diff options
Diffstat (limited to 'tde-i18n-fr/docs/kdegames/ksnake')
-rw-r--r-- | tde-i18n-fr/docs/kdegames/ksnake/Makefile.am | 4 | ||||
-rw-r--r-- | tde-i18n-fr/docs/kdegames/ksnake/Makefile.in | 635 | ||||
-rw-r--r-- | tde-i18n-fr/docs/kdegames/ksnake/index.cache.bz2 | bin | 0 -> 5309 bytes | |||
-rw-r--r-- | tde-i18n-fr/docs/kdegames/ksnake/index.docbook | 551 |
4 files changed, 1190 insertions, 0 deletions
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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/ksnake/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/ksnake/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/ksnake/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-fr/docs/kdegames/ksnake/index.cache.bz2 b/tde-i18n-fr/docs/kdegames/ksnake/index.cache.bz2 Binary files differnew file mode 100644 index 00000000000..9cbdb615dad --- /dev/null +++ b/tde-i18n-fr/docs/kdegames/ksnake/index.cache.bz2 diff --git a/tde-i18n-fr/docs/kdegames/ksnake/index.docbook b/tde-i18n-fr/docs/kdegames/ksnake/index.docbook new file mode 100644 index 00000000000..de92d83d714 --- /dev/null +++ b/tde-i18n-fr/docs/kdegames/ksnake/index.docbook @@ -0,0 +1,551 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY kappname "&ksnake;"> + <!ENTITY package "kdegames"> + <!ENTITY % addindex "IGNORE"> + <!ENTITY % French "INCLUDE"> +]> + +<book lang="&language;"> +<bookinfo> +<title +>Manuel de &ksnake;</title> +<authorgroup> +<author +><firstname +>Michel</firstname +><surname +>Filippi</surname +> </author> +</authorgroup> + +<copyright> +<year +>2000</year> +<holder +>Michel Filippi</holder> +</copyright> + +<legalnotice +>&FDLNotice;</legalnotice> + +&traducteurEricBischoff; +<date +>2003-09-17</date> +<releaseinfo +>0.3.1</releaseinfo> + +<abstract> +<para +>Snake Race est un jeu de vitesse et d'agilité. Vous êtes un serpent affamé et vous essayez de manger toutes les pommes dans la pièce avant d'en sortir ! </para> +</abstract> + +<keywordset> +<keyword +>KDE</keyword> +<keyword +>jeu</keyword> +<keyword +>linux</keyword> +<keyword +>course</keyword> +</keywordset> + +</bookinfo> + +<chapter id="introduction"> +<title +>Introduction</title> + +<para +>Snake Race est un jeu de vitesse et d'agilité. Vous êtes un serpent affamé et vous essayez de manger toutes les pommes dans la pièce avant d'en sortir ! </para> + +</chapter> + +<chapter id="rules-of-the-game"> +<title +>Règles du jeu</title> + +<sect1 id="to-win"> +<title +>Pour gagner</title> + +<para +>Pour gagner à Snake Race, vous devez manger toutes les pommes dans la pièce et en sortir par l'issue qui s'ouvre en haut. </para> + +<itemizedlist> +<listitem> +<para +>Chaque pomme que vous mangez vous fait allonger. </para> +</listitem> +<listitem> +<para +>Si vous cognez dans un mur, vous mourez. </para> +</listitem> +<listitem> +<para +>Si vous vous cognez vous-même, vous mourez. </para> +</listitem> +<listitem> +<para +>Si vous êtes touché à la tête par une balle qui rebondit, vous mourez. </para> +</listitem> +<listitem> +<para +>Si vous mettez trop longtemps à manger les pommes, il en apparaît d'autres. </para> +</listitem> +</itemizedlist> + +</sect1> + +<sect1 id="scoring"> +<title +>Le score</title> + +<sect2> +<title +>Avant la fin du délai imparti</title> + + +<para +>Avant la fin du délai imparti, vous recevez : </para> + +<itemizedlist> +<listitem> +<para +>1 point par pomme rouge + un bonus dépendant de votre niveau d'adresse, </para> +</listitem> +<listitem> +<para +>5 points par pomme dorée + un bonus dépendant de votre niveau d'adresse + 2 points pour chaque serpent de l'ordinateur + 2 points pour chaque balle qui rebondit, </para> +</listitem> +<listitem> +<para +>Deux fois le numéro du