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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-03 11:05:10 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-03 11:05:10 -0600
commitf7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch)
tree1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-sv/docs/tdegames/kbounce
parent85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff)
downloadtde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz
tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip
Second part of prior commit
Diffstat (limited to 'tde-i18n-sv/docs/tdegames/kbounce')
-rw-r--r--tde-i18n-sv/docs/tdegames/kbounce/Makefile.am4
-rw-r--r--tde-i18n-sv/docs/tdegames/kbounce/Makefile.in635
-rw-r--r--tde-i18n-sv/docs/tdegames/kbounce/index.cache.bz2bin0 -> 6071 bytes
-rw-r--r--tde-i18n-sv/docs/tdegames/kbounce/index.docbook519
-rw-r--r--tde-i18n-sv/docs/tdegames/kbounce/jezball_corridor1.pngbin0 -> 13006 bytes
-rw-r--r--tde-i18n-sv/docs/tdegames/kbounce/jezball_corridor2.pngbin0 -> 12037 bytes
-rw-r--r--tde-i18n-sv/docs/tdegames/kbounce/jezball_newWall.pngbin0 -> 13250 bytes
7 files changed, 1158 insertions, 0 deletions
diff --git a/tde-i18n-sv/docs/tdegames/kbounce/Makefile.am b/tde-i18n-sv/docs/tdegames/kbounce/Makefile.am
new file mode 100644
index 00000000000..9e41d9df652
--- /dev/null
+++ b/tde-i18n-sv/docs/tdegames/kbounce/Makefile.am
@@ -0,0 +1,4 @@
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diff --git a/tde-i18n-sv/docs/tdegames/kbounce/Makefile.in b/tde-i18n-sv/docs/tdegames/kbounce/Makefile.in
new file mode 100644
index 00000000000..429b693a9b3
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+# Tell versions [3.59,3.63) of GNU make to not export all variables.
+# Otherwise a system limit (for SysV at least) may be exceeded.
+.NOEXPORT:
+
+#>+ 2
+KDE_DIST=index.docbook jezball_corridor1.png jezball_newWall.png index.cache.bz2 Makefile.in jezball_corridor2.png Makefile.am
+
+#>+ 24
+index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) jezball_corridor2.png jezball_newWall.png index.docbook jezball_corridor1.png
+ @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi
+
+docs-am: index.cache.bz2
+
+install-docs: docs-am install-nls
+ $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce
+ @if test -f index.cache.bz2; then \
+ echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/; \
+ $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/; \
+ elif test -f $(srcdir)/index.cache.bz2; then \
+ echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/; \
+ $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/; \
+ fi
+ -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/common
+ $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/common
+
+uninstall-docs:
+ -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce
+
+clean-docs:
+ -rm -f index.cache.bz2
+
+
+#>+ 13
+install-nls:
+ $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce
+ @for base in jezball_corridor2.png jezball_newWall.png index.docbook jezball_corridor1.png ; do \
+ echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/$$base ;\
+ $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/$$base ;\
+ done
+
+uninstall-nls:
+ for base in jezball_corridor2.png jezball_newWall.png index.docbook jezball_corridor1.png ; do \
+ rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbounce/$$base ;\
+ done
+
+
+#>+ 5
+distdir-nls:
+ for file in jezball_corridor2.png jezball_newWall.png index.docbook jezball_corridor1.png ; do \
+ cp $(srcdir)/$$file $(distdir); \
+ done
+
+#>+ 15
+force-reedit:
+ @for dep in $?; do \
+ case '$(am__configure_deps)' in \
+ *$$dep*) \
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
+ && exit 0; \
+ exit 1;; \
+ esac; \
+ done; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/kbounce/Makefile'; \
