From b20cb7f0c981029e1e7086f0b001c3bc472a2b58 Mon Sep 17 00:00:00 2001 From: TDE Weblate Date: Mon, 31 Dec 2018 14:45:08 +0000 Subject: Update translation files Updated by "Update PO files to match POT (msgmerge)" hook in Weblate. Translation: tdeartwork/kxsconfig Translate-URL: https://mirror.git.trinitydesktop.org/weblate/projects/tdeartwork/kxsconfig/ (cherry picked from commit 8508887c30ca7dcb423b9be386d05e1d1aa7dda5) --- tde-i18n-ja/messages/tdeartwork/kxsconfig.po | 12061 +++++++++++++++++-------- 1 file changed, 8507 insertions(+), 3554 deletions(-) (limited to 'tde-i18n-ja/messages') diff --git a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po index 934c146af97..6c0e4c7b429 100644 --- a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" -"POT-Creation-Date: 2014-09-29 12:06-0500\n" +"POT-Creation-Date: 2018-12-31 14:31+0100\n" "PO-Revision-Date: 2006-06-03 21:19-0700\n" "Last-Translator: Fumiaki Okushi \n" "Language-Team: Japanese \n" @@ -17,6 +17,18 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.11.1\n" +#: _translatorinfo:1 +msgid "" +"_: NAME OF TRANSLATORS\n" +"Your names" +msgstr "" + +#: _translatorinfo:2 +msgid "" +"_: EMAIL OF TRANSLATORS\n" +"Your emails" +msgstr "" + #: kxsconfig.cpp:316 msgid "TDE X Screen Saver Configuration tool" msgstr "TDE X スクリーンセーバー設定ツール" @@ -54,4553 +66,9494 @@ msgstr "スクリーンセーバーに渡す追加オプション" msgid "KXSRun" msgstr "KXSRun" -#: hacks/config/ant.xml.h:1 -msgid "" -"A cellular automaton that is really a two-dimensional Turing machine: as the " -"heads (``ants'') walk along the screen, they change pixel values in their path. " -"Then, as they pass over changed pixels, their behavior is influenced. Written " -"by David Bagley." -msgstr "" -"二次元チューリングマシンのセルオートマトン: ヘッド (蟻) " -"がスクリーン上を歩き回り、通ったピクセルを変更します。蟻は通ったピクセルによって行動に影響を受けます。David Bagley 作。" - -#: hacks/config/ant.xml.h:2 -msgid "Ant" -msgstr "蟻" +#: ScreenSavers/abstractile.xml.h:1 +#, fuzzy +msgid "Abstractile" +msgstr "アトラクション" -#: hacks/config/ant.xml.h:3 -msgid "Ant Size" -msgstr "蟻のサイズ:" +#: ScreenSavers/abstractile.xml.h:2 ScreenSavers/anemone.xml.h:6 +#: ScreenSavers/apollonian.xml.h:13 ScreenSavers/atlantis.xml.h:5 +#: ScreenSavers/attraction.xml.h:24 ScreenSavers/blitspin.xml.h:2 +#: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5 +#: ScreenSavers/boxed.xml.h:5 ScreenSavers/carousel.xml.h:5 +#: ScreenSavers/ccurve.xml.h:5 ScreenSavers/circuit.xml.h:8 +#: ScreenSavers/companioncube.xml.h:5 ScreenSavers/cube21.xml.h:8 +#: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestorm.xml.h:5 +#: ScreenSavers/cubicgrid.xml.h:5 ScreenSavers/dangerball.xml.h:5 +#: ScreenSavers/eruption.xml.h:10 ScreenSavers/fliptext.xml.h:5 +#: ScreenSavers/flyingtoasters.xml.h:5 ScreenSavers/fontglide.xml.h:5 +#: ScreenSavers/fuzzyflakes.xml.h:5 ScreenSavers/gears.xml.h:5 +#: ScreenSavers/gflux.xml.h:5 ScreenSavers/glcells.xml.h:25 +#: ScreenSavers/glknots.xml.h:5 ScreenSavers/glmatrix.xml.h:8 +#: ScreenSavers/glsnake.xml.h:11 ScreenSavers/goop.xml.h:5 +#: ScreenSavers/hilbert.xml.h:8 ScreenSavers/hypnowheel.xml.h:2 +#: ScreenSavers/interference.xml.h:5 ScreenSavers/jigglypuff.xml.h:6 +#: ScreenSavers/jigsaw.xml.h:5 ScreenSavers/juggler3d.xml.h:5 +#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/penetrate.xml.h:2 +#: ScreenSavers/petri.xml.h:18 ScreenSavers/phosphor.xml.h:6 +#: ScreenSavers/photopile.xml.h:12 ScreenSavers/piecewise.xml.h:8 +#: ScreenSavers/pinion.xml.h:5 ScreenSavers/polyhedra.xml.h:5 +#: ScreenSavers/pong.xml.h:2 ScreenSavers/pyro.xml.h:2 +#: ScreenSavers/rd-bomb.xml.h:2 ScreenSavers/rocks.xml.h:8 +#: ScreenSavers/rubik.xml.h:6 ScreenSavers/rubikblocks.xml.h:8 +#: ScreenSavers/skytentacles.xml.h:15 ScreenSavers/slidescreen.xml.h:11 +#: ScreenSavers/sonar.xml.h:5 ScreenSavers/speedmine.xml.h:5 +#: ScreenSavers/superquadrics.xml.h:5 ScreenSavers/tangram.xml.h:8 +#: ScreenSavers/topblock.xml.h:5 ScreenSavers/tronbit.xml.h:5 +#: ScreenSavers/twang.xml.h:8 ScreenSavers/voronoi.xml.h:2 +#: ScreenSavers/wormhole.xml.h:5 ScreenSavers/xjack.xml.h:2 +msgid "Slow" +msgstr "遅く" -#: hacks/config/ant.xml.h:4 -msgid "Ants Count" -msgstr "蟻の数:" +#: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:11 +#: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25 +#: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6 +#: ScreenSavers/cubestorm.xml.h:6 ScreenSavers/cubicgrid.xml.h:6 +#: ScreenSavers/fliptext.xml.h:6 ScreenSavers/fontglide.xml.h:6 +#: ScreenSavers/fuzzyflakes.xml.h:6 ScreenSavers/gears.xml.h:6 +#: ScreenSavers/glknots.xml.h:6 ScreenSavers/goop.xml.h:6 +#: ScreenSavers/hilbert.xml.h:11 ScreenSavers/hypnowheel.xml.h:5 +#: ScreenSavers/jigsaw.xml.h:6 ScreenSavers/juggler3d.xml.h:6 +#: ScreenSavers/moebiusgears.xml.h:6 ScreenSavers/polyhedra.xml.h:6 +#: ScreenSavers/skytentacles.xml.h:18 ScreenSavers/sonar.xml.h:6 +#: ScreenSavers/xjack.xml.h:3 +msgid "Speed" +msgstr "スピード" -#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5 -#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8 -#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4 -#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4 -#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3 -#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3 -#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4 -#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7 -#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6 -#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4 -#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2 -#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4 -#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4 -#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3 -#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3 -#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4 -#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6 -#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4 -#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1 -#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2 -#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4 -#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5 -#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4 -#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1 -#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9 -#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2 -#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5 -#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3 -#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2 -#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2 -#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1 -#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3 -#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1 -#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3 -#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2 -#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3 -#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3 -#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3 -#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5 -#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5 -#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11 -#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7 -#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4 -#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3 -#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4 -#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2 -#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2 -#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3 -#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5 -#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2 -#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4 -#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3 -#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2 -#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2 -#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2 -#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1 -#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1 -#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3 -#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3 -#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1 -#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1 -#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2 +#: ScreenSavers/abstractile.xml.h:4 ScreenSavers/anemone.xml.h:16 +#: ScreenSavers/apollonian.xml.h:15 ScreenSavers/atlantis.xml.h:7 +#: ScreenSavers/attraction.xml.h:26 ScreenSavers/blitspin.xml.h:4 +#: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7 +#: ScreenSavers/boxed.xml.h:7 ScreenSavers/carousel.xml.h:7 +#: ScreenSavers/ccurve.xml.h:7 ScreenSavers/circuit.xml.h:10 +#: ScreenSavers/companioncube.xml.h:7 ScreenSavers/cube21.xml.h:10 +#: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestorm.xml.h:7 +#: ScreenSavers/cubicgrid.xml.h:7 ScreenSavers/dangerball.xml.h:7 +#: ScreenSavers/eruption.xml.h:12 ScreenSavers/fliptext.xml.h:7 +#: ScreenSavers/flyingtoasters.xml.h:7 ScreenSavers/fontglide.xml.h:7 +#: ScreenSavers/fuzzyflakes.xml.h:7 ScreenSavers/gears.xml.h:7 +#: ScreenSavers/gflux.xml.h:7 ScreenSavers/glknots.xml.h:7 +#: ScreenSavers/glmatrix.xml.h:10 ScreenSavers/glsnake.xml.h:13 +#: ScreenSavers/goop.xml.h:7 ScreenSavers/hilbert.xml.h:10 +#: ScreenSavers/hypnowheel.xml.h:4 ScreenSavers/interference.xml.h:7 +#: ScreenSavers/jigglypuff.xml.h:8 ScreenSavers/jigsaw.xml.h:7 +#: ScreenSavers/juggler3d.xml.h:7 ScreenSavers/moebiusgears.xml.h:7 +#: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:20 +#: ScreenSavers/phosphor.xml.h:8 ScreenSavers/photopile.xml.h:14 +#: ScreenSavers/piecewise.xml.h:10 ScreenSavers/pinion.xml.h:7 +#: ScreenSavers/polyhedra.xml.h:7 ScreenSavers/pong.xml.h:4 +#: ScreenSavers/pyro.xml.h:4 ScreenSavers/rd-bomb.xml.h:4 +#: ScreenSavers/rocks.xml.h:10 ScreenSavers/rubik.xml.h:8 +#: ScreenSavers/rubikblocks.xml.h:10 ScreenSavers/skytentacles.xml.h:17 +#: ScreenSavers/slidescreen.xml.h:13 ScreenSavers/sonar.xml.h:7 +#: ScreenSavers/speedmine.xml.h:7 ScreenSavers/starwars.xml.h:5 +#: ScreenSavers/superquadrics.xml.h:7 ScreenSavers/tangram.xml.h:10 +#: ScreenSavers/topblock.xml.h:7 ScreenSavers/tronbit.xml.h:7 +#: ScreenSavers/voronoi.xml.h:4 ScreenSavers/wormhole.xml.h:7 +#: ScreenSavers/xjack.xml.h:4 msgid "Fast" msgstr "速く" -#: hacks/config/ant.xml.h:6 -msgid "Four Sided Cells" -msgstr "4 角形のセル" - -#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13 -#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5 -#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5 -#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4 -#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12 -#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8 -#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4 -#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4 -#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5 -#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3 -#: hacks/config/slip.xml.h:3 -msgid "Large" -msgstr "大" - -#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7 -#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6 -#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7 -#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4 -#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13 -#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5 -#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6 -#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9 -#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8 -#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5 -#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8 -#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3 -#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4 -#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15 -#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9 -#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6 -#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6 -#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5 -#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4 -#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3 -#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15 -#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7 -#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5 -#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12 -#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5 -#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5 -#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4 -#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6 -#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5 -#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3 -#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3 -#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4 -#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12 -#: hacks/config/xfishtank.xml.h:8 -msgid "Many" -msgstr "多数" - -#: hacks/config/ant.xml.h:9 -msgid "Nine Sided Cells" -msgstr "9 角形のセル" - -#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8 -#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6 -#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5 -#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7 -#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7 -#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6 -#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9 -#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7 -#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12 -#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4 -#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5 -#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17 -#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10 -#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7 -#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4 -#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7 -#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7 -#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6 -#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6 -#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6 -#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6 -#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5 -#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8 -#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6 -#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5 -#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4 -#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5 -#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9 -msgid "Number of Colors" -msgstr "色の数:" - -#: hacks/config/ant.xml.h:11 -msgid "Random Cell Shape" -msgstr "ランダムなセルの形状" - -#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11 -msgid "Sharp Turns" -msgstr "鋭いターン" - -#: hacks/config/ant.xml.h:13 -msgid "Six Sided Cells" -msgstr "6 角形のセル" - -#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11 -#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26 -#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7 -#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6 -#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5 -#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4 -#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10 -#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12 -#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11 -#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9 -#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17 -#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8 -#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11 -#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5 -#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14 -#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8 -#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14 -#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13 -#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5 -#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7 -#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14 -#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12 -#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10 -#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3 -#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21 -#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7 -#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14 -#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7 -#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7 -#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6 -#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5 -#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9 -#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7 -#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16 -#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6 -#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6 -#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7 -#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6 -#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23 -#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15 -#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15 -#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19 -#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11 -#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11 -#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13 -#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7 -#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6 -#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13 -#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19 -#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4 -#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14 -#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8 -#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7 -#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6 -#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7 -#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2 -#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4 -#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7 -#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10 -#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2 -#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4 -#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6 -msgid "Slow" -msgstr "遅く" +#: ScreenSavers/abstractile.xml.h:5 ScreenSavers/ccurve.xml.h:2 +#: ScreenSavers/flame.xml.h:5 ScreenSavers/maze.xml.h:5 +msgid "0 seconds" +msgstr "0 秒" -#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27 -#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9 -#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12 -#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8 -#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19 -#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15 -#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10 -#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9 -#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8 -#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8 -#: hacks/config/slip.xml.h:8 -msgid "Small" -msgstr "小" +#: ScreenSavers/abstractile.xml.h:6 ScreenSavers/boxed.xml.h:17 +#: ScreenSavers/celtic.xml.h:6 ScreenSavers/coral.xml.h:6 +#: ScreenSavers/cube21.xml.h:22 ScreenSavers/epicycle.xml.h:9 +#: ScreenSavers/flame.xml.h:6 ScreenSavers/glcells.xml.h:6 +#: ScreenSavers/helix.xml.h:6 ScreenSavers/imsmap.xml.h:6 +#: ScreenSavers/rorschach.xml.h:9 ScreenSavers/rubikblocks.xml.h:16 +#: ScreenSavers/tangram.xml.h:6 ScreenSavers/xlyap.xml.h:6 +#: ScreenSavers/xspirograph.xml.h:6 +#, fuzzy +msgid "Linger" +msgstr "Menger" -#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12 -#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9 -#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12 -#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11 -#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6 -#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5 -#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7 -#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24 -#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6 -#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9 -#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9 -#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13 -#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11 -#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13 -#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9 -#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7 -#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20 -#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11 -#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8 -#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11 -#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4 -#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23 -#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8 -#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7 -#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10 -#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9 -#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11 -#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9 -#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12 -#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18 -#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7 -#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7 -#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9 -#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12 -#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7 -#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11 -#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22 -#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11 -#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10 -#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10 -#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9 -#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6 -#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10 -#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8 -#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5 -#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8 -#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7 -#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8 -#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3 -#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5 -#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4 -#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25 -#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3 -#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5 -#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7 -msgid "Speed" -msgstr "スピード" +#: ScreenSavers/abstractile.xml.h:7 ScreenSavers/voronoi.xml.h:16 +#, fuzzy +msgid "60 seconds" +msgstr "0 秒" -#: hacks/config/ant.xml.h:17 -msgid "Three Sided Cells" -msgstr "3 角形のセル" +#: ScreenSavers/abstractile.xml.h:8 +#, fuzzy +msgid "Random tile layout" +msgstr "ランダムな動き" -#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12 -#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11 -#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17 -#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11 -#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11 -#: hacks/config/slip.xml.h:11 -msgid "Timeout" -msgstr "タイムアウト" +#: ScreenSavers/abstractile.xml.h:9 +#, fuzzy +msgid "Flat tiles" +msgstr "平坦な照明" -#: hacks/config/ant.xml.h:19 -msgid "Truchet Lines" -msgstr "通った跡" - -#: hacks/config/ant.xml.h:20 -msgid "Twelve Sided Cells" -msgstr "12 角形のセル" - -#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13 -#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11 -#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8 -#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11 -#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14 -#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11 -#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13 -#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12 -#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16 -#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8 -#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11 -#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25 -#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15 -#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12 -#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8 -#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13 -#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11 -#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9 -#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13 -#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20 -#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13 -#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12 -#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8 -#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18 -#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11 -#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13 -#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7 -#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28 -#: hacks/config/xfishtank.xml.h:11 -msgid "Two" -msgstr "2 つ" +#: ScreenSavers/abstractile.xml.h:10 +msgid "Thin tiles" +msgstr "" -#: hacks/config/apollonian.xml.h:1 -msgid "Apollonian" -msgstr "アポロニアン" +#: ScreenSavers/abstractile.xml.h:11 +msgid "Outline tiles" +msgstr "" -#: hacks/config/apollonian.xml.h:2 -msgid "Deep" -msgstr "深い" +#: ScreenSavers/abstractile.xml.h:12 +msgid "Block tiles" +msgstr "" -#: hacks/config/apollonian.xml.h:3 -msgid "Depth" -msgstr "深さ" +#: ScreenSavers/abstractile.xml.h:13 +msgid "Neon tiles" +msgstr "" -#: hacks/config/apollonian.xml.h:4 -msgid "Draw Labels" -msgstr "ラベルを描画" +#: ScreenSavers/abstractile.xml.h:14 +#, fuzzy +msgid "Tiled tiles" +msgstr "タイルのサイズ" -#: hacks/config/apollonian.xml.h:6 -msgid "Include Alternate Geometries" -msgstr "代替配置を含む" +#: ScreenSavers/abstractile.xml.h:15 ScreenSavers/anemone.xml.h:33 +#: ScreenSavers/anemotaxis.xml.h:12 ScreenSavers/antinspect.xml.h:5 +#: ScreenSavers/antmaze.xml.h:5 ScreenSavers/antspotlight.xml.h:5 +#: ScreenSavers/apollonian.xml.h:16 ScreenSavers/apple2.xml.h:6 +#: ScreenSavers/atlantis.xml.h:19 ScreenSavers/attraction.xml.h:32 +#: ScreenSavers/atunnel.xml.h:8 ScreenSavers/barcode.xml.h:9 +#: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12 +#: ScreenSavers/blitspin.xml.h:9 ScreenSavers/blocktube.xml.h:11 +#: ScreenSavers/boing.xml.h:14 ScreenSavers/bouboule.xml.h:11 +#: ScreenSavers/bouncingcow.xml.h:12 ScreenSavers/boxed.xml.h:23 +#: ScreenSavers/boxfit.xml.h:15 ScreenSavers/braid.xml.h:13 +#: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:7 +#: ScreenSavers/bumps.xml.h:11 ScreenSavers/cage.xml.h:6 +#: ScreenSavers/carousel.xml.h:18 ScreenSavers/ccurve.xml.h:11 +#: ScreenSavers/celtic.xml.h:9 ScreenSavers/circuit.xml.h:14 +#: ScreenSavers/cloudlife.xml.h:12 ScreenSavers/companioncube.xml.h:14 +#: ScreenSavers/compass.xml.h:5 ScreenSavers/coral.xml.h:14 +#: ScreenSavers/crackberg.xml.h:18 ScreenSavers/crystal.xml.h:15 +#: ScreenSavers/cube21.xml.h:26 ScreenSavers/cubenetic.xml.h:26 +#: ScreenSavers/cubestorm.xml.h:17 ScreenSavers/cubicgrid.xml.h:12 +#: ScreenSavers/cwaves.xml.h:9 ScreenSavers/cynosure.xml.h:11 +#: ScreenSavers/dangerball.xml.h:14 ScreenSavers/decayscreen.xml.h:23 +#: ScreenSavers/deco.xml.h:14 ScreenSavers/deluxe.xml.h:16 +#: ScreenSavers/demon.xml.h:15 ScreenSavers/discrete.xml.h:11 +#: ScreenSavers/distort.xml.h:22 ScreenSavers/drift.xml.h:11 +#: ScreenSavers/endgame.xml.h:6 ScreenSavers/engine.xml.h:19 +#: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22 +#: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17 +#: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11 +#: ScreenSavers/fireworkx.xml.h:11 ScreenSavers/flame.xml.h:14 +#: ScreenSavers/flipflop.xml.h:14 ScreenSavers/flipscreen3d.xml.h:6 +#: ScreenSavers/fliptext.xml.h:15 ScreenSavers/flow.xml.h:21 +#: ScreenSavers/fluidballs.xml.h:22 ScreenSavers/flurry.xml.h:2 +#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/fontglide.xml.h:16 +#: ScreenSavers/fuzzyflakes.xml.h:12 ScreenSavers/galaxy.xml.h:13 +#: ScreenSavers/gears.xml.h:14 ScreenSavers/gflux.xml.h:19 +#: ScreenSavers/glblur.xml.h:17 ScreenSavers/glcells.xml.h:32 +#: ScreenSavers/gleidescope.xml.h:14 ScreenSavers/glhanoi.xml.h:16 +#: ScreenSavers/glknots.xml.h:24 ScreenSavers/glmatrix.xml.h:20 +#: ScreenSavers/glplanet.xml.h:13 ScreenSavers/glschool.xml.h:17 +#: ScreenSavers/glslideshow.xml.h:20 ScreenSavers/glsnake.xml.h:18 +#: ScreenSavers/gltext.xml.h:19 ScreenSavers/goop.xml.h:13 +#: ScreenSavers/grav.xml.h:12 ScreenSavers/greynetic.xml.h:6 +#: ScreenSavers/halftone.xml.h:17 ScreenSavers/halo.xml.h:14 +#: ScreenSavers/helix.xml.h:8 ScreenSavers/hilbert.xml.h:20 +#: ScreenSavers/hopalong.xml.h:23 ScreenSavers/hypertorus.xml.h:5 +#: ScreenSavers/hypnowheel.xml.h:8 ScreenSavers/ifs.xml.h:68 +#: ScreenSavers/imsmap.xml.h:18 ScreenSavers/interaggregate.xml.h:8 +#: ScreenSavers/interference.xml.h:21 ScreenSavers/intermomentary.xml.h:8 +#: ScreenSavers/jigglypuff.xml.h:27 ScreenSavers/jigsaw.xml.h:15 +#: ScreenSavers/juggler3d.xml.h:21 ScreenSavers/julia.xml.h:14 +#: ScreenSavers/kaleidescope.xml.h:13 ScreenSavers/klein.xml.h:5 +#: ScreenSavers/kumppa.xml.h:8 ScreenSavers/lament.xml.h:7 +#: ScreenSavers/lavalite.xml.h:16 ScreenSavers/lcdscrub.xml.h:7 +#: ScreenSavers/lockward.xml.h:9 ScreenSavers/loop.xml.h:12 +#: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:16 +#: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20 +#: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25 +#: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14 +#: ScreenSavers/moire.xml.h:12 ScreenSavers/moire2.xml.h:9 +#: ScreenSavers/molecule.xml.h:15 ScreenSavers/morph3d.xml.h:11 +#: ScreenSavers/mountain.xml.h:11 ScreenSavers/munch.xml.h:16 +#: ScreenSavers/nerverot.xml.h:21 ScreenSavers/noof.xml.h:5 +#: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6 +#: ScreenSavers/pedal.xml.h:9 ScreenSavers/penetrate.xml.h:8 +#: ScreenSavers/penrose.xml.h:12 ScreenSavers/petri.xml.h:5 +#: ScreenSavers/phosphor.xml.h:9 ScreenSavers/photopile.xml.h:22 +#: ScreenSavers/piecewise.xml.h:15 ScreenSavers/pinion.xml.h:16 +#: ScreenSavers/pipes.xml.h:19 ScreenSavers/polyhedra.xml.h:168 +#: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:29 +#: ScreenSavers/pong.xml.h:9 ScreenSavers/popsquares.xml.h:21 +#: ScreenSavers/providence.xml.h:7 ScreenSavers/pulsar.xml.h:14 +#: ScreenSavers/pyro.xml.h:14 ScreenSavers/qix.xml.h:24 +#: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:23 +#: ScreenSavers/ripples.xml.h:18 ScreenSavers/rocks.xml.h:17 +#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:13 +#: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20 +#: ScreenSavers/sballs.xml.h:16 ScreenSavers/shadebobs.xml.h:16 +#: ScreenSavers/sierpinski.xml.h:13 ScreenSavers/sierpinski3d.xml.h:10 +#: ScreenSavers/skytentacles.xml.h:25 ScreenSavers/slidescreen.xml.h:18 +#: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:30 +#: ScreenSavers/speedmine.xml.h:17 ScreenSavers/spheremonics.xml.h:22 +#: ScreenSavers/spotlight.xml.h:11 ScreenSavers/sproingies.xml.h:9 +#: ScreenSavers/squiral.xml.h:17 ScreenSavers/stairs.xml.h:5 +#: ScreenSavers/starfish.xml.h:17 ScreenSavers/starwars.xml.h:15 +#: ScreenSavers/stonerview.xml.h:7 ScreenSavers/strange.xml.h:11 +#: ScreenSavers/substrate.xml.h:18 ScreenSavers/superquadrics.xml.h:13 +#: ScreenSavers/surfaces.xml.h:27 ScreenSavers/swirl.xml.h:11 +#: ScreenSavers/tangram.xml.h:16 ScreenSavers/thornbird.xml.h:16 +#: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24 +#: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11 +#: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18 +#: ScreenSavers/vermiculate.xml.h:5 ScreenSavers/vidwhacker.xml.h:6 +#: ScreenSavers/voronoi.xml.h:11 ScreenSavers/wander.xml.h:13 +#: ScreenSavers/webcollage.xml.h:11 ScreenSavers/whirlwindwarp.xml.h:8 +#: ScreenSavers/wormhole.xml.h:11 ScreenSavers/xanalogtv.xml.h:2 +#: ScreenSavers/xflame.xml.h:7 ScreenSavers/xjack.xml.h:6 +#: ScreenSavers/xlyap.xml.h:9 ScreenSavers/xmatrix.xml.h:21 +#: ScreenSavers/xrayswarm.xml.h:5 ScreenSavers/xspirograph.xml.h:9 +#: ScreenSavers/zoom.xml.h:15 +msgid "Show frame rate" +msgstr "" -#: hacks/config/apollonian.xml.h:9 +#: ScreenSavers/abstractile.xml.h:16 msgid "" -"Packs a large circle with smaller circles, demonstrating the Descartes Circle " -"Theorem. Written by Allan R. Wilks and David Bagley." +"Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; " +"2004." msgstr "" -"大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーションです。Allan R. Wilks および David Bagley 作。" -#: hacks/config/apollonian.xml.h:10 -msgid "Shallow" -msgstr "浅い" +#: ScreenSavers/anemone.xml.h:1 +#, fuzzy +msgid "Anemone" +msgstr "デーモン" -#: hacks/config/atlantis.xml.h:1 -msgid "Agressive" -msgstr "アグレッシブ" +#: ScreenSavers/anemone.xml.h:17 ScreenSavers/anemotaxis.xml.h:8 +#: ScreenSavers/blaster.xml.h:7 ScreenSavers/bouboule.xml.h:5 +#: ScreenSavers/boxed.xml.h:8 ScreenSavers/coral.xml.h:11 +#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/cubenetic.xml.h:5 +#: ScreenSavers/cubestorm.xml.h:8 ScreenSavers/dangerball.xml.h:8 +#: ScreenSavers/eruption.xml.h:5 ScreenSavers/euler2d.xml.h:5 +#: ScreenSavers/fiberlamp.xml.h:5 ScreenSavers/flame.xml.h:8 +#: ScreenSavers/flow.xml.h:5 ScreenSavers/fluidballs.xml.h:5 +#: ScreenSavers/fuzzyflakes.xml.h:8 ScreenSavers/glcells.xml.h:8 +#: ScreenSavers/glschool.xml.h:5 ScreenSavers/goop.xml.h:8 +#: ScreenSavers/grav.xml.h:5 ScreenSavers/halftone.xml.h:5 +#: ScreenSavers/halo.xml.h:5 ScreenSavers/interaggregate.xml.h:5 +#: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8 +#: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5 +#: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5 +#: ScreenSavers/petri.xml.h:12 ScreenSavers/piecewise.xml.h:5 +#: ScreenSavers/qix.xml.h:5 ScreenSavers/rocks.xml.h:5 +#: ScreenSavers/sierpinski.xml.h:5 ScreenSavers/slip.xml.h:5 +#: ScreenSavers/substrate.xml.h:8 ScreenSavers/swirl.xml.h:5 +#: ScreenSavers/thornbird.xml.h:5 ScreenSavers/topblock.xml.h:13 +#: ScreenSavers/voronoi.xml.h:5 ScreenSavers/whirlwindwarp.xml.h:2 +#: ScreenSavers/wormhole.xml.h:8 +msgid "Few" +msgstr "少数" -#: hacks/config/atlantis.xml.h:2 -msgid "Atlantis" -msgstr "アトランティス" +#: ScreenSavers/anemone.xml.h:18 ScreenSavers/fuzzyflakes.xml.h:20 +#: ScreenSavers/hypnowheel.xml.h:13 +msgid "Arms" +msgstr "" -#: hacks/config/atlantis.xml.h:3 -msgid "Clear Water" -msgstr "水を消去" +#: ScreenSavers/anemone.xml.h:19 ScreenSavers/anemotaxis.xml.h:10 +#: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19 +#: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7 +#: ScreenSavers/braid.xml.h:10 ScreenSavers/coral.xml.h:13 +#: ScreenSavers/crystal.xml.h:7 ScreenSavers/cubenetic.xml.h:7 +#: ScreenSavers/cubestorm.xml.h:10 ScreenSavers/cynosure.xml.h:7 +#: ScreenSavers/deco.xml.h:7 ScreenSavers/deluxe.xml.h:13 +#: ScreenSavers/demon.xml.h:13 ScreenSavers/discrete.xml.h:10 +#: ScreenSavers/drift.xml.h:10 ScreenSavers/epicycle.xml.h:7 +#: ScreenSavers/eruption.xml.h:7 ScreenSavers/euler2d.xml.h:7 +#: ScreenSavers/fadeplot.xml.h:13 ScreenSavers/fiberlamp.xml.h:7 +#: ScreenSavers/flame.xml.h:10 ScreenSavers/flow.xml.h:7 +#: ScreenSavers/fluidballs.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:10 +#: ScreenSavers/galaxy.xml.h:11 ScreenSavers/glcells.xml.h:10 +#: ScreenSavers/goop.xml.h:10 ScreenSavers/grav.xml.h:7 +#: ScreenSavers/halftone.xml.h:7 ScreenSavers/halo.xml.h:7 +#: ScreenSavers/hopalong.xml.h:11 ScreenSavers/ifs.xml.h:64 +#: ScreenSavers/imsmap.xml.h:13 ScreenSavers/interaggregate.xml.h:7 +#: ScreenSavers/interference.xml.h:13 ScreenSavers/jigsaw.xml.h:10 +#: ScreenSavers/julia.xml.h:13 ScreenSavers/kaleidescope.xml.h:7 +#: ScreenSavers/loop.xml.h:10 ScreenSavers/metaballs.xml.h:10 +#: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7 +#: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10 +#: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7 +#: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:14 +#: ScreenSavers/piecewise.xml.h:7 ScreenSavers/polyominoes.xml.h:11 +#: ScreenSavers/qix.xml.h:7 ScreenSavers/rd-bomb.xml.h:16 +#: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10 +#: ScreenSavers/sierpinski.xml.h:7 ScreenSavers/slip.xml.h:7 +#: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16 +#: ScreenSavers/strange.xml.h:10 ScreenSavers/swirl.xml.h:7 +#: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15 +#: ScreenSavers/triangle.xml.h:7 ScreenSavers/voronoi.xml.h:7 +#: ScreenSavers/whirlwindwarp.xml.h:4 +msgid "Many" +msgstr "多数" -#: hacks/config/atlantis.xml.h:5 -msgid "Flat Background" -msgstr "平坦な背景" +#: ScreenSavers/anemone.xml.h:20 ScreenSavers/skytentacles.xml.h:3 +msgid "Tentacles" +msgstr "" -#: hacks/config/atlantis.xml.h:6 -msgid "Gradient Background" -msgstr "傾斜した背景" +#: ScreenSavers/anemone.xml.h:21 ScreenSavers/cubestorm.xml.h:11 +#: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5 +#: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19 +#: ScreenSavers/hilbert.xml.h:15 ScreenSavers/skytentacles.xml.h:8 +#: ScreenSavers/starfish.xml.h:11 ScreenSavers/thornbird.xml.h:8 +msgid "Thin" +msgstr "薄い" -#: hacks/config/atlantis.xml.h:7 -msgid "Number of Sharks" -msgstr "鮫の数:" +#: ScreenSavers/anemone.xml.h:22 ScreenSavers/fadeplot.xml.h:6 +#: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20 +#: ScreenSavers/moire2.xml.h:8 ScreenSavers/skytentacles.xml.h:9 +#: ScreenSavers/thornbird.xml.h:9 +msgid "Thickness" +msgstr "厚さ" -#: hacks/config/atlantis.xml.h:8 -msgid "Shark Proximity" -msgstr "鮫の距離" +#: ScreenSavers/anemone.xml.h:23 ScreenSavers/cubestorm.xml.h:13 +#: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7 +#: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21 +#: ScreenSavers/hilbert.xml.h:17 ScreenSavers/skytentacles.xml.h:10 +#: ScreenSavers/starfish.xml.h:13 ScreenSavers/thornbird.xml.h:10 +msgid "Thick" +msgstr "厚い" -#: hacks/config/atlantis.xml.h:9 -msgid "Shark Speed" -msgstr "鮫のスピード" +#: ScreenSavers/anemone.xml.h:24 ScreenSavers/fireflies.xml.h:32 +#: ScreenSavers/pyro.xml.h:10 +msgid "Often" +msgstr "しばしば" -#: hacks/config/atlantis.xml.h:10 -msgid "Shimmering Water" -msgstr "きらめく水" +#: ScreenSavers/anemone.xml.h:25 +msgid "Withdraw freqency" +msgstr "" -#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5 -#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3 -#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21 -#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4 -#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5 -#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6 -#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13 -#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10 -#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5 -#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6 -#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5 -#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14 -#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12 -#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18 -#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2 -#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6 -msgid "Show Frames-per-Second" -msgstr "秒ごとにフレームを表示" +#: ScreenSavers/anemone.xml.h:26 +msgid "Rarely" +msgstr "" -#: hacks/config/atlantis.xml.h:12 -msgid "Shy" -msgstr "シャイ" +#: ScreenSavers/anemone.xml.h:27 +#, fuzzy +msgid "Turn speed" +msgstr "アニメーションのスピード" -#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7 -#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12 -#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7 -#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14 -#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23 -#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9 -#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21 -#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4 -#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8 -msgid "Solid" -msgstr "ソリッド" +#: ScreenSavers/anemone.xml.h:34 +msgid "Wiggling tentacles. Written by Gabriel Finch; 2002." +msgstr "" -#: hacks/config/atlantis.xml.h:15 -msgid "" -"This is xfishtank writ large: a GL animation of a number of sharks, dolphins, " -"and whales. The swimming motions are great. Originally written by Mark Kilgard." +#: ScreenSavers/anemotaxis.xml.h:1 +msgid "Anemotaxis" msgstr "" -"これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメーションです。