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authorTDE Weblate <weblate@mirror.git.trinitydesktop.org>2022-07-19 18:32:40 +0000
committerTDE Weblate <weblate@mirror.git.trinitydesktop.org>2022-07-19 18:32:40 +0000
commit0edef898e0fbae4a58b782f7577f0f4f721ffccf (patch)
treec0cb923606774859da28d419914b271c220f70e3
parent015a45d8ce44236764de5a934b2b7f7c35699033 (diff)
downloadtde-i18n-0edef898e0fbae4a58b782f7577f0f4f721ffccf.tar.gz
tde-i18n-0edef898e0fbae4a58b782f7577f0f4f721ffccf.zip
Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate. Translation: tdegames/kgoldrunner Translate-URL: https://mirror.git.trinitydesktop.org/weblate/projects/tdegames/kgoldrunner/
-rw-r--r--tde-i18n-ar/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-az/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-be/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-bg/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-bn/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-br/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-ca/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-cs/messages/tdegames/kgoldrunner.po42
-rw-r--r--tde-i18n-cy/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-da/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-de/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-el/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-en_GB/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-es/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-et/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-eu/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-fa/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-fi/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-fr/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-ga/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-gl/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-hi/messages/tdegames/kgoldrunner.po42
-rw-r--r--tde-i18n-hr/messages/tdegames/kgoldrunner.po42
-rw-r--r--tde-i18n-hu/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-is/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-it/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-ja/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-km/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-lt/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-mk/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-nb/messages/tdegames/kgoldrunner.po85
-rw-r--r--tde-i18n-nds/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-nl/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-pa/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-pl/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-pt/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-ro/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-ru/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-rw/messages/tdegames/kgoldrunner.po32
-rw-r--r--tde-i18n-sk/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-sl/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-sr/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-sv/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-ta/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-tg/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-tr/messages/tdegames/kgoldrunner.po52
-rw-r--r--tde-i18n-uk/messages/tdegames/kgoldrunner.po101
-rw-r--r--tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po101
50 files changed, 3387 insertions, 800 deletions
diff --git a/tde-i18n-ar/messages/tdegames/kgoldrunner.po b/tde-i18n-ar/messages/tdegames/kgoldrunner.po
index 5ee49829911..2e2abdcf0d0 100644
--- a/tde-i18n-ar/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-ar/messages/tdegames/kgoldrunner.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-11-21 22:36+0100\n"
"Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n"
"Language-Team: Arabic <doc@arabeyes.org>\n"
@@ -41,8 +41,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
#: data_messages.cpp:36
@@ -54,7 +54,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -69,8 +69,8 @@ msgstr ""
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -95,14 +95,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -152,9 +152,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -179,9 +179,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-az/messages/tdegames/kgoldrunner.po b/tde-i18n-az/messages/tdegames/kgoldrunner.po
index bfe80570d86..5b1f5f822f9 100644
--- a/tde-i18n-az/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-az/messages/tdegames/kgoldrunner.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-03-15 21:59+0200\n"
"Last-Translator: Mətin Əmirov <metin@karegen.com>\n"
"Language-Team: Azerbaijani <translation-team-az@lists.sourceforge.net>\n"
@@ -40,8 +40,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
#: data_messages.cpp:36
@@ -53,7 +53,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -68,8 +68,8 @@ msgstr ""
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -94,14 +94,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -151,9 +151,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -178,9 +178,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-be/messages/tdegames/kgoldrunner.po b/tde-i18n-be/messages/tdegames/kgoldrunner.po
index 94407421464..b54ac85e360 100644
--- a/tde-i18n-be/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-be/messages/tdegames/kgoldrunner.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-01-08 21:24+0100\n"
"Last-Translator: Siarhei Liantsevich <serzh.by@gmail.com>\n"
"Language-Team: Belarusian\n"
@@ -46,8 +46,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Прывітанне ! Сардэчна запрашаем у KGoldrunner ! Вы павінны сабраць усе "
"залатыя самародкі, а затым падняцца на вяршыню гульнявога поля для пераходу "
@@ -69,7 +69,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -95,8 +95,8 @@ msgstr "Капанне"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -135,14 +135,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Дагэтуль усё было добра і проста, але гульня не была бы цікавай без ворагаў. "
@@ -231,9 +231,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"На гэтым узроўні немагчыма рыць, так што вы павінны пазбягаць ворагаў і "
"падзенні на бетон у непрыдатны час. Паспрабуйце трымаць ворагаў разам.\n"
@@ -272,9 +272,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Лепш не забіваць ворагаў. Паспрабуйце і пазнаеце чаму ... ха-ха-"
"ха !! ... ;-)\n"
diff --git a/tde-i18n-bg/messages/tdegames/kgoldrunner.po b/tde-i18n-bg/messages/tdegames/kgoldrunner.po
index b3e4a03f386..6a39a676f0c 100644
--- a/tde-i18n-bg/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-bg/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-10-06 15:08+0000\n"
"Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n"
"Language-Team: Bulgarian <dict@linux.zonebg.com>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Здравейте!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Здравейте! Добре дошли в играта KGoldrunner!\n"
"\n"
@@ -63,11 +73,21 @@ msgid "Navigation"
msgstr "Навигация"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -90,11 +110,25 @@ msgid "Digging"
msgstr "Копаене"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -124,6 +158,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Имате врагове!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -133,14 +186,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Гледайте да не ви хванат враговете!\n"
@@ -217,13 +270,21 @@ msgid "Bars and Ladders"
msgstr "Лостове и стълби"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Няма къде да се копае, така че трябва да се измъкнете от враговете и да "
"избягвате падане върху бетона в неподходящо време. Опитайте се да държите "
@@ -257,13 +318,21 @@ msgid "... Or not to kill?"
msgstr "..... или да не убия?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Най-добре е да не се убива врага. Пробвайте и ще разберете защо. Хе, хе, "
"хе. :-)\n"
diff --git a/tde-i18n-bn/messages/tdegames/kgoldrunner.po b/tde-i18n-bn/messages/tdegames/kgoldrunner.po
index bd39ab40f53..6f4d507d1f0 100644
--- a/tde-i18n-bn/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-bn/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-04-09 15:19-0500\n"
"Last-Translator: Progga <progga@BengaLinux.Org>\n"
"Language-Team: Bengali <kde-translation@bengalinux.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "কেমন আছেন !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"কেমন আছেন ! কে-গোল্ডরানারের পক্ষ থেকে আপনাকে স্বাগতম ! এই খেলায় খেলোয়াড়ের মূল "
"কাজটি হল সবগুলো সোনার তাল তুলে নিয়ে ক্রীড়াক্ষেত্রের উপরের অংশে উঠে যাওয়া এবং "
@@ -62,11 +72,21 @@ msgid "Navigation"
msgstr "পথ নির্দেশ"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -85,11 +105,25 @@ msgid "Digging"
msgstr "খুঁড়ছে"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!"
msgstr "আপনার শত্রু আছে !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -126,14 +179,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"এ পর্যন্ত খেলাটা বেশ সহজই ছিল। কিন্তু শত্রুপক্ষের অনুপস্থিতিতে খেলা আসলে ঠিক জমছে "
@@ -212,13 +265,21 @@ msgid "Bars and Ladders"
msgstr "বার ও মই"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"গর্ত করার মত কোন স্থান নেই বলে আপনার সামনে এখন একমাত্র যে পথটি খোলা আছে তা হল "
"শত্রুপক্ষকে ধোঁকা দেওয়া এবং ভুল সময়ে যেন কংক্রিটের ওপর পড়ে না যান সে ব্যাপারে সতর্ক "
@@ -252,13 +313,21 @@ msgid "... Or not to kill?"
msgstr "... নাকি হত্যা করবেন না?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"শত্রুকে হত্যা না করাই ভাল। চেষ্টা করে দেখুন এবং তাহলেই টের পাবেন যে কেন এ কথা "
"বলছি ... হে, হে, হে !! ... ;-)\n"
diff --git a/tde-i18n-br/messages/tdegames/kgoldrunner.po b/tde-i18n-br/messages/tdegames/kgoldrunner.po
index 6dffa816848..77948c4cc52 100644
--- a/tde-i18n-br/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-br/messages/tdegames/kgoldrunner.po
@@ -3,7 +3,7 @@
msgid ""
msgstr ""
"Project-Id-Version: tdegames/kgoldrunner.pot\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-09-20 15:44+0200\n"
"Last-Translator: Thierry Vignaud <tvignaud@mandriva.com>\n"
"Language-Team: br <LL@li.org>\n"
@@ -39,8 +39,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
#: data_messages.cpp:36
@@ -52,7 +52,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -67,8 +67,8 @@ msgstr ""
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -93,14 +93,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -150,9 +150,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -177,9 +177,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-ca/messages/tdegames/kgoldrunner.po b/tde-i18n-ca/messages/tdegames/kgoldrunner.po
index 23abb351c5a..bbcf3b3ac9f 100644
--- a/tde-i18n-ca/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-ca/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-05-06 11:12+0200\n"
"Last-Translator: Josep Ma. Ferrer <txemaq@gmail.com>\n"
"Language-Team: Catalan <kde-i18n-ca@kde.org>\n"
@@ -43,14 +43,24 @@ msgid "Hi !!"
