diff options
author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
---|---|---|
committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
commit | f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch) | |
tree | 1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-sk/docs/tdegames/kfouleggs | |
parent | 85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff) | |
download | tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip |
Second part of prior commit
Diffstat (limited to 'tde-i18n-sk/docs/tdegames/kfouleggs')
-rw-r--r-- | tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.am | 4 | ||||
-rw-r--r-- | tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.in | 635 | ||||
-rw-r--r-- | tde-i18n-sk/docs/tdegames/kfouleggs/index.cache.bz2 | bin | 0 -> 8191 bytes | |||
-rw-r--r-- | tde-i18n-sk/docs/tdegames/kfouleggs/index.docbook | 996 |
4 files changed, 1635 insertions, 0 deletions
diff --git a/tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.am b/tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.am new file mode 100644 index 00000000000..240829bda5e --- /dev/null +++ b/tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sk +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.in b/tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.in new file mode 100644 index 00000000000..e2353d6c986 --- /dev/null +++ b/tde-i18n-sk/docs/tdegames/kfouleggs/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/tdegames/kfouleggs +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = $(top_srcdir)/acinclude.m4 \ + $(top_srcdir)/configure.in +am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \ + $(ACLOCAL_M4) +mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs +CONFIG_HEADER = $(top_builddir)/config.h +CONFIG_CLEAN_FILES = +SOURCES = +DIST_SOURCES = +#>- RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \ +#>- html-recursive info-recursive install-data-recursive \ +#>- install-dvi-recursive install-exec-recursive \ +#>- install-html-recursive install-info-recursive \ +#>- install-pdf-recursive install-ps-recursive install-recursive \ +#>- installcheck-recursive installdirs-recursive pdf-recursive \ +#>- ps-recursive uninstall-recursive +#>+ 7 +RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \ + html-recursive info-recursive install-data-recursive \ + install-dvi-recursive install-exec-recursive \ + install-html-recursive install-info-recursive \ + install-pdf-recursive install-ps-recursive install-recursive \ + installcheck-recursive installdirs-recursive pdf-recursive \ + ps-recursive uninstall-recursive nmcheck-recursive bcheck-recursive +RECURSIVE_CLEAN_TARGETS = mostlyclean-recursive clean-recursive \ + distclean-recursive maintainer-clean-recursive +ETAGS = etags +CTAGS = ctags +DIST_SUBDIRS = $(SUBDIRS) +#>- DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST) +#>+ 1 +DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST) $(KDE_DIST) +ACLOCAL = @ACLOCAL@ +AMTAR = @AMTAR@ +ARTSCCONFIG = @ARTSCCONFIG@ +AUTOCONF = @AUTOCONF@ +AUTODIRS = @AUTODIRS@ +AUTOHEADER = @AUTOHEADER@ +AUTOMAKE = @AUTOMAKE@ +AWK = @AWK@ +CONF_FILES = @CONF_FILES@ +CYGPATH_W = @CYGPATH_W@ +DCOPIDL = @DCOPIDL@ +DCOPIDL2CPP = @DCOPIDL2CPP@ +DCOPIDLNG = @DCOPIDLNG@ +DCOP_DEPENDENCIES = @DCOP_DEPENDENCIES@ +DEFS = @DEFS@ +ECHO_C = @ECHO_C@ +ECHO_N = @ECHO_N@ +ECHO_T = @ECHO_T@ +GMSGFMT = @GMSGFMT@ +INSTALL = @INSTALL@ +INSTALL_DATA = @INSTALL_DATA@ +INSTALL_PROGRAM = @INSTALL_PROGRAM@ +INSTALL_SCRIPT = @INSTALL_SCRIPT@ +INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@ +KCFG_DEPENDENCIES = @KCFG_DEPENDENCIES@ +KCONFIG_COMPILER = @KCONFIG_COMPILER@ +KDECONFIG = @KDECONFIG@ +KDE_EXTRA_RPATH = @KDE_EXTRA_RPATH@ +KDE_RPATH = @KDE_RPATH@ +KDE_XSL_STYLESHEET = @KDE_XSL_STYLESHEET@ +LIBOBJS = @LIBOBJS@ +LIBS = @LIBS@ +LN_S = @LN_S@ +LTLIBOBJS = @LTLIBOBJS@ +MAKEINFO = @MAKEINFO@ +MAKEKDEWIDGETS = @MAKEKDEWIDGETS@ +MCOPIDL = @MCOPIDL@ +MEINPROC = @MEINPROC@ +MKDIR_P = @MKDIR_P@ +MSGFMT = @MSGFMT@ +PACKAGE = @PACKAGE@ +PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@ +PACKAGE_NAME = @PACKAGE_NAME@ +PACKAGE_STRING = @PACKAGE_STRING@ +PACKAGE_TARNAME = @PACKAGE_TARNAME@ +PACKAGE_VERSION = @PACKAGE_VERSION@ +PATH_SEPARATOR = @PATH_SEPARATOR@ +SET_MAKE = @SET_MAKE@ +SHELL = @SHELL@ +STRIP = @STRIP@ +TOPSUBDIRS = @TOPSUBDIRS@ +VERSION = @VERSION@ +XGETTEXT = @XGETTEXT@ +XMLLINT = @XMLLINT@ +X_RPATH = @X_RPATH@ +abs_builddir = @abs_builddir@ +abs_srcdir = @abs_srcdir@ +abs_top_builddir = @abs_top_builddir@ +abs_top_srcdir = @abs_top_srcdir@ +am__leading_dot = @am__leading_dot@ +am__tar = @am__tar@ +am__untar = @am__untar@ +#>- bindir = @bindir@ +#>+ 2 +DEPDIR = .deps +bindir = @bindir@ +build_alias = @build_alias@ +builddir = @builddir@ +datadir = @datadir@ +datarootdir = @datarootdir@ +docdir = @docdir@ +dvidir = @dvidir@ +exec_prefix = @exec_prefix@ +host_alias = @host_alias@ +htmldir = @htmldir@ +includedir = @includedir@ +infodir = @infodir@ +install_sh = @install_sh@ +kde_appsdir = @kde_appsdir@ +kde_bindir = @kde_bindir@ +kde_confdir = @kde_confdir@ +kde_datadir = @kde_datadir@ +kde_htmldir = @kde_htmldir@ +kde_icondir = @kde_icondir@ +kde_kcfgdir = @kde_kcfgdir@ +kde_libs_htmldir = @kde_libs_htmldir@ +kde_libs_prefix = @kde_libs_prefix@ +kde_locale = @kde_locale@ +kde_mimedir = @kde_mimedir@ +kde_moduledir = @kde_moduledir@ +kde_servicesdir = @kde_servicesdir@ +kde_servicetypesdir = @kde_servicetypesdir@ +kde_sounddir = @kde_sounddir@ +kde_styledir = @kde_styledir@ +kde_templatesdir = @kde_templatesdir@ +kde_wallpaperdir = @kde_wallpaperdir@ +kde_widgetdir = @kde_widgetdir@ +tdeinitdir = @tdeinitdir@ +libdir = @libdir@ +libexecdir = @libexecdir@ +localedir = @localedir@ +localstatedir = @localstatedir@ +mandir = @mandir@ +mkdir_p = @mkdir_p@ +oldincludedir = @oldincludedir@ +pdfdir = @pdfdir@ +prefix = @prefix@ +program_transform_name = @program_transform_name@ +psdir = @psdir@ +sbindir = @sbindir@ +sharedstatedir = @sharedstatedir@ +srcdir = @srcdir@ +sysconfdir = @sysconfdir@ +target_alias = @target_alias@ +top_builddir = @top_builddir@ +top_srcdir = @top_srcdir@ +xdg_appsdir = @xdg_appsdir@ +xdg_directorydir = @xdg_directorydir@ +xdg_menudir = @xdg_menudir@ +KDE_LANG = sk +#>- SUBDIRS = $(AUTODIRS) +#>+ 1 +SUBDIRS =. +KDE_DOCS = AUTO +KDE_MANS = AUTO +#>- all: all-recursive +#>+ 1 +all: docs-am all-recursive + +.SUFFIXES: +$(srcdir)/Makefile.in: $(srcdir)/Makefile.am $(am__configure_deps) +#>- @for dep in $?; do \ +#>- case '$(am__configure_deps)' in \ +#>- *$$dep*) \ +#>- cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ +#>- && exit 0; \ +#>- exit 1;; \ +#>- esac; \ +#>- done; \ +#>- echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/kfouleggs/Makefile'; \ +#>- cd $(top_srcdir) && \ +#>- $(AUTOMAKE) --gnu docs/tdegames/kfouleggs/Makefile +#>+ 12 + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/kfouleggs/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/tdegames/kfouleggs/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/kfouleggs/Makefile.in +.PRECIOUS: Makefile +Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status + @case '$?' in \ + *config.status*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \ + *) \ + echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \ + cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \ + esac; + +$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES) + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh + +$(top_srcdir)/configure: $(am__configure_deps) + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh +$(ACLOCAL_M4): $(am__aclocal_m4_deps) + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh + +# This directory's subdirectories are mostly independent; you can cd +# into them and run `make' without going through this Makefile. +# To change the values of `make' variables: instead of editing Makefiles, +# (1) if the variable is set in `config.status', edit `config.status' +# (which will cause the Makefiles to be regenerated when you run `make'); +# (2) otherwise, pass the desired values on the `make' command line. +$(RECURSIVE_TARGETS): + @failcom='exit 1'; \ + for f in x $$MAKEFLAGS; do \ + case $$f in \ + *=* | --[!k]*);; \ + *k*) failcom='fail=yes';; \ + esac; \ + done; \ + dot_seen=no; \ + target=`echo $@ | sed s/-recursive//`; \ + list='$(SUBDIRS)'; for subdir in $$list; do \ + echo "Making $$target in $$subdir"; \ + if test "$$subdir" = "."; then \ + dot_seen=yes; \ + local_target="$$target-am"; \ + else \ + local_target="$$target"; \ + fi; \ + (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \ + || eval $$failcom; \ + done; \ + if test "$$dot_seen" = "no"; then \ + $(MAKE) $(AM_MAKEFLAGS) "$$target-am" || exit 1; \ + fi; test -z "$$fail" + +$(RECURSIVE_CLEAN_TARGETS): + @failcom='exit 1'; \ + for f in x $$MAKEFLAGS; do \ + case $$f in \ + *=* | --[!k]*);; \ + *k*) failcom='fail=yes';; \ + esac; \ + done; \ + dot_seen=no; \ + case "$@" in \ + distclean-* | maintainer-clean-*) list='$(DIST_SUBDIRS)' ;; \ + *) list='$(SUBDIRS)' ;; \ + esac; \ + rev=''; for subdir in $$list; do \ + if test "$$subdir" = "."; then :; else \ + rev="$$subdir $$rev"; \ + fi; \ + done; \ + rev="$$rev ."; \ + target=`echo $@ | sed s/-recursive//`; \ + for subdir in $$rev; do \ + echo "Making $$target in $$subdir"; \ + if test "$$subdir" = "."; then \ + local_target="$$target-am"; \ + else \ + local_target="$$target"; \ + fi; \ + (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \ + || eval $$failcom; \ + done && test -z "$$fail" +tags-recursive: + list='$(SUBDIRS)'; for subdir in $$list; do \ + test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) tags); \ + done +ctags-recursive: + list='$(SUBDIRS)'; for subdir in $$list; do \ + test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) ctags); \ + done + +ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES) + list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \ + unique=`for i in $$list; do \ + if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \ + done | \ + $(AWK) '{ files[$$0] = 1; nonemtpy = 1; } \ + END { if (nonempty) { for (i in files) print i; }; }'`; \ + mkid -fID $$unique +tags: TAGS + +TAGS: tags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \ + $(TAGS_FILES) $(LISP) + tags=; \ + here=`pwd`; \ + if ($(ETAGS) --etags-include --version) >/dev/null 2>&1; then \ + include_option=--etags-include; \ + empty_fix=.; \ + else \ + include_option=--include; \ + empty_fix=; \ + fi; \ + list='$(SUBDIRS)'; for subdir in $$list; do \ + if test "$$subdir" = .; then :; else \ + test ! -f $$subdir/TAGS || \ + tags="$$tags $$include_option=$$here/$$subdir/TAGS"; \ + fi; \ + done; \ + list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \ + unique=`for i in $$list; do \ + if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \ + done | \ + $(AWK) '{ files[$$0] = 1; nonempty = 1; } \ + END { if (nonempty) { for (i in files) print i; }; }'`; \ + if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \ + test -n "$$unique" || unique=$$empty_fix; \ + $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \ + $$tags $$unique; \ + fi +ctags: CTAGS +CTAGS: ctags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \ + $(TAGS_FILES) $(LISP) + tags=; \ + list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \ + unique=`for i in $$list; do \ + if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \ + done | \ + $(AWK) '{ files[$$0] = 1; nonempty = 1; } \ + END { if (nonempty) { for (i in files) print i; }; }'`; \ + test -z "$(CTAGS_ARGS)$$tags$$unique" \ + || $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \ + $$tags $$unique + +GTAGS: + here=`$(am__cd) $(top_builddir) && pwd` \ + && cd $(top_srcdir) \ + && gtags -i $(GTAGS_ARGS) $$here + +distclean-tags: + -rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags + +#>- distdir: $(DISTFILES) +#>+ 1 +distdir: distdir-nls $(DISTFILES) + @srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \ + topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \ + list='$(DISTFILES)'; \ + dist_files=`for file in $$list; do echo $$file; done | \ + sed -e "s|^$$srcdirstrip/||;t" \ + -e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \ + case $$dist_files in \ + */*) $(MKDIR_P) `echo "$$dist_files" | \ + sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \ + sort -u` ;; \ + esac; \ + for file in $$dist_files; do \ + if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \ + if test -d $$d/$$file; then \ + dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \ + if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \ + cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \ + fi; \ + cp -pR $$d/$$file $(distdir)$$dir || exit 1; \ + else \ + test -f $(distdir)/$$file \ + || cp -p $$d/$$file $(distdir)/$$file \ + || exit 1; \ + fi; \ + done + list='$(DIST_SUBDIRS)'; for subdir in $$list; do \ + if test "$$subdir" = .; then :; else \ + test -d "$(distdir)/$$subdir" \ + || $(MKDIR_P) "$(distdir)/$$subdir" \ + || exit 1; \ + distdir=`$(am__cd) $(distdir) && pwd`; \ + top_distdir=`$(am__cd) $(top_distdir) && pwd`; \ + (cd $$subdir && \ + $(MAKE) $(AM_MAKEFLAGS) \ + top_distdir="$$top_distdir" \ + distdir="$$distdir/$$subdir" \ + am__remove_distdir=: \ + am__skip_length_check=: \ + distdir) \ + || exit 1; \ + fi; \ + done +check-am: all-am +check: check-recursive +all-am: Makefile +installdirs: installdirs-recursive +installdirs-am: +install: install-recursive +install-exec: install-exec-recursive +install-data: install-data-recursive +#>- uninstall: uninstall-recursive +#>+ 1 +uninstall: uninstall-docs uninstall-nls uninstall-recursive + +install-am: all-am + @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am + +installcheck: installcheck-recursive +install-strip: + $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \ + install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \ + `test -z '$(STRIP)' || \ + echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install +mostlyclean-generic: + +clean-generic: + +distclean-generic: + -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES) + +maintainer-clean-generic: + @echo "This command is intended for maintainers to use" + @echo "it deletes files that may require special tools to rebuild." +#>- clean: clean-recursive +#>+ 1 +clean: kde-rpo-clean clean-recursive + +#>- clean-am: clean-generic mostlyclean-am +#>+ 1 +clean-am: clean-docs clean-bcheck clean-generic mostlyclean-am + +distclean: distclean-recursive + -rm -f Makefile +distclean-am: clean-am distclean-generic distclean-tags + +dvi: dvi-recursive + +dvi-am: + +html: html-recursive + +info: info-recursive + +info-am: + +#>- install-data-am: +#>+ 1 +install-data-am: install-docs install-nls + +install-dvi: install-dvi-recursive + +install-exec-am: + +install-html: install-html-recursive + +install-info: install-info-recursive + +install-man: + +install-pdf: install-pdf-recursive + +install-ps: install-ps-recursive + +installcheck-am: + +maintainer-clean: maintainer-clean-recursive + -rm -f Makefile +maintainer-clean-am: distclean-am maintainer-clean-generic + +mostlyclean: mostlyclean-recursive + +mostlyclean-am: mostlyclean-generic + +pdf: pdf-recursive + +pdf-am: + +ps: ps-recursive + +ps-am: + +uninstall-am: + +.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \ + install-strip + +.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \ + all all-am check check-am clean clean-generic ctags \ + ctags-recursive distclean distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook Makefile.in Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kfouleggs/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/kfouleggs/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/tdegames/kfouleggs/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/kfouleggs/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sk/docs/tdegames/kfouleggs/index.cache.bz2 b/tde-i18n-sk/docs/tdegames/kfouleggs/index.cache.bz2 Binary files differnew file mode 100644 index 00000000000..fc8acf9008c --- /dev/null +++ b/tde-i18n-sk/docs/tdegames/kfouleggs/index.cache.bz2 diff --git a/tde-i18n-sk/docs/tdegames/kfouleggs/index.docbook b/tde-i18n-sk/docs/tdegames/kfouleggs/index.docbook new file mode 100644 index 00000000000..fe3b2ad2526 --- /dev/null +++ b/tde-i18n-sk/docs/tdegames/kfouleggs/index.docbook @@ -0,0 +1,996 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.1.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY kappname "&kfouleggs;"> + <!ENTITY package "tdegames"> + <!ENTITY % addindex "IGNORE"> + <!ENTITY % Slovak "INCLUDE" +> <!