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authorAutomated System <slavek.banko@axis.cz>2020-12-14 00:30:50 +0100
committerSlávek Banko <slavek.banko@axis.cz>2020-12-14 00:30:50 +0100
commitadea5161db5ca0b9e523d4b8320ddba852513692 (patch)
tree7efc45a2f149c071b1e12419f289b789b9a5080d /tde-i18n-zh_CN/messages/tdegames/konquest.po
parent1ffc21476557236316e085d28d26719b00b251fe (diff)
downloadtde-i18n-adea5161db5ca0b9e523d4b8320ddba852513692.tar.gz
tde-i18n-adea5161db5ca0b9e523d4b8320ddba852513692.zip
Merge translation files from master branch.
Diffstat (limited to 'tde-i18n-zh_CN/messages/tdegames/konquest.po')
-rw-r--r--tde-i18n-zh_CN/messages/tdegames/konquest.po134
1 files changed, 67 insertions, 67 deletions
diff --git a/tde-i18n-zh_CN/messages/tdegames/konquest.po b/tde-i18n-zh_CN/messages/tdegames/konquest.po
index c536ceae7fe..157210bc7e7 100644
--- a/tde-i18n-zh_CN/messages/tdegames/konquest.po
+++ b/tde-i18n-zh_CN/messages/tdegames/konquest.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: konquest\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2020-12-11 16:19+0900\n"
"PO-Revision-Date: 2004-07-12 10:19+0800\n"
"Last-Translator: Wang Jian <lark@linux.net.cn>\n"
"Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n"
@@ -29,63 +29,63 @@ msgid ""
"Your emails"
msgstr "i18n-translation@lists.linux.net.cn"
-#: Konquest.cc:10
+#: Konquest.cpp:10
msgid "Galactic Strategy TDE Game"
msgstr "TDE 星系策略游戏"
-#: Konquest.cc:15
+#: Konquest.cpp:15
msgid "Konquest"
msgstr "Konquest"
-#: Konquest.cc:17
+#: Konquest.cpp:17
msgid "Copyright (c) 1999-2001, Developers"
msgstr "版权 (c) 1999-2001,开发者"
-#: fleetdlg.cc:41
+#: fleetdlg.cpp:41
msgid "Fleet Overview"
msgstr "舰队概览"
-#: fleetdlg.cc:44
+#: fleetdlg.cpp:44
msgid "Fleet No."
msgstr "舰队编号"
-#: fleetdlg.cc:45
+#: fleetdlg.cpp:45
msgid "Destination"
msgstr "目的地"
-#: fleetdlg.cc:46
+#: fleetdlg.cpp:46
msgid "Ships"
msgstr "飞船数"
-#: fleetdlg.cc:47
+#: fleetdlg.cpp:47
msgid "Kill Percentage"
msgstr "杀伤率"
-#: fleetdlg.cc:48
+#: fleetdlg.cpp:48
msgid "Arrival Turn"
msgstr "到达回合"
-#: gameboard.cc:65
+#: gameboard.cpp:65
msgid "End Turn"
msgstr "回合结束"
-#: gameboard.cc:237
+#: gameboard.cpp:237
msgid "Select source planet..."
msgstr "选择起点星球..."
-#: gameboard.cc:255
+#: gameboard.cpp:255
msgid "Select destination planet..."
msgstr "选择目标星球..."
-#: gameboard.cc:277
+#: gameboard.cpp:277
msgid ": How many ships?"
msgstr ":多少飞船?"
-#: gameboard.cc:301
+#: gameboard.cpp:301
msgid "Ruler: Select starting planet."
msgstr "统治者:选择起点星球。"
-#: gameboard.cc:316
+#: gameboard.cpp:316
msgid ""
"The distance from Planet %1 to Planet %2 is %3 light years.\n"
"A ship leaving this turn will arrive on turn %4"
@@ -93,76 +93,76 @@ msgstr ""
"从星球 %1 到星球 %2 的距离为 %3 光年。\n"
"这回合出发的飞船将在回合 %4 到达"
-#: gameboard.cc:322
+#: gameboard.cpp:322
msgid "Distance"
msgstr "距离"
-#: gameboard.cc:327
+#: gameboard.cpp:327
msgid "Ruler: Select ending planet."
msgstr "统治者:选择终止星球。"
-#: gameboard.cc:339
+#: gameboard.cpp:339
msgid "Computer Player thinking..."
msgstr "计算机玩家正在思考..."
