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author | Darrell Anderson <darrella@hushmail.com> | 2014-01-21 22:06:48 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2014-01-21 22:06:48 -0600 |
commit | 0b8ca6637be94f7814cafa7d01ad4699672ff336 (patch) | |
tree | d2b55b28893be8b047b4e60514f4a7f0713e0d70 /tde-i18n-en_GB/docs/tdeedu/kturtle/getting-started.docbook | |
parent | a1670b07bc16b0decb3e85ee17ae64109cb182c1 (diff) | |
download | tde-i18n-0b8ca6637be94f7814cafa7d01ad4699672ff336.tar.gz tde-i18n-0b8ca6637be94f7814cafa7d01ad4699672ff336.zip |
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diff --git a/tde-i18n-en_GB/docs/tdeedu/kturtle/getting-started.docbook b/tde-i18n-en_GB/docs/tdeedu/kturtle/getting-started.docbook index fb4e5045d03..7d907c42939 100644 --- a/tde-i18n-en_GB/docs/tdeedu/kturtle/getting-started.docbook +++ b/tde-i18n-en_GB/docs/tdeedu/kturtle/getting-started.docbook @@ -1,125 +1,47 @@ <chapter id="getting-started"> -<title ->Getting Started</title> -<para ->When you start &kturtle; you will see something like this: <screenshot -> <screeninfo ->Here is a screenshot of &kturtle; when you start it for the first time</screeninfo -> <mediaobject -> <imageobject -> <imagedata fileref="mainwindow.png" format="PNG"/> </imageobject -> <textobject -> <phrase ->&kturtle; Main window</phrase -> </textobject -> </mediaobject -> </screenshot -> In this Getting Started guide we assume that the language of the &logo; commands is English. You can change this language in <menuchoice -><guimenu ->Settings</guimenu -><guimenuitem ->Configure &kturtle;...</guimenuitem -></menuchoice -> in the <guilabel ->Language</guilabel -> section. Be aware that the language you set here for &kturtle; is the one you use to type the &logo; commands.</para> +<title>Getting Started</title> +<para>When you start &kturtle; you will see something like this: <screenshot> <screeninfo>Here is a screenshot of &kturtle; when you start it for the first time</screeninfo> <mediaobject> <imageobject> <imagedata fileref="mainwindow.png" format="PNG"/> </imageobject> <textobject> <phrase>&kturtle; Main window</phrase> </textobject> </mediaobject> </screenshot> In this Getting Started guide we assume that the language of the &logo; commands is English. You can change this language in <menuchoice><guimenu>Settings</guimenu><guimenuitem>Configure &kturtle;...</guimenuitem></menuchoice> in the <guilabel>Language</guilabel> section. Be aware that the language you set here for &kturtle; is the one you use to type the &logo; commands.</para> <sect1 id="first-steps"> -<title ->First steps with &logo;: meet the Turtle!</title> -<para ->You must have noticed the turtle is in the middle of the canvas: you are just about to learn how to control it using commands in the code editor.</para> +<title>First steps with &logo;: meet the Turtle!</title> +<para>You must have noticed the turtle is in the middle of the canvas: you are just about to learn how to control it using commands in the code editor.</para> <sect2 id="the-turtle-moves"> -<title ->The Turtle Moves</title> -<para ->Let us start by getting the turtle moving. Our turtle can do 3 types of moves, (1) it can go forwards and backwards, (2) it can turn left and right and (3) it can go directly to a position on the screen. Try this for example:</para> +<title>The Turtle Moves</title> +<para>Let us start by getting the turtle moving. Our turtle can do 3 types of moves, (1) it can go forwards and backwards, (2) it can turn left and right and (3) it can go directly to a position on the screen. Try this for example:</para> <para> -<screen ->forward 90 +<screen>forward 90 turnleft 90 </screen> -Type or copy-paste the code to the code editor and execute it (using <link linkend="file-execute" -><menuchoice -><guimenu ->File</guimenu -><guimenuitem ->Execute Commands</guimenuitem -></menuchoice -></link ->) to see the result.</para> +Type or copy-paste the code to the code editor and execute it (using <link linkend="file-execute"><menuchoice><guimenu>File</guimenu><guimenuitem>Execute Commands</guimenuitem></menuchoice></link>) to see the result.</para> -<para ->When you typed and executed the commands like above in the code editor you might have noticed one or more of the following things:</para> +<para>When you typed and executed the commands like above in the code editor you might have noticed one or more of the following things:</para> <orderedlist> -<listitem -><para ->That — after executing the commands — the turtle moves up, draws a line, and then turns a quarter turn to the left. This because you have used the <link linkend="forward" -><userinput ->forward</userinput -></link -> and the <link linkend="turnleft" -><userinput ->turnleft</userinput -></link -> commands.</para> +<listitem><para>That — after executing the commands — the turtle moves up, draws a line, and then turns a quarter turn to the left. This because you have used the <link linkend="forward"><userinput>forward</userinput></link> and the <link linkend="turnleft"><userinput>turnleft</userinput></link> commands.