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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
commit | f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch) | |
tree | 1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-sk/docs/kdegames/kmines | |
parent | 85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff) | |
download | tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip |
Second part of prior commit
Diffstat (limited to 'tde-i18n-sk/docs/kdegames/kmines')
-rw-r--r-- | tde-i18n-sk/docs/kdegames/kmines/Makefile.am | 4 | ||||
-rw-r--r-- | tde-i18n-sk/docs/kdegames/kmines/Makefile.in | 635 | ||||
-rw-r--r-- | tde-i18n-sk/docs/kdegames/kmines/index.cache.bz2 | bin | 8098 -> 0 bytes | |||
-rw-r--r-- | tde-i18n-sk/docs/kdegames/kmines/index.docbook | 807 |
4 files changed, 0 insertions, 1446 deletions
diff --git a/tde-i18n-sk/docs/kdegames/kmines/Makefile.am b/tde-i18n-sk/docs/kdegames/kmines/Makefile.am deleted file mode 100644 index 240829bda5e..00000000000 --- a/tde-i18n-sk/docs/kdegames/kmines/Makefile.am +++ /dev/null @@ -1,4 +0,0 @@ -KDE_LANG = sk -SUBDIRS = $(AUTODIRS) -KDE_DOCS = AUTO -KDE_MANS = AUTO diff --git a/tde-i18n-sk/docs/kdegames/kmines/Makefile.in b/tde-i18n-sk/docs/kdegames/kmines/Makefile.in deleted file mode 100644 index 18bdec7d788..00000000000 --- a/tde-i18n-sk/docs/kdegames/kmines/Makefile.in +++ /dev/null @@ -1,635 +0,0 @@ -# Makefile.in generated by automake 1.10.1 from Makefile.am. -# KDE tags expanded automatically by am_edit - $Revision: 483858 $ -# @configure_input@ - -# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, -# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. -# This Makefile.in is free software; the Free Software Foundation -# gives unlimited permission to copy and/or distribute it, -# with or without modifications, as long as this notice is preserved. - 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<!ENTITY kappname "&kmines;"> - <!ENTITY package "tdegames"> - <!ENTITY % addindex "IGNORE"> - <!ENTITY % Slovak "INCLUDE" -> <!-- change language only here --> -]> - -<book lang="&language;"> - -<bookinfo> -<title ->Manuál pre &kmines;</title> - -<authorgroup> -<author -> <firstname ->Nicolas</firstname -> <surname ->Hadacek</surname -> <affiliation -> <address -><email ->hadacek@kde.org</email -></address -> </affiliation -> </author> -<author -> <firstname ->Michael</firstname -> <surname ->McBride</surname -> <affiliation -><address -><email ->mmcbride@ematic.org</email -></address -></affiliation -> </author> -<othercredit role="developer"> -<firstname ->Nicolas</firstname> -<surname ->Hadacek</surname> -<affiliation> -<address -><email ->hadacek@kde.org</email -></address> -</affiliation> -<contrib ->Vývojár</contrib> -</othercredit> -<othercredit role="reviewer"> -<firstname ->Lauri</firstname> -<surname ->Watts</surname> -<affiliation -><address -><email ->lauri@kde.org</email -></address -></affiliation> -<contrib ->Recenzent</contrib> -</othercredit> -<othercredit role="translator" -><firstname ->Stanislav</firstname -> <surname ->Višňovský</surname -> <affiliation -> <address -><email ->visnovsky@nenya.ms.mff.cuni.cz</email -></address -> </affiliation -><contrib ->Preklad</contrib -></othercredit> -</authorgroup> - -<copyright> -<year ->2000</year> -<holder ->Nicolas Hadacek, Michael McBride</holder> -</copyright> - -<legalnotice ->&FDLNotice;</legalnotice> - -<date ->2001-02-03</date> -<releaseinfo ->2.00.10</releaseinfo> - -<abstract -><para ->&kmines; je &kde; verzia klasickej hry Míny.