-- change language only here --> +]> + +<book lang="&language;"> + +<bookinfo> +<title +>Manuál pre &kfouleggs;</title> + +<authorgroup> +<author +> <firstname +>Philip</firstname +> <surname +>Rodrigues</surname +> <affiliation +> <address +><email +>phil.rod@ntlworld.com</email +></address +> </affiliation +> </author> + +<othercredit role="developer"> +<firstname +>Nicolas</firstname> +<surname +>Hadacek</surname> +<affiliation> +<address +><email +>hadacek@kde.org</email +></address> +</affiliation> +<contrib +>Vývojár</contrib> +</othercredit> + +<othercredit role="reviewer"> +<firstname +>Lauri</firstname> +<surname +>Watts</surname> +<affiliation> +<address +><email +>lauri@kde.org</email +></address> +</affiliation> +<contrib +>Recenzent</contrib> +</othercredit> + +<othercredit role="translator" +><firstname +>Stanislav</firstname +> <surname +>Višňovský</surname +> <affiliation +> <address +><email +>visnovsky@nenya.ms.mff.cuni.cz</email +></address +> </affiliation +><contrib +>Preklad</contrib +></othercredit> + +</authorgroup> + +<copyright> +<year +>2000</year> +<year +>2001</year> +<year +>2002</year> +<holder +>Philip Rodrigues</holder> +</copyright> + +<legalnotice +>&FDLNotice;</legalnotice> + +<date +>2002-01-08</date> +<releaseinfo +>2.00.12</releaseinfo> + +<abstract +><para +>&kfouleggs; je klon japonskej hry PuyoPuyo pre &kde;</para +></abstract> + +<keywordset> +<keyword +>KDE</keyword> +<keyword +>tdegames</keyword> +<keyword +>KFoulEggs</keyword> +<keyword +>PuyoPuyo</keyword> +</keywordset> + +</bookinfo> + +<chapter id="introduction"> +<title +>Úvod</title> + +<para +>&kfouleggs; je klon japonskej hry PuyoPuyo s pokročilými možnosťami, ako je hra pre viac hráčov proti človeku alebo počítaču a sieťová hra. Ak ste už niekedy hrali <application +>Tetris</application +> alebo niektorý z jeho klonov, naučíte sa &kfouleggs; veľmi rýchlo.</para> + +</chapter> + + +<chapter id="gameplay"> +<title +>Hranie</title> + +<sect1 id="starting-a-new-game"> +<title +>Spustenie novej hry</title> + +<para +>Po spustení &kfouleggs; jednoducho kliknite na tlačidlo <guibutton +>Stlačením spustíte hru</guibutton +> alebo vyberte <guimenuitem +>Nový</guimenuitem +> z menu <guimenu +>Hra</guimenu +>. Tak môžete kedykoľvek začať novú hru.</para> + +</sect1> + +<sect1 id="aim-of-the-game"> +<title +>Cieľ hry</title> + +<para +>Cieľom hry je dosiahnuť čo najvyššie skóre presunom padajúcich častí tak, aby rovnaké farby boli pri sebe a tak zmizli. Čím viac ich odstránite, tým vyššie dosiahnete skóre.</para> + +</sect1> + +<sect1 id="playing-the-game"> +<title +>Hranie</title> + +<para +>Pre presun padajúcej časti použite šipky <keycap +>Doľava</keycap +> a <keycap +>Doprava</keycap +> a <keycap +>Hore</keycap +> a <keycap +>Return</keycap +> pre otáčanie doľava a doprava. Kláves <keycap +>Shift</keycap +> posunie časť o jeden riadok nižšie, kláves <keycap +>Dolu</keycap +> posunie časť až tam, kam môže dopadnúť - pre ušetrenie času. </para> + +<para +>Všetky tieto klávesové skratky je možné upraviť pomocou <guimenuitem +>Nastaviť klávesy</guimenuitem +> z menu <guimenu +>Nastavenia</guimenu +>.</para> + +<para +>Ak májú dve alebo viac častí rovnakú farbu a ležia na sebe horizontálne alebo vertikálne, <quote +>zlepia sa</quote +>. Ak sa <quote +>zlepia</quote +> štyri alebo viac častí rovnakej farby, zmiznú a časti nad nimi podľa gravitácie spadnú. Ak to spôsobí, že sa <quote +>zlepia</quote +> ďalšie časti, zmiznú tiež atď.</para> + +<para +>Vždy, keď odstránite 100 častí, prejdete do najsledujúcej úrovne, kde časti padajú rýchlejšie a hra je ťažšia.</para> + +<para +>Hra koncí ak sa prostredný stĺpec zaplní tak, že žiadne nové nemôžu padať.</para> + +</sect1> + +<sect1 id="game-screen"> +<title +>Okno hry</title> + +<para +> <screenshot +> <mediaobject +> <imageobject +> <imagedata fileref="gamescreen.png" format="PNG"/> </imageobject +> <textobject +> <phrase +>Bežiace &kfouleggs;</phrase +> </textobject +> </mediaobject +> </screenshot +> Rýchly popis toho, na čo slúžia jednolivé časti okna... </para> + +<para +> Na ľavej strane, od hore dolu: <variablelist +> <varlistentry +> <term +><guilabel +>Skóre</guilabel +></term +> <listitem +><para +>Zobrazuje vaše momenálne skóre.</para +> </listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Puyos</guilabel +></term +> <listitem +><para +>Sleduje počet odstránení. Napríklad, vždy keď odstránite jednu skupinu, počítadlo pre <guilabel +>0</guilabel +> sa zvýši, vždy keď odstránite dve skupiny naraz, zvýši sa počítadlo pre <guilabel +>1</guilabel +> atď. Posledné počítadlo je pre odstránenie viac ako 3 skupín.</para +> </listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Úroveň</guilabel +></term +> <listitem +><para +>Zobrazuje momentálnu úroveň. Najľahšia má číslo 1, najťažšia je 20.