+ cd $(top_srcdir) && \
+ $(AUTOMAKE) --gnu docs/tdegames/kbounce/Makefile
+ cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/kbounce/Makefile.in
+
+
+#>+ 21
+clean-bcheck:
+ rm -f *.bchecktest.cc *.bchecktest.cc.class a.out
+
+bcheck: bcheck-recursive
+
+bcheck-am:
+ @for i in ; do \
+ if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \
+ echo "int main() {return 0;}" > $$i.bchecktest.cc ; \
+ echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \
+ echo "$$i"; \
+ if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \
+ rm -f $$i.bchecktest.cc; exit 1; \
+ fi ; \
+ echo "" >> $$i.bchecktest.cc.class; \
+ perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \
+ rm -f a.out; \
+ fi ; \
+ done
+
+
+#>+ 3
+final:
+ $(MAKE) all-am
+
+#>+ 3
+final-install:
+ $(MAKE) install-am
+
+#>+ 3
+no-final:
+ $(MAKE) all-am
+
+#>+ 3
+no-final-install:
+ $(MAKE) install-am
+
+#>+ 3
+kde-rpo-clean:
+ -rm -f *.rpo
+
+#>+ 3
+nmcheck:
+nmcheck-am: nmcheck
diff --git a/tde-i18n-sv/docs/tdegames/kbounce/index.cache.bz2 b/tde-i18n-sv/docs/tdegames/kbounce/index.cache.bz2
new file mode 100644
index 00000000000..24e68d15242
--- /dev/null
+++ b/tde-i18n-sv/docs/tdegames/kbounce/index.cache.bz2
Binary files differ
diff --git a/tde-i18n-sv/docs/tdegames/kbounce/index.docbook b/tde-i18n-sv/docs/tdegames/kbounce/index.docbook
new file mode 100644
index 00000000000..0f0eff74ecb
--- /dev/null
+++ b/tde-i18n-sv/docs/tdegames/kbounce/index.docbook
@@ -0,0 +1,519 @@
+<?xml version="1.0" ?>
+<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
+ <!ENTITY kappname "&kbounce;">
+ <!ENTITY package "tdegames">
+ <!ENTITY % Swedish "INCLUDE"
+>
+ <!ENTITY % addindex "IGNORE">
+]>
+
+<book lang="&language;">
+
+<bookinfo>
+<title
+>Handbok Kstuds</title>
+
+<authorgroup>
+<author
+>&Aaron.J.Seigo; &Aaron.J.Seigo.mail; </author>
+
+<othercredit role="reviewer"
+>&Lauri.Watts; &Lauri.Watts.mail; </othercredit>
+
+<othercredit role="translator"
+> <firstname
+>Stefan</firstname
+> <surname
+>Asserhäll</surname
+> <affiliation
+><address
+><email
+>stefan.asserhall@comhem.se</email
+></address
+></affiliation
+> <contrib
+>Översättare</contrib
+></othercredit
+>
+</authorgroup>
+
+<legalnotice
+>&FDLNotice;</legalnotice>
+
+<date
+>2005-12-10</date>
+<releaseinfo
+>0.5</releaseinfo>
+
+<!-- Abstract about this handbook -->
+
+<abstract>
+<para
+>Kstuds är ett bollspel för &kde;. </para>
+</abstract>
+
+
+<keywordset>
+<keyword
+>KDE</keyword>
+<keyword
+>tdegames</keyword>
+<keyword
+>Jezzboll</keyword>
+</keywordset>
+
+</bookinfo>
+
+<chapter id="how-to-play">
+<title
+>Hur man spelar</title>
+
+<para
+>Kstuds spelas på ett fält, som omges av väggar, med två eller flera bollar som rör sig över fältet och studsar mot väggarna.</para>
+
+<para
+>Väggar har en mörkare färg, medan fältets aktiva områden har en ljusare färg.</para>
+
+<para
+>Storleken på fältets aktiva område minskas genom att nya väggar skapas som stänger av områden utan bollar. För att avsluta en nivå, måste spelaren minska storleken på det aktiva området med minst 75 &percnt; inom den tillgängliga tiden.</para>
+
+<para
+>För varje ny nivå läggs ytterligare en boll till på fältet, och spelaren får ytterligare ett liv jämfört med den tidigare nivån. Tiden för att avsluta nivån ökas också.</para>
+
+<para
+>Poängsättningen baseras på hur mycket av fältet som rensas.</para>
+
+<para
+>Nya väggar byggs genom att klicka med <mousebutton
+>vänster</mousebutton
+> musknapp i ett aktivt område på fältet, vilket gör att två väggar börjar växa fram i båda riktningarna från rutan där musen klickades. Bara två väggar kan växa på skärmen vid en given tidpunkt.</para>
+
+<screenshot>
+<screeninfo
+>En ny vägg växer fram</screeninfo>
+<mediaobject>
+<imageobject>
+<imagedata fileref="jezball_newWall.png" format="PNG"/>
