverja mynd og "
-#~ "kveikt í henni líka. Skrifað af Carsten Haitzler, hakkað af mörgum öðrum."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Teiknar nokkur skepnuger fljúgandi um skjáinn með fallega dofnandi "
-#~ "litaslóðir á eftir sér. Skrifað af Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Dregur að hluta af skjánum og færist síðan um. Með linsuvalkostinum "
-#~ "verður útkoman líkust því að horfa í gegn um margar linsur sem skarast "
-#~ "frekar en bara einfalda aðdráttarlinsu. Skrifað af James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10450,6 +9903,553 @@ msgstr ""
#~ "XTeeVee hermir eftir ýmsum sjónvarpstruflunum, m.a. snjókomu, rúllandi "
#~ "skjá og stillimynd. Frá Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Fyllir stóran hring með minni hringjum, sýnir Descartes hring-"
+#~ "frumsegðina. Skrifað af Allan R. Wilks og David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Þetta er X-fiskabúrið: GL myndlífgun á hákörlum, höfrungum og hvölum. "
+#~ "Sundhreyfingar eru frábærar. Upphaflega skrifað af Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Eins og qix, notar þetta einfalt hreyfilíkan til að búa til marga "
+#~ "sýningahami. Stjórnpunktarnir draga hver aðra að sér upp að vissri "
+#~ "fjarlægð og byrja þá að hrinda hver öðrum frá sér. Aðdrátturinn/"
+#~ "fráhrindingin er í hlutfalli við fjarlægðina á milli þeirra, svipað "
+#~ "sterkum og veikum kjarnakröftum. Ein áhugaverðasta leiðin að skoða þetta "
+#~ "hakk eru skoppandi boltar, vegna þess að hreyfingar þeirra og gangvirkni "
+#~ "þeirra á milli er svo furðuleg. Stundum fara tveir boltar á sporbaug um "
+#~ "hvern annan en eru svo truflaðir af þeim þriðja eða skjákantinum. Þetta "
+#~ "virðist þokkalega óreiðukennt. Skrifað af Jamie Zawinski, byggt á Lisp-"
+#~ "kóða frá John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Teiknar hermi af fljúgandi geimvélmennum (dulbúnir sem litaðir hringir) "
+#~ "sem eru í bardaga framan við hreyfanlegt stjörnukort. Skrifað af Jonathan "
+#~ "Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Þessi teiknar nokkuð sem lítur út eins og blaðra sem snýst og afmyndast "
+#~ "með ámáluðum doppum í ýmsum stærðum á ósýnilegu yfirborði. Skrifað af "
+#~ "Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Teiknar kassa funnall af þrívíðum boltum sem springa. Skrifað af Sander "
+#~ "van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Teiknar slembna, samanfléttaða, sammiðja litahringi. Skrifað af John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD Stendur fyrir \"Blue Screen of Death.\" Það besta í "
+#~ "einmenningstölvuhermum, þetta hakk hermir eftir vinsælum skjásvæfum úr "
+#~ "öðrum minna áreiðanlegum stýrikerfum."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Teiknar straum af rísandi 3D loftbólum sem bylgjast og fljóta upp til "
+#~ "móts við efri brún skjásins með fínu spegilendurkasti. Skrifað af Richard "
+#~ "Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Þetta teiknar ''ómögulega búr'' Eschers, þrívíddarhliðstæðu við "
+#~ "möbiusræmu og snýr því á þrjá vegu. Skrifað af Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Hreyfir fjöldan allan af þrívíðum rafeindaíhlutum. Skrifað af Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Þetta teiknar kompás, með öllum smáatriðum, sem snýst um af hendingu til "
+#~ "að gefa manni þessa ''týndu ógleðis'' tilfinningu. Skrifað af Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Teiknar púlserandi sett af kössum sem skarast með síbreytilegum "
+#~ "blettamunstrum sem bylgjast um yfirborð þeirra. Eins konar kúbískt "
+#~ "Lavalite. Skrifað af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Þetta tekur mynd og lætur hana bráðna. Þú hefur eflaust séð þessi áhrif "
+#~ "áður en engin skjásvæfa væri fullbúin án þessa. Það virkar best ef "
+#~ "eitthvað litríkt er sýnilegt. Viðvörun, ef áhrifin halda áfram eftir að "
+#~ "slökkt hefur verið á skjásvæfunni, leitið læknishjálpar. Skrifað af David "
+#~ "Wald og Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Fleiri ''strjál sett'' kerfi, þar á meðal nýtt tilbrigði við Hopalong og "
+#~ "Júlía og nokkur önnur. Skrifað af Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Þetta forrit teiknar slóð, lagða út af punkti á brún hrings. Sá hringur "
+#~ "snýst um punkt á kanti annars hrings og þannig áfram nokkur skipti. Þetta "
+#~ "lá til grundvallar for-hringmiðju líkaninu fyrir hreifingu himintunglana. "
+#~ "Skrifað af James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Teiknar ýmis útstæð form sem snúast um, lengjast og ranghverfast. Búið "
+#~ "til af David Konerding upp úr dæmunum sem koma með GL Extrusion library "
+#~ "eftir Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Teiknar nokkuð sem líkist blaktandi borMða sem fer eftir sínusferli. "
+#~ "Skrifað af Bas van Gaalen og Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Teiknar gáraðar bylgjur á rúðustrikaðan flöt sem snýst og notar til þess "
+#~ "GL. Skrifað af Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Teiknar reikistjörnu sem skoppar um geiminn. Skrifað af David Konerding. "
+#~ "Innbyggða myndin er af jörðinni (tekin úr 'xearth') en þú getur sett "
+#~ "hvaða áferð sem er umhverfis hnöttinn, t.d. plánetuáferðir sem koma með "
+#~ "'ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Teiknar eftirlíkingu af snákaþraut Rubiks. Skrifað af Jamie Wilkinson, "
+#~ "Andrew Bennetts og Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Þetta teiknar hreyfimyndasett af gegnsæjum, amöbulíkum dropum. Droparnir "
+#~ "breyta um lögum þar sem þeir fara um skjáinn og eru hálfgagnsæir þannig "
+#~ "að þú sérð þá sem eru fyrir neðan í gegnum þá fyrir ofan og þegar þeir "
+#~ "fara yfir hver annan, blandast litir þeirra. Skrifað af Jamie Zawinski. "
+#~ "Ég fékk hugmyndina frá svalri músamottu sem ég er með en hún nær fram "
+#~ "sömu áhrifum með því að vera með nokkur plastlög með litaðri olíu á milli "
+#~ "þeirra."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Þetta forrit teiknar einfaldan sporbaugshermi. Ef þú setur slóðir á, "
+#~ "lítur það út svolítið eins og ljósmynd af ''cloud chamber''. Skrifað af "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Þetta teiknar trippað sækadelísk hringmynstur sem er sárt að horfa á. Það "
+#~ "getur einnig sett hreifingu á stjórnpunktana, en það tekur mikið af "
+#~ "örgjörvanum og brautunum. Skrifað af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Þetta teiknar blúnduleg brotamyndamunstur, byggð á ítrun á ímyndaða "
+#~ "planinu í grein í Scientific American 1986. Mestmegnis skrifað af Patrick "
+#~ "Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Þetta býr til slembin skýjalík munstur. Það er mjög ólíkt í svarthvítu og "
+#~ "lit. Grunnhugmyndin er að taka fjóra punkta á kanti myndarinnar gefa "
+#~ "hverjum þeirra slembi''mögnun''. Finna síðan punktinn á milli þeirra og "
+#~ "gefa honum meðalgildi hinna fjögurra plús einhverja slembihliðrun. "
+#~ "Litunin er gerð á grundvelli mögnunarinnar á annað hvort blæ, styrk eða "
+#~ "lýsingu og hinum gefin slembigildi. ''Lýsing'' hamur hefur tilhneigingu "
+#~ "til að gefa skýjalík munstur en hinir hamirnir búa gjarna til myndir sem "
+#~ "líkjast hitakortum eða CAT-skönnun. Skrifað af Juergen Nickelsen and "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Teiknar spítukarl að djöggla. Skrifað af Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Gerir hreyfimynd af kubbi Lemarchands sem leysir sig sjálfur í sífellu. "
+#~ "Þarfnast OpenGL og hraðvirks vélbúnaðar með stuðningi fyrir áferðarkort. "
+#~ "Varúð: opnar stundum dyr. Skrifað af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Þessi framleiðir lyggjulagaðar þyrpingar sem verða til, eldast og að "
+#~ "lokum deyja. Skrifað af David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Þetta teiknar þrívíddarútgáfu af Menger Gasket ítrun, brotamyndun, byggð "
+#~ "á teningi, hliðstætt Sierpinski fjölflötungi. Skrifað af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Teiknar nokkrar ólíkar sýningar á sameindum. Sumt algeng efnasambönd eru "
+#~ "innbyggð og það getur líka lesið PDB (Protein Data Base) skrár sem "
+#~ "inntak. Skrifað af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Þetta hermir eftir mygluvexti á petrískál. Litaðir fletir sem vaxa, "
+#~ "skarast og skilja eftir víxlmunstur í kjölfarið. Skrifað af Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Teiknar hermi af gamalli útstöð með stórum dílum og fosfór sem dofnar "
+#~ "hægt. Það getur keyrt hvaða forrit sem er til að fá texta til að prenta "
+#~ "út á skjáinn. Skrifað af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Teiknar einhverja samliggjandi fleti, notar Alfa-blöndun, þoku, áferðir "
+#~ "og mipmaps, plús ''rammar á sekúndu'' mælingu svo það geti sagt til um "
+#~ "hve hraðvirkt skjákortið þitt er... Krefst OpenGL. Skrifað af David "
+#~ "Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Annað tilbrigði við ''Bomb'' forritið eftir Scott Draves. Þetta teiknar. "
+#~ "Þetta teiknar net af ferningslaga myndum sem vaxa og þegar þær fara yfir "
+#~ "hver aðra, verða viðbrögðin ófyrisjáanleg. ''RD'' stendur fyrir reaction-"
+#~ "diffusion (hvörf-dreifni)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Býr til klippimynd af umsnúnum hlutum skjásins í breyttri stærð. Skrifað "
+#~ "af Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Teiknar tening Rubiks sem snýst í þrívídd, stokkar sig upp og raðar sér "
+#~ "rétt hvað eftir annað. Annað fínt GL hakk eftir Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Þetta teiknar tvívítt tilbrigði við endurkvæma Sierpinski "
+#~ "þríhyrningsbrotamynd. Skrifað af Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Teiknar kastljós sem færist yfir svartan skjá og lýsir upp skjáborðið "
+#~ "undir þegar það fer hjá. Skrifað af Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Teiknar myndir af fernings-spíralframleiðandir vél. Spíralarnir vaxa út á "
+#~ "við þangað til þeir rekast á eitthvað, þá fara þeir fram hjá því. Skrifað "
+#~ "af Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Þetta býr til röð af stjörnumunstrum sem bylgjast púlserandi um og snúast "
+#~ "og ranghverfast. Annar sýningarhamur notar form til að leggja niður "
+#~ "litasvið sem síðan eru notuð hvert af öðru. Skrifað af Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Streymir hallandi texta hægt yfir stjörnur og út í buskann eins og í "
+#~ "byrjun kvikmyndar með sama nafni. Skrifað af Jamie Zawinski og Claudio "
+#~ "Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Þetta teiknar undarlega aðdráttarpunkta: ófyrirsjáanlegar hreyfingar "
+#~ "punktasvæða sem sveipast og snúast um. Hreifingarnar eru mjög fínar. "
+#~ "Skrifað af Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Þetta teiknar línur og boga, byggt á Truchet-munstrum, sem raða sér niður "
+#~ "á skjáinn. Skrifað af Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Teiknar ormaslóðir sem liðast um. Skrifað af Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Þetta er reyndar skeljaskripta sem tekur ramma frá video-inntaki "
+#~ "kerfisins og nota síða nokkrar PBM síur (valdar af handahófi) til að "
+#~ "vinna á og setja aftur saman rammann á ýmsa vegu (kantskynjun, draga "
+#~ "myndina frá umsnúinni útgáfu af sjálfri sér o.s.frv.) Síðan sýnir það "
+#~ "myndina í nokkrar sekúndur og gerir þetta síðan aftur. Þetta snarvirkar "
+#~ "ef þú bara dælir sjónvarpsútsendingu inn í það."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Teiknar litríka slembi-göngu, í ýmsu formi. Skrifað af Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Höfð eru áhrif á fljótandi störnur með blöndu af einföldum 2D orkusviðum. "
+#~ "Styrkur hvers kraftsviðs breytist í sífellu og einnig er slökkt og kveikt "
+#~ "á þeim af hendingu. Eftir Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Teiknar eftirmynd af logandi eldi. Getur líka tekið einhverja mynd og "
+#~ "kveikt í henni líka. Skrifað af Carsten Haitzler, hakkað af mörgum öðrum."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Teiknar nokkur skepnuger fljúgandi um skjáinn með fallega dofnandi "
+#~ "litaslóðir á eftir sér. Skrifað af Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Dregur að hluta af skjánum og færist síðan um. Með linsuvalkostinum "
+#~ "verður útkoman líkust því að horfa í gegn um margar linsur sem skarast "
+#~ "frekar en bara einfalda aðdráttarlinsu. Skrifað af James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Slembið útlit frumna"
diff --git a/tde-i18n-is/messages/tdebase/kcmkicker.po b/tde-i18n-is/messages/tdebase/kcmkicker.po
index f6248fb356e..b972ea84974 100644
--- a/tde-i18n-is/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-is/messages/tdebase/kcmkicker.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-02-22 19:40+0100\n"
"Last-Translator: Arnar Leósson <leosson@frisurf.no>\n"
"Language-Team: Icelandic <kde-isl@molar.is>\n"
@@ -261,72 +261,72 @@ msgstr "Allir skjáir"
msgid "Custom"
msgstr "Sérsniðið"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE hnappur"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blár viður"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Grænn viður"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Ljósgrátt"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Ljósgrænt"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Ljóst pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Ljósfjólublátt"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Boltar ogr rær"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rauður viður"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Blátt"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Grátt"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Grænt"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Appelsínugult"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Fjólublátt"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Rautt"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tígurmunstur"
diff --git a/tde-i18n-is/messages/tdebase/knetattach.po b/tde-i18n-is/messages/tdebase/knetattach.po
index b2f50ccf335..2d7a4a52b1a 100644
--- a/tde-i18n-is/messages/tdebase/knetattach.po
+++ b/tde-i18n-is/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-08 00:41+0000\n"
"Last-Translator: Arnar Leosson <leosson@frisurf.no>\n"
"Language-Team: Icelandic <kde-isl@molar.is>\n"
@@ -85,7 +85,7 @@ msgstr "TDE netálfur"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Aðalhöfundur og umsjónarmaður"
diff --git a/tde-i18n-is/messages/tdebase/kpager.po b/tde-i18n-is/messages/tdebase/kpager.po
index f9f4d768a64..0e8792cfb84 100644
--- a/tde-i18n-is/messages/tdebase/kpager.po
+++ b/tde-i18n-is/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-01-12 12:12+0000\n"
"Last-Translator: Richard Allen <ra@ra.is>\n"
"Language-Team: Icelandic <kde-isl@molar.is>\n"
@@ -95,14 +95,14 @@ msgstr "Búa til skjáborðsflettir en fela glugga"
msgid "Desktop Overview"
msgstr "Skjáborðsyfirlit"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Upprunalegur höfundur/umsjónarmaður"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Forritari"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Skjáborðflettir"
diff --git a/tde-i18n-is/messages/tdebase/ksplash.po b/tde-i18n-is/messages/tdebase/ksplash.po
index 730578884db..40db891b2ba 100644
--- a/tde-i18n-is/messages/tdebase/ksplash.po
+++ b/tde-i18n-is/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash 2.0\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-22 19:38+0000\n"
"Last-Translator: Richard Allen <ra@ra.is>\n"
"Language-Team: Icelandic <kde-isl@molar.is>\n"
@@ -68,11 +68,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE þróunarhópurinn"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Höfundur og umsjónaraðili"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Upprunalegur höfundur"
diff --git a/tde-i18n-is/messages/tdebase/kthememanager.po b/tde-i18n-is/messages/tdebase/kthememanager.po
index 40ac4969697..2f50346d45b 100644
--- a/tde-i18n-is/messages/tdebase/kthememanager.po
+++ b/tde-i18n-is/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-12-05 13:09+0100\n"
"Last-Translator: Arnar Leosson <leosson@frisurf.no>\n"
"Language-Team: Icelandic <kde-isl@molar.is>\n"
@@ -37,59 +37,59 @@ msgstr "Ný þema"
msgid "TDE Theme Manager"
msgstr "TDE þemustjórinn"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
"Þessi stjórneining sér um að setja upp, fjarlægja og búa til TDE þemur."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Þemuskrár"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Veldu þemuskrá"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Viltu virkilega fjarlægja þemuna <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Fjarlægja þemu"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mín þema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Þeman %1 er þegar til."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Þeman þín hefur verið búin til í %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Þema tilbúin"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Villa kom upp við að búa til þemuna."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Þeman ekki búin til"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Þessi þema inniheldur ekki forsýn."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Höfundur: %1<br>Póstfang: %2<br>Útgáfa: %3<br>Síða: %4"
diff --git a/tde-i18n-it/messages/tdeartwork/kxsconfig.po b/tde-i18n-it/messages/tdeartwork/kxsconfig.po
index b328bf59af5..057718cfc22 100644
--- a/tde-i18n-it/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-it/messages/tdeartwork/kxsconfig.po
@@ -8765,562 +8765,6 @@ msgstr ""
"guardare attraverso molte lenti sovrapposte anziché solamente ad un singolo "
"ingrandimento. Scritto da James Macnicol."
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere "
-#~ "3D. Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Combina un grande cerchio con dei cerchi più piccoli, dimostrando il "
-#~ "teorema dei cerchi di Cartesio. Scritto da Allan R. Wilks e David Bagley"
-
-# XXX xfishtank writ large -> xfishtank più in grande... ad esempio.
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Questo è xfishtank writ large: una animazione GL di una serie di squali, "
-#~ "delfini e balene. L'animazione dei pesci che nuotano è grandiosa. Scritto "
-#~ "originalmente da Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Come qix, questo usa un modello di movimento molto semplice per generare "
-#~ "situazioni sempre diverse. Le particelle si attraggono fino ad una certa "
-#~ "distanza per poi iniziare a respingersi. L'attrazione/repulsione è "
-#~ "proporzionale alla distanza tra le particelle, simile a forze nucleari "
-#~ "deboli e forti. Uno dei modi migliori di osservare questo programmino è "
-#~ "semplicemente considerando le palle che rimbalzano visto che le "
-#~ "iterazioni tra una e l'altra sono così strane. A volte due palle si "
-#~ "uniscono in un'orbita stretta per essere poi divise da una terza che "
-#~ "passa nei dintorni. Il tutto è molto caotico. Scritto da Jamie Zawinski, "
-#~ "basato su codice Lisp di John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Disegna una simulazione di robot spaziali da combattimento (rappresentati "
-#~ "come dei cerchi colorati) che combattono in un campo stellato in "
-#~ "movimento. Scritto da Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Disegna quello che sembra un pallone che ruota e si deforma con dei "
-#~ "cerchi di varie dimensioni disegnate sulla sua superficie invisibile. "
-#~ "Scritto da Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Disegna una scatola piena di palline 3D che rimbalzano ed esplodono. "
-#~ "Scritto da Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Disegna dei cerchi concentrici che variano di colore. Scritto da John "
-#~ "Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD significa \"Blu Screen of Death\" (schermata blu della morte). Il "
-#~ "più carino tra i simulatori di PC, questo programmino simula popolari "
-#~ "\"salvaschermo\" di diversi sistemi operativi meno robusti. Scritto da "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Disegna un flusso di bolle 3D che ondulano innalzandosi verso la parte "
-#~ "alta dello schermo, con dei simpatici effetti a specchio. Scritto da "
-#~ "Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Disegna la gabbia impossibile di Escher, una forma a tre dimensioni "
-#~ "analoga alla striscia di Moebius, e ruota in tre dimensioni. Scritto da "
-#~ "Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Anima un numero di componenti elettronici 3D. Scritto da Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Disegna una bussola, con tutti gli elementi che ruotano casualmente, "
-#~ "dando una sensazione di nausea. Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Disegna un insieme lampeggiante di scatole che si sovrappongono con "
-#~ "motivi che cambiano in continuazione attraverso le facce. Scritto da "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Prende un'immagine e la scioglie. Avrai sicuramente già visto questo "
-#~ "effetto ma nessun salvaschermo è davvero completo senza! Funziona meglio "
-#~ "se l'immagine è molto colorata. Se l'effetto dovesse durare anche dopo "
-#~ "aver fermato il salvaschermo rivolgiti al tuo medico. Scritto da David "
-#~ "Wald e Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Altri sistemi a \"mappa discreta\" tra cui la nuova variante di Hopalong "
-#~ "e Julia e altre ancora. Scritto da Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Questo programma disegna la traiettoria che fa un punto sul bordo di una "
-#~ "circonferenza. Questa circonferenza ruota intorno ad un'altra "
-#~ "circonferenza e così si ripete più volte. Queste sono le basi per il "
-#~ "modello di moto planetario pre-eliocentrico. Scritto da James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Disegna varie forme ruotanti che si arrotolano, si allungano e implodono "
-#~ "o esplodono. Creato da David Konerding dagli esempi inclusi nella "
-#~ "libreria di Linas Vepstas \"GL Extrusion\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Disegna quello che sembra un nastro ondulato che segue una traiettoria "
-#~ "sinusoidale. Scritto da Bas van Gaalen e Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere "
-#~ "3D. Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Disegna un'onda su una griglia di filo di ferro utilizzando le GL. "
-#~ "Scritto da Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Disegna un pianeta che rimbalza in giro per lo spazio. Scritto da David "
-#~ "Konerding. L'immagine è una mappa della terra (presa da \"xearth\") ma "
-#~ "puoi mettere qualunque texture sulla sfera, ad esempio le texture dei "
-#~ "pianeti di \"ssystem\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Disegna una simulazione del serpente di Rubik. Scritto da Jamie "
-#~ "Wilkinson, Andrew Bennetts, e Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Questo disegna un insieme di blob trasparenti in stile ameba. I blob "
-#~ "cambiano forma mentre vanno in giro per lo schermo e sono trasparenti "
-#~ "così puoi vedere i blob che stanno sotto gli altri: se un blob passa su "
-#~ "un altro si vede l'unione dei due colori. Scritto da Jamie Zawinski. "
-#~ "L'idea di questo viene da un tappetino del mouse che otteneva questo "
-#~ "effetto con più strati di plastica contenenti gocce d'olio colorate."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Questo programma disegna una semplice simulazione di orbite. Se accendi "
-#~ "le scie avrai un effetto tipo fotografia in una cloud-chamber. Scritto da "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Questo disegna una serie di motivi circolari psichedelici che danno "
-#~ "fastidio se li guardi. Si possono anche animare i punti di controllo ma "
-#~ "questo utilizza un sacco di CPU e di banda. Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Questo disegna motivi frattali, è basato sull'iterazione sul piano "
-#~ "immaginario, tratto da un articolo del 1986 uscito su Scientific "
-#~ "American. Scritto quasi tutto da Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Questo genera casualmente delle nuvole come motivo. Appare differente se "
-#~ "in modalità monocromatica o a colori. L'idea base è di prendere quattro "
-#~ "punti sul bordo dell'immagine e assegnare ad ognuno una \"elevazione\". "
-#~ "Poi trova il punto tra di loro e assegna un valore il quale è la media "
-#~ "degli altri quattro, più alcuni valori aggiuntivi. La colorazione è "
-#~ "eseguita in base all'elevazione. La selezione del colore è compiuta "
-#~ "collegando l'elevazione sia della soglia, sia della saturazione o "
-#~ "brillantezza e assegnando valori casuali agli altri. La \"brillantezza\" "
-#~ "tende a creare motivi simili alle nuvole e gli altri generano immagini "
-#~ "che sembrano mappe o scansioni CAT. Sviluppato da Juergen Nickelsen e "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Disegna un prestigiatore. Scritto da Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animazione di una simulazione della scatola di Lemarchand che risolve il "
-#~ "problema ripetutamente. Attenzione: ogni tanto apre delle porte. Scritto "
-#~ "da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Questo produce colonie circolari che crescono, invecchiano e muoiono. "
-#~ "Scritto da David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Questo disegna una variante tridimensionale del Menger Gasket un oggetto "
-#~ "frattale basato sul cubo analogo al tetraedro di Sierpinski. Scritto da "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Disegna diverse rappresentazioni di molecole. Alcune molecole comuni sono "
-#~ "memorizzate nel programma, e possono anche essere lette da un file PDB "
-#~ "(DataBase Protein/Banca dati delle proteine). Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Questo simula un modello di crescita di una coltura in una capsula petri. "
-#~ "I cerchi colorati crescono si sovrappongono e lasciano un'interferenza a "
-#~ "spirale alla loro morte. Scritto da Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Disegna una simulazione di un vecchio terminale con pixel larghi e "
-#~ "fosfori. Può essere eseguito un qualunque programma come sorgente del "
-#~ "testo che mostra. Scritto da Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Disegna dei piani che si intersezionano facendo uso dell'alpha blending, "
-#~ "della nebbia, delle texture e mipmap più un visualizzatore di \"frame per "
-#~ "secondo\" per capire quanto è veloce la tua scheda grafica. Richiede "
-#~ "l'OpenGL. Scritto da David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Altra variante del programma \"Bomb\" di Scott Draves. Questo disegna una "
-#~ "griglia di forme quadrate che crescono e quando si sovrappongono "
-#~ "reagiscono in modo imprevedibile. \"RD\" significa \"reaction-diffusion\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Crea un collage di porzioni di schermo ruotate e ridimensionate. Scritto "
-#~ "da Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Disegna il cubo di Rubik che ruota in tre dimensioni e ripetutamente si "
-#~ "mescola e si risolve da solo. Un'altra simpatica applicazione GL di "
-#~ "Marcelo Vianna. "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Questo disegna una variante bidimensionale del triangolo frattale di "
-#~ "Sierpinski. Scritto da Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Disegna un riflettore che illumina uno schermo nero che rivela l'immagine "
-#~ "del desktop sottostante quando ci passa sopra. Scritto da Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Disegna un insieme di automi che producono spirali quadrate. Le spirali "
-#~ "crescono fino a colpire qualcosa e poi ci girano intorno. Scritto da "
-#~ "Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Questo genera una sequenza di motivi stellati ondulati e pulsanti che si "
-#~ "rigirano. Un'altra modalità di visualizzazione utilizza queste forme per "
-#~ "disporre un campo di colore che sono utilizzati in modo ciclico. Il "
-#~ "movimento è molto organico. Scritto da Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Disegna un flusso di testo che scorre lentamente con un certo angolo su "
-#~ "uno sfondo di stella, come l'inizio dell'omonimo file. Scritto da Jamie "
-#~ "Zawinski e Claudio Matauoka."
-
-# (Per una definizione di attrattore strano, vedi http://it.wikipedia.org/wiki/Attrattore_strano)
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Disegna degli attrattori strani: è un campo colorato di punti animati che "
-#~ "si muove imprevedibilmente per lo schermo. Il movimento è davvero carino. "
-#~ "Scritto da Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Questo disegna motivi di Truchet basati su linee o archi che piastrellano "
-#~ "lo schermo. Scritto da Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Disegna percorsi di vermi volanti. Scritto da Tyler Pierce"
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Questo attualmente è solo uno script shell che prende un frame video dal "
-#~ "sistema di input video e che utilizza alcuni filtri PBM (scelto a caso) "
-#~ "per manipolare e ricombinare i frame video in vari modi (ricerca bordi, "
-#~ "sottrazioni dell'immagine da una versione ruotata di se stessa ecc...) "
-#~ "Poi mostra l'immagine per qualche secondo e ricomincia. Questo funziona "
-#~ "molto bene se semplicemente utilizzi la televisione come sorgente."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Disegna un percorso casuale pieno di colori in vari forme. Scritto da "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Stelle fluttuanti mosse da semplici campi di forza 2D. La resistenza di "
-#~ "ogni campo di forza cambia continuamente e sono spese/accese casualmente. "
-#~ "Di Paul \"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Disegna la simulazione di un fuoco pulsante. Può anche prendere "
-#~ "un'immagine e darle fuoco. Scritto da Carsten Haitzler, modificato poi da "
-#~ "molti altri."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Disegna uno sciame di creature che svolazzano in giro per lo schermo con "
-#~ "delle bellissime scie al loro seguito. Scritto da Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Ingrandisce una parte dello schermo e la muove. Con l'opzione -lenses è "
-#~ "come guardare attraverso molte lenti sovrapposte anziché solamente ad un "
-#~ "singolo ingrandimento. Scritto da James Macnicol."
-
# XXX spike -> chiodi, spuntoni...
#, fuzzy
#~ msgid ""
@@ -10476,6 +9920,562 @@ msgstr ""
#~ "XTeeVee simula veri problemi televisivi, tra cui le immagini statiche, "
#~ "perdita di staticità verticale, e schemi di prova. By Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere "
+#~ "3D. Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Combina un grande cerchio con dei cerchi più piccoli, dimostrando il "
+#~ "teorema dei cerchi di Cartesio. Scritto da Allan R. Wilks e David Bagley"
+
+# XXX xfishtank writ large -> xfishtank più in grande... ad esempio.
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Questo è xfishtank writ large: una animazione GL di una serie di squali, "
+#~ "delfini e balene. L'animazione dei pesci che nuotano è grandiosa. Scritto "
+#~ "originalmente da Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Come qix, questo usa un modello di movimento molto semplice per generare "
+#~ "situazioni sempre diverse. Le particelle si attraggono fino ad una certa "
+#~ "distanza per poi iniziare a respingersi. L'attrazione/repulsione è "
+#~ "proporzionale alla distanza tra le particelle, simile a forze nucleari "
+#~ "deboli e forti. Uno dei modi migliori di osservare questo programmino è "
+#~ "semplicemente considerando le palle che rimbalzano visto che le "
+#~ "iterazioni tra una e l'altra sono così strane. A volte due palle si "
+#~ "uniscono in un'orbita stretta per essere poi divise da una terza che "
+#~ "passa nei dintorni. Il tutto è molto caotico. Scritto da Jamie Zawinski, "
+#~ "basato su codice Lisp di John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Disegna una simulazione di robot spaziali da combattimento (rappresentati "
+#~ "come dei cerchi colorati) che combattono in un campo stellato in "
+#~ "movimento. Scritto da Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Disegna quello che sembra un pallone che ruota e si deforma con dei "
+#~ "cerchi di varie dimensioni disegnate sulla sua superficie invisibile. "
+#~ "Scritto da Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Disegna una scatola piena di palline 3D che rimbalzano ed esplodono. "
+#~ "Scritto da Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Disegna dei cerchi concentrici che variano di colore. Scritto da John "
+#~ "Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD significa \"Blu Screen of Death\" (schermata blu della morte). Il "
+#~ "più carino tra i simulatori di PC, questo programmino simula popolari "
+#~ "\"salvaschermo\" di diversi sistemi operativi meno robusti. Scritto da "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Disegna un flusso di bolle 3D che ondulano innalzandosi verso la parte "
+#~ "alta dello schermo, con dei simpatici effetti a specchio. Scritto da "
+#~ "Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Disegna la gabbia impossibile di Escher, una forma a tre dimensioni "
+#~ "analoga alla striscia di Moebius, e ruota in tre dimensioni. Scritto da "
+#~ "Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Anima un numero di componenti elettronici 3D. Scritto da Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Disegna una bussola, con tutti gli elementi che ruotano casualmente, "
+#~ "dando una sensazione di nausea. Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Disegna un insieme lampeggiante di scatole che si sovrappongono con "
+#~ "motivi che cambiano in continuazione attraverso le facce. Scritto da "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Prende un'immagine e la scioglie. Avrai sicuramente già visto questo "
+#~ "effetto ma nessun salvaschermo è davvero completo senza! Funziona meglio "
+#~ "se l'immagine è molto colorata. Se l'effetto dovesse durare anche dopo "
+#~ "aver fermato il salvaschermo rivolgiti al tuo medico. Scritto da David "
+#~ "Wald e Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Altri sistemi a \"mappa discreta\" tra cui la nuova variante di Hopalong "
+#~ "e Julia e altre ancora. Scritto da Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Questo programma disegna la traiettoria che fa un punto sul bordo di una "
+#~ "circonferenza. Questa circonferenza ruota intorno ad un'altra "
+#~ "circonferenza e così si ripete più volte. Queste sono le basi per il "
+#~ "modello di moto planetario pre-eliocentrico. Scritto da James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Disegna varie forme ruotanti che si arrotolano, si allungano e implodono "
+#~ "o esplodono. Creato da David Konerding dagli esempi inclusi nella "
+#~ "libreria di Linas Vepstas \"GL Extrusion\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Disegna quello che sembra un nastro ondulato che segue una traiettoria "
+#~ "sinusoidale. Scritto da Bas van Gaalen e Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere "
+#~ "3D. Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Disegna un'onda su una griglia di filo di ferro utilizzando le GL. "
+#~ "Scritto da Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Disegna un pianeta che rimbalza in giro per lo spazio. Scritto da David "
+#~ "Konerding. L'immagine è una mappa della terra (presa da \"xearth\") ma "
+#~ "puoi mettere qualunque texture sulla sfera, ad esempio le texture dei "
+#~ "pianeti di \"ssystem\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Disegna una simulazione del serpente di Rubik. Scritto da Jamie "
+#~ "Wilkinson, Andrew Bennetts, e Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Questo disegna un insieme di blob trasparenti in stile ameba. I blob "
+#~ "cambiano forma mentre vanno in giro per lo schermo e sono trasparenti "
+#~ "così puoi vedere i blob che stanno sotto gli altri: se un blob passa su "
+#~ "un altro si vede l'unione dei due colori. Scritto da Jamie Zawinski. "
+#~ "L'idea di questo viene da un tappetino del mouse che otteneva questo "
+#~ "effetto con più strati di plastica contenenti gocce d'olio colorate."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Questo programma disegna una semplice simulazione di orbite. Se accendi "
+#~ "le scie avrai un effetto tipo fotografia in una cloud-chamber. Scritto da "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Questo disegna una serie di motivi circolari psichedelici che danno "
+#~ "fastidio se li guardi. Si possono anche animare i punti di controllo ma "
+#~ "questo utilizza un sacco di CPU e di banda. Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Questo disegna motivi frattali, è basato sull'iterazione sul piano "
+#~ "immaginario, tratto da un articolo del 1986 uscito su Scientific "
+#~ "American. Scritto quasi tutto da Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Questo genera casualmente delle nuvole come motivo. Appare differente se "
+#~ "in modalità monocromatica o a colori. L'idea base è di prendere quattro "
+#~ "punti sul bordo dell'immagine e assegnare ad ognuno una \"elevazione\". "
+#~ "Poi trova il punto tra di loro e assegna un valore il quale è la media "
+#~ "degli altri quattro, più alcuni valori aggiuntivi. La colorazione è "
+#~ "eseguita in base all'elevazione. La selezione del colore è compiuta "
+#~ "collegando l'elevazione sia della soglia, sia della saturazione o "
+#~ "brillantezza e assegnando valori casuali agli altri. La \"brillantezza\" "
+#~ "tende a creare motivi simili alle nuvole e gli altri generano immagini "
+#~ "che sembrano mappe o scansioni CAT. Sviluppato da Juergen Nickelsen e "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Disegna un prestigiatore. Scritto da Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animazione di una simulazione della scatola di Lemarchand che risolve il "
+#~ "problema ripetutamente. Attenzione: ogni tanto apre delle porte. Scritto "
+#~ "da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Questo produce colonie circolari che crescono, invecchiano e muoiono. "
+#~ "Scritto da David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Questo disegna una variante tridimensionale del Menger Gasket un oggetto "
+#~ "frattale basato sul cubo analogo al tetraedro di Sierpinski. Scritto da "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Disegna diverse rappresentazioni di molecole. Alcune molecole comuni sono "
+#~ "memorizzate nel programma, e possono anche essere lette da un file PDB "
+#~ "(DataBase Protein/Banca dati delle proteine). Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Questo simula un modello di crescita di una coltura in una capsula petri. "
+#~ "I cerchi colorati crescono si sovrappongono e lasciano un'interferenza a "
+#~ "spirale alla loro morte. Scritto da Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Disegna una simulazione di un vecchio terminale con pixel larghi e "
+#~ "fosfori. Può essere eseguito un qualunque programma come sorgente del "
+#~ "testo che mostra. Scritto da Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Disegna dei piani che si intersezionano facendo uso dell'alpha blending, "
+#~ "della nebbia, delle texture e mipmap più un visualizzatore di \"frame per "
+#~ "secondo\" per capire quanto è veloce la tua scheda grafica. Richiede "
+#~ "l'OpenGL. Scritto da David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Altra variante del programma \"Bomb\" di Scott Draves. Questo disegna una "
+#~ "griglia di forme quadrate che crescono e quando si sovrappongono "
+#~ "reagiscono in modo imprevedibile. \"RD\" significa \"reaction-diffusion\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Crea un collage di porzioni di schermo ruotate e ridimensionate. Scritto "
+#~ "da Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Disegna il cubo di Rubik che ruota in tre dimensioni e ripetutamente si "
+#~ "mescola e si risolve da solo. Un'altra simpatica applicazione GL di "
+#~ "Marcelo Vianna. "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Questo disegna una variante bidimensionale del triangolo frattale di "
+#~ "Sierpinski. Scritto da Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Disegna un riflettore che illumina uno schermo nero che rivela l'immagine "
+#~ "del desktop sottostante quando ci passa sopra. Scritto da Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Disegna un insieme di automi che producono spirali quadrate. Le spirali "
+#~ "crescono fino a colpire qualcosa e poi ci girano intorno. Scritto da "
+#~ "Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Questo genera una sequenza di motivi stellati ondulati e pulsanti che si "
+#~ "rigirano. Un'altra modalità di visualizzazione utilizza queste forme per "
+#~ "disporre un campo di colore che sono utilizzati in modo ciclico. Il "
+#~ "movimento è molto organico. Scritto da Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Disegna un flusso di testo che scorre lentamente con un certo angolo su "
+#~ "uno sfondo di stella, come l'inizio dell'omonimo file. Scritto da Jamie "
+#~ "Zawinski e Claudio Matauoka."
+
+# (Per una definizione di attrattore strano, vedi http://it.wikipedia.org/wiki/Attrattore_strano)
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Disegna degli attrattori strani: è un campo colorato di punti animati che "
+#~ "si muove imprevedibilmente per lo schermo. Il movimento è davvero carino. "
+#~ "Scritto da Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Questo disegna motivi di Truchet basati su linee o archi che piastrellano "
+#~ "lo schermo. Scritto da Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Disegna percorsi di vermi volanti. Scritto da Tyler Pierce"
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Questo attualmente è solo uno script shell che prende un frame video dal "
+#~ "sistema di input video e che utilizza alcuni filtri PBM (scelto a caso) "
+#~ "per manipolare e ricombinare i frame video in vari modi (ricerca bordi, "
+#~ "sottrazioni dell'immagine da una versione ruotata di se stessa ecc...) "
+#~ "Poi mostra l'immagine per qualche secondo e ricomincia. Questo funziona "
+#~ "molto bene se semplicemente utilizzi la televisione come sorgente."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Disegna un percorso casuale pieno di colori in vari forme. Scritto da "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Stelle fluttuanti mosse da semplici campi di forza 2D. La resistenza di "
+#~ "ogni campo di forza cambia continuamente e sono spese/accese casualmente. "
+#~ "Di Paul \"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Disegna la simulazione di un fuoco pulsante. Può anche prendere "
+#~ "un'immagine e darle fuoco. Scritto da Carsten Haitzler, modificato poi da "
+#~ "molti altri."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Disegna uno sciame di creature che svolazzano in giro per lo schermo con "
+#~ "delle bellissime scie al loro seguito. Scritto da Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Ingrandisce una parte dello schermo e la muove. Con l'opzione -lenses è "
+#~ "come guardare attraverso molte lenti sovrapposte anziché solamente ad un "
+#~ "singolo ingrandimento. Scritto da James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Celle di forma casuale"
diff --git a/tde-i18n-it/messages/tdebase/kcmkicker.po b/tde-i18n-it/messages/tdebase/kcmkicker.po
index d8356ce63c7..203e323a9c0 100644
--- a/tde-i18n-it/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-it/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-09-24 11:48+0200\n"
"Last-Translator: Andrea Celli <celli@iac.rm.cnr.it>\n"
"Language-Team: <it@li.org>\n"
@@ -262,73 +262,73 @@ msgstr "Tutti gli schermi"
msgid "Custom"
msgstr "Personalizzato"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Pulsante TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Legno blu"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Legno verde"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Grigio chiaro"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Verde chiaro"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastello chiaro"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Porpora chiaro"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Dadi e bulloni"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Legno rosso"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Blu tinta unita"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Grigio tinta unita"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Verde tinta unita"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Arancione tinta unita"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastello tinta unita"
# XXX Viola?
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Porpora tinta unita"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Rosso tinta unita"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Occhio di tigre tinta unita"
diff --git a/tde-i18n-it/messages/tdebase/knetattach.po b/tde-i18n-it/messages/tdebase/knetattach.po
index 20681a9c757..04087a1ed6c 100644
--- a/tde-i18n-it/messages/tdebase/knetattach.po
+++ b/tde-i18n-it/messages/tdebase/knetattach.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-01-04 21:40+0100\n"
"Last-Translator: Federico Zenith <federico.zenith@member.fsf.org>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@@ -92,7 +92,7 @@ msgstr "Assistente di rete di TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Autore principale e responsabile"
diff --git a/tde-i18n-it/messages/tdebase/kpager.po b/tde-i18n-it/messages/tdebase/kpager.po
index 7afa01a56c2..a94c68abc49 100644
--- a/tde-i18n-it/messages/tdebase/kpager.po
+++ b/tde-i18n-it/messages/tdebase/kpager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-23 12:30+0100\n"
"Last-Translator: Andrea Rizzi <rizzi@kde.org>\n"
"Language-Team: Italiano <kde-i18n-it@kde.org>\n"
@@ -93,15 +93,15 @@ msgstr "Crea un pager ma tiene la finestra nascosta"
msgid "Desktop Overview"
msgstr "Panoramica del desktop"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Sviluppatore originale/responsabile"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Sviluppatore"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pager del desktop"
diff --git a/tde-i18n-it/messages/tdebase/ksplash.po b/tde-i18n-it/messages/tdebase/ksplash.po
index a087ad1fb54..fcb54356154 100644
--- a/tde-i18n-it/messages/tdebase/ksplash.po
+++ b/tde-i18n-it/messages/tdebase/ksplash.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-27 17:39+0200\n"
"Last-Translator: Andrea RIZZI <rizzi@kde.org>\n"
"Language-Team: <it@li.org>\n"
@@ -72,11 +72,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Gli sviluppatori di TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autore e responsabile"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autore originale"
diff --git a/tde-i18n-it/messages/tdebase/kthememanager.po b/tde-i18n-it/messages/tdebase/kthememanager.po
index 2d95ea31a1f..743097b9317 100644
--- a/tde-i18n-it/messages/tdebase/kthememanager.po
+++ b/tde-i18n-it/messages/tdebase/kthememanager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-01 12:54+0200\n"
"Last-Translator: Andrea Rizzi <rizzi@kde.org>\n"
"Language-Team: <kde-i18n-it@kde.org>\n"
@@ -38,7 +38,7 @@ msgstr "Nuovo tema"
msgid "TDE Theme Manager"
msgstr "Gestore dei temi di TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -46,52 +46,52 @@ msgstr ""
"Questo modulo di controllo gestisce l'installazione, la rimozione e la "
"creazione dei temi di visualizzazione di TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "File del tema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Scegli file tema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Vuoi davvero rimuovere il tema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Rimuovi tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mio tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Il tema %1 esiste già."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Il tuo tema è stato creato correttamente in %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema creato"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Si è verificato un errore nella creazione del tuo tema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema non creato"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Il tema non contiene un'anteprima."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autore: %1<br>Email: %2<br>Versione: %3<br>Pagina web: %4"
diff --git a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po
index f485d9271b9..086224c0353 100644
--- a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po
@@ -8712,536 +8712,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーション"
-#~ "です。Allan R. Wilks および David Bagley 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメー"
-#~ "ションです。泳ぐ動きが素晴らしい。オリジナルは Mark Kilgard によって開発さ"
-#~ "れました。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "qix と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモ"
-#~ "デルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに"
-#~ "引き合います。そしてそれより近くなると今度は反発し合います。引き合い/反発"
-#~ "する力は、核の強い力と弱い力の場合と同様に、どちらも粒子同士の距離に比例し"
-#~ "ています。この仕掛けを見るための面白い方法の一つは、跳ね返るボールです。と"
-#~ "いうのも、それらボールの動きや相互作用はとても奇妙に見えるからです。しばし"
-#~ "ば二つのボールは互いの周囲を衛星のように回り合う状態になります。これは三つ"
-#~ "目のボールに邪魔されるかスクリーンの端にぶつかるまで続きます。これはとても"
-#~ "カオス的に見えます。John Pezaris の Lisp コードに基づき、Jamie Zawinski が"
-#~ "書きました。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されて"
-#~ "います) のシミュレーションです。Jonathan Lin によって書かれました。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風"
-#~ "船を描画します。Jeremie Petit 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken "
-#~ "作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコン"
-#~ "ピュータのエミュレーション。これは、多数のあまり頑健でないオペレーティング"
-#~ "システムのポピュラーなスクリーンセーバーをシミュレートします。Jamie "
-#~ "Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながら"
-#~ "スクリーンの前面に向かって浮かび上がってきます。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ"
-#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した"
-#~ "嫌な感じ」を再現しています。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描"
-#~ "画します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスク"
-#~ "リーンセーバーもこの効果なしには済ませられません。カラフルなものであれば、"
-#~ "この効果がもっとも発揮されるでしょう。警告: もしスクリーンセーバーがオフに"
-#~ "もかかわらず、この効果が残って見えるなら医者に行った方がいいでしょう。"
-#~ "David Wald および Vivek Khera 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を"
-#~ "回転しています。そして更にその円はまた・・・と言う風に続きます。これは前-"
-#~ "太陽中心の惑星モデルの基礎となったものです。James Youngman 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする"
-#~ "様子を描画します。Linas Vepstas の GL Extrusion library のサンプルを基に、"
-#~ "David Konerding が作りました。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen "
-#~ "と Charles Vidal の作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地"
-#~ "球の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテク"
-#~ "スチャを張り付けることができます。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew "
-#~ "Bennetts, および Peter Aylett の作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はス"
-#~ "クリーン上を移動しながら形を変えていきます。それらは半透明なので、重なった"
-#~ "下の斑点が上の斑点を通して見えます。折り重なった部分の色は混ぜ合わされま"
-#~ "す。Jamie Zawinski 作。このアイディアは、私の持っているあるクールなマウス"
-#~ "パッドから得ました。これは何枚のプラスチックの層の間に色の付いたオイルを挟"
-#~ "み込んだもので、ここに見られる効果を現実に再現しています。Jamie Zawinski "
-#~ "作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効に"
-#~ "していると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg "
-#~ "Bowering 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント"
-#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの "
-#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の "
-#~ "Scientific American 誌の記事による。大部分は Patrick Naughton が書きまし"
-#~ "た。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとで"
-#~ "は全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の"
-#~ "縁の 4 点を取り、各々にランダムな「角度」を与えます。それから、それらの点"
-#~ "の中点と取り、その点に 4 点の平均値に小さなランダムのオフセットを加えたも"
-#~ "のをセットします。それから「角度」に応じて色を塗ります。色の選択は、角度を"
-#~ "色相、彩度、輝度のいずれかに「角度」を割り当て、それ以外の値にランダムな値"
-#~ "を割り振ります。「輝度」モードは、雲のようなパターンを産みやすいようです。"
-#~ "その他の場合には、画像は熱写像、または CAT スキャンのようなパターンを生成"
-#~ "しやすいようです。Juergen Nickelsen と Jamie Zawinski の作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "手品をする stick-man。Tim Auckland 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解い"
-#~ "ていきます。OpenGL が必要です。またテクスチャの質感を出すためには高速な"
-#~ "ハードウェアのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie "
-#~ "Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取"
-#~ "り、死んでいきます。David Bagley 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ"
-#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie "
-#~ "Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています"
-#~ "が、PDB (プロテインデータベース) ファイルから入力することもできます。 "
-#~ "Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の"
-#~ "付いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴で"
-#~ "す。表示するテキストには、任意のプログラムを実行できます。Jamie Zawinski "
-#~ "作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクス"
-#~ "チャ、MipMaps など (の GL の手法) を使用します。また「秒あたりフレーム」"
-#~ "メーターにより、あなたのグラフィックカードの速さも分かります。OpenGL が必"
-#~ "要です。David Konerding 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Scott Draves によるもう一つの「ボム」プログラムの変種。これは成長する四角"
-#~ "形の格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は"
-#~ "「反応の拡散 (reaction-diffusion)」の略です。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。"
-#~ "Claudio Matsuoka 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルー"
-#~ "ビックキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond "
-#~ "Daignault 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出"
-#~ "します。Rick Schultz 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるま"
-#~ "で、螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。"
-#~ "Jeff Epler 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の"
-#~ "表示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動"
-#~ "きがとても有機的です。Jamie Zawinski 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールさ"
-#~ "れていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie "
-#~ "Zawinski と Claudio Matauoka の作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドット"
-#~ "から成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino "
-#~ "Pascal 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。"
-#~ "Adrian Likins 作。"
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された "
-#~ "PBM フィルタを使って、ビデオフレームをさまざまに (輪郭の検出や回転されたイ"
-#~ "メージから元のイメージを再抽出するなど) 操作するスクリプトです。そして作成"
-#~ "された画像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されま"
-#~ "す。これはテレビ放送をつないでいる環境で役に立ちます。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の"
-#~ "強さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul "
-#~ "'Joey' Clark 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上が"
-#~ "らせることもできます。Carsten Haitzler 他多くの人々による。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたか"
-#~ "わいい尻尾があります。Chris Leger 作。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "スクリーンの一部をズームインして、動かします。 -lenses オプションを使え"
-#~ "ば、純なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。"
-#~ "James Macnicol が書きました。"
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。"
@@ -10364,6 +9834,536 @@ msgstr ""
#~ "XTeeVee はさまざまなテレビの問題をシミュレートします。これには、電波障害、"
#~ "垂直同期維持損失およびテストパターンなどが含まれます。Greg Knauss 作。"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーション"
+#~ "です。Allan R. Wilks および David Bagley 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメー"
+#~ "ションです。泳ぐ動きが素晴らしい。オリジナルは Mark Kilgard によって開発さ"
+#~ "れました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "qix と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモ"
+#~ "デルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに"
+#~ "引き合います。そしてそれより近くなると今度は反発し合います。引き合い/反発"
+#~ "する力は、核の強い力と弱い力の場合と同様に、どちらも粒子同士の距離に比例し"
+#~ "ています。この仕掛けを見るための面白い方法の一つは、跳ね返るボールです。と"
+#~ "いうのも、それらボールの動きや相互作用はとても奇妙に見えるからです。しばし"
+#~ "ば二つのボールは互いの周囲を衛星のように回り合う状態になります。これは三つ"
+#~ "目のボールに邪魔されるかスクリーンの端にぶつかるまで続きます。これはとても"
+#~ "カオス的に見えます。John Pezaris の Lisp コードに基づき、Jamie Zawinski が"
+#~ "書きました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されて"
+#~ "います) のシミュレーションです。Jonathan Lin によって書かれました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風"
+#~ "船を描画します。Jeremie Petit 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken "
+#~ "作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコン"
+#~ "ピュータのエミュレーション。これは、多数のあまり頑健でないオペレーティング"
+#~ "システムのポピュラーなスクリーンセーバーをシミュレートします。Jamie "
+#~ "Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながら"
+#~ "スクリーンの前面に向かって浮かび上がってきます。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ"
+#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した"
+#~ "嫌な感じ」を再現しています。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描"
+#~ "画します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスク"
+#~ "リーンセーバーもこの効果なしには済ませられません。カラフルなものであれば、"
+#~ "この効果がもっとも発揮されるでしょう。警告: もしスクリーンセーバーがオフに"
+#~ "もかかわらず、この効果が残って見えるなら医者に行った方がいいでしょう。"
+#~ "David Wald および Vivek Khera 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を"
+#~ "回転しています。そして更にその円はまた・・・と言う風に続きます。これは前-"
+#~ "太陽中心の惑星モデルの基礎となったものです。James Youngman 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする"
+#~ "様子を描画します。Linas Vepstas の GL Extrusion library のサンプルを基に、"
+#~ "David Konerding が作りました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen "
+#~ "と Charles Vidal の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地"
+#~ "球の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテク"
+#~ "スチャを張り付けることができます。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew "
+#~ "Bennetts, および Peter Aylett の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はス"
+#~ "クリーン上を移動しながら形を変えていきます。それらは半透明なので、重なった"
+#~ "下の斑点が上の斑点を通して見えます。折り重なった部分の色は混ぜ合わされま"
+#~ "す。Jamie Zawinski 作。このアイディアは、私の持っているあるクールなマウス"
+#~ "パッドから得ました。これは何枚のプラスチックの層の間に色の付いたオイルを挟"
+#~ "み込んだもので、ここに見られる効果を現実に再現しています。Jamie Zawinski "
+#~ "作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効に"
+#~ "していると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg "
+#~ "Bowering 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント"
+#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの "
+#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の "
+#~ "Scientific American 誌の記事による。大部分は Patrick Naughton が書きまし"
+#~ "た。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとで"
+#~ "は全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の"
+#~ "縁の 4 点を取り、各々にランダムな「角度」を与えます。それから、それらの点"
+#~ "の中点と取り、その点に 4 点の平均値に小さなランダムのオフセットを加えたも"
+#~ "のをセットします。それから「角度」に応じて色を塗ります。色の選択は、角度を"
+#~ "色相、彩度、輝度のいずれかに「角度」を割り当て、それ以外の値にランダムな値"
+#~ "を割り振ります。「輝度」モードは、雲のようなパターンを産みやすいようです。"
+#~ "その他の場合には、画像は熱写像、または CAT スキャンのようなパターンを生成"
+#~ "しやすいようです。Juergen Nickelsen と Jamie Zawinski の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "手品をする stick-man。Tim Auckland 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解い"
+#~ "ていきます。OpenGL が必要です。またテクスチャの質感を出すためには高速な"
+#~ "ハードウェアのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie "
+#~ "Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取"
+#~ "り、死んでいきます。David Bagley 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ"
+#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie "
+#~ "Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています"
+#~ "が、PDB (プロテインデータベース) ファイルから入力することもできます。 "
+#~ "Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の"
+#~ "付いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴で"
+#~ "す。表示するテキストには、任意のプログラムを実行できます。Jamie Zawinski "
+#~ "作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクス"
+#~ "チャ、MipMaps など (の GL の手法) を使用します。また「秒あたりフレーム」"
+#~ "メーターにより、あなたのグラフィックカードの速さも分かります。OpenGL が必"
+#~ "要です。David Konerding 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Scott Draves によるもう一つの「ボム」プログラムの変種。これは成長する四角"
+#~ "形の格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は"
+#~ "「反応の拡散 (reaction-diffusion)」の略です。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。"
+#~ "Claudio Matsuoka 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルー"
+#~ "ビックキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond "
+#~ "Daignault 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出"
+#~ "します。Rick Schultz 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるま"
+#~ "で、螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。"
+#~ "Jeff Epler 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の"
+#~ "表示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動"
+#~ "きがとても有機的です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールさ"
+#~ "れていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie "
+#~ "Zawinski と Claudio Matauoka の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドット"
+#~ "から成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino "
+#~ "Pascal 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。"
+#~ "Adrian Likins 作。"
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された "
+#~ "PBM フィルタを使って、ビデオフレームをさまざまに (輪郭の検出や回転されたイ"
+#~ "メージから元のイメージを再抽出するなど) 操作するスクリプトです。そして作成"
+#~ "された画像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されま"
+#~ "す。これはテレビ放送をつないでいる環境で役に立ちます。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の"
+#~ "強さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul "
+#~ "'Joey' Clark 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上が"
+#~ "らせることもできます。Carsten Haitzler 他多くの人々による。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたか"
+#~ "わいい尻尾があります。Chris Leger 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "スクリーンの一部をズームインして、動かします。 -lenses オプションを使え"
+#~ "ば、純なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。"
+#~ "James Macnicol が書きました。"
+
#~ msgid "Random Cell Shape"
#~ msgstr "ランダムなセルの形状"
diff --git a/tde-i18n-ja/messages/tdebase/kcmkicker.po b/tde-i18n-ja/messages/tdebase/kcmkicker.po
index deb1a9e24fd..9f6ea4d8f4f 100644
--- a/tde-i18n-ja/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ja/messages/tdebase/kcmkicker.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-02-21 23:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
@@ -259,72 +259,72 @@ msgstr "すべてのスクリーン"
msgid "Custom"
msgstr "カスタム"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE ボタン"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "ブルーウッド"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "グリーンウッド"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "ライトグレー"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "ライトグリーン"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "ライトパステル"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "ライトパープル"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "ナッツアンドボルト"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "レッドウッド"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "ソリッドブルー"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "ソリッドグレー"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "ソリッドグリーン"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "ソリッドオレンジ"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "ソリッドパステル"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "ソリッドパープル"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "ソリッドレッド"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "ソリッドタイガーアイ"
diff --git a/tde-i18n-ja/messages/tdebase/knetattach.po b/tde-i18n-ja/messages/tdebase/knetattach.po
index 8869a1e465f..fcc6f5d5ae2 100644
--- a/tde-i18n-ja/messages/tdebase/knetattach.po
+++ b/tde-i18n-ja/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-06-10 14:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
@@ -81,7 +81,7 @@ msgstr "TDE ネットワークウィザード"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "主作者とメンテナ"
diff --git a/tde-i18n-ja/messages/tdebase/kpager.po b/tde-i18n-ja/messages/tdebase/kpager.po
index e527eb388fa..878476c8a22 100644
--- a/tde-i18n-ja/messages/tdebase/kpager.po
+++ b/tde-i18n-ja/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-05-02 22:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
@@ -96,14 +96,14 @@ msgstr "ページャを作成するがウィンドウは表示しない"
msgid "Desktop Overview"
msgstr "デスクトップの概観"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "オリジナル開発者/保守担当者"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "開発者"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "デスクトップページャ"
diff --git a/tde-i18n-ja/messages/tdebase/ksplash.po b/tde-i18n-ja/messages/tdebase/ksplash.po
index fb326c203e2..1093ccbf0cc 100644
--- a/tde-i18n-ja/messages/tdebase/ksplash.po
+++ b/tde-i18n-ja/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-11-07 22:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE 開発チーム"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "作者およびメンテナ"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "オリジナルの作者"
diff --git a/tde-i18n-ja/messages/tdebase/kthememanager.po b/tde-i18n-ja/messages/tdebase/kthememanager.po
index b02c7cbbcb0..6ea23712237 100644
--- a/tde-i18n-ja/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ja/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-06-25 21:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
@@ -36,7 +36,7 @@ msgstr "新規テーマ"
msgid "TDE Theme Manager"
msgstr "TDE テーママネージャ"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -44,52 +44,52 @@ msgstr ""
"このコントロールモジュールでは TDE の外観テーマのインストール、削除、作成を行"
"います。"
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "テーマファイル"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "テーマファイルを選択"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "本当にテーマ <b>%1</b> を削除しますか?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "テーマを削除"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "マイテーマ"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "テーマ %1 は既に存在します。"
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "テーマを %1 に作成しました。"
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "テーマを作成しました"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "テーマの作成中にエラーが発生しました。"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "テーマを作成できませんでした"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "このテーマにはプレビューが含まれていません。"
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "作者: %1<br>Eメール: %2<br>バージョン: %3<br>ホームページ: %4"
diff --git a/tde-i18n-kk/messages/tdebase/kcmkicker.po b/tde-i18n-kk/messages/tdebase/kcmkicker.po
index e40c4fb8373..23fe64ad665 100644
--- a/tde-i18n-kk/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-kk/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-04-23 14:50+0600\n"
"Last-Translator: Sairan Kikkarin <sairan@computer.org>\n"
"Language-Team: Kazakh\n"
@@ -256,72 +256,72 @@ msgstr "Барлық экрандар"
msgid "Custom"
msgstr "Қалау бойынша"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE батырмасы"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Көк ағаш"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Жасыл ағаш "
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Ашық сұрғылт"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Ашық жасыл"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Ашық пастель"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Ашық қызыл"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Тетік"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Қызыл ағаш"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Көгілдір"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Сұр"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Жасыл"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Қызғылт сары"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Пастель"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Ашық қызғылт"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Қызыл"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Барыс көзі"
diff --git a/tde-i18n-kk/messages/tdebase/knetattach.po b/tde-i18n-kk/messages/tdebase/knetattach.po
index 20bc4e9c101..e07229b9046 100644
--- a/tde-i18n-kk/messages/tdebase/knetattach.po
+++ b/tde-i18n-kk/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-27 12:55+0000\n"
"Last-Translator: Sairan Kikkarin <sairan@computer.org>\n"
"Language-Team: Kazakh\n"
@@ -83,7 +83,7 @@ msgstr "TDE желі шебері"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Бастапқы авторы және жетілдірушісі"
diff --git a/tde-i18n-kk/messages/tdebase/kpager.po b/tde-i18n-kk/messages/tdebase/kpager.po
index 400c8acaeb0..3f3c39ab655 100644
--- a/tde-i18n-kk/messages/tdebase/kpager.po
+++ b/tde-i18n-kk/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-03 20:29+0600\n"
"Last-Translator: Sairan Kikkarin <sairan@computer.org>\n"
"Language-Team: Kazakh\n"
@@ -95,14 +95,14 @@ msgstr "Ақтарғышты құру, бірақ терезені жасыры
msgid "Desktop Overview"
msgstr "Үстедерді шолу"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Бастапқы жасаушы/жетілдіруші"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Жасаушы"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Үстел ақтарғышы"
diff --git a/tde-i18n-kk/messages/tdebase/ksplash.po b/tde-i18n-kk/messages/tdebase/ksplash.po
index 017143b345b..586f1807611 100644
--- a/tde-i18n-kk/messages/tdebase/ksplash.po
+++ b/tde-i18n-kk/messages/tdebase/ksplash.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-04-23 15:15+0600\n"
"Last-Translator: Sairan Kikkarin <sairan@computer.org>\n"
"Language-Team: Kazakh\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE жасаушылары"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Авторы мен жетілдірушісі"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Бастапқы автор"
diff --git a/tde-i18n-kk/messages/tdebase/kthememanager.po b/tde-i18n-kk/messages/tdebase/kthememanager.po
index 85c314c1cbe..4a0764f39ff 100644
--- a/tde-i18n-kk/messages/tdebase/kthememanager.po
+++ b/tde-i18n-kk/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-04-23 15:30+0600\n"
"Last-Translator: Sairan Kikkarin <sairan@computer.org>\n"
"Language-Team: Kazakh\n"
@@ -35,7 +35,7 @@ msgstr "Жаңа нақыш"
msgid "TDE Theme Manager"
msgstr "TDE нақыштар менеджері"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -43,52 +43,52 @@ msgstr ""
"Бұл басқару модулі TDE-нің көрнекті нақыштарды орнату, өшіру және "
"құрастырумен айналысады."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Нақыш файлдары"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Нақыш файлын таңдаңыз"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "<b>%1</b> деген нақышын өшіргіңіз келгені рас па?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Нақышты өшіру"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Менің нақышым"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "%1 деген нақыш бар ғой."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Нақышыңыз %1 деген орында сәтті түрде құрылды."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Нақыш құрылды"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Нақышыңызды құру кезде қате пайда болды."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Нақыш құрылған жоқ"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Бұл нақыштың алдын-ала қарауы жоқ."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Авторы: %1<br>Эл.пошта: %2<br>Нұсқасы: %3<br>Мекен парағы: %4"
diff --git a/tde-i18n-km/messages/tdebase/kcmkicker.po b/tde-i18n-km/messages/tdebase/kcmkicker.po
index 7d5aa199a10..b3a64b203fe 100644
--- a/tde-i18n-km/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-km/messages/tdebase/kcmkicker.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2008-07-15 14:53+0700\n"
"Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n"
"Language-Team: Khmer <en@li.org>\n"
@@ -251,72 +251,72 @@ msgstr "អេក្រង់​ទាំងអស់"
msgid "Custom"
msgstr "ផ្ទាល់ខ្លួន"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "ប៊ូតុង TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "ឈើ ខៀវ"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "ឈើ បៃតង"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "ប្រផេះ ស្រាល"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "បៃតង ស្រាល"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "ប៉ាស្តែល ស្រាល"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "ស្វាយ ស្រាល"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "ខ្ចៅ និង​ឡោស៊ី"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "ឈើ ក្រហម"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "ខៀវ តាន់"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "ប្រផេះ តាន់"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "បៃតង តាន់"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "ទឹកក្រូច តាន់"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "ប៉ាស្តែល តាន់"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "ស្វាយ តាន់"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "ក្រហម តាន់"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "ភ្នែក​ខ្លា តាន់"
diff --git a/tde-i18n-km/messages/tdebase/knetattach.po b/tde-i18n-km/messages/tdebase/knetattach.po
index 101f99cf91a..cc6de719958 100644
--- a/tde-i18n-km/messages/tdebase/knetattach.po
+++ b/tde-i18n-km/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-07-15 15:05+0700\n"
"Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n"
"Language-Team: Khmer <en@li.org>\n"
@@ -83,7 +83,7 @@ msgstr "អ្នក​ជំនួយ​ការ​បណ្ដាញ TDE"
msgid "(c) 2004 George Staikos"
msgstr "រក្សាសិទ្ធិ​ឆ្នាំ ២០០៤ ដោយ George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "អ្នក​និពន្ធដំបូង និង​អ្នក​ថែទាំ "
diff --git a/tde-i18n-km/messages/tdebase/kpager.po b/tde-i18n-km/messages/tdebase/kpager.po
index 97a06801272..bb863ecf260 100644
--- a/tde-i18n-km/messages/tdebase/kpager.po
+++ b/tde-i18n-km/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-07-15 15:06+0700\n"
"Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n"
"Language-Team: Khmer <en@li.org>\n"
@@ -96,14 +96,14 @@ msgstr "បង្កើត​ភេកយ័រ ប៉ុន្តែ​ធ្
msgid "Desktop Overview"
msgstr "ទិដ្ឋភាពទូទៅ​របស់​ផ្ទៃតុ"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "អ្នក​អភិវឌ្ឍន៍/អ្នកថែទាំដើម"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "អ្នក​អភិវឌ្ឍន៍"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "កម្មវិធី​រៀបចំ​ផ្ទៃតុ​ជា​ទំព័រ"
diff --git a/tde-i18n-km/messages/tdebase/ksplash.po b/tde-i18n-km/messages/tdebase/ksplash.po
index cecf71ccd57..d54231111e6 100644
--- a/tde-i18n-km/messages/tdebase/ksplash.po
+++ b/tde-i18n-km/messages/tdebase/ksplash.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-07-15 15:07+0700\n"
"Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n"
"Language-Team: Khmer <en@li.org>\n"
@@ -70,11 +70,11 @@ msgstr ""
"រក្សាសិទ្ធិ​ឆ្នាំ ២០០១ - ២០០៣ ដោយ Flaming Sword Productions\n"
" រក្សាសិទ្ធិ​ឆ្នាំ ២០០៣ ដោយ​អ្នក​បង្កើត TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "អ្នក​និពន្ធ និង​អ្នក​ថែទាំ"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "អ្នក​និពន្ធ​ដើម"
diff --git a/tde-i18n-km/messages/tdebase/kthememanager.po b/tde-i18n-km/messages/tdebase/kthememanager.po
index 24b715ee0a2..5a85f578eb1 100644
--- a/tde-i18n-km/messages/tdebase/kthememanager.po
+++ b/tde-i18n-km/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2008-07-15 15:16+0700\n"
"Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n"
"Language-Team: Khmer <en@li.org>\n"
@@ -36,58 +36,58 @@ msgstr "ស្បែកថ្មី"
msgid "TDE Theme Manager"
msgstr "កម្មវិធី​គ្រប់គ្រងស្បែក TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "ម៉ូឌុល​បញ្ជា​នេះ​ដោះស្រាយ​រាល់​ការ​ដំឡើង, យកចេញ និង​បង្កើតស្បែក TDE ដែល​មើល​ឃើញ ។"
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "ឯកសារ​ស្បែក"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "ជ្រើសឯកសារស្បែក"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "តើ​អ្នក​ពិត​ជា​ចង់​យក​ស្បែក <b>%1</b> ចេញ​ឬ ?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "យក​ស្បែកចេញ"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "ស្បែករបស់​ខ្ញុំ"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "ស្បែក %1 មាន​រួច​ហើយ ។"
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "ស្បែករបស់​អ្នកបាន​បង្កើត​ដោយ​ជោគជ័យ​ក្នុង %1 ។"
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "ស្បែកត្រូវ​បាន​បង្កើត"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "កំហុស​មួយ​បាន​កើតឡើង ខណៈ​ពេល​បង្កើត​ស្បែករបស់​អ្នក ។"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "មិន​បាន​បង្កើត​ស្បែក​ឡើយ"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "ស្បែក​នេះ​មិន​មាន​ទិដ្ឋភាព​សម្រាប់​មើល​ជាមុន​ឡើយ ។"
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "អ្នក​និពន្ធ ៖ %1<br>អ៊ីមែល ៖ %2<br>កំណែ ៖ %3<br>គេហទំព័រ ៖ %4"
diff --git a/tde-i18n-ko/messages/tdeartwork/kxsconfig.po b/tde-i18n-ko/messages/tdeartwork/kxsconfig.po
index 8db7f7875c6..a8ab296afd4 100644
--- a/tde-i18n-ko/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ko/messages/tdeartwork/kxsconfig.po
@@ -8632,504 +8632,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr "작은 원과 큰 원을 함께 병합해 화면에 표시합니다."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "xfishtank writ large 입니다: 여러 마리의 상어, 고래, 돌고래로 표현하는 GL "
-#~ "애니메이션 입니다. 수영하는 동작이 일품입니다. Originally written by Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "qix처럼 간단한 모션 모델을 사용하여 여러 다른 표시 모드를 만들어냅니다. 제"
-#~ "어 포인트가 객체끼리 일정한 거리에 이르도록 끌어당긴 후, 다시 서로 멀어지"
-#~ "게 합니다.Written by Jamie Zawinski, based on Lisp code by John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "움직이는 별들 앞에서 비행하는 우주 전투 로봇의 시뮬레이션을 그립니다. "
-#~ "Written by Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "그 표면에 보이지 않는 변화하는 점으로 돌면서 사라지는 풍선모양을 보여줍니"
-#~ "다. Written by Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "3D의 튀는 공들로 가득찬 상자를 그립니다. Written by Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "땋아지며 회전하는 원을 무작위로 그립니다. Written by John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD 는 ``Blue Screen of Death.''의 약자입니다. PC의 에뮬레이션을 실행합니"
-#~ "다. 운영체제의 여러 오류 메시지들을 시뮬레이트합니다. Written by Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "3D 거품의 흐름을 그립니다. 화면 위쪽으로 올라갑니다. Written by Richard "
-#~ "Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Escher의 불가능한 새장을 그립니다. '' 3D 아날라고 뫼비우스 띠를 그리고 삼"
-#~ "차워으로 회전시킵니다. Written by Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "3D 전기 개체를 그립니다. Written by Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "나침반을 그립니다. 랜덤으로 모든 부분이 회전합니다. 마치 방향을 잃은 듯이 "
-#~ "움직입니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "표면이 물결치고, 고동치는 상자를 그립니다. 입체파 Lavalite의 작품입니다. "
-#~ "Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "이미지가 녹는 형상을 표현합니다. 여러 번 봤겠지만 필수 화면 보호기 중 하나"
-#~ "입니다. 색상이 많은 화면일 때 최고의 효과를 보여줍니다. Written by David "
-#~ "Wald and Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "더 많은 ``분할 맵'' 시스템입니다. 새로운 Hopalong 과 Julia와 기타 부분이 "
-#~ "추가했습니다. Written by Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "이 프로그램은 원의 끝 부분의 한 점이 경로를 따라가는 표현을 합니다. 하나"
-#~ "의 원은 다른 원의 림 위에 있는 한 점의 주위를 돌게 됩니다. pre-"
-#~ "heliocentric 모델에 기초를 두고 있습니다. Written by James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "회전하면서 꼬이는 형상을 그립니다. 길어지기도 하고, 안팎이 바뀌기도 합니"
-#~ "다. Linas Vepstas의 GL 확장 라이브러리에서 따와 David Konerding가 만들었습"
-#~ "니다."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "사인 곡선의 경로를 따르는 물결치는 리본을 그립니다. Written by Bas van "
-#~ "Gaalen and Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "GL을 사용하여 회전하는 와이어프레임 그리드에 물결모양을 나타냅니다. "
-#~ "Written by Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "우주공간을 움지이는 행성을 그립니다. Written by David Konerding. 기본 이미"
-#~ "지는 지구의 지도입니다(xearth에서 가져옴). 하지만 원한다면 구형의 텍스쳐"
-#~ "를 사용할 수도 있습니다."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Rubik의 스네이크 퍼즐을 보여줍니다. Written by Jamie Wilkinson, Andrew "
-#~ "Bennetts, and Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "투명한 아메바같은 물방울을 표현합니다. 화면을 떠돌아다니면서 모양이 변하"
-#~ "며, 두 물방울이 만나면 색이 합쳐집니니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "간단한 궤도를 그립니다. 흔적 옵션을 켜면, 구름 사진처럼 보이기도 합니다. "
-#~ "Written by Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "몽롱한 원형의 패턴을 보여줍니다. 오래 보면 어지러울 정도입니다. 제어 포인"
-#~ "트를 표현할 수도 있지만, 고사양을 필요로 합니다. Written by Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "레이스 모양의 도형 패턴을 그립니다. Mostly written by Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "무작위로 구름모양의 패턴을 보여줍니다. 모노크롬과 색상이 많이 다릅니다. 기"
-#~ "본적으로 이미지의 네 모서리를 무작위로 올리는 효과를 냅니다. 올린 네 모서"
-#~ "리 중 가장 높은 쪽에 네 모서리의 평균값을 주고, 작은 것 중 하나의 옵셋을 "
-#~ "또한 더해줍니다. 그리고 색상은 올리는 효과에 의해 선택됩니다. 올리는 효과"
-#~ "에 채도나 색조, 밝기 등의 값과 병합하여 결정합니다. 밝기 모드는 구름모양"
-#~ "을, 다른 모드들은 heat-maps나 CAT 스캔 이미지와 비슷한 모습을 보여줍니다. "
-#~ "Written by Juergen Nickelsen and Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "저글링 하는 막대인간을 보여줍니다. Written by Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Lemarchand의 상자를 보여주며 연속적으로 스스로 해결합니다. OpenGL과 높은 "
-#~ "사양의 하드웨어를 필요로 합니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "루프 모양의 생성과 변화 사라짐을 형상화합니다. Written by David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "반복적인 Menger Gasket의 변형을 삼차원으로 보여줍니다. 큐브 형태의 도형 객"
-#~ "체입니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "여러 분자의 모양을 그립니다. 일반적인 분자를 그리며, PDB 파일을 입력할 수"
-#~ "도 있습니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "petri dish 위에 성장하는 mold의 집단 형태를 보여줍니다. 색이 있는 원이 오"
-#~ "버랩되고 만들어지면서 나선형의 겹침을 보여줍니다. Written by Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "큰 픽셀과 오래 유지되는 발광효과로 오래된 터미널 화면을 보여줍니다. 텍스트"
-#~ "의 소스대로 어떤 프로그램이든 실행이 가능합니다. Written by Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "알파 블랜딩, 안개, 텍스쳐, mipmaps을 이용하여 서로 가로지르는 평평한 개체"
-#~ "를 만듭니다. 게다가 초당 프레임 미터가 있어 그래픽 카드 성능을 가늠해볼 "
-#~ "수 있습니다. OpenGL이 필요합니다. Written by David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Scott Draves의 또 다른 폭탄 프로그램입니다. 사각형에 가까운 그리드들을 그"
-#~ "리고, 서로 부딪혀 예상할 수 없는 방향으로 흩어집니다. 'RD'는 reaction-"
-#~ "diffusion의 약자입니다."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "화면을 회전하고 크기를 조절하여 콜라주를 만듭니다.Written by Claudio "
-#~ "Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "삼차원으로 Rubik's Cube를 그려 계속해서 바꾸고 해결하기를 계속합니다. "
-#~ "Another fine GL hack by Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "이차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by "
-#~ "Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "스포트라이트가 검은 화면을 스캔하는 모습을 보여줍니다. 스포트라이트가 지나"
-#~ "갈때, 데스크톱의 화면이 잠깐 보입니다. Written by Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "서로 영향을 주는 사각형의 나선형 모양을 만들어냅니다. 각 나선형은 성장하다"
-#~ "가, 무엇인가와 마주치면, 상대를 감싸는 모습을 보여줍니다. Written by Jeff "
-#~ "Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "진동하며 화전하고 안팎이 바뀌는 별 모양을 만들어냅니다. 다른 디스플레이 모"
-#~ "드에서는 이러한 효과를 그 때 그 때 바뀌는 색상 필드를 저장하기 위해 사용하"
-#~ "기도 합니다. 모션이 아주 유기적입니다. Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "천천히 스크롤되는 텍스트의 흐름을 보여줍니다. Written by Jamie Zawinski "
-#~ "and Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "특이한 모양의 어트랙터를 그립니다: 화려한 색에 예상치 못한 움직임을 보이"
-#~ "는 점들이 화면에서 춤을 춥니다. 모션이 아주 화려합니다. Written by "
-#~ "Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "선과 원호를 기반으로 하는 Truchet 패턴을 그려 스크린을 타일화 합니다. "
-#~ "Written by Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "불규칙한 벌레형의 경로를 그립니다. Written by Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "시스템의 비디오 입력으로 들어오는 화면을 잡아 PBM 필터(무작위로)를 사용하"
-#~ "여 나누었다가 다시 병합하는 쉘 스크립트입니다. 결과물을 잠깐 보였다가, 다"
-#~ "시 반복합니다. 만약 TV입력이 가능하다면, 더 좋은 화면을 볼 수 있습니다."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "여러 가지 모양의 형태를 무작위로 찍어냅니다. Written by Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "2D 포스필드의 병합을 통해 별의 흐름을 보여줍니다.포스필드의 힘은 시시각각 "
-#~ "변하며 켜지거나 꺼지기도 합니다. By Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "박동치는 불을 시뮬레이션 합니다. 임의의 이미지를 불러와 불에 넣는 효과도 "
-#~ "가능합니다. Written by Carsten Haitzler, hacked on by many others."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "화면 위를 날아다니는 동물형태의 모습을 보여줍니다. Written by Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "화면의 일정 부분을 확대하고 여기 저기로 움직입니다. -렌즈' 옵션으로 단순"
-#~ "한 확대가 아니라 여러 가지 효과가 가능합니다.Written by James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10142,6 +9644,504 @@ msgstr ""
#~ "XTeeVee는 TV의 여러가지 오류들을 보여줍니다. 정지 상태나, 세로 화면 놓치"
#~ "는 문제, 시험 화면 등을 보여줍니다. By Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr "작은 원과 큰 원을 함께 병합해 화면에 표시합니다."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "xfishtank writ large 입니다: 여러 마리의 상어, 고래, 돌고래로 표현하는 GL "
+#~ "애니메이션 입니다. 수영하는 동작이 일품입니다. Originally written by Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "qix처럼 간단한 모션 모델을 사용하여 여러 다른 표시 모드를 만들어냅니다. 제"
+#~ "어 포인트가 객체끼리 일정한 거리에 이르도록 끌어당긴 후, 다시 서로 멀어지"
+#~ "게 합니다.Written by Jamie Zawinski, based on Lisp code by John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "움직이는 별들 앞에서 비행하는 우주 전투 로봇의 시뮬레이션을 그립니다. "
+#~ "Written by Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "그 표면에 보이지 않는 변화하는 점으로 돌면서 사라지는 풍선모양을 보여줍니"
+#~ "다. Written by Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "3D의 튀는 공들로 가득찬 상자를 그립니다. Written by Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "땋아지며 회전하는 원을 무작위로 그립니다. Written by John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD 는 ``Blue Screen of Death.''의 약자입니다. PC의 에뮬레이션을 실행합니"
+#~ "다. 운영체제의 여러 오류 메시지들을 시뮬레이트합니다. Written by Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "3D 거품의 흐름을 그립니다. 화면 위쪽으로 올라갑니다. Written by Richard "
+#~ "Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Escher의 불가능한 새장을 그립니다. '' 3D 아날라고 뫼비우스 띠를 그리고 삼"
+#~ "차워으로 회전시킵니다. Written by Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "3D 전기 개체를 그립니다. Written by Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "나침반을 그립니다. 랜덤으로 모든 부분이 회전합니다. 마치 방향을 잃은 듯이 "
+#~ "움직입니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "표면이 물결치고, 고동치는 상자를 그립니다. 입체파 Lavalite의 작품입니다. "
+#~ "Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "이미지가 녹는 형상을 표현합니다. 여러 번 봤겠지만 필수 화면 보호기 중 하나"
+#~ "입니다. 색상이 많은 화면일 때 최고의 효과를 보여줍니다. Written by David "
+#~ "Wald and Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "더 많은 ``분할 맵'' 시스템입니다. 새로운 Hopalong 과 Julia와 기타 부분이 "
+#~ "추가했습니다. Written by Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "이 프로그램은 원의 끝 부분의 한 점이 경로를 따라가는 표현을 합니다. 하나"
+#~ "의 원은 다른 원의 림 위에 있는 한 점의 주위를 돌게 됩니다. pre-"
+#~ "heliocentric 모델에 기초를 두고 있습니다. Written by James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "회전하면서 꼬이는 형상을 그립니다. 길어지기도 하고, 안팎이 바뀌기도 합니"
+#~ "다. Linas Vepstas의 GL 확장 라이브러리에서 따와 David Konerding가 만들었습"
+#~ "니다."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "사인 곡선의 경로를 따르는 물결치는 리본을 그립니다. Written by Bas van "
+#~ "Gaalen and Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "GL을 사용하여 회전하는 와이어프레임 그리드에 물결모양을 나타냅니다. "
+#~ "Written by Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "우주공간을 움지이는 행성을 그립니다. Written by David Konerding. 기본 이미"
+#~ "지는 지구의 지도입니다(xearth에서 가져옴). 하지만 원한다면 구형의 텍스쳐"
+#~ "를 사용할 수도 있습니다."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Rubik의 스네이크 퍼즐을 보여줍니다. Written by Jamie Wilkinson, Andrew "
+#~ "Bennetts, and Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "투명한 아메바같은 물방울을 표현합니다. 화면을 떠돌아다니면서 모양이 변하"
+#~ "며, 두 물방울이 만나면 색이 합쳐집니니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "간단한 궤도를 그립니다. 흔적 옵션을 켜면, 구름 사진처럼 보이기도 합니다. "
+#~ "Written by Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "몽롱한 원형의 패턴을 보여줍니다. 오래 보면 어지러울 정도입니다. 제어 포인"
+#~ "트를 표현할 수도 있지만, 고사양을 필요로 합니다. Written by Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "레이스 모양의 도형 패턴을 그립니다. Mostly written by Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "무작위로 구름모양의 패턴을 보여줍니다. 모노크롬과 색상이 많이 다릅니다. 기"
+#~ "본적으로 이미지의 네 모서리를 무작위로 올리는 효과를 냅니다. 올린 네 모서"
+#~ "리 중 가장 높은 쪽에 네 모서리의 평균값을 주고, 작은 것 중 하나의 옵셋을 "
+#~ "또한 더해줍니다. 그리고 색상은 올리는 효과에 의해 선택됩니다. 올리는 효과"
+#~ "에 채도나 색조, 밝기 등의 값과 병합하여 결정합니다. 밝기 모드는 구름모양"
+#~ "을, 다른 모드들은 heat-maps나 CAT 스캔 이미지와 비슷한 모습을 보여줍니다. "
+#~ "Written by Juergen Nickelsen and Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "저글링 하는 막대인간을 보여줍니다. Written by Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Lemarchand의 상자를 보여주며 연속적으로 스스로 해결합니다. OpenGL과 높은 "
+#~ "사양의 하드웨어를 필요로 합니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "루프 모양의 생성과 변화 사라짐을 형상화합니다. Written by David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "반복적인 Menger Gasket의 변형을 삼차원으로 보여줍니다. 큐브 형태의 도형 객"
+#~ "체입니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "여러 분자의 모양을 그립니다. 일반적인 분자를 그리며, PDB 파일을 입력할 수"
+#~ "도 있습니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "petri dish 위에 성장하는 mold의 집단 형태를 보여줍니다. 색이 있는 원이 오"
+#~ "버랩되고 만들어지면서 나선형의 겹침을 보여줍니다. Written by Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "큰 픽셀과 오래 유지되는 발광효과로 오래된 터미널 화면을 보여줍니다. 텍스트"
+#~ "의 소스대로 어떤 프로그램이든 실행이 가능합니다. Written by Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "알파 블랜딩, 안개, 텍스쳐, mipmaps을 이용하여 서로 가로지르는 평평한 개체"
+#~ "를 만듭니다. 게다가 초당 프레임 미터가 있어 그래픽 카드 성능을 가늠해볼 "
+#~ "수 있습니다. OpenGL이 필요합니다. Written by David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Scott Draves의 또 다른 폭탄 프로그램입니다. 사각형에 가까운 그리드들을 그"
+#~ "리고, 서로 부딪혀 예상할 수 없는 방향으로 흩어집니다. 'RD'는 reaction-"
+#~ "diffusion의 약자입니다."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "화면을 회전하고 크기를 조절하여 콜라주를 만듭니다.Written by Claudio "
+#~ "Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "삼차원으로 Rubik's Cube를 그려 계속해서 바꾸고 해결하기를 계속합니다. "
+#~ "Another fine GL hack by Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "이차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by "
+#~ "Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "스포트라이트가 검은 화면을 스캔하는 모습을 보여줍니다. 스포트라이트가 지나"
+#~ "갈때, 데스크톱의 화면이 잠깐 보입니다. Written by Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "서로 영향을 주는 사각형의 나선형 모양을 만들어냅니다. 각 나선형은 성장하다"
+#~ "가, 무엇인가와 마주치면, 상대를 감싸는 모습을 보여줍니다. Written by Jeff "
+#~ "Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "진동하며 화전하고 안팎이 바뀌는 별 모양을 만들어냅니다. 다른 디스플레이 모"
+#~ "드에서는 이러한 효과를 그 때 그 때 바뀌는 색상 필드를 저장하기 위해 사용하"
+#~ "기도 합니다. 모션이 아주 유기적입니다. Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "천천히 스크롤되는 텍스트의 흐름을 보여줍니다. Written by Jamie Zawinski "
+#~ "and Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "특이한 모양의 어트랙터를 그립니다: 화려한 색에 예상치 못한 움직임을 보이"
+#~ "는 점들이 화면에서 춤을 춥니다. 모션이 아주 화려합니다. Written by "
+#~ "Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "선과 원호를 기반으로 하는 Truchet 패턴을 그려 스크린을 타일화 합니다. "
+#~ "Written by Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "불규칙한 벌레형의 경로를 그립니다. Written by Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "시스템의 비디오 입력으로 들어오는 화면을 잡아 PBM 필터(무작위로)를 사용하"
+#~ "여 나누었다가 다시 병합하는 쉘 스크립트입니다. 결과물을 잠깐 보였다가, 다"
+#~ "시 반복합니다. 만약 TV입력이 가능하다면, 더 좋은 화면을 볼 수 있습니다."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "여러 가지 모양의 형태를 무작위로 찍어냅니다. Written by Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "2D 포스필드의 병합을 통해 별의 흐름을 보여줍니다.포스필드의 힘은 시시각각 "
+#~ "변하며 켜지거나 꺼지기도 합니다. By Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "박동치는 불을 시뮬레이션 합니다. 임의의 이미지를 불러와 불에 넣는 효과도 "
+#~ "가능합니다. Written by Carsten Haitzler, hacked on by many others."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "화면 위를 날아다니는 동물형태의 모습을 보여줍니다. Written by Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "화면의 일정 부분을 확대하고 여기 저기로 움직입니다. -렌즈' 옵션으로 단순"
+#~ "한 확대가 아니라 여러 가지 효과가 가능합니다.Written by James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "랜덤 칸 모양"
diff --git a/tde-i18n-ko/messages/tdebase/kcmkicker.po b/tde-i18n-ko/messages/tdebase/kcmkicker.po
index c7ad5a22174..a248f989eeb 100644
--- a/tde-i18n-ko/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ko/messages/tdebase/kcmkicker.po
@@ -14,7 +14,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2008-01-29 23:41+0900\n"
"Last-Translator: Park Shinjo <peremen@gmail.com>\n"
"Language-Team: Korean <jachin@hanafos.com>\n"
@@ -257,72 +257,72 @@ msgstr "모든 화면"
msgid "Custom"
msgstr "사용자 정의"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE 버튼"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "파란색 나무"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "녹색 나무"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "밝은 회색"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "밝은 녹색"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "연한 파스텔톤"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "연보라색"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "너트와 볼트"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "붉은 나무"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "진한 파란색"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "진한 회색"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "진한 녹색"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "진한 오렌지색"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "진한 파스텔톤"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "진한 보라색"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "진한 빨강색"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "진한 황갈색"
diff --git a/tde-i18n-ko/messages/tdebase/knetattach.po b/tde-i18n-ko/messages/tdebase/knetattach.po
index 7ff92080758..97c3e1bef6f 100644
--- a/tde-i18n-ko/messages/tdebase/knetattach.po
+++ b/tde-i18n-ko/messages/tdebase/knetattach.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
"Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-01-30 20:49+0900\n"