</para -></abstract> - -<keywordset> -<keyword ->KDE</keyword> -<keyword ->hra</keyword> -<keyword ->míny</keyword> -</keywordset> - -</bookinfo> - -<chapter id="introduction"> -<title ->Úvod</title> - -<para ->&kmines; je klasická hra Minesweeper. Musíte odokryť všetky prázdne miesta bez toho, aby vám vybuchla mína.</para> - -<para ->Ak odokryjete pole, objaví sa číslo určujúce, koľko mín je v okolí tohto poľa. Ak tam žiadne číslo nie je, automaticky sa odkryjú okolné polia. Počas odkrývania bezpečných miest sa <emphasis ->veľmi</emphasis -> hodí označiť polia, kde sú míny.</para> - -</chapter> - -<chapter id="how-to-play"> -<title ->Ako hrať</title> - -<para ->Pre odkrývanie a označovanie polí sa používa myš a jej tri tlačidlá (pre dvojtlačidlovú myš sa obvykle <mousebutton ->stredné</mousebutton -> tlačidlo simuluje spoločným stlačením <mousebutton ->ľavého</mousebutton -> a <mousebutton ->pravého</mousebutton -> tlačidla naraz). Detailnejšie:</para> - -<itemizedlist -> <listitem -><para -><mousebutton ->Ľavé</mousebutton -> tlačidlo odkryje pole. Ak je tam mína, vybuchne a vy ste prehrali. </para -> <para ->Ak tam mína nie je, objaví sa číslo. Označuje počet vedľajších polí, na ktorých mína je. Ktoré to sú? Tak to je práve zmyslom hry zistiť.</para -> <para ->Každé pole (okrem okrajov a rohov) má 8 susediacich polí.</para -> <para ->Ak žiadne zo susedných polí neobsahuje mínu, zobrazí sa prázdne pole a všetky okolné polia sa automaticky odkryjú.</para -> <note -><para ->Kliknutie <mousebutton ->ľavým</mousebutton -> tlačidlom na poli s vlajkou je bezpečné a nič nerobí.</para -></note -></listitem -> <listitem -><para -><mousebutton ->Pravé</mousebutton -> tlačidlo označí pole ako obsahujúce mínu (červená vlajka) alebo, ak je to zapnuté, ako neisté (otáznik). Značka pre neisté polia sa hodí, ak neviete, kde mína presne je.</para -></listitem -> <listitem -><para -><mousebutton ->Stredné</mousebutton -> tlačidlo vyčistí okolné polia v prípade, že ste už označili vlajkami dostatočný počet susedných polí. Hodí sa to pre rýchlejšie odkrývanie. </para -> <warning -><para ->Ak vaše vlajky neboli správne umiestnené, bomba vybuchne.</para -></warning -></listitem -> <listitem -><para ->Stlačením <guiicon ->žltého smajlíka</guiicon -> spustíte novú hru.</para -></listitem -> </itemizedlist> - -<note -><para ->Toto je štandardné nastavenie. Tlačidlá myši je možné zmeniť. Podrobnosti nájdete v kapitole <link linkend="prefs" ->Možnosti hry</link ->.</para -></note> - -<sect1 id="screen" -><title ->Okno &kmines;</title> - -<screenshot -> <screeninfo ->Okno &kmines;</screeninfo -> <mediaobject -> <imageobject -><imagedata fileref="kmines1.png" format="PNG"/></imageobject -> <textobject -><phrase ->Okno &kmines;</phrase -></textobject -> </mediaobject -> </screenshot -> - -<para ->Okno &kmines; obsahuje:</para> - -<itemizedlist -> <listitem -><para ->Číslo označujúce počet mín, ktoré ešte nie sú označené. Vždy, keď označíte pole s mínou, toto číslo sa o 1 zníži.</para -> <note -><para ->Číslo neurčuje, či máte pravdu alebo nie, iba koľko mín ste teoreticky označili a koľko ich ešte ostáva, aby ste dokončili hru.</para -></note -> <para ->V tomto prípade je označených 10 mín.</para -></listitem -> <listitem -><para ->Žltý smajlík. Ak na ňom kliknete, spustíte hru. Ak prehráte, bude sa mračiť.</para -></listitem -> <listitem -><para ->Poľe vpravo ukazuje čas, ktorý už toto kolo hráte. Najkratší čas pre každú úroveň sa zapíše spolu s menom do tabuľky najvyšších skóre.</para -></listitem -> <listitem -><para ->Hracia plocha. Jej veľkosť závisí na úrovni obtiažnosti hry. V tomto príklade má 64 polí. Tu hráte vlastnú hru.</para -></listitem -> <listitem -><para ->Stavový riadok v dolnej časti okna. V tomto príklade obsahuje <guilabel ->Hra zastavená</guilabel ->.