niveau courant quand vous sortez de la pièce + un bonus dépendant de votre niveau d'adresse. </para> +</listitem> +</itemizedlist> + +</sect2> + +<sect2> +<title +>Lorsque le délai imparti s'est écoulé</title> + +<para +>Lorsque le délai imparti s'est écoulé, vous recevez : </para> + +<itemizedlist> +<listitem> +<para +>1 point par pomme rouge, </para> +</listitem> +<listitem> +<para +>2 points par pomme dorée, </para> +</listitem> +<listitem> +<para +>Autant de points que le niveau courant lorsque vous sortez de la pièce + un bonus dépendant de votre niveau d'adresse. </para> +</listitem> +</itemizedlist> + +</sect2> + +<sect2> +<title +>Quand le serpent de l'ordinateur mange un objet</title> + +<para +>Quand le serpent de l'ordinateur mange un objet vous perdez : </para> + +<itemizedlist> +<listitem> +<para +>2 points par pomme rouge, </para> +</listitem> +<listitem> +<para +>5 points par pomme dorée. </para> +</listitem> +</itemizedlist> + +</sect2> + +<sect2> +<title +>Autres points</title> + +<para +>Vous recevez 20 points quand vous tuez un serpent de l'ordinateur </para> + +</sect2> + +</sect1> +</chapter> + +<chapter id="customization"> +<title +>Personnalisation</title> + +<sect1 id="create-your-own-levels"> +<title +>Créez vos propres niveaux</title> + +<para +>Pour créer votre propre niveau, copiez un des niveaux de <filename class="directory" +>$<envar +>KDEDIR</envar +>/share/apps/ksnake/levels</filename +> vers <filename class="directory" +>$<envar +>HOME</envar +>/.kde/share/apps/ksnake</filename +> et modifiez-le avec un éditeur de bitmap. Vous pouvez alors le choisir dans <menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Terrain initial</guimenuitem +> </menuchoice +>. </para> + +</sect1> + +</chapter> + +<chapter id="menu-reference"> +<title +>Description des menus</title> + +<sect1 id="game-menu"> +<title +>Le menu <guimenu +>Jeu</guimenu +></title> + +<variablelist> +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo action="simul" +>&Ctrl;<keycap +>N</keycap +></keycombo +> </shortcut +> <guimenu +>Jeu</guimenu +><guimenuitem +>Nouveau</guimenuitem +> </menuchoice +></term> +<listitem> +<para +>Démarre une nouvelle partie</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycap +>P</keycap +> </shortcut +> <guimenu +>Jeu</guimenu +><guimenuitem +>Pause</guimenuitem +> </menuchoice +></term> +<listitem> +<para +>Interrompt la partie.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo action="simul" +>&Ctrl;<keycap +>H</keycap +></keycombo +> </shortcut +> <guimenu +>Jeu</guimenu +><guimenuitem +>Afficher les meilleurs scores</guimenuitem +> </menuchoice +></term> +<listitem> +<para +>Affiche la boîte de dialogue des meilleurs scores.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><shortcut +> <keycombo action="simul" +>&Ctrl;<keycap +>Q</keycap +></keycombo +> </shortcut +> <guimenu +>Jeu</guimenu +><guimenuitem +>Quitter</guimenuitem +> </menuchoice +></term> +<listitem> +<para +>Quitte &kappname;.</para> +</listitem> +</varlistentry> +</variablelist> + +</sect1> + +<sect1 id="settings-menu"> +<title +>Le menu <guimenu +>Configuration</guimenu +></title> + +<variablelist> +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Débutant</guimenuitem +></menuchoice +></term +><term> +<menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Moyen</guimenuitem +> </menuchoice> +</term +><term> +<menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Confirmé</guimenuitem +> </menuchoice +></term +><term> +<menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Expert</guimenuitem +> </menuchoice +></term> +<listitem> +<para +>Détermine le niveau de difficulté du jeu. La valeur par défaut est <guimenuitem +>Moyen</guimenuitem +></para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guisubmenu +>Balles</guisubmenu +></menuchoice> +</term> +<listitem> +<para +>Détermine le nombre de balles en jeu. Vous pouvez choisir parmi <guimenuitem +>0</guimenuitem +>, <guimenuitem +>1</guimenuitem +>, <guimenuitem +>2</guimenuitem +> et <guimenuitem +>3</guimenuitem +>. La valeur par défaut est une balle.