diff options
Diffstat (limited to 'tde-i18n-de/docs/tdegames/ksmiletris')
-rw-r--r-- | tde-i18n-de/docs/tdegames/ksmiletris/Makefile.am | 4 | ||||
-rw-r--r-- | tde-i18n-de/docs/tdegames/ksmiletris/Makefile.in | 635 | ||||
-rw-r--r-- | tde-i18n-de/docs/tdegames/ksmiletris/gamescreen.png | bin | 0 -> 14134 bytes | |||
-rw-r--r-- | tde-i18n-de/docs/tdegames/ksmiletris/index.cache.bz2 | bin | 0 -> 6172 bytes | |||
-rw-r--r-- | tde-i18n-de/docs/tdegames/ksmiletris/index.docbook | 809 |
5 files changed, 1448 insertions, 0 deletions
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>> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-de/docs/tdegames/ksmiletris/gamescreen.png b/tde-i18n-de/docs/tdegames/ksmiletris/gamescreen.png Binary files differnew file mode 100644 index 00000000000..20b53c07361 --- /dev/null +++ b/tde-i18n-de/docs/tdegames/ksmiletris/gamescreen.png diff --git a/tde-i18n-de/docs/tdegames/ksmiletris/index.cache.bz2 b/tde-i18n-de/docs/tdegames/ksmiletris/index.cache.bz2 Binary files differnew file mode 100644 index 00000000000..c88918536f9 --- /dev/null +++ b/tde-i18n-de/docs/tdegames/ksmiletris/index.cache.bz2 diff --git a/tde-i18n-de/docs/tdegames/ksmiletris/index.docbook b/tde-i18n-de/docs/tdegames/ksmiletris/index.docbook new file mode 100644 index 00000000000..cb92e16c738 --- /dev/null +++ b/tde-i18n-de/docs/tdegames/ksmiletris/index.docbook @@ -0,0 +1,809 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!-- Define an entity for your application if it is not part of KDE + CVS --> + <!ENTITY ksmiletris "<application +>KSmiletris</application +>"> + <!ENTITY kappname "&ksmiletris;"> + <!ENTITY package "tdegames"> + <!ENTITY % addindex "IGNORE"> + <!ENTITY % German "INCLUDE" +> <!-- change the language here --> + <!ENTITY John.Hayes '<personname +><firstname +>John</firstname +><surname +>Hayes</surname +></personname +>'> + <!ENTITY John.Hayes.mail '<email +>justlinux@bellsouth.net</email +>'> + <!ENTITY Sandro.Sigala '<personname +><firstname +>Sandro</firstname +><surname +>Sigala</surname +></personname +>'> + <!ENTITY Sandro.Sigala.mail '<email +>ssigala@globalnet.it</email +>'> + <!ENTITY Tetris "<trademark +><application +>Tetris</application +></trademark +>"> +]> + +<book lang="&language;"> + +<bookinfo> +<title +>Das Handbuch zu &ksmiletris;</title> + +<authorgroup> +<author +>&John.Hayes; &John.Hayes.mail; </author> + +<othercredit role="developer" +>&Sandro.Sigala; &Sandro.Sigala.mail; </othercredit> + +<othercredit role="reviewer" +>&Frerich.Raabe; &Frerich.Raabe.mail; </othercredit> + +<othercredit role="translator" +><firstname +>Burkhard</firstname +><surname +>Lück</surname +><affiliation +><address +><email +>lueck@hube-lueck.de</email +></address +></affiliation +><contrib +>Übersetzung</contrib +></othercredit +> +</authorgroup> + +<copyright> +<year +>2005</year> +<holder +>&John.Hayes;</holder> +</copyright> + +<date +>2005-12-14</date> +<releaseinfo +>3.5.0</releaseinfo> + +<legalnotice +>&FDLNotice;</legalnotice> + +<!-- Abstract about this handbook --> + +<abstract> +<para +>&ksmiletris; ist ein &Tetris;-ähnliches Spiel für &kde;. </para> +</abstract> + +<keywordset> +<keyword +>KDE</keyword> +<keyword +>tdegames</keyword> +<keyword +>KSmileTris</keyword> +<keyword +>Tetris</keyword> +</keywordset> + +</bookinfo> + +<chapter id="introduction"> +<title +>Einführung</title> + +<para +>&ksmiletris; ist ein &Tetris;-ähnliches Spiel. Wenn Sie schon &Tetris; gespielt haben, können Sie &ksmiletris; leicht lernen und spielen. </para> + +</chapter> + +<chapter id="gameplay"> +<title +>Spielverhalten</title> + +<sect1 id="starting-a-new-game"> +<title +>Ein neues Spiel starten</title> + +<para +>Wenn Sie &ksmiletris; aufrufen, sehen Sie ein leeres Spielfeld. Wählen Sie <guimenuitem +>Neu</guimenuitem +> aus dem Menü <guimenu +>Spiel</guimenu +> oder drücken Sie die Tastenkombination <keycombo action="simul" +>&Ctrl;<keycap +>N</keycap +></keycombo +>, um das Spiel zu starten.