+</imageobject>
+<textobject>
+<phrase
+>En ny vägg växer fram</phrase>
+</textobject>
+</mediaobject>
+</screenshot>
+
+<para
+>När musen finns på fältet, visas markören som ett par pilar som pekar åt varsitt håll, antingen horisontellt eller vertikalt. Pilarna pekar i riktningen som väggarna kommer att växa fram när <mousebutton
+>vänster</mousebutton
+> musknapp klickas. Riktningen kan ändras genom att klicka med <mousebutton
+>höger</mousebutton
+> musknapp.</para>
+
+<para
+>En ny vägg har en <quote
+>ända</quote
+> som rör sig bort från punkten där musen klickades. En vägg är inte beständig förrän <quote
+>änden</quote
+> når en annan vägg. Om en boll stöder ihop med någon del av väggen utom änden, innan änden har nått fram till en annan vägg, försvinner den nya väggen helt och hållet och ett liv går förlorat. Om en boll stöter ihop med änden i riktningen som väggen växer fram, slutar väggen att växa och blir beständig, utan att något liv går förlorat. Om en boll stöter ihop med änden från något annat håll, studsar den och väggen fortsätter att växa normalt.</para>
+
+</chapter>
+
+<chapter id="strategy">
+<title
+>Strategi</title>
+
+<para
+>Många spelare tycker att spelet blir riktigt svårt redan på tredje eller fjärde nivån, beroende på antalet bollar som finns samtidigt på fältet.</para>
+
+<para
+>Tricket för att lyckas med Kstuds är att bygga <quote
+>korridorer</quote
+>. För att bygga en korridor, låt ett par väggar växa nära en annan vägg, och gör det så att en av väggarna träffas av en boll och den andra inte, så att den blir bestående.</para>
+
+<screenshot>
+<screeninfo
+>Bygga en korridor</screeninfo>
+<mediaobject>
+<imageobject>
+<imagedata fileref="jezball_corridor1.png" format="PNG"/>
+</imageobject>
+<textobject>
+<phrase
+>Bygga en korridor</phrase>
+</textobject>
+</mediaobject>
+</screenshot>
+
+<para
+>Det här lämnar en smal korridor på fältet som bara är några få rutor bred, omgiven av väggar på tre sidor. Vänta på att bollarna studsar in i korridorens öppna ände, och stäng korridoren bakom bollarna med en ny vägg. Även om du troligen förlorar ett liv för varje korridor som skapas, kan du fånga flera bollar i samma korridor.</para>
+
+<screenshot>
+<screeninfo
+>Fånga bollar i en korridor</screeninfo>
+<mediaobject>
+<imageobject>
+<imagedata fileref="jezball_corridor2.png" format="PNG"/>
+</imageobject>
+<textobject>
+<phrase
+>Fånga bollar i en korridor</phrase>
+</textobject>
+</mediaobject>
+</screenshot>
+
+<para
+>Ett sista tips &mdash; ta det lugnt! Det finns gott om tid, som visas i rutan <guilabel
+>Tid</guilabel
+> till höger på skärmen. Att skynda på gör bara att du får det besvärligt!</para>
+
+</chapter>
+
+<chapter id="menu-reference">
+<title
+>Menyreferens</title>
+
+<sect1 id="game-menu">
+<title
+>Menyn <guimenu
+>Spel</guimenu
+></title>
+
+<variablelist>
+<varlistentry>
+<term>
+<menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>N</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Spel</guimenu
+> <guimenuitem
+>Ny</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Starta ett nytt spel.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term>
+<menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>End</keycap
+> </keycombo
+> </shortcut
+> <guimenu
+>Spel</guimenu
+> <guimenuitem
+>Avsluta</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Avsluta det nuvarande spelet.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term>
+<menuchoice
+><shortcut
+> <keycap
+>P</keycap
+></shortcut
+> <guimenu
+>Spel</guimenu
+> <guimenuitem
+>Pausa</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Ta en paus eller återuppta spelet.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term>
+<menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>H</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Spel</guimenu
