diff options
Diffstat (limited to 'tde-i18n-de')
-rw-r--r-- | tde-i18n-de/messages/tdegames/konquest.po | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/tde-i18n-de/messages/tdegames/konquest.po b/tde-i18n-de/messages/tdegames/konquest.po index c40ee596aa6..1fbe14bfcc3 100644 --- a/tde-i18n-de/messages/tdegames/konquest.po +++ b/tde-i18n-de/messages/tdegames/konquest.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: konquest\n" -"POT-Creation-Date: 2020-05-11 04:09+0200\n" +"POT-Creation-Date: 2020-12-11 16:19+0900\n" "PO-Revision-Date: 2019-08-30 11:47+0000\n" "Last-Translator: Chris <xchrisx@uber.space>\n" "Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/" @@ -30,63 +30,63 @@ msgid "" "Your emails" msgstr "kiefer@kde.org" -#: Konquest.cc:10 +#: Konquest.cpp:10 msgid "Galactic Strategy TDE Game" msgstr "Galaktisches TDE Strategie-Spiel" -#: Konquest.cc:15 +#: Konquest.cpp:15 msgid "Konquest" msgstr "Konquest" -#: Konquest.cc:17 +#: Konquest.cpp:17 msgid "Copyright (c) 1999-2001, Developers" msgstr "Copyright (c) 1999-2001, die Entwickler" -#: fleetdlg.cc:41 +#: fleetdlg.cpp:41 msgid "Fleet Overview" msgstr "Flottenüberblick" -#: fleetdlg.cc:44 +#: fleetdlg.cpp:44 msgid "Fleet No." msgstr "Flotte Nr." -#: fleetdlg.cc:45 +#: fleetdlg.cpp:45 msgid "Destination" msgstr "Ziel" -#: fleetdlg.cc:46 +#: fleetdlg.cpp:46 msgid "Ships" msgstr "Schiffe" -#: fleetdlg.cc:47 +#: fleetdlg.cpp:47 msgid "Kill Percentage" msgstr "Tötungs-Rate" -#: fleetdlg.cc:48 +#: fleetdlg.cpp:48 msgid "Arrival Turn" msgstr "Ankunftszeit" -#: gameboard.cc:65 +#: gameboard.cpp:65 msgid "End Turn" msgstr "Runde beenden" -#: gameboard.cc:237 +#: gameboard.cpp:237 msgid "Select source planet..." msgstr "Herkunftsplaneten auswählen ..." -#: gameboard.cc:255 +#: gameboard.cpp:255 msgid "Select destination planet..." msgstr "Zielplaneten auswählen ..." -#: gameboard.cc:277 +#: gameboard.cpp:277 msgid ": How many ships?" msgstr ": Wieviele Schiffe?" -#: gameboard.cc:301 +#: gameboard.cpp:301 msgid "Ruler: Select starting planet." msgstr "Herrscher: Wähle den Startplaneten aus." -#: gameboard.cc:316 +#: gameboard.cpp:316 msgid "" "The distance from Planet %1 to Planet %2 is %3 light years.\n" "A ship leaving this turn will arrive on turn %4" @@ -94,75 +94,75 @@ msgstr "" "Die Entfernung vom Planeten %1 zum Planeten %2 beträgt %3 Lichtjahre.\n" "Ein Schiff, das in dieser Runde startet, wird in Runde %4 ankommen." -#: gameboard.cc:322 +#: gameboard.cpp:322 msgid "Distance" msgstr "Entfernung" -#: gameboard.cc:327 +#: gameboard.cpp:327 msgid "Ruler: Select ending planet." msgstr "Herrscher: Wähle den Zielplaneten aus." -#: gameboard.cc:339 +#: gameboard.cpp:339 msgid "Computer Player thinking..." msgstr "Computerspieler denkt nach ..." -#: gameboard.cc:434 +#: gameboard.cpp:434 msgid "Turn #: %1 of %2" msgstr "Runde #: %1 von %2" -#: gameboard.cc:475 +#: gameboard.cpp:475 msgid "The mighty %1 has conquered the galaxy!" msgstr "Der mächtige %1 hat die Galaxis erobert!" -#: gameboard.cc:476 +#: gameboard.cpp:476 msgid "Game Over" msgstr "Spiel beendet" -#: gameboard.cc:631 +#: gameboard.cpp:631 msgid "The once mighty empire of %1 has fallen in ruins." msgstr "Das einst mächtige Reich von %1 ist in Trümmern versunken." -#: gameboard.cc:641 +#: gameboard.cpp:641 msgid "The fallen empire of %1 has staggered back to life." msgstr "Das gefallene Reich von %1 ist ins Leben zurückgetaumelt." -#: gameboard.cc:662 +#: gameboard.cpp:662 msgid "Reinforcements (%1 ships) have arrived for planet %2." msgstr "Für Planet %2 ist Verstärkung (%1 Schiffe) eingetroffen." -#: gameboard.cc:706 +#: gameboard.cpp:706 msgid "Planet %2 has held against an attack from %1." msgstr "Planet %2 hat die Attacke von %1 überstanden." -#: gameboard.cc:715 +#: gameboard.cpp:715 msgid "Planet %2 has fallen to %1." msgstr "Planet %2 ist an %1 gefallen." -#: gameboard.cc:777 +#: gameboard.cpp:777 msgid "Do you wish to retire this game?" msgstr "Möchten Sie dieses Spiel aufgeben?" -#: gameboard.cc:778 +#: gameboard.cpp:778 msgid "End Game" msgstr "Spielende" -#: gameboard.cc:790 +#: gameboard.cpp:790 msgid "Final Standings" msgstr "Letzter Stand" -#: gameboard.cc:960 +#: gameboard.cpp:960 msgid "Not enough ships to send." msgstr "Nicht genug Schiffe zum Senden verfügbar." -#: gameboard.cc:982 +#: gameboard.cpp:982 msgid "Current Standings" msgstr "Momentaner Stand" -#: gameenddlg.cc:15 +#: gameenddlg.cpp:15 msgid "Out of Turns" msgstr "Keine Runden mehr übrig" -#: gameenddlg.cc:22 +#: gameenddlg.cpp:22 msgid "" "This is the last turn.