"Last-Translator: Park Shinjo <peremen@gmail.com>\n"
"Language-Team: Korean <cho.sungjae@gmail.com>\n"
@@ -84,7 +84,7 @@ msgstr "TDE 네트워크 마법사"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "주 작성자와 관리자"
diff --git a/tde-i18n-ko/messages/tdebase/kpager.po b/tde-i18n-ko/messages/tdebase/kpager.po
index f9928e9616f..edadb7503bf 100644
--- a/tde-i18n-ko/messages/tdebase/kpager.po
+++ b/tde-i18n-ko/messages/tdebase/kpager.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-12-04 19:40+0900\n"
"Last-Translator: Sung-Jae, Cho <jachin@hanafos.com>\n"
"Language-Team: Korean <jachin@hanafos.com>\n"
@@ -100,14 +100,14 @@ msgstr "페이저를 생성하나 창을 숨긴채로 유지"
msgid "Desktop Overview"
msgstr "데스크톱 개요"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "처음 개발자/관리자"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "개발자"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "데스크톱 페이저"
diff --git a/tde-i18n-ko/messages/tdebase/ksplash.po b/tde-i18n-ko/messages/tdebase/ksplash.po
index a9acca9562f..b1babb3b351 100644
--- a/tde-i18n-ko/messages/tdebase/ksplash.po
+++ b/tde-i18n-ko/messages/tdebase/ksplash.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-01-29 23:39+0900\n"
"Last-Translator: Park Shinjo <peremen@gmail.com>\n"
"Language-Team: Korean <jachin@hanafos.com>\n"
@@ -75,11 +75,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE 개발자"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "작성자와 관리자"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "처음 작성자"
diff --git a/tde-i18n-ko/messages/tdebase/kthememanager.po b/tde-i18n-ko/messages/tdebase/kthememanager.po
index 187d17e9793..ad36f114b53 100644
--- a/tde-i18n-ko/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ko/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
"Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2008-01-30 21:06+0900\n"
"Last-Translator: Park Shinjo <peremen@gmail.com>\n"
"Language-Team: Korean <cho.sungjae@gmail.com>\n"
@@ -37,58 +37,58 @@ msgstr "새 테마"
msgid "TDE Theme Manager"
msgstr "TDE 테마 관리자"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "이 제어 모듈에서는 TDE 시각 테마를 설치하고 삭제하고 만듭니다."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "테마 파일"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "테마 파일 선택"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "테마 <b>%1</b>을(를) 삭제하시겠습니까?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "테마 삭제"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "내 테마"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "테마 %1이(가) 이미 존재합니다."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "테마가 %1에 성공적으로 만들어졌습니다."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "테마 생성됨"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "테마를 생성하는 중 오류가 발생했습니다."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "테마 생성되지 않음"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "이 테마에는 미리 보기가 없습니다."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "작성자: %1<br>전자 우편: %2<br>버전: %3<br>홈페이지: %4"
diff --git a/tde-i18n-lt/messages/tdebase/kcmkicker.po b/tde-i18n-lt/messages/tdebase/kcmkicker.po
index e519601624c..11f563b47fd 100644
--- a/tde-i18n-lt/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-lt/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-12-05 06:33+0200\n"
"Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n"
"Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
@@ -264,72 +264,72 @@ msgstr "Visi ekranai"
msgid "Custom"
msgstr "Pasirinktas"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE mygtukas"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Mėlynas medis"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Žalias medis"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Šviesiai pilkas"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Šviesiai žalias"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Šviesiai pastelinis"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Šviesiai purpurinis"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Veržlės ir varžtai"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Raudonas medis"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Vientisas mėlynas"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Vientisas pilkas"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Vientisas žalias"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Vientisas oranžinis"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Vientisas pastelinis"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Vientisas purpurinis"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Vientisas raudonas"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Vientisas tigro akių"
diff --git a/tde-i18n-lt/messages/tdebase/knetattach.po b/tde-i18n-lt/messages/tdebase/knetattach.po
index 1b2bfb27221..164272a3f3e 100644
--- a/tde-i18n-lt/messages/tdebase/knetattach.po
+++ b/tde-i18n-lt/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-02-09 08:43+0200\n"
"Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n"
"Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
@@ -90,7 +90,7 @@ msgstr "TDE tinklo vedlys"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Autorius ir palaikytojas"
diff --git a/tde-i18n-lt/messages/tdebase/kpager.po b/tde-i18n-lt/messages/tdebase/kpager.po
index d827425b00c..d360d4fc707 100644
--- a/tde-i18n-lt/messages/tdebase/kpager.po
+++ b/tde-i18n-lt/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-08-27 17:37+0300\n"
"Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n"
"Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
@@ -98,14 +98,14 @@ msgstr "Sukurti puslapiuotoją, bet palikti langą paslėptą"
msgid "Desktop Overview"
msgstr "Darbastalio peržiūra"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Pirmasis programuotojas/palaikytojas"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Programuotojas"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Darbastalio puslapiuotojas"
diff --git a/tde-i18n-lt/messages/tdebase/ksplash.po b/tde-i18n-lt/messages/tdebase/ksplash.po
index 8d8a9d56301..142ce7407eb 100644
--- a/tde-i18n-lt/messages/tdebase/ksplash.po
+++ b/tde-i18n-lt/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-08-27 17:34+0300\n"
"Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n"
"Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
@@ -75,11 +75,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE programuotojai"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autorius ir palaikytojas"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Orginalo autorius"
diff --git a/tde-i18n-lt/messages/tdebase/kthememanager.po b/tde-i18n-lt/messages/tdebase/kthememanager.po
index 2ba25da4463..1da9c21672e 100644
--- a/tde-i18n-lt/messages/tdebase/kthememanager.po
+++ b/tde-i18n-lt/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-09-11 08:49+0300\n"
"Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n"
"Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
@@ -36,7 +36,7 @@ msgstr "Nauja tema"
msgid "TDE Theme Manager"
msgstr "TDE temų tvarkyklė"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -44,52 +44,52 @@ msgstr ""
"Šis valdymo modulis suteikia galimybę įdiegti, pašalinti ir sukurti TDE "
"temas."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Temos bylos"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Pažymėti temos bylą"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Ar tikrai norite pašalinti temą <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Pašalinti temą"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mano tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 jau egzistuoja."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Jūsų tema buvo sėkmingai sukurta ir patalpinta: %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema sukurta"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Kuriant temą įvyko klaida."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema nesukurta"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ši tema neturi peržiūros."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autorius: %1<br>E. paštas: %2<br>Versija: %3<br>Namų puslapis: %4"
diff --git a/tde-i18n-lv/messages/tdebase/kcmkicker.po b/tde-i18n-lv/messages/tdebase/kcmkicker.po
index fa508b78204..f2c19193906 100644
--- a/tde-i18n-lv/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-lv/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2002-03-23 19:36EEST\n"
"Last-Translator: Andris Maziks <andzha@latnet.lv>\n"
"Language-Team: Latvian\n"
@@ -230,78 +230,78 @@ msgstr ""
msgid "Custom"
msgstr "Izvēles"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "&Slēpšanas Pogu Izmērs"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr ""
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr ""
-#: tiles:4
+#: ../../kicker/data/tiles:4
#, fuzzy
msgid "Light Gray"
msgstr "&Labais"
-#: tiles:5
+#: ../../kicker/data/tiles:5
#, fuzzy
msgid "Light Green"
msgstr "&Labais"
-#: tiles:6
+#: ../../kicker/data/tiles:6
#, fuzzy
msgid "Light Pastel"
msgstr "&Labais"
-#: tiles:7
+#: ../../kicker/data/tiles:7
#, fuzzy
msgid "Light Purple"
msgstr "&Labais"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr ""
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr ""
-#: tiles:11
+#: ../../kicker/data/tiles:11
#, fuzzy
msgid "Solid Gray"
msgstr "&Labais"
-#: tiles:12
+#: ../../kicker/data/tiles:12
#, fuzzy
msgid "Solid Green"
msgstr "&Labais"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr ""
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr ""
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr ""
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr ""
diff --git a/tde-i18n-lv/messages/tdebase/kpager.po b/tde-i18n-lv/messages/tdebase/kpager.po
index 9fa1aff2042..4dda3812be8 100644
--- a/tde-i18n-lv/messages/tdebase/kpager.po
+++ b/tde-i18n-lv/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-07-11 17:34+0300\n"
"Last-Translator: Maris Nartiss <maris.kde@gmail.com>\n"
"Language-Team: Latvian <locale@laka.lv>\n"
@@ -98,15 +98,15 @@ msgstr "Veido peidžeri bet logu atstāj slēptu"
msgid "Desktop Overview"
msgstr "Darbvirsmas apskats"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Oriģināla izstrādātājs/uzturētājs"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Izstrādātājs"
-#: main.cpp:95
+#: main.cpp:94
#, fuzzy
msgid "Desktop Pager"
msgstr "Darbvirsmas Peidžers"
diff --git a/tde-i18n-lv/messages/tdebase/ksplash.po b/tde-i18n-lv/messages/tdebase/ksplash.po
index 7aea56e663b..19410080d94 100644
--- a/tde-i18n-lv/messages/tdebase/ksplash.po
+++ b/tde-i18n-lv/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2001-06-04 22:02EET\n"
"Last-Translator: Andris Maziks <andris.m@delfi.lv>\n"
"Language-Team: Latvian\n"
@@ -66,11 +66,11 @@ msgid ""
" (c) 2003 KDE developers"
msgstr ""
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr ""
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr ""
diff --git a/tde-i18n-mk/messages/tdeartwork/kxsconfig.po b/tde-i18n-mk/messages/tdeartwork/kxsconfig.po
index be0dc3604e3..d1853390b54 100644
--- a/tde-i18n-mk/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-mk/messages/tdeartwork/kxsconfig.po
@@ -8799,562 +8799,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. "
-#~ "Напишано од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Пакува голем круг со мали кругови, прикажувајќи ја теоремата за кругови "
-#~ "на Декарт. Напишано од Allan R. Wilks и David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Ова е голем налог на xfishtank: GL-анимација на одреден број ајкули, "
-#~ "делфини и китови. Движењата при пливање се одлични. Оригинално напишана "
-#~ "од Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Како и „кикс“, и ова користи едноставен модел на движење за да генерира "
-#~ "најразлични режими на прикажување. Контролните точки меѓусебно се "
-#~ "привлекуваат до одредено растојание, а потоа почнуваат да се одбиваат. "
-#~ "Привлекувањето/одбивањето е пропорционално со растојанието меѓу кои било "
-#~ "две честици, слично на јаките и слабите нуклеарни сили. Еден од "
-#~ "најинтересните начини да го следите ова е со топчињата што скокаат, "
-#~ "бидејќи нивните движења и меѓусебните влијанија се многу чудни. Понекогаш "
-#~ "две топчиња ќе влезат во блиска орбита една околу друга, за подоцна да "
-#~ "бидат прекинати од трета, или од работ на екранот. Изгледа прилично "
-#~ "хаотично. Напишано од Jamie Zawinski , базирано на код во Lisp од John "
-#~ "Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Црта симулација на летечки вселенски борбени роботи (лукаво маскирани "
-#~ "како обоени кругови) кои војуваат пред подвижно ѕвездено поле. Напишано "
-#~ "од Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Ова црта нешто што изгледа како вртлив, деформиран балон со дамки со "
-#~ "променлива големина, насликани на навидлива површина. Напишано од Jeremie "
-#~ "Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Црта кутија полна со тродимензионални топчиња што скокаат и експлодираат. "
-#~ "Напишано од Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Црта произволно испреплетени концентрични кругови во бои што кружат. "
-#~ "Напишано од John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD означува „Blue Screen of Death“ (Син екран на смртта). Најдоброто од "
-#~ "емулациите на персоналните компјутери, овој хак симулира популарни "
-#~ "екрански чувари од бројни, помалку робусни оперативни системи. Напишано "
-#~ "од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Црта поток од лелеави 3Д-меурчиња што се издигаат кон врвот на екранот, "
-#~ "со пријатни отсјаи. Напишано од Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Ова го црта Ешеровиот „Невозможен кафез“, 3д-аналогија на моебиусова "
-#~ "лента што ротира во трите димензии. Напишано од Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Придвижува одреден број 3Д електронски компоненти. Напишано од Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ова црта компас, со елементи што се вртат произволно, за да се добие "
-#~ "чувството на „изгубеност и вртоглавица“. Напишано од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Црта пулсирачко множество преклопувачки кутии со постојано променливи "
-#~ "дамчести шаблони што се лелеат преку нивните површини. Нешто како "
-#~ "кубистичка Лава-ламба. Напишано од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Ова ја зема сликата и прави таа да се топи. Без сомневање овој ефект веќе "
-#~ "сте го виделе претходно, но ниту еден екрански чувар не би бил комплетен "
-#~ "без него. Најдобро работи ако е видливо нешто колоритно. Внимание, ако "
-#~ "ефектот продолжи откако е исклучен екранскиот чувар, побарајте медицинска "
-#~ "помош. Напишано од David Wald и Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Повеќе системи на „дискретни мапи“, вклучувајќи нови варијанти на "
-#~ "„Фрактална чипка“, „Јулија“ и некои други. Напишано од Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Оваа програма ја црта патеката следена од точка на работ на круг. Кругот "
-#~ "ротира околу точка на работ на друг круг итн., неколку пати. Ова е "
-#~ "основата за моделот на планетарното движење пред хелиоцентричниот . "
-#~ "Напишано од James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Црта разновидни ротирачки издолжени облици што се вртат, се издолжуваат и "
-#~ "се превртуваат одвнатре-нанадвор. Креирано од David Konerding, од "
-#~ "примерите што доаѓаат со библиотеката GL Extrusion од Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Црта нешто што изгледа како брановидна лента што оди по синусоидална "
-#~ "патека. Напишано од Bas van Gaalen и Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. "
-#~ "Напишано од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Црта бранови што се шират на ротирачка жичена мрежа, со користење на GL. "
-#~ "Напишано од Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Црта планета што скока низ вселената. Напишано од David Konerding. "
-#~ "Вградената слика е карта на земјата (извлечена од „xearth“), но можете да "
-#~ "ставите било каква текстура околу сферата како на пример текстурите на "
-#~ "планети што доаѓаат со „ssystem“."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Црта симулација на сложувалката Рубикова змија. Напишано од Jamie "
-#~ "Wilkinson, Andrew Bennetts и Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ова црта множество подвижни проѕирни дамки слични на амеба. Дамките "
-#~ "менуваат облик додека се движат по екранот. Проѕирни се, така што може да "
-#~ "ги видите подолните дамки низ погорните, и кога едни минуваат над други "
-#~ "нивните бои се спојуваат. Ја добив идејата за ова од интересната подлога "
-#~ "за глушец што ја имав, која го добиваше истиот ефект во реалноста од "
-#~ "неколкуте слоеви пластика со обоено масло меѓу нив. Напишано од Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Оваа програма црта едноставна симулација на орбита. Ако ги вклучите "
-#~ "трагите, изгледа слично на фотографија од замаглена соба. Напишано од "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Ова црта психоделични кружни шеми од кои болат очи. Може да се анимираат "
-#~ "контролните точки, но тоа бара голема процесорска моќ и проток. Напишано "
-#~ "од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Ова црта чипкести шеми од фрактали, базирани врз итерации на имагинарната "
-#~ "површина, од статија од Scientific American од 1986 г. Воглавно напишано "
-#~ "од Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Ова генерира случајни шеми слични на облаци. Изгледа сосема поинаку во "
-#~ "повеќе бои отколку во една. Основната идеја е да се изберат четири точки "
-#~ "на работ на сликата, и на сите да им се додели случајно „издигање“. Потоа "
-#~ "се избира точка меѓу нив и ѝ се доделува вредност што е просек од "
-#~ "останатите четири, како и дополнително мало произволно надополнување. "
-#~ "Обојувањето е направено врз основа на издигањето. Изборот на боја е "
-#~ "направен со поврзување на издигањето со нијансирањето, заситувањето или "
-#~ "осветлувањето, и со доделување произволни вредности на останатите. "
-#~ "Режимот „осветлување“ тежнее да создаде шаблони што личат на облаци, а "
-#~ "другите тежнеат да генерираат слики што личат на срца или CAT-скенирања. "
-#~ "Напишано од Juergen Nickelsen и Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Црта стапчест човек што жонглира. Напишано од Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Анимира симулација на коцката на Лемаршан што постојано се решава самата "
-#~ "себе. Бара OpenGL и машина со добра хардверска поддршка за текстури. "
-#~ "Внимание; повремено отвора врати. Напишано од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Ова дава колонии во облик на јамка што се размножуваат, стареат и на "
-#~ "крајот умираат. Напишано од David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Ова црта тродимензионална варијанта на рекурзивниот Менгеров сунѓер, "
-#~ "коцкест фрактален објект аналоген на Тетраедарот на Сиерпински. Напишано "
-#~ "од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Црта неколку различни прикази на молекули. Вградени се некои вообичаени "
-#~ "молекули, а може да чита и PDB-датотеки (Protein Data Base). Напишано од "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Ова симулира колонии на мувла што растат во петриева чинија. Растечките "
-#~ "обоени кругови се препокриваат и оставаат спирална интерференција зад "
-#~ "себе. Напишано од Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Црта симулација на стар терминал, со големи пиксели и долгосветлечки "
-#~ "фосфор. Може да ја извршува секоја програма како извор за текстот што го "
-#~ "прикажува. Напишано од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Црта пресек на неколку рамнини, со користење на алфа-мешање, магла, "
-#~ "текстури и мипмапи, како и мерач на „рамки во секунда“, така што можете "
-#~ "да кажете колку ви е брза графичката картичка... Бара OpenGL. Напишано од "
-#~ "David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Уште една варијација на програмата „Бомба“ од Scott Draves. Ова црта "
-#~ "мрежа од растечки квадратести облици кои, штом еднаш меѓусебно ќе се "
-#~ "надвладеат, реагираат на непредвидлив начин. „РД“ означува реакција-"
-#~ "дифузија."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Креира колаж од ротирани и зголемени делови од екранот. Напишано од "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Црта Рубикова коцка што ротира во три димензии и постојано се промешува и "
-#~ "се решава самата себе. Уште еден добар GL-хак од Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Ова ја црта дводимензионалната варијанта на рекурзивниот триаголен "
-#~ "фрактал на Сиерпински. Напишано од Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Црта рефлектор што скенира по црн екран, осветлувајќи ја работната "
-#~ "површина по која поминува. Напишано од Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Црта множество интерактивни, квадратно-спирални автомати. Спиралите "
-#~ "растат нанадвор додека не удрат во нешто што потоа го заобиколуваат. "
-#~ "Напишано од Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ова генерира низа брановидни, пулсирачки, ѕвездести шеми што пулсираат, "
-#~ "се вртат и се превртуваат. Друг режим на прикажување ги користи тие "
-#~ "облици за да постави поле од бои што потоа се вртат. Движењето е многу "
-#~ "природно. Напишано од Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Црта текст што полека се движи во далечината под даден агол, преку "
-#~ "ѕвездено поле, како почетокот на филмот со истото име. Напишано од Jamie "
-#~ "Zawinski и Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Ова црта чудни атрактори: тоа е живописно, непредвидливо подвижно поле "
-#~ "точки што се спушта и се врти наоколу. Движењата се многу пријатни. "
-#~ "Напишано од Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Ова црта Трушеови шеми од прави и лакови што го поплочуваат екранот. "
-#~ "Напишано од Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Црта кривулести црволики патеки. Напишано од Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Ова е всушност скрипта за школка што зема видеорамка од видеовлезот на "
-#~ "системот, и потоа користи некои PBM-филтри (избрани случајно) за да ги "
-#~ "манипулира и рекомбинира видеорамките на различни начини (детектирање "
-#~ "рабови, одземање на сликата од нејзина ротирана верзија, итн.) Потоа ја "
-#~ "прикажува таа слика неколку секунди, и повторно го прави истото. Ова "
-#~ "работи навистина добро ако само доведете телевизиско емитување."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Црта живописна случајна прошетка, во најразлични облици. Напишано од Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Врз ѕвезди што лебдат се влијае со мешавина од едноставни 2Д-гравитациони "
-#~ "полиња. Силата на секое гравитационо поле постојано се менува, и исто "
-#~ "така произволно се вклучува и исклучува. Од Paul „Joey“ Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Црта симулација на пулсирачки оган. Исто така, може да преземе произволна "
-#~ "слика и да ја постави да гори. Напишано од Carsten Haitzler, хакувано од "
-#~ "многу други."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Црта неколку роеви суштества што летаат по екранот, со траги во боја кои "
-#~ "пријатно исчезнуваат зад нив. Напишано од Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Зумира дел од екранот и потоа го движи наоколу. Со опцијата -lenses "
-#~ "резултатот е како да гледате низ многу леќи што се преклопуваат, наместо "
-#~ "едноставно зумирање. Напишано од James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10516,6 +9960,562 @@ msgstr ""
#~ "X-ТеВе симулира разновидни проблеми со телевизорот, вклучувајќи снег, "
#~ "губење на вертикалното задржување, и шемата за тестирање. Од Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. "
+#~ "Напишано од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Пакува голем круг со мали кругови, прикажувајќи ја теоремата за кругови "
+#~ "на Декарт. Напишано од Allan R. Wilks и David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Ова е голем налог на xfishtank: GL-анимација на одреден број ајкули, "
+#~ "делфини и китови. Движењата при пливање се одлични. Оригинално напишана "
+#~ "од Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Како и „кикс“, и ова користи едноставен модел на движење за да генерира "
+#~ "најразлични режими на прикажување. Контролните точки меѓусебно се "
+#~ "привлекуваат до одредено растојание, а потоа почнуваат да се одбиваат. "
+#~ "Привлекувањето/одбивањето е пропорционално со растојанието меѓу кои било "
+#~ "две честици, слично на јаките и слабите нуклеарни сили. Еден од "
+#~ "најинтересните начини да го следите ова е со топчињата што скокаат, "
+#~ "бидејќи нивните движења и меѓусебните влијанија се многу чудни. Понекогаш "
+#~ "две топчиња ќе влезат во блиска орбита една околу друга, за подоцна да "
+#~ "бидат прекинати од трета, или од работ на екранот. Изгледа прилично "
+#~ "хаотично. Напишано од Jamie Zawinski , базирано на код во Lisp од John "
+#~ "Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Црта симулација на летечки вселенски борбени роботи (лукаво маскирани "
+#~ "како обоени кругови) кои војуваат пред подвижно ѕвездено поле. Напишано "
+#~ "од Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Ова црта нешто што изгледа како вртлив, деформиран балон со дамки со "
+#~ "променлива големина, насликани на навидлива површина. Напишано од Jeremie "
+#~ "Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Црта кутија полна со тродимензионални топчиња што скокаат и експлодираат. "
+#~ "Напишано од Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Црта произволно испреплетени концентрични кругови во бои што кружат. "
+#~ "Напишано од John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD означува „Blue Screen of Death“ (Син екран на смртта). Најдоброто од "
+#~ "емулациите на персоналните компјутери, овој хак симулира популарни "
+#~ "екрански чувари од бројни, помалку робусни оперативни системи. Напишано "
+#~ "од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Црта поток од лелеави 3Д-меурчиња што се издигаат кон врвот на екранот, "
+#~ "со пријатни отсјаи. Напишано од Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Ова го црта Ешеровиот „Невозможен кафез“, 3д-аналогија на моебиусова "
+#~ "лента што ротира во трите димензии. Напишано од Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Придвижува одреден број 3Д електронски компоненти. Напишано од Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ова црта компас, со елементи што се вртат произволно, за да се добие "
+#~ "чувството на „изгубеност и вртоглавица“. Напишано од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Црта пулсирачко множество преклопувачки кутии со постојано променливи "
+#~ "дамчести шаблони што се лелеат преку нивните површини. Нешто како "
+#~ "кубистичка Лава-ламба. Напишано од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Ова ја зема сликата и прави таа да се топи. Без сомневање овој ефект веќе "
+#~ "сте го виделе претходно, но ниту еден екрански чувар не би бил комплетен "
+#~ "без него. Најдобро работи ако е видливо нешто колоритно. Внимание, ако "
+#~ "ефектот продолжи откако е исклучен екранскиот чувар, побарајте медицинска "
+#~ "помош. Напишано од David Wald и Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Повеќе системи на „дискретни мапи“, вклучувајќи нови варијанти на "
+#~ "„Фрактална чипка“, „Јулија“ и некои други. Напишано од Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Оваа програма ја црта патеката следена од точка на работ на круг. Кругот "
+#~ "ротира околу точка на работ на друг круг итн., неколку пати. Ова е "
+#~ "основата за моделот на планетарното движење пред хелиоцентричниот . "
+#~ "Напишано од James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Црта разновидни ротирачки издолжени облици што се вртат, се издолжуваат и "
+#~ "се превртуваат одвнатре-нанадвор. Креирано од David Konerding, од "
+#~ "примерите што доаѓаат со библиотеката GL Extrusion од Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Црта нешто што изгледа како брановидна лента што оди по синусоидална "
+#~ "патека. Напишано од Bas van Gaalen и Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. "
+#~ "Напишано од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Црта бранови што се шират на ротирачка жичена мрежа, со користење на GL. "
+#~ "Напишано од Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Црта планета што скока низ вселената. Напишано од David Konerding. "
+#~ "Вградената слика е карта на земјата (извлечена од „xearth“), но можете да "
+#~ "ставите било каква текстура околу сферата како на пример текстурите на "
+#~ "планети што доаѓаат со „ssystem“."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Црта симулација на сложувалката Рубикова змија. Напишано од Jamie "
+#~ "Wilkinson, Andrew Bennetts и Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ова црта множество подвижни проѕирни дамки слични на амеба. Дамките "
+#~ "менуваат облик додека се движат по екранот. Проѕирни се, така што може да "
+#~ "ги видите подолните дамки низ погорните, и кога едни минуваат над други "
+#~ "нивните бои се спојуваат. Ја добив идејата за ова од интересната подлога "
+#~ "за глушец што ја имав, која го добиваше истиот ефект во реалноста од "
+#~ "неколкуте слоеви пластика со обоено масло меѓу нив. Напишано од Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Оваа програма црта едноставна симулација на орбита. Ако ги вклучите "
+#~ "трагите, изгледа слично на фотографија од замаглена соба. Напишано од "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Ова црта психоделични кружни шеми од кои болат очи. Може да се анимираат "
+#~ "контролните точки, но тоа бара голема процесорска моќ и проток. Напишано "
+#~ "од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Ова црта чипкести шеми од фрактали, базирани врз итерации на имагинарната "
+#~ "површина, од статија од Scientific American од 1986 г. Воглавно напишано "
+#~ "од Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Ова генерира случајни шеми слични на облаци. Изгледа сосема поинаку во "
+#~ "повеќе бои отколку во една. Основната идеја е да се изберат четири точки "
+#~ "на работ на сликата, и на сите да им се додели случајно „издигање“. Потоа "
+#~ "се избира точка меѓу нив и ѝ се доделува вредност што е просек од "
+#~ "останатите четири, како и дополнително мало произволно надополнување. "
+#~ "Обојувањето е направено врз основа на издигањето. Изборот на боја е "
+#~ "направен со поврзување на издигањето со нијансирањето, заситувањето или "
+#~ "осветлувањето, и со доделување произволни вредности на останатите. "
+#~ "Режимот „осветлување“ тежнее да создаде шаблони што личат на облаци, а "
+#~ "другите тежнеат да генерираат слики што личат на срца или CAT-скенирања. "
+#~ "Напишано од Juergen Nickelsen и Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Црта стапчест човек што жонглира. Напишано од Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Анимира симулација на коцката на Лемаршан што постојано се решава самата "
+#~ "себе. Бара OpenGL и машина со добра хардверска поддршка за текстури. "
+#~ "Внимание; повремено отвора врати. Напишано од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Ова дава колонии во облик на јамка што се размножуваат, стареат и на "
+#~ "крајот умираат. Напишано од David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Ова црта тродимензионална варијанта на рекурзивниот Менгеров сунѓер, "
+#~ "коцкест фрактален објект аналоген на Тетраедарот на Сиерпински. Напишано "
+#~ "од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Црта неколку различни прикази на молекули. Вградени се некои вообичаени "
+#~ "молекули, а може да чита и PDB-датотеки (Protein Data Base). Напишано од "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Ова симулира колонии на мувла што растат во петриева чинија. Растечките "
+#~ "обоени кругови се препокриваат и оставаат спирална интерференција зад "
+#~ "себе. Напишано од Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Црта симулација на стар терминал, со големи пиксели и долгосветлечки "
+#~ "фосфор. Може да ја извршува секоја програма како извор за текстот што го "
+#~ "прикажува. Напишано од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Црта пресек на неколку рамнини, со користење на алфа-мешање, магла, "
+#~ "текстури и мипмапи, како и мерач на „рамки во секунда“, така што можете "
+#~ "да кажете колку ви е брза графичката картичка... Бара OpenGL. Напишано од "
+#~ "David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Уште една варијација на програмата „Бомба“ од Scott Draves. Ова црта "
+#~ "мрежа од растечки квадратести облици кои, штом еднаш меѓусебно ќе се "
+#~ "надвладеат, реагираат на непредвидлив начин. „РД“ означува реакција-"
+#~ "дифузија."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Креира колаж од ротирани и зголемени делови од екранот. Напишано од "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Црта Рубикова коцка што ротира во три димензии и постојано се промешува и "
+#~ "се решава самата себе. Уште еден добар GL-хак од Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Ова ја црта дводимензионалната варијанта на рекурзивниот триаголен "
+#~ "фрактал на Сиерпински. Напишано од Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Црта рефлектор што скенира по црн екран, осветлувајќи ја работната "
+#~ "површина по која поминува. Напишано од Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Црта множество интерактивни, квадратно-спирални автомати. Спиралите "
+#~ "растат нанадвор додека не удрат во нешто што потоа го заобиколуваат. "
+#~ "Напишано од Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ова генерира низа брановидни, пулсирачки, ѕвездести шеми што пулсираат, "
+#~ "се вртат и се превртуваат. Друг режим на прикажување ги користи тие "
+#~ "облици за да постави поле од бои што потоа се вртат. Движењето е многу "
+#~ "природно. Напишано од Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Црта текст што полека се движи во далечината под даден агол, преку "
+#~ "ѕвездено поле, како почетокот на филмот со истото име. Напишано од Jamie "
+#~ "Zawinski и Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Ова црта чудни атрактори: тоа е живописно, непредвидливо подвижно поле "
+#~ "точки што се спушта и се врти наоколу. Движењата се многу пријатни. "
+#~ "Напишано од Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Ова црта Трушеови шеми од прави и лакови што го поплочуваат екранот. "
+#~ "Напишано од Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Црта кривулести црволики патеки. Напишано од Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Ова е всушност скрипта за школка што зема видеорамка од видеовлезот на "
+#~ "системот, и потоа користи некои PBM-филтри (избрани случајно) за да ги "
+#~ "манипулира и рекомбинира видеорамките на различни начини (детектирање "
+#~ "рабови, одземање на сликата од нејзина ротирана верзија, итн.) Потоа ја "
+#~ "прикажува таа слика неколку секунди, и повторно го прави истото. Ова "
+#~ "работи навистина добро ако само доведете телевизиско емитување."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Црта живописна случајна прошетка, во најразлични облици. Напишано од Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Врз ѕвезди што лебдат се влијае со мешавина од едноставни 2Д-гравитациони "
+#~ "полиња. Силата на секое гравитационо поле постојано се менува, и исто "
+#~ "така произволно се вклучува и исклучува. Од Paul „Joey“ Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Црта симулација на пулсирачки оган. Исто така, може да преземе произволна "
+#~ "слика и да ја постави да гори. Напишано од Carsten Haitzler, хакувано од "
+#~ "многу други."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Црта неколку роеви суштества што летаат по екранот, со траги во боја кои "
+#~ "пријатно исчезнуваат зад нив. Напишано од Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Зумира дел од екранот и потоа го движи наоколу. Со опцијата -lenses "
+#~ "резултатот е како да гледате низ многу леќи што се преклопуваат, наместо "
+#~ "едноставно зумирање. Напишано од James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Произволен облик на ќелија"
diff --git a/tde-i18n-mk/messages/tdebase/kcmkicker.po b/tde-i18n-mk/messages/tdebase/kcmkicker.po
index 1050a1ab0e1..8e828b4404f 100644
--- a/tde-i18n-mk/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-mk/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-07-17 23:13+0200\n"
"Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n"
"Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n"
@@ -259,72 +259,72 @@ msgstr "На сите екрани"
msgid "Custom"
msgstr "Сопствена"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-копче"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Сино дрво"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Зелено дрво"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Светло сиво"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Светло зелено"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Светло пастелно"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Светло пурпурно"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Штрафчиња"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Црвено дрво"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Сино"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Сиво"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Зелено"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Портокалово"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Пастелно"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Пурпурно"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Црвено"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Тигрово око"
diff --git a/tde-i18n-mk/messages/tdebase/knetattach.po b/tde-i18n-mk/messages/tdebase/knetattach.po
index 8b39b978c4d..870e553bcb1 100644
--- a/tde-i18n-mk/messages/tdebase/knetattach.po
+++ b/tde-i18n-mk/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-05-17 13:55+0200\n"
"Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n"
"Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n"
@@ -88,7 +88,7 @@ msgstr "Волшебник за мрежа во TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Примарен автор и одржувач"
diff --git a/tde-i18n-mk/messages/tdebase/kpager.po b/tde-i18n-mk/messages/tdebase/kpager.po
index 2f15e592c12..d1f73ef7c99 100644
--- a/tde-i18n-mk/messages/tdebase/kpager.po
+++ b/tde-i18n-mk/messages/tdebase/kpager.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-07-14 14:12+0200\n"
"Last-Translator: Zaklina Gjalevska <gjalevska@yahoo.com>\n"
"Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n"
@@ -99,14 +99,14 @@ msgstr "Креирај пејџер но чувај го прозорецот с
msgid "Desktop Overview"
msgstr "Преглед на површината"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Оригинален развивач и одржувач"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Развивач"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Пејџер на работната површина"
diff --git a/tde-i18n-mk/messages/tdebase/ksplash.po b/tde-i18n-mk/messages/tdebase/ksplash.po
index a39b7f81a39..192a9a4754b 100644
--- a/tde-i18n-mk/messages/tdebase/ksplash.po
+++ b/tde-i18n-mk/messages/tdebase/ksplash.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-07-14 14:24+0200\n"
"Last-Translator: Zaklina Gjalevska <gjalevska@yahoo.com>\n"
"Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n"
@@ -73,11 +73,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 развивачите на TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Автор и одржувач"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Оригинален автор"
diff --git a/tde-i18n-mk/messages/tdebase/kthememanager.po b/tde-i18n-mk/messages/tdebase/kthememanager.po
index a21368ae8dc..b2a404897b4 100644
--- a/tde-i18n-mk/messages/tdebase/kthememanager.po
+++ b/tde-i18n-mk/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-12-16 12:11+0100\n"
"Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n"
"Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n"
@@ -34,7 +34,7 @@ msgstr "Нова тема"
msgid "TDE Theme Manager"
msgstr "TDE Менаџер на теми"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -42,52 +42,52 @@ msgstr ""
"Овој контролен модул ракува со инсталирање, отстранување и создавање на "
"визуелни теми за TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Датотеки со теми"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Изберете датотека со тема"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Дали навистина сакате да ја отстраните темата <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Отстрани тема"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Моја тема"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Темата %1 веќе постои."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Вашата тема беше успешно создадена во %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Темата е создадена"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Се случи грешка при создавањето на вашата тема."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Темата не е создадена"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Оваа тема не содржи преглед."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Автор: %1<br>Е-пошта: %2<br>Верзија: %3<br>Домашна страница: %4"
diff --git a/tde-i18n-mn/messages/tdebase/kcmkicker.po b/tde-i18n-mn/messages/tdebase/kcmkicker.po
index 97c0cc31a9b..51b0f81447e 100644
--- a/tde-i18n-mn/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-mn/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2004-01-17 01:52+0100\n"
"Last-Translator: Sanlig Badral <Badral@openmn.org>\n"
"Language-Team: Mongolian <openmn-core@lists.sf.net>\n"
@@ -217,75 +217,75 @@ msgstr "Бүх дэлгэц"
msgid "Custom"
msgstr "Хэрэглэгчийн тод."
-#: tiles:1
+#: ../../kicker/data/tiles:1
msgid "KDE Button"
msgstr ""
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Цэнхэр мод"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Ногоон мод"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Цайвар саарал"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Цайвар ногоон"
-#: tiles:6
+#: ../../kicker/data/tiles:6
#, fuzzy
msgid "Light Pastel"
msgstr "Цайвар саарал"
-#: tiles:7
+#: ../../kicker/data/tiles:7
#, fuzzy
msgid "Light Purple"
msgstr "Цайвар ногоон"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Эрэг ба шураг"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Улаан мод"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr ""
-#: tiles:11
+#: ../../kicker/data/tiles:11
#, fuzzy
msgid "Solid Gray"
msgstr "Цайвар саарал"
-#: tiles:12
+#: ../../kicker/data/tiles:12
#, fuzzy
msgid "Solid Green"
msgstr "Цайвар ногоон"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr ""
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr ""
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr ""
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr ""
diff --git a/tde-i18n-mn/messages/tdebase/kpager.po b/tde-i18n-mn/messages/tdebase/kpager.po
index d4c23a8bb1c..21f567d332e 100644
--- a/tde-i18n-mn/messages/tdebase/kpager.po
+++ b/tde-i18n-mn/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-01-15 01:59+0100\n"
"Last-Translator: Sanlig Badral <Badral@openmn.org>\n"
"Language-Team: Mongolian <openmn-core@lists.sf.net>\n"
@@ -95,15 +95,15 @@ msgstr "Сэлгүүр эхлүүлэх харин цонхыг далдлан
msgid "Desktop Overview"
msgstr "Ажлын талбар-Тойм"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Програмын анхны хөгжүүлэгч/Удирдагч"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Хөгжүүлэгч"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Ажлын талбар-Сэлгүүр"
diff --git a/tde-i18n-mn/messages/tdebase/ksplash.po b/tde-i18n-mn/messages/tdebase/ksplash.po
index 5263f70fab2..5c0d1bdc865 100644
--- a/tde-i18n-mn/messages/tdebase/ksplash.po
+++ b/tde-i18n-mn/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-01-15 00:45+0100\n"
"Last-Translator: Sanlig Badral <Badral@openmn.org>\n"
"Language-Team: Mongolian <openmn-core@lists.sf.net>\n"
@@ -75,11 +75,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 КДЭ хөгжүүлэгчид"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Зохиогч ба удирдагч"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Жинхэнэ зохиогч"
diff --git a/tde-i18n-ms/messages/tdeartwork/kxsconfig.po b/tde-i18n-ms/messages/tdeartwork/kxsconfig.po
index d83f02046f9..7e140087259 100644
--- a/tde-i18n-ms/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ms/messages/tdeartwork/kxsconfig.po
@@ -8773,559 +8773,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. "
-#~ "Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Menghimpunkan bulatan besar dengan bulatan kecil, mendemontrasikan Teorem "
-#~ "Bulatan Descartes. Ditulis oleh Allan R.Wilks dan Davis Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Ini ialah xfishtank writ large: animasi GL bagi sebilangan jerung, ikan "
-#~ "lumba-lumba dan paus. Gerakan renangnya hebat. Tulisan asal oleh Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Seperti qix, ini menggunakan model gerakan ringkas untuk menjana banyak "
-#~ "mod paparan yang berbeza. Titik kawalan saling menarik satu sama lain "
-#~ "sehingga jarak tertentu, dan kemudian mula saling menolak. Tarikan/"
-#~ "tolakan adalah berkadaran dengan jarak antara mana-mana dua zarah, serupa "
-#~ "dengan daya nuklear kuat dan lemah. Satu daripada cara paling menarik "
-#~ "untuk melihat hack ini ialah seperti bola yang melantun kerana gerakan "
-#~ "dan saling tindaknya pelik sangat. Kadang-kadang dua bola akan masuk ke "
-#~ "dalam orbit sempit mengelilingi satu sama lain, kemudian akan diganggu "
-#~ "oleh yang ketiga, atau oleh tepi skrin. Memang tampak bercelaru. Ditulis "
-#~ "oleh Jamie Zawinski, berdasarkan kod Lisp oleh John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Melukis simulasi robot perang angkasa yang terbang (disamari dengan baik "
-#~ "sebagai bulatan berwarna) sedang berperang di depan medan bintang yang "
-#~ "bergerak. Ditulis oleh Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Ini melukis sesuatu yang tampak seperti belon terubah bentuk yang "
-#~ "berputar dengan pelbagai saiz tompok yang dilukis di atas permukaan "
-#~ "halimunannya. Ditulis oleh Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Lukis kotak yang dipenuhi bola lantun yang meletup. Ditulis oleh Sander "
-#~ "van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Melukis bulatan memusat saling jalin dengan kitaran warna rawak. Ditulis "
-#~ "oleh John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD bermakna ``Skrin Biru Maut.'' Yang terbaik dalam pelagak komputer "
-#~ "peribadi, hack ini mensimulasi screen saver popular daripada sebilangan "
-#~ "sistem operasi yang kurang teguh. Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Melukis satu aliran bebuih 3D yang menaik dan beralun, naik ke bahagian "
-#~ "atas skrin, dengan imej spekular yang cantik. Ditulis oleh Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Ini melukis ``Sangkar Mustahil' Escher, jalur moebius 3d, dan "
-#~ "memutarkannya dalam tiga dimensi. Ditulis oleh Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animasikan sebilangan komponen elektronik 3D. Ditulis oleh Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ini melukis kompas dengan semua elemen berputar dengan rawak, untuk rasa "
-#~ "\"sesat dan loya\". Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Melukis set kotak bertindan yang berputar dengan corak tompok berantai "
-#~ "yang beralun-alun merentasi permukaannya. Ia seperti ahli kiubisme "
-#~ "Lavalite. Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Imej diperlukan untuk meleburkannya. Pastinya anda telah melihat kesan "
-#~ "ini, tetapi tiada screen saver yang benar-benar lengkap tanpanya. Ia "
-#~ "berfungsi paling baik jika ada sesuatu yang berwarna-warni dapat dilihat. "
-#~ "Amaran, jika kesan tersebut berlanjutan selepas screen saver ditutup, "
-#~ "dapatkan rawatan perubatan. Ditulis oleh David Wald dan Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Lagi sistem \"peta diskret,\" termasuk varian Hopalong dan Julia yang "
-#~ "baru, dan beberapa yang lain. Ditulis oleh Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Program ini melukis laluan yang disurih dengan titik di tepi bulatan. "
-#~ "Bulatan itu berputar mengelilingi titik di atas bebibir bulatan lain, dan "
-#~ "seterusnya, beberapa kali. Ini merupakan asas bagi model praheliosentrik "
-#~ "gerakan planet. Ditulis oleh James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Melukis pelbagai bentuk terjojol yang berputar yang berpiuh, memanjang, "
-#~ "dan menterbalikkannya. Dicipta oleh Davis Konerding daripada sampel yang "
-#~ "mengiringi pustaka GL Extrusion oleh Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Melukis sesuatu yang tampak seperti lambaian reben mengikuti laluan "
-#~ "sinusoidal. Ditulis oleh Bas van Gallen dan Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. "
-#~ "Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Melukis gelombang beralun di atas grid bingkai kawat yang berputar, "
-#~ "menggunakan GL. Ditulis oleh Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Melukis planet yang melantun-lantun dalam angkasa. Ditulis oleh David "
-#~ "Konerding. Imej yang terbina dalam adalah peta bumi (diekstrak dari "
-#~ "`xearth'), tetapi anda boleh balut mana-mana tekstur di bumi, misalnya "
-#~ "tekstur planet yang mengiringi `ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Melukis teka-teki Ular Rubik. Ditulis oleh Jamie Wilkinson, Andrew "
-#~ "Bennetts, dan Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ini melukis set tompok animasi, lutsinar macam ameba. Tompok berubah "
-#~ "bentuk apabila ia merayau di skrin, dan ia menjadi lutcahaya, jadi anda "
-#~ "boleh lihat tompok yang di bawah melalui tompok yang di atas, dan apabila "
-#~ "satu tompok melintasi tompok lain, warnanya bercampur. Ditulis oleh Jamie "
-#~ "Zawinski. Saya dapat idea untuk ini dari pad tetikus saya yang memberikan "
-#~ "suatu kesan sebenar dengan menindihkan beberapa lapisan plastik dengan "
-#~ "minyak berwarna di antaranya. Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Program ini melukis simulasi orbit mudah. Jika anda buka jejak, ia "
-#~ "kelihatan seperti gambar kebuk awan. Ditulis oleh Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Ini melukis corak bulatan psikedelik yang menyakitkan mata. Ia juga "
-#~ "menganimasi titik kawalan, tetapi ia menggunakan banyak CPU dan lebar "
-#~ "jalur. Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Ini melukis corak fraktal berenda, berdasarkan pelelaran dalam satah "
-#~ "khayalan, daripada artikel Scientific American 1986. Kebanyakannya "
-#~ "ditulis oleh Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Ini menghasilkan corak bak awan yang rawak. Tampak agak berbeza dalam "
-#~ "monokrom dan warna. Idea asasnya ialah mengambil empat titik di tepi "
-#~ "imej, dan tetapkan \"penaikan\" rawak bagi setiap imej. Kemudian cari "
-#~ "titik di antaranya, dan berikan nilai yang adalah purata keempat-empat "
-#~ "titik lain tambah sedikit ofset rawak. Kemudian pewarnaan dilakukan "
-#~ "berdasarkan penaikan. Pemilihan warna dilakukan dengan mengikat penaikan "
-#~ "sama ada hiu, ketepuan, atau kecerahan, dan menetapkan nilai rawak kepada "
-#~ "yang lain. Mod \"kecerahan\" cenderung menghasilkan corak bak awan, dan "
-#~ "yang lain cenderung menghasilkan imej yang kelihatan seperti peta kawasan "
-#~ "panas atau imbas CAT. Ditulis oleh Juergen Nickelsen dan Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Melukis lelaki menjuggel kayu. Ditulis oleh Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Menganimasi simulasi Kotak Lemarchand, berulang kali menyelesaikannya "
-#~ "sendiri. Memerlukan OpenGL, dan mesin dengan sokongan perkakasan pantas "
-#~ "untuk peta tekstur. Amaran: sesekali membuka pintu. Ditulis oleh Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Yang ini menghasilkan koloni berbentuk gelung yang bertelur, menjadi tua "
-#~ "dan akhirnya mati. Ditulis oleh David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Ini melukis varian tiga dimensi bagi Gasket Cantuman, objek fraktal "
-#~ "berasaskan kiub yang sama dengan Sierpinski Tetrahedron. Ditulis oleh "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Melukis beberapa perwakilan molekul yang berbeza. Sesetengah molekul "
-#~ "biasa adalah terbina dalam dan ia juga boleh membaca fail PDB (Pangkalan "
-#~ "Data Protein) sebagai input. Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Ini merangsang pembiakan koloni mold dalam piring petri. Bulatan berwarna "
-#~ "yang membesar menindan dan menghasilkan gangguan bepilin. Ditulis oleh "
-#~ "Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Melukis simulasi terminal lama, dengan piksel besar dan fosfor tahan "
-#~ "lama. Ia boleh menjalankan sebarang program sebagai sumber teks yang "
-#~ "dipaparnya. Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Melukis beberapa satah silang-menyilang, memanfaatkan pengadunan alfa, "
-#~ "kabus, tekstur, dan mipmaps, tambah meter \"bingkai per saat\" supaya "
-#~ "anda boleh tahu berapa pantas kad grafik anda... Memerlukan OpenGL. "
-#~ "Ditulis oleh David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Satu lagi variasi program 'Bomb' oleh Scott Draves. Ini melukis grid "
-#~ "bentuk bak segi empat yang membesar, yang apabila ia saling mengatasi "
-#~ "satu sama lain, bertindak dalam cara yang tidak dijangka. \"RD\" "
-#~ "bermaksud tindak balas-serapan"
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Menghasilkan kolaj bahagian skrin yang berputar dan berskala . Ditulis "
-#~ "oleh Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Melukis Kiub Rubik yang berputar dalam tiga dimensi dan berulang kali "
-#~ "mengocok dan selesai. Satu lagi hack yang bagus oleh Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Ini melukis varian dua dimensi bagi fraktal segi tiga Sierpinski yang "
-#~ "rekursif. Ditulis oleh Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Melukis lampu sorot yang mengimbas merentasi skrin hitam, menerangi "
-#~ "desktop dasar semasa ia melintasinya. Ditulis oleh Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Melukis satu set automata yang menghasilkan segi empat sama dan pilin "
-#~ "yang berinteraksi. Pilin mengembang hingga terlanggar sesuatu, kemudian "
-#~ "ia mengelilinginya. Ditulis oleh Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ini menjana jujukan corak seperti bintang yang beralun, berdenyut serta "
-#~ "berpusar, berputar dan menerbalik. Satu lagi mod paparan menggunakan "
-#~ "bentuk ini untuk membentangkan satu medan warna yang kemudian berkitar. "
-#~ "Pergerakannya sangat organik. Ditulis oleh Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Melukis aliran teks yang perlahan-lahan menskrol ke dalam kejauhan pada "
-#~ "satu sudut, di atas medan bintang, seperti di awal wayang yang sama nama. "
-#~ "Ditulis oleh Jamie Zawinski dan Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Ini melukis daya penarik pelik: ia adalah medan animasi bintik berwarna-"
-#~ "warni yang tak boleh jangka yang menyambar dan memiuh. Gerakannya sangat "
-#~ "cantik. Ditulis oleh Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Ini melukis corak Truchet berasaskan garisan dan lengkuk yang menjubinkan "
-#~ "skrin. Ditulis oleh Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Melukis laluan seperti cacing. Ditulis oleh Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Ini sebenarnya hanyalah skrip shell yang mencakup bingkai video dari "
-#~ "input video sistem, dan kemudian menggunakan beberapa penapis PBM "
-#~ "(dipilih rawak) untuk memanipulasi dan menggabung semula bingkai video "
-#~ "dalam pelbagai cara (kesan tepi, menolak imej daripada versi berputarnya "
-#~ "sendiri, dsb.) Kemudian ia memaparkan imej tersebut selama beberapa saat, "
-#~ "dan melakukan lagi. Semua ini akan berjalan lancar jika anda suapkan "
-#~ "televisyen siaran ke dalamnya."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Melukis jalanan rawak yang berwarna-warni, dalam pelbagai bentuk. Ditulis "
-#~ "oleh Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Bintang terapung ditindaki oleh campuran medan kuasa 2D yang ringkas. "
-#~ "Kekuatan setiap perubahan medan kuasa adalah berterusan, dan ia juga "
-#~ "dibuka dan ditutup secara rawak. Oleh Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Melukis simulasi api berpusar. Ia juga boleh mengambil imej arbitrari dan "
-#~ "membakarnya. Ditulis oleh Carsten Haitzler, dihack oleh banyak pihak lain."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Melukis beberapa kumpulan critter terbang sekeliling skrin dengan warna "
-#~ "pudar yang cantik mengekorinya. Ditulis oleh Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zum masuk pada satu bahagian skrin dan kemudian bergerak-gerak. Dengan "
-#~ "opsyen kanta, hasilnya adalah seperti melihat melalui banyak kanta "
-#~ "bertindan dan bukan sekadar zum ringkas. Ditulis oleh James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10494,6 +9941,559 @@ msgstr ""
#~ "XTeeVee mensimulasi pelbagai masalah televisyen, termasuk statik, "
#~ "kehilangan pegangan menegak, dan corak ujian. Oleh Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. "
+#~ "Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Menghimpunkan bulatan besar dengan bulatan kecil, mendemontrasikan Teorem "
+#~ "Bulatan Descartes. Ditulis oleh Allan R.Wilks dan Davis Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Ini ialah xfishtank writ large: animasi GL bagi sebilangan jerung, ikan "
+#~ "lumba-lumba dan paus. Gerakan renangnya hebat. Tulisan asal oleh Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Seperti qix, ini menggunakan model gerakan ringkas untuk menjana banyak "
+#~ "mod paparan yang berbeza. Titik kawalan saling menarik satu sama lain "
+#~ "sehingga jarak tertentu, dan kemudian mula saling menolak. Tarikan/"
+#~ "tolakan adalah berkadaran dengan jarak antara mana-mana dua zarah, serupa "
+#~ "dengan daya nuklear kuat dan lemah. Satu daripada cara paling menarik "
+#~ "untuk melihat hack ini ialah seperti bola yang melantun kerana gerakan "
+#~ "dan saling tindaknya pelik sangat. Kadang-kadang dua bola akan masuk ke "
+#~ "dalam orbit sempit mengelilingi satu sama lain, kemudian akan diganggu "
+#~ "oleh yang ketiga, atau oleh tepi skrin. Memang tampak bercelaru. Ditulis "
+#~ "oleh Jamie Zawinski, berdasarkan kod Lisp oleh John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Melukis simulasi robot perang angkasa yang terbang (disamari dengan baik "
+#~ "sebagai bulatan berwarna) sedang berperang di depan medan bintang yang "
+#~ "bergerak. Ditulis oleh Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Ini melukis sesuatu yang tampak seperti belon terubah bentuk yang "
+#~ "berputar dengan pelbagai saiz tompok yang dilukis di atas permukaan "
+#~ "halimunannya. Ditulis oleh Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Lukis kotak yang dipenuhi bola lantun yang meletup. Ditulis oleh Sander "
+#~ "van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Melukis bulatan memusat saling jalin dengan kitaran warna rawak. Ditulis "
+#~ "oleh John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD bermakna ``Skrin Biru Maut.'' Yang terbaik dalam pelagak komputer "
+#~ "peribadi, hack ini mensimulasi screen saver popular daripada sebilangan "
+#~ "sistem operasi yang kurang teguh. Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Melukis satu aliran bebuih 3D yang menaik dan beralun, naik ke bahagian "
+#~ "atas skrin, dengan imej spekular yang cantik. Ditulis oleh Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Ini melukis ``Sangkar Mustahil' Escher, jalur moebius 3d, dan "
+#~ "memutarkannya dalam tiga dimensi. Ditulis oleh Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animasikan sebilangan komponen elektronik 3D. Ditulis oleh Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ini melukis kompas dengan semua elemen berputar dengan rawak, untuk rasa "
+#~ "\"sesat dan loya\". Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Melukis set kotak bertindan yang berputar dengan corak tompok berantai "
+#~ "yang beralun-alun merentasi permukaannya. Ia seperti ahli kiubisme "
+#~ "Lavalite. Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Imej diperlukan untuk meleburkannya. Pastinya anda telah melihat kesan "
+#~ "ini, tetapi tiada screen saver yang benar-benar lengkap tanpanya. Ia "
+#~ "berfungsi paling baik jika ada sesuatu yang berwarna-warni dapat dilihat. "
+#~ "Amaran, jika kesan tersebut berlanjutan selepas screen saver ditutup, "
+#~ "dapatkan rawatan perubatan. Ditulis oleh David Wald dan Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Lagi sistem \"peta diskret,\" termasuk varian Hopalong dan Julia yang "
+#~ "baru, dan beberapa yang lain. Ditulis oleh Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Program ini melukis laluan yang disurih dengan titik di tepi bulatan. "
+#~ "Bulatan itu berputar mengelilingi titik di atas bebibir bulatan lain, dan "
+#~ "seterusnya, beberapa kali. Ini merupakan asas bagi model praheliosentrik "
+#~ "gerakan planet. Ditulis oleh James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Melukis pelbagai bentuk terjojol yang berputar yang berpiuh, memanjang, "
+#~ "dan menterbalikkannya. Dicipta oleh Davis Konerding daripada sampel yang "
+#~ "mengiringi pustaka GL Extrusion oleh Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Melukis sesuatu yang tampak seperti lambaian reben mengikuti laluan "
+#~ "sinusoidal. Ditulis oleh Bas van Gallen dan Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. "
+#~ "Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Melukis gelombang beralun di atas grid bingkai kawat yang berputar, "
+#~ "menggunakan GL. Ditulis oleh Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Melukis planet yang melantun-lantun dalam angkasa. Ditulis oleh David "
+#~ "Konerding. Imej yang terbina dalam adalah peta bumi (diekstrak dari "
+#~ "`xearth'), tetapi anda boleh balut mana-mana tekstur di bumi, misalnya "
+#~ "tekstur planet yang mengiringi `ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Melukis teka-teki Ular Rubik. Ditulis oleh Jamie Wilkinson, Andrew "
+#~ "Bennetts, dan Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ini melukis set tompok animasi, lutsinar macam ameba. Tompok berubah "
+#~ "bentuk apabila ia merayau di skrin, dan ia menjadi lutcahaya, jadi anda "
+#~ "boleh lihat tompok yang di bawah melalui tompok yang di atas, dan apabila "
+#~ "satu tompok melintasi tompok lain, warnanya bercampur. Ditulis oleh Jamie "
+#~ "Zawinski. Saya dapat idea untuk ini dari pad tetikus saya yang memberikan "
+#~ "suatu kesan sebenar dengan menindihkan beberapa lapisan plastik dengan "
+#~ "minyak berwarna di antaranya. Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Program ini melukis simulasi orbit mudah. Jika anda buka jejak, ia "
+#~ "kelihatan seperti gambar kebuk awan. Ditulis oleh Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Ini melukis corak bulatan psikedelik yang menyakitkan mata. Ia juga "
+#~ "menganimasi titik kawalan, tetapi ia menggunakan banyak CPU dan lebar "
+#~ "jalur. Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Ini melukis corak fraktal berenda, berdasarkan pelelaran dalam satah "
+#~ "khayalan, daripada artikel Scientific American 1986. Kebanyakannya "
+#~ "ditulis oleh Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Ini menghasilkan corak bak awan yang rawak. Tampak agak berbeza dalam "
+#~ "monokrom dan warna. Idea asasnya ialah mengambil empat titik di tepi "
+#~ "imej, dan tetapkan \"penaikan\" rawak bagi setiap imej. Kemudian cari "
+#~ "titik di antaranya, dan berikan nilai yang adalah purata keempat-empat "
+#~ "titik lain tambah sedikit ofset rawak. Kemudian pewarnaan dilakukan "
+#~ "berdasarkan penaikan. Pemilihan warna dilakukan dengan mengikat penaikan "
+#~ "sama ada hiu, ketepuan, atau kecerahan, dan menetapkan nilai rawak kepada "
+#~ "yang lain. Mod \"kecerahan\" cenderung menghasilkan corak bak awan, dan "
+#~ "yang lain cenderung menghasilkan imej yang kelihatan seperti peta kawasan "
+#~ "panas atau imbas CAT. Ditulis oleh Juergen Nickelsen dan Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Melukis lelaki menjuggel kayu. Ditulis oleh Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Menganimasi simulasi Kotak Lemarchand, berulang kali menyelesaikannya "
+#~ "sendiri. Memerlukan OpenGL, dan mesin dengan sokongan perkakasan pantas "
+#~ "untuk peta tekstur. Amaran: sesekali membuka pintu. Ditulis oleh Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Yang ini menghasilkan koloni berbentuk gelung yang bertelur, menjadi tua "
+#~ "dan akhirnya mati. Ditulis oleh David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Ini melukis varian tiga dimensi bagi Gasket Cantuman, objek fraktal "
+#~ "berasaskan kiub yang sama dengan Sierpinski Tetrahedron. Ditulis oleh "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Melukis beberapa perwakilan molekul yang berbeza. Sesetengah molekul "
+#~ "biasa adalah terbina dalam dan ia juga boleh membaca fail PDB (Pangkalan "
+#~ "Data Protein) sebagai input. Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Ini merangsang pembiakan koloni mold dalam piring petri. Bulatan berwarna "
+#~ "yang membesar menindan dan menghasilkan gangguan bepilin. Ditulis oleh "
+#~ "Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Melukis simulasi terminal lama, dengan piksel besar dan fosfor tahan "
+#~ "lama. Ia boleh menjalankan sebarang program sebagai sumber teks yang "
+#~ "dipaparnya. Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Melukis beberapa satah silang-menyilang, memanfaatkan pengadunan alfa, "
+#~ "kabus, tekstur, dan mipmaps, tambah meter \"bingkai per saat\" supaya "
+#~ "anda boleh tahu berapa pantas kad grafik anda... Memerlukan OpenGL. "
+#~ "Ditulis oleh David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Satu lagi variasi program 'Bomb' oleh Scott Draves. Ini melukis grid "
+#~ "bentuk bak segi empat yang membesar, yang apabila ia saling mengatasi "
+#~ "satu sama lain, bertindak dalam cara yang tidak dijangka. \"RD\" "
+#~ "bermaksud tindak balas-serapan"
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Menghasilkan kolaj bahagian skrin yang berputar dan berskala . Ditulis "
+#~ "oleh Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Melukis Kiub Rubik yang berputar dalam tiga dimensi dan berulang kali "
+#~ "mengocok dan selesai. Satu lagi hack yang bagus oleh Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Ini melukis varian dua dimensi bagi fraktal segi tiga Sierpinski yang "
+#~ "rekursif. Ditulis oleh Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Melukis lampu sorot yang mengimbas merentasi skrin hitam, menerangi "
+#~ "desktop dasar semasa ia melintasinya. Ditulis oleh Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Melukis satu set automata yang menghasilkan segi empat sama dan pilin "
+#~ "yang berinteraksi. Pilin mengembang hingga terlanggar sesuatu, kemudian "
+#~ "ia mengelilinginya. Ditulis oleh Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ini menjana jujukan corak seperti bintang yang beralun, berdenyut serta "
+#~ "berpusar, berputar dan menerbalik. Satu lagi mod paparan menggunakan "
+#~ "bentuk ini untuk membentangkan satu medan warna yang kemudian berkitar. "
+#~ "Pergerakannya sangat organik. Ditulis oleh Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Melukis aliran teks yang perlahan-lahan menskrol ke dalam kejauhan pada "
+#~ "satu sudut, di atas medan bintang, seperti di awal wayang yang sama nama. "
+#~ "Ditulis oleh Jamie Zawinski dan Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Ini melukis daya penarik pelik: ia adalah medan animasi bintik berwarna-"
+#~ "warni yang tak boleh jangka yang menyambar dan memiuh. Gerakannya sangat "
+#~ "cantik. Ditulis oleh Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Ini melukis corak Truchet berasaskan garisan dan lengkuk yang menjubinkan "
+#~ "skrin. Ditulis oleh Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Melukis laluan seperti cacing. Ditulis oleh Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Ini sebenarnya hanyalah skrip shell yang mencakup bingkai video dari "
+#~ "input video sistem, dan kemudian menggunakan beberapa penapis PBM "
+#~ "(dipilih rawak) untuk memanipulasi dan menggabung semula bingkai video "
+#~ "dalam pelbagai cara (kesan tepi, menolak imej daripada versi berputarnya "
+#~ "sendiri, dsb.) Kemudian ia memaparkan imej tersebut selama beberapa saat, "
+#~ "dan melakukan lagi. Semua ini akan berjalan lancar jika anda suapkan "
+#~ "televisyen siaran ke dalamnya."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Melukis jalanan rawak yang berwarna-warni, dalam pelbagai bentuk. Ditulis "
+#~ "oleh Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Bintang terapung ditindaki oleh campuran medan kuasa 2D yang ringkas. "
+#~ "Kekuatan setiap perubahan medan kuasa adalah berterusan, dan ia juga "
+#~ "dibuka dan ditutup secara rawak. Oleh Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Melukis simulasi api berpusar. Ia juga boleh mengambil imej arbitrari dan "
+#~ "membakarnya. Ditulis oleh Carsten Haitzler, dihack oleh banyak pihak lain."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Melukis beberapa kumpulan critter terbang sekeliling skrin dengan warna "
+#~ "pudar yang cantik mengekorinya. Ditulis oleh Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zum masuk pada satu bahagian skrin dan kemudian bergerak-gerak. Dengan "
+#~ "opsyen kanta, hasilnya adalah seperti melihat melalui banyak kanta "
+#~ "bertindan dan bukan sekadar zum ringkas. Ditulis oleh James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Bentuk Sel Rawak"
diff --git a/tde-i18n-ms/messages/tdebase/kcmkicker.po b/tde-i18n-ms/messages/tdebase/kcmkicker.po
index b501e52a416..c8287f96db8 100644
--- a/tde-i18n-ms/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ms/messages/tdebase/kcmkicker.po
@@ -2,7 +2,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-10-14 12:17+0800\n"
"Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n"
"Language-Team: Malay <translation-team-ms@lists.sourceforge.net>\n"
@@ -254,72 +254,72 @@ msgstr "Semua Skrin"
msgid "Custom"
msgstr "Tersendiri"
-#: tiles:1
+#: ../../kicker/data/tiles:1
msgid "KDE Button"
msgstr ""
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr ""
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr ""
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr ""
-#: tiles:5
+#: ../../kicker/data/tiles:5
#, fuzzy
msgid "Light Green"
msgstr "Tengah kanan"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr ""
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr ""
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr ""
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr ""
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr ""
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr ""
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr ""
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr ""
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr ""
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr ""
diff --git a/tde-i18n-ms/messages/tdebase/knetattach.po b/tde-i18n-ms/messages/tdebase/knetattach.po
index 61e689741ce..5acbdcd29d7 100644
--- a/tde-i18n-ms/messages/tdebase/knetattach.po
+++ b/tde-i18n-ms/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-09-16 17:48+0800\n"
"Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n"
"Language-Team: Malay <translation-team-ms@lists.sourceforge.net>\n"
@@ -83,7 +83,7 @@ msgstr "Wizard Rangkaian TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Penulis utama dan penyelenggara"
diff --git a/tde-i18n-ms/messages/tdebase/kpager.po b/tde-i18n-ms/messages/tdebase/kpager.po
index 5b5e81118e7..541815a1002 100644
--- a/tde-i18n-ms/messages/tdebase/kpager.po
+++ b/tde-i18n-ms/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: \n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-01-24 10:41+0800\n"
"Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n"
"Language-Team: Malay <kedidiemas@yahoogroups.com>\n"
@@ -94,14 +94,14 @@ msgstr "Bina pengalih muka tetapi biarkan tetingkap tersorok"
msgid "Desktop Overview"
msgstr "Maklumat Umum Ruang Kerja"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Pemaju/Penyelenggara Asal"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Pemaju"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pengalih Muka Ruang Kerja"
diff --git a/tde-i18n-ms/messages/tdebase/ksplash.po b/tde-i18n-ms/messages/tdebase/ksplash.po
index 2d1c80f0d68..8a19245d495 100644
--- a/tde-i18n-ms/messages/tdebase/ksplash.po
+++ b/tde-i18n-ms/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-09-09 20:30+0800\n"
"Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n"
"Language-Team: Malay <kedidiemas@yahoogroups.com>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Pemaju TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Penulis dan penyelenggara"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Penulis asal"
diff --git a/tde-i18n-ms/messages/tdebase/kthememanager.po b/tde-i18n-ms/messages/tdebase/kthememanager.po
index 5d84813fea0..bb241be9666 100644
--- a/tde-i18n-ms/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ms/messages/tdebase/kthememanager.po
@@ -2,7 +2,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-03-18 12:45+0800\n"
"Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n"
"Language-Team: Malay <translation-team-ms@lists.sourceforge.net>\n"
@@ -31,7 +31,7 @@ msgstr "Tema Baru"
msgid "TDE Theme Manager"
msgstr "Pengurus Tema TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -39,52 +39,52 @@ msgstr ""
"Modul kawalan ini mengendalikan pemasangan, pembuangan dan penciptaan tema "
"TDE maya."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Fail Tema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Pilih Fail Tema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Adakah anda benar-benar ingin membuang tema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Buang Tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Tema Saya"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 sudah wujud."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Tema anda berjaya dicipta dalam %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema Dicipta"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Ralat berlaku semasa mencipta tema anda."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema Tidak Dicipta"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Tema ini tidak mengandungi prapapar."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Pengarang: %1<br>E-mel: %2<br>Versi: %3<br>Laman utama: %4"
diff --git a/tde-i18n-nb/messages/tdeartwork/kxsconfig.po b/tde-i18n-nb/messages/tdeartwork/kxsconfig.po
index a91f427ce8c..7b2ccec7324 100644
--- a/tde-i18n-nb/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-nb/messages/tdeartwork/kxsconfig.po
@@ -8768,556 +8768,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Lager en større sirkel med små sirkler. Demonstrerer Descartes "
-#~ "sirkelteorem. Skrevet av Allan R. Wilks og David Bagley. "
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Dette er stor xfishtank: en GL-animasjon av et antall haier, delfiner og "
-#~ "hvaler. Svømmebevegelsene er flotte. Originalt skrevet av Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Som qix bruker dette en enkel bevegelsesmodell for å lage mange "
-#~ "forskjellige visningsmodi. Kontrollpunktene tiltrekker hverandre frem til "
-#~ "en viss avstand, og så begyner de å frastøte hverandre. Tiltrekkingen og "
-#~ "frastøtingen er proporsjonal med avstanden mellom to partikler, akkurat "
-#~ "som sterke og svake atomkrefter. En interessant måte å se dette på er å "
-#~ "se på det som to baller som spretter, fordi bevegelsene og samhandlinga "
-#~ "mellom ballene er så rar. Noen ganger vil to baller gå sammen i tett "
-#~ "bane, for senere å forstyrres av en tredje, eller av kanten på skjermen. "
-#~ "Det ser kaotisk ut. Skrevet av Jamie Zawinski, basert på Lisp-kode av "
-#~ "John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Tegner en simulering av flyvende romkrigsroboter (listig utkledd som "
-#~ "fargede sirkler) som slåss foran et bevegelig stjernefelt. Skrevet av "
-#~ "Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Dette tegner noe som ligner en roterende ballong med deformering, med "
-#~ "flekker av varierende størrelse tegnet på ballongens usynlige overflate. "
-#~ "Skrevet av Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Tegner en boks full av 3D-baller som spretter og eksploderer. Skrevet av "
-#~ "Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Tegner konsentriske flettede sirkler med tilfeldig fargeveksling. Skrevet "
-#~ "av John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD står for «Blue Screen of Death> -Dødens blå skjerm. Dette fineste "
-#~ "eksempel på PC-emulering simulerer populære pauseskjerme fra en rekke "
-#~ "mindre robuste operativsystemer. Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Tegner en strøm av stigende, bølgende 3D bobler, som stiger mot toppen av "
-#~ "skjermen, med flotte speilinger. Skrevet av Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og "
-#~ "roterer den i tre dimensjoner. Skrevet av Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animasjon av en del elektroniske komponenter, i 3D. Skrevet av Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dette tegner et kompass, der alle elementer snurrer rundt på måfå, en "
-#~ "skikkelig«sjøsykegenerator». Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Tegner et pulserende sett overlappende bokser med et varierende "
-#~ "kladdemønster som bølger over sideflatene. En slags kubistisk Lavalite. "
-#~ "Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Dette tar et bilde og smelter det. Du har sikkert sett denne effekten "
-#~ "før, men ingen pauseskjerm er komplett uten den. Den virker best hvis det "
-#~ "er noe fargerikt i syne. Advarsel – hvis virkningen forsetter etter at "
-#~ "pauseskjermen er slått av, søk lege. Skrevet av David Wald og Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Flere «diskrete kart»-systemer, deriblant nye varianter av Hopalong og "
-#~ "Julia, og noen andre. Skrevet av Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Dette programmet tegner banen fulgt av et punkt på en sirkel. Denne "
-#~ "sirkelen roterer rundt et punkt på omkretsen av en annen sirkel. og så "
-#~ "videre flere ganger. Dette var grunnlaget for teorien for "
-#~ "planetbevegelser før Kopernikus."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Tegner diverse roterende utpressede former som vrir seg, forlenges og "
-#~ "vrenges. Laget av David Konerding fra prøvene som leveres med GL "
-#~ "ekstrusjonsbiblioteket av Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Tegner noe som likner et bølgende bånd som følger en sinusoid linje. "
-#~ "Skrevet av Bas van Gaalen og Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Tegner krusende bølger på et roterende trådnett, med GL. Skrevet av "
-#~ "Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Tegner en planet som spretter omkring i rommet. Skrevet av David "
-#~ "Konerding. Det inebygde bildet er et kart over Jorden (tatt fra "
-#~ "«xearth»), men du kan pakke andre teksturer rundt kula, f.eks. "
-#~ "planetoverflatene som følger med «ssystem»."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew "
-#~ "Bennets og Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dette tegner grupper av gjennomskinnelige, amøbeaktige klumper som "
-#~ "beveger seg. Klumpene endrer form etterhvert som de vandrer rundt på "
-#~ "skjermen, og klumper som ligger nederst synes gjennom de som ligger over, "
-#~ "slik at fargene deres legges sammen når en klump passerer over en annen. "
-#~ "Skrevet av Jamie Zawinski. Jeg fikk ideen fra en kul musematte jeg har, "
-#~ "som har den samme effekten på et ekte skrivebord ved at den har flere lag "
-#~ "gjennomsiktig plast med farget olje mellom lagene."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Dette programmet tegner en enkel simulering av baner i rommet. Hvis du "
-#~ "slår på objektspor likner det et fotografi fra et tåkekammer. Skrevet av "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se "
-#~ "på. Det kan også animere styrepunktene, men det krever mye datakraft og "
-#~ "båndbredde. Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Dette tegner fraktale kniplingsmønstre, basert på iterasjon i det "
-#~ "komplekse planet, etter en artikkel i Scientific American fra 1986. For "
-#~ "det meste skrevet av Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Dette lager tilfeldige sky-liknende mønstre. Det ser helt forskjellig ut "
-#~ "med og uten farger. Grunnidéen er å ta fire punkter på kanten av bildet "
-#~ "og tilordne hvert punkt en vilkårlig «høyde». Finn så punktet mellom dem "
-#~ "og gi det en verdi som er gjennomsnittet av de andre fire, pluss en liten "
-#~ "vilkårlig endring. Så fargelegges dette basert på høyden. Fargevalget "
-#~ "gjøres ved å koble høyden til enten fargetone, fargemetning eller "
-#~ "lysstyrke, og gi de to andre variablene vilkårlige verdier. Med "
-#~ "«lysstyrke» får man oftest sky-bilder, mens de andre lager bilder som "
-#~ "likner på varmekart eller CAT-bilder. Skrevet av Jürgen Nickelsen og "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animerer en simulering av Lemarchands eske, som løser seg selv igjen og "
-#~ "igjen. Krever OpenGL og en maskin med rask maskinvarestøtte for "
-#~ "teksturkart. Advarsel: Åpner av og til dører. Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Denne lager løkkeformede kolonier som formerer seg, aldres og etterhvert "
-#~ "dør. Skrevet av David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et "
-#~ "terning-basert fraktalt objekt analogt med Sierpinski-tetraederet. "
-#~ "Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Tegner molekyler på flere forskjellige måter. Noen molekyler er innebygd, "
-#~ "og det kan også lese PDB-filer (Protein Data Base) som inndata. Skrevet "
-#~ "av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Dette simulerer muggkolonier som vokser i en petri-skål. Voksende fargede "
-#~ "sirkler overlapper og etterlater seg interferensspiraler. Skrevet av Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tegner en simulering av en gammeldags terminal, med store piksler og "
-#~ "langt etterlys. Teksten det viser kan komme fra et vilkårlig program. "
-#~ "Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Tegner noen plan som skjærer hverandre, bruker alfa-overganger, tåke, "
-#~ "tekstur og mipmaps, og et instrument som viser «rammer/s» så du kan se "
-#~ "hvor raskt skjermkortet er … Krever OpenGL. Skrevet av David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Nok en variasjon over «Bombe»-programmet ved Scott Draves. Dette tegner "
-#~ "et rutenett av voksende kvadrat-aktige former som reagerer på "
-#~ "uforutsigbare måter når de treffer hverandre. «RD» står for reaksjon-"
-#~ "diffusjon."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Lager en kollage av roterte og skalerte deler av skjermen. Skrevet av "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Tegner en Rubik-terning som roterer i tre dimensjoner og gjentatte ganger "
-#~ "stokker og løser seg selv. Enda et fint GL-hack ved Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Dette tegner den todimensjonale varianten av den rekursive fraktalen "
-#~ "Sierpinski-trekanten. Skrevet av Desmon Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tegner en lyskaster som søker over en svart skjerm, og lyser opp "
-#~ "skrivebordet der lysstrålen treffer. Skrevet av Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Tegner en gruppe vekselvirkente automater som produserer kvadratspiraler. "
-#~ "Spiralene vokser utover til de treffer noe, deretter går de rundt det. "
-#~ "Skrevet av Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dette lager en rekke bølgende, bankende stjerneaktige mønstre som "
-#~ "roterer, pulserer og vris ut/inn. En annen visningsmodus bruker disse "
-#~ "mønstrene til å lage et felt av farger, som så skifter syklisk. "
-#~ "Bevegelsen er svært organisk. Skrevet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Tegner en strøm av tekst som langsomt rulles mot horisonten, på skrå, "
-#~ "over en stjernehimmel, som i begynnelsen av filmen med samme navn. "
-#~ "Skrevet av Jamie Zawinski og Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Dette tegner kaotiske attraktorer: et felt av fargerike prikker som "
-#~ "veiver og vrir seg omkring. Svært fine bevegelser. Skrevet av Massimino "
-#~ "Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Dette tegner Truchet-mønstre basert på linjer og buer, som flislegger "
-#~ "skjermen. Skrevet av Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Tegner vrikkende mark.aktige stier. Skrevet av Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Dette er egentlig bare et skallskript som fanger opp et videobilde fra "
-#~ "systemets video-inngang, og så bruker PBM-filtre plukket på måfå til å "
-#~ "manipulere og kombinere bildet på forskjellige måter (kant-finning, "
-#~ "subtrahere bildet fra en rotert utgave av seg selv, osv.) Så vises "
-#~ "resultatet noen sekunder før det gjlr det om igjen. Dette virker veldig "
-#~ "bra om du bare kobler til kringkastet TV."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "En blanding av enkle 2D kraftfelter påvirker flytende stjerner. "
-#~ "Feltstyrken i hvert felt varierer kontinuerllig, og slås også av og på "
-#~ "helt tilfeldig. Av Paul Joey Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Tegner en simulering av pulserende ild. Det kan også ta et vilkårlig "
-#~ "bilde og sette fyr på det også. Skrevet av Carsten Haitzler, hacket på av "
-#~ "mange andre."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Tegner noen svermer av vesener som flyr omkring på skjermen, med fint "
-#~ "utviskende fargespor etter seg. Skrevet av Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zoomer inn på en del av skjermen og flytter så rundt. Med -lenses ser det "
-#~ "ut som å se gjennom linser som overlapper hverandre i stedet for bare en "
-#~ "enkel forstørring. Skrevet av James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10470,6 +9920,556 @@ msgstr ""
#~ "XTeVe simulerer diverse fjernsynsproblemer, bl.a. snø, rullende bilde og "
#~ "et prøvebilde. Av Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Lager en større sirkel med små sirkler. Demonstrerer Descartes "
+#~ "sirkelteorem. Skrevet av Allan R. Wilks og David Bagley. "
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Dette er stor xfishtank: en GL-animasjon av et antall haier, delfiner og "
+#~ "hvaler. Svømmebevegelsene er flotte. Originalt skrevet av Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Som qix bruker dette en enkel bevegelsesmodell for å lage mange "
+#~ "forskjellige visningsmodi. Kontrollpunktene tiltrekker hverandre frem til "
+#~ "en viss avstand, og så begyner de å frastøte hverandre. Tiltrekkingen og "
+#~ "frastøtingen er proporsjonal med avstanden mellom to partikler, akkurat "
+#~ "som sterke og svake atomkrefter. En interessant måte å se dette på er å "
+#~ "se på det som to baller som spretter, fordi bevegelsene og samhandlinga "
+#~ "mellom ballene er så rar. Noen ganger vil to baller gå sammen i tett "
+#~ "bane, for senere å forstyrres av en tredje, eller av kanten på skjermen. "
+#~ "Det ser kaotisk ut. Skrevet av Jamie Zawinski, basert på Lisp-kode av "
+#~ "John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Tegner en simulering av flyvende romkrigsroboter (listig utkledd som "
+#~ "fargede sirkler) som slåss foran et bevegelig stjernefelt. Skrevet av "
+#~ "Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Dette tegner noe som ligner en roterende ballong med deformering, med "
+#~ "flekker av varierende størrelse tegnet på ballongens usynlige overflate. "
+#~ "Skrevet av Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Tegner en boks full av 3D-baller som spretter og eksploderer. Skrevet av "
+#~ "Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Tegner konsentriske flettede sirkler med tilfeldig fargeveksling. Skrevet "
+#~ "av John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD står for «Blue Screen of Death> -Dødens blå skjerm. Dette fineste "
+#~ "eksempel på PC-emulering simulerer populære pauseskjerme fra en rekke "
+#~ "mindre robuste operativsystemer. Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Tegner en strøm av stigende, bølgende 3D bobler, som stiger mot toppen av "
+#~ "skjermen, med flotte speilinger. Skrevet av Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og "
+#~ "roterer den i tre dimensjoner. Skrevet av Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animasjon av en del elektroniske komponenter, i 3D. Skrevet av Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dette tegner et kompass, der alle elementer snurrer rundt på måfå, en "
+#~ "skikkelig«sjøsykegenerator». Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Tegner et pulserende sett overlappende bokser med et varierende "
+#~ "kladdemønster som bølger over sideflatene. En slags kubistisk Lavalite. "
+#~ "Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Dette tar et bilde og smelter det. Du har sikkert sett denne effekten "
+#~ "før, men ingen pauseskjerm er komplett uten den. Den virker best hvis det "
+#~ "er noe fargerikt i syne. Advarsel – hvis virkningen forsetter etter at "
+#~ "pauseskjermen er slått av, søk lege. Skrevet av David Wald og Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Flere «diskrete kart»-systemer, deriblant nye varianter av Hopalong og "
+#~ "Julia, og noen andre. Skrevet av Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Dette programmet tegner banen fulgt av et punkt på en sirkel. Denne "
+#~ "sirkelen roterer rundt et punkt på omkretsen av en annen sirkel. og så "
+#~ "videre flere ganger. Dette var grunnlaget for teorien for "
+#~ "planetbevegelser før Kopernikus."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Tegner diverse roterende utpressede former som vrir seg, forlenges og "
+#~ "vrenges. Laget av David Konerding fra prøvene som leveres med GL "
+#~ "ekstrusjonsbiblioteket av Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Tegner noe som likner et bølgende bånd som følger en sinusoid linje. "
+#~ "Skrevet av Bas van Gaalen og Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Tegner krusende bølger på et roterende trådnett, med GL. Skrevet av "
+#~ "Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Tegner en planet som spretter omkring i rommet. Skrevet av David "
+#~ "Konerding. Det inebygde bildet er et kart over Jorden (tatt fra "
+#~ "«xearth»), men du kan pakke andre teksturer rundt kula, f.eks. "
+#~ "planetoverflatene som følger med «ssystem»."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew "
+#~ "Bennets og Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dette tegner grupper av gjennomskinnelige, amøbeaktige klumper som "
+#~ "beveger seg. Klumpene endrer form etterhvert som de vandrer rundt på "
+#~ "skjermen, og klumper som ligger nederst synes gjennom de som ligger over, "
+#~ "slik at fargene deres legges sammen når en klump passerer over en annen. "
+#~ "Skrevet av Jamie Zawinski. Jeg fikk ideen fra en kul musematte jeg har, "
+#~ "som har den samme effekten på et ekte skrivebord ved at den har flere lag "
+#~ "gjennomsiktig plast med farget olje mellom lagene."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Dette programmet tegner en enkel simulering av baner i rommet. Hvis du "
+#~ "slår på objektspor likner det et fotografi fra et tåkekammer. Skrevet av "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se "
+#~ "på. Det kan også animere styrepunktene, men det krever mye datakraft og "
