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+# translation of kspaceduel.po to Japanese
+# Taiki Komoda <kom@kde.gr.jp>, 2002.
+# Takuro Ashie <ashie@homa.ne.jp>, 2004.
+msgid ""
+msgstr ""
+"Project-Id-Version: kspaceduel\n"
+"POT-Creation-Date: 2005-05-18 21:24+0200\n"
+"PO-Revision-Date: 2006-12-23 21:00+09:00\n"
+"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
+"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: KBabel 1.3\n"
+
+#: _translatorinfo.cpp:1
+msgid ""
+"_: NAME OF TRANSLATORS\n"
+"Your names"
+msgstr "Taiki Komoda,Takuro Ashie"
+
+#: _translatorinfo.cpp:3
+msgid ""
+"_: EMAIL OF TRANSLATORS\n"
+"Your emails"
+msgstr "kom@kde.gr.jp,ashie@homa.ne.jp"
+
+#: dialogs.cpp:50
+msgid "Game speed:"
+msgstr "ゲームスピード:"
+
+#: dialogs.cpp:50
+msgid "Shot speed:"
+msgstr "射撃スピード:"
+
+#: dialogs.cpp:51 dialogs.cpp:54 dialogs.cpp:57 dialogs.cpp:58
+msgid "Energy need:"
+msgstr "必要なエネルギー:"
+
+#: dialogs.cpp:51 dialogs.cpp:55
+msgid "Max number:"
+msgstr "最大数:"
+
+#: dialogs.cpp:52 dialogs.cpp:55
+msgid "Damage:"
+msgstr "ダメージ:"
+
+#: dialogs.cpp:52 dialogs.cpp:62
+msgid "Life time:"
+msgstr "ライフタイム:"
+
+#: dialogs.cpp:53 dialogs.cpp:56
+msgid "Reload time:"
+msgstr "リロードタイム:"
+
+#: dialogs.cpp:53
+msgid "Mine fuel:"
+msgstr "地雷燃料:"
+
+#: dialogs.cpp:54
+msgid "Activate time:"
+msgstr "有効時間:"
+
+#: dialogs.cpp:56
+msgid "Acceleration:"
+msgstr "加速:"
+
+#: dialogs.cpp:57
+msgid "Rotation speed:"
+msgstr "回転速度:"
+
+#: dialogs.cpp:58
+msgid "Crash damage:"
+msgstr "クラッシュダメージ:"
+
+#: dialogs.cpp:59
+msgid "Sun energy:"
+msgstr "太陽エネルギー:"
+
+#: dialogs.cpp:59
+msgid "Gravity:"
+msgstr "重力:"
+
+#: dialogs.cpp:60
+msgid "Position X:"
+msgstr "位置 X:"
+
+#: dialogs.cpp:60
+msgid "Position Y:"
+msgstr "位置 Y:"
+
+#: dialogs.cpp:61
+msgid "Velocity X:"
+msgstr "速度 X:"
+
+#: dialogs.cpp:61
+msgid "Velocity Y:"
+msgstr "速度 Y:"
+
+#: dialogs.cpp:62
+msgid "Appearance time:"
+msgstr "加速時間:"
+
+#: dialogs.cpp:63
+msgid "Energy amount:"
+msgstr "エネルギー量:"
+
+#: dialogs.cpp:63
+msgid "Shield amount:"
+msgstr "シールド量:"
+
+#: dialogs.cpp:158
+msgid "Custom"
+msgstr "カスタム"
+
+#: dialogs.cpp:174 dialogs.cpp:395
+msgid "General"
+msgstr "一般"
+
+#: dialogs.cpp:175 main.cpp:27
+msgid "Bullet"
+msgstr "弾"
+
+#: dialogs.cpp:176
+msgid ""
+"_: Name\n"
+"Mine"
+msgstr "地雷"
+
+#: dialogs.cpp:177
+msgid "Ship"
+msgstr "船"
+
+#: dialogs.cpp:178
+msgid "Sun"
+msgstr "太陽"
+
+#: dialogs.cpp:179 topwidget.cpp:73
+msgid "Start"
+msgstr "開始"
+
+#: dialogs.cpp:180
+msgid "Powerups"
+msgstr "パワーアップ"
+
+#: dialogs.cpp:395
+msgid "General Settings"
+msgstr "一般設定"
+
+#: dialogs.cpp:398
+msgid "Game"
+msgstr "ゲーム"
+
+#: dialogs.cpp:398
+msgid "Game Settings"
+msgstr "ゲーム設定"
+
+#: main.cpp:8
+msgid "KDE Space Game"
+msgstr "KDE 宇宙ゲーム"
+
+#: main.cpp:12
+msgid "KSpaceDuel"
+msgstr "KSpaceDuel"
+
+#: main.cpp:27
+msgid "Chaos"
+msgstr "カオス"
+
+#: main.cpp:27
