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author | Automated System <gitea@mirror.git.trinitydesktop.org> | 2023-04-26 21:51:45 +0000 |
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committer | TDE Gitea <gitea@mirror.git.trinitydesktop.org> | 2023-04-26 21:51:45 +0000 |
commit | fd5dc71d7c005746fa6bf1bd72980b97ba5af0ca (patch) | |
tree | 6aefbed01c045404d826f83a301b37fe9a641983 /tde-i18n-de/messages/tdegames/kgoldrunner.po | |
parent | f76b6de3b96f05b3639a312f744e1c8d5ea60a93 (diff) | |
download | tde-i18n-fd5dc71d7c005746fa6bf1bd72980b97ba5af0ca.tar.gz tde-i18n-fd5dc71d7c005746fa6bf1bd72980b97ba5af0ca.zip |
Merge translation files from master branch.
Diffstat (limited to 'tde-i18n-de/messages/tdegames/kgoldrunner.po')
-rw-r--r-- | tde-i18n-de/messages/tdegames/kgoldrunner.po | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/tde-i18n-de/messages/tdegames/kgoldrunner.po b/tde-i18n-de/messages/tdegames/kgoldrunner.po index 3770ec70946..ac9c9522fdb 100644 --- a/tde-i18n-de/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-de/messages/tdegames/kgoldrunner.po @@ -46,15 +46,6 @@ msgstr "Hi!" #: data_messages.cpp:30 #, fuzzy -#| msgid "" -#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " -#| "the gold nuggets, then climb to the top of the playing area and move up " -#| "to the next level. A hidden ladder will appear as you collect the last " -#| "nugget.\n" -#| "\n" -#| "The hero (the green figure) is your deputy. To collect the nuggets, just " -#| "point the mouse where you want him to go. At first gravity takes over " -#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " @@ -81,15 +72,6 @@ msgstr "Navigation" #: data_messages.cpp:37 #, fuzzy -#| msgid "" -#| "This is an exercise in moving around. Follow the track of gold nuggets " -#| "until the ladder pops up at the right. The hero can only follow the " -#| "mouse along simple paths (like _ | L or U), so be careful not to get too " -#| "far ahead of him.\n" -#| "\n" -#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " -#| "the bottom right. If you do get trapped there, the only way out is to " -#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " @@ -115,19 +97,6 @@ msgstr "Graben" #: data_messages.cpp:44 #, fuzzy -#| msgid "" -#| "Now you have to dig to get the gold! Just use the left and right mouse " -#| "buttons to dig left or right of the hero's position. The hero can then " -#| "jump into and through the hole he has dug. He can also dig several holes " -#| "in a row and run sideways through the dug holes. Be careful though. " -#| "After a while the holes close up and you can get trapped and killed.\n" -#| "\n" -#| "In the third box down, you have to dig two holes, jump in and quickly dig " -#| "one more, to get through two layers. On the right, you have to dig " -#| "three, then two then one to get through. There are also two little " -#| "puzzles to work out along the way. Good luck!\n" -#| "\n" -#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " @@ -162,24 +131,6 @@ msgstr "Sie haben Feinde!" #: data_messages.cpp:53 #, fuzzy -#| msgid "" -#| "Well, it's been nice and easy up to now, but the game would be no fun " -#| "without enemies. They are after the gold too: worse still they are after " -#| "you! You die if they catch you, but maybe you will have a few lives left " -#| "and can start again.\n" -#| "\n" -#| "You can handle enemies by running away, digging a hole or luring them " -#| "into part of the playing area where they get stranded.\n" -#| "\n" -#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " -#| "gets stuck in the hole for a time and climbs out. If the hole closes " -#| "while he is in it, he dies and reappears somewhere else on the screen. " -#| "You can deliberately kill enemies by digging several holes in a row.\n" -#| "\n" -#| "More importantly, you can run over an enemy's head. You must do that " -#| "right at the start of this level. Dig a hole, trap the enemy, wait for " -#| "him to fall all the way in, then run over him, with the other enemy in " -#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -272,13 +223,6 @@ msgstr "Stangen und Leitern" #: data_messages.cpp:83 #, fuzzy -#| msgid "" -#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " -#| "to the concrete at the wrong time. Try to keep the enemies together.\n" -#| "\n" -#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " -#| "as he runs over the concrete or maybe at the top of a ladder ...... " -#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" @@ -320,13 +264,6 @@ msgstr "... oder nicht töten (das ist hier die Frage)?" #: data_messages.cpp:97 #, fuzzy -#| msgid "" -#| "It is best not to kill the enemy. Try it and you will find out why ... " -#| "Heh, heh, heh !! ... ;-)\n" -#| "\n" -#| "If you do kill him unintentionally, before you have collected the gold at " -#| "the top left, you can still finish the level by digging away the side of " -#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" |