msgstr "Hola !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hola! Benvingut a KGoldrunner! L'idea del joc és recollir totes les llavors "
"d'or, després escalar al cim de l'àrea de joc i passar al següent nivell. "
@@ -66,11 +76,21 @@ msgid "Navigation"
msgstr "Navegació"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -91,11 +111,25 @@ msgid "Digging"
msgstr "Com cavar"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -124,6 +158,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Teniu ENEMICS !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -133,14 +186,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bé, fins ara ha estat agradable i fàcil, però el joc no seria divertit sense "
@@ -215,13 +268,21 @@ msgid "Bars and Ladders"
msgstr "Barres i escales"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Aquí no hi ha res a cavar, així que heu d'esquivar els enemics i evitar "
"caure al ciment en el punt equivocat. Intenteu mantenir junts als enemics.\n"
@@ -253,13 +314,21 @@ msgid "... Or not to kill?"
msgstr "... o no matar?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"És millor no matar l'enemic. Intenteu-ho i trobareu el perquè ... je, je, "
"je !!! ... ;-)\n"
diff --git a/tde-i18n-cs/messages/tdegames/kgoldrunner.po b/tde-i18n-cs/messages/tdegames/kgoldrunner.po
index 3e097e0b6a4..56d5f77ccd0 100644
--- a/tde-i18n-cs/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-cs/messages/tdegames/kgoldrunner.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-01-18 10:40+0100\n"
"Last-Translator: Klara Cihlarova <koty@seznam.cz>\n"
"Language-Team: cs_CZ <cs@li.org>\n"
@@ -43,14 +43,24 @@ msgid "Hi !!"
msgstr "Ahoj!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Ahoj! Vítejte ve hře KGoldrunner! Cílem hry je posbírat všechny zlaté "
"nugety, a pak vyšplhat nahoru a přejít do další úrovně. Jakmile seberete "
@@ -68,7 +78,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,8 +93,8 @@ msgstr "Kopání"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -109,14 +119,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -166,9 +176,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -193,9 +203,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-cy/messages/tdegames/kgoldrunner.po b/tde-i18n-cy/messages/tdegames/kgoldrunner.po
index c881d348eb2..ba9c3ff0c97 100644
--- a/tde-i18n-cy/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-cy/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-10-14 16:49+0100\n"
"Last-Translator: Kevin Donnelly <kevin@dotmon.com>\n"
"Language-Team: Cymraeg <cy@li.org>\n"
@@ -40,14 +40,24 @@ msgid "Hi !!"
msgstr "Heia !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Heia! Croeso i KGoldrunner! Syniad y gêm yma yw pigo'r holl glapiau aur, yna "
"dringo i frig yr ardal chwarae a symyd ymlaen i'r lefel nesaf. Bydd ysgol "
@@ -62,11 +72,21 @@ msgid "Navigation"
msgstr "Llywio"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -86,11 +106,25 @@ msgid "Digging"
msgstr "Palu"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -118,6 +152,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Mae gennych ELYNION !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -127,14 +180,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Wel, mae gwynt teg wedi chwythu hyd yn hyn, ond ni fyddai'r gêm yn llawer o "
@@ -208,13 +261,21 @@ msgid "Bars and Ladders"
msgstr "Barau ac Ysgolion"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Does dim unlle i balu, felly fe fydd yn rhaid i chi osgoi'r gelynion ac "
"osgoi syrthio i'r concrit ar yr amser anghywir. Ceisiwch gadw'r gelynion "
@@ -247,13 +308,21 @@ msgid "... Or not to kill?"
msgstr "... Neu beidio?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Mae er eich lles chi i beidio â lladd y gelyn yn yr achos yma. Ceisiwch a "
"chewch weld pam ... He, he, he!! ... ;-)\n"
diff --git a/tde-i18n-da/messages/tdegames/kgoldrunner.po b/tde-i18n-da/messages/tdegames/kgoldrunner.po
index 376d15638c5..0ae56548767 100644
--- a/tde-i18n-da/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-da/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-12-31 18:21-0500\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: Danish <dansk@klid.dl>\n"
@@ -37,14 +37,24 @@ msgid "Hi !!"
msgstr "Hej!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hej! Velkommen til Kgoldrunner. Spillets idé er at samle alle guldklumper "
"op, og derefter klattre op til spilleområdets øverste kant og fortsætte til "
@@ -59,11 +69,21 @@ msgid "Navigation"
msgstr "Navigering"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,11 +103,25 @@ msgid "Digging"
msgstr "Gravning"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Du har FJENDER!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -124,14 +177,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Ja, indtil videre har det været enkelt og behageligt, men spillet ville ikke "
@@ -208,13 +261,21 @@ msgid "Bars and Ladders"
msgstr "Bjælker og stiger"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Der er ikke noget sted at grave, så du skal snyde fjenderne og undgå at "
"falde ned på betonen ved en fejl. Forsøg at holde fjenderne samlede.\n"
@@ -246,13 +307,21 @@ msgid "... Or not to kill?"
msgstr "... eller ikke dræbe?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Det er bedst at ikke dræbe fjenden. Forsøg så finder du ud af hvorfor. Ha, "
"ha, ha!\n"
diff --git a/tde-i18n-de/messages/tdegames/kgoldrunner.po b/tde-i18n-de/messages/tdegames/kgoldrunner.po
index 94e39af676a..3770ec70946 100644
--- a/tde-i18n-de/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-de/messages/tdegames/kgoldrunner.po
@@ -12,7 +12,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2019-07-17 14:52+0000\n"
"Last-Translator: Chris <xchrisx@uber.space>\n"
"Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/"
@@ -45,14 +45,24 @@ msgid "Hi !!"
msgstr "Hi!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Willkommen bei KGoldrunner! Bei diesem Spiel geht es darum, sämtliche "
"Goldklumpen an sich zu raffen, dann zum höchsten Punkt der Spielfläche zu "
@@ -70,11 +80,21 @@ msgid "Navigation"
msgstr "Navigation"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -94,11 +114,25 @@ msgid "Digging"
msgstr "Graben"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -127,6 +161,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Sie haben Feinde!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -136,14 +189,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"So, bisher war das Spiel leicht, aber mit Gegnern macht es noch einmal so "
@@ -218,13 +271,21 @@ msgid "Bars and Ladders"
msgstr "Stangen und Leitern"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Hier können Sie nirgendwo graben. Sie müssen den Gegnern ausweichen und "
"nicht zur falschen Zeit auf den Beton fallen. Versuchen Sie, die Gegner "
@@ -258,13 +319,21 @@ msgid "... Or not to kill?"
msgstr "... oder nicht töten (das ist hier die Frage)?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Es ist hier besser, die Gegner nicht zu töten. Versuchen Sie es und Sie "
"werden erfahren warum ... ;-)\n"
diff --git a/tde-i18n-el/messages/tdegames/kgoldrunner.po b/tde-i18n-el/messages/tdegames/kgoldrunner.po
index 256f7a83e02..61e8099d292 100644
--- a/tde-i18n-el/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-el/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-03-10 11:47+0200\n"
"Last-Translator: Spiros Georgaras <sng@hellug.gr>\n"
"Language-Team: Greek <i18ngr@lists.hellug.gr>\n"
@@ -43,14 +43,24 @@ msgid "Hi !!"
msgstr "Γεια σας!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Γεια σας! Καλώς ορίσατε στο KGoldrunner! Η ιδέα του παιχνιδιού είναι να "
"μαζέψτε όλο το χρυσό, μετά να σκαρφαλώσετε στην κορυφή της περιοχής του "
@@ -66,11 +76,21 @@ msgid "Navigation"
msgstr "Πλοήγηση"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -91,11 +111,25 @@ msgid "Digging"
msgstr "Σκάψιμο"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -121,6 +155,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Έχεις ΕΧΘΡΟΥΣ!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -130,14 +183,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Λοιπόν, ήταν εύκολο και ωραίο μέχρι τώρα, αλλά το παιχνίδι δε θα είχα πλάκα "
@@ -216,13 +269,21 @@ msgid "Bars and Ladders"
msgstr "Δοκοί και σκάλες"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Δε μπορείτε να σκάψετε κάπου, έτσι πρέπει να αποφύγετε τους εχθρούς και να "
"μη πέσετε στο τσιμέντο τη λάθος στιγμή. Προσπαθήστε να κρατήστε τους εχθρούς "
@@ -257,13 +318,21 @@ msgid "... Or not to kill?"
msgstr "... ή να μη σκοτώσεις;"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Είναι καλύτερα να μη σκοτώσεις τον εχθρό. Δοκίμασε και θα μάθεις γιατί ... "
"Χε, χε, χε !! ... ;-)\n"
diff --git a/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po b/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po
index 0f02ef890e1..65d737cd46a 100644
--- a/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-01-17 14:33+0000\n"
"Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n"
"Language-Team: British English <kde-en-gb@kde.me.uk>\n"
@@ -38,14 +38,24 @@ msgid "Hi !!"
msgstr "Hi !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
@@ -60,11 +70,21 @@ msgid "Navigation"
msgstr "Navigation"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -84,11 +104,25 @@ msgid "Digging"
msgstr "Digging"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!"
msgstr "You Have ENEMIES !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -125,14 +178,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Well, it's been nice and easy up to now, but the game would be no fun "
@@ -208,13 +261,21 @@ msgid "Bars and Ladders"
msgstr "Bars and Ladders"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
@@ -246,13 +307,21 @@ msgid "... Or not to kill?"
