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authorAutomated System <slavek.banko@axis.cz>2019-07-25 04:09:59 +0200
committerSlávek Banko <slavek.banko@axis.cz>2019-07-25 04:09:59 +0200
commitc94b721d4fe4003d60f8af1d82f4e3f5145816d8 (patch)
treee587f883ddd6e38e4426ad33acdf92fd2e07b659 /tde-i18n-ja/messages/tdeartwork
parentada213c1fd2a10cc9a27d3e42e4f46216e2ed61f (diff)
downloadtde-i18n-c94b721d4fe4003d60f8af1d82f4e3f5145816d8.tar.gz
tde-i18n-c94b721d4fe4003d60f8af1d82f4e3f5145816d8.zip
Merge translation files from master branch.
Diffstat (limited to 'tde-i18n-ja/messages/tdeartwork')
-rw-r--r--tde-i18n-ja/messages/tdeartwork/kxsconfig.po2920
1 files changed, 1882 insertions, 1038 deletions
diff --git a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po
index 51a01371413..f485d9271b9 100644
--- a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po
+++ b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
-"POT-Creation-Date: 2019-01-13 19:00+0100\n"
+"POT-Creation-Date: 2019-07-25 03:21+0200\n"
"PO-Revision-Date: 2006-06-03 21:19-0700\n"
"Last-Translator: Fumiaki Okushi <fumiaki@okushi.com>\n"
"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
@@ -71,7 +71,7 @@ msgstr "KXSRun"
msgid "Abstractile"
msgstr "アトラクション"
-#: ScreenSavers/abstractile.xml.h:2 ScreenSavers/anemone.xml.h:6
+#: ScreenSavers/abstractile.xml.h:2 ScreenSavers/anemone.xml.h:2
#: ScreenSavers/apollonian.xml.h:13 ScreenSavers/atlantis.xml.h:5
#: ScreenSavers/attraction.xml.h:24 ScreenSavers/blitspin.xml.h:2
#: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5
@@ -83,29 +83,32 @@ msgstr "アトラクション"
#: ScreenSavers/eruption.xml.h:10 ScreenSavers/fliptext.xml.h:5
#: ScreenSavers/flyingtoasters.xml.h:5 ScreenSavers/fontglide.xml.h:5
#: ScreenSavers/fuzzyflakes.xml.h:5 ScreenSavers/gears.xml.h:5
-#: ScreenSavers/gflux.xml.h:5 ScreenSavers/glcells.xml.h:25
-#: ScreenSavers/glknots.xml.h:5 ScreenSavers/glmatrix.xml.h:8
-#: ScreenSavers/glsnake.xml.h:11 ScreenSavers/goop.xml.h:5
-#: ScreenSavers/hilbert.xml.h:8 ScreenSavers/hypnowheel.xml.h:2
-#: ScreenSavers/interference.xml.h:5 ScreenSavers/jigglypuff.xml.h:6
-#: ScreenSavers/jigsaw.xml.h:5 ScreenSavers/juggler3d.xml.h:5
+#: ScreenSavers/geodesic.xml.h:14 ScreenSavers/gflux.xml.h:5
+#: ScreenSavers/glcells.xml.h:25 ScreenSavers/glknots.xml.h:5
+#: ScreenSavers/glmatrix.xml.h:8 ScreenSavers/glsnake.xml.h:11
+#: ScreenSavers/goop.xml.h:5 ScreenSavers/hilbert.xml.h:8
+#: ScreenSavers/hypnowheel.xml.h:2 ScreenSavers/interference.xml.h:5
+#: ScreenSavers/jigglypuff.xml.h:14 ScreenSavers/jigsaw.xml.h:5
+#: ScreenSavers/juggler3d.xml.h:5 ScreenSavers/kaleidocycle.xml.h:8
#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/penetrate.xml.h:2
-#: ScreenSavers/petri.xml.h:18 ScreenSavers/phosphor.xml.h:6
+#: ScreenSavers/petri.xml.h:16 ScreenSavers/phosphor.xml.h:6
#: ScreenSavers/photopile.xml.h:12 ScreenSavers/piecewise.xml.h:8
#: ScreenSavers/pinion.xml.h:5 ScreenSavers/polyhedra.xml.h:5
#: ScreenSavers/pong.xml.h:2 ScreenSavers/pyro.xml.h:2
-#: ScreenSavers/rd-bomb.xml.h:2 ScreenSavers/rocks.xml.h:8
-#: ScreenSavers/rubik.xml.h:6 ScreenSavers/rubikblocks.xml.h:8
-#: ScreenSavers/skytentacles.xml.h:15 ScreenSavers/slidescreen.xml.h:11
-#: ScreenSavers/sonar.xml.h:5 ScreenSavers/speedmine.xml.h:5
-#: ScreenSavers/superquadrics.xml.h:5 ScreenSavers/tangram.xml.h:8
-#: ScreenSavers/topblock.xml.h:5 ScreenSavers/tronbit.xml.h:5
-#: ScreenSavers/twang.xml.h:8 ScreenSavers/voronoi.xml.h:2
-#: ScreenSavers/wormhole.xml.h:5 ScreenSavers/xjack.xml.h:2
+#: ScreenSavers/quasicrystal.xml.h:5 ScreenSavers/rd-bomb.xml.h:2
+#: ScreenSavers/rocks.xml.h:8 ScreenSavers/rubik.xml.h:6
+#: ScreenSavers/rubikblocks.xml.h:8 ScreenSavers/skytentacles.xml.h:15
+#: ScreenSavers/slidescreen.xml.h:11 ScreenSavers/sonar.xml.h:5
+#: ScreenSavers/speedmine.xml.h:5 ScreenSavers/superquadrics.xml.h:5
+#: ScreenSavers/tangram.xml.h:8 ScreenSavers/topblock.xml.h:5
+#: ScreenSavers/tronbit.xml.h:5 ScreenSavers/twang.xml.h:8
+#: ScreenSavers/unknownpleasures.xml.h:8 ScreenSavers/voronoi.xml.h:2
+#: ScreenSavers/winduprobot.xml.h:5 ScreenSavers/wormhole.xml.h:5
+#: ScreenSavers/xjack.xml.h:2
msgid "Slow"
msgstr "遅く"
-#: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:11
+#: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:3
#: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25
#: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6
#: ScreenSavers/cubestorm.xml.h:6 ScreenSavers/cubicgrid.xml.h:6
@@ -114,13 +117,14 @@ msgstr "遅く"
#: ScreenSavers/glknots.xml.h:6 ScreenSavers/goop.xml.h:6
#: ScreenSavers/hilbert.xml.h:11 ScreenSavers/hypnowheel.xml.h:5
#: ScreenSavers/jigsaw.xml.h:6 ScreenSavers/juggler3d.xml.h:6
-#: ScreenSavers/moebiusgears.xml.h:6 ScreenSavers/polyhedra.xml.h:6
+#: ScreenSavers/kaleidocycle.xml.h:9 ScreenSavers/moebiusgears.xml.h:6
+#: ScreenSavers/polyhedra.xml.h:6 ScreenSavers/quasicrystal.xml.h:6
#: ScreenSavers/skytentacles.xml.h:18 ScreenSavers/sonar.xml.h:6
-#: ScreenSavers/xjack.xml.h:3
+#: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/xjack.xml.h:3
msgid "Speed"
msgstr "スピード"
-#: ScreenSavers/abstractile.xml.h:4 ScreenSavers/anemone.xml.h:16
+#: ScreenSavers/abstractile.xml.h:4 ScreenSavers/anemone.xml.h:4
#: ScreenSavers/apollonian.xml.h:15 ScreenSavers/atlantis.xml.h:7
#: ScreenSavers/attraction.xml.h:26 ScreenSavers/blitspin.xml.h:4
#: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7
@@ -132,30 +136,32 @@ msgstr "スピード"
#: ScreenSavers/eruption.xml.h:12 ScreenSavers/fliptext.xml.h:7
#: ScreenSavers/flyingtoasters.xml.h:7 ScreenSavers/fontglide.xml.h:7
#: ScreenSavers/fuzzyflakes.xml.h:7 ScreenSavers/gears.xml.h:7
-#: ScreenSavers/gflux.xml.h:7 ScreenSavers/glknots.xml.h:7
-#: ScreenSavers/glmatrix.xml.h:10 ScreenSavers/glsnake.xml.h:13
-#: ScreenSavers/goop.xml.h:7 ScreenSavers/hilbert.xml.h:10
-#: ScreenSavers/hypnowheel.xml.h:4 ScreenSavers/interference.xml.h:7
-#: ScreenSavers/jigglypuff.xml.h:8 ScreenSavers/jigsaw.xml.h:7
-#: ScreenSavers/juggler3d.xml.h:7 ScreenSavers/moebiusgears.xml.h:7
-#: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:20
+#: ScreenSavers/geodesic.xml.h:16 ScreenSavers/gflux.xml.h:7
+#: ScreenSavers/glknots.xml.h:7 ScreenSavers/glmatrix.xml.h:10
+#: ScreenSavers/glsnake.xml.h:13 ScreenSavers/goop.xml.h:7
+#: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hypnowheel.xml.h:4
+#: ScreenSavers/interference.xml.h:7 ScreenSavers/jigglypuff.xml.h:16
+#: ScreenSavers/jigsaw.xml.h:7 ScreenSavers/juggler3d.xml.h:7
+#: ScreenSavers/kaleidocycle.xml.h:10 ScreenSavers/moebiusgears.xml.h:7
+#: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:18
#: ScreenSavers/phosphor.xml.h:8 ScreenSavers/photopile.xml.h:14
#: ScreenSavers/piecewise.xml.h:10 ScreenSavers/pinion.xml.h:7
#: ScreenSavers/polyhedra.xml.h:7 ScreenSavers/pong.xml.h:4
-#: ScreenSavers/pyro.xml.h:4 ScreenSavers/rd-bomb.xml.h:4
-#: ScreenSavers/rocks.xml.h:10 ScreenSavers/rubik.xml.h:8
-#: ScreenSavers/rubikblocks.xml.h:10 ScreenSavers/skytentacles.xml.h:17
-#: ScreenSavers/slidescreen.xml.h:13 ScreenSavers/sonar.xml.h:7
-#: ScreenSavers/speedmine.xml.h:7 ScreenSavers/starwars.xml.h:5
-#: ScreenSavers/superquadrics.xml.h:7 ScreenSavers/tangram.xml.h:10
-#: ScreenSavers/topblock.xml.h:7 ScreenSavers/tronbit.xml.h:7
-#: ScreenSavers/voronoi.xml.h:4 ScreenSavers/wormhole.xml.h:7
-#: ScreenSavers/xjack.xml.h:4
+#: ScreenSavers/pyro.xml.h:4 ScreenSavers/quasicrystal.xml.h:7
+#: ScreenSavers/rd-bomb.xml.h:4 ScreenSavers/rocks.xml.h:10
+#: ScreenSavers/rubik.xml.h:8 ScreenSavers/rubikblocks.xml.h:10
+#: ScreenSavers/skytentacles.xml.h:17 ScreenSavers/slidescreen.xml.h:13
+#: ScreenSavers/sonar.xml.h:7 ScreenSavers/speedmine.xml.h:7
+#: ScreenSavers/starwars.xml.h:5 ScreenSavers/superquadrics.xml.h:7
+#: ScreenSavers/tangram.xml.h:10 ScreenSavers/topblock.xml.h:7
+#: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unknownpleasures.xml.h:10
+#: ScreenSavers/voronoi.xml.h:4 ScreenSavers/winduprobot.xml.h:7
+#: ScreenSavers/wormhole.xml.h:7 ScreenSavers/xjack.xml.h:4
msgid "Fast"
msgstr "速く"
#: ScreenSavers/abstractile.xml.h:5 ScreenSavers/ccurve.xml.h:2
-#: ScreenSavers/flame.xml.h:5 ScreenSavers/maze.xml.h:5
+#: ScreenSavers/flame.xml.h:5 ScreenSavers/maze.xml.h:13
msgid "0 seconds"
msgstr "0 秒"
@@ -207,10 +213,10 @@ msgstr ""
msgid "Tiled tiles"
msgstr "タイルのサイズ"
-#: ScreenSavers/abstractile.xml.h:15 ScreenSavers/anemone.xml.h:33
+#: ScreenSavers/abstractile.xml.h:15 ScreenSavers/anemone.xml.h:16
#: ScreenSavers/anemotaxis.xml.h:12 ScreenSavers/antinspect.xml.h:5
#: ScreenSavers/antmaze.xml.h:5 ScreenSavers/antspotlight.xml.h:5
-#: ScreenSavers/apollonian.xml.h:16 ScreenSavers/apple2.xml.h:6
+#: ScreenSavers/apollonian.xml.h:16 ScreenSavers/apple2.xml.h:9
#: ScreenSavers/atlantis.xml.h:19 ScreenSavers/attraction.xml.h:32
#: ScreenSavers/atunnel.xml.h:8 ScreenSavers/barcode.xml.h:9
#: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12
@@ -236,33 +242,34 @@ msgstr "タイルのサイズ"
#: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22
#: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17
#: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11
-#: ScreenSavers/fireworkx.xml.h:11 ScreenSavers/flame.xml.h:14
+#: ScreenSavers/fireworkx.xml.h:10 ScreenSavers/flame.xml.h:14
#: ScreenSavers/flipflop.xml.h:14 ScreenSavers/flipscreen3d.xml.h:6
#: ScreenSavers/fliptext.xml.h:15 ScreenSavers/flow.xml.h:21
#: ScreenSavers/fluidballs.xml.h:22 ScreenSavers/flurry.xml.h:2
#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/fontglide.xml.h:16
#: ScreenSavers/fuzzyflakes.xml.h:12 ScreenSavers/galaxy.xml.h:13
-#: ScreenSavers/gears.xml.h:14 ScreenSavers/gflux.xml.h:19
-#: ScreenSavers/glblur.xml.h:17 ScreenSavers/glcells.xml.h:32
-#: ScreenSavers/gleidescope.xml.h:14 ScreenSavers/glhanoi.xml.h:16
-#: ScreenSavers/glknots.xml.h:24 ScreenSavers/glmatrix.xml.h:20
-#: ScreenSavers/glplanet.xml.h:13 ScreenSavers/glschool.xml.h:17
-#: ScreenSavers/glslideshow.xml.h:20 ScreenSavers/glsnake.xml.h:18
-#: ScreenSavers/gltext.xml.h:19 ScreenSavers/goop.xml.h:13
-#: ScreenSavers/grav.xml.h:12 ScreenSavers/greynetic.xml.h:6
-#: ScreenSavers/halftone.xml.h:17 ScreenSavers/halo.xml.h:14
-#: ScreenSavers/helix.xml.h:8 ScreenSavers/hilbert.xml.h:20
-#: ScreenSavers/hopalong.xml.h:23 ScreenSavers/hypertorus.xml.h:5
-#: ScreenSavers/hypnowheel.xml.h:8 ScreenSavers/ifs.xml.h:68
-#: ScreenSavers/imsmap.xml.h:18 ScreenSavers/interaggregate.xml.h:8
-#: ScreenSavers/interference.xml.h:21 ScreenSavers/intermomentary.xml.h:8
-#: ScreenSavers/jigglypuff.xml.h:27 ScreenSavers/jigsaw.xml.h:15
-#: ScreenSavers/juggler3d.xml.h:21 ScreenSavers/julia.xml.h:14
-#: ScreenSavers/kaleidescope.xml.h:13 ScreenSavers/klein.xml.h:5
+#: ScreenSavers/gears.xml.h:14 ScreenSavers/geodesic.xml.h:10
+#: ScreenSavers/gflux.xml.h:19 ScreenSavers/glblur.xml.h:17
+#: ScreenSavers/glcells.xml.h:32 ScreenSavers/gleidescope.xml.h:14
+#: ScreenSavers/glhanoi.xml.h:16 ScreenSavers/glknots.xml.h:24
+#: ScreenSavers/glmatrix.xml.h:20 ScreenSavers/glplanet.xml.h:13
+#: ScreenSavers/glschool.xml.h:17 ScreenSavers/glslideshow.xml.h:20
+#: ScreenSavers/glsnake.xml.h:18 ScreenSavers/gltext.xml.h:19
+#: ScreenSavers/goop.xml.h:13 ScreenSavers/grav.xml.h:12
+#: ScreenSavers/greynetic.xml.h:6 ScreenSavers/halftone.xml.h:17
+#: ScreenSavers/halo.xml.h:14 ScreenSavers/helix.xml.h:8
+#: ScreenSavers/hilbert.xml.h:20 ScreenSavers/hopalong.xml.h:23
+#: ScreenSavers/hypertorus.xml.h:5 ScreenSavers/hypnowheel.xml.h:8
+#: ScreenSavers/ifs.xml.h:68 ScreenSavers/imsmap.xml.h:18
+#: ScreenSavers/interaggregate.xml.h:8 ScreenSavers/interference.xml.h:21
+#: ScreenSavers/intermomentary.xml.h:8 ScreenSavers/jigglypuff.xml.h:10
+#: ScreenSavers/jigsaw.xml.h:15 ScreenSavers/juggler3d.xml.h:21
+#: ScreenSavers/julia.xml.h:14 ScreenSavers/kaleidescope.xml.h:13
+#: ScreenSavers/kaleidocycle.xml.h:21 ScreenSavers/klein.xml.h:45
#: ScreenSavers/kumppa.xml.h:8 ScreenSavers/lament.xml.h:7
#: ScreenSavers/lavalite.xml.h:16 ScreenSavers/lcdscrub.xml.h:7
#: ScreenSavers/lockward.xml.h:9 ScreenSavers/loop.xml.h:12
-#: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:16
+#: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:12
#: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20
#: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25
#: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14
@@ -273,21 +280,22 @@ msgstr "タイルのサイズ"
#: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6
#: ScreenSavers/pedal.xml.h:9 ScreenSavers/penetrate.xml.h:8
#: ScreenSavers/penrose.xml.h:12 ScreenSavers/petri.xml.h:5
-#: ScreenSavers/phosphor.xml.h:9 ScreenSavers/photopile.xml.h:22
+#: ScreenSavers/phosphor.xml.h:13 ScreenSavers/photopile.xml.h:22
#: ScreenSavers/piecewise.xml.h:15 ScreenSavers/pinion.xml.h:16
-#: ScreenSavers/pipes.xml.h:19 ScreenSavers/polyhedra.xml.h:168
-#: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:29
+#: ScreenSavers/pipes.xml.h:20 ScreenSavers/polyhedra.xml.h:168
+#: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:18
#: ScreenSavers/pong.xml.h:9 ScreenSavers/popsquares.xml.h:21
-#: ScreenSavers/providence.xml.h:7 ScreenSavers/pulsar.xml.h:14
-#: ScreenSavers/pyro.xml.h:14 ScreenSavers/qix.xml.h:24
-#: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:23
+#: ScreenSavers/projectiveplane.xml.h:43 ScreenSavers/providence.xml.h:7
+#: ScreenSavers/pulsar.xml.h:14 ScreenSavers/pyro.xml.h:14
+#: ScreenSavers/qix.xml.h:24 ScreenSavers/quasicrystal.xml.h:13
+#: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:17
#: ScreenSavers/ripples.xml.h:18 ScreenSavers/rocks.xml.h:17
#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:13
#: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20
#: ScreenSavers/sballs.xml.h:16 ScreenSavers/shadebobs.xml.h:16
#: ScreenSavers/sierpinski.xml.h:13 ScreenSavers/sierpinski3d.xml.h:10
#: ScreenSavers/skytentacles.xml.h:25 ScreenSavers/slidescreen.xml.h:18
-#: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:30
+#: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:34
#: ScreenSavers/speedmine.xml.h:17 ScreenSavers/spheremonics.xml.h:22
#: ScreenSavers/spotlight.xml.h:11 ScreenSavers/sproingies.xml.h:9
#: ScreenSavers/squiral.xml.h:17 ScreenSavers/stairs.xml.h:5
@@ -299,9 +307,10 @@ msgstr "タイルのサイズ"
#: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24
#: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11
#: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18
-#: ScreenSavers/vermiculate.xml.h:5 ScreenSavers/vidwhacker.xml.h:6
-#: ScreenSavers/voronoi.xml.h:11 ScreenSavers/wander.xml.h:13
-#: ScreenSavers/webcollage.xml.h:11 ScreenSavers/whirlwindwarp.xml.h:8
+#: ScreenSavers/unknownpleasures.xml.h:14 ScreenSavers/vermiculate.xml.h:5
+#: ScreenSavers/vidwhacker.xml.h:6 ScreenSavers/voronoi.xml.h:11
+#: ScreenSavers/wander.xml.h:13 ScreenSavers/webcollage.xml.h:11
+#: ScreenSavers/whirlwindwarp.xml.h:8 ScreenSavers/winduprobot.xml.h:22
#: ScreenSavers/wormhole.xml.h:11 ScreenSavers/xanalogtv.xml.h:2
#: ScreenSavers/xflame.xml.h:7 ScreenSavers/xjack.xml.h:6
#: ScreenSavers/xlyap.xml.h:9 ScreenSavers/xmatrix.xml.h:21
@@ -321,7 +330,7 @@ msgstr ""
msgid "Anemone"
msgstr "デーモン"
-#: ScreenSavers/anemone.xml.h:17 ScreenSavers/anemotaxis.xml.h:8
+#: ScreenSavers/anemone.xml.h:5 ScreenSavers/anemotaxis.xml.h:8
#: ScreenSavers/blaster.xml.h:7 ScreenSavers/bouboule.xml.h:5
#: ScreenSavers/boxed.xml.h:8 ScreenSavers/coral.xml.h:11
#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/cubenetic.xml.h:5
@@ -336,22 +345,22 @@ msgstr "デーモン"
#: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8
#: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5
#: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5
-#: ScreenSavers/petri.xml.h:12 ScreenSavers/piecewise.xml.h:5
+#: ScreenSavers/petri.xml.h:10 ScreenSavers/piecewise.xml.h:5
#: ScreenSavers/qix.xml.h:5 ScreenSavers/rocks.xml.h:5
#: ScreenSavers/sierpinski.xml.h:5 ScreenSavers/slip.xml.h:5
#: ScreenSavers/substrate.xml.h:8 ScreenSavers/swirl.xml.h:5
#: ScreenSavers/thornbird.xml.h:5 ScreenSavers/topblock.xml.h:13
-#: ScreenSavers/voronoi.xml.h:5 ScreenSavers/whirlwindwarp.xml.h:2
-#: ScreenSavers/wormhole.xml.h:8
+#: ScreenSavers/unknownpleasures.xml.h:5 ScreenSavers/voronoi.xml.h:5
+#: ScreenSavers/whirlwindwarp.xml.h:2 ScreenSavers/wormhole.xml.h:8
msgid "Few"
msgstr "少数"
-#: ScreenSavers/anemone.xml.h:18 ScreenSavers/fuzzyflakes.xml.h:20
+#: ScreenSavers/anemone.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:20
#: ScreenSavers/hypnowheel.xml.h:13
msgid "Arms"
msgstr ""
-#: ScreenSavers/anemone.xml.h:19 ScreenSavers/anemotaxis.xml.h:10
+#: ScreenSavers/anemone.xml.h:7 ScreenSavers/anemotaxis.xml.h:10
#: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19
#: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7
#: ScreenSavers/braid.xml.h:10 ScreenSavers/coral.xml.h:13
@@ -375,7 +384,7 @@ msgstr ""
#: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7
#: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10
#: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7
-#: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:14
+#: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:12
#: ScreenSavers/piecewise.xml.h:7 ScreenSavers/polyominoes.xml.h:11
#: ScreenSavers/qix.xml.h:7 ScreenSavers/rd-bomb.xml.h:16
#: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10
@@ -383,16 +392,16 @@ msgstr ""
#: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16
#: ScreenSavers/strange.xml.h:10 ScreenSavers/swirl.xml.h:7
#: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15
-#: ScreenSavers/triangle.xml.h:7 ScreenSavers/voronoi.xml.h:7
-#: ScreenSavers/whirlwindwarp.xml.h:4
+#: ScreenSavers/triangle.xml.h:7 ScreenSavers/unknownpleasures.xml.h:7
+#: ScreenSavers/voronoi.xml.h:7 ScreenSavers/whirlwindwarp.xml.h:4
msgid "Many"
msgstr "多数"
-#: ScreenSavers/anemone.xml.h:20 ScreenSavers/skytentacles.xml.h:3
+#: ScreenSavers/anemone.xml.h:8 ScreenSavers/skytentacles.xml.h:3
msgid "Tentacles"
msgstr ""
-#: ScreenSavers/anemone.xml.h:21 ScreenSavers/cubestorm.xml.h:11
+#: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestorm.xml.h:11
#: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5
#: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19
#: ScreenSavers/hilbert.xml.h:15 ScreenSavers/skytentacles.xml.h:8
@@ -400,14 +409,14 @@ msgstr ""
msgid "Thin"
msgstr "薄い"
-#: ScreenSavers/anemone.xml.h:22 ScreenSavers/fadeplot.xml.h:6
+#: ScreenSavers/anemone.xml.h:10 ScreenSavers/fadeplot.xml.h:6
#: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20
#: ScreenSavers/moire2.xml.h:8 ScreenSavers/skytentacles.xml.h:9
#: ScreenSavers/thornbird.xml.h:9
msgid "Thickness"
msgstr "厚さ"
-#: ScreenSavers/anemone.xml.h:23 ScreenSavers/cubestorm.xml.h:13
+#: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestorm.xml.h:13
#: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7
#: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21
#: ScreenSavers/hilbert.xml.h:17 ScreenSavers/skytentacles.xml.h:10
@@ -415,25 +424,25 @@ msgstr "厚さ"
msgid "Thick"
msgstr "厚い"
-#: ScreenSavers/anemone.xml.h:24 ScreenSavers/fireflies.xml.h:32
-#: ScreenSavers/pyro.xml.h:10
+#: ScreenSavers/anemone.xml.h:12 ScreenSavers/fireflies.xml.h:32
+#: ScreenSavers/pyro.xml.h:10 ScreenSavers/winduprobot.xml.h:19
msgid "Often"
msgstr "しばしば"
-#: ScreenSavers/anemone.xml.h:25
+#: ScreenSavers/anemone.xml.h:13
msgid "Withdraw freqency"
msgstr ""
-#: ScreenSavers/anemone.xml.h:26
+#: ScreenSavers/anemone.xml.h:14
msgid "Rarely"
msgstr ""
-#: ScreenSavers/anemone.xml.h:27
+#: ScreenSavers/anemone.xml.h:15
#, fuzzy
msgid "Turn speed"
msgstr "アニメーションのスピード"
-#: ScreenSavers/anemone.xml.h:34
+#: ScreenSavers/anemone.xml.h:17
msgid "Wiggling tentacles. Written by Gabriel Finch; 2002."