</para +> </listitem +> </varlistentry +> </variablelist +> </para> + +<para +> V strede plochy prebieha vlastná akcia. Časti padajú v stĺpci (jeho veľkosť môžete zmeniť v <menuchoice +><guimenu +>Nastavenia</guimenu +><guimenuitem +>Nastaviť KFoulEggs</guimenuitem +> <guilabel +>Hra</guilabel +></menuchoice +>, prečítajte si <xref linkend="game-config"/>) až kým nedopadnú dolu. Dva malé čierne obdĺžniky pod hlavnou časťou sú <quote +>tieň</quote +>, ktorý ukazuje, kam časť dopadne. Tento tieň môžete zapnúť v <xref linkend="game-config"/>. </para> + +<para +> Na pravej strane sa zobrazuje nasledujúca časť, ktorá bude padať v boxe <guilabel +>Nasledujúca časť</guilabel +> v prípade, že ste zapli <xref linkend="game-config"/>. </para> + +</sect1> + + +</chapter> + +<chapter id="preferences"> +<title +>Nastavenie &kfouleggs; a štandardné klávesy</title> + +<sect1 id="game-configuration"> +<title +>Nastavenie hry</title> +<para +> Nastavenie &kfouleggs; je možné zmeniť pomocou <menuchoice +><guimenu +>Nastavenia</guimenu +> <guimenuitem +>Nastaviť KFoulEggs</guimenuitem +></menuchoice +>. Máte tieto možnosti: </para> + +<sect2 id="game-config"> +<title +>Nastavenie hry</title> + +<variablelist +> <varlistentry +> <term +><guilabel +>Počiatočná úroveň</guilabel +></term +> <listitem +><para +>Nastavuje úroveň, na ktorej sa začína, od 1 (najľahšia) až po 20 (najťažšia). Štandardne je 1.Od 1(</para +> </listitem +> </varlistentry +> <varlistentry +><term +><guilabel +>Zobraziť tieň</guilabel +></term +> <listitem +><para +>Ak je toto zapnuté, pod padajúcou časťou sa kreslí tieň, takže je vidieť, kam dopadne.</para +></listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Zobraziť ďalšiu dlaždicu</guilabel +></term +> <listitem +><para +>Ak je toto zapnuté, zobrazuje sa nasledujúca časť, ktorá bude padať.</para +></listitem +> </varlistentry +> </variablelist> + +</sect2> + +<sect2 id="appearance-config"> +<title +>Nastavenie vzhľadu</title> + +<variablelist +> <varlistentry +> <term +><guilabel +>Dĺžka bloku</guilabel +></term +> <listitem +><para +>Nastaví veľkosť padajúcich blokov.</para +></listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Povoliť animácie</guilabel +></term +> <listitem +><para +>Ak je toto zapnuté, spojovanie blokov sa animuje.</para +></listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Sila strácania</guilabel +></term +> <listitem +><para +>Ovláda pomer medzi pozadím plochy a pozadím &kfouleggs;. Nastavením 0 bude pozadie &kfouleggs; úplne priesvitné a 1 spôsobí, že pozadie &kfouleggs; bude úplne nepriesvitné.</para +> </listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Farba strácania</guilabel +></term +> <listitem +><para +>Zobrazí dialóg, kde môžete vybrať farbu pre pozadie &kfouleggs;.</para +> </listitem +> </varlistentry +> </variablelist> +</sect2> + +<sect2 id="highscore-config"> +<title +>Nastavenie najvyšších skóre</title> + +<variablelist +> <varlistentry +> <term +><guilabel +>Prezývka</guilabel +></term +> <listitem +><para +>Zobrazuje vašu momentálnu prezývku a umožňuje ju zmeniť.</para +> </listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Komentár</guilabel +></term +> <listitem +><para +>Komentár o vás. Vyberte si...</para +> </listitem +> </varlistentry +> <varlistentry +> <term +><guilabel +>Povolené celosvetové rekordy</guilabel +></term +> <listitem +><para +>Ak je toto zapnuté, &kfouleggs; sa spojí so serverom, aby zobrazilo najvyššie skóre &kfouleggs; z celého sveta.</para +></listitem +> </varlistentry +> </variablelist> + +</sect2> + +</sect1> + +<sect1 id="default-keybindings"> +<title +>Štandardné klávesy</title> + +<para +>Štandardné klávesy &kfouleggs; v režime jednoho hráča sú:</para> + +<informaltable> +<tgroup cols="2"> +<tbody +> <row +> <entry +>Otočiť doľava</entry +> <entry +><keysym +>Šipka hore</keysym +></entry +> </row +> <row +> <entry +>Otočiť doprava</entry +> <entry +><keysym +>Return</keysym +></entry +> </row +> <row +> <entry +>Presun doľava</entry +> <entry +><keysym +>Šipka vľavo</keysym +></entry +> </row +> <row +> <entry +>Presun doprava</entry +> <entry +><keysym +>Šipka vpravo</keysym +></entry +> </row +> <row +> <entry +>Nechať spadnúť</entry +> <entry +><keysym +>Šipka dolu</keysym +></entry +> </row +> <row +> <entry +>Spadnúť o jeden riadok</entry +> <entry +><keysym +>Shift</keysym +></entry +> </row +> </tbody> +</tgroup> +</informaltable> + +</sect1> +</chapter> + +<chapter id="multiplayer-and-network-play"> +<title +>Sieťová hra a hra pre viac hráčov</title> + +<sect1 id="general-multiplayer"> +<title +>Všeobecné informácie</title> + +<para +>&kfouleggs; podporuje dva typy lokálnych hier - Človek proti človeku a Človek proti počítaču. Vybrať si ich môžete z menu <guimenu +>Hra pre viac hráčov</guimenu +>.