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author | TDE Weblate <weblate@mirror.git.trinitydesktop.org> | 2018-12-28 11:31:36 +0000 |
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committer | Slávek Banko <slavek.banko@axis.cz> | 2018-12-28 12:42:16 +0100 |
commit | da13aaa4ab6fe15cfee9f48ac8979ac8461dd4b3 (patch) | |
tree | 895da16a7813d673362c7fa910485c2451478e7e /tde-i18n-ja/messages | |
parent | 5df2c1c7c9b945ef7e5eb4de5c0f760fb10f1628 (diff) | |
download | tde-i18n-da13aaa4ab6fe15cfee9f48ac8979ac8461dd4b3.tar.gz tde-i18n-da13aaa4ab6fe15cfee9f48ac8979ac8461dd4b3.zip |
Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: tdegames/kenolaba
Translate-URL: https://mirror.git.trinitydesktop.org/weblate/projects/tdegames/kenolaba/
(cherry picked from commit 0017c86ae219a36e1da45d884d49d8f6f3d29b22)
Diffstat (limited to 'tde-i18n-ja/messages')
-rw-r--r-- | tde-i18n-ja/messages/tdegames/kenolaba.po | 197 |
1 files changed, 111 insertions, 86 deletions
diff --git a/tde-i18n-ja/messages/tdegames/kenolaba.po b/tde-i18n-ja/messages/tdegames/kenolaba.po index b36bb05a072..cc9264bfa64 100644 --- a/tde-i18n-ja/messages/tdegames/kenolaba.po +++ b/tde-i18n-ja/messages/tdegames/kenolaba.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kenolaba\n" -"POT-Creation-Date: 2014-09-29 12:05-0500\n" +"POT-Creation-Date: 2018-12-28 09:46+0100\n" "PO-Revision-Date: 2006-12-23 23:00+0900\n" "Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n" "Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n" @@ -16,6 +16,18 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.3\n" +#: _translatorinfo:1 +msgid "" +"_: NAME OF TRANSLATORS\n" +"Your names" +msgstr "Taiki Komoda,Takuro Ashie" + +#: _translatorinfo:2 +msgid "" +"_: EMAIL OF TRANSLATORS\n" +"Your emails" +msgstr "kom@kde.gr.jp,ashie@homa.ne.jp" + #: AbTop.cpp:36 msgid "&Easy" msgstr "初級(&E)" @@ -72,6 +84,10 @@ msgstr "位置を保存(&S)" msgid "&Network Play" msgstr "ネットワークゲーム(&N)" +#: AbTop.cpp:170 +msgid "&Modify" +msgstr "" + #: AbTop.cpp:179 msgid "&Move Slow" msgstr "ゆっくり(&M)" @@ -88,8 +104,7 @@ msgstr "スパイ(&S)" msgid "&Computer Play" msgstr "コンピュータプレイヤー(&C)" -#. i18n: file EvalDlg.ui line 16 -#: AbTop.cpp:218 rc.cpp:21 +#: AbTop.cpp:218 EvalDlg.ui:16 #, no-c-format msgid "Configure Evaluation" msgstr "評価の設定" @@ -107,6 +122,10 @@ msgstr "移動 %1" msgid "Spy" msgstr "スパイ" +#: AbTop.cpp:479 +msgid "Edit" +msgstr "" + #: AbTop.cpp:480 AbTop.cpp:499 msgid "Red" msgstr "赤" @@ -140,6 +159,10 @@ msgstr "ボードナンバー: %1" msgid "Current" msgstr "現在" +#: EvalDlgImpl.cpp:37 +msgid "Default" +msgstr "" + #: EvalDlgImpl.cpp:249 msgid "Name for scheme:" msgstr "スキーム名:" @@ -148,6 +171,11 @@ msgstr "スキーム名:" msgid "Save Scheme" msgstr "スキームを保存" +#: Move.cpp:21 +#, fuzzy +msgid "Right" +msgstr "右上" + #: Move.cpp:22 msgid "RightDown" msgstr "右下" @@ -156,6 +184,11 @@ msgstr "右下" msgid "LeftDown" msgstr "左下" +#: Move.cpp:24 +#, fuzzy +msgid "Left" +msgstr "左上" + #: Move.cpp:25 