msgstr ""
@@ -443,35 +452,36 @@ msgstr ""
#: ScreenSavers/anemotaxis.xml.h:2 ScreenSavers/antinspect.xml.h:2
#: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2
-#: ScreenSavers/atlantis.xml.h:2 ScreenSavers/attraction.xml.h:11
-#: ScreenSavers/atunnel.xml.h:2 ScreenSavers/barcode.xml.h:2
-#: ScreenSavers/blaster.xml.h:2 ScreenSavers/blinkbox.xml.h:2
-#: ScreenSavers/blocktube.xml.h:2 ScreenSavers/bouboule.xml.h:2
-#: ScreenSavers/bouncingcow.xml.h:2 ScreenSavers/boxed.xml.h:2
-#: ScreenSavers/boxfit.xml.h:2 ScreenSavers/braid.xml.h:2
-#: ScreenSavers/bubble3d.xml.h:2 ScreenSavers/bumps.xml.h:3
-#: ScreenSavers/cage.xml.h:2 ScreenSavers/carousel.xml.h:2
-#: ScreenSavers/ccurve.xml.h:8 ScreenSavers/celtic.xml.h:2
-#: ScreenSavers/circuit.xml.h:2 ScreenSavers/cloudlife.xml.h:2
-#: ScreenSavers/companioncube.xml.h:2 ScreenSavers/compass.xml.h:2
-#: ScreenSavers/coral.xml.h:2 ScreenSavers/crackberg.xml.h:2
-#: ScreenSavers/crystal.xml.h:2 ScreenSavers/cube21.xml.h:2
-#: ScreenSavers/cubenetic.xml.h:2 ScreenSavers/cubestorm.xml.h:2
-#: ScreenSavers/cubicgrid.xml.h:2 ScreenSavers/cwaves.xml.h:2
-#: ScreenSavers/cynosure.xml.h:2 ScreenSavers/dangerball.xml.h:2
-#: ScreenSavers/decayscreen.xml.h:2 ScreenSavers/deluxe.xml.h:2
-#: ScreenSavers/demon.xml.h:2 ScreenSavers/discrete.xml.h:2
-#: ScreenSavers/distort.xml.h:2 ScreenSavers/drift.xml.h:2
-#: ScreenSavers/endgame.xml.h:2 ScreenSavers/engine.xml.h:2
-#: ScreenSavers/epicycle.xml.h:2 ScreenSavers/eruption.xml.h:2
-#: ScreenSavers/euler2d.xml.h:2 ScreenSavers/extrusion.xml.h:2
-#: ScreenSavers/fadeplot.xml.h:2 ScreenSavers/fiberlamp.xml.h:2
-#: ScreenSavers/fireworkx.xml.h:2 ScreenSavers/flame.xml.h:2
-#: ScreenSavers/flipflop.xml.h:2 ScreenSavers/flipscreen3d.xml.h:2
-#: ScreenSavers/fliptext.xml.h:2 ScreenSavers/flow.xml.h:2
-#: ScreenSavers/fluidballs.xml.h:2 ScreenSavers/flyingtoasters.xml.h:2
-#: ScreenSavers/fontglide.xml.h:2 ScreenSavers/fuzzyflakes.xml.h:2
-#: ScreenSavers/galaxy.xml.h:2 ScreenSavers/gears.xml.h:2
+#: ScreenSavers/apple2.xml.h:10 ScreenSavers/atlantis.xml.h:2
+#: ScreenSavers/attraction.xml.h:11 ScreenSavers/atunnel.xml.h:2
+#: ScreenSavers/barcode.xml.h:2 ScreenSavers/blaster.xml.h:2
+#: ScreenSavers/blinkbox.xml.h:2 ScreenSavers/blocktube.xml.h:2
+#: ScreenSavers/bouboule.xml.h:2 ScreenSavers/bouncingcow.xml.h:2
+#: ScreenSavers/boxed.xml.h:2 ScreenSavers/boxfit.xml.h:2
+#: ScreenSavers/braid.xml.h:2 ScreenSavers/bubble3d.xml.h:2
+#: ScreenSavers/bumps.xml.h:3 ScreenSavers/cage.xml.h:2
+#: ScreenSavers/carousel.xml.h:2 ScreenSavers/ccurve.xml.h:8
+#: ScreenSavers/celtic.xml.h:2 ScreenSavers/circuit.xml.h:2
+#: ScreenSavers/cloudlife.xml.h:2 ScreenSavers/companioncube.xml.h:2
+#: ScreenSavers/compass.xml.h:2 ScreenSavers/coral.xml.h:2
+#: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crystal.xml.h:2
+#: ScreenSavers/cube21.xml.h:2 ScreenSavers/cubenetic.xml.h:2
+#: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubicgrid.xml.h:2
+#: ScreenSavers/cwaves.xml.h:2 ScreenSavers/cynosure.xml.h:2
+#: ScreenSavers/dangerball.xml.h:2 ScreenSavers/decayscreen.xml.h:2
+#: ScreenSavers/deluxe.xml.h:2 ScreenSavers/demon.xml.h:2
+#: ScreenSavers/discrete.xml.h:2 ScreenSavers/distort.xml.h:2
+#: ScreenSavers/drift.xml.h:2 ScreenSavers/endgame.xml.h:2
+#: ScreenSavers/engine.xml.h:2 ScreenSavers/epicycle.xml.h:2
+#: ScreenSavers/eruption.xml.h:2 ScreenSavers/euler2d.xml.h:2
+#: ScreenSavers/extrusion.xml.h:2 ScreenSavers/fadeplot.xml.h:2
+#: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/fireworkx.xml.h:2
+#: ScreenSavers/flame.xml.h:2 ScreenSavers/flipflop.xml.h:2
+#: ScreenSavers/flipscreen3d.xml.h:2 ScreenSavers/fliptext.xml.h:2
+#: ScreenSavers/flow.xml.h:2 ScreenSavers/fluidballs.xml.h:2
+#: ScreenSavers/flyingtoasters.xml.h:2 ScreenSavers/fontglide.xml.h:2
+#: ScreenSavers/fuzzyflakes.xml.h:2 ScreenSavers/galaxy.xml.h:2
+#: ScreenSavers/gears.xml.h:2 ScreenSavers/geodesic.xml.h:11
#: ScreenSavers/gflux.xml.h:2 ScreenSavers/glblur.xml.h:2
#: ScreenSavers/glcells.xml.h:2 ScreenSavers/gleidescope.xml.h:2
#: ScreenSavers/glhanoi.xml.h:2 ScreenSavers/glknots.xml.h:2
@@ -485,27 +495,29 @@ msgstr ""
#: ScreenSavers/hypnowheel.xml.h:14 ScreenSavers/ifs.xml.h:2
#: ScreenSavers/imsmap.xml.h:2 ScreenSavers/interaggregate.xml.h:2
#: ScreenSavers/interference.xml.h:2 ScreenSavers/intermomentary.xml.h:2
-#: ScreenSavers/jigglypuff.xml.h:3 ScreenSavers/jigsaw.xml.h:2
+#: ScreenSavers/jigglypuff.xml.h:11 ScreenSavers/jigsaw.xml.h:2
#: ScreenSavers/juggler3d.xml.h:2 ScreenSavers/julia.xml.h:2
-#: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/klein.xml.h:2
-#: ScreenSavers/kumppa.xml.h:2 ScreenSavers/lament.xml.h:2
-#: ScreenSavers/lavalite.xml.h:2 ScreenSavers/lcdscrub.xml.h:2
-#: ScreenSavers/lockward.xml.h:2 ScreenSavers/loop.xml.h:2
-#: ScreenSavers/maze.xml.h:2 ScreenSavers/memscroller.xml.h:2
-#: ScreenSavers/menger.xml.h:2 ScreenSavers/metaballs.xml.h:2
-#: ScreenSavers/mirrorblob.xml.h:2 ScreenSavers/moebius.xml.h:2
-#: ScreenSavers/moebiusgears.xml.h:2 ScreenSavers/moire2.xml.h:2
-#: ScreenSavers/molecule.xml.h:2 ScreenSavers/morph3d.xml.h:2
-#: ScreenSavers/mountain.xml.h:2 ScreenSavers/munch.xml.h:2
-#: ScreenSavers/nerverot.xml.h:2 ScreenSavers/noof.xml.h:2
-#: ScreenSavers/pacman.xml.h:2 ScreenSavers/penrose.xml.h:2
-#: ScreenSavers/petri.xml.h:2 ScreenSavers/phosphor.xml.h:2
-#: ScreenSavers/photopile.xml.h:15 ScreenSavers/piecewise.xml.h:2
-#: ScreenSavers/pinion.xml.h:2 ScreenSavers/pipes.xml.h:2
-#: ScreenSavers/polyhedra.xml.h:2 ScreenSavers/polyominoes.xml.h:3
-#: ScreenSavers/polytopes.xml.h:23 ScreenSavers/popsquares.xml.h:2
-#: ScreenSavers/providence.xml.h:2 ScreenSavers/pulsar.xml.h:2
-#: ScreenSavers/pyro.xml.h:11 ScreenSavers/qix.xml.h:2
+#: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/kaleidocycle.xml.h:2
+#: ScreenSavers/klein.xml.h:42 ScreenSavers/kumppa.xml.h:2
+#: ScreenSavers/lament.xml.h:2 ScreenSavers/lavalite.xml.h:2
+#: ScreenSavers/lcdscrub.xml.h:2 ScreenSavers/lockward.xml.h:2
+#: ScreenSavers/loop.xml.h:2 ScreenSavers/maze.xml.h:2
+#: ScreenSavers/memscroller.xml.h:2 ScreenSavers/menger.xml.h:2
+#: ScreenSavers/metaballs.xml.h:2 ScreenSavers/mirrorblob.xml.h:2
+#: ScreenSavers/moebius.xml.h:2 ScreenSavers/moebiusgears.xml.h:2
+#: ScreenSavers/moire2.xml.h:2 ScreenSavers/molecule.xml.h:2
+#: ScreenSavers/morph3d.xml.h:2 ScreenSavers/mountain.xml.h:2
+#: ScreenSavers/munch.xml.h:2 ScreenSavers/nerverot.xml.h:2
+#: ScreenSavers/noof.xml.h:2 ScreenSavers/pacman.xml.h:2
+#: ScreenSavers/penrose.xml.h:2 ScreenSavers/petri.xml.h:2
+#: ScreenSavers/phosphor.xml.h:2 ScreenSavers/photopile.xml.h:15
+#: ScreenSavers/piecewise.xml.h:2 ScreenSavers/pinion.xml.h:2
+#: ScreenSavers/pipes.xml.h:2 ScreenSavers/polyhedra.xml.h:2
+#: ScreenSavers/polyominoes.xml.h:3 ScreenSavers/polytopes.xml.h:24
+#: ScreenSavers/pong.xml.h:10 ScreenSavers/popsquares.xml.h:2
+#: ScreenSavers/projectiveplane.xml.h:40 ScreenSavers/providence.xml.h:2
+#: ScreenSavers/pulsar.xml.h:2 ScreenSavers/pyro.xml.h:11
+#: ScreenSavers/qix.xml.h:2 ScreenSavers/quasicrystal.xml.h:2
#: ScreenSavers/queens.xml.h:2 ScreenSavers/ripples.xml.h:2
#: ScreenSavers/rocks.xml.h:2 ScreenSavers/rotzoomer.xml.h:2
#: ScreenSavers/rubik.xml.h:2 ScreenSavers/rubikblocks.xml.h:2
@@ -523,10 +535,12 @@ msgstr ""
#: ScreenSavers/thornbird.xml.h:2 ScreenSavers/topblock.xml.h:2
#: ScreenSavers/triangle.xml.h:2 ScreenSavers/tronbit.xml.h:2
#: ScreenSavers/truchet.xml.h:2 ScreenSavers/twang.xml.h:2
-#: ScreenSavers/wander.xml.h:2 ScreenSavers/wormhole.xml.h:2
-#: ScreenSavers/xflame.xml.h:2 ScreenSavers/xlyap.xml.h:2
-#: ScreenSavers/xmatrix.xml.h:15 ScreenSavers/xrayswarm.xml.h:2
-#: ScreenSavers/xspirograph.xml.h:2 ScreenSavers/zoom.xml.h:2
+#: ScreenSavers/unknownpleasures.xml.h:2 ScreenSavers/wander.xml.h:2
+#: ScreenSavers/winduprobot.xml.h:2 ScreenSavers/wormhole.xml.h:2
+#: ScreenSavers/xanalogtv.xml.h:3 ScreenSavers/xflame.xml.h:2
+#: ScreenSavers/xlyap.xml.h:2 ScreenSavers/xmatrix.xml.h:15
+#: ScreenSavers/xrayswarm.xml.h:2 ScreenSavers/xspirograph.xml.h:2
+#: ScreenSavers/zoom.xml.h:2
msgid "Low"
msgstr "低い"
@@ -560,23 +574,24 @@ msgstr "低い"
#: ScreenSavers/fluidballs.xml.h:3 ScreenSavers/flyingtoasters.xml.h:3
#: ScreenSavers/fontglide.xml.h:3 ScreenSavers/fuzzyflakes.xml.h:3
#: ScreenSavers/galaxy.xml.h:3 ScreenSavers/gears.xml.h:3
-#: ScreenSavers/gflux.xml.h:3 ScreenSavers/glblur.xml.h:3
-#: ScreenSavers/glcells.xml.h:3 ScreenSavers/gleidescope.xml.h:3
-#: ScreenSavers/glhanoi.xml.h:3 ScreenSavers/glknots.xml.h:3
-#: ScreenSavers/glmatrix.xml.h:3 ScreenSavers/glplanet.xml.h:3
-#: ScreenSavers/glschool.xml.h:3 ScreenSavers/glslideshow.xml.h:3
-#: ScreenSavers/glsnake.xml.h:3 ScreenSavers/gltext.xml.h:3
-#: ScreenSavers/goop.xml.h:3 ScreenSavers/grav.xml.h:3
-#: ScreenSavers/greynetic.xml.h:3 ScreenSavers/halftone.xml.h:3
-#: ScreenSavers/halo.xml.h:3 ScreenSavers/helix.xml.h:3
-#: ScreenSavers/hilbert.xml.h:9 ScreenSavers/hopalong.xml.h:3
-#: ScreenSavers/hypertorus.xml.h:3 ScreenSavers/hypnowheel.xml.h:3
-#: ScreenSavers/ifs.xml.h:3 ScreenSavers/imsmap.xml.h:3
-#: ScreenSavers/interaggregate.xml.h:3 ScreenSavers/interference.xml.h:3
-#: ScreenSavers/intermomentary.xml.h:3 ScreenSavers/jigglypuff.xml.h:4
-#: ScreenSavers/jigsaw.xml.h:3 ScreenSavers/juggler3d.xml.h:3
-#: ScreenSavers/julia.xml.h:3 ScreenSavers/kaleidescope.xml.h:3
-#: ScreenSavers/klein.xml.h:3 ScreenSavers/kumppa.xml.h:3
+#: ScreenSavers/geodesic.xml.h:12 ScreenSavers/gflux.xml.h:3
+#: ScreenSavers/glblur.xml.h:3 ScreenSavers/glcells.xml.h:3
+#: ScreenSavers/gleidescope.xml.h:3 ScreenSavers/glhanoi.xml.h:3
+#: ScreenSavers/glknots.xml.h:3 ScreenSavers/glmatrix.xml.h:3
+#: ScreenSavers/glplanet.xml.h:3 ScreenSavers/glschool.xml.h:3
+#: ScreenSavers/glslideshow.xml.h:3 ScreenSavers/glsnake.xml.h:3
+#: ScreenSavers/gltext.xml.h:3 ScreenSavers/goop.xml.h:3
+#: ScreenSavers/grav.xml.h:3 ScreenSavers/greynetic.xml.h:3
+#: ScreenSavers/halftone.xml.h:3 ScreenSavers/halo.xml.h:3
+#: ScreenSavers/helix.xml.h:3 ScreenSavers/hilbert.xml.h:9
+#: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hypertorus.xml.h:3
+#: ScreenSavers/hypnowheel.xml.h:3 ScreenSavers/ifs.xml.h:3
+#: ScreenSavers/imsmap.xml.h:3 ScreenSavers/interaggregate.xml.h:3
+#: ScreenSavers/interference.xml.h:3 ScreenSavers/intermomentary.xml.h:3
+#: ScreenSavers/jigglypuff.xml.h:12 ScreenSavers/jigsaw.xml.h:3
+#: ScreenSavers/juggler3d.xml.h:3 ScreenSavers/julia.xml.h:3
+#: ScreenSavers/kaleidescope.xml.h:3 ScreenSavers/kaleidocycle.xml.h:3
+#: ScreenSavers/klein.xml.h:43 ScreenSavers/kumppa.xml.h:3
#: ScreenSavers/lament.xml.h:3 ScreenSavers/lavalite.xml.h:3
#: ScreenSavers/lcdscrub.xml.h:3 ScreenSavers/lockward.xml.h:3
#: ScreenSavers/loop.xml.h:3 ScreenSavers/maze.xml.h:3
@@ -591,10 +606,11 @@ msgstr "低い"
#: ScreenSavers/phosphor.xml.h:3 ScreenSavers/photopile.xml.h:16
#: ScreenSavers/piecewise.xml.h:3 ScreenSavers/pinion.xml.h:3
#: ScreenSavers/pipes.xml.h:3 ScreenSavers/polyhedra.xml.h:3
-#: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:24
-#: ScreenSavers/popsquares.xml.h:3 ScreenSavers/providence.xml.h:3
-#: ScreenSavers/pulsar.xml.h:3 ScreenSavers/pyro.xml.h:3
-#: ScreenSavers/qix.xml.h:3 ScreenSavers/queens.xml.h:3
+#: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:25
+#: ScreenSavers/popsquares.xml.h:3 ScreenSavers/projectiveplane.xml.h:41
+#: ScreenSavers/providence.xml.h:3 ScreenSavers/pulsar.xml.h:3
+#: ScreenSavers/pyro.xml.h:3 ScreenSavers/qix.xml.h:3
+#: ScreenSavers/quasicrystal.xml.h:3 ScreenSavers/queens.xml.h:3
#: ScreenSavers/rd-bomb.xml.h:3 ScreenSavers/ripples.xml.h:3
#: ScreenSavers/rocks.xml.h:3 ScreenSavers/rotzoomer.xml.h:3
#: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3
@@ -612,7 +628,8 @@ msgstr "低い"
#: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3
#: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3
#: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3
-#: ScreenSavers/voronoi.xml.h:3 ScreenSavers/wander.xml.h:3
+#: ScreenSavers/unknownpleasures.xml.h:3 ScreenSavers/voronoi.xml.h:3
+#: ScreenSavers/wander.xml.h:3 ScreenSavers/winduprobot.xml.h:3
#: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3
#: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16
#: ScreenSavers/xrayswarm.xml.h:3 ScreenSavers/xspirograph.xml.h:3
@@ -622,35 +639,36 @@ msgstr ""
#: ScreenSavers/anemotaxis.xml.h:4 ScreenSavers/antinspect.xml.h:4
#: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4
-#: ScreenSavers/atlantis.xml.h:4 ScreenSavers/attraction.xml.h:13
-#: ScreenSavers/atunnel.xml.h:4 ScreenSavers/barcode.xml.h:4
-#: ScreenSavers/blaster.xml.h:4 ScreenSavers/blinkbox.xml.h:4
-#: ScreenSavers/blocktube.xml.h:4 ScreenSavers/bouboule.xml.h:4
-#: ScreenSavers/bouncingcow.xml.h:4 ScreenSavers/boxed.xml.h:4
-#: ScreenSavers/boxfit.xml.h:4 ScreenSavers/braid.xml.h:4
-#: ScreenSavers/bubble3d.xml.h:4 ScreenSavers/bumps.xml.h:7
-#: ScreenSavers/cage.xml.h:4 ScreenSavers/carousel.xml.h:4
-#: ScreenSavers/ccurve.xml.h:10 ScreenSavers/celtic.xml.h:4
-#: ScreenSavers/circuit.xml.h:4 ScreenSavers/cloudlife.xml.h:4
-#: ScreenSavers/companioncube.xml.h:4 ScreenSavers/compass.xml.h:4
-#: ScreenSavers/coral.xml.h:4 ScreenSavers/crackberg.xml.h:4
-#: ScreenSavers/crystal.xml.h:4 ScreenSavers/cube21.xml.h:4
-#: ScreenSavers/cubenetic.xml.h:4 ScreenSavers/cubestorm.xml.h:4
-#: ScreenSavers/cubicgrid.xml.h:4 ScreenSavers/cwaves.xml.h:4
-#: ScreenSavers/cynosure.xml.h:4 ScreenSavers/dangerball.xml.h:4
-#: ScreenSavers/decayscreen.xml.h:4 ScreenSavers/deluxe.xml.h:4
-#: ScreenSavers/demon.xml.h:4 ScreenSavers/discrete.xml.h:4
-#: ScreenSavers/distort.xml.h:4 ScreenSavers/drift.xml.h:4
-#: ScreenSavers/endgame.xml.h:4 ScreenSavers/engine.xml.h:4
-#: ScreenSavers/epicycle.xml.h:4 ScreenSavers/eruption.xml.h:4
-#: ScreenSavers/euler2d.xml.h:4 ScreenSavers/extrusion.xml.h:4
-#: ScreenSavers/fadeplot.xml.h:4 ScreenSavers/fiberlamp.xml.h:4
-#: ScreenSavers/fireworkx.xml.h:4 ScreenSavers/flame.xml.h:4
-#: ScreenSavers/flipflop.xml.h:4 ScreenSavers/flipscreen3d.xml.h:4
-#: ScreenSavers/fliptext.xml.h:4 ScreenSavers/flow.xml.h:4
-#: ScreenSavers/fluidballs.xml.h:4 ScreenSavers/flyingtoasters.xml.h:4
-#: ScreenSavers/fontglide.xml.h:4 ScreenSavers/fuzzyflakes.xml.h:4
-#: ScreenSavers/galaxy.xml.h:4 ScreenSavers/gears.xml.h:4
+#: ScreenSavers/apple2.xml.h:12 ScreenSavers/atlantis.xml.h:4
+#: ScreenSavers/attraction.xml.h:13 ScreenSavers/atunnel.xml.h:4
+#: ScreenSavers/barcode.xml.h:4 ScreenSavers/blaster.xml.h:4
+#: ScreenSavers/blinkbox.xml.h:4 ScreenSavers/blocktube.xml.h:4
+#: ScreenSavers/bouboule.xml.h:4 ScreenSavers/bouncingcow.xml.h:4
+#: ScreenSavers/boxed.xml.h:4 ScreenSavers/boxfit.xml.h:4
+#: ScreenSavers/braid.xml.h:4 ScreenSavers/bubble3d.xml.h:4
+#: ScreenSavers/bumps.xml.h:7 ScreenSavers/cage.xml.h:4
+#: ScreenSavers/carousel.xml.h:4 ScreenSavers/ccurve.xml.h:10
+#: ScreenSavers/celtic.xml.h:4 ScreenSavers/circuit.xml.h:4
+#: ScreenSavers/cloudlife.xml.h:4 ScreenSavers/companioncube.xml.h:4
+#: ScreenSavers/compass.xml.h:4 ScreenSavers/coral.xml.h:4
+#: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crystal.xml.h:4
+#: ScreenSavers/cube21.xml.h:4 ScreenSavers/cubenetic.xml.h:4
+#: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubicgrid.xml.h:4
+#: ScreenSavers/cwaves.xml.h:4 ScreenSavers/cynosure.xml.h:4
+#: ScreenSavers/dangerball.xml.h:4 ScreenSavers/decayscreen.xml.h:4
+#: ScreenSavers/deluxe.xml.h:4 ScreenSavers/demon.xml.h:4
+#: ScreenSavers/discrete.xml.h:4 ScreenSavers/distort.xml.h:4
+#: ScreenSavers/drift.xml.h:4 ScreenSavers/endgame.xml.h:4
+#: ScreenSavers/engine.xml.h:4 ScreenSavers/epicycle.xml.h:4
+#: ScreenSavers/eruption.xml.h:4 ScreenSavers/euler2d.xml.h:4
+#: ScreenSavers/extrusion.xml.h:4 ScreenSavers/fadeplot.xml.h:4
+#: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/fireworkx.xml.h:4
+#: ScreenSavers/flame.xml.h:4 ScreenSavers/flipflop.xml.h:4
+#: ScreenSavers/flipscreen3d.xml.h:4 ScreenSavers/fliptext.xml.h:4
+#: ScreenSavers/flow.xml.h:4 ScreenSavers/fluidballs.xml.h:4
+#: ScreenSavers/flyingtoasters.xml.h:4 ScreenSavers/fontglide.xml.h:4
+#: ScreenSavers/fuzzyflakes.xml.h:4 ScreenSavers/galaxy.xml.h:4
+#: ScreenSavers/gears.xml.h:4 ScreenSavers/geodesic.xml.h:13
#: ScreenSavers/gflux.xml.h:4 ScreenSavers/glblur.xml.h:4
#: ScreenSavers/glcells.xml.h:4 ScreenSavers/gleidescope.xml.h:4
#: ScreenSavers/glhanoi.xml.h:4 ScreenSavers/glknots.xml.h:4
@@ -664,27 +682,29 @@ msgstr ""
#: ScreenSavers/hypnowheel.xml.h:16 ScreenSavers/ifs.xml.h:4
#: ScreenSavers/imsmap.xml.h:4 ScreenSavers/interaggregate.xml.h:4
#: ScreenSavers/interference.xml.h:4 ScreenSavers/intermomentary.xml.h:4
-#: ScreenSavers/jigglypuff.xml.h:5 ScreenSavers/jigsaw.xml.h:4
+#: ScreenSavers/jigglypuff.xml.h:13 ScreenSavers/jigsaw.xml.h:4
#: ScreenSavers/juggler3d.xml.h:4 ScreenSavers/julia.xml.h:4
-#: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/klein.xml.h:4
-#: ScreenSavers/kumppa.xml.h:4 ScreenSavers/lament.xml.h:4
-#: ScreenSavers/lavalite.xml.h:4 ScreenSavers/lcdscrub.xml.h:4
-#: ScreenSavers/lockward.xml.h:4 ScreenSavers/loop.xml.h:4
-#: ScreenSavers/maze.xml.h:4 ScreenSavers/memscroller.xml.h:4
-#: ScreenSavers/menger.xml.h:4 ScreenSavers/metaballs.xml.h:4
-#: ScreenSavers/mirrorblob.xml.h:4 ScreenSavers/moebius.xml.h:4
-#: ScreenSavers/moebiusgears.xml.h:4 ScreenSavers/moire2.xml.h:4
-#: ScreenSavers/molecule.xml.h:4 ScreenSavers/morph3d.xml.h:4
-#: ScreenSavers/mountain.xml.h:4 ScreenSavers/munch.xml.h:4
-#: ScreenSavers/nerverot.xml.h:4 ScreenSavers/noof.xml.h:4
-#: ScreenSavers/pacman.xml.h:4 ScreenSavers/penrose.xml.h:4
-#: ScreenSavers/petri.xml.h:4 ScreenSavers/phosphor.xml.h:4
-#: ScreenSavers/photopile.xml.h:17 ScreenSavers/piecewise.xml.h:4
-#: ScreenSavers/pinion.xml.h:4 ScreenSavers/pipes.xml.h:4
-#: ScreenSavers/polyhedra.xml.h:4 ScreenSavers/polyominoes.xml.h:5
-#: ScreenSavers/polytopes.xml.h:25 ScreenSavers/popsquares.xml.h:4
-#: ScreenSavers/providence.xml.h:4 ScreenSavers/pulsar.xml.h:4
-#: ScreenSavers/pyro.xml.h:13 ScreenSavers/qix.xml.h:4
+#: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/kaleidocycle.xml.h:4
+#: ScreenSavers/klein.xml.h:44 ScreenSavers/kumppa.xml.h:4
+#: ScreenSavers/lament.xml.h:4 ScreenSavers/lavalite.xml.h:4
+#: ScreenSavers/lcdscrub.xml.h:4 ScreenSavers/lockward.xml.h:4
+#: ScreenSavers/loop.xml.h:4 ScreenSavers/maze.xml.h:4
+#: ScreenSavers/memscroller.xml.h:4 ScreenSavers/menger.xml.h:4
+#: ScreenSavers/metaballs.xml.h:4 ScreenSavers/mirrorblob.xml.h:4
+#: ScreenSavers/moebius.xml.h:4 ScreenSavers/moebiusgears.xml.h:4
+#: ScreenSavers/moire2.xml.h:4 ScreenSavers/molecule.xml.h:4
+#: ScreenSavers/morph3d.xml.h:4 ScreenSavers/mountain.xml.h:4
+#: ScreenSavers/munch.xml.h:4 ScreenSavers/nerverot.xml.h:4
+#: ScreenSavers/noof.xml.h:4 ScreenSavers/pacman.xml.h:4
+#: ScreenSavers/penrose.xml.h:4 ScreenSavers/petri.xml.h:4
+#: ScreenSavers/phosphor.xml.h:4 ScreenSavers/photopile.xml.h:17
+#: ScreenSavers/piecewise.xml.h:4 ScreenSavers/pinion.xml.h:4
+#: ScreenSavers/pipes.xml.h:4 ScreenSavers/polyhedra.xml.h:4
+#: ScreenSavers/polyominoes.xml.h:5 ScreenSavers/polytopes.xml.h:26
+#: ScreenSavers/pong.xml.h:12 ScreenSavers/popsquares.xml.h:4
+#: ScreenSavers/projectiveplane.xml.h:42 ScreenSavers/providence.xml.h:4
+#: ScreenSavers/pulsar.xml.h:4 ScreenSavers/pyro.xml.h:13
+#: ScreenSavers/qix.xml.h:4 ScreenSavers/quasicrystal.xml.h:4
#: ScreenSavers/queens.xml.h:4 ScreenSavers/ripples.xml.h:4
#: ScreenSavers/rocks.xml.h:4 ScreenSavers/rotzoomer.xml.h:4
#: ScreenSavers/rubik.xml.h:4 ScreenSavers/rubikblocks.xml.h:4
@@ -702,11 +722,12 @@ msgstr ""
#: ScreenSavers/tangram.xml.h:4 ScreenSavers/thornbird.xml.h:4
#: ScreenSavers/topblock.xml.h:4 ScreenSavers/triangle.xml.h:4
#: ScreenSavers/tronbit.xml.h:4 ScreenSavers/truchet.xml.h:4
-#: ScreenSavers/twang.xml.h:4 ScreenSavers/wander.xml.h:4
-#: ScreenSavers/wormhole.xml.h:4 ScreenSavers/xflame.xml.h:4
-#: ScreenSavers/xlyap.xml.h:4 ScreenSavers/xmatrix.xml.h:17
-#: ScreenSavers/xrayswarm.xml.h:4 ScreenSavers/xspirograph.xml.h:4
-#: ScreenSavers/zoom.xml.h:4
+#: ScreenSavers/twang.xml.h:4 ScreenSavers/unknownpleasures.xml.h:4
+#: ScreenSavers/wander.xml.h:4 ScreenSavers/winduprobot.xml.h:4
+#: ScreenSavers/wormhole.xml.h:4 ScreenSavers/xanalogtv.xml.h:5
+#: ScreenSavers/xflame.xml.h:4 ScreenSavers/xlyap.xml.h:4
+#: ScreenSavers/xmatrix.xml.h:17 ScreenSavers/xrayswarm.xml.h:4
+#: ScreenSavers/xspirograph.xml.h:4 ScreenSavers/zoom.xml.h:4
msgid "High"
msgstr "高い"
@@ -732,11 +753,10 @@ msgstr ""
#: ScreenSavers/anemotaxis.xml.h:13
msgid ""
-"Anemotaxis demonstrates a search algorithm designed for locating a source of "
-"odor in turbulent atmosphere. The searcher is able to sense the odor and "
-"determine local instantaneous wind direction. The goal is to find the source "
-"in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written "
-"by Eugene Balkovsky; 2004."