泳ぐ動きが素晴らしい。オリジナルは Mark " -"Kilgard によって開発されました。" -#: hacks/config/atlantis.xml.h:16 -msgid "Whale Speed" -msgstr "鯨のスピード" +#: ScreenSavers/anemotaxis.xml.h:2 ScreenSavers/antinspect.xml.h:2 +#: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2 +#: ScreenSavers/atlantis.xml.h:2 ScreenSavers/attraction.xml.h:11 +#: ScreenSavers/atunnel.xml.h:2 ScreenSavers/barcode.xml.h:2 +#: ScreenSavers/blaster.xml.h:2 ScreenSavers/blinkbox.xml.h:2 +#: ScreenSavers/blocktube.xml.h:2 ScreenSavers/bouboule.xml.h:2 +#: ScreenSavers/bouncingcow.xml.h:2 ScreenSavers/boxed.xml.h:2 +#: ScreenSavers/boxfit.xml.h:2 ScreenSavers/braid.xml.h:2 +#: ScreenSavers/bubble3d.xml.h:2 ScreenSavers/bumps.xml.h:3 +#: ScreenSavers/cage.xml.h:2 ScreenSavers/carousel.xml.h:2 +#: ScreenSavers/ccurve.xml.h:8 ScreenSavers/celtic.xml.h:2 +#: ScreenSavers/circuit.xml.h:2 ScreenSavers/cloudlife.xml.h:2 +#: ScreenSavers/companioncube.xml.h:2 ScreenSavers/compass.xml.h:2 +#: ScreenSavers/coral.xml.h:2 ScreenSavers/crackberg.xml.h:2 +#: ScreenSavers/crystal.xml.h:2 ScreenSavers/cube21.xml.h:2 +#: ScreenSavers/cubenetic.xml.h:2 ScreenSavers/cubestorm.xml.h:2 +#: ScreenSavers/cubicgrid.xml.h:2 ScreenSavers/cwaves.xml.h:2 +#: ScreenSavers/cynosure.xml.h:2 ScreenSavers/dangerball.xml.h:2 +#: ScreenSavers/decayscreen.xml.h:2 ScreenSavers/deluxe.xml.h:2 +#: ScreenSavers/demon.xml.h:2 ScreenSavers/discrete.xml.h:2 +#: ScreenSavers/distort.xml.h:2 ScreenSavers/drift.xml.h:2 +#: ScreenSavers/endgame.xml.h:2 ScreenSavers/engine.xml.h:2 +#: ScreenSavers/epicycle.xml.h:2 ScreenSavers/eruption.xml.h:2 +#: ScreenSavers/euler2d.xml.h:2 ScreenSavers/extrusion.xml.h:2 +#: ScreenSavers/fadeplot.xml.h:2 ScreenSavers/fiberlamp.xml.h:2 +#: ScreenSavers/fireworkx.xml.h:2 ScreenSavers/flame.xml.h:2 +#: ScreenSavers/flipflop.xml.h:2 ScreenSavers/flipscreen3d.xml.h:2 +#: ScreenSavers/fliptext.xml.h:2 ScreenSavers/flow.xml.h:2 +#: ScreenSavers/fluidballs.xml.h:2 ScreenSavers/flyingtoasters.xml.h:2 +#: ScreenSavers/fontglide.xml.h:2 ScreenSavers/fuzzyflakes.xml.h:2 +#: ScreenSavers/galaxy.xml.h:2 ScreenSavers/gears.xml.h:2 +#: ScreenSavers/gflux.xml.h:2 ScreenSavers/glblur.xml.h:2 +#: ScreenSavers/glcells.xml.h:2 ScreenSavers/gleidescope.xml.h:2 +#: ScreenSavers/glhanoi.xml.h:2 ScreenSavers/glknots.xml.h:2 +#: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:2 +#: ScreenSavers/glschool.xml.h:2 ScreenSavers/glslideshow.xml.h:2 +#: ScreenSavers/glsnake.xml.h:2 ScreenSavers/gltext.xml.h:2 +#: ScreenSavers/goop.xml.h:2 ScreenSavers/grav.xml.h:2 +#: ScreenSavers/greynetic.xml.h:2 ScreenSavers/halftone.xml.h:2 +#: ScreenSavers/halo.xml.h:2 ScreenSavers/helix.xml.h:2 +#: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hypertorus.xml.h:2 +#: ScreenSavers/hypnowheel.xml.h:14 ScreenSavers/ifs.xml.h:2 +#: ScreenSavers/imsmap.xml.h:2 ScreenSavers/interaggregate.xml.h:2 +#: ScreenSavers/interference.xml.h:2 ScreenSavers/intermomentary.xml.h:2 +#: ScreenSavers/jigglypuff.xml.h:3 ScreenSavers/jigsaw.xml.h:2 +#: ScreenSavers/juggler3d.xml.h:2 ScreenSavers/julia.xml.h:2 +#: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/klein.xml.h:2 +#: ScreenSavers/kumppa.xml.h:2 ScreenSavers/lament.xml.h:2 +#: ScreenSavers/lavalite.xml.h:2 ScreenSavers/lcdscrub.xml.h:2 +#: ScreenSavers/lockward.xml.h:2 ScreenSavers/loop.xml.h:2 +#: ScreenSavers/maze.xml.h:2 ScreenSavers/memscroller.xml.h:2 +#: ScreenSavers/menger.xml.h:2 ScreenSavers/metaballs.xml.h:2 +#: ScreenSavers/mirrorblob.xml.h:2 ScreenSavers/moebius.xml.h:2 +#: ScreenSavers/moebiusgears.xml.h:2 ScreenSavers/moire2.xml.h:2 +#: ScreenSavers/molecule.xml.h:2 ScreenSavers/morph3d.xml.h:2 +#: ScreenSavers/mountain.xml.h:2 ScreenSavers/munch.xml.h:2 +#: ScreenSavers/nerverot.xml.h:2 ScreenSavers/noof.xml.h:2 +#: ScreenSavers/pacman.xml.h:2 ScreenSavers/penrose.xml.h:2 +#: ScreenSavers/petri.xml.h:2 ScreenSavers/phosphor.xml.h:2 +#: ScreenSavers/photopile.xml.h:15 ScreenSavers/piecewise.xml.h:2 +#: ScreenSavers/pinion.xml.h:2 ScreenSavers/pipes.xml.h:2 +#: ScreenSavers/polyhedra.xml.h:2 ScreenSavers/polyominoes.xml.h:3 +#: ScreenSavers/polytopes.xml.h:23 ScreenSavers/popsquares.xml.h:2 +#: ScreenSavers/providence.xml.h:2 ScreenSavers/pulsar.xml.h:2 +#: ScreenSavers/pyro.xml.h:11 ScreenSavers/qix.xml.h:2 +#: ScreenSavers/queens.xml.h:2 ScreenSavers/ripples.xml.h:2 +#: ScreenSavers/rocks.xml.h:2 ScreenSavers/rotzoomer.xml.h:2 +#: ScreenSavers/rubik.xml.h:2 ScreenSavers/rubikblocks.xml.h:2 +#: ScreenSavers/sballs.xml.h:2 ScreenSavers/shadebobs.xml.h:2 +#: ScreenSavers/sierpinski.xml.h:2 ScreenSavers/sierpinski3d.xml.h:2 +#: ScreenSavers/skytentacles.xml.h:11 ScreenSavers/slidescreen.xml.h:2 +#: ScreenSavers/slip.xml.h:2 ScreenSavers/sonar.xml.h:2 +#: ScreenSavers/speedmine.xml.h:2 ScreenSavers/spheremonics.xml.h:2 +#: ScreenSavers/spotlight.xml.h:2 ScreenSavers/sproingies.xml.h:2 +#: ScreenSavers/squiral.xml.h:2 ScreenSavers/stairs.xml.h:2 +#: ScreenSavers/starfish.xml.h:5 ScreenSavers/stonerview.xml.h:2 +#: ScreenSavers/strange.xml.h:2 ScreenSavers/substrate.xml.h:2 +#: ScreenSavers/superquadrics.xml.h:2 ScreenSavers/surfaces.xml.h:2 +#: ScreenSavers/swirl.xml.h:2 ScreenSavers/tangram.xml.h:2 +#: ScreenSavers/thornbird.xml.h:2 ScreenSavers/topblock.xml.h:2 +#: ScreenSavers/triangle.xml.h:2 ScreenSavers/tronbit.xml.h:2 +#: ScreenSavers/truchet.xml.h:2 ScreenSavers/twang.xml.h:2 +#: ScreenSavers/wander.xml.h:2 ScreenSavers/wormhole.xml.h:2 +#: ScreenSavers/xflame.xml.h:2 ScreenSavers/xlyap.xml.h:2 +#: ScreenSavers/xmatrix.xml.h:15 ScreenSavers/xrayswarm.xml.h:2 +#: ScreenSavers/xspirograph.xml.h:2 ScreenSavers/zoom.xml.h:2 +msgid "Low" +msgstr "低い" -#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8 -#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11 -#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11 -#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11 -#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18 -#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21 -#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26 -#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18 -#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18 -#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10 -#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4 -#: hacks/config/superquadrics.xml.h:11 -msgid "Wireframe" -msgstr "ワイヤフレーム" +#: ScreenSavers/anemotaxis.xml.h:3 ScreenSavers/antinspect.xml.h:3 +#: ScreenSavers/antmaze.xml.h:3 ScreenSavers/antspotlight.xml.h:3 +#: ScreenSavers/atlantis.xml.h:3 ScreenSavers/atunnel.xml.h:3 +#: ScreenSavers/barcode.xml.h:3 ScreenSavers/blaster.xml.h:3 +#: ScreenSavers/blinkbox.xml.h:3 ScreenSavers/blocktube.xml.h:3 +#: ScreenSavers/bouboule.xml.h:3 ScreenSavers/bouncingcow.xml.h:3 +#: ScreenSavers/boxed.xml.h:3 ScreenSavers/boxfit.xml.h:3 +#: ScreenSavers/braid.xml.h:3 ScreenSavers/bubble3d.xml.h:3 +#: ScreenSavers/bumps.xml.h:5 ScreenSavers/cage.xml.h:3 +#: ScreenSavers/carousel.xml.h:3 ScreenSavers/celtic.xml.h:3 +#: ScreenSavers/circuit.xml.h:3 ScreenSavers/cloudlife.xml.h:3 +#: ScreenSavers/companioncube.xml.h:3 ScreenSavers/compass.xml.h:3 +#: ScreenSavers/coral.xml.h:3 ScreenSavers/crackberg.xml.h:3 +#: ScreenSavers/crystal.xml.h:3 ScreenSavers/cube21.xml.h:3 +#: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestorm.xml.h:3 +#: ScreenSavers/cubicgrid.xml.h:3 ScreenSavers/cwaves.xml.h:3 +#: ScreenSavers/cynosure.xml.h:3 ScreenSavers/dangerball.xml.h:3 +#: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deluxe.xml.h:3 +#: ScreenSavers/demon.xml.h:3 ScreenSavers/discrete.xml.h:3 +#: ScreenSavers/distort.xml.h:3 ScreenSavers/drift.xml.h:3 +#: ScreenSavers/endgame.xml.h:3 ScreenSavers/engine.xml.h:3 +#: ScreenSavers/epicycle.xml.h:3 ScreenSavers/eruption.xml.h:3 +#: ScreenSavers/euler2d.xml.h:3 ScreenSavers/extrusion.xml.h:3 +#: ScreenSavers/fadeplot.xml.h:3 ScreenSavers/fiberlamp.xml.h:3 +#: ScreenSavers/fireworkx.xml.h:3 ScreenSavers/flame.xml.h:3 +#: ScreenSavers/flipflop.xml.h:3 ScreenSavers/flipscreen3d.xml.h:3 +#: ScreenSavers/fliptext.xml.h:3 ScreenSavers/flow.xml.h:3 +#: ScreenSavers/fluidballs.xml.h:3 ScreenSavers/flyingtoasters.xml.h:3 +#: ScreenSavers/fontglide.xml.h:3 ScreenSavers/fuzzyflakes.xml.h:3 +#: ScreenSavers/galaxy.xml.h:3 ScreenSavers/gears.xml.h:3 +#: ScreenSavers/gflux.xml.h:3 ScreenSavers/glblur.xml.h:3 +#: ScreenSavers/glcells.xml.h:3 ScreenSavers/gleidescope.xml.h:3 +#: ScreenSavers/glhanoi.xml.h:3 ScreenSavers/glknots.xml.h:3 +#: ScreenSavers/glmatrix.xml.h:3 ScreenSavers/glplanet.xml.h:3 +#: ScreenSavers/glschool.xml.h:3 ScreenSavers/glslideshow.xml.h:3 +#: ScreenSavers/glsnake.xml.h:3 ScreenSavers/gltext.xml.h:3 +#: ScreenSavers/goop.xml.h:3 ScreenSavers/grav.xml.h:3 +#: ScreenSavers/greynetic.xml.h:3 ScreenSavers/halftone.xml.h:3 +#: ScreenSavers/halo.xml.h:3 ScreenSavers/helix.xml.h:3 +#: ScreenSavers/hilbert.xml.h:9 ScreenSavers/hopalong.xml.h:3 +#: ScreenSavers/hypertorus.xml.h:3 ScreenSavers/hypnowheel.xml.h:3 +#: ScreenSavers/ifs.xml.h:3 ScreenSavers/imsmap.xml.h:3 +#: ScreenSavers/interaggregate.xml.h:3 ScreenSavers/interference.xml.h:3 +#: ScreenSavers/intermomentary.xml.h:3 ScreenSavers/jigglypuff.xml.h:4 +#: ScreenSavers/jigsaw.xml.h:3 ScreenSavers/juggler3d.xml.h:3 +#: ScreenSavers/julia.xml.h:3 ScreenSavers/kaleidescope.xml.h:3 +#: ScreenSavers/klein.xml.h:3 ScreenSavers/kumppa.xml.h:3 +#: ScreenSavers/lament.xml.h:3 ScreenSavers/lavalite.xml.h:3 +#: ScreenSavers/lcdscrub.xml.h:3 ScreenSavers/lockward.xml.h:3 +#: ScreenSavers/loop.xml.h:3 ScreenSavers/maze.xml.h:3 +#: ScreenSavers/memscroller.xml.h:3 ScreenSavers/menger.xml.h:3 +#: ScreenSavers/metaballs.xml.h:3 ScreenSavers/mirrorblob.xml.h:3 +#: ScreenSavers/moebius.xml.h:3 ScreenSavers/moebiusgears.xml.h:3 +#: ScreenSavers/moire2.xml.h:3 ScreenSavers/molecule.xml.h:3 +#: ScreenSavers/morph3d.xml.h:3 ScreenSavers/mountain.xml.h:3 +#: ScreenSavers/munch.xml.h:3 ScreenSavers/nerverot.xml.h:3 +#: ScreenSavers/noof.xml.h:3 ScreenSavers/pacman.xml.h:3 +#: ScreenSavers/penrose.xml.h:3 ScreenSavers/petri.xml.h:3 +#: ScreenSavers/phosphor.xml.h:3 ScreenSavers/photopile.xml.h:16 +#: ScreenSavers/piecewise.xml.h:3 ScreenSavers/pinion.xml.h:3 +#: ScreenSavers/pipes.xml.h:3 ScreenSavers/polyhedra.xml.h:3 +#: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:24 +#: ScreenSavers/popsquares.xml.h:3 ScreenSavers/providence.xml.h:3 +#: ScreenSavers/pulsar.xml.h:3 ScreenSavers/pyro.xml.h:3 +#: ScreenSavers/qix.xml.h:3 ScreenSavers/queens.xml.h:3 +#: ScreenSavers/rd-bomb.xml.h:3 ScreenSavers/ripples.xml.h:3 +#: ScreenSavers/rocks.xml.h:3 ScreenSavers/rotzoomer.xml.h:3 +#: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3 +#: ScreenSavers/sballs.xml.h:3 ScreenSavers/shadebobs.xml.h:3 +#: ScreenSavers/sierpinski.xml.h:3 ScreenSavers/sierpinski3d.xml.h:3 +#: ScreenSavers/skytentacles.xml.h:16 ScreenSavers/slidescreen.xml.h:3 +#: ScreenSavers/slip.xml.h:3 ScreenSavers/sonar.xml.h:3 +#: ScreenSavers/speedmine.xml.h:3 ScreenSavers/spheremonics.xml.h:3 +#: ScreenSavers/spotlight.xml.h:3 ScreenSavers/sproingies.xml.h:3 +#: ScreenSavers/squiral.xml.h:3 ScreenSavers/stairs.xml.h:3 +#: ScreenSavers/starfish.xml.h:6 ScreenSavers/stonerview.xml.h:3 +#: ScreenSavers/strange.xml.h:3 ScreenSavers/substrate.xml.h:3 +#: ScreenSavers/superquadrics.xml.h:3 ScreenSavers/surfaces.xml.h:3 +#: ScreenSavers/swirl.xml.h:3 ScreenSavers/tangram.xml.h:3 +#: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3 +#: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3 +#: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3 +#: ScreenSavers/voronoi.xml.h:3 ScreenSavers/wander.xml.h:3 +#: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3 +#: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16 +#: ScreenSavers/xrayswarm.xml.h:3 ScreenSavers/xspirograph.xml.h:3 +#: ScreenSavers/zoom.xml.h:3 +msgid "Frame rate" +msgstr "" -#: hacks/config/attraction.xml.h:1 -msgid "Attraction" -msgstr "アトラクション" +#: ScreenSavers/anemotaxis.xml.h:4 ScreenSavers/antinspect.xml.h:4 +#: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4 +#: ScreenSavers/atlantis.xml.h:4 ScreenSavers/attraction.xml.h:13 +#: ScreenSavers/atunnel.xml.h:4 ScreenSavers/barcode.xml.h:4 +#: ScreenSavers/blaster.xml.h:4 ScreenSavers/blinkbox.xml.h:4 +#: ScreenSavers/blocktube.xml.h:4 ScreenSavers/bouboule.xml.h:4 +#: ScreenSavers/bouncingcow.xml.h:4 ScreenSavers/boxed.xml.h:4 +#: ScreenSavers/boxfit.xml.h:4 ScreenSavers/braid.xml.h:4 +#: ScreenSavers/bubble3d.xml.h:4 ScreenSavers/bumps.xml.h:7 +#: ScreenSavers/cage.xml.h:4 ScreenSavers/carousel.xml.h:4 +#: ScreenSavers/ccurve.xml.h:10 ScreenSavers/celtic.xml.h:4 +#: ScreenSavers/circuit.xml.h:4 ScreenSavers/cloudlife.xml.h:4 +#: ScreenSavers/companioncube.xml.h:4 ScreenSavers/compass.xml.h:4 +#: ScreenSavers/coral.xml.h:4 ScreenSavers/crackberg.xml.h:4 +#: ScreenSavers/crystal.xml.h:4 ScreenSavers/cube21.xml.h:4 +#: ScreenSavers/cubenetic.xml.h:4 ScreenSavers/cubestorm.xml.h:4 +#: ScreenSavers/cubicgrid.xml.h:4 ScreenSavers/cwaves.xml.h:4 +#: ScreenSavers/cynosure.xml.h:4 ScreenSavers/dangerball.xml.h:4 +#: ScreenSavers/decayscreen.xml.h:4 ScreenSavers/deluxe.xml.h:4 +#: ScreenSavers/demon.xml.h:4 ScreenSavers/discrete.xml.h:4 +#: ScreenSavers/distort.xml.h:4 ScreenSavers/drift.xml.h:4 +#: ScreenSavers/endgame.xml.h:4 ScreenSavers/engine.xml.h:4 +#: ScreenSavers/epicycle.xml.h:4 ScreenSavers/eruption.xml.h:4 +#: ScreenSavers/euler2d.xml.h:4 ScreenSavers/extrusion.xml.h:4 +#: ScreenSavers/fadeplot.xml.h:4 ScreenSavers/fiberlamp.xml.h:4 +#: ScreenSavers/fireworkx.xml.h:4 ScreenSavers/flame.xml.h:4 +#: ScreenSavers/flipflop.xml.h:4 ScreenSavers/flipscreen3d.xml.h:4 +#: ScreenSavers/fliptext.xml.h:4 ScreenSavers/flow.xml.h:4 +#: ScreenSavers/fluidballs.xml.h:4 ScreenSavers/flyingtoasters.xml.h:4 +#: ScreenSavers/fontglide.xml.h:4 ScreenSavers/fuzzyflakes.xml.h:4 +#: ScreenSavers/galaxy.xml.h:4 ScreenSavers/gears.xml.h:4 +#: ScreenSavers/gflux.xml.h:4 ScreenSavers/glblur.xml.h:4 +#: ScreenSavers/glcells.xml.h:4 ScreenSavers/gleidescope.xml.h:4 +#: ScreenSavers/glhanoi.xml.h:4 ScreenSavers/glknots.xml.h:4 +#: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:4 +#: ScreenSavers/glschool.xml.h:4 ScreenSavers/glslideshow.xml.h:4 +#: ScreenSavers/glsnake.xml.h:4 ScreenSavers/gltext.xml.h:4 +#: ScreenSavers/goop.xml.h:4 ScreenSavers/grav.xml.h:4 +#: ScreenSavers/greynetic.xml.h:4 ScreenSavers/halftone.xml.h:4 +#: ScreenSavers/halo.xml.h:4 ScreenSavers/helix.xml.h:4 +#: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hypertorus.xml.h:4 +#: ScreenSavers/hypnowheel.xml.h:16 ScreenSavers/ifs.xml.h:4 +#: ScreenSavers/imsmap.xml.h:4 ScreenSavers/interaggregate.xml.h:4 +#: ScreenSavers/interference.xml.h:4 ScreenSavers/intermomentary.xml.h:4 +#: ScreenSavers/jigglypuff.xml.h:5 ScreenSavers/jigsaw.xml.h:4 +#: ScreenSavers/juggler3d.xml.h:4 ScreenSavers/julia.xml.h:4 +#: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/klein.xml.h:4 +#: ScreenSavers/kumppa.xml.h:4 ScreenSavers/lament.xml.h:4 +#: ScreenSavers/lavalite.xml.h:4 ScreenSavers/lcdscrub.xml.h:4 +#: ScreenSavers/lockward.xml.h:4 ScreenSavers/loop.xml.h:4 +#: ScreenSavers/maze.xml.h:4 ScreenSavers/memscroller.xml.h:4 +#: ScreenSavers/menger.xml.h:4 ScreenSavers/metaballs.xml.h:4 +#: ScreenSavers/mirrorblob.xml.h:4 ScreenSavers/moebius.xml.h:4 +#: ScreenSavers/moebiusgears.xml.h:4 ScreenSavers/moire2.xml.h:4 +#: ScreenSavers/molecule.xml.h:4 ScreenSavers/morph3d.xml.h:4 +#: ScreenSavers/mountain.xml.h:4 ScreenSavers/munch.xml.h:4 +#: ScreenSavers/nerverot.xml.h:4 ScreenSavers/noof.xml.h:4 +#: ScreenSavers/pacman.xml.h:4 ScreenSavers/penrose.xml.h:4 +#: ScreenSavers/petri.xml.h:4 ScreenSavers/phosphor.xml.h:4 +#: ScreenSavers/photopile.xml.h:17 ScreenSavers/piecewise.xml.h:4 +#: ScreenSavers/pinion.xml.h:4 ScreenSavers/pipes.xml.h:4 +#: ScreenSavers/polyhedra.xml.h:4 ScreenSavers/polyominoes.xml.h:5 +#: ScreenSavers/polytopes.xml.h:25 ScreenSavers/popsquares.xml.h:4 +#: ScreenSavers/providence.xml.h:4 ScreenSavers/pulsar.xml.h:4 +#: ScreenSavers/pyro.xml.h:13 ScreenSavers/qix.xml.h:4 +#: ScreenSavers/queens.xml.h:4 ScreenSavers/ripples.xml.h:4 +#: ScreenSavers/rocks.xml.h:4 ScreenSavers/rotzoomer.xml.h:4 +#: ScreenSavers/rubik.xml.h:4 ScreenSavers/rubikblocks.xml.h:4 +#: ScreenSavers/sballs.xml.h:4 ScreenSavers/shadebobs.xml.h:4 +#: ScreenSavers/sierpinski.xml.h:4 ScreenSavers/sierpinski3d.xml.h:4 +#: ScreenSavers/skytentacles.xml.h:13 ScreenSavers/slidescreen.xml.h:4 +#: ScreenSavers/slip.xml.h:4 ScreenSavers/sonar.xml.h:4 +#: ScreenSavers/speedmine.xml.h:4 ScreenSavers/spheremonics.xml.h:4 +#: ScreenSavers/spotlight.xml.h:4 ScreenSavers/sproingies.xml.h:4 +#: ScreenSavers/squiral.xml.h:4 ScreenSavers/stairs.xml.h:4 +#: ScreenSavers/starfish.xml.h:7 ScreenSavers/starwars.xml.h:3 +#: ScreenSavers/stonerview.xml.h:4 ScreenSavers/strange.xml.h:4 +#: ScreenSavers/substrate.xml.h:4 ScreenSavers/superquadrics.xml.h:4 +#: ScreenSavers/surfaces.xml.h:4 ScreenSavers/swirl.xml.h:4 +#: ScreenSavers/tangram.xml.h:4 ScreenSavers/thornbird.xml.h:4 +#: ScreenSavers/topblock.xml.h:4 ScreenSavers/triangle.xml.h:4 +#: ScreenSavers/tronbit.xml.h:4 ScreenSavers/truchet.xml.h:4 +#: ScreenSavers/twang.xml.h:4 ScreenSavers/wander.xml.h:4 +#: ScreenSavers/wormhole.xml.h:4 ScreenSavers/xflame.xml.h:4 +#: ScreenSavers/xlyap.xml.h:4 ScreenSavers/xmatrix.xml.h:17 +#: ScreenSavers/xrayswarm.xml.h:4 ScreenSavers/xspirograph.xml.h:4 +#: ScreenSavers/zoom.xml.h:4 +msgid "High" +msgstr "高い" -#: hacks/config/attraction.xml.h:2 -msgid "Ball Count" -msgstr "ボールの数" +#: ScreenSavers/anemotaxis.xml.h:5 +msgid "Near" +msgstr "近い" -#: hacks/config/attraction.xml.h:3 -msgid "Ball Mass" -msgstr "ボールのかたまり" +#: ScreenSavers/anemotaxis.xml.h:6 +msgid "Distance" +msgstr "" -#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2 -msgid "Balls" -msgstr "ボール" +#: ScreenSavers/anemotaxis.xml.h:7 ScreenSavers/cubicgrid.xml.h:10 +msgid "Far" +msgstr "遠い" -#: hacks/config/attraction.xml.h:5 -msgid "Bounce Off Walls" -msgstr "壁に当たって跳ね返る" +#: ScreenSavers/anemotaxis.xml.h:9 +msgid "Sources" +msgstr "" -#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1 -#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2 -#: hacks/config/wander.xml.h:3 -msgid "Color Contrast" -msgstr "色のコントラスト" +#: ScreenSavers/anemotaxis.xml.h:11 +msgid "Searchers" +msgstr "" -#: hacks/config/attraction.xml.h:7 -msgid "Environmental Viscosity" -msgstr "周囲の粘度" +#: ScreenSavers/anemotaxis.xml.h:13 +msgid "" +"Anemotaxis demonstrates a search algorithm designed for locating a source of " +"odor in turbulent atmosphere. The searcher is able to sense the odor and " +"determine local instantaneous wind direction. The goal is to find the source " +"in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written " +"by Eugene Balkovsky; 2004." +msgstr "" -#: hacks/config/attraction.xml.h:9 -msgid "Filled Splines" -msgstr "内部を塗りつぶしたスプライン曲線" +#: ScreenSavers/antinspect.xml.h:1 +msgid "AntInspect" +msgstr "" -#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9 -#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5 -#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6 -#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3 -#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6 -#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11 -#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5 -#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5 -#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4 -#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3 -#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7 -#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8 -msgid "High" -msgstr "高い" +#: ScreenSavers/antinspect.xml.h:6 +#, fuzzy +msgid "Draw shadows" +msgstr "影なし" -#: hacks/config/attraction.xml.h:11 -msgid "Ignore Screen Edges" -msgstr "スクリーンの端を無視" +#: ScreenSavers/antinspect.xml.h:7 +msgid "" +"Draws a trio of ants moving their spheres around a circle. Written by Blair " +"Tennessy; 2004." +msgstr "" -#: hacks/config/attraction.xml.h:12 -msgid "Inward" -msgstr "内部" +#: ScreenSavers/antmaze.xml.h:1 +#, fuzzy +msgid "AntMaze" +msgstr "迷路" -#: hacks/config/attraction.xml.h:14 -msgid "" -"Like qix, this uses a simple simple motion model to generate many different " -"display modes. The control points attract each other up to a certain distance, " -"and then begin to repel each other. The attraction/repulsion is proportional to " -"the distance between any two particles, similar to the strong and weak nuclear " -"forces. One of the most interesting ways to watch this hack is simply as " -"bouncing balls, because their motions and interactions with each other are so " -"odd. Sometimes two balls will get into a tight orbit around each other, to be " -"interrupted later by a third, or by the edge of the screen. It looks quite " -"chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris." -msgstr "" -"qix " -"と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモデルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに引き合います。そ" -"してそれより近くなると今度は反発し合います。引き合い/反発する力は、核の強い力と弱い力の場合と同様に、どちらも粒子同士の距離に比例しています。この仕掛けを見るた" -"めの面白い方法の一つは、跳ね返るボールです。というのも、それらボールの動きや相互作用はとても奇妙に見えるからです。しばしば二つのボールは互いの周囲を衛星のように" -"回り合う状態になります。これは三つ目のボールに邪魔されるかスクリーンの端にぶつかるまで続きます。これはとてもカオス的に見えます。John Pezaris の " -"Lisp コードに基づき、Jamie Zawinski が書きました。" - -#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5 -#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5 -#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3 -msgid "Lines" -msgstr "線" +#: ScreenSavers/antmaze.xml.h:6 +#, fuzzy +msgid "" +"Draws a few views of a few ants walking around in a simple maze. Written by " +"Blair Tennessy; 2005." +msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" -#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6 -#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8 -#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5 -#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5 -#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4 -#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9 -#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5 -#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3 -#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10 -#: hacks/config/whirlwindwarp.xml.h:3 -msgid "Long" -msgstr "長い" +#: ScreenSavers/antspotlight.xml.h:1 +#, fuzzy +msgid "AntSpotlight" +msgstr "スポットライト" -#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10 -#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7 -#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7 -#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6 -#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9 -#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14 -#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7 -#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6 -#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5 -#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4 -#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8 -#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11 -msgid "Low" -msgstr "低い" +#: ScreenSavers/antspotlight.xml.h:6 +msgid "" +"Draws an ant (with a headlight) who walks on top of an image of your desktop " +"or other image. Written by Blair Tennessy; 2003." +msgstr "" -#: hacks/config/attraction.xml.h:20 -msgid "Orbital Mode" -msgstr "軌道モード" +#: ScreenSavers/apollonian.xml.h:1 +msgid "Apollonian" +msgstr "アポロニアン" -#: hacks/config/attraction.xml.h:21 -msgid "Outward" -msgstr "外側" +#: ScreenSavers/apollonian.xml.h:2 ScreenSavers/tangram.xml.h:13 +#, fuzzy +msgid "Draw labels" +msgstr "ラベルを描画" -#: hacks/config/attraction.xml.h:22 -msgid "Polygons" -msgstr "ポリゴン" +#: ScreenSavers/apollonian.xml.h:3 +#, fuzzy +msgid "Include alternate geometries" +msgstr "代替配置を含む" -#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3 -msgid "Radius" -msgstr "角度" +#: ScreenSavers/apollonian.xml.h:5 +msgid "Shallow" +msgstr "浅い" -#: hacks/config/attraction.xml.h:24 -msgid "Repulsion Threshold" -msgstr "反発のしきい値" +#: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11 +msgid "Depth" +msgstr "深さ" -#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10 -#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11 -#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8 -#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14 -#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19 -#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9 -#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8 -#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17 -#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6 -msgid "Short" -msgstr "短い" +#: ScreenSavers/apollonian.xml.h:9 +msgid "Deep" +msgstr "深い" -#: hacks/config/attraction.xml.h:29 -msgid "Splines" -msgstr "スプライン曲線" +#: ScreenSavers/apollonian.xml.h:10 ScreenSavers/attraction.xml.h:17 +#: ScreenSavers/bouboule.xml.h:8 ScreenSavers/braid.xml.h:8 +#: ScreenSavers/crystal.xml.h:5 ScreenSavers/cynosure.xml.h:5 +#: ScreenSavers/deco.xml.h:5 ScreenSavers/deluxe.xml.h:11 +#: ScreenSavers/demon.xml.h:11 ScreenSavers/discrete.xml.h:8 +#: ScreenSavers/drift.xml.h:8 ScreenSavers/epicycle.xml.h:5 +#: ScreenSavers/euler2d.xml.h:27 ScreenSavers/fadeplot.xml.h:11 +#: ScreenSavers/flame.xml.h:12 ScreenSavers/flow.xml.h:11 +#: ScreenSavers/galaxy.xml.h:9 ScreenSavers/grav.xml.h:8 +#: ScreenSavers/halo.xml.h:8 ScreenSavers/hopalong.xml.h:9 +#: ScreenSavers/imsmap.xml.h:11 ScreenSavers/interference.xml.h:15 +#: ScreenSavers/julia.xml.h:11 ScreenSavers/loop.xml.h:8 +#: ScreenSavers/metaballs.xml.h:8 ScreenSavers/moire.xml.h:5 +#: ScreenSavers/moire2.xml.h:5 ScreenSavers/mountain.xml.h:8 +#: ScreenSavers/nerverot.xml.h:11 ScreenSavers/penrose.xml.h:5 +#: ScreenSavers/polyominoes.xml.h:9 ScreenSavers/rd-bomb.xml.h:14 +#: ScreenSavers/rocks.xml.h:14 ScreenSavers/shadebobs.xml.h:6 +#: ScreenSavers/sierpinski.xml.h:11 ScreenSavers/slip.xml.h:11 +#: ScreenSavers/squiral.xml.h:13 ScreenSavers/starfish.xml.h:14 +#: ScreenSavers/strange.xml.h:8 ScreenSavers/swirl.xml.h:8 +#: ScreenSavers/triangle.xml.h:5 +msgid "Two" +msgstr "2 つ" -#: hacks/config/attraction.xml.h:30 -msgid "Tails" -msgstr "しっぽ" +#: ScreenSavers/apollonian.xml.h:11 ScreenSavers/attraction.xml.h:18 +#: ScreenSavers/bouboule.xml.h:9 ScreenSavers/braid.xml.h:9 +#: ScreenSavers/crystal.xml.h:6 ScreenSavers/cynosure.xml.h:6 +#: ScreenSavers/deco.xml.h:6 ScreenSavers/deluxe.xml.h:12 +#: ScreenSavers/demon.xml.h:12 ScreenSavers/discrete.xml.h:9 +#: ScreenSavers/drift.xml.h:9 ScreenSavers/epicycle.xml.h:6 +#: ScreenSavers/eruption.xml.h:6 ScreenSavers/euler2d.xml.h:28 +#: ScreenSavers/fadeplot.xml.h:12 ScreenSavers/flame.xml.h:13 +#: ScreenSavers/flow.xml.h:12 ScreenSavers/galaxy.xml.h:10 +#: ScreenSavers/grav.xml.h:9 ScreenSavers/halo.xml.h:9 +#: ScreenSavers/hopalong.xml.h:10 ScreenSavers/ifs.xml.h:45 +#: ScreenSavers/imsmap.xml.h:12 ScreenSavers/interference.xml.h:16 +#: ScreenSavers/julia.xml.h:12 ScreenSavers/loop.xml.h:9 +#: ScreenSavers/metaballs.xml.h:9 ScreenSavers/moire.xml.h:6 +#: ScreenSavers/moire2.xml.h:6 ScreenSavers/mountain.xml.h:9 +#: ScreenSavers/penrose.xml.h:6 ScreenSavers/polyominoes.xml.h:10 +#: ScreenSavers/popsquares.xml.h:7 ScreenSavers/rd-bomb.xml.h:15 +#: ScreenSavers/rocks.xml.h:15 ScreenSavers/shadebobs.xml.h:8 +#: ScreenSavers/sierpinski.xml.h:12 ScreenSavers/slip.xml.h:12 +#: ScreenSavers/squiral.xml.h:14 ScreenSavers/starfish.xml.h:15 +#: ScreenSavers/strange.xml.h:9 ScreenSavers/swirl.xml.h:9 +#: ScreenSavers/triangle.xml.h:6 +#, fuzzy +msgid "Number of colors" +msgstr "色の数:" -#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16 -#: hacks/config/juggle.xml.h:9 -msgid "Trail Length" -msgstr "跡の長さ" +#: ScreenSavers/apollonian.xml.h:18 +#, fuzzy, no-c-format +msgid "" +"Draws an Apollonian gasket: a fractal packing of circles with smaller " +"circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +"Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem Written " +"by Allan R. Wilks and David Bagley; 2002." +msgstr "" +"大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーションで" +"す。Allan R. Wilks および David Bagley 作。" -#: hacks/config/blaster.xml.h:1 -msgid "Blaster" -msgstr "ブラスター" +#: ScreenSavers/apple2.xml.h:1 +#, fuzzy +msgid "Apple2" +msgstr "さざ波" -#: hacks/config/blaster.xml.h:2 -msgid "" -"Draws a simulation of flying space-combat robots (cleverly disguised as colored " -"circles) doing battle in front of a moving star field. Written by Jonathan Lin." +#: ScreenSavers/apple2.xml.h:2 +msgid "Choose display mode randomly" msgstr "" -"宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されています) のシミュレーションです。Jonathan Lin によって書かれました。" -#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4 -#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9 -#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7 -#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3 -#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4 -#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8 -#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1 -#: hacks/config/xfishtank.xml.h:4 -msgid "Few" -msgstr "少数" +#: ScreenSavers/apple2.xml.h:3 +msgid "Display scrolling text" +msgstr "" -#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4 -msgid "Lasers" -msgstr "レーザー" +#: ScreenSavers/apple2.xml.h:4 +#, fuzzy +msgid "Display images" +msgstr "星を表示" -#: hacks/config/blaster.xml.h:7 -msgid "Robots" -msgstr "ロボット" +#: ScreenSavers/apple2.xml.h:5 +#, fuzzy +msgid "Run basic programs" +msgstr "トレースプログラムの実行" -#: hacks/config/blaster.xml.h:10 -msgid "Stars" -msgstr "星" +#: ScreenSavers/apple2.xml.h:7 +msgid "" +"Simulates an original Apple ][ Plus computer in all its 1979 glory. It also " +"reproduces the appearance of display on a color television set of the " +"period. In \"Basic Programming Mode\", a simulated user types in a BASIC " +"program and runs it. In \"Text Mode\", it displays the output of a program, " +"or the contents of a file or URL. In \"Slideshow Mode\", it chooses random " +"images and displays them within the limitations of the Apple ][ display " +"hardware. (Six available colors in hi-res mode!) This program is also a " +"fully-functional VT100 emulator! Run it as an application instead of as a " +"screen saver and you can use it as a terminal. http://en.wikipedia.org/wiki/" +"Apple_II_series Written by Trevor Blackwell; 2003." +msgstr "" -#: hacks/config/blitspin.xml.h:1 -msgid "90° Rotation Speed" -msgstr "90° 回転のスピード" +#: ScreenSavers/atlantis.xml.h:1 +msgid "Atlantis" +msgstr "アトランティス" -#: hacks/config/blitspin.xml.h:2 -msgid "Bitmap to rotate" -msgstr "回転させるビットマップ" +#: ScreenSavers/atlantis.xml.h:6 +#, fuzzy +msgid "Whale speed" +msgstr "鯨のスピード" -#: hacks/config/blitspin.xml.h:3 -msgid "BlitSpin" -msgstr "BlitSpin" +#: ScreenSavers/atlantis.xml.h:8 +msgid "Shy" +msgstr "シャイ" -#: hacks/config/blitspin.xml.h:5 -msgid "Fuzzy Rotation Speed" -msgstr "ファジーな回転スピード" +#: ScreenSavers/atlantis.xml.h:9 +#, fuzzy +msgid "Shark proximity" +msgstr "鮫の距離" -#: hacks/config/blitspin.xml.h:6 -msgid "Grab Screen" -msgstr "スクリーンを取り込む" +#: ScreenSavers/atlantis.xml.h:10 +msgid "Agressive" +msgstr "アグレッシブ" -#: hacks/config/blitspin.xml.h:8 -msgid "" -"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using " -"logical operations: the bitmap is divided into quadrants, and the quadrants are " -"shifted clockwise. Then the same thing is done again with progressively smaller " -"quadrants, except that all sub-quadrants of a given size are rotated in " -"parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in " -"in Byte Magazine in 1981. As you watch it, the image appears to dissolve into " -"static and then reconstitute itself, but rotated. You can provide the image to " -"use, as an XBM or XPM file, or tell it to grab a screen image and rotate that." -msgstr "" -"blitspin はビットマップを繰り返し 90 度回転させます。それには次のような論理演算を使っています: ビットマップを 4 等分します。そして各 1/4 " -"の部分を時計回りにシフトします。次に各 1/4 " -"のイメージに対して同じことを行います。このように同じ操作がどんどん対象のイメージを小さくしながら進行します。Jamie Zawinski 作。1981年の " -"Byte Magazine に掲載されたクールな SmallTalk " -"のコードによっています。見ていてお分かりの通り、画像は電波障害状態のように散っていき、再び再構成されますが、そのときには回転されています。使用する画像は、XBM" -" または XPM ファイルとして指定できます。またはスクリーンを取り込んで使うようにも指定できます。" - -#: hacks/config/bouboule.xml.h:1 -msgid "Bouboule" -msgstr "Bouboule" +#: ScreenSavers/atlantis.xml.h:11 ScreenSavers/boxed.xml.h:20 +#: ScreenSavers/flyingtoasters.xml.h:8 ScreenSavers/glschool.xml.h:8 +#: ScreenSavers/glslideshow.xml.h:16 ScreenSavers/jigglypuff.xml.h:10 +#: ScreenSavers/juggler3d.xml.h:11 ScreenSavers/mirrorblob.xml.h:11 +#: ScreenSavers/pipes.xml.h:11 ScreenSavers/webcollage.xml.h:2 +msgid "None" +msgstr "なし" -#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3 -msgid "Do Red/Blue 3D seperation" -msgstr "Do Red/Blue 3D セパレーション" +#: ScreenSavers/atlantis.xml.h:12 +#, fuzzy +msgid "Number of sharks" +msgstr "鮫の数:" -#: hacks/config/bouboule.xml.h:7 -msgid "Number of Spots" -msgstr "点の数:" +#: ScreenSavers/atlantis.xml.h:13 ScreenSavers/companioncube.xml.h:10 +#: ScreenSavers/deluxe.xml.h:10 ScreenSavers/demon.xml.h:7 +#: ScreenSavers/gears.xml.h:10 ScreenSavers/glhanoi.xml.h:11 +#: ScreenSavers/skytentacles.xml.h:4 +msgid "20" +msgstr "" -#: hacks/config/bouboule.xml.h:10 -msgid "" -"This draws what looks like a spinning, deforming baloon with varying-sized " -"spots painted on its invisible surface. Written by Jeremie Petit." -msgstr "これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風船を描画します。Jeremie Petit 作。" +#: ScreenSavers/atlantis.xml.h:14 +#, fuzzy +msgid "Shimmering water" +msgstr "きらめく水" -#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1 -#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1 -#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1 -#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1 -msgid "Animation Speed" -msgstr "アニメーションのスピード" +#: ScreenSavers/atlantis.xml.h:15 +#, fuzzy +msgid "Clear water" +msgstr "水を消去" -#: hacks/config/boxed.xml.h:2 -msgid "Boxed" -msgstr "箱詰め" +#: ScreenSavers/atlantis.xml.h:16 +#, fuzzy +msgid "Flat background" +msgstr "平坦な背景" -#: hacks/config/boxed.xml.h:3 -msgid "" -"Draws a box full of 3D bouncing balls that explode. Written by Sander van " -"Grieken." -msgstr "箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken 作。" +#: ScreenSavers/atlantis.xml.h:17 +#, fuzzy +msgid "Gradient background" +msgstr "傾斜した背景" -#: hacks/config/braid.xml.h:1 -msgid "Braid" -msgstr "組みひも" +#: ScreenSavers/atlantis.xml.h:18 ScreenSavers/atunnel.xml.h:7 +#: ScreenSavers/blinkbox.xml.h:11 ScreenSavers/blocktube.xml.h:10 +#: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:11 +#: ScreenSavers/boxed.xml.h:24 ScreenSavers/cage.xml.h:5 +#: ScreenSavers/companioncube.xml.h:13 ScreenSavers/crackberg.xml.h:17 +#: ScreenSavers/cube21.xml.h:25 ScreenSavers/cubenetic.xml.h:25 +#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/dangerball.xml.h:13 +#: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13 +#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/gears.xml.h:13 +#: ScreenSavers/glcells.xml.h:33 ScreenSavers/glhanoi.xml.h:15 +#: ScreenSavers/glknots.xml.h:23 ScreenSavers/glmatrix.xml.h:19 +#: ScreenSavers/glplanet.xml.h:12 ScreenSavers/glschool.xml.h:13 +#: ScreenSavers/glsnake.xml.h:17 ScreenSavers/gltext.xml.h:18 +#: ScreenSavers/hilbert.xml.h:21 ScreenSavers/jigglypuff.xml.h:26 +#: ScreenSavers/lament.xml.h:6 ScreenSavers/lavalite.xml.h:15 +#: ScreenSavers/menger.xml.h:19 ScreenSavers/mirrorblob.xml.h:26 +#: ScreenSavers/moebiusgears.xml.h:13 ScreenSavers/molecule.xml.h:11 +#: ScreenSavers/pinion.xml.h:15 ScreenSavers/polyhedra.xml.h:166 +#: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5 +#: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15 +#: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16 +#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/sproingies.xml.h:8 +#: ScreenSavers/stonerview.xml.h:5 ScreenSavers/superquadrics.xml.h:12 +#: ScreenSavers/tangram.xml.h:14 ScreenSavers/topblock.xml.h:23 +#: ScreenSavers/tronbit.xml.h:10 +msgid "Wireframe" +msgstr "ワイヤフレーム" -#: hacks/config/braid.xml.h:2 +#: ScreenSavers/atlantis.xml.h:20 +#, fuzzy msgid "" -"Draws random color-cycling inter-braided concentric circles. Written by John " -"Neil." -msgstr "ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。" - -#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8 -#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6 -#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4 -#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3 -#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5 -#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4 -#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2 -#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2 -#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3 -#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2 -#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3 -#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1 -#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5 -#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1 -#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2 -#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7 -#: hacks/config/xspirograph.xml.h:3 -msgid "Duration" -msgstr "持続" +"A 3D animation of a number of sharks, dolphins, and whales. Written by Mark " +"Kilgard; 1998." +msgstr "" +"これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメーショ" +"ンです。泳ぐ動きが素晴らしい。オリジナルは Mark Kilgard によって開発されまし" +"た。" -#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7 -#: hacks/config/nerverot.xml.h:12 -msgid "Line Thickness" -msgstr "線の太さ" +#: ScreenSavers/attraction.xml.h:1 +msgid "Attraction" +msgstr "アトラクション" -#: hacks/config/braid.xml.h:8 -msgid "Max Rings" -msgstr "輪の最大数" +#: ScreenSavers/attraction.xml.h:2 ScreenSavers/juggler3d.xml.h:13 +msgid "Balls" +msgstr "ボール" -#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1 -#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1 -msgid "2 minutes" -msgstr "2 分" +#: ScreenSavers/attraction.xml.h:3 ScreenSavers/deluxe.xml.h:6 +#: ScreenSavers/pedal.xml.h:6 ScreenSavers/starfish.xml.h:12 +#: ScreenSavers/surfaces.xml.h:23 +msgid "Lines" +msgstr "線" -#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2 -msgid "5 seconds" -msgstr "5 秒" +#: ScreenSavers/attraction.xml.h:4 ScreenSavers/fireflies.xml.h:12 +msgid "Tails" +msgstr "しっぽ" -#: hacks/config/bsod.xml.h:3 -msgid "AmigaDOS" -msgstr "AmigaDOS" +#: ScreenSavers/attraction.xml.h:5 +msgid "Polygons" +msgstr "ポリゴン" -#: hacks/config/bsod.xml.h:4 -msgid "Atari" -msgstr "Atari" +#: ScreenSavers/attraction.xml.h:6 +msgid "Splines" +msgstr "スプライン曲線" -#: hacks/config/bsod.xml.h:5 -msgid "BSD" -msgstr "BSD" +#: ScreenSavers/attraction.xml.h:7 +#, fuzzy +msgid "Filled splines" +msgstr "内部を塗りつぶしたスプライン曲線" -#: hacks/config/bsod.xml.h:6 -msgid "BSOD" -msgstr "BSOD" +#: ScreenSavers/attraction.xml.h:8 +#, fuzzy +msgid "Bounce off walls" +msgstr "壁に当たって跳ね返る" -#: hacks/config/bsod.xml.h:7 -msgid "" -"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer " -"emulation, this hack simulates popular screen savers from a number of less " -"robust operating systems. Written by Jamie Zawinski." -msgstr "" -"BSOD は \"Blue Screen of Death\" " -"を略したものです。