</para> + +</sect1> + +<sect1 id="aim-of-the-game"> +<title +>Ziel des Spiels</title> + +<para +>Ziel des Spiels ist, jede Spielstufe mit einer möglichst hohen Punktzahl abzuschließen. Punkte erhalten Sie, indem Sie ähnliche Spielsteine beim Fallen zusammenschieben oder stapeln, sodass sie verschwinden. Dann werden die Punkte gewertet.</para> + +</sect1> + +<sect1 id="playing-the-game"> +<title +>Spielablauf</title> + +<para +>In der Voreinstellung können Sie fallende Steine mit den Tasten <keysym +>Pfeil links</keysym +> und <keysym +>Pfeil rechts</keysym +> zum Stapeln verschieben. Die Tasten <keysym +>Pfeil hoch</keysym +> und <keysym +>Pfeil runter</keysym +> drehen die Steine links herum beziehungsweise rechts herum. Mit der <keysym +>Leertaste</keysym +> fallen die Steine sofort nach unten, damit sparen Sie Zeit.</para> + +<para +>Alle diese Tastenkürzel können Sie im Menü <guimenu +>Einstellungen</guimenu +> <guimenuitem +>Kurzbefehle festlegen ...</guimenuitem +> anpassen.</para> + +<para +>Vier oder mehr aneinandergrenzende Steine der gleichen Art werden zerbrochen dargestellt. Diese Steine verschwinden und alle darüberliegenden Steine rutschen nach unten.</para> + +<para +>Für jeden zerbrochenen Spielstein erhalten Sie 10 Punkte, weitere 20 Punkte für jeden Stein, der verschwindet. Auf jeder Spielstufe können Sie 1000 Punkte erreichen. Je höher die Spielstufe, desto mehr Arten von Spielsteine erscheinen, damit wird es immer schwieriger, passende Steine zu finden. Außerdem fallen die Steine mit immer größerer Geschwindigkeit.</para> + +<para +>Das Spiel endet, wenn die mittlere Spalte bis zum oberen Rand des Spielfeldes angewachsen ist und keine weiteren Steine herabfallen können.</para> + +</sect1> + +<sect1 id="game-screen"> +<title +>Das Spielfeld</title> + +<para> +<screenshot> + <mediaobject> + <imageobject> + <imagedata fileref="gamescreen.png" format="PNG"/> + </imageobject> + <textobject> + <phrase +>&ksmiletris; in Aktion</phrase> + </textobject> + </mediaobject> +</screenshot +> Eine kurze Beschreibung aller Teile des Spielfeldes: </para> + +<variablelist> + +<varlistentry> +<term +>Spielfeld</term> +<listitem +><para +>Das Spielfeld befindet sich im oberen, linken Teil des Programmfensters und belegt den größten Bereich dieses Fensters.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +>Vorschaufeld</term> +<listitem +><para +>Diese Feld oben rechts zeigt eine Vorschau auf die als nächstes fallenden Spielsteine.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +>Ausrichtungsfeld</term> +<listitem +><para +>Diese Anzeige befindet sich direkt unter dem Spielfeld. Wenn die Steine herabfallen, wird im Ausrichtungsfeld angezeigt, in welcher Spalte sich die fallenden Spielsteine befinden.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +>Statusleiste</term> +<listitem +><para +>Die Statusleiste am unteren Rand des Programmfensters zeigt Ihnen die aktuelle Spielstufe und Ihre bisher erreichen Punkte. Die Statusleiste können Sie im Menü <menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Statusleiste anzeigen/ausblenden</guimenuitem +></menuchoice +> ein- bzw. ausblenden.</para +></listitem> +</varlistentry> + +</variablelist> + +</sect1> + +</chapter> + +<chapter id="preferences"> +<title +>Einrichtung und Standard-Tastenkürzel für &ksmiletris;</title> + +<sect1 id="game-configuration"> +<title +>Einstellungen für das Spiel</title> + +<para +>Es gibt folgende Einstellungen:</para> + +<sect2 id="statusbar"> +<title +>Statusleiste anzeigen/ausblenden</title> + +<variablelist> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Statusleiste ausblenden</guimenuitem +></menuchoice +></term> +<listitem> +<para +>Blendet die Statusleiste aus.