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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
commit | f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch) | |
tree | 1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-it/docs/tdetoys/amor | |
parent | 85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff) | |
download | tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip |
Second part of prior commit
Diffstat (limited to 'tde-i18n-it/docs/tdetoys/amor')
-rw-r--r-- | tde-i18n-it/docs/tdetoys/amor/Makefile.am | 4 | ||||
-rw-r--r-- | tde-i18n-it/docs/tdetoys/amor/Makefile.in | 635 | ||||
-rw-r--r-- | tde-i18n-it/docs/tdetoys/amor/index.cache.bz2 | bin | 0 -> 5619 bytes | |||
-rw-r--r-- | tde-i18n-it/docs/tdetoys/amor/index.docbook | 549 | ||||
-rw-r--r-- | tde-i18n-it/docs/tdetoys/amor/man-amor.6.docbook | 118 |
5 files changed, 1306 insertions, 0 deletions
diff --git a/tde-i18n-it/docs/tdetoys/amor/Makefile.am b/tde-i18n-it/docs/tdetoys/amor/Makefile.am new file mode 100644 index 00000000000..5c1b8e5bc2d --- /dev/null +++ b/tde-i18n-it/docs/tdetoys/amor/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = it +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-it/docs/tdetoys/amor/Makefile.in b/tde-i18n-it/docs/tdetoys/amor/Makefile.in new file mode 100644 index 00000000000..b78b622055d --- /dev/null +++ b/tde-i18n-it/docs/tdetoys/amor/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as 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$(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdetoys/amor/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/tdetoys/amor/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdetoys/amor/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-it/docs/tdetoys/amor/index.cache.bz2 b/tde-i18n-it/docs/tdetoys/amor/index.cache.bz2 Binary files differnew file mode 100644 index 00000000000..2f057601ab0 --- /dev/null +++ b/tde-i18n-it/docs/tdetoys/amor/index.cache.bz2 diff --git a/tde-i18n-it/docs/tdetoys/amor/index.docbook b/tde-i18n-it/docs/tdetoys/amor/index.docbook new file mode 100644 index 00000000000..8f5921caff4 --- /dev/null +++ b/tde-i18n-it/docs/tdetoys/amor/index.docbook @@ -0,0 +1,549 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY kappname "&amor;"> + <!ENTITY package "tdetoys"> + <!ENTITY % addindex "IGNORE"> + <!ENTITY % Italian "INCLUDE"> +]> + +<book lang="&language;"> +<bookinfo> +<title +>Il manuale di &amor;</title> + +<authorgroup> +<author +>&Karl.Garrison; &Karl.Garrison.mail; </author> +</authorgroup> + +<othercredit role="translator" +><firstname +>Federico</firstname +><surname +>Cozzi</surname +><affiliation +><address +><email +>federico.cozzi@sns.it</email +></address +></affiliation +><contrib +>Traduzione</contrib +></othercredit +> + +<copyright> +<year +>2001</year> +<holder +>&Karl.Garrison;</holder> +</copyright> + +<legalnotice +>&FDLNotice;</legalnotice> + +<date +>2003-09-16</date> +<releaseinfo +>2.2</releaseinfo> + +<abstract> +<para +>&amor; è una piccola animazione che si piazza in cima alla finestra attiva. </para> +</abstract> + +<keywordset> +<keyword +>KDE</keyword> +<keyword +>tdetoys</keyword> +<keyword +>amor</keyword> +<keyword +>aiutante</keyword> +<keyword +>assistente</keyword> +</keywordset> + +</bookinfo> + +<chapter id="introduction"> +<title +>Introduzione</title> + +<sect1 id="whats-amor"> +<title +>Che cos'è &amor;?</title> +<para +>&amor; è una sigla che significa Allegro Massacro di Ogni Risorsa. Si tratta di un'animazione che si piazza in cima alla finestra attiva. Nella configurazione predefinita, &amor; ha la forma di una macchia gialla che compie molti numeri. &amor; ha anche molti altri temi, che cambiano l'aspetto e il comportamento dell'animazione. </para> + +<note +><para +>Poiché &amor; funziona con &twin;, il window manager di &kde;, il programma funziona solo con &kde;. È possibile che &amor; funzioni con qualche altro window manager compatibile con &kde; ma (al momento in cui è stata scritta questa documentazione) non è nota alcuna compatibilità.