</para> </listitem> <listitem> -<para ->That the colour of the code changed while you where typing it: this feature is called <emphasis ->intuitive highlighting</emphasis -> — different types of commands are highlighted differently. This makes reading large blocks of code more easy.</para> +<para>That the colour of the code changed while you where typing it: this feature is called <emphasis>intuitive highlighting</emphasis> — different types of commands are highlighted differently. This makes reading large blocks of code more easy.</para> </listitem> <listitem> -<para ->That the turtle draws a thin black line.</para> +<para>That the turtle draws a thin black line.</para> </listitem> <listitem> -<para ->Maybe you got an error message. This could simply mean two things: you could have made a mistake while copying the commands, or you should still set the correct language for the &logo; commands (you can do that by choosing <menuchoice -><guimenu ->Settings</guimenu -><guimenuitem ->Configure &kturtle;...</guimenuitem -></menuchoice ->, in the <guilabel ->Language</guilabel -> section).</para> +<para>Maybe you got an error message. This could simply mean two things: you could have made a mistake while copying the commands, or you should still set the correct language for the &logo; commands (you can do that by choosing <menuchoice><guimenu>Settings</guimenu><guimenuitem>Configure &kturtle;...</guimenuitem></menuchoice>, in the <guilabel>Language</guilabel> section).</para> </listitem> </orderedlist> -<para ->You will likely understand that <userinput ->forward 90</userinput -> commanded the turtle to move forward leaving a line, and that <userinput ->turnleft 90</userinput -> commanded the turtle to turn 90 <glossterm linkend="degrees" ->degrees</glossterm -> to the left.</para> +<para>You will likely understand that <userinput>forward 90</userinput> commanded the turtle to move forward leaving a line, and that <userinput>turnleft 90</userinput> commanded the turtle to turn 90 <glossterm linkend="degrees">degrees</glossterm> to the left.</para> -<para ->Please see the following links to the reference manual for a complete explanation of the new commands: <userinput ->forward</userinput ->, <userinput ->backward</userinput ->, <userinput ->turnleft</userinput ->, and <userinput ->turnright</userinput ->.</para> +<para>Please see the following links to the reference manual for a complete explanation of the new commands: <userinput>forward</userinput>, <userinput>backward</userinput>, <userinput>turnleft</userinput>, and <userinput>turnright</userinput>.</para> </sect2> <sect2 id="more-examples"> -<title ->More examples</title> -<para ->The first example was very simple, so let us go on!</para> +<title>More examples</title> +<para>The first example was very simple, so let us go on!</para> <para> <!--translators: if it's not already there, you can copy/paste the translated code below and save it in arrow.logo in your examples folder: tde-i18n/language-code/data/tdeedu/kturtle/ --> -<screen ->canvassize 200,200 +<screen>canvassize 200,200 canvascolour 0,0,0 pencolour 255,0,0 penwidth 5 @@ -139,110 +61,29 @@ turnleft 45 go 40, 100 </screen> -Again you can type or copy-paste the code to the code editor or open the <filename ->arrow.logo</filename -> file in the <guimenu ->Open examples</guimenu -> folder and execute it (using <link linkend="file-execute" -><menuchoice -><guimenu ->File</guimenu -><guimenuitem ->Execute Commands</guimenuitem -></menuchoice -></link ->) to see the result. In the next examples you are expected to know the drill.</para> +Again you can type or copy-paste the code to the code editor or open the <filename>arrow.logo</filename> file in the <guimenu>Open examples</guimenu> folder and execute it (using <link linkend="file-execute"><menuchoice><guimenu>File</guimenu><guimenuitem>Execute Commands</guimenuitem></menuchoice></link>) to see the result. In the next examples you are expected to know the drill.</para> -<para ->You might have noticed that this second example uses a lot more code. You have also seen a couple of new commands. Here a short explanation of all the new commands:</para> +<para>You might have noticed that this second example uses a lot more code. You have also seen a couple of new commands. Here a short explanation of all the new commands:</para> -<para -><userinput ->canvassize 200,200</userinput -> sets the canvas width and height to 200 <glossterm linkend="pixels" ->pixels</glossterm ->. The width and the height are equal, so the canvas will be a square.</para> +<para><userinput>canvassize 200,200</userinput> sets the canvas width and height to 200 <glossterm linkend="pixels">pixels</glossterm>. The width and the height are equal, so the canvas will be a square.</para> -<para -><userinput ->canvascolour 0,0,0</userinput -> makes the canvas black. <userinput ->0,0,0</userinput -> is an <glossterm linkend="rgb" ->RGB-combination</glossterm -> where all values are set to <userinput ->0</userinput ->, which results in black.</para> +<para><userinput>canvascolour 0,0,0</userinput> makes the canvas black. <userinput>0,0,0</userinput> is an <glossterm linkend="rgb">RGB-combination</glossterm> where all values are set to <userinput>0</userinput>, which results in black.