+"Searches for a source of odor in a turbulent atmosphere. The searcher is "
+"able to sense the odor and determine local instantaneous wind direction. The "
+"goal is to find the source in the shortest mean time. http://en.wikipedia."
+"org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004."
msgstr ""
#: ScreenSavers/antinspect.xml.h:1
@@ -749,10 +769,9 @@ msgid "Draw shadows"
msgstr "影なし"
#: ScreenSavers/antinspect.xml.h:7
-msgid ""
-"Draws a trio of ants moving their spheres around a circle. Written by Blair "
-"Tennessy; 2004."
-msgstr ""
+#, fuzzy
+msgid "Ants move spheres around a circle. Written by Blair Tennessy; 2004."
+msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
#: ScreenSavers/antmaze.xml.h:1
#, fuzzy
@@ -761,9 +780,7 @@ msgstr "迷路"
#: ScreenSavers/antmaze.xml.h:6
#, fuzzy
-msgid ""
-"Draws a few views of a few ants walking around in a simple maze. Written by "
-"Blair Tennessy; 2005."
+msgid "Ants walk around a simple maze. Written by Blair Tennessy; 2005."
msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
#: ScreenSavers/antspotlight.xml.h:1
@@ -772,10 +789,9 @@ msgid "AntSpotlight"
msgstr "スポットライト"
#: ScreenSavers/antspotlight.xml.h:6
-msgid ""
-"Draws an ant (with a headlight) who walks on top of an image of your desktop "
-"or other image. Written by Blair Tennessy; 2003."
-msgstr ""
+#, fuzzy
+msgid "An ant walks over an image. Written by Blair Tennessy; 2003."
+msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
#: ScreenSavers/apollonian.xml.h:1
msgid "Apollonian"
@@ -796,6 +812,7 @@ msgid "Shallow"
msgstr "浅い"
#: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11
+#: ScreenSavers/geodesic.xml.h:18
msgid "Depth"
msgstr "深さ"
@@ -856,10 +873,10 @@ msgstr "色の数:"
#: ScreenSavers/apollonian.xml.h:18
#, fuzzy, no-c-format
msgid ""
-"Draws an Apollonian gasket: a fractal packing of circles with smaller "
-"circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
-"Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem Written "
-"by Allan R. Wilks and David Bagley; 2002."
+"A fractal packing of circles with smaller circles, demonstrating Descartes's "
+"theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia."
+"org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David Bagley; "
+"2002."
msgstr ""
"大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーションで"
"す。Allan R. Wilks および David Bagley 作。"
@@ -887,18 +904,83 @@ msgstr "星を表示"
msgid "Run basic programs"
msgstr "トレースプログラムの実行"
-#: ScreenSavers/apple2.xml.h:7
+#: ScreenSavers/apple2.xml.h:6 ScreenSavers/blitspin.xml.h:6
+#: ScreenSavers/bumps.xml.h:8 ScreenSavers/decayscreen.xml.h:5
+#: ScreenSavers/distort.xml.h:5 ScreenSavers/flame.xml.h:7
+#: ScreenSavers/gleidescope.xml.h:8 ScreenSavers/glslideshow.xml.h:5
+#: ScreenSavers/maze.xml.h:15 ScreenSavers/ripples.xml.h:5
+#: ScreenSavers/rotzoomer.xml.h:5 ScreenSavers/slidescreen.xml.h:8
+#: ScreenSavers/spotlight.xml.h:5 ScreenSavers/twang.xml.h:5
+#: ScreenSavers/zoom.xml.h:5
+#, fuzzy
+msgid "10 seconds"
+msgstr "0 秒"
+
+#: ScreenSavers/apple2.xml.h:7 ScreenSavers/blitspin.xml.h:7
+#: ScreenSavers/braid.xml.h:6 ScreenSavers/bsod.xml.h:3
+#: ScreenSavers/bumps.xml.h:9 ScreenSavers/cynosure.xml.h:9
+#: ScreenSavers/decayscreen.xml.h:6 ScreenSavers/deco.xml.h:3
+#: ScreenSavers/distort.xml.h:6 ScreenSavers/drift.xml.h:6
+#: ScreenSavers/eruption.xml.h:20 ScreenSavers/euler2d.xml.h:26
+#: ScreenSavers/galaxy.xml.h:7 ScreenSavers/glsnake.xml.h:6
+#: ScreenSavers/hopalong.xml.h:6 ScreenSavers/menger.xml.h:6
+#: ScreenSavers/metaballs.xml.h:6 ScreenSavers/moire.xml.h:3
+#: ScreenSavers/molecule.xml.h:6 ScreenSavers/munch.xml.h:6
+#: ScreenSavers/nerverot.xml.h:6 ScreenSavers/pedal.xml.h:3
+#: ScreenSavers/polyhedra.xml.h:9 ScreenSavers/polyominoes.xml.h:7
+#: ScreenSavers/ripples.xml.h:6 ScreenSavers/rotzoomer.xml.h:6
+#: ScreenSavers/shadebobs.xml.h:14 ScreenSavers/sierpinski3d.xml.h:6
+#: ScreenSavers/slidescreen.xml.h:9 ScreenSavers/spheremonics.xml.h:6
+#: ScreenSavers/spotlight.xml.h:6 ScreenSavers/starfish.xml.h:9
+#: ScreenSavers/substrate.xml.h:6 ScreenSavers/superquadrics.xml.h:10
+#: ScreenSavers/surfaces.xml.h:6 ScreenSavers/twang.xml.h:6
+#: ScreenSavers/vermiculate.xml.h:3 ScreenSavers/vidwhacker.xml.h:3
+#: ScreenSavers/wander.xml.h:7 ScreenSavers/zoom.xml.h:6
+msgid "Duration"
+msgstr "持続"
+
+#: ScreenSavers/apple2.xml.h:8 ScreenSavers/blitspin.xml.h:8
+#: ScreenSavers/bumps.xml.h:10 ScreenSavers/decayscreen.xml.h:7
+#: ScreenSavers/distort.xml.h:7 ScreenSavers/ripples.xml.h:7
+#: ScreenSavers/rotzoomer.xml.h:7 ScreenSavers/slidescreen.xml.h:10
+#: ScreenSavers/spotlight.xml.h:7 ScreenSavers/twang.xml.h:7
+#: ScreenSavers/zoom.xml.h:7
+#, fuzzy
+msgid "10 minutes"
+msgstr "1 分"
+
+#: ScreenSavers/apple2.xml.h:11 ScreenSavers/xanalogtv.xml.h:4
+#, fuzzy
+msgid "Color Knob"
+msgstr "色"
+
+#: ScreenSavers/apple2.xml.h:13 ScreenSavers/xanalogtv.xml.h:6
+msgid "Tint Knob"
+msgstr ""
+
+#: ScreenSavers/apple2.xml.h:14 ScreenSavers/pong.xml.h:11
+#: ScreenSavers/xanalogtv.xml.h:7
+#, fuzzy
+msgid "Brightness Knob"
+msgstr "輝度のグラディエーション"
+
+#: ScreenSavers/apple2.xml.h:15 ScreenSavers/pong.xml.h:13
+#: ScreenSavers/xanalogtv.xml.h:8
+msgid "Contrast Knob"
+msgstr ""
+
+#: ScreenSavers/apple2.xml.h:16
msgid ""
-"Simulates an original Apple ][ Plus computer in all its 1979 glory. It also "
-"reproduces the appearance of display on a color television set of the "
-"period. In \"Basic Programming Mode\", a simulated user types in a BASIC "
-"program and runs it. In \"Text Mode\", it displays the output of a program, "
-"or the contents of a file or URL. In \"Slideshow Mode\", it chooses random "
-"images and displays them within the limitations of the Apple ][ display "
-"hardware. (Six available colors in hi-res mode!) This program is also a "
-"fully-functional VT100 emulator! Run it as an application instead of as a "
-"screen saver and you can use it as a terminal. http://en.wikipedia.org/wiki/"
-"Apple_II_series Written by Trevor Blackwell; 2003."
+"An Apple ][+ computer simulation, in all its 1979 glory. It also reproduces "
+"the appearance of display on a color television set of the period. In "
+"\"Basic Programming Mode\", a simulated user types in a BASIC program and "
+"runs it. In \"Text Mode\", it displays the output of a program, or the "
+"contents of a file or URL. In \"Slideshow Mode\", it chooses random images "
+"and displays them within the limitations of the Apple ][ display hardware. "
+"(Six available colors in hi-res mode!) On MacOS and Linux, this program is "
+"also a fully-functional VT100 emulator! Run it as an application instead of "
+"as a screen saver and you can use it as a terminal. http://en.wikipedia.org/"
+"wiki/Apple_II_series Written by Trevor Blackwell; 2003."
msgstr ""
#: ScreenSavers/atlantis.xml.h:1
@@ -925,7 +1007,7 @@ msgstr "アグレッシブ"
#: ScreenSavers/atlantis.xml.h:11 ScreenSavers/boxed.xml.h:20
#: ScreenSavers/flyingtoasters.xml.h:8 ScreenSavers/glschool.xml.h:8
-#: ScreenSavers/glslideshow.xml.h:16 ScreenSavers/jigglypuff.xml.h:10
+#: ScreenSavers/glslideshow.xml.h:16 ScreenSavers/jigglypuff.xml.h:18
#: ScreenSavers/juggler3d.xml.h:11 ScreenSavers/mirrorblob.xml.h:11
#: ScreenSavers/pipes.xml.h:11 ScreenSavers/webcollage.xml.h:2
msgid "None"
@@ -972,30 +1054,30 @@ msgstr "傾斜した背景"
#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/dangerball.xml.h:13
#: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13
#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/gears.xml.h:13
-#: ScreenSavers/glcells.xml.h:33 ScreenSavers/glhanoi.xml.h:15
-#: ScreenSavers/glknots.xml.h:23 ScreenSavers/glmatrix.xml.h:19
-#: ScreenSavers/glplanet.xml.h:12 ScreenSavers/glschool.xml.h:13
-#: ScreenSavers/glsnake.xml.h:17 ScreenSavers/gltext.xml.h:18
-#: ScreenSavers/hilbert.xml.h:21 ScreenSavers/jigglypuff.xml.h:26
-#: ScreenSavers/lament.xml.h:6 ScreenSavers/lavalite.xml.h:15
-#: ScreenSavers/menger.xml.h:19 ScreenSavers/mirrorblob.xml.h:26
-#: ScreenSavers/moebiusgears.xml.h:13 ScreenSavers/molecule.xml.h:11
-#: ScreenSavers/pinion.xml.h:15 ScreenSavers/polyhedra.xml.h:166
+#: ScreenSavers/geodesic.xml.h:6 ScreenSavers/glcells.xml.h:33
+#: ScreenSavers/glhanoi.xml.h:15 ScreenSavers/glknots.xml.h:23
+#: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:12
+#: ScreenSavers/glschool.xml.h:13 ScreenSavers/glsnake.xml.h:17
+#: ScreenSavers/gltext.xml.h:18 ScreenSavers/hilbert.xml.h:21
+#: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/jigglypuff.xml.h:9
+#: ScreenSavers/kaleidocycle.xml.h:20 ScreenSavers/lament.xml.h:6
+#: ScreenSavers/lavalite.xml.h:15 ScreenSavers/menger.xml.h:19
+#: ScreenSavers/mirrorblob.xml.h:26 ScreenSavers/moebiusgears.xml.h:13
+#: ScreenSavers/molecule.xml.h:11 ScreenSavers/pinion.xml.h:15
+#: ScreenSavers/pipes.xml.h:21 ScreenSavers/polyhedra.xml.h:166
#: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5
#: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15
#: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16
#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/sproingies.xml.h:8
#: ScreenSavers/stonerview.xml.h:5 ScreenSavers/superquadrics.xml.h:12
#: ScreenSavers/tangram.xml.h:14 ScreenSavers/topblock.xml.h:23
-#: ScreenSavers/tronbit.xml.h:10
+#: ScreenSavers/tronbit.xml.h:10 ScreenSavers/unknownpleasures.xml.h:13
msgid "Wireframe"
msgstr "ワイヤフレーム"
#: ScreenSavers/atlantis.xml.h:20
#, fuzzy
-msgid ""
-"A 3D animation of a number of sharks, dolphins, and whales. Written by Mark "
-"Kilgard; 1998."
+msgid "Sharks, dolphins and whales. Written by Mark Kilgard; 1998."
msgstr ""
"これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメーショ"
"ンです。泳ぐ動きが素晴らしい。オリジナルは Mark Kilgard によって開発されまし"
@@ -1061,12 +1143,12 @@ msgstr "周囲の粘度"
#: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5
#: ScreenSavers/juggler3d.xml.h:8 ScreenSavers/menger.xml.h:5
#: ScreenSavers/metaballs.xml.h:5 ScreenSavers/munch.xml.h:5
-#: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:24
+#: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:22
#: ScreenSavers/photopile.xml.h:18 ScreenSavers/pipes.xml.h:8
#: ScreenSavers/polyominoes.xml.h:6 ScreenSavers/rubikblocks.xml.h:15
#: ScreenSavers/shadebobs.xml.h:13 ScreenSavers/sierpinski3d.xml.h:5
#: ScreenSavers/skytentacles.xml.h:5 ScreenSavers/slidescreen.xml.h:5
-#: ScreenSavers/sonar.xml.h:20 ScreenSavers/spheremonics.xml.h:5
+#: ScreenSavers/sonar.xml.h:24 ScreenSavers/spheremonics.xml.h:5
#: ScreenSavers/substrate.xml.h:5 ScreenSavers/superquadrics.xml.h:9
#: ScreenSavers/surfaces.xml.h:5 ScreenSavers/vermiculate.xml.h:2
#: ScreenSavers/wander.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:5
@@ -1074,7 +1156,7 @@ msgid "Short"
msgstr "短い"
#: ScreenSavers/attraction.xml.h:15 ScreenSavers/euler2d.xml.h:14
-#: ScreenSavers/juggler3d.xml.h:12 ScreenSavers/sonar.xml.h:21
+#: ScreenSavers/juggler3d.xml.h:12 ScreenSavers/sonar.xml.h:25
#, fuzzy
msgid "Trail length"
msgstr "跡の長さ"
@@ -1085,15 +1167,15 @@ msgstr "跡の長さ"
#: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21
#: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10
#: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15
-#: ScreenSavers/fontglide.xml.h:13 ScreenSavers/galaxy.xml.h:8
+#: ScreenSavers/fontglide.xml.h:10 ScreenSavers/galaxy.xml.h:8
#: ScreenSavers/glcells.xml.h:7 ScreenSavers/juggler3d.xml.h:10
#: ScreenSavers/menger.xml.h:7 ScreenSavers/metaballs.xml.h:7
#: ScreenSavers/munch.xml.h:7 ScreenSavers/nerverot.xml.h:7
-#: ScreenSavers/petri.xml.h:26 ScreenSavers/photopile.xml.h:20
+#: ScreenSavers/petri.xml.h:24 ScreenSavers/photopile.xml.h:20
#: ScreenSavers/pipes.xml.h:10 ScreenSavers/polyominoes.xml.h:8
#: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15
#: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7
-#: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:22
+#: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:26
#: ScreenSavers/spheremonics.xml.h:7 ScreenSavers/substrate.xml.h:7
#: ScreenSavers/superquadrics.xml.h:11 ScreenSavers/surfaces.xml.h:7
#: ScreenSavers/tangram.xml.h:7 ScreenSavers/vermiculate.xml.h:4
@@ -1171,11 +1253,10 @@ msgstr "内部"
#: ScreenSavers/attraction.xml.h:33
#, fuzzy
msgid ""
-"Uses a simple simple motion model to generate many different display modes. "
-"The control points attract each other up to a certain distance, and then "
-"begin to repel each other. The attraction/repulsion is proportional to the "
-"distance between any two particles, similar to the strong and weak nuclear "
-"forces. Written by Jamie Zawinski and John Pezaris; 1992."
+"Points attract each other up to a certain distance, and then begin to repel "
+"each other. The attraction/repulsion is proportional to the distance between "
+"any two particles, similar to the strong and weak nuclear forces. Written by "
+"Jamie Zawinski and John Pezaris; 1992."
msgstr ""
"qix と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモデ"
"ルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに引き"
@@ -1206,8 +1287,8 @@ msgstr "稲光"
#: ScreenSavers/atunnel.xml.h:9
msgid ""
-"Draws an animation of a textured tunnel in GL. Written by Eric Lassauge and "
-"Roman Podobedov; 2003."
+"Zooming through a textured tunnel. Written by Eric Lassauge and Roman "
+"Podobedov; 2003."
msgstr ""
#: ScreenSavers/barcode.xml.h:1
@@ -1232,10 +1313,10 @@ msgstr ""
#: ScreenSavers/barcode.xml.h:10
msgid ""
-"Draws a random sequence of colorful barcodes scrolling across your screen. "
-"CONSUME! The barcodes follow the UPC-A, UPC-E, EAN-8 or EAN-13 standards. "
-"http://en.wikipedia.org/wiki/Universal_Product_Code http://en.wikipedia.org/"
-"wiki/European_Article_Number Written by Dan Bornstein; 2003."
+"Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-E, "
+"EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/"
+"Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number "
+"Written by Dan Bornstein; 2003."
msgstr ""
#: ScreenSavers/blaster.xml.h:1
@@ -1257,9 +1338,8 @@ msgstr "星"
#: ScreenSavers/blaster.xml.h:12
#, fuzzy
msgid ""
-"Draws a simulation of flying space-combat robots (cleverly disguised as "
-"colored circles) doing battle in front of a moving star field. Written by "
-"Jonathan Lin; 1999."
+"Flying space-combat robots (cleverly disguised as colored circles) do battle "
+"in front of a moving star field. Written by Jonathan Lin; 1999."
msgstr ""
"宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されてい"
"ます) のシミュレーションです。Jonathan Lin によって書かれました。"
@@ -1286,8 +1366,8 @@ msgstr ""
#: ScreenSavers/blinkbox.xml.h:13
msgid ""
-"Shows a ball contained inside of a bounding box. Colored blocks blink in "
-"when the ball hits the sides. Written by Jeremy English; 2003."
+"A motion-blurred ball bounces inside a box whose tiles only become visible "
+"upon impact. Written by Jeremy English; 2003."
msgstr ""
#: ScreenSavers/blitspin.xml.h:1
@@ -1304,49 +1384,6 @@ msgstr "ファジーな回転スピード"
msgid "90 degree rotation speed"
msgstr "90° 回転のスピード"
-#: ScreenSavers/blitspin.xml.h:6 ScreenSavers/bumps.xml.h:8
-#: ScreenSavers/decayscreen.xml.h:5 ScreenSavers/distort.xml.h:5
-#: ScreenSavers/flame.xml.h:7 ScreenSavers/gleidescope.xml.h:8
-#: ScreenSavers/glslideshow.xml.h:5 ScreenSavers/maze.xml.h:7
-#: ScreenSavers/ripples.xml.h:5 ScreenSavers/rotzoomer.xml.h:5
-#: ScreenSavers/slidescreen.xml.h:8 ScreenSavers/spotlight.xml.h:5
-#: ScreenSavers/twang.xml.h:5 ScreenSavers/zoom.xml.h:5
-#, fuzzy
-msgid "10 seconds"
-msgstr "0 秒"
-
-#: ScreenSavers/blitspin.xml.h:7 ScreenSavers/braid.xml.h:6
-#: ScreenSavers/bsod.xml.h:3 ScreenSavers/bumps.xml.h:9
-#: ScreenSavers/cynosure.xml.h:9 ScreenSavers/decayscreen.xml.h:6
-#: ScreenSavers/deco.xml.h:3 ScreenSavers/distort.xml.h:6
-#: ScreenSavers/drift.xml.h:6 ScreenSavers/eruption.xml.h:20
-#: ScreenSavers/euler2d.xml.h:26 ScreenSavers/galaxy.xml.h:7
-#: ScreenSavers/glsnake.xml.h:6 ScreenSavers/hopalong.xml.h:6
-#: ScreenSavers/menger.xml.h:6 ScreenSavers/metaballs.xml.h:6
-#: ScreenSavers/moire.xml.h:3 ScreenSavers/molecule.xml.h:6
-#: ScreenSavers/munch.xml.h:6 ScreenSavers/nerverot.xml.h:6
-#: ScreenSavers/pedal.xml.h:3 ScreenSavers/polyhedra.xml.h:9
-#: ScreenSavers/polyominoes.xml.h:7 ScreenSavers/ripples.xml.h:6
-#: ScreenSavers/rotzoomer.xml.h:6 ScreenSavers/shadebobs.xml.h:14
-#: ScreenSavers/sierpinski3d.xml.h:6 ScreenSavers/slidescreen.xml.h:9
-#: ScreenSavers/spheremonics.xml.h:6 ScreenSavers/spotlight.xml.h:6
-#: ScreenSavers/starfish.xml.h:9 ScreenSavers/substrate.xml.h:6
-#: ScreenSavers/superquadrics.xml.h:10 ScreenSavers/surfaces.xml.h:6
-#: ScreenSavers/twang.xml.h:6 ScreenSavers/vermiculate.xml.h:3
-#: ScreenSavers/vidwhacker.xml.h:3 ScreenSavers/wander.xml.h:7
-#: ScreenSavers/zoom.xml.h:6
-msgid "Duration"
-msgstr "持続"
-
-#: ScreenSavers/blitspin.xml.h:8 ScreenSavers/bumps.xml.h:10
-#: ScreenSavers/decayscreen.xml.h:7 ScreenSavers/distort.xml.h:7
-#: ScreenSavers/ripples.xml.h:7 ScreenSavers/rotzoomer.xml.h:7
-#: ScreenSavers/slidescreen.xml.h:10 ScreenSavers/spotlight.xml.h:7
-#: ScreenSavers/twang.xml.h:7 ScreenSavers/zoom.xml.h:7
-#, fuzzy
-msgid "10 minutes"
-msgstr "1 分"
-
#: ScreenSavers/blitspin.xml.h:10
#, fuzzy
msgid ""
@@ -1382,8 +1419,8 @@ msgstr ""
#: ScreenSavers/blocktube.xml.h:12
msgid ""
-"Draws a swirling, falling tunnel of reflective slabs. They fade from hue to "
-"hue. Written by Lars R. Damerow; 2003."
+"A swirling, falling tunnel of reflective slabs. They fade from hue to hue. "
+"Written by Lars R. Damerow; 2003."
msgstr ""
#: ScreenSavers/boing.xml.h:1
@@ -1392,18 +1429,19 @@ msgstr ""
#: ScreenSavers/boing.xml.h:2 ScreenSavers/boxed.xml.h:11
#: ScreenSavers/fireflies.xml.h:21 ScreenSavers/pinion.xml.h:9
-#: ScreenSavers/sonar.xml.h:17
+#: ScreenSavers/sonar.xml.h:21 ScreenSavers/winduprobot.xml.h:11
msgid "Tiny"
msgstr ""
#: ScreenSavers/boing.xml.h:3 ScreenSavers/loop.xml.h:11
-#: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:11
+#: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:12
msgid "Size"
msgstr "サイズ"
#: ScreenSavers/boing.xml.h:4 ScreenSavers/boxed.xml.h:13
#: ScreenSavers/fireflies.xml.h:23 ScreenSavers/glcells.xml.h:13
-#: ScreenSavers/pinion.xml.h:11 ScreenSavers/sonar.xml.h:19
+#: ScreenSavers/pinion.xml.h:11 ScreenSavers/sonar.xml.h:23
+#: ScreenSavers/winduprobot.xml.h:13
#, fuzzy
msgid "Huge"
msgstr "巨大な火"
@@ -1421,19 +1459,19 @@ msgstr ""
msgid "Smoothing"
msgstr "平滑化された線"
-#: ScreenSavers/boing.xml.h:12
+#: ScreenSavers/boing.xml.h:12 ScreenSavers/unknownpleasures.xml.h:6
#, fuzzy
msgid "Scanlines"
msgstr "スプライン曲線"
#: ScreenSavers/boing.xml.h:15
msgid ""
-"This bouncing ball is a clone of the first graphics demo for the Amiga 1000, "
-"which was written by Dale Luck and RJ Mical during a break at the 1984 "
-"Consumer Electronics Show (or so the legend goes.) This looks like the "
-"original Amiga demo if you turn off \"smoothing\" and \"lighting\" and turn "
-"on \"scanlines\", and is somewhat more modern otherwise. http://en.wikipedia."
-"org/wiki/Amiga#Boing_Ball Written by Jamie Zawinski; 2005."
+"A clone of the first graphics demo for the Amiga 1000, which was written by "
+"Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show "
+"(or so the legend goes.) This looks like the original Amiga demo if you turn "
+"off \"smoothing\" and \"lighting\" and turn on \"scanlines\", and is "
+"somewhat more modern otherwise. http://en.wikipedia.org/wiki/"
+"Amiga#Boing_Ball Written by Jamie Zawinski; 2005."
msgstr ""
#: ScreenSavers/bouboule.xml.h:1
@@ -1453,8 +1491,8 @@ msgstr "Do Red/Blue 3D セパレーション"
#: ScreenSavers/bouboule.xml.h:12
#, fuzzy
msgid ""
-"This draws what looks like a spinning, deforming balloon with varying-sized "
-"spots painted on its invisible surface. Written by Jeremie Petit; 1997."
+"A deforming balloon with varying-sized spots painted on its invisible "
+"surface. Written by Jeremie Petit; 1997."
msgstr ""
"これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風船"
"を描画します。Jeremie Petit 作。"
@@ -1500,7 +1538,7 @@ msgstr "平面の波"
#: ScreenSavers/glschool.xml.h:7 ScreenSavers/julia.xml.h:7
#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13
#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10
-#: ScreenSavers/wormhole.xml.h:10
+#: ScreenSavers/winduprobot.xml.h:10 ScreenSavers/wormhole.xml.h:10
msgid "Lots"
msgstr "組"
@@ -1543,8 +1581,8 @@ msgstr "完全"
#: ScreenSavers/boxed.xml.h:25
#, fuzzy
msgid ""
-"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-"Grieken; 2002."