</para -></listitem -> </itemizedlist> -</sect1> -</chapter> - -<chapter id="prefs" -><title ->Možnosti hry</title> -<para ->Možnosti &kmines; môžete zmeniť v menu <menuchoice -> <guimenu ->Nastavenia</guimenu -> <guimenuitem ->Nastaviť &kmines;</guimenuitem -></menuchoice ->. Zobrazí sa dialóg.</para> - -<screenshot -> <screeninfo ->Nastavenia &kmines;</screeninfo -> <mediaobject -> <imageobject -><imagedata fileref="kmines2.png" format="PNG"/></imageobject -> <textobject -><phrase ->Nastavenia &kmines;</phrase -></textobject -> </mediaobject -> </screenshot -> - -<para ->Tento dialóg obsahuje štyri záložky.</para> - -<variablelist -> <varlistentry -> <term -><guilabel ->Hra</guilabel -></term -> <listitem -> <para ->Prvá možnosť označená <guilabel ->Povoliť značku ?</guilabel -> určuje, či je možné pole označiť ako <quote ->otázne</quote ->. Ak je táto voľba zapnutá, kliknutie pravým tlačidlom na poli najprv umiestni vlajku. Ak kliknete znovu, vlajka sa zmení na <guiicon ->?</guiicon ->, akože neviete, či tam naozaj mína je. Ak kliknete znovu, pole sa zmení späť na neoznačené.</para -> <para ->Ak táto voľba zapnutá nie je, prvé kliknutie <mousebutton ->pravým</mousebutton -> tlačidlom zmení značku na červenú vlajku a druhé ju zase odstráni, takže sa symbol ? preskočí.</para -> <para ->Nasledujúca voľba je <guilabel ->Povoliť klávesnicu</guilabel -> a určuje, či budú klávesové skratky počas hrania fungovať.</para -> <note -><para ->Jediné ovplynené skratky sú tie, ktoré sa používajú pre hranie. Klávesové skratky pre <guimenuitem ->Nová hra</guimenuitem -> a <guimenuitem ->Koniec</guimenuitem -> stále fungujú.</para -></note -> <para ->Posledná časť umožňuje zmeniť akciu jednotlivých tlačidiel myši. Máte tieto možnosti:</para -> <variablelist -> <varlistentry -> <term ->Odokryť</term -> <listitem -><para ->Toto ukáže obsah poľa. Ak tam nie je mína, objaví sa 0. Ak tam mína je, vybuchne a hra skončila.</para -></listitem -> </varlistentry -> <varlistentry -> <term ->Prepnúť značku</term -> <listitem -><para ->Stlačením tohto tlačidla pole označíte červenou vlajkou, alebo túto vlajku odstránite.</para -></listitem -> </varlistentry -> <varlistentry -> <term ->Automatické odkrývanie</term -> <listitem -><para ->Kliknutie týmto tlačidlom na pole automaticky ukáže obsah všetkých okolných polí, ktoré nie sú označené vlajkami. Ak niektoré z nich obsahuje mínu, vybuchne a hra skončila.</para -></listitem -> </varlistentry -> <varlistentry -> <term ->Prepnúť vlajku</term -> <listitem -><para ->Stlačením tohto tlačidla pole označíte vlajkou, alebo vlajku odstránite.</para -></listitem -> </varlistentry -> <varlistentry -> <term ->Prepnúť značku ?</term -> <listitem -><para ->Stlačením tohto tlačidla pole označíte otáznikom, alebo otáznik odstránite.</para -></listitem -> </varlistentry -> </variablelist -> </listitem -> </varlistentry -> <varlistentry -> <term -><guilabel ->Vzhľad</guilabel -></term -> <listitem -> <para ->Voľba <guilabel ->veľkosť plochy</guilabel -> určuje veľkosť, koľko polí má hracia plocha obsahovať. Štandardne je nastavené na malé. Zväčšiť hraciu plochu môžete napríklad na kvalitnom a veľkom monitore.</para -> <para ->Zvyšok tejto záložky popisuje farby. Ak ich chcete zmeniť, jednoducho kliknite na farebné tlačidlo vedľa každého popisu a vyberte novú farbu.</para -> </listitem -> </varlistentry -> <varlistentry -> <term -><guilabel ->Najvyššie skóre</guilabel -></term -> <listitem -> <para ->Tu môžete zmeniť <guilabel ->Prezývku</guilabel -> a pridať <guilabel ->Komentár</guilabel -> o sebe, ktorý sa objaví v tabuľke najvyšších skóre. Môžete aj zapnúť <guilabel ->Celosvetové najvyššie skóre</guilabel -> zdieľať svoje schopnosti v &kmines; po celom svete pomocou serveru pre on-line najvyššie skóre.