</para> + +<sect2 id="local-multiplayer"> +<title +>Lokálne hry pre viac hráčov</title> + +<para +>V režimoch Človek proti človeku a Človek proti počítaču sú zobrazené dve hracie plochy, pre každého hráča jedna. Každá má svoje <guilabel +>Skóre</guilabel +> a počítadlá <guilabel +>Odstránených</guilabel +> a <guilabel +>Úroveň</guilabel +>. Klávesy pre prvého hráča sú štandardne:</para> + +<informaltable> +<tgroup cols="2"> +<tbody +> <row +> <entry +>Otočiť doľava</entry +> <entry +><keycap +>E</keycap +></entry +> </row +> <row +> <entry +>Otočiť doprava</entry +> <entry +>&Alt;</entry +> </row +> <row +> <entry +>Presun doľava</entry +> <entry +><keycap +>F</keycap +></entry +> </row +> <row +> <entry +>Presun doprava</entry +> <entry +><keycap +>G</keycap +></entry +> </row +> <row +> <entry +>Nechať spadnúť</entry +> <entry +><keycap +>D</keycap +></entry +> </row +> <row +> <entry +>Spadnúť o jeden riadok</entry +> <entry +><keysym +>Medzera</keysym +></entry +> </row +> </tbody> +</tgroup> +</informaltable> + +<para +>Klávesy pre druhého hráča sú rovnaké ako pri hre len jedného hráča. </para> + +<para +>Do režimu jedného hráča sa vrátite výberom <guimenu +>Hra pre viac hráčov</guimenu +> a <guimenuitem +>Jeden človek</guimenuitem +>.</para> + +</sect2> + +<sect2 id="network-games"> +<title +>Sieťová hra pre viac hráčov</title> + +<para +>Sieťovú hru spustíte výberom <menuchoice +><guimenu +>Hra pre viac hráčov</guimenu +> <guimenuitem +>Viac...</guimenuitem +></menuchoice +></para> + +<para +>Tieto hry &kfouleggs; používajú model hostenej hry, kde sa ostatní hráči pripájajú k hre.</para> + +</sect2> + +<sect2 id="hosting-a-game"> +<title +>Hostená hra</title> + +<para +>Hru začnete hostiť tak, že vyberiete <guilabel +>Vytvoriť sieťovú hru</guilabel +> v dialógu pre viac hráčov, nastavíte port, ktorý chcete používať a stlačíte <guibutton +>Ďalej</guibutton +>. Potom máte možnosť zmeniť nastavenie lokálnych hráčov, ak ich má byť viac než jeden. Stlačením <guibutton +>Dokončiť</guibutton +> sa dialóg prepne do čakania na klientov. Keď ich už je dostatočný počet, <guibutton +>Spustiť hru</guibutton +> spustí novú hru pre viac hráčov.</para> + +</sect2> + +<sect2 id="joining-a-game"> +<title +>Pripojenie sa k hre</title> + +<para +>Ku hre sa pripojíte takto: Vyberte <guimenuitem +>Pripojiť k sieťovej hre</guimenuitem +> v dialógu pre viacerých hráčov. Zadajte hostiteľa (<guilabel +>Adresa serveru</guilabel +>) a <guilabel +>Port</guilabel +>, ku ktorému sa chcete pripojiť.</para> + +<tip +><para +>Overte, že číslo portu pri pripojení sa k hre je rovnaké ako port, ktorý nastavil hostiteľský počítač.</para +></tip> + +<para +>Stlačením <guibutton +>Ďalej</guibutton +> sa zobrazí dialóg pre <guilabel +>Nastavenie lokálnych hráčov</guilabel +> a potom stlačením <guibutton +>Dokončiť</guibutton +> sa pripojíte k vzdialenej hre. Hra sa spustí až sa rozhodne hostiteľ, klient o tom nemôže rozhodovať.</para> + +</sect2> + +</sect1> + +</chapter> + +<chapter id="commands"> +<title +>Zoznam príkazov</title> + +<sect1 id="kfouleggs-mainwindow"> +<title +>Hlavné okno &kfouleggs;</title> + +<sect2> +<title +>Menu <guimenu +>Hra</guimenu +></title> + +<variablelist +> <varlistentry +> <term +><menuchoice +> <shortcut +> <keycombo action="simul" +><keycap +>Ctrl</keycap +><keycap +>N</keycap +></keycombo +> </shortcut +> <guimenu +>Hra</guimenu +> <guimenuitem +>Nový</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Spustí novú hru.</action +></para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <shortcut +> <keycombo +><keycap +>P</keycap +></keycombo +> </shortcut +> <guimenu +>Hra</guimenu +> <guimenuitem +>Zastaviť</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Pozastaví hru</action +></para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <shortcut +> <keycombo +><keycap +>H</keycap +></keycombo +> </shortcut +> <guimenu +>Hra</guimenu +> <guimenuitem +>Zobraziť najvyššie skóre...