+> <guimenuitem
+>Visa bästa resultat</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+>Öppnar en dialogruta som visar olika tabeller med bästa resultat. <guibutton
+>Exportera</guibutton
+> poängtoppen till en fil eller klicka på <guibutton
+>Anpassa</guibutton
+> för att öppna en dialogruta där ditt smeknamn kan ställas in och en kommentar läggas till.</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><shortcut
+> <keycombo action="simul"
+>&Ctrl;<keycap
+>Q</keycap
+></keycombo
+> </shortcut
+> <guimenu
+>Spel</guimenu
+> <guimenuitem
+>Avsluta</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Avsluta</action
+> och stäng Kstuds.</para>
+</listitem>
+</varlistentry>
+</variablelist>
+</sect1>
+
+<sect1 id="settings-menu">
+<title
+>Menyn <guimenu
+>Inställningar</guimenu
+></title>
+<variablelist>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Välj bakgrundskatalog...</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Öppnar en dialogruta för att välja en katalog för bakgrundsbilderna.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Visa bakgrunder</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Visar bakgrundsbilder i vald katalog. Aktiveras bara om en bakgrundskatalog redan har valts.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Visa/Dölj verktygsrad</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Visar eller gömmer Kstuds verktygsrad.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Visa/Dölj statusrad</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Visar eller gömmer Kstuds statusrad.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Spela ljud</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Om markerad, spelas Kstuds spelljud.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Anpassa genvägar...</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Visar den vanliga &kde; snabbtangentdialogrutan, där du kan ändra snabbtangenter som används av Kstuds.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Anpassa verktygsrader...</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Visar den vanliga &kde; dialogrutan för inställning av verktygsrader, för att anpassa Kstuds verktygsrad.</action
+></para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term
+><menuchoice
+><guimenu
+>Inställningar</guimenu
+> <guimenuitem
+>Anpassa poängtoppen...</guimenuitem
+> </menuchoice
+></term>
+<listitem>
+<para
+><action
+>Öppnar en dialogruta för att ställa in ditt <guilabel
+>Smeknamn</guilabel
+> och lägga till en <guilabel
+>Kommentar</guilabel
+>.</action
+></para>
+</listitem>
+</varlistentry>
+
+</variablelist>
+</sect1>
+
+
+<sect1 id="help-menu">
+<title
+>Menyn <guimenu
+>Hjälp</guimenu
+></title>
+&help.menu.documentation; </sect1>
+
+</chapter>
+
+<chapter id="credits-and-licenses">
+<title
+>Tack till och licenser</title>
+
+
+<para
+>&kbounce;</para>
+
+<para
+>Copyright 2000, Stefan Schimanski</para>
+
+<itemizedlist>
+<title
+>Utvecklare</title>
+<listitem>
+<para
+>Stefan Schimanski <email
+>schimmi@kde.org</email
+></para>
+</listitem>
+<listitem>
+<para
+>Sandro Sigala <email
+>ssigala@globalnet.it</email
+> - Poängtoppen</para>
+</listitem>
+</itemizedlist>
+
+<para
+>Dokumentation copyright 2002, &Aaron.J.Seigo; &Aaron.J.Seigo.mail;</para>
+
+<para
+>Den här handboken är tillägnad Dennis E. Powell.</para>
+
+<para
+>Översättning Stefan Asserhäll <email
+>stefan.asserhall@comhem.se</email
+></para
+>
+&underFDL; &underGPL; </chapter>
+
+<appendix id="installation">
+<title
+>Installation</title>
+
+&install.intro.documentation;
+
+&install.compile.documentation;
+
+</appendix>
+
+&documentation.index;
+</book>
+<!--
+Local Variables:
+mode: sgml
+sgml-minimize-attributes: nil
+sgml-general-insert-case: lower
+End:
+-->
+
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