最高のパーソナルコンピュータのエミュレーション。これは、多数のあまり頑健でないオペレーティングシステムのポピュラーなスクリーンセーバーをシミュ" -"レートします。Jamie Zawinski 作。" +#: ScreenSavers/attraction.xml.h:9 +#, fuzzy +msgid "Ignore screen edges" +msgstr "スクリーンの端を無視" -#: hacks/config/bsod.xml.h:9 -msgid "Mac Bomb" -msgstr "Mac Bomb" +#: ScreenSavers/attraction.xml.h:10 +#, fuzzy +msgid "Ball count" +msgstr "ボールの数" -#: hacks/config/bsod.xml.h:10 -msgid "MacsBug" -msgstr "MacsBug" +#: ScreenSavers/attraction.xml.h:12 +#, fuzzy +msgid "Environmental viscosity" +msgstr "周囲の粘度" -#: hacks/config/bsod.xml.h:11 -msgid "NCD X Terminal" -msgstr "NCD X ターミナル" +#: ScreenSavers/attraction.xml.h:14 ScreenSavers/blocktube.xml.h:5 +#: ScreenSavers/braid.xml.h:5 ScreenSavers/celtic.xml.h:5 +#: ScreenSavers/cube21.xml.h:21 ScreenSavers/cynosure.xml.h:8 +#: ScreenSavers/drift.xml.h:5 ScreenSavers/eruption.xml.h:19 +#: ScreenSavers/euler2d.xml.h:13 ScreenSavers/fiberlamp.xml.h:8 +#: ScreenSavers/fireflies.xml.h:11 ScreenSavers/flow.xml.h:13 +#: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5 +#: ScreenSavers/juggler3d.xml.h:8 ScreenSavers/menger.xml.h:5 +#: ScreenSavers/metaballs.xml.h:5 ScreenSavers/munch.xml.h:5 +#: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:24 +#: ScreenSavers/photopile.xml.h:18 ScreenSavers/pipes.xml.h:8 +#: ScreenSavers/polyominoes.xml.h:6 ScreenSavers/rubikblocks.xml.h:15 +#: ScreenSavers/shadebobs.xml.h:13 ScreenSavers/sierpinski3d.xml.h:5 +#: ScreenSavers/skytentacles.xml.h:5 ScreenSavers/slidescreen.xml.h:5 +#: ScreenSavers/sonar.xml.h:20 ScreenSavers/spheremonics.xml.h:5 +#: ScreenSavers/substrate.xml.h:5 ScreenSavers/superquadrics.xml.h:9 +#: ScreenSavers/surfaces.xml.h:5 ScreenSavers/vermiculate.xml.h:2 +#: ScreenSavers/wander.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:5 +msgid "Short" +msgstr "短い" -#: hacks/config/bsod.xml.h:12 -msgid "SCO" -msgstr "SCO" +#: ScreenSavers/attraction.xml.h:15 ScreenSavers/euler2d.xml.h:14 +#: ScreenSavers/juggler3d.xml.h:12 ScreenSavers/sonar.xml.h:21 +#, fuzzy +msgid "Trail length" +msgstr "跡の長さ" -#: hacks/config/bsod.xml.h:13 -msgid "Sad Mac" -msgstr "Sad Mac" +#: ScreenSavers/attraction.xml.h:16 ScreenSavers/blocktube.xml.h:7 +#: ScreenSavers/braid.xml.h:7 ScreenSavers/celtic.xml.h:7 +#: ScreenSavers/cube21.xml.h:23 ScreenSavers/cynosure.xml.h:10 +#: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21 +#: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10 +#: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15 +#: ScreenSavers/fontglide.xml.h:13 ScreenSavers/galaxy.xml.h:8 +#: ScreenSavers/glcells.xml.h:7 ScreenSavers/juggler3d.xml.h:10 +#: ScreenSavers/menger.xml.h:7 ScreenSavers/metaballs.xml.h:7 +#: ScreenSavers/munch.xml.h:7 ScreenSavers/nerverot.xml.h:7 +#: ScreenSavers/petri.xml.h:26 ScreenSavers/photopile.xml.h:20 +#: ScreenSavers/pipes.xml.h:10 ScreenSavers/polyominoes.xml.h:8 +#: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15 +#: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7 +#: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:22 +#: ScreenSavers/spheremonics.xml.h:7 ScreenSavers/substrate.xml.h:7 +#: ScreenSavers/superquadrics.xml.h:11 ScreenSavers/surfaces.xml.h:7 +#: ScreenSavers/tangram.xml.h:7 ScreenSavers/vermiculate.xml.h:4 +#: ScreenSavers/wander.xml.h:8 ScreenSavers/whirlwindwarp.xml.h:7 +#: ScreenSavers/xlyap.xml.h:7 +msgid "Long" +msgstr "長い" -#: hacks/config/bsod.xml.h:14 -msgid "Solaris" -msgstr "Solaris" +#: ScreenSavers/attraction.xml.h:20 +#, fuzzy +msgid "Ball mass" +msgstr "ボールのかたまり" -#: hacks/config/bsod.xml.h:15 -msgid "Sparc Linux" -msgstr "Sparc Linux" +#: ScreenSavers/attraction.xml.h:21 ScreenSavers/blinkbox.xml.h:5 +#: ScreenSavers/cloudlife.xml.h:9 ScreenSavers/cube21.xml.h:5 +#: ScreenSavers/cubenetic.xml.h:20 ScreenSavers/demon.xml.h:8 +#: ScreenSavers/discrete.xml.h:5 ScreenSavers/distort.xml.h:9 +#: ScreenSavers/fadeplot.xml.h:8 ScreenSavers/flow.xml.h:8 +#: ScreenSavers/fluidballs.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:25 +#: ScreenSavers/glcells.xml.h:11 ScreenSavers/gleidescope.xml.h:5 +#: ScreenSavers/halftone.xml.h:8 ScreenSavers/hopalong.xml.h:5 +#: ScreenSavers/interference.xml.h:8 ScreenSavers/julia.xml.h:8 +#: ScreenSavers/loop.xml.h:5 ScreenSavers/metaballs.xml.h:12 +#: ScreenSavers/moire.xml.h:8 ScreenSavers/penrose.xml.h:8 +#: ScreenSavers/photopile.xml.h:2 ScreenSavers/piecewise.xml.h:11 +#: ScreenSavers/rd-bomb.xml.h:11 ScreenSavers/rorschach.xml.h:2 +#: ScreenSavers/rubikblocks.xml.h:5 ScreenSavers/sierpinski.xml.h:8 +#: ScreenSavers/slidescreen.xml.h:14 ScreenSavers/slip.xml.h:8 +#: ScreenSavers/spotlight.xml.h:8 ScreenSavers/topblock.xml.h:8 +#: ScreenSavers/twang.xml.h:14 +msgid "Small" +msgstr "小" -#: hacks/config/bsod.xml.h:16 -msgid "Windows" -msgstr "Windows" +#: ScreenSavers/attraction.xml.h:22 +#, fuzzy +msgid "Repulsion threshold" +msgstr "反発のしきい値" -#: hacks/config/bsod.xml.h:17 -msgid "Windows 2000" -msgstr "Windows 2000" +#: ScreenSavers/attraction.xml.h:23 ScreenSavers/blinkbox.xml.h:7 +#: ScreenSavers/cloudlife.xml.h:11 ScreenSavers/cube21.xml.h:7 +#: ScreenSavers/cubenetic.xml.h:22 ScreenSavers/demon.xml.h:10 +#: ScreenSavers/discrete.xml.h:7 ScreenSavers/distort.xml.h:13 +#: ScreenSavers/fadeplot.xml.h:10 ScreenSavers/flow.xml.h:10 +#: ScreenSavers/fluidballs.xml.h:10 ScreenSavers/fuzzyflakes.xml.h:27 +#: ScreenSavers/glcells.xml.h:27 ScreenSavers/gleidescope.xml.h:7 +#: ScreenSavers/halftone.xml.h:12 ScreenSavers/hopalong.xml.h:7 +#: ScreenSavers/interference.xml.h:10 ScreenSavers/julia.xml.h:10 +#: ScreenSavers/loop.xml.h:7 ScreenSavers/moire.xml.h:10 +#: ScreenSavers/penrose.xml.h:10 ScreenSavers/photopile.xml.h:4 +#: ScreenSavers/piecewise.xml.h:13 ScreenSavers/rd-bomb.xml.h:13 +#: ScreenSavers/rorschach.xml.h:4 ScreenSavers/rubikblocks.xml.h:7 +#: ScreenSavers/sierpinski.xml.h:10 ScreenSavers/slidescreen.xml.h:16 +#: ScreenSavers/slip.xml.h:10 ScreenSavers/spotlight.xml.h:10 +#: ScreenSavers/topblock.xml.h:10 ScreenSavers/twang.xml.h:16 +msgid "Large" +msgstr "大" -#: hacks/config/bsod.xml.h:18 -msgid "Windows NT" -msgstr "Windows NT" +#: ScreenSavers/attraction.xml.h:27 +#, fuzzy +msgid "Orbital mode" +msgstr "軌道モード" -#: hacks/config/bubble3d.xml.h:1 -msgid "Bubble3D" -msgstr "泡 3D" +#: ScreenSavers/attraction.xml.h:28 ScreenSavers/fuzzyflakes.xml.h:26 +msgid "Radius" +msgstr "角度" -#: hacks/config/bubble3d.xml.h:2 +#: ScreenSavers/attraction.xml.h:29 +msgid "Outward" +msgstr "外側" + +#: ScreenSavers/attraction.xml.h:30 +msgid "Inward" +msgstr "内部" + +#: ScreenSavers/attraction.xml.h:33 +#, fuzzy msgid "" -"Draws a stream of rising, undulating 3D bubbles, rising toward the top of the " -"screen, with nice specular reflections. Written by Richard Jones." -msgstr "浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながらスクリーンの前面に向かって浮かび上がってきます。" +"Uses a simple simple motion model to generate many different display modes. " +"The control points attract each other up to a certain distance, and then " +"begin to repel each other. The attraction/repulsion is proportional to the " +"distance between any two particles, similar to the strong and weak nuclear " +"forces. Written by Jamie Zawinski and John Pezaris; 1992." +msgstr "" +"qix と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモデ" +"ルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに引き" +"合います。そしてそれより近くなると今度は反発し合います。引き合い/反発する力" +"は、核の強い力と弱い力の場合と同様に、どちらも粒子同士の距離に比例していま" +"す。この仕掛けを見るための面白い方法の一つは、跳ね返るボールです。というの" +"も、それらボールの動きや相互作用はとても奇妙に見えるからです。しばしば二つの" +"ボールは互いの周囲を衛星のように回り合う状態になります。これは三つ目のボール" +"に邪魔されるかスクリーンの端にぶつかるまで続きます。これはとてもカオス的に見" +"えます。John Pezaris の Lisp コードに基づき、Jamie Zawinski が書きました。" + +#: ScreenSavers/atunnel.xml.h:1 +msgid "Atunnel" +msgstr "" -#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2 -msgid "Bubbles" -msgstr "泡" +#: ScreenSavers/atunnel.xml.h:5 ScreenSavers/blocktube.xml.h:9 +#: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/glmatrix.xml.h:18 +#: ScreenSavers/lament.xml.h:5 ScreenSavers/sballs.xml.h:14 +#, fuzzy +msgid "Textured" +msgstr "テクスチャなし" -#: hacks/config/bubbles.xml.h:2 -msgid "Bubbles Fall" -msgstr "泡が落ちる" +#: ScreenSavers/atunnel.xml.h:6 ScreenSavers/boing.xml.h:11 +#: ScreenSavers/crackberg.xml.h:12 ScreenSavers/glplanet.xml.h:11 +#, fuzzy +msgid "Lighting" +msgstr "稲光" -#: hacks/config/bubbles.xml.h:3 -msgid "Bubbles Float" -msgstr "泡が浮かぶ" +#: ScreenSavers/atunnel.xml.h:9 +msgid "" +"Draws an animation of a textured tunnel in GL. Written by Eric Lassauge and " +"Roman Podobedov; 2003." +msgstr "" -#: hacks/config/bubbles.xml.h:4 -msgid "Bubbles Rise" -msgstr "泡が浮かび上がる" +#: ScreenSavers/barcode.xml.h:1 +msgid "Barcode" +msgstr "" -#: hacks/config/bubbles.xml.h:5 -msgid "Bubbles exist in three dimensions" -msgstr "泡が三次元空間に存在" +#: ScreenSavers/barcode.xml.h:5 +msgid "Scrolling barcodes" +msgstr "" -#: hacks/config/bubbles.xml.h:6 -msgid "Don't hide bubbles when they pop" -msgstr "泡がはじけた時に隠さない" +#: ScreenSavers/barcode.xml.h:6 +msgid "Barcode grid" +msgstr "" -#: hacks/config/bubbles.xml.h:7 -msgid "Draw circles instead of pixmap bubbles" -msgstr "ピクスマップの泡の代わりに円を描く" +#: ScreenSavers/barcode.xml.h:7 +msgid "Barcode clock (AM/PM)" +msgstr "" -#: hacks/config/bubbles.xml.h:9 -msgid "Leave Trails" -msgstr "跡を残す" +#: ScreenSavers/barcode.xml.h:8 +msgid "Barcode clock (24 hour)" +msgstr "" -#: hacks/config/bubbles.xml.h:12 +#: ScreenSavers/barcode.xml.h:10 msgid "" -"This simulates the kind of bubble formation that happens when water boils:small " -"bubbles appear, and as they get closer to each other, they combine to form " -"larger bubbles, which eventually pop. Written by James Macnicol." +"Draws a random sequence of colorful barcodes scrolling across your screen. " +"CONSUME! The barcodes follow the UPC-A, UPC-E, EAN-8 or EAN-13 standards. " +"http://en.wikipedia.org/wiki/Universal_Product_Code http://en.wikipedia.org/" +"wiki/European_Article_Number Written by Dan Bornstein; 2003." msgstr "" -"これは水が沸騰したときの泡の形をシミュレートします。小さな泡が現れ、互いに近付き一つのより大きな泡を作ります。そして時々はじけます。James " -"Macnicol 作。" -#: hacks/config/bumps.xml.h:1 +#: ScreenSavers/blaster.xml.h:1 +msgid "Blaster" +msgstr "ブラスター" + +#: ScreenSavers/blaster.xml.h:5 +msgid "Robots" +msgstr "ロボット" + +#: ScreenSavers/blaster.xml.h:6 ScreenSavers/penetrate.xml.h:5 +msgid "Lasers" +msgstr "レーザー" + +#: ScreenSavers/blaster.xml.h:8 ScreenSavers/glplanet.xml.h:10 +msgid "Stars" +msgstr "星" + +#: ScreenSavers/blaster.xml.h:12 +#, fuzzy msgid "" -"A bit like `Spotlight', except that instead of merely exposing part of your " -"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section " -"of your desktop, based on color intensity. Written by Shane Smit." +"Draws a simulation of flying space-combat robots (cleverly disguised as " +"colored circles) doing battle in front of a moving star field. Written by " +"Jonathan Lin; 1999." msgstr "" -"「スポットライト」に似ていますが、単にあなたのデスクトップを照らすのではなく、凹凸から成るマップを作成します。基本的にはデスクトップ上の動き回る範囲を色の濃さに" -"基づいて三次元化します。Shane Smit 作。" +"宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されてい" +"ます) のシミュレーションです。Jonathan Lin によって書かれました。" -#: hacks/config/bumps.xml.h:2 -msgid "Bumps" -msgstr "でこぼこ" +#: ScreenSavers/blinkbox.xml.h:1 +msgid "BlinkBox" +msgstr "" -#: hacks/config/cage.xml.h:1 -msgid "Cage" -msgstr "かご" +#: ScreenSavers/blinkbox.xml.h:6 +msgid "Box size" +msgstr "" + +#: ScreenSavers/blinkbox.xml.h:8 ScreenSavers/phosphor.xml.h:7 +msgid "Fade" +msgstr "消える" + +#: ScreenSavers/blinkbox.xml.h:9 +msgid "Motion blur" +msgstr "" + +#: ScreenSavers/blinkbox.xml.h:10 +msgid "Dissolve" +msgstr "" -#: hacks/config/cage.xml.h:7 +#: ScreenSavers/blinkbox.xml.h:13 msgid "" -"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and " -"rotates it in three dimensions. Written by Marcelo Vianna." -msgstr "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロジー。三次元空間で回転します。Marcelo Vianna 作。" +"Shows a ball contained inside of a bounding box. Colored blocks blink in " +"when the ball hits the sides. Written by Jeremy English; 2003." +msgstr "" -#: hacks/config/ccurve.xml.h:1 -msgid "0 seconds" -msgstr "0 秒" +#: ScreenSavers/blitspin.xml.h:1 +msgid "BlitSpin" +msgstr "BlitSpin" -#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1 -msgid "1 minute" -msgstr "1 分" +#: ScreenSavers/blitspin.xml.h:3 +#, fuzzy +msgid "Fuzzy rotation speed" +msgstr "ファジーな回転スピード" -#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2 -msgid "1 second" -msgstr "1 秒" +#: ScreenSavers/blitspin.xml.h:5 +#, fuzzy +msgid "90 degree rotation speed" +msgstr "90° 回転のスピード" -#: hacks/config/ccurve.xml.h:4 -msgid "C Curve" -msgstr "C 曲線" +#: ScreenSavers/blitspin.xml.h:6 ScreenSavers/bumps.xml.h:8 +#: ScreenSavers/decayscreen.xml.h:5 ScreenSavers/distort.xml.h:5 +#: ScreenSavers/flame.xml.h:7 ScreenSavers/gleidescope.xml.h:8 +#: ScreenSavers/glslideshow.xml.h:5 ScreenSavers/maze.xml.h:7 +#: ScreenSavers/ripples.xml.h:5 ScreenSavers/rotzoomer.xml.h:5 +#: ScreenSavers/slidescreen.xml.h:8 ScreenSavers/spotlight.xml.h:5 +#: ScreenSavers/twang.xml.h:5 ScreenSavers/zoom.xml.h:5 +#, fuzzy +msgid "10 seconds" +msgstr "0 秒" -#: hacks/config/ccurve.xml.h:5 -msgid "Delay" -msgstr "遅延" +#: ScreenSavers/blitspin.xml.h:7 ScreenSavers/braid.xml.h:6 +#: ScreenSavers/bsod.xml.h:3 ScreenSavers/bumps.xml.h:9 +#: ScreenSavers/cynosure.xml.h:9 ScreenSavers/decayscreen.xml.h:6 +#: ScreenSavers/deco.xml.h:3 ScreenSavers/distort.xml.h:6 +#: ScreenSavers/drift.xml.h:6 ScreenSavers/eruption.xml.h:20 +#: ScreenSavers/euler2d.xml.h:26 ScreenSavers/galaxy.xml.h:7 +#: ScreenSavers/glsnake.xml.h:6 ScreenSavers/hopalong.xml.h:6 +#: ScreenSavers/menger.xml.h:6 ScreenSavers/metaballs.xml.h:6 +#: ScreenSavers/moire.xml.h:3 ScreenSavers/molecule.xml.h:6 +#: ScreenSavers/munch.xml.h:6 ScreenSavers/nerverot.xml.h:6 +#: ScreenSavers/pedal.xml.h:3 ScreenSavers/polyhedra.xml.h:9 +#: ScreenSavers/polyominoes.xml.h:7 ScreenSavers/ripples.xml.h:6 +#: ScreenSavers/rotzoomer.xml.h:6 ScreenSavers/shadebobs.xml.h:14 +#: ScreenSavers/sierpinski3d.xml.h:6 ScreenSavers/slidescreen.xml.h:9 +#: ScreenSavers/spheremonics.xml.h:6 ScreenSavers/spotlight.xml.h:6 +#: ScreenSavers/starfish.xml.h:9 ScreenSavers/substrate.xml.h:6 +#: ScreenSavers/superquadrics.xml.h:10 ScreenSavers/surfaces.xml.h:6 +#: ScreenSavers/twang.xml.h:6 ScreenSavers/vermiculate.xml.h:3 +#: ScreenSavers/vidwhacker.xml.h:3 ScreenSavers/wander.xml.h:7 +#: ScreenSavers/zoom.xml.h:6 +msgid "Duration" +msgstr "持続" -#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5 -#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1 -#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2 -#: hacks/config/wander.xml.h:4 -msgid "Density" -msgstr "密度" +#: ScreenSavers/blitspin.xml.h:8 ScreenSavers/bumps.xml.h:10 +#: ScreenSavers/decayscreen.xml.h:7 ScreenSavers/distort.xml.h:7 +#: ScreenSavers/ripples.xml.h:7 ScreenSavers/rotzoomer.xml.h:7 +#: ScreenSavers/slidescreen.xml.h:10 ScreenSavers/spotlight.xml.h:7 +#: ScreenSavers/twang.xml.h:7 ScreenSavers/zoom.xml.h:7 +#, fuzzy +msgid "10 minutes" +msgstr "1 分" -#: hacks/config/ccurve.xml.h:8 +#: ScreenSavers/blitspin.xml.h:10 +#, fuzzy msgid "" -"Generates self-similar linear fractals, including the classic ``C Curve.'' " -"Written by Rick Campbell." -msgstr "自己同相型線形フラクタルを描画します。これには古典的な「C 曲線」も含まれます。Rick Campbell 作。" +"Repeatedly rotates a bitmap by 90 degrees by using logical operations: the " +"bitmap is divided into quadrants, and the quadrants are shifted clockwise. " +"Then the same thing is done again with progressively smaller quadrants, " +"except that all sub-quadrants of a given size are rotated in parallel. As " +"you watch it, the image appears to dissolve into static and then " +"reconstitute itself, but rotated. Written by Jamie Zawinski; 1992." +msgstr "" +"blitspin はビットマップを繰り返し 90 度回転させます。それには次のような論理演" +"算を使っています: ビットマップを 4 等分します。そして各 1/4 の部分を時計回り" +"にシフトします。次に各 1/4 のイメージに対して同じことを行います。このように同" +"じ操作がどんどん対象のイメージを小さくしながら進行します。Jamie Zawinski 作。" +"1981年の Byte Magazine に掲載されたクールな SmallTalk のコードによっていま" +"す。見ていてお分かりの通り、画像は電波障害状態のように散っていき、再び再構成" +"されますが、そのときには回転されています。使用する画像は、XBM または XPM ファ" +"イルとして指定できます。またはスクリーンを取り込んで使うようにも指定できま" +"す。" + +#: ScreenSavers/blocktube.xml.h:1 +msgid "BlockTube" +msgstr "" -#: hacks/config/circuit.xml.h:1 -msgid "Animates a number of 3D electronic components. Written by Ben Buxton." -msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。" +#: ScreenSavers/blocktube.xml.h:6 +#, fuzzy +msgid "Color hold time" +msgstr "色のグラディエーション" -#: hacks/config/circuit.xml.h:2 -msgid "Circuit" -msgstr "回路" +#: ScreenSavers/blocktube.xml.h:8 +msgid "Color change time" +msgstr "" -#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4 -#: hacks/config/pulsar.xml.h:2 -msgid "Directional Lighting" -msgstr "方位の照明" +#: ScreenSavers/blocktube.xml.h:12 +msgid "" +"Draws a swirling, falling tunnel of reflective slabs. They fade from hue to " +"hue. Written by Lars R. Damerow; 2003." +msgstr "" -#: hacks/config/circuit.xml.h:5 -msgid "Flat Coloring" -msgstr "平坦な色づけ" +#: ScreenSavers/boing.xml.h:1 +msgid "Boing" +msgstr "" -#: hacks/config/circuit.xml.h:6 -msgid "Parts" -msgstr "部品" +#: ScreenSavers/boing.xml.h:2 ScreenSavers/boxed.xml.h:11 +#: ScreenSavers/fireflies.xml.h:21 ScreenSavers/pinion.xml.h:9 +#: ScreenSavers/sonar.xml.h:17 +msgid "Tiny" +msgstr "" -#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4 -msgid "Rotate" -msgstr "回転" +#: ScreenSavers/boing.xml.h:3 ScreenSavers/loop.xml.h:11 +#: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:11 +msgid "Size" +msgstr "サイズ" -#: hacks/config/circuit.xml.h:8 -msgid "Rotation Speed" -msgstr "回転のスピード" +#: ScreenSavers/boing.xml.h:4 ScreenSavers/boxed.xml.h:13 +#: ScreenSavers/fireflies.xml.h:23 ScreenSavers/glcells.xml.h:13 +#: ScreenSavers/pinion.xml.h:11 ScreenSavers/sonar.xml.h:19 +#, fuzzy +msgid "Huge" +msgstr "巨大な火" -#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9 -#: hacks/config/engine.xml.h:7 -msgid "Spin" -msgstr "スピン" +#: ScreenSavers/boing.xml.h:8 +msgid "Meridians" +msgstr "" -#: hacks/config/compass.xml.h:1 -msgid "Compass" -msgstr "コンパス" +#: ScreenSavers/boing.xml.h:9 +msgid "Parallels" +msgstr "" -#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3 -#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2 -#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4 -msgid "Double Buffer" -msgstr "ダブルバッファ" +#: ScreenSavers/boing.xml.h:10 +#, fuzzy +msgid "Smoothing" +msgstr "平滑化された線" -#: hacks/config/compass.xml.h:6 -msgid "" -"This draws a compass, with all elements spinning about randomly, for that " -"``lost and nauseous'' feeling. Written by Jamie Zawinski." -msgstr "これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した嫌な感じ」を再現しています。Jamie Zawinski 作。" - -#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1 -#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1 -#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1 -#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1 -#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2 -#: hacks/config/xspirograph.xml.h:1 -msgid "1 Minute" -msgstr "1 分" +#: ScreenSavers/boing.xml.h:12 +#, fuzzy +msgid "Scanlines" +msgstr "スプライン曲線" -#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2 -#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2 -#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2 -#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2 -#: hacks/config/xspirograph.xml.h:2 -msgid "1 Second" -msgstr "1 秒" +#: ScreenSavers/boing.xml.h:15 +msgid "" +"This bouncing ball is a clone of the first graphics demo for the Amiga 1000, " +"which was written by Dale Luck and RJ Mical during a break at the 1984 " +"Consumer Electronics Show (or so the legend goes.) This looks like the " +"original Amiga demo if you turn off \"smoothing\" and \"lighting\" and turn " +"on \"scanlines\", and is somewhat more modern otherwise. http://en.wikipedia." +"org/wiki/Amiga#Boing_Ball Written by Jamie Zawinski; 2005." +msgstr "" -#: hacks/config/coral.xml.h:3 -msgid "Coral" -msgstr "珊瑚" +#: ScreenSavers/bouboule.xml.h:1 +msgid "Bouboule" +msgstr "Bouboule" -#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3 -#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2 -#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1 -#: hacks/config/xearth.xml.h:4 -msgid "Dense" -msgstr "密度" +#: ScreenSavers/bouboule.xml.h:6 +#, fuzzy +msgid "Number of spots" +msgstr "点の数:" -#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13 -msgid "Seeds" -msgstr "シード" +#: ScreenSavers/bouboule.xml.h:10 ScreenSavers/rocks.xml.h:13 +#, fuzzy +msgid "Do Red/Blue 3D separation" +msgstr "Do Red/Blue 3D セパレーション" -#: hacks/config/coral.xml.h:11 +#: ScreenSavers/bouboule.xml.h:12 +#, fuzzy msgid "" -"Simulates coral growth, albeit somewhat slowly. This image doesn't really do it " -"justice. Written by Frederick Roeber." -msgstr "ややスローですが珊瑚の成長をシミュレートします。このイメージは正確ではありません。Frederick Roeber 作。" +"This draws what looks like a spinning, deforming balloon with varying-sized " +"spots painted on its invisible surface. Written by Jeremie Petit; 1997." +msgstr "" +"これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風船" +"を描画します。Jeremie Petit 作。" -#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13 -#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14 -#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15 -#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15 -msgid "Sparse" -msgstr "疎" +#: ScreenSavers/bouncingcow.xml.h:1 +msgid "BouncingCow" +msgstr "" -#: hacks/config/cosmos.xml.h:1 -msgid "Cosmos" -msgstr "宇宙" +#: ScreenSavers/bouncingcow.xml.h:6 +#, fuzzy +msgid "Bounce speed" +msgstr "跳ね返る" -#: hacks/config/cosmos.xml.h:2 -msgid "" -"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at " -"<http://cosmos.dnsalias.net/cosmos/>" +#: ScreenSavers/bouncingcow.xml.h:8 +msgid "Moo" msgstr "" -"花火と大きくなって消える炎を描画します。Tom Campbell 作。 <http://cosmos.dnsalias.net/cosmos/> " -"で入手できます。" -#: hacks/config/critical.xml.h:1 -msgid "Critical" -msgstr "クリティカル" +#: ScreenSavers/bouncingcow.xml.h:9 +#, fuzzy +msgid "Number of cows" +msgstr "点の数:" + +#: ScreenSavers/bouncingcow.xml.h:10 +msgid "Herd" +msgstr "" -#: hacks/config/critical.xml.h:2 +#: ScreenSavers/bouncingcow.xml.h:13 msgid "" -"Draws a system of self-organizing lines. It starts out as random squiggles, but " -"after a few iterations, order begins to appear. Written by Martin Pool." +"A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; " +"2003." msgstr "" -"自己組織的な線のシステムを描画します。最初はランダムななぐり書き状態から始まり、何回かの変形でやがて規則性が現れてきます。Martin Pool 作。" -#: hacks/config/crystal.xml.h:1 -msgid "Center on Screen" -msgstr "スクリーンの中央" +#: ScreenSavers/boxed.xml.h:1 +msgid "Boxed" +msgstr "箱詰め" -#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1 -#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3 -#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1 -#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1 -#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1 -#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2 -#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4 -#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2 -#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1 -#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1 -#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1 -#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1 -#: hacks/config/worm.xml.h:2 -msgid "Count" -msgstr "カウント" +#: ScreenSavers/boxed.xml.h:9 ScreenSavers/fluidballs.xml.h:6 +#, fuzzy +msgid "Number of balls" +msgstr "平面の波" -#: hacks/config/crystal.xml.h:3 -msgid "Crystal" -msgstr "クリスタル" +#: ScreenSavers/boxed.xml.h:10 ScreenSavers/circuit.xml.h:7 +#: ScreenSavers/glschool.xml.h:7 ScreenSavers/julia.xml.h:7 +#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13 +#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10 +#: ScreenSavers/wormhole.xml.h:10 +msgid "Lots" +msgstr "組" -#: hacks/config/crystal.xml.h:4 -msgid "Draw Cell" -msgstr "セルを描画" +#: ScreenSavers/boxed.xml.h:12 ScreenSavers/fluidballs.xml.h:9 +#, fuzzy +msgid "Ball size" +msgstr "ボールのサイズ" -#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3 -#: hacks/config/xearth.xml.h:6 -msgid "Draw Grid" -msgstr "グリッドの描画" +#: ScreenSavers/boxed.xml.h:14 ScreenSavers/hopalong.xml.h:14 +msgid "Popcorn" +msgstr "ポップコーン" -#: hacks/config/crystal.xml.h:7 -msgid "Horizontal Symmetries" -msgstr "水平方向のシンメトリ" +#: ScreenSavers/boxed.xml.h:15 +#, fuzzy +msgid "Explosion force" +msgstr "爆発" + +#: ScreenSavers/boxed.xml.h:16 +msgid "Nuke" +msgstr "" + +#: ScreenSavers/boxed.xml.h:18 +#, fuzzy +msgid "Explosion decay" +msgstr "爆発" + +#: ScreenSavers/boxed.xml.h:19 +msgid "Pop!" +msgstr "" + +#: ScreenSavers/boxed.xml.h:21 +#, fuzzy +msgid "Explosion momentum" +msgstr "爆発" + +#: ScreenSavers/boxed.xml.h:22 ScreenSavers/xmatrix.xml.h:20 +msgid "Full" +msgstr "完全" -#: hacks/config/crystal.xml.h:9 +#: ScreenSavers/boxed.xml.h:25 +#, fuzzy msgid "" -"Moving polygons, similar to a kaleidescope (more like a kaleidescope than the " -"hack called `kaleid,' actually.) This one by Jouk Jansen." -msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" +"Draws a box full of 3D bouncing balls that explode. Written by Sander van " +"Grieken; 2002." +msgstr "" +"箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken 作。" -#: hacks/config/crystal.xml.h:14 -msgid "Vertical Symmetries" -msgstr "垂直方向のシンメトリ" +#: ScreenSavers/boxfit.xml.h:1 +msgid "BoxFit" +msgstr "" -#: hacks/config/cubenetic.xml.h:1 +#: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cubenetic.xml.h:6 msgid "Boxes" msgstr "箱詰め" -#: hacks/config/cubenetic.xml.h:2 -msgid "Cubenetic" -msgstr "キューブネティック" +#: ScreenSavers/boxfit.xml.h:6 +msgid "Grow by" +msgstr "" -#: hacks/config/cubenetic.xml.h:3 -msgid "Display Solid Colors" -msgstr "ソリッドな色の表示" +#: ScreenSavers/boxfit.xml.h:7 +msgid "Spacing" +msgstr "間隔" -#: hacks/config/cubenetic.xml.h:4 -msgid "Display Surface Patterns" -msgstr "表面パターンの表示" +#: ScreenSavers/boxfit.xml.h:8 ScreenSavers/popsquares.xml.h:6 +#, fuzzy +msgid "Border" +msgstr "境界の幅" -#: hacks/config/cubenetic.xml.h:5 -msgid "Display Wireframe" -msgstr "ワイアーフレームを表示" +#: ScreenSavers/boxfit.xml.h:9 +#, fuzzy +msgid "Boxes or circles" +msgstr "円の数" -#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2 -#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4 -#: hacks/config/spheremonics.xml.h:1 -msgid "Don't Rotate" -msgstr "回転しない" +#: ScreenSavers/boxfit.xml.h:10 +#, fuzzy +msgid "Boxes only" +msgstr "箱詰め" + +#: ScreenSavers/boxfit.xml.h:11 +msgid "Circles only" +msgstr "" + +#: ScreenSavers/boxfit.xml.h:12 +#, fuzzy +msgid "Color gradient" +msgstr "色のグラディエーション" + +#: ScreenSavers/boxfit.xml.h:13 +#, fuzzy +msgid "Grab images" +msgstr "スクリーンイメージの取り込み" + +#: ScreenSavers/boxfit.xml.h:14 +msgid "Peek at underlying images" +msgstr "" -#: hacks/config/cubenetic.xml.h:7 +#: ScreenSavers/boxfit.xml.h:16 msgid "" -"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns " -"undulating across their surfaces. It's sort of a cubist Lavalite. Written by " -"Jamie Zawinski." +"Packs the screen with growing squares or circles, colored according to a " +"horizontal or vertical gradient, or according to the colors of the desktop " +"or a loaded image file. The objects grow until they touch, then stop. When " +"the screen is full, they shrink away and the process restarts. Written by " +"Jamie Zawinski; 2005." +msgstr "" + +#: ScreenSavers/braid.xml.h:1 +msgid "Braid" +msgstr "組みひも" + +#: ScreenSavers/braid.xml.h:11 +#, fuzzy +msgid "Number of rings" +msgstr "木の数" + +#: ScreenSavers/braid.xml.h:12 ScreenSavers/epicycle.xml.h:11 +#: ScreenSavers/hilbert.xml.h:16 ScreenSavers/nerverot.xml.h:20 +#, fuzzy +msgid "Line thickness" +msgstr "線の太さ" + +#: ScreenSavers/braid.xml.h:14 +#, fuzzy +msgid "" +"Draws random color-cycling inter-braided concentric circles. Written by John " +"Neil; 1997." +msgstr "" +"ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。" + +#: ScreenSavers/bsod.xml.h:1 +msgid "BSOD" +msgstr "BSOD" + +#: ScreenSavers/bsod.xml.h:2 ScreenSavers/carousel.xml.h:8 +#: ScreenSavers/m6502.xml.h:2 ScreenSavers/molecule.xml.h:5 +msgid "5 seconds" +msgstr "5 秒" + +#: ScreenSavers/bsod.xml.h:4 ScreenSavers/m6502.xml.h:4 +#: ScreenSavers/molecule.xml.h:7 ScreenSavers/vidwhacker.xml.h:4 +msgid "2 minutes" +msgstr "2 分" + +#: ScreenSavers/bsod.xml.h:6 +#, fuzzy +msgid "Windows 3.1" +msgstr "Windows" + +#: ScreenSavers/bsod.xml.h:7 +msgid "Windows NT" +msgstr "Windows NT" + +#: ScreenSavers/bsod.xml.h:8 +#, fuzzy +msgid "Windows 2000 " +msgstr "Windows 2000" + +#: ScreenSavers/bsod.xml.h:9 +msgid "MS-DOS" +msgstr "" + +#: ScreenSavers/bsod.xml.h:10 +msgid "AmigaDOS" +msgstr "AmigaDOS" + +#: ScreenSavers/bsod.xml.h:11 +msgid "GLaDOS" +msgstr "" + +#: ScreenSavers/bsod.xml.h:12 +msgid "Apple ][" +msgstr "" + +#: ScreenSavers/bsod.xml.h:13 +msgid "NVidia" +msgstr "" + +#: ScreenSavers/bsod.xml.h:14 +msgid "OS/2" +msgstr "" + +#: ScreenSavers/bsod.xml.h:15 +msgid "Sad Mac" +msgstr "Sad Mac" + +#: ScreenSavers/bsod.xml.h:16 +#, fuzzy +msgid "Mac bomb" +msgstr "Mac Bomb" + +#: ScreenSavers/bsod.xml.h:17 +msgid "MacsBug" +msgstr "MacsBug" + +#: ScreenSavers/bsod.xml.h:18 +msgid "Atari" +msgstr "Atari" + +#: ScreenSavers/bsod.xml.h:19 +msgid "MacOS X" +msgstr "" + +#: ScreenSavers/bsod.xml.h:20 +msgid "OS/390" +msgstr "" + +#: ScreenSavers/bsod.xml.h:21 +msgid "VMS" +msgstr "" + +#: ScreenSavers/bsod.xml.h:22 +msgid "HVX/GCOS6" +msgstr "" + +#: ScreenSavers/bsod.xml.h:23 +#, fuzzy +msgid "NCD X Terminal " +msgstr "NCD X ターミナル" + +#: ScreenSavers/bsod.xml.h:24 +msgid "ATM" +msgstr "" + +#: ScreenSavers/bsod.xml.h:25 +msgid "BSD" +msgstr "BSD" + +#: ScreenSavers/bsod.xml.h:26 +msgid "Linux (fsck)" +msgstr "" + +#: ScreenSavers/bsod.xml.h:27 +msgid "Linux (sparc)" +msgstr "" + +#: ScreenSavers/bsod.xml.h:28 +msgid "Linux (hppa)" +msgstr "" + +#: ScreenSavers/bsod.xml.h:29 +msgid "Solaris" +msgstr "Solaris" + +#: ScreenSavers/bsod.xml.h:30 +msgid "SCO" +msgstr "SCO" + +#: ScreenSavers/bsod.xml.h:31 +msgid "HPUX" +msgstr "" + +#: ScreenSavers/bsod.xml.h:32 +msgid "Tru64" +msgstr "" + +#: ScreenSavers/bsod.xml.h:33 +#, fuzzy +msgid "" +"BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +"emulation, BSOD simulates popular screen savers from a number of less robust " +"operating systems. Written by Jamie Zawinski; 1998." +msgstr "" +"BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコンピュー" +"タのエミュレーション。これは、多数のあまり頑健でないオペレーティングシステム" +"のポピュラーなスクリーンセーバーをシミュレートします。Jamie Zawinski 作。" + +#: ScreenSavers/bubble3d.xml.h:1 +msgid "Bubble3D" +msgstr "泡 3D" + +#: ScreenSavers/bubble3d.xml.h:5 +#, fuzzy +msgid "Transparent bubbles" +msgstr "透明な斑点" + +#: ScreenSavers/bubble3d.xml.h:6 +#, fuzzy +msgid "Bubble color" +msgstr "泡が浮かぶ" + +#: ScreenSavers/bubble3d.xml.h:8 +#, fuzzy +msgid "" +"Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +"the screen, with transparency and specular reflections. Written by Richard " +"Jones; 1998." +msgstr "" +"浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながらス" +"クリーンの前面に向かって浮かび上がってきます。" + +#: ScreenSavers/bumps.xml.h:1 ScreenSavers/mirrorblob.xml.h:15 +msgid "Bumps" +msgstr "でこぼこ" + +#: ScreenSavers/bumps.xml.h:12 +msgid "" +"A spotlight roams across an embossed version of your desktop or other " +"picture. Written by Shane Smit; 1999." +msgstr "" + +#: ScreenSavers/cage.xml.h:1 +msgid "Cage" +msgstr "かご" + +#: ScreenSavers/cage.xml.h:7 +#, fuzzy +msgid "" +"This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and " +"rotates it in three dimensions. http://en.wikipedia.org/wiki/" +"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +msgstr "" +"エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロジー。" +"三次元空間で回転します。Marcelo Vianna 作。" + +#: ScreenSavers/carousel.xml.h:1 +msgid "Carousel" +msgstr "" + +#: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6 +#: ScreenSavers/photopile.xml.h:13 ScreenSavers/tronbit.xml.h:6 +#, fuzzy +msgid "Animation speed" +msgstr "アニメーションのスピード" + +#: ScreenSavers/carousel.xml.h:9 ScreenSavers/glslideshow.xml.h:6 +#: ScreenSavers/mirrorblob.xml.h:9 ScreenSavers/photopile.xml.h:19 +msgid "Time until loading a new image" +msgstr "" + +#: ScreenSavers/carousel.xml.h:10 ScreenSavers/coral.xml.h:7 +#: ScreenSavers/deco.xml.h:4 ScreenSavers/helix.xml.h:7 +#: ScreenSavers/moire.xml.h:4 ScreenSavers/pedal.xml.h:4 +#: ScreenSavers/rorschach.xml.h:10 ScreenSavers/xspirograph.xml.h:7 +msgid "1 minute" +msgstr "1 分" + +#: ScreenSavers/carousel.xml.h:11 ScreenSavers/photopile.xml.h:8 +#, fuzzy +msgid "Number of images" +msgstr "平面の波" + +#: ScreenSavers/carousel.xml.h:12 +msgid "Tilt in/out and left/right" +msgstr "" + +#: ScreenSavers/carousel.xml.h:13 +msgid "Tilt in/out only" +msgstr "" + +#: ScreenSavers/carousel.xml.h:14 +msgid "Tilt left/right only" +msgstr "" + +#: ScreenSavers/carousel.xml.h:15 +msgid "No tilting" +msgstr "" + +#: ScreenSavers/carousel.xml.h:16 +#, fuzzy +msgid "Zoom in/out" +msgstr "ズーム拡大および縮小" + +#: ScreenSavers/carousel.xml.h:17 ScreenSavers/glslideshow.xml.h:19 +#: ScreenSavers/photopile.xml.h:21 +#, fuzzy +msgid "Show file names" +msgstr "ラベルを表示" + +#: ScreenSavers/carousel.xml.h:19 +msgid "" +"Loads several random images, and displays them flying in a circular " +"formation. The formation changes speed and direction randomly, and images " +"periodically drop out to be replaced by new ones. Written by Jamie Zawinski; " +"2005." +msgstr "" + +#: ScreenSavers/ccurve.xml.h:1 +#, fuzzy +msgid "CCurve" +msgstr "C 曲線" + +#: ScreenSavers/ccurve.xml.h:3 +msgid "Change image every" +msgstr "" + +#: ScreenSavers/ccurve.xml.h:4 ScreenSavers/epicycle.xml.h:10 +#: ScreenSavers/glslideshow.xml.h:15 ScreenSavers/glsnake.xml.h:7 +#: ScreenSavers/polyhedra.xml.h:10 ScreenSavers/starfish.xml.h:10 +#, fuzzy +msgid "30 seconds" +msgstr "0 秒" + +#: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9 +#: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5 +#: ScreenSavers/qix.xml.h:9 ScreenSavers/squiral.xml.h:11 +#: ScreenSavers/superquadrics.xml.h:8 ScreenSavers/wander.xml.h:5 +#: ScreenSavers/xmatrix.xml.h:19 +msgid "Density" +msgstr "密度" + +#: ScreenSavers/ccurve.xml.h:12 +#, fuzzy +msgid "" +"Generates self-similar linear fractals, including the classic \"C Curve\". " +"http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999." +msgstr "" +"自己同相型線形フラクタルを描画します。これには古典的な「C 曲線」も含まれま" +"す。Rick Campbell 作。" + +#: ScreenSavers/celtic.xml.h:1 +msgid "Celtic" +msgstr "" + +#: ScreenSavers/celtic.xml.h:8 +#, fuzzy +msgid "Draw graph" +msgstr "グリッドの描画" + +#: ScreenSavers/celtic.xml.h:10 +msgid "" +"Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia." +"org/wiki/Celtic_knot Written by Max Froumentin; 2005." +msgstr "" + +#: ScreenSavers/circuit.xml.h:1 +msgid "Circuit" +msgstr "回路" + +#: ScreenSavers/circuit.xml.h:5 ScreenSavers/mountain.xml.h:5 +#: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5 +#: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5 +msgid "One" +msgstr "" + +#: ScreenSavers/circuit.xml.h:6 +msgid "Parts" +msgstr "部品" + +#: ScreenSavers/circuit.xml.h:9 ScreenSavers/jigglypuff.xml.h:7 +#: ScreenSavers/pinion.xml.h:6 +#, fuzzy +msgid "Rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/circuit.xml.h:11 ScreenSavers/companioncube.xml.h:11 +#: ScreenSavers/cube21.xml.h:19 ScreenSavers/cubestorm.xml.h:15 +#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/engine.xml.h:18 +#: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12 +#: ScreenSavers/hilbert.xml.h:19 ScreenSavers/moebiusgears.xml.h:11 +#: ScreenSavers/polyhedra.xml.h:164 ScreenSavers/rubikblocks.xml.h:13 +#: ScreenSavers/surfaces.xml.h:26 ScreenSavers/tronbit.xml.h:8 +msgid "Spin" +msgstr "スピン" + +#: ScreenSavers/circuit.xml.h:12 +#, fuzzy +msgid "Flat coloring" +msgstr "平坦な色づけ" + +#: ScreenSavers/circuit.xml.h:13 ScreenSavers/gflux.xml.h:16 +#, fuzzy +msgid "Directional lighting" +msgstr "方位の照明" + +#: ScreenSavers/circuit.xml.h:15 +#, fuzzy +msgid "" +"Animates a number of 3D electronic components. Written by Ben Buxton; 2001." +msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。" + +#: ScreenSavers/cloudlife.xml.h:1 +msgid "CloudLife" +msgstr "" + +#: ScreenSavers/cloudlife.xml.h:5 +msgid "Young" +msgstr "" + +#: ScreenSavers/cloudlife.xml.h:6 +#, fuzzy +msgid "Max age" +msgstr "最大サイズ" + +#: ScreenSavers/cloudlife.xml.h:7 +msgid "Old" +msgstr "" + +#: ScreenSavers/cloudlife.xml.h:8 +#, fuzzy +msgid "Initial density" +msgstr "粒子の密度" + +#: ScreenSavers/cloudlife.xml.h:10 ScreenSavers/demon.xml.h:14 +#: ScreenSavers/petri.xml.h:6 ScreenSavers/slidescreen.xml.h:15 +#, fuzzy +msgid "Cell size" +msgstr "セルのサイズ" + +#: ScreenSavers/cloudlife.xml.h:14 +#, no-c-format +msgid "" +"Generates cloud-like formations based on a variant of Conway's Life. The " +"difference is that cells have a maximum age, after which they count as 3 for " +"populating the next generation. This makes long-lived formations explode " +"instead of just sitting there. http://en.wikipedia.org/wiki/Conway" +"%27s_Game_of_Life Written by Don Marti; 2003." +msgstr "" + +#: ScreenSavers/companioncube.xml.h:1 +msgid "CompanionCube" +msgstr "" + +#: ScreenSavers/companioncube.xml.h:6 ScreenSavers/distort.xml.h:17 +msgid "Bounce" +msgstr "跳ね返る" + +#: ScreenSavers/companioncube.xml.h:8 ScreenSavers/deluxe.xml.h:8 +#: ScreenSavers/gflux.xml.h:11 ScreenSavers/glcells.xml.h:28 +#: ScreenSavers/glhanoi.xml.h:9 ScreenSavers/glsnake.xml.h:5 +#: ScreenSavers/hypnowheel.xml.h:9 ScreenSavers/lavalite.xml.h:8 +#: ScreenSavers/skytentacles.xml.h:2 +msgid "1" +msgstr "1" + +#: ScreenSavers/companioncube.xml.h:9 +#, fuzzy +msgid "Number of cubes" +msgstr "円の数" + +#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/cube21.xml.h:20 +#: ScreenSavers/cubenetic.xml.h:8 ScreenSavers/cubestorm.xml.h:14 +#: ScreenSavers/dangerball.xml.h:11 ScreenSavers/engine.xml.h:17 +#: ScreenSavers/gears.xml.h:11 ScreenSavers/glblur.xml.h:8 +#: ScreenSavers/glknots.xml.h:22 ScreenSavers/glplanet.xml.h:7 +#: ScreenSavers/gltext.xml.h:9 ScreenSavers/hilbert.xml.h:18 +#: ScreenSavers/hypnowheel.xml.h:6 ScreenSavers/lavalite.xml.h:14 +#: ScreenSavers/menger.xml.h:10 ScreenSavers/moebiusgears.xml.h:10 +#: ScreenSavers/molecule.xml.h:16 ScreenSavers/polyhedra.xml.h:165 +#: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9 +#: ScreenSavers/surfaces.xml.h:25 ScreenSavers/tronbit.xml.h:9 +#: ScreenSavers/wander.xml.h:1 +msgid "Wander" +msgstr "さまよう" + +#: ScreenSavers/companioncube.xml.h:16 +#, no-c-format +msgid "" +"The symptoms most commonly produced by Enrichment Center testing are " +"superstition, perceiving inanimate objects as alive, and hallucinations. The " +"Enrichment Center reminds you that the weighted companion cube will never " +"threaten to stab you and, in fact, cannot speak. In the event that the " +"Weighted Companion Cube does speak, the Enrichment Center urges you to " +"disregard its advice. http://en.wikipedia.org/wiki/Portal_%28video_game%29 " +"Written by Jamie Zawinski; 2011." +msgstr "" + +#: ScreenSavers/compass.xml.h:1 +msgid "Compass" +msgstr "コンパス" + +#: ScreenSavers/compass.xml.h:6 +#, fuzzy +msgid "" +"This draws a compass, with all elements spinning about randomly, for that " +"\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +msgstr "" +"これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した嫌" +"な感じ」を再現しています。