+#~ "båndbredde. Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Dette tegner fraktale kniplingsmønstre, basert på iterasjon i det "
+#~ "komplekse planet, etter en artikkel i Scientific American fra 1986. For "
+#~ "det meste skrevet av Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Dette lager tilfeldige sky-liknende mønstre. Det ser helt forskjellig ut "
+#~ "med og uten farger. Grunnidéen er å ta fire punkter på kanten av bildet "
+#~ "og tilordne hvert punkt en vilkårlig «høyde». Finn så punktet mellom dem "
+#~ "og gi det en verdi som er gjennomsnittet av de andre fire, pluss en liten "
+#~ "vilkårlig endring. Så fargelegges dette basert på høyden. Fargevalget "
+#~ "gjøres ved å koble høyden til enten fargetone, fargemetning eller "
+#~ "lysstyrke, og gi de to andre variablene vilkårlige verdier. Med "
+#~ "«lysstyrke» får man oftest sky-bilder, mens de andre lager bilder som "
+#~ "likner på varmekart eller CAT-bilder. Skrevet av Jürgen Nickelsen og "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animerer en simulering av Lemarchands eske, som løser seg selv igjen og "
+#~ "igjen. Krever OpenGL og en maskin med rask maskinvarestøtte for "
+#~ "teksturkart. Advarsel: Åpner av og til dører. Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Denne lager løkkeformede kolonier som formerer seg, aldres og etterhvert "
+#~ "dør. Skrevet av David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et "
+#~ "terning-basert fraktalt objekt analogt med Sierpinski-tetraederet. "
+#~ "Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Tegner molekyler på flere forskjellige måter. Noen molekyler er innebygd, "
+#~ "og det kan også lese PDB-filer (Protein Data Base) som inndata. Skrevet "
+#~ "av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Dette simulerer muggkolonier som vokser i en petri-skål. Voksende fargede "
+#~ "sirkler overlapper og etterlater seg interferensspiraler. Skrevet av Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tegner en simulering av en gammeldags terminal, med store piksler og "
+#~ "langt etterlys. Teksten det viser kan komme fra et vilkårlig program. "
+#~ "Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Tegner noen plan som skjærer hverandre, bruker alfa-overganger, tåke, "
+#~ "tekstur og mipmaps, og et instrument som viser «rammer/s» så du kan se "
+#~ "hvor raskt skjermkortet er … Krever OpenGL. Skrevet av David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Nok en variasjon over «Bombe»-programmet ved Scott Draves. Dette tegner "
+#~ "et rutenett av voksende kvadrat-aktige former som reagerer på "
+#~ "uforutsigbare måter når de treffer hverandre. «RD» står for reaksjon-"
+#~ "diffusjon."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Lager en kollage av roterte og skalerte deler av skjermen. Skrevet av "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Tegner en Rubik-terning som roterer i tre dimensjoner og gjentatte ganger "
+#~ "stokker og løser seg selv. Enda et fint GL-hack ved Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Dette tegner den todimensjonale varianten av den rekursive fraktalen "
+#~ "Sierpinski-trekanten. Skrevet av Desmon Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tegner en lyskaster som søker over en svart skjerm, og lyser opp "
+#~ "skrivebordet der lysstrålen treffer. Skrevet av Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Tegner en gruppe vekselvirkente automater som produserer kvadratspiraler. "
+#~ "Spiralene vokser utover til de treffer noe, deretter går de rundt det. "
+#~ "Skrevet av Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dette lager en rekke bølgende, bankende stjerneaktige mønstre som "
+#~ "roterer, pulserer og vris ut/inn. En annen visningsmodus bruker disse "
+#~ "mønstrene til å lage et felt av farger, som så skifter syklisk. "
+#~ "Bevegelsen er svært organisk. Skrevet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Tegner en strøm av tekst som langsomt rulles mot horisonten, på skrå, "
+#~ "over en stjernehimmel, som i begynnelsen av filmen med samme navn. "
+#~ "Skrevet av Jamie Zawinski og Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Dette tegner kaotiske attraktorer: et felt av fargerike prikker som "
+#~ "veiver og vrir seg omkring. Svært fine bevegelser. Skrevet av Massimino "
+#~ "Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Dette tegner Truchet-mønstre basert på linjer og buer, som flislegger "
+#~ "skjermen. Skrevet av Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Tegner vrikkende mark.aktige stier. Skrevet av Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Dette er egentlig bare et skallskript som fanger opp et videobilde fra "
+#~ "systemets video-inngang, og så bruker PBM-filtre plukket på måfå til å "
+#~ "manipulere og kombinere bildet på forskjellige måter (kant-finning, "
+#~ "subtrahere bildet fra en rotert utgave av seg selv, osv.) Så vises "
+#~ "resultatet noen sekunder før det gjlr det om igjen. Dette virker veldig "
+#~ "bra om du bare kobler til kringkastet TV."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "En blanding av enkle 2D kraftfelter påvirker flytende stjerner. "
+#~ "Feltstyrken i hvert felt varierer kontinuerllig, og slås også av og på "
+#~ "helt tilfeldig. Av Paul Joey Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Tegner en simulering av pulserende ild. Det kan også ta et vilkårlig "
+#~ "bilde og sette fyr på det også. Skrevet av Carsten Haitzler, hacket på av "
+#~ "mange andre."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Tegner noen svermer av vesener som flyr omkring på skjermen, med fint "
+#~ "utviskende fargespor etter seg. Skrevet av Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zoomer inn på en del av skjermen og flytter så rundt. Med -lenses ser det "
+#~ "ut som å se gjennom linser som overlapper hverandre i stedet for bare en "
+#~ "enkel forstørring. Skrevet av James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Tilfeldig celleform"
diff --git a/tde-i18n-nb/messages/tdebase/kcmkicker.po b/tde-i18n-nb/messages/tdebase/kcmkicker.po
index 58a74379835..8ff2abc860c 100644
--- a/tde-i18n-nb/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-nb/messages/tdebase/kcmkicker.po
@@ -14,7 +14,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-03-17 10:58+0100\n"
"Last-Translator: Bjørn Steensrud <bjornst@powertech.no>\n"
"Language-Team: Norwegian Bokmål <i18n-nb@lister.ping.uio.no>\n"
@@ -266,72 +266,72 @@ msgstr "Alle skjermer"
msgid "Custom"
msgstr "Tilpasset"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-knapp"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blått treverk"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Grønt treverk"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Lysegrå"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Lysegrønn"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Lys pastell"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Lyselilla"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Muttere og skruer"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rødt treverk"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Blå"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Grå"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Grønn"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Oransje"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastell"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Lilla"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Rød"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tigerøye"
diff --git a/tde-i18n-nb/messages/tdebase/knetattach.po b/tde-i18n-nb/messages/tdebase/knetattach.po
index 4baca213e46..f756c28a87f 100644
--- a/tde-i18n-nb/messages/tdebase/knetattach.po
+++ b/tde-i18n-nb/messages/tdebase/knetattach.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-21 08:06+0100\n"
"Last-Translator: Knut Yrvin <knuty@skolelinux.no>\n"
"Language-Team: <i18n-nb@lister.ping.uio.no>\n"
@@ -86,7 +86,7 @@ msgstr "TDE nettverksveiviser"
msgid "(c) 2004 George Staikos"
msgstr "© 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Hovedutvikler og vedlikeholder"
diff --git a/tde-i18n-nb/messages/tdebase/kpager.po b/tde-i18n-nb/messages/tdebase/kpager.po
index c89bb56b8da..ac9cb88be66 100644
--- a/tde-i18n-nb/messages/tdebase/kpager.po
+++ b/tde-i18n-nb/messages/tdebase/kpager.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-11-18 11:16+0100\n"
"Last-Translator: Knut Yrvin <knuty@skolelinux.no>\n"
"Language-Team: <i18n-nb@lister.ping.uio.no>\n"
@@ -100,15 +100,15 @@ msgstr "Opprett skrivebordsbytter, men hold vinduet skjult"
msgid "Desktop Overview"
msgstr "Skrivebordsoversikt"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Opprinnelig utvikler/vedlikeholder"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Utvikler"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr ""
"SkrivebordsbytterKPager SettingsKPager innstillingerConfigure Pager…Sett opp "
diff --git a/tde-i18n-nb/messages/tdebase/ksplash.po b/tde-i18n-nb/messages/tdebase/ksplash.po
index 76325cd03d4..31440be786f 100644
--- a/tde-i18n-nb/messages/tdebase/ksplash.po
+++ b/tde-i18n-nb/messages/tdebase/ksplash.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-17 20:22+0200\n"
"Last-Translator: Bjørn Steensrud <bjornst@powertech.no>\n"
"Language-Team: <i18n-nb@lister.ping.uio.no>\n"
@@ -74,11 +74,11 @@ msgstr ""
"(c) 2001 – 2003, Flaming Sword Productions\n"
" (c) 2003 TDE developers"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Forfatter og vedlikeholder"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Opprinnelig forfatter"
diff --git a/tde-i18n-nb/messages/tdebase/kthememanager.po b/tde-i18n-nb/messages/tdebase/kthememanager.po
index 13a7280a1c5..0f90b794949 100644
--- a/tde-i18n-nb/messages/tdebase/kthememanager.po
+++ b/tde-i18n-nb/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-03 15:25GMT+2\n"
"Last-Translator: Axel Bojer <axelb@skolelinux.no>\n"
"Language-Team: Norwegian bokmål <i18n-nb@lister.ping.uio.no>\n"
@@ -37,7 +37,7 @@ msgstr "Nytt tema"
msgid "TDE Theme Manager"
msgstr "TDE Temabehandler"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -45,52 +45,52 @@ msgstr ""
"Denne styringsmodulen tar seg av installering, fjerning og oppretting av "
"visuelle TDE-temaer."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Temafiler"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Velg temafil"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Er du sikker på at du vil fjerne temaet <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Fjern tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mitt tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 finnes fra før."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Ditt tema er blitt opprettet i %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema opprettet"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Det oppsto en feil mens ditt tema ble opprettet."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema ikke opprettet"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Dette temaet inneholder ikke en forhåndsvisning."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Forfatter: %1<br>E-post: %2<br>Versjon: %3<br>Hjemmeside: %4"
diff --git a/tde-i18n-nds/messages/tdeartwork/kxsconfig.po b/tde-i18n-nds/messages/tdeartwork/kxsconfig.po
index 00d6f39c7d5..ae307621a91 100644
--- a/tde-i18n-nds/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-nds/messages/tdeartwork/kxsconfig.po
@@ -8742,546 +8742,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Füllt en groot Krink mit lütter Krinken na de Krinkentheorie vun "
-#~ "Descartes. Schreven vun Allan R. Wilks un David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Dit is \"xfishtank\" in groot: En GL-Animatschoon mit en Reeg Haien, "
-#~ "Delfinen un Waal. De Bewegen sünd basig goot. Mark Kilgard is de "
-#~ "Orginaalautor."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "As \"qix\" bruukt disse Pausschirm en eenfach Bewegenmodell för en Reeg "
-#~ "vun verscheden Dorstellen. De Masspünkt treckt een den annern an, bet to "
-#~ "en wiss Afstand, vun den af se enanner afstööt. Dat Antrecken/Afstöten "
-#~ "hangt proportschonaal vun den Afstand twischen de Pünkt af, liek as bi de "
-#~ "weke un starke Karnkräft. Intressant is de Dorstellen as eenfache Bäll, "
-#~ "wiel se sik redig snaaksch bedreegt. Mennigmaal dreiht sik twee Bäll en "
-#~ "Stoot lang de Een rund den Annern, un warrt later vun en Drüdden stöört. "
-#~ "Süht recht wat wööst ut. Schreven vun Jamie Zawinski, na Lisp-Kode vun "
-#~ "John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Simuleert den Striet twischen Weltruum-Roboters (plietscherwies verkleedt "
-#~ "as Klöörkrinken) binnen en beweegt Steernfeld. Schreven vun Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "En Ballon mit dörsichtig Böversiet, man Plackens dor op, dreiht un "
-#~ "verformt sik. Schreven vun Jeremie Pitt."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Teekt en Kasten vull vun afprallen 3D-Bäll, vun de af un an een "
-#~ "explodeert. Schreven vun Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Tofällig verflecht Krinken, de de Klöör wesselt. Schreven vun John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "\"BSOD\" steiht för \"Blue Screen of Death\", den Blagen Doodsschirm. "
-#~ "Disse Pausschirm simuleert, as dat Beste vun de PC-Emulatschoon, faken "
-#~ "bruukte Pausschirmen vun anner, weniger stevige Bedriefsystemen. Schreven "
-#~ "vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "En Stroom vun sweven 3D-Blasen stiegt na de bövere Schirmkant op, mit "
-#~ "smucke glinstern Spegeleen. Schreven vun Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere"
-#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Beweegt en Reeg vun elektroonsche Buudelen. Schreven vun Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "All Buudelen vun en Kompass dreiht sik as dull, wat en wunnerbor Geföhl "
-#~ "vun \"Verloren un Seesüük\" gifft. Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "En Sett vun överlappen, pulseren Kastens mit snaaksche Mustern op de "
-#~ "Böversieden buttjert över Dien Schirm. En Oort kubist'sch Lavalamp. "
-#~ "Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Nimmt en Bild un smölt dat. Du hest den Effekt seker al vördem sehn, man "
-#~ "keen Pausschirm weer ahn em kumplett. Op't Best gifft dat wat mit vele "
-#~ "Klören to smölten. Wohrschoen: Höllt de Effekt nich op, wenn de "
-#~ "Pausschirm wedder ut is, fraag Dien Dokter oder Afteker na Raad. Schreven "
-#~ "vun David Wald un Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Mehr diskreet Fraktaal-Biller, dorünner nieg Verschonen vun \"Hopalong\", "
-#~ "\"Julia\" un en poor anner. Schreven vun Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Wiest de Bahn vun en Kantpunkt vun en sik dreihen Krink, de mit sien "
-#~ "Merrn sülven an de Kant vun en anner sik dreihen Krink sitt, de ok wedder "
-#~ "an de Kant vun en anner Schiev sitt, un so wieder, en poor maal. Dit weer "
-#~ "dat Grundmodell för de Planetenbewegen, ehr se opdeckt hebbt, dat de Sünn "
-#~ "in de Merrn steiht. Schreven vun James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Strangpresste Formen dreiht un streckt sik, un fooldt de Binnensiet na "
-#~ "buten. Vun David Konerding, na Bispelen to de \"Extrusion\"-Bibliotheek "
-#~ "vun GL vun Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Süht ut as en Band, dat op en Sinus-Padd flüggt. Schreven vun Bas van "
-#~ "Gaalen un Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Riffelbülgen op en Drahtrahmen-Gadder, bruukt GL. Schreven Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Planet, de sik in den Weltruum rümdrifft. Schreven vun David Konerding. "
-#~ "Standardwies warrt dat Bild vun de Eer bruukt (ut \"xearth\"), man Du "
-#~ "kannst jichtenseen Textuur rund de Kugel wickeln, as t.B. de "
-#~ "Planetentexturen vun \"ssytem\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
-#~ "Bennetts un Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "En Sett vun dörschienen Amöben, de sik beweegt. De Amöben ännert ehr Form "
-#~ "un sünd dörschienen, so dat Du de Amöben nerrn dör de baven sehn kannst. "
-#~ "Wenn een över de anner vörbigeiht, verbindt sik ehr Klören. De Idee kummt "
-#~ "vun en Muusküssen mit den sülven Effekt. Dat hett en Reeg Lagen vun "
-#~ "dörsichtig Plastik mit infarvt Ööl dortwischen. Schreven vun Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "En eenfache Ümloopbahn-Simuleren. Wenn Du de Sporen anmaakst, lett dat en "
-#~ "beten wat as binnen en physikaalsch Nevelkamer. Schreven vun Greg "
-#~ "Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
-#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
-#~ "Bandbreed. Schreven vun Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Fien Fraktaalmustern dör Wedderhalen op de Imagineerevene, na en Artikle "
-#~ "binnen de \"Scientific American\". In de Hööftsaak schreven vun Patrick "
-#~ "Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Stellt tofällige wulkenlieke Mustern op. Süht in Klöör- un "
-#~ "Swattwittdorstellen recht wat anners ut. As Grundidee nimmt Een veer "
-#~ "Pünkt an de Bildkant, de denn elk en tofällig Hööchde toornt kriegt. Na "
-#~ "den Punkt twischen disse veer warrt de Dörsnitthööchde toornt, un ok en "
-#~ "lütt tofällig Verscheel. Infarvt warrt na de Hööchde, de en Toon, de "
-#~ "Sattheit oder de Helligkeit toornt warrt. De annern kriegt tofällig anner "
-#~ "Weerten. Mit Helligkeit gifft dat faken Biller liek to Wulken, bi de "
-#~ "annern Metoden seht de Biller mehr ut as Warms-Koorten oder Reeknerstütt "
-#~ "Asstomografie. Schreven vun Juergen Nickelsen un Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Simuleert \"Lemarchand's Box\", de sik jümmers wedder sülvst oplööst. Dor "
-#~ "deit OpenGL för noot, un en Reekner mit gau Hardware-Ünnerstütten för "
-#~ "Textuurkoorten. Wohrschoen: Maakt af un an maal Dören op. Schreven vun "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Slööpformt Kolonien, de sik utbreedt, öller warrt un an't Enn dootblievt. "
-#~ "Schreven vun David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
-#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Wiest verscheden Dorstellen vun Molekölen. En Reeg berapen Molekölen sünd "
-#~ "inbuut, man PDB-Dateien (Protein-DatenBank) köönt ok leest warrn. "
-#~ "Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simuleert Spaak-Kulturen in en Petrikumm. Wassen, infarvte Krinken "
-#~ "överlappt sik un laat spiraalsch formte Wesselwarken in ehr Kielwater "
-#~ "över. Schreven vun Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Simuleren vun en oolt Terminal, mit grote Pixels un lang naglöhen "
-#~ "Phosphor. Kann jichtenseen Programm as Textborn bruken. Schreven vun "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "En Reeg översnieden Flääg mit Alpha-Överblennen, Daak, Texturen, Mipmaps "
-#~ "un en Bildrate-Klock, mit de Du sehn kannst, wo gau Dien Grafikkoort is. "
-#~ "Schreven vun David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "En anner Verschoon vun Scott Draves sien Programm \"Bomb\". Wassen "
-#~ "Rechtecken in en Gadder reageert dat een mit dat anner op en Oort, de sik "
-#~ "nich vörutseggen lett, wenn se an't Överlappen kummt. \"RD\" steiht för "
-#~ "Reakschoon/Diffuschoon."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Stellt dreiht un grötter maakt Delen vun den Schirm tosamen. Schreven vun "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "En Rubik-Wörpel dreiht sik üm dree Assen, verdreiht sik sülven un lööst "
-#~ "sik ok wedder op. Noch en smuck GL-Pausschirm vun Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven "
-#~ "vun Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "En Lichtrebeet buttjert över den swatten Schirm un wiest Placken vun Dien "
-#~ "Schirmbild. Schreven vun Rick Schhulz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "En Reeg vun wesselwarken Automaten, de Quadraatspiralen opstellt. De "
-#~ "Spiralen wasst na buten, bet se op wat anners draapt, denn geiht se dor "
-#~ "rund ümto. Schreven vun Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Stellt en Reeg fleten, pulseren steernliek Mustern op, de sik dreiht un "
-#~ "de Binnensiet na buten dreiht. In en tweet Dorstellbedrief warrt en Feld "
-#~ "vun Klören opstellt, de sik denn ännert. De Bewegen is bannig orgaansch. "
-#~ "Schreven vun Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "En Text gliedt vör en Steernfeld in den Achtergrund langsam na de Feern, "
-#~ "as in den Film vun den sülven Naam sien Anfang. Schreven vun Jamie "
-#~ "Zawinski un Claudio Matuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Snaaksch Antreckers: En Feld vun Klöörpünkt feegt un dreiht sik över den "
-#~ "Schirm. De Bewegen is bannig smuck. Schreven vun Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. "
-#~ "Schreven vun Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Snörkelig Fadens, en beten as Wörms. Schreven vun Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Dit is bloots en Konsoolskript, dat sik en Bild vun dat Systeem sien "
-#~ "Video-Ingang griept un denn en poor PBM-Filters bruukt (tofällig "
-#~ "utsöcht), so dat dat Bild ännert un nieg tosamensett warrt (Kanten "
-#~ "opdecken, Bild vun en dreiht Verschoon vun sik sülven aftrecken, usw.). "
-#~ "Denn warrt dat Resultaat en poor Sekunnen wiest, denn geiht dat vun vörn "
-#~ "loos. Gifft gode Resultaten, wenn Du eenfach Feernsehbiller nimmst."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Sweven Steerns warrt verscheden 2D-Kraftfeller utsett. De Stärk vun de "
-#~ "Feller ännert sik lopen, un se warrt ok tofällig an- un utmaakt. Schreven "
-#~ "vun Paul \"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Simuleert en pulseren Füer. Kann ok jichtenseen Bild ansteken. Schreven "
-#~ "vun Carsten Haitzler, vun vele Lüüd wiederföhrt."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "En poor Swärm vun Kruupdeerten fleegt op den Schirm rüm, mit smucke "
-#~ "Klöörsterten achteran. Schreven vun Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Maakt en Deel vun den Schirm grötter un buttjert denn rüm. Mit de Glöös-"
-#~ "Optschoon (-lenses) lett dat, as wenn Een dör vele överlappen Glöös "
-#~ "kieken dee, un nich bloots dör een. Schreven vun James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10420,6 +9880,546 @@ msgstr ""
#~ "Simuleert en Reeg Feernsehstören, t.B. statisch Rusen, pielliek "
#~ "Afglitschen un en Testmuster. Vun Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Füllt en groot Krink mit lütter Krinken na de Krinkentheorie vun "
+#~ "Descartes. Schreven vun Allan R. Wilks un David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Dit is \"xfishtank\" in groot: En GL-Animatschoon mit en Reeg Haien, "
+#~ "Delfinen un Waal. De Bewegen sünd basig goot. Mark Kilgard is de "
+#~ "Orginaalautor."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "As \"qix\" bruukt disse Pausschirm en eenfach Bewegenmodell för en Reeg "
+#~ "vun verscheden Dorstellen. De Masspünkt treckt een den annern an, bet to "
+#~ "en wiss Afstand, vun den af se enanner afstööt. Dat Antrecken/Afstöten "
+#~ "hangt proportschonaal vun den Afstand twischen de Pünkt af, liek as bi de "
+#~ "weke un starke Karnkräft. Intressant is de Dorstellen as eenfache Bäll, "
+#~ "wiel se sik redig snaaksch bedreegt. Mennigmaal dreiht sik twee Bäll en "
+#~ "Stoot lang de Een rund den Annern, un warrt later vun en Drüdden stöört. "
+#~ "Süht recht wat wööst ut. Schreven vun Jamie Zawinski, na Lisp-Kode vun "
+#~ "John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Simuleert den Striet twischen Weltruum-Roboters (plietscherwies verkleedt "
+#~ "as Klöörkrinken) binnen en beweegt Steernfeld. Schreven vun Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "En Ballon mit dörsichtig Böversiet, man Plackens dor op, dreiht un "
+#~ "verformt sik. Schreven vun Jeremie Pitt."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Teekt en Kasten vull vun afprallen 3D-Bäll, vun de af un an een "
+#~ "explodeert. Schreven vun Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Tofällig verflecht Krinken, de de Klöör wesselt. Schreven vun John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "\"BSOD\" steiht för \"Blue Screen of Death\", den Blagen Doodsschirm. "
+#~ "Disse Pausschirm simuleert, as dat Beste vun de PC-Emulatschoon, faken "
+#~ "bruukte Pausschirmen vun anner, weniger stevige Bedriefsystemen. Schreven "
+#~ "vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "En Stroom vun sweven 3D-Blasen stiegt na de bövere Schirmkant op, mit "
+#~ "smucke glinstern Spegeleen. Schreven vun Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere"
+#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Beweegt en Reeg vun elektroonsche Buudelen. Schreven vun Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "All Buudelen vun en Kompass dreiht sik as dull, wat en wunnerbor Geföhl "
+#~ "vun \"Verloren un Seesüük\" gifft. Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "En Sett vun överlappen, pulseren Kastens mit snaaksche Mustern op de "
+#~ "Böversieden buttjert över Dien Schirm. En Oort kubist'sch Lavalamp. "
+#~ "Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Nimmt en Bild un smölt dat. Du hest den Effekt seker al vördem sehn, man "
+#~ "keen Pausschirm weer ahn em kumplett. Op't Best gifft dat wat mit vele "
+#~ "Klören to smölten. Wohrschoen: Höllt de Effekt nich op, wenn de "
+#~ "Pausschirm wedder ut is, fraag Dien Dokter oder Afteker na Raad. Schreven "
+#~ "vun David Wald un Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Mehr diskreet Fraktaal-Biller, dorünner nieg Verschonen vun \"Hopalong\", "
+#~ "\"Julia\" un en poor anner. Schreven vun Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Wiest de Bahn vun en Kantpunkt vun en sik dreihen Krink, de mit sien "
+#~ "Merrn sülven an de Kant vun en anner sik dreihen Krink sitt, de ok wedder "
+#~ "an de Kant vun en anner Schiev sitt, un so wieder, en poor maal. Dit weer "
+#~ "dat Grundmodell för de Planetenbewegen, ehr se opdeckt hebbt, dat de Sünn "
+#~ "in de Merrn steiht. Schreven vun James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Strangpresste Formen dreiht un streckt sik, un fooldt de Binnensiet na "
+#~ "buten. Vun David Konerding, na Bispelen to de \"Extrusion\"-Bibliotheek "
+#~ "vun GL vun Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Süht ut as en Band, dat op en Sinus-Padd flüggt. Schreven vun Bas van "
+#~ "Gaalen un Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Riffelbülgen op en Drahtrahmen-Gadder, bruukt GL. Schreven Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Planet, de sik in den Weltruum rümdrifft. Schreven vun David Konerding. "
+#~ "Standardwies warrt dat Bild vun de Eer bruukt (ut \"xearth\"), man Du "
+#~ "kannst jichtenseen Textuur rund de Kugel wickeln, as t.B. de "
+#~ "Planetentexturen vun \"ssytem\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew "
+#~ "Bennetts un Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "En Sett vun dörschienen Amöben, de sik beweegt. De Amöben ännert ehr Form "
+#~ "un sünd dörschienen, so dat Du de Amöben nerrn dör de baven sehn kannst. "
+#~ "Wenn een över de anner vörbigeiht, verbindt sik ehr Klören. De Idee kummt "
+#~ "vun en Muusküssen mit den sülven Effekt. Dat hett en Reeg Lagen vun "
+#~ "dörsichtig Plastik mit infarvt Ööl dortwischen. Schreven vun Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "En eenfache Ümloopbahn-Simuleren. Wenn Du de Sporen anmaakst, lett dat en "
+#~ "beten wat as binnen en physikaalsch Nevelkamer. Schreven vun Greg "
+#~ "Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De "
+#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un "
+#~ "Bandbreed. Schreven vun Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Fien Fraktaalmustern dör Wedderhalen op de Imagineerevene, na en Artikle "
+#~ "binnen de \"Scientific American\". In de Hööftsaak schreven vun Patrick "
+#~ "Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Stellt tofällige wulkenlieke Mustern op. Süht in Klöör- un "
+#~ "Swattwittdorstellen recht wat anners ut. As Grundidee nimmt Een veer "
+#~ "Pünkt an de Bildkant, de denn elk en tofällig Hööchde toornt kriegt. Na "
+#~ "den Punkt twischen disse veer warrt de Dörsnitthööchde toornt, un ok en "
+#~ "lütt tofällig Verscheel. Infarvt warrt na de Hööchde, de en Toon, de "
+#~ "Sattheit oder de Helligkeit toornt warrt. De annern kriegt tofällig anner "
+#~ "Weerten. Mit Helligkeit gifft dat faken Biller liek to Wulken, bi de "
+#~ "annern Metoden seht de Biller mehr ut as Warms-Koorten oder Reeknerstütt "
+#~ "Asstomografie. Schreven vun Juergen Nickelsen un Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Simuleert \"Lemarchand's Box\", de sik jümmers wedder sülvst oplööst. Dor "
+#~ "deit OpenGL för noot, un en Reekner mit gau Hardware-Ünnerstütten för "
+#~ "Textuurkoorten. Wohrschoen: Maakt af un an maal Dören op. Schreven vun "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Slööpformt Kolonien, de sik utbreedt, öller warrt un an't Enn dootblievt. "
+#~ "Schreven vun David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to "
+#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Wiest verscheden Dorstellen vun Molekölen. En Reeg berapen Molekölen sünd "
+#~ "inbuut, man PDB-Dateien (Protein-DatenBank) köönt ok leest warrn. "
+#~ "Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simuleert Spaak-Kulturen in en Petrikumm. Wassen, infarvte Krinken "
+#~ "överlappt sik un laat spiraalsch formte Wesselwarken in ehr Kielwater "
+#~ "över. Schreven vun Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Simuleren vun en oolt Terminal, mit grote Pixels un lang naglöhen "
+#~ "Phosphor. Kann jichtenseen Programm as Textborn bruken. Schreven vun "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "En Reeg översnieden Flääg mit Alpha-Överblennen, Daak, Texturen, Mipmaps "
+#~ "un en Bildrate-Klock, mit de Du sehn kannst, wo gau Dien Grafikkoort is. "
+#~ "Schreven vun David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "En anner Verschoon vun Scott Draves sien Programm \"Bomb\". Wassen "
+#~ "Rechtecken in en Gadder reageert dat een mit dat anner op en Oort, de sik "
+#~ "nich vörutseggen lett, wenn se an't Överlappen kummt. \"RD\" steiht för "
+#~ "Reakschoon/Diffuschoon."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Stellt dreiht un grötter maakt Delen vun den Schirm tosamen. Schreven vun "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "En Rubik-Wörpel dreiht sik üm dree Assen, verdreiht sik sülven un lööst "
+#~ "sik ok wedder op. Noch en smuck GL-Pausschirm vun Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven "
+#~ "vun Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "En Lichtrebeet buttjert över den swatten Schirm un wiest Placken vun Dien "
+#~ "Schirmbild. Schreven vun Rick Schhulz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "En Reeg vun wesselwarken Automaten, de Quadraatspiralen opstellt. De "
+#~ "Spiralen wasst na buten, bet se op wat anners draapt, denn geiht se dor "
+#~ "rund ümto. Schreven vun Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Stellt en Reeg fleten, pulseren steernliek Mustern op, de sik dreiht un "
+#~ "de Binnensiet na buten dreiht. In en tweet Dorstellbedrief warrt en Feld "
+#~ "vun Klören opstellt, de sik denn ännert. De Bewegen is bannig orgaansch. "
+#~ "Schreven vun Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "En Text gliedt vör en Steernfeld in den Achtergrund langsam na de Feern, "
+#~ "as in den Film vun den sülven Naam sien Anfang. Schreven vun Jamie "
+#~ "Zawinski un Claudio Matuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Snaaksch Antreckers: En Feld vun Klöörpünkt feegt un dreiht sik över den "
+#~ "Schirm. De Bewegen is bannig smuck. Schreven vun Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. "
+#~ "Schreven vun Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Snörkelig Fadens, en beten as Wörms. Schreven vun Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Dit is bloots en Konsoolskript, dat sik en Bild vun dat Systeem sien "
+#~ "Video-Ingang griept un denn en poor PBM-Filters bruukt (tofällig "
+#~ "utsöcht), so dat dat Bild ännert un nieg tosamensett warrt (Kanten "
+#~ "opdecken, Bild vun en dreiht Verschoon vun sik sülven aftrecken, usw.). "
+#~ "Denn warrt dat Resultaat en poor Sekunnen wiest, denn geiht dat vun vörn "
+#~ "loos. Gifft gode Resultaten, wenn Du eenfach Feernsehbiller nimmst."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Sweven Steerns warrt verscheden 2D-Kraftfeller utsett. De Stärk vun de "
+#~ "Feller ännert sik lopen, un se warrt ok tofällig an- un utmaakt. Schreven "
+#~ "vun Paul \"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Simuleert en pulseren Füer. Kann ok jichtenseen Bild ansteken. Schreven "
+#~ "vun Carsten Haitzler, vun vele Lüüd wiederföhrt."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "En poor Swärm vun Kruupdeerten fleegt op den Schirm rüm, mit smucke "
+#~ "Klöörsterten achteran. Schreven vun Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Maakt en Deel vun den Schirm grötter un buttjert denn rüm. Mit de Glöös-"
+#~ "Optschoon (-lenses) lett dat, as wenn Een dör vele överlappen Glöös "
+#~ "kieken dee, un nich bloots dör een. Schreven vun James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Tofällig Zellform"
diff --git a/tde-i18n-nds/messages/tdebase/kcmkicker.po b/tde-i18n-nds/messages/tdebase/kcmkicker.po
index ec6c736deb1..7da34887ae3 100644
--- a/tde-i18n-nds/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-nds/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-02-21 10:53+0100\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
@@ -260,72 +260,72 @@ msgstr "All Schirmen"
msgid "Custom"
msgstr "Egen"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-Knoop"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blaag Holt"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Gröön Holt"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Hellgries"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Hellgröön"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Hellharvstbruun"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Hellvigelett"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Möder un Boltens"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Root Holt"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Blaag"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gries"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Gröön"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Orange"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Harvstbruun"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Vigelett"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Root"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tigeroog"
diff --git a/tde-i18n-nds/messages/tdebase/knetattach.po b/tde-i18n-nds/messages/tdebase/knetattach.po
index e96490b03fc..4c787718903 100644
--- a/tde-i18n-nds/messages/tdebase/knetattach.po
+++ b/tde-i18n-nds/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-08-13 23:35+0200\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
@@ -83,7 +83,7 @@ msgstr "Nettwark-Hölper vun TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Hööftautor un Pleger"
diff --git a/tde-i18n-nds/messages/tdebase/kpager.po b/tde-i18n-nds/messages/tdebase/kpager.po
index 9a07aab5742..19f4e5844a6 100644
--- a/tde-i18n-nds/messages/tdebase/kpager.po
+++ b/tde-i18n-nds/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-02-04 22:43+0100\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
@@ -96,14 +96,14 @@ msgstr "Ümschalter starten un Finster versteken"
msgid "Desktop Overview"
msgstr "Schriefdisch-Översicht"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Orginaalautor / Pleger"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Schriever"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Schriefdisch-Ümschalter"
diff --git a/tde-i18n-nds/messages/tdebase/ksplash.po b/tde-i18n-nds/messages/tdebase/ksplash.po
index 957bb65e9e5..bf0a23a4ae5 100644
--- a/tde-i18n-nds/messages/tdebase/ksplash.po
+++ b/tde-i18n-nds/messages/tdebase/ksplash.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-02-04 23:37+0100\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
@@ -72,11 +72,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Autoren vun TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor un Pleger"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Orginaalautor"
diff --git a/tde-i18n-nds/messages/tdebase/kthememanager.po b/tde-i18n-nds/messages/tdebase/kthememanager.po
index b489110063f..e4183e8067b 100644
--- a/tde-i18n-nds/messages/tdebase/kthememanager.po
+++ b/tde-i18n-nds/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-02-05 00:50+0100\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
@@ -34,7 +34,7 @@ msgstr "Nieg Muster"
msgid "TDE Theme Manager"
msgstr "TDE-Musterpleger"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -42,52 +42,52 @@ msgstr ""
"Mit dit Kuntrullmoduul kannst Du TDE-Mustern installeren, wegdoon un "
"opstellen."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Musterdateien"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Musterdatei utsöken"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Wullt Du dat Muster <b>%1</b> redig wegdoon?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Muster wegdoon"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mien Muster"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Muster \"%1\" gifft dat al."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Dien Muster is in %1 opstellt worrn."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Muster opstellt"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Dat geev en Fehler bi't Opstellen vun Dien Muster."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Muster nich opstellt"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "För dit Muster is keen Vöransicht verföögbor."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>Nettpostadress: %2<br>Verschoon: %3<br>Nettsiet: %4"
diff --git a/tde-i18n-nl/messages/tdeartwork/kxsconfig.po b/tde-i18n-nl/messages/tdeartwork/kxsconfig.po
index cb0891a1ba4..dcb050c18e3 100644
--- a/tde-i18n-nl/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-nl/messages/tdeartwork/kxsconfig.po
@@ -8797,574 +8797,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen "
-#~ "maken. Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' "
-#~ "Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De "
-#~ "zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark "
-#~ "Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig "
-#~ "bewegingsmodel, om verschillende weergavemethoden te tonen. De "
-#~ "controlepunten trekken elkaar tot een bepaalde afstand aan, en beginnen "
-#~ "dan elkaar af te stoten. De aantrekking/afstoting is proportioneel aan de "
-#~ "afstand tussen twee willekeurige deeltjes, vergelijkbaar met de sterke en "
-#~ "zwakke atoomkrachten. Een van de meest interessante manieren om dit te "
-#~ "bekijken is met de stuiterende ballen, omdat hun bewegingen en "
-#~ "interacties met elkaar zo willekeurig lijken. Soms draaien twee ballen "
-#~ "strak om elkaar heen, om vervolgens gestoord te worden door een derde "
-#~ "bal, of de rand van het scherm. Ziet er zeer chaotisch uit. Geschreven "
-#~ "door Jamie Zawinski, gebaseerd op Lisp-code van John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Tekent een simulatie van vliegende ruimterobots (slim vermomd als "
-#~ "gekleurde cirkels) die in gevecht met elkaar zijn voor een bewegend "
-#~ "sterrenveld. Geschreven door Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende "
-#~ "ballon met vlekken van verschillende grootte die op zijn onzichtbare "
-#~ "oppervlakte zijn getekend. Geschreven door Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. "
-#~ "Geschreven door Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide "
-#~ "geconcentreerde cirkels. Geschreven door John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te "
-#~ "bieden heeft, dit programma simuleert een aantal schermbeveiligingen van "
-#~ "een aantal minder robuuste besturingssystemen. Geschreven door Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen "
-#~ "naar de bovenkant van het beeldscherm. Met mooie weerspiegelingen. "
-#~ "Geschreven door Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een "
-#~ "moebius-band, en draait het in drie dimensies. Geschreven door Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Maakt een animatie van een aantal driedimensionale elektronische "
-#~ "componenten. Geschreven door Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. "
-#~ "Dit geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Tekent een pulserende set van overlappende bussen met constant "
-#~ "veranderende, klodderige patronen, die zich golvend over de oppervlakte "
-#~ "uitbreiden. Het lijkt op een zogenaamde lavalamp. Geschreven door Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Dit neemt een afbeelding en laat het smelten. U hebt dit effect "
-#~ "ongetwijfeld eerder gezien, en geen enkele schermbeveiliging zou compleet "
-#~ "zijn zonder het. Het werkt het beste wanneer er iets kleurrijk zichtbaar "
-#~ "is. Opgepast: wanneer het effect aanhoudt nadat de schermbeveiliging is "
-#~ "uitgeschakeld, zoek dan direct medische hulp. Geschreven door David Wald "
-#~ "en Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. "
-#~ "Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong "
-#~ "en Julia en nog een paar anderen. Geschreven door Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Dit programma tekent een pad wat uitgestippeld wordt door een punt op de "
-#~ "rand van een cirkel. Deze cirkel roteert vervolgens rond een punt op de "
-#~ "rand van een andere cirkel, enzovoorts. Dit was de basis voor de pre-"
-#~ "helocentrisch model van planetaire bewegingen. Geschreven door James "
-#~ "Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer "
-#~ "worden en binnenste buiten keren. Gemaakt door David Konerding aan de "
-#~ "hand van voorbeelden die meegeleverd worden met de \"GL Extrusion Libray"
-#~ "\" van Linas Vepstas"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. "
-#~ "Geschreven door Bas van Gaalen en Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen "
-#~ "maken. Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Tekent deinende golven op een roterend draadframeraster, gebruikmakend "
-#~ "van GL. Geschreven door Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Tekent een planeet die rondstuitert in de ruimte. Geschreven door David "
-#~ "Konerding. De ingebouwde afbeelding is een kaart van de aarde "
-#~ "(overgenomen uit \"xearth\") maar u kunt iedere textuur op de bol "
-#~ "toepassen (bijvoorbeeld: de planetaire texturen die mee worden geleverd "
-#~ "met het programma\"ssystem\")."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door "
-#~ "Jamie Wilkinson, Andrew Bennetts, en Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dit tekent een set van bewegende transparante klodders. De klodders "
-#~ "veranderen van vorm als ze over het scherm zwerven. Ze zijn doorschijnend "
-#~ "zodat u de klodders eronder nog kunt zien. Wanneer ze elkaar overlappen "
-#~ "zullen hun kleuren samensmelten. Geschreven door Jamie Zawinski. Ik heb "
-#~ "het idee voor dit ontwerp gekregen doordat ik een muismat zag met waarop "
-#~ "hetzelfde effect te zien was door het gebruik van verschillende lagen "
-#~ "plastic met daartussen gekleurde inkt."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. "
-#~ "Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar "
-#~ "kijken al pijn doet. Het kan ook controle punten laten bewegen, maar dan "
-#~ "wordt er veel processorkracht en bandbreedte gebruikt. Geschreven door "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Dit een interessant fractalpatroon met herhalingen op het denkbeeldige "
-#~ "vlak. Gebaseerd op een artikel uit het blad \"Scientific American"
-#~ "\" (1986).Grotendeels geschreven door Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend "
-#~ "uit in monochroom en kleur. Het idee is om aan de randen van een "
-#~ "afbeelding vier punten te nemen en elk punt een toevallige \"verhoging\" "
-#~ "te geven. Vervolgens wordt het middelpunt genomen waaraan de gemiddelde "
-#~ "waarde plus een kleine verschuiving wordt toegewezen. De inkleuring "
-#~ "gebruikt dan deze verhoging. Daarvoor wordt die verhoging op een "
-#~ "kleurwaarde, de verzadiging, of de helderheid gebaseerd, waarbij de "
-#~ "andere waarden willekeurig worden gebruikt. In de \"helderheidmodus\" "
-#~ "zien de patronen er wolkachtig uit, in de andere modi lijken ze op Cat-"
-#~ "scans. Geschreven door Juergen Nickelsen en Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. "
-#~ "Vereist OpenGL en een computer voor textuurmappen. Opgelet: opent af en "
-#~ "toe deuren. Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk "
-#~ "ook uitsterven. Geschreven door David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket"
-#~ "\", een kubusvormig fractalobject, analoog aan die van Sierpinski "
-#~ "Tetrahedron. Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Tekent verscheidene weergaven van moleculen. Een aantal algemene "
-#~ "moleculen zijn ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt "
-#~ "als additionele informatiebron. Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. "
-#~ "Groeiende cirkels overlappen en laten spiraalvormige storingen achterin "
-#~ "hun kielzog. Geschreven door Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent een simulatie van een oude terminal met grote pixels en lang "
-#~ "aanhoudend fosfor. Het kan elk programma draaien als bron van de tekst "
-#~ "die het weergeeft. Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van "
-#~ "alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het "
-#~ "aantal frames per seconde\"-meter zodat je kunt zien hoe snel je "
-#~ "grafische kaart is. Vereist OpenGL. Geschreven door David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit "
-#~ "tekent een raster van groeiende rechthoekachtige vormen die wanneer ze "
-#~ "elkaar overlappen ze op een onvoorspelbare wijze kunnen reageren. \"RD\" "
-#~ "staat voor \"Reactie-Diffussie\""
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. "
-#~ "Geschreven door Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich "
-#~ "herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma "
-#~ "van Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Dit tekent een tweedimensionale variant van de zichzelf herhalende"
-#~ "\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het "
-#~ "onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven "
-#~ "door Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Tekent een set van [interacting], vierkant-spiraalvormige [automata] De "
-#~ "spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er "
-#~ "dan omheen zullen gaan. Geschreven door Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Dit genereert een serie van golvende, bonzende, stervormige patronen, "
-#~ "die kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere "
-#~ "weergavemodus gebruikt deze vormen om een veld van kleuren neer te "
-#~ "leggen, die dan ronddraaien. De beweging is zeer organisch van aard. "
-#~ "Geschreven door Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de "
-#~ "verte, over een sterreveld heem, zoals het begin van de film \"StarWars\" "
-#~ "Geschreven door Jamie Zawinski en Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar "
-#~ "geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is "
-#~ "zeer leuk. Geschreven door Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm "
-#~ "betegelen. Geschreven door Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een "
-#~ "systeem met een videoingang, waarna het enkele PBM-filters gebruikt "
-#~ "(willekeurig gekozen) om het videoframe op verschillende manieren te "
-#~ "manipuleren en opnieuw te combineren (randdetectie, de afbeelding "
-#~ "onttrekken van een gedraaide versie van zichzelf, etc ...) Dan zal het de "
-#~ "afbeelding voor enkele seconden tonen, waarna het weer opnieuw begint. "
-#~ "Dit werkt goed wanneer je het televisieuitzendingen geeft "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. "
-#~ "Geschreven dor Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De "
-#~ "kracht van ieder krachtveld verandert continue en wordt ook willekeurig "
-#~ "aan of uit gezet. Van 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige "
-#~ "afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door "
-#~ "Carsten Haitzler, aan meegewerkt door vele anderen."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke "
-#~ "vervagende kleursporen achterlaten"
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de "
-#~ "lenzen-optie is het resultaat alsof je kijkt door vele overlappende "
-#~ "lenzen in plaats van een gewone zoom. Geschreven door James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10551,6 +9983,574 @@ msgstr ""
#~ "ruis, verticale verschuivingen en een testbeeld. Geschreven door Greg "
#~ "Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen "
+#~ "maken. Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' "
+#~ "Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De "
+#~ "zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark "
+#~ "Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig "
+#~ "bewegingsmodel, om verschillende weergavemethoden te tonen. De "
+#~ "controlepunten trekken elkaar tot een bepaalde afstand aan, en beginnen "
+#~ "dan elkaar af te stoten. De aantrekking/afstoting is proportioneel aan de "
+#~ "afstand tussen twee willekeurige deeltjes, vergelijkbaar met de sterke en "
+#~ "zwakke atoomkrachten. Een van de meest interessante manieren om dit te "
+#~ "bekijken is met de stuiterende ballen, omdat hun bewegingen en "
+#~ "interacties met elkaar zo willekeurig lijken. Soms draaien twee ballen "
+#~ "strak om elkaar heen, om vervolgens gestoord te worden door een derde "
+#~ "bal, of de rand van het scherm. Ziet er zeer chaotisch uit. Geschreven "
+#~ "door Jamie Zawinski, gebaseerd op Lisp-code van John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Tekent een simulatie van vliegende ruimterobots (slim vermomd als "
+#~ "gekleurde cirkels) die in gevecht met elkaar zijn voor een bewegend "
+#~ "sterrenveld. Geschreven door Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende "
+#~ "ballon met vlekken van verschillende grootte die op zijn onzichtbare "
+#~ "oppervlakte zijn getekend. Geschreven door Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. "
+#~ "Geschreven door Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide "
+#~ "geconcentreerde cirkels. Geschreven door John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te "
+#~ "bieden heeft, dit programma simuleert een aantal schermbeveiligingen van "
+#~ "een aantal minder robuuste besturingssystemen. Geschreven door Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen "
+#~ "naar de bovenkant van het beeldscherm. Met mooie weerspiegelingen. "
+#~ "Geschreven door Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een "
+#~ "moebius-band, en draait het in drie dimensies. Geschreven door Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Maakt een animatie van een aantal driedimensionale elektronische "
+#~ "componenten. Geschreven door Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. "
+#~ "Dit geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Tekent een pulserende set van overlappende bussen met constant "
+#~ "veranderende, klodderige patronen, die zich golvend over de oppervlakte "
+#~ "uitbreiden. Het lijkt op een zogenaamde lavalamp. Geschreven door Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Dit neemt een afbeelding en laat het smelten. U hebt dit effect "
+#~ "ongetwijfeld eerder gezien, en geen enkele schermbeveiliging zou compleet "
+#~ "zijn zonder het. Het werkt het beste wanneer er iets kleurrijk zichtbaar "
+#~ "is. Opgepast: wanneer het effect aanhoudt nadat de schermbeveiliging is "
+#~ "uitgeschakeld, zoek dan direct medische hulp. Geschreven door David Wald "
+#~ "en Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. "
+#~ "Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong "
+#~ "en Julia en nog een paar anderen. Geschreven door Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Dit programma tekent een pad wat uitgestippeld wordt door een punt op de "
+#~ "rand van een cirkel. Deze cirkel roteert vervolgens rond een punt op de "
+#~ "rand van een andere cirkel, enzovoorts. Dit was de basis voor de pre-"
+#~ "helocentrisch model van planetaire bewegingen. Geschreven door James "
+#~ "Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer "
+#~ "worden en binnenste buiten keren. Gemaakt door David Konerding aan de "
+#~ "hand van voorbeelden die meegeleverd worden met de \"GL Extrusion Libray"
+#~ "\" van Linas Vepstas"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. "
+#~ "Geschreven door Bas van Gaalen en Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen "
+#~ "maken. Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Tekent deinende golven op een roterend draadframeraster, gebruikmakend "
+#~ "van GL. Geschreven door Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Tekent een planeet die rondstuitert in de ruimte. Geschreven door David "
+#~ "Konerding. De ingebouwde afbeelding is een kaart van de aarde "
+#~ "(overgenomen uit \"xearth\") maar u kunt iedere textuur op de bol "
+#~ "toepassen (bijvoorbeeld: de planetaire texturen die mee worden geleverd "
+#~ "met het programma\"ssystem\")."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door "
+#~ "Jamie Wilkinson, Andrew Bennetts, en Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dit tekent een set van bewegende transparante klodders. De klodders "
+#~ "veranderen van vorm als ze over het scherm zwerven. Ze zijn doorschijnend "
+#~ "zodat u de klodders eronder nog kunt zien. Wanneer ze elkaar overlappen "
+#~ "zullen hun kleuren samensmelten. Geschreven door Jamie Zawinski. Ik heb "
+#~ "het idee voor dit ontwerp gekregen doordat ik een muismat zag met waarop "
+#~ "hetzelfde effect te zien was door het gebruik van verschillende lagen "
+#~ "plastic met daartussen gekleurde inkt."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. "
+#~ "Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar "
+#~ "kijken al pijn doet. Het kan ook controle punten laten bewegen, maar dan "
+#~ "wordt er veel processorkracht en bandbreedte gebruikt. Geschreven door "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Dit een interessant fractalpatroon met herhalingen op het denkbeeldige "
+#~ "vlak. Gebaseerd op een artikel uit het blad \"Scientific American"
+#~ "\" (1986).Grotendeels geschreven door Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend "
+#~ "uit in monochroom en kleur. Het idee is om aan de randen van een "
+#~ "afbeelding vier punten te nemen en elk punt een toevallige \"verhoging\" "
+#~ "te geven. Vervolgens wordt het middelpunt genomen waaraan de gemiddelde "
+#~ "waarde plus een kleine verschuiving wordt toegewezen. De inkleuring "
+#~ "gebruikt dan deze verhoging. Daarvoor wordt die verhoging op een "
+#~ "kleurwaarde, de verzadiging, of de helderheid gebaseerd, waarbij de "
+#~ "andere waarden willekeurig worden gebruikt. In de \"helderheidmodus\" "
+#~ "zien de patronen er wolkachtig uit, in de andere modi lijken ze op Cat-"
+#~ "scans. Geschreven door Juergen Nickelsen en Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. "
+#~ "Vereist OpenGL en een computer voor textuurmappen. Opgelet: opent af en "
+#~ "toe deuren. Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk "
+#~ "ook uitsterven. Geschreven door David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket"
+#~ "\", een kubusvormig fractalobject, analoog aan die van Sierpinski "
+#~ "Tetrahedron. Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Tekent verscheidene weergaven van moleculen. Een aantal algemene "
+#~ "moleculen zijn ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt "
+#~ "als additionele informatiebron. Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. "
+#~ "Groeiende cirkels overlappen en laten spiraalvormige storingen achterin "
+#~ "hun kielzog. Geschreven door Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent een simulatie van een oude terminal met grote pixels en lang "
+#~ "aanhoudend fosfor. Het kan elk programma draaien als bron van de tekst "
+#~ "die het weergeeft. Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van "
+#~ "alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het "
+#~ "aantal frames per seconde\"-meter zodat je kunt zien hoe snel je "
+#~ "grafische kaart is. Vereist OpenGL. Geschreven door David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit "
+#~ "tekent een raster van groeiende rechthoekachtige vormen die wanneer ze "
+#~ "elkaar overlappen ze op een onvoorspelbare wijze kunnen reageren. \"RD\" "
+#~ "staat voor \"Reactie-Diffussie\""
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. "
+#~ "Geschreven door Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich "
+#~ "herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma "
+#~ "van Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Dit tekent een tweedimensionale variant van de zichzelf herhalende"
+#~ "\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het "
+#~ "onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven "
+#~ "door Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Tekent een set van [interacting], vierkant-spiraalvormige [automata] De "
+#~ "spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er "
+#~ "dan omheen zullen gaan. Geschreven door Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Dit genereert een serie van golvende, bonzende, stervormige patronen, "
+#~ "die kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere "
+#~ "weergavemodus gebruikt deze vormen om een veld van kleuren neer te "
+#~ "leggen, die dan ronddraaien. De beweging is zeer organisch van aard. "
+#~ "Geschreven door Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de "
+#~ "verte, over een sterreveld heem, zoals het begin van de film \"StarWars\" "
+#~ "Geschreven door Jamie Zawinski en Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar "
+#~ "geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is "
+#~ "zeer leuk. Geschreven door Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm "
+#~ "betegelen. Geschreven door Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een "
+#~ "systeem met een videoingang, waarna het enkele PBM-filters gebruikt "
+#~ "(willekeurig gekozen) om het videoframe op verschillende manieren te "
+#~ "manipuleren en opnieuw te combineren (randdetectie, de afbeelding "
+#~ "onttrekken van een gedraaide versie van zichzelf, etc ...) Dan zal het de "
+#~ "afbeelding voor enkele seconden tonen, waarna het weer opnieuw begint. "
+#~ "Dit werkt goed wanneer je het televisieuitzendingen geeft "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. "
+#~ "Geschreven dor Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De "
+#~ "kracht van ieder krachtveld verandert continue en wordt ook willekeurig "
+#~ "aan of uit gezet. Van 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige "
+#~ "afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door "
+#~ "Carsten Haitzler, aan meegewerkt door vele anderen."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke "
+#~ "vervagende kleursporen achterlaten"
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de "
+#~ "lenzen-optie is het resultaat alsof je kijkt door vele overlappende "
+#~ "lenzen in plaats van een gewone zoom. Geschreven door James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Willekeurige celvorm"
diff --git a/tde-i18n-nl/messages/tdebase/kcmkicker.po b/tde-i18n-nl/messages/tdebase/kcmkicker.po
index fbf20951a5f..7199ef7b2df 100644
--- a/tde-i18n-nl/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-nl/messages/tdebase/kcmkicker.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-02-21 23:40+0100\n"
"Last-Translator: Bram Schoenmakers <bramschoenmakers@kde.nl>\n"
"Language-Team: Nederlands <kde-i18n-nl@kde.org>\n"
@@ -268,72 +268,72 @@ msgstr "Alle schermen"
msgid "Custom"
msgstr "Aangepast"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-knop"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blauw hout"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Groen hout"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Licht grijs"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Licht groen"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Licht pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Licht paars"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Knopen"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rood hout"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Massief blauw"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Massief grijs"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Massief groen"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Massief oranje"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Massief pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Massief paars"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Massief rood"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Massief tijgeroog"
diff --git a/tde-i18n-nl/messages/tdebase/knetattach.po b/tde-i18n-nl/messages/tdebase/knetattach.po
index d6224427e55..48b88f027c0 100644
--- a/tde-i18n-nl/messages/tdebase/knetattach.po
+++ b/tde-i18n-nl/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-08 23:21+0100\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: <nl@li.org>\n"
@@ -89,7 +89,7 @@ msgstr "TDE Netwerkassistent"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Hoofdauteur en onderhouder"
diff --git a/tde-i18n-nl/messages/tdebase/kpager.po b/tde-i18n-nl/messages/tdebase/kpager.po
index 0b25a60f623..11bb02ce022 100644
--- a/tde-i18n-nl/messages/tdebase/kpager.po
+++ b/tde-i18n-nl/messages/tdebase/kpager.po
@@ -13,7 +13,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-07-14 02:03+0200\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: Dutch <kde-i18n-nl@kde.org>\n"
@@ -104,14 +104,14 @@ msgstr "Maak de pager aan, maar houd het venster verborgen"
msgid "Desktop Overview"
msgstr "Bureaubladoverzicht"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Oorspronkelijke ontwikkelaar/onderhouder"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Ontwikkelaar"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Bureaubladpager"
diff --git a/tde-i18n-nl/messages/tdebase/ksplash.po b/tde-i18n-nl/messages/tdebase/ksplash.po
index 978f035c918..31ce3bbead1 100644
--- a/tde-i18n-nl/messages/tdebase/ksplash.po
+++ b/tde-i18n-nl/messages/tdebase/ksplash.po
@@ -14,7 +14,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-07-14 02:03+0200\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: Dutch <kde-i18n-nl@kde.org>\n"
@@ -79,11 +79,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE ontwikkelaars"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Auteur en onderhouder"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Oorspronkelijke auteur"
diff --git a/tde-i18n-nl/messages/tdebase/kthememanager.po b/tde-i18n-nl/messages/tdebase/kthememanager.po
index c12b6d9da2f..271c89bf9c4 100644
--- a/tde-i18n-nl/messages/tdebase/kthememanager.po
+++ b/tde-i18n-nl/messages/tdebase/kthememanager.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-09-27 12:22+0200\n"
"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
"Language-Team: Dutch <kde-i18n-nl@kde.org>\n"
@@ -40,7 +40,7 @@ msgstr "Nieuw thema"
msgid "TDE Theme Manager"
msgstr "TDE Themabeheerder"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -48,52 +48,52 @@ msgstr ""
"Deze configuratiemodule handelt het installeren, verwijderen en aanmaken van "
"visuele TDE-thema's af."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Themabestanden"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Themabestand selecteren"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Wilt u het thema <b>%1</b> verwijderen?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Thema verwijderen"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mijn thema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Thema %1 bestaat al."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Uw thema is met succes aangemaakt in %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Thema aangemaakt"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Er deed zich een fout voor tijdens het aanmaken van uw thema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Het thema is niet aangemaakt"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Dit thema bevat geen voorbeeld."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Auteur: %1<br>E-mail: %2<br>Versie: %3<br>Homepage: %4"
diff --git a/tde-i18n-nn/messages/tdebase/kcmkicker.po b/tde-i18n-nn/messages/tdebase/kcmkicker.po
index 701cfe80072..fe53ec712a2 100644
--- a/tde-i18n-nn/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-nn/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-08-15 20:17+0200\n"
"Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n"
"Language-Team: Norwegian Nynorsk <nn@li.org>\n"
@@ -255,72 +255,72 @@ msgstr "Alle skjermar"
msgid "Custom"
msgstr "Tilpassa"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-knapp"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blått treverk"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Grønt treverk"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Lys grått"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Lys grønt"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Lys pastell"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Lys lilla"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Mutrar og skruer"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Raudt treverk"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Einsfarga blått"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Einsfarga grått"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Einsfarga grønt"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Einsfarga oransje"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Einsfarga pastell"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Einsfarga lilla"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Einsfarga raudt"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Einsfarga tigerauge"
diff --git a/tde-i18n-nn/messages/tdebase/knetattach.po b/tde-i18n-nn/messages/tdebase/knetattach.po
index 2e90ab59865..b8e477021bf 100644
--- a/tde-i18n-nn/messages/tdebase/knetattach.po
+++ b/tde-i18n-nn/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-04-24 10:38+0200\n"
"Last-Translator: Håvard Korsvoll <korsvoll@skulelinux.no>\n"
"Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n"
@@ -84,7 +84,7 @@ msgstr "TDE-nettverksvegvisar"
msgid "(c) 2004 George Staikos"
msgstr "© 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Hovudutviklar og vedlikehaldar"
diff --git a/tde-i18n-nn/messages/tdebase/kpager.po b/tde-i18n-nn/messages/tdebase/kpager.po
index 1b74dd08cc9..33dc5ccd65c 100644
--- a/tde-i18n-nn/messages/tdebase/kpager.po
+++ b/tde-i18n-nn/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-04 23:36+0100\n"
"Last-Translator: Gaute Hvoslef Kvalnes <gaute@verdsveven.com>\n"
"Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n"
@@ -96,15 +96,15 @@ msgstr "Opprett skrivebordsbytar, men hald vindauget gøymt"
msgid "Desktop Overview"
msgstr "Skrivebordsoversikt"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Opphavleg utviklar/vedlikehaldar"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Utviklar"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Skrivebordsbytar"
diff --git a/tde-i18n-nn/messages/tdebase/ksplash.po b/tde-i18n-nn/messages/tdebase/ksplash.po
index 3635bac900a..77913d3e2cc 100644
--- a/tde-i18n-nn/messages/tdebase/ksplash.po
+++ b/tde-i18n-nn/messages/tdebase/ksplash.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-08 20:07+0100\n"
"Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n"
"Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n"
@@ -73,11 +73,11 @@ msgstr ""
"(c) 2001 – 2003, Flaming Sword Productions\n"
" (c) 2003 TDE-utviklarane"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Utviklar og vedlikehaldar"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Opphavleg utviklar"
diff --git a/tde-i18n-nn/messages/tdebase/kthememanager.po b/tde-i18n-nn/messages/tdebase/kthememanager.po
index 11482d86e53..e769d8677c5 100644
--- a/tde-i18n-nn/messages/tdebase/kthememanager.po
+++ b/tde-i18n-nn/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-09-17 16:21+0200\n"
"Last-Translator: Gaute Hvoslef Kvalnes <gaute@verdsveven.com>\n"
"Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n"
@@ -33,7 +33,7 @@ msgstr "Nytt tema"
msgid "TDE Theme Manager"
msgstr "TDE Temabehandlar"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -41,52 +41,52 @@ msgstr ""
"Denne kontrollmodulen tek seg av installering, fjerning og oppretting av "
"visuelle TDE-tema."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Temafiler"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Vel temafil"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Er du sikker på at du vil fjerna temaet <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Fjern tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mitt tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Temaet %1 finst frå før."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Temaet er oppretta i %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema oppretta"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Det oppstod ein feil medan temaet vart oppretta."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema ikkje oppretta"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Dette temaet inneheld inga førehandsvising."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Forfattar: %1<br>E-post: %2<br>Versjon: %3<br>Heimeside: %4"
diff --git a/tde-i18n-pa/messages/tdebase/kcmkicker.po b/tde-i18n-pa/messages/tdebase/kcmkicker.po
index b7c24bcfeb0..a10eef9243d 100644
--- a/tde-i18n-pa/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-pa/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-05-07 07:51+0530\n"
"Last-Translator: A S Alam <aalam@users.sf.net>\n"
"Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n"
@@ -226,72 +226,72 @@ msgstr "ਸਭ ਪਰਦੇ"
msgid "Custom"
msgstr "ਪਸੰਦੀਦਾ"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE ਬਟਨ"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "ਨੀਲਾ ਰੁੱਖ"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "ਹਰਾ ਰੁੱਖ"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "ਹਲਕਾ ਗਰੇ"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "ਹਲਕਾ ਹਰਾ"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "ਹਲਕਾ ਪੇਸਟਲ"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "ਹਲਕਾ ਪਰਪਲ"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "ਕਲ਼-ਪੁਰਜ਼ੇ"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "ਲਾਲ ਰੁੱਖ"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "ਗੂੜਾ ਨੀਲਾ"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "ਗੂੜਾ ਗਰੇ"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "ਗੂੜਾ ਹਰਾ"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "ਗੂੜਾ ਸੰਤਰੀ"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "ਗੂੜਾ ਪੇਸਟਲ"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "ਗੂੜਾ ਪਰਪਲ"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "ਗੂੜਾ ਲਾਲ"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "ਗੂੜਾ ਸ਼ੇਰ-ਅੱਖਾਂ"
diff --git a/tde-i18n-pa/messages/tdebase/knetattach.po b/tde-i18n-pa/messages/tdebase/knetattach.po
index 1fad4d532db..3f2377cab38 100644
--- a/tde-i18n-pa/messages/tdebase/knetattach.po
+++ b/tde-i18n-pa/messages/tdebase/knetattach.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-05-07 08:18+0530\n"
"Last-Translator: A S Alam <aalam@users.sf.net>\n"
"Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n"
@@ -85,7 +85,7 @@ msgstr "ਕੇਡੀਈ(TDE) ਨੈੱਟਵਰਕ ਸਹਾਇਕ"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 ਜਾਰਜ ਸਟਾਈਕੋਸ"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "ਮੂਲ ਲੇਖਕ ਤੇ ਪ੍ਰਬੰਧਕ"
diff --git a/tde-i18n-pa/messages/tdebase/kpager.po b/tde-i18n-pa/messages/tdebase/kpager.po
index bea2464a27c..063e5aac167 100644
--- a/tde-i18n-pa/messages/tdebase/kpager.po
+++ b/tde-i18n-pa/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-05-07 08:18+0530\n"
"Last-Translator: A S Alam <aalam@users.sf.net>\n"
"Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n"
@@ -96,14 +96,14 @@ msgstr "ਪੇਜ਼ਰ ਬਣਾਉ, ਪਰ ਝਰੋਖਾ ਓਹਲੇ ਹੀ
msgid "Desktop Overview"
msgstr "ਵੇਹੜਾ ਦਰਿਸ਼"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "ਅਸਲੀ ਖੋਜੀ/ਪ੍ਰਬੰਧਕ"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "ਖੋਜੀ"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "ਵੇਹੜਾ ਪੇਜ਼ਰ"
diff --git a/tde-i18n-pa/messages/tdebase/ksplash.po b/tde-i18n-pa/messages/tdebase/ksplash.po
index 578abbd889c..7348e0fdffd 100644
--- a/tde-i18n-pa/messages/tdebase/ksplash.po
+++ b/tde-i18n-pa/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-01-17 22:37+0530\n"
"Last-Translator: A S Alam <aalam@users.sf.net>\n"
"Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n"
@@ -71,11 +71,11 @@ msgstr ""
"(c) ੨੦੦੧-੨੦੦੩ ਫਲੇਮਿੰਗ ਸਵਾਰਡ ਨਿਰਮਾਣ\n"
" (c) ੨੦੦੩ ਕੇਡੀਈ ਖੋਜੀ"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "ਲੇਖਕ ਤੇ ਪ੍ਰਬੰਧਕ"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "ਮੂਲ ਲੇਖਕ"
diff --git a/tde-i18n-pa/messages/tdebase/kthememanager.po b/tde-i18n-pa/messages/tdebase/kthememanager.po
index bc08a7cbd11..8710de76b80 100644
--- a/tde-i18n-pa/messages/tdebase/kthememanager.po
+++ b/tde-i18n-pa/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-05-07 09:50+0530\n"
"Last-Translator: A S Alam <aalam@users.sf.net>\n"
"Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n"
@@ -38,58 +38,58 @@ msgstr "ਨਵਾਂ ਸਰੂਪ"
msgid "TDE Theme Manager"
msgstr "TDE ਸਰੂਪ ਮੈਨੇਜਰ"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "ਇਹ ਕੰਟਰੋਲ ਮੈਡੀਊਲ ਦਿੱਖ ਕੇਡੀਈ ਸਰੂਪ ਇੰਸਟਾਲ, ਹਟਾਉਣ ਤੇ ਬਣਾਉਣ ਲਈ ਜਿੰਮੇਵਾਰ ਹੈ।"
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "ਸਰੂਪ ਫਾਇਲਾਂ"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "ਸਰੂਪ ਫਾਇਲਾਂ ਚੁਣੋ"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "ਕੀ ਤੁਸੀਂ ਸਰੂਪ <b>%1</b> ਹਟਾਉਣਾ ਚਾਹੁੰਦੇ ਹੋ?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "ਸਰੂਪ ਹਟਾਓ"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "ਮੇਰਾ ਸਰੂਪ"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "ਸਰੂਪ %1 ਪਹਿਲਾਂ ਮੌਜੂਦ ਹੈ।"
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "ਤੁਹਾਡਾ ਸਰੂਪ ਸਫਲਤਾਪੂਰਕ %1 ਵਿੱਚ ਬਣਾਇਆ ਗਿਆ ਹੈ।"
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "ਸਰੂਪ ਬਣਿਆ"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "ਤੁਹਾਡਾ ਆਪਣਾ ਸਰੂਪ ਬਣਾਉਣ ਵਿੱਚ ਗਲਤੀਂ ਹੈ।"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "ਸਰੂਪ ਨਹੀਂ ਬਣਾਇਆ ਜਾ ਸਕਿਆ ਹੈ"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "ਇਸ ਸਰੂਪ ਦਾ ਕੋਈ ਦਰਿਸ਼ ਨਹੀਂ ਜਾਪਦਾ ਹੈ"
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "ਲੇਖਕ: %1<br>ਈ-ਮੇਲ: %2<br>ਵਰਜਨ: %3<br>ਮੁੱਖ ਸਫਾ: %4"
diff --git a/tde-i18n-pl/messages/tdeartwork/kxsconfig.po b/tde-i18n-pl/messages/tdeartwork/kxsconfig.po
index 9628ccbcd9e..2fb29670a43 100644
--- a/tde-i18n-pl/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-pl/messages/tdeartwork/kxsconfig.po
@@ -8765,563 +8765,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej "
-#~ "czcionki. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Wypełnia duży okrąg małymi okręgami, ilustrując twierdzenie Kartezjusza o "
-#~ "okręgach. Autorzy: Allan R. Wilks i David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Przeróbka xfishtank: animacja rekinów, delfinów i wielorybów. Wspaniałe "
-#~ "oddanie ruchów pływania. Pierwotny autor: Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Podobnie jak qix, ten wygaszacz używa prostego modelu ruchu do tworzenia "
-#~ "wielu różnych widoków. Punkty przyciągają się do pewnej odległości, a "
-#~ "następnie zaczynają się odpychać. Przyciąganie/odpychanie jest "
-#~ "proporcjonalne do odległości między cząsteczkami, podobnie jak silne i "
-#~ "słabe siły atomowe. Najbardziej interesujące jest oglądanie odbijających "
-#~ "się kulek, ponieważ ich ruchy i wzajemne oddziaływanie jest tak "
-#~ "niezwykłe. Czasem dwie kulki wchodzą na ciasną orbitę wokół siebie, a "
-#~ "potem przerywa ten stan trzecia kulka, albo zderzenie z krawędzią ekranu."
-#~ "Wygląda to trochę chaotycznie. Autor: Jamie Zawinski, w oparciu o kod "
-#~ "Lispa, którego autorem jest John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Symulacja walczących w kosmosie robotów (sprytnie ukrytych pod postacią "
-#~ "kolorowych kółek). Walka odbywa się na tle przesuwającego się pola "
-#~ "gwiezdnego. Autor: Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Rysuje coś, co wygląda jak obracający się, zmieniający kształt balon, z "
-#~ "plamami różnej wielkości namalowanymi na jego niewidocznej powierzchni. "
-#~ "Autor: Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Rysuje pudełko pełne trójwymiarowych, eksplodujących kul. Autor: Sander "
-#~ "van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Rysuje splecione koncentryczne okręgi, zmieniające cyklicznie kolory. "
-#~ "Autor: John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD to skrót od ``Blue Screen of Death'' (niebieski ekran śmierci). "
-#~ "Dzieło sztuki w emulacji komputerów, ten wygaszacz symuluje popularne "
-#~ "wygaszacze ekranu z licznych, mniej stabilnych systemów operacyjnych. "
-#~ "Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Rysuje strumień unoszących się, pulsujących trójwymiarowych bąbelków, "
-#~ "wznoszących się do góry ekranu, z ładnymi refleksami. Autor: Richard "
-#~ "Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Rysuje \"Niemożliwą klatkę\" Eschera, trójwymiarowy odpowiedni wstęgi "
-#~ "Moebiusa, i obraca go w trzech wymiarach. Autor: Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animuje kilka trójwymiarowych elementów elektronicznych. Autor: Ben "
-#~ "Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Rysuje kompas z losowo obracającymi się elementami, co daje uczucie "
-#~ "zagubienia i niewyraźności. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Wyświetla pulsujący zbiór nachodzących na siebie pudełek z kulitymi "
-#~ "wzorami falującymi na ich powierzchniach. Jest to coś w stylu "
-#~ "kubistycznego Lavalite. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Ten wygaszacz bierze obrazek i go rozpuszcza. Nie ma wątpliwości, że "
-#~ "widziałeś ten efekt wcześniej, ale wszędzie musi się znaleźć wygaszacz z "
-#~ "takim efektem. Najlepsze rezultaty osiąga się jeśli widoczne jest coś "
-#~ "kolorowego. Ostrzeżenie: jeśli widzisz takie efekty po wyłączeniu "
-#~ "wygaszacza, lepiej poradź się lekarza. Autorzy: David Wald i Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Dodatkowe układy ``dyskretnej mapy'', łącznie z nowymi wariantami "
-#~ "Hopalong i Julii, oraz kilka innych. Autor: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Ten program rysuje trasę punktu znajdującego się na brzegu okręgu. Okrąg "
-#~ "obraca się dookoła punktu na brzegu innego okręgu i tak dalej kilka razy."
-#~ "To była podstawa przed-heliocentrycznego modelu ruchu planet. Autor: "
-#~ "James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Rysuje różne obracające się wytłoczone kształty, skręcające się, "
-#~ "wydłużające i wywracające się wnętrzem na zewnątrz. Autor: David "
-#~ "Konerding, na podstawie przykładów zawartych w bibliotece GL Extrusion, "
-#~ "której autorem jest Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Rysuje coś podobnego do falującej wstęgi podążającej po sinusoidalnej "
-#~ "ścieżce.Autorzy: Bas van Gaalen i Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej "
-#~ "czcionki. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Rysuje za pomocą GL marszczące się fale na obracającej się drucianej "
-#~ "siatce. Autor: Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Rysuje planetę odbijającą się w przestrzeni. Autor: David Konerding. "
-#~ "Wbudowany obrazek to obraz Ziemi (uzyskany z `xearth'), ale można owinąć "
-#~ "na sferze dowolną teksturę, np. tekstury planet dostarczane z programem "
-#~ "`ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Rysuje symulację Węża Rubika. Autorzy: Jamie Wilkinson, Andrew Bennetts, "
-#~ "i Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Rysuje zbiór animowanych, przezroczystych, amebokształtnych \"kulek\". "
-#~ "Kulki zmieniają kształt podczas przemieszczania się i są przezroczyste, "
-#~ "więc można zobaczyć kulki znajdujące się niżej poprzez te znajdujące się "
-#~ "wyżej i gdy jedna przechodzi pod drugą, ich kolory zlewają się. Autor: "
-#~ "Jamie Zawinski. Na ten pomysł wpadłem obserwując moją podkładkę pod mysz, "
-#~ "która tworzy podobny efekt w rzeczywistości za pomocą kilku warstw "
-#~ "plastiku z kolorowym olejem między nimi. Autor:Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Ten program rysuje prostą symulację orbit. Jeśli włączone są ślady, "
-#~ "wygląda to trochę jak fotografia z komory dymnej. Autor: Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Rysuje mylące psychodeliczne koliste wzory, na które trudno patrzeć. Może "
-#~ "również animować punkty kontrolne, ale to zabiera dużo czasu procesora i "
-#~ "przepustowości. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Rysuje koronkowe wzory fraktalne, bazujące na iteracjach w urojonej "
-#~ "płaszczyźnie, opisanych w artykule Scientific American z 1986 roku. Autor "
-#~ "(w większości): Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Generuje losowe wzory chmuropodobne. Wygląda to odmiennie w kolorze i "
-#~ "jednokolorowo. Idea polega na tym, że bierze się cztery punkty na "
-#~ "krawędzi obrazka i przypisuje im losową \"wysokość\". Następnie znajduje "
-#~ "się punkt między nimi i przypisuje mu wartość będącą średnią z tamtych "
-#~ "czterech plus jakieś małe losowe przesunięcie. Następnie kolorowanie jest "
-#~ "wykonywane na podstawie wysokości.Wybór koloru jest wykonywany poprzez "
-#~ "związanie wysokości z odcieniem, nasyceniem lub jasnością i przypisując "
-#~ "losowe wartości innym.Tryb \"jasności\" zwykle tworzy chmuropodobne "
-#~ "wzory, a pozostałe zwykle tworzą obrazki wyglądające jak obraz "
-#~ "termowizyjny lub tomograficzny. Autorzy: Juergen Nickelsen i Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Rysuje żonglera z patyków. Autor: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Rysuje animowaną symulację pudełka Lemarchanda rozwiązującego siebie w "
-#~ "kółko. Wymaga OpenGL i komputera z szybkim sprzętowym wsparciem dla map "
-#~ "tekstur. Uwaga: co jakiś czas drzwi się otwierają. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Tworzy pętlokształtne kolonie, które rodzą się, starzeją i w końcu "
-#~ "umierają. Autor: David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Rysuje trójwymiarową odmianę rekurencyjnej Podkładki Mengera, bazującego "
-#~ "na sześcianie obiektu fraktalnego analogicznego do Czworościanu "
-#~ "Sierpińskiego. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Rysuje kilka różnych reprezentacji cząsteczek. Kilka popularnych "
-#~ "cząsteczek jest wbudowanych, możliwe jest również wczytanie plików PDB "
-#~ "(Protein Data Base). Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Symuluje kolonie pleśni rosnące na szalce Petriego. Rosnące kolorowe "
-#~ "okręgi nakładają się i pozostawiają spiralne interferencje na swojej "
-#~ "drodze. Autor: Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Rysuje symulację starego terminala, z dużymi pikselami i długo "
-#~ "pozostającą fosforescencją. Może uruchomić dowolny program jako źródło "
-#~ "tekstu do wyświetlenia. Autor: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Rysuje przecinające się płaszczyzny, korzystając z łączenia alfa, mgły, "
-#~ "tekstur i mipmap przy czym pokazuje licznik \"klatek na sekundę\", tak że "
-#~ "możesz się zorientować jak szybka jest twoja karta graficzna. Wymaga "
-#~ "OpenGL. Autor: David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Kolejna odmiana programu `Bomb', autorstwa Scotta Dravesa. Ta rysuje "
-#~ "siatkę rosnących kwadratopodobnych kształtów, które gdy się pokryją, "
-#~ "reagują w nieprzewidywalny sposób. ``RD'' to skrót na \"reakcję "
-#~ "rozpraszającą\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Tworzy kolaż z obróconych i przeskalowanych wycinków ekranu. Autor: "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Rysuje Kostkę Rubika obracającą się w trzech wymiarach i kolejno miesza "
-#~ "ją, i rozwiązuje.Kolejny fajny wygaszacz GL, którego autorem jest Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Rysuje dwuwymiarową odmianę rekurencyjnego fraktala - trójkąta "
-#~ "Sierpińskiego. Autor: Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Rysuje punktowe światło wędrujące po czarnym ekranie, oświetlające "
-#~ "fragment pulpitu nad którym przechodzi. Autor: Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Rysuje zbiór oddziałujących ze sobą automatów tworzących spirale "
-#~ "kwadratowe. Spirale rosną na zewnątrz i gdy zetkną się z czymś, omijają "
-#~ "to.Autor: Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Generuje sekwencję falujących, tętniących, gwiazdopodobnych wzorów, które "
-#~ "pulsują, obracają się i wywracają wnętrzem na zewnątrz. Inny tryb "
-#~ "wyświetlania używa kształtów do nałożenia wzorca kolorów, który jest "
-#~ "następnie cyklicznie zmieniany. Ten ruch jest bardzo organiczny. Autor: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Rysuje ciąg tekstu powoli przesuwający się w dal pod kątem, na tle "
-#~ "gwiazd, tak jak na początku film o tej nazwie. Autorzy: Jamie Zawinski i "
-#~ "Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Rysuje dziwne atraktory: kolorowe, nieprzewidywalnie poruszające się "
-#~ "zbiory kropek, które opadają i wirują. Ten ruch jest bardzo ładny.Autor: "
-#~ "Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Rysuje oparte na liniach i łukach wzory Trucheta.Autor: Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Rysuje wijące się ścieżki podobne do ścieżek robaków. Autor: Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "To jest w zasadzie tylko skrypt powłoki, który pobiera obraz z "
-#~ "systemowego wejścia wideo i następnie używa filtrów PBM (wybranych "
-#~ "losowych) do manipulowania obrazem i stworzenia nowej klatki wideo na "
-#~ "różne sposoby(wykrywaniem krawędzi, odejmowaniem obrazu od obróconego "
-#~ "samego siebie, itp.)Następnie obraz jest wyświetlany przez kilka sekund, "
-#~ "i tak w kółko. Efekt jest naprawdę fajny, jeśli do wejścia podłączy się "
-#~ "sygnał telewizyjny."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Rysuje kolorowe błądzenie przypadkowe, w różnych odmianach. Autor: Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Unoszące się gwiazdy są poddawane mieszaninie prostych dwuwymiarowych pól "
-#~ "siłowych. Siła każdego pola zmienia się ciągle, jak również pole może być "
-#~ "włączane i wyłączane w losowych momentach. Autor: Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Rysuje symulację pulsującego ognia. Może również wziąć dowolny obrazek i "
-#~ "zasymulować jego podpalenie. Autor: Carsten Haitzler, zmieniane przez "
-#~ "wielu innych."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Rysuje kilka rojów stworków latających po ekranie, z zanikającymi "
-#~ "kolorowymi śladami za nimi. Autor: Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Powiększa część obrazka pulpitu, a następnie się przesuwa. Z opcją -"
-#~ "lenses efekt wynik wygląda raczej jak wiele nakładających się soczewek "
-#~ "niż jak zwykłe szkło powiększające. Autor: James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10488,6 +9931,563 @@ msgstr ""
#~ "XTeeVee symuluje różne problemy telewizyjne, między innymi wyładowania "
#~ "statyczne, utrata pionu i ekran testowy. Autor: Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej "
+#~ "czcionki. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Wypełnia duży okrąg małymi okręgami, ilustrując twierdzenie Kartezjusza o "
+#~ "okręgach. Autorzy: Allan R. Wilks i David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Przeróbka xfishtank: animacja rekinów, delfinów i wielorybów. Wspaniałe "
+#~ "oddanie ruchów pływania. Pierwotny autor: Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Podobnie jak qix, ten wygaszacz używa prostego modelu ruchu do tworzenia "
+#~ "wielu różnych widoków. Punkty przyciągają się do pewnej odległości, a "
+#~ "następnie zaczynają się odpychać. Przyciąganie/odpychanie jest "
+#~ "proporcjonalne do odległości między cząsteczkami, podobnie jak silne i "
+#~ "słabe siły atomowe. Najbardziej interesujące jest oglądanie odbijających "
+#~ "się kulek, ponieważ ich ruchy i wzajemne oddziaływanie jest tak "
+#~ "niezwykłe. Czasem dwie kulki wchodzą na ciasną orbitę wokół siebie, a "
+#~ "potem przerywa ten stan trzecia kulka, albo zderzenie z krawędzią ekranu."
+#~ "Wygląda to trochę chaotycznie. Autor: Jamie Zawinski, w oparciu o kod "
+#~ "Lispa, którego autorem jest John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Symulacja walczących w kosmosie robotów (sprytnie ukrytych pod postacią "
+#~ "kolorowych kółek). Walka odbywa się na tle przesuwającego się pola "
+#~ "gwiezdnego. Autor: Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Rysuje coś, co wygląda jak obracający się, zmieniający kształt balon, z "
+#~ "plamami różnej wielkości namalowanymi na jego niewidocznej powierzchni. "
+#~ "Autor: Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Rysuje pudełko pełne trójwymiarowych, eksplodujących kul. Autor: Sander "
+#~ "van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Rysuje splecione koncentryczne okręgi, zmieniające cyklicznie kolory. "
+#~ "Autor: John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD to skrót od ``Blue Screen of Death'' (niebieski ekran śmierci). "
+#~ "Dzieło sztuki w emulacji komputerów, ten wygaszacz symuluje popularne "
+#~ "wygaszacze ekranu z licznych, mniej stabilnych systemów operacyjnych. "
+#~ "Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Rysuje strumień unoszących się, pulsujących trójwymiarowych bąbelków, "
+#~ "wznoszących się do góry ekranu, z ładnymi refleksami. Autor: Richard "
+#~ "Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Rysuje \"Niemożliwą klatkę\" Eschera, trójwymiarowy odpowiedni wstęgi "
+#~ "Moebiusa, i obraca go w trzech wymiarach. Autor: Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animuje kilka trójwymiarowych elementów elektronicznych. Autor: Ben "
+#~ "Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Rysuje kompas z losowo obracającymi się elementami, co daje uczucie "
+#~ "zagubienia i niewyraźności. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Wyświetla pulsujący zbiór nachodzących na siebie pudełek z kulitymi "
+#~ "wzorami falującymi na ich powierzchniach. Jest to coś w stylu "
+#~ "kubistycznego Lavalite. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Ten wygaszacz bierze obrazek i go rozpuszcza. Nie ma wątpliwości, że "
+#~ "widziałeś ten efekt wcześniej, ale wszędzie musi się znaleźć wygaszacz z "
+#~ "takim efektem. Najlepsze rezultaty osiąga się jeśli widoczne jest coś "
+#~ "kolorowego. Ostrzeżenie: jeśli widzisz takie efekty po wyłączeniu "
+#~ "wygaszacza, lepiej poradź się lekarza. Autorzy: David Wald i Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Dodatkowe układy ``dyskretnej mapy'', łącznie z nowymi wariantami "
+#~ "Hopalong i Julii, oraz kilka innych. Autor: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Ten program rysuje trasę punktu znajdującego się na brzegu okręgu. Okrąg "
+#~ "obraca się dookoła punktu na brzegu innego okręgu i tak dalej kilka razy."