msgstr "... Or not to kill?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
diff --git a/tde-i18n-es/messages/tdegames/kgoldrunner.po b/tde-i18n-es/messages/tdegames/kgoldrunner.po
index 1e4721af6c6..7774f4ee1a0 100644
--- a/tde-i18n-es/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-es/messages/tdegames/kgoldrunner.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-08-05 16:18+0200\n"
"Last-Translator: Santiago Fernández Sancho <santi@kde-es.org>\n"
"Language-Team: Español <kde-es@kybs.de>\n"
@@ -41,14 +41,24 @@ msgid "Hi !!"
msgstr "¡¡Hola!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"¡Hola!. ¡Bienvenido a KGoldrunner!. La idea del juego es recoger todas las "
"pepitas de oro, subir a lo más alto del área de juego y pasar al siguiente "
@@ -63,11 +73,21 @@ msgid "Navigation"
msgstr "Navegación"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -88,11 +108,25 @@ msgid "Digging"
msgstr "Cavar"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -122,6 +156,25 @@ msgid "You Have ENEMIES !!!"
msgstr "¡Tiene ENEMIGOS!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -131,14 +184,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bien, ha sido sencillo hasta ahora, pero el juego no sería divertido sin "
@@ -214,13 +267,21 @@ msgid "Bars and Ladders"
msgstr "Barras y escaleras"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"No existe nada donde excavar, por eso deberá esquivar a los enemigos y "
"evitar caer en el cemento. Intente mantener juntos a los enemigos.\n"
@@ -253,13 +314,21 @@ msgid "... Or not to kill?"
msgstr "... ¿O no matar?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Es mejor no matar al enemigo. Inténtelo y verá porqué... ¡¡He, he, "
"he!! ... ;-)\n"
diff --git a/tde-i18n-et/messages/tdegames/kgoldrunner.po b/tde-i18n-et/messages/tdegames/kgoldrunner.po
index 1beaa399f20..d628f849637 100644
--- a/tde-i18n-et/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-et/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-12-31 18:08+0300\n"
"Last-Translator: Marek Laane <bald@starman.ee>\n"
"Language-Team: Estonian <kde-et@linux.ee>\n"
@@ -36,14 +36,24 @@ msgid "Hi !!"
msgstr "Tere!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Tere tulemast KGoldrunnerisse! Selle mängu mõte on korjata üles kõik "
"kullatükid ning ronida siis mänguvälja ülemisse ossa, kust pääseb järgmisele "
@@ -58,11 +68,21 @@ msgid "Navigation"
msgstr "Liikumine"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -81,11 +101,25 @@ msgid "Digging"
msgstr "Kaevamine"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -112,6 +146,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Sul on VAENLASI!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -121,14 +174,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Seni on kõik ilusasti läinud, aga ega üks mäng pole midagi ilma vaenlastega. "
@@ -205,13 +258,21 @@ msgid "Bars and Ladders"
msgstr "Postid ja redelid"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Kaevata ei saa kuskil, nii et tuleb vaenlaste eest kõrvale põigelda ja "
"vältida ebasobival ajal betoonile kukkumist. Püüa hoida oma vaenlased ühes "
@@ -244,13 +305,21 @@ msgid "... Or not to kill?"
msgstr "... või mitte tappa?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Kõige parem on vaenlast mitte tappa. Miks? Seda proovi ise uurida.\n"
"\n"
diff --git a/tde-i18n-eu/messages/tdegames/kgoldrunner.po b/tde-i18n-eu/messages/tdegames/kgoldrunner.po
index d5dfb154ec9..1a44d6317c1 100644
--- a/tde-i18n-eu/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-eu/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-08-26 08:39+0200\n"
"Last-Translator: Marcos Goienetxe <marcos@euskalgnu.org>\n"
"Language-Team: Basque <itzulpena@euskalgnu.org>\n"
@@ -38,14 +38,24 @@ msgid "Hi !!"
msgstr "Kaixo !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Kaixo ! Ongi etorri KGoldrunner-era! Jokoaren idea urrezko pipita guztiak "
"hartu, pantailaren goiko aldera igo eta hurrengo mailara joatea da. Ezkutuko "
@@ -59,11 +69,21 @@ msgid "Navigation"
msgstr "Nabigazioa"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -82,11 +102,25 @@ msgid "Digging"
msgstr "Zulatzen"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!"
msgstr "ETSAIAK dituzu !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -124,14 +177,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Hasteko polita izan da, baina ez dago jokorik etsairik gabe. Urreren bila "
@@ -204,13 +257,21 @@ msgid "Bars and Ladders"
msgstr "Barrak eta eskailerak"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Ez dago zulatzeko lekurik, beraz etsaiei iruzur egin eta hormigoiera "
"erortzea ekidin behar duzu. Saiatu etsaiak batera mantentzen.\n"
@@ -242,13 +303,21 @@ msgid "... Or not to kill?"
msgstr "... Edo ez hiltzea?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Onena etsaia ez hiltzea da. Saiatu eta konturatuko zara zergatik ... je, je, "
"je... ;-)\n"
diff --git a/tde-i18n-fa/messages/tdegames/kgoldrunner.po b/tde-i18n-fa/messages/tdegames/kgoldrunner.po
index dca7841eb0b..3b33f54d7bb 100644
--- a/tde-i18n-fa/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-fa/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-02-13 12:04+0330\n"
"Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n"
"Language-Team: Persian <kde-i18n-fa@kde.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "سلام !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"سلام! به بازی KGoldrunner خوش آمدید! هدف از بازی، برداشتن تمام قطعه‌های طلا "
"می‌باشد، بعد به فضای بالایی بازی صعود می‌کنید و به سطح بعدی می‌روید. وقتی که "
@@ -60,11 +70,21 @@ msgid "Navigation"
msgstr "ناوش"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,11 +103,25 @@ msgid "Digging"
msgstr "حفاری"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!"
msgstr "دشمنانی دارید!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -124,14 +177,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"خوب، تا الان بازی خوب و راحت بوده، اما بازی بدون دشمن سرگرم‌کننده نیست. "
@@ -207,13 +260,21 @@ msgid "Bars and Ladders"
msgstr "میله‌ها و نردبانها"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
" برای حفر کردن جایی وجود ندارد، باید از چنگ دشمنان فرار کنید و از افتادن در "
"گودال بتونی در زمان نامناسب اجتناب کنید. سعی کنید دشمنان پیش هم بمانند. \n"
@@ -246,13 +307,21 @@ msgid "... Or not to kill?"
msgstr " یا نکشتن؟"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"بهترین کار این است که دشمن را نکشید. امتحان کنید و می‌فهمید چرا...هه، هه، "
"هه!!...;-(\n"
diff --git a/tde-i18n-fi/messages/tdegames/kgoldrunner.po b/tde-i18n-fi/messages/tdegames/kgoldrunner.po
index 954f9a01425..e983ed33844 100644
--- a/tde-i18n-fi/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-fi/messages/tdegames/kgoldrunner.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-12-05 12:58+0200\n"
"Last-Translator: Kim Enkovaara <kim.enkovaara@iki.fi>\n"
"Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n"
@@ -40,14 +40,24 @@ msgid "Hi !!"
msgstr "Tervehdys!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Tervehdys! Tervetuloa KGoldrunneriin! Pelin idea on poimia kaikki "
"kultahiput, kiivetä pelikentän yläosaan ja siirtyä seuraavaan kenttään. "
@@ -62,11 +72,21 @@ msgid "Navigation"
msgstr "Siirtyminen"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -85,11 +105,25 @@ msgid "Digging"
msgstr "Kaivaminen"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Sinulla on VIHOLLISIA !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -126,14 +179,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Peli on ollut mukava ja helppo tähän asti, mutta ei ole peli ei olisi hauska "
@@ -209,13 +262,21 @@ msgid "Bars and Ladders"
msgstr "Tangot ja tikkaat"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Et voi kaivaa mistään, sinun tulee väistää vihollista ja välttää tippumista "
"betoniin väärään aikaan. Yritä pitää viholliset yhdessä.\n"
@@ -247,13 +308,21 @@ msgid "... Or not to kill?"
msgstr "... Tai ei tappaa?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"On parasta olla tappamatta vihollista. Yritä sitä, mutta huomaat, miksi ... "
"Heh, heh, heh !! ... ;-)\n"
diff --git a/tde-i18n-fr/messages/tdegames/kgoldrunner.po b/tde-i18n-fr/messages/tdegames/kgoldrunner.po
index e68abce799a..24b8705f063 100644
--- a/tde-i18n-fr/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-fr/messages/tdegames/kgoldrunner.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-01-05 17:29+0100\n"
"Last-Translator: Nicolas Ternisien <nicolast@libertysurf.fr>\n"
"Language-Team: Français <kde-francophone@kde.org>\n"
@@ -41,14 +41,24 @@ msgid "Hi !!"