msgid "LeftUp" msgstr "左上" @@ -168,8 +201,7 @@ msgstr "右上" msgid "Out" msgstr "押し出し" -#. i18n: file EvalDlg.ui line 294 -#: Move.cpp:85 rc.cpp:30 +#: EvalDlg.ui:294 Move.cpp:85 #, no-c-format msgid "Push" msgstr "プッシュ" @@ -182,18 +214,6 @@ msgstr "実際に試した位置:" msgid "Best move so far:" msgstr "これまでで最も良い手:" -#: _translatorinfo.cpp:1 -msgid "" -"_: NAME OF TRANSLATORS\n" -"Your names" -msgstr "Taiki Komoda,Takuro Ashie" - -#: _translatorinfo.cpp:3 -msgid "" -"_: EMAIL OF TRANSLATORS\n" -"Your emails" -msgstr "kom@kde.gr.jp,ashie@homa.ne.jp" - #: kenolaba.cpp:17 msgid "Board game inspired by Abalone" msgstr "Abalone から考えついたボードゲーム" @@ -210,184 +230,189 @@ msgstr "ネットワークゲームに 'port' を使用" msgid "Kenolaba" msgstr "Kenolaba" -#. i18n: file kenolabaui.rc line 8 -#: rc.cpp:6 -#, no-c-format -msgid "&Move" -msgstr "移動(&M)" - -#. i18n: file EvalDlg.ui line 39 -#: rc.cpp:24 +#: EvalDlg.ui:39 #, no-c-format msgid "Moves" msgstr "移動" -#. i18n: file EvalDlg.ui line 270 -#: rc.cpp:27 +#: EvalDlg.ui:270 #, no-c-format msgid "Push Out" msgstr "押し出し" -#. i18n: file EvalDlg.ui line 811 -#: rc.cpp:33 +#: EvalDlg.ui:811 #, no-c-format msgid "Normal" msgstr "標準" -#. i18n: file EvalDlg.ui line 832 -#: rc.cpp:36 +#: EvalDlg.ui:832 #, no-c-format msgid "For every move possible the given points are added to the Evaluation." msgstr "すべての可能な移動について、指定のポイントが評価に加えられます。" -#. i18n: file EvalDlg.ui line 860 -#: rc.cpp:39 +#: EvalDlg.ui:860 #, no-c-format msgid "Position" msgstr "位置" -#. i18n: file EvalDlg.ui line 916 -#: rc.cpp:42 +#: EvalDlg.ui:916 #, no-c-format msgid "Inner ring 3:" msgstr "内リング 3:" -#. i18n: file EvalDlg.ui line 972 -#: rc.cpp:45 +#: EvalDlg.ui:972 #, no-c-format msgid "Outermost ring:" msgstr "最外リング:" -#. i18n: file EvalDlg.ui line 1028 -#: rc.cpp:48 +#: EvalDlg.ui:1028 #, no-c-format msgid "Middle position:" msgstr "中間位置:" -#. i18n: file EvalDlg.ui line 1068 -#: rc.cpp:51 +#: EvalDlg.ui:1068 #, no-c-format msgid "Inner ring 2:" msgstr "内リング 2:" -#. i18n: file EvalDlg.ui line 1076 -#: rc.cpp:54 rc.cpp:57 rc.cpp:60 rc.cpp:66 +#: EvalDlg.ui:1076 EvalDlg.ui:1084 EvalDlg.ui:1108 EvalDlg.ui:1124 #, no-c-format msgid "+/-" msgstr "+/-" -#. i18n: file EvalDlg.ui line 1116 -#: rc.cpp:63 +#: EvalDlg.ui:1116 #, no-c-format msgid "Innermost ring:" msgstr "最内リング:" -#. i18n: file EvalDlg.ui line 1147 -#: rc.cpp:69 +#: EvalDlg.ui:1147 #, no-c-format msgid "" -"For every ball, the given points are added to the evaluation depending on the " -"balls position. The bonus for a given position is changed randomly in the +/- " -"range." -msgstr "すべてのボールについて、ボールの位置に応じて指定のポイントが評価に加えられます。ボーナスポイントは +/- 範囲中でランダムに変わります。" +"For every ball, the given points are added to the evaluation depending on " +"the balls position. The bonus for a given position is changed randomly in " +"the +/- range." +msgstr "" +"すべてのボールについて、ボールの位置に応じて指定のポイントが評価に加えられま" +"す。