</para +></note> +</sect1> +</chapter> + +<chapter id="configuration"> +<title +>Configurazione</title> +<sect1 id="configuring-amor"> +<title +>Configurazione di &amor;</title> +<para +>Per configurare &amor;, fa clic sull'animazione usando il &RMB;. Apparirà un menu contenente tre voci: <guimenuitem +>Opzioni...</guimenuitem +>, <guimenuitem +>Informazioni su...</guimenuitem +> e <guimenuitem +>Esci</guimenuitem +>. Scegli <guimenuitem +>Opzioni...</guimenuitem +> per configurare &amor; </para> +</sect1> + +<sect1 id="general-options"> +<title +>Opzioni generali</title> +<para +>Dalla finestra Opzioni è possibile modificare le seguenti impostazioni di &amor;:</para> +<variablelist> +<varlistentry +><term +><guilabel +>Tema</guilabel +></term> +<listitem +><para +>Questa opzione determina l'aspetto e il comportamento di &amor;. I temi sono descritti nella prossima sezione.</para +></listitem> +</varlistentry> +<varlistentry +><term +><guilabel +>Spostamento</guilabel +></term> +<listitem +><para +>Questa barra controlla la posizione dell'animazione in relazione alla parte superiore della finestra attiva. L'impostazione centrale predefinita fa sì che l'animazione appaia proprio sopra la barra del titolo della finestra; se invece sposti la barra in alto (o in basso), l'animazione apparirà sopra (o sotto) la barra del titolo.</para> +<tip +><para +>Se sposti la barra un poco in basso, l'animazione sarà visibile anche quando la finestra attiva è massimizzata.</para> +</tip +></listitem> +</varlistentry> +<varlistentry +><term +><guilabel +>Sempre in primo piano</guilabel +></term> +<listitem +><para +>Se questa opzione è marcata, l'animazione apparirà sempre davanti a tutte le finestre esistenti sullo schermo, compreso il pannello.</para +></listitem> +</varlistentry> +<varlistentry +><term +><guilabel +>Mostra suggerimenti casuali</guilabel +></term> +<listitem +><para +>Se questa opzione è marcata, l'animazione mostrerà vari suggerimenti su &kde; in momenti casuali.</para +></listitem> +</varlistentry> +<varlistentry +><term +><guilabel +>Mostra anche suggerimenti delle applicazioni</guilabel +></term> +<listitem +><para +>Qualsiasi applicazione &kde; può essere realizzata in modo da mostrare suggerimenti utili tramite &amor;. Se questa opzione è marcata e la finestra attiva è una applicazione compatibile, l'animazione mostrerà i suggerimenti di quella applicazione.</para> +<note +><para +>Al momento in cui è stata scritta questa documentazione, nessuna applicazione di &kde; sfrutta questa possibilità.</para +></note +></listitem> +</varlistentry> +</variablelist> +</sect1> + +<sect1 id="amor-themes"> +<title +>Temi di &amor;</title> +<para +>&amor; dispone di molti temi, che cambiano l'aspetto e il comportamento dell'animazione; è inoltre possibile creare nuovi temi di &amor;. I temi distribuiti con &amor; sono descritti nella tabella qui sotto</para> + +<table> +<title +>Temi di &amor; disponibili</title> +<tgroup cols="2"> +<thead> +<row> +<entry +>Tema</entry> +<entry +>Descrizione</entry> +</row> +</thead> +<tbody> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="spot.png"/> +</imageobject> +<textobject +><para +>Macchia con molte abilità</para +></textobject> +<caption +><para +>Macchia con molte abilità</para +></caption> +</mediaobject +></entry> +<entry +><para +>Questo è il tema predefinito di &amor;, e anche quello con più <quote +>numeri</quote +>. Questo tema è stato creato da &Martin.R.Jones;. Le animazioni dello zaino-razzo, del fascio e del fuoco sono state realizzate da <personname +><firstname +>Mark</firstname +><surname +>Grant</surname +></personname +>.