</para -> </listitem -> </varlistentry -> <varlistentry -> <term -><guilabel ->Vlastná hra</guilabel -></term -> <listitem -> <para ->Nakoniec, ak sa vám existujúce nastavenia nezdajú dosť ťažké, môžete si nastaviť vlastnú hru. Pomocou posuvníkov zmeňte <guilabel ->Šírku</guilabel ->, <guilabel ->Výšku</guilabel -> a percentuálnu časť pokrytú <guilabel ->Mínami</guilabel ->. Štandardná hra má 20 percent pokrytých, takže máte dosť možností, ako si hru skomplikovať.</para -> </listitem -> </varlistentry -> <varlistentry -> <term ->Uloženie zmien</term -> <listitem -><para ->Po dokončení zmien stlačte <guibutton ->OK</guibutton -> a nastavenie sa uloží.</para -> <para ->Ak chcete zahodiť zmeny, stlačte <guibutton ->Zrušiť</guibutton ->.</para -> <para ->Ak stlačíte <guilabel ->Štandardné</guilabel ->, obnovia sa štandardné nastavenia. <guilabel ->OK</guilabel -> tieto štandardné nastavenia uloží, alebo ich môžete zmeniť.</para -> </listitem -> </varlistentry -> </variablelist> - -</chapter> - -<chapter id="command"> -<title ->Príkazy/Klávesové skratky</title> - -<para ->Nasledujúce kapitoly v krátkosti popisujú jednotlivé možnosti z menu.</para> - -<sect1 id="game-menu"> -<title ->Menu <guimenu ->Hra</guimenu -></title> - -<para ->Menu <guimenu ->Hra</guimenu -> obsahuje 5 položiek.</para> - -<variablelist -> <varlistentry -> <term -><menuchoice -> <shortcut -> <keycombo action="simul" -><keycap ->Ctrl</keycap -><keycap ->N</keycap -></keycombo -> </shortcut -> <guimenu ->Hra</guimenu -> <guimenuitem ->Nový</guimenuitem -> </menuchoice -></term -> <listitem -><para ->Spustí novú hru.</para -></listitem -> </varlistentry -> <varlistentry -> <term -><menuchoice -> <guimenu ->Hra</guimenu -> <guisubmenu ->Vybrať úroveň</guisubmenu -> </menuchoice -></term -> <listitem -> <para ->Umožňuje vybrať si obtiažnosť z podmenu.</para -> <para ->Existujú tri štandardné úrovne: <guimenuitem ->Ľahká</guimenuitem -> (64 polí, 10 mín), <guimenuitem ->Normálna</guimenuitem -> (256 polí, 40 mín), and <guimenuitem ->Expert</guimenuitem -> (480 polí, 99 mín). Existuje aj <guimenuitem ->Vlastné...</guimenuitem -> nastavenie úrovne.</para -> <para ->Ak vyberiete <guimenuitem ->Vlastná...</guimenuitem ->, použijú sa hodnoty z dialógu <guimenuitem ->Nastaviť &kmines;</guimenuitem ->.</para -></listitem -> </varlistentry -> <varlistentry -> <term -><menuchoice -> <guimenu ->Hra</guimenu -> <guimenuitem ->Zastaviť</guimenuitem -> </menuchoice -></term -> <listitem -><para ->Pozastaví hru. Skryje hraciu plochu (žiadne podvody) a zobrazí tlačidlo, ktorým môžete v hre pokračovať.</para -></listitem -> </varlistentry -> <varlistentry -> <term -><menuchoice -> <shortcut -><keycombo action="simul" ->&Ctrl;<keycap ->H</keycap -></keycombo -> </shortcut -> <guimenu ->Hra</guimenu -> <guimenuitem ->Zobraziť najvyššie skóre</guimenuitem -> </menuchoice -></term -> <listitem -><para ->Toto zobrazuje najvyššie skóre (najkratší čas) pre každú úroveň.</para -></listitem -> </varlistentry -> <varlistentry -> <term -><menuchoice -> <shortcut -><keycombo action="simul" ->&Ctrl;<keycap -></keycap -></keycombo -></shortcut -> <guimenu ->Hra</guimenu -> <guimenuitem ->Koniec</guimenuitem -> </menuchoice -></term -> <listitem -><para -><action ->Ukončí</action -> &kmines;</para -></listitem -> </varlistentry -> </variablelist> -</sect1> - -<sect1 id="settings-menu" -><title ->Menu <guimenu ->Nastavenia</guimenu -></title> -<variablelist -> <varlistentry -> <term -><menuchoice -> <guimenu ->Nastavenia</guimenu -> <guimenuitem ->Zobraziť menu</guimenuitem -> </menuchoice -></term -> <listitem -><para ->Ak je pred touto možnosťou značka, menu bude zobrazené. Výberom tejto položky menu skryjete.