+#~ "To była podstawa przed-heliocentrycznego modelu ruchu planet. Autor: "
+#~ "James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Rysuje różne obracające się wytłoczone kształty, skręcające się, "
+#~ "wydłużające i wywracające się wnętrzem na zewnątrz. Autor: David "
+#~ "Konerding, na podstawie przykładów zawartych w bibliotece GL Extrusion, "
+#~ "której autorem jest Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Rysuje coś podobnego do falującej wstęgi podążającej po sinusoidalnej "
+#~ "ścieżce.Autorzy: Bas van Gaalen i Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej "
+#~ "czcionki. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Rysuje za pomocą GL marszczące się fale na obracającej się drucianej "
+#~ "siatce. Autor: Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Rysuje planetę odbijającą się w przestrzeni. Autor: David Konerding. "
+#~ "Wbudowany obrazek to obraz Ziemi (uzyskany z `xearth'), ale można owinąć "
+#~ "na sferze dowolną teksturę, np. tekstury planet dostarczane z programem "
+#~ "`ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Rysuje symulację Węża Rubika. Autorzy: Jamie Wilkinson, Andrew Bennetts, "
+#~ "i Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Rysuje zbiór animowanych, przezroczystych, amebokształtnych \"kulek\". "
+#~ "Kulki zmieniają kształt podczas przemieszczania się i są przezroczyste, "
+#~ "więc można zobaczyć kulki znajdujące się niżej poprzez te znajdujące się "
+#~ "wyżej i gdy jedna przechodzi pod drugą, ich kolory zlewają się. Autor: "
+#~ "Jamie Zawinski. Na ten pomysł wpadłem obserwując moją podkładkę pod mysz, "
+#~ "która tworzy podobny efekt w rzeczywistości za pomocą kilku warstw "
+#~ "plastiku z kolorowym olejem między nimi. Autor:Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Ten program rysuje prostą symulację orbit. Jeśli włączone są ślady, "
+#~ "wygląda to trochę jak fotografia z komory dymnej. Autor: Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Rysuje mylące psychodeliczne koliste wzory, na które trudno patrzeć. Może "
+#~ "również animować punkty kontrolne, ale to zabiera dużo czasu procesora i "
+#~ "przepustowości. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Rysuje koronkowe wzory fraktalne, bazujące na iteracjach w urojonej "
+#~ "płaszczyźnie, opisanych w artykule Scientific American z 1986 roku. Autor "
+#~ "(w większości): Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Generuje losowe wzory chmuropodobne. Wygląda to odmiennie w kolorze i "
+#~ "jednokolorowo. Idea polega na tym, że bierze się cztery punkty na "
+#~ "krawędzi obrazka i przypisuje im losową \"wysokość\". Następnie znajduje "
+#~ "się punkt między nimi i przypisuje mu wartość będącą średnią z tamtych "
+#~ "czterech plus jakieś małe losowe przesunięcie. Następnie kolorowanie jest "
+#~ "wykonywane na podstawie wysokości.Wybór koloru jest wykonywany poprzez "
+#~ "związanie wysokości z odcieniem, nasyceniem lub jasnością i przypisując "
+#~ "losowe wartości innym.Tryb \"jasności\" zwykle tworzy chmuropodobne "
+#~ "wzory, a pozostałe zwykle tworzą obrazki wyglądające jak obraz "
+#~ "termowizyjny lub tomograficzny. Autorzy: Juergen Nickelsen i Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Rysuje żonglera z patyków. Autor: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Rysuje animowaną symulację pudełka Lemarchanda rozwiązującego siebie w "
+#~ "kółko. Wymaga OpenGL i komputera z szybkim sprzętowym wsparciem dla map "
+#~ "tekstur. Uwaga: co jakiś czas drzwi się otwierają. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Tworzy pętlokształtne kolonie, które rodzą się, starzeją i w końcu "
+#~ "umierają. Autor: David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Rysuje trójwymiarową odmianę rekurencyjnej Podkładki Mengera, bazującego "
+#~ "na sześcianie obiektu fraktalnego analogicznego do Czworościanu "
+#~ "Sierpińskiego. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Rysuje kilka różnych reprezentacji cząsteczek. Kilka popularnych "
+#~ "cząsteczek jest wbudowanych, możliwe jest również wczytanie plików PDB "
+#~ "(Protein Data Base). Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Symuluje kolonie pleśni rosnące na szalce Petriego. Rosnące kolorowe "
+#~ "okręgi nakładają się i pozostawiają spiralne interferencje na swojej "
+#~ "drodze. Autor: Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Rysuje symulację starego terminala, z dużymi pikselami i długo "
+#~ "pozostającą fosforescencją. Może uruchomić dowolny program jako źródło "
+#~ "tekstu do wyświetlenia. Autor: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Rysuje przecinające się płaszczyzny, korzystając z łączenia alfa, mgły, "
+#~ "tekstur i mipmap przy czym pokazuje licznik \"klatek na sekundę\", tak że "
+#~ "możesz się zorientować jak szybka jest twoja karta graficzna. Wymaga "
+#~ "OpenGL. Autor: David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Kolejna odmiana programu `Bomb', autorstwa Scotta Dravesa. Ta rysuje "
+#~ "siatkę rosnących kwadratopodobnych kształtów, które gdy się pokryją, "
+#~ "reagują w nieprzewidywalny sposób. ``RD'' to skrót na \"reakcję "
+#~ "rozpraszającą\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Tworzy kolaż z obróconych i przeskalowanych wycinków ekranu. Autor: "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Rysuje Kostkę Rubika obracającą się w trzech wymiarach i kolejno miesza "
+#~ "ją, i rozwiązuje.Kolejny fajny wygaszacz GL, którego autorem jest Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Rysuje dwuwymiarową odmianę rekurencyjnego fraktala - trójkąta "
+#~ "Sierpińskiego. Autor: Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Rysuje punktowe światło wędrujące po czarnym ekranie, oświetlające "
+#~ "fragment pulpitu nad którym przechodzi. Autor: Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Rysuje zbiór oddziałujących ze sobą automatów tworzących spirale "
+#~ "kwadratowe. Spirale rosną na zewnątrz i gdy zetkną się z czymś, omijają "
+#~ "to.Autor: Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Generuje sekwencję falujących, tętniących, gwiazdopodobnych wzorów, które "
+#~ "pulsują, obracają się i wywracają wnętrzem na zewnątrz. Inny tryb "
+#~ "wyświetlania używa kształtów do nałożenia wzorca kolorów, który jest "
+#~ "następnie cyklicznie zmieniany. Ten ruch jest bardzo organiczny. Autor: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Rysuje ciąg tekstu powoli przesuwający się w dal pod kątem, na tle "
+#~ "gwiazd, tak jak na początku film o tej nazwie. Autorzy: Jamie Zawinski i "
+#~ "Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Rysuje dziwne atraktory: kolorowe, nieprzewidywalnie poruszające się "
+#~ "zbiory kropek, które opadają i wirują. Ten ruch jest bardzo ładny.Autor: "
+#~ "Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Rysuje oparte na liniach i łukach wzory Trucheta.Autor: Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Rysuje wijące się ścieżki podobne do ścieżek robaków. Autor: Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "To jest w zasadzie tylko skrypt powłoki, który pobiera obraz z "
+#~ "systemowego wejścia wideo i następnie używa filtrów PBM (wybranych "
+#~ "losowych) do manipulowania obrazem i stworzenia nowej klatki wideo na "
+#~ "różne sposoby(wykrywaniem krawędzi, odejmowaniem obrazu od obróconego "
+#~ "samego siebie, itp.)Następnie obraz jest wyświetlany przez kilka sekund, "
+#~ "i tak w kółko. Efekt jest naprawdę fajny, jeśli do wejścia podłączy się "
+#~ "sygnał telewizyjny."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Rysuje kolorowe błądzenie przypadkowe, w różnych odmianach. Autor: Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Unoszące się gwiazdy są poddawane mieszaninie prostych dwuwymiarowych pól "
+#~ "siłowych. Siła każdego pola zmienia się ciągle, jak również pole może być "
+#~ "włączane i wyłączane w losowych momentach. Autor: Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Rysuje symulację pulsującego ognia. Może również wziąć dowolny obrazek i "
+#~ "zasymulować jego podpalenie. Autor: Carsten Haitzler, zmieniane przez "
+#~ "wielu innych."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Rysuje kilka rojów stworków latających po ekranie, z zanikającymi "
+#~ "kolorowymi śladami za nimi. Autor: Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Powiększa część obrazka pulpitu, a następnie się przesuwa. Z opcją -"
+#~ "lenses efekt wynik wygląda raczej jak wiele nakładających się soczewek "
+#~ "niż jak zwykłe szkło powiększające. Autor: James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Losowy kształt komórki"
diff --git a/tde-i18n-pl/messages/tdebase/kcmkicker.po b/tde-i18n-pl/messages/tdebase/kcmkicker.po
index a1fef7274e6..d3c15cab6e0 100644
--- a/tde-i18n-pl/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-pl/messages/tdebase/kcmkicker.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-29 06:38+0200\n"
"PO-Revision-Date: 2015-01-16 22:44+0100\n"
"Last-Translator: mcbx\n"
"Language-Team: <pl@li.org>\n"
@@ -255,71 +255,71 @@ msgstr "Wszystkie ekrany"
msgid "Custom"
msgstr "Własny"
-#: tiles:1
+#: ../../kicker/data/tiles:1
msgid "KDE Button"
msgstr "Przycisk TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Niebieskie drewno"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zielone drewno"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Jasnoszare"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Jasnozielone"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Jasne pastelowe"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Jasnoróżowe"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Śruby i nakrętki"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Czerwone drewno"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Niebieskie"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Szare"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Zielone"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Pomarańczowe"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastelowe"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Różowe"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Czerwone"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tygrysie oko"
diff --git a/tde-i18n-pl/messages/tdebase/knetattach.po b/tde-i18n-pl/messages/tdebase/knetattach.po
index 212cb6b2f53..1f5c96db74f 100644
--- a/tde-i18n-pl/messages/tdebase/knetattach.po
+++ b/tde-i18n-pl/messages/tdebase/knetattach.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-02-18 15:16+0100\n"
"Last-Translator: Robert Gomulka <rgom@o2.pl>\n"
"Language-Team: polish <pl@li.org>\n"
@@ -91,7 +91,7 @@ msgstr "Asystent sieciowy TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos "
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Główny autor i opiekun"
diff --git a/tde-i18n-pl/messages/tdebase/kpager.po b/tde-i18n-pl/messages/tdebase/kpager.po
index 76e7860e49e..4f2b0fa6797 100644
--- a/tde-i18n-pl/messages/tdebase/kpager.po
+++ b/tde-i18n-pl/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-11-05 21:03+0100\n"
"Last-Translator: Michal Rudolf <mrudolf@kdewebdev.org>\n"
"Language-Team: Polish <kde-transl@mer.chemia.polsl.gliwice.pl>\n"
@@ -97,15 +97,15 @@ msgstr "Utwórz podgląd pulpitu, ale ukryj okno"
msgid "Desktop Overview"
msgstr "Podgląd pulpitów"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Autor/opiekun pierwszej wersji"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Autor"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Podgląd pulpitów"
diff --git a/tde-i18n-pl/messages/tdebase/ksplash.po b/tde-i18n-pl/messages/tdebase/ksplash.po
index 0a0fb8d7920..262fd347fbb 100644
--- a/tde-i18n-pl/messages/tdebase/ksplash.po
+++ b/tde-i18n-pl/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2015-01-18 17:40+0100\n"
"Last-Translator: mcbx\n"
"Language-Team: <pl@li.org>\n"
@@ -68,11 +68,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Autorzy KDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor i opiekun"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autor pierwszej wersji"
diff --git a/tde-i18n-pl/messages/tdebase/kthememanager.po b/tde-i18n-pl/messages/tdebase/kthememanager.po
index 60c8940a8bf..162d6795138 100644
--- a/tde-i18n-pl/messages/tdebase/kthememanager.po
+++ b/tde-i18n-pl/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-12-05 21:15+0100\n"
"Last-Translator: Michal Rudolf <mrudolf@kdewebdev.org>\n"
"Language-Team: Polish <kdei18n-pl-devel@lists.sourceforge.net>\n"
@@ -36,7 +36,7 @@ msgstr "Nowy motyw"
msgid "TDE Theme Manager"
msgstr "Menedżer motywów dla TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -44,52 +44,52 @@ msgstr ""
"Ten moduł Centrum Sterowania umożliwia instalowanie, usuwanie i tworzenie "
"motywów wyglądu TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Pliki motywów"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Wybierz plik motywu"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Czy na pewno chcesz usunąć motyw <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Usunięcie motywu"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mój motyw"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Motyw %1 już istnieje."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Twój motyw został pomyślnie utworzony w %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Motyw utworzony"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Wystąpił błąd podczas tworzenia Twojego motywu."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Motyw nie został utworzony"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ten motyw nie zawiera podglądu."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-mail: %2<br>Wersja: %3<br>Strona domowa: %4"
diff --git a/tde-i18n-pt/messages/tdeadmin/kcmlilo.po b/tde-i18n-pt/messages/tdeadmin/kcmlilo.po
index 7685a692e3d..5322c0cdd9c 100644
--- a/tde-i18n-pt/messages/tdeadmin/kcmlilo.po
+++ b/tde-i18n-pt/messages/tdeadmin/kcmlilo.po
@@ -2,16 +2,16 @@ msgid ""
msgstr ""
"Project-Id-Version: kcmlilo\n"
"POT-Creation-Date: 2019-01-13 19:00+0100\n"
-"PO-Revision-Date: 2005-12-31 21:49+0000\n"
-"Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n"
-"Language-Team: pt <kde-i18n-pt@kde.org>\n"
-"Language: \n"
+"PO-Revision-Date: 2019-07-28 19:25+0000\n"
+"Last-Translator: Hugo Carvalho <hugokarvalho@hotmail.com>\n"
+"Language-Team: Portuguese <https://mirror.git.trinitydesktop.org/weblate/"
+"projects/tdeadmin/kcmlilo/pt/>\n"
+"Language: pt\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-POFile-SpellExtra: prompt lock online initrd VGA Rosenkraenzer Bernhard\n"
-"X-POFile-SpellExtra: sda conf ask framebuffer append sbin restricted lilo\n"
-"X-POFile-SpellExtra: boot SOs dev record init sh master hda SHIFT SO\n"
+"Plural-Forms: nplurals=2; plural=n > 1;\n"
+"X-Generator: Weblate 3.7.1\n"
"X-POFile-SpellExtra: kcmlilo MBR kernels single unsafe drives\n"
"X-POFile-IgnoreConsistency: ask\n"
@@ -19,13 +19,13 @@ msgstr ""
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
-msgstr "Pedro Morais,José Nuno Pires"
+msgstr "Pedro Morais,José Nuno Pires,Hugo Carvalho"
#: _translatorinfo:2
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
-msgstr "morais@kde.org,jncp@netcabo.pt"
+msgstr "morais@kde.org,jncp@netcabo.pt,hugokarvalho@gmail.com"
#: kde-qt-common/EditWidget.cpp:43
msgid "Select..."
diff --git a/tde-i18n-pt/messages/tdeadmin/kuser.po b/tde-i18n-pt/messages/tdeadmin/kuser.po
index bdedace8ef4..d92a9baf11a 100644
--- a/tde-i18n-pt/messages/tdeadmin/kuser.po
+++ b/tde-i18n-pt/messages/tdeadmin/kuser.po
@@ -2,24 +2,17 @@ msgid ""
msgstr ""
"Project-Id-Version: kuser\n"
"POT-Creation-Date: 2019-01-13 19:00+0100\n"
-"PO-Revision-Date: 2006-03-17 09:56+0000\n"
-"Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n"
-"Language-Team: pt <kde-i18n-pt@kde.org>\n"
-"Language: \n"
+"PO-Revision-Date: 2019-07-28 19:25+0000\n"
+"Last-Translator: Hugo Carvalho <hugokarvalho@hotmail.com>\n"
+"Language-Team: Portuguese <https://mirror.git.trinitydesktop.org/weblate/"
+"projects/tdeadmin/kuser/pt/>\n"
+"Language: pt\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Spell-Extra: crontab fork UID UIDs GID GIDs kuser KUser passwd stat\n"
+"Plural-Forms: nplurals=2; plural=n > 1;\n"
+"X-Generator: Weblate 3.7.1\n"
"X-Spell-Extra: shadow\n"
-"X-POFile-SpellExtra: DN cn CRYPT smax uidNumber crontab KUser getlocalsid\n"
-"X-POFile-SpellExtra: sexpire posixGroup SID Netlogon SMD RIDs id uid group\n"
-"X-POFile-SpellExtra: UID SSHA sneverexpire GIDs kuser inetOrgPerson swarn\n"
-"X-POFile-SpellExtra: RID shadowAccount smin net hashing fork stat DES\n"
-"X-POFile-SpellExtra: passwd hashed SHA gidNumber GID UIDs Hash shadow RDN\n"
-"X-POFile-SpellExtra: ID posixAccount Shadow MD account sinact Security\n"
-"X-POFile-SpellExtra: gshadow sambaSamAccount ldapsam IDentifier gecos Win\n"
-"X-POFile-IgnoreConsistency: &Group\n"
-"X-POFile-SpellExtra: LanManager nomedodomínio sambaLMPassword uids gids\n"
"X-POFile-SpellExtra: smb conf rids\n"
"X-POFile-IgnoreConsistency: Never\n"
@@ -27,13 +20,13 @@ msgstr ""
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
-msgstr "José Nuno Pires,Pedro Morais"
+msgstr "José Nuno Pires,Pedro Morais,Hugo Carvalho"
#: _translatorinfo:2
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
-msgstr "jncp@netcabo.pt,morais@kde.org"
+msgstr "jncp@netcabo.pt,morais@kde.org,hugokarvalho@gmail.com"
#: addUser.cpp:45
msgid "New Account Options"
diff --git a/tde-i18n-pt/messages/tdeartwork/kxsconfig.po b/tde-i18n-pt/messages/tdeartwork/kxsconfig.po
index b8f0ecb9d74..bd1bbf8a850 100644
--- a/tde-i18n-pt/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-pt/messages/tdeartwork/kxsconfig.po
@@ -8777,571 +8777,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito "
-#~ "por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Engloba um círculo grande em círculos mais pequenos, demonstrando o "
-#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David "
-#~ "Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Este é o xfishtank em grande: uma animação em GL com uma quantidade de "
-#~ "tubarões, golfinhos e baleias. Os movimentos natatórios são impecáveis. "
-#~ "Feito originalmente por Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Como o qix, este usa um modelo simples de movimento para gerar vários "
-#~ "tipos de visualização diferentes. Os pontos de controlo atraem-se uns aos "
-#~ "outros até uma certa distância, repelindo-se de seguida a partir daí. A "
-#~ "atracção/repulsão é proporcional à distância entre quaisquer duas "
-#~ "partículas, de uma forma semelhante às forças nucleares fortes e fracas. "
-#~ "Uma das formas mais interessantes de olhar para esta brincadeira é como "
-#~ "sendo bolas em choque, dado que os seus movimentos e interacções com os "
-#~ "outros são tão estranhos. Em alguns casos, duas bolas irão ficar numa "
-#~ "órbita apertada à volta uma da outra até serem interrompidas de seguida "
-#~ "por uma terceira ou pelo extremo do ecrã. Isto parece muito caótico. "
-#~ "Feito por Jamie Zawinski, baseia-se no código em Lisp de John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Desenha uma simulação de robots a voar num combate espacial (disfarçados "
-#~ "brilhantemente de círculos coloridos), participando numa batalha em "
-#~ "frente de um campo de estrelas em movimento. Feito por Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Isto desenha algo de parecido com um balão a rodar e a deformar-se com "
-#~ "pontos de tamanho variável desenhados na sua superfície invisível. Feito "
-#~ "por Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Desenha uma caixa cheia de bolas em 3D aos saltos e a explodir. Feito por "
-#~ "Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Desenha um conjunto de círculos concêntricos com cores em rotação. Feito "
-#~ "por John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "O BSOD significa ``Blue Screen of Death.''. O melhor na emulação de "
-#~ "computadores pessoais, esta brincadeira simula os protectores de ecrã "
-#~ "conhecidos de um conjunto de sistemas operativos menos robustos. Feito "
-#~ "por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Desenha uma cadeia de bolhas 3D ondulantes e que se elevam em direcção ao "
-#~ "topo do ecrã, com algumas reflexões especulares engraçadas. Feito por "
-#~ "Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Isto desenha a \"Cadeia Impossível\" de Escher, uma analogia a 3D de uma "
-#~ "fita de Mobius, e roda-a em três dimensões. Feito por Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Anima um conjunto de componentes electrónicos em 3D. Feito por Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Isto desenha um compasso, com todos os elementos a rodarem aleatoriamente "
-#~ "à sua volta, para aquela sensação de \"perdido e enjoado\". Feito por "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Desenha um conjunto pulsante de caixas sobrepostas com padrões de bolhas "
-#~ "a ondular ao longo da sua superfície. É um tipo de Lavalite cubista. "
-#~ "Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Este pega numa imagem e derrete-a. Sem dúvida que o utilizador já deverá "
-#~ "ter visto este efeito anteriormente, mas nenhum protector de ecrã seria "
-#~ "de facto completo sem ele. Funciona melhor se existir algo de colorido "
-#~ "visível. Atenção, se o efeito continuar depois do protector de ecrã estar "
-#~ "desligado, procure um médico. Feito por David Wald e Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões "
-#~ "aleatórios. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do "
-#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Este programa desenha o caminho traçado por um ponto no extremo de um "
-#~ "círculo. Este círculo roda à volta de um ponto no extremo de outro "
-#~ "círculo, e assim por diante, durante várias vezes. Esta era a base para o "
-#~ "modelo pré-heliocêntrico do movimento dos planetas. Feito por James "
-#~ "Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Desenha várias formas que vão rodando, esticando e virando-se ao "
-#~ "contrário. Criado por David Konerding a partir dos exemplos que vêm na "
-#~ "biblioteca de Extrusão de GL de Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Desenha algo que se parece com uma tira ondulante que segue um caminho "
-#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito "
-#~ "por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Desenha um conjunto de ondas numa grelha de modelo de arames a rodar, "
-#~ "usando o GL. Feito por Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Desenha um planeta aos saltos pelo espaço. Feito por David Konerding. A "
-#~ "imagem incorporada é um mapa da Terra (extraído do 'xearth'), mas poderá "
-#~ "envolver a esfera com qualquer textura, como p.ex. as texturas "
-#~ "planetárias que vêm com o 'ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Desenha uma simulação da Cobra de Rubik. Feito por Jamie Wilkinson, "
-#~ "Andrew Bennets e Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Isto desenha um conjunto de gotas transparentes e animados, semelhantes a "
-#~ "amibas. As gotas vão mudando de forma à medida que percorrem o ecrã e são "
-#~ "translúcidas, de modo a que pode ver as gotas mais por detrás através das "
-#~ "que estão à frente, e sempre que uma passa por cima de outra, as suas "
-#~ "cores fundem-se. Feito por Jamie Zawinski. Tive a ideia para isto a "
-#~ "partir de um tapete de rato giro que tenho, o qual consegue o mesmo "
-#~ "efeito na vida real tendo várias camadas de plástico com um líquido "
-#~ "colorido entre elas."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Este programa desenha uma simulação orbital simples. Se activar os "
-#~ "rastos, fica semelhante a uma fotografia de uma câmara de nuvens. Feito "
-#~ "por Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões "
-#~ "aleatórios. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Isto desenha vários padrões circulares psicadélicos que magoam a vista. "
-#~ "Pode também animar os pontos de controlo, mas ocupa uma boa quantidade de "
-#~ "CPU e largura de banda. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Isto desenha padrões fractais em laço, baseando-se na iteração no plano "
-#~ "imaginário, a partir de um artigo de 1986 da Scientific American. Feito "
-#~ "em grande parte por Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Isto gera alguns padrões aleatórios semelhantes a nuvens. Fica bastante "
-#~ "diferente a preto-e-branco ou a cores. A ideia de base é ter quatro "
-#~ "pontos nos extremos da imagem e atribuir a cada um uma \"elevação\" "
-#~ "aleatória. A partir daí, encontre o ponto entre eles e dê-lhe um valor "
-#~ "que seja a média dos outros quatro, adicionando-lhe um dado valor "
-#~ "aleatório. A coloração é então feita com base na elevação. A selecção de "
-#~ "cores é feita associando a elevação à tonalidade, à saturação ou ao "
-#~ "brilho, atribuindo valores aleatórios aos outros. O modo de \"brilho\" "
-#~ "tende a criar padrões de nuvens, enquanto que os outros criam imagens "
-#~ "semelhantes a mapas de calor ou de análises de TACs. Feito por Juergen "
-#~ "Nickelsen e Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Desenha um homem-palito malabarista. Feito por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Anima uma simulação da Caixa de Lemarchand, resolvendo-se a si própria "
-#~ "repetidamente. Necessita de OpenGL e de uma máquina com um suporte rápido "
-#~ "de 'hardware' para os mapas de texturas. Atenção: abre as portas "
-#~ "ocasionalmente. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Isto produz várias colónias em círculo que renascem, crescem e, "
-#~ "eventualmente, morrem. Feito por David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Este desenha a variante tridimensional do Menger Gasket recursivo, um "
-#~ "objecto fractal baseado num cubo e que é semelhante ao Tetraedro de "
-#~ "Sierpinski. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Desenha as várias representações diferentes das moléculas. Algumas "
-#~ "moléculas conhecidas estão incorporadas e pode também ler os ficheiros "
-#~ "PDB (Protein Data Base) como entrada. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simulação de colónias moldadas a crescer num prato de Petri. Os círculos "
-#~ "coloridos em crescimento sobrepõem-se e deixam uma interferência espiral "
-#~ "no seu acordar. Feito por Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e com "
-#~ "fósforo de persistência longa. Pode correr qualquer programa como fonte "
-#~ "do texto que ele mostra. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Desenha alguns planos em intersecção, tirando partido do 'alpha "
-#~ "blending', do nevoeiro, das texturas e 'mipmaps', para além de um medidor "
-#~ "de \"imagens por segundo\", para que lhe possa indicar quão rápida é a "
-#~ "sua placa gráfica. Feito por David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Outra variação do programa 'Bomb' de Scott Draves. Este desenha uma "
-#~ "grelha de formas quadrangulares em crescimento que, ao se sobreporem, "
-#~ "reagem de formas imprevisíveis. O \"RD\" significa \"reaction-diffusion"
-#~ "\" (reacção-difusão)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Criar uma colagem de pedaços rodados e escalados do ecrã. Feito por "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Mostra um Cubo de Rubik que roda em três dimensões e que se baralha e "
-#~ "resolve sozinho repetidamente. Outro truque giro de GL do Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Isto desenha a variante bidimensional do fractal triangular recursivo de "
-#~ "Sierpinski. Feito por Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Desenha uma luz pontual que percorre um ecrã preto, iluminando o ecrã por "
-#~ "baixo à medida que passa. Feito por Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Desenha um conjunto de autómatos interactivos que produzem quadrados e "
-#~ "espirais. As espirais crescem para fora até que atinjam algo, pelo que "
-#~ "contornam de seguida. Feito por Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Este gera uma sequência de padrões ondulatórios em estrela, os quais "
-#~ "pulsam, rodam e revoltam-se. Outro modo de apresentação utiliza estas "
-#~ "formas para colocá-las num campo de cores, as quais vão circulando. O "
-#~ "movimento é muito orgânico. Feito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Desenha uma sequência de texto que se desloca para um local distante com "
-#~ "um determinado ângulo, como no início do filme com o mesmo nome. Feito "
-#~ "por Jamie Zawinski e por Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Este desenha uns atractores estranhos: é um campo colorido e com uma "
-#~ "animação imprevisível de pontos que remoinha e anda às voltas. O "
-#~ "movimento é muito bonito. Feito por Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Este desenha padrões de Truchet em linhas e arcos, os quais vão "
-#~ "preenchendo o ecrã. Feito por Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Desenha vários caminhos ondulatórios a imitar larvas. Feito por Tyler "
-#~ "Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Este é de facto apenas um 'shell script' que captura uma imagem de vídeo "
-#~ "da entrada respectiva do sistema e que utiliza alguns filtros de PBM "
-#~ "(escolhidos aleatoriamente) para manipular e voltar a combinar a imagem "
-#~ "vídeo de várias formas (detecção de contornos, subtraindo a imagem de uma "
-#~ "versão rodada da mesma, etc). Em seguida mostra essa imagem durante "
-#~ "alguns segundos, e repete o procedimento. Isto funciona especialmente bem "
-#~ "se usar imagens de televisão como entrada."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Desenha um caminho aleatório colorido de várias formas. Feito por Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "As estrelas flutuantes são actuadas por uma mistura de campos de forças "
-#~ "simples a 2D. A força de cada campo muda continuamente e é também ligada "
-#~ "e desligada aleatoriamente. Por Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Desenha uma simulação de fogo pulsante. Também pode agarrar numa imagem "
-#~ "qualquer e pegar-lhe fogo. Feito por Carsten Haitzler e alterado por "
-#~ "muitos outros."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Desenha alguns enxames de criaturas a voar pelo ecrã, deixando alguns "
-#~ "rastos coloridos por trás. Feito por Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Amplia uma dada zona do ecrã e vai percorrendo o mesmo. Com a opção -"
-#~ "lenses o resultado é semelhante ao de olhar através de várias lentes "
-#~ "sobrepostas em vez de ser apenas por uma única. Feito por James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10507,6 +9942,571 @@ msgstr ""
#~ "perda de sincronismo vertical, assim como um padrão de teste. Feito por "
#~ "Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito "
+#~ "por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Engloba um círculo grande em círculos mais pequenos, demonstrando o "
+#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David "
+#~ "Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Este é o xfishtank em grande: uma animação em GL com uma quantidade de "
+#~ "tubarões, golfinhos e baleias. Os movimentos natatórios são impecáveis. "
+#~ "Feito originalmente por Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Como o qix, este usa um modelo simples de movimento para gerar vários "
+#~ "tipos de visualização diferentes. Os pontos de controlo atraem-se uns aos "
+#~ "outros até uma certa distância, repelindo-se de seguida a partir daí. A "
+#~ "atracção/repulsão é proporcional à distância entre quaisquer duas "
+#~ "partículas, de uma forma semelhante às forças nucleares fortes e fracas. "
+#~ "Uma das formas mais interessantes de olhar para esta brincadeira é como "
+#~ "sendo bolas em choque, dado que os seus movimentos e interacções com os "
+#~ "outros são tão estranhos. Em alguns casos, duas bolas irão ficar numa "
+#~ "órbita apertada à volta uma da outra até serem interrompidas de seguida "
+#~ "por uma terceira ou pelo extremo do ecrã. Isto parece muito caótico. "
+#~ "Feito por Jamie Zawinski, baseia-se no código em Lisp de John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Desenha uma simulação de robots a voar num combate espacial (disfarçados "
+#~ "brilhantemente de círculos coloridos), participando numa batalha em "
+#~ "frente de um campo de estrelas em movimento. Feito por Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Isto desenha algo de parecido com um balão a rodar e a deformar-se com "
+#~ "pontos de tamanho variável desenhados na sua superfície invisível. Feito "
+#~ "por Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Desenha uma caixa cheia de bolas em 3D aos saltos e a explodir. Feito por "
+#~ "Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Desenha um conjunto de círculos concêntricos com cores em rotação. Feito "
+#~ "por John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "O BSOD significa ``Blue Screen of Death.''. O melhor na emulação de "
+#~ "computadores pessoais, esta brincadeira simula os protectores de ecrã "
+#~ "conhecidos de um conjunto de sistemas operativos menos robustos. Feito "
+#~ "por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Desenha uma cadeia de bolhas 3D ondulantes e que se elevam em direcção ao "
+#~ "topo do ecrã, com algumas reflexões especulares engraçadas. Feito por "
+#~ "Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Isto desenha a \"Cadeia Impossível\" de Escher, uma analogia a 3D de uma "
+#~ "fita de Mobius, e roda-a em três dimensões. Feito por Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Anima um conjunto de componentes electrónicos em 3D. Feito por Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Isto desenha um compasso, com todos os elementos a rodarem aleatoriamente "
+#~ "à sua volta, para aquela sensação de \"perdido e enjoado\". Feito por "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Desenha um conjunto pulsante de caixas sobrepostas com padrões de bolhas "
+#~ "a ondular ao longo da sua superfície. É um tipo de Lavalite cubista. "
+#~ "Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Este pega numa imagem e derrete-a. Sem dúvida que o utilizador já deverá "
+#~ "ter visto este efeito anteriormente, mas nenhum protector de ecrã seria "
+#~ "de facto completo sem ele. Funciona melhor se existir algo de colorido "
+#~ "visível. Atenção, se o efeito continuar depois do protector de ecrã estar "
+#~ "desligado, procure um médico. Feito por David Wald e Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões "
+#~ "aleatórios. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do "
+#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Este programa desenha o caminho traçado por um ponto no extremo de um "
+#~ "círculo. Este círculo roda à volta de um ponto no extremo de outro "
+#~ "círculo, e assim por diante, durante várias vezes. Esta era a base para o "
+#~ "modelo pré-heliocêntrico do movimento dos planetas. Feito por James "
+#~ "Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Desenha várias formas que vão rodando, esticando e virando-se ao "
+#~ "contrário. Criado por David Konerding a partir dos exemplos que vêm na "
+#~ "biblioteca de Extrusão de GL de Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Desenha algo que se parece com uma tira ondulante que segue um caminho "
+#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito "
+#~ "por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Desenha um conjunto de ondas numa grelha de modelo de arames a rodar, "
+#~ "usando o GL. Feito por Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Desenha um planeta aos saltos pelo espaço. Feito por David Konerding. A "
+#~ "imagem incorporada é um mapa da Terra (extraído do 'xearth'), mas poderá "
+#~ "envolver a esfera com qualquer textura, como p.ex. as texturas "
+#~ "planetárias que vêm com o 'ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Desenha uma simulação da Cobra de Rubik. Feito por Jamie Wilkinson, "
+#~ "Andrew Bennets e Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Isto desenha um conjunto de gotas transparentes e animados, semelhantes a "
+#~ "amibas. As gotas vão mudando de forma à medida que percorrem o ecrã e são "
+#~ "translúcidas, de modo a que pode ver as gotas mais por detrás através das "
+#~ "que estão à frente, e sempre que uma passa por cima de outra, as suas "
+#~ "cores fundem-se. Feito por Jamie Zawinski. Tive a ideia para isto a "
+#~ "partir de um tapete de rato giro que tenho, o qual consegue o mesmo "
+#~ "efeito na vida real tendo várias camadas de plástico com um líquido "
+#~ "colorido entre elas."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Este programa desenha uma simulação orbital simples. Se activar os "
+#~ "rastos, fica semelhante a uma fotografia de uma câmara de nuvens. Feito "
+#~ "por Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões "
+#~ "aleatórios. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Isto desenha vários padrões circulares psicadélicos que magoam a vista. "
+#~ "Pode também animar os pontos de controlo, mas ocupa uma boa quantidade de "
+#~ "CPU e largura de banda. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Isto desenha padrões fractais em laço, baseando-se na iteração no plano "
+#~ "imaginário, a partir de um artigo de 1986 da Scientific American. Feito "
+#~ "em grande parte por Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Isto gera alguns padrões aleatórios semelhantes a nuvens. Fica bastante "
+#~ "diferente a preto-e-branco ou a cores. A ideia de base é ter quatro "
+#~ "pontos nos extremos da imagem e atribuir a cada um uma \"elevação\" "
+#~ "aleatória. A partir daí, encontre o ponto entre eles e dê-lhe um valor "
+#~ "que seja a média dos outros quatro, adicionando-lhe um dado valor "
+#~ "aleatório. A coloração é então feita com base na elevação. A selecção de "
+#~ "cores é feita associando a elevação à tonalidade, à saturação ou ao "
+#~ "brilho, atribuindo valores aleatórios aos outros. O modo de \"brilho\" "
+#~ "tende a criar padrões de nuvens, enquanto que os outros criam imagens "
+#~ "semelhantes a mapas de calor ou de análises de TACs. Feito por Juergen "
+#~ "Nickelsen e Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Desenha um homem-palito malabarista. Feito por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Anima uma simulação da Caixa de Lemarchand, resolvendo-se a si própria "
+#~ "repetidamente. Necessita de OpenGL e de uma máquina com um suporte rápido "
+#~ "de 'hardware' para os mapas de texturas. Atenção: abre as portas "
+#~ "ocasionalmente. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Isto produz várias colónias em círculo que renascem, crescem e, "
+#~ "eventualmente, morrem. Feito por David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Este desenha a variante tridimensional do Menger Gasket recursivo, um "
+#~ "objecto fractal baseado num cubo e que é semelhante ao Tetraedro de "
+#~ "Sierpinski. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Desenha as várias representações diferentes das moléculas. Algumas "
+#~ "moléculas conhecidas estão incorporadas e pode também ler os ficheiros "
+#~ "PDB (Protein Data Base) como entrada. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simulação de colónias moldadas a crescer num prato de Petri. Os círculos "
+#~ "coloridos em crescimento sobrepõem-se e deixam uma interferência espiral "
+#~ "no seu acordar. Feito por Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e com "
+#~ "fósforo de persistência longa. Pode correr qualquer programa como fonte "
+#~ "do texto que ele mostra. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Desenha alguns planos em intersecção, tirando partido do 'alpha "
+#~ "blending', do nevoeiro, das texturas e 'mipmaps', para além de um medidor "
+#~ "de \"imagens por segundo\", para que lhe possa indicar quão rápida é a "
+#~ "sua placa gráfica. Feito por David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Outra variação do programa 'Bomb' de Scott Draves. Este desenha uma "
+#~ "grelha de formas quadrangulares em crescimento que, ao se sobreporem, "
+#~ "reagem de formas imprevisíveis. O \"RD\" significa \"reaction-diffusion"
+#~ "\" (reacção-difusão)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Criar uma colagem de pedaços rodados e escalados do ecrã. Feito por "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Mostra um Cubo de Rubik que roda em três dimensões e que se baralha e "
+#~ "resolve sozinho repetidamente. Outro truque giro de GL do Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Isto desenha a variante bidimensional do fractal triangular recursivo de "
+#~ "Sierpinski. Feito por Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Desenha uma luz pontual que percorre um ecrã preto, iluminando o ecrã por "
+#~ "baixo à medida que passa. Feito por Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Desenha um conjunto de autómatos interactivos que produzem quadrados e "
+#~ "espirais. As espirais crescem para fora até que atinjam algo, pelo que "
+#~ "contornam de seguida. Feito por Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Este gera uma sequência de padrões ondulatórios em estrela, os quais "
+#~ "pulsam, rodam e revoltam-se. Outro modo de apresentação utiliza estas "
+#~ "formas para colocá-las num campo de cores, as quais vão circulando. O "
+#~ "movimento é muito orgânico. Feito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Desenha uma sequência de texto que se desloca para um local distante com "
+#~ "um determinado ângulo, como no início do filme com o mesmo nome. Feito "
+#~ "por Jamie Zawinski e por Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Este desenha uns atractores estranhos: é um campo colorido e com uma "
+#~ "animação imprevisível de pontos que remoinha e anda às voltas. O "
+#~ "movimento é muito bonito. Feito por Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Este desenha padrões de Truchet em linhas e arcos, os quais vão "
+#~ "preenchendo o ecrã. Feito por Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Desenha vários caminhos ondulatórios a imitar larvas. Feito por Tyler "
+#~ "Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Este é de facto apenas um 'shell script' que captura uma imagem de vídeo "
+#~ "da entrada respectiva do sistema e que utiliza alguns filtros de PBM "
+#~ "(escolhidos aleatoriamente) para manipular e voltar a combinar a imagem "
+#~ "vídeo de várias formas (detecção de contornos, subtraindo a imagem de uma "
+#~ "versão rodada da mesma, etc). Em seguida mostra essa imagem durante "
+#~ "alguns segundos, e repete o procedimento. Isto funciona especialmente bem "
+#~ "se usar imagens de televisão como entrada."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Desenha um caminho aleatório colorido de várias formas. Feito por Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "As estrelas flutuantes são actuadas por uma mistura de campos de forças "
+#~ "simples a 2D. A força de cada campo muda continuamente e é também ligada "
+#~ "e desligada aleatoriamente. Por Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Desenha uma simulação de fogo pulsante. Também pode agarrar numa imagem "
+#~ "qualquer e pegar-lhe fogo. Feito por Carsten Haitzler e alterado por "
+#~ "muitos outros."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Desenha alguns enxames de criaturas a voar pelo ecrã, deixando alguns "
+#~ "rastos coloridos por trás. Feito por Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Amplia uma dada zona do ecrã e vai percorrendo o mesmo. Com a opção -"
+#~ "lenses o resultado é semelhante ao de olhar através de várias lentes "
+#~ "sobrepostas em vez de ser apenas por uma única. Feito por James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Formato da Célula Aleatório"
diff --git a/tde-i18n-pt/messages/tdebase/kcmkicker.po b/tde-i18n-pt/messages/tdebase/kcmkicker.po
index e402640bacf..5808817eb63 100644
--- a/tde-i18n-pt/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-pt/messages/tdebase/kcmkicker.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-02-21 10:39+0000\n"
"Last-Translator: Pedro Morais <morais@kde.org>\n"
"Language-Team: pt <kde-i18n-pt@kde.org>\n"
@@ -256,72 +256,72 @@ msgstr "Todos os Ecrãs"
msgid "Custom"
msgstr "Personalizado"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Botão do TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Madeira Azul"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Madeira Verde"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Cinzento Claro"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Verde Claro"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel Claro"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Púrpura Claro"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Nozes"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Madeira Vermelha"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Azul Sólido"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Cinzento Sólido"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Verde Sólido"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Laranja Sólido"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel Sólido"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Púrpura Sólido"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Vermelho Sólido"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Olho-de-Tigre Sólido"
diff --git a/tde-i18n-pt/messages/tdebase/knetattach.po b/tde-i18n-pt/messages/tdebase/knetattach.po
index b033253185c..8519decd287 100644
--- a/tde-i18n-pt/messages/tdebase/knetattach.po
+++ b/tde-i18n-pt/messages/tdebase/knetattach.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: tdeio_remote\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-09-17 05:27+0100\n"
"Last-Translator: Pedro Morais <morais@kde.org>\n"
"Language-Team: pt <kde-i18n-pt@kde.org>\n"
@@ -84,7 +84,7 @@ msgstr "Assistente de Rede do TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Autor e manutenção"
diff --git a/tde-i18n-pt/messages/tdebase/kpager.po b/tde-i18n-pt/messages/tdebase/kpager.po
index b9fb36c719a..2fc8bcb2829 100644
--- a/tde-i18n-pt/messages/tdebase/kpager.po
+++ b/tde-i18n-pt/messages/tdebase/kpager.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-11-25 22:45+0000\n"
"Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n"
"Language-Team: pt <kde-i18n-pt@kde.org>\n"
@@ -92,14 +92,14 @@ msgstr "Criar o paginador mas manter a janela escondida"
msgid "Desktop Overview"
msgstr "Vista do Ecrã"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Programação/Manutenção Original"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Desenvolvimento"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Paginador do Ecrã"
diff --git a/tde-i18n-pt/messages/tdebase/ksplash.po b/tde-i18n-pt/messages/tdebase/ksplash.po
index 4a0fde677b1..05261c7d24b 100644
--- a/tde-i18n-pt/messages/tdebase/ksplash.po
+++ b/tde-i18n-pt/messages/tdebase/ksplash.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-25 15:15+0100\n"
"Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n"
"Language-Team: pt <kde-i18n-pt@kde.org>\n"
@@ -65,11 +65,11 @@ msgstr ""
"(c) 2001 - 2003, Produções Flaming Sword\n"
" (c) 2003 programadores do TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autoria e manutenção"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autor original"
diff --git a/tde-i18n-pt/messages/tdebase/kthememanager.po b/tde-i18n-pt/messages/tdebase/kthememanager.po
index 4d2193eeeb3..40886108df4 100644
--- a/tde-i18n-pt/messages/tdebase/kthememanager.po
+++ b/tde-i18n-pt/messages/tdebase/kthememanager.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-09-25 21:45+0100\n"
"Last-Translator: Pedro Morais <morais@kde.org>\n"
"Language-Team: pt <kde-i18n-pt@kde.org>\n"
@@ -32,7 +32,7 @@ msgstr "Novo Tema"
msgid "TDE Theme Manager"
msgstr "Gestor de Temas do TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -40,52 +40,52 @@ msgstr ""
"Este módulo de controlo gere a instalação, remoção e criação de temas para o "
"TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Ficheiros de Tema"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Seleccione o Ficheiro do Tema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Deseja mesmo remover o tema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Remover o Tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "O Meu Tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "O tema %1 já existe."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "O seu tema foi criado com sucesso em %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Temas Criado"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Ocorreu um erro ao criar o seu tema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema Não Criado"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Este tema não contém uma antevisão."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-mail: %2<br>Versão: %3<br>Página Web: %4"
diff --git a/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po b/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po
index fbb316c6c9d..a416a9945ad 100644
--- a/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po
@@ -8778,560 +8778,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. "
-#~ "Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Empacota um grande círculo com círculos menores, demonstrando o Teorema "
-#~ "de Descartes. Escrito por Allan R. Wilks e David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Esta é uma animação GL grande de tanque de peixes, com tubarões e "
-#~ "golfinhos. As movimentações de natação são muito bonitas. Escrito "
-#~ "originalmente por Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Como o qix, isto usa um modelo simples de animação para gerar diferentes "
-#~ "modos de exibição. Os pontos de controle atraem um ao outro até uma certa "
-#~ "distância, e então repelem-se. A atração/repulsão é proporcional à "
-#~ "distância entre quaisquer duas partículas, similar a forças nucleares "
-#~ "fortes e fracas. Um dos mais interessantes modos de observar este "
-#~ "fenômeno é simplesmente quicar bolas, pois suas movimentações e "
-#~ "interações são ímpares. Algumas vezes, duas bolas entrarão em uma órbita "
-#~ "uma ao redor da outra, a ser interrompida posteriormente por uma "
-#~ "terceira, ou pela borda da tela. Isto pode parecer um pouco caótico. "
-#~ "Escrito por Jamie Zawinski, baseado no código Lisp de John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Desenha uma simulação de robôs em combate no espaço (distinguidos com "
-#~ "círculos coloridos) fazendo batalhas em frente ao campo de estrelas em "
-#~ "movimento. Escrito por Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Isto desenha como se parece um giro, deformando um balão com ponto de "
-#~ "tamanhos variados pintados em uma sua superfície invisível. Escrito por "
-#~ "Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Desenha uma caixa cheia de bolas 3D que explodem. Escrito por Sander van "
-#~ "Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Desenha cores aleatórias circulando e formando círculos concêntricos. "
-#~ "Escrito por John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD significa ``Blue Screen of Death'' ou Tela Azul da Morte. O melhor "
-#~ "em emulação de computadores, simula protetores de tela populares de "
-#~ "sistemas operacionais menos robustos. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Desenha um fluxo de bolhas 3D em ondulação, com um show de reflexões. "
-#~ "Escrito por Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Isto desenha uma ``Jaula Impossível'' de Escher, que rotaciona em três "
-#~ "dimensões. Escrito por Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Anima um número de componentes eletrônicos 3D. Escrito por Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Isto desenha um compasso, com todos os elementos de giro aleatórios, para "
-#~ "aquele sentimento de ``perda e náusea''. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Desenha um conjunto de caixas pulsantes com padrões de cadeias em ondas "
-#~ "através de suas superfícies. Este é um tipo de cubo Lavalite. Escrito por "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Isto pega uma imagem e funde-a. Você deve com certeza ter visto este "
-#~ "efeito antes, mas nenhum protetor de tela realmente seria completo sem "
-#~ "ele. Ele funciona melhor se existir alguma cor visível. Cuidado, pois se "
-#~ "os efeitos continuarem depois que o protetor de tela estiver desligado, é "
-#~ "necessário atenção. Escrito por David Wald e Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Mais sistemas de ``mapas discretos'', incluindo novas variantes de "
-#~ "Hopalong e Julia, entre outras. Escrito por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Este programa desenha o caminho traçado pelo ponto na borda de um "
-#~ "círculo, sendo que este círculo rotaciona ao redor do ponto que está em "
-#~ "outro círculo, e assim por diante, várias vezes. Estas foram as bases "
-#~ "para o modelo heliocêntrico de movimentação planetária. Escrito por James "
-#~ "Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Desenha várias formas extrusivas que se curvam, alongam-se e voltam ao "
-#~ "normal. Criado por David Konerding dos exemplos que vem com a biblioteca "
-#~ "de Extrusão GL, de Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Desenha o que se parece com uma fita ondulante, fazendo um caminho "
-#~ "sinusoidal. Escrito por van Gaalen e Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. "
-#~ "Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Desenha ondas em um grade de arames em rotação, usando GL. Escrito por "
-#~ "Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Desenha um planeta no espaço. Escrito por David Konerding. A construção "
-#~ "na imagem é um mapa da terra (extraído do programa `xearth'), mas você "
-#~ "pode coloca qualquer textura na esfera, como por exemplo, as texturas "
-#~ "planetárias que vem com o `ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Desenha uma simulação do quebra-cabeça de Rubik. Escrito por Jamie "
-#~ "Wilkinson, Andrew Bennetts, e Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Isto desenha um conjunto de amebas transparentes e animadas, como gotas. "
-#~ "Essas gotas podem mudar a forma de acordo como se movem na tela, e elas "
-#~ "são translúcidas, assim, você pode ver as gotas menores através das "
-#~ "maiores; quando uma gota passa sobre outra, suas cores se confundem. "
-#~ "Escrito por Jamie Zawinski. Eu tive uma idéia para isto de um mousepad "
-#~ "legal que eu tinha, que fazia o mesmo tipo de efeito através das várias "
-#~ "camadas de plástico com óleo colorido entre elas."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Este programa desenha uma simulação simples de órbita. Se você habilitar "
-#~ "os caminhos, ele se parecerá com uma fotografia de satélite de nuvens. "
-#~ "Escrito por Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Isto desenha círculos psicodélicos que fazem machucar ao olhar. Ele pode "
-#~ "também animar pontos de controle, mas usam um pouco mais de CPU e banda "
-#~ "de rede. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Isto desenha padrões de fractais, baseados na interação de um plano "
-#~ "imaginário, de um artigo de 1986 da Scientific American. A maior parte "
-#~ "escrito por Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Isto gera padrões de nuvens aleatórias. São um pouco diferentes quando "
-#~ "monocromáticas e com cores. A idéia básica é tomar quatro pontos da borda "
-#~ "da imagem e atribuir cada um a uma ``elevação'' aleatória. Em seguida, "
-#~ "encontra-se o ponto entre elas e acha-se um valor que é a média dos "
-#~ "outros quatro mais algum pequeno deslocamento aleatório. Então, a "
-#~ "coloração é feita, baseada na elevação, ligando-a a outra tonalidade, "
-#~ "saturação ou brilho, e em seguida, são atribuídos valores aleatórios para "
-#~ "os outros. O modo ``brilho'' tende para padrões de nuvens, e outros "
-#~ "tendem a gerar imagens que se parecem com mapas ou scaneamentos CAT. "
-#~ "Escrito por Juergen Nickelsen e Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Desenha um homem malabarista. Escrito por Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Anima uma simulação da Caixa de Lemarchand, se dissolvendo "
-#~ "repetidamente. Necessita da OpenGL e de uma máquina com bom hardware para "
-#~ "mapas de textura. Aviso: ocasionalmente abre portas. Escrito por Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Isto produz colônias em forma de voltas que se criam, crescem e "
-#~ "eventualmente, morre. Escrito por David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Isto desenha a variante tridimensional da Esponja de Menger, um cubo "
-#~ "baseado em objeto fractal, análogo ao Tetraedro de Sierpinski. Escrito "
-#~ "por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Desenha várias representações diferentes de moléculas. Algumas moléculas "
-#~ "comuns estão integradas, e pode também ser lido os arquivos PDB (Base de "
-#~ "Dados da Proteína) como entrada. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Esta tela simula colônias de bolores crescendo em um prato. Ao aumentar, "
-#~ "os círculos coloridos se sobrepõem e forma uma interferência espiral "
-#~ "quando morrem. Escrito por Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e linhas "
-#~ "fosforescentes. Pode rodar qualquer programa como fonte do texto que é "
-#~ "exibido. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Desenha alguns planos de intersecção, fazendo uso de efeitos tipo mistura "
-#~ "alfa, nevoeiro e texturas, mais uma métrica de ''frames por segundo'', "
-#~ "pois assim você pode saber o quão rápida é sua placa de vídeo ... "
-#~ "Necessita da OpenGL. Escrito por David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Outra variante do programa 'Bomba' (Bomb) de Scott Draves. Ele desenha "
-#~ "uma grade de aumento quadrada que toma forma, uma vez que elas se "
-#~ "ultrapassam umas as outras, reagindo de maneiras que não se pode prever. "
-#~ "''RD'' significa reação-difusão."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Cria uma colagem de porções rotacionadas e escaladas da tela. Escrito por "
-#~ "Cláudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Desenha um cubo de Rubik que rotaciona em três dimensões e repetidamente "
-#~ "se embaralham e se dissolvem. Outro bom modelo de Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Desenha a variante bi-dimensional do fractal recursivo de Sierpinski. "
-#~ "Escrito por Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Desenha um refletor através de uma tela branca, iluminando a área de "
-#~ "trabalho quando passa. Escrito por Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Desenha um conjunto espirais interagindo em quadrado, produzindo "
-#~ "autômatos. Os espirais aumentam até eles alcancem algo, e então eles "
-#~ "ficam ao redor do que acharam. Escrito por Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Isto gera uma seqüência de padrões de estrelas ondulantes, que pulsam, "
-#~ "rotacionam e se desdobram. Outro modo de exibição usa estas formas para "
-#~ "estabelecer um campo de cores, que ficam então cíclicas. A movimentação é "
-#~ "muito orgânica. Escrito por Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Desenha um texto que rola dentro da distância de um ângulo, sobre o campo "
-#~ "de uma estrela, como no início do filme do mesmo nome. Escrito por Jamie "
-#~ "Zawinski e Cláudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Isto desenha estranhos atrativos: é uma animação colorida de campos de "
-#~ "pontos que se batem e se mexem na tela; a animação é bem bonita. Escrito "
-#~ "por Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Desenha linhas e arcos baseados em padrões Truchet que ladrilham a tela. "
-#~ "Escrito por Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Desenha minhocas como caminhos. Escrito por Tyler Pierce. "
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Este é atualmente um script shell que captura uma tela do vídeo da saída "
-#~ "de vídeo do sistema, e então usa alguns filtros PBM (escolhido "
-#~ "aleatoriamente) para manipular e recombinar o quadro do vídeo de várias "
-#~ "maneiras (detecção do canto, subtração da imagem de uma versão "
-#~ "rotacionada dela mesma, etc.) Então ele exibe a imagem por alguns "
-#~ "segundos e faz o processo novamente. Isto funciona bem se você "
-#~ "introduzir a difusão da televisão."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Desenha um caminho colorido aleatório, em várias formas. Escrito por "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Estrelas flutuantes que agem sobre uma mistura de campos de força 2D "
-#~ "simples. A força de cada um dos campos muda continuamente, e é também "
-#~ "ligada/desligada aleatoriamente. Por Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Desenha um simulação de fogo pulsante. Pode também pegar uma imagem "
-#~ "arbitrária e fazê-la pegar fogo. Escrito por Carsten Haitzler, modificado "
-#~ "por muitos outros."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Desenha um enxame voando ao redor da tela, com caminhos bonitos de cores "
-#~ "atrás deles. Escrito por Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Amplia uma parte da tela e a move. Com a opção de Lentes, o resultado se "
-#~ "parece com a sobreposição de lentes, ao invés da ampliação simples. "
-#~ "Escrito por James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10621,6 +10067,560 @@ msgstr ""
#~ msgid "Value"
#~ msgstr "Valor"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. "
+#~ "Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Empacota um grande círculo com círculos menores, demonstrando o Teorema "
+#~ "de Descartes. Escrito por Allan R. Wilks e David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Esta é uma animação GL grande de tanque de peixes, com tubarões e "
+#~ "golfinhos. As movimentações de natação são muito bonitas. Escrito "
+#~ "originalmente por Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Como o qix, isto usa um modelo simples de animação para gerar diferentes "
+#~ "modos de exibição. Os pontos de controle atraem um ao outro até uma certa "
+#~ "distância, e então repelem-se. A atração/repulsão é proporcional à "
+#~ "distância entre quaisquer duas partículas, similar a forças nucleares "
+#~ "fortes e fracas. Um dos mais interessantes modos de observar este "
+#~ "fenômeno é simplesmente quicar bolas, pois suas movimentações e "
+#~ "interações são ímpares. Algumas vezes, duas bolas entrarão em uma órbita "
+#~ "uma ao redor da outra, a ser interrompida posteriormente por uma "
+#~ "terceira, ou pela borda da tela. Isto pode parecer um pouco caótico. "
+#~ "Escrito por Jamie Zawinski, baseado no código Lisp de John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Desenha uma simulação de robôs em combate no espaço (distinguidos com "
+#~ "círculos coloridos) fazendo batalhas em frente ao campo de estrelas em "
+#~ "movimento. Escrito por Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Isto desenha como se parece um giro, deformando um balão com ponto de "
+#~ "tamanhos variados pintados em uma sua superfície invisível. Escrito por "
+#~ "Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Desenha uma caixa cheia de bolas 3D que explodem. Escrito por Sander van "
+#~ "Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Desenha cores aleatórias circulando e formando círculos concêntricos. "
+#~ "Escrito por John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD significa ``Blue Screen of Death'' ou Tela Azul da Morte. O melhor "
+#~ "em emulação de computadores, simula protetores de tela populares de "
+#~ "sistemas operacionais menos robustos. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Desenha um fluxo de bolhas 3D em ondulação, com um show de reflexões. "
+#~ "Escrito por Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Isto desenha uma ``Jaula Impossível'' de Escher, que rotaciona em três "
+#~ "dimensões. Escrito por Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Anima um número de componentes eletrônicos 3D. Escrito por Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Isto desenha um compasso, com todos os elementos de giro aleatórios, para "
+#~ "aquele sentimento de ``perda e náusea''. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Desenha um conjunto de caixas pulsantes com padrões de cadeias em ondas "
+#~ "através de suas superfícies. Este é um tipo de cubo Lavalite. Escrito por "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Isto pega uma imagem e funde-a. Você deve com certeza ter visto este "
+#~ "efeito antes, mas nenhum protetor de tela realmente seria completo sem "
+#~ "ele. Ele funciona melhor se existir alguma cor visível. Cuidado, pois se "
+#~ "os efeitos continuarem depois que o protetor de tela estiver desligado, é "
+#~ "necessário atenção. Escrito por David Wald e Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Mais sistemas de ``mapas discretos'', incluindo novas variantes de "
+#~ "Hopalong e Julia, entre outras. Escrito por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Este programa desenha o caminho traçado pelo ponto na borda de um "
+#~ "círculo, sendo que este círculo rotaciona ao redor do ponto que está em "
+#~ "outro círculo, e assim por diante, várias vezes. Estas foram as bases "
+#~ "para o modelo heliocêntrico de movimentação planetária. Escrito por James "
+#~ "Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Desenha várias formas extrusivas que se curvam, alongam-se e voltam ao "
+#~ "normal. Criado por David Konerding dos exemplos que vem com a biblioteca "
+#~ "de Extrusão GL, de Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Desenha o que se parece com uma fita ondulante, fazendo um caminho "
+#~ "sinusoidal. Escrito por van Gaalen e Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. "
+#~ "Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Desenha ondas em um grade de arames em rotação, usando GL. Escrito por "
+#~ "Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Desenha um planeta no espaço. Escrito por David Konerding. A construção "
+#~ "na imagem é um mapa da terra (extraído do programa `xearth'), mas você "
+#~ "pode coloca qualquer textura na esfera, como por exemplo, as texturas "
+#~ "planetárias que vem com o `ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Desenha uma simulação do quebra-cabeça de Rubik. Escrito por Jamie "
+#~ "Wilkinson, Andrew Bennetts, e Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Isto desenha um conjunto de amebas transparentes e animadas, como gotas. "
+#~ "Essas gotas podem mudar a forma de acordo como se movem na tela, e elas "
+#~ "são translúcidas, assim, você pode ver as gotas menores através das "
+#~ "maiores; quando uma gota passa sobre outra, suas cores se confundem. "
+#~ "Escrito por Jamie Zawinski. Eu tive uma idéia para isto de um mousepad "
+#~ "legal que eu tinha, que fazia o mesmo tipo de efeito através das várias "
+#~ "camadas de plástico com óleo colorido entre elas."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Este programa desenha uma simulação simples de órbita. Se você habilitar "
+#~ "os caminhos, ele se parecerá com uma fotografia de satélite de nuvens. "
+#~ "Escrito por Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Isto desenha círculos psicodélicos que fazem machucar ao olhar. Ele pode "
+#~ "também animar pontos de controle, mas usam um pouco mais de CPU e banda "
+#~ "de rede. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Isto desenha padrões de fractais, baseados na interação de um plano "
+#~ "imaginário, de um artigo de 1986 da Scientific American. A maior parte "
+#~ "escrito por Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Isto gera padrões de nuvens aleatórias. São um pouco diferentes quando "
+#~ "monocromáticas e com cores. A idéia básica é tomar quatro pontos da borda "
+#~ "da imagem e atribuir cada um a uma ``elevação'' aleatória. Em seguida, "
+#~ "encontra-se o ponto entre elas e acha-se um valor que é a média dos "
+#~ "outros quatro mais algum pequeno deslocamento aleatório. Então, a "
+#~ "coloração é feita, baseada na elevação, ligando-a a outra tonalidade, "
+#~ "saturação ou brilho, e em seguida, são atribuídos valores aleatórios para "
+#~ "os outros. O modo ``brilho'' tende para padrões de nuvens, e outros "
+#~ "tendem a gerar imagens que se parecem com mapas ou scaneamentos CAT. "
+#~ "Escrito por Juergen Nickelsen e Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Desenha um homem malabarista. Escrito por Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Anima uma simulação da Caixa de Lemarchand, se dissolvendo "
+#~ "repetidamente. Necessita da OpenGL e de uma máquina com bom hardware para "
+#~ "mapas de textura. Aviso: ocasionalmente abre portas. Escrito por Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Isto produz colônias em forma de voltas que se criam, crescem e "
+#~ "eventualmente, morre. Escrito por David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Isto desenha a variante tridimensional da Esponja de Menger, um cubo "
+#~ "baseado em objeto fractal, análogo ao Tetraedro de Sierpinski. Escrito "
+#~ "por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Desenha várias representações diferentes de moléculas. Algumas moléculas "
+#~ "comuns estão integradas, e pode também ser lido os arquivos PDB (Base de "
+#~ "Dados da Proteína) como entrada. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Esta tela simula colônias de bolores crescendo em um prato. Ao aumentar, "
+#~ "os círculos coloridos se sobrepõem e forma uma interferência espiral "
+#~ "quando morrem. Escrito por Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e linhas "
+#~ "fosforescentes. Pode rodar qualquer programa como fonte do texto que é "
+#~ "exibido. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Desenha alguns planos de intersecção, fazendo uso de efeitos tipo mistura "
+#~ "alfa, nevoeiro e texturas, mais uma métrica de ''frames por segundo'', "
+#~ "pois assim você pode saber o quão rápida é sua placa de vídeo ... "
+#~ "Necessita da OpenGL. Escrito por David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Outra variante do programa 'Bomba' (Bomb) de Scott Draves. Ele desenha "
+#~ "uma grade de aumento quadrada que toma forma, uma vez que elas se "
+#~ "ultrapassam umas as outras, reagindo de maneiras que não se pode prever. "
+#~ "''RD'' significa reação-difusão."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Cria uma colagem de porções rotacionadas e escaladas da tela. Escrito por "
+#~ "Cláudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Desenha um cubo de Rubik que rotaciona em três dimensões e repetidamente "
+#~ "se embaralham e se dissolvem. Outro bom modelo de Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Desenha a variante bi-dimensional do fractal recursivo de Sierpinski. "
+#~ "Escrito por Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Desenha um refletor através de uma tela branca, iluminando a área de "
+#~ "trabalho quando passa. Escrito por Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Desenha um conjunto espirais interagindo em quadrado, produzindo "
+#~ "autômatos. Os espirais aumentam até eles alcancem algo, e então eles "
+#~ "ficam ao redor do que acharam. Escrito por Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Isto gera uma seqüência de padrões de estrelas ondulantes, que pulsam, "
+#~ "rotacionam e se desdobram. Outro modo de exibição usa estas formas para "
+#~ "estabelecer um campo de cores, que ficam então cíclicas. A movimentação é "
+#~ "muito orgânica. Escrito por Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Desenha um texto que rola dentro da distância de um ângulo, sobre o campo "
+#~ "de uma estrela, como no início do filme do mesmo nome. Escrito por Jamie "
+#~ "Zawinski e Cláudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Isto desenha estranhos atrativos: é uma animação colorida de campos de "
+#~ "pontos que se batem e se mexem na tela; a animação é bem bonita. Escrito "
+#~ "por Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Desenha linhas e arcos baseados em padrões Truchet que ladrilham a tela. "
+#~ "Escrito por Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Desenha minhocas como caminhos. Escrito por Tyler Pierce. "
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Este é atualmente um script shell que captura uma tela do vídeo da saída "
+#~ "de vídeo do sistema, e então usa alguns filtros PBM (escolhido "
+#~ "aleatoriamente) para manipular e recombinar o quadro do vídeo de várias "
+#~ "maneiras (detecção do canto, subtração da imagem de uma versão "
+#~ "rotacionada dela mesma, etc.) Então ele exibe a imagem por alguns "
+#~ "segundos e faz o processo novamente. Isto funciona bem se você "
+#~ "introduzir a difusão da televisão."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Desenha um caminho colorido aleatório, em várias formas. Escrito por "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Estrelas flutuantes que agem sobre uma mistura de campos de força 2D "
+#~ "simples. A força de cada um dos campos muda continuamente, e é também "
+#~ "ligada/desligada aleatoriamente. Por Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Desenha um simulação de fogo pulsante. Pode também pegar uma imagem "
+#~ "arbitrária e fazê-la pegar fogo. Escrito por Carsten Haitzler, modificado "
+#~ "por muitos outros."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Desenha um enxame voando ao redor da tela, com caminhos bonitos de cores "
+#~ "atrás deles. Escrito por Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Amplia uma parte da tela e a move. Com a opção de Lentes, o resultado se "
+#~ "parece com a sobreposição de lentes, ao invés da ampliação simples. "
+#~ "Escrito por James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Formato de Célula Aleatório"
diff --git a/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po b/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po
index f935fdf0b41..882ba0ca6ff 100644
--- a/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-03-30 01:14-0300\n"
"Last-Translator: Diniz Bortolotto <diniz.bb@gmail.com>\n"
"Language-Team: Brazilian Portuguese <kde-i18n-pt_br@kde.org>\n"
@@ -268,72 +268,72 @@ msgstr "Todas as Telas"
msgid "Custom"
msgstr "Personalizar"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Botão do TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Madeira Azul"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Madeira Verde"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Cinza Claro"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Verde Claro"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Violeta Claro"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Porcas e Parafusos"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Madeira Vermelha"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Azul Sólido"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Cinza Sólido"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Verde Sólido"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Laranja Sólido"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel Sólido"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Violeta Sólido"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Vermelho Sólido"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Olho de Tigre Sólido"
diff --git a/tde-i18n-pt_BR/messages/tdebase/knetattach.po b/tde-i18n-pt_BR/messages/tdebase/knetattach.po
index d905ed863c0..35953596d5b 100644
--- a/tde-i18n-pt_BR/messages/tdebase/knetattach.po
+++ b/tde-i18n-pt_BR/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-23 15:31-0300\n"
"Last-Translator: Lisiane Sztoltz Teixeira <lisiane@kdemail.net>\n"
"Language-Team: Brazilian portuguese <kde-i18n-pt_br@kde.org>\n"
@@ -86,7 +86,7 @@ msgstr "Assistente de Rede do TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Autor primário e mantenedor"
diff --git a/tde-i18n-pt_BR/messages/tdebase/kpager.po b/tde-i18n-pt_BR/messages/tdebase/kpager.po
index 602000dfb88..0b8bc832395 100644
--- a/tde-i18n-pt_BR/messages/tdebase/kpager.po
+++ b/tde-i18n-pt_BR/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-09-25 19:26-0300\n"
"Last-Translator: Henrique Pinto <stampede@coltec.ufmg.br>\n"
"Language-Team: Brazilian Portuguese\n"
@@ -98,15 +98,15 @@ msgstr "Cria o pager, mas mantém a janela oculta."
msgid "Desktop Overview"
msgstr "Visão Geral da Área de Trabalho"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Desenvolvedor Original/Mantenedor"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Desenvolvedor"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Paginador da Área de Trabalho"
diff --git a/tde-i18n-pt_BR/messages/tdebase/ksplash.po b/tde-i18n-pt_BR/messages/tdebase/ksplash.po
index 126fc165414..89b2e703d13 100644
--- a/tde-i18n-pt_BR/messages/tdebase/ksplash.po
+++ b/tde-i18n-pt_BR/messages/tdebase/ksplash.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-27 17:22-0300\n"
"Last-Translator: Lisiane Sztoltz Teixeira <lisiane@kdemail.net>\n"
"Language-Team: Brazilian Portuguese <kde-i18n-pt_BR@mail.kde.org>\n"
@@ -72,11 +72,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Os desenvolvedores do TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor e Mantenedor"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autor original"
diff --git a/tde-i18n-pt_BR/messages/tdebase/kthememanager.po b/tde-i18n-pt_BR/messages/tdebase/kthememanager.po
index e7ee3ca6886..49b4b608a5a 100644
--- a/tde-i18n-pt_BR/messages/tdebase/kthememanager.po
+++ b/tde-i18n-pt_BR/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-09-16 23:40-0300\n"
"Last-Translator: Lisiane Sztoltz Teixeira <lisiane@kdemail.net>\n"
"Language-Team: Brazilian Portuguese <kde-i18n-pt_br@mail.kde.org>\n"
@@ -37,7 +37,7 @@ msgstr "Novo Tema"
msgid "TDE Theme Manager"
msgstr "Gerenciador de Temas do TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -45,52 +45,52 @@ msgstr ""
"Este módulo de controle trabalha com a instalação, remoção e criação de "
"temas visuais para o TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Arquivos de temas"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Selecione o Arquivo de Tema"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Você realmente deseja remover o tema <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Remover Tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Meu Tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "O tema %1 já existe."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Seu tema foi criado com sucesso em %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema Criado"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Ocorreu um erro ao criar seu tema."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema Não Foi Criado"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Este tema não contém uma pré-visualização."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-mail: %2<br>Versão: %3<br>Página pessoal: %4"
diff --git a/tde-i18n-ro/messages/tdebase/kcmkicker.po b/tde-i18n-ro/messages/tdebase/kcmkicker.po
index 2e7dd9137da..7cf94ae02b8 100644
--- a/tde-i18n-ro/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ro/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-04-10 14:00+0300\n"
"Last-Translator: Claudiu Costin <claudiuc@kde.org>\n"
"Language-Team: Romanian <kde-i18n-ro@kde.org>\n"
@@ -258,72 +258,72 @@ msgstr "Toate ecranele"
msgid "Custom"
msgstr "Personalizat"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Buton TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Lemn albastru"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Lemn verde"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Gri deschis"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Verde deschis"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pastel luminos"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Violet deschis"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Piuliţe şi şuruburi"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Lemn roşu"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Albastru plin"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gri plin"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Verde plin"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Portocaliu plin"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel plin"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Violet plin"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Roşu plin"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Ochi de Tigru plin"
diff --git a/tde-i18n-ro/messages/tdebase/kpager.po b/tde-i18n-ro/messages/tdebase/kpager.po
index 33aebb41ff9..383693f9033 100644
--- a/tde-i18n-ro/messages/tdebase/kpager.po
+++ b/tde-i18n-ro/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-05 13:43+0200\n"
"Last-Translator: Claudiu Costin <claudiuc@kde.org>\n"
"Language-Team: Romanian <ro-kde@yahoogroups.com>\n"
@@ -96,14 +96,14 @@ msgstr "creează paginatorul dar ascunde fereastra"
msgid "Desktop Overview"
msgstr "Vizualizare ecran"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Dezvoltator/Întreţinător original"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Dezvoltator"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Paginator de ecran"
diff --git a/tde-i18n-ro/messages/tdebase/ksplash.po b/tde-i18n-ro/messages/tdebase/ksplash.po
index 48511d96b1d..aade26f2bea 100644
--- a/tde-i18n-ro/messages/tdebase/ksplash.po
+++ b/tde-i18n-ro/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-29 23:20+0300\n"
"Last-Translator: Claudiu Costin <claudiuc@kde.org>\n"
"Language-Team: Romanian <kde-i18n-ro@kde.org>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
"(c) 2003 Programatorii TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor şi întreţinător"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Autor original"
diff --git a/tde-i18n-ro/messages/tdebase/kthememanager.po b/tde-i18n-ro/messages/tdebase/kthememanager.po
index 4cbe138d173..f0696ca0011 100644
--- a/tde-i18n-ro/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ro/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-06-10 00:58+0300\n"
"Last-Translator: Claudiu Costin <claudiuc@kde.org>\n"
"Language-Team: Romanian <kde-i18n-ro@kde.org>\n"
@@ -33,7 +33,7 @@ msgstr "Tematică nouă"
msgid "TDE Theme Manager"
msgstr "Managerul de tematică TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -41,52 +41,52 @@ msgstr ""
"Acest modul de control se ocupă de instalarea, ştergerea şi crearea de "
"tematici vizuale TDE"
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Fişere de tematică"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Selectaţi fişierul tematică"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Doriţi într-adevăr să ştergeţi tematica <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Ştergere tematică"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Tematica mea"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tematica %1 există deja."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Tematica dumneavoastră a fost creată cu succes în %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tematică creată"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "A apărut o eroare la crearea tematicii dumneavoastră."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tematica nu a fost creată"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Această tematică nu conţine o previzualizare."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-mail: %2<br>Versiune: %3<br>Pagină web: %4"
diff --git a/tde-i18n-ru/messages/tdeartwork/kxsconfig.po b/tde-i18n-ru/messages/tdeartwork/kxsconfig.po
index 54cb9bdd6ec..752dcf69f58 100644
--- a/tde-i18n-ru/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ru/messages/tdeartwork/kxsconfig.po
@@ -8780,563 +8780,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми "
-#~ "Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Набор больших и малых окружностей, демонстрирующих теорему окружностей "
-#~ "Декарта. Авторы Алан Вилкс (Allan R. Wilks) и Девид Бэгли (David Bagley)."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Водоём с акулами: анимация движения акул, дельфинов и китов с "
-#~ "использованием OpenGL.Великолепная прорисовка их плавания. Автор "
-#~ "оригинальной программы Марк Килгард (Mark Kilgard)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Также как и \"Живые линии\", этот хранитель экрана использует простую "
-#~ "модель движения для показа различных фигур. Контрольные точки притягивают "
-#~ "друг друга на определённое расстояние, а затем начинают отталкиваться. "
-#~ "Сила притяжения и отталкивания пропорциональна расстоянию между "
-#~ "частицами, как и отношения между сильными и слабыми атомными зарядами. "
-#~ "Наиболее интересный эффект движения похож на прыгающие шарики, поскольку "
-#~ "их перемещение случайно. Иногда два мяча переходят на стабильную орбиту "
-#~ "по отношению друг к другу, однако эта ситуация меняется под действием "
-#~ "третьего мяча или границы экрана. Это движение выглядит хаотичным. "
-#~ "Хранитель экрана написан Джеми Завински (Jamie Zawinski) и основана на "
-#~ "коде Lisp Джона Пезариса (John Pezaris)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Симуляция битвы в космосе между летающими роботами (искусно "
-#~ "замаскированными под цветные шарики) на фоне движущихся звёзд. Автор "
-#~ "Джонатан Лин (Jonathan Lin)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Этот хранитель экрана показывает крутящийся, деформирующийся шар и "
-#~ "маленькие пятнышки различных размеров, нарисованные на его невидимой "
-#~ "поверхности. Написан Джереми Петитом (Jeremie Petit)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Рисует полый куб, наполненный прыгающими шариками, которые затем "
-#~ "взрываются. Автор Сандер ван Грикен (Sander van Grieken)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Рисует случайным образом переплетающиеся и переливающиеся концентрические "
-#~ "окружности. Автор Джон Нил (John Neil)."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "\"Синий экран смерти\" - одна из красивейших эмуляций сбоев персональных "
-#~ "компьютеров. Заставка эмулирует экранные сообщения об ошибках нескольких "
-#~ "не очень надёжных операционных систем. Написана Джеми Завински (Jamie "
-#~ "Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Рисует поднимающиеся к верхнему краю экрана пузырьки с красивой "
-#~ "зеркальной поверхностью. Хранитель экрана написан Ричардом Джонсом "
-#~ "(Richard Jones)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "\"Невероятная клетка\" Эшера, трёхмерный аналог ленты Мёбиуса, вращается "
-#~ "в трёх направлениях. Автор Марчелло Вианна (Marcelo Vianna)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Показывает вращение трёхмерных электронных компонентов. Автор Бен Бакстон "
-#~ "(Ben Buxton)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Компас, стрелки которого вращаются случайным образом для того, чтобы вы "
-#~ "почувствовали себя заблудившимся. Автор Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Пересекающиеся кубы, по поверхности которых периодически проходят волны, "
-#~ "раскрашенные в разные цвета. По мотивам творчества кубиста Лавалита. "
-#~ "Автор Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Заставка деформирует указанный рисунок или снимок экрана. Вы, наверное, "
-#~ "видели такие заставки ранее, без них ни одна коллекция не была бы полной. "
-#~ "Особенно хорошо изменения видны на цветных рисунках. Предупреждение: если "
-#~ "этот эффект продолжится после выключения хранителя экрана, обратитесь к "
-#~ "врачу. Написана Девидом Вальдом (David Wald) и Вивеком Кера (Vivek Khera)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми "
-#~ "Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Ещё одна порция абстракций, включающая новые версии \"Кружева\", \"Жюлиа"
-#~ "\" и некоторых других. Написана Тимом Оклендом (Tim Auckland)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Окружность, которая вращается вокруг другой окружности и так далее "
-#~ "несколько раз. Это предгелиоцентрическое представление о движении планет. "
-#~ "Автор Джеймс Янгмен (James Youngman)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Рисует различные вращающиеся формы, которые переплетаются, удлиняются и "
-#~ "выворачиваются наружу. Написана Девидом Конердингом (David Konerding) на "
-#~ "основе образцов библиотеки GL Extrusion Линаса Вепстаса (Linas Vepstas)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Волнистая лента, передвигающаяся по синусоиде. Автор Бас ван Гаален (Bas "
-#~ "van Gaalen) и Шарль Видал (Charles Vidal)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми "
-#~ "Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Рисует волны на вращающейся сетке, используя OpenGL. Написан Джошиа Пизом "
-#~ "(Josiah Pease)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Летающая планета. Автор Девид Конердинг (David Konerding). Вместе с "
-#~ "программой идёт рисунок земли, взятый из заставки \"Земля\", но сферу "
-#~ "можно \"обернуть\" любым изображением (к примеру, из \"Солнечной системы"
-#~ "\")."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Головоломка-\"змейка\". Авторы Джеми Вилкинсон (Jamie Wilkinson), Эндрю "
-#~ "Беннеттс (Andrew Bennetts) и Питер Айлетт (Peter Aylett)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Рисует движущиеся амёбообразные капли. Передвигаясь по экрану, капли "
-#~ "меняют форму, а так как они полупрозрачны, вы можете видеть нижние капли "
-#~ "сквозь верхние. Когда капли наползают друг на друга, их цвета "
-#~ "смешиваются. Написан Джеми Завински (Jamie Zawinski). \"Эта идея пришла "
-#~ "мне в голову, когда я смотрел на коврик для мышки: в нем несколько слоев "
-#~ "пластика, а между ними плавают капли подкрашенного масла\", - Джеми "
-#~ "Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Моделирование простых орбит. Если вы включите показ следов движения, "
-#~ "изображение будет похоже на фотографию камеры Вильсона. Написано Грегом "
-#~ "Боуэрингом (Greg Bowering)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми "
-#~ "Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Психоделические узоры из окружностей, на которые больно смотреть. Ещё "
-#~ "программа может анимировать контрольные точки, но это приведёт к большой "
-#~ "загрузке процессора. Автор Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Кружевные фрактальные узоры, основанные на повторении шагов в мнимой "
-#~ "плоскости. Идея взята из статьи в \"Scientific American\" 1986 г. "
-#~ "Основная часть кода написана Патриком Нафтоном (Patrick Naughton)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Создание размытых узоров. Они смотрятся по-разному в монохромном и "
-#~ "цветном режимах. Идея состоит в том, чтобы взять четыре точки в углах "
-#~ "изображения и связать с каждой случайное значение \"высота\". Потом "
-#~ "берётся точка между ними, её высотой будет среднее арифметическое "
-#~ "значений четырёх точек плюс небольшое случайное число. Раскраска зависит "
-#~ "от высоты. Выбор цвета состоит в том, чтобы связать высоту с оттенком, "
-#~ "насыщенностью и освещённостью и дать случайные значения остальным. В "
-#~ "режиме \"яркости\" изображение получается более чётким палитру, а в "
-#~ "остальных генерируются рисунки, очень похожие на температурные карты или "
-#~ "результаты компьютерной томографии. Авторы Юрген Никелсен (Juergen "
-#~ "Nickelsen) и Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Рисует жонглирующего фокусника. Написан Тимом Оклендом (Tim Auckland)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Эмулирует шкатулку Лемаршана, открывающую саму себя. Требует OpenGL и "
-#~ "аппаратной поддержки текстурирования. Предостережение: иногда открывает "
-#~ "двери. Автор Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Моделирование замкнутых колоний, члены которых размножаются, стареют и "
-#~ "умирают. Автор Девидом Бэгли (David Bagley)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Трёхмерный вариант кубического фрактала Менгера-Гаскета, аналогичного "
-#~ "тетраэдру Серпинского. Автор Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Модели молекул. По умолчанию рисуются некоторые наиболее известные "
-#~ "молекулы, но программа может работать с файлами в формате PDB (Protein "
-#~ "Data Base, база данных протеинов). Автор Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Развивающиеся в чашке Петри колонии. Увеличивающиеся цветные круги "
-#~ "накладываются друг на друга, колонии частично смешиваются. Автор Ден "
-#~ "Борнштейн (Dan Bornstein)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Эмулирует старый терминал с большими пикселами и медленно потухающей "
-#~ "подсветкой. Позволяет запускать любую программу и показывает её вывод. "
-#~ "Автор Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Хранитель экрана рисует пересекающиеся плоскости, используя альфа-"
-#~ "смешение, затуманивание, текстуры и MIP-отображения; кроме того, "
-#~ "возможность измерить количество кадров в секунду позволит вам определить, "
-#~ "насколько быстра ваша видеокарта. Необходима поддержка OpenGL. Написан "
-#~ "Девидом Конердингом (David Konerding)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Ещё один вариант программы \"Бомба\". Хранитель экрана рисует сетку из "
-#~ "увеличивающихся фигур разной формы, которые при соприкосновении друг с "
-#~ "другом ведут себя непредсказуемо. \"РД\" - аббревиатура от \"реакция/"
-#~ "диффузия\". Автор Скотт Дрейвз (Scott Draves)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Коллаж из повёрнутых и масштабированных частей экрана. Автор Клаудио "
-#~ "Матсуока (Claudio Matsuoka)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Рисует вращающийся в трёх направлениях кубик Рубика. Кубик постоянно "
-#~ "переворачивается и сам себя собирает. Автор Марчелло Вианна (Marcelo "
-#~ "Vianna)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Хранитель экрана рисует двумерный вариант рекурсивного треугольного "
-#~ "фрактала Серпинского. Автор Десмонд Дэйгнэлт (Desmond Daignault)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Рисует рыскающий по рабочему столу прожектор. Автор Рик Шульц (Rick "
-#~ "Schultz)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Рисует множество квадратных спиралей, взаимодействующих друг с другом. "
-#~ "Они увеличиваются в размерах пока не натолкнутся на какой-нибудь объект, "
-#~ "после чего начинают крутиться вокруг него. Автор Джефф Эплер (Jeff Epler)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Хранитель экрана генерирует похожие на звезды фигуры, которые вращаются и "
-#~ "выворачиваются наизнанку. В одном из режимов они падают на цветное поле. "
-#~ "Написан Джеми Завински (Jamie Zawinski)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Рисует медленно удаляющийся под углом текст на фоне звёздного неба. "
-#~ "Совсем как в одноимённом фильме. Написали Джеми Завински (Jamie Zawinski) "
-#~ "и Клаудио Матауока (Claudio Matauoka)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Странные аттракторы: это красочное и непредсказуемое поле летающих и "
-#~ "кружащихся точек. Очень милое действо. Автор Массимино Паскаль (Massimino "
-#~ "Pascal)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Хранитель экрана показывает узоры Труше из отрезков и дуг, заполняющих "
-#~ "экран. Автор Адриан Ликинс (Adrian Likins)."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Рисует кривые, которые иногда похожи на извивающихся червяков. Автор "
-#~ "Тайлер Пирс (Tyler Pierce)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Это всего лишь сценарий, захватывающий кадры из системного видеовхода и "
-#~ "использующий PBM-фильтры (выбираются случайно), чтобы изменить эти "
-#~ "изображения различными способами (выпрямление краёв, вырезание части из "
-#~ "повёрнутого изображения и т. д.). Затем сценарий показывает картинку на "
-#~ "несколько секунд, после чего все начинается с начала. Будет интереснее, "
-#~ "если вы подключите телевизор."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "Маршруты случайных прогулок. Автор Рик Кэмпбел (Rick Campbell)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Летающие звезды, на которые действуют простые двумерные силовые поля. "
-#~ "Сила каждого поля постоянно изменяется, а включение/выключение поля "
-#~ "случайно. Автор Пол Кларк (Paul 'Joey' Clark)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Рисует трепещущее пламя. Может поджечь заданное изображение. Автор "
-#~ "Карштен Хайцлер (Carsten Haitzler) и многие другие."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Рой частиц, летающих по экрану и оставляющих следы. Автор Крис Леджер "
-#~ "(Chris Leger)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Увеличение части экрана. Если поставить флажок \"Линзы\", создаётся "
-#~ "ощущение, что смотришь на экран через множество накладывающихся друг на "
-#~ "друга линз. Автор Джеймс Макникол (James Macnicol)."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10489,6 +9932,563 @@ msgstr ""
#~ "дрожание изображения, - а также тестирование цвета. Автор Грег Кнаусс "
#~ "(Greg Knauss)."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми "
+#~ "Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Набор больших и малых окружностей, демонстрирующих теорему окружностей "
+#~ "Декарта. Авторы Алан Вилкс (Allan R. Wilks) и Девид Бэгли (David Bagley)."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Водоём с акулами: анимация движения акул, дельфинов и китов с "
+#~ "использованием OpenGL.Великолепная прорисовка их плавания. Автор "
+#~ "оригинальной программы Марк Килгард (Mark Kilgard)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Также как и \"Живые линии\", этот хранитель экрана использует простую "
+#~ "модель движения для показа различных фигур. Контрольные точки притягивают "
+#~ "друг друга на определённое расстояние, а затем начинают отталкиваться. "
+#~ "Сила притяжения и отталкивания пропорциональна расстоянию между "
+#~ "частицами, как и отношения между сильными и слабыми атомными зарядами. "
+#~ "Наиболее интересный эффект движения похож на прыгающие шарики, поскольку "
+#~ "их перемещение случайно. Иногда два мяча переходят на стабильную орбиту "
+#~ "по отношению друг к другу, однако эта ситуация меняется под действием "
+#~ "третьего мяча или границы экрана. Это движение выглядит хаотичным. "
+#~ "Хранитель экрана написан Джеми Завински (Jamie Zawinski) и основана на "
+#~ "коде Lisp Джона Пезариса (John Pezaris)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Симуляция битвы в космосе между летающими роботами (искусно "
+#~ "замаскированными под цветные шарики) на фоне движущихся звёзд. Автор "
+#~ "Джонатан Лин (Jonathan Lin)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Этот хранитель экрана показывает крутящийся, деформирующийся шар и "
+#~ "маленькие пятнышки различных размеров, нарисованные на его невидимой "
+#~ "поверхности. Написан Джереми Петитом (Jeremie Petit)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Рисует полый куб, наполненный прыгающими шариками, которые затем "
+#~ "взрываются. Автор Сандер ван Грикен (Sander van Grieken)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Рисует случайным образом переплетающиеся и переливающиеся концентрические "
+#~ "окружности. Автор Джон Нил (John Neil)."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "\"Синий экран смерти\" - одна из красивейших эмуляций сбоев персональных "
+#~ "компьютеров. Заставка эмулирует экранные сообщения об ошибках нескольких "
+#~ "не очень надёжных операционных систем. Написана Джеми Завински (Jamie "
+#~ "Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Рисует поднимающиеся к верхнему краю экрана пузырьки с красивой "
+#~ "зеркальной поверхностью. Хранитель экрана написан Ричардом Джонсом "
+#~ "(Richard Jones)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "\"Невероятная клетка\" Эшера, трёхмерный аналог ленты Мёбиуса, вращается "
+#~ "в трёх направлениях. Автор Марчелло Вианна (Marcelo Vianna)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Показывает вращение трёхмерных электронных компонентов. Автор Бен Бакстон "
+#~ "(Ben Buxton)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Компас, стрелки которого вращаются случайным образом для того, чтобы вы "
+#~ "почувствовали себя заблудившимся. Автор Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Пересекающиеся кубы, по поверхности которых периодически проходят волны, "
+#~ "раскрашенные в разные цвета. По мотивам творчества кубиста Лавалита. "
+#~ "Автор Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Заставка деформирует указанный рисунок или снимок экрана. Вы, наверное, "
+#~ "видели такие заставки ранее, без них ни одна коллекция не была бы полной. "
+#~ "Особенно хорошо изменения видны на цветных рисунках. Предупреждение: если "
+#~ "этот эффект продолжится после выключения хранителя экрана, обратитесь к "
+#~ "врачу. Написана Девидом Вальдом (David Wald) и Вивеком Кера (Vivek Khera)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми "
+#~ "Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Ещё одна порция абстракций, включающая новые версии \"Кружева\", \"Жюлиа"
+#~ "\" и некоторых других. Написана Тимом Оклендом (Tim Auckland)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Окружность, которая вращается вокруг другой окружности и так далее "
+#~ "несколько раз. Это предгелиоцентрическое представление о движении планет. "
+#~ "Автор Джеймс Янгмен (James Youngman)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Рисует различные вращающиеся формы, которые переплетаются, удлиняются и "
+#~ "выворачиваются наружу. Написана Девидом Конердингом (David Konerding) на "
+#~ "основе образцов библиотеки GL Extrusion Линаса Вепстаса (Linas Vepstas)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Волнистая лента, передвигающаяся по синусоиде. Автор Бас ван Гаален (Bas "
+#~ "van Gaalen) и Шарль Видал (Charles Vidal)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми "
+#~ "Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Рисует волны на вращающейся сетке, используя OpenGL. Написан Джошиа Пизом "
+#~ "(Josiah Pease)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Летающая планета. Автор Девид Конердинг (David Konerding). Вместе с "
+#~ "программой идёт рисунок земли, взятый из заставки \"Земля\", но сферу "
+#~ "можно \"обернуть\" любым изображением (к примеру, из \"Солнечной системы"
+#~ "\")."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Головоломка-\"змейка\". Авторы Джеми Вилкинсон (Jamie Wilkinson), Эндрю "
+#~ "Беннеттс (Andrew Bennetts) и Питер Айлетт (Peter Aylett)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Рисует движущиеся амёбообразные капли. Передвигаясь по экрану, капли "
+#~ "меняют форму, а так как они полупрозрачны, вы можете видеть нижние капли "
+#~ "сквозь верхние. Когда капли наползают друг на друга, их цвета "
+#~ "смешиваются. Написан Джеми Завински (Jamie Zawinski). \"Эта идея пришла "
+#~ "мне в голову, когда я смотрел на коврик для мышки: в нем несколько слоев "
+#~ "пластика, а между ними плавают капли подкрашенного масла\", - Джеми "
+#~ "Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Моделирование простых орбит. Если вы включите показ следов движения, "
+#~ "изображение будет похоже на фотографию камеры Вильсона. Написано Грегом "
+#~ "Боуэрингом (Greg Bowering)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми "
+#~ "Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Психоделические узоры из окружностей, на которые больно смотреть. Ещё "
+#~ "программа может анимировать контрольные точки, но это приведёт к большой "
+#~ "загрузке процессора. Автор Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Кружевные фрактальные узоры, основанные на повторении шагов в мнимой "
+#~ "плоскости. Идея взята из статьи в \"Scientific American\" 1986 г. "
+#~ "Основная часть кода написана Патриком Нафтоном (Patrick Naughton)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Создание размытых узоров. Они смотрятся по-разному в монохромном и "