-#: gameboard.cc:434
+#: gameboard.cpp:434
msgid "Turn #: %1 of %2"
msgstr "回合 #:%2 的 %1"
-#: gameboard.cc:475
+#: gameboard.cpp:475
#, fuzzy
msgid "The mighty %1 has conquered the galaxy!"
msgstr "强大的 %1 征服了银河!"
-#: gameboard.cc:476
+#: gameboard.cpp:476
msgid "Game Over"
msgstr "游戏结束"
-#: gameboard.cc:631
+#: gameboard.cpp:631
msgid "The once mighty empire of %1 has fallen in ruins."
msgstr "曾经辉煌一时的 %1 帝国成了废墟。"
-#: gameboard.cc:641
+#: gameboard.cpp:641
msgid "The fallen empire of %1 has staggered back to life."
msgstr "衰落的 %1 帝国渐渐恢复了生机。"
-#: gameboard.cc:662
+#: gameboard.cpp:662
msgid "Reinforcements (%1 ships) have arrived for planet %2."
msgstr "增援部队(%1 条飞船)已经到达 %2 星球。"
-#: gameboard.cc:706
+#: gameboard.cpp:706
msgid "Planet %2 has held against an attack from %1."
msgstr "%2 星球已经抵挡住了来自 %1 的进攻。"
-#: gameboard.cc:715
+#: gameboard.cpp:715
msgid "Planet %2 has fallen to %1."
msgstr "%2 星球落入 %1 之手。"
-#: gameboard.cc:777
+#: gameboard.cpp:777
msgid "Do you wish to retire this game?"
msgstr "你要退出游戏吗?"
-#: gameboard.cc:778
+#: gameboard.cpp:778
msgid "End Game"
msgstr "游戏结束"
-#: gameboard.cc:790
+#: gameboard.cpp:790
msgid "Final Standings"
msgstr "最后的战果"
-#: gameboard.cc:960
+#: gameboard.cpp:960
msgid "Not enough ships to send."
msgstr "没有足够的飞船可派遣。"
-#: gameboard.cc:982
+#: gameboard.cpp:982
msgid "Current Standings"
msgstr "当前战果"
-#: gameenddlg.cc:15
+#: gameenddlg.cpp:15
msgid "Out of Turns"
msgstr "会合用尽"
-#: gameenddlg.cc:22
+#: gameenddlg.cpp:22
msgid ""
"This is the last turn.\n"
"Do you wish to add extra turns?"
@@ -170,147 +170,147 @@ msgstr ""
"这是最后一个回合。\n"
"你要添加更多的回合吗?"
-#: gameenddlg.cc:28
+#: gameenddlg.cpp:28
msgid "&Add Turns"
msgstr "添加回合(&A)"
-#: gameenddlg.cc:29
+#: gameenddlg.cpp:29
msgid "Add the specified number of turns to the game and continue playing."
msgstr "在游戏中添加指定回合数,然后继续玩。"
-#: gameenddlg.cc:30
+#: gameenddlg.cpp:30
msgid "&Game Over"
msgstr "游戏结束(&G)"
-#: gameenddlg.cc:31
+#: gameenddlg.cpp:31
msgid "Terminate the current game."