+"A box full of 3D bouncing balls that explode. Written by Sander van Grieken; "
+"2002."
msgstr ""
"箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken 作。"
@@ -1591,10 +1629,10 @@ msgstr ""
#: ScreenSavers/boxfit.xml.h:16
msgid ""
"Packs the screen with growing squares or circles, colored according to a "
-"horizontal or vertical gradient, or according to the colors of the desktop "
-"or a loaded image file. The objects grow until they touch, then stop. When "
-"the screen is full, they shrink away and the process restarts. Written by "
-"Jamie Zawinski; 2005."
+"horizontal or vertical gradient, or according to the colors of a loaded "
+"image. The objects grow until they touch, then stop. When the screen is "
+"full, they shrink away and the process restarts. Written by Jamie Zawinski; "
+"2005."
msgstr ""
#: ScreenSavers/braid.xml.h:1
@@ -1614,9 +1652,7 @@ msgstr "線の太さ"
#: ScreenSavers/braid.xml.h:14
#, fuzzy
-msgid ""
-"Draws random color-cycling inter-braided concentric circles. Written by John "
-"Neil; 1997."
+msgid "Inter-braided concentric circles. Written by John Neil; 1997."
msgstr ""
"ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。"
@@ -1661,97 +1697,104 @@ msgid "GLaDOS"
msgstr ""
#: ScreenSavers/bsod.xml.h:12
-msgid "Apple ]["
+msgid "Android"
msgstr ""
#: ScreenSavers/bsod.xml.h:13
-msgid "NVidia"
+msgid "Apple ]["
msgstr ""
#: ScreenSavers/bsod.xml.h:14
-msgid "OS/2"
+msgid "NVidia"
msgstr ""
#: ScreenSavers/bsod.xml.h:15
+msgid "OS/2"
+msgstr ""
+
+#: ScreenSavers/bsod.xml.h:16
msgid "Sad Mac"
msgstr "Sad Mac"
-#: ScreenSavers/bsod.xml.h:16
+#: ScreenSavers/bsod.xml.h:17
#, fuzzy
msgid "Mac bomb"
msgstr "Mac Bomb"
-#: ScreenSavers/bsod.xml.h:17
+#: ScreenSavers/bsod.xml.h:18
msgid "MacsBug"
msgstr "MacsBug"
-#: ScreenSavers/bsod.xml.h:18
+#: ScreenSavers/bsod.xml.h:19
msgid "Atari"
msgstr "Atari"
-#: ScreenSavers/bsod.xml.h:19
+#: ScreenSavers/bsod.xml.h:20
msgid "MacOS X"
msgstr ""
-#: ScreenSavers/bsod.xml.h:20
+#: ScreenSavers/bsod.xml.h:21
msgid "OS/390"
msgstr ""
-#: ScreenSavers/bsod.xml.h:21
+#: ScreenSavers/bsod.xml.h:22
msgid "VMS"
msgstr ""
-#: ScreenSavers/bsod.xml.h:22
+#: ScreenSavers/bsod.xml.h:23
msgid "HVX/GCOS6"
msgstr ""
-#: ScreenSavers/bsod.xml.h:23
+#: ScreenSavers/bsod.xml.h:24
#, fuzzy
msgid "NCD X Terminal "
msgstr "NCD X ターミナル"
-#: ScreenSavers/bsod.xml.h:24
+#: ScreenSavers/bsod.xml.h:25
msgid "ATM"
msgstr ""
-#: ScreenSavers/bsod.xml.h:25
+#: ScreenSavers/bsod.xml.h:26
msgid "BSD"
msgstr "BSD"
-#: ScreenSavers/bsod.xml.h:26
+#: ScreenSavers/bsod.xml.h:27
msgid "Linux (fsck)"
msgstr ""
-#: ScreenSavers/bsod.xml.h:27
+#: ScreenSavers/bsod.xml.h:28
msgid "Linux (sparc)"
msgstr ""
-#: ScreenSavers/bsod.xml.h:28
+#: ScreenSavers/bsod.xml.h:29
msgid "Linux (hppa)"
msgstr ""
-#: ScreenSavers/bsod.xml.h:29
+#: ScreenSavers/bsod.xml.h:30
msgid "Solaris"
msgstr "Solaris"
-#: ScreenSavers/bsod.xml.h:30
+#: ScreenSavers/bsod.xml.h:31
msgid "SCO"
msgstr "SCO"
-#: ScreenSavers/bsod.xml.h:31
+#: ScreenSavers/bsod.xml.h:32
msgid "HPUX"
msgstr ""
-#: ScreenSavers/bsod.xml.h:32
+#: ScreenSavers/bsod.xml.h:33
msgid "Tru64"
msgstr ""
-#: ScreenSavers/bsod.xml.h:33
-#, fuzzy
+#: ScreenSavers/bsod.xml.h:55
+#, fuzzy, no-c-format
msgid ""
"BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
"emulation, BSOD simulates popular screen savers from a number of less robust "
-"operating systems. Written by Jamie Zawinski; 1998."
+"operating systems. http://en.wikipedia.org/wiki/Blue_Screen_of_Death http://"
+"en.wikipedia.org/wiki/Screen_of_death http://en.wikipedia.org/wiki/"
+"Guru_Meditation http://en.wikipedia.org/wiki/Row_of_Bombs http://en."
+"wikipedia.org/wiki/Bomb_%28symbol%29 Written by Jamie Zawinski; 1998."
msgstr ""
"BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコンピュー"
"タのエミュレーション。これは、多数のあまり頑健でないオペレーティングシステム"
@@ -1774,9 +1817,8 @@ msgstr "泡が浮かぶ"
#: ScreenSavers/bubble3d.xml.h:8
#, fuzzy
msgid ""
-"Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
-"the screen, with transparency and specular reflections. Written by Richard "
-"Jones; 1998."
+"Rising, undulating 3D bubbles, with transparency and specular reflections. "
+"Written by Richard Jones; 1998."
msgstr ""
"浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながらス"
"クリーンの前面に向かって浮かび上がってきます。"
@@ -1787,8 +1829,8 @@ msgstr "でこぼこ"
#: ScreenSavers/bumps.xml.h:12
msgid ""
-"A spotlight roams across an embossed version of your desktop or other "
-"picture. Written by Shane Smit; 1999."
+"A spotlight roams across an embossed version of a loaded image. Written by "
+"Shane Smit; 1999."
msgstr ""
#: ScreenSavers/cage.xml.h:1
@@ -1798,9 +1840,9 @@ msgstr "かご"
#: ScreenSavers/cage.xml.h:7
#, fuzzy
msgid ""
-"This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and "
-"rotates it in three dimensions. http://en.wikipedia.org/wiki/"
-"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+"Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates it "
+"in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher "
+"Written by Marcelo Vianna; 1998."
msgstr ""
"エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロジー。"
"三次元空間で回転します。Marcelo Vianna 作。"
@@ -1810,7 +1852,8 @@ msgid "Carousel"
msgstr ""
#: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6
-#: ScreenSavers/photopile.xml.h:13 ScreenSavers/tronbit.xml.h:6
+#: ScreenSavers/geodesic.xml.h:15 ScreenSavers/photopile.xml.h:13
+#: ScreenSavers/tronbit.xml.h:6
#, fuzzy
msgid "Animation speed"
msgstr "アニメーションのスピード"
@@ -1885,9 +1928,9 @@ msgstr "0 秒"
#: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9
#: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5
-#: ScreenSavers/qix.xml.h:9 ScreenSavers/squiral.xml.h:11
-#: ScreenSavers/superquadrics.xml.h:8 ScreenSavers/wander.xml.h:5
-#: ScreenSavers/xmatrix.xml.h:19
+#: ScreenSavers/qix.xml.h:9 ScreenSavers/quasicrystal.xml.h:8
+#: ScreenSavers/squiral.xml.h:11 ScreenSavers/superquadrics.xml.h:8
+#: ScreenSavers/wander.xml.h:5 ScreenSavers/xmatrix.xml.h:19
msgid "Density"
msgstr "密度"
@@ -1912,7 +1955,8 @@ msgstr "グリッドの描画"
#: ScreenSavers/celtic.xml.h:10
msgid ""
"Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia."
-"org/wiki/Celtic_knot Written by Max Froumentin; 2005."
+"org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs Written "
+"by Max Froumentin; 2005."
msgstr ""
#: ScreenSavers/circuit.xml.h:1
@@ -1922,6 +1966,7 @@ msgstr "回路"
#: ScreenSavers/circuit.xml.h:5 ScreenSavers/mountain.xml.h:5
#: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5
#: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5
+#: ScreenSavers/winduprobot.xml.h:8
msgid "One"
msgstr ""
@@ -1929,7 +1974,7 @@ msgstr ""
msgid "Parts"
msgstr "部品"
-#: ScreenSavers/circuit.xml.h:9 ScreenSavers/jigglypuff.xml.h:7
+#: ScreenSavers/circuit.xml.h:9 ScreenSavers/jigglypuff.xml.h:15
#: ScreenSavers/pinion.xml.h:6
#, fuzzy
msgid "Rotation speed"
@@ -1939,9 +1984,10 @@ msgstr "回転のスピード"
#: ScreenSavers/cube21.xml.h:19 ScreenSavers/cubestorm.xml.h:15
#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/engine.xml.h:18
#: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12
-#: ScreenSavers/hilbert.xml.h:19 ScreenSavers/moebiusgears.xml.h:11
-#: ScreenSavers/polyhedra.xml.h:164 ScreenSavers/rubikblocks.xml.h:13
-#: ScreenSavers/surfaces.xml.h:26 ScreenSavers/tronbit.xml.h:8
+#: ScreenSavers/geodesic.xml.h:9 ScreenSavers/hilbert.xml.h:19
+#: ScreenSavers/moebiusgears.xml.h:11 ScreenSavers/polyhedra.xml.h:164
+#: ScreenSavers/rubikblocks.xml.h:13 ScreenSavers/surfaces.xml.h:26
+#: ScreenSavers/tronbit.xml.h:8
msgid "Spin"
msgstr "スピン"
@@ -1957,8 +2003,7 @@ msgstr "方位の照明"
#: ScreenSavers/circuit.xml.h:15
#, fuzzy
-msgid ""
-"Animates a number of 3D electronic components. Written by Ben Buxton; 2001."
+msgid "Electronic components float around. Written by Ben Buxton; 2001."
msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。"
#: ScreenSavers/cloudlife.xml.h:1
@@ -1984,7 +2029,7 @@ msgid "Initial density"
msgstr "粒子の密度"
#: ScreenSavers/cloudlife.xml.h:10 ScreenSavers/demon.xml.h:14
-#: ScreenSavers/petri.xml.h:6 ScreenSavers/slidescreen.xml.h:15
+#: ScreenSavers/petri.xml.h:26 ScreenSavers/slidescreen.xml.h:15
#, fuzzy
msgid "Cell size"
msgstr "セルのサイズ"
@@ -2008,10 +2053,10 @@ msgid "Bounce"
msgstr "跳ね返る"
#: ScreenSavers/companioncube.xml.h:8 ScreenSavers/deluxe.xml.h:8
-#: ScreenSavers/gflux.xml.h:11 ScreenSavers/glcells.xml.h:28
-#: ScreenSavers/glhanoi.xml.h:9 ScreenSavers/glsnake.xml.h:5
-#: ScreenSavers/hypnowheel.xml.h:9 ScreenSavers/lavalite.xml.h:8
-#: ScreenSavers/skytentacles.xml.h:2
+#: ScreenSavers/geodesic.xml.h:17 ScreenSavers/gflux.xml.h:11
+#: ScreenSavers/glcells.xml.h:28 ScreenSavers/glhanoi.xml.h:9
+#: ScreenSavers/glsnake.xml.h:5 ScreenSavers/hypnowheel.xml.h:9
+#: ScreenSavers/lavalite.xml.h:8 ScreenSavers/skytentacles.xml.h:2
msgid "1"
msgstr "1"
@@ -2023,10 +2068,11 @@ msgstr "円の数"
#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/cube21.xml.h:20
#: ScreenSavers/cubenetic.xml.h:8 ScreenSavers/cubestorm.xml.h:14
#: ScreenSavers/dangerball.xml.h:11 ScreenSavers/engine.xml.h:17
-#: ScreenSavers/gears.xml.h:11 ScreenSavers/glblur.xml.h:8
-#: ScreenSavers/glknots.xml.h:22 ScreenSavers/glplanet.xml.h:7
-#: ScreenSavers/gltext.xml.h:9 ScreenSavers/hilbert.xml.h:18
-#: ScreenSavers/hypnowheel.xml.h:6 ScreenSavers/lavalite.xml.h:14
+#: ScreenSavers/gears.xml.h:11 ScreenSavers/geodesic.xml.h:8
+#: ScreenSavers/glblur.xml.h:8 ScreenSavers/glknots.xml.h:22
+#: ScreenSavers/glplanet.xml.h:7 ScreenSavers/gltext.xml.h:9
+#: ScreenSavers/hilbert.xml.h:18 ScreenSavers/hypnowheel.xml.h:6
+#: ScreenSavers/kaleidocycle.xml.h:19 ScreenSavers/lavalite.xml.h:14
#: ScreenSavers/menger.xml.h:10 ScreenSavers/moebiusgears.xml.h:10
#: ScreenSavers/molecule.xml.h:16 ScreenSavers/polyhedra.xml.h:165
#: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9
@@ -2054,8 +2100,8 @@ msgstr "コンパス"
#: ScreenSavers/compass.xml.h:6
#, fuzzy
msgid ""
-"This draws a compass, with all elements spinning about randomly, for that "
-"\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+"A compass, with all elements spinning about randomly, for that \"lost and "
+"nauseous\" feeling. Written by Jamie Zawinski; 1999."
msgstr ""
"これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した嫌"
"な感じ」を再現しています。Jamie Zawinski 作。"
@@ -2151,6 +2197,7 @@ msgid "Letterbox"
msgstr ""
#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/imsmap.xml.h:14
+#: ScreenSavers/klein.xml.h:18 ScreenSavers/projectiveplane.xml.h:15
#, fuzzy
msgid "Random coloration"
msgstr "ランダムな動き"
@@ -2231,9 +2278,9 @@ msgstr "キューブ"
msgid "Cube size"
msgstr "キューブ"
-#: ScreenSavers/cube21.xml.h:9 ScreenSavers/rocks.xml.h:11
-#: ScreenSavers/rubik.xml.h:7 ScreenSavers/rubikblocks.xml.h:9
-#: ScreenSavers/topblock.xml.h:16
+#: ScreenSavers/cube21.xml.h:9 ScreenSavers/quasicrystal.xml.h:11
+#: ScreenSavers/rocks.xml.h:11 ScreenSavers/rubik.xml.h:7
+#: ScreenSavers/rubikblocks.xml.h:9 ScreenSavers/topblock.xml.h:16
msgid "Rotation"
msgstr "回転"
@@ -2245,7 +2292,7 @@ msgstr ""
msgid "Start as random shape"
msgstr ""
-#: ScreenSavers/cube21.xml.h:13
+#: ScreenSavers/cube21.xml.h:13 ScreenSavers/phosphor.xml.h:12
msgid "White"
msgstr ""
@@ -2279,8 +2326,8 @@ msgstr "スプライン曲線"
#: ScreenSavers/cube21.xml.h:28
#, no-c-format
msgid ""
-"Animates a Rubik-like puzzle known as Cube 21 or Square-1. The rotations are "
-"chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" "
+"The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The rotations "
+"are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" "
"screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written "
"by Vasek Potocek; 2005."
msgstr ""
@@ -2291,58 +2338,65 @@ msgstr "キューブネティック"
#: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9
#: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10
-#: ScreenSavers/menger.xml.h:11 ScreenSavers/molecule.xml.h:17
-#: ScreenSavers/spheremonics.xml.h:10
+#: ScreenSavers/kaleidocycle.xml.h:11 ScreenSavers/menger.xml.h:11
+#: ScreenSavers/molecule.xml.h:17 ScreenSavers/spheremonics.xml.h:10
#, fuzzy
msgid "Don't rotate"
msgstr "回転しない"
#: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10
#: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11
-#: ScreenSavers/lavalite.xml.h:23 ScreenSavers/menger.xml.h:12
-#: ScreenSavers/molecule.xml.h:18 ScreenSavers/spheremonics.xml.h:11
+#: ScreenSavers/kaleidocycle.xml.h:12 ScreenSavers/lavalite.xml.h:23
+#: ScreenSavers/menger.xml.h:12 ScreenSavers/molecule.xml.h:18
+#: ScreenSavers/spheremonics.xml.h:11
msgid "Rotate around X axis"
msgstr "X 軸周りを回転"
#: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11
#: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12
-#: ScreenSavers/lavalite.xml.h:24 ScreenSavers/menger.xml.h:13
-#: ScreenSavers/molecule.xml.h:19 ScreenSavers/spheremonics.xml.h:12
+#: ScreenSavers/kaleidocycle.xml.h:13 ScreenSavers/lavalite.xml.h:24
+#: ScreenSavers/menger.xml.h:13 ScreenSavers/molecule.xml.h:19
+#: ScreenSavers/spheremonics.xml.h:12
msgid "Rotate around Y axis"
msgstr "Y 軸周りを回転"
#: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12
#: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13
-#: ScreenSavers/lavalite.xml.h:25 ScreenSavers/menger.xml.h:14
-#: ScreenSavers/molecule.xml.h:20 ScreenSavers/spheremonics.xml.h:13
+#: ScreenSavers/kaleidocycle.xml.h:14 ScreenSavers/lavalite.xml.h:25
+#: ScreenSavers/menger.xml.h:14 ScreenSavers/molecule.xml.h:20
+#: ScreenSavers/spheremonics.xml.h:13
msgid "Rotate around Z axis"
msgstr "Z 軸周りを回転"
#: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13
#: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14
-#: ScreenSavers/lavalite.xml.h:26 ScreenSavers/menger.xml.h:15
-#: ScreenSavers/molecule.xml.h:21 ScreenSavers/spheremonics.xml.h:14
+#: ScreenSavers/kaleidocycle.xml.h:15 ScreenSavers/lavalite.xml.h:26
+#: ScreenSavers/menger.xml.h:15 ScreenSavers/molecule.xml.h:21
+#: ScreenSavers/spheremonics.xml.h:14
msgid "Rotate around X and Y axes"
msgstr "X と Y 軸周りを回転"
#: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14
#: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15
-#: ScreenSavers/lavalite.xml.h:27 ScreenSavers/menger.xml.h:16
-#: ScreenSavers/molecule.xml.h:22 ScreenSavers/spheremonics.xml.h:15
+#: ScreenSavers/kaleidocycle.xml.h:16 ScreenSavers/lavalite.xml.h:27
+#: ScreenSavers/menger.xml.h:16 ScreenSavers/molecule.xml.h:22
+#: ScreenSavers/spheremonics.xml.h:15
msgid "Rotate around X and Z axes"
msgstr "X と Z 軸周りを回転"
#: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15
#: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16
-#: ScreenSavers/lavalite.xml.h:28 ScreenSavers/menger.xml.h:17
-#: ScreenSavers/molecule.xml.h:23 ScreenSavers/spheremonics.xml.h:16
+#: ScreenSavers/kaleidocycle.xml.h:17 ScreenSavers/lavalite.xml.h:28
+#: ScreenSavers/menger.xml.h:17 ScreenSavers/molecule.xml.h:23
+#: ScreenSavers/spheremonics.xml.h:16
msgid "Rotate around Y and Z axes"
msgstr "Y と Z 軸周りを回転"
#: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16
#: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17
-#: ScreenSavers/lavalite.xml.h:29 ScreenSavers/menger.xml.h:18
-#: ScreenSavers/molecule.xml.h:24 ScreenSavers/spheremonics.xml.h:17
+#: ScreenSavers/kaleidocycle.xml.h:18 ScreenSavers/lavalite.xml.h:29
+#: ScreenSavers/menger.xml.h:18 ScreenSavers/molecule.xml.h:24
+#: ScreenSavers/spheremonics.xml.h:17
msgid "Rotate around all three axes"
msgstr "すべての軸の周りで回転"
@@ -2364,9 +2418,9 @@ msgstr "表面パターンの複雑さ"
#: ScreenSavers/cubenetic.xml.h:27
#, fuzzy
msgid ""
-"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
-"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
-"Jamie Zawinski; 2002."
+"A cubist Lavalite, sort of. A pulsating set of overlapping boxes with ever-"
+"changing blobby patterns undulating across their surfaces. Written by Jamie "
+"Zawinski; 2002."
msgstr ""
"表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描画"
"します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。"
@@ -2386,10 +2440,11 @@ msgid "Struts"
msgstr ""
#: ScreenSavers/cubestorm.xml.h:18
+#, fuzzy
msgid ""
-"Draws a series of rotating 3D boxes that intersect each other and eventually "
-"fill space. Written by Jamie Zawinski; 2003."
-msgstr ""
+"Boxes change shape and intersect each other, filling space. Written by Jamie "
+"Zawinski; 2003."
+msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
#: ScreenSavers/cubicgrid.xml.h:1
msgid "CubicGrid"
@@ -2406,9 +2461,7 @@ msgid "Big dots"
msgstr "大きな水滴"
#: ScreenSavers/cubicgrid.xml.h:13
-msgid ""
-"Draws the view of an observer located inside a rotating 3D lattice of "
-"colored points. Written by Vasek Potocek; 2007."
+msgid "A rotating lattice of colored points. Written by Vasek Potocek; 2007."
msgstr ""
#: ScreenSavers/cwaves.xml.h:1
@@ -2417,7 +2470,7 @@ msgid "CWaves"
msgstr "波"
#: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11
-#: ScreenSavers/jigglypuff.xml.h:13
+#: ScreenSavers/jigglypuff.xml.h:21
msgid "Complexity"
msgstr "複雑さ"
@@ -2476,10 +2529,10 @@ msgstr ""
#: ScreenSavers/dangerball.xml.h:15
#, fuzzy
-msgid ""
-"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
-"Jamie Zawinski; 2001."
-msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。"
+msgid "A spiky ball. Ouch! Written by Jamie Zawinski; 2001."
+msgstr ""
+"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。"
+"Jamie Zawinski 作。"
#: ScreenSavers/decayscreen.xml.h:1
msgid "DecayScreen"
@@ -2563,11 +2616,9 @@ msgstr "Fuzzy な溶け方"
#: ScreenSavers/decayscreen.xml.h:24
#, fuzzy
msgid ""
-"This takes an image and makes it melt. You've no doubt seen this effect "
-"before, but no screensaver would really be complete without it. It works "
-"best if there's something colorful visible. Warning, if the effect continues "
-"after the screen saver is off, seek medical attention. Written by David "
-"Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+"Melts an image in various ways. Warning, if the effect continues after the "
+"screen saver is off, seek medical attention. Written by David Wald, Vivek "
+"Khera, Jamie Zawinski, and Vince Levey; 1993."
msgstr ""
"画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスクリー"
"ンセーバーもこの効果なしには済ませられません。カラフルなものであれば、この効"
@@ -2632,9 +2683,7 @@ msgstr "透明度"
#: ScreenSavers/deluxe.xml.h:17
#, fuzzy
-msgid ""
-"Draws a pulsing sequence of transparent stars, circles, and lines. Written "
-"by Jamie Zawinski; 1999."
+msgid "Pulsing stars, circles, and lines. Written by Jamie Zawinski; 1999."
msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
#: ScreenSavers/demon.xml.h:1
@@ -2674,9 +2723,8 @@ msgstr "離散的"
#: ScreenSavers/discrete.xml.h:12
#, fuzzy
msgid ""
-"More \"discrete map\" systems, including new variants of Hopalong and Julia, "
-"and a few others. See also the \"Hopalong\" and \"Julia\" screen savers. "
-"Written by Tim Auckland; 1998."
+"Discrete map fractal systems, including variants of Hopalong, Julia, and "
+"others. Written by Tim Auckland; 1998."
msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。"
#: ScreenSavers/distort.xml.h:1
@@ -2808,9 +2856,9 @@ msgstr ""
#: ScreenSavers/engine.xml.h:20
msgid ""
-"Draws a simple model of an engine that floats around the screen. http://en."
-"wikipedia.org/wiki/Internal_combustion_engine#Operation Written by Ben "
-"Buxton and Ed Beroset; 2001."
+"Internal combusion engines. http://en.wikipedia.org/wiki/"
+"Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset; "
+"2001."
msgstr ""
#: ScreenSavers/epicycle.xml.h:1
@@ -2824,11 +2872,10 @@ msgstr "ハーモニクス"
#: ScreenSavers/epicycle.xml.h:15
#, fuzzy
msgid ""
-"This draws the path traced out by a point on the edge of a circle. That "
-"circle rotates around a point on the rim of another circle, and so on, "
-"several times. These were the basis for the pre-heliocentric model of "
-"planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle Written "
-"by James Youngman; 1998."
+"A pre-heliocentric model of planetary motion. This draws the path traced out "
+"by a point on the edge of a circle. That circle rotates around a point on "
+"the rim of another circle, and so on, several times. http://en.wikipedia.org/"
+"wiki/Deferent_and_epicycle Written by James Youngman; 1998."
msgstr ""
"このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を回"
"転しています。そして更にその円はまた・・・と言う風に続きます。これは前-太陽中"
@@ -2954,9 +3001,8 @@ msgstr "照明を使う"
#: ScreenSavers/extrusion.xml.h:18
#, fuzzy
msgid ""
-"Draws various rotating extruded shapes that twist around, lengthen, and turn "
-"inside out. Written by Linas Vepstas, David Konerding, and Jamie Zawinski; "
-"1999."
+"Various extruded shapes twist and turn inside out. Written by Linas Vepstas, "
+"David Konerding, and Jamie Zawinski; 1999."
msgstr ""
"さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする様"
"子を描画します。Linas Vepstas の GL Extrusion library のサンプルを基に、"
@@ -2973,8 +3019,8 @@ msgstr "サイクル"
#: ScreenSavers/fadeplot.xml.h:15
#, fuzzy
msgid ""
-"Draws what looks like a waving ribbon following a sinusoidal path. Written "
-"by Bas van Gaalen and Charles Vidal; 1997."
+"A waving ribbon follows a sinusoidal path. Written by Bas van Gaalen and "
+"Charles Vidal; 1997."
msgstr ""
"正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen と "
"Charles Vidal の作。"
@@ -3053,7 +3099,7 @@ msgstr ""
msgid "Wide"
msgstr ""
-#: ScreenSavers/fireflies.xml.h:16
+#: ScreenSavers/fireflies.xml.h:16 ScreenSavers/winduprobot.xml.h:14
msgid "Invisible"
msgstr ""
@@ -3105,7 +3151,7 @@ msgstr "風"
msgid "Hurricane"
msgstr "ハリケーン"
-#: ScreenSavers/fireflies.xml.h:30
+#: ScreenSavers/fireflies.xml.h:30 ScreenSavers/winduprobot.xml.h:17
msgid "Never"
msgstr ""
@@ -3186,14 +3232,10 @@ msgid "Light flash"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:9
-msgid "Glowing smoke"
-msgstr ""
-
-#: ScreenSavers/fireworkx.xml.h:10
msgid "Shells upward"
msgstr ""
-#: ScreenSavers/fireworkx.xml.h:12
+#: ScreenSavers/fireworkx.xml.h:11
msgid ""
"Exploding fireworks. See also the \"Eruption\", \"XFlame\" and \"Pyro\" "
"screen savers. Written by Rony B Chandran; 2004."
@@ -3243,8 +3285,8 @@ msgstr "影付きイメージ"
#: ScreenSavers/flipflop.xml.h:15
msgid ""
-"Draws a grid of 3D colored tiles that change positions with each other. "
-"Written by Kevin Ogden and Sergio Gutierrez; 2003."
+"Colored tiles swap with each other. Written by Kevin Ogden and Sergio "
+"Gutierrez; 2003."
msgstr ""
#: ScreenSavers/flipscreen3d.xml.h:1
@@ -3259,14 +3301,9 @@ msgid "Rotate"
msgstr "回転"
#: ScreenSavers/flipscreen3d.xml.h:7
-#, fuzzy
msgid ""
-"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
-"around and deforms it in various ways. Written by Ben Buxton and Jamie "
-"Zawinski; 2001."