+#~ "цветном режимах. Идея состоит в том, чтобы взять четыре точки в углах "
+#~ "изображения и связать с каждой случайное значение \"высота\". Потом "
+#~ "берётся точка между ними, её высотой будет среднее арифметическое "
+#~ "значений четырёх точек плюс небольшое случайное число. Раскраска зависит "
+#~ "от высоты. Выбор цвета состоит в том, чтобы связать высоту с оттенком, "
+#~ "насыщенностью и освещённостью и дать случайные значения остальным. В "
+#~ "режиме \"яркости\" изображение получается более чётким палитру, а в "
+#~ "остальных генерируются рисунки, очень похожие на температурные карты или "
+#~ "результаты компьютерной томографии. Авторы Юрген Никелсен (Juergen "
+#~ "Nickelsen) и Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Рисует жонглирующего фокусника. Написан Тимом Оклендом (Tim Auckland)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Эмулирует шкатулку Лемаршана, открывающую саму себя. Требует OpenGL и "
+#~ "аппаратной поддержки текстурирования. Предостережение: иногда открывает "
+#~ "двери. Автор Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Моделирование замкнутых колоний, члены которых размножаются, стареют и "
+#~ "умирают. Автор Девидом Бэгли (David Bagley)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Трёхмерный вариант кубического фрактала Менгера-Гаскета, аналогичного "
+#~ "тетраэдру Серпинского. Автор Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Модели молекул. По умолчанию рисуются некоторые наиболее известные "
+#~ "молекулы, но программа может работать с файлами в формате PDB (Protein "
+#~ "Data Base, база данных протеинов). Автор Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Развивающиеся в чашке Петри колонии. Увеличивающиеся цветные круги "
+#~ "накладываются друг на друга, колонии частично смешиваются. Автор Ден "
+#~ "Борнштейн (Dan Bornstein)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Эмулирует старый терминал с большими пикселами и медленно потухающей "
+#~ "подсветкой. Позволяет запускать любую программу и показывает её вывод. "
+#~ "Автор Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Хранитель экрана рисует пересекающиеся плоскости, используя альфа-"
+#~ "смешение, затуманивание, текстуры и MIP-отображения; кроме того, "
+#~ "возможность измерить количество кадров в секунду позволит вам определить, "
+#~ "насколько быстра ваша видеокарта. Необходима поддержка OpenGL. Написан "
+#~ "Девидом Конердингом (David Konerding)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Ещё один вариант программы \"Бомба\". Хранитель экрана рисует сетку из "
+#~ "увеличивающихся фигур разной формы, которые при соприкосновении друг с "
+#~ "другом ведут себя непредсказуемо. \"РД\" - аббревиатура от \"реакция/"
+#~ "диффузия\". Автор Скотт Дрейвз (Scott Draves)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Коллаж из повёрнутых и масштабированных частей экрана. Автор Клаудио "
+#~ "Матсуока (Claudio Matsuoka)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Рисует вращающийся в трёх направлениях кубик Рубика. Кубик постоянно "
+#~ "переворачивается и сам себя собирает. Автор Марчелло Вианна (Marcelo "
+#~ "Vianna)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Хранитель экрана рисует двумерный вариант рекурсивного треугольного "
+#~ "фрактала Серпинского. Автор Десмонд Дэйгнэлт (Desmond Daignault)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Рисует рыскающий по рабочему столу прожектор. Автор Рик Шульц (Rick "
+#~ "Schultz)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Рисует множество квадратных спиралей, взаимодействующих друг с другом. "
+#~ "Они увеличиваются в размерах пока не натолкнутся на какой-нибудь объект, "
+#~ "после чего начинают крутиться вокруг него. Автор Джефф Эплер (Jeff Epler)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Хранитель экрана генерирует похожие на звезды фигуры, которые вращаются и "
+#~ "выворачиваются наизнанку. В одном из режимов они падают на цветное поле. "
+#~ "Написан Джеми Завински (Jamie Zawinski)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Рисует медленно удаляющийся под углом текст на фоне звёздного неба. "
+#~ "Совсем как в одноимённом фильме. Написали Джеми Завински (Jamie Zawinski) "
+#~ "и Клаудио Матауока (Claudio Matauoka)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Странные аттракторы: это красочное и непредсказуемое поле летающих и "
+#~ "кружащихся точек. Очень милое действо. Автор Массимино Паскаль (Massimino "
+#~ "Pascal)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Хранитель экрана показывает узоры Труше из отрезков и дуг, заполняющих "
+#~ "экран. Автор Адриан Ликинс (Adrian Likins)."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Рисует кривые, которые иногда похожи на извивающихся червяков. Автор "
+#~ "Тайлер Пирс (Tyler Pierce)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Это всего лишь сценарий, захватывающий кадры из системного видеовхода и "
+#~ "использующий PBM-фильтры (выбираются случайно), чтобы изменить эти "
+#~ "изображения различными способами (выпрямление краёв, вырезание части из "
+#~ "повёрнутого изображения и т. д.). Затем сценарий показывает картинку на "
+#~ "несколько секунд, после чего все начинается с начала. Будет интереснее, "
+#~ "если вы подключите телевизор."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "Маршруты случайных прогулок. Автор Рик Кэмпбел (Rick Campbell)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Летающие звезды, на которые действуют простые двумерные силовые поля. "
+#~ "Сила каждого поля постоянно изменяется, а включение/выключение поля "
+#~ "случайно. Автор Пол Кларк (Paul 'Joey' Clark)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Рисует трепещущее пламя. Может поджечь заданное изображение. Автор "
+#~ "Карштен Хайцлер (Carsten Haitzler) и многие другие."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Рой частиц, летающих по экрану и оставляющих следы. Автор Крис Леджер "
+#~ "(Chris Leger)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Увеличение части экрана. Если поставить флажок \"Линзы\", создаётся "
+#~ "ощущение, что смотришь на экран через множество накладывающихся друг на "
+#~ "друга линз. Автор Джеймс Макникол (James Macnicol)."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Случайная форма ячеек"
diff --git a/tde-i18n-ru/messages/tdebase/kcmkicker.po b/tde-i18n-ru/messages/tdebase/kcmkicker.po
index d63f556ed15..57c541f17fc 100644
--- a/tde-i18n-ru/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ru/messages/tdebase/kcmkicker.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-29 06:38+0200\n"
"PO-Revision-Date: 2007-02-28 18:42+0300\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
@@ -265,72 +265,72 @@ msgstr "Все экраны"
msgid "Custom"
msgstr "Другой"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Кнопка TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Синее дерево"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Зелёное дерево"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Светло-серый"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Светло-серый"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Светлая пастель"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Светло-пурпурный"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Болты и гайки"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Красное дерево"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Голубой"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Серый"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Зелёный"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Оранжевый"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Пастель"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Пурпурный"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Красный"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Глаз тигра"
diff --git a/tde-i18n-ru/messages/tdebase/knetattach.po b/tde-i18n-ru/messages/tdebase/knetattach.po
index 3bc410fc30e..80ba90f8942 100644
--- a/tde-i18n-ru/messages/tdebase/knetattach.po
+++ b/tde-i18n-ru/messages/tdebase/knetattach.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-02-28 19:37+0300\n"
"Last-Translator: Andrey Cherepanov <skull@kde.ru>\n"
"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
@@ -86,7 +86,7 @@ msgstr "Мастер сети TDE"
msgid "(c) 2004 George Staikos"
msgstr "© George Staikos, 2004"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Автор и разработчик"
diff --git a/tde-i18n-ru/messages/tdebase/kpager.po b/tde-i18n-ru/messages/tdebase/kpager.po
index 1d0c235215a..eb5ca3b6976 100644
--- a/tde-i18n-ru/messages/tdebase/kpager.po
+++ b/tde-i18n-ru/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2008-02-18 13:34+0300\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
@@ -99,15 +99,15 @@ msgstr "Создать переключатель, но не показыват
msgid "Desktop Overview"
msgstr "Обзор рабочих столов"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Первоначальный разработчик/сопровождающий"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Разработчик"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Обзор рабочих столов"
diff --git a/tde-i18n-ru/messages/tdebase/ksplash.po b/tde-i18n-ru/messages/tdebase/ksplash.po
index d3a1d82fa2e..e7a6fb2dc5d 100644
--- a/tde-i18n-ru/messages/tdebase/ksplash.po
+++ b/tde-i18n-ru/messages/tdebase/ksplash.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-04-12 13:53+0300\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
@@ -75,11 +75,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE developers"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Автор и сопровождающий"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Первоначальный автор"
diff --git a/tde-i18n-ru/messages/tdebase/kthememanager.po b/tde-i18n-ru/messages/tdebase/kthememanager.po
index 237ac5a0c7c..f090972e157 100644
--- a/tde-i18n-ru/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ru/messages/tdebase/kthememanager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2008-02-18 13:33+0300\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
@@ -40,58 +40,58 @@ msgstr "Новая тема"
msgid "TDE Theme Manager"
msgstr "Управление темами"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "Этот модуль автоматизирует установку, удаление и создание тем TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Файлы тем (*.kth)"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Выберите файл темы"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Вы действительно хотите удалить тему <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Удалить тему"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Моя тема"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Тема %1 уже существует."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Ваша тема создана в %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Тема создана"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "При создании темы произошла ошибка"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Тема не создана"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Это тема не содержит предварительного просмотра."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Автор: %1<br>E-mail: %2<br>Версия: %3<br>Домашняя страница: %4"
diff --git a/tde-i18n-rw/messages/tdeartwork/kxsconfig.po b/tde-i18n-rw/messages/tdeartwork/kxsconfig.po
index 67c689c2452..2403b41bbc2 100644
--- a/tde-i18n-rw/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-rw/messages/tdeartwork/kxsconfig.po
@@ -8747,455 +8747,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr "A Kinini Uruziga Na: Gitoya Inziga , i . ku R . na . "
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr "ni Kinini : A Iyega Bya A Umubare Bya , , na . . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ ", iyi A Byoroheje Byoroheje Urugero Kuri Kugaragaza: . Igenzura Utudomo "
-#~ "Ikindi Hejuru Kuri A Intera , na Hanyuma Kuri Ikindi . /ni Irenganiye: "
-#~ "Kuri i Intera hagati Icyo ari cyo cyose Kabiri , Kuri i na . Bya i Kuri "
-#~ "Isaha iyi ni Nka , na Na: Ikindi IGIHARWE . Kabiri Kubona A Bireze "
-#~ "Ikindi , Kuri Nyuma ku A , Cyangwa ku i Bya i Mugaragaza . . ku , ku "
-#~ "Inyandikoporogaramu ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "A Bya Umwanya - ( Nka Inziga ) in Imbere Bya A Kwimura star Umwanya . "
-#~ "ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr "nka A , Na: - ku Kitagaragara Ubuso . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr "A Agasanduku Cyuzuye Bya . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "Bitunguranye Ibara: - - Inziga . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "ya: ` ` Bya . ' ' in Bwite , iyi Mugaragaza Kuva: A Umubare Bya "
-#~ "Birutwa . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "A Bya , , Byerekeza i Hejuru: Bya i Mugaragaza , Na: Biboneye "
-#~ "Kidasobanutse . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr "` ` , ' ' A 3D &Y'inshinge Bya A Akarongo , na in Ingero . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "A Umubare Bya Cya elegitoronike . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr "A , Na: Byose Ibintu Bigyanye , ya: ` ` na . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "A Gushyiraho Bya iyorosa Na: - Imitako Kwambukiranya Ubuso . Ishungura "
-#~ "Bya A . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Ishusho na . Oya iyi INGARUKA Mbere , Oya Byuzuye . Bihebuje NIBA "
-#~ "Nyamabara Kigaragara . , NIBA i INGARUKA Nyuma i Mugaragaza ni "
-#~ "Bidakora , . ku na . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "Bitunguranye na Urukiramende . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr "` ` , Gishya Ibihinduka: Bya na , na A Ibindi: . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Porogaramu i Inzira: Inyuma ku A Akadomo ku i Bya A Uruziga . Uruziga A "
-#~ "Akadomo ku i Bya Uruziga , na ku , Times . i Ishingiro ya: i Byahawe "
-#~ "imiterere mbere - Urugero Bya . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Imisusire-shusho , , na Mo Imbere Inyuma . ku Kuva: i Ingero-fatizo Na: i "
-#~ "Isomero ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr "nka A A Inzira: . ku na . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr "A ku A Urusobetudirishya , ikoresha . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr "G."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr "A Bya i Insobe . ku , , na . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Gushyiraho Bya , Bibonerana , - nka . Guhindura... Imisusire Nka i "
-#~ "Mugaragaza , na , i Ntoya Gihinguranya i , na Ryari: Rimwe KURI , Amabara "
-#~ "Gukomatanya . ku . I i ya: iyi Kuva: A Kumera neza Imbeba I , i Bya "
-#~ "INGARUKA in Ubuzima ku Purasitiki Na: hagati . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr "Porogaramu A Byoroheje . ku , Bya nka A Igicu - Ifoto . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "Bitunguranye na Urukiramende . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Cy'uruziga Imitako Kuri Kureba Ku . Kubyinisha i Igenzura - Utudomo , A "
-#~ "Bya na . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr "Imitako , ku in i NYURABWENGE , Kuva: A Ingingo . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Bitunguranye Igicu - nka Imitako . in bararimwe na Ibara: . Shingiro ni "
-#~ "Kuri Utudomo ku i Bya i Ishusho , na Kugenera... A Bitunguranye ` ` . "
-#~ "Gushaka i Akadomo hagati , na A Agaciro: ni i Impuzandengo Bya i Ikindi , "
-#~ "Guteranya Gitoya Bitunguranye Nta-boneza $(N) . ni Byakozwe ku . Ibara: "
-#~ "Ihitamo ni Byakozwe ku Bifatanya i Kuri Ibara , Ubwuzurane , Cyangwa "
-#~ "Urumuri , na Bitunguranye Uduciro Kuri i Ibindi: . ` ` Ubwoko Kuri "
-#~ "Umusaruro Imitako , na i Ibindi: Kuri Ishusho Kureba nka - Amakarita "
-#~ "Cyangwa - . ku na . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "A Gufatisha - . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "A Bya , . , na A Imashini: Na: Byihuta &Icyuma Gushigikira ya: Ibara "
-#~ "risize Amakarita . : . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr "Rimwe - , , na . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr "i - Bya i Cyisubiramo , A Kibe - Igikoresho Kuri i . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr "Bya . in , na Soma ( Base ) Idosiye Nka Iyinjiza . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr "Bya in A . Inziga Korosa na Nyamwihinahine in . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "A Bya ki/bishaje Bihera , Na: Kinini pigiseli na Birebire - . Gukoresha "
-#~ "Icyo ari cyo cyose Porogaramu Nka A Inkomoko Bya i Umwandiko . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ ", Koresha Bya Alufa &Kuvanga: , , Udutako nyamabara , na , Guteranya A ` "
-#~ "` Amakadiri Metero Byihuta Ibishushanyo ni ... . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Bya i ` Porogaramu ku . A Urusobetudirishya Bya kare - nka Imisusire-"
-#~ "shusho , Rimwe Ikindi , in . ` ` ya: - . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr "A Bya na Yapimwe (%S%%) Bya i Mugaragaza . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr "A in Ingero na na . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr "i Kabiri - Bya i Cyisubiramo . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr "A Kwambukiranya A umukara Mugaragaza , i Ibiro Ryari: . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "A Gushyiraho Bya , kare - Nyamwihinahine - . &Kugeza kanda , Hanyuma "
-#~ "Gyayo . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "A Bya , , star - nka Imitako , Kuzerutsa %O , na Mo Imbere Inyuma . "
-#~ "Kugaragaza: Ubwoko Imisusire-shusho Kuri Hasi A Umwanya Bya Amabara , "
-#~ "Hanyuma . ni . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "A Bya Umwandiko i Intera Ku Imfuruka , KURI A star Umwanya , nka Ku i "
-#~ "Itangiriro Bya i Bya i Izina: . ku na . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ": A Nyamabara , - Umwanya Bya Utudomo na . ni Biboneye . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr "Umurongo: - na Agaheto - Imitako Agakaro i Mugaragaza . ku . "
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "- nka Inzira . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "ni A Igikonoshwa IYANDIKA A Ikadiri Bya inyerekanamashusho Kuva: i "
-#~ "inyerekanamashusho Iyinjiza , na Hanyuma Muyunguruzi ( Ku Bitunguranye ) "
-#~ "Kuri na i inyerekanamashusho Ikadiri in ( , i Ishusho Kuva: A Verisiyo "
-#~ "Bya , . ) Ishusho ya: A amasogonda , na Nanone . NIBA . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "A Nyamabara Bitunguranye - , in Amafishi . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Inyenyeri ku A Bya Byoroheje . Bya Amahinduka , na ni ku na Bidakora Ku "
-#~ "Bitunguranye . ' . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr "A Bya . Ishusho na Gushyiraho ku . ku , ku ku Ibindi: . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr "A Bya i Mugaragaza , Na: Ibara: . ku . "
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "in ku A Inzira %s Bya i Mugaragaza na Hanyuma . i - Ihitamo i Igisubizo "
-#~ "ni nka Gihinguranya iyorosa A Byoroheje Ihindurangano . ku . "
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr "A Bitunguranye . ! ku . "
@@ -10355,6 +9906,455 @@ msgstr ""
#~ msgstr ", , Bya Uhagaritse: Gufata , na A Igerageza Ishusho . . "
#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr "A Kinini Uruziga Na: Gitoya Inziga , i . ku R . na . "
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr "ni Kinini : A Iyega Bya A Umubare Bya , , na . . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ ", iyi A Byoroheje Byoroheje Urugero Kuri Kugaragaza: . Igenzura Utudomo "
+#~ "Ikindi Hejuru Kuri A Intera , na Hanyuma Kuri Ikindi . /ni Irenganiye: "
+#~ "Kuri i Intera hagati Icyo ari cyo cyose Kabiri , Kuri i na . Bya i Kuri "
+#~ "Isaha iyi ni Nka , na Na: Ikindi IGIHARWE . Kabiri Kubona A Bireze "
+#~ "Ikindi , Kuri Nyuma ku A , Cyangwa ku i Bya i Mugaragaza . . ku , ku "
+#~ "Inyandikoporogaramu ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "A Bya Umwanya - ( Nka Inziga ) in Imbere Bya A Kwimura star Umwanya . "
+#~ "ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr "nka A , Na: - ku Kitagaragara Ubuso . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr "A Agasanduku Cyuzuye Bya . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "Bitunguranye Ibara: - - Inziga . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "ya: ` ` Bya . ' ' in Bwite , iyi Mugaragaza Kuva: A Umubare Bya "
+#~ "Birutwa . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "A Bya , , Byerekeza i Hejuru: Bya i Mugaragaza , Na: Biboneye "
+#~ "Kidasobanutse . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr "` ` , ' ' A 3D &Y'inshinge Bya A Akarongo , na in Ingero . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "A Umubare Bya Cya elegitoronike . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr "A , Na: Byose Ibintu Bigyanye , ya: ` ` na . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "A Gushyiraho Bya iyorosa Na: - Imitako Kwambukiranya Ubuso . Ishungura "
+#~ "Bya A . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Ishusho na . Oya iyi INGARUKA Mbere , Oya Byuzuye . Bihebuje NIBA "
+#~ "Nyamabara Kigaragara . , NIBA i INGARUKA Nyuma i Mugaragaza ni "
+#~ "Bidakora , . ku na . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "Bitunguranye na Urukiramende . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr "` ` , Gishya Ibihinduka: Bya na , na A Ibindi: . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Porogaramu i Inzira: Inyuma ku A Akadomo ku i Bya A Uruziga . Uruziga A "
+#~ "Akadomo ku i Bya Uruziga , na ku , Times . i Ishingiro ya: i Byahawe "
+#~ "imiterere mbere - Urugero Bya . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Imisusire-shusho , , na Mo Imbere Inyuma . ku Kuva: i Ingero-fatizo Na: i "
+#~ "Isomero ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr "nka A A Inzira: . ku na . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr "A ku A Urusobetudirishya , ikoresha . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr "G."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr "A Bya i Insobe . ku , , na . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Gushyiraho Bya , Bibonerana , - nka . Guhindura... Imisusire Nka i "
+#~ "Mugaragaza , na , i Ntoya Gihinguranya i , na Ryari: Rimwe KURI , Amabara "
+#~ "Gukomatanya . ku . I i ya: iyi Kuva: A Kumera neza Imbeba I , i Bya "
+#~ "INGARUKA in Ubuzima ku Purasitiki Na: hagati . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr "Porogaramu A Byoroheje . ku , Bya nka A Igicu - Ifoto . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "Bitunguranye na Urukiramende . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Cy'uruziga Imitako Kuri Kureba Ku . Kubyinisha i Igenzura - Utudomo , A "
+#~ "Bya na . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr "Imitako , ku in i NYURABWENGE , Kuva: A Ingingo . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Bitunguranye Igicu - nka Imitako . in bararimwe na Ibara: . Shingiro ni "
+#~ "Kuri Utudomo ku i Bya i Ishusho , na Kugenera... A Bitunguranye ` ` . "
+#~ "Gushaka i Akadomo hagati , na A Agaciro: ni i Impuzandengo Bya i Ikindi , "
+#~ "Guteranya Gitoya Bitunguranye Nta-boneza $(N) . ni Byakozwe ku . Ibara: "
+#~ "Ihitamo ni Byakozwe ku Bifatanya i Kuri Ibara , Ubwuzurane , Cyangwa "
+#~ "Urumuri , na Bitunguranye Uduciro Kuri i Ibindi: . ` ` Ubwoko Kuri "
+#~ "Umusaruro Imitako , na i Ibindi: Kuri Ishusho Kureba nka - Amakarita "
+#~ "Cyangwa - . ku na . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "A Gufatisha - . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "A Bya , . , na A Imashini: Na: Byihuta &Icyuma Gushigikira ya: Ibara "
+#~ "risize Amakarita . : . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr "Rimwe - , , na . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr "i - Bya i Cyisubiramo , A Kibe - Igikoresho Kuri i . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr "Bya . in , na Soma ( Base ) Idosiye Nka Iyinjiza . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr "Bya in A . Inziga Korosa na Nyamwihinahine in . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "A Bya ki/bishaje Bihera , Na: Kinini pigiseli na Birebire - . Gukoresha "
+#~ "Icyo ari cyo cyose Porogaramu Nka A Inkomoko Bya i Umwandiko . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ ", Koresha Bya Alufa &Kuvanga: , , Udutako nyamabara , na , Guteranya A ` "
+#~ "` Amakadiri Metero Byihuta Ibishushanyo ni ... . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Bya i ` Porogaramu ku . A Urusobetudirishya Bya kare - nka Imisusire-"
+#~ "shusho , Rimwe Ikindi , in . ` ` ya: - . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr "A Bya na Yapimwe (%S%%) Bya i Mugaragaza . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr "A in Ingero na na . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr "i Kabiri - Bya i Cyisubiramo . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr "A Kwambukiranya A umukara Mugaragaza , i Ibiro Ryari: . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "A Gushyiraho Bya , kare - Nyamwihinahine - . &Kugeza kanda , Hanyuma "
+#~ "Gyayo . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "A Bya , , star - nka Imitako , Kuzerutsa %O , na Mo Imbere Inyuma . "
+#~ "Kugaragaza: Ubwoko Imisusire-shusho Kuri Hasi A Umwanya Bya Amabara , "
+#~ "Hanyuma . ni . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "A Bya Umwandiko i Intera Ku Imfuruka , KURI A star Umwanya , nka Ku i "
+#~ "Itangiriro Bya i Bya i Izina: . ku na . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ": A Nyamabara , - Umwanya Bya Utudomo na . ni Biboneye . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr "Umurongo: - na Agaheto - Imitako Agakaro i Mugaragaza . ku . "
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "- nka Inzira . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "ni A Igikonoshwa IYANDIKA A Ikadiri Bya inyerekanamashusho Kuva: i "
+#~ "inyerekanamashusho Iyinjiza , na Hanyuma Muyunguruzi ( Ku Bitunguranye ) "
+#~ "Kuri na i inyerekanamashusho Ikadiri in ( , i Ishusho Kuva: A Verisiyo "
+#~ "Bya , . ) Ishusho ya: A amasogonda , na Nanone . NIBA . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "A Nyamabara Bitunguranye - , in Amafishi . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Inyenyeri ku A Bya Byoroheje . Bya Amahinduka , na ni ku na Bidakora Ku "
+#~ "Bitunguranye . ' . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr "A Bya . Ishusho na Gushyiraho ku . ku , ku ku Ibindi: . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr "A Bya i Mugaragaza , Na: Ibara: . ku . "
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "in ku A Inzira %s Bya i Mugaragaza na Hanyuma . i - Ihitamo i Igisubizo "
+#~ "ni nka Gihinguranya iyorosa A Byoroheje Ihindurangano . ku . "
+
+#, fuzzy
#~ msgid "Bubbles"
#~ msgstr "Utudomo"
diff --git a/tde-i18n-rw/messages/tdebase/kcmkicker.po b/tde-i18n-rw/messages/tdebase/kcmkicker.po
index 58c09c23121..17132ef11c7 100644
--- a/tde-i18n-rw/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-rw/messages/tdebase/kcmkicker.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker 3.4\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-05-25 18:18-0600\n"
"Last-Translator: Steve Murphy <murf@e-tools.com>\n"
"Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n"
@@ -271,72 +271,72 @@ msgstr "Mugaragaza Zose"
msgid "Custom"
msgstr "Ibisanzwe"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Buto ya TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Igiti cy'Ubururu"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Igiti cy'Icyatsi"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Ikigina cyeruma"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Icyatsi Cyerurutse"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Pasiteli Ibonerana"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Umutuku Ubonerana"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Amavisi N'Amaburo"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Igiti Gitukura"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Ubururu Butsindagiye"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Ikijuju Gitsindagiye"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Icyatsi Gitsindagiye"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Umuhondocunga Utsindagiye"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pasiteli Itsindagiye"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Umutuku Utsindagiye"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Umutuku Utsindagiye"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tigereye Nyamubyimba"
diff --git a/tde-i18n-rw/messages/tdebase/knetattach.po b/tde-i18n-rw/messages/tdebase/knetattach.po
index fc1e3d1771f..b544720d29d 100644
--- a/tde-i18n-rw/messages/tdebase/knetattach.po
+++ b/tde-i18n-rw/messages/tdebase/knetattach.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach 3.4\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-05-25 18:26-0600\n"
"Last-Translator: Steve Murphy <murf@e-tools.com>\n"
"Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n"
@@ -106,7 +106,7 @@ msgstr "MukusanyaTDE "
msgid "(c) 2004 George Staikos"
msgstr "( C ) "
-#: main.cpp:35
+#: main.cpp:34
#, fuzzy
msgid "Primary author and maintainer"
msgstr "Umwanditsi: na Umurinzi "
diff --git a/tde-i18n-rw/messages/tdebase/kpager.po b/tde-i18n-rw/messages/tdebase/kpager.po
index 6658575682a..cd8aa699a60 100644
--- a/tde-i18n-rw/messages/tdebase/kpager.po
+++ b/tde-i18n-rw/messages/tdebase/kpager.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager 3.4\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-09-26 16:19+0200\n"
"Last-Translator: Donatien <ndonatienuk@yahoo.co.uk>\n"
"Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n"
@@ -108,14 +108,14 @@ msgstr "Kurema peja ariko idirishya rikomeze kutagaragara"
msgid "Desktop Overview"
msgstr "Incamake y'Ibiro"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Umuhanziporogaramu/Ukurikirana porogaramu wa mbere"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Mukoraporogaramu"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Peja ya Biro"
diff --git a/tde-i18n-rw/messages/tdebase/ksplash.po b/tde-i18n-rw/messages/tdebase/ksplash.po
index 0fae57abb01..69116c16a34 100644
--- a/tde-i18n-rw/messages/tdebase/ksplash.po
+++ b/tde-i18n-rw/messages/tdebase/ksplash.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash 3.4\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-09-30 05:19-0800\n"
"Last-Translator: Viateur <muvia@mail.rw>\n"
"Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n"
@@ -82,11 +82,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE abahanzi"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Umwanditsi n'ukurikirana"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Umwanditsi wa mbere "
diff --git a/tde-i18n-rw/messages/tdebase/kthememanager.po b/tde-i18n-rw/messages/tdebase/kthememanager.po
index 331c6c1b3e9..a4dda38eddd 100644
--- a/tde-i18n-rw/messages/tdebase/kthememanager.po
+++ b/tde-i18n-rw/messages/tdebase/kthememanager.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager 3.4\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-02 20:49-0800\n"
"Last-Translator: Viateur <muvia@mail.rw>\n"
"Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n"
@@ -48,7 +48,7 @@ msgstr "Insanganyamatsiko nshya"
msgid "TDE Theme Manager"
msgstr " TDE Mucungansanganyamatsiko"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -56,52 +56,52 @@ msgstr ""
"Iki gice kigenzura cyinjizamo, kikavanaho ndetse kikarema insanganyamatsiko "
"TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Idosiye y'Insanganyamatsiko "
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Gutoranya Idosiye y'Insanganyamatsiko "
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Urashaka koko kuvanaho insanganyamatsiko <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Kuvanamo Insanganyamatsiko"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Insanganyamatsiko yanjye"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Insanganyamatsiko %1 isanzweho."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Insanganyamatsiko yawe yashoboye kuremwa nta kibazo mu %1 . "
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Insanganyamatsiko Yaremwe"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Habaye ikosa mu kurema insanganyamatsiko yawe."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Insanganyamatsiko Ntiyaremwe"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Nta garagazambere riri muri iyi nsanganyamatsiko. "
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Umwanditsi: %1<br>Imeyili: %2<br>Verisiyo: %3<br>Pajitwinjira: %4"
diff --git a/tde-i18n-se/messages/tdebase/kcmkicker.po b/tde-i18n-se/messages/tdebase/kcmkicker.po
index bce8630ad79..361c216af05 100644
--- a/tde-i18n-se/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-se/messages/tdebase/kcmkicker.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-03-06 22:52+0100\n"
"Last-Translator: Børre Gaup <boerre@skolelinux.no>\n"
"Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n"
@@ -233,72 +233,72 @@ msgstr "Buot šearpmat"
msgid "Custom"
msgstr "Iešdefinerejuvvon"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-boallu"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Alit muorra"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Ruoná muorra"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Čuvges ránes"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Čuvges ruoná"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr ""
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr ""
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Muhterat ja skruvat"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rukses muorra"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Ovttaivnnát alit"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Ovttaivnnát ránes"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Ovttaivnnát ruoná"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Ovttaivnnat runta"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Ovttaivnnát sáhpat"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Ovttaivnnát rukses"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Ovttaivnnát tigerčalbmi"
diff --git a/tde-i18n-se/messages/tdebase/knetattach.po b/tde-i18n-se/messages/tdebase/knetattach.po
index 4c353b44b96..1aa3a1109f8 100644
--- a/tde-i18n-se/messages/tdebase/knetattach.po
+++ b/tde-i18n-se/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-03-06 22:53+0100\n"
"Last-Translator: Børre Gaup <boerre@skolelinux.no>\n"
"Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n"
@@ -85,7 +85,7 @@ msgstr "TDE-fierpmádatofelaš"
msgid "(c) 2004 George Staikos"
msgstr "© 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Váldočálli ja -mátasdoalli"
diff --git a/tde-i18n-se/messages/tdebase/kpager.po b/tde-i18n-se/messages/tdebase/kpager.po
index 6439f3493e9..645e8aa7807 100644
--- a/tde-i18n-se/messages/tdebase/kpager.po
+++ b/tde-i18n-se/messages/tdebase/kpager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-01-30 02:11+0100\n"
"Last-Translator: Børre Gaup <boerre@skolelinux.no>\n"
"Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n"
@@ -98,14 +98,14 @@ msgstr "Ráhkat čállinbeavdemolsi, muhto čiega láse"
msgid "Desktop Overview"
msgstr "Čállinbeavdevárddus"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Álgovuolggalaš ovdánahtti/mátasdoalli"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Ovdánahtti"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Čállinbeavdemolsi"
diff --git a/tde-i18n-se/messages/tdebase/ksplash.po b/tde-i18n-se/messages/tdebase/ksplash.po
index 591e40e3151..669482579bf 100644
--- a/tde-i18n-se/messages/tdebase/ksplash.po
+++ b/tde-i18n-se/messages/tdebase/ksplash.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-01-30 02:11+0100\n"
"Last-Translator: Børre Gaup <boerre@skolelinux.no>\n"
"Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n"
@@ -72,11 +72,11 @@ msgstr ""
"© 2001 – 2003, Flaming Sword Productions\n"
" © 2003 TDE-ovdánahtit"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Čálli ja mátasdoalli"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Álgovuolggálaš čálli"
diff --git a/tde-i18n-se/messages/tdebase/kthememanager.po b/tde-i18n-se/messages/tdebase/kthememanager.po
index 140334bacda..5140fcdf34d 100644
--- a/tde-i18n-se/messages/tdebase/kthememanager.po
+++ b/tde-i18n-se/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-03-06 22:54+0100\n"
"Last-Translator: Børre Gaup <boerre@skolelinux.no>\n"
"Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n"
@@ -33,7 +33,7 @@ msgstr "Ođđa fáddá"
msgid "TDE Theme Manager"
msgstr "TDE Fáddágieđahalli"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -41,52 +41,52 @@ msgstr ""
"Dát stivrenmoduvlas sáhtát sajáiduhttit, váldit eret ja ráhkadit visuella "
"TDE-fáttáid."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Fáddafiillat"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Vállje fáddáfiilla"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Háliidatgo duođas váldit eret fáttá <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Váldde fáttá eret"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mu fáddá"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Fáddá %1 gávdnu juo."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Fáddá lea ráhkaduvvon dáppe: %1"
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Fáddá ráhkaduvvon"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Meattáhus dáhpahuvvai fáttá ráhkadettiin."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Fáddá ii ráhkaduvvon"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Dán fáttás ii leat ovdačájeheapmi."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Cálli: %1 <br>E-boasta: %2<br>Veršuvdna: %3<br>Ruoktosiidu: %4"
diff --git a/tde-i18n-sk/messages/tdeartwork/kxsconfig.po b/tde-i18n-sk/messages/tdeartwork/kxsconfig.po
index 2303f41cadf..6f3bb7dddde 100644
--- a/tde-i18n-sk/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-sk/messages/tdeartwork/kxsconfig.po
@@ -8732,545 +8732,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Vyplní veľkú kružnicu malými, aby demonštroval Descartov teorém o "
-#~ "kružniciach. Napísal Allan R. Wilks a David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Toto je veľký xfishtank: 3D animácia niekoľkých žralokov, delfínov a "
-#~ "veľrýb. Pohyby pri plávaní sú fantastické. Pôvodne napísal Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Podobne ako qix aj toto používa jednoduchý model pohybu pre generovanie "
-#~ "rôznych spôsobov zobrazenia. Ovládacie body sa priťahujú až do určitej "
-#~ "vzdialenosti a potom sa začnú odpudzovať. Tieto sily závisia na "
-#~ "vzdialenosti medzi ľubovoľnými dvoma časticami, podobne ako silné a slabé "
-#~ "jadrové sily. Jedným z najzaujímavejších spôsobov, ako tento šetrič "
-#~ "pozorovať, je zapnúť jednoduché odrážajúce sa lopty, pretože ich pohyb a "
-#~ "interakcie sú také fantastické. Niekedy sa dve lopty dostanú do stavu, že "
-#~ "obiehajú okolo seba navzájom. Z toho ich vyruší tretia alebo okraj "
-#~ "obrazovky. Niekedy to vyzerá naozaj chaoticky. Napísal Jamie Zawinski na "
-#~ "základe kódu Lisp od Johna Pezarisa."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Nakreslí simuláciu letiacich bojových robotov (šikovne prezlečených za "
-#~ "farebné kruhy) bojujúcich v popredí letiaceho roja hviezd. Napísal "
-#~ "Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Toto kreslí rotujúci a deformujúci sa neviditeľný balón, na ktorom sa "
-#~ "objavujú rôzne veľké farebné škvrny. Napísal Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Nakreslí krabicu plnú trojrozmerných lôpt, ktoré vybuchujú. Napísal "
-#~ "Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Kreslí náhodne sa meniace sa zapletené sústredné kružnice. Napísal John "
-#~ "Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD znamená \"Blue Screen of Death\", čiže \"Modrú obrazovku smrti\". "
-#~ "Ako najfantastickejšia počítačová simulácia tento šetrič zobrazuje "
-#~ "obľúbené šetriče obrazovky na rôznych menej stabilných operačných "
-#~ "systémoch. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Nakreslí prúd stúpajúcich a vlniacich sa trojrozmerných bublín, "
-#~ "stúpajúcich ku vrchnému okraju obrazovky, s peknými zrkadlovými odrazmi. "
-#~ "Napísal Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná "
-#~ "analógia moebiovho pásika. Výsledok otáča v trojrozmernom priestore. "
-#~ "Napísal Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animuje množstvo trojrozmerných elektronických súčiastok. Napísal Ben "
-#~ "Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Toto kreslí kompas, ktorého všetky časti sa náhodne otáčajú, aby ste mali "
-#~ "pocit nevoľnosti. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Kreslí pulzujúcu skupinu prekrývajúcich kociek, na povrchu ktorých sa "
-#~ "menia vzorky. Je to niečo ako kubistické Lavalite. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Tento šetrič zoberie obrázok a rozpustí ho. Tento efekt ste už určite "
-#~ "videli, ale žiadna sada šetričov by bez neho nebola úplná. Najlepšie "
-#~ "funguje, ak má niečo poriadne farebné. Pozor, ak efekt pokračuje po "
-#~ "vypnutí šetriča, mali by ste sa čo najrýchlejšie dostaviť k doktorovi. "
-#~ "Napísal David Wald a Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Ďalšie \"diskrétne mapy\" obsahujúce okrem iného aj nové varianty "
-#~ "Hopalong a Julia a niekoľko ďalších. Napísal Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Tento program kreslí cestu bodu na okraji kruhu. Kruh rotuje okolo bodu "
-#~ "na kraji iného kruhu a tak ďalej. Toto bol základ heliocentrického modelu "
-#~ "Slnečnej sústavy. Napísal James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Kreslí rôzne roztiahnuté tvary, ktoré sa otáčajú, naťahujú a prevracajú. "
-#~ "Napísal David Konerding z ukážok, ktoré sú súčasťou knižnice GL Extrusion "
-#~ "od Linasa Vepstasa."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Kreslí niečo, čo je ako stuha vlajúca podľa sínusoidy. Napísal Bas van "
-#~ "Gaalen a Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr "Kreslí vlny na rotujúcej mriežke pomocou GL. Napísal Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Kreslí planétu lietajúcu v priestore. Napísal David Konerding. Zabudovaný "
-#~ "obrázok je mapa zeme (z programu 'xearth'), ale môžete si na guľu "
-#~ "premietnuť ľubovoľnú textúru, napríklad textúry planét z programu "
-#~ "'ssystem'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, "
-#~ "Andrew Bennetts a Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Toto kreslí animované priesvitné škvrny, podobné amébam. Menia tvar ako "
-#~ "sa pohybujú po obrazovke ale sú priesvitné, takže vidíte tie, ktoré sú "
-#~ "nižšie. V prípade, že sa prekrývajú, ich farby sa miešajú. Napísal Jamie "
-#~ "Zawinski. Tento nápad som dostal pri pohľade na moju podložku pod myš, "
-#~ "ktorá dosahovala rovnaký efekt niekoľkými vrstvami farebných olejov."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Tento program kreslí jednoduchú simuláciu obehov. Ak zapnete stopy, "
-#~ "vyzerá to ako fotografia častíc. Napísal Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. "
-#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. "
-#~ "Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Tento šetrič kreslí krajkové fraktály založené na iterácii imaginárnej "
-#~ "roviny na základe článku z roku 1986 v časopise Scientific American. Z "
-#~ "veľkej časti napísal Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Toto generuje náhodné oblaky. Vyzerá dosť inak, ak beží iba čiernobielo. "
-#~ "Základná myšlienka je zobrať štyri body na rohoch obrázka a každému "
-#~ "priradiť náhodné \"zvýšenie\". Potom nájsť bod medzi nimi a priradiť mu "
-#~ "hodnotu, ktorá je priemerom ostatných štyroch plus malá náhodná chyba. "
-#~ "Potom sa to celé vyfarbí v závislosti na zvýšení. Výber farieb je urobení "
-#~ "spojením zvýšenia a odtieňa, sýtosti alebo jasu. Ostatné súčasti farby sa "
-#~ "vyberú náhodne. Režim \"jas\" vytvára oblaky, ostatné generujú niečo "
-#~ "podobné mapám teplôt, alebo obrázkom z CAT. Napísal Juergen Nickelsen a "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animuje simuláciu Lemarchandovej krabičky, ktorá sa dookola rieši. "
-#~ "Vyžaduje OpenGL a počítač s rýchlou podporou textúr. Varovanie: niekedy "
-#~ "otvára dvere. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Tento šetrič vytvára uzavrené kolónie, ktoré rastú, starnú a umierajú. "
-#~ "Napísal David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je "
-#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho "
-#~ "Tetrahedronu. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Kreslí rôzne reprezentácie molekúl. Niektoré známejšie molekuly sú "
-#~ "zabudované, ale je podporovaný aj formát súborov PDB (proteinová "
-#~ "databáza). Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Toto simuluje kolónie rastúce v Petriho miske. Kreslí rastúce kruhy, "
-#~ "ktoré sa prekrývajú a zanechávajú za sebou špirálovité interferencie. "
-#~ "Napísal Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Kreslí simuláciu starého terminálu s veľkými bodmi a dlhou dobou "
-#~ "fosforeskovania. Ako zdroj textu môže byť použitý ľubovoľný program. "
-#~ "Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Kreslí pretínajúce sa roviny. Používa alfa miešanie, hmlu, textúry a "
-#~ "mipmapy plus počítanie obrázkov za sekundu, aby ste dokázali určiť, akú "
-#~ "rýchlu máte grafickú kartu. Vyžaduje OpenGL. Napísal David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Ďalšia variácia na program \"Bomb\" od Scotta Dravesa. Tento kreslí "
-#~ "mriežku rastúcich štvorcov. Keď sa začnú prekrývať, reagujú "
-#~ "nepredvídateľne. RD znamená reakcia difúzie."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Vytvára koláž otočených a zväčšených častí obrazovky. Napísal Claudio "
-#~ "Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Kreslí Rubikovu kocku, ktorá sa otáča v priestore. Vždy sa zamieša a "
-#~ "potom vyrieši. Ďalší pekný GL šetrič od Marcela Vianny."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Kreslí dvojrozmerný variant rekurzívneho Sierpinskeho trojuholníhového "
-#~ "fraktálu. Napísal Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Kreslí reflektor jazdiaci po čiernej obrazovke a zobrazujúci jej obsah. "
-#~ "Napísal Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Kreslí skupinu interaktívnych automatov generujúcich špirály. Rastú až "
-#~ "kým na niečo nenarazia a potom o to obídu. Napísal Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Toto generuje sekvenciu hviezdnych vzoriek, ktoré pulzujú, rotujú a "
-#~ "prevracajú sa. Iný režim zobrazuje tieto tvary ako vyplnené farbami, "
-#~ "ktoré sa potom menia. Pohyb je veľmi organický. Napísal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Kreslí prúd textu, ktorý sa pomaly pohybuje dostratena nad hviezdnym "
-#~ "poľom, rovnako, ako na začiatku filmu s rovnakým menom. Napísal Jamie "
-#~ "Zawinski a Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Toto kreslí divné častice, ktoré s priťahujú: je to farebná, "
-#~ "nepredvítateľná animácia bodov, ktoré sa otáčajú a lietajú okolo. Pohyb "
-#~ "je veľmi pekný. Napísal Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal "
-#~ "Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Kreslí stopu červa. Napísal Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Toto je v skutočnosti iba skript, ktorý zachytí obrazovku a potom na ňu "
-#~ "použije filtre PBM (náhodne), aby ich spojil dohromady (napríklad pomocou "
-#~ "detekcie hrán, rozdielu obrázku a jeho samého otočeného apod). Potom "
-#~ "obrázok zobrazí na pár sekúnd a urobí to znovu. Ak do toho pustíte obraz "
-#~ "z TV, výsledok je naozaj vynikajúci."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Plávajúce hviezdy, ktoré sa správajú ako mix jednoduchých 2D silových "
-#~ "polí. Ich sila sa priebežne mení a polia sa aj náhodne zapínajú a "
-#~ "vypínajú. Napísal Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Kreslí simuláciu pulzujúceho ohňa. Dokáže zobrať ľubovoľný obrázok a "
-#~ "zapáliť ho. Napísal Carsten Haitzler, veľa ďalších ho upravilo."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Kreslí niekoľko príšeriek lietajúcich okolo obrazovky so strácajúcou sa "
-#~ "stopou. Napísal Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zväčší časť obrazovky a potom sa po nej posúva. S voľbou -lenses získate "
-#~ "akoby pohľad cez viacero prekrývajúcich sa šošoviek namiesto jednoduchého "
-#~ "zväčšenia. Napísal James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10397,6 +9858,545 @@ msgstr ""
#~ "X-TV simuluje rôzne televízne problémy, vrátane porúch, straty "
#~ "vertikálnej synchronizácie a testovacích vzorov. Napísal Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Vyplní veľkú kružnicu malými, aby demonštroval Descartov teorém o "
+#~ "kružniciach. Napísal Allan R. Wilks a David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Toto je veľký xfishtank: 3D animácia niekoľkých žralokov, delfínov a "
+#~ "veľrýb. Pohyby pri plávaní sú fantastické. Pôvodne napísal Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Podobne ako qix aj toto používa jednoduchý model pohybu pre generovanie "
+#~ "rôznych spôsobov zobrazenia. Ovládacie body sa priťahujú až do určitej "
+#~ "vzdialenosti a potom sa začnú odpudzovať. Tieto sily závisia na "
+#~ "vzdialenosti medzi ľubovoľnými dvoma časticami, podobne ako silné a slabé "
+#~ "jadrové sily. Jedným z najzaujímavejších spôsobov, ako tento šetrič "
+#~ "pozorovať, je zapnúť jednoduché odrážajúce sa lopty, pretože ich pohyb a "
+#~ "interakcie sú také fantastické. Niekedy sa dve lopty dostanú do stavu, že "
+#~ "obiehajú okolo seba navzájom. Z toho ich vyruší tretia alebo okraj "
+#~ "obrazovky. Niekedy to vyzerá naozaj chaoticky. Napísal Jamie Zawinski na "
+#~ "základe kódu Lisp od Johna Pezarisa."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Nakreslí simuláciu letiacich bojových robotov (šikovne prezlečených za "
+#~ "farebné kruhy) bojujúcich v popredí letiaceho roja hviezd. Napísal "
+#~ "Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Toto kreslí rotujúci a deformujúci sa neviditeľný balón, na ktorom sa "
+#~ "objavujú rôzne veľké farebné škvrny. Napísal Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Nakreslí krabicu plnú trojrozmerných lôpt, ktoré vybuchujú. Napísal "
+#~ "Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Kreslí náhodne sa meniace sa zapletené sústredné kružnice. Napísal John "
+#~ "Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD znamená \"Blue Screen of Death\", čiže \"Modrú obrazovku smrti\". "
+#~ "Ako najfantastickejšia počítačová simulácia tento šetrič zobrazuje "
+#~ "obľúbené šetriče obrazovky na rôznych menej stabilných operačných "
+#~ "systémoch. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Nakreslí prúd stúpajúcich a vlniacich sa trojrozmerných bublín, "
+#~ "stúpajúcich ku vrchnému okraju obrazovky, s peknými zrkadlovými odrazmi. "
+#~ "Napísal Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná "
+#~ "analógia moebiovho pásika. Výsledok otáča v trojrozmernom priestore. "
+#~ "Napísal Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animuje množstvo trojrozmerných elektronických súčiastok. Napísal Ben "
+#~ "Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Toto kreslí kompas, ktorého všetky časti sa náhodne otáčajú, aby ste mali "
+#~ "pocit nevoľnosti. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Kreslí pulzujúcu skupinu prekrývajúcich kociek, na povrchu ktorých sa "
+#~ "menia vzorky. Je to niečo ako kubistické Lavalite. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Tento šetrič zoberie obrázok a rozpustí ho. Tento efekt ste už určite "
+#~ "videli, ale žiadna sada šetričov by bez neho nebola úplná. Najlepšie "
+#~ "funguje, ak má niečo poriadne farebné. Pozor, ak efekt pokračuje po "
+#~ "vypnutí šetriča, mali by ste sa čo najrýchlejšie dostaviť k doktorovi. "
+#~ "Napísal David Wald a Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Ďalšie \"diskrétne mapy\" obsahujúce okrem iného aj nové varianty "
+#~ "Hopalong a Julia a niekoľko ďalších. Napísal Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Tento program kreslí cestu bodu na okraji kruhu. Kruh rotuje okolo bodu "
+#~ "na kraji iného kruhu a tak ďalej. Toto bol základ heliocentrického modelu "
+#~ "Slnečnej sústavy. Napísal James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Kreslí rôzne roztiahnuté tvary, ktoré sa otáčajú, naťahujú a prevracajú. "
+#~ "Napísal David Konerding z ukážok, ktoré sú súčasťou knižnice GL Extrusion "
+#~ "od Linasa Vepstasa."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Kreslí niečo, čo je ako stuha vlajúca podľa sínusoidy. Napísal Bas van "
+#~ "Gaalen a Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr "Kreslí vlny na rotujúcej mriežke pomocou GL. Napísal Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Kreslí planétu lietajúcu v priestore. Napísal David Konerding. Zabudovaný "
+#~ "obrázok je mapa zeme (z programu 'xearth'), ale môžete si na guľu "
+#~ "premietnuť ľubovoľnú textúru, napríklad textúry planét z programu "
+#~ "'ssystem'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, "
+#~ "Andrew Bennetts a Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Toto kreslí animované priesvitné škvrny, podobné amébam. Menia tvar ako "
+#~ "sa pohybujú po obrazovke ale sú priesvitné, takže vidíte tie, ktoré sú "
+#~ "nižšie. V prípade, že sa prekrývajú, ich farby sa miešajú. Napísal Jamie "
+#~ "Zawinski. Tento nápad som dostal pri pohľade na moju podložku pod myš, "
+#~ "ktorá dosahovala rovnaký efekt niekoľkými vrstvami farebných olejov."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Tento program kreslí jednoduchú simuláciu obehov. Ak zapnete stopy, "
+#~ "vyzerá to ako fotografia častíc. Napísal Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. "
+#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. "
+#~ "Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Tento šetrič kreslí krajkové fraktály založené na iterácii imaginárnej "
+#~ "roviny na základe článku z roku 1986 v časopise Scientific American. Z "
+#~ "veľkej časti napísal Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Toto generuje náhodné oblaky. Vyzerá dosť inak, ak beží iba čiernobielo. "
+#~ "Základná myšlienka je zobrať štyri body na rohoch obrázka a každému "
+#~ "priradiť náhodné \"zvýšenie\". Potom nájsť bod medzi nimi a priradiť mu "
+#~ "hodnotu, ktorá je priemerom ostatných štyroch plus malá náhodná chyba. "
+#~ "Potom sa to celé vyfarbí v závislosti na zvýšení. Výber farieb je urobení "
+#~ "spojením zvýšenia a odtieňa, sýtosti alebo jasu. Ostatné súčasti farby sa "
+#~ "vyberú náhodne. Režim \"jas\" vytvára oblaky, ostatné generujú niečo "
+#~ "podobné mapám teplôt, alebo obrázkom z CAT. Napísal Juergen Nickelsen a "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animuje simuláciu Lemarchandovej krabičky, ktorá sa dookola rieši. "
+#~ "Vyžaduje OpenGL a počítač s rýchlou podporou textúr. Varovanie: niekedy "
+#~ "otvára dvere. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Tento šetrič vytvára uzavrené kolónie, ktoré rastú, starnú a umierajú. "
+#~ "Napísal David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je "
+#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho "
+#~ "Tetrahedronu. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Kreslí rôzne reprezentácie molekúl. Niektoré známejšie molekuly sú "
+#~ "zabudované, ale je podporovaný aj formát súborov PDB (proteinová "
+#~ "databáza). Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Toto simuluje kolónie rastúce v Petriho miske. Kreslí rastúce kruhy, "
+#~ "ktoré sa prekrývajú a zanechávajú za sebou špirálovité interferencie. "
+#~ "Napísal Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Kreslí simuláciu starého terminálu s veľkými bodmi a dlhou dobou "
+#~ "fosforeskovania. Ako zdroj textu môže byť použitý ľubovoľný program. "
+#~ "Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Kreslí pretínajúce sa roviny. Používa alfa miešanie, hmlu, textúry a "
+#~ "mipmapy plus počítanie obrázkov za sekundu, aby ste dokázali určiť, akú "
+#~ "rýchlu máte grafickú kartu. Vyžaduje OpenGL. Napísal David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Ďalšia variácia na program \"Bomb\" od Scotta Dravesa. Tento kreslí "
+#~ "mriežku rastúcich štvorcov. Keď sa začnú prekrývať, reagujú "
+#~ "nepredvídateľne. RD znamená reakcia difúzie."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Vytvára koláž otočených a zväčšených častí obrazovky. Napísal Claudio "
+#~ "Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Kreslí Rubikovu kocku, ktorá sa otáča v priestore. Vždy sa zamieša a "
+#~ "potom vyrieši. Ďalší pekný GL šetrič od Marcela Vianny."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Kreslí dvojrozmerný variant rekurzívneho Sierpinskeho trojuholníhového "
+#~ "fraktálu. Napísal Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Kreslí reflektor jazdiaci po čiernej obrazovke a zobrazujúci jej obsah. "
+#~ "Napísal Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Kreslí skupinu interaktívnych automatov generujúcich špirály. Rastú až "
+#~ "kým na niečo nenarazia a potom o to obídu. Napísal Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Toto generuje sekvenciu hviezdnych vzoriek, ktoré pulzujú, rotujú a "
+#~ "prevracajú sa. Iný režim zobrazuje tieto tvary ako vyplnené farbami, "
+#~ "ktoré sa potom menia. Pohyb je veľmi organický. Napísal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Kreslí prúd textu, ktorý sa pomaly pohybuje dostratena nad hviezdnym "
+#~ "poľom, rovnako, ako na začiatku filmu s rovnakým menom. Napísal Jamie "
+#~ "Zawinski a Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Toto kreslí divné častice, ktoré s priťahujú: je to farebná, "
+#~ "nepredvítateľná animácia bodov, ktoré sa otáčajú a lietajú okolo. Pohyb "
+#~ "je veľmi pekný. Napísal Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal "
+#~ "Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Kreslí stopu červa. Napísal Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Toto je v skutočnosti iba skript, ktorý zachytí obrazovku a potom na ňu "
+#~ "použije filtre PBM (náhodne), aby ich spojil dohromady (napríklad pomocou "
+#~ "detekcie hrán, rozdielu obrázku a jeho samého otočeného apod). Potom "
+#~ "obrázok zobrazí na pár sekúnd a urobí to znovu. Ak do toho pustíte obraz "
+#~ "z TV, výsledok je naozaj vynikajúci."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Plávajúce hviezdy, ktoré sa správajú ako mix jednoduchých 2D silových "
+#~ "polí. Ich sila sa priebežne mení a polia sa aj náhodne zapínajú a "
+#~ "vypínajú. Napísal Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Kreslí simuláciu pulzujúceho ohňa. Dokáže zobrať ľubovoľný obrázok a "
+#~ "zapáliť ho. Napísal Carsten Haitzler, veľa ďalších ho upravilo."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Kreslí niekoľko príšeriek lietajúcich okolo obrazovky so strácajúcou sa "
+#~ "stopou. Napísal Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zväčší časť obrazovky a potom sa po nej posúva. S voľbou -lenses získate "
+#~ "akoby pohľad cez viacero prekrývajúcich sa šošoviek namiesto jednoduchého "
+#~ "zväčšenia. Napísal James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Náhodný tvar bunky"
diff --git a/tde-i18n-sk/messages/tdebase/kcmkicker.po b/tde-i18n-sk/messages/tdebase/kcmkicker.po
index 694f7c6ca41..8b77c2f8de7 100644
--- a/tde-i18n-sk/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-sk/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2008-07-20 12:40+0200\n"
"Last-Translator: Richard Fric <Richard.Fric@kdemail.net>\n"
"Language-Team: Slovak <sk@li.org>\n"
@@ -255,72 +255,72 @@ msgstr "Všetky obrazovky"
msgid "Custom"
msgstr "Vlastné"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Tlačidlo TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Modré drevo"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zelené drevo"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Svetlá šedá"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Svetlá zelená"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Svetlá pastelová"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Svetlá fialová"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Základ"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Červené drevo"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Plná modrá"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Plná šedá"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Plná zelená"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Plná oranžová"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Plná pastelová"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Plná fialová"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Plná červená"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Plné tigrie oko"
diff --git a/tde-i18n-sk/messages/tdebase/knetattach.po b/tde-i18n-sk/messages/tdebase/knetattach.po
index 03bcf9b18d3..5a72e524b52 100644
--- a/tde-i18n-sk/messages/tdebase/knetattach.po
+++ b/tde-i18n-sk/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-11-15 21:01+0000\n"
"Last-Translator: Peter Mihalik <udavac@inmail.sk>\n"
"Language-Team: Slovenčina <sk@li.org>\n"
@@ -87,7 +87,7 @@ msgstr "TDE sieťový sprievodca"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Prvotný autor a údržbár"
diff --git a/tde-i18n-sk/messages/tdebase/kpager.po b/tde-i18n-sk/messages/tdebase/kpager.po
index 46fc38ab3ee..f24fdf0125c 100644
--- a/tde-i18n-sk/messages/tdebase/kpager.po
+++ b/tde-i18n-sk/messages/tdebase/kpager.po
@@ -2,7 +2,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager for TDE 3.0\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-03-14 11:50+0100\n"
"Last-Translator: Pavol Cvengros <orpheus@hq.alert.sk>\n"
"Language-Team: Slovak <sk-i18n@linux.sk>\n"
@@ -91,15 +91,15 @@ msgstr "Vytvoriť pager, ale nechať okno skryté"
msgid "Desktop Overview"
msgstr "Prehľad plochy"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Pôvodný vývojár/správca"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Vývojár"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pager plochy"
diff --git a/tde-i18n-sk/messages/tdebase/ksplash.po b/tde-i18n-sk/messages/tdebase/ksplash.po
index 8072b47ec59..3f5f133c363 100644
--- a/tde-i18n-sk/messages/tdebase/ksplash.po
+++ b/tde-i18n-sk/messages/tdebase/ksplash.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-31 14:17+0200\n"
"Last-Translator: Stanislav Visnovsky <visnovsky@kde.org>\n"
"Language-Team: Slovak <sk-i18n@linux.sk>\n"
@@ -72,11 +72,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Vývojári TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor a správca"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Pôvodný autor"
diff --git a/tde-i18n-sk/messages/tdebase/kthememanager.po b/tde-i18n-sk/messages/tdebase/kthememanager.po
index 14c5348dd1e..b47ca8d961f 100644
--- a/tde-i18n-sk/messages/tdebase/kthememanager.po
+++ b/tde-i18n-sk/messages/tdebase/kthememanager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-04-01 13:35+0200\n"
"Last-Translator: Richard Fric <Richard.Fric@kdemail.net>\n"
"Language-Team: Slovak <kde-i18n-doc@kde.org>\n"
@@ -35,58 +35,58 @@ msgstr "Nová téma"
msgid "TDE Theme Manager"
msgstr "Správca tém TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "Tento modul ovláda inštaláciu, odstránenia a vytváranie tém pre TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Súbory tém"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Vyberte súbor témy"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Naozaj chcete odstrániť tému <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Odstrániť tému"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Moja téma"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Téma %1 už existuje."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Vaša téma bola úspešne vytvorená v %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Téma vytvorená"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Nastala chyba počas vytvárania témy."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Téma nevytvorená"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Táto téma neobsahuje náhľad."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-mail: %2<br>Verzia: %3<br>Domovská stránka: %4"
diff --git a/tde-i18n-sl/messages/tdeartwork/kxsconfig.po b/tde-i18n-sl/messages/tdeartwork/kxsconfig.po
index c8b13ed273a..4ead24ff918 100644
--- a/tde-i18n-sl/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-sl/messages/tdeartwork/kxsconfig.po
@@ -8750,546 +8750,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. "
-#~ "Avtor Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Zapolni velik krog z manjšimi, da predstavi Descartesov teorem kroga. "
-#~ "Napisala Allan R. Wilks in David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "To je xfishtank: GL animacija z večjim številom morskih psov, delfinov in "
-#~ "kitov. Plavalna gibanja so odlična. Prvotno napisal Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Podobno kot qix uporablja ta prepost model gibanja za ustvarjanje mnogih "
-#~ "različnih načinov prikaza. Nadzorne točke privlačijo druga drugo do "
-#~ "določene razdalje in potem začnejo odbijati druga drugo. Privlačnost/"
-#~ "odbojnost je sorazmerna glede na razdaljo med dvema delcema, podobno kot "
-#~ "pri močnih in šibkih jedrskih silah. Eden od najbolj zanimivih načinov za "
-#~ "opazovanje tega programčka je kot odbijajoče se žoge, ker je njihovo "
-#~ "gibanje in medsebojni vpliv tako nenavaden. Včasih bosta dve žogi prešli "
-#~ "v tesno orbito ena okoli druge, ki jo bo kasneje prekinila tretja ali rob "
-#~ "zaslona. Izgled je izredno kaotičen. Avtor Jamie Zawinski, temelji na "
-#~ "kodi Lisp, katere avtor je John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Izrisuje simulacijo letečih vesoljskih robotov (ki so premeteno "
-#~ "preoblečeni v barvne kroge), ki se bojujejo pred premikajočim zvezdnim "
-#~ "poljem. Napisal Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "To nariše nekaj, kar izgleda kot vrteči se, deformiran balon z različno "
-#~ "velikimi lisami na njegovi nevidni površini. Avtor Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Nariše škatlo, polno tridimenzionalno odbijajočih se žog, ki "
-#~ "eksplodirajo. Avtor Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Nariše naključno pobarvane prepletene koncentrične kroge. Avtor John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD je okrajšava za »Modri zaslon smrti.« Kot najboljša emulacija v "
-#~ "osebnih računalnikih, ta programček simulira popularne ohranjevalnike "
-#~ "zaslona iz ostalih manj robustnih operacijskih sistemov. Avtor Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Nariše tok dvigajajočih se 3D mehurčkov, ki se dvigajo proti vrhu "
-#~ "zaslona, z lepimi zrcalnimi odsevi. Avtor Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Nariše Escherjevo »Nemogočo kletko«, 3D inačico Möbiusovega traka in jo v "
-#~ "vrti v treh dimenzijah. Avtor Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "Animira serijo 3D elektronskih komponent. Avtor Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Nariše kompas z vsemi vrtečimi elementi, ki se naključno vrtijo. Za tisti "
-#~ "»izgubljeni in neprijetni« občutek. Avtor Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Nariše utripajoči komplet prekrivajočih se škatel z vedno spreminjajočimi "
-#~ "se vzorci čez njihovo površino. Je vrsta kubistične Lavalite. Avtor Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Vzame sliko in jo stopi. Nedvomno ste že videli ta učinek, vendar ne bi "
-#~ "bil noben ohranjevalnik zaslona popolen brez njega. Najboljše deluje, če "
-#~ "je vidno kaj barvnega. Pozor: če se učinek nadaljuje tudi potem, ko je "
-#~ "ohranjevalnik ugasnjen, poiščite zdravniško pomoč. Avtorja David Wald in "
-#~ "Vivek Hkera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Več sistemov »diskretnih zemljevidov«, vključno z novimi variantami "
-#~ "Hopalonga in Julije ter še nekaj drugih. Napisal Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Ta program nariše pot točke roba kroga. Ta krog kroži okoli točke roba "
-#~ "drugega kroga in tako naprej. To so bile osnove predheliocentričnega "
-#~ "modela planetarnega gibanja. Napisal James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Nariše različne vrteče se ektrudirane oblike, ki se obračajo, "
-#~ "podaljšujejo on izvračajo. Ustvaril David Konerding iz vzorcev, ki so "
-#~ "prišli s knjižnico GL Extrusion od Linasa Vepstasa."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Nariše valujoč trak, ki sledi sinusni poti. Napisala Bas van Gaalen in "
-#~ "Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. "
-#~ "Avtor Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Nariše kodrajoče se valove na vrteči žični mreži s pomočjo GL. Avtor "
-#~ "Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Nariše planet, ki se odbija po prostori. Napisal David Konerding. "
-#~ "Vgrajena slika je zemljevid Zemlje (iz »xearth«), lahko pa okoli sfere "
-#~ "ovijete katerokoli teksturo, npr. planetarne teksture, ki so prišle s "
-#~ "»ssystem«."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Nariše simulacijo Rubikove uganke s kačo. Avtorji: Jamie Wilkinson, "
-#~ "Andrew Bennetts in Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "To nariše niz animiranih, prosojnih, amebam podobnih mehurčkov. Mehurčki "
-#~ "spreminjajo obliko med potovanjem po zaslonu, so pa prosojni, da lahko "
-#~ "vidite spodnje mehurčke skozi zgornje, ko pa en preide prek drugega, se "
-#~ "njuni barvi združita. To idejo sem dobil iz zanimive miškine podloge, ki "
-#~ "jo imam. Ta v resnici doseže podoben učinek, ker ima več plasti plastike "
-#~ "z barvnim oljem med njimi. Napisal Jamie Zawinski. "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Ta program nariše preprosto orbitalno simulacijo. Če vklopite sledi, "
-#~ "izgleda podobno kot fotografije oblačne sobe. Avtor Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "To nariše psihadelične krožne vzorce, ki jih je težko gledato. Lahko tudi "
-#~ "animira nadzorne točke, vendar to porabi veliko moči CPE in pasovne "
-#~ "širine. Napisal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "To nariše čipkaste fraktalne vzorce na osnovi iteracij v imaginarni "
-#~ "ravnini iz članka iz leta 1986 v Scientific American. Večinoma napisal "
-#~ "Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "To ustavi naključne oblačne vzorce. Videz se precej razlikuje v "
-#~ "enobarvnem in bnarvnem načinu. Osnovna ideja je, da se vzame štiri točke "
-#~ "na robu slike in vsaki dodeli naključno »višino«. Nato se najdejo štiri "
-#~ "točke med njimi in se jim da povprečno vrednost prejšnjih štirih z "
-#~ "manjšim odmikom. Barvanje je nato narejeno v odvisnosti od višine. Izbira "
-#~ "barve je narejena tako, da se poveže višina z odtenkom, nasičenostjo ali "
-#~ "svetlostjo, nato pa se dodelijo naključne vrednosti drugim. Način "
-#~ "»svetlosti« ustvarja vzorce, podobne oblakom, drugi pa naredijo slike, ki "
-#~ "so podobne termalnim kartam ali kartam računalniške tomografije. Napisala "
-#~ "Juergen Nickelsen in Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Nariše žonglerja. Avtor Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animira simulacijo Lemarchandove škatle, ki se sama razrešuje. Potrebuje "
-#~ "Open GL in računalnik z dovolj hitro strojno opremo s podporo teksturnim "
-#~ "kartam. Opozorilo: včasih odpira vrata. Napisal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Ustvari lisaste kolonije, ki se izležejo, starajo in sčasoma umrejo. "
-#~ "Avtor David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "To nariše tridimenzionalno različico Mengerjevega gasketa, fraktalnega "
-#~ "objekta na osnovi kocke, ki je analogen Sierpinskemu tetrahedronu. "
-#~ "Napisal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Nariše več predstavitev molekul. Nekaj pogostih molekul je že vgrajenih, "
-#~ "lahko pa tudi prebere datoteke PDB (Protein Data Base). Napisal Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simulira kolonije plesni, ki rastejo na posodi. Rastoči barvni krogi se "
-#~ "prekrivajo in puščajo spiralne vzorce. Avtor Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Nariše simulacijo starega terminala z velikimi pikami in dolgo obstojnim "
-#~ "fosforjem. Lahko teče katerikoli program za izvor prikazanega besedila.\n"
-#~ "Napisal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Nariše nekaj presekajočih ravnin in uporablja še mehčanje alfa, meglo, "
-#~ "teksture in mipmape ter prikazatelj »sličic na sekundo«, da ocenite "
-#~ "hitrost grafične kartice. Potrebuje OpenGL. Napisal David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Še ena variacija programa »Bomba« Scotta Dravesa. To nariše mrežo "
-#~ "rastočih oblik, podobnih kvadratom, ki se med medsebojnim prehitevanjem "
-#~ "nepredvidljivo obnašajo. »RD« pomeni reakcija-difuzija."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Ustvari kolaž zavrtenih in spremenjenih delov zaslona. Napisal Claudio "
-#~ "Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Nariše Rubikovo kocko, ki se vrti v treh dimenzijah in ponavljajoče "
-#~ "razmešuje in razrešuje. Še en dober programček za GL od Marcela Vianne."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Nariše dvodimenzionalno različico rekurzivnega Sierpinskega trikotnega "
-#~ "fraktala. Napisal Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Nariše žaromet, ki preiskuje črn zaslon in osvetljuje namizje. Avtor Rick "
-#~ "Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Nariše niz med samo delujočih avtomatov, ki ustvarjajo kvadratne spirale. "
-#~ "Spirale rastejo navzven, dokler ne trčijo ob nekaj, nato pa gredo okoli "
-#~ "te ovire. Napisal Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "To ustvarja zaporedje potujočih, utripajočih vzorcev, podobnih zvezdam, "
-#~ "ki utripajo, se vrtijo in obračajo iz znotraj navzven. Drug način prikaza "
-#~ "uporablja te oblike za polaganje barvnih polj, ki se nato cilkično "
-#~ "spreminjajo. To gibanje je zelo organsko. Napisal Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Nariše tok besedila, ki počasi drsi v daljavo pod kotom nad zvezdnim "
-#~ "poljem kot v filmu z istim imenom. Napisala Jamie Zawinski in Claudio "
-#~ "Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Nariše čudne atraktorje: barvno, nepredvidljivo polje pik, ki se "
-#~ "izmenjujejo in vrtijo druga okoli druge. Gibanje je zelo lepo. Avtor "
-#~ "Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "To nariše Truchejeve vzorce na osnovi črt in lokov, ki so porazdeljeni po "
-#~ "zaslonu. Avtor Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Nariše črvje zavoje. Avtor Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "To je pravzaprav samo lupinski skript, ki zagrabi sličico videa iz "
-#~ "sistemskega video vhoda, nato pa uporabi nekaj filtrov PBM (naključno "
-#~ "izbranih), da spremeni to sličico na različne načine (zaznavanje robov, "
-#~ "odštevanje slike od zavrtene različice sebe ipd.). Nato to sliko prikaže "
-#~ "za nekaj sekund in postopek ponovi. To deluje zelo dobro, če je vide vhod "
-#~ "televizijsko oddajanje."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Nariše lep naključen sprehod v različnih oblikah. Napisal Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Plavajoče zvezde se obnašajo po mešanici različnih silnih polj v 2D. Moč "
-#~ "vsakega silnega polja se neprestano spreminja in se lahko tudi naključno "
-#~ "izklopi. Napisal Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Nariše simulacijo pulzirajočega ognja. Lahko vzame tudi drugo sliko in jo "
-#~ "»zažge«. Napisal Carsten Haitzler, popravljalo jo je mnogo drugih."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Nariše nekaj rojev črt, ki potujejo po zaslonu, z lepimi pojemajočimi "
-#~ "barvnimi sledmi za njimi. Napisal Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Poveča del zaslona in se nato premika naokoli. Z možnostjo -lenses je "
-#~ "rezultat podoben gledanju skozi več prekrivajočih se leč. Napisal James "
-#~ "Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10428,6 +9888,546 @@ msgstr ""
#~ "XTeeVee simulira različne težave s televizijo, med drugim sneg, izguba "
#~ "vertikalnega signala in testni vzorec. Napisal Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. "
+#~ "Avtor Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Zapolni velik krog z manjšimi, da predstavi Descartesov teorem kroga. "
+#~ "Napisala Allan R. Wilks in David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "To je xfishtank: GL animacija z večjim številom morskih psov, delfinov in "
+#~ "kitov. Plavalna gibanja so odlična. Prvotno napisal Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Podobno kot qix uporablja ta prepost model gibanja za ustvarjanje mnogih "
+#~ "različnih načinov prikaza. Nadzorne točke privlačijo druga drugo do "
+#~ "določene razdalje in potem začnejo odbijati druga drugo. Privlačnost/"
+#~ "odbojnost je sorazmerna glede na razdaljo med dvema delcema, podobno kot "
+#~ "pri močnih in šibkih jedrskih silah. Eden od najbolj zanimivih načinov za "
+#~ "opazovanje tega programčka je kot odbijajoče se žoge, ker je njihovo "
+#~ "gibanje in medsebojni vpliv tako nenavaden. Včasih bosta dve žogi prešli "
+#~ "v tesno orbito ena okoli druge, ki jo bo kasneje prekinila tretja ali rob "
+#~ "zaslona. Izgled je izredno kaotičen. Avtor Jamie Zawinski, temelji na "
+#~ "kodi Lisp, katere avtor je John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Izrisuje simulacijo letečih vesoljskih robotov (ki so premeteno "
+#~ "preoblečeni v barvne kroge), ki se bojujejo pred premikajočim zvezdnim "
+#~ "poljem. Napisal Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "To nariše nekaj, kar izgleda kot vrteči se, deformiran balon z različno "
+#~ "velikimi lisami na njegovi nevidni površini. Avtor Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Nariše škatlo, polno tridimenzionalno odbijajočih se žog, ki "
+#~ "eksplodirajo. Avtor Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Nariše naključno pobarvane prepletene koncentrične kroge. Avtor John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD je okrajšava za »Modri zaslon smrti.« Kot najboljša emulacija v "
+#~ "osebnih računalnikih, ta programček simulira popularne ohranjevalnike "
+#~ "zaslona iz ostalih manj robustnih operacijskih sistemov. Avtor Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Nariše tok dvigajajočih se 3D mehurčkov, ki se dvigajo proti vrhu "
+#~ "zaslona, z lepimi zrcalnimi odsevi. Avtor Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Nariše Escherjevo »Nemogočo kletko«, 3D inačico Möbiusovega traka in jo v "
+#~ "vrti v treh dimenzijah. Avtor Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "Animira serijo 3D elektronskih komponent. Avtor Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Nariše kompas z vsemi vrtečimi elementi, ki se naključno vrtijo. Za tisti "
+#~ "»izgubljeni in neprijetni« občutek. Avtor Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Nariše utripajoči komplet prekrivajočih se škatel z vedno spreminjajočimi "
+#~ "se vzorci čez njihovo površino. Je vrsta kubistične Lavalite. Avtor Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Vzame sliko in jo stopi. Nedvomno ste že videli ta učinek, vendar ne bi "
+#~ "bil noben ohranjevalnik zaslona popolen brez njega. Najboljše deluje, če "
+#~ "je vidno kaj barvnega. Pozor: če se učinek nadaljuje tudi potem, ko je "
+#~ "ohranjevalnik ugasnjen, poiščite zdravniško pomoč. Avtorja David Wald in "
+#~ "Vivek Hkera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Več sistemov »diskretnih zemljevidov«, vključno z novimi variantami "
+#~ "Hopalonga in Julije ter še nekaj drugih. Napisal Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Ta program nariše pot točke roba kroga. Ta krog kroži okoli točke roba "
+#~ "drugega kroga in tako naprej. To so bile osnove predheliocentričnega "
+#~ "modela planetarnega gibanja. Napisal James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Nariše različne vrteče se ektrudirane oblike, ki se obračajo, "
+#~ "podaljšujejo on izvračajo. Ustvaril David Konerding iz vzorcev, ki so "
+#~ "prišli s knjižnico GL Extrusion od Linasa Vepstasa."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Nariše valujoč trak, ki sledi sinusni poti. Napisala Bas van Gaalen in "
+#~ "Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. "
+#~ "Avtor Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Nariše kodrajoče se valove na vrteči žični mreži s pomočjo GL. Avtor "
+#~ "Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Nariše planet, ki se odbija po prostori. Napisal David Konerding. "
+#~ "Vgrajena slika je zemljevid Zemlje (iz »xearth«), lahko pa okoli sfere "
+#~ "ovijete katerokoli teksturo, npr. planetarne teksture, ki so prišle s "
+#~ "»ssystem«."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Nariše simulacijo Rubikove uganke s kačo. Avtorji: Jamie Wilkinson, "
+#~ "Andrew Bennetts in Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "To nariše niz animiranih, prosojnih, amebam podobnih mehurčkov. Mehurčki "
+#~ "spreminjajo obliko med potovanjem po zaslonu, so pa prosojni, da lahko "
+#~ "vidite spodnje mehurčke skozi zgornje, ko pa en preide prek drugega, se "
+#~ "njuni barvi združita. To idejo sem dobil iz zanimive miškine podloge, ki "
+#~ "jo imam. Ta v resnici doseže podoben učinek, ker ima več plasti plastike "
+#~ "z barvnim oljem med njimi. Napisal Jamie Zawinski. "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Ta program nariše preprosto orbitalno simulacijo. Če vklopite sledi, "
+#~ "izgleda podobno kot fotografije oblačne sobe. Avtor Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "To nariše psihadelične krožne vzorce, ki jih je težko gledato. Lahko tudi "
+#~ "animira nadzorne točke, vendar to porabi veliko moči CPE in pasovne "
+#~ "širine. Napisal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "To nariše čipkaste fraktalne vzorce na osnovi iteracij v imaginarni "
+#~ "ravnini iz članka iz leta 1986 v Scientific American. Večinoma napisal "
+#~ "Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "To ustavi naključne oblačne vzorce. Videz se precej razlikuje v "
+#~ "enobarvnem in bnarvnem načinu. Osnovna ideja je, da se vzame štiri točke "
+#~ "na robu slike in vsaki dodeli naključno »višino«. Nato se najdejo štiri "
+#~ "točke med njimi in se jim da povprečno vrednost prejšnjih štirih z "
+#~ "manjšim odmikom. Barvanje je nato narejeno v odvisnosti od višine. Izbira "
+#~ "barve je narejena tako, da se poveže višina z odtenkom, nasičenostjo ali "
+#~ "svetlostjo, nato pa se dodelijo naključne vrednosti drugim. Način "
+#~ "»svetlosti« ustvarja vzorce, podobne oblakom, drugi pa naredijo slike, ki "
+#~ "so podobne termalnim kartam ali kartam računalniške tomografije. Napisala "
+#~ "Juergen Nickelsen in Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Nariše žonglerja. Avtor Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animira simulacijo Lemarchandove škatle, ki se sama razrešuje. Potrebuje "
+#~ "Open GL in računalnik z dovolj hitro strojno opremo s podporo teksturnim "
+#~ "kartam. Opozorilo: včasih odpira vrata. Napisal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Ustvari lisaste kolonije, ki se izležejo, starajo in sčasoma umrejo. "
+#~ "Avtor David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "To nariše tridimenzionalno različico Mengerjevega gasketa, fraktalnega "
+#~ "objekta na osnovi kocke, ki je analogen Sierpinskemu tetrahedronu. "
+#~ "Napisal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Nariše več predstavitev molekul. Nekaj pogostih molekul je že vgrajenih, "
+#~ "lahko pa tudi prebere datoteke PDB (Protein Data Base). Napisal Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simulira kolonije plesni, ki rastejo na posodi. Rastoči barvni krogi se "
+#~ "prekrivajo in puščajo spiralne vzorce. Avtor Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Nariše simulacijo starega terminala z velikimi pikami in dolgo obstojnim "
+#~ "fosforjem. Lahko teče katerikoli program za izvor prikazanega besedila.\n"
+#~ "Napisal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Nariše nekaj presekajočih ravnin in uporablja še mehčanje alfa, meglo, "
+#~ "teksture in mipmape ter prikazatelj »sličic na sekundo«, da ocenite "
+#~ "hitrost grafične kartice. Potrebuje OpenGL. Napisal David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Še ena variacija programa »Bomba« Scotta Dravesa. To nariše mrežo "
+#~ "rastočih oblik, podobnih kvadratom, ki se med medsebojnim prehitevanjem "
+#~ "nepredvidljivo obnašajo. »RD« pomeni reakcija-difuzija."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Ustvari kolaž zavrtenih in spremenjenih delov zaslona. Napisal Claudio "
+#~ "Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Nariše Rubikovo kocko, ki se vrti v treh dimenzijah in ponavljajoče "
+#~ "razmešuje in razrešuje. Še en dober programček za GL od Marcela Vianne."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Nariše dvodimenzionalno različico rekurzivnega Sierpinskega trikotnega "
+#~ "fraktala. Napisal Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Nariše žaromet, ki preiskuje črn zaslon in osvetljuje namizje. Avtor Rick "
+#~ "Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Nariše niz med samo delujočih avtomatov, ki ustvarjajo kvadratne spirale. "
+#~ "Spirale rastejo navzven, dokler ne trčijo ob nekaj, nato pa gredo okoli "
+#~ "te ovire. Napisal Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "To ustvarja zaporedje potujočih, utripajočih vzorcev, podobnih zvezdam, "
+#~ "ki utripajo, se vrtijo in obračajo iz znotraj navzven. Drug način prikaza "
+#~ "uporablja te oblike za polaganje barvnih polj, ki se nato cilkično "
+#~ "spreminjajo. To gibanje je zelo organsko. Napisal Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Nariše tok besedila, ki počasi drsi v daljavo pod kotom nad zvezdnim "
+#~ "poljem kot v filmu z istim imenom. Napisala Jamie Zawinski in Claudio "
+#~ "Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Nariše čudne atraktorje: barvno, nepredvidljivo polje pik, ki se "
+#~ "izmenjujejo in vrtijo druga okoli druge. Gibanje je zelo lepo. Avtor "
+#~ "Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "To nariše Truchejeve vzorce na osnovi črt in lokov, ki so porazdeljeni po "
+#~ "zaslonu. Avtor Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Nariše črvje zavoje. Avtor Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "To je pravzaprav samo lupinski skript, ki zagrabi sličico videa iz "
+#~ "sistemskega video vhoda, nato pa uporabi nekaj filtrov PBM (naključno "
+#~ "izbranih), da spremeni to sličico na različne načine (zaznavanje robov, "
+#~ "odštevanje slike od zavrtene različice sebe ipd.). Nato to sliko prikaže "
+#~ "za nekaj sekund in postopek ponovi. To deluje zelo dobro, če je vide vhod "
+#~ "televizijsko oddajanje."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Nariše lep naključen sprehod v različnih oblikah. Napisal Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Plavajoče zvezde se obnašajo po mešanici različnih silnih polj v 2D. Moč "
+#~ "vsakega silnega polja se neprestano spreminja in se lahko tudi naključno "
+#~ "izklopi. Napisal Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Nariše simulacijo pulzirajočega ognja. Lahko vzame tudi drugo sliko in jo "
+#~ "»zažge«. Napisal Carsten Haitzler, popravljalo jo je mnogo drugih."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Nariše nekaj rojev črt, ki potujejo po zaslonu, z lepimi pojemajočimi "
+#~ "barvnimi sledmi za njimi. Napisal Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Poveča del zaslona in se nato premika naokoli. Z možnostjo -lenses je "
+#~ "rezultat podoben gledanju skozi več prekrivajočih se leč. Napisal James "
+#~ "Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Naključna oblika celic"
diff --git a/tde-i18n-sl/messages/tdebase/kcmkicker.po b/tde-i18n-sl/messages/tdebase/kcmkicker.po
index 3ab94abc5d6..df45ad681d6 100644
--- a/tde-i18n-sl/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-sl/messages/tdebase/kcmkicker.po
@@ -13,7 +13,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-04-23 03:59+0200\n"
"Last-Translator: Jure Repinc <jlp@holodeck1.com>\n"
"Language-Team: Slovenian <sl@li.org>\n"
@@ -262,72 +262,72 @@ msgstr "Vsi zasloni"
msgid "Custom"
msgstr "Po meri"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Gumb TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Moder les"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zelen les"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Svetlo siva"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Svetlo zelena"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Svetlo pastelna"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Svetlo škrlatna"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Vijaki in matice"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rdeč les"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Modra"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Siva"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Zelena"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Oranžna"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastelna"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Škrlatna"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Rdeča"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tigrovo oko"
diff --git a/tde-i18n-sl/messages/tdebase/knetattach.po b/tde-i18n-sl/messages/tdebase/knetattach.po
index cb7a866182c..ddf35152b3e 100644
--- a/tde-i18n-sl/messages/tdebase/knetattach.po
+++ b/tde-i18n-sl/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-23 18:38+0100\n"
"Last-Translator: Gregor Rakar <gregor.rakar@kiss.si>\n"
"Language-Team: Slovenian <sl@li.org>\n"
@@ -84,7 +84,7 @@ msgstr "Čarovnik TDE za omrežja"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Glavni avtor in vzdrževalec"
diff --git a/tde-i18n-sl/messages/tdebase/kpager.po b/tde-i18n-sl/messages/tdebase/kpager.po
index c04cfae061f..33a34e066e3 100644
--- a/tde-i18n-sl/messages/tdebase/kpager.po
+++ b/tde-i18n-sl/messages/tdebase/kpager.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-11-27 17:47+0100\n"
"Last-Translator: Gregor Rakar <gregor.rakar@kiss.si>\n"
"Language-Team: Slovenian <translation-team-sl@lists.sourceforge.net>\n"
@@ -99,14 +99,14 @@ msgstr "Ustvari pager, vendar pusti okno skrito"
msgid "Desktop Overview"
msgstr "Pregled namizja"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Prvotni razvijalec/vzdrževalec"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Razvijalec"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Namizni pozivnik"
diff --git a/tde-i18n-sl/messages/tdebase/ksplash.po b/tde-i18n-sl/messages/tdebase/ksplash.po
index 22620f0ffd9..88964917023 100644
--- a/tde-i18n-sl/messages/tdebase/ksplash.po
+++ b/tde-i18n-sl/messages/tdebase/ksplash.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-29 20:02+0200\n"
"Last-Translator: Gregor Rakar <gregor.rakar@kiss.si>\n"
"Language-Team: Slovenian <translation-team-sl@lists.sourceforge.net>\n"
@@ -73,11 +73,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Razvijalci TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Avtor in vzdrževalec"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Prvotni avtor"
diff --git a/tde-i18n-sl/messages/tdebase/kthememanager.po b/tde-i18n-sl/messages/tdebase/kthememanager.po
index 534fca14529..a9da69ccf65 100644
--- a/tde-i18n-sl/messages/tdebase/kthememanager.po
+++ b/tde-i18n-sl/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-17 12:41+0200\n"
"Last-Translator: Jure Repinc <jlp@holodeck1.com>\n"
"Language-Team: Slovenian <Slovenian <sl@li.org>>\n"
@@ -35,7 +35,7 @@ msgstr "Nova tema"
msgid "TDE Theme Manager"
msgstr "Upravljalnik tem v TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -43,52 +43,52 @@ msgstr ""
"Ta nadzorni modul omogoča nameščanje, odstranjevanje in ustvarjanje "
"vizualnih tem za TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Datoteke s temami"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Izberite datoteko s temo"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Ali zares želite odstraniti temo <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Odstrani temo"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Moja tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 že obstaja."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Tema je bila uspešno ustvarjena v %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema je ustvarjena"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Prišlo je do napake pri ustvarjanju vaše teme."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema ni ustvarjena"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ta tema ne vsebuje ogleda."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Avtor: %1<br>E-pošta: %2<br>Različica: %3<br>Spletna stran: %4"
diff --git a/tde-i18n-sr/messages/tdeartwork/kxsconfig.po b/tde-i18n-sr/messages/tdeartwork/kxsconfig.po
index 26dddac452e..c11282b17ed 100644
--- a/tde-i18n-sr/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-sr/messages/tdeartwork/kxsconfig.po
@@ -8693,535 +8693,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Пакује мале кружнице у већу, демонстрира Декартову кружну теорему. "
-#~ "Написали Allan R. Wilks и David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Ово је xfishtank: GL анимација разног броја ајкула, делфина и китова. "
-#~ "Покрети пливања су сјајни. Оригинално написао Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Као и qix, ово користи прост модел кретања за прављење много различитих "
-#~ "режима приказивања. Контролне тачке привлаче једна другу до одређене "
-#~ "раздаљине, а онда почињу да се одбијају. Привлачење и одбијање је "
-#~ "пропорционално раздаљини између два делића, слично као код нуклеарних "
-#~ "сила. Један од интересантних начичан за гледање јесу једноставне "
-#~ "одбијајуће лопте. Ово је стога што су њихова кретања и међусобна "
-#~ "интеракција јако чудни. Понекад ће две лопте јако близу кружити једна око "
-#~ "друге, све док их не прекине нека трећа лопта или ивива екрана. Ово "
-#~ "изгледа поприлично хаотично. Написао Jamie Zawinski, на основу Lisp кода "
-#~ "John-а Pezaris-а."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Исцртава симулацију летећих свемирских робота (паметно замаскираних као "
-#~ "обојене кружнице) који се боре на фронту покретног звезданог поља. "
-#~ "Написао Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Ово исцртава нешто што личи на окрећући деформишући балон за тачкама "
-#~ "разне величине исцртаним на његовој невидљивој површини. Написао Jeremie "
-#~ "Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Црта кутију пуну 3Д одбијајућих лопти које експлодиравају. Написао Sander "
-#~ "van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Црта интерно уплетене кружнице са случајним избором ротирајућих боја. "
-#~ "Написао John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD значи „плави екран смрти“ на енглеском „Blue Screen of Death“. "
-#~ "Најбољи у емулацији личних рачунара, овај програм симулира популарне "
-#~ "чуваре екрана разних дргих мање робусних оперативних система. Написао "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Црта низ пењућих 3Д балона, који се крећу ка врху екрана, са лепим "
-#~ "рефлексијама. Написао Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Ово исцртава Ешеров „немогући кавез“, 3Д аналогују мобних трака и ротира "
-#~ "га у три димензије. Написао Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "Анимира неколико 3Д електронских компоненти. Написао Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ово исцртава комапас, са свим елементима који се случајно окрећу зарад "
-#~ "осећаја „изгубљености и морске болести“. Написао Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Црта пулсирајући скуп преклапајућих кутија са вечитим нестишљивим "
-#~ "узорцима по њиховим површинама. Ово је нека врста кубистичког Lavalite-а. "
-#~ "Написао Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Ово узима слику и топи је. Ако нисте сигурни да сте видели овај ефекат "
-#~ "раније, можемо вам рећи да ниједан чувар екрана без њега није комплетан. "
-#~ "Најбоље ради ако је видљиво нешто шарено. УПОЗОРЕЊЕ, ако се ефекат "
-#~ "настави по искључењу чувара екрана, потражите медицинску помоћ. Написали "
-#~ "David Wald и Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Више система „дискретних мапа“, укључено је у новим варијантама Hopalong-"
-#~ "а и Julia-е, и у још пар других. Написао Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Овај програм исцртава пут вођен тачком на ивици круга. Тај круг се ротира "
-#~ "око тачке на ободу другог круга и тако у круг, неколико пута. Ово је "
-#~ "основа за пре-хелиоцентрични модел кретања планета. Написао: James "
-#~ "Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Исцртава разне ротирајуће издубљене облике који се уврћу, истежу и "
-#~ "изврћу. Креирао: David Konerding из узорака који долазе са GL Extrusion "
-#~ "библиотеке Linas Vepstas-а."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Исцртава нешто што личи на таласајућу траку која иде по синусоидалној "
-#~ "путањи. Написао: Bas van Gaalen и Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Исцртава таласе на ротирајућој мрежи користећи GL. Написао: Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Исцртава планету која скаче у свемиру. Написао: David Konerding Уграђена "
-#~ "слика је мапа Земље (узета из `xearth'), али ви можете обмотати било коју "
-#~ "текстуру око лопте, нпр. оне текстуре планета које долазе са `ssystem' "
-#~ "програмом."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Исцртава симулацију слагалице \"Рубикова змија\". Написали: Jamie "
-#~ "Wilkinson, Andrew Bennetts и Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ово исцртава анимиране, провидне, амебаолике мрље. Мрље мењају облик и "
-#~ "лутају по екрану и оне су прозирне, па можете видети доње кроз горње, а "
-#~ "кад једна прође преко друге боје им се помешају. Написао: Jamie Zawinski. "
-#~ "Идеју сам добио кад сам имао фину подлогу за миша која је имала исти "
-#~ "ефекат са пластичним слојевима и обојеним уљем у њима. Написао: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Овај програм исцртава једноставну орбиталну симулацију. Ако укључите "
-#~ "трагове изгледаће као замагљена фотографија. Написао: Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Ово исцртава триповане психоделичне кружне сегменте да боли кад се у њих "
-#~ "гледа. Такође може да анимира контролне тачке али то одузима много "
-#~ "ресурса. Написао: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Ово исцртава фрактале базиране на итерацијама из часописа Scientific "
-#~ "American 1986. Већим делом написао: Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Ово генерише случајне облаколике узорке. Изгледа различито на једнобојном "
-#~ "и колор монитору. (к'о да неко још има моно монитор. прим.прев.:). "
-#~ "Основна идеја је да се узму четири тачке на ивици слике и да им се одреди "
-#~ "случајан ниво \"издигнућа\". Онда се нађе тачка између њих и да јој се "
-#~ "вредност која је просек остале четири плус неки мали случајни померај. "
-#~ "Бојење је онда базирано на издигнутости. Избор боје је везан за ниво или "
-#~ "боје, или засићења или осветљаја, а за остале две вредност се одређује "
-#~ "случајно. Режим \"осветљаја\" прави облаколике узорке док остали праве "
-#~ "слике које личе на снимке са магнетне разонанце (пу пу далекобило. прим."
-#~ "прев.:) Написали:Juergen Nickelsen и Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Исцртава жонглирајућег Чича Глишу. Написао: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Анимира симулацију Лемаркандове кутије, стално је решавајући. Захтева "
-#~ "OpenGL и рачунар са брзом хардверском подршком за текстуре. Упозорење: "
-#~ "врата се случајно отварају. Написао: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Ово производи колоније које настају, старе и могуће, умиру. Написао: "
-#~ "David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Ово исцртава тродимензионалну варијанту рекурзивног Менгеровог заптивача, "
-#~ "фрактални објекат аналоган тетрахедрону Сиерпинског. Написао: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Исцртава приказ неколико различитих молекула. Неки уобичајени молекули су "
-#~ "уграђени, а може да чита и PDB фајл (Протеинска база података). Написао: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Симулира колонију која расте у саксији. Растући обојени кругови се "
-#~ "преклапају остављајући спиралне трагове на свом путу. Написао: Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Приказује симулацију старог терминала са великим тачкама и дугодржећим "
-#~ "фосфором. Може да прикаже било који програм као извор текста који се "
-#~ "приказује. Написао: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Исцртава пресеке равни, користећи алфа претапање, маглу, текстуре и мип "
-#~ "мапе, а има и мерач слика у секунди па можете видети колико је брза ваша "
-#~ "графичка картица... Захтева OpenGL. Написао: David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Још једна варијација \"Bomb\" програма Скота Дрејвса. Ова исцртава мрежу "
-#~ "растућих облика који, кад се преклопе, реагују на непредвидиве начине. РД "
-#~ "стоји за реакциону дифузију."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Прави колаж ротираних и скалираних делова екрана Написао: Claudio "
-#~ "Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Исцртава Рубикову коцку која се ротира у три димензије, меша се и "
-#~ "разрешава. Написао: Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Исцртава 2Д варијанту рекурзивног Сиерпинсковог троугластог фрактала. "
-#~ "Написао: Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Исцртава рефлекторско светло које кружи по екрану и осветљава садржај "
-#~ "радне површине. Написао: Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr "Исцртава спиралнолике квадрате. Написао: Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Исцртава све и свашта што пулсира, ротира и изврће се. Написао: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Приказује текст под углом који нестаје у даљини, као на почетку исоименог "
-#~ "филма. Написао: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Исцртава чудна привлачења: шарена, непредвидива поља тачака која скачу и "
-#~ "изврћу се около. Написао: Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr "Исцртава Трушетове шаре по екрану. Написао: Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Исцртава црволике стазе. Написао: Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Ово је у ствари скрипта која узима кадар са видео улаза, затим користи "
-#~ "PBM филтере да манипулише са кадром на најразличитије начине. "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "Исцртава шарену шетњу, на разне начине. Написао: Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Плутајуће звезде се налазе изнад 2Д магнетних поља. Јачина сваког од њих "
-#~ "се стално мења и такође се укључују и искључују повремено. Написао: Paul "
-#~ "'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Симулација пулсирајуће ватре. Такође може да запали ватру на наведеној "
-#~ "слици. Написао: Carsten Haitzler"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Исцртава ројеве створења које лете по екрану и остављају шарене трагове "
-#~ "за собом. Написао: Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Увећава део екрана и креће се по њему. Можете користити и разне ефекте "
-#~ "сочива а не само просто увећање. Написао: James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10331,6 +9802,535 @@ msgstr ""
#~ "vertical hold, and a test pattern. By Greg Knauss."