msgstr "Salut !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Salut ! Bienvenue dans KGoldRunner ! Le principe de ce jeu est de ramasser "
"toutes les pépites d'or, puis de grimper au sommet de l'aire de jeu et de "
@@ -63,11 +73,21 @@ msgid "Navigation"
msgstr "Se déplacer"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -87,11 +107,25 @@ msgid "Digging"
msgstr "Creuser"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -122,6 +156,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Vous avez des ENNEMIS !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -131,14 +184,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bien, tout a été simple et facile jusqu'à maintenant, mais le jeu ne serait "
@@ -217,13 +270,21 @@ msgid "Bars and Ladders"
msgstr "Barres et échelles"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Il est impossible de creuser, donc vous devez esquiver les ennemis et éviter "
"de tomber dans le béton au mauvais moment. Essayez de maintenir les ennemis "
@@ -258,13 +319,21 @@ msgid "... Or not to kill?"
msgstr "... Ou ne pas tuer ?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Il vaut mieux ne pas tuer l'ennemi. Essayez de le faire et vous verrez "
"pourquoi... Hé, hé, hé !! ... ;-)\n"
diff --git a/tde-i18n-ga/messages/tdegames/kgoldrunner.po b/tde-i18n-ga/messages/tdegames/kgoldrunner.po
index f3d105edd3e..ebc1da63501 100644
--- a/tde-i18n-ga/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-ga/messages/tdegames/kgoldrunner.po
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: tdegames/kgoldrunner.po\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-12-03 14:52-0500\n"
"Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n"
"Language-Team: ga <LL@li.org>\n"
@@ -37,8 +37,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
#: data_messages.cpp:36
@@ -50,7 +50,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -65,8 +65,8 @@ msgstr ""
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -91,14 +91,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -148,9 +148,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -175,9 +175,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-gl/messages/tdegames/kgoldrunner.po b/tde-i18n-gl/messages/tdegames/kgoldrunner.po
index 4c645358555..725e8ad29d1 100644
--- a/tde-i18n-gl/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-gl/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-12-30 13:26+0100\n"
"Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n"
"Language-Team: Galician <trasno@ceu.fi.udc.es>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Ola!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Ola! Benvido ó KGoldrunner! A idea do xogo é apañar tódalas pebidas de ouro, "
"subir ó cumio da zona de xogo e pasar ó seguinte nivel. Cando apáñe-la "
@@ -61,11 +71,21 @@ msgid "Navigation"
msgstr "Navegación"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -85,11 +105,25 @@ msgid "Digging"
msgstr "Escavar"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -119,6 +153,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Tés INIMIGOS!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -128,14 +181,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Ben, foi doado ata o de agora, mais o xogo non tería graza sen inimigos. "
@@ -210,13 +263,21 @@ msgid "Bars and Ladders"
msgstr "Barras e escadas"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Non existe nada onde escavar, por iso deberás esquiva-los inimigos e evitar "
"caer no formigón nun mal momento. Tenta mante-los inimigos xuntos.\n"
@@ -248,13 +309,21 @@ msgid "... Or not to kill?"
msgstr "... Ou non matar?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"É millor non mata-lo inimigo. Téntao e verás porqué... He, he, he...!! ;-)\n"
"\n"
diff --git a/tde-i18n-hi/messages/tdegames/kgoldrunner.po b/tde-i18n-hi/messages/tdegames/kgoldrunner.po
index 4e449e13465..d6978fab9a4 100644
--- a/tde-i18n-hi/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-hi/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-08-24 12:42+0530\n"
"Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n"
"Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n"
@@ -38,14 +38,24 @@ msgid "Hi !!"
msgstr "नमस्ते !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"नमस्ते ! के-गोल्डरनर में आपका स्वागत है! इस खेल का भाव यह है कि आप सभी सोने के डले चुन लें, "
"फिर खेल क्षेत्र के सबसे ऊपरी भाग में पहुँचकर अगले स्तर पर जाएँ. एक छुपी हुई सीढ़ी तब प्रकट "
@@ -64,7 +74,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -79,8 +89,8 @@ msgstr "खोदने में"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -105,14 +115,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -162,9 +172,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -189,9 +199,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-hr/messages/tdegames/kgoldrunner.po b/tde-i18n-hr/messages/tdegames/kgoldrunner.po
index ea0c54b2d0d..e0486ac9041 100644
--- a/tde-i18n-hr/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-hr/messages/tdegames/kgoldrunner.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-06-08 03:35+0100\n"
"Last-Translator: Renato Pavicic <renato<-at->translator-shop.org>\n"
"Language-Team: CROATIAN <www.translator-shop.org>\n"
@@ -36,14 +36,24 @@ msgid "Hi !!"
msgstr "Bok !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Pozdrav i dobrodošli u KGoldrunner ! Zamisao ove igre je da prikupite sve "
"zlatne grumene i potom se ljestvama popnete do vrha igraćeg zaslona i "
@@ -63,7 +73,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -78,8 +88,8 @@ msgstr "Kopanje"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -104,14 +114,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -161,9 +171,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -188,9 +198,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-hu/messages/tdegames/kgoldrunner.po b/tde-i18n-hu/messages/tdegames/kgoldrunner.po
index 6e12c2bf87f..e1761b76525 100644
--- a/tde-i18n-hu/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-hu/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: TDE 3.4\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-12-23 11:11+0100\n"
"Last-Translator: Tamas Szanto <tszanto@mol.hu>\n"
"Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n"
@@ -35,14 +35,24 @@ msgid "Hi !!"
msgstr "Helló!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Üdvözöljük a KGoldrunnerben! Ebben a játékban az a cél, hogy össze kell "
"szedni az aranyrögöket, majd fel kell jutni a pálya tetejére, és át kell "
@@ -58,11 +68,21 @@ msgid "Navigation"
msgstr "Navigáció"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,11 +103,25 @@ msgid "Digging"
msgstr "Ásás"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!"
msgstr "És jön az ELLENSÉG!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -124,14 +177,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Nos, eddig minden nagyon könnyűnek látszik, de mint minden játékban, itt is "
@@ -206,13 +259,21 @@ msgid "Bars and Ladders"
msgstr "Pallók és létrák"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Nincs hová ásni, ezért ki kell cselezni az ellenségeket és el kell kerülni a "
"leesést. Próbálja egy helyen tartani az ellenségeket.\n"
@@ -245,13 +306,21 @@ msgid "... Or not to kill?"
msgstr "NE ÖLJ!!"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Itt azt tanácsoljuk, ne bántsa az ellenséget... próbálja ki, és meglátja, "
"miért... hehe, na ugye ;-)\n"
diff --git a/tde-i18n-is/messages/tdegames/kgoldrunner.po b/tde-i18n-is/messages/tdegames/kgoldrunner.po
index cec52706e3c..2c79f125a35 100644
--- a/tde-i18n-is/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-is/messages/tdegames/kgoldrunner.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-08-25 12:23+0000\n"
"Last-Translator: Richard Allen <ra@ra.is>\n"
"Language-Team: Icelandic <kde-isl@molar.is>\n"
@@ -37,14 +37,24 @@ msgid "Hi !!"
msgstr "Hæ !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hæ ! Velkomin(n) í KGoldrunner ! Hugmyndin með leiknum er að tína upp alla "
"gullnaggana, klifra síðan efst upp á spilasvæðið og upp á næsta stig. Falinn "
@@ -59,11 +69,21 @@ msgid "Navigation"
msgstr "Stýringar"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -82,11 +102,25 @@ msgid "Digging"
msgstr "Grafa"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -114,6 +148,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Þú átt ÓVINI !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -123,14 +176,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Jæja, þetta hefur verið auðvelt og þægilegt hingað til en leikurinn væri nú "
@@ -206,13 +259,21 @@ msgid "Bars and Ladders"
msgstr "Rimlar og stigar"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Það er hvergi hægt að grafa, svo þú verður að komast undan óvinunum og passa "
"að detta ekki á steypuna á röngum tíma. Reyndu að halda óvinunum saman.\n"
@@ -245,13 +306,21 @@ msgid "... Or not to kill?"
msgstr "... Eða ekki drepa?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Það er best að drepa ekki óvininn. Prófaðu það og þú kemst að af hverju ... "
"Heh, heh, heh !! ... ;-)\n"
diff --git a/tde-i18n-it/messages/tdegames/kgoldrunner.po b/tde-i18n-it/messages/tdegames/kgoldrunner.po
index 047a16b0710..7fda4539e93 100644
--- a/tde-i18n-it/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-it/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2021-02-11 15:28+0000\n"
"Last-Translator: Michele Calgaro <michele.calgaro@yahoo.it>\n"
"Language-Team: Italian <https://mirror.git.trinitydesktop.org/weblate/"
@@ -41,14 +41,24 @@ msgid "Hi !!"
msgstr "Ciao!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Ciao! Benvenuto in KGoldrunner! Lo scopo di questo gioco è quello di "
"raccogliere tutte le pepite d'oro, poi risalire verso la cima dell'area di "
@@ -64,11 +74,21 @@ msgid "Navigation"
msgstr "Il movimento"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -88,11 +108,25 @@ msgid "Digging"
msgstr "Scavare"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -121,6 +155,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Ci sono dei NEMICI!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -130,14 +183,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Be', fino ad ora è stato tutto bello e facile, ma il gioco non sarebbe "
@@ -213,13 +266,21 @@ msgid "Bars and Ladders"
msgstr "Le sbarre e le scale"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Non puoi scavare in nessun posto, perciò devi schivare i nemici ed evitare "
"di cadere sul cemento al momento sbagliato. Prova a mantenere assieme i "
@@ -252,13 +313,21 @@ msgid "... Or not to kill?"