+msgid "Lack of energy"
+msgstr "エネルギー不足"
+
+#: mainview.cpp:344 topwidget.cpp:122
+msgid " paused "
+msgstr " 一時停止 "
+
+#: mainview.cpp:494
+msgid "Press %1 to start"
+msgstr "%1 でスタート"
+
+#: mainview.cpp:543
+msgid "draw round"
+msgstr "引き分け"
+
+#: mainview.cpp:546
+msgid "blue player won the round"
+msgstr "青プレイヤーの勝利"
+
+#: mainview.cpp:554
+msgid "red player won the round"
+msgstr "赤プレイヤーの勝利"
+
+#: mainview.cpp:559
+msgid "Press %1 for new round"
+msgstr "%1 新しいラウンド"
+
+#: playerinfo.cpp:20 playerinfo.cpp:52
+msgid "Hit points"
+msgstr "ヒットポイント"
+
+#: playerinfo.cpp:23 playerinfo.cpp:54
+msgid "Energy"
+msgstr "エネルギー"
+
+#: playerinfo.cpp:26 playerinfo.cpp:56
+msgid "Wins"
+msgstr "勝利"
+
+#. i18n: file general.ui line 30
+#: rc.cpp:9
+#, no-c-format
+msgid "Hit Points"
+msgstr "ヒットポイント"
+
+#. i18n: file general.ui line 63
+#: rc.cpp:12
+#, no-c-format
+msgid "Red player:"
+msgstr "赤プレイヤー:"
+
+#. i18n: file general.ui line 71
+#: rc.cpp:15
+#, no-c-format
+msgid "Blue player:"
+msgstr "青プレイヤー:"
+
+#. i18n: file general.ui line 103
+#: rc.cpp:18
+#, no-c-format
+msgid "Graphics"
+msgstr "グラフィック"
+
+#. i18n: file general.ui line 114
+#: rc.cpp:21
+#, no-c-format
+msgid "Refresh time:"
+msgstr "更新時間:"
+
+#. i18n: file general.ui line 169
+#: rc.cpp:24
+#, no-c-format
+msgid "Red Player"
+msgstr "赤プレイヤー"
+
+#. i18n: file general.ui line 180
+#: rc.cpp:27 rc.cpp:48
+#, no-c-format
+msgid "Player is AI"
+msgstr "AI がプレイ"
+
+#. i18n: file general.ui line 191
+#: rc.cpp:30 rc.cpp:51
+#, no-c-format
+msgid "Difficulty:"
+msgstr "難易度:"
+
+#. i18n: file general.ui line 197
+#: rc.cpp:33 rc.cpp:54
+#, no-c-format
+msgid "Trainee"
+msgstr "練習"
+
+#. i18n: file general.ui line 202
+#: rc.cpp:36 rc.cpp:57
+#, no-c-format
+msgid "Normal"
+msgstr "標準"
+
+#. i18n: file general.ui line 207
+#: rc.cpp:39 rc.cpp:60
+#, no-c-format
+msgid "Hard"
+msgstr "困難"
+
+#. i18n: file general.ui line 212
+#: rc.cpp:42 rc.cpp:63
+#, no-c-format
+msgid "Insane"
+msgstr "狂気"
+
+#. i18n: file general.ui line 232
+#: rc.cpp:45
+#, no-c-format
+msgid "Blue Player"
+msgstr "青プレイヤー"
+
+#: topwidget.cpp:67
+msgid "&New Round"
+msgstr "新規ラウンド(&N)"
+
+#: topwidget.cpp:84
+msgid "Player 1 Rotate Left"
+msgstr "プレイヤー 1 左に回転"
+
+#: topwidget.cpp:87
+msgid "Player 1 Rotate Right"
+msgstr "プレイヤー 2 右に回転"
+
+#: topwidget.cpp:90
+msgid "Player 1 Accelerate"
+msgstr "プレイヤー 1 加速"
+
+#: topwidget.cpp:93
+msgid "Player 1 Shot"
+msgstr "プレイヤー 1 射撃"
+
+#: topwidget.cpp:96
+msgid "Player 1 Mine"
+msgstr "プレイヤー 1 地雷"
+
+#: topwidget.cpp:100
+msgid "Player 2 Rotate Left"
+msgstr "プレイヤー 2 左に回転"
+
+#: topwidget.cpp:103
+msgid "Player 2 Rotate Right"
+msgstr "プレイヤー 2 右に回転"
+
+#: topwidget.cpp:106
+msgid "Player 2 Accelerate"
+msgstr "プレイヤー 2 加速"
+
+#: topwidget.cpp:109
+msgid "Player 2 Shot"
+msgstr "プレイヤー 2 射撃"
+
+#: topwidget.cpp:112
+msgid "Player 2 Mine"
+msgstr "プレイヤー 2 地雷"