diff options
Diffstat (limited to 'tde-i18n-fy/messages/tdeartwork/kxsconfig.po')
-rw-r--r-- | tde-i18n-fy/messages/tdeartwork/kxsconfig.po | 1126 |
1 files changed, 563 insertions, 563 deletions
diff --git a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po index 0342786bd5f..2391a7bdc43 100644 --- a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po @@ -8784,569 +8784,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " -#~ "Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' " -#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De " -#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate " -#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in " -#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/" -#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige " -#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de " -#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende " -#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa " -#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om " -#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. " -#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op " -#~ "Lisp-code fan John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure " -#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. " -#~ "Skreaun troch Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende " -#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte " -#~ "tekene binne. Skreaun troch Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun " -#~ "troch Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide " -#~ "konsintryske sirkels. Skreaun troch John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te " -#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in " -#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei " -#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch " -#~ "Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in " -#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun " -#~ "troch Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit " -#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd " -#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn " -#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, " -#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it " -#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt " -#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. " -#~ "Skreaun troch David Wald en Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en " -#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de " -#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne " -#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel " -#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre " -#~ "bewegingen. Skreaun troch James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer " -#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch " -#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas " -#~ "Vepstas" - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. " -#~ "Skreaun troch Bas van Gaalen en Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " -#~ "Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. " -#~ "Skreaun troch Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David " -#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út " -#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de " -#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch " -#~ "Wilkinson, Andrew Bennetts, en Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders " -#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend " -#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje " -#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it " -#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei " -#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei " -#~ "dêrtusken kleurde inkt." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen " -#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad " -#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it " -#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American" -#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út " -#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer " -#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei " -#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse " -#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. " -#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid " -#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de " -#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody " -#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. " -#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa " -#~ "no en dan doarren. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en " -#~ "mooglik ek útstjerre. Skreaun troch David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in " -#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. " -#~ "Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is " -#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra " -#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. " -#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn " -#~ "harren kylwetter. Skreaun troch Dan Bornstein." - -# wartaal.. -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang " -#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst " -#~ "dy't it werjout. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, " -#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems " -#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber " -#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent " -#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar " -#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar " -#~ "\"Reactie-Diffussie\"" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. " -#~ "Skreaun troch Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld " -#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende" -#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it " -#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch " -#~ "Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. " -#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se " -#~ "der omhinne gean sille. Skreaun troch Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, " -#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare " -#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen " -#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de " -#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars" -#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber " -#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige " -#~ "aardich. Skreaun troch Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm " -#~ "betegelje. Skreaun troch Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem " -#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich " -#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te " -#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan " -#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan " -#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings " -#~ "jouwe. " - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun " -#~ "troch Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De " -#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek " -#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich " -#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten " -#~ "Haitzler, oan meiwurke troch party oaren." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie " -#~ "ferdizenjende kleurspoaren efterlitte." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de " -#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte " -#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James " -#~ "Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10514,6 +9951,569 @@ msgstr "" #~ "XTeevee simulearret ferskate televyzjesteuringen, ynklusyf statyske rûs, " #~ "fertikale ferskowingen en in testbyld. Skreaun troch Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " +#~ "Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' " +#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De " +#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate " +#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in " +#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/" +#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige " +#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de " +#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende " +#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa " +#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om " +#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. " +#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op " +#~ "Lisp-code fan John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure " +#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. " +#~ "Skreaun troch Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende " +#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte " +#~ "tekene binne. Skreaun troch Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun " +#~ "troch Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide " +#~ "konsintryske sirkels. Skreaun troch John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te " +#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in " +#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei " +#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch " +#~ "Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in " +#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun " +#~ "troch Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit " +#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd " +#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn " +#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, " +#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it " +#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt " +#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. " +#~ "Skreaun troch David Wald en Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en " +#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de " +#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne " +#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel " +#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre " +#~ "bewegingen. Skreaun troch James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer " +#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch " +#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas " +#~ "Vepstas" + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. " +#~ "Skreaun troch Bas van Gaalen en Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " +#~ "Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. " +#~ "Skreaun troch Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David " +#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út " +#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de " +#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch " +#~ "Wilkinson, Andrew Bennetts, en Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders " +#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend " +#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje " +#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it " +#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei " +#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei " +#~ "dêrtusken kleurde inkt." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen " +#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad " +#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it " +#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American" +#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út " +#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer " +#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei " +#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse " +#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. " +#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid " +#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de " +#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody " +#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. " +#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa " +#~ "no en dan doarren. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en " +#~ "mooglik ek útstjerre. Skreaun troch David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in " +#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. " +#~ "Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is " +#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra " +#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. " +#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn " +#~ "harren kylwetter. Skreaun troch Dan Bornstein." + +# wartaal.. +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang " +#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst " +#~ "dy't it werjout. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, " +#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems " +#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber " +#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent " +#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar " +#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar " +#~ "\"Reactie-Diffussie\"" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. " +#~ "Skreaun troch Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld " +#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende" +#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it " +#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch " +#~ "Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. " +#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se " +#~ "der omhinne gean sille. Skreaun troch Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, " +#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare " +#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen " +#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de " +#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars" +#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber " +#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige " +#~ "aardich. Skreaun troch Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm " +#~ "betegelje. Skreaun troch Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem " +#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich " +#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te " +#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan " +#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan " +#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings " +#~ "jouwe. " + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun " +#~ "troch Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De " +#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek " +#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich " +#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten " +#~ "Haitzler, oan meiwurke troch party oaren." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie " +#~ "ferdizenjende kleurspoaren efterlitte." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de " +#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte " +#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James " +#~ "Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Willekeurige selfoarm" |