#~ msgstr "ИксТеВе симулира разне ТВ проблеме. Написао: Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Пакује мале кружнице у већу, демонстрира Декартову кружну теорему. "
+#~ "Написали Allan R. Wilks и David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Ово је xfishtank: GL анимација разног броја ајкула, делфина и китова. "
+#~ "Покрети пливања су сјајни. Оригинално написао Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Као и qix, ово користи прост модел кретања за прављење много различитих "
+#~ "режима приказивања. Контролне тачке привлаче једна другу до одређене "
+#~ "раздаљине, а онда почињу да се одбијају. Привлачење и одбијање је "
+#~ "пропорционално раздаљини између два делића, слично као код нуклеарних "
+#~ "сила. Један од интересантних начичан за гледање јесу једноставне "
+#~ "одбијајуће лопте. Ово је стога што су њихова кретања и међусобна "
+#~ "интеракција јако чудни. Понекад ће две лопте јако близу кружити једна око "
+#~ "друге, све док их не прекине нека трећа лопта или ивива екрана. Ово "
+#~ "изгледа поприлично хаотично. Написао Jamie Zawinski, на основу Lisp кода "
+#~ "John-а Pezaris-а."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Исцртава симулацију летећих свемирских робота (паметно замаскираних као "
+#~ "обојене кружнице) који се боре на фронту покретног звезданог поља. "
+#~ "Написао Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Ово исцртава нешто што личи на окрећући деформишући балон за тачкама "
+#~ "разне величине исцртаним на његовој невидљивој површини. Написао Jeremie "
+#~ "Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Црта кутију пуну 3Д одбијајућих лопти које експлодиравају. Написао Sander "
+#~ "van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Црта интерно уплетене кружнице са случајним избором ротирајућих боја. "
+#~ "Написао John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD значи „плави екран смрти“ на енглеском „Blue Screen of Death“. "
+#~ "Најбољи у емулацији личних рачунара, овај програм симулира популарне "
+#~ "чуваре екрана разних дргих мање робусних оперативних система. Написао "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Црта низ пењућих 3Д балона, који се крећу ка врху екрана, са лепим "
+#~ "рефлексијама. Написао Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Ово исцртава Ешеров „немогући кавез“, 3Д аналогују мобних трака и ротира "
+#~ "га у три димензије. Написао Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "Анимира неколико 3Д електронских компоненти. Написао Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ово исцртава комапас, са свим елементима који се случајно окрећу зарад "
+#~ "осећаја „изгубљености и морске болести“. Написао Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Црта пулсирајући скуп преклапајућих кутија са вечитим нестишљивим "
+#~ "узорцима по њиховим површинама. Ово је нека врста кубистичког Lavalite-а. "
+#~ "Написао Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Ово узима слику и топи је. Ако нисте сигурни да сте видели овај ефекат "
+#~ "раније, можемо вам рећи да ниједан чувар екрана без њега није комплетан. "
+#~ "Најбоље ради ако је видљиво нешто шарено. УПОЗОРЕЊЕ, ако се ефекат "
+#~ "настави по искључењу чувара екрана, потражите медицинску помоћ. Написали "
+#~ "David Wald и Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Више система „дискретних мапа“, укључено је у новим варијантама Hopalong-"
+#~ "а и Julia-е, и у још пар других. Написао Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Овај програм исцртава пут вођен тачком на ивици круга. Тај круг се ротира "
+#~ "око тачке на ободу другог круга и тако у круг, неколико пута. Ово је "
+#~ "основа за пре-хелиоцентрични модел кретања планета. Написао: James "
+#~ "Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Исцртава разне ротирајуће издубљене облике који се уврћу, истежу и "
+#~ "изврћу. Креирао: David Konerding из узорака који долазе са GL Extrusion "
+#~ "библиотеке Linas Vepstas-а."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Исцртава нешто што личи на таласајућу траку која иде по синусоидалној "
+#~ "путањи. Написао: Bas van Gaalen и Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Исцртава таласе на ротирајућој мрежи користећи GL. Написао: Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Исцртава планету која скаче у свемиру. Написао: David Konerding Уграђена "
+#~ "слика је мапа Земље (узета из `xearth'), али ви можете обмотати било коју "
+#~ "текстуру око лопте, нпр. оне текстуре планета које долазе са `ssystem' "
+#~ "програмом."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Исцртава симулацију слагалице \"Рубикова змија\". Написали: Jamie "
+#~ "Wilkinson, Andrew Bennetts и Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ово исцртава анимиране, провидне, амебаолике мрље. Мрље мењају облик и "
+#~ "лутају по екрану и оне су прозирне, па можете видети доње кроз горње, а "
+#~ "кад једна прође преко друге боје им се помешају. Написао: Jamie Zawinski. "
+#~ "Идеју сам добио кад сам имао фину подлогу за миша која је имала исти "
+#~ "ефекат са пластичним слојевима и обојеним уљем у њима. Написао: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Овај програм исцртава једноставну орбиталну симулацију. Ако укључите "
+#~ "трагове изгледаће као замагљена фотографија. Написао: Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Ово исцртава триповане психоделичне кружне сегменте да боли кад се у њих "
+#~ "гледа. Такође може да анимира контролне тачке али то одузима много "
+#~ "ресурса. Написао: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Ово исцртава фрактале базиране на итерацијама из часописа Scientific "
+#~ "American 1986. Већим делом написао: Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Ово генерише случајне облаколике узорке. Изгледа различито на једнобојном "
+#~ "и колор монитору. (к'о да неко још има моно монитор. прим.прев.:). "
+#~ "Основна идеја је да се узму четири тачке на ивици слике и да им се одреди "
+#~ "случајан ниво \"издигнућа\". Онда се нађе тачка између њих и да јој се "
+#~ "вредност која је просек остале четири плус неки мали случајни померај. "
+#~ "Бојење је онда базирано на издигнутости. Избор боје је везан за ниво или "
+#~ "боје, или засићења или осветљаја, а за остале две вредност се одређује "
+#~ "случајно. Режим \"осветљаја\" прави облаколике узорке док остали праве "
+#~ "слике које личе на снимке са магнетне разонанце (пу пу далекобило. прим."
+#~ "прев.:) Написали:Juergen Nickelsen и Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Исцртава жонглирајућег Чича Глишу. Написао: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Анимира симулацију Лемаркандове кутије, стално је решавајући. Захтева "
+#~ "OpenGL и рачунар са брзом хардверском подршком за текстуре. Упозорење: "
+#~ "врата се случајно отварају. Написао: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Ово производи колоније које настају, старе и могуће, умиру. Написао: "
+#~ "David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Ово исцртава тродимензионалну варијанту рекурзивног Менгеровог заптивача, "
+#~ "фрактални објекат аналоган тетрахедрону Сиерпинског. Написао: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Исцртава приказ неколико различитих молекула. Неки уобичајени молекули су "
+#~ "уграђени, а може да чита и PDB фајл (Протеинска база података). Написао: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Симулира колонију која расте у саксији. Растући обојени кругови се "
+#~ "преклапају остављајући спиралне трагове на свом путу. Написао: Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Приказује симулацију старог терминала са великим тачкама и дугодржећим "
+#~ "фосфором. Може да прикаже било који програм као извор текста који се "
+#~ "приказује. Написао: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Исцртава пресеке равни, користећи алфа претапање, маглу, текстуре и мип "
+#~ "мапе, а има и мерач слика у секунди па можете видети колико је брза ваша "
+#~ "графичка картица... Захтева OpenGL. Написао: David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Још једна варијација \"Bomb\" програма Скота Дрејвса. Ова исцртава мрежу "
+#~ "растућих облика који, кад се преклопе, реагују на непредвидиве начине. РД "
+#~ "стоји за реакциону дифузију."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Прави колаж ротираних и скалираних делова екрана Написао: Claudio "
+#~ "Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Исцртава Рубикову коцку која се ротира у три димензије, меша се и "
+#~ "разрешава. Написао: Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Исцртава 2Д варијанту рекурзивног Сиерпинсковог троугластог фрактала. "
+#~ "Написао: Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Исцртава рефлекторско светло које кружи по екрану и осветљава садржај "
+#~ "радне површине. Написао: Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr "Исцртава спиралнолике квадрате. Написао: Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Исцртава све и свашта што пулсира, ротира и изврће се. Написао: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Приказује текст под углом који нестаје у даљини, као на почетку исоименог "
+#~ "филма. Написао: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Исцртава чудна привлачења: шарена, непредвидива поља тачака која скачу и "
+#~ "изврћу се около. Написао: Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr "Исцртава Трушетове шаре по екрану. Написао: Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Исцртава црволике стазе. Написао: Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Ово је у ствари скрипта која узима кадар са видео улаза, затим користи "
+#~ "PBM филтере да манипулише са кадром на најразличитије начине. "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "Исцртава шарену шетњу, на разне начине. Написао: Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Плутајуће звезде се налазе изнад 2Д магнетних поља. Јачина сваког од њих "
+#~ "се стално мења и такође се укључују и искључују повремено. Написао: Paul "
+#~ "'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Симулација пулсирајуће ватре. Такође може да запали ватру на наведеној "
+#~ "слици. Написао: Carsten Haitzler"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Исцртава ројеве створења које лете по екрану и остављају шарене трагове "
+#~ "за собом. Написао: Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Увећава део екрана и креће се по њему. Можете користити и разне ефекте "
+#~ "сочива а не само просто увећање. Написао: James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Случајан облик ћелије"
diff --git a/tde-i18n-sr/messages/tdebase/kcmkicker.po b/tde-i18n-sr/messages/tdebase/kcmkicker.po
index 22df6b325b7..facfb7b5d1c 100644
--- a/tde-i18n-sr/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-sr/messages/tdebase/kcmkicker.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-04-20 21:25+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -260,72 +260,72 @@ msgstr "Сви екрани"
msgid "Custom"
msgstr "Произвољно"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE дугме"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Плаво дрво"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Зелено дрво"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Светло сива"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Светло зелена"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Светло пастелна"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Светло љубичаста"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Шрафови и матице"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Црвено дрво"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Чисто плава"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Чисто сива"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Чисто зелена"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Чисто наранџаста"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Чисто пастелна"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Чисто љубичаста"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Чисто црвена"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Чисто тигрово око"
diff --git a/tde-i18n-sr/messages/tdebase/knetattach.po b/tde-i18n-sr/messages/tdebase/knetattach.po
index 28cfce22273..57654d2b6a7 100644
--- a/tde-i18n-sr/messages/tdebase/knetattach.po
+++ b/tde-i18n-sr/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-12 12:17+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -84,7 +84,7 @@ msgstr "TDE-ов чаробњак за мрежу"
msgid "(c) 2004 George Staikos"
msgstr "© 2004, Џорџ Стајкос (George Staikos)"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Примарни аутор и одржавалац"
diff --git a/tde-i18n-sr/messages/tdebase/kpager.po b/tde-i18n-sr/messages/tdebase/kpager.po
index 45544f70a17..db4da80bffe 100644
--- a/tde-i18n-sr/messages/tdebase/kpager.po
+++ b/tde-i18n-sr/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-08-05 01:39+0200\n"
"Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n"
"Language-Team: Srpski <kde-i18n-sr@kde.org>\n"
@@ -97,14 +97,14 @@ msgstr "Направи пејџер, али држи прозор скривен
msgid "Desktop Overview"
msgstr "Преглед радне површине"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Првобитни аутор/одржавалац"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Програмер"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Пејџер радне површине"
diff --git a/tde-i18n-sr/messages/tdebase/ksplash.po b/tde-i18n-sr/messages/tdebase/ksplash.po
index 1541411744a..e39509e0ebd 100644
--- a/tde-i18n-sr/messages/tdebase/ksplash.po
+++ b/tde-i18n-sr/messages/tdebase/ksplash.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-20 19:30+0200\n"
"Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -71,11 +71,11 @@ msgstr ""
"© 2001-2003, „Flaming Sword Productions“\n"
"© 2003, развијачи TDE-а"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Аутор и одржавалац"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Првобитни аутор"
diff --git a/tde-i18n-sr/messages/tdebase/kthememanager.po b/tde-i18n-sr/messages/tdebase/kthememanager.po
index 645949931d0..6a094d2e628 100644
--- a/tde-i18n-sr/messages/tdebase/kthememanager.po
+++ b/tde-i18n-sr/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-08-07 01:49+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -33,7 +33,7 @@ msgstr "Нова тема"
msgid "TDE Theme Manager"
msgstr "TDE менаџер тема"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -41,52 +41,52 @@ msgstr ""
"Ова контролни модул рукује инсталирањем, уклањањем и прављењем визуелних "
"тема за TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Тематски фајлови"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Изаберите тематски фајл"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Желите ли заиста да уклоните тему <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Уклони тему"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Моја тема"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Тема %1 већ постоји."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Ваша тема је успешно направљена у %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Тема је направљена"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Дошло је до грешке приликом прављења ваше теме."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Тема није направљена"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ова тема не садржи преглед."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Аутор: %1<br>Е-адреса: %2<br>Верзија: %3<br>Матична страна: %4"
diff --git a/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po b/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po
index 30c550da2ff..6369e190ad8 100644
--- a/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po
@@ -8694,535 +8694,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. "
-#~ "Napisali Allan R. Wilks i David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. "
-#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo "
-#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do "
-#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i "
-#~ "odbijanje je proporcionalno razdaljini između dva delića, slično kao kod "
-#~ "nuklearnih sila. Jedan od interesantnih načičan za gledanje jesu "
-#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i "
-#~ "međusobna interakcija jako čudni. Ponekad će dve lopte jako blizu kružiti "
-#~ "jedna oko druge, sve dok ih ne prekine neka treća lopta ili iviva ekrana. "
-#~ "Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na osnovu Lisp "
-#~ "koda John-a Pezaris-a."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao "
-#~ "obojene kružnice) koji se bore na frontu pokretnog zvezdanog polja. "
-#~ "Napisao Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon za tačkama "
-#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao "
-#~ "Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander "
-#~ "van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. "
-#~ "Napisao John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD znači „plavi ekran smrti“ na engleskom „Blue Screen of Death“. "
-#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne "
-#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lepim "
-#~ "refleksijama. Napisao Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Ovo iscrtava Ešerov „nemogući kavez“, 3D analoguju mobnih traka i rotira "
-#~ "ga u tri dimenzije. Napisao Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad "
-#~ "osećaja „izgubljenosti i morske bolesti“. Napisao Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Crta pulsirajući skup preklapajućih kutija sa večitim nestišljivim "
-#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-"
-#~ "a. Napisao Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste videli ovaj efekat "
-#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. "
-#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENJE, ako se efekat "
-#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. "
-#~ "Napisali David Wald i Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Više sistema „diskretnih mapa“, uključeno je u novim varijantama Hopalong-"
-#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira "
-#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je "
-#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James "
-#~ "Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i "
-#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion "
-#~ "biblioteke Linas Vepstas-a."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj "
-#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena "
-#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo "
-#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa "
-#~ "`ssystem' programom."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie "
-#~ "Wilkinson, Andrew Bennetts i Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i "
-#~ "lutaju po ekranu i one su prozirne, pa možete videti donje kroz gornje, a "
-#~ "kad jedna prođe preko druge boje im se pomešaju. Napisao: Jamie Zawinski. "
-#~ "Ideju sam dobio kad sam imao finu podlogu za miša koja je imala isti "
-#~ "efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite "
-#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih "
-#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo "
-#~ "resursa. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific "
-#~ "American 1986. Većim delom napisao: Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom "
-#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). "
-#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi "
-#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se "
-#~ "vrednost koja je prosek ostale četiri plus neki mali slučajni pomeraj. "
-#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili "
-#~ "boje, ili zasićenja ili osvetljaja, a za ostale dve vrednost se određuje "
-#~ "slučajno. Režim \"osvetljaja\" pravi oblakolike uzorke dok ostali prave "
-#~ "slike koje liče na snimke sa magnetne razonance (pu pu dalekobilo. prim."
-#~ "prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animira simulaciju Lemarkandove kutije, stalno je rešavajući. Zahteva "
-#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: "
-#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: "
-#~ "David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, "
-#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su "
-#~ "ugrađeni, a može da čita i PDB fajl (Proteinska baza podataka). Napisao: "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se "
-#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim "
-#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se "
-#~ "prikazuje. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Iscrtava preseke ravni, koristeći alfa pretapanje, maglu, teksture i mip "
-#~ "mape, a ima i merač slika u sekundi pa možete videti koliko je brza vaša "
-#~ "grafička kartica... Zahteva OpenGL. Napisao: David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu "
-#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD "
-#~ "stoji za reakcionu difuziju."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Pravi kolaž rotiranih i skaliranih delova ekrana Napisao: Claudio "
-#~ "Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, meša se i "
-#~ "razrešava. Napisao: Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. "
-#~ "Napisao: Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Iscrtava reflektorsko svetlo koje kruži po ekranu i osvetljava sadržaj "
-#~ "radne površine. Napisao: Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku "
-#~ "isoimenog filma. Napisao: Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču "
-#~ "i izvrću se okolo. Napisao: Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi "
-#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Plutajuće zvezde se nalaze iznad 2D magnetnih polja. Jačina svakog od "
-#~ "njih se stalno menja i takođe se uključuju i isključuju povremeno. "
-#~ "Napisao: Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj "
-#~ "slici. Napisao: Carsten Haitzler"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove "
-#~ "za sobom. Napisao: Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Uvećava deo ekrana i kreće se po njemu. Možete koristiti i razne efekte "
-#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10333,6 +9804,535 @@ msgstr ""
#~ "vertical hold, and a test pattern. By Greg Knauss."
#~ msgstr "IksTeVe simulira razne TV probleme. Napisao: Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. "
+#~ "Napisali Allan R. Wilks i David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. "
+#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo "
+#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do "
+#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i "
+#~ "odbijanje je proporcionalno razdaljini između dva delića, slično kao kod "
+#~ "nuklearnih sila. Jedan od interesantnih načičan za gledanje jesu "
+#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i "
+#~ "međusobna interakcija jako čudni. Ponekad će dve lopte jako blizu kružiti "
+#~ "jedna oko druge, sve dok ih ne prekine neka treća lopta ili iviva ekrana. "
+#~ "Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na osnovu Lisp "
+#~ "koda John-a Pezaris-a."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao "
+#~ "obojene kružnice) koji se bore na frontu pokretnog zvezdanog polja. "
+#~ "Napisao Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon za tačkama "
+#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao "
+#~ "Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander "
+#~ "van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. "
+#~ "Napisao John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD znači „plavi ekran smrti“ na engleskom „Blue Screen of Death“. "
+#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne "
+#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lepim "
+#~ "refleksijama. Napisao Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Ovo iscrtava Ešerov „nemogući kavez“, 3D analoguju mobnih traka i rotira "
+#~ "ga u tri dimenzije. Napisao Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad "
+#~ "osećaja „izgubljenosti i morske bolesti“. Napisao Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Crta pulsirajući skup preklapajućih kutija sa večitim nestišljivim "
+#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-"
+#~ "a. Napisao Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste videli ovaj efekat "
+#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. "
+#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENJE, ako se efekat "
+#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. "
+#~ "Napisali David Wald i Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Više sistema „diskretnih mapa“, uključeno je u novim varijantama Hopalong-"
+#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira "
+#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je "
+#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James "
+#~ "Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i "
+#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion "
+#~ "biblioteke Linas Vepstas-a."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj "
+#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena "
+#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo "
+#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa "
+#~ "`ssystem' programom."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie "
+#~ "Wilkinson, Andrew Bennetts i Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i "
+#~ "lutaju po ekranu i one su prozirne, pa možete videti donje kroz gornje, a "
+#~ "kad jedna prođe preko druge boje im se pomešaju. Napisao: Jamie Zawinski. "
+#~ "Ideju sam dobio kad sam imao finu podlogu za miša koja je imala isti "
+#~ "efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite "
+#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih "
+#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo "
+#~ "resursa. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific "
+#~ "American 1986. Većim delom napisao: Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom "
+#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). "
+#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi "
+#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se "
+#~ "vrednost koja je prosek ostale četiri plus neki mali slučajni pomeraj. "
+#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili "
+#~ "boje, ili zasićenja ili osvetljaja, a za ostale dve vrednost se određuje "
+#~ "slučajno. Režim \"osvetljaja\" pravi oblakolike uzorke dok ostali prave "
+#~ "slike koje liče na snimke sa magnetne razonance (pu pu dalekobilo. prim."
+#~ "prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animira simulaciju Lemarkandove kutije, stalno je rešavajući. Zahteva "
+#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: "
+#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: "
+#~ "David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, "
+#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su "
+#~ "ugrađeni, a može da čita i PDB fajl (Proteinska baza podataka). Napisao: "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se "
+#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim "
+#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se "
+#~ "prikazuje. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Iscrtava preseke ravni, koristeći alfa pretapanje, maglu, teksture i mip "
+#~ "mape, a ima i merač slika u sekundi pa možete videti koliko je brza vaša "
+#~ "grafička kartica... Zahteva OpenGL. Napisao: David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu "
+#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD "
+#~ "stoji za reakcionu difuziju."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Pravi kolaž rotiranih i skaliranih delova ekrana Napisao: Claudio "
+#~ "Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, meša se i "
+#~ "razrešava. Napisao: Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. "
+#~ "Napisao: Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Iscrtava reflektorsko svetlo koje kruži po ekranu i osvetljava sadržaj "
+#~ "radne površine. Napisao: Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku "
+#~ "isoimenog filma. Napisao: Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču "
+#~ "i izvrću se okolo. Napisao: Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi "
+#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Plutajuće zvezde se nalaze iznad 2D magnetnih polja. Jačina svakog od "
+#~ "njih se stalno menja i takođe se uključuju i isključuju povremeno. "
+#~ "Napisao: Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj "
+#~ "slici. Napisao: Carsten Haitzler"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove "
+#~ "za sobom. Napisao: Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Uvećava deo ekrana i kreće se po njemu. Možete koristiti i razne efekte "
+#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Slučajan oblik ćelije"
diff --git a/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po b/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po
index 6b9e7bbdb59..e640b5e4578 100644
--- a/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-04-20 21:25+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -260,72 +260,72 @@ msgstr "Svi ekrani"
msgid "Custom"
msgstr "Proizvoljno"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE dugme"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Plavo drvo"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Zeleno drvo"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Svetlo siva"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Svetlo zelena"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Svetlo pastelna"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Svetlo ljubičasta"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Šrafovi i matice"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Crveno drvo"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Čisto plava"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Čisto siva"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Čisto zelena"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Čisto narandžasta"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Čisto pastelna"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Čisto ljubičasta"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Čisto crvena"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Čisto tigrovo oko"
diff --git a/tde-i18n-sr@Latn/messages/tdebase/knetattach.po b/tde-i18n-sr@Latn/messages/tdebase/knetattach.po
index 2c8504fa1c3..c87078c61ef 100644
--- a/tde-i18n-sr@Latn/messages/tdebase/knetattach.po
+++ b/tde-i18n-sr@Latn/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-12 12:17+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -84,7 +84,7 @@ msgstr "TDE-ov čarobnjak za mrežu"
msgid "(c) 2004 George Staikos"
msgstr "© 2004, Džordž Stajkos (George Staikos)"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Primarni autor i održavalac"
diff --git a/tde-i18n-sr@Latn/messages/tdebase/kpager.po b/tde-i18n-sr@Latn/messages/tdebase/kpager.po
index 035a7cb0a62..ff61711e478 100644
--- a/tde-i18n-sr@Latn/messages/tdebase/kpager.po
+++ b/tde-i18n-sr@Latn/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-08-05 01:39+0200\n"
"Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n"
"Language-Team: Srpski <kde-i18n-sr@kde.org>\n"
@@ -97,14 +97,14 @@ msgstr "Napravi pejdžer, ali drži prozor skriven."
msgid "Desktop Overview"
msgstr "Pregled radne površine"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Prvobitni autor/održavalac"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Programer"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pejdžer radne površine"
diff --git a/tde-i18n-sr@Latn/messages/tdebase/ksplash.po b/tde-i18n-sr@Latn/messages/tdebase/ksplash.po
index 833eb9244dd..67eba87862c 100644
--- a/tde-i18n-sr@Latn/messages/tdebase/ksplash.po
+++ b/tde-i18n-sr@Latn/messages/tdebase/ksplash.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-07-20 19:30+0200\n"
"Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -71,11 +71,11 @@ msgstr ""
"© 2001-2003, „Flaming Sword Productions“\n"
"© 2003, razvijači TDE-a"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Autor i održavalac"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Prvobitni autor"
diff --git a/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po b/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po
index 0a5ce7be86c..6424553c7c7 100644
--- a/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po
+++ b/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-08-07 01:49+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -33,7 +33,7 @@ msgstr "Nova tema"
msgid "TDE Theme Manager"
msgstr "TDE menadžer tema"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -41,52 +41,52 @@ msgstr ""
"Ova kontrolni modul rukuje instaliranjem, uklanjanjem i pravljenjem "
"vizuelnih tema za TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Tematski fajlovi"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Izaberite tematski fajl"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Želite li zaista da uklonite temu <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Ukloni temu"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Moja tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Tema %1 već postoji."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Vaša tema je uspešno napravljena u %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema je napravljena"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Došlo je do greške prilikom pravljenja vaše teme."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema nije napravljena"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ova tema ne sadrži pregled."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Autor: %1<br>E-adresa: %2<br>Verzija: %3<br>Matična strana: %4"
diff --git a/tde-i18n-ss/messages/tdebase/kcmkicker.po b/tde-i18n-ss/messages/tdebase/kcmkicker.po
index 8c00ced934b..0c60b782a4a 100644
--- a/tde-i18n-ss/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ss/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2002-11-10 02:07+0200\n"
"Last-Translator: Adam Mathebula <adam@translate.org.za>\n"
"Language-Team: Siswati <siswati@translate.org.za>\n"
@@ -222,74 +222,74 @@ msgstr "Skrini"
msgid "Custom"
msgstr "L&isiko"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Inkhinobho ye TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Lukhuni lelisibhakabhaka"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Lukhuni leliluhlata"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Greyi lokhanyako"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Luhlata lokhanyako"
-#: tiles:6
+#: ../../kicker/data/tiles:6
#, fuzzy
msgid "Light Pastel"
msgstr "Phephulu lokhanyako"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Phephulu lokhanyako"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Mawashini nemabhawothi"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Lukhuni lelibovu"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Umbalalosibhakabhaka lesicinile"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Greyi locinile"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Luhlata lokucinile"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Orentji locinile"
-#: tiles:14
+#: ../../kicker/data/tiles:14
#, fuzzy
msgid "Solid Pastel"
msgstr "Bovu lokucinile"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Phephulu locinile"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Bovu lokucinile"
-#: tiles:17
+#: ../../kicker/data/tiles:17
#, fuzzy
msgid "Solid Tigereye"
msgstr "Luhlata lokucinile"
diff --git a/tde-i18n-ss/messages/tdebase/kpager.po b/tde-i18n-ss/messages/tdebase/kpager.po
index ea7f0944402..7de5bd132ae 100644
--- a/tde-i18n-ss/messages/tdebase/kpager.po
+++ b/tde-i18n-ss/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2002-11-07 04:28+0200\n"
"Last-Translator: Adam Mathebula <adam@translate.org.za>\n"
"Language-Team: Siswati <siswati@translate.org.za>\n"
@@ -95,16 +95,16 @@ msgstr "Calisa sivulakhasi kodvwa gcina liwindi lifihlakele"
msgid "Desktop Overview"
msgstr "Sifinyeto se desktop"
-#: main.cpp:73
+#: main.cpp:72
#, fuzzy
msgid "Original Developer/Maintainer"
msgstr "Sindlondlobalisi sekusukela/sigcini"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Sindlondlobalisi"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Sivuli makhasi se desktop"
diff --git a/tde-i18n-ss/messages/tdebase/ksplash.po b/tde-i18n-ss/messages/tdebase/ksplash.po
index bd75d07a4c6..650affa1af6 100644
--- a/tde-i18n-ss/messages/tdebase/ksplash.po
+++ b/tde-i18n-ss/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2002-11-08 14:54+0200\n"
"Last-Translator: Adam Mathebula <adam@translate.org.za>\n"
"Language-Team: Siswati <siswati@translate.org.za>\n"
@@ -66,11 +66,11 @@ msgid ""
" (c) 2003 KDE developers"
msgstr ""
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr ""
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr ""
diff --git a/tde-i18n-sv/messages/tdeartwork/kxsconfig.po b/tde-i18n-sv/messages/tdeartwork/kxsconfig.po
index e7ae678439a..f816a316fea 100644
--- a/tde-i18n-sv/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-sv/messages/tdeartwork/kxsconfig.po
@@ -8777,562 +8777,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget "
-#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Packar en stor cirkel med mindre cirklar, som en demonstration av "
-#~ "Cartesius cirkelteorem. Skriven av Allan R. Wilks och David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Den här är X-akvariet i storskalig form: En GL-animering av ett antal "
-#~ "hajar, delfiner och valar. Simrörelserna är storartade. Ursprungligen "
-#~ "skriven av Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Liksom qix, använder den här en enkelt rörelsemodell för att skapa många "
-#~ "olika visningslägen. Styrpunkterna attraherar varandra till ett visst "
-#~ "avstånd, och börjar sedan repellera varandra. Attraktionen/repulsionen är "
-#~ "proportionell mot avståndet mellan två godtyckliga partiklar, på ett sätt "
-#~ "som liknar de starka och svaga kärnkrafterna. Ett av de intressantaste "
-#~ "sätten att titta på skärmsläckaren är helt enkelt som studsande bollar, "
-#~ "eftersom rörelserna och växelverkan mellan dem är så konstig. Ibland "
-#~ "hamnar två bollar i en snäv bana runt varandra, för att senare avbrytas "
-#~ "av en tredje, eller av skärmkanten. Skriven av Jamie Zawinski, baserad på "
-#~ "LISP-kod av John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Ritar en simulering av flygande robotar i ett rymdkrig (skickligt "
-#~ "förklädda som färgade cirklar) som strider framför ett rörligt "
-#~ "stjärnfält. Skriven av Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Den här ritar vad som ser ut som en snurrande ballong som deformeras, med "
-#~ "olika stora fläckar målade på dess osynliga yta. Skriven av Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Ritar en fyrkant full med tredimensionella studsande bollar som "
-#~ "exploderar. Skriven av Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Ritar slumpmässiga inflätade koncentriska cirklar som byter färg. Skriven "
-#~ "av John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD är en förkortning av \"Blue Screen of Death\" (Dödens Blåa Skärm). "
-#~ "Som ett ypperligt exempel på emulering av persondatorer, simulerar "
-#~ "programmet populära skärmsläckare från ett antal mindre robusta "
-#~ "operativsystem. Skrivet av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Ritar en skärm med stigande, böljande tredimensionella bubblor, som "
-#~ "stiger mot skärmens överkant, med snygga speglande reflektioner. Skriven "
-#~ "av Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Den här ritar Eschers \"omöjliga bur\", en tredimensionell motsvarighet "
-#~ "till Möbius band, och roterar den i tre dimensioner. Skriven av Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Animerar ett antal 3D elektroniska komponenter. Skriven av Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Den här ritar en kompass, där alla delar snurrar runt slumpmässigt, som "
-#~ "ger känslan \"vilse och illamående\". Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Ritar en pulserande uppsättning med överlappande kuber, med fläckiga "
-#~ "mönster som hela tiden ändras och böljar över ytan. Det liknar en sorts "
-#~ "kubistisk Lavalite. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Den här tar en bild och gör att den smälter. Du har säkert sett effekten "
-#~ "tidigare, men inga skärmsläckare skulle vara kompletta utan den. Den "
-#~ "fungerar bäst om något färgrikt är synligt. Varning: Om effekten kvarstår "
-#~ "efter skärmsläckaren har stängts av, sök läkarhjälp. Skriven av David "
-#~ "Wald och Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven "
-#~ "av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Flera system med \"diskreta kartor\", inklusive nya versioner av Hopalong "
-#~ "och Julia, och några andra. Skriven av Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Det här programmet ritar vägen som följs av en punkt längs kanten på en "
-#~ "cirkel. Cirkeln roterar runt en punkt på kanten av en annan cirkel, och "
-#~ "så vidare, flera gånger. Detta var grunden för modellen av planeternas "
-#~ "rörelser, innan den heliocentriska modellen. Skriven av James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Ritar diverse roterande, extruderande former som svänger runt, förlängs "
-#~ "och vänds ut och in. Skapad av David Konerding, från exempel som "
-#~ "levereras med GL:s extruderingsbibliotek av Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Ritar vad som ser ut som ett vågigt band som följer en sinusformad väg. "
-#~ "Skriven av Bas van Gaalen och Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget "
-#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Ritar krusande vågor på ett roterande trådramsrutnät, med GL. Skriven av "
-#~ "Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Ritar en planet som studsar omkring i rymden. Skriven av David Konerding. "
-#~ "Den inbyggda bilden är en karta över jorden (tagen från \"Xearth\"), men "
-#~ "du kan svepa vilken struktur som helst runt klotet, t ex "
-#~ "planetstrukturerna som levereras med \"Solsystem\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Ritar en simulering av Rubiks ormpussel. Skriven av Jamie Wilkinson, "
-#~ "Andrew Bennetts och Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Den här ritar en mängd animerade, genomskinliga, amöbaliknande droppar. "
-#~ "Dropparna ändrar form medan de går omkring på skärmen, och de är "
-#~ "genomskinliga, så du kan se de lägre dropparna genom de högre, och när en "
-#~ "passerar över en annan, blandas deras färger. Skriven av Jamie Zawinski. "
-#~ "Jag fick idén till den från en häftig musmatta som jag har, som "
-#~ "åstadkommer samma effekt i verkligheten genom att ha flera lager av "
-#~ "färgad plast med färgad olja mellan lagren."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Det här programmet ritar en enkel bansimulering. Om du sätter på spår, "
-#~ "ser det ut ungefär som ett fotografi från en dimkammare. Skrivet av Greg "
-#~ "Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven "
-#~ "av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Den här ritar utflippade psykedeliska cirkulära mönster, som det gör ont "
-#~ "att titta på. Den kan också animera styrpunkterna, men det kräver mycket "
-#~ "av processorn och bandbredd. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Den här ritar spetslika fraktalmönster, baserade på iterationer i "
-#~ "imaginärplanet, från en artikel i Scientific American år 1986. "
-#~ "Huvudsakligen skriven av Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Den här skapar slumpmässiga molnlika mönster. Den ser helt olika ut i "
-#~ "svartvitt och färg. Den grundläggande idén är att ta fyra punkter i "
-#~ "bildens kant, och ge var och en en slumpmässig \"höjd\". Hitta därefter "
-#~ "punkten mellan dem, och ge den ett värde som är medelvärdet av de övriga "
-#~ "fyra, plus en liten slumpmässig variation. Därefter sker färgläggning "
-#~ "baserad på höjden. Färgvalet görs genom att tilldela höjden antingen till "
-#~ "färgton, färgmättnad eller ljusstyrka, och ge övriga slumpmässiga värden. "
-#~ "Läget med \"ljusstyrka\" brukar ge molnlika mönster, och de övriga brukar "
-#~ "ge bilder som ser ut som värmebilder eller skiktröntgen. Skriven av "
-#~ "Juergen Nickelsen och Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Ritar en jonglerande streckgubbe. Skriven av Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Animerar en simulering av Lemarchands låda, som löser sig själv upprepade "
-#~ "gånger. Kräver OpenGL, och en dator med snabbt hårdvarustöd för "
-#~ "strukturkartor. Varning: öppnar ibland dörrar. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Den här skapar cirkelformade kolonier som uppstår, åldras och till sist "
-#~ "dör bort. Skriven av David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Den här ritar den tredimensionella versionen av den rekursiva "
-#~ "Mengerpackningen, ett fraktalobjekt baserat på en kub, som motsvarar "
-#~ "Sierpinskis tetraeder. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Ritar flera olika representationer av molekyler. Vissa vanliga molekyler "
-#~ "är inbyggda, och den kan också läsa indata från PDB-filer "
-#~ "(proteindatabasen). Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Den här simulerar mögelkolonier som växer i en petriskål. Växande färgade "
-#~ "cirklar överlappar, och lämnar spiralformad interferens efter sig. "
-#~ "Skriven av Dan Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ritar en simulering av en gammal terminal, med stora bildpunkter och "
-#~ "fosfor med efterglöd. Det kan köra vilket program som helst som källa för "
-#~ "texten som visas. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Ritar några plan som skär varandra, med användning av alfablandning, "
-#~ "dimma, strukturer och MIP-kartor, samt en mätare med \"bilder per sekund"
-#~ "\", så att du kan avgöra hur snabbt grafikkortet är... Kräver OpenGL. "
-#~ "Skriven av David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Ytterligare en variant av \"Bomb\"-programmet av Scott Draves. Den här "
-#~ "ritar ett rutmönster med växande fyrkantslika former, som när de väl "
-#~ "kommer ifatt varandra, reagerar på ett oförutsägbart sätt. \"RD\" betyder "
-#~ "reaktion-diffusion."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Skapar ett collage av roterande och skalade delar av skärmen. Skriven av "
-#~ "Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Ritar en Rubiks kub som roterar i tre dimensioner och blandas och löser "
-#~ "sig själv upprepade gånger. Ytterligare ett utmärkt GL-program av Marcelo "
-#~ "Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Den här ritar den tvådimensionella versionen av en rekursiv Sierpinskis "
-#~ "triangelfraktal. Skriven av Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Ritar en spotlight som söker över en svart skärm, och lyser upp "
-#~ "skrivbordet i bakgrunden när den passerar. Skriven av Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Ritar en uppsättning växelverkande, automater som skapar kvadrater och "
-#~ "spiraler. Spiralerna växer utåt till de träffar något, som de sedan går "
-#~ "runt. Skriven av Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Den här skapar en följd av böljande, bultande stjärnliknande mönster, som "
-#~ "pulserar, roterar och vänds ut och in. Ett annat visningsläge använder "
-#~ "formerna för att skapa ett fält med färger, som sedan växlas. Rörelsen är "
-#~ "mycket organisk. Skriven av Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Ritar en vinklad textström som sakta rullar bort i fjärran, på ett "
-#~ "stjärnfält, som i början av filmen med samma namn. Skriven av Jamie "
-#~ "Zawinski och Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Den här ritar magiska attraktorer: De är färgrika, oförutsägbara "
-#~ "punktfält som sveps och vrids runt. Rörelsen är mycket trevlig. Skriven "
-#~ "av Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Den här ritar Truchetmönster baserade på linjer och bågar som fyller "
-#~ "skärmen. Skriven av Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Ritar krokiga masklika streck. Skriven av Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Det här är i själva verket bara ett skalskript som fångar en videobild "
-#~ "från systemets videoingång, och sedan använder några PBM-filer "
-#~ "(slumpmässigt valda) för att manipulera och kombinera ihop videobilden på "
-#~ "olika sätt (kantdetektion, subtrahera bilden från en roterad version av "
-#~ "den, etc.). Därefter visas bilden några sekunder, och det hela upprepas. "
-#~ "Det fungerar riktigt bra om du bara skickar in utsänd television till det."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Ritar en färgrik slumpvandring, i diverse former. Skriven av Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Flytande stjärnor påverkas av en blandning av enkla tvådimensionella "
-#~ "kraftfält. Styrkan på varje kraftfält ändras hela tiden, och de kopplas "
-#~ "på och av slumpmässigt. Av Paul \"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Ritar en simulering av pulserade eld. Den kan också ta en godtycklig bild "
-#~ "och sätta eld på. Skriven av Carsten Haitzler, ändrad av många andra."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Ritar några svärmar med småkryp som flyger omkring på skärmen, med snygga "
-#~ "borttonande färgspår efter sig. Skriven av Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zoomar in på en del av skärmen och flyttar sedan omkring den. Med "
-#~ "väljaren -lenses (linser) är resultatet som att titta genom många "
-#~ "överlappande linser, istället för en enkel inzoomning. Skriven av James "
-#~ "Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10499,6 +9943,562 @@ msgstr ""
#~ "X-teve simulerar diverse televisionsproblem, inklusive störningar, "
#~ "förlust av vertikal stabilisering, och ett testmönster. Av Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget "
+#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Packar en stor cirkel med mindre cirklar, som en demonstration av "
+#~ "Cartesius cirkelteorem. Skriven av Allan R. Wilks och David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Den här är X-akvariet i storskalig form: En GL-animering av ett antal "
+#~ "hajar, delfiner och valar. Simrörelserna är storartade. Ursprungligen "
+#~ "skriven av Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Liksom qix, använder den här en enkelt rörelsemodell för att skapa många "
+#~ "olika visningslägen. Styrpunkterna attraherar varandra till ett visst "
+#~ "avstånd, och börjar sedan repellera varandra. Attraktionen/repulsionen är "
+#~ "proportionell mot avståndet mellan två godtyckliga partiklar, på ett sätt "
+#~ "som liknar de starka och svaga kärnkrafterna. Ett av de intressantaste "
+#~ "sätten att titta på skärmsläckaren är helt enkelt som studsande bollar, "
+#~ "eftersom rörelserna och växelverkan mellan dem är så konstig. Ibland "
+#~ "hamnar två bollar i en snäv bana runt varandra, för att senare avbrytas "
+#~ "av en tredje, eller av skärmkanten. Skriven av Jamie Zawinski, baserad på "
+#~ "LISP-kod av John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Ritar en simulering av flygande robotar i ett rymdkrig (skickligt "
+#~ "förklädda som färgade cirklar) som strider framför ett rörligt "
+#~ "stjärnfält. Skriven av Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Den här ritar vad som ser ut som en snurrande ballong som deformeras, med "
+#~ "olika stora fläckar målade på dess osynliga yta. Skriven av Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Ritar en fyrkant full med tredimensionella studsande bollar som "
+#~ "exploderar. Skriven av Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Ritar slumpmässiga inflätade koncentriska cirklar som byter färg. Skriven "
+#~ "av John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD är en förkortning av \"Blue Screen of Death\" (Dödens Blåa Skärm). "
+#~ "Som ett ypperligt exempel på emulering av persondatorer, simulerar "
+#~ "programmet populära skärmsläckare från ett antal mindre robusta "
+#~ "operativsystem. Skrivet av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Ritar en skärm med stigande, böljande tredimensionella bubblor, som "
+#~ "stiger mot skärmens överkant, med snygga speglande reflektioner. Skriven "
+#~ "av Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Den här ritar Eschers \"omöjliga bur\", en tredimensionell motsvarighet "
+#~ "till Möbius band, och roterar den i tre dimensioner. Skriven av Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Animerar ett antal 3D elektroniska komponenter. Skriven av Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Den här ritar en kompass, där alla delar snurrar runt slumpmässigt, som "
+#~ "ger känslan \"vilse och illamående\". Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Ritar en pulserande uppsättning med överlappande kuber, med fläckiga "
+#~ "mönster som hela tiden ändras och böljar över ytan. Det liknar en sorts "
+#~ "kubistisk Lavalite. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Den här tar en bild och gör att den smälter. Du har säkert sett effekten "
+#~ "tidigare, men inga skärmsläckare skulle vara kompletta utan den. Den "
+#~ "fungerar bäst om något färgrikt är synligt. Varning: Om effekten kvarstår "
+#~ "efter skärmsläckaren har stängts av, sök läkarhjälp. Skriven av David "
+#~ "Wald och Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven "
+#~ "av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Flera system med \"diskreta kartor\", inklusive nya versioner av Hopalong "
+#~ "och Julia, och några andra. Skriven av Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Det här programmet ritar vägen som följs av en punkt längs kanten på en "
+#~ "cirkel. Cirkeln roterar runt en punkt på kanten av en annan cirkel, och "
+#~ "så vidare, flera gånger. Detta var grunden för modellen av planeternas "
+#~ "rörelser, innan den heliocentriska modellen. Skriven av James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Ritar diverse roterande, extruderande former som svänger runt, förlängs "
+#~ "och vänds ut och in. Skapad av David Konerding, från exempel som "
+#~ "levereras med GL:s extruderingsbibliotek av Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Ritar vad som ser ut som ett vågigt band som följer en sinusformad väg. "
+#~ "Skriven av Bas van Gaalen och Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget "
+#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Ritar krusande vågor på ett roterande trådramsrutnät, med GL. Skriven av "
+#~ "Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Ritar en planet som studsar omkring i rymden. Skriven av David Konerding. "
+#~ "Den inbyggda bilden är en karta över jorden (tagen från \"Xearth\"), men "
+#~ "du kan svepa vilken struktur som helst runt klotet, t ex "
+#~ "planetstrukturerna som levereras med \"Solsystem\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Ritar en simulering av Rubiks ormpussel. Skriven av Jamie Wilkinson, "
+#~ "Andrew Bennetts och Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Den här ritar en mängd animerade, genomskinliga, amöbaliknande droppar. "
+#~ "Dropparna ändrar form medan de går omkring på skärmen, och de är "
+#~ "genomskinliga, så du kan se de lägre dropparna genom de högre, och när en "
+#~ "passerar över en annan, blandas deras färger. Skriven av Jamie Zawinski. "
+#~ "Jag fick idén till den från en häftig musmatta som jag har, som "
+#~ "åstadkommer samma effekt i verkligheten genom att ha flera lager av "
+#~ "färgad plast med färgad olja mellan lagren."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Det här programmet ritar en enkel bansimulering. Om du sätter på spår, "
+#~ "ser det ut ungefär som ett fotografi från en dimkammare. Skrivet av Greg "
+#~ "Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven "
+#~ "av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Den här ritar utflippade psykedeliska cirkulära mönster, som det gör ont "
+#~ "att titta på. Den kan också animera styrpunkterna, men det kräver mycket "
+#~ "av processorn och bandbredd. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Den här ritar spetslika fraktalmönster, baserade på iterationer i "
+#~ "imaginärplanet, från en artikel i Scientific American år 1986. "
+#~ "Huvudsakligen skriven av Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Den här skapar slumpmässiga molnlika mönster. Den ser helt olika ut i "
+#~ "svartvitt och färg. Den grundläggande idén är att ta fyra punkter i "
+#~ "bildens kant, och ge var och en en slumpmässig \"höjd\". Hitta därefter "
+#~ "punkten mellan dem, och ge den ett värde som är medelvärdet av de övriga "
+#~ "fyra, plus en liten slumpmässig variation. Därefter sker färgläggning "
+#~ "baserad på höjden. Färgvalet görs genom att tilldela höjden antingen till "
+#~ "färgton, färgmättnad eller ljusstyrka, och ge övriga slumpmässiga värden. "
+#~ "Läget med \"ljusstyrka\" brukar ge molnlika mönster, och de övriga brukar "
+#~ "ge bilder som ser ut som värmebilder eller skiktröntgen. Skriven av "
+#~ "Juergen Nickelsen och Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Ritar en jonglerande streckgubbe. Skriven av Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Animerar en simulering av Lemarchands låda, som löser sig själv upprepade "
+#~ "gånger. Kräver OpenGL, och en dator med snabbt hårdvarustöd för "
+#~ "strukturkartor. Varning: öppnar ibland dörrar. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Den här skapar cirkelformade kolonier som uppstår, åldras och till sist "
+#~ "dör bort. Skriven av David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Den här ritar den tredimensionella versionen av den rekursiva "
+#~ "Mengerpackningen, ett fraktalobjekt baserat på en kub, som motsvarar "
+#~ "Sierpinskis tetraeder. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Ritar flera olika representationer av molekyler. Vissa vanliga molekyler "
+#~ "är inbyggda, och den kan också läsa indata från PDB-filer "
+#~ "(proteindatabasen). Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Den här simulerar mögelkolonier som växer i en petriskål. Växande färgade "
+#~ "cirklar överlappar, och lämnar spiralformad interferens efter sig. "
+#~ "Skriven av Dan Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ritar en simulering av en gammal terminal, med stora bildpunkter och "
+#~ "fosfor med efterglöd. Det kan köra vilket program som helst som källa för "
+#~ "texten som visas. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Ritar några plan som skär varandra, med användning av alfablandning, "
+#~ "dimma, strukturer och MIP-kartor, samt en mätare med \"bilder per sekund"
+#~ "\", så att du kan avgöra hur snabbt grafikkortet är... Kräver OpenGL. "
+#~ "Skriven av David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Ytterligare en variant av \"Bomb\"-programmet av Scott Draves. Den här "
+#~ "ritar ett rutmönster med växande fyrkantslika former, som när de väl "
+#~ "kommer ifatt varandra, reagerar på ett oförutsägbart sätt. \"RD\" betyder "
+#~ "reaktion-diffusion."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Skapar ett collage av roterande och skalade delar av skärmen. Skriven av "
+#~ "Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Ritar en Rubiks kub som roterar i tre dimensioner och blandas och löser "
+#~ "sig själv upprepade gånger. Ytterligare ett utmärkt GL-program av Marcelo "
+#~ "Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Den här ritar den tvådimensionella versionen av en rekursiv Sierpinskis "
+#~ "triangelfraktal. Skriven av Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Ritar en spotlight som söker över en svart skärm, och lyser upp "
+#~ "skrivbordet i bakgrunden när den passerar. Skriven av Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Ritar en uppsättning växelverkande, automater som skapar kvadrater och "
+#~ "spiraler. Spiralerna växer utåt till de träffar något, som de sedan går "
+#~ "runt. Skriven av Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Den här skapar en följd av böljande, bultande stjärnliknande mönster, som "
+#~ "pulserar, roterar och vänds ut och in. Ett annat visningsläge använder "
+#~ "formerna för att skapa ett fält med färger, som sedan växlas. Rörelsen är "
+#~ "mycket organisk. Skriven av Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Ritar en vinklad textström som sakta rullar bort i fjärran, på ett "
+#~ "stjärnfält, som i början av filmen med samma namn. Skriven av Jamie "
+#~ "Zawinski och Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Den här ritar magiska attraktorer: De är färgrika, oförutsägbara "
+#~ "punktfält som sveps och vrids runt. Rörelsen är mycket trevlig. Skriven "
+#~ "av Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Den här ritar Truchetmönster baserade på linjer och bågar som fyller "
+#~ "skärmen. Skriven av Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Ritar krokiga masklika streck. Skriven av Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Det här är i själva verket bara ett skalskript som fångar en videobild "
+#~ "från systemets videoingång, och sedan använder några PBM-filer "
+#~ "(slumpmässigt valda) för att manipulera och kombinera ihop videobilden på "
+#~ "olika sätt (kantdetektion, subtrahera bilden från en roterad version av "
+#~ "den, etc.). Därefter visas bilden några sekunder, och det hela upprepas. "
+#~ "Det fungerar riktigt bra om du bara skickar in utsänd television till det."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Ritar en färgrik slumpvandring, i diverse former. Skriven av Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Flytande stjärnor påverkas av en blandning av enkla tvådimensionella "
+#~ "kraftfält. Styrkan på varje kraftfält ändras hela tiden, och de kopplas "
+#~ "på och av slumpmässigt. Av Paul \"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Ritar en simulering av pulserade eld. Den kan också ta en godtycklig bild "
+#~ "och sätta eld på. Skriven av Carsten Haitzler, ändrad av många andra."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Ritar några svärmar med småkryp som flyger omkring på skärmen, med snygga "
+#~ "borttonande färgspår efter sig. Skriven av Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zoomar in på en del av skärmen och flyttar sedan omkring den. Med "
+#~ "väljaren -lenses (linser) är resultatet som att titta genom många "
+#~ "överlappande linser, istället för en enkel inzoomning. Skriven av James "
+#~ "Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Slumpmässig cellform"
diff --git a/tde-i18n-sv/messages/tdebase/kcmkicker.po b/tde-i18n-sv/messages/tdebase/kcmkicker.po
index 8d6f709f511..9387220db9f 100644
--- a/tde-i18n-sv/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-sv/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-02-21 18:58+0100\n"
"Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n"
"Language-Team: Swedish <sv@li.org>\n"
@@ -259,72 +259,72 @@ msgstr "Alla skärmar"
msgid "Custom"
msgstr "Egen"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE-knapp"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Blåaktigt trä"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Grönaktigt trä"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Ljusgrått"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Ljusgrönt"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Ljuspastell"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Ljusviolett"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Mutter och skruv"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Rödaktigt trä"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Blåfärgat"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gråfärgat"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Grönfärgat"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Orangefärgat"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastellfärgat"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Violettfärgat"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Rödfärgat"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Tigeröga"
diff --git a/tde-i18n-sv/messages/tdebase/knetattach.po b/tde-i18n-sv/messages/tdebase/knetattach.po
index 1386343402b..068c8d6a9f7 100644
--- a/tde-i18n-sv/messages/tdebase/knetattach.po
+++ b/tde-i18n-sv/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-07 17:51+0100\n"
"Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n"
"Language-Team: Svenska <sv@li.org>\n"
@@ -87,7 +87,7 @@ msgstr "TDE:s nätverksguide"
msgid "(c) 2004 George Staikos"
msgstr "© 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Huvudsaklig upphovsman och underhåll"
diff --git a/tde-i18n-sv/messages/tdebase/kpager.po b/tde-i18n-sv/messages/tdebase/kpager.po
index 4d5b9cd1ac7..43468c1d2e6 100644
--- a/tde-i18n-sv/messages/tdebase/kpager.po
+++ b/tde-i18n-sv/messages/tdebase/kpager.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-05-15 23:03+0200\n"
"Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n"
"Language-Team: Swedish <sv@li.org>\n"
@@ -100,14 +100,14 @@ msgstr "Skapa Pager men dölj fönstret"
msgid "Desktop Overview"
msgstr "Skrivbordsöversikt"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Ursprunglig utvecklare/underhåll"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Utvecklare"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Skrivbordsväljare"
diff --git a/tde-i18n-sv/messages/tdebase/ksplash.po b/tde-i18n-sv/messages/tdebase/ksplash.po
index d5a87b1f6f1..d6a26c55a53 100644
--- a/tde-i18n-sv/messages/tdebase/ksplash.po
+++ b/tde-i18n-sv/messages/tdebase/ksplash.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-06-24 18:51+0200\n"
"Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n"
"Language-Team: Svenska <sv@li.org>\n"
@@ -71,11 +71,11 @@ msgstr ""
"© 2001-2003, Flaming Sword Productions\n"
"© 2003, TDE-utvecklarna"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Upphovsman och utvecklare"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Ursprunglig upphovsman"
diff --git a/tde-i18n-sv/messages/tdebase/kthememanager.po b/tde-i18n-sv/messages/tdebase/kthememanager.po
index 7d9b95cb870..59de44d896e 100644
--- a/tde-i18n-sv/messages/tdebase/kthememanager.po
+++ b/tde-i18n-sv/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-09-04 15:35+0200\n"
"Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n"
"Language-Team: Svenska <sv@li.org>\n"
@@ -37,7 +37,7 @@ msgstr "Nytt tema"
msgid "TDE Theme Manager"
msgstr "TDE:s temahanterare"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -45,52 +45,52 @@ msgstr ""
"Den här inställningsmodulen hanterar installation, borttagoch skapande av "
"visuella TDE-teman."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Temafiler"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Välj temafil"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Vill du verkligen ta bort temat <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Ta bort tema"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mitt tema"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Temat %1 finns redan."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Ditt tema har skapats i %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema skapat"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Ett fel uppstod när ditt tema skulle skapas."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema skapades inte"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Det här temat innehåller inte en förhandsgranskning."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Upphovsman: %1<br>E-post: %2<br>Version: %3<br>Hemsida: %4"
diff --git a/tde-i18n-ta/messages/tdeartwork/kxsconfig.po b/tde-i18n-ta/messages/tdeartwork/kxsconfig.po
index 661d0ca33ba..d626d00a1bd 100644
--- a/tde-i18n-ta/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ta/messages/tdeartwork/kxsconfig.po
@@ -8688,530 +8688,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "பெரிய வட்டங்களையும் சிறிய வட்டங்களையும் உள்ளடக்கிய தொகுப்பு, demonstrating the "
-#~ "Descartes Circle Theorem. Written by Allan R. Wilks and David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "இது பெரிய xமீன்த்தொட்டி: சுறா, திமிங்கலம் மற்றும் டால்பின்களின் ஓடுத்தோற்றம். இதை "
-#~ "எழுதியவர் மார்க் கில்காட்."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "ஃக்ஸை போல, இது எளிய எளிய இயக்க முறையை உருவாக்கி வெவ்வேறு காட்சி பாங்கினை "
-#~ "உருவாக்குகிறது. கட்டுப்பாட்டு புள்ளிகள் குறிப்பிட்ட தூரம் வரை மற்றவற்றை எதிர்க்கும், "
-#~ "மற்றும் இரண்டும் மற்ற ஒன்றை எதிர்க்க ஆரம்பிக்கும். ஈர்ப்பு/எதிர்ப்பு இது இரண்டிற்கும் இடையே "
-#~ "உள்ள இரண்டு துகள்களின் விகிதாசாரம், பலத்த அல்லது வலிமையில்லாத நியூக்ளியர் விசைக்கு "
-#~ "ஒத்தானது. அதிக விருப்பமான வழி என்னவென்றால் எளிதாக எதிரும் பந்தை குறிப்பிட "
-#~ "முடியும், ஏனென்றால் நகரும் தன்மை மற்றும் ஒற்றுமை இரண்டிற்கிடையே மிக கடினம். சில "
-#~ "நேரங்களில் இரண்டு பந்துகளும் எளிதான வட்டத்தை பெறும், மூன்றாவதாக பிறகு குறிப்பிடும், "
-#~ "அல்லது திரையின் மூலைகள். ஜான் பஸாரிஸ் குறியீடு."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "நட்சத்திரக் கூட்டத்தின் நடுவே நடக்கும் பறக்கும் தட்டுகளின் யுத்தம். எழதியவர் ஜனாதன் லின்."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr "இது உருளுதல், காற்று குமிழ் ஆகியவற்றை வரைகிறது. எழுதியவர் ஜர்மி பிட்ட்."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "ஒரு பெட்டி முழுவதும் உள்ள 3 பரிமாணம் உடைய வெடிக்க கூடிய எழும் பந்துகளை எடுக்கும். "
-#~ "ஸான்டெர் வான் கிரிக்கன். "
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "குறிப்பில்லாமல் நிறத்தை-சுழற்சி முறையில் பின்னப்பட்டுள்ளது.எழுதியவர் சான் நில் "
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD என்பது \"நீல நிற சாவு திரை\". லைனக்சில் இது ஒரு திரை சேமிப்பான். எழுதியவர் "
-#~ "ஜிம்மி சவான்ஸ்கி."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with nice specular reflections. Written by Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "இது இஷர்ன் மாயக்குகை, மோபியஸ் பட்டை, 3D உருளை, ... ஆகியவற்றை வரைகிறது. "
-#~ "எழுதியவர் மெர்சிலொ வய்னா."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "3D -மின்னணு பொருள்கூறுகளை அசைவூட்டு, பென் புக்ஷ்டன்னால் எழுதப்பட்டது. "
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "இது திசைக்காட்டியையும் அது சம்பந்தமான கருவிகளையும் வரைகிறது. எழுதியவர் ஜிம்மி "
-#~ "சவான்ஸ்கி."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "துடிக்கும் பெட்டி, தொடர்ப்புள்ளி ஆகியவற்றை வரைகிறது. எழுதியவர் ஜிம்மி சவான்ஸ்கி."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "இது ஒரு பிம்பத்தை எடுத்துக்கொண்டு கரைய வைக்கும். இந்த காட்சித் திறனை நீங்கள் முன்பு "
-#~ "பார்த்திருப்பீர்கள் என்பதில் சந்தேகம் இல்லை, ஆனால் இது இல்லாமல் எந்த திரை மறைப்பியும் "
-#~ "முழுமையடையாது. எவையேனும் வண்ணமயமாக காணக் கூடியவை உண்டெனில் இது சிறப்பாக "
-#~ "இயங்கும். அபாயம், திரைமறைப்பி நீங்கிய பின்பும் காட்சி திறன் தொடர்ந்தால், மருத்துவ "
-#~ "உதவியை நாடவும். டேவிடு வால்டாலும் விவேக் கேராவாலும் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது"
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "அதிகபட்ச \"தனித்தன்மை வரைப்படம்\" அமைப்புகள், அதனுடன் புதிய மாறுதல்களை ஓப்பலாங், "
-#~ "ஜுலியா மற்றும் சில பேர் இதனை சேர்த்துள்ளனர். டிம் அக்லண்டு எழுதியது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "இந்த நிரல் வட்டத்தின் விளிம்பில் உள்ள ஒரு புள்ளியின் பாதையை தேடி பிடித்து அதனை "
-#~ "வரையும். வட்டத்தின் சுற்றளவில் உள்ள ஒரு புள்ளியை நடுவாக கொண்டு அந்த வட்டம் சுழலும், "
-#~ "இது போல் பலமுறை. இதுதான் planetary motion இன் pre-heliocentric வடிவத்தின் "
-#~ "அடிப்படை.ஜேம்ஸ் யங்மென் எழுதியது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "பலவிதமாக சுற்றும் வெளிதள்ளும் வடிவங்கள் அது மேல் சுற்றப்பட்டதை வரையும், மற்றும் உள்ளும் "
-#~ "வெளியேயும் திரும்பும். மாதிரியில் இருந்து டேவிட் கோனர்டின்ங் உருவாக்கினார் அதில் "
-#~ "இருந்து GL வெளியேறும் நூலகத்தை லினாஸ் வேப்ஸடாஸ் செய்தார்."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr "அலைப் போல செல்லும் பட்டையை வரைகிறது. எழுதியவர்கள் பாஸ் வென் மற்றும் வைட்டல்."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "கம்பி அட்டவணையின் மேல் சிற்றலை அலைகளை வரைகிறது GL ஐ பயன்படுத்தி, ஜோஷியா பியஸ்"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "விண்வெளியில் துள்ளும் கிரகத்தை வரையவும். டேவிட் கோனர்டிங்கால் எழுதபட்டது. "
-#~ "உள்ளமைக்கப்பட்ட படிமங்கள் பூமியின் வரைபடம்( 'xபூமி' யில் இருந்து எடுக்கப்பட்டது), ஆனால் "
-#~ "கோளம் முழுமையாக உரையினை நீங்கள் மூடலாம், எ.கா., உங்கள் 'முறைமைக்கு' வரும் நுண் "
-#~ "அமைப்புகளின் கோள்கள்."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "ருபிக்ஸ் பாம்பு குழப்ப பாவனையை வரையவும்.ஜேமி வில்கின்சன், அன்டுருவ் பேனிட்ஸ் மற்றும் "
-#~ "பிட்டர் அய்லெட் எழுதியது"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "அசைவூட்ட தொகுப்பையும், அமீபா போன்ற உருவங்களை வரைகிறது. பிலாப் உருவங்களை திரைக்குள் "
-#~ "கேட்கும் வகையில் அமைக்கிறது, மற்றும் அவை ஒளிபுகும் தன்மை உடையவை, அதனால் நீங்கள் கீழ் "
-#~ "பிலேப்பின் அதிக ஒன்றை பார்க்க முடியும், மற்றும் வேறு ஒன்று கடக்கும் போது, அதன் வண்ணம் "
-#~ "இணையும். ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது. எனக்கு சுட்டி பலகையின் யோசனை கிடைத்தது "
-#~ "என்னிடம், அவை உண்மையான வாழ்க்கையில் உடைய பிளாஸ்டிக் அடுக்கு வகையை சேர்ந்தவை "
-#~ "இருக்கிறது. ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "இந்த நிரல் எளிய கோள பாதை பாவனையாக்கத்தை வரையும். உங்கள் மாதிரியை மாற்றினால், இதை "
-#~ "பார்க்க அடைந்த புகைப்படம் போல் தெரியும். கிரிக் போவ்ரிங் எழுதியது"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "மாய தோற்ற அச்சினை போல் உள்ள வட்டத்தை வரைகிறது. இது கட்டுப்பாட்டு-புள்ளிகளில் கூட "
-#~ "அசைவூட்டப்படுகிறது, ஆனால் அது அதிக CPU மற்றும் கற்றை அகலத்தை எடுத்துக் கொள்ளும். ஜாமீ "
-#~ "ஸவின்ஸ்கியால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "சோம்பலான பின்ன அச்சுருகளை வரைகிறது, கற்பனை தளத்தின் சுழற்சியில் சார்ந்தது,1986 "
-#~ "அறிவியல் அமெரிக்க நாளேடிலிருந்து. பாட்ரிக் நாக்டன்."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "This generates random cloud-like patterns. It looks quite different in "
-#~ "monochrome and color. The basic idea is to take four points on the edge "
-#~ "of the image, and assign each a random ``elevation''. Then find the point "
-#~ "between them, and give it a value which is the average of the other four, "
-#~ "plus some small random offset. Then coloration is done based on "
-#~ "elevation. The color selection is done by binding the elevation to either "
-#~ "hue, saturation, or brightness, and assigning random values to the "
-#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and "
-#~ "the others tend to generate images that look like heat-maps or CAT-scans. "
-#~ "Written by Juergen Nickelsen and Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "செப்பிடு வித்தை காட்டும் குச்சி-மனிதனை வரையும். டிம் ஆக்லாண்டால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "லெமர்சந்துடைய பெட்டியின் ஒற்ற அசைவூட்டம், திரும்ப திரும்ப தானாக தீர்க்கும். OpenGL "
-#~ "தேவை, மற்றும் எழுத்துரு வரைபடத்திற்க்கான அதிக வேகமுடைய வன்பொருள் தேவை. எச்சரிக்கை: "
-#~ "எப்போதாவது கதவை திறக்கிறது. ஜிமீ ஸவின்ஸ்கியால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "இந்த ஒன்று சுழற்சி-வடிவிலான காலனிகளை அமைக்கிறது, பழமையாகிறது, மற்றும் கடைசியாக "
-#~ "அழிகிறது. டேவிட் பேக்லேவால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "Written by Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "பல வகையான மூலக்கூறுகளின் உருவகிப்புகளை வரையும். சில பொது மூலக்கூறுகள் உள்ளேயே "
-#~ "அமைக்கப்பட்டு உள்ளது, மற்றும் உள்ளீடப்பட்ட PDB (புரதசத்து தரவு) கோப்புகளை படிக்கும். "
-#~ "ஜாஸ்மின் சாவின்கிஸ்யால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "இது வளரும் உருகு வடிவத்தின் சிறிய வடிவத்தின் காலணியை ஒத்து போகிறது. வளரும் "
-#~ "வண்ணமுடைய மேல் இருக்கும் வட்டங்கள் மற்றும் சுற்றும் இடைமுக வடிவத்தை ஒத்திருக்கும். டான் "
-#~ "போர்ஸ்டினால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "பெரிய புள்ளிகள் மற்றும் பெரிய நிலைக்கும் பாஸ்பருடன் பழைய முனையத்தின் ஒற்றுமையை "
-#~ "வரைகிறது. இது எந்த மூல உரைகாட்டும் நிரல்களையும் இயங்கும். ஜிமீ ஸவிண்ஸ்கியால் "
-#~ "எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can "
-#~ "tell how fast your graphics card is... Requires OpenGL. Written by David "
-#~ "Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "`பாம்ப்' நிரலின் வேறு மாறுதல் ஸ்காட் டிராவ்ஸ் உடையது. இது வளரும் சதுர வடிவ கட்டங்களை "
-#~ "வரைகிறது, இருமுறை அவை ஒன்றோடு ஒன்று மேல் எழுதினால், தவிர்க்க முடியாத வழிகளில் "
-#~ "விளைவுரும். ``RD'' விளைவு-சிதைவை குறிக்கிறது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "திரையில் குறிப்ப பகுதிகளில் மற்றும் சுற்றிய தொகுதிகளை உருவாக்கும். கலவ்டியோ "
-#~ "மட்சுஓகாவால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "இது ஒரு சுழலக் கூடிய மூன்று பரிமாணத்தில் சுழலக் கூடியதும் திரும்பவும் குலுக்கக் "
-#~ "கூடியதை கொண்டு தன்னைத்தான் சரிசெய்துக் கொள்ளும். இன்னொரு மார்செலொ வையானவின் GL ஹெக்."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "இது சுழலும் செர்பின்ஸ்கி முக்கோண இரு பரிமாண மாறியை வரையும். டெஸ்மண்ட் டெய்கல்ட்டால் "
-#~ "எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "கருப்புத் திரைக்கு மேலே புள்ளி வருடியை வரையும், மேல்மேசைக்கு மேல் போகும் ஜொலிக்கும் "
-#~ "கீழ்கோடு. ரிக் ஸ்ஹல்ட்ஸ்."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "கட்ட-சுழலும்-உருவாக்கு தானியக்கத்தின் அமைப்பை வரையும். எதையாவது இடிக்கும் வரை "
-#~ "வெளியே சுழலாக வளரும், பின் அவை அதை சுற்றி செல்லும். ஜெப் எப்லரால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "இது தொடர்ச்சியான துடிப்புகளை உருவாக்குவதோடு, நட்சத்திரம் போன்ற அமைப்புகளில், "
-#~ "துடிப்பு, சுழற்சி மற்றும் உள்வாங்கி வெளிச்செல்லும் ஏற்படுத்தும். அடுத்த காட்சி பகுதி "
-#~ "உருவங்களில் சுழற்சியை உண்டாக்கும் . இந்த வேகம் சீரானது. எழுதியவை ஜிம்மி ஜாவின்ஸ்கி.``"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "உரையின் தொடர்ச்சி மெதுவாக ஓடும் தூரத்தை திசையுடன் வரைகிறது, நட்சத்திர புலத்திற்கு "
-#~ "மேல், திரைப்படத்தின் ஆரம்பத்தின் அதே பெயரைப் போல. ஜிமீ ஸவின்ஸ்கி மற்றும் கலுடியோ "
-#~ "மடௌகாவால் எழுதப்பட்டது"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "இது புதிய ஈர்ப்பாளரை வரைகிறது: இது வண்ணமானது, தவிர்க்க முடியாத- அசைவூட்டப்பட்ட "
-#~ "புலத்தின் புள்ளிகள் மற்றும் பிணைக்கிறது. இந்த இயக்கம் நன்றாக உள்ளது. மாஸ்மினோ பாஸ்களால் "
-#~ "எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr "வரி மற்றும் கோணல் மாதிரி தோரணிகள் திரையை அடுக்க வரைகிறது."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "புழு மதிரி பாதையை வரைகிறது.டைலர் பியெர்சால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "இது உண்மையாக ஸ்செல் சிறுநிரலின் வெட்டப்பட்ட சட்ட அமைப்பின் வீடியோ உள்ளீடு, மற்றும் சில "
-#~ "PBM வடிகட்டிகளை பயன்படுத்துகிறது (நிலையில்லாமல தேர்ந்தெடுக்கப்பட்டது) முறைப்படுத்த "
-#~ "மற்றும் திரும்ப இணைக்கும் வேறு வேடியொ சட்டத்தின் வழிகள் (மூலை கண்டுபிடித்தல், படத்தை "
-#~ "சுழலும் பதிப்புகளிலிருந்தே கழிக்கும், மேலும்) பின் அது படிமத்தை சில நொடிகளுக்கு "
-#~ "காட்டும், மற்றும் திரும்ப செய்கிறது. இவை நீங்கள் அலைபரப்பு தொலைக்காட்சியில் "
-#~ "ஒளிபரப்பினால் நன்றாக வேலை புரியும்."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "வெவ்வேறு வடிவத்தில் வண்ணமிகு நிலையில்லாத-நடத்தலை வரைகிறது. ரிக் கேம்ப்பெலால் "
-#~ "எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "மிதக்கும் நட்சத்திரங்கள் எளிய இருவடிவ விசைபுலத்தின் கலப்பால் செயல்புரிகிறது. ஒவ்வொரு "
-#~ "விசைபுலம் தொடர்ச்சியாக மாறுகிறது, மற்றும் இது இயக்குமாறும் இயக்கு நீக்கம் மாறி மாறி "
-#~ "மாற்றப்படும். பால் 'ஜோய்' கிலார்க்கால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many "
-#~ "others."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "சில பிழைத்தொகுதிகளை திரைக்கு வெளியே ஓடுவதை வரையும், முறையாக வண்ணமூட்டிய "
-#~ "மூலத்திற்கு முன் இருக்கும். சாரிஸ் லெஜர்ரால் எழுதப்பட்டது."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Zooms in on a part of the screen and then moves around. With the -lenses "
-#~ "option the result is like looking through many overlapping lenses rather "
-#~ "than just a simple zoom. Written by James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr " "
@@ -10336,6 +9812,530 @@ msgstr ""
#~ "Xடீவீ வெவ்வேறு தொலைக்காட்சி பிரச்சனைகள், நிலையானவற்றை சேர்த்து, செங்குத்தான பிடிப்பு, "
#~ "மற்றும் தேர்வு அச்சினை ஓத்திசைக்கும். கிரேக் கனாவுஸால் எழுதப்பட்டது."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "பெரிய வட்டங்களையும் சிறிய வட்டங்களையும் உள்ளடக்கிய தொகுப்பு, demonstrating the "
+#~ "Descartes Circle Theorem. Written by Allan R. Wilks and David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "இது பெரிய xமீன்த்தொட்டி: சுறா, திமிங்கலம் மற்றும் டால்பின்களின் ஓடுத்தோற்றம். இதை "
+#~ "எழுதியவர் மார்க் கில்காட்."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "ஃக்ஸை போல, இது எளிய எளிய இயக்க முறையை உருவாக்கி வெவ்வேறு காட்சி பாங்கினை "
+#~ "உருவாக்குகிறது. கட்டுப்பாட்டு புள்ளிகள் குறிப்பிட்ட தூரம் வரை மற்றவற்றை எதிர்க்கும், "
+#~ "மற்றும் இரண்டும் மற்ற ஒன்றை எதிர்க்க ஆரம்பிக்கும். ஈர்ப்பு/எதிர்ப்பு இது இரண்டிற்கும் இடையே "
+#~ "உள்ள இரண்டு துகள்களின் விகிதாசாரம், பலத்த அல்லது வலிமையில்லாத நியூக்ளியர் விசைக்கு "
+#~ "ஒத்தானது. அதிக விருப்பமான வழி என்னவென்றால் எளிதாக எதிரும் பந்தை குறிப்பிட "
+#~ "முடியும், ஏனென்றால் நகரும் தன்மை மற்றும் ஒற்றுமை இரண்டிற்கிடையே மிக கடினம். சில "
+#~ "நேரங்களில் இரண்டு பந்துகளும் எளிதான வட்டத்தை பெறும், மூன்றாவதாக பிறகு குறிப்பிடும், "
+#~ "அல்லது திரையின் மூலைகள். ஜான் பஸாரிஸ் குறியீடு."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "நட்சத்திரக் கூட்டத்தின் நடுவே நடக்கும் பறக்கும் தட்டுகளின் யுத்தம். எழதியவர் ஜனாதன் லின்."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr "இது உருளுதல், காற்று குமிழ் ஆகியவற்றை வரைகிறது. எழுதியவர் ஜர்மி பிட்ட்."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "ஒரு பெட்டி முழுவதும் உள்ள 3 பரிமாணம் உடைய வெடிக்க கூடிய எழும் பந்துகளை எடுக்கும். "
+#~ "ஸான்டெர் வான் கிரிக்கன். "
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "குறிப்பில்லாமல் நிறத்தை-சுழற்சி முறையில் பின்னப்பட்டுள்ளது.எழுதியவர் சான் நில் "
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD என்பது \"நீல நிற சாவு திரை\". லைனக்சில் இது ஒரு திரை சேமிப்பான். எழுதியவர் "
+#~ "ஜிம்மி சவான்ஸ்கி."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with nice specular reflections. Written by Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "இது இஷர்ன் மாயக்குகை, மோபியஸ் பட்டை, 3D உருளை, ... ஆகியவற்றை வரைகிறது. "
+#~ "எழுதியவர் மெர்சிலொ வய்னா."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "3D -மின்னணு பொருள்கூறுகளை அசைவூட்டு, பென் புக்ஷ்டன்னால் எழுதப்பட்டது. "
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "இது திசைக்காட்டியையும் அது சம்பந்தமான கருவிகளையும் வரைகிறது. எழுதியவர் ஜிம்மி "
+#~ "சவான்ஸ்கி."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "துடிக்கும் பெட்டி, தொடர்ப்புள்ளி ஆகியவற்றை வரைகிறது. எழுதியவர் ஜிம்மி சவான்ஸ்கி."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "இது ஒரு பிம்பத்தை எடுத்துக்கொண்டு கரைய வைக்கும். இந்த காட்சித் திறனை நீங்கள் முன்பு "
+#~ "பார்த்திருப்பீர்கள் என்பதில் சந்தேகம் இல்லை, ஆனால் இது இல்லாமல் எந்த திரை மறைப்பியும் "
+#~ "முழுமையடையாது. எவையேனும் வண்ணமயமாக காணக் கூடியவை உண்டெனில் இது சிறப்பாக "
+#~ "இயங்கும். அபாயம், திரைமறைப்பி நீங்கிய பின்பும் காட்சி திறன் தொடர்ந்தால், மருத்துவ "
+#~ "உதவியை நாடவும். டேவிடு வால்டாலும் விவேக் கேராவாலும் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது"
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "அதிகபட்ச \"தனித்தன்மை வரைப்படம்\" அமைப்புகள், அதனுடன் புதிய மாறுதல்களை ஓப்பலாங், "
+#~ "ஜுலியா மற்றும் சில பேர் இதனை சேர்த்துள்ளனர். டிம் அக்லண்டு எழுதியது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "இந்த நிரல் வட்டத்தின் விளிம்பில் உள்ள ஒரு புள்ளியின் பாதையை தேடி பிடித்து அதனை "
+#~ "வரையும். வட்டத்தின் சுற்றளவில் உள்ள ஒரு புள்ளியை நடுவாக கொண்டு அந்த வட்டம் சுழலும், "
+#~ "இது போல் பலமுறை. இதுதான் planetary motion இன் pre-heliocentric வடிவத்தின் "
+#~ "அடிப்படை.ஜேம்ஸ் யங்மென் எழுதியது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "பலவிதமாக சுற்றும் வெளிதள்ளும் வடிவங்கள் அது மேல் சுற்றப்பட்டதை வரையும், மற்றும் உள்ளும் "
+#~ "வெளியேயும் திரும்பும். மாதிரியில் இருந்து டேவிட் கோனர்டின்ங் உருவாக்கினார் அதில் "
+#~ "இருந்து GL வெளியேறும் நூலகத்தை லினாஸ் வேப்ஸடாஸ் செய்தார்."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr "அலைப் போல செல்லும் பட்டையை வரைகிறது. எழுதியவர்கள் பாஸ் வென் மற்றும் வைட்டல்."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "கம்பி அட்டவணையின் மேல் சிற்றலை அலைகளை வரைகிறது GL ஐ பயன்படுத்தி, ஜோஷியா பியஸ்"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "விண்வெளியில் துள்ளும் கிரகத்தை வரையவும். டேவிட் கோனர்டிங்கால் எழுதபட்டது. "
+#~ "உள்ளமைக்கப்பட்ட படிமங்கள் பூமியின் வரைபடம்( 'xபூமி' யில் இருந்து எடுக்கப்பட்டது), ஆனால் "
+#~ "கோளம் முழுமையாக உரையினை நீங்கள் மூடலாம், எ.கா., உங்கள் 'முறைமைக்கு' வரும் நுண் "
+#~ "அமைப்புகளின் கோள்கள்."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "ருபிக்ஸ் பாம்பு குழப்ப பாவனையை வரையவும்.ஜேமி வில்கின்சன், அன்டுருவ் பேனிட்ஸ் மற்றும் "
+#~ "பிட்டர் அய்லெட் எழுதியது"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "அசைவூட்ட தொகுப்பையும், அமீபா போன்ற உருவங்களை வரைகிறது. பிலாப் உருவங்களை திரைக்குள் "
+#~ "கேட்கும் வகையில் அமைக்கிறது, மற்றும் அவை ஒளிபுகும் தன்மை உடையவை, அதனால் நீங்கள் கீழ் "
+#~ "பிலேப்பின் அதிக ஒன்றை பார்க்க முடியும், மற்றும் வேறு ஒன்று கடக்கும் போது, அதன் வண்ணம் "
+#~ "இணையும். ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது. எனக்கு சுட்டி பலகையின் யோசனை கிடைத்தது "
+#~ "என்னிடம், அவை உண்மையான வாழ்க்கையில் உடைய பிளாஸ்டிக் அடுக்கு வகையை சேர்ந்தவை "
+#~ "இருக்கிறது. ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "இந்த நிரல் எளிய கோள பாதை பாவனையாக்கத்தை வரையும். உங்கள் மாதிரியை மாற்றினால், இதை "
+#~ "பார்க்க அடைந்த புகைப்படம் போல் தெரியும். கிரிக் போவ்ரிங் எழுதியது"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "மாய தோற்ற அச்சினை போல் உள்ள வட்டத்தை வரைகிறது. இது கட்டுப்பாட்டு-புள்ளிகளில் கூட "
+#~ "அசைவூட்டப்படுகிறது, ஆனால் அது அதிக CPU மற்றும் கற்றை அகலத்தை எடுத்துக் கொள்ளும். ஜாமீ "
+#~ "ஸவின்ஸ்கியால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "சோம்பலான பின்ன அச்சுருகளை வரைகிறது, கற்பனை தளத்தின் சுழற்சியில் சார்ந்தது,1986 "
+#~ "அறிவியல் அமெரிக்க நாளேடிலிருந்து. பாட்ரிக் நாக்டன்."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "This generates random cloud-like patterns. It looks quite different in "
+#~ "monochrome and color. The basic idea is to take four points on the edge "
+#~ "of the image, and assign each a random ``elevation''. Then find the point "
+#~ "between them, and give it a value which is the average of the other four, "
+#~ "plus some small random offset. Then coloration is done based on "
+#~ "elevation. The color selection is done by binding the elevation to either "
+#~ "hue, saturation, or brightness, and assigning random values to the "
+#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and "
+#~ "the others tend to generate images that look like heat-maps or CAT-scans. "
+#~ "Written by Juergen Nickelsen and Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "செப்பிடு வித்தை காட்டும் குச்சி-மனிதனை வரையும். டிம் ஆக்லாண்டால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "லெமர்சந்துடைய பெட்டியின் ஒற்ற அசைவூட்டம், திரும்ப திரும்ப தானாக தீர்க்கும். OpenGL "
+#~ "தேவை, மற்றும் எழுத்துரு வரைபடத்திற்க்கான அதிக வேகமுடைய வன்பொருள் தேவை. எச்சரிக்கை: "
+#~ "எப்போதாவது கதவை திறக்கிறது. ஜிமீ ஸவின்ஸ்கியால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "இந்த ஒன்று சுழற்சி-வடிவிலான காலனிகளை அமைக்கிறது, பழமையாகிறது, மற்றும் கடைசியாக "
+#~ "அழிகிறது. டேவிட் பேக்லேவால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "Written by Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "பல வகையான மூலக்கூறுகளின் உருவகிப்புகளை வரையும். சில பொது மூலக்கூறுகள் உள்ளேயே "
+#~ "அமைக்கப்பட்டு உள்ளது, மற்றும் உள்ளீடப்பட்ட PDB (புரதசத்து தரவு) கோப்புகளை படிக்கும். "
+#~ "ஜாஸ்மின் சாவின்கிஸ்யால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "இது வளரும் உருகு வடிவத்தின் சிறிய வடிவத்தின் காலணியை ஒத்து போகிறது. வளரும் "
+#~ "வண்ணமுடைய மேல் இருக்கும் வட்டங்கள் மற்றும் சுற்றும் இடைமுக வடிவத்தை ஒத்திருக்கும். டான் "
+#~ "போர்ஸ்டினால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "பெரிய புள்ளிகள் மற்றும் பெரிய நிலைக்கும் பாஸ்பருடன் பழைய முனையத்தின் ஒற்றுமையை "
+#~ "வரைகிறது. இது எந்த மூல உரைகாட்டும் நிரல்களையும் இயங்கும். ஜிமீ ஸவிண்ஸ்கியால் "
+#~ "எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can "
+#~ "tell how fast your graphics card is... Requires OpenGL. Written by David "
+#~ "Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "`பாம்ப்' நிரலின் வேறு மாறுதல் ஸ்காட் டிராவ்ஸ் உடையது. இது வளரும் சதுர வடிவ கட்டங்களை "
+#~ "வரைகிறது, இருமுறை அவை ஒன்றோடு ஒன்று மேல் எழுதினால், தவிர்க்க முடியாத வழிகளில் "
+#~ "விளைவுரும். ``RD'' விளைவு-சிதைவை குறிக்கிறது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "திரையில் குறிப்ப பகுதிகளில் மற்றும் சுற்றிய தொகுதிகளை உருவாக்கும். கலவ்டியோ "
+#~ "மட்சுஓகாவால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "இது ஒரு சுழலக் கூடிய மூன்று பரிமாணத்தில் சுழலக் கூடியதும் திரும்பவும் குலுக்கக் "
+#~ "கூடியதை கொண்டு தன்னைத்தான் சரிசெய்துக் கொள்ளும். இன்னொரு மார்செலொ வையானவின் GL ஹெக்."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "இது சுழலும் செர்பின்ஸ்கி முக்கோண இரு பரிமாண மாறியை வரையும். டெஸ்மண்ட் டெய்கல்ட்டால் "
+#~ "எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "கருப்புத் திரைக்கு மேலே புள்ளி வருடியை வரையும், மேல்மேசைக்கு மேல் போகும் ஜொலிக்கும் "
+#~ "கீழ்கோடு. ரிக் ஸ்ஹல்ட்ஸ்."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "கட்ட-சுழலும்-உருவாக்கு தானியக்கத்தின் அமைப்பை வரையும். எதையாவது இடிக்கும் வரை "
+#~ "வெளியே சுழலாக வளரும், பின் அவை அதை சுற்றி செல்லும். ஜெப் எப்லரால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "இது தொடர்ச்சியான துடிப்புகளை உருவாக்குவதோடு, நட்சத்திரம் போன்ற அமைப்புகளில், "
+#~ "துடிப்பு, சுழற்சி மற்றும் உள்வாங்கி வெளிச்செல்லும் ஏற்படுத்தும். அடுத்த காட்சி பகுதி "
+#~ "உருவங்களில் சுழற்சியை உண்டாக்கும் . இந்த வேகம் சீரானது. எழுதியவை ஜிம்மி ஜாவின்ஸ்கி.``"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "உரையின் தொடர்ச்சி மெதுவாக ஓடும் தூரத்தை திசையுடன் வரைகிறது, நட்சத்திர புலத்திற்கு "
+#~ "மேல், திரைப்படத்தின் ஆரம்பத்தின் அதே பெயரைப் போல. ஜிமீ ஸவின்ஸ்கி மற்றும் கலுடியோ "
+#~ "மடௌகாவால் எழுதப்பட்டது"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "இது புதிய ஈர்ப்பாளரை வரைகிறது: இது வண்ணமானது, தவிர்க்க முடியாத- அசைவூட்டப்பட்ட "
+#~ "புலத்தின் புள்ளிகள் மற்றும் பிணைக்கிறது. இந்த இயக்கம் நன்றாக உள்ளது. மாஸ்மினோ பாஸ்களால் "
+#~ "எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr "வரி மற்றும் கோணல் மாதிரி தோரணிகள் திரையை அடுக்க வரைகிறது."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "புழு மதிரி பாதையை வரைகிறது.டைலர் பியெர்சால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "இது உண்மையாக ஸ்செல் சிறுநிரலின் வெட்டப்பட்ட சட்ட அமைப்பின் வீடியோ உள்ளீடு, மற்றும் சில "
+#~ "PBM வடிகட்டிகளை பயன்படுத்துகிறது (நிலையில்லாமல தேர்ந்தெடுக்கப்பட்டது) முறைப்படுத்த "
+#~ "மற்றும் திரும்ப இணைக்கும் வேறு வேடியொ சட்டத்தின் வழிகள் (மூலை கண்டுபிடித்தல், படத்தை "
+#~ "சுழலும் பதிப்புகளிலிருந்தே கழிக்கும், மேலும்) பின் அது படிமத்தை சில நொடிகளுக்கு "
+#~ "காட்டும், மற்றும் திரும்ப செய்கிறது. இவை நீங்கள் அலைபரப்பு தொலைக்காட்சியில் "
+#~ "ஒளிபரப்பினால் நன்றாக வேலை புரியும்."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "வெவ்வேறு வடிவத்தில் வண்ணமிகு நிலையில்லாத-நடத்தலை வரைகிறது. ரிக் கேம்ப்பெலால் "
+#~ "எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "மிதக்கும் நட்சத்திரங்கள் எளிய இருவடிவ விசைபுலத்தின் கலப்பால் செயல்புரிகிறது. ஒவ்வொரு "
+#~ "விசைபுலம் தொடர்ச்சியாக மாறுகிறது, மற்றும் இது இயக்குமாறும் இயக்கு நீக்கம் மாறி மாறி "
+#~ "மாற்றப்படும். பால் 'ஜோய்' கிலார்க்கால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many "
+#~ "others."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "சில பிழைத்தொகுதிகளை திரைக்கு வெளியே ஓடுவதை வரையும், முறையாக வண்ணமூட்டிய "
+#~ "மூலத்திற்கு முன் இருக்கும். சாரிஸ் லெஜர்ரால் எழுதப்பட்டது."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Zooms in on a part of the screen and then moves around. With the -lenses "
+#~ "option the result is like looking through many overlapping lenses rather "
+#~ "than just a simple zoom. Written by James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "பட்டி/நெடுவரிசை வடிவம்"
diff --git a/tde-i18n-ta/messages/tdebase/kcmkicker.po b/tde-i18n-ta/messages/tdebase/kcmkicker.po
index 10f95dfc841..81f86611232 100644
--- a/tde-i18n-ta/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-ta/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-04-21 05:15-0800\n"
"Last-Translator: Tamil PC <tamilpc@ambalam.com>\n"
"Language-Team: Tamil <ta@i18n.kde.org>\n"
@@ -251,72 +251,72 @@ msgstr " எல்லா திரை"
msgid "Custom"
msgstr "தனிப்பயன்"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Kசாளர பொத்தான்"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "மரநீலம்"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "மரநீலம்"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "சாம்பல் நிறம்"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "மங்கலான பச்சை நிறம்"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "மெல்லிய தூறல்"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "மங்கலான ஊதா நிறம்"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "சிறுசிறு உதவிக்கருவிகள்"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "சிவப்பு மரம்"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "திண்ம நீல நிறம்"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "திண்ம பழூப்புநிறம்"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "திண்ம பச்சை"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "திண்ம ஆரஞ்சு"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "திண்மத் தொனி"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "திண்ம ஊதா"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "திண்ம சிவப்பு"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "திண்மத் புலித்தொனி"
diff --git a/tde-i18n-ta/messages/tdebase/knetattach.po b/tde-i18n-ta/messages/tdebase/knetattach.po
index f25e4e2f537..abd8c043883 100644
--- a/tde-i18n-ta/messages/tdebase/knetattach.po
+++ b/tde-i18n-ta/messages/tdebase/knetattach.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-03-15 01:16-0800\n"
"Last-Translator: Tamil PC <tamilpc@ambalam.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -80,7 +80,7 @@ msgstr "கேடியி வலைப்பின்னல் பகுதி"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 ஜார்ஜ் ஸ்டைகோஸ்"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "முதன்மை ஆசிரியர் மற்றும் மேம்பாட்டாளர்"
diff --git a/tde-i18n-ta/messages/tdebase/kpager.po b/tde-i18n-ta/messages/tdebase/kpager.po
index d1b7c5e4b72..be3e5317dec 100644
--- a/tde-i18n-ta/messages/tdebase/kpager.po
+++ b/tde-i18n-ta/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-09 04:56-0800\n"
"Last-Translator: Tamil PC <tamilpc@ambalam.com>\n"
"Language-Team: Tamil <ta@i18n.kde.org>\n"
@@ -96,14 +96,14 @@ msgstr "பேஜரை உருவாக்கு, ஆனால் சாள
msgid "Desktop Overview"
msgstr "மேசை விவரம்"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Original Developer/Maintainer"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "உருவாக்கி"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "மேசை பேஜர்"
diff --git a/tde-i18n-ta/messages/tdebase/ksplash.po b/tde-i18n-ta/messages/tdebase/ksplash.po
index 7cef3b3dc3d..425b41b93d4 100644
--- a/tde-i18n-ta/messages/tdebase/ksplash.po
+++ b/tde-i18n-ta/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-09 04:57-0800\n"
"Last-Translator: Tamil PC <tamilpc@ambalam.com>\n"
"Language-Team: தமிழ் <tamilinix@yahoogroups.com>\n"
@@ -70,11 +70,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE உருவாக்குபவர்"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "ஆசிரியர் மற்றும் பராமரிப்பாளர்"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "மூல ஆசிரியர்"
diff --git a/tde-i18n-ta/messages/tdebase/kthememanager.po b/tde-i18n-ta/messages/tdebase/kthememanager.po
index 1499a45d3e7..a557f1fe0fd 100644
--- a/tde-i18n-ta/messages/tdebase/kthememanager.po
+++ b/tde-i18n-ta/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-02-24 00:57-0800\n"
"Last-Translator: Tamil PC <tamilpc@ambalam.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -34,59 +34,59 @@ msgstr "புதிய பொருள்"
msgid "TDE Theme Manager"
msgstr "TDE பொருள் மேலாளர்"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
"இந்த கட்டுப்பாட்டு கூறு நிறுவலை கையாளும்,நீக்கும் மற்றும் காட்சி TDE பொருளை உருவாக்கும்."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "பொருள் கோப்புகள்"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "பொருள் கோப்பை தேர்ந்தெடுக்கவும்"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "<b>%1</b>பொருளை நீக்க வேண்டுமா?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "பொருளை நீக்கு"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "எனது பொருள்"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "%1 பொருள் உள்ளது."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "%1யில் உங்களுது பொருள் வெற்றிகரமாக உருவாக்கபட்டது."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "பொருள் உருவாக்கபட்டது"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "உங்கள் தலைப்பை உருவாக்கும் போது பிழை ஏற்ப்பட்டது."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "பொருள் உருவாக்கவில்லை"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "இந்த தலைப்பில் முன்காட்சி இல்லை."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "படைப்பாளி: %1<br>மின்னஞ்சல்: %2<br>பதிப்பு: %3<br>முகப்பு பக்கம்: %4"
diff --git a/tde-i18n-te/messages/tdebase/kpager.po b/tde-i18n-te/messages/tdebase/kpager.po
index 0b4f45cd3b1..62c212ab881 100644
--- a/tde-i18n-te/messages/tdebase/kpager.po
+++ b/tde-i18n-te/messages/tdebase/kpager.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: 1.0\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-03-18 14:57+0530\n"
"Last-Translator: pavithran <pavithran.s@gmail.com>\n"
"Language-Team: Telugu <indlinux-telugu@lists.sourceforge.net>\n"
@@ -94,14 +94,14 @@ msgstr ""
msgid "Desktop Overview"
msgstr ""
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "అసలైన వికాసకుడు"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "వికాసకుడు"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "రంగస్థలం పేజర్"
diff --git a/tde-i18n-tg/messages/tdeartwork/kxsconfig.po b/tde-i18n-tg/messages/tdeartwork/kxsconfig.po
index c8972f78d06..eae838ea077 100644
--- a/tde-i18n-tg/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-tg/messages/tdeartwork/kxsconfig.po
@@ -8734,527 +8734,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми "
-#~ "Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Гирифтани калон ва хурди доираҳое, ки доираи теоремаи Декартро намоиш "
-#~ "менамояд.Муаллиф Алан Вилкс ва Девид Бегли мебошанд."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Махзани об бо наҳангҳо: аниматсияи ҳаракати наҳанг, делфин ва кит бо "
-#~ "истифодаи OpenGL.Бошукӯҳ равшану гӯё кашидани шиноварии онҳо.Муаллифи "
-#~ "барномаи ҳақиқӣ Марк Килгард (Mark Kilgard) мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Ба монанди рахҳои зинда ин муҳофизи экран ҳаракати модели оддиро барои "
-#~ "намоиши ҳар гуна қолибҳо истифода мебарад. Нуқтаҳои назоратӣ ҳамдигарро "
-#~ "дар масофаи муаян ҷазб менамоянд ва пас аз он ҳамдигарро тела медиҳанд."