Jamie Zawinski 作。" + +#: ScreenSavers/coral.xml.h:1 +msgid "Coral" +msgstr "珊瑚" + +#: ScreenSavers/coral.xml.h:5 ScreenSavers/deco.xml.h:2 +#: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glslideshow.xml.h:13 +#: ScreenSavers/helix.xml.h:5 ScreenSavers/moire.xml.h:2 +#: ScreenSavers/pedal.xml.h:2 ScreenSavers/polyhedra.xml.h:8 +#: ScreenSavers/rorschach.xml.h:8 ScreenSavers/starfish.xml.h:8 +#: ScreenSavers/xspirograph.xml.h:5 +msgid "1 second" +msgstr "1 秒" + +#: ScreenSavers/coral.xml.h:8 ScreenSavers/fireworkx.xml.h:7 +#: ScreenSavers/gflux.xml.h:8 ScreenSavers/glblur.xml.h:5 +#: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/imsmap.xml.h:8 +#: ScreenSavers/lavalite.xml.h:5 ScreenSavers/pyro.xml.h:5 +#: ScreenSavers/qix.xml.h:8 ScreenSavers/squiral.xml.h:10 +#: ScreenSavers/xmatrix.xml.h:18 +msgid "Sparse" +msgstr "疎" + +#: ScreenSavers/coral.xml.h:10 ScreenSavers/fireworkx.xml.h:5 +#: ScreenSavers/gflux.xml.h:10 ScreenSavers/glblur.xml.h:7 +#: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/imsmap.xml.h:10 +#: ScreenSavers/lavalite.xml.h:7 ScreenSavers/pyro.xml.h:7 +#: ScreenSavers/qix.xml.h:10 ScreenSavers/squiral.xml.h:12 +msgid "Dense" +msgstr "密度" + +#: ScreenSavers/coral.xml.h:12 ScreenSavers/glcells.xml.h:29 +#: ScreenSavers/squiral.xml.h:6 +msgid "Seeds" +msgstr "シード" + +#: ScreenSavers/coral.xml.h:15 +#, fuzzy +msgid "" +"Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber; " +"1997." +msgstr "" +"ややスローですが珊瑚の成長をシミュレートします。このイメージは正確ではありま" +"せん。Frederick Roeber 作。" + +#: ScreenSavers/crackberg.xml.h:1 +msgid "Crackberg" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:5 +msgid "Mouse hole" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:6 +msgid "Visibility" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:7 +msgid "Eagle nest" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:9 +msgid "Subdivisions" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:10 +msgid "Hurt me" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:11 +#, fuzzy +msgid "Flat shading" +msgstr "平坦な照明" + +#: ScreenSavers/crackberg.xml.h:13 ScreenSavers/flurry.xml.h:6 +#, fuzzy +msgid "Water" +msgstr "水を消去" + +#: ScreenSavers/crackberg.xml.h:14 +msgid "Confused" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:15 +msgid "Immediate" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:16 ScreenSavers/glslideshow.xml.h:18 +msgid "Letterbox" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/imsmap.xml.h:14 +#, fuzzy +msgid "Random coloration" +msgstr "ランダムな動き" + +#: ScreenSavers/crackberg.xml.h:20 +#, fuzzy +msgid "Earthy coloration" +msgstr "平坦な色づけ" + +#: ScreenSavers/crackberg.xml.h:21 +msgid "Icy coloration" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:22 +msgid "Swampy coloration" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:23 +msgid "Vomitous coloration" +msgstr "" + +#: ScreenSavers/crackberg.xml.h:24 +msgid "" +"Flies through height maps, optionally animating the creation and destruction " +"of generated tiles; tiles `grow' into place. Written by Matus Telgarsky; " +"2005." +msgstr "" + +#: ScreenSavers/crystal.xml.h:1 +msgid "Crystal" +msgstr "クリスタル" + +#: ScreenSavers/crystal.xml.h:9 +#, fuzzy +msgid "Number of crystals" +msgstr "フラクタルの数" + +#: ScreenSavers/crystal.xml.h:10 +#, fuzzy +msgid "Horizontal symmetries" +msgstr "水平方向のシンメトリ" + +#: ScreenSavers/crystal.xml.h:11 +#, fuzzy +msgid "Vertical symmetries" +msgstr "垂直方向のシンメトリ" + +#: ScreenSavers/crystal.xml.h:12 ScreenSavers/spheremonics.xml.h:19 +#, fuzzy +msgid "Draw grid" +msgstr "グリッドの描画" + +#: ScreenSavers/crystal.xml.h:13 +#, fuzzy +msgid "Draw cell" +msgstr "セルを描画" + +#: ScreenSavers/crystal.xml.h:14 +#, fuzzy +msgid "Center on screen" +msgstr "スクリーンの中央" + +#: ScreenSavers/crystal.xml.h:16 +#, fuzzy +msgid "" +"Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" " +"and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope " +"Written by Jouk Jansen; 1998." +msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" + +#: ScreenSavers/cube21.xml.h:1 +#, fuzzy +msgid "Cube21" +msgstr "キューブ" + +#: ScreenSavers/cube21.xml.h:6 ScreenSavers/rubikblocks.xml.h:6 +#, fuzzy +msgid "Cube size" +msgstr "キューブ" + +#: ScreenSavers/cube21.xml.h:9 ScreenSavers/rocks.xml.h:11 +#: ScreenSavers/rubik.xml.h:7 ScreenSavers/rubikblocks.xml.h:9 +#: ScreenSavers/topblock.xml.h:16 +msgid "Rotation" +msgstr "回転" + +#: ScreenSavers/cube21.xml.h:11 ScreenSavers/rubikblocks.xml.h:11 +msgid "Start as cube" +msgstr "" + +#: ScreenSavers/cube21.xml.h:12 ScreenSavers/rubikblocks.xml.h:12 +msgid "Start as random shape" +msgstr "" + +#: ScreenSavers/cube21.xml.h:13 +msgid "White" +msgstr "" + +#: ScreenSavers/cube21.xml.h:14 +#, fuzzy +msgid "Random color" +msgstr "ランダムな動き" + +#: ScreenSavers/cube21.xml.h:15 +#, fuzzy +msgid "Silver edition" +msgstr "解くまでの時間" + +#: ScreenSavers/cube21.xml.h:16 +msgid "Two random colors" +msgstr "" + +#: ScreenSavers/cube21.xml.h:17 +msgid "Classic edition" +msgstr "" + +#: ScreenSavers/cube21.xml.h:18 +msgid "Six random colors" +msgstr "" + +#: ScreenSavers/cube21.xml.h:24 ScreenSavers/rubikblocks.xml.h:18 +#, fuzzy +msgid "Outlines" +msgstr "スプライン曲線" + +#: ScreenSavers/cube21.xml.h:28 +#, no-c-format +msgid "" +"Animates a Rubik-like puzzle known as Cube 21 or Square-1. The rotations are " +"chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" " +"screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written " +"by Vasek Potocek; 2005." +msgstr "" + +#: ScreenSavers/cubenetic.xml.h:1 +msgid "Cubenetic" +msgstr "キューブネティック" + +#: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9 +#: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10 +#: ScreenSavers/menger.xml.h:11 ScreenSavers/molecule.xml.h:17 +#: ScreenSavers/spheremonics.xml.h:10 +#, fuzzy +msgid "Don't rotate" +msgstr "回転しない" + +#: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10 +#: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11 +#: ScreenSavers/lavalite.xml.h:23 ScreenSavers/menger.xml.h:12 +#: ScreenSavers/molecule.xml.h:18 ScreenSavers/spheremonics.xml.h:11 +msgid "Rotate around X axis" +msgstr "X 軸周りを回転" + +#: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11 +#: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12 +#: ScreenSavers/lavalite.xml.h:24 ScreenSavers/menger.xml.h:13 +#: ScreenSavers/molecule.xml.h:19 ScreenSavers/spheremonics.xml.h:12 +msgid "Rotate around Y axis" +msgstr "Y 軸周りを回転" + +#: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12 +#: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13 +#: ScreenSavers/lavalite.xml.h:25 ScreenSavers/menger.xml.h:14 +#: ScreenSavers/molecule.xml.h:20 ScreenSavers/spheremonics.xml.h:13 +msgid "Rotate around Z axis" +msgstr "Z 軸周りを回転" + +#: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13 +#: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14 +#: ScreenSavers/lavalite.xml.h:26 ScreenSavers/menger.xml.h:15 +#: ScreenSavers/molecule.xml.h:21 ScreenSavers/spheremonics.xml.h:14 +msgid "Rotate around X and Y axes" +msgstr "X と Y 軸周りを回転" + +#: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14 +#: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15 +#: ScreenSavers/lavalite.xml.h:27 ScreenSavers/menger.xml.h:16 +#: ScreenSavers/molecule.xml.h:22 ScreenSavers/spheremonics.xml.h:15 +msgid "Rotate around X and Z axes" +msgstr "X と Z 軸周りを回転" + +#: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15 +#: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16 +#: ScreenSavers/lavalite.xml.h:28 ScreenSavers/menger.xml.h:17 +#: ScreenSavers/molecule.xml.h:23 ScreenSavers/spheremonics.xml.h:16 +msgid "Rotate around Y and Z axes" +msgstr "Y と Z 軸周りを回転" + +#: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16 +#: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17 +#: ScreenSavers/lavalite.xml.h:29 ScreenSavers/menger.xml.h:18 +#: ScreenSavers/molecule.xml.h:24 ScreenSavers/spheremonics.xml.h:17 +msgid "Rotate around all three axes" +msgstr "すべての軸の周りで回転" + +#: ScreenSavers/cubenetic.xml.h:18 +#, fuzzy +msgid "Surface pattern speed" +msgstr "表面パターンのスピード" + +#: ScreenSavers/cubenetic.xml.h:21 +#, fuzzy +msgid "Surface pattern overlap" +msgstr "表面パターンの折り重なり方" + +#: ScreenSavers/cubenetic.xml.h:23 +#, fuzzy +msgid "Surface pattern complexity" +msgstr "表面パターンの複雑さ" + +#: ScreenSavers/cubenetic.xml.h:27 +#, fuzzy +msgid "" +"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns " +"undulating across their surfaces. It's sort of a cubist Lavalite. Written by " +"Jamie Zawinski; 2002." +msgstr "" +"表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描画" +"します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。" + +#: ScreenSavers/cubestorm.xml.h:1 +#, fuzzy +msgid "CubeStorm" +msgstr "嵐" + +#: ScreenSavers/cubestorm.xml.h:9 +#, fuzzy +msgid "Cubes" +msgstr "キューブ" + +#: ScreenSavers/cubestorm.xml.h:12 +msgid "Struts" +msgstr "" + +#: ScreenSavers/cubestorm.xml.h:18 +msgid "" +"Draws a series of rotating 3D boxes that intersect each other and eventually " +"fill space. Written by Jamie Zawinski; 2003." +msgstr "" + +#: ScreenSavers/cubicgrid.xml.h:1 +msgid "CubicGrid" +msgstr "" + +#: ScreenSavers/cubicgrid.xml.h:8 +msgid "Close" +msgstr "" + +#: ScreenSavers/cubicgrid.xml.h:9 +#, fuzzy +msgid "Dot spacing" +msgstr "間隔" + +#: ScreenSavers/cubicgrid.xml.h:11 +#, fuzzy +msgid "Big dots" +msgstr "大きな水滴" + +#: ScreenSavers/cubicgrid.xml.h:13 +msgid "" +"Draws the view of an observer located inside a rotating 3D lattice of " +"colored points. Written by Vasek Potocek; 2007." +msgstr "" + +#: ScreenSavers/cwaves.xml.h:1 +#, fuzzy +msgid "CWaves" +msgstr "波" + +#: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11 +#: ScreenSavers/jigglypuff.xml.h:13 +msgid "Complexity" +msgstr "複雑さ" + +#: ScreenSavers/cwaves.xml.h:6 +msgid "Rough" +msgstr "" + +#: ScreenSavers/cwaves.xml.h:7 +#, fuzzy +msgid "Color transitions" +msgstr "色のコントラスト" + +#: ScreenSavers/cwaves.xml.h:8 ScreenSavers/glknots.xml.h:18 +#: ScreenSavers/jigsaw.xml.h:13 ScreenSavers/lavalite.xml.h:13 +#: ScreenSavers/skytentacles.xml.h:24 +#, fuzzy +msgid "Smooth" +msgstr "平滑化された線" + +#: ScreenSavers/cwaves.xml.h:10 +#, fuzzy +msgid "" +"This generates a languidly-scrolling vertical field of sinusoidal colors. " +"Written by Jamie Zawinski; 2007." +msgstr "" +"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" +"Jamie Zawinski 作。" + +#: ScreenSavers/cynosure.xml.h:1 +msgid "Cynosure" +msgstr "Cynosure" + +#: ScreenSavers/cynosure.xml.h:12 +msgid "" +"Random dropshadowed rectangles pop onto the screen in lockstep. Written by " +"Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart; 1998." +msgstr "" + +#: ScreenSavers/dangerball.xml.h:1 +msgid "DangerBall" +msgstr "危険なボール" + +#: ScreenSavers/dangerball.xml.h:6 +#, fuzzy +msgid "Spike growth" +msgstr "釘の成長" + +#: ScreenSavers/dangerball.xml.h:9 +#, fuzzy +msgid "Number of spikes" +msgstr "円の数" + +#: ScreenSavers/dangerball.xml.h:10 +msgid "Ouch" +msgstr "" + +#: ScreenSavers/dangerball.xml.h:15 +#, fuzzy +msgid "" +"Draws a ball that periodically extrudes many random spikes. Ouch! Written by " +"Jamie Zawinski; 2001." +msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。" + +#: ScreenSavers/decayscreen.xml.h:1 +msgid "DecayScreen" +msgstr "スクリーン崩壊" + +#: ScreenSavers/decayscreen.xml.h:8 +#, fuzzy +msgid "Random melt style" +msgstr "ランダムに溶ける" + +#: ScreenSavers/decayscreen.xml.h:9 +#, fuzzy +msgid "Shuffle melt" +msgstr "シャッフルして溶ける" + +#: ScreenSavers/decayscreen.xml.h:10 +#, fuzzy +msgid "Melt up" +msgstr "上に溶ける" + +#: ScreenSavers/decayscreen.xml.h:11 +#, fuzzy +msgid "Melt down" +msgstr "下に溶ける" + +#: ScreenSavers/decayscreen.xml.h:12 +#, fuzzy +msgid "Melt left" +msgstr "左に溶ける" + +#: ScreenSavers/decayscreen.xml.h:13 +#, fuzzy +msgid "Melt right" +msgstr "右に溶ける" + +#: ScreenSavers/decayscreen.xml.h:14 +#, fuzzy +msgid "Melt up, left" +msgstr "左上に溶ける" + +#: ScreenSavers/decayscreen.xml.h:15 +#, fuzzy +msgid "Melt up, right" +msgstr "右上に溶ける" + +#: ScreenSavers/decayscreen.xml.h:16 +#, fuzzy +msgid "Melt down, left" +msgstr "左下に溶ける" + +#: ScreenSavers/decayscreen.xml.h:17 +#, fuzzy +msgid "Melt down, right" +msgstr "右下に溶ける" + +#: ScreenSavers/decayscreen.xml.h:18 +#, fuzzy +msgid "Melt towards center" +msgstr "中央に向かって溶ける" + +#: ScreenSavers/decayscreen.xml.h:19 +#, fuzzy +msgid "Melt away from center" +msgstr "中央から溶ける" + +#: ScreenSavers/decayscreen.xml.h:20 +#, fuzzy +msgid "Melty melt" +msgstr "どろどろに溶ける" + +#: ScreenSavers/decayscreen.xml.h:21 +#, fuzzy +msgid "Stretchy melt" +msgstr "伸ばす" + +#: ScreenSavers/decayscreen.xml.h:22 +#, fuzzy +msgid "Fuzzy melt" +msgstr "Fuzzy な溶け方" + +#: ScreenSavers/decayscreen.xml.h:24 +#, fuzzy +msgid "" +"This takes an image and makes it melt. You've no doubt seen this effect " +"before, but no screensaver would really be complete without it. It works " +"best if there's something colorful visible. Warning, if the effect continues " +"after the screen saver is off, seek medical attention. Written by David " +"Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +msgstr "" +"画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスクリー" +"ンセーバーもこの効果なしには済ませられません。カラフルなものであれば、この効" +"果がもっとも発揮されるでしょう。警告: もしスクリーンセーバーがオフにもかかわ" +"らず、この効果が残って見えるなら医者に行った方がいいでしょう。David Wald およ" +"び Vivek Khera 作。" + +#: ScreenSavers/deco.xml.h:1 +msgid "Deco" +msgstr "デコ" + +#: ScreenSavers/deco.xml.h:8 +msgid "Minimum width" +msgstr "" + +#: ScreenSavers/deco.xml.h:9 +msgid "Minimum height" +msgstr "" + +#: ScreenSavers/deco.xml.h:10 +#, fuzzy +msgid "Maximum depth" +msgstr "最大深度" + +#: ScreenSavers/deco.xml.h:11 +msgid "Smooth colors" +msgstr "" + +#: ScreenSavers/deco.xml.h:12 +#, fuzzy +msgid "Golden ratio" +msgstr "解くまでの時間" + +#: ScreenSavers/deco.xml.h:13 +msgid "Mondrian" +msgstr "" + +#: ScreenSavers/deco.xml.h:15 +#, fuzzy +msgid "" +"Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-" +"era rec-room wall paneling. http://en.wikipedia.org/wiki/" +"Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael " +"Bayne; 1997." +msgstr "" +"これは画面を分割し各矩形をランダムに色付けします。それはブラディー・バンチ " +"(邦題: ゆかいなブレディー家) 時代のレクルームの壁のパネルのように見えます。" +"(Raven 曰: このスクリーンセーバーは思わずペイントをはがしたくなるほどに醜い" +"ね!!)。Michael Bayne の Java コードに触発されて Jamie Zawinski が作りました。" + +#: ScreenSavers/deluxe.xml.h:1 +msgid "Deluxe" +msgstr "デラックス" + +#: ScreenSavers/deluxe.xml.h:9 +msgid "Shapes" +msgstr "" + +#: ScreenSavers/deluxe.xml.h:15 ScreenSavers/mirrorblob.xml.h:18 +msgid "Transparency" +msgstr "透明度" + +#: ScreenSavers/deluxe.xml.h:17 +#, fuzzy +msgid "" +"Draws a pulsing sequence of transparent stars, circles, and lines. Written " +"by Jamie Zawinski; 1999." +msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + +#: ScreenSavers/demon.xml.h:1 +msgid "Demon" +msgstr "デーモン" + +#: ScreenSavers/demon.xml.h:5 ScreenSavers/gears.xml.h:8 +#: ScreenSavers/glhanoi.xml.h:5 ScreenSavers/interference.xml.h:18 +#: ScreenSavers/voronoi.xml.h:8 +msgid "0" +msgstr "" + +#: ScreenSavers/demon.xml.h:6 +msgid "States" +msgstr "状態" + +#: ScreenSavers/demon.xml.h:9 ScreenSavers/discrete.xml.h:6 +#: ScreenSavers/flow.xml.h:9 ScreenSavers/loop.xml.h:6 +#: ScreenSavers/sierpinski.xml.h:9 ScreenSavers/slip.xml.h:9 +msgid "Timeout" +msgstr "タイムアウト" + +#: ScreenSavers/demon.xml.h:17 +#, fuzzy, no-c-format +msgid "" +"A cellular automaton that starts with a random field, and organizes it into " +"stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written " +"by David Bagley; 1999." +msgstr "" +"ランダムなフィールドから開始するセルオートマトンです。そして次第に、縞模様と" +"螺旋の形になっていきます。David Bagley 作。" + +#: ScreenSavers/discrete.xml.h:1 +msgid "Discrete" +msgstr "離散的" + +#: ScreenSavers/discrete.xml.h:12 +#, fuzzy +msgid "" +"More \"discrete map\" systems, including new variants of Hopalong and Julia, " +"and a few others. See also the \"Hopalong\" and \"Julia\" screen savers. " +"Written by Tim Auckland; 1998." +msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。" + +#: ScreenSavers/distort.xml.h:1 +msgid "Distort" +msgstr "ゆがみ" + +#: ScreenSavers/distort.xml.h:11 +#, fuzzy +msgid "Lens size" +msgstr "レンズのサイズ" + +#: ScreenSavers/distort.xml.h:14 +#, fuzzy +msgid "Lens count" +msgstr "レンズの数:" + +#: ScreenSavers/distort.xml.h:15 +msgid "Normal" +msgstr "標準" + +#: ScreenSavers/distort.xml.h:16 +#, fuzzy +msgid "Swamp thing" +msgstr "水浸しにする" + +#: ScreenSavers/distort.xml.h:18 +msgid "Reflect" +msgstr "反射" + +#: ScreenSavers/distort.xml.h:19 +msgid "Magnify" +msgstr "拡大率" + +#: ScreenSavers/distort.xml.h:20 +#, fuzzy +msgid "Black hole" +msgstr "ブラックホール" + +#: ScreenSavers/distort.xml.h:21 +msgid "Vortex" +msgstr "渦巻" + +#: ScreenSavers/distort.xml.h:23 +#, fuzzy +msgid "" +"Grabs an image of the screen, and then lets a transparent lens wander around " +"the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998." +msgstr "" +"これはスクリーンの画像を取り込んで、その上を透明なレンズが動き回ります。その" +"下のものは何であれ拡大されます。Jonas Munsin 作。" + +#: ScreenSavers/drift.xml.h:1 +msgid "Drift" +msgstr "ドリフト" + +#: ScreenSavers/drift.xml.h:12 +#, fuzzy +msgid "" +"Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997." +msgstr "もう一つの繰り返しによるフラクタルジェネレータ。Scott Draves 作。" + +#: ScreenSavers/endgame.xml.h:1 +msgid "Endgame" +msgstr "" + +#: ScreenSavers/endgame.xml.h:5 +msgid "Low resolution chess pieces" +msgstr "" + +#: ScreenSavers/endgame.xml.h:7 +msgid "" +"Black slips out of three mating nets, but the fourth one holds him tight! A " +"brilliant composition! See also the \"Queens\" screen saver. http://en." +"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002." +msgstr "" + +#: ScreenSavers/engine.xml.h:1 +msgid "Engine" +msgstr "エンジン" + +#: ScreenSavers/engine.xml.h:5 +#, fuzzy +msgid "Random engine" +msgstr "ランダムにする" + +#: ScreenSavers/engine.xml.h:6 +msgid "Honda Insight (3 cylinders)" +msgstr "" + +#: ScreenSavers/engine.xml.h:7 +msgid "BMW M3 (4 cylinders)" +msgstr "" + +#: ScreenSavers/engine.xml.h:8 +msgid "VW Beetle (4 cylinders, flat)" +msgstr "" + +#: ScreenSavers/engine.xml.h:9 +msgid "Audi Quattro (5 cylinders)" +msgstr "" + +#: ScreenSavers/engine.xml.h:10 +msgid "BMW M5 (6 cylinders)" +msgstr "" + +#: ScreenSavers/engine.xml.h:11 +msgid "Subaru XT (6 cylinders, V)" +msgstr "" + +#: ScreenSavers/engine.xml.h:12 +msgid "Porsche 911 (6 cylinders, flat)" +msgstr "" + +#: ScreenSavers/engine.xml.h:13 +msgid "Corvette Z06 (8 cylinders, V)" +msgstr "" + +#: ScreenSavers/engine.xml.h:14 +msgid "Dodge Viper (10 cylinders, V)" +msgstr "" + +#: ScreenSavers/engine.xml.h:15 +msgid "Jaguar XKE (12 cylinders, V)" +msgstr "" + +#: ScreenSavers/engine.xml.h:16 +msgid "Show engine name" +msgstr "" + +#: ScreenSavers/engine.xml.h:20 +msgid "" +"Draws a simple model of an engine that floats around the screen. http://en." +"wikipedia.org/wiki/Internal_combustion_engine#Operation Written by Ben " +"Buxton and Ed Beroset; 2001." +msgstr "" + +#: ScreenSavers/epicycle.xml.h:1 +msgid "Epicycle" +msgstr "周天円" + +#: ScreenSavers/epicycle.xml.h:12 +msgid "Harmonics" +msgstr "ハーモニクス" + +#: ScreenSavers/epicycle.xml.h:15 +#, fuzzy +msgid "" +"This draws the path traced out by a point on the edge of a circle. That " +"circle rotates around a point on the rim of another circle, and so on, " +"several times. These were the basis for the pre-heliocentric model of " +"planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle Written " +"by James Youngman; 1998." +msgstr "" +"このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を回" +"転しています。そして更にその円はまた・・・と言う風に続きます。これは前-太陽中" +"心の惑星モデルの基礎となったものです。James Youngman 作。" + +#: ScreenSavers/eruption.xml.h:1 +#, fuzzy +msgid "Eruption" +msgstr "持続" + +#: ScreenSavers/eruption.xml.h:8 +msgid "Little" +msgstr "" + +#: ScreenSavers/eruption.xml.h:9 +#, fuzzy +msgid "Number of particles" +msgstr "円の数" + +#: ScreenSavers/eruption.xml.h:11 +msgid "Cooling factor" +msgstr "" + +#: ScreenSavers/eruption.xml.h:13 +msgid "Pleasant" +msgstr "" + +#: ScreenSavers/eruption.xml.h:14 +msgid "Heat" +msgstr "" + +#: ScreenSavers/eruption.xml.h:15 +msgid "Inferno" +msgstr "" + +#: ScreenSavers/eruption.xml.h:16 +msgid "Negative" +msgstr "" + +#: ScreenSavers/eruption.xml.h:17 ScreenSavers/fluidballs.xml.h:12 +#: ScreenSavers/qix.xml.h:23 ScreenSavers/speedmine.xml.h:9 +msgid "Gravity" +msgstr "重力" + +#: ScreenSavers/eruption.xml.h:18 +msgid "Positive" +msgstr "" + +#: ScreenSavers/eruption.xml.h:23 +msgid "" +"Exploding fireworks. See also the \"Fireworkx\", \"XFlame\" and \"Pyro\" " +"screen savers. Written by W.P. van Paassen; 2003." +msgstr "" + +#: ScreenSavers/euler2d.xml.h:1 +#, fuzzy +msgid "Euler2D" +msgstr "オイラー2d" + +#: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3 +msgid "Particles" +msgstr "粒子" + +#: ScreenSavers/euler2d.xml.h:31 +#, fuzzy, no-c-format +msgid "" +"Simulates two dimensional incompressible inviscid fluid flow. http://en." +"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia." +"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002." +msgstr "" +"二次元の、圧縮不能な非粘性流体 (完全流体) の運動をシミュレート。Stephen " +"Montgomery-Smith 作。" + +#: ScreenSavers/extrusion.xml.h:1 +msgid "Extrusion" +msgstr "突出" + +#: ScreenSavers/extrusion.xml.h:5 ScreenSavers/morph3d.xml.h:5 +#: ScreenSavers/polytopes.xml.h:5 +#, fuzzy +msgid "Random object" +msgstr "ランダムオブジェクト" + +#: ScreenSavers/extrusion.xml.h:6 +msgid "Helix 2" +msgstr "ヘリックス 2" + +#: ScreenSavers/extrusion.xml.h:7 +msgid "Helix 3" +msgstr "ヘリックス 3" + +#: ScreenSavers/extrusion.xml.h:8 +msgid "Helix 4" +msgstr "ヘリックス 4" + +#: ScreenSavers/extrusion.xml.h:9 +#, fuzzy +msgid "Join offset" +msgstr "分岐を結合" + +#: ScreenSavers/extrusion.xml.h:10 +msgid "Screw" +msgstr "スクリュー" + +#: ScreenSavers/extrusion.xml.h:11 +msgid "Taper" +msgstr "先細" + +#: ScreenSavers/extrusion.xml.h:12 +msgid "Twistoid" +msgstr "ねじれ" + +#: ScreenSavers/extrusion.xml.h:13 +#, fuzzy +msgid "Use flat coloring" +msgstr "平坦な色づけを使う" + +#: ScreenSavers/extrusion.xml.h:14 +#, fuzzy +msgid "Use lighting" +msgstr "照明を使う" + +#: ScreenSavers/extrusion.xml.h:18 +#, fuzzy +msgid "" +"Draws various rotating extruded shapes that twist around, lengthen, and turn " +"inside out. Written by Linas Vepstas, David Konerding, and Jamie Zawinski; " +"1999." +msgstr "" +"さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする様" +"子を描画します。Linas Vepstas の GL Extrusion library のサンプルを基に、" +"David Konerding が作りました。" + +#: ScreenSavers/fadeplot.xml.h:1 +msgid "FadePlot" +msgstr "FadePlot" + +#: ScreenSavers/fadeplot.xml.h:9 ScreenSavers/lcdscrub.xml.h:6 +msgid "Cycles" +msgstr "サイクル" + +#: ScreenSavers/fadeplot.xml.h:15 +#, fuzzy +msgid "" +"Draws what looks like a waving ribbon following a sinusoidal path. Written " +"by Bas van Gaalen and Charles Vidal; 1997." +msgstr "" +"正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen と " +"Charles Vidal の作。" + +#: ScreenSavers/fiberlamp.xml.h:1 +msgid "Fiberlamp" +msgstr "" + +#: ScreenSavers/fiberlamp.xml.h:6 +msgid "Fibers" +msgstr "" + +#: ScreenSavers/fiberlamp.xml.h:9 +msgid "Time between knocks" +msgstr "" + +#: ScreenSavers/fiberlamp.xml.h:12 +#, fuzzy +msgid "" +"Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005." +msgstr "手品をする stick-man。Tim Auckland 作。" + +#: ScreenSavers/fireflies.xml.h:1 +#, fuzzy +msgid "Fireflies" +msgstr "Whirlies" + +#: ScreenSavers/fireflies.xml.h:2 +#, fuzzy +msgid "Minimum baits" +msgstr "最短寿命" + +#: ScreenSavers/fireflies.xml.h:3 +#, fuzzy +msgid "Minimum flies" +msgstr "最短寿命" + +#: ScreenSavers/fireflies.xml.h:4 +#, fuzzy +msgid "Maximum baits" +msgstr "最大寿命" + +#: ScreenSavers/fireflies.xml.h:5 +#, fuzzy +msgid "Maximum flies" +msgstr "最大寿命" + +#: ScreenSavers/fireflies.xml.h:6 +#, fuzzy +msgid "Draw baits" +msgstr "蟻を描く" + +#: ScreenSavers/fireflies.xml.h:7 +#, fuzzy +msgid "Bait speed" +msgstr "波のスピード" + +#: ScreenSavers/fireflies.xml.h:8 +msgid "Bait accel" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:9 +#, fuzzy +msgid "Firefly speed" +msgstr "魚のスピード" + +#: ScreenSavers/fireflies.xml.h:10 +msgid "Firefly accel" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:14 +msgid "Narrow" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:15 +msgid "Wide" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:16 +msgid "Invisible" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:17 ScreenSavers/mirrorblob.xml.h:19 +#: ScreenSavers/webcollage.xml.h:10 +#, fuzzy +msgid "Opaque" +msgstr "透明でない斑点" + +#: ScreenSavers/fireflies.xml.h:18 +msgid "Color cycle speed" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:19 +#, fuzzy +msgid "Frames per sec" +msgstr "秒ごとにフレームを表示" + +#: ScreenSavers/fireflies.xml.h:20 +msgid "Fast Forward speed" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:22 +msgid "Firefly size" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:24 +msgid "Half" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:25 +#, fuzzy +msgid "Glow factor" +msgstr "二次元アトラクターを許す" + +#: ScreenSavers/fireflies.xml.h:26 +msgid "10 times" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:27 ScreenSavers/fluidballs.xml.h:14 +msgid "Still" +msgstr "静止" + +#: ScreenSavers/fireflies.xml.h:28 ScreenSavers/fluidballs.xml.h:15 +msgid "Wind" +msgstr "風" + +#: ScreenSavers/fireflies.xml.h:29 ScreenSavers/fluidballs.xml.h:16 +msgid "Hurricane" +msgstr "ハリケーン" + +#: ScreenSavers/fireflies.xml.h:30 +msgid "Never" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:31 +msgid "Normal swarm motion" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:33 +msgid "Swarm comes to a halt" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:34 +msgid "Swarm does loops" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:35 +msgid "Swarm bursts into rainbow " +msgstr "" + +#: ScreenSavers/fireflies.xml.h:36 +msgid "Swarm tails glow" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:37 +msgid "Swarm hyperspeed" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:38 +#, fuzzy +msgid "Faded colors" +msgstr "FadePlot" + +#: ScreenSavers/fireflies.xml.h:39 +msgid "Make all swarms do something" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:40 +msgid "Kill some fireflies" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:41 +msgid "Add some fireflies" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:42 +msgid "Wind picks up" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:43 +msgid "Matrix (pause and rotate)" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:44 +msgid "Split a swarm" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:45 +msgid "Merge two swarms" +msgstr "" + +#: ScreenSavers/fireflies.xml.h:46 +msgid "" +"A bunch of fireflies chase a few baits around the screen, leaving colorful " +"tails which get blown around by the wind. Written by Matt Perry (guy@fscked." +"org) Website: http://somewhere.fscked.org/fireflies" +msgstr "" + +#: ScreenSavers/fireworkx.xml.h:1 +msgid "Fireworkx" +msgstr "" + +#: ScreenSavers/fireworkx.xml.h:6 ScreenSavers/lavalite.xml.h:6 +msgid "Activity" +msgstr "" + +#: ScreenSavers/fireworkx.xml.h:8 +msgid "Light flash" +msgstr "" + +#: ScreenSavers/fireworkx.xml.h:9 +msgid "Glowing smoke" +msgstr "" + +#: ScreenSavers/fireworkx.xml.h:10 +msgid "Shells upward" +msgstr "" + +#: ScreenSavers/fireworkx.xml.h:12 +msgid "" +"Exploding fireworks. See also the \"Eruption\", \"XFlame\" and \"Pyro\" " +"screen savers. Written by Rony B Chandran; 2004." +msgstr "" + +#: ScreenSavers/flame.xml.h:1 +msgid "Flame" +msgstr "炎" + +#: ScreenSavers/flame.xml.h:9 +#, fuzzy +msgid "Number of fractals" +msgstr "フラクタルの数" + +#: ScreenSavers/flame.xml.h:15 +#, fuzzy +msgid "Iterative fractals. Written by Scott Draves; 1993." +msgstr "もう一つの繰り返しによるフラクタルジェネレータ。Scott Draves 作。" + +#: ScreenSavers/flipflop.xml.h:1 +msgid "FlipFlop" +msgstr "" + +#: ScreenSavers/flipflop.xml.h:5 +msgid "Stopped" +msgstr "" + +#: ScreenSavers/flipflop.xml.h:7 +#, fuzzy +msgid "Whirlwind" +msgstr "WhirlwindWarp" + +#: ScreenSavers/flipflop.xml.h:8 +#, fuzzy +msgid "Draw Tiles" +msgstr "ラベルを描画" + +#: ScreenSavers/flipflop.xml.h:9 +#, fuzzy +msgid "Draw Sticks" +msgstr "斑点を描く" + +#: ScreenSavers/flipflop.xml.h:10 +msgid "Width" +msgstr "" + +#: ScreenSavers/flipflop.xml.h:12 +#, fuzzy +msgid "Load image" +msgstr "影付きイメージ" + +#: ScreenSavers/flipflop.xml.h:15 +msgid "" +"Draws a grid of 3D colored tiles that change positions with each other. " +"Written by Kevin Ogden and Sergio Gutierrez; 2003." +msgstr "" + +#: ScreenSavers/flipscreen3d.xml.h:1 +#, fuzzy +msgid "FlipScreen3D" +msgstr "フリップスクリーン 3D" + +#: ScreenSavers/flipscreen3d.xml.h:5 ScreenSavers/gleidescope.xml.h:12 +#: ScreenSavers/glplanet.xml.h:8 ScreenSavers/ifs.xml.h:67 +#: ScreenSavers/tangram.xml.h:15 ScreenSavers/topblock.xml.h:17 +msgid "Rotate" +msgstr "回転" + +#: ScreenSavers/flipscreen3d.xml.h:7 +#, fuzzy +msgid "" +"Grabs an image of the desktop, turns it into a GL texture map, and spins it " +"around and deforms it in various ways. Written by Ben Buxton and Jamie " +"Zawinski; 2001." +msgstr "" +"デスクトップの画像を GL のテクスチャマップに変換し、回転させ、さまざまな方法" +"で変形させます。Ben Buxton 作。" + +#: ScreenSavers/fliptext.xml.h:1 +#, fuzzy +msgid "FlipText" +msgstr "テキスト" + +#: ScreenSavers/fliptext.xml.h:8 +#, fuzzy +msgid "Random text alignment" +msgstr "ランダムに溶ける" + +#: ScreenSavers/fliptext.xml.h:9 ScreenSavers/starwars.xml.h:7 +#, fuzzy +msgid "Flush left text" +msgstr "テキストを左揃え" + +#: ScreenSavers/fliptext.xml.h:10 ScreenSavers/starwars.xml.h:8 +#, fuzzy +msgid "Centered text" +msgstr "テキストを中央寄せ" + +#: ScreenSavers/fliptext.xml.h:11 ScreenSavers/starwars.xml.h:9 +#, fuzzy +msgid "Flush right text" +msgstr "テキストを右揃え" + +#: ScreenSavers/fliptext.xml.h:12 ScreenSavers/starwars.xml.h:17 +#, fuzzy +msgid "Font point size" +msgstr "フォントのポイントサイズ" + +#: ScreenSavers/fliptext.xml.h:13 +#, fuzzy +msgid "Text columns" +msgstr "テキスト列" + +#: ScreenSavers/fliptext.xml.h:14 ScreenSavers/starwars.xml.h:16 +#, fuzzy +msgid "Text lines" +msgstr "テキスト行" + +#: ScreenSavers/fliptext.xml.h:16 +#, fuzzy +msgid "" +"Draws successive pages of text. The lines flip in and out in a soothing 3D " +"pattern. Written by Jamie Zawinski; 2005." +msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" + +#: ScreenSavers/flow.xml.h:1 +msgid "Flow" +msgstr "流れ" + +#: ScreenSavers/flow.xml.h:6 ScreenSavers/galaxy.xml.h:5 +#: ScreenSavers/julia.xml.h:6 ScreenSavers/piecewise.xml.h:6 +#: ScreenSavers/qix.xml.h:18 ScreenSavers/rocks.xml.h:6 +#: ScreenSavers/rubik.xml.h:5 ScreenSavers/shadebobs.xml.h:12 +#: ScreenSavers/slip.xml.h:6 ScreenSavers/swirl.xml.h:6 +msgid "Count" +msgstr "カウント" + +#: ScreenSavers/flow.xml.h:14 +msgid "Length of trails" +msgstr "" + +#: ScreenSavers/flow.xml.h:16 +#, fuzzy +msgid "Rotating around attractor" +msgstr "アトラクターの周りを回転" + +#: ScreenSavers/flow.xml.h:17 +msgid "Ride in the flow" +msgstr "" + +#: ScreenSavers/flow.xml.h:18 ScreenSavers/glschool.xml.h:16 +#: ScreenSavers/molecule.xml.h:10 ScreenSavers/spheremonics.xml.h:20 +#, fuzzy +msgid "Draw bounding box" +msgstr "境界の箱を表示" + +#: ScreenSavers/flow.xml.h:19 +#, fuzzy +msgid "Periodic attractors" +msgstr "アトラクターの周りを回転" + +#: ScreenSavers/flow.xml.h:20 +msgid "Search for new attractors" +msgstr "" + +#: ScreenSavers/flow.xml.h:22 +msgid "" +"Strange attractors formed of flows in a 3D differential equation phase " +"space. Features the popular attractors described by Lorentz, Roessler, " +"Birkhoff and Duffing, and can discover entirely new attractors by itself. " +"http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim " +"Auckland; 1998." +msgstr "" + +#: ScreenSavers/fluidballs.xml.h:1 +msgid "FluidBalls" +msgstr "FluidBalls" + +#: ScreenSavers/fluidballs.xml.h:11 +#, fuzzy +msgid " Freefall" +msgstr "自由落下" + +#: ScreenSavers/fluidballs.xml.h:13 +msgid "Jupiter" +msgstr "ジュピター" + +#: ScreenSavers/fluidballs.xml.h:17 +msgid "Clay" +msgstr "" + +#: ScreenSavers/fluidballs.xml.h:18 ScreenSavers/twang.xml.h:11 +msgid "Friction" +msgstr "摩擦" + +#: ScreenSavers/fluidballs.xml.h:19 +msgid "Rubber" +msgstr "" + +#: ScreenSavers/fluidballs.xml.h:20 +#, fuzzy +msgid "Various ball sizes" +msgstr "さまざまなボールのサイズ" + +#: ScreenSavers/fluidballs.xml.h:21 +#, fuzzy +msgid "Shake box" +msgstr "箱を振る" + +#: ScreenSavers/fluidballs.xml.h:23 +#, fuzzy +msgid "" +"Models the physics of bouncing balls, or of particles in a gas or fluid, " +"depending on the settings. If \"Shake Box\" is selected, then every now and " +"then, the box will be rotated, changing which direction is down (in order to " +"keep the settled balls in motion.) Written by Peter Birtles and Jamie " +"Zawinski; 2002." +msgstr "" +"モデルは、跳ね返るボールや、ガス内の粒子、あるいは流体など、設定によって変わ" +"ります。「箱を振る」が選択されていると、箱は下となる方向を変えるため (中に" +"入っているボールが動き続けるよう) 回転します。" + +#: ScreenSavers/flurry.xml.h:1 +msgid "Flurry" +msgstr "" + +#: ScreenSavers/flurry.xml.h:3 +#, fuzzy +msgid "Classic" +msgstr "ガラス" + +#: ScreenSavers/flurry.xml.h:4 +msgid "RGB" +msgstr "" + +#: ScreenSavers/flurry.xml.h:5 +#, fuzzy +msgid "Fire" +msgstr "巨大な火" + +#: ScreenSavers/flurry.xml.h:7 +msgid "Binary" +msgstr "" + +#: ScreenSavers/flurry.xml.h:8 +#, fuzzy +msgid "Psychedelic" +msgstr "サイケデリックな色" + +#: ScreenSavers/flurry.xml.h:9 +msgid "Insane" +msgstr "" + +#: ScreenSavers/flurry.xml.h:10 ScreenSavers/klein.xml.h:6 +#: ScreenSavers/sballs.xml.h:5 ScreenSavers/starfish.xml.h:2 +msgid "Random" +msgstr "ランダム" + +#: ScreenSavers/flurry.xml.h:11 +msgid "" +"This X11 port of the OSX screensaver of the same name draws a colourful " +"star(fish)like flurry of particles. Original Mac version: http://homepage." +"mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002." +msgstr "" + +#: ScreenSavers/flyingtoasters.xml.h:1 +msgid "FlyingToasters" +msgstr "" + +#: ScreenSavers/flyingtoasters.xml.h:6 +#, fuzzy +msgid "Air speed" +msgstr "アニメーションのスピード" + +#: ScreenSavers/flyingtoasters.xml.h:9 +#, fuzzy +msgid "Number of toasters" +msgstr "木の数" + +#: ScreenSavers/flyingtoasters.xml.h:10 +#, fuzzy +msgid "Swarm" +msgstr "XRaySwarm" + +#: ScreenSavers/flyingtoasters.xml.h:11 +#, fuzzy +msgid "Number of slices" +msgstr "円の数" + +#: ScreenSavers/flyingtoasters.xml.h:12 ScreenSavers/jigglypuff.xml.h:23 +msgid "Chrome" +msgstr "" + +#: ScreenSavers/flyingtoasters.xml.h:16 +#, no-c-format +msgid "" +"A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by " +"the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia." +"org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski " +"and Devon Dossett; 2003." +msgstr "" + +#: ScreenSavers/fontglide.xml.h:1 +msgid "FontGlide" +msgstr "" + +#: ScreenSavers/fontglide.xml.h:8 +msgid "Pages of text" +msgstr "" + +#: ScreenSavers/fontglide.xml.h:9 +msgid "Horizontally scrolling text" +msgstr "" + +#: ScreenSavers/fontglide.xml.h:10 +#, fuzzy +msgid "Random display style" +msgstr "ランダムに溶ける" + +#: ScreenSavers/fontglide.xml.h:11 ScreenSavers/tangram.xml.h:5 +#: ScreenSavers/xlyap.xml.h:5 +msgid "Brief" +msgstr "" + +#: ScreenSavers/fontglide.xml.h:12 +msgid "Page linger" +msgstr "" + +#: ScreenSavers/fontglide.xml.h:14 +#, fuzzy +msgid "Font border thickness" +msgstr "線の太さ" + +#: ScreenSavers/fontglide.xml.h:15 +msgid "Vapor trails" +msgstr "" + +#: ScreenSavers/fontglide.xml.h:17 +msgid "" +"Puts text on the screen using large characters that glide in from the edges, " +"assemble, then disperse. Alternately, it can simply scroll whole sentences " +"from right to left. Written by Jamie Zawinski; 2003." +msgstr "" + +#: ScreenSavers/fuzzyflakes.xml.h:1 +msgid "FuzzyFlakes" +msgstr "" + +#: ScreenSavers/fuzzyflakes.xml.h:9 ScreenSavers/hypnowheel.xml.h:10 +#: ScreenSavers/xspirograph.xml.h:8 +msgid "Layers" +msgstr "レイヤー" + +#: ScreenSavers/fuzzyflakes.xml.h:11 +#, fuzzy +msgid "Random colors" +msgstr "ランダムな動き" + +#: ScreenSavers/fuzzyflakes.xml.h:13 +msgid "Red" +msgstr "" + +#: ScreenSavers/fuzzyflakes.xml.h:14 +msgid "Pink" +msgstr "" + +#: ScreenSavers/fuzzyflakes.xml.h:15 +#, fuzzy +msgid "Yellow" +msgstr "浅い" + +#: ScreenSavers/fuzzyflakes.xml.h:16 +#, fuzzy +msgid "Green" +msgstr "スクリーンを取り込む" + +#: ScreenSavers/fuzzyflakes.xml.h:17 +msgid "Cyan" +msgstr "" + +#: ScreenSavers/fuzzyflakes.xml.h:18 +msgid "Blue" +msgstr "" + +#: ScreenSavers/fuzzyflakes.xml.h:19 +msgid "Magenta" +msgstr "" + +#: ScreenSavers/fuzzyflakes.xml.h:24 +#, fuzzy +msgid "Border thickness" +msgstr "線の太さ" + +#: ScreenSavers/fuzzyflakes.xml.h:28 +msgid "" +"Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/" +"Snowflake Written by Barry Dmytro; 2004." +msgstr "" + +#: ScreenSavers/galaxy.xml.h:1 +msgid "Galaxy" +msgstr "ギャラクシー" + +#: ScreenSavers/galaxy.xml.h:12 +#, fuzzy +msgid "Rotate viewpoint" +msgstr "回転" + +#: ScreenSavers/galaxy.xml.h:14 +#, fuzzy +msgid "" +"This draws spinning galaxies, which then collide and scatter their stars to " +"the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, " +"and Hubert Feyrer; 1997." +msgstr "" +"これは回転する銀河系を描きます。銀河系は星を衝突させたり、そこらじゅうに撒き" +"散らかしたりします。