+"Spins and deforms an image. Written by Ben Buxton and Jamie Zawinski; 2001."
msgstr ""
-"デスクトップの画像を GL のテクスチャマップに変換し、回転させ、さまざまな方法"
-"で変形させます。Ben Buxton 作。"
#: ScreenSavers/fliptext.xml.h:1
#, fuzzy
@@ -3311,8 +3348,8 @@ msgstr "テキスト行"
#: ScreenSavers/fliptext.xml.h:16
#, fuzzy
msgid ""
-"Draws successive pages of text. The lines flip in and out in a soothing 3D "
-"pattern. Written by Jamie Zawinski; 2005."
+"Successive pages of text flip in and out in a soothing 3D pattern. Written "
+"by Jamie Zawinski; 2005."
msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
#: ScreenSavers/flow.xml.h:1
@@ -3320,10 +3357,11 @@ msgid "Flow"
msgstr "流れ"
#: ScreenSavers/flow.xml.h:6 ScreenSavers/galaxy.xml.h:5
-#: ScreenSavers/julia.xml.h:6 ScreenSavers/piecewise.xml.h:6
-#: ScreenSavers/qix.xml.h:18 ScreenSavers/rocks.xml.h:6
-#: ScreenSavers/rubik.xml.h:5 ScreenSavers/shadebobs.xml.h:12
-#: ScreenSavers/slip.xml.h:6 ScreenSavers/swirl.xml.h:6
+#: ScreenSavers/julia.xml.h:6 ScreenSavers/kaleidocycle.xml.h:6
+#: ScreenSavers/piecewise.xml.h:6 ScreenSavers/qix.xml.h:18
+#: ScreenSavers/rocks.xml.h:6 ScreenSavers/rubik.xml.h:5
+#: ScreenSavers/shadebobs.xml.h:12 ScreenSavers/slip.xml.h:6
+#: ScreenSavers/swirl.xml.h:6
msgid "Count"
msgstr "カウント"
@@ -3443,16 +3481,15 @@ msgstr "サイケデリックな色"
msgid "Insane"
msgstr ""
-#: ScreenSavers/flurry.xml.h:10 ScreenSavers/klein.xml.h:6
-#: ScreenSavers/sballs.xml.h:5 ScreenSavers/starfish.xml.h:2
+#: ScreenSavers/flurry.xml.h:10 ScreenSavers/sballs.xml.h:5
+#: ScreenSavers/starfish.xml.h:2
msgid "Random"
msgstr "ランダム"
#: ScreenSavers/flurry.xml.h:11
msgid ""
-"This X11 port of the OSX screensaver of the same name draws a colourful "
-"star(fish)like flurry of particles. Original Mac version: http://homepage."
-"mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002."
+"A colourful star(fish)like flurry of particles. Original Mac version: http://"
+"homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002."
msgstr ""
#: ScreenSavers/flyingtoasters.xml.h:1
@@ -3479,7 +3516,8 @@ msgstr "XRaySwarm"
msgid "Number of slices"
msgstr "円の数"
-#: ScreenSavers/flyingtoasters.xml.h:12 ScreenSavers/jigglypuff.xml.h:23
+#: ScreenSavers/flyingtoasters.xml.h:12 ScreenSavers/jigglypuff.xml.h:6
+#: ScreenSavers/winduprobot.xml.h:20
msgid "Chrome"
msgstr ""
@@ -3496,28 +3534,28 @@ msgstr ""
msgid "FontGlide"
msgstr ""
-#: ScreenSavers/fontglide.xml.h:8
-msgid "Pages of text"
+#: ScreenSavers/fontglide.xml.h:8 ScreenSavers/tangram.xml.h:5
+#: ScreenSavers/xlyap.xml.h:5
+msgid "Brief"
msgstr ""
#: ScreenSavers/fontglide.xml.h:9
-msgid "Horizontally scrolling text"
+msgid "Page linger"
msgstr ""
-#: ScreenSavers/fontglide.xml.h:10
-#, fuzzy
-msgid "Random display style"
-msgstr "ランダムに溶ける"
-
-#: ScreenSavers/fontglide.xml.h:11 ScreenSavers/tangram.xml.h:5
-#: ScreenSavers/xlyap.xml.h:5
-msgid "Brief"
+#: ScreenSavers/fontglide.xml.h:11
+msgid "Pages of text"
msgstr ""
#: ScreenSavers/fontglide.xml.h:12
-msgid "Page linger"
+msgid "Horizontally scrolling text"
msgstr ""
+#: ScreenSavers/fontglide.xml.h:13
+#, fuzzy
+msgid "Random display style"
+msgstr "ランダムに溶ける"
+
#: ScreenSavers/fontglide.xml.h:14
#, fuzzy
msgid "Font border thickness"
@@ -3561,7 +3599,7 @@ msgstr ""
msgid "Yellow"
msgstr "浅い"
-#: ScreenSavers/fuzzyflakes.xml.h:16
+#: ScreenSavers/fuzzyflakes.xml.h:16 ScreenSavers/phosphor.xml.h:9
#, fuzzy
msgid "Green"
msgstr "スクリーンを取り込む"
@@ -3618,11 +3656,57 @@ msgid "Gear count"
msgstr "ボールの数"
#: ScreenSavers/gears.xml.h:15
+#, fuzzy
+msgid ""
+"Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen "
+"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/"
+"wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007."
+msgstr ""
+"これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ"
+"クタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie "
+"Zawinski 作。"
+
+#: ScreenSavers/geodesic.xml.h:1
+msgid "Geodesic"
+msgstr ""
+
+#: ScreenSavers/geodesic.xml.h:2
+#, fuzzy
+msgid "Mesh faces"
+msgstr "メッシュの密度"
+
+#: ScreenSavers/geodesic.xml.h:3
+#, fuzzy
+msgid "Solid faces"
+msgstr "ソリッドな表面"
+
+#: ScreenSavers/geodesic.xml.h:4
+msgid "Stellated faces"
+msgstr ""
+
+#: ScreenSavers/geodesic.xml.h:5
+msgid "Inverse Stellated"
+msgstr ""
+
+#: ScreenSavers/geodesic.xml.h:7
+#, fuzzy
+msgid "Random face style"
+msgstr "ランダムに溶ける"
+
+#: ScreenSavers/geodesic.xml.h:19 ScreenSavers/kaleidocycle.xml.h:5
+msgid "8"
+msgstr ""
+
+#: ScreenSavers/geodesic.xml.h:20
msgid ""
-"This draws sets of turning, interlocking gears, rotating in three "
-"dimensions. See also the \"Pinion\" and \"MoebiusGears\" screen savers. "
-"http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/wiki/"
-"Epicyclic_gearing Written by Jamie Zawinski; 2007."
+"A mesh geodesic sphere of increasing and decreasing complexity. A geodesic "
+"sphere is an icosohedron whose equilateral faces are sub-divided into non-"
+"equilateral triangles to more closely approximate a sphere. The animation "
+"shows the equilateral triangles subdivided into four coplanar equilateral "
+"triangles; and then inflated outward, causing the sub-triangles to no longer "
+"be equilateral, but to more closely approximate the surface of a sphere. "
+"http://en.wikipedia.org/wiki/Geodesic_dome http://en.wikipedia.org/wiki/"
+"Buckminster_Fuller Written by Jamie Zawinski; 2013."
msgstr ""
#: ScreenSavers/gflux.xml.h:1
@@ -3669,9 +3753,7 @@ msgstr ""
#: ScreenSavers/gflux.xml.h:20
#, fuzzy
-msgid ""
-"Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
-"Pease; 2000."
+msgid "Undulating waves on a rotating grid. Written by Josiah Pease; 2000."
msgstr ""
"GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。"
@@ -3685,9 +3767,8 @@ msgstr ""
#: ScreenSavers/glblur.xml.h:18
msgid ""
-"This draws a box and a few line segments, and generates a radial blur "
-"outward from it. This creates flowing field effects. This is done by "
-"rendering the scene into a small texture, then repeatedly rendering "
+"Flowing field effects from the vapor trails around a moving object. This is "
+"done by rendering the scene into a small texture, then repeatedly rendering "
"increasingly-enlarged and increasingly-transparent versions of that texture "
"onto the frame buffer. As such, it's quite GPU-intensive: if you don't have "
"a very good graphics card, it will hurt your machine bad. Written by Jamie "
@@ -3770,8 +3851,8 @@ msgstr "3 角形のセル"
#: ScreenSavers/glcells.xml.h:34
msgid ""
-"Cells growing, dividing and dying on your screen. Written by Matthias "
-"Toussaint; 2007."
+"Cells growing, dividing and dying on your screen. Microscopic pathos. "
+"Written by Matthias Toussaint; 2007."
msgstr ""
#: ScreenSavers/gleidescope.xml.h:1
@@ -3794,11 +3875,11 @@ msgid "5 minutes"
msgstr "2 分"
#: ScreenSavers/gleidescope.xml.h:15
+#, fuzzy
msgid ""
-"A kaleidoscope that operates on your desktop image, or on image files loaded "
-"from disk. http://en.wikipedia.org/wiki/Kaleidoscope Written by Andrew Dean; "
-"2003."
-msgstr ""
+"A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/wiki/"
+"Kaleidoscope Written by Andrew Dean; 2003."
+msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。"
#: ScreenSavers/glhanoi.xml.h:1
msgid "GLHanoi"
@@ -3855,7 +3936,7 @@ msgstr "セグメント"
#: ScreenSavers/glknots.xml.h:17 ScreenSavers/jigsaw.xml.h:12
#: ScreenSavers/lavalite.xml.h:11 ScreenSavers/mirrorblob.xml.h:14
-#: ScreenSavers/spheremonics.xml.h:8
+#: ScreenSavers/spheremonics.xml.h:8 ScreenSavers/unknownpleasures.xml.h:11
msgid "Resolution"
msgstr "解像度"
@@ -3909,8 +3990,8 @@ msgstr ""
#: ScreenSavers/glmatrix.xml.h:21
msgid ""
-"Draws the 3D \"digital rain\" effect, as seen in the title sequence of \"The "
-"Matrix\". See also \"xmatrix\" for a 2D rendering of the similar effect that "
+"The 3D \"digital rain\" effect, as seen in the title sequence of \"The Matrix"
+"\". See also \"xmatrix\" for a 2D rendering of the similar effect that "
"appeared on the computer monitors actually *in* the movie. http://en."
"wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003."
msgstr ""
@@ -3931,10 +4012,9 @@ msgstr ""
#: ScreenSavers/glplanet.xml.h:14
#, fuzzy
msgid ""
-"Draws a planet bouncing around in space. The built-in image is a map of the "
-"earth (extracted from `xearth'), but you can wrap any texture around the "
-"sphere, e.g., the planetary textures that come with `ssystem'. Written by "
-"David Konerding; 1998."
+"The Earth, bouncing around in space. If you would like it to display a "
+"different planet, the texture maps that come with \"ssystem\" work well. "
+"Written by David Konerding; 1998."
msgstr ""
"宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地球"
"の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテクス"
@@ -3974,8 +4054,8 @@ msgstr "ラベルを描画"
#: ScreenSavers/glschool.xml.h:18
msgid ""
-"Uses Craig Reynolds' Boids algorithm to simulate a school of fish. http://en."
-"wikipedia.org/wiki/Boids Written by David C. Lambert; 2006."
+"A school of fish, using the classic \"Boids\" algorithm by Craig Reynolds. "
+"http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006."
msgstr ""
#: ScreenSavers/glslideshow.xml.h:1
@@ -4054,9 +4134,9 @@ msgstr "ラベルを表示"
#: ScreenSavers/glsnake.xml.h:20
#, fuzzy, no-c-format
msgid ""
-"Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" and "
-"\"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake "
-"Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002."
+"The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" screen "
+"savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie "
+"Wilkinson, Andrew Bennetts, and Peter Aylett; 2002."
msgstr ""
"ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew "
"Bennetts, および Peter Aylett の作。"
@@ -4136,13 +4216,12 @@ msgstr "追加の色 (反射された照明)"
#: ScreenSavers/goop.xml.h:19
#, fuzzy
msgid ""
-"This draws set of animating, transparent, amoeba-like blobs. The blobs "
-"change shape as they wander around the screen, and they are translucent, so "
-"you can see the lower blobs through the higher ones, and when one passes "
-"over another, their colors merge. I got the idea for this from a mouse pad I "
-"had once, which achieved the same kind of effect in real life by having "
-"several layers of plastic with colored oil between them. Written by Jamie "
-"Zawinski; 1997."
+"Amoeba-like blobs change shape as they wander around the screen. They are "
+"translucent, so you can see the lower blobs through the higher ones, and "
+"when one passes over another, their colors merge. I got the idea for this "
+"from a mouse pad I had once, which achieved the same kind of effect in real "
+"life by having several layers of plastic with colored oil between them. "
+"Written by Jamie Zawinski; 1997."
msgstr ""
"これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はスク"
"リーン上を移動しながら形を変えていきます。それらは半透明なので、重なった下の"
@@ -4173,8 +4252,8 @@ msgstr "オブジェクトの軌跡"
#: ScreenSavers/grav.xml.h:13
#, fuzzy
msgid ""
-"This draws a simple orbital simulation. With trails enabled, it looks kind "
-"of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+"An orbital simulation. With trails enabled, it looks kind of like a cloud-"
+"chamber photograph. Written by Greg Bowering; 1997."
msgstr ""
"これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効にし"
"ていると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg Bowering "
@@ -4192,8 +4271,8 @@ msgstr "Greynetic"
#: ScreenSavers/greynetic.xml.h:7
#, fuzzy
msgid ""
-"Draws random colored, stippled and transparent rectangles. Written by Jamie "
-"Zawinski; 1992."
+"Colored, stippled and transparent rectangles. Written by Jamie Zawinski; "
+"1992."
msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
#: ScreenSavers/halftone.xml.h:1
@@ -4238,10 +4317,11 @@ msgstr ""
#: ScreenSavers/halftone.xml.h:18
msgid ""
-"Draws the gravity force in each point on the screen seen through a halftone "
-"dot pattern. The gravity force is calculated from a set of moving mass "
-"points. View it from a distance for best effect. http://en.wikipedia.org/"
-"wiki/Halftone Written by Peter Jaric; 2002."
+"A halftone dot pattern in motion. Draws the gravity force in each point on "
+"the screen seen through a halftone dot pattern. The gravity force is "
+"calculated from a set of moving mass points. View it from a distance for "
+"best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; "
+"2002."
msgstr ""
#: ScreenSavers/halo.xml.h:1
@@ -4275,8 +4355,8 @@ msgstr "円のアニメーション"
#: ScreenSavers/halo.xml.h:15
#, fuzzy
msgid ""
-"Draws trippy psychedelic circular patterns that hurt to look at. http://en."
-"wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+"Circular interference patterns. http://en.wikipedia.org/wiki/Moire_pattern "
+"Written by Jamie Zawinski; 1993."
msgstr ""
"幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー"
"ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、"
@@ -4331,12 +4411,12 @@ msgstr ""
#: ScreenSavers/hilbert.xml.h:22
msgid ""
-"This draws the recursive Hilbert space-filling curve, in both 2D and 3D "
-"variants. It incrementally animates the growth and recursion to the maximum "
-"depth, then unwinds it back. The Hilbert path is a single contiguous line "
-"that can fill a volume without crossing itself. As a data structure, Hilbert "
-"paths are useful because ordering along the curve preserves locality: points "
-"that close together along the curve are also close together in space. The "
+"The recursive Hilbert space-filling curve, both 2D and 3D variants. It "
+"incrementally animates the growth and recursion to the maximum depth, then "
+"unwinds it back. The Hilbert path is a single contiguous line that can fill "
+"a volume without crossing itself. As a data structure, Hilbert paths are "
+"useful because ordering along the curve preserves locality: points that are "
+"close together along the curve are also close together in space. The "
"converse is often, but not always, true. The coloration reflects this. "
"http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011."
msgstr ""
@@ -4346,7 +4426,7 @@ msgid "Hopalong"
msgstr "Hopalong"
#: ScreenSavers/hopalong.xml.h:8 ScreenSavers/interference.xml.h:17
-#: ScreenSavers/qix.xml.h:11 ScreenSavers/wander.xml.h:12
+#: ScreenSavers/qix.xml.h:11 ScreenSavers/wander.xml.h:10
#, fuzzy
msgid "Color contrast"
msgstr "色のコントラスト"
@@ -4394,9 +4474,9 @@ msgstr "EJK6"
#: ScreenSavers/hopalong.xml.h:24
#, fuzzy
msgid ""
-"This draws lacy fractal patterns based on iteration in the imaginary plane, "
-"from a 1986 Scientific American article. See also the \"Discrete\" screen "
-"saver. Written by Patrick Naughton; 1992."
+"Lacy fractal patterns based on iteration in the imaginary plane, from a 1986 "
+"Scientific American article. See also the \"Discrete\" screen saver. Written "
+"by Patrick Naughton; 1992."
msgstr ""
"仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の "
"Scientific American 誌の記事による。大部分は Patrick Naughton が書きました。"
@@ -4406,54 +4486,54 @@ msgstr ""
msgid "Hypertorus"
msgstr "Hypercube"
-#: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/klein.xml.h:13
-#: ScreenSavers/polytopes.xml.h:2
-#, fuzzy
-msgid "Wireframe mesh"
-msgstr "ワイヤフレーム"
-
-#: ScreenSavers/hypertorus.xml.h:7 ScreenSavers/klein.xml.h:14
-#: ScreenSavers/mirrorblob.xml.h:27 ScreenSavers/polytopes.xml.h:3
-#, fuzzy
-msgid "Solid surface"
-msgstr "ソリッドな表面"
+#: ScreenSavers/hypertorus.xml.h:7 ScreenSavers/munch.xml.h:15
+#: ScreenSavers/winduprobot.xml.h:16
+msgid "Solid"
+msgstr "ソリッド"
-#: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/klein.xml.h:15
-#: ScreenSavers/polytopes.xml.h:4
-#, fuzzy
-msgid "Transparent surface"
+#: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/qix.xml.h:21
+#: ScreenSavers/webcollage.xml.h:8
+msgid "Transparent"
msgstr "透明"
#: ScreenSavers/hypertorus.xml.h:9 ScreenSavers/klein.xml.h:16
+#: ScreenSavers/projectiveplane.xml.h:12
#, fuzzy
msgid "Solid object"
msgstr "オブジェクトを塗りつぶし"
-#: ScreenSavers/hypertorus.xml.h:10 ScreenSavers/klein.xml.h:17
-msgid "See-through bands"
-msgstr ""
+#: ScreenSavers/hypertorus.xml.h:10
+#, fuzzy
+msgid "Transparent bands"
+msgstr "透明な斑点"
#: ScreenSavers/hypertorus.xml.h:11
-msgid "See-through spirals (1 spiral)"
-msgstr ""
+#, fuzzy
+msgid "1 transparent spiral"
+msgstr "透明"
#: ScreenSavers/hypertorus.xml.h:12
-msgid "See-through spirals (2 spirals)"
-msgstr ""
+#, fuzzy
+msgid "2 transparent spirals"
+msgstr "透明"
#: ScreenSavers/hypertorus.xml.h:13
-msgid "See-through spirals (4 spirals)"
-msgstr ""
+#, fuzzy
+msgid "4 transparent spirals"
+msgstr "透明"
#: ScreenSavers/hypertorus.xml.h:14
-msgid "See-through spirals (8 spirals)"
-msgstr ""
+#, fuzzy
+msgid "8 transparent spirals"
+msgstr "透明"
#: ScreenSavers/hypertorus.xml.h:15
-msgid "See-through spirals (16 spirals)"
-msgstr ""
+#, fuzzy
+msgid "16 Transparent spirals"
+msgstr "透明"
-#: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:18
+#: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:19
+#: ScreenSavers/projectiveplane.xml.h:16
msgid "Two-sided"
msgstr ""
@@ -4462,82 +4542,82 @@ msgstr ""
msgid "Color wheel"
msgstr "コロニーの形"
-#: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:21
-#: ScreenSavers/polytopes.xml.h:14
+#: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:23
+#: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:21
msgid "Perspective 3D"
msgstr ""
-#: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:22
-#: ScreenSavers/polytopes.xml.h:15
+#: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:24
+#: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:22
#, fuzzy
msgid "Orthographic 3D"
msgstr "直交射影"
-#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:23
-#: ScreenSavers/polytopes.xml.h:16
+#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:26
+#: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:24
msgid "Perspective 4D"
msgstr ""
-#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:24
-#: ScreenSavers/polytopes.xml.h:17
+#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:27
+#: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:25
#, fuzzy
msgid "Orthographic 4D"
msgstr "直交射影"
-#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:25
-#: ScreenSavers/polytopes.xml.h:18
+#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28
+#: ScreenSavers/polytopes.xml.h:19 ScreenSavers/projectiveplane.xml.h:26
msgid "-4.0"
msgstr ""
-#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:26
-#: ScreenSavers/polytopes.xml.h:19
+#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29
+#: ScreenSavers/polytopes.xml.h:20 ScreenSavers/projectiveplane.xml.h:27
#, fuzzy
msgid "WX rotation speed"
msgstr "回転のスピード"
-#: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:27
-#: ScreenSavers/polytopes.xml.h:20
+#: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:30
+#: ScreenSavers/polytopes.xml.h:21 ScreenSavers/projectiveplane.xml.h:28
msgid "4.0"
msgstr ""
-#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:28
-#: ScreenSavers/polytopes.xml.h:21
+#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31
+#: ScreenSavers/polytopes.xml.h:22 ScreenSavers/projectiveplane.xml.h:29
#, fuzzy
msgid "WY rotation speed"
msgstr "回転のスピード"
-#: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:29
-#: ScreenSavers/polytopes.xml.h:22
+#: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:32
+#: ScreenSavers/polytopes.xml.h:23 ScreenSavers/projectiveplane.xml.h:30
#, fuzzy
msgid "WZ rotation speed"
msgstr "回転のスピード"
#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33
-#: ScreenSavers/polytopes.xml.h:26
+#: ScreenSavers/polytopes.xml.h:27 ScreenSavers/projectiveplane.xml.h:31
#, fuzzy
msgid "XY rotation speed"
msgstr "回転のスピード"
#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34
-#: ScreenSavers/polytopes.xml.h:27
+#: ScreenSavers/polytopes.xml.h:28 ScreenSavers/projectiveplane.xml.h:32
#, fuzzy
msgid "XZ rotation speed"
msgstr "回転のスピード"
#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35
-#: ScreenSavers/polytopes.xml.h:28
+#: ScreenSavers/polytopes.xml.h:29 ScreenSavers/projectiveplane.xml.h:33
#, fuzzy
msgid "YZ rotation speed"
msgstr "回転のスピード"
#: ScreenSavers/hypertorus.xml.h:30
msgid ""
-"This shows a rotating Clifford Torus: a torus lying on the \"surface\" of a "
-"4D hypersphere. Inspired by Thomas Banchoff's book \"Beyond the Third "
-"Dimension: Geometry, Computer Graphics, and Higher Dimensions\", Scientific "
-"American Library, 1990. http://en.wikipedia.org/wiki/N-sphere http://en."
-"wikipedia.org/wiki/Clifford_torus http://en.wikipedia.org/wiki/"
-"Regular_polytope Written by Carsten Steger; 2003."
+"A Clifford Torus: a torus lying on the \"surface\" of a 4D hypersphere. "
+"Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, "
+"Computer Graphics, and Higher Dimensions\", Scientific American Library, "
+"1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/"
+"Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by "
+"Carsten Steger; 2003."
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:1
@@ -4558,11 +4638,15 @@ msgid "Twistiness"
msgstr "ねじれ"
#: ScreenSavers/hypnowheel.xml.h:17
+#, fuzzy
msgid ""
-"Draws a series of overlapping, translucent spiral patterns. The tightness of "
-"their spirals fluctuates in and out. http://en.wikipedia.org/wiki/"
-"Moire_pattern Written by Jamie Zawinski; 2008."
+"A overlapping, translucent spiral patterns. The tightness of their spirals "
+"fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by "
+"Jamie Zawinski; 2008."
msgstr ""
+"幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー"
+"ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、"
+"高速帯域を必要とします。Jamie Zawinski 作。"
#: ScreenSavers/ifs.xml.h:1
msgid "IFS"
@@ -4592,10 +4676,10 @@ msgstr "スケール"
#: ScreenSavers/ifs.xml.h:69
msgid ""
-"This one draws spinning, colliding iterated-function-system images. Note "
-"that the \"Detail\" parameter is exponential. Number of points drawn is "
-"functions^detail. http://en.wikipedia.org/wiki/Iterated_function_system "
-"Written by Chris Le Sueur and Robby Griffin; 1997."
+"Clouds of iterated function systems spin and collide. Note that the \"Detail"
+"\" parameter is exponential. Number of points drawn is functions^detail. "
+"http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le "
+"Sueur and Robby Griffin; 1997."
msgstr ""
#: ScreenSavers/imsmap.xml.h:1
@@ -4628,11 +4712,11 @@ msgstr "輝度のグラディエーション"
#: ScreenSavers/imsmap.xml.h:19
#, fuzzy
msgid ""
-"This generates random cloud-like patterns. The idea is to take four points "
-"on the edge of the image, and assign each a random \"elevation\". Then find "
-"the point between them, and give it a value which is the average of the "
-"other four, plus some small random offset. Coloration is done based on "
-"elevation. Written by Juergen Nickelsen and Jamie Zawinski; 1992."
+"Cloud-like patterns. The idea is to take four points on the edge of the "
+"image, and assign each a random \"elevation\". Then find the point between "
+"them, and give it a value which is the average of the other four, plus some "
+"small random offset. Coloration is done based on elevation. Written by "
+"Juergen Nickelsen and Jamie Zawinski; 1992."
msgstr ""
"これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとでは"
"全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の縁の "
@@ -4656,12 +4740,12 @@ msgstr "円の数"
#: ScreenSavers/interaggregate.xml.h:9
msgid ""
-"A surface is filled with a hundred medium to small sized circles. Each "
-"circle has a different size and direction, but moves at the same slow rate. "
-"Displays the instantaneous intersections of the circles as well as the "
-"aggregate intersections of the circles. Though actually it doesn't look like "
-"circles at all! Written by Casey Reas, William Ngan, Robert Hodgin, and "
-"Jamie Zawinski; 2004."
+"Pale pencil-like scribbles slowly fill the screen. A surface is filled with "
+"a hundred medium to small sized circles. Each circle has a different size "
+"and direction, but moves at the same slow rate. Displays the instantaneous "
+"intersections of the circles as well as the aggregate intersections of the "
+"circles. Though actually it doesn't look like circles at all! Written by "
+"Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/interference.xml.h:1
@@ -4706,15 +4790,15 @@ msgstr ""
#: ScreenSavers/intermomentary.xml.h:9
msgid ""
-"A surface is filled with a hundred medium to small sized circles. Each "
-"circle has a different size and direction, but moves at the same slow rate. "
-"Displays the instantaneous intersections of the circles as well as the "
-"aggregate intersections of the circles. The circles begin with a radius of 1 "
-"pixel and slowly increase to some arbitrary size. Circles are drawn with "
-"small moving points along the perimeter. The intersections are rendered as "
-"glowing orbs. Glowing orbs are rendered only when a perimeter point moves "
-"past the intersection point. Written by Casey Reas, William Ngan, Robert "
-"Hodgin, and Jamie Zawinski; 2004."