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="ghost.png"/> +</imageobject> +<textobject +><para +>Fantasma spettrale</para +></textobject> +<caption +><para +>Fantasma spettrale</para +></caption> +</mediaobject +></entry> +<entry +><para +>Un tema spettrale basato sull'icona &kde; di <application +>ghostview</application +>. Fantasma spettrale è stato creato da &Martin.R.Jones;.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="eyes.png"/> +</imageobject> +<textobject +><para +>Occhi pazzi</para +></textobject> +<caption +><para +>Occhi pazzi</para +></caption> +</mediaobject +></entry> +<entry +><para +>Questo tema consiste in una coppia di occhi mobili ed è stato creato da <personname +><firstname +>Jean-Claude</firstname +><surname +>Dumas</surname +></personname +>.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="bonhomme.png"/> +</imageobject> +<textobject +><para +>Bonhomme</para +></textobject> +<caption +><para +>Bonhomme</para +></caption> +</mediaobject +></entry> +<entry +><para +>Una figurina animata, realizzata da <personname +><firstname +>Jean-Claude</firstname +><surname +>Dumas</surname +></personname +>.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="neko.png"/> +</imageobject> +<textobject +><para +>Neko</para +></textobject> +<caption +><para +>Neko</para +></caption> +</mediaobject +></entry> +<entry +><para +>Neko è un tema di gatti di <personname +><firstname +>Chris</firstname +><surname +>Spiegel</surname +></personname +>. I disegni provengono da <application +>Oneko</application +>, che è stato scritto da <personname +><firstname +>Masayuki</firstname +><surname +>Koba</surname +></personname +>.</para> +<note +><para +><application +>Oneko</application +> è un piccolo programma in cui un gatto insegue un topo (il mouse!). Sembra che il programma non sia più mantenuto, ma è ancora disponibile il <ulink url="ftp://sunsite.unc.edu/pub/Linux/X11/demos/oneko-1.1b.tar.gz" +>codice sorgente</ulink +> dell'ultima versione.</para +></note +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="pingus.png"/> +</imageobject> +<textobject +><para +>Tux</para +></textobject> +<caption +><para +>Tux</para +></caption> +</mediaobject +></entry> +<entry +><para +>Il protagonista di questo tema è Tux, la mascotte di &Linux;. I disegni utilizzati sono tratti da un gioco simile a <application +>Lemmings</application +>, chiamato <ulink url="http://pingus.seul.org/" +><application +>Pingus</application +></ulink +>. Il tema Tux è stato creato da <personname +><firstname +>Frank</firstname +><surname +>Pieczynski</surname +></personname +>.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="worm.png"/> +</imageobject> +<textobject +><para +>Vermiciattolo</para +></textobject> +<caption +><para +>Vermiciattolo</para +></caption> +</mediaobject +></entry> +<entry +><para +>Un piccolo vermiciattolo. Creato da <personname +><firstname +>Bartosz</firstname +><surname +>Trudnowski</surname +></personname +> per sua moglie.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="billy.png"/> +</imageobject> +<textobject +><para +>Piccolo Bill</para +></textobject> +<caption +><para +>Piccolo Bill</para +></caption> +</mediaobject +></entry> +<entry +><para +>Un'immagine statica presa dal gioco <ulink url="http://www.xbill.org/" +><application +>XBill</application +></ulink +>.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="bsd.png"/> +</imageobject> +<textobject +><para +>Mascotte di BSD</para +></textobject> +<caption +><para +>Mascotte di BSD</para +></caption> +</mediaobject +></entry> +<entry +><para +>Un'immagine statica di Beastie, il demone di FreeBSD.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="tux.png"/> +</imageobject> +<textobject +><para +>Tux immobile</para +></textobject> +<caption +><para +>Tux immobile</para +></caption> +</mediaobject +></entry> +<entry +><para +>Una versione immobile del tema Tux.