オリジナルは Uli Siegmund による Amiga プログラム。" + +#: ScreenSavers/gears.xml.h:1 +msgid "Gears" +msgstr "ギア" + +#: ScreenSavers/gears.xml.h:9 +#, fuzzy +msgid "Gear count" +msgstr "ボールの数" + +#: ScreenSavers/gears.xml.h:15 +msgid "" +"This draws sets of turning, interlocking gears, rotating in three " +"dimensions. See also the \"Pinion\" and \"MoebiusGears\" screen savers. " +"http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/wiki/" +"Epicyclic_gearing Written by Jamie Zawinski; 2007." +msgstr "" + +#: ScreenSavers/gflux.xml.h:1 +msgid "GFlux" +msgstr "GFlux" + +#: ScreenSavers/gflux.xml.h:6 ScreenSavers/interference.xml.h:6 +#, fuzzy +msgid "Wave speed" +msgstr "波のスピード" + +#: ScreenSavers/gflux.xml.h:9 +#, fuzzy +msgid "Mesh density" +msgstr "メッシュの密度" + +#: ScreenSavers/gflux.xml.h:12 ScreenSavers/glmatrix.xml.h:16 +msgid "Waves" +msgstr "波" + +#: ScreenSavers/gflux.xml.h:13 ScreenSavers/glhanoi.xml.h:13 +#: ScreenSavers/hilbert.xml.h:14 ScreenSavers/lavalite.xml.h:10 +#, fuzzy +msgid "10" +msgstr "1" + +#: ScreenSavers/gflux.xml.h:14 +#, fuzzy +msgid "Wire mesh" +msgstr "ワイヤーメッシュ" + +#: ScreenSavers/gflux.xml.h:15 +#, fuzzy +msgid "Flat lighting" +msgstr "平坦な照明" + +#: ScreenSavers/gflux.xml.h:17 +msgid "Checkerboard" +msgstr "チェッカーボード" + +#: ScreenSavers/gflux.xml.h:18 +msgid "Picture" +msgstr "" + +#: ScreenSavers/gflux.xml.h:20 +#, fuzzy +msgid "" +"Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +"Pease; 2000." +msgstr "" +"GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。" + +#: ScreenSavers/glblur.xml.h:1 +msgid "GLBlur" +msgstr "" + +#: ScreenSavers/glblur.xml.h:6 +msgid "Blur smoothness" +msgstr "" + +#: ScreenSavers/glblur.xml.h:18 +msgid "" +"This draws a box and a few line segments, and generates a radial blur " +"outward from it. This creates flowing field effects. This is done by " +"rendering the scene into a small texture, then repeatedly rendering " +"increasingly-enlarged and increasingly-transparent versions of that texture " +"onto the frame buffer. As such, it's quite GPU-intensive: if you don't have " +"a very good graphics card, it will hurt your machine bad. Written by Jamie " +"Zawinski; 2002." +msgstr "" + +#: ScreenSavers/glcells.xml.h:1 +msgid "GLCells" +msgstr "" + +#: ScreenSavers/glcells.xml.h:9 +msgid "Max cells" +msgstr "" + +#: ScreenSavers/glcells.xml.h:12 +#, fuzzy +msgid "Cell radius" +msgstr "角速度" + +#: ScreenSavers/glcells.xml.h:14 +msgid "Lowest sphere detail" +msgstr "" + +#: ScreenSavers/glcells.xml.h:15 +msgid "Medium sphere detail" +msgstr "" + +#: ScreenSavers/glcells.xml.h:16 +msgid "Normal sphere detail" +msgstr "" + +#: ScreenSavers/glcells.xml.h:17 +msgid "More sphere detail" +msgstr "" + +#: ScreenSavers/glcells.xml.h:18 +msgid "Highest sphere detail" +msgstr "" + +#: ScreenSavers/glcells.xml.h:19 +#, fuzzy +msgid "Starve" +msgstr "星" + +#: ScreenSavers/glcells.xml.h:20 +msgid "Min food" +msgstr "" + +#: ScreenSavers/glcells.xml.h:21 +msgid "Gorge" +msgstr "" + +#: ScreenSavers/glcells.xml.h:22 +msgid "Max food" +msgstr "" + +#: ScreenSavers/glcells.xml.h:23 +#, fuzzy +msgid "Quick" +msgstr "素早く" + +#: ScreenSavers/glcells.xml.h:24 +msgid "Cell division" +msgstr "" + +#: ScreenSavers/glcells.xml.h:26 +#, fuzzy +msgid "Min distance" +msgstr "最小サイズ" + +#: ScreenSavers/glcells.xml.h:30 +#, fuzzy +msgid "15" +msgstr "1" + +#: ScreenSavers/glcells.xml.h:31 +#, fuzzy +msgid "Keep dead cells" +msgstr "3 角形のセル" + +#: ScreenSavers/glcells.xml.h:34 +msgid "" +"Cells growing, dividing and dying on your screen. Written by Matthias " +"Toussaint; 2007." +msgstr "" + +#: ScreenSavers/gleidescope.xml.h:1 +#, fuzzy +msgid "Gleidescope" +msgstr "万華鏡" + +#: ScreenSavers/gleidescope.xml.h:6 +msgid "Size of tube" +msgstr "" + +#: ScreenSavers/gleidescope.xml.h:9 +#, fuzzy +msgid "Image duration" +msgstr "繰り返し" + +#: ScreenSavers/gleidescope.xml.h:10 ScreenSavers/glslideshow.xml.h:7 +#, fuzzy +msgid "5 minutes" +msgstr "2 分" + +#: ScreenSavers/gleidescope.xml.h:11 +msgid "Move" +msgstr "" + +#: ScreenSavers/gleidescope.xml.h:13 ScreenSavers/mirrorblob.xml.h:6 +#: ScreenSavers/zoom.xml.h:1 +msgid "Zoom" +msgstr "ズーム" + +#: ScreenSavers/gleidescope.xml.h:15 +msgid "" +"A kaleidoscope that operates on your desktop image, or on image files loaded " +"from disk. http://en.wikipedia.org/wiki/Kaleidoscope Written by Andrew Dean; " +"2003." +msgstr "" + +#: ScreenSavers/glhanoi.xml.h:1 +msgid "GLHanoi" +msgstr "" + +#: ScreenSavers/glhanoi.xml.h:6 +#, fuzzy +msgid "Number of disks" +msgstr "鮫の数:" + +#: ScreenSavers/glhanoi.xml.h:7 +#, fuzzy +msgid "31" +msgstr "1" + +#: ScreenSavers/glhanoi.xml.h:8 +#, fuzzy +msgid "Number of poles" +msgstr "点の数:" + +#: ScreenSavers/glhanoi.xml.h:10 +msgid "Speed (of smallest disks)" +msgstr "" + +#: ScreenSavers/glhanoi.xml.h:12 +msgid "Length of disk trails" +msgstr "" + +#: ScreenSavers/glhanoi.xml.h:14 ScreenSavers/pulsar.xml.h:7 +#, fuzzy +msgid "Enable fog" +msgstr "フォグを有効に" + +#: ScreenSavers/glhanoi.xml.h:17 ScreenSavers/pulsar.xml.h:6 +#, fuzzy +msgid "Enable lighting" +msgstr "ライティングを有効に" + +#: ScreenSavers/glhanoi.xml.h:18 +msgid "" +"Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, " +"one disk at a time, with no disk ever resting on a disk smaller than itself. " +"http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005." +msgstr "" + +#: ScreenSavers/glknots.xml.h:1 +msgid "GLKnots" +msgstr "" + +#: ScreenSavers/glknots.xml.h:16 +#, fuzzy +msgid "Segmented" +msgstr "セグメント" + +#: ScreenSavers/glknots.xml.h:17 ScreenSavers/jigsaw.xml.h:12 +#: ScreenSavers/lavalite.xml.h:11 ScreenSavers/mirrorblob.xml.h:14 +#: ScreenSavers/spheremonics.xml.h:8 +msgid "Resolution" +msgstr "解像度" + +#: ScreenSavers/glknots.xml.h:25 +msgid "" +"Generates some twisting 3d knot patterns. Spins 'em around. http://en." +"wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003." +msgstr "" + +#: ScreenSavers/glmatrix.xml.h:1 +#, fuzzy +msgid "GLMatrix" +msgstr "Xmatrix" + +#: ScreenSavers/glmatrix.xml.h:6 +#, fuzzy +msgid "Glyph density" +msgstr "メッシュの密度" + +#: ScreenSavers/glmatrix.xml.h:9 +msgid "Glyph speed" +msgstr "" + +#: ScreenSavers/glmatrix.xml.h:11 ScreenSavers/xmatrix.xml.h:4 +#, fuzzy +msgid "Matrix encoding" +msgstr "Matrix のエンコーディング" + +#: ScreenSavers/glmatrix.xml.h:12 ScreenSavers/xmatrix.xml.h:5 +#, fuzzy +msgid "Binary encoding" +msgstr "2 進エンコーディング" + +#: ScreenSavers/glmatrix.xml.h:13 ScreenSavers/xmatrix.xml.h:6 +#, fuzzy +msgid "Hexadecimal encoding" +msgstr "16 進エンコーディング" + +#: ScreenSavers/glmatrix.xml.h:14 ScreenSavers/xmatrix.xml.h:7 +#, fuzzy +msgid "Genetic encoding" +msgstr "遺伝的エンコーディング" + +#: ScreenSavers/glmatrix.xml.h:15 ScreenSavers/glschool.xml.h:14 +msgid "Fog" +msgstr "霧" + +#: ScreenSavers/glmatrix.xml.h:17 +msgid "Panning" +msgstr "" + +#: ScreenSavers/glmatrix.xml.h:21 +msgid "" +"Draws the 3D \"digital rain\" effect, as seen in the title sequence of \"The " +"Matrix\". See also \"xmatrix\" for a 2D rendering of the similar effect that " +"appeared on the computer monitors actually *in* the movie. http://en." +"wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003." +msgstr "" + +#: ScreenSavers/glplanet.xml.h:1 +msgid "GLPlanet" +msgstr "GLPlanet" + +#: ScreenSavers/glplanet.xml.h:6 +#, fuzzy +msgid "Image file" +msgstr "画像ファイル" + +#: ScreenSavers/glplanet.xml.h:9 ScreenSavers/moebiusgears.xml.h:12 +msgid "Roll" +msgstr "" + +#: ScreenSavers/glplanet.xml.h:14 +#, fuzzy +msgid "" +"Draws a planet bouncing around in space. The built-in image is a map of the " +"earth (extracted from `xearth'), but you can wrap any texture around the " +"sphere, e.g., the planetary textures that come with `ssystem'. Written by " +"David Konerding; 1998." +msgstr "" +"宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地球" +"の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテクス" +"チャを張り付けることができます。" + +#: ScreenSavers/glschool.xml.h:1 +msgid "GLSchool" +msgstr "" + +#: ScreenSavers/glschool.xml.h:6 +#, fuzzy +msgid "Fish count" +msgstr "蟻の数:" + +#: ScreenSavers/glschool.xml.h:9 +msgid "Avoidance" +msgstr "" + +#: ScreenSavers/glschool.xml.h:10 +#, fuzzy +msgid "Velocity matching" +msgstr "速さ" + +#: ScreenSavers/glschool.xml.h:11 +#, fuzzy +msgid "Centering" +msgstr "舵" + +#: ScreenSavers/glschool.xml.h:12 +msgid "Goal following" +msgstr "" + +#: ScreenSavers/glschool.xml.h:15 +#, fuzzy +msgid "Draw goal" +msgstr "ラベルを描画" + +#: ScreenSavers/glschool.xml.h:18 +msgid "" +"Uses Craig Reynolds' Boids algorithm to simulate a school of fish. http://en." +"wikipedia.org/wiki/Boids Written by David C. Lambert; 2006." +msgstr "" + +#: ScreenSavers/glslideshow.xml.h:1 +msgid "GLSlideshow" +msgstr "" + +#: ScreenSavers/glslideshow.xml.h:9 +#, no-c-format +msgid "50%" +msgstr "" + +#: ScreenSavers/glslideshow.xml.h:10 +msgid "Always show at least this much of the image" +msgstr "" + +#: ScreenSavers/glslideshow.xml.h:12 ScreenSavers/rd-bomb.xml.h:10 +#: ScreenSavers/substrate.xml.h:15 +#, no-c-format +msgid "100%" +msgstr "100%" + +#: ScreenSavers/glslideshow.xml.h:14 +#, fuzzy +msgid "Pan/zoom duration" +msgstr "ランダムな動き" + +#: ScreenSavers/glslideshow.xml.h:17 +#, fuzzy +msgid "Crossfade duration" +msgstr "解くまでの時間" + +#: ScreenSavers/glslideshow.xml.h:21 +msgid "" +"Loads a random sequence of images and smoothly scans and zooms around in " +"each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; " +"2003." +msgstr "" + +#: ScreenSavers/glsnake.xml.h:1 +#, fuzzy +msgid "GLSnake" +msgstr "GlSnake" + +#: ScreenSavers/glsnake.xml.h:8 +msgid "Tight" +msgstr "きつい" + +#: ScreenSavers/glsnake.xml.h:9 +msgid "Packing" +msgstr "詰め込み" + +#: ScreenSavers/glsnake.xml.h:10 +msgid "Loose" +msgstr "緩い" + +#: ScreenSavers/glsnake.xml.h:12 +#, fuzzy +msgid "Angular velocity" +msgstr "最大速度" + +#: ScreenSavers/glsnake.xml.h:14 +#, fuzzy +msgid "Y angular velocity" +msgstr "最大速度" + +#: ScreenSavers/glsnake.xml.h:15 +#, fuzzy +msgid "Z angular velocity" +msgstr "最大速度" + +#: ScreenSavers/glsnake.xml.h:16 +#, fuzzy +msgid "Show titles" +msgstr "ラベルを表示" + +#: ScreenSavers/glsnake.xml.h:20 +#, fuzzy, no-c-format +msgid "" +"Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" and " +"\"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake " +"Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002." +msgstr "" +"ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " +"Bennetts, および Peter Aylett の作。" + +#: ScreenSavers/gltext.xml.h:1 +msgid "GLText" +msgstr "GLText" + +#: ScreenSavers/gltext.xml.h:5 +msgid "Display system information" +msgstr "" + +#: ScreenSavers/gltext.xml.h:6 +#, fuzzy +msgid "Display date and time" +msgstr "ワイアーフレームを表示" + +#: ScreenSavers/gltext.xml.h:7 +msgid "Always face front" +msgstr "" + +#: ScreenSavers/gltext.xml.h:8 +msgid "Spin all the way around" +msgstr "" + +#: ScreenSavers/gltext.xml.h:20 +#, fuzzy +msgid "" +"Displays a few lines of text spinning around in a solid 3D font. The text " +"can use strftime() escape codes to display the current date and time. " +"Written by Jamie Zawinski; 2001." +msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" + +#: ScreenSavers/goop.xml.h:1 +msgid "Goop" +msgstr "Goop" + +#: ScreenSavers/goop.xml.h:9 +#, fuzzy +msgid "Blobs" +msgstr "XOR 斑点" + +#: ScreenSavers/goop.xml.h:11 +msgid "Elasticity" +msgstr "弾力性" + +#: ScreenSavers/goop.xml.h:12 +#, fuzzy +msgid "Speed limit" +msgstr "スピード制限" + +#: ScreenSavers/goop.xml.h:14 +#, fuzzy +msgid "Transparent blobs" +msgstr "透明な斑点" + +#: ScreenSavers/goop.xml.h:15 +#, fuzzy +msgid "Opaque blobs" +msgstr "透明でない斑点" + +#: ScreenSavers/goop.xml.h:16 +#, fuzzy +msgid "XOR blobs" +msgstr "XOR 斑点" + +#: ScreenSavers/goop.xml.h:17 +#, fuzzy +msgid "Additive colors (transmitted light)" +msgstr "差し引かれる色 (透過した照明)" + +#: ScreenSavers/goop.xml.h:18 +#, fuzzy +msgid "Subtractive colors (reflected light)" +msgstr "追加の色 (反射された照明)" + +#: ScreenSavers/goop.xml.h:19 +#, fuzzy +msgid "" +"This draws set of animating, transparent, amoeba-like blobs. The blobs " +"change shape as they wander around the screen, and they are translucent, so " +"you can see the lower blobs through the higher ones, and when one passes " +"over another, their colors merge. I got the idea for this from a mouse pad I " +"had once, which achieved the same kind of effect in real life by having " +"several layers of plastic with colored oil between them. Written by Jamie " +"Zawinski; 1997." +msgstr "" +"これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はスク" +"リーン上を移動しながら形を変えていきます。それらは半透明なので、重なった下の" +"斑点が上の斑点を通して見えます。折り重なった部分の色は混ぜ合わされます。" +"Jamie Zawinski 作。このアイディアは、私の持っているあるクールなマウスパッドか" +"ら得ました。これは何枚のプラスチックの層の間に色の付いたオイルを挟み込んだも" +"ので、ここに見られる効果を現実に再現しています。Jamie Zawinski 作。" + +#: ScreenSavers/grav.xml.h:1 +msgid "Grav" +msgstr "Grav" + +#: ScreenSavers/grav.xml.h:6 +#, fuzzy +msgid "Number of objects" +msgstr "点の数:" + +#: ScreenSavers/grav.xml.h:10 +#, fuzzy +msgid "Orbital decay" +msgstr "軌道の減衰" + +#: ScreenSavers/grav.xml.h:11 +#, fuzzy +msgid "Object trails" +msgstr "オブジェクトの軌跡" + +#: ScreenSavers/grav.xml.h:13 +#, fuzzy +msgid "" +"This draws a simple orbital simulation. With trails enabled, it looks kind " +"of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +msgstr "" +"これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効にし" +"ていると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg Bowering " +"作。" + +#: ScreenSavers/greynetic.xml.h:1 +msgid "Greynetic" +msgstr "Greynetic" + +#: ScreenSavers/greynetic.xml.h:5 +#, fuzzy +msgid "Grey" +msgstr "Greynetic" + +#: ScreenSavers/greynetic.xml.h:7 +#, fuzzy +msgid "" +"Draws random colored, stippled and transparent rectangles. Written by Jamie " +"Zawinski; 1992." +msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + +#: ScreenSavers/halftone.xml.h:1 +msgid "Halftone" +msgstr "" + +#: ScreenSavers/halftone.xml.h:6 +#, fuzzy +msgid "Gravity points" +msgstr "重力" + +#: ScreenSavers/halftone.xml.h:9 +msgid "Dot size" +msgstr "" + +#: ScreenSavers/halftone.xml.h:10 ScreenSavers/metaballs.xml.h:14 +#, fuzzy +msgid "Big" +msgstr "大きく" + +#: ScreenSavers/halftone.xml.h:11 +msgid "Dot fill factor" +msgstr "" + +#: ScreenSavers/halftone.xml.h:13 +#, fuzzy +msgid "Minimum speed" +msgstr "アニメーションのスピード" + +#: ScreenSavers/halftone.xml.h:14 +#, fuzzy +msgid "Maximum speed" +msgstr "最大寿命" + +#: ScreenSavers/halftone.xml.h:15 +msgid "Minimum mass" +msgstr "" + +#: ScreenSavers/halftone.xml.h:16 +msgid "Maximum mass" +msgstr "" + +#: ScreenSavers/halftone.xml.h:18 +msgid "" +"Draws the gravity force in each point on the screen seen through a halftone " +"dot pattern. The gravity force is calculated from a set of moving mass " +"points. View it from a distance for best effect. http://en.wikipedia.org/" +"wiki/Halftone Written by Peter Jaric; 2002." +msgstr "" + +#: ScreenSavers/halo.xml.h:1 +msgid "Halo" +msgstr "ハロ" + +#: ScreenSavers/halo.xml.h:6 +#, fuzzy +msgid "Number of circles" +msgstr "円の数" + +#: ScreenSavers/halo.xml.h:10 +#, fuzzy +msgid "Random mode" +msgstr "ランダムモード" + +#: ScreenSavers/halo.xml.h:11 +#, fuzzy +msgid "Seuss mode" +msgstr "スースモード" + +#: ScreenSavers/halo.xml.h:12 +msgid "Ramp mode" +msgstr "" + +#: ScreenSavers/halo.xml.h:13 +#, fuzzy +msgid "Animate circles" +msgstr "円のアニメーション" + +#: ScreenSavers/halo.xml.h:15 +#, fuzzy +msgid "" +"Draws trippy psychedelic circular patterns that hurt to look at. http://en." +"wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +msgstr "" +"幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" +"ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、" +"高速帯域を必要とします。Jamie Zawinski 作。" + +#: ScreenSavers/helix.xml.h:1 +msgid "Helix" +msgstr "ヘリックス" + +#: ScreenSavers/helix.xml.h:9 +#, fuzzy +msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992." +msgstr "" +"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" +"Jamie Zawinski 作。" + +#: ScreenSavers/hilbert.xml.h:1 +msgid "Hilbert" +msgstr "" + +#: ScreenSavers/hilbert.xml.h:2 +msgid "2D or 3D" +msgstr "" + +#: ScreenSavers/hilbert.xml.h:3 +msgid "2D" +msgstr "" + +#: ScreenSavers/hilbert.xml.h:4 +#, fuzzy +msgid "3D" +msgstr "T3D" + +#: ScreenSavers/hilbert.xml.h:5 +#, fuzzy +msgid "Open or closed paths" +msgstr "開いた図形と閉じた図形" + +#: ScreenSavers/hilbert.xml.h:6 +#, fuzzy +msgid "Closed" +msgstr "閉じた図形" + +#: ScreenSavers/hilbert.xml.h:7 +msgid "Open" +msgstr "" + +#: ScreenSavers/hilbert.xml.h:12 ScreenSavers/hypnowheel.xml.h:12 +#: ScreenSavers/ifs.xml.h:23 +msgid "2" +msgstr "" + +#: ScreenSavers/hilbert.xml.h:13 +msgid "Recursion levels" +msgstr "" + +#: ScreenSavers/hilbert.xml.h:22 +msgid "" +"This draws the recursive Hilbert space-filling curve, in both 2D and 3D " +"variants. It incrementally animates the growth and recursion to the maximum " +"depth, then unwinds it back. The Hilbert path is a single contiguous line " +"that can fill a volume without crossing itself. As a data structure, Hilbert " +"paths are useful because ordering along the curve preserves locality: points " +"that close together along the curve are also close together in space. The " +"converse is often, but not always, true. The coloration reflects this. " +"http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011." +msgstr "" + +#: ScreenSavers/hopalong.xml.h:1 +msgid "Hopalong" +msgstr "Hopalong" + +#: ScreenSavers/hopalong.xml.h:8 ScreenSavers/interference.xml.h:17 +#: ScreenSavers/qix.xml.h:11 ScreenSavers/wander.xml.h:12 +#, fuzzy +msgid "Color contrast" +msgstr "色のコントラスト" + +#: ScreenSavers/hopalong.xml.h:12 +msgid "Sine" +msgstr "Sine" + +#: ScreenSavers/hopalong.xml.h:13 +msgid "Martin" +msgstr "Martin" + +#: ScreenSavers/hopalong.xml.h:15 +msgid "Jong" +msgstr "Jong" + +#: ScreenSavers/hopalong.xml.h:16 +msgid "RR" +msgstr "RR" + +#: ScreenSavers/hopalong.xml.h:17 +msgid "EJK1" +msgstr "EJK1" + +#: ScreenSavers/hopalong.xml.h:18 +msgid "EJK2" +msgstr "EJK2" + +#: ScreenSavers/hopalong.xml.h:19 +msgid "EJK3" +msgstr "EJK3" + +#: ScreenSavers/hopalong.xml.h:20 +msgid "EJK4" +msgstr "EJK4" + +#: ScreenSavers/hopalong.xml.h:21 +msgid "EJK5" +msgstr "EJK5" + +#: ScreenSavers/hopalong.xml.h:22 +msgid "EJK6" +msgstr "EJK6" + +#: ScreenSavers/hopalong.xml.h:24 +#, fuzzy +msgid "" +"This draws lacy fractal patterns based on iteration in the imaginary plane, " +"from a 1986 Scientific American article. See also the \"Discrete\" screen " +"saver. Written by Patrick Naughton; 1992." +msgstr "" +"仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の " +"Scientific American 誌の記事による。大部分は Patrick Naughton が書きました。" + +#: ScreenSavers/hypertorus.xml.h:1 +#, fuzzy +msgid "Hypertorus" +msgstr "Hypercube" + +#: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/klein.xml.h:13 +#: ScreenSavers/polytopes.xml.h:2 +#, fuzzy +msgid "Wireframe mesh" +msgstr "ワイヤフレーム" + +#: ScreenSavers/hypertorus.xml.h:7 ScreenSavers/klein.xml.h:14 +#: ScreenSavers/mirrorblob.xml.h:27 ScreenSavers/polytopes.xml.h:3 +#, fuzzy +msgid "Solid surface" +msgstr "ソリッドな表面" + +#: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/klein.xml.h:15 +#: ScreenSavers/polytopes.xml.h:4 +#, fuzzy +msgid "Transparent surface" +msgstr "透明" + +#: ScreenSavers/hypertorus.xml.h:9 ScreenSavers/klein.xml.h:16 +#, fuzzy +msgid "Solid object" +msgstr "オブジェクトを塗りつぶし" + +#: ScreenSavers/hypertorus.xml.h:10 ScreenSavers/klein.xml.h:17 +msgid "See-through bands" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:11 +msgid "See-through spirals (1 spiral)" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:12 +msgid "See-through spirals (2 spirals)" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:13 +msgid "See-through spirals (4 spirals)" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:14 +msgid "See-through spirals (8 spirals)" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:15 +msgid "See-through spirals (16 spirals)" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:18 +msgid "Two-sided" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:17 +#, fuzzy +msgid "Color wheel" +msgstr "コロニーの形" + +#: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:21 +#: ScreenSavers/polytopes.xml.h:14 +msgid "Perspective 3D" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:22 +#: ScreenSavers/polytopes.xml.h:15 +#, fuzzy +msgid "Orthographic 3D" +msgstr "直交射影" + +#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:23 +#: ScreenSavers/polytopes.xml.h:16 +msgid "Perspective 4D" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:24 +#: ScreenSavers/polytopes.xml.h:17 +#, fuzzy +msgid "Orthographic 4D" +msgstr "直交射影" + +#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:25 +#: ScreenSavers/polytopes.xml.h:18 +msgid "-4.0" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:26 +#: ScreenSavers/polytopes.xml.h:19 +#, fuzzy +msgid "WX rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:27 +#: ScreenSavers/polytopes.xml.h:20 +msgid "4.0" +msgstr "" + +#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:28 +#: ScreenSavers/polytopes.xml.h:21 +#, fuzzy +msgid "WY rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:29 +#: ScreenSavers/polytopes.xml.h:22 +#, fuzzy +msgid "WZ rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33 +#: ScreenSavers/polytopes.xml.h:26 +#, fuzzy +msgid "XY rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34 +#: ScreenSavers/polytopes.xml.h:27 +#, fuzzy +msgid "XZ rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35 +#: ScreenSavers/polytopes.xml.h:28 +#, fuzzy +msgid "YZ rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/hypertorus.xml.h:30 +msgid "" +"This shows a rotating Clifford Torus: a torus lying on the \"surface\" of a " +"4D hypersphere. Inspired by Thomas Banchoff's book \"Beyond the Third " +"Dimension: Geometry, Computer Graphics, and Higher Dimensions\", Scientific " +"American Library, 1990. http://en.wikipedia.org/wiki/N-sphere http://en." +"wikipedia.org/wiki/Clifford_torus http://en.wikipedia.org/wiki/" +"Regular_polytope Written by Carsten Steger; 2003." +msgstr "" + +#: ScreenSavers/hypnowheel.xml.h:1 +msgid "Hypnowheel" +msgstr "" + +#: ScreenSavers/hypnowheel.xml.h:7 +msgid "Symmetric twisting" +msgstr "" + +#: ScreenSavers/hypnowheel.xml.h:11 ScreenSavers/intermomentary.xml.h:5 +msgid "50" +msgstr "" + +#: ScreenSavers/hypnowheel.xml.h:15 +#, fuzzy +msgid "Twistiness" +msgstr "ねじれ" + +#: ScreenSavers/hypnowheel.xml.h:17 +msgid "" +"Draws a series of overlapping, translucent spiral patterns. The tightness of " +"their spirals fluctuates in and out. http://en.wikipedia.org/wiki/" +"Moire_pattern Written by Jamie Zawinski; 2008." +msgstr "" + +#: ScreenSavers/ifs.xml.h:1 +msgid "IFS" +msgstr "IFS" + +#: ScreenSavers/ifs.xml.h:24 +#, fuzzy +msgid "Number of functions" +msgstr "点の数:" + +#: ScreenSavers/ifs.xml.h:25 +msgid "6" +msgstr "" + +#: ScreenSavers/ifs.xml.h:26 +msgid "Detail" +msgstr "" + +#: ScreenSavers/ifs.xml.h:65 +#, fuzzy +msgid "Translate" +msgstr "透明" + +#: ScreenSavers/ifs.xml.h:66 +msgid "Scale" +msgstr "スケール" + +#: ScreenSavers/ifs.xml.h:69 +msgid "" +"This one draws spinning, colliding iterated-function-system images. Note " +"that the \"Detail\" parameter is exponential. Number of points drawn is " +"functions^detail. http://en.wikipedia.org/wiki/Iterated_function_system " +"Written by Chris Le Sueur and Robby Griffin; 1997." +msgstr "" + +#: ScreenSavers/imsmap.xml.h:1 +msgid "IMSMap" +msgstr "" + +#: ScreenSavers/imsmap.xml.h:5 +msgid "1 Second" +msgstr "1 秒" + +#: ScreenSavers/imsmap.xml.h:7 +msgid "1 Minute" +msgstr "1 分" + +#: ScreenSavers/imsmap.xml.h:15 +#, fuzzy +msgid "Hue gradients" +msgstr "色相のグラディエーション" + +#: ScreenSavers/imsmap.xml.h:16 +#, fuzzy +msgid "Saturation gradients" +msgstr "彩度のグラディエーション" + +#: ScreenSavers/imsmap.xml.h:17 +#, fuzzy +msgid "Brightness gradients" +msgstr "輝度のグラディエーション" + +#: ScreenSavers/imsmap.xml.h:19 +#, fuzzy +msgid "" +"This generates random cloud-like patterns. The idea is to take four points " +"on the edge of the image, and assign each a random \"elevation\". Then find " +"the point between them, and give it a value which is the average of the " +"other four, plus some small random offset. Coloration is done based on " +"elevation. Written by Juergen Nickelsen and Jamie Zawinski; 1992." +msgstr "" +"これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとでは" +"全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の縁の " +"4 点を取り、各々にランダムな「角度」を与えます。それから、それらの点の中点と" +"取り、その点に 4 点の平均値に小さなランダムのオフセットを加えたものをセットし" +"ます。それから「角度」に応じて色を塗ります。色の選択は、角度を色相、彩度、輝" +"度のいずれかに「角度」を割り当て、それ以外の値にランダムな値を割り振ります。" +"「輝度」モードは、雲のようなパターンを産みやすいようです。その他の場合には、" +"画像は熱写像、または CAT スキャンのようなパターンを生成しやすいようです。" +"Juergen Nickelsen と Jamie Zawinski の作。" + +#: ScreenSavers/interaggregate.xml.h:1 +#, fuzzy +msgid "Interaggregate" +msgstr "干渉" + +#: ScreenSavers/interaggregate.xml.h:6 ScreenSavers/intermomentary.xml.h:6 +#, fuzzy +msgid "Number of discs" +msgstr "円の数" + +#: ScreenSavers/interaggregate.xml.h:9 +msgid "" +"A surface is filled with a hundred medium to small sized circles. Each " +"circle has a different size and direction, but moves at the same slow rate. " +"Displays the instantaneous intersections of the circles as well as the " +"aggregate intersections of the circles. Though actually it doesn't look like " +"circles at all! Written by Casey Reas, William Ngan, Robert Hodgin, and " +"Jamie Zawinski; 2004." +msgstr "" + +#: ScreenSavers/interference.xml.h:1 +msgid "Interference" +msgstr "干渉" + +#: ScreenSavers/interference.xml.h:9 +#, fuzzy +msgid "Wave size" +msgstr "波のサイズ" + +#: ScreenSavers/interference.xml.h:12 +#, fuzzy +msgid "Number of waves" +msgstr "平面の波" + +#: ScreenSavers/interference.xml.h:14 +msgid "Magnification" +msgstr "倍率" + +#: ScreenSavers/interference.xml.h:19 +msgid "Hue" +msgstr "" + +#: ScreenSavers/interference.xml.h:20 +msgid "360" +msgstr "" + +#: ScreenSavers/interference.xml.h:22 +msgid "" +"Color field based on computing decaying sinusoidal waves. Written by Hannu " +"Mallat; 1998." +msgstr "" + +#: ScreenSavers/intermomentary.xml.h:1 +msgid "Intermomentary" +msgstr "" + +#: ScreenSavers/intermomentary.xml.h:7 +msgid "400" +msgstr "" + +#: ScreenSavers/intermomentary.xml.h:9 +msgid "" +"A surface is filled with a hundred medium to small sized circles. Each " +"circle has a different size and direction, but moves at the same slow rate. " +"Displays the instantaneous intersections of the circles as well as the " +"aggregate intersections of the circles. The circles begin with a radius of 1 " +"pixel and slowly increase to some arbitrary size. Circles are drawn with " +"small moving points along the perimeter. The intersections are rendered as " +"glowing orbs. Glowing orbs are rendered only when a perimeter point moves " +"past the intersection point. Written by Casey Reas, William Ngan, Robert " +"Hodgin, and Jamie Zawinski; 2004." +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:1 +msgid "JigglyPuff" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:2 +msgid "Randomize almost everything" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:9 +msgid "Inertial damping" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:11 +msgid "Vertex-vertex force" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:12 +msgid "Strong" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:14 +msgid "Sphere strength" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:15 +msgid "Expand" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:16 +msgid "Vertex-vertex behavior" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:17 +#, fuzzy +msgid "Collapse" +msgstr "ウェブコラージュ" + +#: ScreenSavers/jigglypuff.xml.h:18 +#, fuzzy +msgid "Spookiness" +msgstr "スプライン曲線" + +#: ScreenSavers/jigglypuff.xml.h:19 +msgid "Spoooooky" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:20 +#, fuzzy +msgid "Cycle" +msgstr "サイクル" + +#: ScreenSavers/jigglypuff.xml.h:21 +msgid "Flower box" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:22 +msgid "Clown barf" +msgstr "" + +#: ScreenSavers/jigglypuff.xml.h:24 +msgid "Sphere" +msgstr "球体" + +#: ScreenSavers/jigglypuff.xml.h:25 ScreenSavers/morph3d.xml.h:6 +#: ScreenSavers/polyhedra.xml.h:22 ScreenSavers/sballs.xml.h:6 +msgid "Tetrahedron" +msgstr "正4面体" + +#: ScreenSavers/jigglypuff.xml.h:28 +msgid "" +"This does bad things with quasi-spherical objects. You have a tetrahedron " +"with tesselated faces. The vertices on these faces have forces on them: one " +"proportional to the distance from the surface of a sphere; and one " +"proportional to the distance from the neighbors. They also have inertia. The " +"resulting effect can range from a shape that does nothing, to a frenetic " +"polygon storm. Somewhere in between there it usually manifests as a blob " +"that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003." +msgstr "" + +#: ScreenSavers/jigsaw.xml.h:1 +msgid "Jigsaw" +msgstr "ジグゾー" + +#: ScreenSavers/jigsaw.xml.h:9 +msgid "Puzzle pieces" +msgstr "" + +#: ScreenSavers/jigsaw.xml.h:11 +msgid "Chunky" +msgstr "" + +#: ScreenSavers/jigsaw.xml.h:14 ScreenSavers/sonar.xml.h:29 +msgid "Tilt" +msgstr "" + +#: ScreenSavers/jigsaw.xml.h:16 +msgid "" +"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, " +"and then solves the puzzle. http://en.wikipedia.org/wiki/Jigsaw_puzzle " +"http://en.wikipedia.org/wiki/Tessellation Written by Jamie Zawinski; 1997." +msgstr "" + +#: ScreenSavers/juggler3d.xml.h:1 +#, fuzzy +msgid "Juggler3D" +msgstr "Juggle" + +#: ScreenSavers/juggler3d.xml.h:9 +msgid "Performance length" +msgstr "" + +#: ScreenSavers/juggler3d.xml.h:14 +msgid "Clubs" +msgstr "" + +#: ScreenSavers/juggler3d.xml.h:15 +#, fuzzy +msgid "Rings" +msgstr "輪の最大数" + +#: ScreenSavers/juggler3d.xml.h:16 +msgid "Knives" +msgstr "" + +#: ScreenSavers/juggler3d.xml.h:18 +msgid "Bowling balls" +msgstr "" + +#: ScreenSavers/juggler3d.xml.h:19 +msgid "Print Cambridge juggling pattern descriptions" +msgstr "" + +#: ScreenSavers/juggler3d.xml.h:20 +msgid "Juggle this pattern" +msgstr "" + +#: ScreenSavers/juggler3d.xml.h:22 +#, fuzzy +msgid "" +"Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap Written " +"by Tim Auckland and Jamie Zawinski; 2002." +msgstr "手品をする stick-man。Tim Auckland 作。" + +#: ScreenSavers/julia.xml.h:1 +msgid "Julia" +msgstr "ジュリア" + +#: ScreenSavers/julia.xml.h:9 ScreenSavers/rorschach.xml.h:3 +msgid "Iterations" +msgstr "繰り返し" + +#: ScreenSavers/julia.xml.h:15 +msgid "" +"Animates the Julia set (a close relative of the Mandelbrot set). The small " +"moving dot indicates the control point from which the rest of the image was " +"generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/" +"wiki/Julia_set Written by Sean McCullough; 1997." +msgstr "" + +#: ScreenSavers/kaleidescope.xml.h:1 +msgid "Kaleidescope" +msgstr "万華鏡" + +#: ScreenSavers/kaleidescope.xml.h:6 ScreenSavers/qix.xml.h:6 +msgid "Segments" +msgstr "セグメント" + +#: ScreenSavers/kaleidescope.xml.h:8 +msgid "3" +msgstr "" + +#: ScreenSavers/kaleidescope.xml.h:9 +msgid "Symmetry" +msgstr "シンメトリ" + +#: ScreenSavers/kaleidescope.xml.h:10 +msgid "32" +msgstr "" + +#: ScreenSavers/kaleidescope.xml.h:11 +msgid "Trails" +msgstr "跡" + +#: ScreenSavers/kaleidescope.xml.h:14 +msgid "" +"A simple kaleidoscope. See also \"GLeidescope\". http://en.wikipedia.org/" +"wiki/Kaleidoscope Written by Ron Tapia; 1997." +msgstr "" + +#: ScreenSavers/klein.xml.h:1 +msgid "Klein" +msgstr "" + +#: ScreenSavers/klein.xml.h:7 +#, fuzzy +msgid "Figure 8" +msgstr "開いた図形" + +#: ScreenSavers/klein.xml.h:8 +msgid "Lawson" +msgstr "" + +#: ScreenSavers/klein.xml.h:9 +msgid "Walk" +msgstr "" + +#: ScreenSavers/klein.xml.h:10 +msgid "Turn" +msgstr "" + +#: ScreenSavers/klein.xml.h:11 +msgid "Walk and turn" msgstr "" -"表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描画します。これはキュービストの LavaLite の一種です。Jamie " -"Zawinski 作。" -#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5 -#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14 -#: hacks/config/spheremonics.xml.h:10 -msgid "Rotate around X and Y axes" -msgstr "X と Y 軸周りを回転" +#: ScreenSavers/klein.xml.h:12 +msgid "Show orientation marks" +msgstr "" -#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6 -#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15 -#: hacks/config/spheremonics.xml.h:11 -msgid "Rotate around X and Z axes" -msgstr "X と Z 軸周りを回転" +#: ScreenSavers/klein.xml.h:19 +msgid "Rainbow colors" +msgstr "" -#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7 -#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16 -#: hacks/config/spheremonics.xml.h:12 -msgid "Rotate around X axis" -msgstr "X 軸周りを回転" +#: ScreenSavers/klein.xml.h:20 +#, fuzzy +msgid "4d depth colors" +msgstr "加える色" -#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8 -#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17 -#: hacks/config/spheremonics.xml.h:13 -msgid "Rotate around Y and Z axes" -msgstr "Y と Z 軸周りを回転" +#: ScreenSavers/klein.xml.h:30 +msgid "-180.0" +msgstr "" -#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9 -#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18 -#: hacks/config/spheremonics.xml.h:14 -msgid "Rotate around Y axis" -msgstr "Y 軸周りを回転" +#: ScreenSavers/klein.xml.h:31 +msgid "Walking direction" +msgstr "" -#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10 -#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19 -#: hacks/config/spheremonics.xml.h:15 -msgid "Rotate around Z axis" -msgstr "Z 軸周りを回転" +#: ScreenSavers/klein.xml.h:32 +msgid "180.0" +msgstr "" -#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11 -#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20 -#: hacks/config/spheremonics.xml.h:16 -msgid "Rotate around all three axes" -msgstr "すべての軸の周りで回転" +#: ScreenSavers/klein.xml.h:36 +msgid "1.0" +msgstr "" -#: hacks/config/cubenetic.xml.h:25 -msgid "Surface Pattern Complexity" -msgstr "表面パターンの複雑さ" +#: ScreenSavers/klein.xml.h:37 +#, fuzzy +msgid "Walking speed" +msgstr "鯨のスピード" -#: hacks/config/cubenetic.xml.h:26 -msgid "Surface Pattern Overlap" -msgstr "表面パターンの折り重なり方" +#: ScreenSavers/klein.xml.h:38 +msgid "100.0" +msgstr "" -#: hacks/config/cubenetic.xml.h:27 -msgid "Surface Pattern Speed" -msgstr "表面パターンのスピード" +#: ScreenSavers/klein.xml.h:39 +msgid "" +"This shows a 4D Klein bottle. You can walk on the Klein bottle or rotate it " +"in 4D or walk on it while it rotates in 4D. Inspired by Thomas Banchoff's " +"book \"Beyond the Third Dimension: Geometry, Computer Graphics, and Higher " +"Dimensions\", Scientific American Library, 1990. http://en.wikipedia.org/" +"wiki/Klein_bottle Written by Carsten Steger; 2008." +msgstr "" -#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10 -#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19 -#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20 -#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25 -#: hacks/config/wander.xml.h:15 -msgid "Wander" -msgstr "さまよう" +#: ScreenSavers/kumppa.xml.h:1 +msgid "Kumppa" +msgstr "Kumppa" + +#: ScreenSavers/kumppa.xml.h:6 +msgid "Randomize" +msgstr "ランダムにする" -#: hacks/config/cynosure.xml.h:1 +#: ScreenSavers/kumppa.xml.h:9 +#, fuzzy msgid "" -"A hack similar to `greynetic', but less frenetic. The first implementation was " -"by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. " -"That clone was discovered by Jamie Zawinski, and ported to C for inclusion " -"here." +"Spiraling, spinning, and very, very fast splashes of color rush toward the " +"screen. Written by Teemu Suutari; 1998." msgstr "" -"'greynetic' に似た、でも熱狂的ではないものです。最初の実装は Stephen Linhart でした。Ozymandias G. " -"Desiderata が Java アプレットクローンを書きました。クローンは Jamie Zawinski に発見され、C " -"に移植され、ここに含まれています。" - -#: hacks/config/cynosure.xml.h:2 -msgid "Cynosure" -msgstr "Cynosure" +"渦巻、回転しながら画面前面に向かって吹き出して来る色の急流。Teemu Suutari " +"作。" -#: hacks/config/dangerball.xml.h:1 -msgid "DangerBall" -msgstr "危険なボール" +#: ScreenSavers/lament.xml.h:1 +msgid "Lament" +msgstr "ラメント" -#: hacks/config/dangerball.xml.h:2 +#: ScreenSavers/lament.xml.h:9 +#, fuzzy, no-c-format msgid "" -"Draws a ball that periodically extrudes many random spikes. Ouch! Written by " -"Jamie Zawinski." -msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。" +"Animates a simulation of Lemarchand's Box, the Lament Configuration, " +"repeatedly solving itself. Warning: occasionally opens doors. http://en." +"wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +msgstr "" +"Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解いてい" +"きます。OpenGL が必要です。またテクスチャの質感を出すためには高速なハードウェ" +"アのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie Zawinski 作。" -#: hacks/config/dangerball.xml.h:7 -msgid "Spike Count" -msgstr "釘の数" +#: ScreenSavers/lavalite.xml.h:1 +msgid "Lavalite" +msgstr "" -#: hacks/config/dangerball.xml.h:8 -msgid "Spike Growth" -msgstr "釘の成長" +#: ScreenSavers/lavalite.xml.h:9 +msgid "Max blobs" +msgstr "" -#: hacks/config/decayscreen.xml.h:1 -msgid "DecayScreen" -msgstr "スクリーン崩壊" +#: ScreenSavers/lavalite.xml.h:12 +msgid "Impatient" +msgstr "" -#: hacks/config/decayscreen.xml.h:3 -msgid "Fuzzy Melt" -msgstr "Fuzzy な溶け方" +#: ScreenSavers/lavalite.xml.h:17 +msgid "Classic Lavalite" +msgstr "" -#: hacks/config/decayscreen.xml.h:4 -msgid "Melt Away From Center" -msgstr "中央から溶ける" +#: ScreenSavers/lavalite.xml.h:18 +msgid "Giant Lavalite" +msgstr "" -#: hacks/config/decayscreen.xml.h:5 -msgid "Melt Down" -msgstr "下に溶ける" +#: ScreenSavers/lavalite.xml.h:19 +msgid "Cone Lavalite" +msgstr "" -#: hacks/config/decayscreen.xml.h:6 -msgid "Melt Down, Left" -msgstr "左下に溶ける" +#: ScreenSavers/lavalite.xml.h:20 +msgid "Rocket Lavalite" +msgstr "" -#: hacks/config/decayscreen.xml.h:7 -msgid "Melt Down, Right" -msgstr "右下に溶ける" +#: ScreenSavers/lavalite.xml.h:21 +#, fuzzy +msgid "Random Lamp Style" +msgstr "ランダムに溶ける" -#: hacks/config/decayscreen.xml.h:8 -msgid "Melt Left" -msgstr "左に溶ける" +#: ScreenSavers/lavalite.xml.h:22 +msgid "Don't Rotate" +msgstr "回転しない" -#: hacks/config/decayscreen.xml.h:9 -msgid "Melt Right" -msgstr "右に溶ける" +#: ScreenSavers/lavalite.xml.h:30 +msgid "" +"Draws a 3D Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious " +"substance are heated, slowly rise to the top of the bottle, and then drop " +"back down as they cool. This simulation requires a fairly fast machine (both " +"CPU and 3D performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) " +"brand motion lamp are registered trademarks of Haggerty Enterprises, Inc. " +"The configuration of the globe and base of the motion lamp are registered " +"trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other " +"countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://" +"en.wikipedia.org/wiki/Metaballs Written by Jamie Zawinski; 2002." +msgstr "" -#: hacks/config/decayscreen.xml.h:10 -msgid "Melt Towards Center" -msgstr "中央に向かって溶ける" +#: ScreenSavers/lcdscrub.xml.h:1 +msgid "LCDscrub" +msgstr "" -#: hacks/config/decayscreen.xml.h:11 -msgid "Melt Up" -msgstr "上に溶ける" +#: ScreenSavers/lcdscrub.xml.h:5 +#, fuzzy +msgid "Line spread" +msgstr "線" -#: hacks/config/decayscreen.xml.h:12 -msgid "Melt Up, Left" -msgstr "左上に溶ける" +#: ScreenSavers/lcdscrub.xml.h:8 +#, fuzzy +msgid "Horizontal white" +msgstr "水平方向のシンメトリ" -#: hacks/config/decayscreen.xml.h:13 -msgid "Melt Up, Right" -msgstr "右上に溶ける" +#: ScreenSavers/lcdscrub.xml.h:9 +#, fuzzy +msgid "Vertical white" +msgstr "垂直方向のシンメトリ" -#: hacks/config/decayscreen.xml.h:14 -msgid "Melty Melt" -msgstr "どろどろに溶ける" +#: ScreenSavers/lcdscrub.xml.h:10 +msgid "Diagonal white" +msgstr "" -#: hacks/config/decayscreen.xml.h:15 -msgid "Random Melt Style" -msgstr "ランダムに溶ける" +#: ScreenSavers/lcdscrub.xml.h:11 +#, fuzzy +msgid "Solid white" +msgstr "ソリッド" -#: hacks/config/decayscreen.xml.h:16 -msgid "Shuffle Melt" -msgstr "シャッフルして溶ける" +#: ScreenSavers/lcdscrub.xml.h:12 +msgid "Horizontal black" +msgstr "" -#: hacks/config/decayscreen.xml.h:19 -msgid "Stretchy Melt" -msgstr "伸ばす" +#: ScreenSavers/lcdscrub.xml.h:13 +msgid "Vertical black" +msgstr "" + +#: ScreenSavers/lcdscrub.xml.h:14 +msgid "Diagonal black" +msgstr "" + +#: ScreenSavers/lcdscrub.xml.h:15 +#, fuzzy +msgid "Solid black" +msgstr "オブジェクトを塗りつぶし" -#: hacks/config/decayscreen.xml.h:20 +#: ScreenSavers/lcdscrub.xml.h:16 msgid "" -"This takes an image and makes it melt. You've no doubt seen this effect before, " -"but no screensaver would really be complete without it. It works best if " -"there's something colorful visible. Warning, if the effect continues after the " -"screen saver is off, seek medical attention. Written by David Wald and Vivek " -"Khera." +"This screen saver is not meant to look pretty, but rather, to repair burn-in " +"on LCD monitors. Believe it or not, screen burn is not a thing of the past. " +"It can happen to LCD screens pretty easily, even in this modern age. " +"However, leaving the screen on and displaying high contrast images can often " +"repair the damage. That's what this screen saver does. See also: http://docs." +"info.apple.com/article.html?artnum=88343 http://toastycode.com/" +"blog/2008/02/05/lcd-scrub/ Inspired by the like-named program by Daniel " +"Sandler. Written by Jamie Zawinski; 2008." msgstr "" -"画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスクリーンセーバーもこの効果なしには済ませられません。カラフルなものであれば、この効果がもっ" -"とも発揮されるでしょう。警告: もしスクリーンセーバーがオフにもかかわらず、この効果が残って見えるなら医者に行った方がいいでしょう。David Wald " -"および Vivek Khera 作。" -#: hacks/config/deco.xml.h:3 -msgid "Deco" -msgstr "デコ" +#: ScreenSavers/lockward.xml.h:1 +msgid "Lockward" +msgstr "" -#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5 -#: hacks/config/sierpinski3d.xml.h:4 -msgid "Max Depth" -msgstr "最大深度" +#: ScreenSavers/lockward.xml.h:5 +msgid "Miniumum rotator idle time" +msgstr "" -#: hacks/config/deco.xml.h:7 -msgid "Min Size" -msgstr "最小サイズ" +#: ScreenSavers/lockward.xml.h:6 +msgid "Minimum blink idle time" +msgstr "" -#: hacks/config/deco.xml.h:9 -msgid "" -"This one subdivides and colors rectangles randomly. It looks kind of like " -"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly " -"enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by " -"Michael Bayne." +#: ScreenSavers/lockward.xml.h:7 +msgid "Minimum blink dwell time" msgstr "" -"これは画面を分割し各矩形をランダムに色付けします。それはブラディー・バンチ (邦題: ゆかいなブレディー家) " -"時代のレクルームの壁のパネルのように見えます。(Raven 曰: このスクリーンセーバーは思わずペイントをはがしたくなるほどに醜いね!!)。Michael " -"Bayne の Java コードに触発されて Jamie Zawinski が作りました。" -#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23 -#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33 -#: hacks/config/zoom.xml.h:10 -msgid "x" -msgstr "x" +#: ScreenSavers/lockward.xml.h:8 +#, fuzzy +msgid "Blinking effects" +msgstr "稲光のイフェクト" -#: hacks/config/deluxe.xml.h:2 -msgid "Deluxe" -msgstr "デラックス" +#: ScreenSavers/lockward.xml.h:10 +msgid "Maximum rotator idle time" +msgstr "" -#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13 -#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9 -msgid "Thick" -msgstr "厚い" +#: ScreenSavers/lockward.xml.h:11 +msgid "Maximum blink idle time" +msgstr "" -#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14 -#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11 -msgid "Thin" -msgstr "薄い" +#: ScreenSavers/lockward.xml.h:12 +msgid "Maximum blink dwell time" +msgstr "" -#: hacks/config/deluxe.xml.h:12 +#: ScreenSavers/lockward.xml.h:13 msgid "" -"This draws a pulsing sequence of stars, circles, and lines. It would look " -"better if it was faster, but as far as I can tell, there is no way to make this " -"be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie " -"Zawinski." +"A translucent spinning, blinking thing. Sort of a cross between the wards in " +"an old combination lock and those old backlit information displays that " +"animated and changed color via polarized light. Written by Leo L. Schwab; " +"2007." msgstr "" -"星と円と線の点滅するシーケンスを描きます。