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guisubmenu +>IA des balles</guisubmenu +></menuchoice> +</term> +<listitem> +<para +>Détermine à quel point les balles sont dangereuses. Vous pouvez choisir parmi <guimenuitem +>Idiot</guimenuitem +>, où les balles sont stupides, <guimenuitem +>Agressif</guimenuitem +>, où les balles essayent de vous prendre en chasse et <guimenuitem +>Par défaut</guimenuitem +>, qui se situe entre ces deux comportements.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guisubmenu +>Serpents</guisubmenu +></menuchoice +></term> +<listitem +><para +>Détermine le nombre de serpents dirigés par l'ordinateur jouent contre vous. Vous pouvez choisir parmi <guimenuitem +>0</guimenuitem +>, <guimenuitem +>1</guimenuitem +>, <guimenuitem +>2</guimenuitem +> et <guimenuitem +>3</guimenuitem +>. La valeur par défaut est trois serpents.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guisubmenu +>IA des serpents</guisubmenu +></menuchoice +></term> +<listitem> +<para +>Détermine le comportement des serpents. La valeur par défaut est <guimenuitem +>Mangeur</guimenuitem +>, où les serpents essayent de manger les pommes avant vous. Vous pouvez également choisir <guimenuitem +>Aléatoire</guimenuitem +>, où les serpents se comportent au hasard, ou bien <guimenuitem +>Agressif</guimenuitem +> où l'ordinateur essaye de tuer votre serpent.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +> <guisubmenu +>Sélectionner une couleur de fond...</guisubmenu +> </menuchoice +></term> +<listitem> +<para +>Change la couleur du terrain de jeu.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guisubmenu +>Sélectionner une image de fond...</guisubmenu +></menuchoice +></term> +<listitem> +<para +>Choisit parmi plusieurs images proposées celle qui sera mise en fond à la place d'une couleur unie.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Raccourcis clavier...</guimenuitem +> </menuchoice +></term> +<listitem> +<para +>Configure les touches utilisées pour diriger votre serpent.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Terrain initial...</guimenuitem +></menuchoice> +</term> +<listitem +><para +>Choisit le niveau auquel vous désirez commencer la partie. Il n'est pas nécessaire de repasser les premiers niveaux si vous vous sentez particulièrement doué, vous pouvez passer directement à ceux qui représentent un réel défi. &ksnake; est fourni avec 25 niveaux, et vous pouvez en créer d'autres de votre cru.</para +></listitem> +</varlistentry> + +<varlistentry> +<term +><menuchoice +><guimenu +>Configuration</guimenu +><guimenuitem +>Configurer les raccourcis clavier...</guimenuitem +></menuchoice> +</term> +<listitem +><para +>Actionnez cela pour ouvrir une boîte de dialogue qui vous permet de définir les raccourcis clavier pour tous les menus dans &ksnake;.</para +></listitem> +</varlistentry> +</variablelist> +</sect1> +</chapter> + + + + + + +<chapter id="credits-and-licenses"> +<title +>Remerciements et licence</title> + +<para +>&ksnake; copyright 2000, Michel Filippi </para> + +<para +>Documentation copyright 2000, Michel Filippi and Robert Williams. </para> + +<para +>Traduction française par &EricBischoff;.</para +> +&underFDL; &underGPL; </chapter> +</book> +<!-- +Local Variables: +mode: sgml +sgml-omittag: nil +sgml-shorttag: t +End: +--> |