diff options
Diffstat (limited to 'tde-i18n-de/docs/tdegames')
-rw-r--r-- | tde-i18n-de/docs/tdegames/kpat/man-kpat.6.docbook | 2 | ||||
-rw-r--r-- | tde-i18n-de/docs/tdegames/ksnake/index.docbook | 2 | ||||
-rw-r--r-- | tde-i18n-de/docs/tdegames/ktuberling/technical-reference.docbook | 10 |
3 files changed, 7 insertions, 7 deletions
diff --git a/tde-i18n-de/docs/tdegames/kpat/man-kpat.6.docbook b/tde-i18n-de/docs/tdegames/kpat/man-kpat.6.docbook index 049bab95dcd..26f7b2c9dda 100644 --- a/tde-i18n-de/docs/tdegames/kpat/man-kpat.6.docbook +++ b/tde-i18n-de/docs/tdegames/kpat/man-kpat.6.docbook @@ -485,7 +485,7 @@ >Handbuch zu &kpat;</emphasis > (unter <filename >$<envar ->KDEDIR</envar +>TDEDIR</envar >share/doc/HTML/de/kpat/index.html</filename > oder durch Eingabe von <userinput >help://kpat/index.html</userinput diff --git a/tde-i18n-de/docs/tdegames/ksnake/index.docbook b/tde-i18n-de/docs/tdegames/ksnake/index.docbook index 83a894c5bbd..852974d57fa 100644 --- a/tde-i18n-de/docs/tdegames/ksnake/index.docbook +++ b/tde-i18n-de/docs/tdegames/ksnake/index.docbook @@ -208,7 +208,7 @@ <para >Um Ihre eigenen Räume zu erstellen, kopieren Sie sich einen der Räume von <filename class="directory" >$<envar ->KDEDIR</envar +>TDEDIR</envar >/share/apps/ksnake/levels</filename > nach <filename class="directory" >$<envar diff --git a/tde-i18n-de/docs/tdegames/ktuberling/technical-reference.docbook b/tde-i18n-de/docs/tdegames/ktuberling/technical-reference.docbook index 0f4193eb9c3..27ba39fe02c 100644 --- a/tde-i18n-de/docs/tdegames/ktuberling/technical-reference.docbook +++ b/tde-i18n-de/docs/tdegames/ktuberling/technical-reference.docbook @@ -70,7 +70,7 @@ > and <filename >aquarium-mask.png</filename >. The standard location for these files is the folder <filename class="directory" ->$KDEDIR/share/apps/ktuberling/pics/</filename +>$TDEDIR/share/apps/ktuberling/pics/</filename >. </para> <para @@ -87,7 +87,7 @@ >In the same folder, a file named <filename >layout.xml</filename >. (<filename ->$KDEDIR/share/apps/ktuberling/pics/layout.xml</filename +>$TDEDIR/share/apps/ktuberling/pics/layout.xml</filename >) tells which images to use and links them to menu entries. It also contains the position parameters of the playground and the objects in the gameboard and in the masks. It assigns the sounds to objects and places the objects in groups. It finally declares languages as sets of translated sounds. It follows standard &XML; syntax (see details <link linkend="layout-details" >below</link >). </para> @@ -96,7 +96,7 @@ >Still in the same folder, a file named <filename >layout.i18n</filename > (<filename ->$KDEDIR/share/apps/ktuberling/pics/layout.xml</filename +>$TDEDIR/share/apps/ktuberling/pics/layout.xml</filename >) recapitulates the strings in <filename >layout.xml</filename > that can be translated: <itemizedlist> @@ -115,7 +115,7 @@ >One folder above, a file named <filename >ktuberlingui.rc</filename > (<filename ->$KDEDIR/share/apps/ktuberling/ktuberlingui.rc</filename +>$TDEDIR/share/apps/ktuberling/ktuberlingui.rc</filename >) is a second &XML; file describing the menus of &ktuberling;. It should contain one <markup ><action></markup > tag per playground and language. The symbolic name of the action in this file should be identical to the symbolic name of the action in <filename @@ -141,7 +141,7 @@ > file. For example, if destination language is Italian, translators can record their voice in <literal role="extension" >.wav</literal > files located in <filename ->$KDEDIR/share/apps/ktuberling/sounds/it</filename +>$TDEDIR/share/apps/ktuberling/sounds/it</filename >. Then they can assign the sound named <quote >hat</quote > to the filename <filename |