-#~ "Қувваи ҷазбшавӣ ва теладиҳӣ мутаносибона масофаи байни ҳиссачаҳо ба "
-#~ "монанди рафтори байни зуру сусти атомҳо мебошанд.Аз ҳама аҷибаш дар он "
-#~ "аст, ки таъсири ҳаракат ба доираҳои ҷағида истода инҳо мебошад, вале ҷой "
-#~ "ивазшавии онҳо ногаҳонӣ мебошад.Баъзан ду тӯб ҳангоми рафтор ба ҳамдигар "
-#~ "ба мадори бардавом мегузарад, вале ин ҳолат ҳангоми воридшавии тӯби сеюм "
-#~ "ё инки сарҳади экран дигар мешавад.Ин ҳаракат намуди бетартибона дорад."
-#~ "Муҳофизи экран навишта шуд аз тарафи Джеми Завински (Jamie Zawinski) ва "
-#~ "дар коди Lisp Джон Пезарис асос гузошта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Сохтакории муҳориба дар кайҳон байни роботҳои парвозкунандаҳо (ниқоб "
-#~ "пӯшондашуда бо давраҳои рангин) дар манзараи ҳаракат истодаи ситораҳо. "
-#~ "Муаллиф Джонатан Лин."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Ин муҳофизи экран дар болои кашида шуда, доираҳои деформатсия карда "
-#~ "истода ва ба якчанд миқдори хурди доғҳоро метавон намоиш дод.Аз тарафи "
-#~ "Джереми Петитом навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Кашида мешавад куби дарунхолие, ки дарунаш пур аз давраҳои ҷағида истода, "
-#~ "ки баъд аз он мекафанд.Муаллиф Сандер ван Грикен."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Ногаҳон образҳои печондашавӣ ва рехташавии муҳити дорои маркази умумиро "
-#~ "метавон кашид. Муаллиф Джон Нил."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "\"Экрани кабуди марг\"- ин яке аз эмулятсияи вайронкунии компютерҳои "
-#~ "шахсӣ ба ҳисоб меравад.Шероза дар бораи хатогии якчанд на он қадар "
-#~ "барномаҳои мустаҳкам эмулироват мекунад.Аз тарафи Джеми Завински навишта "
-#~ "шуд."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Пуффакчаҳое ки дар болои экран ҷойгир мешавад тасвирашро мекашад.Муҳофизи "
-#~ "экран аз тарафи Ричард Джонсон навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "\"Қафаси аз ҳақиқат дури\" Эшер аналоги лентаи сеандозаи Мебиус ба се "
-#~ "тараф тоб мехурад. Муаллиф Марчелло Вианна мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Компонентаҳои электрикии тобхурандаи сеандозаро нишон медиҳад. Муаллиф "
-#~ "Бен Бакстон мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Қутбнамо, тире ки ногаҳон тоб мехуранд ин барои он ки шумо худро роҳ гум "
-#~ "карда шуда ҳис намоед.Муаллиф Джеми Завински мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Кубҳое, ки бурида ду булак мешаванд кадоме ки болоҳояшон мавҷ мегузарад "
-#~ "ки бо рангҳои гуногун ранг карда шудаанд.Боиси эҷодиёти кубисти Лавалита "
-#~ "аст.Муаллиф Джеми Завински мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Шероза тасвири нишондодро ё ин ки сурати тасвирро деформатсияи менамояд."
-#~ "Мумкин ки шумо пештар инро дидаед, бе онҳо ягон коллексия пур шуда "
-#~ "наметавонист.Ғайриоддӣ он аст, ки онҳоро дар тасвирҳои нағз иваз кардаи "
-#~ "рангин дидан мумкин аст.Огоҳнома: агар ин асар пас аз гирёнкунии экран "
-#~ "давомнок бошад, ба духтур муроҷиат намоед.Аз тарафи Девид Валдом ва Вивек "
-#~ "Кера навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Боз як ҳиссаи абстрактсия, ки ривояти нав дохил кардани \"Кружева\", "
-#~ "\"Жюлиа\" ва дигарҳо.Аз тарафи Тим Окленд навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Даврае, ки гирди дигар давра якчанд маротиба тоб мехурад.Ин намоиши "
-#~ "системаи гелиосентрикии олам дар бораи ҳаракати сайёра мебошад.Муаллиф "
-#~ "Джеймс Янгмен мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Ҳамон шаклҳои гуногуни тобхурандаро мекашад, ки вай муқова кардан, "
-#~ "дарозшавӣ ва ба берун мебароянд.Аз тарафи Девид Конердинг дар асоси симои "
-#~ "китобхонаи GL Extrusion-и Линас Вепстаса навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Лентаи мавҷноке, ки дар дохили синусоидҳо мегардад.Муаллиф Бас ван Гаален "
-#~ "ва Шарл Видал мебошанд."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми "
-#~ "Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Мавҷҳое, ки дар тӯр тоб мехуранд ҳангоми истифодаи OpenGL мекашад.Аз "
-#~ "тарафи Джошиа Пиз навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Сайёраи парвозкунанда.Муаллиф Девид Конердинг.Бо якҷоягии барнома тасвири "
-#~ "замин меравад, ки ин аз шерозаи \"Замин\" гирифта шудааст, ва кураро "
-#~ "метавон \"печондан\" ба ҳар тасвир (масалан, аз \"Барномаи офтобӣ\")."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Муаммои-\"мор\".Муаллиф Джеми Вилкинсон, Эндрю Беннетс ва Питер Айлетт "
-#~ "мебошанд."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Амёобразҳои ҳаракаткунандаро мекашад. Ҳангоми гузариш ба экран чакраҳо "
-#~ "рангашонро иваз менамоянд, вале ранги асосиаш нимшаффоф мебошад ва шумо "
-#~ "чакраҳои поёниро аз миёни болоӣ метавон дид. Ҳангоме ки чакраҳо ба "
-#~ "ҳамдигар бар мехуранд ранги онҳо омехта мешавад. Аз тарафи Джеми Завински "
-#~ "навишта шудааст.\"Ин фикр ҳангоми тамошои гилеми муш ба сар омад:дар "
-#~ "дохили вай якчанд қабат пайкарасоз мавҷуд дорад ва дар байнашон бошад "
-#~ "чакраҳои рангашон бо равған аст шино карда истодаанд\", Джеми Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Модел намудани мадори оддӣ.Агар шумо намоиши пайи ҳаракатро сар диҳед, "
-#~ "тасвир ба сурати Вилсон монанд мешавад.Аз тарафи Гред Боуэренг навишта "
-#~ "шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Нақши руҳангез аз муҳит дарднок аст тамошо намудан.Ва боз барнома "
-#~ "метавонад нуқтаҳои санхҷишро аниматсия менамояд, вале ин кор барои "
-#~ "пурборкунии равишкор рӯ меоварад.Муаллиф Джеми Завински мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Нақшҳои фракталҳои даврагин дар асоси такрор намудани қадамҳо дар "
-#~ "ҳамвории хаёли шудаанд.Идея аз мақолаи \"Scientific American\" соли 1986 "
-#~ "сол гирифта шудааст. Қисми асосии код аз тарафи Патрик Нафтон навишта "
-#~ "шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Аз нав сохтани нақшаи вайрон карда шуда.Онҳо дар якрангӣ ва рангоранг ҳар "
-#~ "гуна метобанд.Фикр аз он иборат мебошад, ки чор нуқта дар кунҷ тасвир ва "
-#~ "пайваст намудан бо ҳар як маънои ногаҳонии \"баландӣ\".Пас аз он нуқтаро "
-#~ "байни онҳо интихоб менамоянд, баландиаш аз миёнаи арифметикӣ аз чор нуқта "
-#~ "ва илова бар ин якчан рақамҳои ногаҳонӣ.Интихоби ранг аз он иборат аст, "
-#~ "ки баландиро бо тобиши ҷило пайваст намоем, сер ва равшаншуда ва ба дигар "
-#~ "маъно додан.Дар тартиботи \"равшаннокии\"тасвир аз рӯи кори сиёсӣ тоза "
-#~ "мебиёд ва дар мондагиаш бошад ҳосил карда мешавад ва ба ҳарорати карта ва "
-#~ "ё натиҷаи томографии компютерӣ монанд аст.Муаллиф Юрген Никелсон ва Джеми "
-#~ "Завински мебошад."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Найрангбозе, ки жанглирӣ менамояд мекашад.Аз тарафи Тим Окленд навишта "
-#~ "шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Худ аз худ кушодашудаистода, ҷаъбаи Лемаршанро эмулироват мекунад. Инро "
-#~ "апарати дастгирии матнсозӣ ва OpenGL талаб менамояд. Пешэҳтиётӣ: ҳарзамон "
-#~ "дарҳоро мекушяд. Муҳаррир Джеми Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Модалировкаи гурӯҳҳои пӯшида,аъзоҳое ки бисёр мешаванд, пир ва мемиранд. "
-#~ "Муҳаррир Девид Бэгли (David Bagley)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Варианти кубии сеандозаи фрактали Менгер-Гаскета аналогии Серпинӣ метавон "
-#~ "буд. Муаллиф Джеми Завински."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Кашидани якчанд намоишҳои гуногуни молекулаҳо. Баъзе молекулаҳои умумӣ "
-#~ "сохта шудаанд ва вай инчунин метавонад файли PDB (Асоси Додаҳои Протеин)-"
-#~ "ро ҳамчун вурудӣ хонад. Аз тарафи Ҷеми Зевинский навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Ин шакли сабзиши колонияҳоро дар табақи Петри сохтакорӣ мекунад. Сабзиши "
-#~ "давраҳои ранга бо якдигар мепечанд ва қисман якҷоя мешаванд."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Сохтакории терминали кӯҳна, бо пикселҳои кӯҳна ва бо равшании бо оҳистагӣ "
-#~ "хомӯшшаванда Ҳар гуна барномаро ҳамчун сарчашмаи матне ,ки намоиш "
-#~ "медиҳад, метавонад сар диҳад. Муллиф Ҷейм Завинский."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Нигоҳдорандаи экран бо истифодаи алфа-омезиш, туманнокӣ, таркиб ва MIP-"
-#~ "тасвирот, сатҳи бурришро мекашад, ба ғайр аз н имконияти чен кардани "
-#~ "кадрҳо дар як сония ба шумо иҷозат медиҳад, ки ки то чи андоза тез будани "
-#~ "видеокартаатонро муайян кунед... Дастгирии Open GL муҳим аст. Аз тарафи "
-#~ "Дэвид Конердинг навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Боз як варианти барномаи\"Бомба\"-и Скот Дравс. Нигоҳдорандаи экран аз "
-#~ "фигураҳои шаклҳояшон гуногун тӯр мекашад,ки дар вақти бо якдигар вохӯрдан "
-#~ "худро ғайривоқеӣ идора мекунанд.'PD'-шакли кӯтоҳи калимаи 'реаксия-"
-#~ "диффузия'. Муаллиф Скотт Дрейвз.(Scott Draves)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Коллаж аз қисмҳои тоб додашуда ва масштабкунондашудаи қисмҳои экран. "
-#~ "Муллиф Клаудио Матсуока (Claudio Matsuoka)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Кубики Рубики ба се самт чарх мезадагиро мекашад. Кубик доимо доимо тоб "
-#~ "мехурад ва худашро ҷамъ мекунад. Муаллиф Марчелло Вианна (Marcelo Vianna)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Захиракунандаи экран тафсири ду ченаки бозгашти секунҷаи фрактали "
-#~ "Серпинскиро мекашад. Муаллиф Десмонд Дэйгнэлт (Desmond Daignault)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Нурафкани дар мизи корӣ гаштаро мекашад. Муаллиф Рик Шульс (Rick Schultz)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Илтивоҳои квадратии бисёреро, ки бо ҳамдигар ҳакорӣ мекунанд, мекашад. "
-#~ "Онҳо дар андоза калон шуда то вақте, ки ба объекте бархӯрда ва баъд аз он "
-#~ "дар гирди вай давр мезананд. Муаллиф Джефф Эплер (Jeff Epler)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Муҳофизи экран шаклҳоеро ба монанди ситораҳо ҳосил мекунад,ки давр "
-#~ "мезананд ва чаппа мешаванд.Дар яке аз режимҳо онҳо дар майдони ранга "
-#~ "меафтанд. Аз тарафи Ҷейм Завинский (Jamie Zawinski) навишта шудааст."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Матни ба кунҷ дуршудаистодаро дар заминаи осмони ситорадор оҳиста мекашад."
-#~ "Тамоман ба монанди филми ҳамном. Ҷейм Завинский (Jamie Zawinnski) ва "
-#~ "Клаудио Матауока (Claudio Matauoka) навиштаанд."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Аттракторҳои аҷоиб:инҳо майдони рангин ва такрорнашавандаи нуқтаҳои "
-#~ "парвозкунанда ва чархзананда мебошанд.Бисёр амали хуб. Муаллиф Массимино "
-#~ "Паскаль (Massimino Paskal)."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Муҳофизи экран нақшҳои Трушеро аз буришҳо ва камонҳо, ки экранро пур "
-#~ "мекунанд, нишон медиҳад. Муаллиф Адриан Ликинс."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr ""
-#~ "Расмҳои каҷеро мекашад,ки баъзан ба кирмҳои каҷ монанданд.Муаллиф Тайлер "
-#~ "Пирс (Tyler Pierce)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Маршрутҳои сайру гашти тасодуфӣ. Муаллиф Рик Кэмпбел (Rick Campbell)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Ситораҳои парвозкардаистода, ки ба онҳо майдонҳои оддии дученакаи "
-#~ "зӯрталаб таъсир мекунанд.Қувваи ҳар як майдон доимо тағйир меёбад,"
-#~ "дохилшавӣ/баровардани майдон тасодуфан. Муаллиф Пол Кларк "
-#~ "(Paul'Joey'Clark)."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Калоншавии қисми экран. Агар байрақчаи\"Линза\"гузошта шавад ҳиссиёте "
-#~ "пайдо мешавад,ки гуё ба экран бо линзаҳои бисёри рӯи ҳам гузошташуда "
-#~ "нигоҳ мекунӣ. Муаллиф Ҷеймс Макникол (James Macnicol)."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10304,6 +9783,527 @@ msgstr ""
#~ msgid "XTeeVee"
#~ msgstr "ТВ"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми "
+#~ "Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Гирифтани калон ва хурди доираҳое, ки доираи теоремаи Декартро намоиш "
+#~ "менамояд.Муаллиф Алан Вилкс ва Девид Бегли мебошанд."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Махзани об бо наҳангҳо: аниматсияи ҳаракати наҳанг, делфин ва кит бо "
+#~ "истифодаи OpenGL.Бошукӯҳ равшану гӯё кашидани шиноварии онҳо.Муаллифи "
+#~ "барномаи ҳақиқӣ Марк Килгард (Mark Kilgard) мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Ба монанди рахҳои зинда ин муҳофизи экран ҳаракати модели оддиро барои "
+#~ "намоиши ҳар гуна қолибҳо истифода мебарад. Нуқтаҳои назоратӣ ҳамдигарро "
+#~ "дар масофаи муаян ҷазб менамоянд ва пас аз он ҳамдигарро тела медиҳанд."
+#~ "Қувваи ҷазбшавӣ ва теладиҳӣ мутаносибона масофаи байни ҳиссачаҳо ба "
+#~ "монанди рафтори байни зуру сусти атомҳо мебошанд.Аз ҳама аҷибаш дар он "
+#~ "аст, ки таъсири ҳаракат ба доираҳои ҷағида истода инҳо мебошад, вале ҷой "
+#~ "ивазшавии онҳо ногаҳонӣ мебошад.Баъзан ду тӯб ҳангоми рафтор ба ҳамдигар "
+#~ "ба мадори бардавом мегузарад, вале ин ҳолат ҳангоми воридшавии тӯби сеюм "
+#~ "ё инки сарҳади экран дигар мешавад.Ин ҳаракат намуди бетартибона дорад."
+#~ "Муҳофизи экран навишта шуд аз тарафи Джеми Завински (Jamie Zawinski) ва "
+#~ "дар коди Lisp Джон Пезарис асос гузошта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Сохтакории муҳориба дар кайҳон байни роботҳои парвозкунандаҳо (ниқоб "
+#~ "пӯшондашуда бо давраҳои рангин) дар манзараи ҳаракат истодаи ситораҳо. "
+#~ "Муаллиф Джонатан Лин."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Ин муҳофизи экран дар болои кашида шуда, доираҳои деформатсия карда "
+#~ "истода ва ба якчанд миқдори хурди доғҳоро метавон намоиш дод.Аз тарафи "
+#~ "Джереми Петитом навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Кашида мешавад куби дарунхолие, ки дарунаш пур аз давраҳои ҷағида истода, "
+#~ "ки баъд аз он мекафанд.Муаллиф Сандер ван Грикен."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Ногаҳон образҳои печондашавӣ ва рехташавии муҳити дорои маркази умумиро "
+#~ "метавон кашид. Муаллиф Джон Нил."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "\"Экрани кабуди марг\"- ин яке аз эмулятсияи вайронкунии компютерҳои "
+#~ "шахсӣ ба ҳисоб меравад.Шероза дар бораи хатогии якчанд на он қадар "
+#~ "барномаҳои мустаҳкам эмулироват мекунад.Аз тарафи Джеми Завински навишта "
+#~ "шуд."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Пуффакчаҳое ки дар болои экран ҷойгир мешавад тасвирашро мекашад.Муҳофизи "
+#~ "экран аз тарафи Ричард Джонсон навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "\"Қафаси аз ҳақиқат дури\" Эшер аналоги лентаи сеандозаи Мебиус ба се "
+#~ "тараф тоб мехурад. Муаллиф Марчелло Вианна мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Компонентаҳои электрикии тобхурандаи сеандозаро нишон медиҳад. Муаллиф "
+#~ "Бен Бакстон мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Қутбнамо, тире ки ногаҳон тоб мехуранд ин барои он ки шумо худро роҳ гум "
+#~ "карда шуда ҳис намоед.Муаллиф Джеми Завински мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Кубҳое, ки бурида ду булак мешаванд кадоме ки болоҳояшон мавҷ мегузарад "
+#~ "ки бо рангҳои гуногун ранг карда шудаанд.Боиси эҷодиёти кубисти Лавалита "
+#~ "аст.Муаллиф Джеми Завински мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Шероза тасвири нишондодро ё ин ки сурати тасвирро деформатсияи менамояд."
+#~ "Мумкин ки шумо пештар инро дидаед, бе онҳо ягон коллексия пур шуда "
+#~ "наметавонист.Ғайриоддӣ он аст, ки онҳоро дар тасвирҳои нағз иваз кардаи "
+#~ "рангин дидан мумкин аст.Огоҳнома: агар ин асар пас аз гирёнкунии экран "
+#~ "давомнок бошад, ба духтур муроҷиат намоед.Аз тарафи Девид Валдом ва Вивек "
+#~ "Кера навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Боз як ҳиссаи абстрактсия, ки ривояти нав дохил кардани \"Кружева\", "
+#~ "\"Жюлиа\" ва дигарҳо.Аз тарафи Тим Окленд навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Даврае, ки гирди дигар давра якчанд маротиба тоб мехурад.Ин намоиши "
+#~ "системаи гелиосентрикии олам дар бораи ҳаракати сайёра мебошад.Муаллиф "
+#~ "Джеймс Янгмен мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Ҳамон шаклҳои гуногуни тобхурандаро мекашад, ки вай муқова кардан, "
+#~ "дарозшавӣ ва ба берун мебароянд.Аз тарафи Девид Конердинг дар асоси симои "
+#~ "китобхонаи GL Extrusion-и Линас Вепстаса навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Лентаи мавҷноке, ки дар дохили синусоидҳо мегардад.Муаллиф Бас ван Гаален "
+#~ "ва Шарл Видал мебошанд."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми "
+#~ "Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Мавҷҳое, ки дар тӯр тоб мехуранд ҳангоми истифодаи OpenGL мекашад.Аз "
+#~ "тарафи Джошиа Пиз навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Сайёраи парвозкунанда.Муаллиф Девид Конердинг.Бо якҷоягии барнома тасвири "
+#~ "замин меравад, ки ин аз шерозаи \"Замин\" гирифта шудааст, ва кураро "
+#~ "метавон \"печондан\" ба ҳар тасвир (масалан, аз \"Барномаи офтобӣ\")."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Муаммои-\"мор\".Муаллиф Джеми Вилкинсон, Эндрю Беннетс ва Питер Айлетт "
+#~ "мебошанд."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Амёобразҳои ҳаракаткунандаро мекашад. Ҳангоми гузариш ба экран чакраҳо "
+#~ "рангашонро иваз менамоянд, вале ранги асосиаш нимшаффоф мебошад ва шумо "
+#~ "чакраҳои поёниро аз миёни болоӣ метавон дид. Ҳангоме ки чакраҳо ба "
+#~ "ҳамдигар бар мехуранд ранги онҳо омехта мешавад. Аз тарафи Джеми Завински "
+#~ "навишта шудааст.\"Ин фикр ҳангоми тамошои гилеми муш ба сар омад:дар "
+#~ "дохили вай якчанд қабат пайкарасоз мавҷуд дорад ва дар байнашон бошад "
+#~ "чакраҳои рангашон бо равған аст шино карда истодаанд\", Джеми Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Модел намудани мадори оддӣ.Агар шумо намоиши пайи ҳаракатро сар диҳед, "
+#~ "тасвир ба сурати Вилсон монанд мешавад.Аз тарафи Гред Боуэренг навишта "
+#~ "шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Нақши руҳангез аз муҳит дарднок аст тамошо намудан.Ва боз барнома "
+#~ "метавонад нуқтаҳои санхҷишро аниматсия менамояд, вале ин кор барои "
+#~ "пурборкунии равишкор рӯ меоварад.Муаллиф Джеми Завински мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Нақшҳои фракталҳои даврагин дар асоси такрор намудани қадамҳо дар "
+#~ "ҳамвории хаёли шудаанд.Идея аз мақолаи \"Scientific American\" соли 1986 "
+#~ "сол гирифта шудааст. Қисми асосии код аз тарафи Патрик Нафтон навишта "
+#~ "шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Аз нав сохтани нақшаи вайрон карда шуда.Онҳо дар якрангӣ ва рангоранг ҳар "
+#~ "гуна метобанд.Фикр аз он иборат мебошад, ки чор нуқта дар кунҷ тасвир ва "
+#~ "пайваст намудан бо ҳар як маънои ногаҳонии \"баландӣ\".Пас аз он нуқтаро "
+#~ "байни онҳо интихоб менамоянд, баландиаш аз миёнаи арифметикӣ аз чор нуқта "
+#~ "ва илова бар ин якчан рақамҳои ногаҳонӣ.Интихоби ранг аз он иборат аст, "
+#~ "ки баландиро бо тобиши ҷило пайваст намоем, сер ва равшаншуда ва ба дигар "
+#~ "маъно додан.Дар тартиботи \"равшаннокии\"тасвир аз рӯи кори сиёсӣ тоза "
+#~ "мебиёд ва дар мондагиаш бошад ҳосил карда мешавад ва ба ҳарорати карта ва "
+#~ "ё натиҷаи томографии компютерӣ монанд аст.Муаллиф Юрген Никелсон ва Джеми "
+#~ "Завински мебошад."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Найрангбозе, ки жанглирӣ менамояд мекашад.Аз тарафи Тим Окленд навишта "
+#~ "шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Худ аз худ кушодашудаистода, ҷаъбаи Лемаршанро эмулироват мекунад. Инро "
+#~ "апарати дастгирии матнсозӣ ва OpenGL талаб менамояд. Пешэҳтиётӣ: ҳарзамон "
+#~ "дарҳоро мекушяд. Муҳаррир Джеми Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Модалировкаи гурӯҳҳои пӯшида,аъзоҳое ки бисёр мешаванд, пир ва мемиранд. "
+#~ "Муҳаррир Девид Бэгли (David Bagley)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Варианти кубии сеандозаи фрактали Менгер-Гаскета аналогии Серпинӣ метавон "
+#~ "буд. Муаллиф Джеми Завински."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Кашидани якчанд намоишҳои гуногуни молекулаҳо. Баъзе молекулаҳои умумӣ "
+#~ "сохта шудаанд ва вай инчунин метавонад файли PDB (Асоси Додаҳои Протеин)-"
+#~ "ро ҳамчун вурудӣ хонад. Аз тарафи Ҷеми Зевинский навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Ин шакли сабзиши колонияҳоро дар табақи Петри сохтакорӣ мекунад. Сабзиши "
+#~ "давраҳои ранга бо якдигар мепечанд ва қисман якҷоя мешаванд."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Сохтакории терминали кӯҳна, бо пикселҳои кӯҳна ва бо равшании бо оҳистагӣ "
+#~ "хомӯшшаванда Ҳар гуна барномаро ҳамчун сарчашмаи матне ,ки намоиш "
+#~ "медиҳад, метавонад сар диҳад. Муллиф Ҷейм Завинский."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Нигоҳдорандаи экран бо истифодаи алфа-омезиш, туманнокӣ, таркиб ва MIP-"
+#~ "тасвирот, сатҳи бурришро мекашад, ба ғайр аз н имконияти чен кардани "
+#~ "кадрҳо дар як сония ба шумо иҷозат медиҳад, ки ки то чи андоза тез будани "
+#~ "видеокартаатонро муайян кунед... Дастгирии Open GL муҳим аст. Аз тарафи "
+#~ "Дэвид Конердинг навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Боз як варианти барномаи\"Бомба\"-и Скот Дравс. Нигоҳдорандаи экран аз "
+#~ "фигураҳои шаклҳояшон гуногун тӯр мекашад,ки дар вақти бо якдигар вохӯрдан "
+#~ "худро ғайривоқеӣ идора мекунанд.'PD'-шакли кӯтоҳи калимаи 'реаксия-"
+#~ "диффузия'. Муаллиф Скотт Дрейвз.(Scott Draves)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Коллаж аз қисмҳои тоб додашуда ва масштабкунондашудаи қисмҳои экран. "
+#~ "Муллиф Клаудио Матсуока (Claudio Matsuoka)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Кубики Рубики ба се самт чарх мезадагиро мекашад. Кубик доимо доимо тоб "
+#~ "мехурад ва худашро ҷамъ мекунад. Муаллиф Марчелло Вианна (Marcelo Vianna)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Захиракунандаи экран тафсири ду ченаки бозгашти секунҷаи фрактали "
+#~ "Серпинскиро мекашад. Муаллиф Десмонд Дэйгнэлт (Desmond Daignault)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Нурафкани дар мизи корӣ гаштаро мекашад. Муаллиф Рик Шульс (Rick Schultz)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Илтивоҳои квадратии бисёреро, ки бо ҳамдигар ҳакорӣ мекунанд, мекашад. "
+#~ "Онҳо дар андоза калон шуда то вақте, ки ба объекте бархӯрда ва баъд аз он "
+#~ "дар гирди вай давр мезананд. Муаллиф Джефф Эплер (Jeff Epler)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Муҳофизи экран шаклҳоеро ба монанди ситораҳо ҳосил мекунад,ки давр "
+#~ "мезананд ва чаппа мешаванд.Дар яке аз режимҳо онҳо дар майдони ранга "
+#~ "меафтанд. Аз тарафи Ҷейм Завинский (Jamie Zawinski) навишта шудааст."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Матни ба кунҷ дуршудаистодаро дар заминаи осмони ситорадор оҳиста мекашад."
+#~ "Тамоман ба монанди филми ҳамном. Ҷейм Завинский (Jamie Zawinnski) ва "
+#~ "Клаудио Матауока (Claudio Matauoka) навиштаанд."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Аттракторҳои аҷоиб:инҳо майдони рангин ва такрорнашавандаи нуқтаҳои "
+#~ "парвозкунанда ва чархзананда мебошанд.Бисёр амали хуб. Муаллиф Массимино "
+#~ "Паскаль (Massimino Paskal)."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Муҳофизи экран нақшҳои Трушеро аз буришҳо ва камонҳо, ки экранро пур "
+#~ "мекунанд, нишон медиҳад. Муаллиф Адриан Ликинс."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr ""
+#~ "Расмҳои каҷеро мекашад,ки баъзан ба кирмҳои каҷ монанданд.Муаллиф Тайлер "
+#~ "Пирс (Tyler Pierce)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Маршрутҳои сайру гашти тасодуфӣ. Муаллиф Рик Кэмпбел (Rick Campbell)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Ситораҳои парвозкардаистода, ки ба онҳо майдонҳои оддии дученакаи "
+#~ "зӯрталаб таъсир мекунанд.Қувваи ҳар як майдон доимо тағйир меёбад,"
+#~ "дохилшавӣ/баровардани майдон тасодуфан. Муаллиф Пол Кларк "
+#~ "(Paul'Joey'Clark)."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Калоншавии қисми экран. Агар байрақчаи\"Линза\"гузошта шавад ҳиссиёте "
+#~ "пайдо мешавад,ки гуё ба экран бо линзаҳои бисёри рӯи ҳам гузошташуда "
+#~ "нигоҳ мекунӣ. Муаллиф Ҷеймс Макникол (James Macnicol)."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Формаи ногаҳонии чашмакҳо"
diff --git a/tde-i18n-tg/messages/tdebase/kcmkicker.po b/tde-i18n-tg/messages/tdebase/kcmkicker.po
index 6e688f63609..831ed078901 100644
--- a/tde-i18n-tg/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-tg/messages/tdebase/kcmkicker.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2004-08-10 21:57+0000\n"
"Last-Translator: Hiromon\n"
"Language-Team: Tajik\n"
@@ -264,72 +264,72 @@ msgstr "Ҳама экранҳо"
msgid "Custom"
msgstr "Интихобӣ"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Тугмаи TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Дарахти Кабуд"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Дарахти Сабз"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Хокистарии Равшан"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Сабзи Равшан"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Пастели Равшан"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Нилобии Равшан"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Болтҳо Ва Гайкаҳо"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Дарахти Сурх"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Кабуд"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Хокистарӣ"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Сабз"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Норинҷӣ"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Пастелӣ"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Нилобӣ"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Сурх"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Чашми Паланг"
diff --git a/tde-i18n-tg/messages/tdebase/knetattach.po b/tde-i18n-tg/messages/tdebase/knetattach.po
index 8956545cec5..6f8b4ab1e65 100644
--- a/tde-i18n-tg/messages/tdebase/knetattach.po
+++ b/tde-i18n-tg/messages/tdebase/knetattach.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-10-03 23:00-0400\n"
"Last-Translator: Victor Ibragimov <youth_opportunities@tajikngo.org>\n"
"Language-Team: Tajik\n"
@@ -95,7 +95,7 @@ msgstr "Танзимоти Шабакаи TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 Ҷорҷ Стайкос"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Муаллифи аслӣ ва тавлидкунанда"
diff --git a/tde-i18n-tg/messages/tdebase/kpager.po b/tde-i18n-tg/messages/tdebase/kpager.po
index b95d287e6b1..61d1f94a6fa 100644
--- a/tde-i18n-tg/messages/tdebase/kpager.po
+++ b/tde-i18n-tg/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-07 14:36-0500\n"
"Last-Translator: Roger Kovacs <rkovacs@khujand.org>\n"
"Language-Team: Tajik\n"
@@ -99,14 +99,14 @@ msgstr "Пайҷер "
msgid "Desktop Overview"
msgstr "Мизи Корӣ Аз Назар Гузарондан"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Падиддоруи Кунунӣ/Соҳиб"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Падиддору"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Саҳифаи Мизи Корӣ"
diff --git a/tde-i18n-tg/messages/tdebase/ksplash.po b/tde-i18n-tg/messages/tdebase/ksplash.po
index 302bc9d4c8c..8209f1a0522 100644
--- a/tde-i18n-tg/messages/tdebase/ksplash.po
+++ b/tde-i18n-tg/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2002-06-10 02:05+0500\n"
"Last-Translator: H_Abrorova@rambler.ru\n"
"Language-Team: Tajik\n"
@@ -75,11 +75,11 @@ msgstr ""
"(c) 2001 - 2003, Истеҳсолоти Flaming Sword\n"
" (c) 2003 коргардонони TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Муаллиф ва ҳамроҳии ҷорӣ"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Муаллифи ибтидоӣ"
diff --git a/tde-i18n-th/messages/tdeartwork/kxsconfig.po b/tde-i18n-th/messages/tdeartwork/kxsconfig.po
index 7ca5b422b69..67e622d44d2 100644
--- a/tde-i18n-th/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-th/messages/tdeartwork/kxsconfig.po
@@ -8175,42 +8175,6 @@ msgid ""
msgstr ""
#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "นี่เป็นโปรแกรม xfishtank: การเคลื่อนไหวของปลาฉลาม, ปลาโลมาและปลาวาฬ่จำนวนมาก "
-#~ "ซึ่งมีการเคลื่อนไหวที่เยี่ยมยอดในแบบ GL ผู้เขียนดั้งเดิมคือ มาร์ค คิลการ์ด"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr "จำลองการบินในอวกาศของหุ่นอวกาศ (แปลงตัววงกลมสี) เขียนโดย โจนาธาน ลิน"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr "วาดกล่องมีบอลกระเด้งแล้วระเบิดแบบ 3 มิติ เขียนโดย แซนเดอร์ แวน ไกรเคน"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "วาดลายถักด้วยการสุ่มสี เขียนโดย จอห์น เนล"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "วาดการลอยตัวของฟองแบบ 3 มิติ โดยลอยตัวจากด้านล่างจอขึ้นไปด้านบนของจอ เขียนโดยริชาร์ด "
-#~ "โจนส์"
-
-#, fuzzy
#~ msgid "Clear"
#~ msgstr "น้ำใสไหลเย็น"
@@ -8510,5 +8474,41 @@ msgstr ""
#~ msgid "Value"
#~ msgstr "ค่า"
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "นี่เป็นโปรแกรม xfishtank: การเคลื่อนไหวของปลาฉลาม, ปลาโลมาและปลาวาฬ่จำนวนมาก "
+#~ "ซึ่งมีการเคลื่อนไหวที่เยี่ยมยอดในแบบ GL ผู้เขียนดั้งเดิมคือ มาร์ค คิลการ์ด"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr "จำลองการบินในอวกาศของหุ่นอวกาศ (แปลงตัววงกลมสี) เขียนโดย โจนาธาน ลิน"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr "วาดกล่องมีบอลกระเด้งแล้วระเบิดแบบ 3 มิติ เขียนโดย แซนเดอร์ แวน ไกรเคน"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "วาดลายถักด้วยการสุ่มสี เขียนโดย จอห์น เนล"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "วาดการลอยตัวของฟองแบบ 3 มิติ โดยลอยตัวจากด้านล่างจอขึ้นไปด้านบนของจอ เขียนโดยริชาร์ด "
+#~ "โจนส์"
+
#~ msgid "Bubbles"
#~ msgstr "ฟอง"
diff --git a/tde-i18n-th/messages/tdebase/kcmkicker.po b/tde-i18n-th/messages/tdebase/kcmkicker.po
index 15cfc6c0939..99b8fc17416 100644
--- a/tde-i18n-th/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-th/messages/tdebase/kcmkicker.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-04-14 22:41+1000\n"
"Last-Translator: Sahachart Anukulkitch <drrider@gmail.com>\n"
"Language-Team: Thai <en@li.org>\n"
@@ -253,72 +253,72 @@ msgstr "ทุกหน้าจอ"
msgid "Custom"
msgstr "กำหนดเอง"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "ปุ่ม TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "ป่าน้ำเงิน"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "ป่าเขียว"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "เทาสว่าง"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "เขียวสว่าง"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "ชอล์คสว่าง"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "ม่วงสว่าง"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "น็อตตัวผู้และตัวเมีย"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "ป่าแดง"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "น้ำเงินทึบ"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "เทาทึบ"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "เขียวทึบ"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "ส้มทึบ"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "ชอล์คทึบ"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "ม่วงทึบ"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "แดงทึบ"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "ตาเสือทึบ"
diff --git a/tde-i18n-th/messages/tdebase/knetattach.po b/tde-i18n-th/messages/tdebase/knetattach.po
index 8712f7307f3..e826bb152c8 100644
--- a/tde-i18n-th/messages/tdebase/knetattach.po
+++ b/tde-i18n-th/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-29 12:54+0700\n"
"Last-Translator: Thanomsub Noppaburana <donga_n@yahoo.com>\n"
"Language-Team: Thai <th@li.org>\n"
@@ -81,7 +81,7 @@ msgstr "ตัวช่วยปรับแต่งเครือข่าย
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "ผู้เขียนหลักและผู้ดูแล"
diff --git a/tde-i18n-th/messages/tdebase/kpager.po b/tde-i18n-th/messages/tdebase/kpager.po
index d47638f90b2..8f74075b498 100644
--- a/tde-i18n-th/messages/tdebase/kpager.po
+++ b/tde-i18n-th/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-03-16 21:34+0700\n"
"Last-Translator: Thanomsub Noppaburana <donga_n@yahoo.com>\n"
"Language-Team: Thai <th@li.org>\n"
@@ -95,15 +95,15 @@ msgstr "สร้างเพจเจอร์ แต่ให้เก็บ
msgid "Desktop Overview"
msgstr "ภาพรวมของพื้นที่ทำงาน"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "ผู้พัฒนาดั้งเดิม/ผู้ดูแล"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "ผู้พัฒนา"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "เพจเจอร์ของพื้นที่ทำงาน"
diff --git a/tde-i18n-th/messages/tdebase/ksplash.po b/tde-i18n-th/messages/tdebase/ksplash.po
index 7f13fe38182..4bfeaab0126 100644
--- a/tde-i18n-th/messages/tdebase/ksplash.po
+++ b/tde-i18n-th/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-18 11:17+0700\n"
"Last-Translator: Thanomsub Noppaburana <donga_n@yahoo.com>\n"
"Language-Team: Thai <th@li.org>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 กลุ่มผู้พัฒนา TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "ผู้เขียนและผู้ดูแล"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "ผู้เขียนดั้งเดิม"
diff --git a/tde-i18n-th/messages/tdebase/kthememanager.po b/tde-i18n-th/messages/tdebase/kthememanager.po
index 081dfc51b5b..c63c8d755a9 100644
--- a/tde-i18n-th/messages/tdebase/kthememanager.po
+++ b/tde-i18n-th/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-04-14 11:21+1000\n"
"Last-Translator: Sahachart Anukulkitch <drrider@gmail.com>\n"
"Language-Team: Thai <en@li.org>\n"
@@ -35,58 +35,58 @@ msgstr "สร้างชุดตกแต่งใหม่"
msgid "TDE Theme Manager"
msgstr "เครื่องมือจัดการชุดตกแต่งของ TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "โมดูลนี้ใช้สำหรับทำการติดตั้ง, ลบ และสร้างชุดตกแต่งของ TDE"
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "แฟ้มชุดตกแต่ง"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "เลือกแฟ้มชุดตกแต่ง"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "คุณต้องการจะลบชุดตกแต่ง <b>%1</b> จริงหรือไม่ ?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "ลบชุดตกแต่ง"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "ชุดตกแต่งของฉัน"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "มีชุดตกแต่ง %1 อยู่แล้ว"
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "ทำการสร้างชุดตกแต่งของคุณไว้ใน %1 เรียบร้อยแล้ว"
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "สร้างชุดตกแต่งแล้ว"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "เกิดข้อผิดพลาดขึ้นในระหว่างการสร้างชุดตกแต่งของคุณ"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "ไม่มีการสร้างชุดตกแต่ง"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "ไม่พบภาพตัวอย่างของชุดตกแต่งนี้"
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "ผู้เขียน: %1<br>อีเมล: %2<br>รุ่น: %3<br>หน้าโฮมเพจ: %4"
diff --git a/tde-i18n-tr/messages/tdeartwork/kxsconfig.po b/tde-i18n-tr/messages/tdeartwork/kxsconfig.po
index 8ed9ad75fba..5650165e237 100644
--- a/tde-i18n-tr/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-tr/messages/tdeartwork/kxsconfig.po
@@ -8560,264 +8560,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını "
-#~ "görüntüler. Yazar Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Sıkıştırılmış büyük çemberden daha küçük bir çembere, Decartes'in çember "
-#~ "teoremini gösterir. Yazarlar Allan R. Wilks ve David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Büyük akvaryum açıklama : Köpekbalıklarının,yunusların ve balinaların GL "
-#~ "yüzme hareketlerinin olduğu canlandırmadır. İlk yazar Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Bu qix gibi, pekçok farklı ekran kiplerini oluşturmak için basit bir "
-#~ "devinim modeli kullanır. Kontrol noktaları kesin bir mesafede birbirine "
-#~ "doğru çekimler ve sonra birbirine doğru geri itme yapar. Çekim/geritepki "
-#~ "herhangi iki parçacık arasındaki mesafeye orantılıdır, zayıf ve güçlü "
-#~ "nükleer güçlere benzerdir. Bu darbeyi izlemek için pekçok ilginç "
-#~ "yollardan bir tanesi basitçe topların sekmesi gibidir, çünkü onların "
-#~ "birbiri ile birlikte hareketleri ve etkileşimleri oldukça eskidir. Bazen "
-#~ "iki top birbiri etrafında gergin bir yörüngede yer alacaktır, üçüncü bir "
-#~ "yolla ya da ekran köşesi yoluyla sonra kesilecek. O tam olarak "
-#~ "karmakarışık bir yapıya benzer. John Pezaris tarafından Lisp kodu "
-#~ "üzerinde kodlandı, Jamie Zawinski tarafından yazıldı."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Yürüyen bir yıldız alanını önünde mücadele ederek uçan uzay-savaş "
-#~ "robotlarının bir benzetimini çizer (akıllıca gizlenmiş renklendirilmiş "
-#~ "çemberler gibi). Jonathan Lin tarafından yazıldı."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Bu onun görünmez yüzeyi üzerindeki boyanmış benekleri çeşitleme-boyutlama "
-#~ "ile birlikte döndürme, bozulma gibi çizer.Jeremie Petit tarafından "
-#~ "yazıldı."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Patlayan 3B topların olduğu dolu bir kutunun çizimi. Yazar Sander "
-#~ "vanGrieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Eş merkezli çemberlerin rastgele renklendirildiği örgü çizimi. Yazar John "
-#~ "Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD ''Ölümün Mavi Ekranı'' için bekler. Bilgisayarınızdaki en güzel "
-#~ "öykünmeyi, bu darbe daha az güçlü işletim sistemlerinin sayısından ünlü "
-#~ "ekran koruyucuları gibi gösterir. Yazar Jamie Zawinski"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Hoş aynasal yansımalarla birlikte ekranın üstüne doğru yükselerek, 3-"
-#~ "Boyut kabarcıkları dalgalayarak yükselen bir akıntı çizer. Yazar Richard "
-#~ "Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Escher'in çizimi ''imkansız kafes'' 3b örneksel moebius şeriti içeride üç "
-#~ "boyutlu döndürülür. Yazar Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "3D elektronik bileşenlerin bir sayısını canlandırır. Yazar Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Bu bir kumpas çizimi, bütün öğeler rasgele eğriliyor, fakat bu ''kötü ve "
-#~ "mide bulandırıcı'' hissettiyor. Yazar Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. "
-#~ "Yazar Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Hopalong, Julia ve birkaç diğerlerinin yeni değişikliklerini içeren, daha "
-#~ "fazla '' ayrık harita'' sistemleri. Yazar Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını "
-#~ "görüntüler. Yazar Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "GL kullanarak, dönen bir telkafes ızgarası üzerinde tarama dalgaları "
-#~ "çizer. Yazar Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Rubik'in yılan simülasyonu. Yazarlar Jamie Wilkinson, Andrew Bennetts ve "
-#~ "Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Bu program basit bir yörüngesel benzetim çizer. Eğer kuyruklar üzerinde "
-#~ "dönerseniz, o bulut-odası fotoğrafı gibi bir türe benzer. Yazar Greg "
-#~ "Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. "
-#~ "Yazar Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Hokkabazlık çizimleri yapan baget-adamı. Yazar Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Moleküllerin çeşitli farklı betimlemelerini çizer. Bazı ortak moleküller "
-#~ "PDB (Protein Veri Tabanı) içinde oluşturulur ve aynı zamanda girdi olarak "
-#~ "PDB (Protein Veri Tabanı) dosyalarını okuyabilir. Yazar Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Ekranın ölçeklenmiş ve döndürülmüş kısımlarının yapıştırma resmini "
-#~ "oluşturur. Yazar Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Çizim hatı ve ekranı döşeyen kavis-esaslı Truchet örnekleri. Yazar Adrian "
-#~ "Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Kıvrımlı solucan-yolu gibi çizer. Yazar Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Çeşitli biçimlerde rengarenk gelişigüzel-yürüyüş çizer. Yazar Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Ateş titreşiminin bir benzetimini çizer. Aynı zamanda gelişigüzel bir "
-#~ "resim alır ve çok fazla ateş üzerinde onu ayarlar. Yazar Carsten Haitzler."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Ekran etrafında uçan mahlukların onların arkasındaki solgun renk "
-#~ "kuyrukları ile birlikte birkaç sürüsünü güzelce çizer. Yazar Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Ekranın bir bölümünü ölçekler ve sonra etrafında hareket ettirir. "
-#~ "Mercekler seçeneği ile birlikte sonuç sadece basit bir ölçekleme yerine "
-#~ "pekçok örtüşen mercekler arasından aramaya benzer. Yazar James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -9536,6 +9278,264 @@ msgstr ""
#~ "XTeeVee bir sınayıcı örüntüsü, düşey tutmanın yitimi ve durağan içeren "
#~ "çeşitli televizyon sorunlarını benzetimler. Greg Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını "
+#~ "görüntüler. Yazar Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Sıkıştırılmış büyük çemberden daha küçük bir çembere, Decartes'in çember "
+#~ "teoremini gösterir. Yazarlar Allan R. Wilks ve David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Büyük akvaryum açıklama : Köpekbalıklarının,yunusların ve balinaların GL "
+#~ "yüzme hareketlerinin olduğu canlandırmadır. İlk yazar Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Bu qix gibi, pekçok farklı ekran kiplerini oluşturmak için basit bir "
+#~ "devinim modeli kullanır. Kontrol noktaları kesin bir mesafede birbirine "
+#~ "doğru çekimler ve sonra birbirine doğru geri itme yapar. Çekim/geritepki "
+#~ "herhangi iki parçacık arasındaki mesafeye orantılıdır, zayıf ve güçlü "
+#~ "nükleer güçlere benzerdir. Bu darbeyi izlemek için pekçok ilginç "
+#~ "yollardan bir tanesi basitçe topların sekmesi gibidir, çünkü onların "
+#~ "birbiri ile birlikte hareketleri ve etkileşimleri oldukça eskidir. Bazen "
+#~ "iki top birbiri etrafında gergin bir yörüngede yer alacaktır, üçüncü bir "
+#~ "yolla ya da ekran köşesi yoluyla sonra kesilecek. O tam olarak "
+#~ "karmakarışık bir yapıya benzer. John Pezaris tarafından Lisp kodu "
+#~ "üzerinde kodlandı, Jamie Zawinski tarafından yazıldı."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Yürüyen bir yıldız alanını önünde mücadele ederek uçan uzay-savaş "
+#~ "robotlarının bir benzetimini çizer (akıllıca gizlenmiş renklendirilmiş "
+#~ "çemberler gibi). Jonathan Lin tarafından yazıldı."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Bu onun görünmez yüzeyi üzerindeki boyanmış benekleri çeşitleme-boyutlama "
+#~ "ile birlikte döndürme, bozulma gibi çizer.Jeremie Petit tarafından "
+#~ "yazıldı."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Patlayan 3B topların olduğu dolu bir kutunun çizimi. Yazar Sander "
+#~ "vanGrieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Eş merkezli çemberlerin rastgele renklendirildiği örgü çizimi. Yazar John "
+#~ "Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD ''Ölümün Mavi Ekranı'' için bekler. Bilgisayarınızdaki en güzel "
+#~ "öykünmeyi, bu darbe daha az güçlü işletim sistemlerinin sayısından ünlü "
+#~ "ekran koruyucuları gibi gösterir. Yazar Jamie Zawinski"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Hoş aynasal yansımalarla birlikte ekranın üstüne doğru yükselerek, 3-"
+#~ "Boyut kabarcıkları dalgalayarak yükselen bir akıntı çizer. Yazar Richard "
+#~ "Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Escher'in çizimi ''imkansız kafes'' 3b örneksel moebius şeriti içeride üç "
+#~ "boyutlu döndürülür. Yazar Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "3D elektronik bileşenlerin bir sayısını canlandırır. Yazar Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Bu bir kumpas çizimi, bütün öğeler rasgele eğriliyor, fakat bu ''kötü ve "
+#~ "mide bulandırıcı'' hissettiyor. Yazar Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. "
+#~ "Yazar Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Hopalong, Julia ve birkaç diğerlerinin yeni değişikliklerini içeren, daha "
+#~ "fazla '' ayrık harita'' sistemleri. Yazar Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını "
+#~ "görüntüler. Yazar Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "GL kullanarak, dönen bir telkafes ızgarası üzerinde tarama dalgaları "
+#~ "çizer. Yazar Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Rubik'in yılan simülasyonu. Yazarlar Jamie Wilkinson, Andrew Bennetts ve "
+#~ "Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Bu program basit bir yörüngesel benzetim çizer. Eğer kuyruklar üzerinde "
+#~ "dönerseniz, o bulut-odası fotoğrafı gibi bir türe benzer. Yazar Greg "
+#~ "Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. "
+#~ "Yazar Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Hokkabazlık çizimleri yapan baget-adamı. Yazar Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Moleküllerin çeşitli farklı betimlemelerini çizer. Bazı ortak moleküller "
+#~ "PDB (Protein Veri Tabanı) içinde oluşturulur ve aynı zamanda girdi olarak "
+#~ "PDB (Protein Veri Tabanı) dosyalarını okuyabilir. Yazar Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Ekranın ölçeklenmiş ve döndürülmüş kısımlarının yapıştırma resmini "
+#~ "oluşturur. Yazar Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Çizim hatı ve ekranı döşeyen kavis-esaslı Truchet örnekleri. Yazar Adrian "
+#~ "Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Kıvrımlı solucan-yolu gibi çizer. Yazar Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Çeşitli biçimlerde rengarenk gelişigüzel-yürüyüş çizer. Yazar Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Ateş titreşiminin bir benzetimini çizer. Aynı zamanda gelişigüzel bir "
+#~ "resim alır ve çok fazla ateş üzerinde onu ayarlar. Yazar Carsten Haitzler."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Ekran etrafında uçan mahlukların onların arkasındaki solgun renk "
+#~ "kuyrukları ile birlikte birkaç sürüsünü güzelce çizer. Yazar Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Ekranın bir bölümünü ölçekler ve sonra etrafında hareket ettirir. "
+#~ "Mercekler seçeneği ile birlikte sonuç sadece basit bir ölçekleme yerine "
+#~ "pekçok örtüşen mercekler arasından aramaya benzer. Yazar James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Rastgele Hücre Formu"
diff --git a/tde-i18n-tr/messages/tdebase/kcmkicker.po b/tde-i18n-tr/messages/tdebase/kcmkicker.po
index b74133a6f18..d9aa38fe871 100644
--- a/tde-i18n-tr/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-tr/messages/tdebase/kcmkicker.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-07-05 15:21+0300\n"
"Last-Translator: Serdar Soytetir\n"
"Language-Team: Turkish <tr@li.org>\n"
@@ -258,72 +258,72 @@ msgstr "Tüm Ekranlar"
msgid "Custom"
msgstr "Özel"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE Düğmesi"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Mavi Tahta"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Yeşil Tahta"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Açık Gri"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Açık Yeşil"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Açık Pastel"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Açık Mor"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Vida"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Kırmızı Tahta"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Mavi"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Gri"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Yeşil"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Portakal"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Pastel"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Mor"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Kırmızı"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Kaplan Gözü"
diff --git a/tde-i18n-tr/messages/tdebase/knetattach.po b/tde-i18n-tr/messages/tdebase/knetattach.po
index 8db0178be29..94812b1624f 100644
--- a/tde-i18n-tr/messages/tdebase/knetattach.po
+++ b/tde-i18n-tr/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-01-03 21:54+0000\n"
"Last-Translator: Görkem Çetin <gorkem@kde.org.tr>\n"
"Language-Team: Türkçe <yerellestirme@kde.org.tr>\n"
@@ -76,7 +76,7 @@ msgstr "TDE Ağ Sihirbazı"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Yazan ve geliştiren"
diff --git a/tde-i18n-tr/messages/tdebase/kpager.po b/tde-i18n-tr/messages/tdebase/kpager.po
index 9d8a95c5125..8ff511e83c5 100644
--- a/tde-i18n-tr/messages/tdebase/kpager.po
+++ b/tde-i18n-tr/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-08-08 07:35+0200\n"
"Last-Translator: Ömer Fadıl USTA <omer_fad@hotmail.com>\n"
"Language-Team: Turkish <kde-i18n-tr@kde.org>\n"
@@ -95,15 +95,15 @@ msgstr "Sayfalayıcıyı oluştur, fakat pencereyi gizle"
msgid "Desktop Overview"
msgstr "Masaüstü Detayları"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Asıl Geliştirici/Lider"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Geliştirici"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Masaüstü Sayfalayıcı"
diff --git a/tde-i18n-tr/messages/tdebase/ksplash.po b/tde-i18n-tr/messages/tdebase/ksplash.po
index 1bafdb6dedc..7b363f52100 100644
--- a/tde-i18n-tr/messages/tdebase/ksplash.po
+++ b/tde-i18n-tr/messages/tdebase/ksplash.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2004-08-01 00:14+0300\n"
"Last-Translator: Adem Alp YILDIZ <ademalp@linux-sevenler.org>\n"
"Language-Team: Türkçe <kde-i18n-tr@kde.org>\n"
@@ -72,11 +72,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE geliştiricileri"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Yazar ve geliştirici"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Asıl yazar"
diff --git a/tde-i18n-tr/messages/tdebase/kthememanager.po b/tde-i18n-tr/messages/tdebase/kthememanager.po
index b2a0fe79144..d8a48fdab66 100644
--- a/tde-i18n-tr/messages/tdebase/kthememanager.po
+++ b/tde-i18n-tr/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-07-06 16:38+0300\n"
"Last-Translator: Serdar Soytetir <tulliana@gmail.com>\n"
"Language-Team: <tr@li.org>\n"
@@ -38,59 +38,59 @@ msgstr "Yeni Tema"
msgid "TDE Theme Manager"
msgstr "TDE Tema Yöneticisi"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
"Bu kontrol modülü, görsel TDE temalarını kuruyor, siliyor ve oluşturuyor."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Tema Dosyaları"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Tema Dosyası Seç"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "<b>%1</b> Bu temayı gerçekten silmek istediğinize emin misiniz?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Tema Sil"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Benim Temam"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "%1 teması mevcut."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Temanız %1 de hatasız oluşturuldu."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tema Oluşturuldu"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Tema oluşturulurken bir hata oluştu."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tema Oluşturulamadı"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Bu tema bir önizleme içermiyor."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Yazar: %1<br>E-Posta: %2<br>Sürüm: %3<br>Web Sayfası: %4"
diff --git a/tde-i18n-uk/messages/tdeartwork/kxsconfig.po b/tde-i18n-uk/messages/tdeartwork/kxsconfig.po
index a40363aaa65..39064d56a84 100644
--- a/tde-i18n-uk/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-uk/messages/tdeartwork/kxsconfig.po
@@ -8740,547 +8740,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Заповнює великі кола малими, демонструючи теорему кіл Декарта. Автор: "
-#~ "Allan R. Wilks і David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Це водоймище з рибами: анімація руху акул, дельфінів, і китів за "
-#~ "допомогою OpenGL. Автор оригінальної програми Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Подібно до зберігача екрана \"Швидкі лінії\" цей вживає просту модель "
-#~ "руху для створення багатьох різних режимів показу. Контрольні точки до "
-#~ "певної відстані притягують одна другу. Притягнення/відштовхування є "
-#~ "пропорційним до відстані між будь-якими двома частинками, подібно до "
-#~ "сильних і слабких атомних зарядів. Найцікавіше цей ефект спостерігати на "
-#~ "кульках, які стрибають, бо їхні рухи і взаємодія дуже невпорядковані. "
-#~ "Іноді дві кульки попадуть у близькі орбіти один одного і виводяться з "
-#~ "цього стану третьою кулькою або наближенням до краю екрана. Цей рух "
-#~ "виглядає дуже хаотичним. Написав Jamie Zawinskiна основі коду Lisp від "
-#~ "John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Малює симуляції битви роботів в космосі (які хитро замасковані як "
-#~ "кольорові кульки) на тлі рухомого зоряного неба. Написав Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Цей зберігач екрана виглядає як куля, яка крутиться і деформується, і яка "
-#~ "має на своїй невидимій поверхні плями різного розміру. Написав Jeremie "
-#~ "Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Малює коробку, яка переповнена тривимірними кульками, котрі потім "
-#~ "вибухають. Написав Sander van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Малює випадкові концентричні кола, які переплітаються і переливаються "
-#~ "кольорами. Написав John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "\"Синій екран смерті\" - це одна з найкращих емуляцій аварій на "
-#~ "персональних комп'ютерах. Цей зберігач симулює екранні повідомлення про "
-#~ "помилки із декількох не надто стійких операційних систем. Написав Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Малює потік тривимірних бульбашок із гарною дзеркальною поверхнею, які "
-#~ "підіймаються до верху екрана. Написав Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Це малює \"Неймовірну клітку\" Ешера, тривимірний аналог смужки Мобіуса, "
-#~ "який обертається в трьох вимірах. Написав Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "Анімація тривимірних електронних компонентів. Написав Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Малює компас, стрілки якого рухаються хаотично, щоб можна було отримати "
-#~ "відчуття ніби ви заблукали. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Малює набір пульсуючих кубів, які перетинаються, і по поверхні яких "
-#~ "періодично проходять хвилі. Це своєрідна кубістична Лава-лампа. "
-#~ "НаписавJamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Цей зберігач екрана плавить вказане зображення. Ймовірно, ви вже бачили "
-#~ "цей ефект, але без нього збірка зберігачів екрана не була би повною. "
-#~ "Ефект цього зберігача найкращий на різнокольорових малюнках. Увага: якщо "
-#~ "після вимкнення зберігача ефект триває, зверніться до лікаря. Написав "
-#~ "David Wald і Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Ще декілька абстракцій, які включають нові варіації зберігачів Стрибки "
-#~ "разом and Юлія та інші. Автор: Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Ця програма малює коло. Це коло обертається навколо точки на дузі іншого "
-#~ "кола і т.д. Це основа для догеліоцентричної моделі руху планет . Написав "
-#~ "James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Малює різні форми, які викручуються, розтягаються і вивертаються. Створив "
-#~ "David Konerding із прикладів для бібліотеки GL Extrusion, яку написав "
-#~ "Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Малює хвилясту стрічку, яка рухається по шляху синусоїди. Написав Bas van "
-#~ "Gaalen і Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Малює за допомогою GL брижі хвиль на ґратці, яка крутиться. Написав "
-#~ "Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Малює планету в космосі. Написав David Konerding. Вбудоване зображення "
-#~ "являється картою землі (із зберігача екрана \"Земля\"), але куля може "
-#~ "бути обгорнута будь-якою текстурою, наприклад, планетними текстурами з "
-#~ "\"Сонячної системи\"."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Малює симуляцію головоломки-змійки Рубіка. Написав Jamie Wilkinson, "
-#~ "Andrew Bennetts і Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Цей зберігач екрана малює рухомі, прозорі, подібні до амеби, краплі. Під "
-#~ "час блукання по екрані їх форма міняється, а оскільки вони напівпрозорі, "
-#~ "за ними видно інші краплі, і коли одна крапля проходить над іншої, їхні "
-#~ "кольори сполучаються. Написав Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Ця програма малює просту симуляцію орбіт. Якщо ввімкнути сліди руху,"
-#~ "складається враження, що це фотографія зроблена камерою Вільсона. Написав "
-#~ "Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Малює психоделічні кругові візерунки, які \"шкідливі\" для зору. Програма "
-#~ "також може робити анімацію контрольні точки, але це споживає багато "
-#~ "циклів процесора. Написав Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Малює фрактальні візерунки, основані на повтореннях в уявній площині. Зі "
-#~ "статті у журналі \" Scientific American\" 1986 року. Основну частину "
-#~ "написав Patrick Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Створює хмароподібні візерунки. Вони виглядають по різному в монохромному "
-#~ "і кольоровому режимах. Основна ідея полягає в виборі чотирьох точок на "
-#~ "краях зображення, кожному з яких надається випадкове значення \"висоти\". "
-#~ "Потім знаходять точку між ними, якій надається середнє значення чотирьох "
-#~ "інших плюс невеличке випадкове значення. Тоді, на основі значення висоти "
-#~ "робиться розмалювання кольором. Написав Juergen Nickelsen і Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Малює чоловічка, який жонглює.Написав Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Симуляція скриньки Лемаршана, яка сама себе відкриває. Необхідно мати "
-#~ "OpenGL і комп'ютер із швидким обладнанням для підтримки карт текстур. "
-#~ "Попередження: іноді відкриває двері. Написав Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Цей зберігач екрана створює колонії, які розмножуються, старіють і "
-#~ "вмирають. Написав David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Цей зберігач екрана малює тривимірний варіант рекурсивного кубічного "
-#~ "фрактала Менгер-Гаскета подібного до тетраедра Серпінського. Написав "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Малює декілька різних моделей молекул. Деякі найбільш відомі молекули є "
-#~ "вбудованими. Також програма може приймати як ввід файли PDB (Protein Data "
-#~ "Base, база даних протеїнів). Написав Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "цей зберігач екрана симулює колонії плісняви, яка розвивається в чашці "
-#~ "Петрі. Зростаючі кольорові кола накладаються одне на одне. Написав Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Малює симуляцію старого термінала з великими пікселями і повільно "
-#~ "згасаючим свіченням. Будь-яка програма може служити джерелом тексту для "
-#~ "показу. Написав Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Малює деякі цікаві площини, використовуючи альфа-змішування, туман, "
-#~ "текстури та mip-карти, а крім цього показує індикатор \"кадрів за секунду"
-#~ "\", що дає можливість побачити наскільки швидка ваша відеоплата... "
-#~ "необхідно мати OpenGL. Написав David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Ще один варіант програми \"Бомба\", яку написав Scott Draves. Малює "
-#~ "ґратку, яка складається із зростаючих квадратоподібних форм. Під час "
-#~ "дотикання їхня поведінка стає хаотичною. `\"RD'\"- це реакція-дифузія."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Створює колаж з обернених і збільшених ділянок екрана. Написав Claudio "
-#~ "Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Малює кубик Рубіка, який крутиться у трьох вимірах і намагається зібрати "
-#~ "себе. Це ще одна гарна програма, яку написав Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Малює двовимірний варіант рекурсивного трикутного фрактала Серпінського. "
-#~ "Написав Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Малює прожектор, який рискає по чорному екрану і освітлює стільницю під "
-#~ "ним. Написав Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Малює багато квадратних спіралей, які взаємодіють між собою. Спіралі "
-#~ "розростаються назовні поки вони на щось не наштовхуються, після чого вони "
-#~ "це обходять. Автор Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Створює послідовність зіркоподібних фігур, які пульсують, крутяться і "
-#~ "вивертаються. В одному з режимів вони падають і вистеляють кольорове "
-#~ "поле. Автор Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Малює текстовий потік, який повільно віддаляється під кутом на фоні "
-#~ "зоряного неба, як на початку однойменного фільму. Автори Jamie Zawinski "
-#~ "та Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Малює дивні притягачі: це різнокольорове й оживлене поле крапок, які "
-#~ "літають і кружляють навколо. Дуже гарні рухи. Автор Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Відображає візерунки Труше з відрізків та дуг, які плиткою заповнюють "
-#~ "екран. Написав Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Малює подібні до хробаків криві. Написав Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Це просто скрипт оболонки, який захоплює кадри з відео-вводу вашої "
-#~ "системи, а потім за допомогою фільтрів PBM (вибраних наугад) різними "
-#~ "способами маніпулює і комбінує відео кадр (виявлення країв, вирізання "
-#~ "зображення зі своєї поверненої версії,тощо). Потім програма декілька "
-#~ "секунд показує зображення і робить те саме знов. Дуже гарно працює, коли "
-#~ "приєднати подачу телетрансляції."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Малює різнокольорові маршрути прогулянок у випадковому порядку. Написав "
-#~ "Rick Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Літаючі зірки, на які діють прості двовимірні силові поля. Сила кожного "
-#~ "поля постійно змінюється, а також випадково вмикається та вимикається. "
-#~ "Автор Paul \"Joey\" Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Малює симуляцію пульсуючого вогню. Можна також вказувати будь-яке "
-#~ "зображення, яке буде також підпалене. Написав Carsten Haitzler та багато "
-#~ "інших."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Рій частинок, які літають по екрану і залишають за собою гарні згасаючі "
-#~ "сліди. Написав Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Наближує частину екрана і пересувається. З параметром -lenses складається "
-#~ "ефект ніби ви дивитесь через багато накладених одна на одну лінз. Написав "
-#~ "James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10415,6 +9874,547 @@ msgstr ""
#~ "втрата вертикальної фіксації і візерунки перевірки екрана. Написав Greg "
#~ "Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Заповнює великі кола малими, демонструючи теорему кіл Декарта. Автор: "
+#~ "Allan R. Wilks і David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Це водоймище з рибами: анімація руху акул, дельфінів, і китів за "
+#~ "допомогою OpenGL. Автор оригінальної програми Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Подібно до зберігача екрана \"Швидкі лінії\" цей вживає просту модель "
+#~ "руху для створення багатьох різних режимів показу. Контрольні точки до "
+#~ "певної відстані притягують одна другу. Притягнення/відштовхування є "
+#~ "пропорційним до відстані між будь-якими двома частинками, подібно до "
+#~ "сильних і слабких атомних зарядів. Найцікавіше цей ефект спостерігати на "
+#~ "кульках, які стрибають, бо їхні рухи і взаємодія дуже невпорядковані. "
+#~ "Іноді дві кульки попадуть у близькі орбіти один одного і виводяться з "
+#~ "цього стану третьою кулькою або наближенням до краю екрана. Цей рух "
+#~ "виглядає дуже хаотичним. Написав Jamie Zawinskiна основі коду Lisp від "
+#~ "John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Малює симуляції битви роботів в космосі (які хитро замасковані як "
+#~ "кольорові кульки) на тлі рухомого зоряного неба. Написав Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Цей зберігач екрана виглядає як куля, яка крутиться і деформується, і яка "
+#~ "має на своїй невидимій поверхні плями різного розміру. Написав Jeremie "
+#~ "Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Малює коробку, яка переповнена тривимірними кульками, котрі потім "
+#~ "вибухають. Написав Sander van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Малює випадкові концентричні кола, які переплітаються і переливаються "
+#~ "кольорами. Написав John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "\"Синій екран смерті\" - це одна з найкращих емуляцій аварій на "
+#~ "персональних комп'ютерах. Цей зберігач симулює екранні повідомлення про "
+#~ "помилки із декількох не надто стійких операційних систем. Написав Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Малює потік тривимірних бульбашок із гарною дзеркальною поверхнею, які "
+#~ "підіймаються до верху екрана. Написав Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Це малює \"Неймовірну клітку\" Ешера, тривимірний аналог смужки Мобіуса, "
+#~ "який обертається в трьох вимірах. Написав Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "Анімація тривимірних електронних компонентів. Написав Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Малює компас, стрілки якого рухаються хаотично, щоб можна було отримати "
+#~ "відчуття ніби ви заблукали. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Малює набір пульсуючих кубів, які перетинаються, і по поверхні яких "
+#~ "періодично проходять хвилі. Це своєрідна кубістична Лава-лампа. "
+#~ "НаписавJamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Цей зберігач екрана плавить вказане зображення. Ймовірно, ви вже бачили "
+#~ "цей ефект, але без нього збірка зберігачів екрана не була би повною. "
+#~ "Ефект цього зберігача найкращий на різнокольорових малюнках. Увага: якщо "
+#~ "після вимкнення зберігача ефект триває, зверніться до лікаря. Написав "
+#~ "David Wald і Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Ще декілька абстракцій, які включають нові варіації зберігачів Стрибки "
+#~ "разом and Юлія та інші. Автор: Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Ця програма малює коло. Це коло обертається навколо точки на дузі іншого "
+#~ "кола і т.д. Це основа для догеліоцентричної моделі руху планет . Написав "
+#~ "James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Малює різні форми, які викручуються, розтягаються і вивертаються. Створив "
+#~ "David Konerding із прикладів для бібліотеки GL Extrusion, яку написав "
+#~ "Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Малює хвилясту стрічку, яка рухається по шляху синусоїди. Написав Bas van "
+#~ "Gaalen і Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Малює за допомогою GL брижі хвиль на ґратці, яка крутиться. Написав "
+#~ "Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Малює планету в космосі. Написав David Konerding. Вбудоване зображення "
+#~ "являється картою землі (із зберігача екрана \"Земля\"), але куля може "
+#~ "бути обгорнута будь-якою текстурою, наприклад, планетними текстурами з "
+#~ "\"Сонячної системи\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Малює симуляцію головоломки-змійки Рубіка. Написав Jamie Wilkinson, "
+#~ "Andrew Bennetts і Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Цей зберігач екрана малює рухомі, прозорі, подібні до амеби, краплі. Під "
+#~ "час блукання по екрані їх форма міняється, а оскільки вони напівпрозорі, "
+#~ "за ними видно інші краплі, і коли одна крапля проходить над іншої, їхні "
+#~ "кольори сполучаються. Написав Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Ця програма малює просту симуляцію орбіт. Якщо ввімкнути сліди руху,"
+#~ "складається враження, що це фотографія зроблена камерою Вільсона. Написав "
+#~ "Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Малює психоделічні кругові візерунки, які \"шкідливі\" для зору. Програма "
+#~ "також може робити анімацію контрольні точки, але це споживає багато "
+#~ "циклів процесора. Написав Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Малює фрактальні візерунки, основані на повтореннях в уявній площині. Зі "
+#~ "статті у журналі \" Scientific American\" 1986 року. Основну частину "
+#~ "написав Patrick Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Створює хмароподібні візерунки. Вони виглядають по різному в монохромному "
+#~ "і кольоровому режимах. Основна ідея полягає в виборі чотирьох точок на "
+#~ "краях зображення, кожному з яких надається випадкове значення \"висоти\". "
+#~ "Потім знаходять точку між ними, якій надається середнє значення чотирьох "
+#~ "інших плюс невеличке випадкове значення. Тоді, на основі значення висоти "
+#~ "робиться розмалювання кольором. Написав Juergen Nickelsen і Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Малює чоловічка, який жонглює.Написав Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Симуляція скриньки Лемаршана, яка сама себе відкриває. Необхідно мати "
+#~ "OpenGL і комп'ютер із швидким обладнанням для підтримки карт текстур. "
+#~ "Попередження: іноді відкриває двері. Написав Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Цей зберігач екрана створює колонії, які розмножуються, старіють і "
+#~ "вмирають. Написав David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Цей зберігач екрана малює тривимірний варіант рекурсивного кубічного "
+#~ "фрактала Менгер-Гаскета подібного до тетраедра Серпінського. Написав "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Малює декілька різних моделей молекул. Деякі найбільш відомі молекули є "
+#~ "вбудованими. Також програма може приймати як ввід файли PDB (Protein Data "
+#~ "Base, база даних протеїнів). Написав Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "цей зберігач екрана симулює колонії плісняви, яка розвивається в чашці "
+#~ "Петрі. Зростаючі кольорові кола накладаються одне на одне. Написав Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Малює симуляцію старого термінала з великими пікселями і повільно "
+#~ "згасаючим свіченням. Будь-яка програма може служити джерелом тексту для "
+#~ "показу. Написав Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Малює деякі цікаві площини, використовуючи альфа-змішування, туман, "
+#~ "текстури та mip-карти, а крім цього показує індикатор \"кадрів за секунду"
+#~ "\", що дає можливість побачити наскільки швидка ваша відеоплата... "
+#~ "необхідно мати OpenGL. Написав David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Ще один варіант програми \"Бомба\", яку написав Scott Draves. Малює "
+#~ "ґратку, яка складається із зростаючих квадратоподібних форм. Під час "
+#~ "дотикання їхня поведінка стає хаотичною. `\"RD'\"- це реакція-дифузія."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Створює колаж з обернених і збільшених ділянок екрана. Написав Claudio "
+#~ "Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Малює кубик Рубіка, який крутиться у трьох вимірах і намагається зібрати "
+#~ "себе. Це ще одна гарна програма, яку написав Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Малює двовимірний варіант рекурсивного трикутного фрактала Серпінського. "
+#~ "Написав Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Малює прожектор, який рискає по чорному екрану і освітлює стільницю під "
+#~ "ним. Написав Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Малює багато квадратних спіралей, які взаємодіють між собою. Спіралі "
+#~ "розростаються назовні поки вони на щось не наштовхуються, після чого вони "
+#~ "це обходять. Автор Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Створює послідовність зіркоподібних фігур, які пульсують, крутяться і "
+#~ "вивертаються. В одному з режимів вони падають і вистеляють кольорове "
+#~ "поле. Автор Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Малює текстовий потік, який повільно віддаляється під кутом на фоні "
+#~ "зоряного неба, як на початку однойменного фільму. Автори Jamie Zawinski "
+#~ "та Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Малює дивні притягачі: це різнокольорове й оживлене поле крапок, які "
+#~ "літають і кружляють навколо. Дуже гарні рухи. Автор Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Відображає візерунки Труше з відрізків та дуг, які плиткою заповнюють "
+#~ "екран. Написав Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Малює подібні до хробаків криві. Написав Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Це просто скрипт оболонки, який захоплює кадри з відео-вводу вашої "
+#~ "системи, а потім за допомогою фільтрів PBM (вибраних наугад) різними "
+#~ "способами маніпулює і комбінує відео кадр (виявлення країв, вирізання "
+#~ "зображення зі своєї поверненої версії,тощо). Потім програма декілька "
+#~ "секунд показує зображення і робить те саме знов. Дуже гарно працює, коли "
+#~ "приєднати подачу телетрансляції."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Малює різнокольорові маршрути прогулянок у випадковому порядку. Написав "
+#~ "Rick Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Літаючі зірки, на які діють прості двовимірні силові поля. Сила кожного "
+#~ "поля постійно змінюється, а також випадково вмикається та вимикається. "
+#~ "Автор Paul \"Joey\" Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Малює симуляцію пульсуючого вогню. Можна також вказувати будь-яке "
+#~ "зображення, яке буде також підпалене. Написав Carsten Haitzler та багато "
+#~ "інших."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Рій частинок, які літають по екрану і залишають за собою гарні згасаючі "
+#~ "сліди. Написав Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Наближує частину екрана і пересувається. З параметром -lenses складається "
+#~ "ефект ніби ви дивитесь через багато накладених одна на одну лінз. Написав "
+#~ "James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Випадкова форма комірок"
diff --git a/tde-i18n-uk/messages/tdebase/kcmkicker.po b/tde-i18n-uk/messages/tdebase/kcmkicker.po
index f39a372bc59..881ad9851f2 100644
--- a/tde-i18n-uk/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-uk/messages/tdebase/kcmkicker.po
@@ -14,7 +14,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-29 06:38+0200\n"
"PO-Revision-Date: 2007-09-26 22:32-0700\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: Ukrainian <translation@linux.org.ua>\n"
@@ -269,72 +269,72 @@ msgstr "Всі екрани"
msgid "Custom"
msgstr "Нетиповий"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Кнопка TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Блакитне дерево"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Зелене дерево"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Світло-сірий"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Світло-зелений"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Світло-пастельний"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Світло-пурпуровий"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Детальний опис"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Червоне дерево"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Суцільний блакитний"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Суцільний сірий"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Суцільно-зелений"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Суцільно-оранжевий"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Суцільно-пастельний"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Суцільно-пурпуровий"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Суцільний червоний"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Суцільний колір тигрового ока"
diff --git a/tde-i18n-uk/messages/tdebase/knetattach.po b/tde-i18n-uk/messages/tdebase/knetattach.po
index a77adb9e6c9..9cf730ba0be 100644
--- a/tde-i18n-uk/messages/tdebase/knetattach.po
+++ b/tde-i18n-uk/messages/tdebase/knetattach.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-04-02 22:01-0700\n"
"Last-Translator: Ivan Petrouchtchak <ivanpetrouchtchak@yahoo.com>\n"
"Language-Team: Ukrainian <translation@linux.org.ua>\n"
@@ -89,7 +89,7 @@ msgstr "Майстер мережі TDE"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Основний автор та супроводжувач"
diff --git a/tde-i18n-uk/messages/tdebase/kpager.po b/tde-i18n-uk/messages/tdebase/kpager.po
index 483c85f2920..2a5640a4732 100644
--- a/tde-i18n-uk/messages/tdebase/kpager.po
+++ b/tde-i18n-uk/messages/tdebase/kpager.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-10-18 10:10-0700\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: Ukrainian <linux@linux.org.ua>\n"
@@ -98,15 +98,15 @@ msgstr "Створити прогортач, але сховати його ві
msgid "Desktop Overview"
msgstr "Огляд стільниць"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Перший розробник/супровід"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Розробник"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Перемикач стільниць (прогортач)"
diff --git a/tde-i18n-uk/messages/tdebase/ksplash.po b/tde-i18n-uk/messages/tdebase/ksplash.po
index 7d779f61d99..989f0e6ca1c 100644
--- a/tde-i18n-uk/messages/tdebase/ksplash.po
+++ b/tde-i18n-uk/messages/tdebase/ksplash.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-06-25 14:58-0700\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: Ukrainian <translation@linux.org.ua>\n"
@@ -75,11 +75,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 Розробники TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Автор та супровід"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Перший автор"
diff --git a/tde-i18n-uk/messages/tdebase/kthememanager.po b/tde-i18n-uk/messages/tdebase/kthememanager.po
index 7a65517ecf2..9d693c616f8 100644
--- a/tde-i18n-uk/messages/tdebase/kthememanager.po
+++ b/tde-i18n-uk/messages/tdebase/kthememanager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-04-02 23:10-0400\n"
"Last-Translator: Roman Savochenko <rom_as@oscada.org>\n"
"Language-Team: <en@li.org>\n"
@@ -40,59 +40,59 @@ msgstr "Нова тема"
msgid "TDE Theme Manager"
msgstr "Менеджер тем TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
"Цей модуль керування служить для встановлення, вилучання і створення тем TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Файли теми"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Вибрати файл теми"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Ви дійсно хочете стерти тему <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Вилучити тему"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Моя тема"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Тема %1 вже існує."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Ваша тема була успішно створена в %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Тему створено"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Під час створенні теми сталася помилка."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Тему не створено"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Немає перегляду для цієї теми."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Автор: %1<br>Ел. пошта: %2<br>Версія: %3<br>Домашня сторінка: %4"
diff --git a/tde-i18n-uz/messages/tdebase/kcmkicker.po b/tde-i18n-uz/messages/tdebase/kcmkicker.po
index eca498a88da..a25091a5b6f 100644
--- a/tde-i18n-uz/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-uz/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2008-04-11 21:18+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -224,72 +224,72 @@ msgstr "Hamma ekranlar"
msgid "Custom"
msgstr "Boshqa"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE tugmasi"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Koʻk yogʻoch"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Yashil yogʻoch"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Och kul"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Och yashil"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr ""
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Och binafsha"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Qizil yogʻoch"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Koʻk"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Kul"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Yashil"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Toʻq sariq"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Binafsha"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Qizil"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Yoʻlbarsning koʻzi"
diff --git a/tde-i18n-uz/messages/tdebase/knetattach.po b/tde-i18n-uz/messages/tdebase/knetattach.po
index 0896669a227..37160ea0ddd 100644
--- a/tde-i18n-uz/messages/tdebase/knetattach.po
+++ b/tde-i18n-uz/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-10-11 21:57+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -84,7 +84,7 @@ msgstr "TDE tarmoq yordamchisi"
msgid "(c) 2004 George Staikos"
msgstr "(C) 2004, Jorj Staykos (George Staikos)"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Muallif va taʼminlovchi"
diff --git a/tde-i18n-uz/messages/tdebase/kpager.po b/tde-i18n-uz/messages/tdebase/kpager.po
index 18875eca048..b9443f9cebc 100644
--- a/tde-i18n-uz/messages/tdebase/kpager.po
+++ b/tde-i18n-uz/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-10-11 20:33+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -96,14 +96,14 @@ msgstr ""
msgid "Desktop Overview"
msgstr ""
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Birinchi tuzuvchi/taʼminlovchi"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Tuzuvchi"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Ish stoli uchun peyjer"
diff --git a/tde-i18n-uz/messages/tdebase/ksplash.po b/tde-i18n-uz/messages/tdebase/ksplash.po
index c0331598fe2..1bf44d4931a 100644
--- a/tde-i18n-uz/messages/tdebase/ksplash.po
+++ b/tde-i18n-uz/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-12-17 12:25+0000\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(C) 2001-2003, Flaming Sword Productions\n"
" (C) 2003, TDE tuzuvchilari"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Muallif va taʼminlovchi"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Birinchi muallif"
diff --git a/tde-i18n-uz/messages/tdebase/kthememanager.po b/tde-i18n-uz/messages/tdebase/kthememanager.po
index 3c9c0d360b5..4ffeb9f08c0 100644
--- a/tde-i18n-uz/messages/tdebase/kthememanager.po
+++ b/tde-i18n-uz/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-11 20:36+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -35,58 +35,58 @@ msgstr "Yangi mavzu"
msgid "TDE Theme Manager"
msgstr "TDE mavzu boshqaruvchisi"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "TDE uchun mavzu yaratish, oʻrnatish va olib tashlash."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Mavzuning fayllari"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Mavzu faylini tanlash"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "<b>%1</b> mavzusini rostdan olib tashlashni istaysizmi?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Mavzuni olib tashlash"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Mening mavzum"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "<b>%1</b> mavzusi allaqachon mavjud."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Mavzu %1'da muvaffaqiyatli yaratildi."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Mavzu yaratildi"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Mavzuni yaratishda xat roʻy berdi."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Mavzu yaratilmadi"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ushbu mavzuni koʻrib chiqib boʻlmaydi."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Muallif: %1<br>Elektron pochta: %2<br>Versiya: %3<br>Veb-sahifa: %4"
diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po b/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po
index 06fc9e949c0..67760f3a4b8 100644
--- a/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2008-04-11 21:18+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -224,72 +224,72 @@ msgstr "Ҳамма экранлар"
msgid "Custom"
msgstr "Бошқа"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE тугмаси"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Кўк ёғоч"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Яшил ёғоч"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Оч кул"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Оч яшил"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr ""
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Оч бинафша"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Қизил ёғоч"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Кўк"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Кул"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Яшил"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Тўқ сариқ"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Бинафша"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Қизил"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Йўлбарснинг кўзи"
diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po b/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po
index 8916f620150..413775f44c7 100644
--- a/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po
+++ b/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-10-11 21:57+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -83,7 +83,7 @@ msgstr "TDE тармоқ ёрдамчиси"
msgid "(c) 2004 George Staikos"
msgstr "(C) 2004, Жорж Стайкос (George Staikos)"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Муаллиф ва таъминловчи"
diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po b/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po
index 34cf1d5e262..616ca779b8a 100644
--- a/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po
+++ b/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-10-11 20:33+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -96,14 +96,14 @@ msgstr ""
msgid "Desktop Overview"
msgstr ""
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Биринчи тузувчи/таъминловчи"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Тузувчи"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Иш столи учун пейжер"
diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po b/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po
index c6fabe46cdf..fe8a76e1051 100644
--- a/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po
+++ b/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-12-17 12:25+0000\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -69,11 +69,11 @@ msgstr ""
"(C) 2001-2003, Flaming Sword Productions\n"
" (C) 2003, TDE тузувчилари"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Муаллиф ва таъминловчи"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Биринчи муаллиф"
diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po b/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po
index 762dabc9281..33e0d4fc2a4 100644
--- a/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po
+++ b/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-10-11 20:36+0200\n"
"Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n"
"Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n"
@@ -35,58 +35,58 @@ msgstr "Янги мавзу"
msgid "TDE Theme Manager"
msgstr "TDE мавзу бошқарувчиси"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "TDE учун мавзу яратиш, ўрнатиш ва олиб ташлаш."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Мавзунинг файллари"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Мавзу файлини танлаш"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "<b>%1</b> мавзусини ростдан олиб ташлашни истайсизми?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Мавзуни олиб ташлаш"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Менинг мавзум"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "<b>%1</b> мавзуси аллақачон мавжуд."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Мавзу %1'да муваффақиятли яратилди."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Мавзу яратилди"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Мавзуни яратишда хат рўй берди."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Мавзу яратилмади"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ушбу мавзуни кўриб чиқиб бўлмайди."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Муаллиф: %1<br>Электрон почта: %2<br>Версия: %3<br>Веб-саҳифа: %4"
diff --git a/tde-i18n-vi/messages/tdeartwork/kxsconfig.po b/tde-i18n-vi/messages/tdeartwork/kxsconfig.po
index f78e9ad58ff..d4b475e2a5c 100644
--- a/tde-i18n-vi/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-vi/messages/tdeartwork/kxsconfig.po
@@ -8726,542 +8726,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr ""
-#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "Điền đầy hình tròn lớn bằng các vòng tròn nhỏ, cho thấy Định lý Đường "
-#~ "tròn Đề Các. Viết bởi Allan R. Wilks và David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "Đây là Thùng cá mập X: một hoạt hình GL chứa nhiều cá mập, cá heo, và cá "
-#~ "voi. Chuyển động bơi lội đẹp mắt. Viết bởi Mark Kilgard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "Giống qix, tại đây dùng mô hình đơn giản để tạo ra nhiều hiệu ứng hiển "
-#~ "thị khác nhau. Các điểm điều khiển hút nhau nếu nằm đủ xa, và đẩy nhau "
-#~ "khi ở gần. Lực hút/đẩy tỷ lệ với khoảng cách giữa các hạt, gần giống lực "
-#~ "hạt nhân yếu và lực hạt nhân mạnh. Có thể xem theo kiểu các quả bóng va "
-#~ "vào tường, vì chúng sẽ chuyển động rất lạ. Thỉnh thoảng hai quả bóng sẽ "
-#~ "quay quanh nhau, rồi bị phá vỡ khi quả bóng khác đến, hoặc bởi bờ màn "
-#~ "hình. Toàn cảnh trông khá hỗn loạn. Viết bởi Jamie Zawinski, dựa trên mã "
-#~ "Lisp của John Pezaris."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "Vẽ mô phỏng phi cơ rô bốt trong vũ trụ (thể hiện bằng các vòng tròn) "
-#~ "chiến đấu trong một nền sao. Viết bởi Jonathan Lin."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "Chương trình này vẽ một quả bóng quay và méo với nhiều điểm màu sơn lên "
-#~ "nó. Viết bởi Jeremie Petit."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr ""
-#~ "Vẽ một hộp chứa các quả bóng 3 chiều va đập và nổ tung. Viết bởi Sander "
-#~ "van Grieken."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr ""
-#~ "Vẽ các vòng tròn đồng tâm giao nhau có màu quay vòng. Viết bởi John Neil."
