diff options
Diffstat (limited to 'tde-i18n-nb/messages/tdegames/kgoldrunner.po')
-rw-r--r-- | tde-i18n-nb/messages/tdegames/kgoldrunner.po | 85 |
1 files changed, 69 insertions, 16 deletions
diff --git a/tde-i18n-nb/messages/tdegames/kgoldrunner.po b/tde-i18n-nb/messages/tdegames/kgoldrunner.po index 8a965993d5e..1fb164f0209 100644 --- a/tde-i18n-nb/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-nb/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-04-23 11:57+0200\n" "Last-Translator: Svenn Inge Ingebrigtsen <svenn@online.no>\n" "Language-Team: Norwegian – bokmål <i18n-no@lister.ping.uio.no>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Hei!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hei! Velkommen til KGoldrunner. Poenget med dette spillet er å ta med alt " "gullet. Deretter skal du klatre til toppen av spillebrettet og slik komme " @@ -62,11 +72,21 @@ msgid "Navigation" msgstr "Navigasjon" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -86,11 +106,25 @@ msgid "Digging" msgstr "Graving" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "Fare – fiender! " #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Vel, så langt har dette vært enkelt, men spillet er ikke særlig moro uten " @@ -192,9 +245,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -219,9 +272,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 |