</para> -<para -><userinput ->pencolor 255,0,0</userinput -> sets the color of the pen to red. <userinput ->255,0,0</userinput -> is an <glossterm linkend="rgb" ->RGB-combination</glossterm -> where only the red value is set to <userinput ->255</userinput -> (fully on) while the others (green and blue) are set to <userinput ->0</userinput -> (fully off). This results in a bright shade of red.</para> +<para><userinput>pencolor 255,0,0</userinput> sets the color of the pen to red. <userinput>255,0,0</userinput> is an <glossterm linkend="rgb">RGB-combination</glossterm> where only the red value is set to <userinput>255</userinput> (fully on) while the others (green and blue) are set to <userinput>0</userinput> (fully off). This results in a bright shade of red.</para> -<para -><userinput ->penwidth 5</userinput -> sets the width (the size) of the pen to <userinput ->5</userinput -> <glossterm linkend="pixels" ->pixels</glossterm ->. From now on every line the turtle draw will have a thickness of <userinput ->5</userinput ->, until we change the <userinput ->penwidth</userinput -> to something else.</para> +<para><userinput>penwidth 5</userinput> sets the width (the size) of the pen to <userinput>5</userinput> <glossterm linkend="pixels">pixels</glossterm>. From now on every line the turtle draw will have a thickness of <userinput>5</userinput>, until we change the <userinput>penwidth</userinput> to something else.</para> -<para -><userinput ->clear</userinput -> clear the canvas, that is all it does.</para> +<para><userinput>clear</userinput> clear the canvas, that is all it does.</para> -<para -><userinput ->go 20,20</userinput -> commands the turtle to go to a certain place on the canvas. Counted from the upper left corner, this place is 20 <glossterm linkend="pixels" ->pixels</glossterm -> across from the left, and 20 <glossterm linkend="pixels" ->pixels</glossterm -> down from the top of the canvas. Note that using the <userinput ->go</userinput -> command the turtle will not draw a line.</para> +<para><userinput>go 20,20</userinput> commands the turtle to go to a certain place on the canvas. Counted from the upper left corner, this place is 20 <glossterm linkend="pixels">pixels</glossterm> across from the left, and 20 <glossterm linkend="pixels">pixels</glossterm> down from the top of the canvas. Note that using the <userinput>go</userinput> command the turtle will not draw a line.</para> -<para -><userinput ->direction 135</userinput -> set the turtle's direction. The <userinput ->turnleft</userinput -> and <userinput ->turnright</userinput -> commands change the turtle's angle starting from its current direction. The <userinput ->direction</userinput -> command changes the turtle's angle from zero, and thus is not relative to the turtle previous direction.</para> +<para><userinput>direction 135</userinput> set the turtle's direction. The <userinput>turnleft</userinput> and <userinput>turnright</userinput> commands change the turtle's angle starting from its current direction. The <userinput>direction</userinput> command changes the turtle's angle from zero, and thus is not relative to the turtle previous direction.</para> -<para ->After the <userinput ->direction</userinput -> command a lot of <userinput ->forward</userinput -> and <userinput ->turnleft</userinput -> commands follow. These command do the actual drawing.</para> +<para>After the <userinput>direction</userinput> command a lot of <userinput>forward</userinput> and <userinput>turnleft</userinput> commands follow. These command do the actual drawing.</para> -<para ->At last another <userinput ->go</userinput -> command is used to move the turtle aside.</para> +<para>At last another <userinput>go</userinput> command is used to move the turtle aside.</para> -<para ->Make sure you follow the links to the reference. The reference explains each command more thoroughly.</para> +<para>Make sure you follow the links to the reference. The reference explains each command more thoroughly.</para> </sect2> </sect1> @@ -252,41 +93,35 @@ Again you can type or copy-paste the code to the code editor or open the <filena <!-- EXTRA SECTIONS CAN BE ADDED TO THE "GETTING STARTED" <sect1 id="calculations"> -<title ->Simple Calculations</title> +<title>Simple Calculations</title> <para> Not yet written </para> </sect1> <sect1 id="using_variables"> -<title ->Using Variables: creating 'number containers'</title> +<title>Using Variables: creating 'number containers'</title> <para> Not yet written </para> </sect1> <sect1 id="using_strings"> -<title ->Using strings: creating 'text containers'</title> +<title>Using strings: creating 'text containers'</title> <para> Not yet written </para> </sect1> <sect1 id="logic"> -<title ->Logic: asking the computer simple questions</title> +<title>Logic: asking the computer simple questions</title> <para> Not yet written </para> </sect1> <sect1 id="recursion"> -<title ->Recursion: the Turtle is using itself</title> +<title>Recursion: the Turtle is using itself</title> <para> Draw a maze for example </para> -</sect1 ->--> +</sect1>--> </chapter>
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