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Statusleiste anzeigen</guimenuitem +></menuchoice +></term> +<listitem> +<para +>Zeigt die Statusleiste an.</para> +</listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2 id="appearance-config"> +<title +>Einstellung des Erscheinungsbildes</title> + +<para +>Das Erscheinungsbild des Spiels können Sie im Menü <menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Teile</guimenuitem +></menuchoice +> bestimmen. Sie haben folgende Optionen:</para> + +<variablelist> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Teile</guimenuitem +><guimenuitem +>Smileys</guimenuitem +></menuchoice +></term> +<listitem +><para +>Spielsteine mit Smileys <screenshot +> <mediaobject +> <imageobject> +<imagedata fileref="smiley.png" format="PNG"/> +</imageobject> +</mediaobject> +</screenshot> +</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Teile</guimenuitem +><guimenuitem +>Symbole</guimenuitem +></menuchoice +></term> +<listitem +><para +>Spielsteine mit Symbolen <screenshot +> <mediaobject +> <imageobject> +<imagedata fileref="symbol.png" format="PNG"/> +</imageobject> +</mediaobject> +</screenshot> +</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Teile</guimenuitem +><guimenuitem +>Bilder</guimenuitem +></menuchoice +></term> +<listitem +><para +>Spielesteine mit Bildern <screenshot +> <mediaobject +> <imageobject> +<imagedata fileref="icon.png" format="PNG"/> +</imageobject> +</mediaobject> +</screenshot> +</para +></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2 id="sound-config"> +<title +>Soundeinrichtung</title> + +<variablelist> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +>Geräusche</guimenuitem +></menuchoice +></term> +<listitem +><para +>Schaltet Geräuscheffekte ein oder aus.</para +></listitem> +</varlistentry> + +</variablelist> + +</sect2> +</sect1> + +<sect1 id="default-keybindings"> +<title +>Standard-Tastenkürzel</title> + +<para +>Mit <menuchoice +><guimenu +>Einstellungen</guimenu +><guimenuitem +> Kurzbefehle festlegen ...</guimenuitem +></menuchoice +> können Sie die voreingestellten Tastenkürzel ändern. Folgende Tastenkürzel sind als Standard eingestellt:</para> + +<variablelist> + +<varlistentry> +<term +><keysym +>Leertaste</keysym +></term> +<listitem +><para +>Lässt die Steine schnell nach unten fallen.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keysym +>Pfeil hoch</keysym +></term> +<listitem +><para +>Dreht die Spielsteine links herum (gegen den Uhrzeigersinn).</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keysym +>Pfeil runter</keysym +></term> +<listitem +><para +>Dreht die Spielsteine rechts herum (im Uhrzeigersinn).</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keysym +>Pfeil links</keysym +></term> +<listitem +><para +>Bewegt den Spielstein nach links.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keysym +>Pfeil rechts</keysym +></term> +<listitem +><para +>Bewegt den Spielstein nach rechts.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keysym +>P</keysym +></term> +<listitem +><para +>Hält das Spiel an oder setzt es fort.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keycombo action="simul" +>&Strg;<keycap +>N</keycap +></keycombo +></term> +<listitem +><para +>Startet ein neues Spiel.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keycombo action="simul" +>&Strg;<keycap +>Ende</keycap +></keycombo +></term> +<listitem +><para +>Beendet das Spiel.