もっと速ければ見栄えがすると思うのですが、私が分かる限りでは、X " -"の限界から、ちらつかないで速くすることは難しいようです。Jamie Zawinski 作。" -#: hacks/config/deluxe.xml.h:13 -msgid "Transparency" -msgstr "透明度" +#: ScreenSavers/loop.xml.h:1 +msgid "Loop" +msgstr "ループ" -#: hacks/config/demon.xml.h:1 +#: ScreenSavers/loop.xml.h:14 +#, fuzzy, no-c-format msgid "" -"A cellular automaton that starts with a random field, and organizes it into " -"stripes and spirals. Written by David Bagley." -msgstr "ランダムなフィールドから開始するセルオートマトンです。そして次第に、縞模様と螺旋の形になっていきます。David Bagley 作。" - -#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1 -msgid "Cell Size" -msgstr "セルのサイズ" +"Generates loop-shaped colonies that spawn, age, and eventually die. http://" +"en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; 1999." +msgstr "" +"これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取" +"り、死んでいきます。David Bagley 作。" -#: hacks/config/demon.xml.h:3 -msgid "Demon" -msgstr "デーモン" +#: ScreenSavers/m6502.xml.h:1 +msgid "m6502" +msgstr "" -#: hacks/config/demon.xml.h:11 -msgid "States" -msgstr "状態" +#: ScreenSavers/m6502.xml.h:3 +#, fuzzy +msgid "Display time for each program" +msgstr "ワイアーフレームを表示" -#: hacks/config/discrete.xml.h:1 -msgid "Discrete" -msgstr "離散的" +#: ScreenSavers/m6502.xml.h:5 +msgid "Assembly file" +msgstr "" -#: hacks/config/discrete.xml.h:5 +#: ScreenSavers/m6502.xml.h:7 msgid "" -"More ``discrete map'' systems, including new variants of Hopalong and Julia, " -"and a few others. Written by Tim Auckland." -msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。" +"This emulates a 6502 microprocessor. The family of 6502 chips were used " +"throughout the 70's and 80's in machines such as the Atari 2600, Commodore " +"PET, VIC20 and C64, Apple ][, and the NES. Some example programs are " +"included, and it can also read in an assembly file as input. Original " +"JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to " +"XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; " +"2007." +msgstr "" -#: hacks/config/distort.xml.h:1 -msgid "Black Hole" -msgstr "ブラックホール" +#: ScreenSavers/maze.xml.h:1 +msgid "Maze" +msgstr "迷路" -#: hacks/config/distort.xml.h:2 -msgid "Bounce" -msgstr "跳ね返る" +#: ScreenSavers/maze.xml.h:6 +msgid "Linger before solving" +msgstr "" -#: hacks/config/distort.xml.h:3 -msgid "Distort" -msgstr "ゆがみ" +#: ScreenSavers/maze.xml.h:8 +msgid "Linger after solving" +msgstr "" -#: hacks/config/distort.xml.h:6 -msgid "Lens Count" -msgstr "レンズの数:" +#: ScreenSavers/maze.xml.h:9 +#, fuzzy +msgid "Grid size" +msgstr "グリッドのサイズ" -#: hacks/config/distort.xml.h:7 -msgid "Lens Size" -msgstr "レンズのサイズ" +#: ScreenSavers/maze.xml.h:10 +#, fuzzy +msgid "Random maze generator" +msgstr "ランダムジェネレータ" -#: hacks/config/distort.xml.h:8 -msgid "Magnify" -msgstr "拡大率" +#: ScreenSavers/maze.xml.h:11 +#, fuzzy +msgid "Depth-first backtracking maze generator" +msgstr "バックトラックのジェネレータ" -#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10 -#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6 -msgid "Normal" -msgstr "標準" +#: ScreenSavers/maze.xml.h:12 +msgid "Wall-building maze generator (Prim)" +msgstr "" -#: hacks/config/distort.xml.h:10 -msgid "Reflect" -msgstr "反射" +#: ScreenSavers/maze.xml.h:13 +msgid "Set-joining maze generator (Kruskal)" +msgstr "" -#: hacks/config/distort.xml.h:14 -msgid "Swamp Thing" -msgstr "水浸しにする" +#: ScreenSavers/maze.xml.h:14 +#, fuzzy +msgid "Head toward exit" +msgstr "頭を出口の方向に向ける" + +#: ScreenSavers/maze.xml.h:15 +#, fuzzy +msgid "Ignorant of exit direction" +msgstr "出口の方向を無視" -#: hacks/config/distort.xml.h:15 +#: ScreenSavers/maze.xml.h:17 msgid "" -"This hack grabs an image of the screen, and then lets a transparent lens wander " -"around the screen, magnifying whatever is underneath. Written by Jonas Munsin." -msgstr "これはスクリーンの画像を取り込んで、その上を透明なレンズが動き回ります。その下のものは何であれ拡大されます。Jonas Munsin 作。" +"This generates random mazes (with three different maze-generation " +"algorithms), and then solves them. Backtracking and look-ahead paths are " +"displayed in different colors. http://en.wikipedia.org/wiki/" +"Maze_generation_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, " +"Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985." +msgstr "" -#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12 -#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15 -#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10 -#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7 -msgid "Use Shared Memory" -msgstr "共用メモリの使用量" +#: ScreenSavers/memscroller.xml.h:1 +#, fuzzy +msgid "MemScroller" +msgstr "スクロールするスピード" -#: hacks/config/distort.xml.h:17 -msgid "Vortex" -msgstr "渦巻" +#: ScreenSavers/memscroller.xml.h:5 +msgid "Dump memory" +msgstr "" -#: hacks/config/drift.xml.h:1 -msgid "Drift" -msgstr "ドリフト" +#: ScreenSavers/memscroller.xml.h:6 +#, fuzzy +msgid "Draw random numbers" +msgstr "Ammann 線を描く" -#: hacks/config/drift.xml.h:4 -msgid "Fractal Growth" -msgstr "フラクタルの成長" +#: ScreenSavers/memscroller.xml.h:7 +#, fuzzy +msgid "Draw in RGB" +msgstr "境界の箱を表示" -#: hacks/config/drift.xml.h:5 -msgid "High Dimensional Sphere" -msgstr "高次元球" +#: ScreenSavers/memscroller.xml.h:8 +#, fuzzy +msgid "Draw green" +msgstr "スクリーンを取り込む" -#: hacks/config/drift.xml.h:6 +#: ScreenSavers/memscroller.xml.h:10 msgid "" -"How could one possibly describe this except as ``drifting recursive fractal " -"cosmic flames?'' Another fine hack from the Scott Draves collection of fine " -"hacks." -msgstr "「ドリフトする再帰的フラクタルによる宇宙の炎」と言う以外に良い呼び名があるでしょうか? Scott Draves の素敵なハック集より。" +"This draws a dump of its own process memory scrolling across the screen in " +"three windows at three different rates. Written by Jamie Zawinski; 2004." +msgstr "" -#: hacks/config/drift.xml.h:7 -msgid "Lissojous Figures" -msgstr "Lissojous 図" +#: ScreenSavers/menger.xml.h:1 +msgid "Menger" +msgstr "Menger" -#: hacks/config/electricsheep.xml.h:1 -msgid "ElectricSheep" -msgstr "電気羊" +#: ScreenSavers/menger.xml.h:8 ScreenSavers/sierpinski3d.xml.h:8 +#, fuzzy +msgid "Max depth" +msgstr "最大深度" -#: hacks/config/electricsheep.xml.h:2 +#: ScreenSavers/menger.xml.h:21 +#, fuzzy msgid "" -"ElectricSheep is an xscreensaver module that displays mpeg video of an animated " -"fractal flame. In the background, it contributes render cycles to the next " -"animation. Periodically it uploades completed frames to the server, where they " -"are compressed for distribution to all clients. This program is recommended " -"only if you have a high bandwidth connection to the Internet. By Scott Draves. " -"You can find it at <http://www.electricsheep.org/>. See that web site for " -"configuration information." +"This draws the three-dimensional variant of the recursive Menger Gasket, a " +"cube-based fractal object analagous to the Sierpinski Tetrahedron. http://en." +"wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +"Sierpinski_carpet Written by Jamie Zawinski; 2001." msgstr "" -"電気羊はフラクタルによる炎のアニメーションの mpeg ビデオを再生する xscreensaver " -"のモジュールです。背後では、次のアニメーションの描画が行われています。時折、すべてのクライアントに配布するために、全フレームをサーバにアップロードして圧縮します" -"。このプログラムはインターネットへの高帯域な接続がされている環境でのみお薦めできます。<http://www.electricsheep.org/>" -" で入手できます。設定情報もこのウェブサイトにあります。" +"これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ" +"クタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " +"Zawinski 作。" -#: hacks/config/engine.xml.h:1 -msgid "" -"Draws a simple four-stroke engine that floats around the screen. Written by Ben " -"Buxton." -msgstr "スクリーンに浮かぶシンプルな 4 気筒エンジンです。Ben Buxton 作。" +#: ScreenSavers/metaballs.xml.h:1 +#, fuzzy +msgid "MetaBalls" +msgstr "ボール" -#: hacks/config/engine.xml.h:2 -msgid "Engine" -msgstr "エンジン" +#: ScreenSavers/metaballs.xml.h:11 +#, fuzzy +msgid "Metaball count" +msgstr "ボールの数" -#: hacks/config/epicycle.xml.h:4 -msgid "Epicycle" -msgstr "周天円" +#: ScreenSavers/metaballs.xml.h:13 +#, fuzzy +msgid "MetaBall Radius" +msgstr "角速度" -#: hacks/config/epicycle.xml.h:6 -msgid "Harmonics" -msgstr "ハーモニクス" +#: ScreenSavers/metaballs.xml.h:15 +msgid "MetaBall Movement" +msgstr "" -#: hacks/config/epicycle.xml.h:12 +#: ScreenSavers/metaballs.xml.h:17 msgid "" -"This program draws the path traced out by a point on the edge of a circle. That " -"circle rotates around a point on the rim of another circle, and so on, several " -"times. These were the basis for the pre-heliocentric model of planetary motion. " -"Written by James Youngman." +"Draws two dimensional metaballs: overlapping and merging balls with fuzzy " +"edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; " +"2003." msgstr "" -"このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を回転しています。そして更にその円はまた・・・と言う風に続きます。これは前-太陽中心の惑" -"星モデルの基礎となったものです。James Youngman 作。" -#: hacks/config/euler2d.xml.h:2 -msgid "Euler2d" -msgstr "オイラー2d" +#: ScreenSavers/mirrorblob.xml.h:1 +msgid "MirrorBlob" +msgstr "" -#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5 -msgid "Particles" -msgstr "粒子" +#: ScreenSavers/mirrorblob.xml.h:5 +msgid "0.1x" +msgstr "" -#: hacks/config/euler2d.xml.h:11 -msgid "Power" -msgstr "力" +#: ScreenSavers/mirrorblob.xml.h:7 +msgid "3.0x" +msgstr "" -#: hacks/config/euler2d.xml.h:13 -msgid "" -"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by " -"Stephen Montgomery-Smith." -msgstr "二次元の、圧縮不能な非粘性流体 (完全流体) の運動をシミュレート。Stephen Montgomery-Smith 作。" +#: ScreenSavers/mirrorblob.xml.h:8 +#, fuzzy +msgid "5 sec" +msgstr "5 秒" -#: hacks/config/extrusion.xml.h:1 -msgid "" -"Draws various rotating extruded shapes that twist around, lengthen, and turn " -"inside out. Created by David Konerding from the samples that come with the GL " -"Extrusion library by Linas Vepstas." +#: ScreenSavers/mirrorblob.xml.h:10 +#, fuzzy +msgid "5 min" +msgstr "1 分" + +#: ScreenSavers/mirrorblob.xml.h:12 +msgid "Transition duration" msgstr "" -"さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする様子を描画します。Linas Vepstas の GL Extrusion " -"library のサンプルを基に、David Konerding が作りました。" -#: hacks/config/extrusion.xml.h:2 -msgid "Extrusion" -msgstr "突出" +#: ScreenSavers/mirrorblob.xml.h:13 ScreenSavers/timetunnel.xml.h:4 +#, fuzzy +msgid "30 sec" +msgstr "0 秒" -#: hacks/config/extrusion.xml.h:4 -msgid "Helix 2" -msgstr "ヘリックス 2" +#: ScreenSavers/mirrorblob.xml.h:16 +#, fuzzy +msgid "50 bumps" +msgstr "でこぼこ" -#: hacks/config/extrusion.xml.h:5 -msgid "Helix 3" -msgstr "ヘリックス 3" +#: ScreenSavers/mirrorblob.xml.h:17 +#, fuzzy +msgid "Clear" +msgstr "水を消去" -#: hacks/config/extrusion.xml.h:6 -msgid "Helix 4" -msgstr "ヘリックス 4" +#: ScreenSavers/mirrorblob.xml.h:20 +#, fuzzy +msgid "Enable walls" +msgstr "フォグを有効に" -#: hacks/config/extrusion.xml.h:7 -msgid "Join Offset" -msgstr "分岐を結合" +#: ScreenSavers/mirrorblob.xml.h:21 +#, fuzzy +msgid "Enable colouring" +msgstr "華やかに輝く" -#: hacks/config/extrusion.xml.h:8 -msgid "Random Object" -msgstr "ランダムオブジェクト" +#: ScreenSavers/mirrorblob.xml.h:22 +#, fuzzy +msgid "Enable reflected image" +msgstr "ブレンディングを有効に" -#: hacks/config/extrusion.xml.h:9 -msgid "Screw" -msgstr "スクリュー" +#: ScreenSavers/mirrorblob.xml.h:23 +#, fuzzy +msgid "Show image on background" +msgstr "傾斜した背景" -#: hacks/config/extrusion.xml.h:14 -msgid "Taper" -msgstr "先細" +#: ScreenSavers/mirrorblob.xml.h:24 +msgid "Offset texture coordinates" +msgstr "" -#: hacks/config/extrusion.xml.h:15 -msgid "Texture Image" -msgstr "テクスチャ画像" +#: ScreenSavers/mirrorblob.xml.h:28 +msgid "" +"Draws a wobbly blob that distorts the image behind it. Written by Jon " +"Dowdall; 2003." +msgstr "" -#: hacks/config/extrusion.xml.h:16 -msgid "Twistoid" -msgstr "ねじれ" +#: ScreenSavers/moebius.xml.h:1 +msgid "Moebius" +msgstr "メビウス" -#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9 -#: hacks/config/pulsar.xml.h:19 -msgid "Use Flat Coloring" -msgstr "平坦な色づけを使う" +#: ScreenSavers/moebius.xml.h:5 +#, fuzzy +msgid "Solid floor" +msgstr "床を塗りつぶし" -#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10 -msgid "Use Lighting" -msgstr "照明を使う" +#: ScreenSavers/moebius.xml.h:6 +#, fuzzy +msgid "Draw ants" +msgstr "蟻を描く" -#: hacks/config/fadeplot.xml.h:2 +#: ScreenSavers/moebius.xml.h:8 msgid "" -"Draws what looks like a waving ribbon following a sinusoidal path. Written by " -"Bas van Gaalen and Charles Vidal." -msgstr "正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen と Charles Vidal の作。" +"This animates a 3D rendition M.C. Escher's \"Moebius Strip II\", an image of " +"ants walking along the surface of a moebius strip. http://en.wikipedia.org/" +"wiki/Moebius_strip http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher " +"Written by Marcelo F. Vianna; 1997." +msgstr "" -#: hacks/config/fadeplot.xml.h:3 -msgid "FadePlot" -msgstr "FadePlot" +#: ScreenSavers/moebiusgears.xml.h:1 +#, fuzzy +msgid "MoebiusGears" +msgstr "メビウス" + +#: ScreenSavers/moebiusgears.xml.h:8 +#, fuzzy +msgid "Number of gears" +msgstr "鮫の数:" + +#: ScreenSavers/moebiusgears.xml.h:9 +#, fuzzy +msgid "Number of teeth" +msgstr "木の数" -#: hacks/config/flag.xml.h:1 -msgid "Bitmap for Flag" -msgstr "旗のビットマップ" +#: ScreenSavers/moebiusgears.xml.h:15 +msgid "" +"Draws a closed, interlinked chain of rotating gears. The layout of the gears " +"follows the path of a moebius strip. See also the \"Pinion\" and \"Gears\" " +"screen savers. http://en.wikipedia.org/wiki/Involute_gear http://en." +"wikipedia.org/wiki/Moebius_strip Written by Jamie Zawinski; 2007." +msgstr "" -#: hacks/config/flag.xml.h:3 -msgid "Flag" -msgstr "旗" +#: ScreenSavers/moire.xml.h:1 +msgid "Moire" +msgstr "モアレ" -#: hacks/config/flag.xml.h:10 -msgid "Text for Flag" -msgstr "旗のテキスト" +#: ScreenSavers/moire.xml.h:9 ScreenSavers/rorschach.xml.h:5 +msgid "Offset" +msgstr "オフセット" -#: hacks/config/flag.xml.h:11 +#: ScreenSavers/moire.xml.h:13 msgid "" -"This draws a waving colored flag, that undulates its way around the screen. The " -"trick is the flag can contain arbitrary text and images. By default, it " -"displays either the current system name and OS type, or a picture of ``Bob,'' " -"but you can replace the text or the image with a command-line option. Written " -"by Charles Vidal and Jamie Zawinski." +"When the lines on the screen Make more lines in between, That's a moire'! " +"http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " +"Michael Bayne; 1997." msgstr "" -"これは波打つカラーの旗を描画します。旗はスクリーンの上を波打ちながら動きます。旗には任意の画像とテキストを描くことができます。デフォルトでは、現在のシステム名と" -" OS のタイプ、または「Bob」の絵のどちらかを表示します。テキストも画像もコマンドラインオプションで変更できます。Charles Vidal と " -"Jamie Zawinski の作。" -#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1 -#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1 -#: hacks/config/wander.xml.h:1 -msgid "0 Seconds" -msgstr "0 秒" +#: ScreenSavers/moire2.xml.h:1 +msgid "Moire2" +msgstr "モアレ 2" -#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2 -msgid "10 Seconds" -msgstr "10 秒" +#: ScreenSavers/moire2.xml.h:10 +#, fuzzy +msgid "" +"Generates fields of concentric circles or ovals, and combines the planes " +"with various operations. The planes are moving independently of one another, " +"causing the interference lines to spray. http://en.wikipedia.org/wiki/" +"Moire_pattern Written by Jamie Zawinski; 1998." +msgstr "" +"もう一つのモアレ干渉パターンの例。これは、同心円または同心楕円のフィールドを" +"生成します。そしてそのように出来た面をさまざまな操作で混ぜ合わせています。面" +"は互いに独立して移動し、干渉縞が「吹き出る」ようになっています。Jamie " +"Zawinski 作。" -#: hacks/config/flame.xml.h:3 -msgid "Another iterative fractal generator. Written by Scott Draves." -msgstr "もう一つの繰り返しによるフラクタルジェネレータ。Scott Draves 作。" +#: ScreenSavers/molecule.xml.h:1 +msgid "Molecule" +msgstr "分子" -#: hacks/config/flame.xml.h:4 -msgid "Complexity" -msgstr "複雑さ" +#: ScreenSavers/molecule.xml.h:8 +#, fuzzy +msgid "Label atoms" +msgstr "原子にラベル" -#: hacks/config/flame.xml.h:8 -msgid "Flame" -msgstr "炎" +#: ScreenSavers/molecule.xml.h:9 +#, fuzzy +msgid "Describe molecule" +msgstr "分子を記述" -#: hacks/config/flame.xml.h:13 -msgid "Number of Fractals" -msgstr "フラクタルの数" +#: ScreenSavers/molecule.xml.h:12 +#, fuzzy +msgid "Draw atomic nuclei" +msgstr "原子間の結合を表示" -#: hacks/config/flipscreen3d.xml.h:2 -msgid "Flipscreen3d" -msgstr "フリップスクリーン 3D" +#: ScreenSavers/molecule.xml.h:13 +#, fuzzy +msgid "Draw atomic bonds" +msgstr "原子間の結合を表示" -#: hacks/config/flipscreen3d.xml.h:3 -msgid "" -"Grabs an image of the desktop, turns it into a GL texture map, and spins it " -"around and deforms it in various ways. Written by Ben Buxton." -msgstr "デスクトップの画像を GL のテクスチャマップに変換し、回転させ、さまざまな方法で変形させます。Ben Buxton 作。" +#: ScreenSavers/molecule.xml.h:14 +msgid "Draw electron shells" +msgstr "" -#: hacks/config/flow.xml.h:1 -msgid "Allow 2D Attractors" -msgstr "二次元アトラクターを許す" +#: ScreenSavers/molecule.xml.h:25 +msgid "PDB file or directory" +msgstr "" -#: hacks/config/flow.xml.h:2 +#: ScreenSavers/molecule.xml.h:27 +#, fuzzy, no-c-format msgid "" -"Another series of strange attractors: a flowing series of points, making " -"strange rotational shapes. Written by Jeff Butterworth." -msgstr "もう一つの、ストレンジアトラクター系列。点の流れる列が、奇妙な回転する図形を描きます。Jeff Butterworth 作。" +"Draws several different representations of molecules. Some common molecules " +"are built in, and it can also read PDB (Protein Data Bank) files as input. " +"http://en.wikipedia.org/wiki/Protein_Data_Bank_%28file_format%29 Written by " +"Jamie Zawinski; 2001." +msgstr "" +"分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています" +"が、PDB (プロテインデータベース) ファイルから入力することもできます。 Jamie " +"Zawinski 作。" -#: hacks/config/flow.xml.h:5 -msgid "Flow" -msgstr "流れ" +#: ScreenSavers/morph3d.xml.h:1 +msgid "Morph3D" +msgstr "モルフ 3D" -#: hacks/config/flow.xml.h:6 -msgid "Freeze Some Bees" -msgstr "いくつかの蜂を停止" +#: ScreenSavers/morph3d.xml.h:7 ScreenSavers/polyhedra.xml.h:30 +#: ScreenSavers/sballs.xml.h:7 +msgid "Cube" +msgstr "キューブ" -#: hacks/config/flow.xml.h:10 -msgid "Ride a Trained Bee" -msgstr "調教された蜂に乗る" +#: ScreenSavers/morph3d.xml.h:8 ScreenSavers/polyhedra.xml.h:29 +#: ScreenSavers/sballs.xml.h:8 +msgid "Octahedron" +msgstr "正8面体" -#: hacks/config/flow.xml.h:11 -msgid "Rotate Around Attractor" -msgstr "アトラクターの周りを回転" +#: ScreenSavers/morph3d.xml.h:9 ScreenSavers/polyhedra.xml.h:62 +#: ScreenSavers/sballs.xml.h:9 +msgid "Dodecahedron" +msgstr "正12面体" -#: hacks/config/flow.xml.h:12 -msgid "Show Bounding Box" -msgstr "境界の箱を表示" +#: ScreenSavers/morph3d.xml.h:10 ScreenSavers/polyhedra.xml.h:61 +#: ScreenSavers/sballs.xml.h:10 +msgid "Icosahedron" +msgstr "正20面体" -#: hacks/config/flow.xml.h:14 -msgid "Slow Bees with Antifreeze" -msgstr "停止しない蜂をゆっくり動かす" +#: ScreenSavers/morph3d.xml.h:12 +msgid "" +"Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/" +"wiki/Platonic_solid Written by Marcelo Vianna; 1997." +msgstr "" -#: hacks/config/flow.xml.h:19 -msgid "Zoom In and Out" -msgstr "ズーム拡大および縮小" +#: ScreenSavers/mountain.xml.h:1 +msgid "Mountain" +msgstr "山" -#: hacks/config/fluidballs.xml.h:1 -msgid "Ball Size" -msgstr "ボールのサイズ" +#: ScreenSavers/mountain.xml.h:6 +msgid "Peaks" +msgstr "" -#: hacks/config/fluidballs.xml.h:5 -msgid "FluidBalls" -msgstr "FluidBalls" +#: ScreenSavers/mountain.xml.h:12 +#, fuzzy +msgid "" +"Generates random 3D plots that look vaguely mountainous. Written by Pascal " +"Pensa; 1997." +msgstr "ランダムな 3D プロットで、山のようにも見えます。Pascal Pensa 作。" -#: hacks/config/fluidballs.xml.h:6 -msgid "Freefall" -msgstr "自由落下" +#: ScreenSavers/munch.xml.h:1 +msgid "Munch" +msgstr "Munch" -#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4 -msgid "Friction" -msgstr "摩擦" +#: ScreenSavers/munch.xml.h:9 +msgid "Simultaneous squares" +msgstr "" -#: hacks/config/fluidballs.xml.h:8 -msgid "Glass" -msgstr "ガラス" +#: ScreenSavers/munch.xml.h:11 +msgid "Munch or mismunch" +msgstr "" -#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9 -#: hacks/config/speedmine.xml.h:4 -msgid "Gravity" -msgstr "重力" +#: ScreenSavers/munch.xml.h:12 +#, fuzzy +msgid "Munch only" +msgstr "Munch" -#: hacks/config/fluidballs.xml.h:10 -msgid "Hurricane" -msgstr "ハリケーン" +#: ScreenSavers/munch.xml.h:13 +msgid "Mismunch only" +msgstr "" -#: hacks/config/fluidballs.xml.h:11 -msgid "Jupiter" -msgstr "ジュピター" +#: ScreenSavers/munch.xml.h:14 ScreenSavers/qix.xml.h:22 +msgid "XOR" +msgstr "XOR" -#: hacks/config/fluidballs.xml.h:14 +#: ScreenSavers/munch.xml.h:15 +msgid "Solid" +msgstr "ソリッド" + +#: ScreenSavers/munch.xml.h:17 +#, fuzzy msgid "" -"Models the physics of bouncing balls, or of particles in a gas or fluid, " -"depending on the settings. If \"Shake Box\" is selected, then every now and " -"then, the box will be rotated, changing which direction is down (in order to " -"keep the settled balls in motion.)" +"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT AI " +"Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That " +"code still lives on here, some 46 years later. In \"mismunch\" mode, it " +"displays a creatively broken misimplementation of the classic munching " +"squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en." +"wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, " +"Jamie Zawinski and Steven Hazel; 1997." msgstr "" -"モデルは、跳ね返るボールや、ガス内の粒子、あるいは流体など、設定によって変わります。「箱を振る」が選択されていると、箱は下となる方向を変えるため " -"(中に入っているボールが動き続けるよう) 回転します。" +"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 HAKMEM が報告するところによれ" +"ば、1962年に、Jackson Wright は、上記のような PDP-1 コードを開発しました。こ" +"のコードは今でも、このスクリーンのハックの中に35年ほど昔と同様に生きていま" +"す。ただしこのコードを取り囲む行は著しく増えていますが。このバージョンは Tim " +"Showalter 作。" -#: hacks/config/fluidballs.xml.h:15 -msgid "Sandpaper" -msgstr "サンドペーパー" +#: ScreenSavers/nerverot.xml.h:1 +msgid "NerveRot" +msgstr "NerveRot" -#: hacks/config/fluidballs.xml.h:16 -msgid "Shake Box" -msgstr "箱を振る" +#: ScreenSavers/nerverot.xml.h:9 +#, fuzzy +msgid "Blot count" +msgstr "しみの数" -#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16 -msgid "Still" -msgstr "静止" +#: ScreenSavers/nerverot.xml.h:12 ScreenSavers/topblock.xml.h:14 +msgid "Colors" +msgstr "色" -#: hacks/config/fluidballs.xml.h:22 -msgid "Various Ball Sizes" -msgstr "さまざまなボールのサイズ" +#: ScreenSavers/nerverot.xml.h:13 ScreenSavers/pyro.xml.h:8 +msgid "Seldom" +msgstr "滅多にしない" -#: hacks/config/fluidballs.xml.h:23 -msgid "Wind" -msgstr "風" +#: ScreenSavers/nerverot.xml.h:14 +msgid "Changes" +msgstr "変化" -#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6 -msgid "Forest" -msgstr "森" +#: ScreenSavers/nerverot.xml.h:15 +msgid "Frequent" +msgstr "頻繁" -#: hacks/config/forest.xml.h:7 -msgid "" -"This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, " -"right?" -msgstr "これはフラクタル木を描画します。Peter Baumung 作。みなさん、フラクタルはお好きでしょ?" +#: ScreenSavers/nerverot.xml.h:16 +msgid "Calm" +msgstr "穏やか" -#: hacks/config/galaxy.xml.h:4 -msgid "Galaxy" -msgstr "ギャラクシー" +#: ScreenSavers/nerverot.xml.h:17 +msgid "Nervousness" +msgstr "神経質さ" -#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7 -#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6 -#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10 -#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5 -#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6 -msgid "Size" -msgstr "サイズ" +#: ScreenSavers/nerverot.xml.h:18 +msgid "Spastic" +msgstr "痙攣" + +#: ScreenSavers/nerverot.xml.h:19 +msgid "Crunchiness" +msgstr "険しさ" -#: hacks/config/galaxy.xml.h:12 +#: ScreenSavers/nerverot.xml.h:23 +#, fuzzy msgid "" -"This draws spinning galaxies, which then collide and scatter their stars to " -"the, uh, four winds or something. Originally an Amiga program by Uli Siegmund." +"Draws different shapes composed of nervously vibrating squiggles, as if seen " +"through a camera operated by a monkey on crack. Written by Dan Bornstein; " +"2000." msgstr "" -"これは回転する銀河系を描きます。銀河系は星を衝突させたり、そこらじゅうに撒き散らかしたりします。オリジナルは Uli Siegmund による Amiga " -"プログラム。" +"神経質に振動するなぐり書きから作られる別の図形。猿に操作されたカメラを通して" +"見たようにも見えます。Dan Bornstein 作。" -#: hacks/config/gears.xml.h:3 -msgid "Gears" -msgstr "ギア" +#: ScreenSavers/noof.xml.h:1 +msgid "Noof" +msgstr "" -#: hacks/config/gears.xml.h:4 -msgid "Planetary Gear System" -msgstr "遊星歯車式伝導装置" +#: ScreenSavers/noof.xml.h:6 +msgid "" +"Draws some rotatey patterns, using OpenGL. Written by Bill Torzewski; 2004." +msgstr "" -#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9 -msgid "Rotational Speed" -msgstr "回転スピード" +#: ScreenSavers/noseguy.xml.h:1 +#, fuzzy +msgid "NoseGuy" +msgstr "鼻男" -#: hacks/config/gears.xml.h:9 +#: ScreenSavers/noseguy.xml.h:3 msgid "" -"This draws sets of turning, interlocking gears, rotating in three dimensions. " -"Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski." +"A little man with a big nose wanders around your screen saying things. " +"Written by Dan Heller and Jamie Zawinski; 1992." msgstr "" -"これは三次元で、互いに組合わさりながら回転する歯車の集まりを描きます。もう一つの GL によるハックです。Danny Sung, Brian Paul, Ed " -"Mackey, Jamie Zawinski らによる作。" -#: hacks/config/gears.xml.h:10 -msgid "Three Gear System" -msgstr "3 つの歯車系" +#: ScreenSavers/pacman.xml.h:1 +msgid "Pacman" +msgstr "" -#: hacks/config/gflux.xml.h:2 -msgid "Checkerboard" -msgstr "チェッカーボード" +#: ScreenSavers/pacman.xml.h:5 +msgid "Player size" +msgstr "" -#: hacks/config/gflux.xml.h:5 +#: ScreenSavers/pacman.xml.h:7 msgid "" -"Draws a rippling waves on a rotating wireframe grid, using GL. Written by " -"Josiah Pease." -msgstr "GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。" - -#: hacks/config/gflux.xml.h:7 -msgid "Flat Lighting" -msgstr "平坦な照明" - -#: hacks/config/gflux.xml.h:8 -msgid "GFlux" -msgstr "GFlux" +"Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia." +"org/wiki/Pac-Man Written by Edwin de Jong; 2004." +msgstr "" -#: hacks/config/gflux.xml.h:9 -msgid "Mesh Density" -msgstr "メッシュの密度" +#: ScreenSavers/pedal.xml.h:1 +msgid "Pedal" +msgstr "ペダル" -#: hacks/config/gflux.xml.h:10 -msgid "Screen Image" -msgstr "スクリーンイメージ" +#: ScreenSavers/pedal.xml.h:10 +#, fuzzy +msgid "" +"This is sort of a combination spirograph/string-art. It generates a large, " +"complex polygon, and renders it by filling using an even/odd winding rule. " +"Written by Dale Moore; 1995." +msgstr "" +"これはある種の、スピログラフとストリングアートの融合です。大きな複雑なポリゴ" +"ンを描き、X サーバにこれを渡して、偶数/奇数による変形ルールによる処理を行わせ" +"ます。同様の古い PDP-11 コードを基に Dale Moore が作りました。" -#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18 -msgid "Wave Speed" -msgstr "波のスピード" +#: ScreenSavers/penetrate.xml.h:1 +msgid "Penetrate" +msgstr "侵入" -#: hacks/config/gflux.xml.h:15 -msgid "Waves" -msgstr "波" +#: ScreenSavers/penetrate.xml.h:3 +msgid "Explosions" +msgstr "爆発" -#: hacks/config/gflux.xml.h:16 -msgid "Wire Mesh" -msgstr "ワイヤーメッシュ" +#: ScreenSavers/penetrate.xml.h:6 +msgid "Start badly, but learn" +msgstr "ひどい状態で始めて、次第に学習" -#: hacks/config/glforestfire.xml.h:2 -msgid "Desert" -msgstr "砂漠" +#: ScreenSavers/penetrate.xml.h:7 +msgid "Always play well" +msgstr "常に上手にプレイ" -#: hacks/config/glforestfire.xml.h:3 +#: ScreenSavers/penetrate.xml.h:9 +#, fuzzy msgid "" -"Draws an animation of sprinkling fire-like 3D triangles in a landscape filled " -"with trees. Requires OpenGL, and a machine with fast hardware support for " -"texture maps. Written by Eric Lassauge <lassauge@mail.dotcom.fr>." +"Simulates (something like) the classic arcade game Missile Command. http://" +"en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999." msgstr "" -"木で覆われた風景の上に撒き散らされる炎のような 3D の三角形のアニメーション。OpenGL " -"を必要とします。またテクスチャの質感を表現するために高速なハードウェアサポートも必要でしょう。Eric Lassauge " -"<lassauge@mail.dotcom.fr> 作。" - -#: hacks/config/glforestfire.xml.h:5 -msgid "Fog" -msgstr "霧" +"古典的なアーケードゲームであるミサイルコマンドをシミュレート。Adam Miller " +"作。" -#: hacks/config/glforestfire.xml.h:7 -msgid "GLForestFire" -msgstr "GLForestFire" +#: ScreenSavers/penrose.xml.h:1 +msgid "Penrose" +msgstr "ペンローズ" -#: hacks/config/glforestfire.xml.h:8 -msgid "Huge Fire" -msgstr "巨大な火" +#: ScreenSavers/penrose.xml.h:9 ScreenSavers/twang.xml.h:15 +#, fuzzy +msgid "Tile size" +msgstr "タイルのサイズ" -#: hacks/config/glforestfire.xml.h:9 -msgid "No shadow" -msgstr "影なし" +#: ScreenSavers/penrose.xml.h:11 +#, fuzzy +msgid "Draw ammann lines" +msgstr "Ammann 線を描く" -#: hacks/config/glforestfire.xml.h:11 -msgid "Number of trees" -msgstr "木の数" +#: ScreenSavers/penrose.xml.h:13 +#, fuzzy +msgid "" +"Draws quasiperiodic tilings; think of the implications on modern formica " +"technology. In April 1997, Sir Roger Penrose, a British math professor who " +"has worked with Stephen Hawking on such topics as relativity, black holes, " +"and whether time has a beginning, filed a copyright-infringement lawsuit " +"against the Kimberly-Clark Corporation, which Penrose said copied a pattern " +"he created (a pattern demonstrating that \"a nonrepeating pattern could " +"exist in nature\") for its Kleenex quilted toilet paper. Penrose said he " +"doesn't like litigation but, \"When it comes to the population of Great " +"Britain being invited by a multinational to wipe their bottoms on what " +"appears to be the work of a Knight of the Realm, then a last stand must be " +"taken.\" As reported by News of the Weird #491, 4-Jul-1997. http://en." +"wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997." +msgstr "" +"準周期的なタイリングを描きます。現代の formica 社の技術がもたらしたものを思い" +"ながら。Timo Korvola 作。1997年の春、サー・ロジャー・ペンローズ (英国の数学教" +"授で、スティーフン・ホーキンスとともに相対性理論、ブラックホール、時間が始ま" +"る前の宇宙などの問題を研究) は、キンバリークラーク社を相手取り、著作権侵害の" +"訴えを起こしました。ペンローズによれば、同社は教授の発明したパターン (「自然" +"界には、繰り返しのないパターンが存在する」ということを示したパターン) を勝手" +"にコピーしたというものです。この結果クリネックスはトイレットペーパー市場から" +"撤退することになりました。ペンローズ曰く、彼は法廷論争は好まないが、「大英帝" +"国の臣民に多国籍企業がやって来て、騎士の領分のものと思われるものを踏みにじろ" +"うとするなら、最後の抵抗をなさねばならない」。News of the Weird #491, 4-" +"jul-1997 より。" + +#: ScreenSavers/petri.xml.h:1 +msgid "Petri" +msgstr "ペトリ" -#: hacks/config/glforestfire.xml.h:12 -msgid "Rain" -msgstr "雨" +#: ScreenSavers/petri.xml.h:7 +#, fuzzy +msgid "Mold varieties" +msgstr "カビのバラエティー" -#: hacks/config/glforestfire.xml.h:17 -msgid "Track mouse" -msgstr "マウスをトラック" +#: ScreenSavers/petri.xml.h:8 +msgid "Square" +msgstr "四角" -#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8 -#: hacks/config/sballs.xml.h:17 -msgid "Untextured" -msgstr "テクスチャなし" +#: ScreenSavers/petri.xml.h:9 +#, fuzzy +msgid "Colony shape" +msgstr "コロニーの形" -#: hacks/config/glplanet.xml.h:1 -msgid "" -"Draws a planet bouncing around in space. Written by David Konerding. The " -"built-in image is a map of the earth (extracted from `xearth'), but you can " -"wrap any texture around the sphere, e.g., the planetary textures that come with " -"`ssystem'." -msgstr "" -"宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地球の地図です ('xearth' " -"から抜き出しました)。ただし図形の表面には任意のテクスチャを張り付けることができます。" +#: ScreenSavers/petri.xml.h:10 +msgid "Diamond" +msgstr "ダイアモンド" -#: hacks/config/glplanet.xml.h:3 -msgid "GLPlanet" -msgstr "GLPlanet" +#: ScreenSavers/petri.xml.h:11 +msgid "Fertility" +msgstr "繁殖力" -#: hacks/config/glplanet.xml.h:4 -msgid "Image File" -msgstr "画像ファイル" +#: ScreenSavers/petri.xml.h:13 +msgid "Offspring" +msgstr "子孫" -#: hacks/config/glsnake.xml.h:1 -msgid "1" -msgstr "1" +#: ScreenSavers/petri.xml.h:15 +msgid "Slowly" +msgstr "遅く" -#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2 -msgid "30 Seconds" -msgstr "30 秒" +#: ScreenSavers/petri.xml.h:16 +#, fuzzy +msgid "Death comes" +msgstr "死が訪れる" -#: hacks/config/glsnake.xml.h:3 -msgid "" -"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, " -"Andrew Bennetts, and Peter Aylett." -msgstr "" -"ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew Bennetts, および Peter Aylett の作。" +#: ScreenSavers/petri.xml.h:17 +msgid "Quickly" +msgstr "素早く" -#: hacks/config/glsnake.xml.h:6 -msgid "GlSnake" -msgstr "GlSnake" +#: ScreenSavers/petri.xml.h:19 +#, fuzzy +msgid "Minimum rate of growth" +msgstr "最小成長率" -#: hacks/config/glsnake.xml.h:7 -msgid "Loose" -msgstr "緩い" +#: ScreenSavers/petri.xml.h:21 +#, fuzzy +msgid "Maximum rate of growth" +msgstr "最大成長率" -#: hacks/config/glsnake.xml.h:8 -msgid "Packing" -msgstr "詰め込み" +#: ScreenSavers/petri.xml.h:22 +#, fuzzy +msgid "Minimum rate of death" +msgstr "最小死亡率" -#: hacks/config/glsnake.xml.h:9 -msgid "Scary Colors" -msgstr "恐ろしい色" +#: ScreenSavers/petri.xml.h:23 +#, fuzzy +msgid "Maximum rate of death" +msgstr "最大死亡率" -#: hacks/config/glsnake.xml.h:11 -msgid "Show Labels" -msgstr "ラベルを表示" +#: ScreenSavers/petri.xml.h:25 +#, fuzzy +msgid "Minimum lifespan" +msgstr "最短寿命" -#: hacks/config/glsnake.xml.h:14 -msgid "Tight" -msgstr "きつい" +#: ScreenSavers/petri.xml.h:27 +#, fuzzy +msgid "Maximum lifespan" +msgstr "最大寿命" -#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13 -msgid "Velocity" -msgstr "速さ" +#: ScreenSavers/petri.xml.h:29 +#, fuzzy +msgid "" +"This simulates colonies of mold growing in a petri dish. Growing colored " +"circles overlap and leave spiral interference in their wake. Written by Dan " +"Bornstein; 1999." +msgstr "" +"これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の付" +"いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。" -#: hacks/config/glsnake.xml.h:17 -msgid "Y Rotation" -msgstr "Y 軸回転" +#: ScreenSavers/phosphor.xml.h:1 +msgid "Phosphor" +msgstr "蛍光体" -#: hacks/config/glsnake.xml.h:18 -msgid "Z Rotation" -msgstr "Z 軸回転" +#: ScreenSavers/phosphor.xml.h:5 +msgid "Font scale" +msgstr "" -#: hacks/config/gltext.xml.h:1 +#: ScreenSavers/phosphor.xml.h:10 +#, fuzzy msgid "" -"Displays a few lines of text spinning around in a solid 3D font. Written by " -"Jamie Zawinski." -msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" +"Draws a simulation of an old terminal, with large pixels and long-sustain " +"phosphor. This program is also a fully-functional VT100 emulator! Run it as " +"an application instead of as a screen saver and you can use it as a " +"terminal. Written by Jamie Zawinski; 1999." +msgstr "" +"古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴で" +"す。表示するテキストには、任意のプログラムを実行できます。Jamie Zawinski 作。" -#: hacks/config/gltext.xml.h:4 -msgid "GLText" -msgstr "GLText" +#: ScreenSavers/photopile.xml.h:1 +msgid "Photopile" +msgstr "" -#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5 -msgid "Text" -msgstr "テキスト" +#: ScreenSavers/photopile.xml.h:3 +#, fuzzy +msgid "Image size" +msgstr "画像ファイル" -#: hacks/config/goban.xml.h:1 -msgid "Goban" -msgstr "碁盤" +#: ScreenSavers/photopile.xml.h:5 +msgid "0 deg" +msgstr "" -#: hacks/config/goban.xml.h:2 -msgid "" -"Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott " -"Draves. You can find it at <http://www.draves.org/goban/>." +#: ScreenSavers/photopile.xml.h:6 +msgid "Maximum angle from vertical" msgstr "" -"囲碁の歴史的名勝負 (wei-chi と baduk による) をスクリーン上で再現。Scott Draves " -"作。<http://www.draves.org/goban/> で入手できます。" -#: hacks/config/goop.xml.h:1 -msgid "Additive Colors (reflected light)" -msgstr "追加の色 (反射された照明)" +#: ScreenSavers/photopile.xml.h:7 +msgid "90 deg" +msgstr "" -#: hacks/config/goop.xml.h:2 -msgid "Blob Count" -msgstr "斑点の数" +#: ScreenSavers/photopile.xml.h:9 +msgid "Simulate instant film" +msgstr "" -#: hacks/config/goop.xml.h:3 -msgid "Elasticity" -msgstr "弾力性" +#: ScreenSavers/photopile.xml.h:10 +msgid "Clip images" +msgstr "" -#: hacks/config/goop.xml.h:5 -msgid "Goop" -msgstr "Goop" +#: ScreenSavers/photopile.xml.h:11 +#, fuzzy +msgid "Draw drop shadows" +msgstr "影なし" -#: hacks/config/goop.xml.h:8 -msgid "Opaque Blobs" -msgstr "透明でない斑点" +#: ScreenSavers/photopile.xml.h:23 +msgid "" +"Loads several random images, and displays them as if lying in a random pile. " +"The pile is periodically reshuffled, with new images coming in and old ones " +"being thrown out. Written by Jens Kilian; 2008." +msgstr "" -#: hacks/config/goop.xml.h:12 -msgid "Speed Limit" -msgstr "スピード制限" +#: ScreenSavers/piecewise.xml.h:1 +msgid "Piecewise" +msgstr "" -#: hacks/config/goop.xml.h:13 -msgid "Subtractive Colors (transmitted light)" -msgstr "差し引かれる色 (透過した照明)" +#: ScreenSavers/piecewise.xml.h:9 +#, fuzzy +msgid "Color shift" +msgstr "色" + +#: ScreenSavers/piecewise.xml.h:12 +#, fuzzy +msgid "Minimum radius" +msgstr "最短寿命" -#: hacks/config/goop.xml.h:14 +#: ScreenSavers/piecewise.xml.h:14 +#, fuzzy +msgid "Maximum radius" +msgstr "最大寿命" + +#: ScreenSavers/piecewise.xml.h:16 msgid "" -"This draws set of animating, transparent, amoeba-like blobs. The blobs change " -"shape as they wander around the screen, and they are translucent, so you can " -"see the lower blobs through the higher ones, and when one passes over another, " -"their colors merge. Written by Jamie Zawinski. I got the idea for this from a " -"cool mouse pad I have, which achieves the same kind of effect in real life by " -"having several layers plastic with colored oil between them. Written by Jamie " -"Zawinski." +"This draws a bunch of moving circles which switch from visibility to " +"invisibility at intersection points. Written by Geoffrey Irving; 2003." msgstr "" -"これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はスクリーン上を移動しながら形を変えていきます。それらは半透明なので、重なった下の斑点が上" -"の斑点を通して見えます。折り重なった部分の色は混ぜ合わされます。Jamie Zawinski " -"作。このアイディアは、私の持っているあるクールなマウスパッドから得ました。これは何枚のプラスチックの層の間に色の付いたオイルを挟み込んだもので、ここに見られる効" -"果を現実に再現しています。Jamie Zawinski 作。" -#: hacks/config/goop.xml.h:15 -msgid "Transparent Blobs" -msgstr "透明な斑点" +#: ScreenSavers/pinion.xml.h:1 +msgid "Pinion" +msgstr "" -#: hacks/config/goop.xml.h:16 -msgid "XOR Blobs" -msgstr "XOR 斑点" +#: ScreenSavers/pinion.xml.h:8 +#, fuzzy +msgid "Scrolling speed" +msgstr "スクロールするスピード" -#: hacks/config/grav.xml.h:3 -msgid "Grav" -msgstr "Grav" +#: ScreenSavers/pinion.xml.h:10 +#, fuzzy +msgid "Gear size" +msgstr "ギア" -#: hacks/config/grav.xml.h:6 -msgid "Object Trails" -msgstr "オブジェクトの軌跡" +#: ScreenSavers/pinion.xml.h:12 +#, fuzzy +msgid "100" +msgstr "100%" -#: hacks/config/grav.xml.h:7 -msgid "Orbital Decay" -msgstr "軌道の減衰" +#: ScreenSavers/pinion.xml.h:13 +#, fuzzy +msgid "Max RPM" +msgstr "輪の最大数" + +#: ScreenSavers/pinion.xml.h:14 +msgid "2000" +msgstr "" -#: hacks/config/grav.xml.h:10 +#: ScreenSavers/pinion.xml.h:17 msgid "" -"This program draws a simple orbital simulation. If you turn on trails, it looks " -"kind of like a cloud-chamber photograph. Written by Greg Bowering." +"Draws an interconnected set of gears moving across the screen. See also the " +"\"Gears\" and \"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/" +"Involute_gear Written by Jamie Zawinski; 2004." msgstr "" -"これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効にしていると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg " -"Bowering 作。" -#: hacks/config/greynetic.xml.h:2 -msgid "Greynetic" -msgstr "Greynetic" +#: ScreenSavers/pipes.xml.h:1 +msgid "Pipes" +msgstr "パイプ" -#: hacks/config/greynetic.xml.h:5 -msgid "" -"This draws random colored and stippled rectangles. Written by Jamie Zawinski." -msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" +#: ScreenSavers/pipes.xml.h:6 +#, fuzzy +msgid "Number of pipes" +msgstr "円の数" -#: hacks/config/halo.xml.h:1 -msgid "Animate Circles" -msgstr "円のアニメーション" +#: ScreenSavers/pipes.xml.h:7 +msgid "A hundred" +msgstr "" -#: hacks/config/halo.xml.h:3 -msgid "Halo" -msgstr "ハロ" +#: ScreenSavers/pipes.xml.h:9 +#, fuzzy +msgid "Pipe length" +msgstr "跡の長さ" -#: hacks/config/halo.xml.h:5 -msgid "Number of Circles" -msgstr "円の数" +#: ScreenSavers/pipes.xml.h:12 +msgid "Gadgetry" +msgstr "付属品" -#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11 -msgid "Random Mode" -msgstr "ランダムモード" +#: ScreenSavers/pipes.xml.h:14 +#, fuzzy +msgid "Fisheye lens" +msgstr "魚眼レンズ" -#: hacks/config/halo.xml.h:8 -msgid "Seuss Mode" -msgstr "スースモード" +#: ScreenSavers/pipes.xml.h:15 +#, fuzzy +msgid "Allow tight turns" +msgstr "きつい角度での曲げを許す" + +#: ScreenSavers/pipes.xml.h:16 +#, fuzzy +msgid "Curved pipes" +msgstr "曲がったパイプ" -#: hacks/config/halo.xml.h:11 -msgid "" -"This draws trippy psychedelic circular patterns that hurt to look at. It can " -"also animate the control-points, but that takes a lot of CPU and bandwidth. " -"Written by Jamie Zawinski." -msgstr "" -"幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロール点をアニメーションさせることもできます。