msgstr "... o non uccidere?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"È meglio non uccidere il nemico. Provalo e scoprirai perché... Eh! Eh! "
"Eh!! ... ;-)\n"
diff --git a/tde-i18n-ja/messages/tdegames/kgoldrunner.po b/tde-i18n-ja/messages/tdegames/kgoldrunner.po
index 8b30b07466e..a71b40e82f2 100644
--- a/tde-i18n-ja/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-ja/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-04-11 23:00+0900\n"
"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
"Language-Team: Japanese <Kdevelop@kde.gr.jp>\n"
@@ -38,14 +38,24 @@ msgid "Hi !!"
msgstr "やあ!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"やあ! KGoldrunner へようこそ! このゲームの目的は、すべての金塊を拾い集めてプ"
"レイ領域の一番上に登り、次のレベルに上がることだ。隠しハシゴは最後の金塊を集"
@@ -59,11 +69,21 @@ msgid "Navigation"
msgstr "ナビゲーション"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -82,11 +102,25 @@ msgid "Digging"
msgstr "掘る"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -114,6 +148,25 @@ msgid "You Have ENEMIES !!!"
msgstr "敵に捕まった!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -123,14 +176,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"さて、今までは簡単でよかったのですが、敵がいなくては面白くありません。彼らも"
@@ -203,13 +256,21 @@ msgid "Bars and Ladders"
msgstr "バーとハシゴ"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"掘るところがないので、敵をよけ、タイミング悪くコンクリートに落ちないようにし"
"なければなりません。敵が離れ離れにならないようにしてみてください。\n"
@@ -241,13 +302,21 @@ msgid "... Or not to kill?"
msgstr "... それとも殺さない?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"敵を殺さない方がいいです。なぜかは、やってみたら分かると思います...へー、"
"へー、へー!! ... ;-)\n"
diff --git a/tde-i18n-km/messages/tdegames/kgoldrunner.po b/tde-i18n-km/messages/tdegames/kgoldrunner.po
index 31bcc9ac3b9..604bcc2c7fa 100644
--- a/tde-i18n-km/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-km/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2008-07-15 14:29+0700\n"
"Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n"
"Language-Team: Khmer <en@li.org>\n"
@@ -40,14 +40,24 @@ msgid "Hi !!"
msgstr "សួស្ដី !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"សួស្ដី ! សូម​ស្វាគមន៍​មក​កាន់ KGoldrunner ! គោលបំណង​របស់​ល្បែង​គឺ​ត្រូវ​ធ្វើ​យ៉ាង​ណា ប្រមូល​ដុំ​មាស​ទាំងអស់ "
"បន្ទាប់​មក​ត្រូវ​ឡើង​ទៅ​កំពូល​ខាង​លើ​នៅ​តំបន់​លេង ហើយ​ផ្លាស់ទី​ឡើង​លើ ដើម្បី​ចូល​ទៅ​កម្រិត​បន្ទាប់ ។\n"
@@ -60,11 +70,21 @@ msgid "Navigation"
msgstr "ការ​ធ្វើ​ដំណើរ"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -82,11 +102,25 @@ msgid "Digging"
msgstr "ការ​ជីក"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -112,6 +146,25 @@ msgid "You Have ENEMIES !!!"
msgstr "មាន​សត្រូវ​មក​ហើយ !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -121,14 +174,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"ល្អណាស់ អ្នក​បាន​ឆ្លង​ផុត​ដំណាក់កាល​ពិបាកៗ​ជាច្រើន​ហើយ ប៉ុន្តែ​បើ​លេង​គ្មាន​សត្រូវ ដូច​ជា​មិន​សូវ​សប្បាយ​សោះ ។ "
@@ -199,13 +252,21 @@ msgid "Bars and Ladders"
msgstr "របារ និង​ជណ្ដើរ"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"គ្មាន​កន្លែង​ដែល​ត្រូវ​ជីក​ទៀតទេ ដូច្នេះ​អ្នក​ត្រូវ​តែ​គេច​ពីសត្រូវ ហើយ​ធ្វើយ៉ាងណា​កុំអោយ​ធ្លាក់ទៅលើ​បេតុង​"
"ដែលមិនអាច​ជីកបាន នៅពេល​ដែល​មិនត្រូវ​ធ្លាក់ ។ ត្រូវព្យាយាម​ដាក់​សត្រូវ​ឲ្យ​នៅម្ដុំ ។\n"
@@ -236,13 +297,21 @@ msgid "... Or not to kill?"
msgstr "... ឬ​មិនត្រូវ​សម្លាប់ ?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"​វា​ប្រសើ​បំផុត​ដែល​មិន​សម្លាប់​​សត្រូវ ។ សាកវា​មើល​ ហើយ​អ្នក​នឹង​រកឃើញ​មូល​ហេតុ​ហើយ ... ហា៎ ហា៎ "
"ហា៎ !! ..;-)\n"
diff --git a/tde-i18n-lt/messages/tdegames/kgoldrunner.po b/tde-i18n-lt/messages/tdegames/kgoldrunner.po
index 3e044836298..a215e6b59c9 100644
--- a/tde-i18n-lt/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-lt/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-09-02 17:29+0300\n"
"Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n"
"Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n"
@@ -48,8 +48,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
#: data_messages.cpp:36
@@ -62,7 +62,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -77,8 +77,8 @@ msgstr ""
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -103,14 +103,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -160,9 +160,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -187,9 +187,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-mk/messages/tdegames/kgoldrunner.po b/tde-i18n-mk/messages/tdegames/kgoldrunner.po
index 7eb2ee5f977..45ccf56decc 100644
--- a/tde-i18n-mk/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-mk/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-02-26 22:19+0100\n"
"Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n"
"Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n"
@@ -36,14 +36,24 @@ msgid "Hi !!"
msgstr "Здраво !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Здраво! Добредојдовте во KGoldrunner! Идејата на играта е да ги соберете "
"сите златни грутки, потоа да се искачите на врвот од просторот за играње и "
@@ -59,11 +69,21 @@ msgid "Navigation"
msgstr "Навигација"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -84,11 +104,25 @@ msgid "Digging"
msgstr "Копање"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Имате НЕПРИЈАТЕЛИ !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -125,14 +178,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Добро, до сега беше убаво и лесно, но играта нема да биде интересна без "
@@ -210,13 +263,21 @@ msgid "Bars and Ladders"
msgstr "Прегради и скали"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Нема каде да се копа, па ќе мора да ги намамите непријателите и да избегнете "
"да паднете во бетонот во погрешно време. Обидете се да ги држите сите "
@@ -251,13 +312,21 @@ msgid "... Or not to kill?"
msgstr "... Или да не се убие?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Најдобро е да не се убива непријателот. Пробајте се и ќе откриете зошто ... "
"Хе, хе, хе !! ... ;-)\n"
diff --git a/tde-i18n-nb/messages/tdegames/kgoldrunner.po b/tde-i18n-nb/messages/tdegames/kgoldrunner.po
index 8a965993d5e..1fb164f0209 100644
--- a/tde-i18n-nb/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-nb/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-04-23 11:57+0200\n"
"Last-Translator: Svenn Inge Ingebrigtsen <svenn@online.no>\n"
"Language-Team: Norwegian – bokmål <i18n-no@lister.ping.uio.no>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Hei!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hei! Velkommen til KGoldrunner. Poenget med dette spillet er å ta med alt "
"gullet. Deretter skal du klatre til toppen av spillebrettet og slik komme "
@@ -62,11 +72,21 @@ msgid "Navigation"
msgstr "Navigasjon"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -86,11 +106,25 @@ msgid "Digging"
msgstr "Graving"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Fare – fiender! "
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -126,14 +179,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Vel, så langt har dette vært enkelt, men spillet er ikke særlig moro uten "
@@ -192,9 +245,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -219,9 +272,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-nds/messages/tdegames/kgoldrunner.po b/tde-i18n-nds/messages/tdegames/kgoldrunner.po
index a5e71734952..bf226e4da77 100644
--- a/tde-i18n-nds/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-nds/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-12-05 00:04+0100\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Moin!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Willkamen bi KGoldrunner! Dat Teel vun dat Speel is, all Goldklümp to "
"sammeln, na den hööchst Punkt vun't Speelfeld to klattern, un vun dor na de "
@@ -62,11 +72,21 @@ msgid "Navigation"
msgstr "Navigatschoon"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -85,11 +105,25 @@ msgid "Digging"
msgstr "Utgraven"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Du hest Feenden!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -126,14 +179,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Goot, bet nu is dat nett un eenfach för Di wesen, man dat Speel maakt mit "
@@ -210,13 +263,21 @@ msgid "Bars and Ladders"
msgstr "Balkens un Leddern"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Hier kannst Du narms graven, sünnern muttst den Feenden ut den Weg gahn un "
"nich to en lege Tiet op den Grund fallen. Versöök, dat de Feenden "
@@ -250,13 +311,21 @@ msgid "... Or not to kill?"