ボーナスポイントは +/- 範囲中でランダムに変わります。" -#. i18n: file EvalDlg.ui line 1175 -#: rc.cpp:72 +#: EvalDlg.ui:1175 #, no-c-format msgid "In-A-Row" msgstr "連続" -#. i18n: file EvalDlg.ui line 1295 -#: rc.cpp:75 +#: EvalDlg.ui:1295 #, no-c-format msgid "Three in-a-row:" msgstr "3 つ連続:" -#. i18n: file EvalDlg.ui line 1303 -#: rc.cpp:78 +#: EvalDlg.ui:1303 #, no-c-format msgid "Two in-a-row:" msgstr "2 つ連続:" -#. i18n: file EvalDlg.ui line 1311 -#: rc.cpp:81 +#: EvalDlg.ui:1311 #, no-c-format msgid "Four in-a-row:" msgstr "4 つ連続:" -#. i18n: file EvalDlg.ui line 1319 -#: rc.cpp:84 +#: EvalDlg.ui:1319 #, no-c-format msgid "Five in-a-row:" msgstr "5 つ連続:" -#. i18n: file EvalDlg.ui line 1342 -#: rc.cpp:87 +#: EvalDlg.ui:1342 #, no-c-format msgid "" "For a number of balls In-a-Row, the given points are added to the evaluation" msgstr "連続したボールの数によって、指定のポイントが評価に加えられます" -#. i18n: file EvalDlg.ui line 1370 -#: rc.cpp:90 +#: EvalDlg.ui:1370 #, no-c-format msgid "Count" msgstr "カウント" -#. i18n: file EvalDlg.ui line 1442 -#: rc.cpp:93 +#: EvalDlg.ui:1442 #, no-c-format msgid "4 Balls more:" msgstr "ボール差 4:" -#. i18n: file EvalDlg.ui line 1482 -#: rc.cpp:96 +#: EvalDlg.ui:1482 #, no-c-format msgid "3 Balls more:" msgstr "ボール差 3:" -#. i18n: file EvalDlg.ui line 1490 -#: rc.cpp:99 +#: EvalDlg.ui:1490 #, no-c-format msgid "5 Balls more:" msgstr "ボール差 5:" -#. i18n: file EvalDlg.ui line 1514 -#: rc.cpp:102 +#: EvalDlg.ui:1514 #, no-c-format msgid "2 Balls more:" msgstr "ボール差 2:" -#. i18n: file EvalDlg.ui line 1538 -#: rc.cpp:105 +#: EvalDlg.ui:1538 #, no-c-format msgid "1 Ball more:" msgstr "ボール差 1:" -#. i18n: file EvalDlg.ui line 1561 -#: rc.cpp:108 +#: EvalDlg.ui:1561 #, no-c-format msgid "" "For a difference in the number of balls, the given points are added to the " "evaluation. A difference of 6 only can be a lost/won game." -msgstr "押し出したボール数の差によって、指定のポイントが評価に加えられます。ボール数の差 6 はゲーム終了時にのみ可能です。" +msgstr "" +"押し出したボール数の差によって、指定のポイントが評価に加えられます。ボール数" +"の差 6 はゲーム終了時にのみ可能です。" -#. i18n: file EvalDlg.ui line 1589 -#: rc.cpp:111 +#: EvalDlg.ui:1589 #, no-c-format msgid "Evaluation Schemes" msgstr "評価スキーム" -#. i18n: file EvalDlg.ui line 1643 -#: rc.cpp:120 +#: EvalDlg.ui:1625 +#, no-c-format +msgid "Save As..." +msgstr "" + +#: EvalDlg.ui:1633 +#, no-c-format +msgid "Delete" +msgstr "" + +#: EvalDlg.ui:1643 #, no-c-format msgid "" -"Your evaluation scheme, defined in all other tabs of this dialog, can be stored " -"here." +"Your evaluation scheme, defined in all other tabs of this dialog, can be " +"stored here." msgstr "このダイアログの他のタブで定義した評価スキームを保存します。" -#. i18n: file EvalDlg.ui line 1686 -#: rc.cpp:123 +#: EvalDlg.ui:1686 #, no-c-format msgid "Evaluation of actual position:" msgstr "実際の位置の評価:" + +#: kenolabaui.rc:5 +#, no-c-format +msgid "&Game" +msgstr "" + +#: kenolabaui.rc:8 +#, no-c-format +msgid "&Move" +msgstr "移動(&M)" + +#: kenolabaui.rc:13 +#, no-c-format +msgid "&Edit" +msgstr "" + +#: kenolabaui.rc:19 kenolabaui.rc:28 +#, no-c-format +msgid "&Settings" +msgstr "" + +#: kenolabaui.rc:42 +#, no-c-format +msgid "Main Toolbar" +msgstr "" |