</para -> <note -><para ->Skryté menu obnovíte tak, že kliknete mimo hraciu plochu pravým tlačidlom myši. Zobrazí sa malé menu a v ňom jednoducho vyberte <guimenuitem ->Zobraziť menu</guimenuitem ->.</para -></note -></listitem -> </varlistentry -> <varlistentry -> <term -><menuchoice -> <guimenu ->Nastavenia</guimenu -> <guimenuitem ->Nastaviť klávesy</guimenuitem -> </menuchoice -></term -> <listitem -><para ->Umožňuje zmeniť klávesové skratky pre &kmines;</para -> </listitem -> </varlistentry -> <varlistentry -> <term -><menuchoice -> <guimenu ->Nastavenia</guimenu -> <guimenuitem ->Nastaviť &kmines;</guimenuitem -> </menuchoice -></term -> <listitem -><para ->Umožňuje upraviť možnosti hry. Detailné informácie nájdete v kapitole <link linkend="prefs" ->Možnosti hry</link ->.</para -></listitem -> </varlistentry -> </variablelist> -</sect1> - -<sect1 id="help-menu"> -<title ->Menu <guimenu ->Pomocník</guimenu -></title> - -&help.menu.documentation; - -</sect1> - -<sect1 id="keys" -><title ->Štandardné klávesové skratky</title> -<para ->Nasledujúca tabuľka obsahuje štandardné klávesy.</para> - - -<table> -<title ->Klávesové skratky menu</title> -<tgroup cols="2"> -<thead -><row -><entry ->Kombinácia</entry -><entry ->Akcia</entry -></row -></thead> -<tbody -> <row -><entry -><keycap ->Šípky</keycap -></entry -><entry ->Presun kurzoru v hracej oblasti.</entry -></row -> <row -><entry ->&Ctrl;</entry -><entry ->Automaticky odkryť všetky okolné polia neoznačené vlajkou.</entry -></row -> <row -><entry -><keycombo action="simul" ->&Ctrl;<keycap ->N</keycap -></keycombo -></entry -><entry ->Nová hra</entry -></row -> <row -><entry -><keycombo action="simul" ->&Ctrl;<keycap ->P</keycap -></keycombo -></entry -><entry ->Pozastaví hru</entry -></row -> <row -><entry -><keycombo action="simul" ->&Ctrl;<keycap ->P</keycap -></keycombo -></entry -><entry ->Vytlačí hru</entry -></row -> <row -><entry -><keycombo action="simul" ->&Ctrl;<keycap ->Q</keycap -></keycombo -></entry -><entry ->Ukončí &kmines;</entry -></row -> <row -><entry -><keycap ->F1</keycap -></entry -><entry ->Pomocník - obsah</entry -></row -> <row -><entry -><keycombo action="simul" ->&Shift;<keycap ->F1</keycap -></keycombo -></entry -><entry ->Čo je to</entry -></row -> <row -><entry -><keycombo action="simul" ->&Shift;</keycombo -></entry -><entry ->Odhaliť mínu.</entry -></row -> <row -><entry -><keycap ->Medzera</keycap -></entry -><entry ->Označiť mínu</entry -></row -> </tbody> -</tgroup> -</table> - -<para ->Tieto klávesové skratky môžete zmeniť v menu <menuchoice -> <guimenu ->Nastavenia</guimenu -> <guimenuitem ->Nastaviť klávesy</guimenuitem -></menuchoice ->.</para> - -</sect1> - -</chapter> -<chapter id="credits" -><title ->Autori a licencia</title> - -<para -> &kmines; </para> -<para -> Program copyright 1996-2000 Nicolas Hadacek <email ->hadacek@kde.org</email -></para> -<para ->Documentation copyright 2000 Nicolas Hadacek <email ->hadacek@kde.org</email -></para> -<para ->Aktualizácia dokumentácie pre KDE 2.0 Mike McBride <email ->mpmcbride7@yahoo.com</email -></para> -<para ->Preklad dokumentácie Stanislav Višňovský <email ->visnovsky@nenya.ms.mff.cuni.cz</email -></para> - -&underFDL; -&underGPL; - -</chapter -> - -<appendix id="installation"> -<title ->Inštalácia</title> - -<sect1 id="getting-kmines"> -<title ->Ako získať &kmines;</title> - -&install.intro.documentation; - -</sect1> - -<sect1 id="compilation"> -<title ->Preklad a inštalácia</title> - -&install.compile.documentation; - -</sect1 -> -</appendix> - - -</book> -<!-- -Local Variables: -mode: sgml -sgml-omittag: nil -sgml-shorttag: t -End: ---> - - |