ただしそうするとより多くの CPU " -"と、高速帯域を必要とします。Jamie Zawinski 作。" +#: ScreenSavers/pipes.xml.h:17 +#, fuzzy +msgid "Ball joints" +msgstr "ボールの結合" -#: hacks/config/helix.xml.h:4 -msgid "Helix" -msgstr "ヘリックス" +#: ScreenSavers/pipes.xml.h:18 +#, fuzzy +msgid "Bolted fittings" +msgstr "パイプの取り付け" -#: hacks/config/helix.xml.h:5 +#: ScreenSavers/pipes.xml.h:20 msgid "" -"This repeatedly generates spirally string-art-ish patterns. Written by Jamie " -"Zawinski." -msgstr "これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。Jamie Zawinski 作。" - -#: hacks/config/hopalong.xml.h:3 -msgid "EJK1" -msgstr "EJK1" +"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; " +"1997." +msgstr "" -#: hacks/config/hopalong.xml.h:4 -msgid "EJK2" -msgstr "EJK2" +#: ScreenSavers/polyhedra.xml.h:1 +msgid "Polyhedra" +msgstr "" -#: hacks/config/hopalong.xml.h:5 -msgid "EJK3" -msgstr "EJK3" +#: ScreenSavers/polyhedra.xml.h:11 +msgid "Display random polyhedron" +msgstr "" -#: hacks/config/hopalong.xml.h:6 -msgid "EJK4" -msgstr "EJK4" +#: ScreenSavers/polyhedra.xml.h:12 +msgid "Pentagonal prism" +msgstr "" -#: hacks/config/hopalong.xml.h:7 -msgid "EJK5" -msgstr "EJK5" +#: ScreenSavers/polyhedra.xml.h:13 +msgid "Pentagonal dipyramid" +msgstr "" -#: hacks/config/hopalong.xml.h:8 -msgid "EJK6" -msgstr "EJK6" +#: ScreenSavers/polyhedra.xml.h:14 +msgid "Pentagonal antiprism" +msgstr "" -#: hacks/config/hopalong.xml.h:11 -msgid "Hopalong" -msgstr "Hopalong" +#: ScreenSavers/polyhedra.xml.h:15 +msgid "Pentagonal deltohedron" +msgstr "" -#: hacks/config/hopalong.xml.h:12 -msgid "Jong" -msgstr "Jong" +#: ScreenSavers/polyhedra.xml.h:16 +msgid "Pentagrammic prism" +msgstr "" -#: hacks/config/hopalong.xml.h:16 -msgid "Martin" -msgstr "Martin" +#: ScreenSavers/polyhedra.xml.h:17 +msgid "Pentagrammic dipyramid" +msgstr "" -#: hacks/config/hopalong.xml.h:18 -msgid "Popcorn" -msgstr "ポップコーン" +#: ScreenSavers/polyhedra.xml.h:18 +msgid "Pentagrammic antiprism" +msgstr "" -#: hacks/config/hopalong.xml.h:19 -msgid "RR" -msgstr "RR" +#: ScreenSavers/polyhedra.xml.h:19 +msgid "Pentagrammic deltohedron" +msgstr "" -#: hacks/config/hopalong.xml.h:20 -msgid "Sine" -msgstr "Sine" +#: ScreenSavers/polyhedra.xml.h:20 +msgid "Pentagrammic crossed antiprism" +msgstr "" -#: hacks/config/hopalong.xml.h:24 -msgid "" -"This draws lacy fractal patterns, based on iteration in the imaginary plane, " -"from a 1986 Scientific American article. Mostly written by Patrick Naughton." +#: ScreenSavers/polyhedra.xml.h:21 +msgid "Pentagrammic concave deltohedron" msgstr "" -"仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の Scientific American 誌の記事による。大部分は Patrick " -"Naughton が書きました。" -#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1 -msgid "Far" -msgstr "遠い" +#: ScreenSavers/polyhedra.xml.h:23 +#, fuzzy +msgid "Truncated tetrahedron" +msgstr "正4面体" -#: hacks/config/hyperball.xml.h:4 -msgid "Hyperball" -msgstr "Hyperball" +#: ScreenSavers/polyhedra.xml.h:24 +#, fuzzy +msgid "Triakistetrahedron" +msgstr "正4面体" -#: hacks/config/hyperball.xml.h:5 -msgid "" -"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " -"projection of the sequence of 3D objects which are the projections of the 4D " -"analog to the dodecahedron. Written by Joe Keane." -msgstr "" -"超球 (hyperball) の超立方体に対する関係は、12 " -"面体の立方体に対するのと同じです。これは、四次元の物体の三次元への射影である図形の二次元への射影を描きます。Joe Keane 作。" +#: ScreenSavers/polyhedra.xml.h:25 +#, fuzzy +msgid "Octahemioctahedron" +msgstr "正8面体" -#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6 -msgid "Near" -msgstr "近い" +#: ScreenSavers/polyhedra.xml.h:26 +#, fuzzy +msgid "Octahemioctacron" +msgstr "正8面体" -#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10 -msgid "XW Rotation" -msgstr "XW 軸回転" +#: ScreenSavers/polyhedra.xml.h:27 +#, fuzzy +msgid "Tetrahemihexahedron" +msgstr "正4面体" -#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11 -msgid "XY Rotation" -msgstr "XY 軸回転" +#: ScreenSavers/polyhedra.xml.h:28 +#, fuzzy +msgid "Tetrahemihexacron" +msgstr "正4面体" -#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12 -msgid "XZ Rotation" -msgstr "XZ 軸回転" +#: ScreenSavers/polyhedra.xml.h:31 +#, fuzzy +msgid "Cuboctahedron" +msgstr "正8面体" -#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13 -msgid "YW Rotation" -msgstr "YW 軸回転" +#: ScreenSavers/polyhedra.xml.h:32 +#, fuzzy +msgid "Rhombic dodecahedron" +msgstr "正12面体" -#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14 -msgid "YZ Rotation" -msgstr "ZY 軸回転" +#: ScreenSavers/polyhedra.xml.h:33 +#, fuzzy +msgid "Truncated octahedron" +msgstr "正4面体" -#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15 -msgid "ZW Rotation" -msgstr "ZW 軸回転" +#: ScreenSavers/polyhedra.xml.h:34 +#, fuzzy +msgid "Tetrakishexahedron" +msgstr "正4面体" -#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16 -#: hacks/config/zoom.xml.h:8 -msgid "Zoom" -msgstr "ズーム" +#: ScreenSavers/polyhedra.xml.h:35 +msgid "Truncated cube" +msgstr "" -#: hacks/config/hypercube.xml.h:4 -msgid "Hypercube" -msgstr "Hypercube" +#: ScreenSavers/polyhedra.xml.h:36 +#, fuzzy +msgid "Triakisoctahedron" +msgstr "正8面体" -#: hacks/config/hypercube.xml.h:9 -msgid "" -"This displays 2D projections of the sequence of 3D objects which are the " -"projections of the 4D analog to the cube: as a square is composed of four " -"lines, each touching two others; and a cube is composed of six squares, each " -"touching four others; a hypercube is composed of eight cubes, each touching six " -"others. To make it easier to visualize the rotation, it uses a different color " -"for the edges of each face. Don't think about it too long, or your brain will " -"melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski." +#: ScreenSavers/polyhedra.xml.h:37 +#, fuzzy +msgid "Rhombicuboctahedron" +msgstr "正8面体" + +#: ScreenSavers/polyhedra.xml.h:38 +msgid "Deltoidal icositetrahedron" msgstr "" -"四次元の物体の三次元への射影である図形の二次元への射影を描きます。これは立方体のアナロジーで理解できます。四角形は 4 本の線から成り、各線は他の 2 " -"つの線と接しています。立方体は 4 つの四角形から成り、各々は他の 4 つの四角形と接しています。超立方体 (hypercube) は 8 " -"個の立方体から成っており、立方体の各々は、他の 6 " -"つの立方体と接しています。回転を簡単に視覚化するため、各面の縁は色を違えてあります。あんまりこれについて考えすぎると、脳味噌が溶けるでしょう。Joe " -"Keane, Fritz Mueller, および Jamie Zawinski の作。" -#: hacks/config/ifs.xml.h:2 -msgid "IFS" -msgstr "IFS" +#: ScreenSavers/polyhedra.xml.h:39 +msgid "Truncated cuboctahedron" +msgstr "" -#: hacks/config/ifs.xml.h:7 -msgid "" -"This one draws spinning, colliding iterated-function-system images. Written by " -"Massimino Pascal." -msgstr "これは回転しながら衝突する反復関数系のイメージです。Massimino Pascal 作。" +#: ScreenSavers/polyhedra.xml.h:40 +#, fuzzy +msgid "Disdyakisdodecahedron" +msgstr "正12面体" -#: hacks/config/imsmap.xml.h:3 -msgid "Brightness Gradients" -msgstr "輝度のグラディエーション" +#: ScreenSavers/polyhedra.xml.h:41 +msgid "Snub cube" +msgstr "" -#: hacks/config/imsmap.xml.h:7 -msgid "Hue Gradients" -msgstr "色相のグラディエーション" +#: ScreenSavers/polyhedra.xml.h:42 +msgid "Pentagonal icositetrahedron" +msgstr "" -#: hacks/config/imsmap.xml.h:8 -msgid "IMSmap" -msgstr "IMSmap" +#: ScreenSavers/polyhedra.xml.h:43 +msgid "Small cubicuboctahedron" +msgstr "" -#: hacks/config/imsmap.xml.h:12 -msgid "Saturation Gradients" -msgstr "彩度のグラディエーション" +#: ScreenSavers/polyhedra.xml.h:44 +msgid "Small hexacronic icositetrahedron" +msgstr "" -#: hacks/config/imsmap.xml.h:14 -msgid "" -"This generates random cloud-like patterns. It looks quite different in " -"monochrome and color. The basic idea is to take four points on the edge of the " -"image, and assign each a random ``elevation''. Then find the point between " -"them, and give it a value which is the average of the other four, plus some " -"small random offset. Then coloration is done based on elevation. The color " -"selection is done by binding the elevation to either hue, saturation, or " -"brightness, and assigning random values to the others. The ``brightness'' mode " -"tends to yield cloudlike patterns, and the others tend to generate images that " -"look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie " -"Zawinski." -msgstr "" -"これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとでは全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の縁の 4 " -"点を取り、各々にランダムな「角度」を与えます。それから、それらの点の中点と取り、その点に 4 " -"点の平均値に小さなランダムのオフセットを加えたものをセットします。それから「角度」に応じて色を塗ります。色の選択は、角度を色相、彩度、輝度のいずれかに「角度」を" -"割り当て、それ以外の値にランダムな値を割り振ります。「輝度」モードは、雲のようなパターンを産みやすいようです。その他の場合には、画像は熱写像、または CAT " -"スキャンのようなパターンを生成しやすいようです。Juergen Nickelsen と Jamie Zawinski の作。" - -#: hacks/config/interference.xml.h:1 -msgid "Anim Speed" -msgstr "アニメーションのスピード" +#: ScreenSavers/polyhedra.xml.h:45 +msgid "Great cubicuboctahedron" +msgstr "" -#: hacks/config/interference.xml.h:2 -msgid "" -"Another color-field hack, this one works by computing decaying sinusoidal " -"waves, and allowing them to interfere with each other as their origins move. " -"Written by Hannu Mallat." +#: ScreenSavers/polyhedra.xml.h:46 +msgid "Great hexacronic icositetrahedron" msgstr "" -"もう一つの、カラーフィールドのhackです。これは減衰する正弦波の計算によって機能し、原点の移動に伴って互いに干渉しあいます。Hannu Mallot 作。" -#: hacks/config/interference.xml.h:7 -msgid "Interference" -msgstr "干渉" +#: ScreenSavers/polyhedra.xml.h:47 +#, fuzzy +msgid "Cubohemioctahedron" +msgstr "正12面体" -#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9 -#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5 -msgid "Magnification" -msgstr "倍率" +#: ScreenSavers/polyhedra.xml.h:48 +msgid "Hexahemioctacron" +msgstr "" -#: hacks/config/interference.xml.h:13 -msgid "Number of Waves" -msgstr "平面の波" +#: ScreenSavers/polyhedra.xml.h:49 +msgid "Cubitruncated cuboctahedron" +msgstr "" -#: hacks/config/interference.xml.h:17 -msgid "Wave Size" -msgstr "波のサイズ" +#: ScreenSavers/polyhedra.xml.h:50 +#, fuzzy +msgid "Tetradyakishexahedron" +msgstr "正4面体" -#: hacks/config/jigsaw.xml.h:4 -msgid "Jigsaw" -msgstr "ジグゾー" +#: ScreenSavers/polyhedra.xml.h:51 +msgid "Great rhombicuboctahedron" +msgstr "" -#: hacks/config/jigsaw.xml.h:6 -msgid "Solved Duration" -msgstr "解くまでの時間" +#: ScreenSavers/polyhedra.xml.h:52 +msgid "Great deltoidal icositetrahedron" +msgstr "" -#: hacks/config/jigsaw.xml.h:8 -msgid "" -"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and " -"then solves the puzzle. This works especially well when you feed it an external " -"video signal instead of letting it grab the screen image (actually, I guess " -"this is generally true...) When it is grabbing a video image, it is sometimes " -"pretty hard to guess what the image is going to look like once the puzzle is " -"solved. Written by Jamie Zawinski." +#: ScreenSavers/polyhedra.xml.h:53 +msgid "Small rhombihexahedron" msgstr "" -"スクリーン画像をジグゾーパズルのように切り出します。それからシャッフルし、最後にパズルを解きます。スクリーン画像を使うよりも、外部ビデオ信号を供給した方がうまく" -"機能するでしょう " -"(実際、これは一般的に真理です)。ビデオ画像を取り込んでいる場合、パズルを解いてしまった後では、何が表示されているのかを推測するのは難しいでしょう。Jamie " -"Zawinski 作。" -#: hacks/config/juggle.xml.h:1 -msgid "Checkered Balls" -msgstr "チェッカードボール" +#: ScreenSavers/polyhedra.xml.h:54 +msgid "Small rhombihexacron" +msgstr "" -#: hacks/config/juggle.xml.h:2 -msgid "Draws a juggling stick-man. Written by Tim Auckland." -msgstr "手品をする stick-man。Tim Auckland 作。" +#: ScreenSavers/polyhedra.xml.h:55 +msgid "Stellated truncated hexahedron" +msgstr "" -#: hacks/config/juggle.xml.h:4 -msgid "Juggle" -msgstr "Juggle" +#: ScreenSavers/polyhedra.xml.h:56 +msgid "Great triakisoctahedron" +msgstr "" -#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10 -msgid "None" -msgstr "なし" +#: ScreenSavers/polyhedra.xml.h:57 +msgid "Great truncated cuboctahedron" +msgstr "" -#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4 -msgid "Iterations" -msgstr "繰り返し" +#: ScreenSavers/polyhedra.xml.h:58 +msgid "Great disdyakisdodecahedron" +msgstr "" -#: hacks/config/julia.xml.h:4 -msgid "Julia" -msgstr "ジュリア" +#: ScreenSavers/polyhedra.xml.h:59 +#, fuzzy +msgid "Great rhombihexahedron" +msgstr "正4面体" -#: hacks/config/julia.xml.h:11 -msgid "" -"This one draws spinning, animating (are you detecting a pattern here yet?) " -"explorations of the Julia set. You've probably seen static images of this " -"fractal form before, but it's a lot of fun to watch in motion as well. One " -"interesting thing is that there is a small swinging dot passing in front of the " -"image, which indicates the control point from which the rest of the image was " -"generated. Written by Sean McCullough." +#: ScreenSavers/polyhedra.xml.h:60 +msgid "Great rhombihexacron" msgstr "" -"回転し動いている、ジュリア集合の調査。あなたは以前にフラクタルの静的を画像を見たことがあるはずです。ですが、それが動く様も興味深いものです。画像の前を小さな揺れ" -"るドットが表示されますが、これは画面が生成されたコントロールポイントを意味します。Sean McCullough 作。" -#: hacks/config/kaleidescope.xml.h:1 -msgid "" -"Another clone of an ancient meme, consisting largely of frenetic rotational " -"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I " -"think it needs more solids, or perhaps just brighter colors. More variations in " -"the rotational speed might help, too." +#: ScreenSavers/polyhedra.xml.h:63 +#, fuzzy +msgid "Icosidodecahedron" +msgstr "正20面体" + +#: ScreenSavers/polyhedra.xml.h:64 +msgid "Rhombic triacontahedron" msgstr "" -"古くからの玩具のクローン。色付いた線の熱狂的な回転。Ron Tapia " -"作。ただし、私の見るところ、もっとソリッドで、鮮やかな色があった方がいい。更に回転の仕方にももっとバリエーションがあった方がいいと思います。" -#: hacks/config/kaleidescope.xml.h:4 -msgid "Kaleidescope" -msgstr "万華鏡" +#: ScreenSavers/polyhedra.xml.h:65 +#, fuzzy +msgid "Truncated icosahedron" +msgstr "正20面体" -#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18 -msgid "Segments" -msgstr "セグメント" +#: ScreenSavers/polyhedra.xml.h:66 +#, fuzzy +msgid "Pentakisdodecahedron" +msgstr "正12面体" -#: hacks/config/kaleidescope.xml.h:9 -msgid "Symmetry" -msgstr "シンメトリ" +#: ScreenSavers/polyhedra.xml.h:67 +#, fuzzy +msgid "Truncated dodecahedron" +msgstr "正12面体" -#: hacks/config/kaleidescope.xml.h:10 -msgid "Trails" -msgstr "跡" +#: ScreenSavers/polyhedra.xml.h:68 +#, fuzzy +msgid "Triakisicosahedron" +msgstr "正20面体" -#: hacks/config/kumppa.xml.h:5 -msgid "Kumppa" -msgstr "Kumppa" +#: ScreenSavers/polyhedra.xml.h:69 +#, fuzzy +msgid "Rhombicosidodecahedron" +msgstr "正12面体" -#: hacks/config/kumppa.xml.h:7 -msgid "Randomize" -msgstr "ランダムにする" +#: ScreenSavers/polyhedra.xml.h:70 +#, fuzzy +msgid "Deltoidal hexecontahedron" +msgstr "正12面体" -#: hacks/config/kumppa.xml.h:10 -msgid "" -"Spiraling, spinning, and very, very fast splashes of color rush toward the " -"screen. Written by Teemu Suutari." -msgstr "渦巻、回転しながら画面前面に向かって吹き出して来る色の急流。Teemu Suutari 作。" +#: ScreenSavers/polyhedra.xml.h:71 +msgid "Truncated icosidodecahedron" +msgstr "" -#: hacks/config/lament.xml.h:1 -msgid "" -"Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires " -"OpenGL, and a machine with fast hardware support for texture maps. Warning: " -"occasionally opens doors. Written by Jamie Zawinski." +#: ScreenSavers/polyhedra.xml.h:72 +msgid "Disdyakistriacontahedron" msgstr "" -"Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解いていきます。OpenGL " -"が必要です。またテクスチャの質感を出すためには高速なハードウェアのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie Zawinski 作。" -#: hacks/config/lament.xml.h:3 -msgid "Lament" -msgstr "ラメント" +#: ScreenSavers/polyhedra.xml.h:73 +#, fuzzy +msgid "Snub dodecahedron" +msgstr "正12面体" -#: hacks/config/laser.xml.h:4 -msgid "Laser" -msgstr "レーザー" +#: ScreenSavers/polyhedra.xml.h:74 +msgid "Pentagonal hexecontahedron" +msgstr "" -#: hacks/config/laser.xml.h:7 -msgid "" -"Moving radiating lines, that look vaguely like scanning laser beams. Written by " -"Pascal Pensa. (Frankie say: relax.)" +#: ScreenSavers/polyhedra.xml.h:75 +msgid "Small ditrigonal icosidodecahedron" msgstr "" -"移動しながら放射される線。どこかスキャンしているレーザービームのように見えます。Pascal Pensa 作。(Frankie 曰く: リラックスしろよ)" -#: hacks/config/lightning.xml.h:2 -msgid "Lightning" -msgstr "稲光" +#: ScreenSavers/polyhedra.xml.h:76 +msgid "Small triambic icosahedron" +msgstr "" -#: hacks/config/lightning.xml.h:7 -msgid "" -"This one draws crackling fractal lightning bolts. It's simple, direct, and to " -"the point. If only it had sound... Written by Keith Romberg." -msgstr "これはフラクタルを用いて稲光を描きます。シンプルで直接的で、的を得ています。これで音があればなぁ...Keith Romberg の作。" +#: ScreenSavers/polyhedra.xml.h:77 +msgid "Small icosicosidodecahedron" +msgstr "" -#: hacks/config/lisa.xml.h:4 -msgid "Lisa" -msgstr "リサ" +#: ScreenSavers/polyhedra.xml.h:78 +msgid "Small icosacronic hexecontahedron" +msgstr "" -#: hacks/config/lisa.xml.h:10 -msgid "Steps" -msgstr "ステップ" +#: ScreenSavers/polyhedra.xml.h:79 +msgid "Small snub icosicosidodecahedron" +msgstr "" -#: hacks/config/lisa.xml.h:11 -msgid "" -"This draws Lisajous loops, by Caleb Cullen. Remember that device they had the " -"Phantom Zone prisoners in during their trial in Superman? I think that was one " -"of these." +#: ScreenSavers/polyhedra.xml.h:80 +msgid "Small hexagonal hexecontahedron" msgstr "" -"これはリサージュループを描きます。Caleb Cullen " -"作。スーパーマンでファントムゾーンの囚人達が追跡中に使っていた装置を覚えていますか?あれはこんな奴だったと思うんですが。" -#: hacks/config/lissie.xml.h:1 -msgid "" -"Another Lissajous figure. This one draws the progress of circular shapes along " -"a path. Written by Alexander Jolk." -msgstr "もう一つのリサージュ図。これは経路に沿って回転する図形を描きます。Alexander Jolk 作。" +#: ScreenSavers/polyhedra.xml.h:81 +msgid "Small dodecicosidodecahedron" +msgstr "" -#: hacks/config/lissie.xml.h:5 -msgid "Lissie" -msgstr "リッシー" +#: ScreenSavers/polyhedra.xml.h:82 +msgid "Small dodecacronic hexecontahedron" +msgstr "" -#: hacks/config/lmorph.xml.h:1 -msgid "Closed Figures" -msgstr "閉じた図形" +#: ScreenSavers/polyhedra.xml.h:83 +msgid "Small stellated dodecahedron" +msgstr "" -#: hacks/config/lmorph.xml.h:2 -msgid "Control Points" -msgstr "コントロールポイント" +#: ScreenSavers/polyhedra.xml.h:84 +#, fuzzy +msgid "Great dodecahedron" +msgstr "正12面体" -#: hacks/config/lmorph.xml.h:4 -msgid "Interpolation Steps" -msgstr "補間ステップ" +#: ScreenSavers/polyhedra.xml.h:85 +#, fuzzy +msgid "Great dodecadodecahedron" +msgstr "正12面体" -#: hacks/config/lmorph.xml.h:5 -msgid "LMorph" -msgstr "LMorph" +#: ScreenSavers/polyhedra.xml.h:86 +msgid "Medial rhombic triacontahedron" +msgstr "" -#: hacks/config/lmorph.xml.h:6 -msgid "Less" -msgstr "少なく" +#: ScreenSavers/polyhedra.xml.h:87 +msgid "Truncated great dodecahedron" +msgstr "" -#: hacks/config/lmorph.xml.h:8 -msgid "More" -msgstr "多く" +#: ScreenSavers/polyhedra.xml.h:88 +msgid "Small stellapentakisdodecahedron" +msgstr "" -#: hacks/config/lmorph.xml.h:9 -msgid "Open Figures" -msgstr "開いた図形" +#: ScreenSavers/polyhedra.xml.h:89 +#, fuzzy +msgid "Rhombidodecadodecahedron" +msgstr "正12面体" -#: hacks/config/lmorph.xml.h:10 -msgid "Open and Closed Figures" -msgstr "開いた図形と閉じた図形" +#: ScreenSavers/polyhedra.xml.h:90 +msgid "Medial deltoidal hexecontahedron" +msgstr "" -#: hacks/config/lmorph.xml.h:15 -msgid "" -"This generates random spline-ish line drawings and morphs between them. Written " -"by Sverre H. Huseby and Glenn T. Lines." -msgstr "これはランダムなスプライン的な線の図を変形します。Sverre H. Huseby と Glenn T. Lines の作。" +#: ScreenSavers/polyhedra.xml.h:91 +#, fuzzy +msgid "Small rhombidodecahedron" +msgstr "正12面体" -#: hacks/config/loop.xml.h:3 -msgid "Loop" -msgstr "ループ" +#: ScreenSavers/polyhedra.xml.h:92 +msgid "Small rhombidodecacron" +msgstr "" -#: hacks/config/loop.xml.h:10 -msgid "" -"This one produces loop-shaped colonies that spawn, age, and eventually die. " -"Written by David Bagley." -msgstr "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取り、死んでいきます。David Bagley 作。" +#: ScreenSavers/polyhedra.xml.h:93 +#, fuzzy +msgid "Snub dodecadodecahedron" +msgstr "正12面体" -#: hacks/config/maze.xml.h:3 -msgid "Backtracking Generator" -msgstr "バックトラックのジェネレータ" +#: ScreenSavers/polyhedra.xml.h:94 +msgid "Medial pentagonal hexecontahedron" +msgstr "" -#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3 -msgid "Grid Size" -msgstr "グリッドのサイズ" +#: ScreenSavers/polyhedra.xml.h:95 +msgid "Ditrigonal dodecadodecahedron" +msgstr "" -#: hacks/config/maze.xml.h:6 -msgid "Head Toward Exit" -msgstr "頭を出口の方向に向ける" +#: ScreenSavers/polyhedra.xml.h:96 +msgid "Medial triambic icosahedron" +msgstr "" -#: hacks/config/maze.xml.h:7 -msgid "Ignorant of Exit Direction" -msgstr "出口の方向を無視" +#: ScreenSavers/polyhedra.xml.h:97 +msgid "Great ditrigonal dodecicosidodecahedron" +msgstr "" -#: hacks/config/maze.xml.h:8 -msgid "Joining Generator" -msgstr "ジェネレータの合併" +#: ScreenSavers/polyhedra.xml.h:98 +msgid "Great ditrigonal dodecacronic hexecontahedron" +msgstr "" -#: hacks/config/maze.xml.h:9 -msgid "Maze" -msgstr "迷路" +#: ScreenSavers/polyhedra.xml.h:99 +msgid "Small ditrigonal dodecicosidodecahedron" +msgstr "" -#: hacks/config/maze.xml.h:10 -msgid "Post-Solve Delay" -msgstr "解けた後での静止時間" +#: ScreenSavers/polyhedra.xml.h:100 +msgid "Small ditrigonal dodecacronic hexecontahedron" +msgstr "" -#: hacks/config/maze.xml.h:11 -msgid "Pre-Solve Delay" -msgstr "解く前の静止時間" +#: ScreenSavers/polyhedra.xml.h:101 +#, fuzzy +msgid "Icosidodecadodecahedron" +msgstr "正20面体" -#: hacks/config/maze.xml.h:12 -msgid "Random Generator" -msgstr "ランダムジェネレータ" +#: ScreenSavers/polyhedra.xml.h:102 +msgid "Medial icosacronic hexecontahedron" +msgstr "" -#: hacks/config/maze.xml.h:13 -msgid "Seeding Generator" -msgstr "シーディングジェネレータ" +#: ScreenSavers/polyhedra.xml.h:103 +msgid "Icositruncated dodecadodecahedron" +msgstr "" -#: hacks/config/maze.xml.h:15 -msgid "Solve Speed" -msgstr "解くスピード" +#: ScreenSavers/polyhedra.xml.h:104 +#, fuzzy +msgid "Tridyakisicosahedron" +msgstr "正20面体" -#: hacks/config/maze.xml.h:16 -msgid "" -"This is the ancient X maze demo, modified to work with xscreensaver. It " -"generates a random maze, then solves it with visual feedback. Originally by Jim " -"Randell; modified by a cast of thousands." +#: ScreenSavers/polyhedra.xml.h:105 +msgid "Snub icosidodecadodecahedron" msgstr "" -"これは古くからある X 迷路のデモです。xscreensaver " -"で動くように改良されています。これはランダムな迷路を生成し、目に見える形で解いていきます。オリジナルは Jim Randell " -"作ですが、たくさんの人の手が加わっています。" -#: hacks/config/menger.xml.h:6 -msgid "Menger" -msgstr "Menger" +#: ScreenSavers/polyhedra.xml.h:106 +msgid "Medial hexagonal hexecontahedron" +msgstr "" -#: hacks/config/menger.xml.h:19 -msgid "" -"This draws the three-dimensional variant of the recursive Menger Gasket, a " -"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by " -"Jamie Zawinski." +#: ScreenSavers/polyhedra.xml.h:107 +msgid "Great ditrigonal icosidodecahedron" msgstr "" -"これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラクタルオブジェクトで、シェルピンスキーの 4 " -"面体と類似のものです。Jamie Zawinski 作。" -#: hacks/config/moebius.xml.h:1 -msgid "" -"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip " -"II,'' a GL image of ants walking along the surface of a moebius strip." +#: ScreenSavers/polyhedra.xml.h:108 +msgid "Great triambic icosahedron" msgstr "" -"Marcelo Vianna 作の、もう一つの M. C. エッシャー的ハック。「メビウスの輪 II」。メビウスの輪の上を GL で描かれた蟻が歩きます。" -#: hacks/config/moebius.xml.h:2 -msgid "Draw Ants" -msgstr "蟻を描く" +#: ScreenSavers/polyhedra.xml.h:109 +msgid "Great icosicosidodecahedron" +msgstr "" -#: hacks/config/moebius.xml.h:4 -msgid "Mesh Floor" -msgstr "床にメッシュ" +#: ScreenSavers/polyhedra.xml.h:110 +msgid "Great icosacronic hexecontahedron" +msgstr "" -#: hacks/config/moebius.xml.h:5 -msgid "Moebius" -msgstr "メビウス" +#: ScreenSavers/polyhedra.xml.h:111 +msgid "Small icosihemidodecahedron" +msgstr "" -#: hacks/config/moebius.xml.h:8 -msgid "Solid Floor" -msgstr "床を塗りつぶし" +#: ScreenSavers/polyhedra.xml.h:112 +msgid "Small icosihemidodecacron" +msgstr "" -#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20 -msgid "Solid Objects" -msgstr "オブジェクトを塗りつぶし" +#: ScreenSavers/polyhedra.xml.h:113 +#, fuzzy +msgid "Small dodecicosahedron" +msgstr "正12面体" -#: hacks/config/moire.xml.h:6 -msgid "Moire" -msgstr "モアレ" +#: ScreenSavers/polyhedra.xml.h:114 +msgid "Small dodecicosacron" +msgstr "" -#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6 -msgid "Offset" -msgstr "オフセット" +#: ScreenSavers/polyhedra.xml.h:115 +msgid "Small dodecahemidodecahedron" +msgstr "" -#: hacks/config/moire.xml.h:10 -msgid "" -"This one draws cool circular interference patterns. Most of the circles you see " -"aren't explicitly rendered, but show up as a result of interactions between the " -"other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code " -"by Michael Bayne. As he pointed out, the beauty of this one is that the heart " -"of the display algorithm can be expressed with just a pair of loops and a " -"handful of arithmetic, giving it a high ``display hack metric''." +#: ScreenSavers/polyhedra.xml.h:116 +msgid "Small dodecahemidodecacron" msgstr "" -"これはクールな、回転する干渉パターンを描きます。ほとんどの円は、明示的に描かれたものではありません。それは前に描かれたピクセルの値との干渉の結果として表示されま" -"す。Jamie Zawinski 作。Michael Bayne のJava " -"コードに触発されて作成。彼が言うには、これの美しさは、表示アルゴリズムがループと簡単な計算の組で表され、にもかかわらず高度な「表示技法」を示すことだそうです。" -#: hacks/config/moire2.xml.h:1 -msgid "" -"Another example of the fun you can have with moire interference patterns; this " -"hack generates fields of concentric circles or ovals, and combines the planes " -"with various operations. The planes are moving independently of one another, " -"causing the interference lines to ``spray.'' Written by Jamie Zawinski." +#: ScreenSavers/polyhedra.xml.h:117 +msgid "Great stellated dodecahedron" msgstr "" -"もう一つのモアレ干渉パターンの例。これは、同心円または同心楕円のフィールドを生成します。そしてそのように出来た面をさまざまな操作で混ぜ合わせています。面は互いに" -"独立して移動し、干渉縞が「吹き出る」ようになっています。Jamie Zawinski 作。" -#: hacks/config/moire2.xml.h:4 -msgid "Moire2" -msgstr "モアレ 2" +#: ScreenSavers/polyhedra.xml.h:118 +#, fuzzy +msgid "Great icosahedron" +msgstr "正20面体" -#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10 -msgid "Thickness" -msgstr "厚さ" +#: ScreenSavers/polyhedra.xml.h:119 +#, fuzzy +msgid "Great icosidodecahedron" +msgstr "正12面体" -#: hacks/config/molecule.xml.h:3 -msgid "Describe Molecule" -msgstr "分子を記述" +#: ScreenSavers/polyhedra.xml.h:120 +msgid "Great rhombic triacontahedron" +msgstr "" -#: hacks/config/molecule.xml.h:5 -msgid "Draw Atomic Bonds" -msgstr "原子間の結合を表示" +#: ScreenSavers/polyhedra.xml.h:121 +msgid "Great truncated icosahedron" +msgstr "" -#: hacks/config/molecule.xml.h:6 -msgid "Draw Atoms" -msgstr "原子を表示" +#: ScreenSavers/polyhedra.xml.h:122 +msgid "Great stellapentakisdodecahedron" +msgstr "" -#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2 -msgid "Draw Bounding Box" -msgstr "境界の箱を表示" +#: ScreenSavers/polyhedra.xml.h:123 +#, fuzzy +msgid "Rhombicosahedron" +msgstr "正20面体" -#: hacks/config/molecule.xml.h:8 -msgid "" -"Draws several different representations of molecules. Some common molecules are " -"built in, and it can also read PDB (Protein Data Base) files as input. Written " -"by Jamie Zawinski." +#: ScreenSavers/polyhedra.xml.h:124 +msgid "Rhombicosacron" msgstr "" -"分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれていますが、PDB (プロテインデータベース) ファイルから入力することもできます。 " -"Jamie Zawinski 作。" - -#: hacks/config/molecule.xml.h:11 -msgid "Label Atoms" -msgstr "原子にラベル" -#: hacks/config/molecule.xml.h:12 -msgid "Molecule" -msgstr "分子" +#: ScreenSavers/polyhedra.xml.h:125 +msgid "Great snub icosidodecahedron" +msgstr "" -#: hacks/config/molecule.xml.h:13 -msgid "PDB File" -msgstr "PDB ファイル" +#: ScreenSavers/polyhedra.xml.h:126 +msgid "Great pentagonal hexecontahedron" +msgstr "" -#: hacks/config/morph3d.xml.h:1 -msgid "" -"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " -"shiny-plastic feel as Superquadrics, as many computer-generated objects do..." +#: ScreenSavers/polyhedra.xml.h:127 +msgid "Small stellated truncated dodecahedron" msgstr "" -"もう一つの、変形する図形の 3D GL ハック。Marcelo Vianna " -"作。多くのコンピュータが生成したオブジェクトと同様に、これも「超楕円体」のような、輝くプラスティック感覚を持っていますが..." -#: hacks/config/morph3d.xml.h:4 -msgid "Morph3D" -msgstr "モルフ 3D" +#: ScreenSavers/polyhedra.xml.h:128 +msgid "Great pentakisdodekahedron" +msgstr "" -#: hacks/config/mountain.xml.h:3 -msgid "" -"Generates random 3d plots that look vaguely mountainous. Written by Pascal " -"Pensa." -msgstr "ランダムな 3D プロットで、山のようにも見えます。Pascal Pensa 作。" +#: ScreenSavers/polyhedra.xml.h:129 +msgid "Truncated dodecadodecahedron" +msgstr "" -#: hacks/config/mountain.xml.h:5 -msgid "Mountain" -msgstr "山" +#: ScreenSavers/polyhedra.xml.h:130 +msgid "Medial disdyakistriacontahedron" +msgstr "" -#: hacks/config/munch.xml.h:1 -msgid "" -"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, " -"Jackson Wright wrote the above PDP-1 code. That code still lives on in this " -"screenhack, some 35 years later. The number of lines of enclosing code has " -"increased substantially, however. This version is by Tim Showalter." +#: ScreenSavers/polyhedra.xml.h:131 +msgid "Inverted snub dodecadodecahedron" msgstr "" -"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 HAKMEM " -"が報告するところによれば、1962年に、Jackson Wright は、上記のような PDP-1 " -"コードを開発しました。このコードは今でも、このスクリーンのハックの中に35年ほど昔と同様に生きています。ただしこのコードを取り囲む行は著しく増えていますが。この" -"バージョンは Tim Showalter 作。" -#: hacks/config/munch.xml.h:5 -msgid "Munch" -msgstr "Munch" +#: ScreenSavers/polyhedra.xml.h:132 +msgid "Medial inverted pentagonal hexecontahedron" +msgstr "" -#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26 -msgid "XOR" -msgstr "XOR" +#: ScreenSavers/polyhedra.xml.h:133 +msgid "Great dodecicosidodecahedron" +msgstr "" -#: hacks/config/nerverot.xml.h:1 -msgid "Blot Count" -msgstr "しみの数" +#: ScreenSavers/polyhedra.xml.h:134 +msgid "Great dodecacronic hexecontahedron" +msgstr "" -#: hacks/config/nerverot.xml.h:2 -msgid "Calm" -msgstr "穏やか" +#: ScreenSavers/polyhedra.xml.h:135 +msgid "Small dodecahemicosahedron" +msgstr "" -#: hacks/config/nerverot.xml.h:3 -msgid "Changes" -msgstr "変化" +#: ScreenSavers/polyhedra.xml.h:136 +msgid "Small dodecahemicosacron" +msgstr "" -#: hacks/config/nerverot.xml.h:4 -msgid "Colors" -msgstr "色" +#: ScreenSavers/polyhedra.xml.h:137 +#, fuzzy +msgid "Great dodecicosahedron" +msgstr "正12面体" -#: hacks/config/nerverot.xml.h:5 -msgid "Crunchiness" -msgstr "険しさ" +#: ScreenSavers/polyhedra.xml.h:138 +msgid "Great dodecicosacron" +msgstr "" -#: hacks/config/nerverot.xml.h:7 -msgid "" -"Draws different shapes composed of nervously vibrating squiggles, as if seen " -"through a camera operated by a monkey on crack. By Dan Bornstein." -msgstr "神経質に振動するなぐり書きから作られる別の図形。猿に操作されたカメラを通して見たようにも見えます。Dan Bornstein 作。" +#: ScreenSavers/polyhedra.xml.h:139 +msgid "Great snub dodecicosidodecahedron" +msgstr "" -#: hacks/config/nerverot.xml.h:10 -msgid "Frequent" -msgstr "頻繁" +#: ScreenSavers/polyhedra.xml.h:140 +msgid "Great hexagonal hexecontahedron" +msgstr "" -#: hacks/config/nerverot.xml.h:16 -msgid "NerveRot" -msgstr "NerveRot" +#: ScreenSavers/polyhedra.xml.h:141 +msgid "Great dodecahemicosahedron" +msgstr "" -#: hacks/config/nerverot.xml.h:17 -msgid "Nervousness" -msgstr "神経質さ" +#: ScreenSavers/polyhedra.xml.h:142 +msgid "Great dodecahemicosacron" +msgstr "" -#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12 -msgid "Seldom" -msgstr "滅多にしない" +#: ScreenSavers/polyhedra.xml.h:143 +msgid "Great stellated truncated dodecahedron" +msgstr "" -#: hacks/config/nerverot.xml.h:21 -msgid "Spastic" -msgstr "痙攣" +#: ScreenSavers/polyhedra.xml.h:144 +msgid "Great triakisicosahedron" +msgstr "" -#: hacks/config/noseguy.xml.h:1 -msgid "" -"A little man with a big nose wanders around your screen saying things. The " -"things which he says can come from a file, or from an external program like " -"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized " -"by Jamie Zawinski." +#: ScreenSavers/polyhedra.xml.h:145 +msgid "Great rhombicosidodecahedron" msgstr "" -"大きな鼻をもった小さな男が何か言いながらスクリーンを歩き回ります。彼が言う内容はファイルまたは zippy や fortune " -"などの外部プログラムから入力できます。これは、Dan Heller の xnlock から採られました。色は Jamie Zawinski が付けました。" -#: hacks/config/noseguy.xml.h:2 -msgid "Get Text from File" -msgstr "ファイルからテキストを取得" +#: ScreenSavers/polyhedra.xml.h:146 +msgid "Great deltoidal hexecontahedron" +msgstr "" -#: hacks/config/noseguy.xml.h:3 -msgid "Get Text from Program" -msgstr "プログラムからテキストを取得" +#: ScreenSavers/polyhedra.xml.h:147 +msgid "Great truncated icosidodecahedron" +msgstr "" -#: hacks/config/noseguy.xml.h:4 -msgid "Noseguy" -msgstr "鼻男" +#: ScreenSavers/polyhedra.xml.h:148 +msgid "Great disdyakistriacontahedron" +msgstr "" -#: hacks/config/noseguy.xml.h:6 -msgid "Text File" -msgstr "テキストファイル" +#: ScreenSavers/polyhedra.xml.h:149 +msgid "Great inverted snub icosidodecahedron" +msgstr "" -#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8 -#: hacks/config/starwars.xml.h:17 -msgid "Text Program" -msgstr "テキストプログラム" +#: ScreenSavers/polyhedra.xml.h:150 +msgid "Great inverted pentagonal hexecontahedron" +msgstr "" -#: hacks/config/noseguy.xml.h:8 -msgid "Use Text Below" -msgstr "下記のテキストを使う" +#: ScreenSavers/polyhedra.xml.h:151 +msgid "Great dodecahemidodecahedron" +msgstr "" -#: hacks/config/pedal.xml.h:7 -msgid "Pedal" -msgstr "ペダル" +#: ScreenSavers/polyhedra.xml.h:152 +msgid "Great dodecahemidodecacron" +msgstr "" -#: hacks/config/pedal.xml.h:8 -msgid "" -"This is sort of a combination spirograph/string-art. It generates a large, " -"complex polygon, and lets the X server do the bulk of the work by giving it an " -"even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 " -"code." +#: ScreenSavers/polyhedra.xml.h:153 +msgid "Great icosihemidodecahedron" msgstr "" -"これはある種の、スピログラフとストリングアートの融合です。大きな複雑なポリゴンを描き、X " -"サーバにこれを渡して、偶数/奇数による変形ルールによる処理を行わせます。同様の古い PDP-11 コードを基に Dale Moore が作りました。" -#: hacks/config/penetrate.xml.h:1 -msgid "Always play well" -msgstr "常に上手にプレイ" +#: ScreenSavers/polyhedra.xml.h:154 +msgid "Great icosihemidodecacron" +msgstr "" -#: hacks/config/penetrate.xml.h:2 -msgid "Explosions" -msgstr "爆発" +#: ScreenSavers/polyhedra.xml.h:155 +msgid "Small retrosnub icosicosidodecahedron" +msgstr "" -#: hacks/config/penetrate.xml.h:5 -msgid "Penetrate" -msgstr "侵入" +#: ScreenSavers/polyhedra.xml.h:156 +msgid "Small hexagrammic hexecontahedron" +msgstr "" -#: hacks/config/penetrate.xml.h:7 -msgid "Start badly, but learn" -msgstr "ひどい状態で始めて、次第に学習" +#: ScreenSavers/polyhedra.xml.h:157 +#, fuzzy +msgid "Great rhombidodecahedron" +msgstr "正12面体" -#: hacks/config/penetrate.xml.h:8 -msgid "" -"This hack simulates the classic arcade game Missile Command. Written by Adam " -"Miller." -msgstr "古典的なアーケードゲームであるミサイルコマンドをシミュレート。Adam Miller 作。" +#: ScreenSavers/polyhedra.xml.h:158 +msgid "Great rhombidodecacron" +msgstr "" -#: hacks/config/penrose.xml.h:3 -msgid "Draw Ammann Lines" -msgstr "Ammann 線を描く" +#: ScreenSavers/polyhedra.xml.h:159 +msgid "Great retrosnub icosidodecahedron" +msgstr "" -#: hacks/config/penrose.xml.h:4 -msgid "" -"Draws quasiperiodic tilings; think of the implications on modern formica " -"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a " -"British math professor who has worked with Stephen Hawking on such topics as " -"relativity, black holes, and whether time has a beginning, filed a " -"copyright-infringement lawsuit against the Kimberly-Clark Corporation, which " -"Penrose said copied a pattern he created (a pattern demonstrating that ``a " -"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet " -"paper. Penrose said he doesn't like litigation but, ``When it comes to the " -"population of Great Britain being invited by a multinational to wipe their " -"bottoms on what appears to be the work of a Knight of the Realm, then a last " -"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997." -msgstr "" -"準周期的なタイリングを描きます。現代の formica 社の技術がもたらしたものを思いながら。Timo Korvola " -"作。1997年の春、サー・ロジャー・ペンローズ " -"(英国の数学教授で、スティーフン・ホーキンスとともに相対性理論、ブラックホール、時間が始まる前の宇宙などの問題を研究) " -"は、キンバリークラーク社を相手取り、著作権侵害の訴えを起こしました。ペンローズによれば、同社は教授の発明したパターン " -"(「自然界には、繰り返しのないパターンが存在する」ということを示したパターン) " -"を勝手にコピーしたというものです。この結果クリネックスはトイレットペーパー市場から撤退することになりました。ペンローズ曰く、彼は法廷論争は好まないが、「大英帝国" -"の臣民に多国籍企業がやって来て、騎士の領分のものと思われるものを踏みにじろうとするなら、最後の抵抗をなさねばならない」。News of the Weird " -"#491, 4-jul-1997 より。" - -#: hacks/config/penrose.xml.h:9 -msgid "Penrose" -msgstr "ペンローズ" +#: ScreenSavers/polyhedra.xml.h:160 +msgid "Great pentagrammic hexecontahedron" +msgstr "" -#: hacks/config/petri.xml.h:2 -msgid "Colony Shape" -msgstr "コロニーの形" +#: ScreenSavers/polyhedra.xml.h:161 +msgid "Great dirhombicosidodecahedron" +msgstr "" -#: hacks/config/petri.xml.h:3 -msgid "Death Comes" -msgstr "死が訪れる" +#: ScreenSavers/polyhedra.xml.h:162 +msgid "Great dirhombicosidodecacron" +msgstr "" -#: hacks/config/petri.xml.h:4 -msgid "Diamond" -msgstr "ダイアモンド" +#: ScreenSavers/polyhedra.xml.h:163 +#, fuzzy +msgid "Utah teapotahedron" +msgstr "正4面体" -#: hacks/config/petri.xml.h:6 -msgid "Fertility" -msgstr "繁殖力" +#: ScreenSavers/polyhedra.xml.h:167 +msgid "Show description" +msgstr "" -#: hacks/config/petri.xml.h:12 -msgid "Maxium Lifespan" -msgstr "最大寿命" +#: ScreenSavers/polyhedra.xml.h:169 +msgid "" +"Displays different 3D solids and some information about each. A new solid is " +"chosen every few seconds. There are 75 uniform polyhedra, plus 5 infinite " +"sets of prisms and antiprisms; including their duals brings the total to " +"160. http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/" +"wiki/Stellation Written by Dr. Zvi Har'El and Jamie Zawinski; 2004." +msgstr "" -#: hacks/config/petri.xml.h:13 -msgid "Maxium Rate of Death" -msgstr "最大死亡率" +#: ScreenSavers/polyominoes.xml.h:1 +msgid "Polyominoes" +msgstr "ポリオミノ" -#: hacks/config/petri.xml.h:14 -msgid "Maxium Rate of Growth" -msgstr "最大成長率" +#: ScreenSavers/polyominoes.xml.h:2 +#, fuzzy +msgid "Identical pieces" +msgstr "同じピース" -#: hacks/config/petri.xml.h:15 -msgid "Minium Lifespan" -msgstr "最短寿命" +#: ScreenSavers/polyominoes.xml.h:13 +#, fuzzy +msgid "" +"Repeatedly attempts to completely fill a rectangle with irregularly-shaped " +"puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen " +"Montgomery-Smith; 2002." +msgstr "" +"不規則な形のピースで、矩形を完全に埋めようと何度も繰り返します。Stephen " +"Montgomery-Smith 作。" -#: hacks/config/petri.xml.h:16 -msgid "Minium Rate of Death" -msgstr "最小死亡率" +#: ScreenSavers/polytopes.xml.h:1 +#, fuzzy +msgid "Polytopes" +msgstr "ポリゴン" -#: hacks/config/petri.xml.h:17 -msgid "Minium Rate of Growth" -msgstr "最小成長率" +#: ScreenSavers/polytopes.xml.h:6 +msgid "5-cell (hyper-tetrahedron)" +msgstr "" -#: hacks/config/petri.xml.h:18 -msgid "Mold Varieties" -msgstr "カビのバラエティー" +#: ScreenSavers/polytopes.xml.h:7 +msgid "8-cell (hypercube / tesseract)" +msgstr "" -#: hacks/config/petri.xml.h:19 -msgid "Offspring" -msgstr "子孫" +#: ScreenSavers/polytopes.xml.h:8 +msgid "16-cell (hyper-octahedron)" +msgstr "" -#: hacks/config/petri.xml.h:20 -msgid "Petri" -msgstr "ペトリ" +#: ScreenSavers/polytopes.xml.h:9 +msgid "24-cell" +msgstr "" -#: hacks/config/petri.xml.h:21 -msgid "Quickly" -msgstr "素早く" +#: ScreenSavers/polytopes.xml.h:10 +msgid "120-cell" +msgstr "" -#: hacks/config/petri.xml.h:24 -msgid "Slowly" -msgstr "遅く" +#: ScreenSavers/polytopes.xml.h:11 +msgid "600-cell" +msgstr "" -#: hacks/config/petri.xml.h:26 -msgid "Square" -msgstr "四角" +#: ScreenSavers/polytopes.xml.h:12 +msgid "Single color" +msgstr "" -#: hacks/config/petri.xml.h:27 -msgid "" -"This simulates colonies of mold growing in a petri dish. Growing colored " -"circles overlap and leave spiral interference in their wake. Written by Dan " -"Bornstein." +#: ScreenSavers/polytopes.xml.h:13 +msgid "Colors By 4D Depth" msgstr "" -"これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の付いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。" -#: hacks/config/phosphor.xml.h:1 +#: ScreenSavers/polytopes.xml.h:30 msgid "" -"Draws a simulation of an old terminal, with large pixels and long-sustain " -"phosphor. It can run any program as a source of the text it displays. Written " -"by Jamie Zawinski." +"This shows one of the six regular 4D polytopes rotating in 4D. Inspired by H." +"S.M Coxeter's book \"Regular Polytopes\", 3rd Edition, Dover Publications, " +"Inc., 1973, and Thomas Banchoff's book \"Beyond the Third Dimension: " +"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " +"Library, 1990. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia." +"org/wiki/Regular_polytope Written by Carsten Steger; 2003." msgstr "" -"古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴です。表示するテキストには、任意のプログラムを実行できます。