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "MXCC viết tắt cho \"Màn Xanh Chết Chóc\". Là một mô phỏng đẹp, nó là một "
-#~ "ảnh bảo vệ màn hình thông dụng cho nhiều hệ điều hành. Viết bởi Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "Vẽ dòng các nọt 3 chiều nổi lên, với các phản chiếu lấp lánh. Viết bởi "
-#~ "Richard Jones."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "Chương trình này vẽ \"Lồng bất khả\" của Escher, một hình 3 chiều tương "
-#~ "tự dải Moebius, và quay nó trong không gian. Viết bởi Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr ""
-#~ "Tạo ra hoạt hình của các linh kiện điện tử 3 chiều. Viết bởi Ben Buxton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Chương trình này vẽ một com-pa, với các thành phần quay ngẫu nhiên, tạo "
-#~ "cảm giác \"quay cuồng nôn mửa\". Viết bởi Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "Vẽ các hộp chồng nhau nhấp nháy với các đốm màu luôn thay đổi trên bề "
-#~ "mặt. Viết bởi Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "Chương trình này \"nấu chảy\" một hình ảnh. Bạn có thể đã thấy hiệu ứng "
-#~ "tương tự như vậy. Nó chạy tốt nhất khi hình ảnh sặc sỡ. Cảnh báo: nếu "
-#~ "hiệu ứng tiếp diễn ngay cả khi ảnh bảo vệ màn hình đã tắt, hãy đi khám "
-#~ "mắt. Viết bởi David Wald và Vivek Khera."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "Lại một hệ \"bản đồ rời rạc\" nữa, với thay đổi kiểu Hopalong, Julia và "
-#~ "một số khác. Viết bởi Tim Auckland"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "Chương trình này vẽ một đường vạch ra bởi một điểm trên một vòng tròn. "
-#~ "Vòng tròn này quay quanh một điểm nằm ở vành của một vòng tròn khác, và "
-#~ "cứ thế. Đây là cơ sở cho mô hình chuyển động của các hành tinh trước khi "
-#~ "hệ nhật tâm được phát minh. Viết bởi James Youngman."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "Vẽ các hình quay, xoắn, dài ra rồi nhô từ trong ra ngoài. Viết bởi David "
-#~ "Konerding từ ví dụ trong thư viện \"GL Nhô ra\" của Linas Vepstas."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "Vẽ các dảy lượn sóng theo đường hình sin. Viết bởi Bas van Gaalen and "
-#~ "Charles Vidal."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr ""
-#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr ""
-#~ "Vẽ các gợn sóng trên một khung lưới, dùng GL. Viết bởi Josiah Pease."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "Vẽ một hành tinh va đập trong không gian. Viết bởi David Konerding. Hình "
-#~ "mặc định là Trái Đất (lấy từ `Trái Đất X'), nhưng bạn có thể thay bằng "
-#~ "các chi tiết bề mặt trên mặt cầu khác, ví dụ, chi tiết bề mặt của các "
-#~ "hành tinh trong `hệ s'."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "Mô phỏng trò chơi đố Rubíc Rắn. Viết bởi Jamie Wilkinson, Andrew "
-#~ "Bennetts, và Peter Aylett."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Chương trình này vẽ các giọt nước trong suốt di chuyển như sinh vật. Các "
-#~ "giọt nước thay đổi hình dạng khi di chuyển quanh màn hình, và do chúng "
-#~ "trong suốt, ta có thể thấy các giọt nước bên dưới mỗi khi chúng chồng lên "
-#~ "nhau; lúc đó các màu của chúng hợp nhất với nhau. Viết bởi amie Zawinski. "
-#~ "Ý tưởng này có được từ hình vẽ trên một tấm đỡ chuột, có nhiều lớp chất "
-#~ "dẻo trong có màu sắc tạo ra hiệu ứng hình ảnh tương tự."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "Chương trình này vẽ một quỹ đạo đơn giản. Nếu đặt tùy chọn có vết vật "
-#~ "thể, hình sẽ giống như ảnh chụp buồng bọt. Viết bởi Greg Bowering."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr ""
-#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "Chương trình này vẽ các đường sọc gây khó chịu khi nhìn. Nó cũng có thể "
-#~ "làm chuyển động các điểm điều khiển, nhưng sẽ gây tốn sức tính toán cho "
-#~ "máy tính và cần truyền nhiều dữ liệu. Viết bởi Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "Chương trình này vẽ các phân dạng, dựa trên vòng lặp trên mặt phẳng ảo, "
-#~ "theo một bài báo ở Scientific American năm 1986. Viết chủ yếu bởi Patrick "
-#~ "Naughton."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "Chương trình này tạo ra các cấu trúc mây ngẫu nhiên. Nó sẽ trông khác "
-#~ "nhau khi dùng đen trắng và khi dùng màu. Ý tưởng cơ bản là lấy 4 điểm ở "
-#~ "biên của hình, cho chúng có \"độ nâng\" ngẫu nhiên. Rồi tìm một điểm nằm "
-#~ "giữa chúng, cho nó độ nâng trung bình của 4 điểm trên cộng với một dao "
-#~ "động ngẫu nhiên nhỏ. Sau đó màu sắc được cho thêm vào các điểm phụ thuộc "
-#~ "vào độ nâng của chúng. Việc cho màu dựa trên mối liên hệ giữa độ nâng vào "
-#~ "màu cầu vồng, hoặc độ bão hòa, hoặc độ sáng hoặc ngẫu nhiên. Chế độ màu "
-#~ "theo độ sáng cho hình giống mây hơn, các chế độ khác cho hình giống bản "
-#~ "đồ nhiệt. Viết bởi Juergen Nickelsen và Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "Vẽ một người đàn ông đang tung hứng. Viết bởi Tim Auckland."
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Mô phỏng Hộp Lemarchand's Box, trong vòng lặp tự giải. Cần OpenGL, và một "
-#~ "máy chạy nhanh. Cảnh báo: bạn cần thỉnh thaỏng mở cửa ra. Viết bởi Jamie "
-#~ "Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "Chương trình này tạo ra các tập đoàn sinh vật có hình vòng tròn có khả "
-#~ "năng sinh sản, lớn lên, già đi, chết. Viết bởi David Bagley."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Chương trình này vẽ vòng lặp Menger Gasket trên không gian 3 chiều, một "
-#~ "vật thể phân dạng dựa trên các khối lập phương, tương tự khối tứ diện "
-#~ "Sierpinski. Viết bởi Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "Vẽ các thể hiện khác nhau của phân tử. Một số phân tử thông dụng đã cài "
-#~ "đặt sẵn, và chương trình này cũng có thể vẽ các phân tử trong tập tin Cơ "
-#~ "sở Dữ liệu Protein. Viết bởi Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "Chương trình này mô phỏng tập đoàn mốc lớn trong một đĩa nham thạch. Các "
-#~ "đường tròn chồng nhau và tạo ra các vòng xoáy giao thoa. Viết bởi Dan "
-#~ "Bornstein."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Vẽ một thiết bị cuối cũ kỹ, với điểm ảnh lớn và phốt pho lưu lại lâu. Nó "
-#~ "có thể chạy các chương trình khác dựa vào mã văn bản nó hiện ra. Viết bởi "
-#~ "Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "Vẽ các mặt phẳng giao nhau, dùng trộn màu alpha, sương mù, chi tiết bề "
-#~ "mặt, và bản đồ mip, thêm đồng hồ đo ``khung trên giây'' để bạn biếttốc độ "
-#~ "phần cứng đồ họa của máy bạn... Cần OpenGL. Viết bởi David Konerding."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Một chương trình tương tự \"Bom\" của Scott Draves. Nó vẽ lưới có các "
-#~ "hình vuông lớn lên; khi các hình vuông lớn va nhau, chúng sẽ phản ứng một "
-#~ "cách không tiên đoán trước được. ``PP'' viết tắt cho phản ứng-phân tán."
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "Tạo ra sự kết dính giữa các phần của màn hình được quay và co giãn. Viết "
-#~ "bởi Claudio Matsuoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "Vẽ Khối Ru bíc quay trong không gian 3 chiều và liên tục quay nó, tự "
-#~ "giải. Một GL của Marcelo Vianna."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr ""
-#~ "Chương trình này vẽ biến thể 2 chiều của phân dạng tam giác Sierpinski đệ "
-#~ "quy. Viết bởi Desmond Daignault."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "Vẽ đèn sân khấu lia qua màn hình đen, chiếu sáng phần màn hình nền khi nó "
-#~ "đi qua. Viết bởi Rick Schultz."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "Vẽ các tế bào tự động tương tác với nhau và tạo ra các ô vuông hay vòng "
-#~ "xoắn. Các vòng xoắn nở ra bên ngoài cho đến khi chúng chạm vào vật cản, "
-#~ "rồi quay quanh vật cản. Viết bởi Jeff Epler."
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "Chương trình này vẽ các hình giống sao, lung linh, nhấp nháy, quay và "
-#~ "lộn. Có chế độ hiển thị dùng các hình này để tạo ra nền màu, rồi quay "
-#~ "vòng. Chuyển động khá hữu cơ. Viết bởi Jamie Zawinski."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "Vẽ dòng chữ chậm chạp đi về xa với một góc nghiêng, qua một trường sao, "
-#~ "giống trong đoạn đầu của một bộ phim cùng tên. Viết bởi Jamie Zawinski và "
-#~ "Claudio Matauoka."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "Chương trình này vẽ điểm hấp dẫn lạ: nó sặc sỡ, với các hoạt hình không "
-#~ "tiên đoán trước được chứa các điểm chảy và cuộn quanh. Chuyển động khá "
-#~ "đẹp. Viết bởi Massimino Pascal."
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "Chương trình này vẽ các chi tiết Truchet dựa trên các đường thẳng và cung "
-#~ "tròn được dùng để xếp ngói màn hình. Viết bởi Adrian Likins."
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "Vẽ các đường giun bò. Viết bởi Tyler Pierce."
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "Đây chỉ là một mã trình bao chụp một khung video từ lối vào video của hệ "
-#~ "thống, rồi dùng bộ lọc PBM (ngẫu nhiên) để xử lý và gắn kết chúng lại "
-#~ "thành video theo nhiều cách (phát hiện biên, tính hiệu giữa hình và phiên "
-#~ "bản quay của nó, ...) Rồi nó hiển thị kết quả trong vài giây, sau đó lặp "
-#~ "lại thao tác. Nó chạy đặc biệt tốt nếu bạn đưa tín hiệu tivi vào."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr ""
-#~ "Vẽ một di chuyển ngẫu nhiên sặc sỡ, theo nhiều hình dạng. Viết bởi Rick "
-#~ "Campbell."
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "Các sao trôi nổi được tác động bở một pha trộn của các trường lực 2 chiều "
-#~ "đơn giản. Cường độ của từng trường lực thay đổi liên tục, và thỉnh thoảng "
-#~ "được bật hay tắt một cách ngẫu nhiên. Viết bởi Paul 'Joey' Clark."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "Vẽ các ngọn lửa bập bùng. Chương trình này cũng có thể lấy hình ảnh bất "
-#~ "kỳ và cho nó cháy. Viết bởi Carsten Haitzler, và thay đổi bởi nhiều người "
-#~ "khác."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "Vẽ vài bầy ong bay lượn quanh màn hình, với các vệt màu kéo theo sau "
-#~ "chúng. Viết bởi Chris Leger."
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "Phóng đại một góc màn hình rồi di chuyển sang góc khác. Với tùy chọn \"-"
-#~ "lenses\", kết quả nhận được sẽ giống như nhìn qua nhiều thấu kính thật, "
-#~ "thay vì chỉ phóng đại đơn giản. Viết bởi James Macnicol."
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10399,6 +9863,542 @@ msgstr ""
#~ "điện, mất tín hiệu thẳng đứng, và tín hiệu thử nghiệm. Viết bởi Greg "
#~ "Knauss."
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr ""
+#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "Điền đầy hình tròn lớn bằng các vòng tròn nhỏ, cho thấy Định lý Đường "
+#~ "tròn Đề Các. Viết bởi Allan R. Wilks và David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "Đây là Thùng cá mập X: một hoạt hình GL chứa nhiều cá mập, cá heo, và cá "
+#~ "voi. Chuyển động bơi lội đẹp mắt. Viết bởi Mark Kilgard."
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "Giống qix, tại đây dùng mô hình đơn giản để tạo ra nhiều hiệu ứng hiển "
+#~ "thị khác nhau. Các điểm điều khiển hút nhau nếu nằm đủ xa, và đẩy nhau "
+#~ "khi ở gần. Lực hút/đẩy tỷ lệ với khoảng cách giữa các hạt, gần giống lực "
+#~ "hạt nhân yếu và lực hạt nhân mạnh. Có thể xem theo kiểu các quả bóng va "
+#~ "vào tường, vì chúng sẽ chuyển động rất lạ. Thỉnh thoảng hai quả bóng sẽ "
+#~ "quay quanh nhau, rồi bị phá vỡ khi quả bóng khác đến, hoặc bởi bờ màn "
+#~ "hình. Toàn cảnh trông khá hỗn loạn. Viết bởi Jamie Zawinski, dựa trên mã "
+#~ "Lisp của John Pezaris."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "Vẽ mô phỏng phi cơ rô bốt trong vũ trụ (thể hiện bằng các vòng tròn) "
+#~ "chiến đấu trong một nền sao. Viết bởi Jonathan Lin."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "Chương trình này vẽ một quả bóng quay và méo với nhiều điểm màu sơn lên "
+#~ "nó. Viết bởi Jeremie Petit."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "Vẽ một hộp chứa các quả bóng 3 chiều va đập và nổ tung. Viết bởi Sander "
+#~ "van Grieken."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "Vẽ các vòng tròn đồng tâm giao nhau có màu quay vòng. Viết bởi John Neil."
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "MXCC viết tắt cho \"Màn Xanh Chết Chóc\". Là một mô phỏng đẹp, nó là một "
+#~ "ảnh bảo vệ màn hình thông dụng cho nhiều hệ điều hành. Viết bởi Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "Vẽ dòng các nọt 3 chiều nổi lên, với các phản chiếu lấp lánh. Viết bởi "
+#~ "Richard Jones."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "Chương trình này vẽ \"Lồng bất khả\" của Escher, một hình 3 chiều tương "
+#~ "tự dải Moebius, và quay nó trong không gian. Viết bởi Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr ""
+#~ "Tạo ra hoạt hình của các linh kiện điện tử 3 chiều. Viết bởi Ben Buxton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Chương trình này vẽ một com-pa, với các thành phần quay ngẫu nhiên, tạo "
+#~ "cảm giác \"quay cuồng nôn mửa\". Viết bởi Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "Vẽ các hộp chồng nhau nhấp nháy với các đốm màu luôn thay đổi trên bề "
+#~ "mặt. Viết bởi Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "Chương trình này \"nấu chảy\" một hình ảnh. Bạn có thể đã thấy hiệu ứng "
+#~ "tương tự như vậy. Nó chạy tốt nhất khi hình ảnh sặc sỡ. Cảnh báo: nếu "
+#~ "hiệu ứng tiếp diễn ngay cả khi ảnh bảo vệ màn hình đã tắt, hãy đi khám "
+#~ "mắt. Viết bởi David Wald và Vivek Khera."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "Lại một hệ \"bản đồ rời rạc\" nữa, với thay đổi kiểu Hopalong, Julia và "
+#~ "một số khác. Viết bởi Tim Auckland"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "Chương trình này vẽ một đường vạch ra bởi một điểm trên một vòng tròn. "
+#~ "Vòng tròn này quay quanh một điểm nằm ở vành của một vòng tròn khác, và "
+#~ "cứ thế. Đây là cơ sở cho mô hình chuyển động của các hành tinh trước khi "
+#~ "hệ nhật tâm được phát minh. Viết bởi James Youngman."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "Vẽ các hình quay, xoắn, dài ra rồi nhô từ trong ra ngoài. Viết bởi David "
+#~ "Konerding từ ví dụ trong thư viện \"GL Nhô ra\" của Linas Vepstas."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "Vẽ các dảy lượn sóng theo đường hình sin. Viết bởi Bas van Gaalen and "
+#~ "Charles Vidal."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr ""
+#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "Vẽ các gợn sóng trên một khung lưới, dùng GL. Viết bởi Josiah Pease."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "Vẽ một hành tinh va đập trong không gian. Viết bởi David Konerding. Hình "
+#~ "mặc định là Trái Đất (lấy từ `Trái Đất X'), nhưng bạn có thể thay bằng "
+#~ "các chi tiết bề mặt trên mặt cầu khác, ví dụ, chi tiết bề mặt của các "
+#~ "hành tinh trong `hệ s'."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "Mô phỏng trò chơi đố Rubíc Rắn. Viết bởi Jamie Wilkinson, Andrew "
+#~ "Bennetts, và Peter Aylett."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Chương trình này vẽ các giọt nước trong suốt di chuyển như sinh vật. Các "
+#~ "giọt nước thay đổi hình dạng khi di chuyển quanh màn hình, và do chúng "
+#~ "trong suốt, ta có thể thấy các giọt nước bên dưới mỗi khi chúng chồng lên "
+#~ "nhau; lúc đó các màu của chúng hợp nhất với nhau. Viết bởi amie Zawinski. "
+#~ "Ý tưởng này có được từ hình vẽ trên một tấm đỡ chuột, có nhiều lớp chất "
+#~ "dẻo trong có màu sắc tạo ra hiệu ứng hình ảnh tương tự."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "Chương trình này vẽ một quỹ đạo đơn giản. Nếu đặt tùy chọn có vết vật "
+#~ "thể, hình sẽ giống như ảnh chụp buồng bọt. Viết bởi Greg Bowering."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "Chương trình này vẽ các đường sọc gây khó chịu khi nhìn. Nó cũng có thể "
+#~ "làm chuyển động các điểm điều khiển, nhưng sẽ gây tốn sức tính toán cho "
+#~ "máy tính và cần truyền nhiều dữ liệu. Viết bởi Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "Chương trình này vẽ các phân dạng, dựa trên vòng lặp trên mặt phẳng ảo, "
+#~ "theo một bài báo ở Scientific American năm 1986. Viết chủ yếu bởi Patrick "
+#~ "Naughton."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "Chương trình này tạo ra các cấu trúc mây ngẫu nhiên. Nó sẽ trông khác "
+#~ "nhau khi dùng đen trắng và khi dùng màu. Ý tưởng cơ bản là lấy 4 điểm ở "
+#~ "biên của hình, cho chúng có \"độ nâng\" ngẫu nhiên. Rồi tìm một điểm nằm "
+#~ "giữa chúng, cho nó độ nâng trung bình của 4 điểm trên cộng với một dao "
+#~ "động ngẫu nhiên nhỏ. Sau đó màu sắc được cho thêm vào các điểm phụ thuộc "
+#~ "vào độ nâng của chúng. Việc cho màu dựa trên mối liên hệ giữa độ nâng vào "
+#~ "màu cầu vồng, hoặc độ bão hòa, hoặc độ sáng hoặc ngẫu nhiên. Chế độ màu "
+#~ "theo độ sáng cho hình giống mây hơn, các chế độ khác cho hình giống bản "
+#~ "đồ nhiệt. Viết bởi Juergen Nickelsen và Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "Vẽ một người đàn ông đang tung hứng. Viết bởi Tim Auckland."
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Mô phỏng Hộp Lemarchand's Box, trong vòng lặp tự giải. Cần OpenGL, và một "
+#~ "máy chạy nhanh. Cảnh báo: bạn cần thỉnh thaỏng mở cửa ra. Viết bởi Jamie "
+#~ "Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "Chương trình này tạo ra các tập đoàn sinh vật có hình vòng tròn có khả "
+#~ "năng sinh sản, lớn lên, già đi, chết. Viết bởi David Bagley."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Chương trình này vẽ vòng lặp Menger Gasket trên không gian 3 chiều, một "
+#~ "vật thể phân dạng dựa trên các khối lập phương, tương tự khối tứ diện "
+#~ "Sierpinski. Viết bởi Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "Vẽ các thể hiện khác nhau của phân tử. Một số phân tử thông dụng đã cài "
+#~ "đặt sẵn, và chương trình này cũng có thể vẽ các phân tử trong tập tin Cơ "
+#~ "sở Dữ liệu Protein. Viết bởi Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "Chương trình này mô phỏng tập đoàn mốc lớn trong một đĩa nham thạch. Các "
+#~ "đường tròn chồng nhau và tạo ra các vòng xoáy giao thoa. Viết bởi Dan "
+#~ "Bornstein."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Vẽ một thiết bị cuối cũ kỹ, với điểm ảnh lớn và phốt pho lưu lại lâu. Nó "
+#~ "có thể chạy các chương trình khác dựa vào mã văn bản nó hiện ra. Viết bởi "
+#~ "Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "Vẽ các mặt phẳng giao nhau, dùng trộn màu alpha, sương mù, chi tiết bề "
+#~ "mặt, và bản đồ mip, thêm đồng hồ đo ``khung trên giây'' để bạn biếttốc độ "
+#~ "phần cứng đồ họa của máy bạn... Cần OpenGL. Viết bởi David Konerding."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Một chương trình tương tự \"Bom\" của Scott Draves. Nó vẽ lưới có các "
+#~ "hình vuông lớn lên; khi các hình vuông lớn va nhau, chúng sẽ phản ứng một "
+#~ "cách không tiên đoán trước được. ``PP'' viết tắt cho phản ứng-phân tán."
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "Tạo ra sự kết dính giữa các phần của màn hình được quay và co giãn. Viết "
+#~ "bởi Claudio Matsuoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "Vẽ Khối Ru bíc quay trong không gian 3 chiều và liên tục quay nó, tự "
+#~ "giải. Một GL của Marcelo Vianna."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "Chương trình này vẽ biến thể 2 chiều của phân dạng tam giác Sierpinski đệ "
+#~ "quy. Viết bởi Desmond Daignault."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "Vẽ đèn sân khấu lia qua màn hình đen, chiếu sáng phần màn hình nền khi nó "
+#~ "đi qua. Viết bởi Rick Schultz."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "Vẽ các tế bào tự động tương tác với nhau và tạo ra các ô vuông hay vòng "
+#~ "xoắn. Các vòng xoắn nở ra bên ngoài cho đến khi chúng chạm vào vật cản, "
+#~ "rồi quay quanh vật cản. Viết bởi Jeff Epler."
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "Chương trình này vẽ các hình giống sao, lung linh, nhấp nháy, quay và "
+#~ "lộn. Có chế độ hiển thị dùng các hình này để tạo ra nền màu, rồi quay "
+#~ "vòng. Chuyển động khá hữu cơ. Viết bởi Jamie Zawinski."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "Vẽ dòng chữ chậm chạp đi về xa với một góc nghiêng, qua một trường sao, "
+#~ "giống trong đoạn đầu của một bộ phim cùng tên. Viết bởi Jamie Zawinski và "
+#~ "Claudio Matauoka."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "Chương trình này vẽ điểm hấp dẫn lạ: nó sặc sỡ, với các hoạt hình không "
+#~ "tiên đoán trước được chứa các điểm chảy và cuộn quanh. Chuyển động khá "
+#~ "đẹp. Viết bởi Massimino Pascal."
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "Chương trình này vẽ các chi tiết Truchet dựa trên các đường thẳng và cung "
+#~ "tròn được dùng để xếp ngói màn hình. Viết bởi Adrian Likins."
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "Vẽ các đường giun bò. Viết bởi Tyler Pierce."
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Đây chỉ là một mã trình bao chụp một khung video từ lối vào video của hệ "
+#~ "thống, rồi dùng bộ lọc PBM (ngẫu nhiên) để xử lý và gắn kết chúng lại "
+#~ "thành video theo nhiều cách (phát hiện biên, tính hiệu giữa hình và phiên "
+#~ "bản quay của nó, ...) Rồi nó hiển thị kết quả trong vài giây, sau đó lặp "
+#~ "lại thao tác. Nó chạy đặc biệt tốt nếu bạn đưa tín hiệu tivi vào."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "Vẽ một di chuyển ngẫu nhiên sặc sỡ, theo nhiều hình dạng. Viết bởi Rick "
+#~ "Campbell."
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "Các sao trôi nổi được tác động bở một pha trộn của các trường lực 2 chiều "
+#~ "đơn giản. Cường độ của từng trường lực thay đổi liên tục, và thỉnh thoảng "
+#~ "được bật hay tắt một cách ngẫu nhiên. Viết bởi Paul 'Joey' Clark."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "Vẽ các ngọn lửa bập bùng. Chương trình này cũng có thể lấy hình ảnh bất "
+#~ "kỳ và cho nó cháy. Viết bởi Carsten Haitzler, và thay đổi bởi nhiều người "
+#~ "khác."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "Vẽ vài bầy ong bay lượn quanh màn hình, với các vệt màu kéo theo sau "
+#~ "chúng. Viết bởi Chris Leger."
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "Phóng đại một góc màn hình rồi di chuyển sang góc khác. Với tùy chọn \"-"
+#~ "lenses\", kết quả nhận được sẽ giống như nhìn qua nhiều thấu kính thật, "
+#~ "thay vì chỉ phóng đại đơn giản. Viết bởi James Macnicol."
+
#~ msgid "Random Cell Shape"
#~ msgstr "Hình dạng Tế bào Ngẫu nhiên"
diff --git a/tde-i18n-vi/messages/tdebase/kcmkicker.po b/tde-i18n-vi/messages/tdebase/kcmkicker.po
index 771a425a998..0e2497db96a 100644
--- a/tde-i18n-vi/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-vi/messages/tdebase/kcmkicker.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2006-04-19 21:43+0930\n"
"Last-Translator: Clytie Siddall <clytie@riverland.net.au>\n"
"Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n"
@@ -259,72 +259,72 @@ msgstr "Mọi màn hình"
msgid "Custom"
msgstr "Tự chọn"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "Nút TDE"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "Gỗ xanh dương"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "Gỗ xanh lá cây"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "Xám nhạt"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "Xanh lá nhạt"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "Màu tùng lam nhạt"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "Tím nhạt"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "Ốc và Chốt"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "Gỗ đỏ"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "Xanh dương đặc"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "Xám đặc"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "Xanh lá đặc"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "Cam đặc"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "Màu tùng lam đặc"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "Tím đặc"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "Đỏ đặc"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "Mắt con hổ đặc"
diff --git a/tde-i18n-vi/messages/tdebase/knetattach.po b/tde-i18n-vi/messages/tdebase/knetattach.po
index 79ba00a6d05..fea2fe40292 100644
--- a/tde-i18n-vi/messages/tdebase/knetattach.po
+++ b/tde-i18n-vi/messages/tdebase/knetattach.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-04-17 11:21+0930\n"
"Last-Translator: Phan Vĩnh Thịnh <teppi82@gmail.com>\n"
"Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n"
@@ -86,7 +86,7 @@ msgstr "Thuật sĩ mạng của TDE"
msgid "(c) 2004 George Staikos"
msgstr "Bản quyền © năm 2004 của George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "Tác giả và nhà duy trì chính"
diff --git a/tde-i18n-vi/messages/tdebase/kpager.po b/tde-i18n-vi/messages/tdebase/kpager.po
index f03a2c9d5b8..dbc56fdc5de 100644
--- a/tde-i18n-vi/messages/tdebase/kpager.po
+++ b/tde-i18n-vi/messages/tdebase/kpager.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-04-11 14:17+0930\n"
"Last-Translator: Phan Vinh Thinh <teppi82@gmail.com>\n"
"Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n"
@@ -96,14 +96,14 @@ msgstr "Tạo trình chuyển màn hình nhưng giữ cửa sổ ẩn"
msgid "Desktop Overview"
msgstr "Toàn cảnh màn hình"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Nhà phát triển đầu/Nhà bảo trì"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Nhà phát triển"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Trình chuyển màn hình"
diff --git a/tde-i18n-vi/messages/tdebase/ksplash.po b/tde-i18n-vi/messages/tdebase/ksplash.po
index 151547d1603..796f3a1a56c 100644
--- a/tde-i18n-vi/messages/tdebase/ksplash.po
+++ b/tde-i18n-vi/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-04-11 15:02+0930\n"
"Last-Translator: Phan Vinh Thinh <teppi82@gmail.com>\n"
"Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n"
@@ -70,11 +70,11 @@ msgstr ""
"Đăng ký (c) 2001 - 2003 bởi Flaming Sword Productions\n"
" (c) 2003 các nhà phát triển TDE"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "Tác giả và nhà duy trì"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "Tác giả gốc"
diff --git a/tde-i18n-vi/messages/tdebase/kthememanager.po b/tde-i18n-vi/messages/tdebase/kthememanager.po
index 9081e54befe..15c7aee630b 100644
--- a/tde-i18n-vi/messages/tdebase/kthememanager.po
+++ b/tde-i18n-vi/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2006-04-17 10:52+0930\n"
"Last-Translator: Phan Vĩnh Thịnh <teppi82@gmail.com>\n"
"Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n"
@@ -36,59 +36,59 @@ msgstr "Sắc thái mới"
msgid "TDE Theme Manager"
msgstr "Trình quản lý sắc thái TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr ""
"Môđun này điều khiển việc cài đặt, xóa bỏ và tạo các sắc thái hiển thị TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Tập tin sắc thái"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Chọn tập tin sắc thái"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Bạn có thực sự muốn xóa bỏ sắc thái <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Xóa bỏ sắc thái"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Sắc thái của tôi"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Sắc thái %1 đã tồn tại."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Đã tạo thành công sắc thái trong %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Đã tạo sắc thái"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Có lỗi khi tạo sắc thái."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Chưa tạo sắc thái"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Sắc thái này không có hình xem thử."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Tác giả: %1<br>Thư : %2<br>Phiên bản: %3<br>Trang chủ : %4"
diff --git a/tde-i18n-wa/messages/tdebase/kcmkicker.po b/tde-i18n-wa/messages/tdebase/kcmkicker.po
index b6e82a06757..6d5eec3b832 100644
--- a/tde-i18n-wa/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-wa/messages/tdebase/kcmkicker.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
"Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-09-10 23:20+0200\n"
"Last-Translator: Pablo Saratxaga <pablo@walon.org>\n"
"Language-Team: Walloon <linux-wa@walon.org>\n"
@@ -239,85 +239,85 @@ msgstr "Forrimpli li purnea"
msgid "Custom"
msgstr "A vosse môde"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr " Boton"
-#: tiles:2
+#: ../../kicker/data/tiles:2
#, fuzzy
msgid "Blue Wood"
msgstr "Bluetooth"
-#: tiles:3
+#: ../../kicker/data/tiles:3
#, fuzzy
msgid "Green Wood"
msgstr "Gav Wood"
-#: tiles:4
+#: ../../kicker/data/tiles:4
#, fuzzy
msgid "Light Gray"
msgstr "Foirt clair"
-#: tiles:5
+#: ../../kicker/data/tiles:5
#, fuzzy
msgid "Light Green"
msgstr "Aclairi"
-#: tiles:6
+#: ../../kicker/data/tiles:6
#, fuzzy
msgid "Light Pastel"
msgstr "Foirt foirt clair"
-#: tiles:7
+#: ../../kicker/data/tiles:7
#, fuzzy
msgid "Light Purple"
msgstr "Pourpe"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr ""
-#: tiles:9
+#: ../../kicker/data/tiles:9
#, fuzzy
msgid "Red Wood"
msgstr "Mots k' ont-st a vey"
-#: tiles:10
+#: ../../kicker/data/tiles:10
#, fuzzy
msgid "Solid Blue"
msgstr "Coleur solide"
-#: tiles:11
+#: ../../kicker/data/tiles:11
#, fuzzy
msgid "Solid Gray"
msgstr "Viè grijhe coleur"
-#: tiles:12
+#: ../../kicker/data/tiles:12
#, fuzzy
msgid "Solid Green"
msgstr "Radjouter on &vete drapea"
-#: tiles:13
+#: ../../kicker/data/tiles:13
#, fuzzy
msgid "Solid Orange"
msgstr "Orandje"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr ""
-#: tiles:15
+#: ../../kicker/data/tiles:15
#, fuzzy
msgid "Solid Purple"
msgstr "Pourpe"
-#: tiles:16
+#: ../../kicker/data/tiles:16
#, fuzzy
msgid "Solid Red"
msgstr "Solide"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr ""
diff --git a/tde-i18n-wa/messages/tdebase/kpager.po b/tde-i18n-wa/messages/tdebase/kpager.po
index 4a92006c232..e2319a3aa1e 100644
--- a/tde-i18n-wa/messages/tdebase/kpager.po
+++ b/tde-i18n-wa/messages/tdebase/kpager.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2007-05-13 13:47+0200\n"
"Last-Translator: Jean Cayron <jean.cayron@gmail.com>\n"
"Language-Team: Walloon\n"
@@ -105,14 +105,14 @@ msgstr "Fé on pådjeu, mins leyî li purnea catchî"
msgid "Desktop Overview"
msgstr "Vuwe d' eshonne del sicribanne"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "Prumî Disvelopeu/Mintneu"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "Disvelopeu"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "Pådjeu do scribanne"
diff --git a/tde-i18n-wa/messages/tdebase/kthememanager.po b/tde-i18n-wa/messages/tdebase/kthememanager.po
index a4c3d5ebf6f..a0220811a5d 100644
--- a/tde-i18n-wa/messages/tdebase/kthememanager.po
+++ b/tde-i18n-wa/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
"Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2007-09-09 23:20+0200\n"
"Last-Translator: Pablo Saratxaga <pablo@walon.org>\n"
"Language-Team: Walloon <linux-wa@walon.org>\n"
@@ -41,7 +41,7 @@ msgstr "Novea tinme"
msgid "TDE Theme Manager"
msgstr "Manaedjeu d' tinmes di TDE"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
@@ -49,52 +49,52 @@ msgstr ""
"Ci module di controle ci manaedje l' astalaedje, oistaedje eyet fijhaedje di "
"noveas tinmes pol sicribanne TDE."
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "Fitchîs d' tinme"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "Tchoezi on fitchî d' tinme"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "Voloz vs po do bon oister li tinme <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "Oister tinme"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "Tinme da minne"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "Li tinme %1 egzistêye dedja."
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "Li tinme da vosse a stî ahivé comifåt e %1."
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "Tinme ahivé"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "Åk n' a nén stî tot ahivant l' tinem da vosse."
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "Tinme nén ahivé"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "Ci tinme ci n' a pont d' imådje di prévoeyaedje."
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "Oteur: %1<br />Emile: %2<br />Modêye: %3<br />Pådje måjhon: %4"
diff --git a/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po b/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po
index 84a6811acc6..660e39f9c74 100644
--- a/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po
@@ -8654,495 +8654,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "用很多小圆填充一个大圆,演示笛卡儿圆圈理论。由 Allan R. Wilks 和 David "
-#~ "Bagley 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "这是个大型的鱼塘:是一些鲨鱼、海豚和鲸鱼的 GL 动画。它们的游动姿态非常棒。"
-#~ "最初由 Mark Kilgard 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "象 qix 一样,这个程序用简单的运动模型产生很多不同的显示模式。控制点之间彼"
-#~ "此吸引到一定距离,然后开始彼此排斥。任何两个粒子之间吸引/排斥的力度跟它们"
-#~ "之间的距离成正比,这类似于原子核之间的强作用力和弱作用力。这个程序最有趣的"
-#~ "现象之一,是观察它们和墙壁碰撞,因为它们的运动和彼此作用会变得如此奇怪。有"
-#~ "时两个小球会进入绕彼此旋转的紧密轨道,然后被第三个球的介入或者屏幕边缘的碰"
-#~ "撞打断,看起来相当混乱。由 Jamie Zawinski 编写,基于 John Pezaris 的 Lisp "
-#~ "代码。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "仿真飞行中的宇宙空间战斗机器人(以有颜色的圆点表示)在移动中的星群之间进行战"
-#~ "斗。由 Jonathan Lin 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "这个程序画的象一个不断旋转、变形的气球,它看不见的外表面上画了很多大大小小"
-#~ "的斑点。由 Jeremie Petit 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr "绘制一满盒子的会爆炸的三维反弹球。由 Sander van Grieken 编写."
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "绘制颜色不断随机变换而且编织在一起的同心圆。由 John Neil 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD 是“Blue Screen of Death”(蓝屏死机)的缩写。此程序是做得最好的仿真程序"
-#~ "之一,会仿真一些不太稳定的操作系统的死机画面。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "绘制一串上升、波动的三维泡泡,向屏幕顶端浮动,还带有漂亮的反射光泽。由 "
-#~ "Richard Jones 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "绘制 Escher 的“Impossible Cage”(不可能的笼子),一个墨比乌斯带的三维仿真,"
-#~ "在三维空间中旋转。由 Marcelo Vianna 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "用动画绘制一些三维电子元件。由 Ben Buxton 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "绘制一个指南针,它所有的指针都在随机转动,以达到“迷失方向头晕目眩”的感觉。"
-#~ "由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "绘制振动、重叠的立方体,表面是不断变化的斑点花纹。它是某种立体派小型熔岩。"
-#~ "由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "让一幅图片熔化。您一定见过这种效果,但是没有它不能算完整的屏幕保护程序。如"
-#~ "果图片色彩较丰富的话效果会很好。警告:如果此屏幕保护结束后熔化效果仍然继续"
-#~ "的话,请作健康检查。由 David Wald 和 Vivek Khera 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "更多“离散映射”系统,包括新的 Hopalong 和 Julia 变体,以及其它一些函数。由 "
-#~ "Tim Auckland 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "这个程序绘制圆周上一点的轨迹,该圆周绕另一个圆周上一点转动,依此递推下去。"
-#~ "这是日心学说之前描述行星运动的基础。由 James Youngman 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "绘制种种旋转的突出形体,它们缠绕、拉长、内外翻转。由 David Konerding 根据 "
-#~ "Linas Vepstas 的 GL 突出形状库里附带的例子编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "绘制看起来象是沿着正弦路径波动的彩条。由 Bas van Gaalen 和 Charles Vidal "
-#~ "编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr "用 GL 函数库绘制旋转线条框架网格上的波浪。由 Josiah Pease 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "绘制在空间中弹跳的行星。由 David Konerding 编写。内嵌的图像是一幅地球的照"
-#~ "片(取自‘xearth’),但您可以用任何纹理包裹球体,比如‘ssystem’中附带的行星纹"
-#~ "理。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "绘制模拟“Rubik 的蛇”难题。由 Jamie Wilkinson、Andrew Bennetts 和 Peter "
-#~ "Aylett 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "这个程序绘制运动的、透明的、象变形虫一样的胶体。当它们在屏幕上游动时,胶体"
-#~ "块会改变形状。它们是半透明的,您可以透过浅层的胶块看见深层的。当一块胶体从"
-#~ "另一块上方漂过时,它们的颜色合并到一齐。我是从曾经用过的一个很酷的鼠标垫得"
-#~ "到的灵感,它由几层塑料构成,中间填充有彩色的油,在真实生活中实现了本屏幕保"
-#~ "护的效果。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "这个程序绘制简单的轨道模拟。如果您开启轨迹显示,它将看起来象一种云团图象。"
-#~ "由 Greg Bowering 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "这个程序绘制能引起幻觉的圆环图案,多看无益。它还能移动控制点显示动画,但会"
-#~ "耗费大量 CPU 时间和显示带宽。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "这个程序绘制花边状的分形图案,它基于 1986 年美洲科学杂志上一篇文章介绍的虚"
-#~ "平面上的迭代。主要由 Patrick Naughton 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "生成随机的象云彩一样的图案。它在单色和彩色下看起来明显不同。基本的想法是在"
-#~ "图像边缘取四个点,每点随机赋予一个“高度”,然后找到它们之间的点,给它赋予四"
-#~ "个点的平均值,加上一些很小的随机偏差。然后按照高度来进行着色。颜色的选取方"
-#~ "式是将高度结合到色度、饱和度或者亮度值,并随机设置另外两个颜色分量。“亮"
-#~ "度”方式常常生成云彩一样的图案,其它两种方式则常常生成热成象图案或者计算机"
-#~ "辅助断层扫描图案。由 Juergen Nickelsen 和 Jamie Zawinski 编写"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "绘制一个细棍拼成的杂耍演员。由 Tim Auckland 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "动画模拟 Lemarchand 的盒子,反复求解自己。需要 OpenGL 和硬件支持快速纹理映"
-#~ "射的机器。警告:偶尔打开门放松一下。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr ""
-#~ "生成环状的移民队伍,它们繁衍、老化、最后死亡。由 David Bagley 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "绘制递归 Menger 圆环的三维变体,类似于 Sierpinski 四面体的分形体。由 "
-#~ "Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "绘制几种不同的分子表示方法。内含一些常见的分子图像,还可以从 PDB (蛋白质数"
-#~ "据库) 文件中读取输入。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "模拟在 petri 盘上生长的殖民模子。不断生长的彩色圆环相互重叠并在其路线上留"
-#~ "下螺旋形的干涉图案。由 Dan Bornstein 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "以大的像素和持续时间长的荧光模拟显示古老的终端。它可以执行任何程序作为显示"
-#~ "文字的来源。由 Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "绘制一些交叉的平面,用到 Alpha 混合、雾、纹理和 mipmaps,以及“每秒帧数”显"
-#~ "示,让您能看出您的图形卡有多快。需要 OpenGL。由 David Konerding 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "Scott Draves 编写的‘炸弹’程序的一个变体。它绘制不断扩展的方块形状的网格,"
-#~ "一旦它们彼此追上,就会发生不可预测的反应。“RD”是反应-扩散(reaction-"
-#~ "diffusion)的缩写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr "用旋转和放缩的屏幕图像制作拼贴画。由 Claudio Matsuoka 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr ""
-#~ "绘制一个魔方,在三维空间中转动,并反复打乱然后恢复自己。又一个由 Marcelo "
-#~ "Vianna 编写的不错的 GL 程序。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr "绘制二维的 Sierpinski 递归三角形分形。由 Desmond Daignault 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "绘制一个在黑色屏幕上来回扫描的聚光灯光圈,照亮它所经过的桌面。由 Rick "
-#~ "Schultz 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "绘制一组相互作用的、方形螺旋自动机。这些螺旋向外扩张,直到碰到障碍,然后它"
-#~ "们绕过障碍。由 Jeff Epler 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "它生成一系列波浪形的、搏动的星形图案,它搏动、旋转并内外翻转。另一种显示模"
-#~ "式使用这些形状画出彩色区域,然后进行循环。这样的运动很象有机生物体。由 "
-#~ "Jamie Zawinski 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "绘制一段文字,按某一角度滚动向遥远的星空。类似此同名电影开头的效果。由"
-#~ "Jamie Zawinski 和 Claudio Matauoka 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "绘制奇异吸引子:它是彼此吸引、缠绕的点构成的彩色的、不可预测的动画。这些运"
-#~ "动非常不错。由 Massimino Pascal 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "它可绘画以线条及圆弧组成的拼接图案,平铺在屏幕上。由 Adrian Likins 编写。"
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "绘制波浪形的蠕虫窜动轨迹。由 Tyler Pierce 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "它其实只是一个 Shell 脚本,从系统的视频输入采集一幅图像,然后用随机选取的 "
-#~ "PBM 滤波器处理它,并采用各种方式重新组合视频图像,比如边缘检测、从旋转后的"
-#~ "图像中减去它自己、等等。然后它将图像显示几秒钟,再重新开始。您只要给它广播"
-#~ "电视图像就会非常有趣。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "绘制各种形状的彩色随机行走图形,由 Rick Campbell 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "简单的二维力场混合作用在漂浮的星星上。每个力场的强度石刻都在变化,并且随机"
-#~ "开启和关闭。由 Paul‘Joey’Clark 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "模拟绘制跳动的火焰。它也可以拿任意的图像用火点燃它。由 Carsten Haitzler 编"
-#~ "写,很多人改编。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr ""
-#~ "绘制在屏幕上飞舞的一群生物,后面拖着好看的彩色尾迹。由 Chris Leger 编写。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "它放大屏幕的一部分,并四处移动。使用 -lenses 选项可以使结果看上去象通过多"
-#~ "个重叠的镜头而不只是单个镜头的效果。由 James Macnicol 编写。"
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
@@ -10350,6 +9861,495 @@ msgstr ""
#~ msgid "Value"
#~ msgstr "值"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "用很多小圆填充一个大圆,演示笛卡儿圆圈理论。由 Allan R. Wilks 和 David "
+#~ "Bagley 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "这是个大型的鱼塘:是一些鲨鱼、海豚和鲸鱼的 GL 动画。它们的游动姿态非常棒。"
+#~ "最初由 Mark Kilgard 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "象 qix 一样,这个程序用简单的运动模型产生很多不同的显示模式。控制点之间彼"
+#~ "此吸引到一定距离,然后开始彼此排斥。任何两个粒子之间吸引/排斥的力度跟它们"
+#~ "之间的距离成正比,这类似于原子核之间的强作用力和弱作用力。这个程序最有趣的"
+#~ "现象之一,是观察它们和墙壁碰撞,因为它们的运动和彼此作用会变得如此奇怪。有"
+#~ "时两个小球会进入绕彼此旋转的紧密轨道,然后被第三个球的介入或者屏幕边缘的碰"
+#~ "撞打断,看起来相当混乱。由 Jamie Zawinski 编写,基于 John Pezaris 的 Lisp "
+#~ "代码。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "仿真飞行中的宇宙空间战斗机器人(以有颜色的圆点表示)在移动中的星群之间进行战"
+#~ "斗。由 Jonathan Lin 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "这个程序画的象一个不断旋转、变形的气球,它看不见的外表面上画了很多大大小小"
+#~ "的斑点。由 Jeremie Petit 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr "绘制一满盒子的会爆炸的三维反弹球。由 Sander van Grieken 编写."
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "绘制颜色不断随机变换而且编织在一起的同心圆。由 John Neil 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD 是“Blue Screen of Death”(蓝屏死机)的缩写。此程序是做得最好的仿真程序"
+#~ "之一,会仿真一些不太稳定的操作系统的死机画面。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "绘制一串上升、波动的三维泡泡,向屏幕顶端浮动,还带有漂亮的反射光泽。由 "
+#~ "Richard Jones 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "绘制 Escher 的“Impossible Cage”(不可能的笼子),一个墨比乌斯带的三维仿真,"
+#~ "在三维空间中旋转。由 Marcelo Vianna 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "用动画绘制一些三维电子元件。由 Ben Buxton 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "绘制一个指南针,它所有的指针都在随机转动,以达到“迷失方向头晕目眩”的感觉。"
+#~ "由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "绘制振动、重叠的立方体,表面是不断变化的斑点花纹。它是某种立体派小型熔岩。"
+#~ "由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "让一幅图片熔化。您一定见过这种效果,但是没有它不能算完整的屏幕保护程序。如"
+#~ "果图片色彩较丰富的话效果会很好。警告:如果此屏幕保护结束后熔化效果仍然继续"
+#~ "的话,请作健康检查。由 David Wald 和 Vivek Khera 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "更多“离散映射”系统,包括新的 Hopalong 和 Julia 变体,以及其它一些函数。由 "
+#~ "Tim Auckland 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "这个程序绘制圆周上一点的轨迹,该圆周绕另一个圆周上一点转动,依此递推下去。"
+#~ "这是日心学说之前描述行星运动的基础。由 James Youngman 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "绘制种种旋转的突出形体,它们缠绕、拉长、内外翻转。由 David Konerding 根据 "
+#~ "Linas Vepstas 的 GL 突出形状库里附带的例子编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "绘制看起来象是沿着正弦路径波动的彩条。由 Bas van Gaalen 和 Charles Vidal "
+#~ "编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr "用 GL 函数库绘制旋转线条框架网格上的波浪。由 Josiah Pease 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "绘制在空间中弹跳的行星。由 David Konerding 编写。内嵌的图像是一幅地球的照"
+#~ "片(取自‘xearth’),但您可以用任何纹理包裹球体,比如‘ssystem’中附带的行星纹"
+#~ "理。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "绘制模拟“Rubik 的蛇”难题。由 Jamie Wilkinson、Andrew Bennetts 和 Peter "
+#~ "Aylett 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "这个程序绘制运动的、透明的、象变形虫一样的胶体。当它们在屏幕上游动时,胶体"
+#~ "块会改变形状。它们是半透明的,您可以透过浅层的胶块看见深层的。当一块胶体从"
+#~ "另一块上方漂过时,它们的颜色合并到一齐。我是从曾经用过的一个很酷的鼠标垫得"
+#~ "到的灵感,它由几层塑料构成,中间填充有彩色的油,在真实生活中实现了本屏幕保"
+#~ "护的效果。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "这个程序绘制简单的轨道模拟。如果您开启轨迹显示,它将看起来象一种云团图象。"
+#~ "由 Greg Bowering 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "这个程序绘制能引起幻觉的圆环图案,多看无益。它还能移动控制点显示动画,但会"
+#~ "耗费大量 CPU 时间和显示带宽。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "这个程序绘制花边状的分形图案,它基于 1986 年美洲科学杂志上一篇文章介绍的虚"
+#~ "平面上的迭代。主要由 Patrick Naughton 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "生成随机的象云彩一样的图案。它在单色和彩色下看起来明显不同。基本的想法是在"
+#~ "图像边缘取四个点,每点随机赋予一个“高度”,然后找到它们之间的点,给它赋予四"
+#~ "个点的平均值,加上一些很小的随机偏差。然后按照高度来进行着色。颜色的选取方"
+#~ "式是将高度结合到色度、饱和度或者亮度值,并随机设置另外两个颜色分量。“亮"
+#~ "度”方式常常生成云彩一样的图案,其它两种方式则常常生成热成象图案或者计算机"
+#~ "辅助断层扫描图案。由 Juergen Nickelsen 和 Jamie Zawinski 编写"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "绘制一个细棍拼成的杂耍演员。由 Tim Auckland 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "动画模拟 Lemarchand 的盒子,反复求解自己。需要 OpenGL 和硬件支持快速纹理映"
+#~ "射的机器。警告:偶尔打开门放松一下。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "生成环状的移民队伍,它们繁衍、老化、最后死亡。由 David Bagley 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "绘制递归 Menger 圆环的三维变体,类似于 Sierpinski 四面体的分形体。由 "
+#~ "Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "绘制几种不同的分子表示方法。内含一些常见的分子图像,还可以从 PDB (蛋白质数"
+#~ "据库) 文件中读取输入。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "模拟在 petri 盘上生长的殖民模子。不断生长的彩色圆环相互重叠并在其路线上留"
+#~ "下螺旋形的干涉图案。由 Dan Bornstein 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "以大的像素和持续时间长的荧光模拟显示古老的终端。它可以执行任何程序作为显示"
+#~ "文字的来源。由 Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "绘制一些交叉的平面,用到 Alpha 混合、雾、纹理和 mipmaps,以及“每秒帧数”显"
+#~ "示,让您能看出您的图形卡有多快。需要 OpenGL。由 David Konerding 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Scott Draves 编写的‘炸弹’程序的一个变体。它绘制不断扩展的方块形状的网格,"
+#~ "一旦它们彼此追上,就会发生不可预测的反应。“RD”是反应-扩散(reaction-"
+#~ "diffusion)的缩写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr "用旋转和放缩的屏幕图像制作拼贴画。由 Claudio Matsuoka 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "绘制一个魔方,在三维空间中转动,并反复打乱然后恢复自己。又一个由 Marcelo "
+#~ "Vianna 编写的不错的 GL 程序。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr "绘制二维的 Sierpinski 递归三角形分形。由 Desmond Daignault 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "绘制一个在黑色屏幕上来回扫描的聚光灯光圈,照亮它所经过的桌面。由 Rick "
+#~ "Schultz 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "绘制一组相互作用的、方形螺旋自动机。这些螺旋向外扩张,直到碰到障碍,然后它"
+#~ "们绕过障碍。由 Jeff Epler 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "它生成一系列波浪形的、搏动的星形图案,它搏动、旋转并内外翻转。另一种显示模"
+#~ "式使用这些形状画出彩色区域,然后进行循环。这样的运动很象有机生物体。由 "
+#~ "Jamie Zawinski 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "绘制一段文字,按某一角度滚动向遥远的星空。类似此同名电影开头的效果。由"
+#~ "Jamie Zawinski 和 Claudio Matauoka 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "绘制奇异吸引子:它是彼此吸引、缠绕的点构成的彩色的、不可预测的动画。这些运"
+#~ "动非常不错。由 Massimino Pascal 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "它可绘画以线条及圆弧组成的拼接图案,平铺在屏幕上。由 Adrian Likins 编写。"
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "绘制波浪形的蠕虫窜动轨迹。由 Tyler Pierce 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "它其实只是一个 Shell 脚本,从系统的视频输入采集一幅图像,然后用随机选取的 "
+#~ "PBM 滤波器处理它,并采用各种方式重新组合视频图像,比如边缘检测、从旋转后的"
+#~ "图像中减去它自己、等等。然后它将图像显示几秒钟,再重新开始。您只要给它广播"
+#~ "电视图像就会非常有趣。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "绘制各种形状的彩色随机行走图形,由 Rick Campbell 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "简单的二维力场混合作用在漂浮的星星上。每个力场的强度石刻都在变化,并且随机"
+#~ "开启和关闭。由 Paul‘Joey’Clark 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "模拟绘制跳动的火焰。它也可以拿任意的图像用火点燃它。由 Carsten Haitzler 编"
+#~ "写,很多人改编。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "绘制在屏幕上飞舞的一群生物,后面拖着好看的彩色尾迹。由 Chris Leger 编写。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "它放大屏幕的一部分,并四处移动。使用 -lenses 选项可以使结果看上去象通过多"
+#~ "个重叠的镜头而不只是单个镜头的效果。由 James Macnicol 编写。"
+
#~ msgid "Random Cell Shape"
#~ msgstr "随机单元格形状"
diff --git a/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po b/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po
index 7d641e52931..4d21a87f0a7 100644
--- a/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: \n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2005-06-11 13:56+0800\n"
"Last-Translator: Funda Wang <fundawang@linux.net.cn>\n"
"Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n"
@@ -246,72 +246,72 @@ msgstr "全部屏幕"
msgid "Custom"
msgstr "自定义"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE 按钮"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "蓝木纹"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "绿木纹"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "淡灰"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "淡绿"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "淡彩蜡笔画"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "淡紫"
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "螺母和螺栓"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "红木纹"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "蓝色"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "灰色"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "绿色"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "桔黄"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "蜡笔画"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "紫色"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "红色"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "虎眼石"
diff --git a/tde-i18n-zh_CN/messages/tdebase/knetattach.po b/tde-i18n-zh_CN/messages/tdebase/knetattach.po
index 653ff215c9f..db862edc4d1 100644
--- a/tde-i18n-zh_CN/messages/tdebase/knetattach.po
+++ b/tde-i18n-zh_CN/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-02-12 17:15+0800\n"
"Last-Translator: Funda Wang <fundawang@linux.net.cn>\n"
"Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n"
@@ -80,7 +80,7 @@ msgstr "TDE 网络向导"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "主要作者和维护者"
diff --git a/tde-i18n-zh_CN/messages/tdebase/kpager.po b/tde-i18n-zh_CN/messages/tdebase/kpager.po
index 5318bfa464e..80169764d86 100644
--- a/tde-i18n-zh_CN/messages/tdebase/kpager.po
+++ b/tde-i18n-zh_CN/messages/tdebase/kpager.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-27 23:52+0800\n"
"Last-Translator: Funda Wang <fundawang@linux.net.cn>\n"
"Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n"
@@ -98,14 +98,14 @@ msgstr "创建切换器但仍隐藏窗口"
msgid "Desktop Overview"
msgstr "桌面概览"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "原创开发者/维护者"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "开发者"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "桌面切换器"
diff --git a/tde-i18n-zh_CN/messages/tdebase/ksplash.po b/tde-i18n-zh_CN/messages/tdebase/ksplash.po
index f98c1a96cd9..27086c1059b 100644
--- a/tde-i18n-zh_CN/messages/tdebase/ksplash.po
+++ b/tde-i18n-zh_CN/messages/tdebase/ksplash.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2003-12-18 21:47+0800\n"
"Last-Translator: Yan Shuangchun <yahzee@d3eye.com>\n"
"Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n"
@@ -71,11 +71,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE 开发者"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "作者和维护者"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "最初作者"
diff --git a/tde-i18n-zh_CN/messages/tdebase/kthememanager.po b/tde-i18n-zh_CN/messages/tdebase/kthememanager.po
index 81884371a51..2f7eedcf175 100644
--- a/tde-i18n-zh_CN/messages/tdebase/kthememanager.po
+++ b/tde-i18n-zh_CN/messages/tdebase/kthememanager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2004-06-05 13:58+0800\n"
"Last-Translator: Funda Wang <fundawang@linux.net.cn>\n"
"Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n"
@@ -34,58 +34,58 @@ msgstr "新建主题"
msgid "TDE Theme Manager"
msgstr "TDE 主题管理器"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "此控制模块可处理 TDE 视觉主题的安装、删除和创建。"
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "主题文件"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "选择主题文件"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "您真的想要删除 <b>%1</b> 吗?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "删除主题"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "我的主题"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "主题 %1 已存在。"
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "您的主题已经在 %1 中成功创建了。"
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "主题已创建"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "创建您的主题时发生错误。"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "主题未创建"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "此主题不包含预览。"
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "作者:%1<br>电子邮件:%2<br>版本:%3<br>主页:%4"
diff --git a/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po b/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po
index b376752e0fc..f5316d7e43b 100644
--- a/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po
@@ -8615,483 +8615,6 @@ msgstr ""
#, fuzzy
#~ msgid ""
-#~ "Draws a few views of a few ants walking around in a simple maze. Written "
-#~ "by Blair Tennessy; 2005."
-#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
-#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
-#~ "Written by Allan R. Wilks and David Bagley; 2002."
-#~ msgstr ""
-#~ "以小圈圈將大圈圈包起來,展示笛卡兒圓形理論。由 Allan R. Wilks 與 David "
-#~ "Bagley 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
-#~ "Mark Kilgard; 1998."
-#~ msgstr ""
-#~ "這是 xfishtank:許多海底生物如鯊魚、海豚與鯨魚的 GL 動畫。做得很棒。原始程"
-#~ "式由 Mark Kilgard 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Uses a simple simple motion model to generate many different display "
-#~ "modes. The control points attract each other up to a certain distance, "
-#~ "and then begin to repel each other. The attraction/repulsion is "
-#~ "proportional to the distance between any two particles, similar to the "
-#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
-#~ "Pezaris; 1992."
-#~ msgstr ""
-#~ "就像 qix,這個程式使用很簡單的移動模型來產生不同的顯示模式。控制點吸引彼此"
-#~ "到一定距離,然後再驅離彼此。這個吸引/驅離的因子是與任兩個粒子的距離比例有"
-#~ "關,就像是核子力的強弱。要觀察這個最簡單的方法就像是看彈力球,因為它們的動"
-#~ "作受彼此牽制所以顯得很怪異。有時兩顆球會變成在一個軌道上跑,直到第三者來打"
-#~ "斷它們,或是跑到螢幕的邊緣去。由 Jamie Zawinski 撰寫,根據 John Pezaris "
-#~ "的 Lisp 程式碼。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
-#~ "colored circles) doing battle in front of a moving star field. Written by "
-#~ "Jonathan Lin; 1999."
-#~ msgstr ""
-#~ "模擬飛行中的太空戰鬥機器人,在移動的星球背景前戰鬥。由 Jonathan Lin 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws what looks like a spinning, deforming balloon with varying-"
-#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
-#~ "1997."
-#~ msgstr ""
-#~ "這會畫出像是一個旋轉的、變形的汽球,由不同大小的點畫在它看不見的表面上呈"
-#~ "現。由 Jeremie Petit 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-#~ "Grieken; 2002."
-#~ msgstr "畫出一個充滿立體彈跳球的盒子。由 Sander van Grieken 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random color-cycling inter-braided concentric circles. Written by "
-#~ "John Neil; 1997."
-#~ msgstr "畫出隨機顏色循環、交替編織的同心圓。由 John Neil 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
-#~ "emulation, BSOD simulates popular screen savers from a number of less "
-#~ "robust operating systems. Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "BSOD 是 Blue Screen of Death 的縮寫。模擬個人電腦上一些比較爛的作業系統中"
-#~ "最常見的「螢幕保護程式」。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-#~ "the screen, with transparency and specular reflections. Written by "
-#~ "Richard Jones; 1998."
-#~ msgstr ""
-#~ "畫出一串上升波動的立體泡泡,升到螢幕的頂端。會有一些很漂亮的反射。由 "
-#~ "Richard Jones 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
-#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
-#~ msgstr ""
-#~ "這會畫出 Escher 的「不可能的籠子」(Impossible Cage),一個由莫比斯帶"
-#~ "(Moebius strip)組成的立體圖,並以三個維度來翻轉它。由 Marcelo Vianna 撰"
-#~ "寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
-#~ "2001."
-#~ msgstr "將許多立體的電子元件動畫化。由 Ben Buxton 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a compass, with all elements spinning about randomly, for that "
-#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "畫出一個羅盤,所有的元素隨機旋轉,製造「失落與噁心」的感覺。由 Jamie "
-#~ "Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
-#~ "patterns undulating across their surfaces. It's sort of a cubist "
-#~ "Lavalite. Written by Jamie Zawinski; 2002."
-#~ msgstr ""
-#~ "畫出許多重疊的、跳動的盒子,許多千變萬化的小小花樣在它們的表面起伏。由 "
-#~ "Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This takes an image and makes it melt. You've no doubt seen this effect "
-#~ "before, but no screensaver would really be complete without it. It works "
-#~ "best if there's something colorful visible. Warning, if the effect "
-#~ "continues after the screen saver is off, seek medical attention. Written "
-#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
-#~ msgstr ""
-#~ "將一張圖片熔化。您以前應該看過這個效果,但是沒有螢幕保護程式可以做得跟這個"
-#~ "一樣好,尤其是在彩色效果之下。注意,如果在螢幕保護程式關閉後您還看得到這個"
-#~ "效果,請儘速找醫生。由 David Wald 與 Vivek Khera 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
-#~ "Written by Jamie Zawinski; 1999."
-#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "More \"discrete map\" systems, including new variants of Hopalong and "
-#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
-#~ "savers. Written by Tim Auckland; 1998."
-#~ msgstr ""
-#~ "更多的「分離地圖」(discrete map)系統,包括 Hopalong 與 Julia 的新版本。"
-#~ "由 Tim Auckland 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the path traced out by a point on the edge of a circle. That "
-#~ "circle rotates around a point on the rim of another circle, and so on, "
-#~ "several times. These were the basis for the pre-heliocentric model of "
-#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
-#~ "Written by James Youngman; 1998."
-#~ msgstr ""
-#~ "畫出一個圓的週邊的軌跡輪廓。圓會隨著另一個圓的圓周旋轉。這是太陽系行星運動"
-#~ "模式的基礎。由 James Youngman 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
-#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
-#~ "Zawinski; 1999."
-#~ msgstr ""
-#~ "畫出不同的型狀,彼此擠壓、伸展與旋轉。由 David Konerding 根據 Linas "
-#~ "Vepstas 的 GL Extrusion 函式庫中的範例撰寫而成。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
-#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
-#~ msgstr ""
-#~ "畫出一個正弦路徑,像是波動中的絲帶。由 Bas van Gaalen 與 Charles Vidal 撰"
-#~ "寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws successive pages of text. The lines flip in and out in a soothing "
-#~ "3D pattern. Written by Jamie Zawinski; 2005."
-#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-#~ "Pease; 2000."
-#~ msgstr "畫出在格子中的漣漪波動,由 Josiah Pease 用 GL 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a planet bouncing around in space. The built-in image is a map of "
-#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
-#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
-#~ "Written by David Konerding; 1998."
-#~ msgstr ""
-#~ "畫出一個星球在太空中彈跳。由 David Konerding 撰寫。內建的影像為地球的地圖"
-#~ "(由 xearth 弄出來的),不過您可以用任何圖片包在球體上。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
-#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
-#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
-#~ "2002."
-#~ msgstr ""
-#~ "模擬盧比克的蛇形魔術方塊(Rubik's Snake Puzzle)。由 Jamie Wilkinson,"
-#~ "Andrew Bennetts 與 Peter Aylett 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
-#~ "change shape as they wander around the screen, and they are translucent, "
-#~ "so you can see the lower blobs through the higher ones, and when one "
-#~ "passes over another, their colors merge. I got the idea for this from a "
-#~ "mouse pad I had once, which achieved the same kind of effect in real life "
-#~ "by having several layers of plastic with colored oil between them. "
-#~ "Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "畫出一些像阿米巴原蟲的,透明、蠕動的小點。小點在螢幕上漫遊時會改變形狀,因"
-#~ "為它們是半透明的,所以您可以看到其中一隻小蟲越過另一隻身上,此時它們的顏色"
-#~ "會合併。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws a simple orbital simulation. With trails enabled, it looks "
-#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
-#~ msgstr ""
-#~ "畫出簡單的軌道模擬。如果將軌跡打開,會看起來像是個「雲室」的圖片。由 Greg "
-#~ "Bowering 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws random colored, stippled and transparent rectangles. Written by "
-#~ "Jamie Zawinski; 1992."
-#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
-#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
-#~ msgstr ""
-#~ "畫出很迷幻的圓形圖樣,盯著看會昏頭。它也可以移動控制點,不過會花很多的 "
-#~ "CPU 時間與頻寬。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws lacy fractal patterns based on iteration in the imaginary "
-#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
-#~ "screen saver. Written by Patrick Naughton; 1992."
-#~ msgstr ""
-#~ "用假想的平面循環畫出有花邊的分形圖樣。這是從 1986 年的 Scientific "
-#~ "American 中的文章而來,大部份由 Patrick Naughton 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates random cloud-like patterns. The idea is to take four "
-#~ "points on the edge of the image, and assign each a random \"elevation\". "
-#~ "Then find the point between them, and give it a value which is the "
-#~ "average of the other four, plus some small random offset. Coloration is "
-#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
-#~ "1992."
-#~ msgstr ""
-#~ "產生隨機的像雲的圖樣。這在單色與彩色下顯示是相當不同的。基本的想法是取一張"
-#~ "圖邊緣的四個點,並指定每個點一個隨機的高度。接著尋找它們之間的點,給它其他"
-#~ "四個點的平均值,再加上一點小小的隨機的偏移值。著色則是以高度為基礎,根據高"
-#~ "度、亮度、色調、飽和度及一些隨機的數值的組合來選取使用的顏色。由 Juergen "
-#~ "Nickelsen 與 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
-#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
-#~ msgstr "畫一個在變戲法的人。由 Tim Auckland 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
-#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "模擬 Lemarchand Box 的動畫,重複自我解謎。需要 OpenGL,及夠快的硬體。由 "
-#~ "Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
-#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
-#~ "1999."
-#~ msgstr "畫出環形部落,出生、成長,到最後死亡。由 David Bagley 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
-#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
-#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "畫出一個立體的、遞迴的 Menger Gasket,以立方體組成的物件,類似 Sierpinski "
-#~ "Tetrahedron。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws several different representations of molecules. Some common "
-#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
-#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
-#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
-#~ msgstr ""
-#~ "畫出幾個不同的分子圖。有些是內建,不過您也可以讀取 PDB 檔(Protein Data "
-#~ "Base,蛋白資料庫)。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
-#~ "circles overlap and leave spiral interference in their wake. Written by "
-#~ "Dan Bornstein; 1999."
-#~ msgstr ""
-#~ "模擬一群霉菌在培養皿中生長的樣子。彩色的圈圈成長、重疊,然後彼此碰撞產生螺"
-#~ "旋狀的線條。由 Dan Bornstein 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
-#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
-#~ "as an application instead of as a screen saver and you can use it as a "
-#~ "terminal. Written by Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "模擬古老的終端機輸出,有大顆的像素與磷光體。可以接受任何程式的輸出做為顯"
-#~ "示。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws some intersecting planes, making use of alpha blending, fog, "
-#~ "textures, and mipmaps. Written by David Konerding; 1999."
-#~ msgstr ""
-#~ "畫出一些交錯的平面,應用透明度混合、霧狀、紋理組合與位圖,加上一個「每秒幾"
-#~ "張」的量度讓您知道您的顯示卡速度有多快。需要 OpenGL,由 David Konerding 撰"
-#~ "寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a grid of growing square-like shapes that, once they overtake each "
-#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-#~ "Written by Scott Draves; 1997."
-#~ msgstr ""
-#~ "由 Scott Draves 所撰寫的 Bomb 程式的變形。畫出成長的方格狀,一但重疊則會以"
-#~ "不可預測的方式反應。RD 指的是反應擴散(Reaction-Diffusion)。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Creates a collage of rotated and scaled portions of the screen. Written "
-#~ "by Claudio Matsuoka; 2001."
-#~ msgstr ""
-#~ "用螢幕的某部份去旋轉與調整大小來產生一幅拼貼畫。由 Claudio Matsuoka 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
-#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
-#~ "Marcelo Vianna; 1997."
-#~ msgstr "畫出立體的魔術方塊,重覆打亂然後解開。由 Marcelo Vianna。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws the two-dimensional variant of the recursive Sierpinski "
-#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
-#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
-#~ msgstr "畫出二維的遞迴 Sierpinski 三角形圖樣。由 Desmond Daignault 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a spotlight scanning across a black screen, illuminating the "
-#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-#~ "and Jamie Zawinski; 1999."
-#~ msgstr ""
-#~ "在黑色螢幕上打出探照光,並畫出光照射到的桌面圖樣。由 Rick Schultz 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
-#~ "grow outward until they hit something, then they go around it. Written by "
-#~ "Jeff Epler; 1999."
-#~ msgstr ""
-#~ "畫出一些互動的方形螺旋自動機。螺旋會往外生長,直到碰到東西,然後繞著它移"
-#~ "動。由 Jeff Epler 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This generates a sequence of undulating, throbbing, star-like patterns "
-#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
-#~ "these shapes to lay down a field of colors, which are then cycled. The "
-#~ "motion is very organic. Written by Jamie Zawinski; 1997."
-#~ msgstr ""
-#~ "產生一系列波浪狀、跳動的星形圖樣,並旋轉與內外翻轉。另一個顯示模式則是使用"
-#~ "這些形狀來著色,然後循環。動作非常自然。由 Jamie Zawinski 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
-#~ "over a star field, like at the beginning of the movie of the same name. "
-#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
-#~ "Zawinski and Claudio Matauoka; 2001."
-#~ msgstr ""
-#~ "畫出一串文字,慢慢地以一個角度捲到螢幕中的星空深處,像是電影星際大戰的開頭"
-#~ "一樣。由 Jamie Zawinski 與 Claudio Matauoka 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws iterations to strange attractors: it's a colorful, "
-#~ "unpredictably-animating swarm of dots that swoops and twists around. "
-#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
-#~ "Massimino Pascal; 1997."
-#~ msgstr ""
-#~ "許多彩色的,有生命的,無法預測的點飛撲、扭轉。動作做得很棒。由 Massimino "
-#~ "Pascal 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This draws line- and arc-based truchet patterns that tile the screen. "
-#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
-#~ msgstr ""
-#~ "畫出以線與弧形為基礎的 Truchet 圖樣,排列在螢幕上。由 Adrian Likins 撰寫。"
-
-#, fuzzy
-#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
-#~ msgstr "畫出蟲在蠕動的路徑。由 Tyler Pierce 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "This is a shell script that grabs a frame of video from the system's "
-#~ "video input, and then uses some PBM filters (chosen at random) to "
-#~ "manipulate and recombine the video frame in various ways (edge detection, "
-#~ "subtracting the image from a rotated version of itself, etc.) Then it "
-#~ "displays that image for a few seconds, and does it again. This works "
-#~ "really well if you just feed broadcast television into it. Written by "
-#~ "Jamie Zawinski; 1998."
-#~ msgstr ""
-#~ "這實際上只是文稿,從系統的影像輸入中抓取影像,然後用隨機選取的 PBM 過濾器"
-#~ "以各種方式產生與重組影像。顯示幾秒鐘之後,再重新來過。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
-#~ "wiki/Random_walk Written by Rick Campbell; 1999."
-#~ msgstr "以不同形式隨機畫出彩色的步伐。由 Rick Campbell 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-#~ "strength of each forcefield changes continuously, and it is also switched "
-#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
-#~ msgstr ""
-#~ "星星在混合的二維力場中動作。彼此的引力持續改變,也可以隨機開關。由 Paul "
-#~ "'Joey' Clark 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
-#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
-#~ msgstr ""
-#~ "模擬律動的火。它也可以隨機取得影像然後放到火裡。由 Carsten Haitzler 撰寫,"
-#~ "其他許多人修改。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Draws a few swarms of critters flying around the screen, with faded color "
-#~ "trails behind them. Written by Chris Leger; 2000."
-#~ msgstr "畫出一群生物飛過螢幕,留下淡出的顏色軌跡。由 Chris Leger 撰寫。"
-
-#, fuzzy
-#~ msgid ""
-#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
-#~ "\" option, the result is like looking through many overlapping lenses "
-#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
-#~ msgstr ""
-#~ "放大螢幕的某部份,然後移動。加上 -lenses 選項的話,會看起來像是有很多放大"
-#~ "鏡重疊在一起。由 James Macnicol 撰寫。"
-
-#, fuzzy
-#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr "畫出一個球,上面有許多尖刺突出。由 Jamie Zawinski 撰寫。"
@@ -10138,6 +9661,483 @@ msgstr ""
#~ "XTeeVee 模擬許多電視問題,包括靜止畫面,測試圖樣等等。由 Greg Knauss 撰"
#~ "寫。"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "以小圈圈將大圈圈包起來,展示笛卡兒圓形理論。由 Allan R. Wilks 與 David "
+#~ "Bagley 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "這是 xfishtank:許多海底生物如鯊魚、海豚與鯨魚的 GL 動畫。做得很棒。原始程"
+#~ "式由 Mark Kilgard 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "就像 qix,這個程式使用很簡單的移動模型來產生不同的顯示模式。控制點吸引彼此"
+#~ "到一定距離,然後再驅離彼此。這個吸引/驅離的因子是與任兩個粒子的距離比例有"
+#~ "關,就像是核子力的強弱。要觀察這個最簡單的方法就像是看彈力球,因為它們的動"
+#~ "作受彼此牽制所以顯得很怪異。有時兩顆球會變成在一個軌道上跑,直到第三者來打"
+#~ "斷它們,或是跑到螢幕的邊緣去。由 Jamie Zawinski 撰寫,根據 John Pezaris "
+#~ "的 Lisp 程式碼。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "模擬飛行中的太空戰鬥機器人,在移動的星球背景前戰鬥。由 Jonathan Lin 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "這會畫出像是一個旋轉的、變形的汽球,由不同大小的點畫在它看不見的表面上呈"
+#~ "現。由 Jeremie Petit 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr "畫出一個充滿立體彈跳球的盒子。由 Sander van Grieken 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr "畫出隨機顏色循環、交替編織的同心圓。由 John Neil 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD 是 Blue Screen of Death 的縮寫。模擬個人電腦上一些比較爛的作業系統中"
+#~ "最常見的「螢幕保護程式」。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "畫出一串上升波動的立體泡泡,升到螢幕的頂端。會有一些很漂亮的反射。由 "
+#~ "Richard Jones 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "這會畫出 Escher 的「不可能的籠子」(Impossible Cage),一個由莫比斯帶"
+#~ "(Moebius strip)組成的立體圖,並以三個維度來翻轉它。由 Marcelo Vianna 撰"
+#~ "寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "將許多立體的電子元件動畫化。由 Ben Buxton 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "畫出一個羅盤,所有的元素隨機旋轉,製造「失落與噁心」的感覺。由 Jamie "
+#~ "Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "畫出許多重疊的、跳動的盒子,許多千變萬化的小小花樣在它們的表面起伏。由 "
+#~ "Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "將一張圖片熔化。您以前應該看過這個效果,但是沒有螢幕保護程式可以做得跟這個"
+#~ "一樣好,尤其是在彩色效果之下。注意,如果在螢幕保護程式關閉後您還看得到這個"
+#~ "效果,請儘速找醫生。由 David Wald 與 Vivek Khera 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr ""
+#~ "更多的「分離地圖」(discrete map)系統,包括 Hopalong 與 Julia 的新版本。"
+#~ "由 Tim Auckland 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "畫出一個圓的週邊的軌跡輪廓。圓會隨著另一個圓的圓周旋轉。這是太陽系行星運動"
+#~ "模式的基礎。由 James Youngman 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "畫出不同的型狀,彼此擠壓、伸展與旋轉。由 David Konerding 根據 Linas "
+#~ "Vepstas 的 GL Extrusion 函式庫中的範例撰寫而成。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "畫出一個正弦路徑,像是波動中的絲帶。由 Bas van Gaalen 與 Charles Vidal 撰"
+#~ "寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr "畫出在格子中的漣漪波動,由 Josiah Pease 用 GL 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "畫出一個星球在太空中彈跳。由 David Konerding 撰寫。內建的影像為地球的地圖"
+#~ "(由 xearth 弄出來的),不過您可以用任何圖片包在球體上。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "模擬盧比克的蛇形魔術方塊(Rubik's Snake Puzzle)。由 Jamie Wilkinson,"
+#~ "Andrew Bennetts 與 Peter Aylett 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "畫出一些像阿米巴原蟲的,透明、蠕動的小點。小點在螢幕上漫遊時會改變形狀,因"
+#~ "為它們是半透明的,所以您可以看到其中一隻小蟲越過另一隻身上,此時它們的顏色"
+#~ "會合併。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "畫出簡單的軌道模擬。如果將軌跡打開,會看起來像是個「雲室」的圖片。由 Greg "
+#~ "Bowering 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "畫出很迷幻的圓形圖樣,盯著看會昏頭。它也可以移動控制點,不過會花很多的 "
+#~ "CPU 時間與頻寬。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "用假想的平面循環畫出有花邊的分形圖樣。這是從 1986 年的 Scientific "
+#~ "American 中的文章而來,大部份由 Patrick Naughton 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "產生隨機的像雲的圖樣。這在單色與彩色下顯示是相當不同的。基本的想法是取一張"
+#~ "圖邊緣的四個點,並指定每個點一個隨機的高度。接著尋找它們之間的點,給它其他"
+#~ "四個點的平均值,再加上一點小小的隨機的偏移值。著色則是以高度為基礎,根據高"
+#~ "度、亮度、色調、飽和度及一些隨機的數值的組合來選取使用的顏色。由 Juergen "
+#~ "Nickelsen 與 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "畫一個在變戲法的人。由 Tim Auckland 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "模擬 Lemarchand Box 的動畫,重複自我解謎。需要 OpenGL,及夠快的硬體。由 "
+#~ "Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr "畫出環形部落,出生、成長,到最後死亡。由 David Bagley 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "畫出一個立體的、遞迴的 Menger Gasket,以立方體組成的物件,類似 Sierpinski "
+#~ "Tetrahedron。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "畫出幾個不同的分子圖。有些是內建,不過您也可以讀取 PDB 檔(Protein Data "
+#~ "Base,蛋白資料庫)。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "模擬一群霉菌在培養皿中生長的樣子。彩色的圈圈成長、重疊,然後彼此碰撞產生螺"
+#~ "旋狀的線條。由 Dan Bornstein 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "模擬古老的終端機輸出,有大顆的像素與磷光體。可以接受任何程式的輸出做為顯"
+#~ "示。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "畫出一些交錯的平面,應用透明度混合、霧狀、紋理組合與位圖,加上一個「每秒幾"
+#~ "張」的量度讓您知道您的顯示卡速度有多快。需要 OpenGL,由 David Konerding 撰"
+#~ "寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "由 Scott Draves 所撰寫的 Bomb 程式的變形。畫出成長的方格狀,一但重疊則會以"
+#~ "不可預測的方式反應。RD 指的是反應擴散(Reaction-Diffusion)。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "用螢幕的某部份去旋轉與調整大小來產生一幅拼貼畫。由 Claudio Matsuoka 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr "畫出立體的魔術方塊,重覆打亂然後解開。由 Marcelo Vianna。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr "畫出二維的遞迴 Sierpinski 三角形圖樣。由 Desmond Daignault 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "在黑色螢幕上打出探照光,並畫出光照射到的桌面圖樣。由 Rick Schultz 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "畫出一些互動的方形螺旋自動機。螺旋會往外生長,直到碰到東西,然後繞著它移"
+#~ "動。由 Jeff Epler 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "產生一系列波浪狀、跳動的星形圖樣,並旋轉與內外翻轉。另一個顯示模式則是使用"
+#~ "這些形狀來著色,然後循環。動作非常自然。由 Jamie Zawinski 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "畫出一串文字,慢慢地以一個角度捲到螢幕中的星空深處,像是電影星際大戰的開頭"
+#~ "一樣。由 Jamie Zawinski 與 Claudio Matauoka 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "許多彩色的,有生命的,無法預測的點飛撲、扭轉。動作做得很棒。由 Massimino "
+#~ "Pascal 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "畫出以線與弧形為基礎的 Truchet 圖樣,排列在螢幕上。由 Adrian Likins 撰寫。"
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "畫出蟲在蠕動的路徑。由 Tyler Pierce 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "這實際上只是文稿,從系統的影像輸入中抓取影像,然後用隨機選取的 PBM 過濾器"
+#~ "以各種方式產生與重組影像。顯示幾秒鐘之後,再重新來過。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr "以不同形式隨機畫出彩色的步伐。由 Rick Campbell 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "星星在混合的二維力場中動作。彼此的引力持續改變,也可以隨機開關。由 Paul "
+#~ "'Joey' Clark 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "模擬律動的火。它也可以隨機取得影像然後放到火裡。由 Carsten Haitzler 撰寫,"
+#~ "其他許多人修改。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr "畫出一群生物飛過螢幕,留下淡出的顏色軌跡。由 Chris Leger 撰寫。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "放大螢幕的某部份,然後移動。加上 -lenses 選項的話,會看起來像是有很多放大"
+#~ "鏡重疊在一起。由 James Macnicol 撰寫。"
+
#~ msgid "Random Cell Shape"
#~ msgstr "隨機的單元格形狀"
diff --git a/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po b/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po
index c7d908d8bef..e1accfa4ab1 100644
--- a/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po
+++ b/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kcmkicker\n"
-"POT-Creation-Date: 2019-07-08 00:06+0200\n"
+"POT-Creation-Date: 2019-07-27 01:50+0200\n"
"PO-Revision-Date: 2007-02-27 09:07+0800\n"
"Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv "
"dot tw>\n"
@@ -250,72 +250,72 @@ msgstr "所有畫面"
msgid "Custom"
msgstr "自訂"
-#: tiles:1
+#: ../../kicker/data/tiles:1
#, fuzzy
msgid "KDE Button"
msgstr "TDE 按鈕"
-#: tiles:2
+#: ../../kicker/data/tiles:2
msgid "Blue Wood"
msgstr "藍色木質"
-#: tiles:3
+#: ../../kicker/data/tiles:3
msgid "Green Wood"
msgstr "綠色木質"
-#: tiles:4
+#: ../../kicker/data/tiles:4
msgid "Light Gray"
msgstr "亮灰色"
-#: tiles:5
+#: ../../kicker/data/tiles:5
msgid "Light Green"
msgstr "亮綠色"
-#: tiles:6
+#: ../../kicker/data/tiles:6
msgid "Light Pastel"
msgstr "淡藍色"
-#: tiles:7
+#: ../../kicker/data/tiles:7
msgid "Light Purple"
msgstr "淡紫色 "
-#: tiles:8
+#: ../../kicker/data/tiles:8
msgid "Nuts And Bolts"
msgstr "基本要素"
-#: tiles:9
+#: ../../kicker/data/tiles:9
msgid "Red Wood"
msgstr "紅色木質"
-#: tiles:10
+#: ../../kicker/data/tiles:10
msgid "Solid Blue"
msgstr "漸層藍"
-#: tiles:11
+#: ../../kicker/data/tiles:11
msgid "Solid Gray"
msgstr "漸層灰"
-#: tiles:12
+#: ../../kicker/data/tiles:12
msgid "Solid Green"
msgstr "漸層綠"
-#: tiles:13
+#: ../../kicker/data/tiles:13
msgid "Solid Orange"
msgstr "漸層橘"
-#: tiles:14
+#: ../../kicker/data/tiles:14
msgid "Solid Pastel"
msgstr "深藍色"
-#: tiles:15
+#: ../../kicker/data/tiles:15
msgid "Solid Purple"
msgstr "漸層紫"
-#: tiles:16
+#: ../../kicker/data/tiles:16
msgid "Solid Red"
msgstr "漸層紅"
-#: tiles:17
+#: ../../kicker/data/tiles:17
msgid "Solid Tigereye"
msgstr "深黃色"
diff --git a/tde-i18n-zh_TW/messages/tdebase/knetattach.po b/tde-i18n-zh_TW/messages/tdebase/knetattach.po
index 3e61d013376..06b1f880d8f 100644
--- a/tde-i18n-zh_TW/messages/tdebase/knetattach.po
+++ b/tde-i18n-zh_TW/messages/tdebase/knetattach.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: knetattach\n"
-"POT-Creation-Date: 2018-12-08 19:27+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-01-20 16:20+0800\n"
"Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv "
"dot tw>\n"
@@ -82,7 +82,7 @@ msgstr "TDE 網路精靈"
msgid "(c) 2004 George Staikos"
msgstr "(c) 2004 George Staikos"
-#: main.cpp:35
+#: main.cpp:34
msgid "Primary author and maintainer"
msgstr "主要作者與維護者"
diff --git a/tde-i18n-zh_TW/messages/tdebase/kpager.po b/tde-i18n-zh_TW/messages/tdebase/kpager.po
index f5989a91371..5648741631a 100644
--- a/tde-i18n-zh_TW/messages/tdebase/kpager.po
+++ b/tde-i18n-zh_TW/messages/tdebase/kpager.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kpager 1.7\n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2005-11-08 19:59+0800\n"
"Last-Translator: Chao-Hsiung Liao <j_h_liau@yahoo.com.tw>\n"
"Language-Team: zh-tw <zh-l10n@linux.org.tw>\n"
@@ -94,15 +94,15 @@ msgstr "建立隱藏視窗的呼叫器"
msgid "Desktop Overview"
msgstr "桌面瀏覽"
-#: main.cpp:73
+#: main.cpp:72
msgid "Original Developer/Maintainer"
msgstr "原程式發展/維護者"
-#: main.cpp:76 main.cpp:78
+#: main.cpp:75 main.cpp:77
msgid "Developer"
msgstr "發展者"
-#: main.cpp:95
+#: main.cpp:94
msgid "Desktop Pager"
msgstr "桌面呼叫器"
diff --git a/tde-i18n-zh_TW/messages/tdebase/ksplash.po b/tde-i18n-zh_TW/messages/tdebase/ksplash.po
index 5d046384e99..b0612d24ffa 100644
--- a/tde-i18n-zh_TW/messages/tdebase/ksplash.po
+++ b/tde-i18n-zh_TW/messages/tdebase/ksplash.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: ksplash\n"
-"POT-Creation-Date: 2018-12-06 17:06+0100\n"
+"POT-Creation-Date: 2019-07-28 21:11+0200\n"
"PO-Revision-Date: 2006-08-14 14:26+0800\n"
"Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv "
"dot tw>\n"
@@ -74,11 +74,11 @@ msgstr ""
"(c) 2001 - 2003, Flaming Sword Productions\n"
" (c) 2003 TDE 開發群"
-#: main.cpp:50
+#: main.cpp:49
msgid "Author and maintainer"
msgstr "作者與維護者"
-#: main.cpp:51
+#: main.cpp:50
msgid "Original author"
msgstr "原作者"
diff --git a/tde-i18n-zh_TW/messages/tdebase/kthememanager.po b/tde-i18n-zh_TW/messages/tdebase/kthememanager.po
index 8d4ad409433..0d32b9823ad 100644
--- a/tde-i18n-zh_TW/messages/tdebase/kthememanager.po
+++ b/tde-i18n-zh_TW/messages/tdebase/kthememanager.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kthememanager\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2019-01-13 18:47+0100\n"
+"POT-Creation-Date: 2019-07-28 21:10+0200\n"
"PO-Revision-Date: 2005-08-25 14:31+0800\n"
"Last-Translator: Woodman Tuen <wmtuen@gmail.com>\n"
"Language-Team: Chinese/Traditional <kde-i18n-doc@kde.org>\n"
@@ -35,58 +35,58 @@ msgstr "新增佈景主題"
msgid "TDE Theme Manager"
msgstr "TDE 佈景主題管理員"
-#: kthememanager.cpp:50 kthememanager.cpp:56
+#: kthememanager.cpp:50 kthememanager.cpp:55
msgid ""
"This control module handles installing, removing and creating visual TDE "
"themes."
msgstr "本處控制模組負責安裝、移除及建立 TDE 視覺佈景主題。"
-#: kthememanager.cpp:219
+#: kthememanager.cpp:218
msgid "Theme Files"
msgstr "佈景主題檔案"
-#: kthememanager.cpp:220
+#: kthememanager.cpp:219
msgid "Select Theme File"
msgstr "選取佈景主題檔案"
-#: kthememanager.cpp:254
+#: kthememanager.cpp:253
msgid "Do you really want to remove the theme <b>%1</b>?"
msgstr "您真的要移除佈景主題 <b>%1</b>?"
-#: kthememanager.cpp:255
+#: kthememanager.cpp:254
msgid "Remove Theme"
msgstr "移除佈景主題"
-#: kthememanager.cpp:277
+#: kthememanager.cpp:276
msgid "My Theme"
msgstr "我的佈景主題"
-#: kthememanager.cpp:288
+#: kthememanager.cpp:287
msgid "Theme %1 already exists."
msgstr "佈景主題 %1 已經存在。"
-#: kthememanager.cpp:308
+#: kthememanager.cpp:307
#, c-format
msgid "Your theme has been successfully created in %1."
msgstr "您的佈景主題成功在 %1 建立。"
-#: kthememanager.cpp:309
+#: kthememanager.cpp:308
msgid "Theme Created"
msgstr "佈景主題已建立"
-#: kthememanager.cpp:311
+#: kthememanager.cpp:310
msgid "An error occurred while creating your theme."
msgstr "建位您的佈景主題時發生錯誤。"
-#: kthememanager.cpp:312
+#: kthememanager.cpp:311
msgid "Theme Not Created"
msgstr "佈景主題沒有建立"
-#: kthememanager.cpp:339
+#: kthememanager.cpp:338
msgid "This theme does not contain a preview."
msgstr "這佈景主題不包含預覽。"
-#: kthememanager.cpp:344
+#: kthememanager.cpp:343
msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4"
msgstr "作者:%1<br>電郵:%2<br>版本:%3<br>首頁:%4"