+"Blinking dots interact with each other circularly. A surface is filled with "
+"a hundred medium to small sized circles. Each circle has a different size "
+"and direction, but moves at the same slow rate. Displays the instantaneous "
+"intersections of the circles as well as the aggregate intersections of the "
+"circles. The circles begin with a radius of 1 pixel and slowly increase to "
+"some arbitrary size. Circles are drawn with small moving points along the "
+"perimeter. The intersections are rendered as glowing orbs. Glowing orbs are "
+"rendered only when a perimeter point moves past the intersection point. "
+"Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:1
@@ -4725,70 +4809,70 @@ msgstr ""
msgid "Randomize almost everything"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:9
+#: ScreenSavers/jigglypuff.xml.h:3
+#, fuzzy
+msgid "Cycle"
+msgstr "サイクル"
+
+#: ScreenSavers/jigglypuff.xml.h:4
+msgid "Flower box"
+msgstr ""
+
+#: ScreenSavers/jigglypuff.xml.h:5
+msgid "Clown barf"
+msgstr ""
+
+#: ScreenSavers/jigglypuff.xml.h:7
+msgid "Sphere"
+msgstr "球体"
+
+#: ScreenSavers/jigglypuff.xml.h:8 ScreenSavers/morph3d.xml.h:6
+#: ScreenSavers/polyhedra.xml.h:22 ScreenSavers/sballs.xml.h:6
+msgid "Tetrahedron"
+msgstr "正4面体"
+
+#: ScreenSavers/jigglypuff.xml.h:17
msgid "Inertial damping"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:11
+#: ScreenSavers/jigglypuff.xml.h:19
msgid "Vertex-vertex force"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:12
+#: ScreenSavers/jigglypuff.xml.h:20
msgid "Strong"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:14
+#: ScreenSavers/jigglypuff.xml.h:22
msgid "Sphere strength"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:15
+#: ScreenSavers/jigglypuff.xml.h:23
msgid "Expand"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:16
+#: ScreenSavers/jigglypuff.xml.h:24
msgid "Vertex-vertex behavior"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:17
+#: ScreenSavers/jigglypuff.xml.h:25
#, fuzzy
msgid "Collapse"
msgstr "ウェブコラージュ"
-#: ScreenSavers/jigglypuff.xml.h:18
+#: ScreenSavers/jigglypuff.xml.h:26
#, fuzzy
msgid "Spookiness"
msgstr "スプライン曲線"
-#: ScreenSavers/jigglypuff.xml.h:19
+#: ScreenSavers/jigglypuff.xml.h:27
msgid "Spoooooky"
msgstr ""
-#: ScreenSavers/jigglypuff.xml.h:20
-#, fuzzy
-msgid "Cycle"
-msgstr "サイクル"
-
-#: ScreenSavers/jigglypuff.xml.h:21
-msgid "Flower box"
-msgstr ""
-
-#: ScreenSavers/jigglypuff.xml.h:22
-msgid "Clown barf"
-msgstr ""
-
-#: ScreenSavers/jigglypuff.xml.h:24
-msgid "Sphere"
-msgstr "球体"
-
-#: ScreenSavers/jigglypuff.xml.h:25 ScreenSavers/morph3d.xml.h:6
-#: ScreenSavers/polyhedra.xml.h:22 ScreenSavers/sballs.xml.h:6
-msgid "Tetrahedron"
-msgstr "正4面体"
-
#: ScreenSavers/jigglypuff.xml.h:28
msgid ""
-"This does bad things with quasi-spherical objects. You have a tetrahedron "
-"with tesselated faces. The vertices on these faces have forces on them: one "
+"Quasi-spherical objects are distorted. You have a tetrahedron with "
+"tesselated faces. The vertices on these faces have forces on them: one "
"proportional to the distance from the surface of a sphere; and one "
"proportional to the distance from the neighbors. They also have inertia. The "
"resulting effect can range from a shape that does nothing, to a frenetic "
@@ -4808,15 +4892,15 @@ msgstr ""
msgid "Chunky"
msgstr ""
-#: ScreenSavers/jigsaw.xml.h:14 ScreenSavers/sonar.xml.h:29
+#: ScreenSavers/jigsaw.xml.h:14 ScreenSavers/sonar.xml.h:33
msgid "Tilt"
msgstr ""
#: ScreenSavers/jigsaw.xml.h:16
msgid ""
-"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, "
-"and then solves the puzzle. http://en.wikipedia.org/wiki/Jigsaw_puzzle "
-"http://en.wikipedia.org/wiki/Tessellation Written by Jamie Zawinski; 1997."
+"Carves an image up into a jigsaw puzzle, shuffles it, and solves it. http://"
+"en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/"
+"Tessellation Written by Jamie Zawinski; 1997."
msgstr ""
#: ScreenSavers/juggler3d.xml.h:1
@@ -4856,8 +4940,9 @@ msgstr ""
#: ScreenSavers/juggler3d.xml.h:22
#, fuzzy
msgid ""
-"Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap Written "
-"by Tim Auckland and Jamie Zawinski; 2002."
+"A 3D juggling stick-man, with Cambridge juggling pattern notation used to "
+"describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap "
+"Written by Tim Auckland and Jamie Zawinski; 2002."
msgstr "手品をする stick-man。Tim Auckland 作。"
#: ScreenSavers/julia.xml.h:1
@@ -4870,8 +4955,8 @@ msgstr "繰り返し"
#: ScreenSavers/julia.xml.h:15
msgid ""
-"Animates the Julia set (a close relative of the Mandelbrot set). The small "
-"moving dot indicates the control point from which the rest of the image was "
+"The Julia set is a close relative of the Mandelbrot set. The small moving "
+"dot indicates the control point from which the rest of the image was "
"generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/"
"wiki/Julia_set Written by Sean McCullough; 1997."
msgstr ""
@@ -4888,7 +4973,7 @@ msgstr "セグメント"
msgid "3"
msgstr ""
-#: ScreenSavers/kaleidescope.xml.h:9
+#: ScreenSavers/kaleidescope.xml.h:9 ScreenSavers/quasicrystal.xml.h:12
msgid "Symmetry"
msgstr "シンメトリ"
@@ -4901,81 +4986,160 @@ msgid "Trails"
msgstr "跡"
#: ScreenSavers/kaleidescope.xml.h:14
+#, fuzzy
msgid ""
-"A simple kaleidoscope. See also \"GLeidescope\". http://en.wikipedia.org/"
-"wiki/Kaleidoscope Written by Ron Tapia; 1997."
+"A simple kaleidoscope made of line segments. See \"GLeidescope\" for a more "
+"sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron "
+"Tapia; 1997."
+msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。"
+
+#: ScreenSavers/kaleidocycle.xml.h:1
+#, fuzzy
+msgid "Kaleidocycle"
+msgstr "万華鏡"
+
+#: ScreenSavers/kaleidocycle.xml.h:7
+msgid "64"
+msgstr ""
+
+#: ScreenSavers/kaleidocycle.xml.h:22
+msgid ""
+"Draw a ring composed of tetrahedra connected at the edges that twists and "
+"rotates toroidally. When a series of tetrahedra are joined at the edges in a "
+"loop, it is possible for them to rotate continously through the center "
+"without deforming. This only works with an even number of tetrahedra, and "
+"there must be eight or more, or they don't fit. Written by Jamie Zawinski; "
+"2013."
msgstr ""
#: ScreenSavers/klein.xml.h:1
msgid "Klein"
msgstr ""
-#: ScreenSavers/klein.xml.h:7
+#: ScreenSavers/klein.xml.h:2
+#, fuzzy
+msgid "Random shape"
+msgstr "ランダムなセルの形状"
+
+#: ScreenSavers/klein.xml.h:3
#, fuzzy
msgid "Figure 8"
msgstr "開いた図形"
-#: ScreenSavers/klein.xml.h:8
+#: ScreenSavers/klein.xml.h:4
+msgid "Squeezed torus"
+msgstr ""
+
+#: ScreenSavers/klein.xml.h:5
msgid "Lawson"
msgstr ""
-#: ScreenSavers/klein.xml.h:9
+#: ScreenSavers/klein.xml.h:6 ScreenSavers/projectiveplane.xml.h:2
+#: ScreenSavers/qix.xml.h:15
+#, fuzzy
+msgid "Random motion"
+msgstr "ランダムな動き"
+
+#: ScreenSavers/klein.xml.h:7 ScreenSavers/projectiveplane.xml.h:3
msgid "Walk"
msgstr ""
-#: ScreenSavers/klein.xml.h:10
+#: ScreenSavers/klein.xml.h:8 ScreenSavers/projectiveplane.xml.h:4
msgid "Turn"
msgstr ""
-#: ScreenSavers/klein.xml.h:11
+#: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:5
msgid "Walk and turn"
msgstr ""
-#: ScreenSavers/klein.xml.h:12
+#: ScreenSavers/klein.xml.h:10 ScreenSavers/projectiveplane.xml.h:6
msgid "Show orientation marks"
msgstr ""
-#: ScreenSavers/klein.xml.h:19
-msgid "Rainbow colors"
+#: ScreenSavers/klein.xml.h:11 ScreenSavers/projectiveplane.xml.h:7
+#, fuzzy
+msgid "Random surface"
+msgstr "ソリッドな表面"
+
+#: ScreenSavers/klein.xml.h:12 ScreenSavers/polytopes.xml.h:2
+#: ScreenSavers/projectiveplane.xml.h:8
+#, fuzzy
+msgid "Wireframe mesh"
+msgstr "ワイヤフレーム"
+
+#: ScreenSavers/klein.xml.h:13 ScreenSavers/mirrorblob.xml.h:27
+#: ScreenSavers/polytopes.xml.h:3 ScreenSavers/projectiveplane.xml.h:9
+#, fuzzy
+msgid "Solid surface"
+msgstr "ソリッドな表面"
+
+#: ScreenSavers/klein.xml.h:14 ScreenSavers/polytopes.xml.h:4
+#: ScreenSavers/projectiveplane.xml.h:10
+#, fuzzy
+msgid "Transparent surface"
+msgstr "透明"
+
+#: ScreenSavers/klein.xml.h:15 ScreenSavers/projectiveplane.xml.h:11
+#, fuzzy
+msgid "Random pattern"
+msgstr "ランダムにする"
+
+#: ScreenSavers/klein.xml.h:17
+msgid "See-through bands"
msgstr ""
#: ScreenSavers/klein.xml.h:20
+msgid "Rainbow colors"
+msgstr ""
+
+#: ScreenSavers/klein.xml.h:21 ScreenSavers/projectiveplane.xml.h:19
#, fuzzy
msgid "4d depth colors"
msgstr "加える色"
-#: ScreenSavers/klein.xml.h:30
+#: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:20
+#, fuzzy
+msgid "Random 3D"
+msgstr "ランダム"
+
+#: ScreenSavers/klein.xml.h:25 ScreenSavers/projectiveplane.xml.h:23
+#, fuzzy
+msgid "Random 4D"
+msgstr "ランダム"
+
+#: ScreenSavers/klein.xml.h:36 ScreenSavers/projectiveplane.xml.h:34
msgid "-180.0"
msgstr ""
-#: ScreenSavers/klein.xml.h:31
+#: ScreenSavers/klein.xml.h:37 ScreenSavers/projectiveplane.xml.h:35
msgid "Walking direction"
msgstr ""
-#: ScreenSavers/klein.xml.h:32
+#: ScreenSavers/klein.xml.h:38 ScreenSavers/projectiveplane.xml.h:36
msgid "180.0"
msgstr ""
-#: ScreenSavers/klein.xml.h:36
+#: ScreenSavers/klein.xml.h:39 ScreenSavers/projectiveplane.xml.h:37
msgid "1.0"
msgstr ""
-#: ScreenSavers/klein.xml.h:37
+#: ScreenSavers/klein.xml.h:40 ScreenSavers/projectiveplane.xml.h:38
#, fuzzy
msgid "Walking speed"
msgstr "鯨のスピード"
-#: ScreenSavers/klein.xml.h:38
+#: ScreenSavers/klein.xml.h:41 ScreenSavers/projectiveplane.xml.h:39
msgid "100.0"
msgstr ""
-#: ScreenSavers/klein.xml.h:39
+#: ScreenSavers/klein.xml.h:46
msgid ""
-"This shows a 4D Klein bottle. You can walk on the Klein bottle or rotate it "
-"in 4D or walk on it while it rotates in 4D. Inspired by Thomas Banchoff's "
-"book \"Beyond the Third Dimension: Geometry, Computer Graphics, and Higher "
-"Dimensions\", Scientific American Library, 1990. http://en.wikipedia.org/"
-"wiki/Klein_bottle Written by Carsten Steger; 2008."
+"A Klein bottle is the 4D analog of a moebius strip. You can walk on the "
+"surface of the bottle or rotate it in 4D or walk on it while it rotates in "
+"4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: "
+"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
+"Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten "
+"Steger; 2008."
msgstr ""
#: ScreenSavers/kumppa.xml.h:1
@@ -5002,9 +5166,9 @@ msgstr "ラメント"
#: ScreenSavers/lament.xml.h:9
#, fuzzy, no-c-format
msgid ""
-"Animates a simulation of Lemarchand's Box, the Lament Configuration, "
-"repeatedly solving itself. Warning: occasionally opens doors. http://en."
-"wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+"Lemarchand's Box, the Lament Configuration. Warning: occasionally opens "
+"doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie "
+"Zawinski; 1998."
msgstr ""
"Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解いてい"
"きます。OpenGL が必要です。またテクスチャの質感を出すためには高速なハードウェ"
@@ -5049,15 +5213,16 @@ msgstr "回転しない"
#: ScreenSavers/lavalite.xml.h:30
msgid ""
-"Draws a 3D Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious "
-"substance are heated, slowly rise to the top of the bottle, and then drop "
-"back down as they cool. This simulation requires a fairly fast machine (both "
-"CPU and 3D performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) "
-"brand motion lamp are registered trademarks of Haggerty Enterprises, Inc. "
-"The configuration of the globe and base of the motion lamp are registered "
+"A Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are "
+"heated, slowly rise to the top of the bottle, and then drop back down as "
+"they cool. This simulation requires a fairly fast machine (both CPU and 3D "
+"performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) brand "
+"motion lamp are registered trademarks of Haggerty Enterprises, Inc. The "
+"configuration of the globe and base of the motion lamp are registered "
"trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other "
"countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://"
-"en.wikipedia.org/wiki/Metaballs Written by Jamie Zawinski; 2002."
+"en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand "
+"Written by Jamie Zawinski; 2002."
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:1
@@ -5089,32 +5254,37 @@ msgid "Solid white"
msgstr "ソリッド"
#: ScreenSavers/lcdscrub.xml.h:12
+#, fuzzy
+msgid "Primary colors"
+msgstr "恐ろしい色"
+
+#: ScreenSavers/lcdscrub.xml.h:13
msgid "Horizontal black"
msgstr ""
-#: ScreenSavers/lcdscrub.xml.h:13
+#: ScreenSavers/lcdscrub.xml.h:14
msgid "Vertical black"
msgstr ""
-#: ScreenSavers/lcdscrub.xml.h:14
+#: ScreenSavers/lcdscrub.xml.h:15
msgid "Diagonal black"
msgstr ""
-#: ScreenSavers/lcdscrub.xml.h:15
+#: ScreenSavers/lcdscrub.xml.h:16
#, fuzzy
msgid "Solid black"
msgstr "オブジェクトを塗りつぶし"
-#: ScreenSavers/lcdscrub.xml.h:16
+#: ScreenSavers/lcdscrub.xml.h:17
msgid ""
-"This screen saver is not meant to look pretty, but rather, to repair burn-in "
-"on LCD monitors. Believe it or not, screen burn is not a thing of the past. "
-"It can happen to LCD screens pretty easily, even in this modern age. "
-"However, leaving the screen on and displaying high contrast images can often "
-"repair the damage. That's what this screen saver does. See also: http://docs."
-"info.apple.com/article.html?artnum=88343 http://toastycode.com/"
-"blog/2008/02/05/lcd-scrub/ Inspired by the like-named program by Daniel "
-"Sandler. Written by Jamie Zawinski; 2008."
+"repairs burn-in on LCD monitors. This saver is functional, rather than "
+"pretty. Believe it or not, screen burn is not a thing of the past. It can "
+"happen to LCD screens pretty easily, even in this modern age. However, "
+"leaving the screen on and displaying high contrast images can often repair "
+"the damage. That's what this screen saver does. See also: http://docs.info."
+"apple.com/article.html?artnum=88343 http://toastycode.com/blog/2008/02/05/"
+"lcd-scrub/ Inspired by the like-named program by Daniel Sandler. Written by "
+"Jamie Zawinski; 2008."
msgstr ""
#: ScreenSavers/lockward.xml.h:1
@@ -5165,8 +5335,9 @@ msgstr "ループ"
#: ScreenSavers/loop.xml.h:14
#, fuzzy, no-c-format
msgid ""
-"Generates loop-shaped colonies that spawn, age, and eventually die. http://"
-"en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; 1999."
+"A cellular automaton that generates loop-shaped colonies that spawn, age, "
+"and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops Written "
+"by David Bagley; 1999."
msgstr ""
"これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取"
"り、死んでいきます。David Bagley 作。"
@@ -5199,53 +5370,54 @@ msgstr ""
msgid "Maze"
msgstr "迷路"
-#: ScreenSavers/maze.xml.h:6
-msgid "Linger before solving"
-msgstr ""
-
-#: ScreenSavers/maze.xml.h:8
-msgid "Linger after solving"
-msgstr ""
-
-#: ScreenSavers/maze.xml.h:9
-#, fuzzy
-msgid "Grid size"
-msgstr "グリッドのサイズ"
-
-#: ScreenSavers/maze.xml.h:10
+#: ScreenSavers/maze.xml.h:5
#, fuzzy
msgid "Random maze generator"
msgstr "ランダムジェネレータ"
-#: ScreenSavers/maze.xml.h:11
+#: ScreenSavers/maze.xml.h:6
#, fuzzy
msgid "Depth-first backtracking maze generator"
msgstr "バックトラックのジェネレータ"
-#: ScreenSavers/maze.xml.h:12
+#: ScreenSavers/maze.xml.h:7
msgid "Wall-building maze generator (Prim)"
msgstr ""
-#: ScreenSavers/maze.xml.h:13
+#: ScreenSavers/maze.xml.h:8
msgid "Set-joining maze generator (Kruskal)"
msgstr ""
-#: ScreenSavers/maze.xml.h:14
+#: ScreenSavers/maze.xml.h:9
#, fuzzy
msgid "Head toward exit"
msgstr "頭を出口の方向に向ける"
-#: ScreenSavers/maze.xml.h:15
+#: ScreenSavers/maze.xml.h:10
#, fuzzy
msgid "Ignorant of exit direction"
msgstr "出口の方向を無視"
+#: ScreenSavers/maze.xml.h:11
+#, fuzzy
+msgid "Grid size"
+msgstr "グリッドのサイズ"
+
+#: ScreenSavers/maze.xml.h:14
+msgid "Linger before solving"
+msgstr ""
+
+#: ScreenSavers/maze.xml.h:16
+msgid "Linger after solving"
+msgstr ""
+
#: ScreenSavers/maze.xml.h:17
msgid ""
-"This generates random mazes (with three different maze-generation "
-"algorithms), and then solves them. Backtracking and look-ahead paths are "
-"displayed in different colors. http://en.wikipedia.org/wiki/"
-"Maze_generation_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, "
+"Generates random mazes, with three different algorithms: Kruskal, Prim, and "
+"a depth-first recursive backtracker. It also solves them. Backtracking and "
+"look-ahead paths are displayed in different colors. http://en.wikipedia.org/"
+"wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/"
+"Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, "
"Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985."
msgstr ""
@@ -5275,8 +5447,8 @@ msgstr "スクリーンを取り込む"
#: ScreenSavers/memscroller.xml.h:10
msgid ""
-"This draws a dump of its own process memory scrolling across the screen in "
-"three windows at three different rates. Written by Jamie Zawinski; 2004."
+"Scrolls a dump of its own memory in three windows at three different rates. "
+"Written by Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/menger.xml.h:1
@@ -5291,10 +5463,9 @@ msgstr "最大深度"
#: ScreenSavers/menger.xml.h:21
#, fuzzy
msgid ""
-"This draws the three-dimensional variant of the recursive Menger Gasket, a "
-"cube-based fractal object analagous to the Sierpinski Tetrahedron. http://en."
-"wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
-"Sierpinski_carpet Written by Jamie Zawinski; 2001."
+"The Menger Gasket is a cube-based recursive fractal object analagous to the "
+"Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en."
+"wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001."
msgstr ""
"これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ"
"クタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie "
@@ -5387,9 +5558,7 @@ msgid "Offset texture coordinates"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:28
-msgid ""
-"Draws a wobbly blob that distorts the image behind it. Written by Jon "
-"Dowdall; 2003."
+msgid "A wobbly blob distorts images behind it. Written by Jon Dowdall; 2003."
msgstr ""
#: ScreenSavers/moebius.xml.h:1
@@ -5407,12 +5576,15 @@ msgid "Draw ants"
msgstr "蟻を描く"
#: ScreenSavers/moebius.xml.h:8
+#, fuzzy
msgid ""
-"This animates a 3D rendition M.C. Escher's \"Moebius Strip II\", an image of "
-"ants walking along the surface of a moebius strip. http://en.wikipedia.org/"
-"wiki/Moebius_strip http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher "
-"Written by Marcelo F. Vianna; 1997."
+"M. C. Escher's \"Moebius Strip II\", an image of ants walking along the "
+"surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip "
+"http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. "
+"Vianna; 1997."
msgstr ""
+"エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロジー。"
+"三次元空間で回転します。Marcelo Vianna 作。"
#: ScreenSavers/moebiusgears.xml.h:1
#, fuzzy
@@ -5430,12 +5602,16 @@ msgid "Number of teeth"
msgstr "木の数"
#: ScreenSavers/moebiusgears.xml.h:15
+#, fuzzy
msgid ""
-"Draws a closed, interlinked chain of rotating gears. The layout of the gears "
-"follows the path of a moebius strip. See also the \"Pinion\" and \"Gears\" "
-"screen savers. http://en.wikipedia.org/wiki/Involute_gear http://en."
-"wikipedia.org/wiki/Moebius_strip Written by Jamie Zawinski; 2007."
+"An interlinked loop of rotating gears. The layout of the gears follows the "
+"path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen "
+"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/"
+"wiki/Moebius_strip Written by Jamie Zawinski; 2007."
msgstr ""
+"これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ"
+"クタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie "
+"Zawinski 作。"
#: ScreenSavers/moire.xml.h:1
msgid "Moire"
@@ -5504,10 +5680,9 @@ msgstr ""
#: ScreenSavers/molecule.xml.h:27
#, fuzzy, no-c-format
msgid ""
-"Draws several different representations of molecules. Some common molecules "
-"are built in, and it can also read PDB (Protein Data Bank) files as input. "
-"http://en.wikipedia.org/wiki/Protein_Data_Bank_%28file_format%29 Written by "
-"Jamie Zawinski; 2001."
+"Some interesting molecules. Several molecules are built in, and it can also "
+"read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/"
+"Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001."
msgstr ""
"分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています"
"が、PDB (プロテインデータベース) ファイルから入力することもできます。 Jamie "
@@ -5583,10 +5758,6 @@ msgstr ""
msgid "XOR"
msgstr "XOR"
-#: ScreenSavers/munch.xml.h:15
-msgid "Solid"
-msgstr "ソリッド"
-
#: ScreenSavers/munch.xml.h:17
#, fuzzy
msgid ""
@@ -5645,24 +5816,20 @@ msgstr "痙攣"
msgid "Crunchiness"
msgstr "険しさ"
-#: ScreenSavers/nerverot.xml.h:23
-#, fuzzy
-msgid ""
-"Draws different shapes composed of nervously vibrating squiggles, as if seen "
-"through a camera operated by a monkey on crack. Written by Dan Bornstein; "
-"2000."
+#: ScreenSavers/nerverot.xml.h:22
+msgid "Nervously vibrating squiggles. Written by Dan Bornstein; 2000."
msgstr ""
-"神経質に振動するなぐり書きから作られる別の図形。猿に操作されたカメラを通して"
-"見たようにも見えます。Dan Bornstein 作。"
#: ScreenSavers/noof.xml.h:1
msgid "Noof"
msgstr ""
#: ScreenSavers/noof.xml.h:6
-msgid ""
-"Draws some rotatey patterns, using OpenGL. Written by Bill Torzewski; 2004."
+#, fuzzy
+msgid "Flowery, rotatey patterns. Written by Bill Torzewski; 2004."
msgstr ""
+"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。"
+"Jamie Zawinski 作。"
#: ScreenSavers/noseguy.xml.h:1
#, fuzzy
@@ -5694,15 +5861,10 @@ msgid "Pedal"
msgstr "ペダル"
#: ScreenSavers/pedal.xml.h:10
-#, fuzzy
msgid ""
-"This is sort of a combination spirograph/string-art. It generates a large, "
-"complex polygon, and renders it by filling using an even/odd winding rule. "
-"Written by Dale Moore; 1995."
+"The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule http://"
+"en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995."
msgstr ""
-"これはある種の、スピログラフとストリングアートの融合です。大きな複雑なポリゴ"
-"ンを描き、X サーバにこれを渡して、偶数/奇数による変形ルールによる処理を行わせ"
-"ます。同様の古い PDP-11 コードを基に Dale Moore が作りました。"
#: ScreenSavers/penetrate.xml.h:1
msgid "Penetrate"
@@ -5775,81 +5937,80 @@ msgstr ""
msgid "Petri"
msgstr "ペトリ"
-#: ScreenSavers/petri.xml.h:7
-#, fuzzy
-msgid "Mold varieties"
-msgstr "カビのバラエティー"
-
-#: ScreenSavers/petri.xml.h:8
+#: ScreenSavers/petri.xml.h:6
msgid "Square"
msgstr "四角"
-#: ScreenSavers/petri.xml.h:9
+#: ScreenSavers/petri.xml.h:7
#, fuzzy
msgid "Colony shape"
msgstr "コロニーの形"
-#: ScreenSavers/petri.xml.h:10
+#: ScreenSavers/petri.xml.h:8
msgid "Diamond"
msgstr "ダイアモンド"
-#: ScreenSavers/petri.xml.h:11
+#: ScreenSavers/petri.xml.h:9
msgid "Fertility"
msgstr "繁殖力"
-#: ScreenSavers/petri.xml.h:13
+#: ScreenSavers/petri.xml.h:11
msgid "Offspring"
msgstr "子孫"
-#: ScreenSavers/petri.xml.h:15
+#: ScreenSavers/petri.xml.h:13
msgid "Slowly"
msgstr "遅く"
-#: ScreenSavers/petri.xml.h:16
+#: ScreenSavers/petri.xml.h:14
#, fuzzy
msgid "Death comes"
msgstr "死が訪れる"
-#: ScreenSavers/petri.xml.h:17
+#: ScreenSavers/petri.xml.h:15
msgid "Quickly"
msgstr "素早く"
-#: ScreenSavers/petri.xml.h:19
+#: ScreenSavers/petri.xml.h:17
#, fuzzy
msgid "Minimum rate of growth"
msgstr "最小成長率"
-#: ScreenSavers/petri.xml.h:21
+#: ScreenSavers/petri.xml.h:19
#, fuzzy
msgid "Maximum rate of growth"
msgstr "最大成長率"
-#: ScreenSavers/petri.xml.h:22
+#: ScreenSavers/petri.xml.h:20
#, fuzzy
msgid "Minimum rate of death"
msgstr "最小死亡率"
-#: ScreenSavers/petri.xml.h:23
+#: ScreenSavers/petri.xml.h:21
#, fuzzy
msgid "Maximum rate of death"
msgstr "最大死亡率"
-#: ScreenSavers/petri.xml.h:25
+#: ScreenSavers/petri.xml.h:23
#, fuzzy
msgid "Minimum lifespan"
msgstr "最短寿命"
-#: ScreenSavers/petri.xml.h:27
+#: ScreenSavers/petri.xml.h:25
#, fuzzy
msgid "Maximum lifespan"
msgstr "最大寿命"
-#: ScreenSavers/petri.xml.h:29
+#: ScreenSavers/petri.xml.h:27
+#, fuzzy
+msgid "Mold varieties"
+msgstr "カビのバラエティー"
+
+#: ScreenSavers/petri.xml.h:28
#, fuzzy
msgid ""
-"This simulates colonies of mold growing in a petri dish. Growing colored "
-"circles overlap and leave spiral interference in their wake. Written by Dan "
-"Bornstein; 1999."