msgstr "... oder nich doot maken?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Op't Best maakst Du den Feend nich doot. Versöök dat maal, un Du weetst, "
"worüm... Hehe... ;-)\n"
diff --git a/tde-i18n-nl/messages/tdegames/kgoldrunner.po b/tde-i18n-nl/messages/tdegames/kgoldrunner.po
index 7085ee47fdc..36e4aa0948d 100644
--- a/tde-i18n-nl/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-nl/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-09-16 19:50+0200\n"
"Last-Translator: Bram Schoenmakers <bramschoenmakers@kde.nl>\n"
"Language-Team: Nederlands <kde-i18n-nl@kde.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Hallo!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hallo! Welkom bij KGoldRunner! De bedoeling van dit spel is dat u alle "
"goudklompjes verzamelt en vervolgens naar de bovenkant van het speelveld "
@@ -63,11 +73,21 @@ msgid "Navigation"
msgstr "Navigatie"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -86,11 +106,25 @@ msgid "Digging"
msgstr "Graven"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -119,6 +153,25 @@ msgid "You Have ENEMIES !!!"
msgstr "U hebt VIJANDEN!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -128,14 +181,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Tot nu toe was het allemaal vrij kalm en eenvoudig, maar het spel zou saai "
@@ -212,13 +265,21 @@ msgid "Bars and Ladders"
msgstr "Balken en ladders"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Er valt niets te graven. Probeer de vijanden te ontlopen en voorkom dat u op "
"het verkeerde moment op het beton valt. Probeer de vijanden bijeen te "
@@ -252,13 +313,21 @@ msgid "... Or not to kill?"
msgstr "... of niet doden?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"U kunt de vijand beter niet doden. Probeer het en ondervindt waarom... heh, "
"heh, heh!!\n"
diff --git a/tde-i18n-pa/messages/tdegames/kgoldrunner.po b/tde-i18n-pa/messages/tdegames/kgoldrunner.po
index 345a944fee1..4460e41f866 100644
--- a/tde-i18n-pa/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-pa/messages/tdegames/kgoldrunner.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-01-17 11:09+0530\n"
"Last-Translator: A S Alam <aalam@users.sf.net>\n"
"Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n"
@@ -42,8 +42,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
#: data_messages.cpp:36
@@ -55,7 +55,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -70,8 +70,8 @@ msgstr ""
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -96,14 +96,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -153,9 +153,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -180,9 +180,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-pl/messages/tdegames/kgoldrunner.po b/tde-i18n-pl/messages/tdegames/kgoldrunner.po
index 9aef0dab095..b538f633963 100644
--- a/tde-i18n-pl/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-pl/messages/tdegames/kgoldrunner.po
@@ -12,7 +12,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2015-01-18 17:33+0100\n"
"Last-Translator: mcbx\n"
"Language-Team: <pl@li.org>\n"
@@ -43,14 +43,24 @@ msgid "Hi !!"
msgstr "Witam!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Witam ! Witaj w KGoldrunner ! Ideą gry jest zebranie wszystkich samorodków "
"złota a potem wspięcie się na samą górę planszy i przejście na następny "
@@ -66,11 +76,21 @@ msgid "Navigation"
msgstr "Nawigacja"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -90,11 +110,25 @@ msgid "Digging"
msgstr "Kopanie"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -121,6 +155,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Masz WROGÓW!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -130,14 +183,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Hmm, jak na razie było łatwo i porzyjemnie, ale bez przeciwników nie byłoby "
@@ -211,13 +264,21 @@ msgid "Bars and Ladders"
msgstr "Belki i drabiny"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Nie ma gdzie kopać, więc musisz uciekać przed wrogami i unikać spadania na "
"beton w nieodpowiednim czasie. Spróbuj trzymać wrogów razem.\n"
@@ -248,13 +309,21 @@ msgid "... Or not to kill?"
msgstr "... czy nie zabijać?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Lepiej jest nie zabijać przeciwnika. Spróbuj, to zobaczysz dlaczego... Ha ha "
"ha!!... ;-)\n"
diff --git a/tde-i18n-pt/messages/tdegames/kgoldrunner.po b/tde-i18n-pt/messages/tdegames/kgoldrunner.po
index d7406d4f14a..01ed3ad7cf3 100644
--- a/tde-i18n-pt/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-pt/messages/tdegames/kgoldrunner.po
@@ -2,7 +2,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2020-05-05 05:24+0000\n"
"Last-Translator: Hugo Carvalho <hugokarvalho@hotmail.com>\n"
"Language-Team: Portuguese <https://mirror.git.trinitydesktop.org/weblate/"
@@ -37,14 +37,24 @@ msgid "Hi !!"
msgstr "Olá !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Olá ! Bem-vindo ao KGoldrunner ! A ideia do jogo é apanhar todas as pepitas "
"de ouro e subir até ao cimo da área de jogo para poder passar ao próximo "
@@ -60,11 +70,21 @@ msgid "Navigation"
msgstr "Navegação"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,11 +103,25 @@ msgid "Digging"
msgstr "Cavar"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Você Tem INIMIGOS !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -126,14 +179,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bem, foi fácil até agora, mas o jogo não teria piada sem inimigos. Estes "
@@ -210,13 +263,21 @@ msgid "Bars and Ladders"
msgstr "Barras e Escadas"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Não existe nada onde escavar, por isso deverá matar os inimigos e evitar "
"cair no cimento na hora errada. Tente manter os inimigos juntos.\n"
@@ -248,13 +309,21 @@ msgid "... Or not to kill?"
msgstr "... Ou não matar?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"É melhor não matar o inimigo. Se o tentar, irá perceber porquê ... Eh, eh, "
"eh !! ... ;-)\n"
diff --git a/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po b/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po
index 841b8fc343d..9981ad12e79 100644
--- a/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-08-23 15:07-0300\n"
"Last-Translator: Felipe Arruda <felipemiguel@gmail.com>\n"
"Language-Team: Brazilian Portuguese <kde-i18n-pt_br@mail.kde.org>\n"
@@ -46,14 +46,24 @@ msgid "Hi !!"
msgstr "Oi !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Olá ! Seja bem-vindo ao KGoldrunner ! A idéia do jogo é coletar todas as "
"pepitas de ouro, escalar até o topo da área e passar para o próximo nível. "
@@ -68,11 +78,21 @@ msgid "Navigation"
msgstr "Navegação"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -92,11 +112,25 @@ msgid "Digging"
msgstr "Cavar"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -125,6 +159,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Você tem INIMIGOS !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -134,14 +187,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bem, tem sido legal e fácil até agora, mas o jogo não seria divertido sem "
@@ -216,13 +269,21 @@ msgid "Bars and Ladders"
msgstr "Barras e Escadas"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Não há lugar para cavar, então você deve escapar dos inimigos e evitar cair "
"no concreto na hora errada. Tente manter os inimigos juntos.\n"
@@ -254,13 +315,21 @@ msgid "... Or not to kill?"
msgstr "... Ou não matar?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"É melhor não matar o inimigo. Tente e você descobrirá porquê...He, he, "
"he !! ... ;-)\n"
diff --git a/tde-i18n-ro/messages/tdegames/kgoldrunner.po b/tde-i18n-ro/messages/tdegames/kgoldrunner.po
index f0d62b074f1..d5aed32d82e 100644
--- a/tde-i18n-ro/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-ro/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: @PACKAGE\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2003-11-08 19:05+0200\n"
"Last-Translator: Claudiu Costin <claudiuc@kde.org>\n"
"Language-Team: Romanian <ro-kde@egroups.com>\n"
@@ -42,8 +42,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
#: data_messages.cpp:36
@@ -55,7 +55,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -70,8 +70,8 @@ msgstr ""
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -96,14 +96,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -153,9 +153,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -180,9 +180,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-ru/messages/tdegames/kgoldrunner.po b/tde-i18n-ru/messages/tdegames/kgoldrunner.po
index cb609133bd1..b34bea51b41 100644
--- a/tde-i18n-ru/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-ru/messages/tdegames/kgoldrunner.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2008-01-02 15:35+0300\n"
"Last-Translator: Andrey Cherepanov <skull@kde.ru>\n"
"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
@@ -45,14 +45,24 @@ msgid "Hi !!"
msgstr "Привет !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Привет ! Добро пожаловать в KGoldrunner ! Вы должны собрать все золотые "
"самородки, а затем подняться на вершину игрового поля для перехода на "
@@ -68,11 +78,21 @@ msgid "Navigation"
msgstr "Навигация"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -93,11 +113,25 @@ msgid "Digging"
msgstr "Копание"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -125,6 +159,25 @@ msgid "You Have ENEMIES !!!"
msgstr "У вас появились ВРАГИ !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -134,14 +187,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"До сих пор всё было хорошо и просто, но игра не была бы интересной без "
@@ -218,13 +271,21 @@ msgid "Bars and Ladders"
msgstr "Брусья и лестницы"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"На этом уровне невозможно рыть, так что вы должны избегать врагов и падения "
"на бетон в неподходящее время. Попробуйте держать врагов вместе.\n"
@@ -255,13 +316,21 @@ msgid "... Or not to kill?"
