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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
commit | f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch) | |
tree | 1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-pt/docs/tdebase/kinfocenter/opengl/index.docbook | |
parent | 85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff) | |
download | tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip |
Second part of prior commit
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diff --git a/tde-i18n-pt/docs/tdebase/kinfocenter/opengl/index.docbook b/tde-i18n-pt/docs/tdebase/kinfocenter/opengl/index.docbook new file mode 100644 index 00000000000..5fe78c732be --- /dev/null +++ b/tde-i18n-pt/docs/tdebase/kinfocenter/opengl/index.docbook @@ -0,0 +1,90 @@ +<?xml version="1.0" ?> +<!DOCTYPE article PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" +"dtd/kdex.dtd" [ +<!ENTITY % addindex "IGNORE"> +<!ENTITY % Portuguese "INCLUDE" +> <!-- change language only here --> +]> + +<article lang="&language;"> +<title +><acronym +>OpenGL</acronym +></title> +<articleinfo> + +<authorgroup> +<author +><personname +><firstname +>Ilya</firstname +><surname +>Korniyko</surname +></personname +><email +>k_ilya@ukr.net</email +></author> +<othercredit role="translator" +><firstname +>José</firstname +><surname +>Pires</surname +><affiliation +><address +><email +>jncp@netcabo.pt</email +></address +></affiliation +><contrib +>Tradução</contrib +></othercredit +> + +</authorgroup> + +<date +></date> +<releaseinfo +></releaseinfo> + +<keywordset> +<keyword +>KDE</keyword> +<keyword +>KControl</keyword> +<keyword +>OpenGL</keyword> +<keyword +>informações do sistema</keyword> +</keywordset> +</articleinfo> + +<sect1 id="opengl"> + +<title +>OpenGL</title> + +<para +>Esta página mostra informações sobre a implementação de <acronym +>OpenGL</acronym +> instalada. O OpenGL (de "Open Graphics Library") é uma interface multi-plataforma e independente do 'hardware' para os gráficos 3D. </para> + +<para +><acronym +>GLX</acronym +> é a implementação do OpenGL para o sistema X Window.</para> + +<para +>O <acronym +>DRI</acronym +> (Direct Rendering Infrastucture) oferece a aceleração por 'hardware' para o OpenGL. Deverá ter uma placa gráfica com aceleração 3D e um controlador devidamente instalado para tal.</para> + + +<para +>Leia mais na página oficial do OpenGL <ulink url="http://www.opengl.org" +>http://www.opengl.org</ulink +> </para> + +</sect1> + +</article> |