\n" "Do you wish to add extra turns?" @@ -170,150 +170,150 @@ msgstr "" "Dies ist die letzte Runde.\n" "Möchten Sie weitere Runden anhängen?" -#: gameenddlg.cc:28 +#: gameenddlg.cpp:28 msgid "&Add Turns" msgstr "&Runden anhängen" -#: gameenddlg.cc:29 +#: gameenddlg.cpp:29 msgid "Add the specified number of turns to the game and continue playing." msgstr "" "Die angegebene Anzahl an Runden an das Spiel anhängen und weiterspielen." -#: gameenddlg.cc:30 +#: gameenddlg.cpp:30 msgid "&Game Over" msgstr "&Spiel beendet" -#: gameenddlg.cc:31 +#: gameenddlg.cpp:31 msgid "Terminate the current game." msgstr "Das laufende Spiel abbrechen." -#: gameenddlg.cc:74 +#: gameenddlg.cpp:74 #, c-format msgid "Extra turns: %1" msgstr "Anzahl der Runden: %1" -#: mainwin.cc:26 +#: mainwin.cpp:26 msgid "Galactic Conquest" msgstr "Galaktische Eroberung" -#: mainwin.cc:47 +#: mainwin.cpp:47 msgid "&Measure Distance" msgstr "&Entfernung messen" -#: mainwin.cc:49 +#: mainwin.cpp:49 msgid "&Show Standings" msgstr "&Stand anzeigen" -#: mainwin.cc:51 +#: mainwin.cpp:51 msgid "&Fleet Overview" msgstr "&Flottenüberblick" -#: newgamedlg.cc:30 +#: newgamedlg.cpp:30 msgid "Start New Game" msgstr "Neues Spiel beginnen" -#: newgamedlg.cc:106 newgamedlg.cc:151 +#: newgamedlg.cpp:106 newgamedlg.cpp:151 msgid "Human Player" msgstr "Menschlicher Spieler" -#: newgamedlg.cc:187 +#: newgamedlg.cpp:187 #, c-format msgid "" "_: Generated AI player name\n" "Comp%1" msgstr "Computer-%1" -#: newgamedlg.cc:191 +#: newgamedlg.cpp:191 msgid "Computer Player" msgstr "Computerspieler" -#: newgamedlg.cc:232 +#: newgamedlg.cpp:232 #, c-format msgid "Number of &players: %1" msgstr "Anzahl &Spieler: %1" -#: newgamedlg.cc:233 +#: newgamedlg.cpp:233 #, c-format msgid "Number of neutral p&lanets: %1" msgstr "Anzahl neutraler &Planeten: %1" -#: newgamedlg.cc:234 +#: newgamedlg.cpp:234 #, c-format msgid "Number of &turns: %1" msgstr "Anzahl der &Runden: %1" -#: newgamedlg.cc:251 +#: newgamedlg.cpp:251 msgid "The game is much more fun when you add a human player!" msgstr "" "Das Spiel macht sehr viel mehr Spaß wenn Sie einen menschlichen Spieler " "hinzufügen!" -#: planet_info.cc:95 +#: planet_info.cpp:95 msgid "Planet name: " msgstr "Planeten-Name: " -#: planet_info.cc:98 +#: planet_info.cpp:98 msgid "Owner: " msgstr "Besitzer: " -#: planet_info.cc:101 +#: planet_info.cpp:101 msgid "Ships: " msgstr "Schiffe: " -#: planet_info.cc:104 +#: planet_info.cpp:104 msgid "Production: " msgstr "Produktion: " -#: planet_info.cc:107 +#: planet_info.cpp:107 msgid "Kill percent: " msgstr "Tötungs-Rate: " -#: planet_info.cc:129 planet_info.cc:144 +#: planet_info.cpp:129 planet_info.cpp:144 #, c-format msgid "Planet name: %1" msgstr "Planeten-Name: %1" -#: planet_info.cc:147 +#: planet_info.cpp:147 #, c-format msgid "Owner: %1" msgstr "Besitzer: %1" -#: planet_info.cc:150 +#: planet_info.cpp:150 #, c-format msgid "Ships: %1" msgstr "Schiffe: %1" -#: planet_info.cc:153 +#: planet_info.cpp:153 #, c-format msgid "Production: %1" msgstr "Produktion: %1" -#: planet_info.cc:156 +#: planet_info.cpp:156 #, c-format msgid "Kill percent: %1" msgstr "Tötungs-Rate: %1" -#: scoredlg.cc:36 +#: scoredlg.cpp:36 msgid "Player" msgstr "Spieler" -#: scoredlg.cc:37 +#: scoredlg.cpp:37 msgid "Ships Built" msgstr "Schiffe gebaut" -#: scoredlg.cc:38 +#: scoredlg.cpp:38 msgid "Planets Conquered" msgstr "Planeten erobert" -#: scoredlg.cc:39 +#: scoredlg.cpp:39 msgid "Fleets Launched" msgstr "Flotten entsandt" -#: scoredlg.cc:40 +#: scoredlg.cpp:40 msgid "Fleets Destroyed" msgstr "Flotten zerstört" -#: scoredlg.cc:41 +#: scoredlg.cpp:41 msgid "Ships Destroyed" msgstr "Schiffe zerstört" |