msgstr "... или не уничтожать?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Лучше не убивать врагов. Попробуйте и узнаете почему ... ха-ха-"
"ха !! ... ;-)\n"
diff --git a/tde-i18n-rw/messages/tdegames/kgoldrunner.po b/tde-i18n-rw/messages/tdegames/kgoldrunner.po
index 6658770a292..8b562752e40 100644
--- a/tde-i18n-rw/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-rw/messages/tdegames/kgoldrunner.po
@@ -15,7 +15,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner 3.4\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-05-25 18:29-0600\n"
"Last-Translator: Steve Murphy <murf@e-tools.com>\n"
"Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n"
@@ -58,8 +58,8 @@ msgid ""
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"! Kuri ! Bya i &Game ni Kuri Hejuru Byose i Zahabu , Hanyuma Kuri i Hejuru: "
"Bya i Umwanya na Himura Hejuru Kuri i Ibikurikira > urwego . A Birahishe "
@@ -77,7 +77,7 @@ msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -100,8 +100,8 @@ msgstr "Ishirwaho umukono"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -137,14 +137,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
", Biboneye na Hejuru Kuri NONEAHA , i &Game Oya . Nyuma i Zahabu : Nyuma ! "
@@ -219,9 +219,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Ubuhano Kuri , i na Kuri i Ku i Igihe . Kuri Gumana: i . \n"
"\n"
@@ -258,9 +258,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"ni Bihebuje OYA Kuri &Kwica i . na Gushaka Inyuma ... , , ! ! ... ; - ) \n"
"\n"
diff --git a/tde-i18n-sk/messages/tdegames/kgoldrunner.po b/tde-i18n-sk/messages/tdegames/kgoldrunner.po
index 5640826bec8..9172d8f8a5a 100644
--- a/tde-i18n-sk/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-sk/messages/tdegames/kgoldrunner.po
@@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-09-29 18:54+0200\n"
"Last-Translator: Richard Fric <Richard.Fric@kdemail.net>\n"
"Language-Team: Slovak <sk@li.org>\n"
@@ -38,14 +38,24 @@ msgid "Hi !!"
msgstr "Vitajte!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Víta vás KGoldrunner! Cieľom hry je pozbierať všetky kusy zlata a potom sa "
"vyšplhať na vrchol hracej plochy, čím sa presuniete do nasledujúcej úrovne. "
@@ -60,11 +70,21 @@ msgid "Navigation"
msgstr "Navigácia"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,11 +103,25 @@ msgid "Digging"
msgstr "Kopanie"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Máte NEPRIATEĽOV!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -124,14 +177,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Až sem to bolo jednoduché, ale hry bez súperov nie sú zábavné. Nepriatelia "
@@ -205,13 +258,21 @@ msgid "Bars and Ladders"
msgstr "Držadlá a rebríky"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Tu nie je kde kopať, takže musíte zmiasť nepriateľov a nespadnúť dolu v "
"nevhodný čas. Snažte sa nepriateľov držať dohromady.\n"
@@ -242,13 +303,21 @@ msgid "... Or not to kill?"
msgstr "... alebo nechať žiť?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Najlepšie je nepriateľov nezabíjať. Skúste to a zistíte prečo ... Ha ha "
"ha !! ... ;-)\n"
diff --git a/tde-i18n-sl/messages/tdegames/kgoldrunner.po b/tde-i18n-sl/messages/tdegames/kgoldrunner.po
index 8b3874b32d5..1b1ea2225ba 100644
--- a/tde-i18n-sl/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-sl/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-02-06 02:38+0100\n"
"Last-Translator: Jure Repinc <jlp@holodeck1.com>\n"
"Language-Team: Slovenian <sl@li.org>\n"
@@ -40,14 +40,24 @@ msgid "Hi !!"
msgstr "Živijo!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Živijo! Dobrodošli v KGoldrunner! Cilj igre je pobrati vse zlate kepe, nato "
"splezati na vrh igralnega področja in iti na naslednjo stopnjo. Ko poberete "
@@ -61,11 +71,21 @@ msgid "Navigation"
msgstr "Navigacija"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -84,11 +104,25 @@ msgid "Digging"
msgstr "Kopanje"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Imate SOVRAŽNIKE !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -125,14 +178,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"No, doslej je bilo enostavno, vendar pa igra ni zabavna brez sovražnikov. "
@@ -205,13 +258,21 @@ msgid "Bars and Ladders"
msgstr "Letve in lestve"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Nikamor ne morete kopati, zato se morate izogniti sovražnikom in izogibati "
"padcem na beton ob nepravem času. Poskusite obdržati sovražnike skupaj.\n"
@@ -243,13 +304,21 @@ msgid "... Or not to kill?"
msgstr "... ali ne ubiti?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Najbolje je ne ubiti sovražnika. Poskusite in zvedeli boste zakaj, ..... he "
"he he he ....;-)\n"
diff --git a/tde-i18n-sr/messages/tdegames/kgoldrunner.po b/tde-i18n-sr/messages/tdegames/kgoldrunner.po
index 65fad89f692..cd5715721c5 100644
--- a/tde-i18n-sr/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-sr/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-03-17 13:11+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Здраво!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Добродошли у KGoldrunner! Идеја ове игре је да покупите све златне "
"груменове, а затим да се попнете на врх играчке области и пређете на следећи "
@@ -61,11 +71,21 @@ msgid "Navigation"
msgstr "Навигација"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -85,11 +105,25 @@ msgid "Digging"
msgstr "Копање"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Имате НЕПРИЈАТЕЉЕ!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -126,14 +179,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Па, до сада је било све лако и лепо, али игра не би била забавна без "
@@ -206,13 +259,21 @@ msgid "Bars and Ladders"
msgstr "Греде и мердевине"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Нема где да се копа, тако да морате избегавати непријатеље и пазити се да не "
"паднете на бетон у погрешном тренутку. Покушајте да задржите непријатеље "
@@ -244,13 +305,21 @@ msgid "... Or not to kill?"
msgstr "...или не убити?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Најбоље је не убијати непријатеља. Покушајте и открићете зашто... Ха, ха, "
"ха!!! ... ;-)\n"
diff --git a/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po b/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po
index dd7a6fa654d..d6fee7f0fb5 100644
--- a/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-03-17 13:11+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian <kde-i18n-sr@kde.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Zdravo!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Dobrodošli u KGoldrunner! Ideja ove igre je da pokupite sve zlatne "
"grumenove, a zatim da se popnete na vrh igračke oblasti i pređete na sledeći "
@@ -61,11 +71,21 @@ msgid "Navigation"
msgstr "Navigacija"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -86,11 +106,25 @@ msgid "Digging"
msgstr "Kopanje"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -119,6 +153,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Imate NEPRIJATELJE!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -128,14 +181,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Pa, do sada je bilo sve lako i lepo, ali igra ne bi bila zabavna bez "
@@ -209,13 +262,21 @@ msgid "Bars and Ladders"
msgstr "Grede i merdevine"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Nema gde da se kopa, tako da morate izbegavati neprijatelje i paziti se da "
"ne padnete na beton u pogrešnom trenutku. Pokušajte da zadržite neprijatelje "
@@ -248,13 +309,21 @@ msgid "... Or not to kill?"
msgstr "...ili ne ubiti?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Najbolje je ne ubijati neprijatelja. Pokušajte i otkrićete zašto... Ha, ha, "
"ha!!! ... ;-)\n"
diff --git a/tde-i18n-sv/messages/tdegames/kgoldrunner.po b/tde-i18n-sv/messages/tdegames/kgoldrunner.po
index 19a51e169da..8daa487f3f9 100644
--- a/tde-i18n-sv/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-sv/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-12-13 20:02+0100\n"
"Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n"
"Language-Team: Svenska <sv@li.org>\n"
@@ -36,14 +36,24 @@ msgid "Hi !!"
msgstr "Hej!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hej! Välkommen till Kgoldrunner. Spelets idé är att plocka upp alla "
"guldklimpar, och därefter klättra upp till spelområdets överkant och "
@@ -59,11 +69,21 @@ msgid "Navigation"
msgstr "Navigering"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,11 +103,25 @@ msgid "Digging"
msgstr "Grävning"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Du har FIENDER!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -124,14 +177,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Ja, hittills har det varit enkelt och trevligt, men spelet skulle inte vara "
@@ -207,13 +260,21 @@ msgid "Bars and Ladders"
msgstr "Stänger och stegar"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Det finns ingenstans att gräva, så du måste smita från fienderna och undvika "
"att falla ner på betongen vid fel tillfälle. Försök att hålla fienderna "
@@ -246,13 +307,21 @@ msgid "... Or not to kill?"
msgstr "... eller inte döda?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Det är bäst att inte döda fienden. Försök så märker du varför. He, he, he!\n"
"\n"
diff --git a/tde-i18n-ta/messages/tdegames/kgoldrunner.po b/tde-i18n-ta/messages/tdegames/kgoldrunner.po
index 53eb6c198d0..fa06a432f4c 100644
--- a/tde-i18n-ta/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-ta/messages/tdegames/kgoldrunner.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-03-22 22:18-0800\n"
"Last-Translator: Tamil PC <tamilpc@ambalam.com>\n"
"Language-Team: English <en@li.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "வணக்கம்!!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"வணக்கம்! KGoldrunner க்கு உங்களை வரவேற்கிறோம்! இந்த விளையாட்டின் நோக்கமானது அனைத்து "
"தங்க நக்கெட்டுகளை எடுத்த பிறகு விளையாட்டு தடத்தின் மேலேறி அடுத்த நிலைக்கு செல்ல வேண்டும்."