msgstr "终止当前游戏。"
-#: gameenddlg.cc:74
+#: gameenddlg.cpp:74
#, c-format
msgid "Extra turns: %1"
msgstr "附加回合数:%1"
-#: mainwin.cc:26
+#: mainwin.cpp:26
msgid "Galactic Conquest"
msgstr "星系征服游戏"
-#: mainwin.cc:47
+#: mainwin.cpp:47
msgid "&Measure Distance"
msgstr "测量距离(&M)"
-#: mainwin.cc:49
+#: mainwin.cpp:49
msgid "&Show Standings"
msgstr "显示战果(&S)"
-#: mainwin.cc:51
+#: mainwin.cpp:51
msgid "&Fleet Overview"
msgstr "舰队概览(&F)"
-#: newgamedlg.cc:30
+#: newgamedlg.cpp:30
msgid "Start New Game"
msgstr "开始新游戏"
-#: newgamedlg.cc:106 newgamedlg.cc:151
+#: newgamedlg.cpp:106 newgamedlg.cpp:151
msgid "Human Player"
msgstr "人类玩家"
-#: newgamedlg.cc:187
+#: newgamedlg.cpp:187
#, c-format
msgid ""
"_: Generated AI player name\n"
"Comp%1"
msgstr "计算机%1"
-#: newgamedlg.cc:191
+#: newgamedlg.cpp:191
msgid "Computer Player"
msgstr "计算机玩家"
-#: newgamedlg.cc:232
+#: newgamedlg.cpp:232
#, c-format
msgid "Number of &players: %1"
msgstr "玩家数(&P):%1"
-#: newgamedlg.cc:233
+#: newgamedlg.cpp:233
#, c-format
msgid "Number of neutral p&lanets: %1"
msgstr "中立星球的数量(&L):%1"
-#: newgamedlg.cc:234
+#: newgamedlg.cpp:234
#, c-format
msgid "Number of &turns: %1"
msgstr "回合数(&T):%1"
-#: newgamedlg.cc:251
+#: newgamedlg.cpp:251
msgid "The game is much more fun when you add a human player!"
msgstr "游戏中的人类玩家越多,游戏就越好玩!"
-#: planet_info.cc:95
+#: planet_info.cpp:95
msgid "Planet name: "
msgstr "星球名字:"
-#: planet_info.cc:98
+#: planet_info.cpp:98
msgid "Owner: "
msgstr "所有者:"
-#: planet_info.cc:101
+#: planet_info.cpp:101
msgid "Ships: "
msgstr "飞船数:"
-#: planet_info.cc:104
+#: planet_info.cpp:104
msgid "Production: "
msgstr "产量:"
-#: planet_info.cc:107
+#: planet_info.cpp:107
msgid "Kill percent: "
msgstr "杀伤率:"
-#: planet_info.cc:129 planet_info.cc:144
+#: planet_info.cpp:129 planet_info.cpp:144
#, c-format
msgid "Planet name: %1"
msgstr "星球名字:%1"
-#: planet_info.cc:147
+#: planet_info.cpp:147
#, c-format
msgid "Owner: %1"
msgstr "所有者:%1"
-#: planet_info.cc:150
+#: planet_info.cpp:150
#, c-format
msgid "Ships: %1"
msgstr "飞船数:%1"
-#: planet_info.cc:153
+#: planet_info.cpp:153
#, c-format
msgid "Production: %1"
msgstr "产量:%1"
-#: planet_info.cc:156
+#: planet_info.cpp:156
#, c-format
msgid "Kill percent: %1"
msgstr "杀伤率:%1"
-#: scoredlg.cc:36
+#: scoredlg.cpp:36
msgid "Player"
msgstr "玩家"
-#: scoredlg.cc:37
+#: scoredlg.cpp:37
msgid "Ships Built"
msgstr "建造的飞船数"
-#: scoredlg.cc:38
+#: scoredlg.cpp:38
msgid "Planets Conquered"
msgstr "征服的星球数"
-#: scoredlg.cc:39
+#: scoredlg.cpp:39
msgid "Fleets Launched"
msgstr "组成的舰队数"
-#: scoredlg.cc:40
+#: scoredlg.cpp:40
msgid "Fleets Destroyed"
msgstr "摧毁的舰队数"
-#: scoredlg.cc:41
+#: scoredlg.cpp:41
msgid "Ships Destroyed"
msgstr "摧毁的飞船数"