+"Colonies of mold grow in a petri dish. Growing colored circles overlap and "
+"leave spiral interference in their wake. Written by Dan Bornstein; 1999."
msgstr ""
"これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の付"
"いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。"
@@ -5862,13 +6023,17 @@ msgstr "蛍光体"
msgid "Font scale"
msgstr ""
-#: ScreenSavers/phosphor.xml.h:10
+#: ScreenSavers/phosphor.xml.h:11
+msgid "Amber"
+msgstr ""
+
+#: ScreenSavers/phosphor.xml.h:14
#, fuzzy
msgid ""
-"Draws a simulation of an old terminal, with large pixels and long-sustain "
-"phosphor. This program is also a fully-functional VT100 emulator! Run it as "
-"an application instead of as a screen saver and you can use it as a "
-"terminal. Written by Jamie Zawinski; 1999."
+"An old terminal with large pixels and long-sustain phosphor. On MacOS and "
+"Linux, this program is also a fully-functional VT100 emulator! Run it as an "
+"application instead of as a screen saver and you can use it as a terminal. "
+"Written by Jamie Zawinski; 1999."
msgstr ""
"古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴で"
"す。表示するテキストには、任意のプログラムを実行できます。Jamie Zawinski 作。"
@@ -5899,7 +6064,7 @@ msgid "Simulate instant film"
msgstr ""
#: ScreenSavers/photopile.xml.h:10
-msgid "Clip images"
+msgid "Instant film theme"
msgstr ""
#: ScreenSavers/photopile.xml.h:11
@@ -5935,8 +6100,8 @@ msgstr "最大寿命"
#: ScreenSavers/piecewise.xml.h:16
msgid ""
-"This draws a bunch of moving circles which switch from visibility to "
-"invisibility at intersection points. Written by Geoffrey Irving; 2003."
+"Moving circles switch from visibility to invisibility at intersection "
+"points. Written by Geoffrey Irving; 2003."
msgstr ""
#: ScreenSavers/pinion.xml.h:1
@@ -5968,11 +6133,12 @@ msgid "2000"
msgstr ""
#: ScreenSavers/pinion.xml.h:17
+#, fuzzy
msgid ""
-"Draws an interconnected set of gears moving across the screen. See also the "
-"\"Gears\" and \"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/"
-"Involute_gear Written by Jamie Zawinski; 2004."
-msgstr ""
+"A gear system marches across the screen. See also the \"Gears\" and "
+"\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/Involute_gear "
+"Written by Jamie Zawinski; 2004."
+msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。"
#: ScreenSavers/pipes.xml.h:1
msgid "Pipes"
@@ -6021,7 +6187,12 @@ msgstr "ボールの結合"
msgid "Bolted fittings"
msgstr "パイプの取り付け"
-#: ScreenSavers/pipes.xml.h:20
+#: ScreenSavers/pipes.xml.h:19
+#, fuzzy
+msgid "Random style"
+msgstr "ランダムに溶ける"
+
+#: ScreenSavers/pipes.xml.h:22
msgid ""
"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; "
"1997."
@@ -6667,11 +6838,11 @@ msgstr ""
#: ScreenSavers/polyhedra.xml.h:169
msgid ""
-"Displays different 3D solids and some information about each. A new solid is "
-"chosen every few seconds. There are 75 uniform polyhedra, plus 5 infinite "
-"sets of prisms and antiprisms; including their duals brings the total to "
-"160. http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/"
-"wiki/Stellation Written by Dr. Zvi Har'El and Jamie Zawinski; 2004."
+"The 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and "
+"some information about each. http://en.wikipedia.org/wiki/Uniform_polyhedra "
+"http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/"
+"Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi "
+"Har'El and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/polyominoes.xml.h:1
@@ -6732,12 +6903,13 @@ msgstr ""
#: ScreenSavers/polytopes.xml.h:30
msgid ""
-"This shows one of the six regular 4D polytopes rotating in 4D. Inspired by H."
-"S.M Coxeter's book \"Regular Polytopes\", 3rd Edition, Dover Publications, "
-"Inc., 1973, and Thomas Banchoff's book \"Beyond the Third Dimension: "
-"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
-"Library, 1990. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia."
-"org/wiki/Regular_polytope Written by Carsten Steger; 2003."
+"The six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's "
+"book \"Regular Polytopes\", 3rd Edition, Dover Publications, Inc., 1973, and "
+"Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, Computer "
+"Graphics, and Higher Dimensions\", Scientific American Library, 1990. http://"
+"en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract "
+"http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; "
+"2003."
msgstr ""
#: ScreenSavers/pong.xml.h:1
@@ -6765,12 +6937,11 @@ msgstr ""
msgid "Clock mode"
msgstr ""
-#: ScreenSavers/pong.xml.h:10
+#: ScreenSavers/pong.xml.h:14
msgid ""
-"This simulates the 1971 Pong home video game, as well as various artifacts "
-"from displaying it on a color TV set. In clock mode, the score keeps track "
-"of the current time. http://en.wikipedia.org/wiki/Pong Written by Jeremy "
-"English and Trevor Blackwell; 2003."
+"The 1971 Pong home video game, including artifacts of an old color TV set. "
+"In clock mode, the score keeps track of the current time. http://en."
+"wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell; 2003."
msgstr ""
#: ScreenSavers/popsquares.xml.h:1
@@ -6843,6 +7014,43 @@ msgid ""
"Burton; 2003."
msgstr ""
+#: ScreenSavers/projectiveplane.xml.h:1
+msgid "ProjectivePlane"
+msgstr ""
+
+#: ScreenSavers/projectiveplane.xml.h:13
+msgid "Distance bands"
+msgstr ""
+
+#: ScreenSavers/projectiveplane.xml.h:14
+#, fuzzy
+msgid "Direction bands"
+msgstr "方位の照明"
+
+#: ScreenSavers/projectiveplane.xml.h:17
+#, fuzzy
+msgid "Distance colors"
+msgstr "加える色"
+
+#: ScreenSavers/projectiveplane.xml.h:18
+#, fuzzy
+msgid "Direction colors"
+msgstr "減じる色"
+
+#: ScreenSavers/projectiveplane.xml.h:44
+msgid ""
+"A 4D embedding of the real projective plane. You can walk on the surface of "
+"the real projective plane or rotate it in 4D or walk on it while it rotates "
+"in 4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: "
+"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
+"Library, 1990. http://en.wikipedia.org/wiki/Real_projective_plane http://en."
+"wikipedia.org/wiki/Roman_surface http://en.wikipedia.org/wiki/Cross_cap "
+"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/"
+"RealProjectivePlane.html http://mathworld.wolfram.com/RomanSurface.html "
+"http://mathworld.wolfram.com/Cross-Cap.html http://mathworld.wolfram.com/"
+"MoebiusStrip.html Written by Carsten Steger; 2014."
+msgstr ""
+
#: ScreenSavers/providence.xml.h:1
msgid "Providence"
msgstr ""
@@ -6901,8 +7109,8 @@ msgstr "奥行きバッファを有効に"
#: ScreenSavers/pulsar.xml.h:15
#, fuzzy
msgid ""
-"Draws some intersecting planes, making use of alpha blending, fog, textures, "
-"and mipmaps. Written by David Konerding; 1999."
+"Intersecting planes, with alpha blending, fog, textures, and mipmaps. "
+"Written by David Konerding; 1999."
msgstr ""
"交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクス"
"チャ、MipMaps など (の GL の手法) を使用します。また「秒あたりフレーム」メー"
@@ -6953,11 +7161,6 @@ msgstr "オブジェクトを塗りつぶし"
msgid "Linear motion"
msgstr "線形な動き"
-#: ScreenSavers/qix.xml.h:15
-#, fuzzy
-msgid "Random motion"
-msgstr "ランダムな動き"
-
#: ScreenSavers/qix.xml.h:16
#, fuzzy
msgid "Additive colors"
@@ -6978,10 +7181,6 @@ msgstr "最大サイズ"
msgid "Poly corners"
msgstr "ポリゴン"
-#: ScreenSavers/qix.xml.h:21 ScreenSavers/webcollage.xml.h:8
-msgid "Transparent"
-msgstr "透明"
-
#: ScreenSavers/qix.xml.h:25
#, fuzzy
msgid ""
@@ -6995,16 +7194,42 @@ msgstr ""
"方が作り出されます。線分、塗りつぶされたポリゴン、そして重なり合う軌跡... "
"Jamie Zawinski 作。"
+#: ScreenSavers/quasicrystal.xml.h:1
+#, fuzzy
+msgid "QuasiCrystal"
+msgstr "クリスタル"
+
+#: ScreenSavers/quasicrystal.xml.h:9
+#, fuzzy
+msgid "Contrast"
+msgstr "色のコントラスト"
+
+#: ScreenSavers/quasicrystal.xml.h:10
+#, fuzzy
+msgid "Displacement"
+msgstr "星を表示"
+
+#: ScreenSavers/quasicrystal.xml.h:14
+msgid ""
+"A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional "
+"quasicrystals can be generated by adding a set of planes where x is the sine "
+"of y. Different complex aperiodic plane tilings are produced depending on "
+"the period, position, and rotation of the component planes, and whether the "
+"rotation of the planes is evenly distributed around the circle (the "
+"\"symmetry\" option, above) or random. See also the \"RD-Bomb\", \"CWaves\" "
+"and \"Penrose\" screen savers. http://en.wikipedia.org/wiki/Quasicrystal "
+"Written by Jamie Zawinski; 2013."
+msgstr ""
+
#: ScreenSavers/queens.xml.h:1
msgid "Queens"
msgstr ""
#: ScreenSavers/queens.xml.h:7
msgid ""
-"Solves the N-Queens problem (where N is between 5 and 10 queens). The "
-"problem is: how may one place N queens on an NxN chessboard such that no "
-"queen can attack a sister? See also the \"Endgame\" screen saver. http://en."
-"wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002."
+"The N-Queens problem: how to place N queens on an NxN chessboard such that "
+"no queen can attack a sister? See also the \"Endgame\" screen saver. http://"
+"en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002."
msgstr ""
#: ScreenSavers/rd-bomb.xml.h:1
@@ -7030,27 +7255,27 @@ msgstr "スクリーンを埋める"
msgid "Epoch"
msgstr "エポック"
-#: ScreenSavers/rd-bomb.xml.h:17
+#: ScreenSavers/rd-bomb.xml.h:18
#, fuzzy
msgid "X tile size"
msgstr "タイルのサイズ"
-#: ScreenSavers/rd-bomb.xml.h:18
+#: ScreenSavers/rd-bomb.xml.h:19
#, fuzzy
msgid "Y tile size"
msgstr "タイルのサイズ"
-#: ScreenSavers/rd-bomb.xml.h:19
+#: ScreenSavers/rd-bomb.xml.h:20
#, fuzzy
msgid "Reaction"
msgstr "回転"
-#: ScreenSavers/rd-bomb.xml.h:20
+#: ScreenSavers/rd-bomb.xml.h:21
#, fuzzy
msgid "Diffusion"
msgstr "反応/拡散"
-#: ScreenSavers/rd-bomb.xml.h:22
+#: ScreenSavers/rd-bomb.xml.h:23
#, fuzzy
msgid "Seed radius"
msgstr "角速度"
@@ -7058,9 +7283,9 @@ msgstr "角速度"
#: ScreenSavers/rd-bomb.xml.h:24
#, fuzzy
msgid ""
-"Draws a grid of growing square-like shapes that, once they overtake each "
-"other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
-"Written by Scott Draves; 1997."
+"Reaction-diffusion: draws a grid of growing square-like shapes that, once "
+"they overtake each other, react in unpredictable ways. Written by Scott "
+"Draves; 1997."
msgstr ""
"Scott Draves によるもう一つの「ボム」プログラムの変種。これは成長する四角形の"
"格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は「反応"
@@ -7139,12 +7364,10 @@ msgstr "舵"
#: ScreenSavers/rocks.xml.h:18
#, fuzzy
-msgid ""
-"This draws an animation of flight through an asteroid field, with changes in "
-"rotation and direction. Written by Jamie Zawinski; 1992."
+msgid "An asteroid field zooms by. Written by Jamie Zawinski; 1992."
msgstr ""
-"星の宇宙のフライトをアニメーションにしました。回転と進行方向が変化します。赤"
-"と青の眼鏡による 3D 分離効果も表示できます。Jamie Zawinski 作。"
+"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。"
+"Jamie Zawinski 作。"
#: ScreenSavers/rorschach.xml.h:1
msgid "Rorschach"
@@ -7161,12 +7384,12 @@ msgid "With Y symmetry"
msgstr "Y 方向にシンメトリ"
#: ScreenSavers/rorschach.xml.h:12
+#, fuzzy
msgid ""
-"This generates random inkblot patterns via a reflected random walk. Any deep-"
-"seated neurotic tendencies which this program reveals are your own problem. "
-"http://en.wikipedia.org/wiki/Rorschach_inkblot_test http://en.wikipedia.org/"
-"wiki/Random_walk Written by Jamie Zawinski; 1992."
-msgstr ""
+"Inkblot patterns via a reflected random walk. http://en.wikipedia.org/wiki/"
+"Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by "
+"Jamie Zawinski; 1992."
+msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。"
#: ScreenSavers/rotzoomer.xml.h:1
msgid "RotZoomer"
@@ -7199,7 +7422,7 @@ msgstr "アニメーション"
#: ScreenSavers/rotzoomer.xml.h:14
#, fuzzy
msgid ""
-"Creates a collage of rotated and scaled portions of the screen. Written by "
+"Distorts an image by rotating and scaling random sections of it. Written by "
"Claudio Matsuoka; 2001."
msgstr ""
"スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。"
@@ -7217,10 +7440,9 @@ msgstr "シャッフルするところを表示"
#: ScreenSavers/rubik.xml.h:13
#, fuzzy, no-c-format
msgid ""
-"Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
-"shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" screen "
-"savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by Marcelo "
-"Vianna; 1997."
+"A Rubik's Cube that repeatedly shuffles and solves itself. See also the "
+"\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+"%27s_Cube Written by Marcelo Vianna; 1997."
msgstr ""
"三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルービッ"
"クキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。"
@@ -7231,11 +7453,14 @@ msgid "RubikBlocks"
msgstr "ルービック"
#: ScreenSavers/rubikblocks.xml.h:21
+#, fuzzy
msgid ""
-"Animates the Rubik's Mirror Blocks puzzle. See also the \"Rubik\", "
-"\"Cube21\", and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/"
-"Combination_puzzles#Irregular_Cuboids Written by Vasek Potocek; 2009."
+"The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", "
+"and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/"
+"Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009."
msgstr ""
+"ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew "
+"Bennetts, および Peter Aylett の作。"
#: ScreenSavers/sballs.xml.h:1
#, fuzzy
@@ -7255,9 +7480,7 @@ msgid "Star"
msgstr "星"
#: ScreenSavers/sballs.xml.h:17
-msgid ""
-"Draws an animation of textured balls spinning like crazy. Written by Eric "
-"Lassauge; 2002."
+msgid "Textured balls spinning like crazy. Written by Eric Lassauge; 2002."
msgstr ""
#: ScreenSavers/shadebobs.xml.h:1
@@ -7285,9 +7508,9 @@ msgstr "点"
#: ScreenSavers/sierpinski.xml.h:14
#, fuzzy
msgid ""
-"This draws the two-dimensional variant of the recursive Sierpinski triangle "
-"fractal. See also the \"Sierpinski3D\" screen saver. http://en.wikipedia.org/"
-"wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+"The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen "
+"saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond "
+"Daignault; 1997."
msgstr ""
"再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond "
"Daignault 作。"
@@ -7298,8 +7521,7 @@ msgstr "シェルピンスキー 3D"
#: ScreenSavers/sierpinski3d.xml.h:11
msgid ""
-"This draws the Sierpinski tetrahedron fractal, the three-dimensional variant "
-"of the recursive Sierpinski triangle. http://en.wikipedia.org/wiki/"
+"The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/wiki/"
"Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski "
"and Tim Robinson; 1999."
msgstr ""
@@ -7385,103 +7607,73 @@ msgid "Slip"
msgstr "スリップ"
#: ScreenSavers/slip.xml.h:14
-#, fuzzy
msgid ""
-"This throws some random bits on the screen, then sucks them through a jet "
-"engine and spews them out the other side. To avoid turning the image "
-"completely to mush, every now and then it will it interject some splashes of "
-"color into the scene, or go into a spin cycle, or stretch the image like "
-"taffy. Written by Scott Draves and Jamie Zawinski; 1997."
+"A jet engine consumes the screen, then puts it through a spin cycle. Written "
+"by Scott Draves and Jamie Zawinski; 1997."
msgstr ""
-"このプログラムはランダムなビットをスクリーンに散らします。それからそれらを"
-"ジェットエンジンのように吸い込み、他の側から吹き出します。画像がすっかりぐ"
-"ちゃぐちゃになるのを避けるため、時折、色のしぶきを投げ入れます。あるいは回転"
-"のサイクルに移行します。あるいは、画像を引き延ばしたり、(これは私が追加した機"
-"能ですが) 現在のデスクトップのイメージを取り込んでかみ砕いたりします。オリジ"
-"ナルは Scott Draves が書きました。Jamie Zawinski が手を入れています。"
#: ScreenSavers/sonar.xml.h:1
msgid "Sonar"
msgstr "ソナー"
#: ScreenSavers/sonar.xml.h:8
-msgid "Ping subnet/24 (254 hosts)"
-msgstr ""
-
-#: ScreenSavers/sonar.xml.h:9
-msgid "Ping subnet/25 (126 hosts)"
-msgstr ""
-
-#: ScreenSavers/sonar.xml.h:10
-msgid "Ping subnet/26 (62 hosts)"
-msgstr ""
-
-#: ScreenSavers/sonar.xml.h:11
-msgid "Ping subnet/27 (31 hosts)"
-msgstr ""
-
-#: ScreenSavers/sonar.xml.h:12
-msgid "Ping subnet/28 (14 hosts)"
-msgstr ""
-
-#: ScreenSavers/sonar.xml.h:13
-msgid "Ping subnet/29 (6 hosts)"
-msgstr ""
+#, fuzzy
+msgid "Ping local subnet"
+msgstr "サブネットに ping"
-#: ScreenSavers/sonar.xml.h:14
-msgid "Ping subnet/30 (2 hosts)"
+#: ScreenSavers/sonar.xml.h:18
+msgid "Ping known SSH hosts"
msgstr ""
-#: ScreenSavers/sonar.xml.h:15
-msgid "Ping known SSH hosts"
+#: ScreenSavers/sonar.xml.h:19
+msgid "Ping Google, Facebook, etc."
msgstr ""
-#: ScreenSavers/sonar.xml.h:16
+#: ScreenSavers/sonar.xml.h:20
msgid "Simulation (don't ping)"
msgstr ""
-#: ScreenSavers/sonar.xml.h:18
+#: ScreenSavers/sonar.xml.h:22
#, fuzzy
msgid "Font size"
msgstr "フォントのポイントサイズ"
-#: ScreenSavers/sonar.xml.h:23
+#: ScreenSavers/sonar.xml.h:27
#, fuzzy
msgid "Simulation team A name"
msgstr "シミュレーションチームメンバー"
-#: ScreenSavers/sonar.xml.h:24
+#: ScreenSavers/sonar.xml.h:28
#, fuzzy
msgid "A count"
msgstr "蟻の数:"
-#: ScreenSavers/sonar.xml.h:25
+#: ScreenSavers/sonar.xml.h:29
#, fuzzy
msgid "Simulation team B name"
msgstr "シミュレーションチームメンバー"
-#: ScreenSavers/sonar.xml.h:26
+#: ScreenSavers/sonar.xml.h:30
#, fuzzy
msgid "B count"
msgstr "ボールの数"
-#: ScreenSavers/sonar.xml.h:27
+#: ScreenSavers/sonar.xml.h:31
msgid "Resolve host names"
msgstr ""
-#: ScreenSavers/sonar.xml.h:28
+#: ScreenSavers/sonar.xml.h:32
msgid "Show ping times"
msgstr ""
-#: ScreenSavers/sonar.xml.h:31
+#: ScreenSavers/sonar.xml.h:35
msgid ""
-"This draws a sonar screen that pings (get it?) the hosts on your local "
-"network, and plots their distance (response time) from you. The three rings "
-"represent ping times of approximately 2.5, 70 and 2,000 milliseconds "
-"respectively. Alternately, it can run a simulation that doesn't involve "
-"hosts. (If pinging doesn't work, you may need to make the executable be "
-"setuid.) http://en.wikipedia.org/wiki/Ping#History Written by Jamie Zawinski "
-"and Stephen Martin; 1998."
+"A sonar display pings (get it?) the hosts on your local network, and plots "
+"their distance (response time) from you. The three rings represent ping "
+"times of approximately 2.5, 70 and 2,000 milliseconds respectively. "
+"Alternately, it can run a simulation that doesn't involve hosts. http://en."
+"wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen "
+"Martin; 1998."
msgstr ""
#: ScreenSavers/speedmine.xml.h:1
@@ -7525,7 +7717,7 @@ msgstr "ボーナスをプレゼント"
msgid "Display crosshair"
msgstr "クロスヘアを表示"
-#: ScreenSavers/speedmine.xml.h:19
+#: ScreenSavers/speedmine.xml.h:18
#, fuzzy
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written "
@@ -7569,9 +7761,8 @@ msgstr "スポットライト"
#: ScreenSavers/spotlight.xml.h:12
#, fuzzy
msgid ""
-"Draws a spotlight scanning across a black screen, illuminating the "
-"underlying desktop (or a picture) when it passes. Written by Rick Schultz "
-"and Jamie Zawinski; 1999."
+"A spotlight scanning across a black screen, illuminating a loaded image when "
+"it passes. Written by Rick Schultz and Jamie Zawinski; 1999."
msgstr ""
"黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出し"
"ます。Rick Schultz 作。"
@@ -7608,9 +7799,8 @@ msgstr "利き手"
#: ScreenSavers/squiral.xml.h:18
#, fuzzy
msgid ""
-"Draws a set of interacting, square-spiral-producing automata. The spirals "
-"grow outward until they hit something, then they go around it. Written by "
-"Jeff Epler; 1999."
+"Square-spiral-producing automata. The spirals grow outward until they hit "
+"something, then they go around it. Written by Jeff Epler; 1999."
msgstr ""
"一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるまで、"
"螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。Jeff Epler "
@@ -7643,10 +7833,10 @@ msgstr "鼓動する滴"
#: ScreenSavers/starfish.xml.h:18
#, fuzzy
msgid ""
-"This generates a sequence of undulating, throbbing, star-like patterns which "
-"pulsate, rotate, and turn inside out. Another display mode uses these shapes "
-"to lay down a field of colors, which are then cycled. The motion is very "
-"organic. Written by Jamie Zawinski; 1997."
+"Undulating, throbbing, star-like patterns pulsate, rotate, and turn inside "
+"out. Another display mode uses these shapes to lay down a field of colors, "
+"which are then cycled. The motion is very organic. Written by Jamie "
+"Zawinski; 1997."
msgstr ""
"波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の表"
"示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動きが"
@@ -7702,8 +7892,8 @@ msgstr "テキスト列"
#: ScreenSavers/starwars.xml.h:19
#, fuzzy
msgid ""
-"Draws a stream of text slowly scrolling into the distance at an angle, over "
-"a star field, like at the beginning of the movie of the same name. http://en."
+"A stream of text slowly scrolling into the distance at an angle, over a star "
+"field, like at the beginning of the movie of the same name. http://en."
"wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and "
"Claudio Matauoka; 2001."
msgstr ""
@@ -7752,9 +7942,9 @@ msgstr ""
#: ScreenSavers/strange.xml.h:12
#, fuzzy
msgid ""
-"This draws iterations to strange attractors: it's a colorful, unpredictably-"
-"animating swarm of dots that swoops and twists around. http://en.wikipedia."
-"org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; 1997."
+"Strange attractors: a swarm of dots swoops and twists around. http://en."
+"wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; "
+"1997."
msgstr ""
"ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドットか"
"ら成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino Pascal "
@@ -7882,17 +8072,16 @@ msgstr "線"
#: ScreenSavers/surfaces.xml.h:28
msgid ""
-"This draws a visualization of several interesting parametric surfaces. "
-"http://mathworld.wolfram.com/DinisSurface.html http://en.wikipedia.org/wiki/"
-"Enneper_surface http://mathworld.wolfram.com/EnnepersMinimalSurface.html "
-"http://mathworld.wolfram.com/KuenSurface.html http://en.wikipedia.org/wiki/"
-"Moebius_strip http://mathworld.wolfram.com/Seashell.html http://mathworld."
-"wolfram.com/SwallowtailCatastrophe.html http://mathworld.wolfram.com/"
-"BohemianDome.html http://en.wikipedia.org/wiki/Whitney_umbrella http://"
-"mathworld.wolfram.com/PlueckersConoid.html http://mathworld.wolfram.com/"
-"HennebergsMinimalSurface.html http://mathworld.wolfram.com/CatalansSurface."
-"html http://mathworld.wolfram.com/CorkscrewSurface.html Written by Andrey "
-"Mirtchovski and Carsten Steger; 2003."
+"Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://"
+"en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/"
+"EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html "
+"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/"
+"Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html "
+"http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/"
+"Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://"
+"mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram."
+"com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html "
+"Written by Andrey Mirtchovski and Carsten Steger; 2003."
msgstr ""
#: ScreenSavers/swirl.xml.h:1
@@ -7967,8 +8156,8 @@ msgstr ""
#: ScreenSavers/timetunnel.xml.h:9
msgid ""
-"Draws an animation similar to the opening and closing effects on the Dr. Who "
-"TV show. Written by Sean P. Brennan; 2005."
+"An animation similar to the opening and closing effects on the Dr. Who TV "
+"show. Written by Sean P. Brennan; 2005."
msgstr ""
#: ScreenSavers/topblock.xml.h:1
@@ -8039,13 +8228,12 @@ msgstr ""
#: ScreenSavers/tronbit.xml.h:12
msgid ""
-"Draws an animation of the character \"Bit\" from the film, \"Tron\". The "
-"\"yes\" state is a tetrahedron; the \"no\" state is the second stellation of "
-"an icosahedron; and the idle state oscillates between a small triambic "
-"icosahedron and the compound of an icosahedron and a dodecahedron. http://en."
-"wikipedia.org/wiki/List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/"
-"Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation Written by Jamie "
-"Zawinski; 2011."
+"The character \"Bit\" from the film, \"Tron\". The \"yes\" state is a "
+"tetrahedron; the \"no\" state is the second stellation of an icosahedron; "
+"and the idle state oscillates between a small triambic icosahedron and the "
+"compound of an icosahedron and a dodecahedron. http://en.wikipedia.org/wiki/"
+"List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra "
+"http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011."
msgstr ""
#: ScreenSavers/truchet.xml.h:1
@@ -8055,8 +8243,8 @@ msgstr "Truchet"
#: ScreenSavers/truchet.xml.h:7
#, fuzzy
msgid ""
-"This draws line- and arc-based truchet patterns that tile the screen. http://"
-"en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+"Line- and arc-based truchet patterns that tile the screen. http://en."
+"wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
msgstr ""
"これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。"
"Adrian Likins 作。"
@@ -8090,13 +8278,37 @@ msgid ""
msgstr ""
"スクリーンをグリッドに分割し、それらをひっぱり回します。Dan Bornstein 作。"
+#: ScreenSavers/unknownpleasures.xml.h:1
+msgid "UnknownPleasures"
+msgstr ""
+
+#: ScreenSavers/unknownpleasures.xml.h:12
+#, fuzzy
+msgid "Orthographic Projection"
+msgstr "メルカトル射影"
+
+#: ScreenSavers/unknownpleasures.xml.h:16
+#, no-c-format
+msgid ""
+"PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning "
+"neutron star emitting a periodic lighthouse-like beacon. An illustration of "
+"the signal received from it was published in Scientific American in 1971, "
+"and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was "
+"seen by Stephen Morris, the drummer of Joy Division, and was consequently "
+"appropriated by Peter Saville for the cover of the band's album \"Unknown "
+"Pleasures\". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/"
+"wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en."
+"wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia."
+"org/wiki/Joy_Division Written by Jamie Zawinski; 2013."