@@ -61,11 +71,21 @@ msgid "Navigation"
msgstr "வழிசெலுத்தல் "
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -84,11 +104,25 @@ msgid "Digging"
msgstr "தோண்டுதல்"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!"
msgstr "உங்களுக்கு எதிரிகள் உள்ளனர்!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -125,14 +178,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"இது வரை சுலபமாக இருந்தது, ஆனால் விளையாட்டு எதிரிகள் இல்லையெனில் நன்றாக இருக்காது."
@@ -206,13 +259,21 @@ msgid "Bars and Ladders"
msgstr "பட்டிகள் மற்றும் ஏணிகள்"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"தோண்டுவதற்கு இடமே இல்லை,அதனால் நீங்கள் எதிரிகளை தாக்க வேண்டும் மற்றும் கட்டிடத்தில் விழுவதை "
"தவிர்க்கவும். எதிரிகளை ஒன்றாக வைக்க முயற்சியுங்க்ள்.\n"
@@ -243,13 +304,21 @@ msgid "... Or not to kill?"
msgstr "....அல்லது கொலை செய்ய வேண்டாமா?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"எதிரியை அழிப்பதற்கு இது வழியில்லை. முயற்சி செய்தால் ஏனென்று தெரியும் ... Heh, heh, "
"heh !! ... ;-)\n"
diff --git a/tde-i18n-tg/messages/tdegames/kgoldrunner.po b/tde-i18n-tg/messages/tdegames/kgoldrunner.po
index d26e8b0f752..cec487370a7 100644
--- a/tde-i18n-tg/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-tg/messages/tdegames/kgoldrunner.po
@@ -14,7 +14,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2005-10-22 16:20+0500\n"
"Last-Translator: Victor Ibragimov <youth_opportunities@tajikngo.org>\n"
"Language-Team: Tajik\n"
@@ -47,14 +47,24 @@ msgid "Hi !!"
msgstr "Салом !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Салом ! Марҳамат ба бозии KҶӯяндаи тилло ! Мақсади бозӣ ин ҷамъ овардани "
"ҳамаи порчаҳои худрӯи тиллои холис ва баъд баромадан ба болои мавқеъи бозӣ "
@@ -70,11 +80,21 @@ msgid "Navigation"
msgstr "Гардиш"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -94,11 +114,25 @@ msgid "Digging"
msgstr "Кофтан"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -128,6 +162,25 @@ msgid "You Have ENEMIES !!!"
msgstr "Шумо РАҚИБҲОРО доред !!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -137,14 +190,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"То ҳол ҳама осон ва хуб буд, лекин бозӣ бе рақибон шавқовар нест. Онҳо аз "
@@ -222,13 +275,21 @@ msgid "Bars and Ladders"
msgstr "Сутунҳо ва нардбонҳо"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Дар ин ҷо ягон ҷои кофтан нест, бинобар ин шумо бояд аз рақибон гурезед ва "
"дар вақти хато ба бетон афтидан онҳоро таъин кунед. Кӯшиш кунед, ки ҳамаи "
@@ -262,13 +323,21 @@ msgid "... Or not to kill?"
msgstr "... Ё накуштан?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Беҳтараш рақибро накушед. Инро санҷед ва пас фаҳмед, ки барои чӣ ... Ҳа, "
"ҳа, ҳа !! ... ;-)\n"
diff --git a/tde-i18n-tr/messages/tdegames/kgoldrunner.po b/tde-i18n-tr/messages/tdegames/kgoldrunner.po
index 491f257c806..9a8ae763338 100644
--- a/tde-i18n-tr/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-tr/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-10-24 02:51+0300\n"
"Last-Translator: Görkem Çetin <gorkem@kde.org>\n"
"Language-Team: Türkçe <kde-i18n-tr@kde.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Merhaba !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Merhaba ! KGoldRunner'a hoşgeldin ! Bu oyunun ana fikri tüm altın "
"külçelerini toplayıp oyun alanının en üstüne çıkıp bir sonraki seviyeye "
@@ -61,11 +71,21 @@ msgid "Navigation"
msgstr "Yönlendirme"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -88,8 +108,8 @@ msgstr "Kazma"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -114,14 +134,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -171,9 +191,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -198,9 +218,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
diff --git a/tde-i18n-uk/messages/tdegames/kgoldrunner.po b/tde-i18n-uk/messages/tdegames/kgoldrunner.po
index bbf90ebf857..778e009712d 100644
--- a/tde-i18n-uk/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-uk/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2007-02-25 16:44-0800\n"
"Last-Translator: Ivan Petrouchtchak <ivanpetrouchtchak@yahoo.com>\n"
"Language-Team: Ukrainian <translation@linux.org.ua>\n"
@@ -38,14 +38,24 @@ msgid "Hi !!"
msgstr "Привіт!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Привіт! Ласкаво просимо до гри KGoldrunner! Ціль гри полігає у тому, щоб "
"зібрати всі золоті самородки і піднятися на наступний рівень. Схована "
@@ -60,11 +70,21 @@ msgid "Navigation"
msgstr "Маневрування"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -84,11 +104,25 @@ msgid "Digging"
msgstr "Копання"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!"
msgstr "У вас з'явились ВОРОГИ!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -126,14 +179,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"До цього часу все було гарно і просто, але гра не була б цікавою без "
@@ -208,13 +261,21 @@ msgid "Bars and Ladders"
msgstr "Бруси і драбини"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Копати нікуди, тому доведеться ухилятися від ворогів і не падати у не "
"підходящий момент. Постарайтеся тримати ворогів разом. \n"
@@ -246,13 +307,21 @@ msgid "... Or not to kill?"
msgstr "... Чи не знищувати?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Ворога краще не вбивати. Спробуйте, і дізнаєтеся чому ... ги ... ги-ги! ;-)\n"
"\n"
diff --git a/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po b/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po
index abf2aabca19..ab0dd9cca64 100644
--- a/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2006-01-18 11:43+0800\n"
"Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv "
"dot tw>\n"
@@ -43,14 +43,24 @@ msgid "Hi !!"
msgstr "Hi !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hi ! 歡迎來到KGoldrunner ! 這個遊戲的目標是要撿到所有的金塊,爬 到遊戲畫面的"
"最上端然後進入下一關。當你撿到所有的金塊時,隱藏 的樓梯會出現,帶你進入下一"
@@ -64,11 +74,21 @@ msgid "Navigation"
msgstr "行駛"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -85,11 +105,25 @@ msgid "Digging"
msgstr "挖洞"
#: data_messages.cpp:44
+#, fuzzy
+#| msgid ""
+#| "Now you have to dig to get the gold! Just use the left and right mouse "
+#| "buttons to dig left or right of the hero's position. The hero can then "
+#| "jump into and through the hole he has dug. He can also dig several holes "
+#| "in a row and run sideways through the dug holes. Be careful though. "
+#| "After a while the holes close up and you can get trapped and killed.\n"
+#| "\n"
+#| "In the third box down, you have to dig two holes, jump in and quickly dig "
+#| "one more, to get through two layers. On the right, you have to dig "
+#| "three, then two then one to get through. There are also two little "
+#| "puzzles to work out along the way. Good luck!\n"
+#| "\n"
+#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -114,6 +148,25 @@ msgid "You Have ENEMIES !!!"
msgstr "你有敵人了!!!"
#: data_messages.cpp:53
+#, fuzzy
+#| msgid ""
+#| "Well, it's been nice and easy up to now, but the game would be no fun "
+#| "without enemies. They are after the gold too: worse still they are after "
+#| "you! You die if they catch you, but maybe you will have a few lives left "
+#| "and can start again.\n"
+#| "\n"
+#| "You can handle enemies by running away, digging a hole or luring them "
+#| "into part of the playing area where they get stranded.\n"
+#| "\n"
+#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#| "gets stuck in the hole for a time and climbs out. If the hole closes "
+#| "while he is in it, he dies and reappears somewhere else on the screen. "
+#| "You can deliberately kill enemies by digging several holes in a row.\n"
+#| "\n"
+#| "More importantly, you can run over an enemy's head. You must do that "
+#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#| "him to fall all the way in, then run over him, with the other enemy in "
+#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -123,14 +176,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"到目前為止都還算簡單,不過遊戲沒有敵人就不好玩。他們也會偷拿金子,而且還會追"
@@ -198,13 +251,21 @@ msgid "Bars and Ladders"
msgstr "橫木和樓梯"
#: data_messages.cpp:83
+#, fuzzy
+#| msgid ""
+#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#| "\n"
+#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#| "as he runs over the concrete or maybe at the top of a ladder ...... "
+#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"這裡沒有地方可以挖洞,所以您只能閃躲敵人並避免在錯誤的時間掉進水泥裡。試著讓"
"敵人集中在一起。\n"
@@ -234,13 +295,21 @@ msgid "... Or not to kill?"
msgstr "還是不要殺?"
#: data_messages.cpp:97
+#, fuzzy
+#| msgid ""
+#| "It is best not to kill the enemy. Try it and you will find out why ... "
+#| "Heh, heh, heh !! ... ;-)\n"
+#| "\n"
+#| "If you do kill him unintentionally, before you have collected the gold at "
+#| "the top left, you can still finish the level by digging away the side of "
+#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"最好不要殺掉敵人。試著自己找出為什麼,嘿,嘿,嘿~\n"
"\n"