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keycombo action="simul" +>&Strg;<keycap +>Q</keycap +></keycombo +></term> +<listitem +><para +>Beendet das Programm.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><keycombo action="simul" +>&Strg;<keycap +>H</keycap +></keycombo +></term> +<listitem +><para +>Zeigt die Bestenliste an.</para +></listitem> +</varlistentry> + +</variablelist> + + + +</sect1> + +</chapter> + +<chapter id="memus"> +<title +>Befehlsreferenz</title> + +<sect1 id="ksmiletris-mainwindow"> +<title +>Das Hauptfenster von &ksmiletris;</title> + +<sect2> +<title +>Das Menü <guimenu +>Spiel</guimenu +></title> + +<variablelist> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo action="simul" +>&Ctrl;<keycap +>N</keycap +></keycombo +> </shortcut +> <guimenu +>Spiel</guimenu +> <guimenuitem +>Neu</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Startet ein neues Spiel.</action +></para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo action="simul" +>&Strg;<keycap +>Ende</keycap +></keycombo +> </shortcut +> <guimenu +>Spiel</guimenu +> <guimenuitem +>Spiel beenden</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Beendet das aktuelle Spiel.</action +></para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo +><keycap +>P</keycap +></keycombo +> </shortcut +> <guimenu +>Spiel</guimenu +> <guimenuitem +>Pause</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Hält das Spiel an oder setzt es fort.</action +></para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo action="simul" +>&Ctrl;<keycap +>H</keycap +></keycombo +> </shortcut +> <guimenu +>Spiel</guimenu +> <guimenuitem +>Bestenliste anzeigen</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Zeigt die Bestenliste an.</action +></para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo action="simul" +>&Strg;<keycap +>Q</keycap +></keycombo +> </shortcut +> <guimenu +>Spiel</guimenu +> <guimenuitem +>Beenden</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Beendet</action +> &ksmiletris;.</para +></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2> +<title +>Das Menü <guimenu +>Einstellungen</guimenu +></title> + +<variablelist> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +> <guimenuitem +>Statusleiste anzeigen/ausblenden</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Blendet die Statusleiste ein bzw. aus.</action +></para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +> <guimenuitem +>Teile</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Hier können Sie drei unterschiedlich gestaltete Spielsteine (Smileys, Symbole oder Bilder) auswählen.</action +></para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +> <guimenuitem +>Geräusche</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Schaltet Geräuscheffekte ein bzw. aus.</action +></para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Einstellungen</guimenu +> <guimenuitem +>Kurzbefehle festlegen ...</guimenuitem +> </menuchoice +></term> +<listitem +><para +><action +>Öffnet den &kde;-Standarddialog zur Änderung der Tastenkürzel für &ksmiletris;.</action +></para +></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2 id="help"> +<title +>Das Menü <guimenuitem +>Hilfe</guimenuitem +></title> +&help.menu.documentation; </sect2> + +</sect1> + +</chapter> + +<chapter id="credits"> + +<title +>Danksagungen und Lizenz</title> + +<para +>&ksmiletris;</para> + +<para +>Programm Copyright (c) 1998 &Sandro.Sigala; &Sandro.Sigala.mail;. </para> + +<para +>Alle Rechte vorbehalten.</para> + +<para +>Copyright der Dokumentation 2005 &John.Hayes; &John.Hayes.mail;.</para> + +<para +>Übersetzung Burkhard Lück<email +>lueck@hube-lueck.de</email +></para +> +&underFDL; &underGPL; </chapter> + +</book> |