</para +></entry> +</row> + +<row> +<entry +><mediaobject> +<imageobject> +<imagedata format="PNG" fileref="tao.png"/> +</imageobject> +<textobject +><para +>Tao</para +></textobject> +<caption +><para +>Tao</para +></caption> +</mediaobject +></entry> +<entry +><para +>Il tema Tao è un simbolo Yin Yang animato. Questo tema è stato creato da <personname +><firstname +>Daniel</firstname +><surname +>Pfeiffer</surname +></personname +> <email +>occitan@esperanto.org</email +>, che si è ispirato alle proprie pratiche Tai Chi.</para +></entry> +</row> + +</tbody> +</tgroup> +</table> + +</sect1> +</chapter> + +<chapter id="credits"> +<title +>Riconoscimenti e licenza</title> + +<para +>&amor;</para> + +<para +>Programma Copyright © 1999-2001 &Martin.R.Jones; &Martin.R.Jones.mail;</para> + +<para +>Documentazione Copyright © 2001 &Karl.Garrison; &Karl.Garrison.mail;</para> + +<para +>Traduzione Federico Cozzi <email +>federicocozzi@federicocozzi.it</email +></para +> +&underFDL; &underGPL; </chapter> + +&documentation.index; + +</book> + +<!-- +Local Variables: +mode: sgml +sgml-minimize-attributes:nil +sgml-general-insert-case:lower +sgml-indent-step:0 +sgml-indent-data:nil +End: + +// vim:ts=0:sw=2:tw=78:noet +--> diff --git a/tde-i18n-it/docs/tdetoys/amor/man-amor.6.docbook b/tde-i18n-it/docs/tdetoys/amor/man-amor.6.docbook new file mode 100644 index 00000000000..d69e65067d1 --- /dev/null +++ b/tde-i18n-it/docs/tdetoys/amor/man-amor.6.docbook @@ -0,0 +1,118 @@ +<?xml version="1.0" ?> +<!DOCTYPE refentry PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ +<!-- <!ENTITY kdeoptions SYSTEM "kdeoptions.docbook" +> --> +<!-- <!ENTITY qtoptions SYSTEM "qtoptions.docbook" +> --> +<!ENTITY % Italian "INCLUDE"> +]> + +<refentry lang="&language;"> +<refentryinfo> +<date +>7 marzo 2003</date> +</refentryinfo> + +<refmeta> +<refentrytitle +><command +>amor</command +></refentrytitle> +<manvolnum +>6</manvolnum> +</refmeta> + +<refnamediv> +<refname +><command +>amor</command +></refname> +<refpurpose +>Una creazione &kde; per il tuo desktop</refpurpose> +</refnamediv> + +<refsynopsisdiv> +<cmdsynopsis +><command +>amor</command +> <group +><option +>Opzioni generiche di KDE</option +></group +> <group +><option +>Opzioni generiche di Qt</option +></group +> </cmdsynopsis> +</refsynopsisdiv> + +<refsect1> +<title +>Descrizione</title> + +<para +><acronym +>AMOR</acronym +> sta per <quote +>"Allegro Massacro di Ogni Risorsa"</quote +>. Fornisce diversi personaggi che gireranno intorno al tuo schermo dandoti di volta in volta suggerimenti e trucchetti utili (Tips and Triks).</para> + +<para +>&amor; è parte del pacchetto giochi di &kde;.</para> + +</refsect1> + +<refsect1> +<title +>Opzioni</title> + +<para +>&amor; è configurabile solo graficamente, e non ha nessuna opzione da riga di comando oltre alle opzioni standard di &kde; e di &Qt;.</para> + +</refsect1> + +<refsect1> +<title +>Vedi anche</title> + +<para +>Usando &kde; puoi inserire <userinput +>help:/amor</userinput +> in &konqueror; per vedere il manuale utente completo.</para> + +</refsect1> + +<refsect1> +<title +>Bug</title> + +<para +>&amor; per ora lavora solo con il window manager &twin;.</para> +</refsect1> + +<refsect1> +<title +>Autori</title> +<para +>&amor; è stato scritto da <personname +><firstname +>Martin</firstname +><othername +>R.</othername +><surname +>Jones</surname +></personname +> <email +>mjones@kde.org</email +>. Questa pagina di manuale è stata preparata da <personname +><firstname +>Ben</firstname +><surname +>Burton</surname +></personname +> <email +>bab@debian.org</email +> per sistemi Debian GNU/Linux (ma può essere usato anche da altri).</para> +</refsect1> + +</refentry> |