+msgstr ""
+
#: ScreenSavers/vermiculate.xml.h:1
msgid "Vermiculate"
msgstr "Vermiculate"
#: ScreenSavers/vermiculate.xml.h:6
#, fuzzy
-msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+msgid "Squiggly worm-like paths. Written by Tyler Pierce; 2001."
msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。"
#: ScreenSavers/vidwhacker.xml.h:1
@@ -8115,12 +8327,13 @@ msgstr "画像ディレクトリ"
#: ScreenSavers/vidwhacker.xml.h:7
#, fuzzy
msgid ""
-"This is a shell script that grabs a frame of video from the system's video "
-"input, and then uses some PBM filters (chosen at random) to manipulate and "
-"recombine the video frame in various ways (edge detection, subtracting the "
-"image from a rotated version of itself, etc.) Then it displays that image "
-"for a few seconds, and does it again. This works really well if you just "
-"feed broadcast television into it. Written by Jamie Zawinski; 1998."
+"Displays a distorted frame video. This is a shell script that grabs a frame "
+"of video from the system's video input, and then uses some PBM filters "
+"(chosen at random) to manipulate and recombine the video frame in various "
+"ways (edge detection, subtracting the image from a rotated version of "
+"itself, etc.) Then it displays that image for a few seconds, and does it "
+"again. This works really well if you just feed broadcast television into it. "
+"Written by Jamie Zawinski; 1998."
msgstr ""
"これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された PBM "
"フィルタを使って、ビデオフレームをさまざまに (輪郭の検出や回転されたイメージ"
@@ -8158,15 +8371,16 @@ msgstr "打ち上げの頻度"
#: ScreenSavers/voronoi.xml.h:17
msgid ""
-"Draws a randomly-colored Voronoi tessellation, and periodically zooms in and "
-"adds new points. The existing points also wander around. There are a set of "
-"control points on the plane, each at the center of a colored cell. Every "
-"pixel within that cell is closer to that cell's control point than to any "
-"other control point. That is what determines the cell's shapes. http://en."
-"wikipedia.org/wiki/Voronoi_diagram Written by Jamie Zawinski; 2007."
+"A Voronoi tessellation. Periodically zooms in and adds new points. The "
+"existing points also wander around. There are a set of control points on the "
+"plane, each at the center of a colored cell. Every pixel within that cell is "
+"closer to that cell's control point than to any other control point. That is "
+"what determines the cell's shapes. http://en.wikipedia.org/wiki/"
+"Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Written by Jamie "
+"Zawinski; 2007."
msgstr ""
-#: ScreenSavers/wander.xml.h:10
+#: ScreenSavers/wander.xml.h:11
#, fuzzy
msgid "Draw spots"
msgstr "斑点を描く"
@@ -8174,8 +8388,8 @@ msgstr "斑点を描く"
#: ScreenSavers/wander.xml.h:14
#, fuzzy
msgid ""
-"Draws a colorful random-walk, in various forms. http://en.wikipedia.org/wiki/"
-"Random_walk Written by Rick Campbell; 1999."
+"A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written by "
+"Rick Campbell; 1999."
msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。"
#: ScreenSavers/webcollage.xml.h:1
@@ -8241,14 +8455,57 @@ msgstr "軌跡のサイズ"
#: ScreenSavers/whirlwindwarp.xml.h:9
#, fuzzy
msgid ""
-"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-"strength of each forcefield changes continuously, and it is also switched on "
-"and off at random. Written by Paul 'Joey' Clark; 2001."
+"Floating stars are acted upon by a mixture of simple 2D force fields. The "
+"strength of each force field changes continuously, and it is also switched "
+"on and off at random. Written by Paul 'Joey' Clark; 2001."
msgstr ""
"浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の強"
"さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul 'Joey' "
"Clark 作。"
+#: ScreenSavers/winduprobot.xml.h:1
+msgid "WindupRobot"
+msgstr ""
+
+#: ScreenSavers/winduprobot.xml.h:6
+#, fuzzy
+msgid "Robot speed"
+msgstr "アニメーションのスピード"
+
+#: ScreenSavers/winduprobot.xml.h:9
+#, fuzzy
+msgid "Number of robots"
+msgstr "点の数:"
+
+#: ScreenSavers/winduprobot.xml.h:12
+#, fuzzy
+msgid "Robot size"
+msgstr "ロボット"
+
+#: ScreenSavers/winduprobot.xml.h:15
+#, fuzzy
+msgid "Robot skin transparency"
+msgstr "透明度"
+
+#: ScreenSavers/winduprobot.xml.h:18
+#, fuzzy
+msgid "Word bubbles"
+msgstr "泡"
+
+#: ScreenSavers/winduprobot.xml.h:21
+#, fuzzy
+msgid "Fade opacity"
+msgstr "画像ディレクトリ"
+
+#: ScreenSavers/winduprobot.xml.h:23
+msgid ""
+"A swarm of wind-up toy robots wander around the table-top, bumping into each "
+"other. Each robot contains a mechanically accurate gear system inside, which "
+"you can see when the robot's shell occasionally fades to transparency. Also, "
+"sometimes a cartoony word bubble pops up above a robot, full of random text. "
+"Written by Jamie Zawinski; 2014."
+msgstr ""
+
#: ScreenSavers/wormhole.xml.h:1
#, fuzzy
msgid "Wormhole"
@@ -8272,13 +8529,12 @@ msgstr ""
msgid "XAnalogTV"
msgstr ""
-#: ScreenSavers/xanalogtv.xml.h:3
+#: ScreenSavers/xanalogtv.xml.h:9
msgid ""
-"XAnalogTV shows a detailed simulation of an old TV set showing various test "
-"patterns, with various picture artifacts like snow, bloom, distortion, "
-"ghosting, and hash noise. It also simulates the TV warming up. It will cycle "
-"through 12 channels, some with images you give it, and some with color bars "
-"or nothing but static. Written by Trevor Blackwell; 2003."
+"An old TV set, including artifacts like snow, bloom, distortion, ghosting, "
+"and hash noise. It also simulates the TV warming up. It will cycle through "
+"12 channels, some with images you give it, and some with color bars or "
+"nothing but static. Written by Trevor Blackwell; 2003."
msgstr ""
#: ScreenSavers/xflame.xml.h:1
@@ -8294,8 +8550,8 @@ msgstr "華やかに輝く"
#: ScreenSavers/xflame.xml.h:8
#, fuzzy
msgid ""
-"Draws a simulation of pulsing fire. It can also take an arbitrary image and "
-"set it on fire too. Written by Carsten Haitzler and many others; 1999."
+"Pulsing fire. It can also take an arbitrary image and set it on fire too. "
+"Written by Carsten Haitzler and many others; 1999."
msgstr ""
"ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上がら"
"せることもできます。Carsten Haitzler 他多くの人々による。"
@@ -8376,9 +8632,9 @@ msgstr "電話番号"
#: ScreenSavers/xmatrix.xml.h:22
msgid ""
-"Draws the \"digital rain\" effect, as seen on the computer monitors in \"The "
-"Matrix\". See also \"GLMatrix\" for a 3D rendering of the similar effect "
-"that appeared in the movie's title sequence. http://en.wikipedia.org/wiki/"
+"The \"digital rain\" effect, as seen on the computer monitors in \"The Matrix"
+"\". See also \"GLMatrix\" for a 3D rendering of the similar effect that "
+"appeared in the movie's title sequence. http://en.wikipedia.org/wiki/"
"Matrix_digital_rain Written by Jamie Zawinski; 1999."
msgstr ""
@@ -8389,8 +8645,8 @@ msgstr "XRaySwarm"
#: ScreenSavers/xrayswarm.xml.h:6
#, fuzzy
msgid ""
-"Draws a few swarms of critters flying around the screen, with faded color "
-"trails behind them. Written by Chris Leger; 2000."
+"Worm-like swarms of particles with vapor trails. Written by Chris Leger; "
+"2000."
msgstr ""
"いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたかわ"
"いい尻尾があります。Chris Leger 作。"
@@ -8446,14 +8702,602 @@ msgstr "レンズ"
#: ScreenSavers/zoom.xml.h:16
#, fuzzy
msgid ""
-"Zooms in on a part of the screen and then moves around. With the \"Lenses\" "
-"option, the result is like looking through many overlapping lenses rather "
-"than just a simple zoom. Written by James Macnicol; 2001."
+"Fatbits! Zooms in on a part of the screen and then moves around. With the "
+"\"Lenses\" option, the result is like looking through many overlapping "
+"lenses rather than just a simple zoom. Written by James Macnicol; 2001."
msgstr ""
"スクリーンの一部をズームインして、動かします。 -lenses オプションを使えば、純"
"なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。James "
"Macnicol が書きました。"
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few views of a few ants walking around in a simple maze. Written "
+#~ "by Blair Tennessy; 2005."
+#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller "
+#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
+#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem "
+#~ "Written by Allan R. Wilks and David Bagley; 2002."
+#~ msgstr ""
+#~ "大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーション"
+#~ "です。Allan R. Wilks および David Bagley 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by "
+#~ "Mark Kilgard; 1998."
+#~ msgstr ""
+#~ "これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメー"
+#~ "ションです。泳ぐ動きが素晴らしい。オリジナルは Mark Kilgard によって開発さ"
+#~ "れました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Uses a simple simple motion model to generate many different display "
+#~ "modes. The control points attract each other up to a certain distance, "
+#~ "and then begin to repel each other. The attraction/repulsion is "
+#~ "proportional to the distance between any two particles, similar to the "
+#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John "
+#~ "Pezaris; 1992."
+#~ msgstr ""
+#~ "qix と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモ"
+#~ "デルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに"
+#~ "引き合います。そしてそれより近くなると今度は反発し合います。引き合い/反発"
+#~ "する力は、核の強い力と弱い力の場合と同様に、どちらも粒子同士の距離に比例し"
+#~ "ています。この仕掛けを見るための面白い方法の一つは、跳ね返るボールです。と"
+#~ "いうのも、それらボールの動きや相互作用はとても奇妙に見えるからです。しばし"
+#~ "ば二つのボールは互いの周囲を衛星のように回り合う状態になります。これは三つ"
+#~ "目のボールに邪魔されるかスクリーンの端にぶつかるまで続きます。これはとても"
+#~ "カオス的に見えます。John Pezaris の Lisp コードに基づき、Jamie Zawinski が"
+#~ "書きました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of flying space-combat robots (cleverly disguised as "
+#~ "colored circles) doing battle in front of a moving star field. Written by "
+#~ "Jonathan Lin; 1999."
+#~ msgstr ""
+#~ "宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されて"
+#~ "います) のシミュレーションです。Jonathan Lin によって書かれました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws what looks like a spinning, deforming balloon with varying-"
+#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; "
+#~ "1997."
+#~ msgstr ""
+#~ "これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風"
+#~ "船を描画します。Jeremie Petit 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van "
+#~ "Grieken; 2002."
+#~ msgstr ""
+#~ "箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken "
+#~ "作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random color-cycling inter-braided concentric circles. Written by "
+#~ "John Neil; 1997."
+#~ msgstr ""
+#~ "ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
+#~ "emulation, BSOD simulates popular screen savers from a number of less "
+#~ "robust operating systems. Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコン"
+#~ "ピュータのエミュレーション。これは、多数のあまり頑健でないオペレーティング"
+#~ "システムのポピュラーなスクリーンセーバーをシミュレートします。Jamie "
+#~ "Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
+#~ "the screen, with transparency and specular reflections. Written by "
+#~ "Richard Jones; 1998."
+#~ msgstr ""
+#~ "浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながら"
+#~ "スクリーンの前面に向かって浮かび上がってきます。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, "
+#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/"
+#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
+#~ msgstr ""
+#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ"
+#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a number of 3D electronic components. Written by Ben Buxton; "
+#~ "2001."
+#~ msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a compass, with all elements spinning about randomly, for that "
+#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した"
+#~ "嫌な感じ」を再現しています。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby "
+#~ "patterns undulating across their surfaces. It's sort of a cubist "
+#~ "Lavalite. Written by Jamie Zawinski; 2002."
+#~ msgstr ""
+#~ "表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描"
+#~ "画します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This takes an image and makes it melt. You've no doubt seen this effect "
+#~ "before, but no screensaver would really be complete without it. It works "
+#~ "best if there's something colorful visible. Warning, if the effect "
+#~ "continues after the screen saver is off, seek medical attention. Written "
+#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
+#~ msgstr ""
+#~ "画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスク"
+#~ "リーンセーバーもこの効果なしには済ませられません。カラフルなものであれば、"
+#~ "この効果がもっとも発揮されるでしょう。警告: もしスクリーンセーバーがオフに"
+#~ "もかかわらず、この効果が残って見えるなら医者に行った方がいいでしょう。"
+#~ "David Wald および Vivek Khera 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a pulsing sequence of transparent stars, circles, and lines. "
+#~ "Written by Jamie Zawinski; 1999."
+#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "More \"discrete map\" systems, including new variants of Hopalong and "
+#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen "
+#~ "savers. Written by Tim Auckland; 1998."
+#~ msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the path traced out by a point on the edge of a circle. That "
+#~ "circle rotates around a point on the rim of another circle, and so on, "
+#~ "several times. These were the basis for the pre-heliocentric model of "
+#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle "
+#~ "Written by James Youngman; 1998."
+#~ msgstr ""
+#~ "このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を"
+#~ "回転しています。そして更にその円はまた・・・と言う風に続きます。これは前-"
+#~ "太陽中心の惑星モデルの基礎となったものです。James Youngman 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws various rotating extruded shapes that twist around, lengthen, and "
+#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie "
+#~ "Zawinski; 1999."
+#~ msgstr ""
+#~ "さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする"
+#~ "様子を描画します。Linas Vepstas の GL Extrusion library のサンプルを基に、"
+#~ "David Konerding が作りました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws what looks like a waving ribbon following a sinusoidal path. "
+#~ "Written by Bas van Gaalen and Charles Vidal; 1997."
+#~ msgstr ""
+#~ "正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen "
+#~ "と Charles Vidal の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws successive pages of text. The lines flip in and out in a soothing "
+#~ "3D pattern. Written by Jamie Zawinski; 2005."
+#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+#~ "Pease; 2000."
+#~ msgstr ""
+#~ "GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a planet bouncing around in space. The built-in image is a map of "
+#~ "the earth (extracted from `xearth'), but you can wrap any texture around "
+#~ "the sphere, e.g., the planetary textures that come with `ssystem'. "
+#~ "Written by David Konerding; 1998."
+#~ msgstr ""
+#~ "宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地"
+#~ "球の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテク"
+#~ "スチャを張り付けることができます。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" "
+#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
+#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; "
+#~ "2002."
+#~ msgstr ""
+#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew "
+#~ "Bennetts, および Peter Aylett の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs "
+#~ "change shape as they wander around the screen, and they are translucent, "
+#~ "so you can see the lower blobs through the higher ones, and when one "
+#~ "passes over another, their colors merge. I got the idea for this from a "
+#~ "mouse pad I had once, which achieved the same kind of effect in real life "
+#~ "by having several layers of plastic with colored oil between them. "
+#~ "Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はス"
+#~ "クリーン上を移動しながら形を変えていきます。それらは半透明なので、重なった"
+#~ "下の斑点が上の斑点を通して見えます。折り重なった部分の色は混ぜ合わされま"
+#~ "す。Jamie Zawinski 作。このアイディアは、私の持っているあるクールなマウス"
+#~ "パッドから得ました。これは何枚のプラスチックの層の間に色の付いたオイルを挟"
+#~ "み込んだもので、ここに見られる効果を現実に再現しています。Jamie Zawinski "
+#~ "作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws a simple orbital simulation. With trails enabled, it looks "
+#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+#~ msgstr ""
+#~ "これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効に"
+#~ "していると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg "
+#~ "Bowering 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws random colored, stippled and transparent rectangles. Written by "
+#~ "Jamie Zawinski; 1992."
+#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://"
+#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+#~ msgstr ""
+#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント"
+#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの "
+#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws lacy fractal patterns based on iteration in the imaginary "
+#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" "
+#~ "screen saver. Written by Patrick Naughton; 1992."
+#~ msgstr ""
+#~ "仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の "
+#~ "Scientific American 誌の記事による。大部分は Patrick Naughton が書きまし"
+#~ "た。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates random cloud-like patterns. The idea is to take four "
+#~ "points on the edge of the image, and assign each a random \"elevation\". "
+#~ "Then find the point between them, and give it a value which is the "
+#~ "average of the other four, plus some small random offset. Coloration is "
+#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; "
+#~ "1992."
+#~ msgstr ""
+#~ "これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとで"
+#~ "は全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の"
+#~ "縁の 4 点を取り、各々にランダムな「角度」を与えます。それから、それらの点"
+#~ "の中点と取り、その点に 4 点の平均値に小さなランダムのオフセットを加えたも"
+#~ "のをセットします。それから「角度」に応じて色を塗ります。色の選択は、角度を"
+#~ "色相、彩度、輝度のいずれかに「角度」を割り当て、それ以外の値にランダムな値"
+#~ "を割り振ります。「輝度」モードは、雲のようなパターンを産みやすいようです。"
+#~ "その他の場合には、画像は熱写像、または CAT スキャンのようなパターンを生成"
+#~ "しやすいようです。Juergen Nickelsen と Jamie Zawinski の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap "
+#~ "Written by Tim Auckland and Jamie Zawinski; 2002."
+#~ msgstr "手品をする stick-man。Tim Auckland 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, "
+#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en."
+#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解い"
+#~ "ていきます。OpenGL が必要です。またテクスチャの質感を出すためには高速な"
+#~ "ハードウェアのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie "
+#~ "Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Generates loop-shaped colonies that spawn, age, and eventually die. "
+#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; "
+#~ "1999."
+#~ msgstr ""
+#~ "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取"
+#~ "り、死んでいきます。David Bagley 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the three-dimensional variant of the recursive Menger Gasket, "
+#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. "
+#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
+#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ"
+#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie "
+#~ "Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws several different representations of molecules. Some common "
+#~ "molecules are built in, and it can also read PDB (Protein Data Bank) "
+#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_"
+#~ "%28file_format%29 Written by Jamie Zawinski; 2001."
+#~ msgstr ""
+#~ "分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています"
+#~ "が、PDB (プロテインデータベース) ファイルから入力することもできます。 "
+#~ "Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This simulates colonies of mold growing in a petri dish. Growing colored "
+#~ "circles overlap and leave spiral interference in their wake. Written by "
+#~ "Dan Bornstein; 1999."
+#~ msgstr ""
+#~ "これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の"
+#~ "付いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of an old terminal, with large pixels and long-sustain "
+#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it "
+#~ "as an application instead of as a screen saver and you can use it as a "
+#~ "terminal. Written by Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴で"
+#~ "す。表示するテキストには、任意のプログラムを実行できます。Jamie Zawinski "
+#~ "作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws some intersecting planes, making use of alpha blending, fog, "
+#~ "textures, and mipmaps. Written by David Konerding; 1999."
+#~ msgstr ""
+#~ "交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクス"
+#~ "チャ、MipMaps など (の GL の手法) を使用します。また「秒あたりフレーム」"
+#~ "メーターにより、あなたのグラフィックカードの速さも分かります。OpenGL が必"
+#~ "要です。David Konerding 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a grid of growing square-like shapes that, once they overtake each "
+#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
+#~ "Written by Scott Draves; 1997."
+#~ msgstr ""
+#~ "Scott Draves によるもう一つの「ボム」プログラムの変種。これは成長する四角"
+#~ "形の格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は"
+#~ "「反応の拡散 (reaction-diffusion)」の略です。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Creates a collage of rotated and scaled portions of the screen. Written "
+#~ "by Claudio Matsuoka; 2001."
+#~ msgstr ""
+#~ "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。"
+#~ "Claudio Matsuoka 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
+#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" "
+#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by "
+#~ "Marcelo Vianna; 1997."
+#~ msgstr ""
+#~ "三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルー"
+#~ "ビックキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws the two-dimensional variant of the recursive Sierpinski "
+#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en."
+#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
+#~ msgstr ""
+#~ "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond "
+#~ "Daignault 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a spotlight scanning across a black screen, illuminating the "
+#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz "
+#~ "and Jamie Zawinski; 1999."
+#~ msgstr ""
+#~ "黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出"
+#~ "します。Rick Schultz 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a set of interacting, square-spiral-producing automata. The spirals "
+#~ "grow outward until they hit something, then they go around it. Written by "
+#~ "Jeff Epler; 1999."
+#~ msgstr ""
+#~ "一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるま"
+#~ "で、螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。"
+#~ "Jeff Epler 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This generates a sequence of undulating, throbbing, star-like patterns "
+#~ "which pulsate, rotate, and turn inside out. Another display mode uses "
+#~ "these shapes to lay down a field of colors, which are then cycled. The "
+#~ "motion is very organic. Written by Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の"
+#~ "表示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動"
+#~ "きがとても有機的です。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a stream of text slowly scrolling into the distance at an angle, "
+#~ "over a star field, like at the beginning of the movie of the same name. "
+#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie "
+#~ "Zawinski and Claudio Matauoka; 2001."
+#~ msgstr ""
+#~ "星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールさ"
+#~ "れていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie "
+#~ "Zawinski と Claudio Matauoka の作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws iterations to strange attractors: it's a colorful, "
+#~ "unpredictably-animating swarm of dots that swoops and twists around. "
+#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by "
+#~ "Massimino Pascal; 1997."
+#~ msgstr ""
+#~ "ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドット"
+#~ "から成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino "
+#~ "Pascal 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws line- and arc-based truchet patterns that tile the screen. "
+#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
+#~ msgstr ""
+#~ "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。"
+#~ "Adrian Likins 作。"
+
+#, fuzzy
+#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
+#~ msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This is a shell script that grabs a frame of video from the system's "
+#~ "video input, and then uses some PBM filters (chosen at random) to "
+#~ "manipulate and recombine the video frame in various ways (edge detection, "
+#~ "subtracting the image from a rotated version of itself, etc.) Then it "
+#~ "displays that image for a few seconds, and does it again. This works "
+#~ "really well if you just feed broadcast television into it. Written by "
+#~ "Jamie Zawinski; 1998."
+#~ msgstr ""
+#~ "これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された "
+#~ "PBM フィルタを使って、ビデオフレームをさまざまに (輪郭の検出や回転されたイ"
+#~ "メージから元のイメージを再抽出するなど) 操作するスクリプトです。そして作成"
+#~ "された画像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されま"
+#~ "す。これはテレビ放送をつないでいる環境で役に立ちます。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/"
+#~ "wiki/Random_walk Written by Rick Campbell; 1999."
+#~ msgstr ""
+#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The "
+#~ "strength of each forcefield changes continuously, and it is also switched "
+#~ "on and off at random. Written by Paul 'Joey' Clark; 2001."
+#~ msgstr ""
+#~ "浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の"
+#~ "強さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul "
+#~ "'Joey' Clark 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image "
+#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999."
+#~ msgstr ""
+#~ "ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上が"
+#~ "らせることもできます。Carsten Haitzler 他多くの人々による。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a few swarms of critters flying around the screen, with faded color "
+#~ "trails behind them. Written by Chris Leger; 2000."
+#~ msgstr ""
+#~ "いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたか"
+#~ "わいい尻尾があります。Chris Leger 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses"
+#~ "\" option, the result is like looking through many overlapping lenses "
+#~ "rather than just a simple zoom. Written by James Macnicol; 2001."
+#~ msgstr ""
+#~ "スクリーンの一部をズームインして、動かします。 -lenses オプションを使え"
+#~ "ば、純なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。"
+#~ "James Macnicol が書きました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
+#~ "by Jamie Zawinski; 2001."
+#~ msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins "
+#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie "
+#~ "Zawinski; 2001."
+#~ msgstr ""
+#~ "デスクトップの画像を GL のテクスチャマップに変換し、回転させ、さまざまな方"
+#~ "法で変形させます。Ben Buxton 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "Draws different shapes composed of nervously vibrating squiggles, as if "
+#~ "seen through a camera operated by a monkey on crack. Written by Dan "
+#~ "Bornstein; 2000."
+#~ msgstr ""
+#~ "神経質に振動するなぐり書きから作られる別の図形。猿に操作されたカメラを通し"
+#~ "て見たようにも見えます。Dan Bornstein 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This is sort of a combination spirograph/string-art. It generates a "
+#~ "large, complex polygon, and renders it by filling using an even/odd "
+#~ "winding rule. Written by Dale Moore; 1995."
+#~ msgstr ""
+#~ "これはある種の、スピログラフとストリングアートの融合です。大きな複雑なポリ"
+#~ "ゴンを描き、X サーバにこれを渡して、偶数/奇数による変形ルールによる処理を"
+#~ "行わせます。同様の古い PDP-11 コードを基に Dale Moore が作りました。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This draws an animation of flight through an asteroid field, with changes "
+#~ "in rotation and direction. Written by Jamie Zawinski; 1992."
+#~ msgstr ""
+#~ "星の宇宙のフライトをアニメーションにしました。回転と進行方向が変化します。"
+#~ "赤と青の眼鏡による 3D 分離効果も表示できます。Jamie Zawinski 作。"
+
+#, fuzzy
+#~ msgid ""
+#~ "This throws some random bits on the screen, then sucks them through a jet "
+#~ "engine and spews them out the other side. To avoid turning the image "
+#~ "completely to mush, every now and then it will it interject some splashes "
+#~ "of color into the scene, or go into a spin cycle, or stretch the image "
+#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997."
+#~ msgstr ""
+#~ "このプログラムはランダムなビットをスクリーンに散らします。それからそれらを"
+#~ "ジェットエンジンのように吸い込み、他の側から吹き出します。画像がすっかりぐ"
+#~ "ちゃぐちゃになるのを避けるため、時折、色のしぶきを投げ入れます。あるいは回"
+#~ "転のサイクルに移行します。あるいは、画像を引き延ばしたり、(これは私が追加"
+#~ "した機能ですが) 現在のデスクトップのイメージを取り込んでかみ砕いたりしま"
+#~ "す。オリジナルは Scott Draves が書きました。Jamie Zawinski が手を入れてい"
+#~ "ます。"
+
#~ msgid "Spacing"
#~ msgstr "間隔"
@@ -8496,9 +9340,6 @@ msgstr ""
#~ msgid "Nine Sided Cells"
#~ msgstr "9 角形のセル"
-#~ msgid "Random Cell Shape"
-#~ msgstr "ランダムなセルの形状"
-
#~ msgid "Sharp Turns"
#~ msgstr "鋭いターン"
@@ -8517,9 +9358,6 @@ msgstr ""
#~ msgid "Sparc Linux"
#~ msgstr "Sparc Linux"
-#~ msgid "Bubbles"
-#~ msgstr "泡"
-
#~ msgid "Bubbles Fall"
#~ msgstr "泡が落ちる"
@@ -8771,9 +9609,6 @@ msgstr ""
#~ msgid "30 Seconds"
#~ msgstr "30 秒"
-#~ msgid "Scary Colors"
-#~ msgstr "恐ろしい色"
-
#~ msgid "Goban"
#~ msgstr "碁盤"
@@ -9117,9 +9952,6 @@ msgstr ""
#~ "再帰的シェルピンスキー三角形のフラクタルの三次元版を描きます。GL 使用。"
#~ "Tim Robinson と Jamie Zawinski の作。"
-#~ msgid "Ping Subnet"
-#~ msgstr "サブネットに ping"
-
#~ msgid "Team A Name"
#~ msgstr "チーム A の名前"
@@ -9387,9 +10219,6 @@ msgstr ""
#~ msgid "Lower Right"
#~ msgstr "右下"
-#~ msgid "Mercator Projection"
-#~ msgstr "メルカトル射影"
-
#~ msgid "Night Dim"
#~ msgstr "夜 薄暗い"
@@ -9534,3 +10363,18 @@ msgstr ""
#~ msgstr ""
#~ "XTeeVee はさまざまなテレビの問題をシミュレートします。これには、電波障害、"
#~ "垂直同期維持損失およびテストパターンなどが含まれます。Greg Knauss 作。"
+
+#~ msgid "Random Cell Shape"
+#~ msgstr "ランダムなセルの形状"
+
+#~ msgid "Bubbles"
+#~ msgstr "泡"
+
+#~ msgid "Scary Colors"
+#~ msgstr "恐ろしい色"
+
+#~ msgid "Ping Subnet"
+#~ msgstr "サブネットに ping"
+
+#~ msgid "Mercator Projection"
+#~ msgstr "メルカトル射影"