From f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sat, 3 Dec 2011 11:05:10 -0600 Subject: Second part of prior commit --- tde-i18n-es/docs/tdegames/konquest/Makefile.am | 4 + tde-i18n-es/docs/tdegames/konquest/Makefile.in | 635 +++++++++++++++++++++ tde-i18n-es/docs/tdegames/konquest/index.cache.bz2 | Bin 0 -> 6077 bytes tde-i18n-es/docs/tdegames/konquest/index.docbook | 463 +++++++++++++++ 4 files changed, 1102 insertions(+) create mode 100644 tde-i18n-es/docs/tdegames/konquest/Makefile.am create mode 100644 tde-i18n-es/docs/tdegames/konquest/Makefile.in create mode 100644 tde-i18n-es/docs/tdegames/konquest/index.cache.bz2 create mode 100644 tde-i18n-es/docs/tdegames/konquest/index.docbook (limited to 'tde-i18n-es/docs/tdegames/konquest') diff --git a/tde-i18n-es/docs/tdegames/konquest/Makefile.am b/tde-i18n-es/docs/tdegames/konquest/Makefile.am new file mode 100644 index 00000000000..2d733d1b104 --- /dev/null +++ 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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/konquest/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/tdegames/konquest/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/konquest/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-es/docs/tdegames/konquest/index.cache.bz2 b/tde-i18n-es/docs/tdegames/konquest/index.cache.bz2 new file mode 100644 index 00000000000..7efda20cce2 Binary files /dev/null and b/tde-i18n-es/docs/tdegames/konquest/index.cache.bz2 differ diff --git a/tde-i18n-es/docs/tdegames/konquest/index.docbook b/tde-i18n-es/docs/tdegames/konquest/index.docbook new file mode 100644 index 00000000000..7aed9db60a2 --- /dev/null +++ b/tde-i18n-es/docs/tdegames/konquest/index.docbook @@ -0,0 +1,463 @@ + + + + + +]> + + + + +El manual de &konquest; + + +Nicholas Robbins
&Nicholas.Robbins.mail;
+
+
+ Rafael Osuna
rosuna@wol.es
Traductor
Pablo de Vicente
pvicentea@wanadoo.es
Traductor
Pablo Barneo
pablob@nikhef.nl
Traductor
+
+ +Russ Steffen
&Russ.Steffen.mail;
+Desarrollador +
+ +Lauri Watts
&Lauri.Watts.mail;
+
+Revisor +
+ + +2000 +Nicholas Robbins + + +&FDLNotice; + +2005-12-16 +1.1 + +&konquest; es un juego maravillosamente complejo por el dominio del universo o si lo prefiere por la konquista :) + + +KDE +Konquest +tdegames + + +
+ + +Introducción + +Ésta es la versión &kde; de Gnu-Lactic &konquest;, un juego de estrategia de varios jugadores. El objetivo del juego es expandir su imperio interestelar por la galaxia, y por supuesto, aplastar a sus rivales en el proceso. + + + + +Utilizando &konquest; + + +Más propiedades de &konquest; + +Un juego realmente divertido por la dominación del universo. + + + + +Configuración + +Cuando inicie &konquest;, aparecerá una ventana de opciones. Desde aquí debe introducir los nombres de los jugadores, decidir el número de planetas, y cuantos turnos están permitidos (no se preocupe, puede añadir más después). También puede rechazar el mapa, hasta que encuentre el diseño de la galaxia que le guste. Después de esto, simplemente pulse Aceptar. + + + + + + +Referencia de órdenes + + +La ventana principal de &konquest; + +El indicador de estado de planeta de la derecha es su fuente de inteligencia sobre el estado de la Galaxia. Sus espías le informarán del estado de sus rivales, pero no en los planetas controlados por los nativos. La información presente en la pantalla es: Nombre del planeta, Propietario, Tasa de producción, fortaleza de la flota (barcos y porcentaje de muerte). + +La tasa de producción es el número de barcos que dicho planeta construirá en un sólo turno. La fortaleza de la flota es el número de barcos actualmente en posición en el planeta. Y el porcentaje de muerte es una medida de la efectividad de los barcos producidos en ese planeta. Las flotas de ataque obtienen el porcentaje de muerte del planeta de partida, y las flotas de defensa utilizan el porcentaje de muerte del planeta que están defendiendo. + + +El menú <guimenu +>Juego</guimenu +> + + + + &Ctrl;N Juego Nuevo +Comienza una nueva partida. + + + + &Ctrl;Fin Juego Fin del juego +Finaliza el juego actual, sin cerrar &konquest; + + + +Juego Distancia de medida +Pulse con el &LMB; en dos planetas para ver su distancia. + + + +Juego Mostrar posiciones +Abre una ventana para mostrar la posición detallada de todos los jugadores.Abre una ventana para mostrar la posición detallada de todos los jugadores. + + + +Juego Vista general de la flota +Abre una ventana para mostrar información detallada para toda la flotaAbre una ventana para mostrar información detallada para toda la flota + + + + &Ctrl;Q Juego Salir +Termina el juego. + + + + + +El menú <guimenu +>Preferencias</guimenu +> + + + +Preferencias Mostrar barra de herramientas + +Muestra y oculta la barra de herramientas. + + + + +Preferencias Configurar accesos rápidos... + +Abre un diálogo estándar de estándar de configuración de los accesos rápidos de &kde; para cambiar los accesos rápidos de teclado utilizados por &konquest;.Abre un diálogo estándar de estándar de configuración de los accesos rápidos de &kde; para cambiar los accesos rápidos de teclado utilizados por &konquest;. + + + + +Preferencias Configurar barras de herramientas... + +Muestra el diálogo de configuración estándar de barras de herramientas de &kde; para personalizar los iconos de la barra de herramientas de &konquest;. + + + + + + + + +El menú de <guimenu +>Ayuda</guimenu +> +&help.menu.documentation; + + + + + + +Créditos y licencia + +&konquest; + +Proyecto Conquista &GNU;-láctica, versión para &kde; por &Russ.Steffen;, &Russ.Steffen.mail;. + +Copyright © 1998 por el proyecto de conquista de &GNU;-Lactic. + +Copyright de la documentación 2000 Nicholas Robbins &Nicholas.Robbins.mail;. + +Traducido por Rafael Osuna rosuna@wol.es, Pablo de Vicente pvicentea@wanadoo.es y Santiago Fernández Sancho santi@kde-es.org. +&underFDL; &underGPL; + + +Instalación + + +Como obtener &konquest; +&install.intro.documentation; + + +Requisitos + +Para utilizar con éxito &konquest;, necesita &kde; 3.0. También es recomendable que su servidor esté configurado con 8bpp, ya que las plantas están exploradas y requieren una profundidad de color bastante alta. + + + + +Compilación e instalación +&install.compile.documentation; + + + +&documentation.index; + +
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