</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Zobrazí najvyššie skóre.</action +></para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <shortcut +><keycombo action="simul" +>&Ctrl;<keycap +></keycap +></keycombo +></shortcut +> <guimenu +>Hra</guimenu +> <guimenuitem +>Koniec</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Ukončí</action +> &kfouleggs;</para +></listitem +> </varlistentry +> </variablelist> + +</sect2> + +<sect2> +<title +>Menu <guimenu +>Viac hráčov</guimenu +></title> + +<variablelist +> <varlistentry +> <term +><menuchoice +> <guimenu +>Viac hráčov</guimenu +> <guimenuitem +>Jeden človek</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Prepne režim pre jedného hráča</action +></para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <guimenu +>Viac hráčov</guimenu +> <guimenuitem +>Človek vs. človek</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Prepne režim pre hru dvoch ľudí.</action +></para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <guimenu +>Viac hráčov</guimenu +> <guimenuitem +>Človek vs. počítač</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Prepne hru pre jedného človeka a jedného hráča ovládaného počítačom.</action +></para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <guimenu +>Viac hráčov</guimenu +> <guimenuitem +>Ďalšie...</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Zobrazí dialóg volieb pre hry pre viac hráčov.</action +></para +></listitem +> </varlistentry +> </variablelist> + +</sect2> + +<sect2> +<title +>Menu <guimenu +>Nastavenia</guimenu +></title> + +<variablelist +> <varlistentry +> <term +><menuchoice +> <shortcut +> <keycombo action="simul" +>&Ctrl;<keycap +>M</keycap +></keycombo +> </shortcut +> <guimenu +>Nastavenia</guimenu +> <guimenuitem +>Zobraziť menu</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Zobrazí alebo skryje menu</action +>. Menu znovu zobrazíte kliknutím pravým tlačidlom niekde na hracej ploche a výberom <guimenuitem +>Zobraziť menu</guimenuitem +>. </para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <guimenu +>Nastavenia</guimenu +> <guimenuitem +>Nastaviť klávesy</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Zobrazí štandardný dialóg pre klávesy &kde;.</action +></para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <guimenu +>Nastavenia</guimenu +> <guimenuitem +>Nastaviť &kfouleggs;</guimenuitem +> </menuchoice +></term +> <listitem +><para +><action +>Zobrazí/zmení</action +> nastavenie &kfouleggs;.</para +></listitem +> </varlistentry +> <varlistentry +> <term +><menuchoice +> <guimenu +>Nastavenie</guimenu +> <guimenuitem +>Nastaviť AI...</guimenuitem +> </menuchoice +></term +> <listitem +><para +>Zobrazí nastavenie umelej inteligencie &kfouleggs;</para +></listitem +> </varlistentry +> </variablelist> + +</sect2> + +<sect2 id="help"> +<title +>Menu <guimenuitem +>Pomocník</guimenuitem +></title> + +&help.menu.documentation; + +</sect2> + +</sect1> + +</chapter> + +<chapter id="credits"> + +<title +>Autori a licencia</title> + +<para +>&kfouleggs;</para> + +<para +>Copyright základného engine 1995 Eirik End <email +></email +></para> +<para +>Program copyright 1996-2001 Nicolas Hadacek <email +>hadacek@kde.org</email +></para> + +<para +>Documentation copyright 2000, 2001, Philip Rodrigues <email +>phil.rod@ntlworld.com</email +></para> + +<para +>Preklad dokumentácie Stanislav Višňovský <email +>visnovsky@nenya.ms.mff.cuni.cz</email +></para> + +&underFDL; + +&underGPL; + +</chapter> + +<appendix id="installation"> +<title +>Inštalácia</title> + +<sect1 id="getting-kfouleggs"> +<title +>Ako získať &kfouleggs;</title> + +&install.intro.documentation; + +<sect2 id="compilation"> +<title +>Preklad a inštalácia</title> + +&install.compile.documentation; + +<para +>V prípade, že narazíte na problémy, prosím, oznámte ich v konferencii &kde; alebo správcovi programu Nicolasovi Hadacekovi <email +>hadacek@kde.org</email +>.</para> + +</sect2> + +</sect1> + +</appendix> + +&documentation.index; + +</book> + +<!-- +Local Variables: +mode: sgml +sgml-omittag: nil +sgml-shorttag: t +sgml-indent-step:0 +sgml-indent-data:f +End: +--> + |