Jamie " -"Zawinski 作。" -#: hacks/config/phosphor.xml.h:2 -msgid "Fade" -msgstr "消える" +#: ScreenSavers/pong.xml.h:1 +msgid "Pong" +msgstr "" -#: hacks/config/phosphor.xml.h:4 -msgid "Phosphor" -msgstr "蛍光体" +#: ScreenSavers/pong.xml.h:3 +#, fuzzy +msgid "Game speed" +msgstr "波のスピード" -#: hacks/config/phosphor.xml.h:5 -msgid "Scale" -msgstr "スケール" +#: ScreenSavers/pong.xml.h:5 +msgid "Crisp" +msgstr "" -#: hacks/config/pipes.xml.h:1 -msgid "Allow Tight Turns" -msgstr "きつい角度での曲げを許す" +#: ScreenSavers/pong.xml.h:6 +msgid "Noise" +msgstr "" -#: hacks/config/pipes.xml.h:2 -msgid "Ball Joints" -msgstr "ボールの結合" +#: ScreenSavers/pong.xml.h:7 +msgid "Noisy" +msgstr "" -#: hacks/config/pipes.xml.h:3 -msgid "Curved Pipes" -msgstr "曲がったパイプ" +#: ScreenSavers/pong.xml.h:8 +msgid "Clock mode" +msgstr "" -#: hacks/config/pipes.xml.h:6 -msgid "Fisheye Lens" -msgstr "魚眼レンズ" +#: ScreenSavers/pong.xml.h:10 +msgid "" +"This simulates the 1971 Pong home video game, as well as various artifacts " +"from displaying it on a color TV set. In clock mode, the score keeps track " +"of the current time. http://en.wikipedia.org/wiki/Pong Written by Jeremy " +"English and Trevor Blackwell; 2003." +msgstr "" -#: hacks/config/pipes.xml.h:7 -msgid "Gadgetry" -msgstr "付属品" +#: ScreenSavers/popsquares.xml.h:1 +#, fuzzy +msgid "PopSquares" +msgstr "四角" -#: hacks/config/pipes.xml.h:8 -msgid "" -"If you've ever been in the same room with a Windows NT machine, you've probably " -"seen this GL hack. This version is by Marcelo Vianna." +#: ScreenSavers/popsquares.xml.h:5 +msgid "Subdivision" msgstr "" -"もし Windows NT を見たことからあるのなら、これと同じ GL の仕掛けを見たことがあるでしょう。これは Marcelo Vianna のバージョン。" -#: hacks/config/pipes.xml.h:9 -msgid "Lots" -msgstr "組" +#: ScreenSavers/popsquares.xml.h:8 +msgid "Light red" +msgstr "" -#: hacks/config/pipes.xml.h:11 -msgid "Number of Pipe Systems" -msgstr "パイプシステムの数" +#: ScreenSavers/popsquares.xml.h:9 +msgid "Light yellow" +msgstr "" -#: hacks/config/pipes.xml.h:12 -msgid "Pipe Fittings" -msgstr "パイプの取り付け" +#: ScreenSavers/popsquares.xml.h:10 +#, fuzzy +msgid "Light green" +msgstr "稲光" -#: hacks/config/pipes.xml.h:13 -msgid "Pipes" -msgstr "パイプ" +#: ScreenSavers/popsquares.xml.h:11 +#, fuzzy +msgid "Light cyan" +msgstr "稲光" -#: hacks/config/pipes.xml.h:17 -msgid "System Length" -msgstr "システムの長さ" +#: ScreenSavers/popsquares.xml.h:12 +msgid "Light blue" +msgstr "" -#: hacks/config/polyominoes.xml.h:3 -msgid "Identical Pieces" -msgstr "同じピース" +#: ScreenSavers/popsquares.xml.h:13 +msgid "Light magenta" +msgstr "" -#: hacks/config/polyominoes.xml.h:7 -msgid "Polyominoes" -msgstr "ポリオミノ" +#: ScreenSavers/popsquares.xml.h:14 +#, fuzzy +msgid "Dark red" +msgstr "鮫のスピード" -#: hacks/config/polyominoes.xml.h:8 -msgid "" -"Repeatedly attempts to completely fill a rectangle with irregularly-shaped " -"puzzle pieces. Written by Stephen Montgomery-Smith." -msgstr "不規則な形のピースで、矩形を完全に埋めようと何度も繰り返します。Stephen Montgomery-Smith 作。" +#: ScreenSavers/popsquares.xml.h:15 +msgid "Dark yellow" +msgstr "" -#: hacks/config/pulsar.xml.h:1 -msgid "Anti-alias Lines" -msgstr "アンチエイリアス線" +#: ScreenSavers/popsquares.xml.h:16 +msgid "Dark green" +msgstr "" -#: hacks/config/pulsar.xml.h:3 -msgid "" -"Draws some intersecting planes, making use of alpha blending, fog, textures, " -"and mipmaps, plus a ``frames per second'' meter so that you can tell how fast " -"your graphics card is... Requires OpenGL. Written by David Konerding." +#: ScreenSavers/popsquares.xml.h:17 +msgid "Dark cyan" msgstr "" -"交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクスチャ、MipMaps など (の GL の手法) " -"を使用します。また「秒あたりフレーム」メーターにより、あなたのグラフィックカードの速さも分かります。OpenGL が必要です。David Konerding " -"作。" -#: hacks/config/pulsar.xml.h:4 -msgid "Enable Blending" -msgstr "ブレンディングを有効に" +#: ScreenSavers/popsquares.xml.h:18 +msgid "Dark blue" +msgstr "" -#: hacks/config/pulsar.xml.h:5 -msgid "Enable Depth Buffer" -msgstr "奥行きバッファを有効に" +#: ScreenSavers/popsquares.xml.h:19 +msgid "Dark magenta" +msgstr "" -#: hacks/config/pulsar.xml.h:6 -msgid "Enable Fog" -msgstr "フォグを有効に" +#: ScreenSavers/popsquares.xml.h:20 +msgid "Twitch" +msgstr "" -#: hacks/config/pulsar.xml.h:7 -msgid "Enable Lighting" -msgstr "ライティングを有効に" +#: ScreenSavers/popsquares.xml.h:22 +msgid "" +"This draws a pop-art-ish looking grid of pulsing colors. Written by Levi " +"Burton; 2003." +msgstr "" -#: hacks/config/pulsar.xml.h:8 -msgid "Enable Texture Filtering" -msgstr "テクスチャフィルタリングを有効に" +#: ScreenSavers/providence.xml.h:1 +msgid "Providence" +msgstr "" -#: hacks/config/pulsar.xml.h:9 -msgid "Enable Texture Mipmaps" -msgstr "テクスチャの MipMaps を有効に" +#: ScreenSavers/providence.xml.h:5 +#, fuzzy +msgid "Draw eye" +msgstr "セルを描画" -#: hacks/config/pulsar.xml.h:10 -msgid "Enable Texturing" -msgstr "テクスチャを有効に" +#: ScreenSavers/providence.xml.h:8 +msgid "" +"\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a " +"glory, proper.\" http://en.wikipedia.org/wiki/Eye_of_Providence Written by " +"Blair Tennessy; 2004." +msgstr "" -#: hacks/config/pulsar.xml.h:12 +#: ScreenSavers/pulsar.xml.h:1 msgid "Pulsar" msgstr "パルサー" -#: hacks/config/pulsar.xml.h:13 -msgid "Quad Count" +#: ScreenSavers/pulsar.xml.h:5 +#, fuzzy +msgid "Quad count" msgstr "クワドの数" -#: hacks/config/pulsar.xml.h:16 -msgid "Solid Surface" -msgstr "ソリッドな表面" +#: ScreenSavers/pulsar.xml.h:8 +#, fuzzy +msgid "Enable texturing" +msgstr "テクスチャを有効に" -#: hacks/config/pulsar.xml.h:18 -msgid "Texture PPM File" -msgstr "テクスチャの PPM ファイル" +#: ScreenSavers/pulsar.xml.h:9 +#, fuzzy +msgid "Enable texture mipmaps" +msgstr "テクスチャの MipMaps を有効に" -#: hacks/config/pyro.xml.h:3 -msgid "Explosive Yield" -msgstr "爆発の大きさ" +#: ScreenSavers/pulsar.xml.h:10 +#, fuzzy +msgid "Enable blending" +msgstr "ブレンディングを有効に" -#: hacks/config/pyro.xml.h:6 -msgid "Launch Frequency" -msgstr "打ち上げの頻度" +#: ScreenSavers/pulsar.xml.h:11 +#, fuzzy +msgid "Anti-alias lines" +msgstr "アンチエイリアス線" -#: hacks/config/pyro.xml.h:8 -msgid "Often" -msgstr "しばしば" +#: ScreenSavers/pulsar.xml.h:12 +#, fuzzy +msgid "Enable texture filtering" +msgstr "テクスチャフィルタリングを有効に" -#: hacks/config/pyro.xml.h:9 -msgid "Particle Density" -msgstr "粒子の密度" +#: ScreenSavers/pulsar.xml.h:13 +#, fuzzy +msgid "Enable depth buffer" +msgstr "奥行きバッファを有効に" + +#: ScreenSavers/pulsar.xml.h:15 +#, fuzzy +msgid "" +"Draws some intersecting planes, making use of alpha blending, fog, textures, " +"and mipmaps. Written by David Konerding; 1999." +msgstr "" +"交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクス" +"チャ、MipMaps など (の GL の手法) を使用します。また「秒あたりフレーム」メー" +"ターにより、あなたのグラフィックカードの速さも分かります。OpenGL が必要です。" +"David Konerding 作。" -#: hacks/config/pyro.xml.h:10 +#: ScreenSavers/pyro.xml.h:1 msgid "Pyro" msgstr "パイロ" -#: hacks/config/pyro.xml.h:11 -msgid "" -"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." -msgstr "打ち上げ花火を描きます。Jamie Zawinski 作。" +#: ScreenSavers/pyro.xml.h:6 +#, fuzzy +msgid "Particle density" +msgstr "粒子の密度" -#: hacks/config/qix.xml.h:1 -msgid "Additive Colors" -msgstr "加える色" +#: ScreenSavers/pyro.xml.h:9 +#, fuzzy +msgid "Launch frequency" +msgstr "打ち上げの頻度" + +#: ScreenSavers/pyro.xml.h:12 +#, fuzzy +msgid "Explosive yield" +msgstr "爆発の大きさ" + +#: ScreenSavers/pyro.xml.h:15 +msgid "" +"Exploding fireworks. See also the \"Fireworkx\", \"Eruption\", and \"XFlame" +"\" screen savers. Written by Jamie Zawinski; 1992." +msgstr "" -#: hacks/config/qix.xml.h:3 -msgid "Corners" -msgstr "角" +#: ScreenSavers/qix.xml.h:1 +msgid "Qix" +msgstr "Qix" -#: hacks/config/qix.xml.h:11 -msgid "Line Segments" +#: ScreenSavers/qix.xml.h:12 +#, fuzzy +msgid "Line segments" msgstr "線分" -#: hacks/config/qix.xml.h:12 -msgid "Linear Motion" +#: ScreenSavers/qix.xml.h:13 +#, fuzzy +msgid "Solid objects" +msgstr "オブジェクトを塗りつぶし" + +#: ScreenSavers/qix.xml.h:14 +#, fuzzy +msgid "Linear motion" msgstr "線形な動き" -#: hacks/config/qix.xml.h:15 -msgid "Max Size" +#: ScreenSavers/qix.xml.h:15 +#, fuzzy +msgid "Random motion" +msgstr "ランダムな動き" + +#: ScreenSavers/qix.xml.h:16 +#, fuzzy +msgid "Additive colors" +msgstr "加える色" + +#: ScreenSavers/qix.xml.h:17 +#, fuzzy +msgid "Subtractive colors" +msgstr "減じる色" + +#: ScreenSavers/qix.xml.h:19 +#, fuzzy +msgid "Max size" msgstr "最大サイズ" -#: hacks/config/qix.xml.h:16 -msgid "Qix" -msgstr "Qix" +#: ScreenSavers/qix.xml.h:20 +#, fuzzy +msgid "Poly corners" +msgstr "ポリゴン" -#: hacks/config/qix.xml.h:17 -msgid "Random Motion" -msgstr "ランダムな動き" +#: ScreenSavers/qix.xml.h:21 ScreenSavers/webcollage.xml.h:8 +msgid "Transparent" +msgstr "透明" -#: hacks/config/qix.xml.h:23 -msgid "Subtractive Colors" -msgstr "減じる色" +#: ScreenSavers/qix.xml.h:25 +#, fuzzy +msgid "" +"Bounces a series of line segments around the screen, and uses variations on " +"this basic motion pattern to produce all sorts of different presentations: " +"line segments, filled polygons, and overlapping translucent areas. http://en." +"wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992." +msgstr "" +"これは qix プログラムによるスイス軍用チェーンソーです。一連の線分が跳ね返りな" +"がらスクリーンを移動します。この基本的な動きの変形により、すべての異なる見え" +"方が作り出されます。線分、塗りつぶされたポリゴン、そして重なり合う軌跡... " +"Jamie Zawinski 作。" + +#: ScreenSavers/queens.xml.h:1 +msgid "Queens" +msgstr "" -#: hacks/config/qix.xml.h:24 +#: ScreenSavers/queens.xml.h:7 msgid "" -"This is the swiss army chainsaw of qix programs. It bounces a series of line " -"segments around the screen, and uses variations on this basic motion pattern to " -"produce all sorts of different presentations: line segments, filled polygons, " -"overlapping translucent areas... Written by Jamie Zawinski." +"Solves the N-Queens problem (where N is between 5 and 10 queens). The " +"problem is: how may one place N queens on an NxN chessboard such that no " +"queen can attack a sister? See also the \"Endgame\" screen saver. http://en." +"wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002." msgstr "" -"これは qix " -"プログラムによるスイス軍用チェーンソーです。一連の線分が跳ね返りながらスクリーンを移動します。この基本的な動きの変形により、すべての異なる見え方が作り出されます" -"。線分、塗りつぶされたポリゴン、そして重なり合う軌跡... Jamie Zawinski 作。" -#: hacks/config/qix.xml.h:25 -msgid "Transparent" -msgstr "透明" +#: ScreenSavers/rd-bomb.xml.h:1 +msgid "RDbomb" +msgstr "" -#: hacks/config/rd-bomb.xml.h:1 -msgid "/" -msgstr "/" +#: ScreenSavers/rd-bomb.xml.h:5 ScreenSavers/voronoi.xml.h:12 +#, fuzzy +msgid "Wander speed" +msgstr "移動するスピード" -#: hacks/config/rd-bomb.xml.h:3 +#: ScreenSavers/rd-bomb.xml.h:7 #, no-c-format msgid "1%" msgstr "1%" -#: hacks/config/rd-bomb.xml.h:5 -#, no-c-format -msgid "100%" -msgstr "100%" - -#: hacks/config/rd-bomb.xml.h:7 -msgid "" -"Another variation of the `Bomb' program by Scott Draves. This draws a grid of " -"growing square-like shapes that, once they overtake each other, react in " -"unpredictable ways. ``RD'' stands for reaction-diffusion." -msgstr "" -"Scott Draves " -"によるもう一つの「ボム」プログラムの変種。これは成長する四角形の格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は「反応の拡散 " -"(reaction-diffusion)」の略です。" +#: ScreenSavers/rd-bomb.xml.h:8 +#, fuzzy +msgid "Fill screen" +msgstr "スクリーンを埋める" -#: hacks/config/rd-bomb.xml.h:8 +#: ScreenSavers/rd-bomb.xml.h:12 msgid "Epoch" msgstr "エポック" -#: hacks/config/rd-bomb.xml.h:10 -msgid "Fill Screen" -msgstr "スクリーンを埋める" +#: ScreenSavers/rd-bomb.xml.h:17 +#, fuzzy +msgid "X tile size" +msgstr "タイルのサイズ" -#: hacks/config/rd-bomb.xml.h:14 -msgid "RD-Bomb" -msgstr "RD-ボム" +#: ScreenSavers/rd-bomb.xml.h:18 +#, fuzzy +msgid "Y tile size" +msgstr "タイルのサイズ" + +#: ScreenSavers/rd-bomb.xml.h:19 +#, fuzzy +msgid "Reaction" +msgstr "回転" -#: hacks/config/rd-bomb.xml.h:15 -msgid "Reaction/Difusion" +#: ScreenSavers/rd-bomb.xml.h:20 +#, fuzzy +msgid "Diffusion" msgstr "反応/拡散" -#: hacks/config/rd-bomb.xml.h:16 -msgid "Seed Radius" +#: ScreenSavers/rd-bomb.xml.h:22 +#, fuzzy +msgid "Seed radius" msgstr "角速度" -#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12 -msgid "Tile Size" -msgstr "タイルのサイズ" - -#: hacks/config/rd-bomb.xml.h:22 -msgid "Wander Speed" -msgstr "移動するスピード" - -#: hacks/config/ripples.xml.h:1 -msgid "Big Drops" -msgstr "大きな水滴" +#: ScreenSavers/rd-bomb.xml.h:24 +#, fuzzy +msgid "" +"Draws a grid of growing square-like shapes that, once they overtake each " +"other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +"Written by Scott Draves; 1997." +msgstr "" +"Scott Draves によるもう一つの「ボム」プログラムの変種。これは成長する四角形の" +"格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は「反応" +"の拡散 (reaction-diffusion)」の略です。" -#: hacks/config/ripples.xml.h:2 -msgid "Colors Two" -msgstr "色 2" +#: ScreenSavers/ripples.xml.h:1 +msgid "Ripples" +msgstr "さざ波" -#: hacks/config/ripples.xml.h:3 +#: ScreenSavers/ripples.xml.h:8 msgid "Drizzle" msgstr "霧雨" -#: hacks/config/ripples.xml.h:5 -msgid "Grab Screen Image" -msgstr "スクリーンイメージの取り込み" +#: ScreenSavers/ripples.xml.h:9 +#, fuzzy +msgid "Drippiness" +msgstr "ばねらしさ" + +#: ScreenSavers/ripples.xml.h:10 +msgid "Storm" +msgstr "嵐" + +#: ScreenSavers/ripples.xml.h:11 +#, fuzzy +msgid "Small drops" +msgstr "小さい水滴" + +#: ScreenSavers/ripples.xml.h:12 +msgid "Fluidity" +msgstr "" -#: hacks/config/ripples.xml.h:6 -msgid "Lighting Effect" -msgstr "稲光のイフェクト" +#: ScreenSavers/ripples.xml.h:13 +#, fuzzy +msgid "Big drops" +msgstr "大きな水滴" -#: hacks/config/ripples.xml.h:8 -msgid "Moving Splashes" +#: ScreenSavers/ripples.xml.h:14 +#, fuzzy +msgid "Moving splashes" msgstr "移動するしぶき" -#: hacks/config/ripples.xml.h:9 -msgid "Psychedelic Colors" +#: ScreenSavers/ripples.xml.h:15 +#, fuzzy +msgid "Psychedelic colors" msgstr "サイケデリックな色" -#: hacks/config/ripples.xml.h:10 -msgid "Ripples" -msgstr "さざ波" - -#: hacks/config/ripples.xml.h:12 -msgid "Small Drops" -msgstr "小さい水滴" +#: ScreenSavers/ripples.xml.h:16 +msgid "Grayscale" +msgstr "" -#: hacks/config/ripples.xml.h:13 -msgid "Storm" -msgstr "嵐" +#: ScreenSavers/ripples.xml.h:17 +#, fuzzy +msgid "Magic lighting effect" +msgstr "稲光のイフェクト" -#: hacks/config/ripples.xml.h:14 +#: ScreenSavers/ripples.xml.h:19 +#, fuzzy msgid "" -"This draws rippling interference patterns like splashing water. With the -water " -"option, it manipulates your desktop image to look like something is dripping " -"into it. Written by Tom Hammersley." +"This draws rippling interference patterns like splashing water, overlayed on " +"the desktop or an image. Written by Tom Hammersley; 1999." msgstr "" -"飛び散る水のような、さざ波の干渉パターンを描きます。水のオプションにより、デスクトップのイメージに水滴が落ちるような効果もできます。Tom " -"Hammersley 作。" +"飛び散る水のような、さざ波の干渉パターンを描きます。水のオプションにより、デ" +"スクトップのイメージに水滴が落ちるような効果もできます。Tom Hammersley 作。" -#: hacks/config/rocks.xml.h:7 +#: ScreenSavers/rocks.xml.h:1 msgid "Rocks" msgstr "岩" -#: hacks/config/rocks.xml.h:8 -msgid "Rotation" -msgstr "回転" +#: ScreenSavers/rocks.xml.h:9 +msgid "Velocity" +msgstr "速さ" -#: hacks/config/rocks.xml.h:10 +#: ScreenSavers/rocks.xml.h:12 msgid "Steering" msgstr "舵" -#: hacks/config/rocks.xml.h:11 +#: ScreenSavers/rocks.xml.h:18 +#, fuzzy msgid "" "This draws an animation of flight through an asteroid field, with changes in " -"rotation and direction. It can also display 3D separations for red/blue " -"glasses! Mostly written by Jamie Zawinski." +"rotation and direction. Written by Jamie Zawinski; 1992." msgstr "" -"星の宇宙のフライトをアニメーションにしました。回転と進行方向が変化します。赤と青の眼鏡による 3D 分離効果も表示できます。Jamie Zawinski 作。" +"星の宇宙のフライトをアニメーションにしました。回転と進行方向が変化します。赤" +"と青の眼鏡による 3D 分離効果も表示できます。Jamie Zawinski 作。" -#: hacks/config/rorschach.xml.h:7 +#: ScreenSavers/rorschach.xml.h:1 msgid "Rorschach" msgstr "ロールシャッハ" -#: hacks/config/rorschach.xml.h:9 -msgid "" -"This generates random inkblot patterns. The algorithm is deceptively simple for " -"how well it works; it merely walks a dot around the screen randomly, and then " -"reflects the image horizontally, vertically, or both. Any deep-seated neurotic " -"tendencies which this program reveals are your own problem. Written by Jamie " -"Zawinski." -msgstr "" -"ランダムなインクの染みのパターンを生成します。アルゴリズムは嘘みたいに単純です。単にドットをスクリーン上でランダムに動かしできたイメージを、水平方向あるいは垂直" -"方向、または両方に反射させるだけです。あなたの深層心理における傾向を、このプログラムが明らかにしたとしても、それはあなた自身の問題です。Jamie " -"Zawinski 作。" - -#: hacks/config/rorschach.xml.h:10 -msgid "With X Symmetry" +#: ScreenSavers/rorschach.xml.h:6 +#, fuzzy +msgid "With X symmetry" msgstr "X 方向にシンメトリ" -#: hacks/config/rorschach.xml.h:11 -msgid "With Y Symmetry" +#: ScreenSavers/rorschach.xml.h:7 +#, fuzzy +msgid "With Y symmetry" msgstr "Y 方向にシンメトリ" -#: hacks/config/rotor.xml.h:1 +#: ScreenSavers/rorschach.xml.h:12 msgid "" -"Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment " -"moving along a complex spiraling curve. I tweaked this to generate curvier " -"lines, but still frames of it don't look like much." +"This generates random inkblot patterns via a reflected random walk. Any deep-" +"seated neurotic tendencies which this program reveals are your own problem. " +"http://en.wikipedia.org/wiki/Rorschach_inkblot_test http://en.wikipedia.org/" +"wiki/Random_walk Written by Jamie Zawinski; 1992." msgstr "" -"もう一つの伝統的 xlock デモ。Tom Lawrence " -"の作。複雑な螺旋軌道に従って移動する線分を描きます。私はこれを、曲線を描くように調整してみましたが、あんまり良くは見えません。" - -#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9 -msgid "Length" -msgstr "長さ" - -#: hacks/config/rotor.xml.h:8 -msgid "Rotor" -msgstr "ローター" - -#: hacks/config/rotzoomer.xml.h:3 -msgid "Animate" -msgstr "アニメーション" - -#: hacks/config/rotzoomer.xml.h:4 -msgid "" -"Creates a collage of rotated and scaled portions of the screen. Written by " -"Claudio Matsuoka." -msgstr "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。Claudio Matsuoka 作。" - -#: hacks/config/rotzoomer.xml.h:6 -msgid "Rectangle Count" -msgstr "矩形の数" -#: hacks/config/rotzoomer.xml.h:7 +#: ScreenSavers/rotzoomer.xml.h:1 msgid "RotZoomer" msgstr "ロットズーマー" -#: hacks/config/rotzoomer.xml.h:8 -msgid "Stationary Rectangles" +#: ScreenSavers/rotzoomer.xml.h:8 +#, fuzzy +msgid "Rectangle count" +msgstr "矩形の数" + +#: ScreenSavers/rotzoomer.xml.h:9 +#, fuzzy +msgid "Stationary rectangles" msgstr "静止した矩形" -#: hacks/config/rotzoomer.xml.h:9 -msgid "Sweeping Arcs" +#: ScreenSavers/rotzoomer.xml.h:10 +#, fuzzy +msgid "Wandering rectangles" +msgstr "さまよう矩形" + +#: ScreenSavers/rotzoomer.xml.h:11 +#, fuzzy +msgid "Sweeping arcs" msgstr "横切る円弧" -#: hacks/config/rotzoomer.xml.h:11 -msgid "Wandering Rectangles" -msgstr "さまよう矩形" +#: ScreenSavers/rotzoomer.xml.h:12 +msgid "Animate" +msgstr "アニメーション" -#: hacks/config/rubik.xml.h:2 +#: ScreenSavers/rotzoomer.xml.h:14 +#, fuzzy msgid "" -"Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles " -"and solves itself. Another fine GL hack by Marcelo Vianna." +"Creates a collage of rotated and scaled portions of the screen. Written by " +"Claudio Matsuoka; 2001." msgstr "" -"三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルービックキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna " -"作。" +"スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。" +"Claudio Matsuoka 作。" -#: hacks/config/rubik.xml.h:5 +#: ScreenSavers/rubik.xml.h:1 msgid "Rubik" msgstr "ルービック" -#: hacks/config/rubik.xml.h:7 -msgid "Show Shuffling" +#: ScreenSavers/rubik.xml.h:10 +#, fuzzy +msgid "Hide shuffling" msgstr "シャッフルするところを表示" -#: hacks/config/sballs.xml.h:1 -msgid "Cube" -msgstr "キューブ" +#: ScreenSavers/rubik.xml.h:13 +#, fuzzy, no-c-format +msgid "" +"Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +"shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" screen " +"savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by Marcelo " +"Vianna; 1997." +msgstr "" +"三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルービッ" +"クキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。" -#: hacks/config/sballs.xml.h:2 -msgid "Dodecahedron" -msgstr "正12面体" +#: ScreenSavers/rubikblocks.xml.h:1 +#, fuzzy +msgid "RubikBlocks" +msgstr "ルービック" -#: hacks/config/sballs.xml.h:3 +#: ScreenSavers/rubikblocks.xml.h:21 msgid "" -"Draws an animation of textured balls spinning like crazy in GL. Requires " -"OpenGL, and a machine with fast hardware support for texture maps. Written by " -"Eric Lassauge <lassauge@mail.dotcom.fr>." +"Animates the Rubik's Mirror Blocks puzzle. See also the \"Rubik\", " +"\"Cube21\", and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/" +"Combination_puzzles#Irregular_Cuboids Written by Vasek Potocek; 2009." msgstr "" -"狂ったように回転する、テクスチャ付きのボールのアニメーション。OpenGL " -"が必要です。またテクスチャのマップには、高速のハードウェアサポートも要るでしょう。Eric Lassauge " -"<lassauge@mail.dotcom.fr> 作。" - -#: hacks/config/sballs.xml.h:5 -msgid "Icosahedron" -msgstr "正20面体" -#: hacks/config/sballs.xml.h:7 -msgid "Octahedron" -msgstr "正8面体" +#: ScreenSavers/sballs.xml.h:1 +#, fuzzy +msgid "SBalls" +msgstr "ボール" -#: hacks/config/sballs.xml.h:8 +#: ScreenSavers/sballs.xml.h:11 msgid "Plane" msgstr "平面" -#: hacks/config/sballs.xml.h:9 +#: ScreenSavers/sballs.xml.h:12 msgid "Pyramid" msgstr "ピラミッド" -#: hacks/config/sballs.xml.h:10 -msgid "Random" -msgstr "ランダム" - -#: hacks/config/sballs.xml.h:11 -msgid "Sballs" -msgstr "Sボール" - -#: hacks/config/sballs.xml.h:15 +#: ScreenSavers/sballs.xml.h:13 msgid "Star" msgstr "星" -#: hacks/config/sballs.xml.h:16 -msgid "Tetrahedron" -msgstr "正4面体" +#: ScreenSavers/sballs.xml.h:17 +msgid "" +"Draws an animation of textured balls spinning like crazy. Written by Eric " +"Lassauge; 2002." +msgstr "" -#: hacks/config/shadebobs.xml.h:7 +#: ScreenSavers/shadebobs.xml.h:1 msgid "ShadeBobs" msgstr "ShadeBobs" -#: hacks/config/shadebobs.xml.h:11 +#: ScreenSavers/shadebobs.xml.h:17 +#, fuzzy msgid "" -"This draws smoothly-shaded oscilating oval patterns, that look something like " -"vapor trails or neon tubes. Written by Shane Smit." -msgstr "滑らかに影の付いた振動する楕円のパターンを描きます。蒸気かネオンチューブのように見えるでしょう。Shane Smit 作。" +"This draws smoothly-shaded oscillating oval patterns that look something " +"like vapor trails or neon tubes. Written by Shane Smit; 1999." +msgstr "" +"滑らかに影の付いた振動する楕円のパターンを描きます。蒸気かネオンチューブのよ" +"うに見えるでしょう。Shane Smit 作。" -#: hacks/config/sierpinski.xml.h:6 +#: ScreenSavers/sierpinski.xml.h:1 msgid "Sierpinski" msgstr "シェルピンスキー" -#: hacks/config/sierpinski.xml.h:10 +#: ScreenSavers/sierpinski.xml.h:6 ScreenSavers/surfaces.xml.h:22 +#: ScreenSavers/thornbird.xml.h:6 ScreenSavers/voronoi.xml.h:6 +msgid "Points" +msgstr "点" + +#: ScreenSavers/sierpinski.xml.h:14 +#, fuzzy msgid "" "This draws the two-dimensional variant of the recursive Sierpinski triangle " -"fractal. Written by Desmond Daignault." -msgstr "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond Daignault 作。" +"fractal. See also the \"Sierpinski3D\" screen saver. http://en.wikipedia.org/" +"wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +msgstr "" +"再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond " +"Daignault 作。" -#: hacks/config/sierpinski3d.xml.h:7 +#: ScreenSavers/sierpinski3d.xml.h:1 msgid "Sierpinski3D" msgstr "シェルピンスキー 3D" -#: hacks/config/sierpinski3d.xml.h:11 +#: ScreenSavers/sierpinski3d.xml.h:11 msgid "" -"This draws the three-dimensional variant of the recursive Sierpinski triangle " -"fractal, using GL. Written by Tim Robinson and Jamie Zawinski." -msgstr "再帰的シェルピンスキー三角形のフラクタルの三次元版を描きます。GL 使用。Tim Robinson と Jamie Zawinski の作。" +"This draws the Sierpinski tetrahedron fractal, the three-dimensional variant " +"of the recursive Sierpinski triangle. http://en.wikipedia.org/wiki/" +"Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski " +"and Tim Robinson; 1999." +msgstr "" -#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1 -#: hacks/config/zoom.xml.h:1 -msgid "Border Width" -msgstr "境界の幅" +#: ScreenSavers/skytentacles.xml.h:1 +msgid "SkyTentacles" +msgstr "" -#: hacks/config/slidescreen.xml.h:4 -msgid "Slide Speed" -msgstr "スライドのスピード" +#: ScreenSavers/skytentacles.xml.h:6 ScreenSavers/wander.xml.h:9 +msgid "Length" +msgstr "長さ" + +#: ScreenSavers/skytentacles.xml.h:12 +#, fuzzy +msgid "Flexibility" +msgstr "繁殖力" + +#: ScreenSavers/skytentacles.xml.h:14 +#, fuzzy +msgid "Wiggliness" +msgstr "ぐらつき" + +#: ScreenSavers/skytentacles.xml.h:19 +#, fuzzy +msgid "X resolution" +msgstr "解像度" + +#: ScreenSavers/skytentacles.xml.h:20 +#, fuzzy +msgid "Y resolution" +msgstr "解像度" -#: hacks/config/slidescreen.xml.h:5 +#: ScreenSavers/skytentacles.xml.h:21 +#, fuzzy +msgid "Draw skin" +msgstr "グリッドの描画" + +#: ScreenSavers/skytentacles.xml.h:22 +msgid "Cartoony" +msgstr "" + +#: ScreenSavers/skytentacles.xml.h:23 +msgid "Tentacles can intersect" +msgstr "" + +#: ScreenSavers/skytentacles.xml.h:26 +msgid "" +"There is a tentacled abomination in the sky. From above you it devours. " +"Written by Jamie Zawinski; 2008." +msgstr "" + +#: ScreenSavers/slidescreen.xml.h:1 msgid "SlideScreen" msgstr "スライドスクリーン" -#: hacks/config/slidescreen.xml.h:8 +#: ScreenSavers/slidescreen.xml.h:6 +msgid "Pause" +msgstr "" + +#: ScreenSavers/slidescreen.xml.h:12 +#, fuzzy +msgid "Slide speed" +msgstr "スライドのスピード" + +#: ScreenSavers/slidescreen.xml.h:17 +msgid "Gutter size" +msgstr "" + +#: ScreenSavers/slidescreen.xml.h:19 +#, fuzzy msgid "" "This takes an image, divides it into a grid, and then randomly shuffles the " -"squares around as if it was one of those annoying ``16-puzzle'' games, where " -"there is a grid of squares, one of which is missing. I hate trying to solve " -"those puzzles, but watching one permute itself is more amusing. Written by " -"Jamie Zawinski." +"squares around as if it was one of those \"fifteen-puzzle\" games where " +"there is a grid of squares, one of which is missing. http://en.wikipedia.org/" +"wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." msgstr "" -"画像を格子上に矩形に分割し、「16 " -"面パズル」のようにそれらをシャッフルして並べ変えます。そして矩形の一つは欠落させます。このパズルを解くのは私は嫌いですが、並べ変える所を見るのは面白いです。Ja" -"mie Zawinski 作。" +"画像を格子上に矩形に分割し、「16 面パズル」のようにそれらをシャッフルして並べ" +"変えます。そして矩形の一つは欠落させます。このパズルを解くのは私は嫌いです" +"が、並べ変える所を見るのは面白いです。Jamie Zawinski 作。" -#: hacks/config/slip.xml.h:6 +#: ScreenSavers/slip.xml.h:1 msgid "Slip" msgstr "スリップ" -#: hacks/config/slip.xml.h:10 +#: ScreenSavers/slip.xml.h:14 +#, fuzzy msgid "" -"This program throws some random bits on the screen, then sucks them through a " -"jet engine and spews them out the other side. To avoid turning the image " -"completely to mush, every now and then it will and then it interjects some " -"splashes of color into the scene, or go into a spin cycle, or stretch the image " -"like taffy, or (this is my addition) grab an image of your current desktop to " -"chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski." +"This throws some random bits on the screen, then sucks them through a jet " +"engine and spews them out the other side. To avoid turning the image " +"completely to mush, every now and then it will it interject some splashes of " +"color into the scene, or go into a spin cycle, or stretch the image like " +"taffy. Written by Scott Draves and Jamie Zawinski; 1997." +msgstr "" +"このプログラムはランダムなビットをスクリーンに散らします。それからそれらを" +"ジェットエンジンのように吸い込み、他の側から吹き出します。画像がすっかりぐ" +"ちゃぐちゃになるのを避けるため、時折、色のしぶきを投げ入れます。あるいは回転" +"のサイクルに移行します。あるいは、画像を引き延ばしたり、(これは私が追加した機" +"能ですが) 現在のデスクトップのイメージを取り込んでかみ砕いたりします。オリジ" +"ナルは Scott Draves が書きました。Jamie Zawinski が手を入れています。" + +#: ScreenSavers/sonar.xml.h:1 +msgid "Sonar" +msgstr "ソナー" + +#: ScreenSavers/sonar.xml.h:8 +msgid "Ping subnet/24 (254 hosts)" msgstr "" -"このプログラムはランダムなビットをスクリーンに散らします。それからそれらをジェットエンジンのように吸い込み、他の側から吹き出します。画像がすっかりぐちゃぐちゃに" -"なるのを避けるため、時折、色のしぶきを投げ入れます。あるいは回転のサイクルに移行します。あるいは、画像を引き延ばしたり、(これは私が追加した機能ですが) " -"現在のデスクトップのイメージを取り込んでかみ砕いたりします。オリジナルは Scott Draves が書きました。Jamie Zawinski " -"が手を入れています。" -#: hacks/config/sonar.xml.h:1 -msgid "Ping Subnet" -msgstr "サブネットに ping" +#: ScreenSavers/sonar.xml.h:9 +msgid "Ping subnet/25 (126 hosts)" +msgstr "" -#: hacks/config/sonar.xml.h:2 -msgid "Simulation Team Members" -msgstr "シミュレーションチームメンバー" +#: ScreenSavers/sonar.xml.h:10 +msgid "Ping subnet/26 (62 hosts)" +msgstr "" -#: hacks/config/sonar.xml.h:3 -msgid "Sonar" -msgstr "ソナー" +#: ScreenSavers/sonar.xml.h:11 +msgid "Ping subnet/27 (31 hosts)" +msgstr "" -#: hacks/config/sonar.xml.h:4 -msgid "Team A Name" -msgstr "チーム A の名前" +#: ScreenSavers/sonar.xml.h:12 +msgid "Ping subnet/28 (14 hosts)" +msgstr "" -#: hacks/config/sonar.xml.h:5 -msgid "Team B Name" -msgstr "チーム B の名前" +#: ScreenSavers/sonar.xml.h:13 +msgid "Ping subnet/29 (6 hosts)" +msgstr "" -#: hacks/config/sonar.xml.h:6 -msgid "" -"This program draws a simulation of a sonar screen. Written by default, it " -"displays a random assortment of ``bogies'' on the screen, but if compiled " -"properly, it can ping (pun intended) your local network, and actually plot the " -"proximity of the other hosts on your network to you. It would be easy to make " -"it monitor other sources of data, too. (Processes? Active network connections? " -"CPU usage per user?) Written by Stephen Martin." +#: ScreenSavers/sonar.xml.h:14 +msgid "Ping subnet/30 (2 hosts)" msgstr "" -"ソナースクリーンのシミュレーションです。標準ではスクリーンにさまざまな「影」をランダムに表示します。しかし正しくコンパイルされていれば、あなたのローカルなネット" -"ワークに ping することもできます。そしてネットワーク内の他のホストをプロットします。もちろん他のデータ源 " -"(プロセス、アクティブなネットワーク接続、ユーザごとの CPU 使用量) を監視するようにもできます。Stephen Martin 作。" -#: hacks/config/sonar.xml.h:7 -msgid "vs." -msgstr "vs." +#: ScreenSavers/sonar.xml.h:15 +msgid "Ping known SSH hosts" +msgstr "" -#: hacks/config/speedmine.xml.h:1 -msgid "Allow Wall Collisions" -msgstr "壁の衝突を許す" +#: ScreenSavers/sonar.xml.h:16 +msgid "Simulation (don't ping)" +msgstr "" -#: hacks/config/speedmine.xml.h:2 -msgid "Display Crosshair" -msgstr "クロスヘアを表示" +#: ScreenSavers/sonar.xml.h:18 +#, fuzzy +msgid "Font size" +msgstr "フォントのポイントサイズ" -#: hacks/config/speedmine.xml.h:7 -msgid "Max Velocity" -msgstr "最大速度" +#: ScreenSavers/sonar.xml.h:23 +#, fuzzy +msgid "Simulation team A name" +msgstr "シミュレーションチームメンバー" -#: hacks/config/speedmine.xml.h:8 -msgid "Mine Shaft" -msgstr "縦坑" +#: ScreenSavers/sonar.xml.h:24 +#, fuzzy +msgid "A count" +msgstr "蟻の数:" -#: hacks/config/speedmine.xml.h:9 -msgid "Present Bonuses" -msgstr "ボーナスをプレゼント" +#: ScreenSavers/sonar.xml.h:25 +#, fuzzy +msgid "Simulation team B name" +msgstr "シミュレーションチームメンバー" -#: hacks/config/speedmine.xml.h:10 -msgid "Rocky Walls" -msgstr "岩だらけの壁" +#: ScreenSavers/sonar.xml.h:26 +#, fuzzy +msgid "B count" +msgstr "ボールの数" -#: hacks/config/speedmine.xml.h:12 +#: ScreenSavers/sonar.xml.h:27 +msgid "Resolve host names" +msgstr "" + +#: ScreenSavers/sonar.xml.h:28 +msgid "Show ping times" +msgstr "" + +#: ScreenSavers/sonar.xml.h:31 msgid "" -"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by " -"Conrad Parker." -msgstr "スピードを出して坑道を降りて行く、またはファンキーに踊る虫をシミュレート。Conrad Parker 作。" +"This draws a sonar screen that pings (get it?) the hosts on your local " +"network, and plots their distance (response time) from you. The three rings " +"represent ping times of approximately 2.5, 70 and 2,000 milliseconds " +"respectively. Alternately, it can run a simulation that doesn't involve " +"hosts. (If pinging doesn't work, you may need to make the executable be " +"setuid.) http://en.wikipedia.org/wiki/Ping#History Written by Jamie Zawinski " +"and Stephen Martin; 1998." +msgstr "" -#: hacks/config/speedmine.xml.h:16 +#: ScreenSavers/speedmine.xml.h:1 msgid "SpeedMine" msgstr "SpeedMine" -#: hacks/config/speedmine.xml.h:17 +#: ScreenSavers/speedmine.xml.h:6 +#, fuzzy +msgid "Max velocity" +msgstr "最大速度" + +#: ScreenSavers/speedmine.xml.h:8 msgid "Thrust" msgstr "突撃" -#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10 +#: ScreenSavers/speedmine.xml.h:10 +msgid "Tunnel" +msgstr "" + +#: ScreenSavers/speedmine.xml.h:11 msgid "Worm" msgstr "虫" -#: hacks/config/sphere.xml.h:1 -msgid "" -"Another of the classic screenhacks of the distant past, this one draws shaded " -"spheres in multiple colors. This hack traces its lineage back to Tom Duff in " -"1982." -msgstr "" -"遠い過去の古典的なスクリーンハック。これは影付きの球体をさまざまな色で描画します。このハックの元をたどると、1982年の Tom Duff " -"の作にたどり着きます。" +#: ScreenSavers/speedmine.xml.h:12 +#, fuzzy +msgid "Rocky walls" +msgstr "岩だらけの壁" -#: hacks/config/sphere.xml.h:7 -msgid "Sphere" -msgstr "球体" +#: ScreenSavers/speedmine.xml.h:13 +#, fuzzy +msgid "Allow wall collisions" +msgstr "壁の衝突を許す" + +#: ScreenSavers/speedmine.xml.h:14 +#, fuzzy +msgid "Present bonuses" +msgstr "ボーナスをプレゼント" -#: hacks/config/sphereEversion.xml.h:1 -msgid "SphereEversion" -msgstr "SphereEversion" +#: ScreenSavers/speedmine.xml.h:15 +#, fuzzy +msgid "Display crosshair" +msgstr "クロスヘアを表示" -#: hacks/config/sphereEversion.xml.h:2 +#: ScreenSavers/speedmine.xml.h:19 +#, fuzzy msgid "" -"SphereEversion draws an animation of a sphere being turned inside out. A sphere " -"can be turned inside out, without any tears, sharp creases or discontinuities, " -"if the surface of the sphere is allowed to intersect itself. This program " -"animates what is known as the Thurston Eversion. Written by Nathaniel Thurston " -"and Michael McGuffin. This program is not included with the XScreenSaver " -"package, but if you don't have it already, you can find it at " -"<http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written " +"by Conrad Parker; 2001." msgstr "" -"SphereEversion " -"は球体が裏返る様をアニメーションにしています。球体の表面が自分自身と交差することが許されるなら、球体は割けたり、破れたりすることなく裏返すことができます。このプ" -"ログラムは Thurston Eversion として知られています。Nathaniel Thurston と Michael McGuffin の作。これは " -"XScreenSaver " -"パッケージには含まれません。持っていないなら、<http://www.dgp.utoronto.ca/~mjmcguff/eversion/> " -"で入手できます。" - -#: hacks/config/spheremonics.xml.h:9 -msgid "Resolution" -msgstr "解像度" - -#: hacks/config/spheremonics.xml.h:20 -msgid "Smoothed Lines" -msgstr "平滑化された線" +"スピードを出して坑道を降りて行く、またはファンキーに踊る虫をシミュレート。" +"Conrad Parker 作。" -#: hacks/config/spheremonics.xml.h:23 +#: ScreenSavers/spheremonics.xml.h:1 msgid "Spheremonics" msgstr "Spheremonics" -#: hacks/config/spheremonics.xml.h:24 -msgid "" -"These closed objects are commonly called spherical harmonics, although they are " -"only remotely related to the mathematical definition found in the solution to " -"certain wave functions, most notable the eigenfunctions of angular momentum " -"operators. Written by Paul Bourke and Jamie Zawinski." -msgstr "" -"この閉じたオブジェクトは一般的に spherical harmonics " -"として呼ばれているものです。これはある種の波動関数の解の数学的定義と関係するものですが、角モーメント演算子の固有関数として注目されています。Paul " -"Bourke と Jamie Zawinski の作。" - -#: hacks/config/spiral.xml.h:2 -msgid "Cycles" -msgstr "サイクル" - -#: hacks/config/spiral.xml.h:7 -msgid "" -"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns " -"means moire; interference patterns, of course." -msgstr "移動する円のパターン。Peter Schmitzberger の作。移動する円のパターンとはモアレ、すなわち干渉縞パターンの事です。" - -#: hacks/config/spiral.xml.h:11 -msgid "Spiral" -msgstr "スパイラル" +#: ScreenSavers/spheremonics.xml.h:18 +#, fuzzy +msgid "Smoothed lines" +msgstr "平滑化された線" -#: hacks/config/spotlight.xml.h:1 +#: ScreenSavers/spheremonics.xml.h:23 +#, fuzzy msgid "" -"Draws a spotlight scanning across a black screen, illumnating the underlying " -"desktop when it passes. Written by Rick Schultz." -msgstr "黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出します。Rick Schultz 作。" +"These closed objects are commonly called spherical harmonics, although they " +"are only remotely related to the mathematical definition found in the " +"solution to certain wave functions, most notably the eigenfunctions of " +"angular momentum operators. http://en.wikipedia.org/wiki/" +"Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul " +"Bourke and Jamie Zawinski; 2002." +msgstr "" +"この閉じたオブジェクトは一般的に spherical harmonics として呼ばれているもので" +"す。これはある種の波動関数の解の数学的定義と関係するものですが、角モーメント" +"演算子の固有関数として注目されています。Paul Bourke と Jamie Zawinski の作。" -#: hacks/config/spotlight.xml.h:6 +#: ScreenSavers/spotlight.xml.h:1 msgid "Spotlight" msgstr "スポットライト" -#: hacks/config/sproingies.xml.h:3 -msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." -msgstr "Q-Bert は大理石の狂気に出会った。Ed Mackey の作。" +#: ScreenSavers/spotlight.xml.h:9 +#, fuzzy +msgid "Spotlight size" +msgstr "スポットライト" + +#: ScreenSavers/spotlight.xml.h:12 +#, fuzzy +msgid "" +"Draws a spotlight scanning across a black screen, illuminating the " +"underlying desktop (or a picture) when it passes. Written by Rick Schultz " +"and Jamie Zawinski; 1999." +msgstr "" +"黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出し" +"ます。Rick Schultz 作。" -#: hacks/config/sproingies.xml.h:9 +#: ScreenSavers/sproingies.xml.h:1 msgid "Sproingies" msgstr "Sproingies" -#: hacks/config/squiral.xml.h:3 +#: ScreenSavers/sproingies.xml.h:7 +msgid "Fall off edge" +msgstr "" + +#: ScreenSavers/sproingies.xml.h:11 +#, no-c-format msgid "" -"Draws a set of interacting, square-spiral-producing automata. The spirals grow " -"outward until they hit something, then they go around it. Written by Jeff " -"Epler." +"Slinky-like creatures walk down an infinite staircase and occasionally " +"explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q" +"%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; " +"1997." msgstr "" -"一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるまで、螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。Jeff " -"Epler 作。" -#: hacks/config/squiral.xml.h:5 -msgid "Handedness" -msgstr "利き手" +#: ScreenSavers/squiral.xml.h:1 +msgid "Squiral" +msgstr "Squiral" -#: hacks/config/squiral.xml.h:7 +#: ScreenSavers/squiral.xml.h:5 ScreenSavers/twang.xml.h:9 +msgid "Randomness" +msgstr "ランダムさ" + +#: ScreenSavers/squiral.xml.h:7 msgid "Left" msgstr "左" -#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8 -msgid "Randomness" -msgstr "ランダムさ" +#: ScreenSavers/squiral.xml.h:8 +msgid "Handedness" +msgstr "利き手" -#: hacks/config/squiral.xml.h:12 +#: ScreenSavers/squiral.xml.h:9 msgid "Right" msgstr "右" -#: hacks/config/squiral.xml.h:17 -msgid "Squiral" -msgstr "Squiral" +#: ScreenSavers/squiral.xml.h:18 +#, fuzzy +msgid "" +"Draws a set of interacting, square-spiral-producing automata. The spirals " +"grow outward until they hit something, then they go around it. Written by " +"Jeff Epler; 1999." +msgstr "" +"一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるまで、" +"螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。Jeff Epler " +"作。" + +#: ScreenSavers/stairs.xml.h:1 +msgid "Stairs" +msgstr "階段" + +#: ScreenSavers/stairs.xml.h:6 +msgid "" +"Escher's infinite staircase. http://en.wikipedia.org/wiki/" +"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +msgstr "" + +#: ScreenSavers/starfish.xml.h:1 +msgid "Starfish" +msgstr "ヒトデ" + +#: ScreenSavers/starfish.xml.h:3 +#, fuzzy +msgid "Color gradients" +msgstr "色のグラディエーション" + +#: ScreenSavers/starfish.xml.h:4 +#, fuzzy +msgid "Pulsating blob" +msgstr "鼓動する滴" + +#: ScreenSavers/starfish.xml.h:18 +#, fuzzy +msgid "" +"This generates a sequence of undulating, throbbing, star-like patterns which " +"pulsate, rotate, and turn inside out. Another display mode uses these shapes " +"to lay down a field of colors, which are then cycled. The motion is very " +"organic. Written by Jamie Zawinski; 1997." +msgstr "" +"波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の表" +"示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動きが" +"とても有機的です。Jamie Zawinski 作。" + +#: ScreenSavers/starwars.xml.h:1 +msgid "StarWars" +msgstr "スターウォーズ" + +#: ScreenSavers/starwars.xml.h:2 +msgid " Frame rate Low" +msgstr "" + +#: ScreenSavers/starwars.xml.h:4 +#, fuzzy +msgid "Scroll speed Slow" +msgstr "スクロールするスピード" + +#: ScreenSavers/starwars.xml.h:6 +msgid " Stars speed Slow" +msgstr "" + +#: ScreenSavers/starwars.xml.h:10 +#, fuzzy +msgid "Wrap long lines" +msgstr "長い行を折り返し" + +#: ScreenSavers/starwars.xml.h:11 +#, fuzzy +msgid "Texture-mapped font" +msgstr "テクスチャ画像" + +#: ScreenSavers/starwars.xml.h:12 +#, fuzzy +msgid "Anti-aliased lines" +msgstr "アンチエイリアスされた行" + +#: ScreenSavers/starwars.xml.h:13 +#, fuzzy +msgid "Thick lines" +msgstr "行を太く" + +#: ScreenSavers/starwars.xml.h:14 +#, fuzzy +msgid "Fade out" +msgstr "フェードアウト" + +#: ScreenSavers/starwars.xml.h:18 +#, fuzzy +msgid "or, Text columns" +msgstr "テキスト列" + +#: ScreenSavers/starwars.xml.h:19 +#, fuzzy +msgid "" +"Draws a stream of text slowly scrolling into the distance at an angle, over " +"a star field, like at the beginning of the movie of the same name. http://en." +"wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and " +"Claudio Matauoka; 2001." +msgstr "" +"星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールされ" +"ていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie Zawinski " +"と Claudio Matauoka の作。" + +#: ScreenSavers/stonerview.xml.h:1 +msgid "StonerView" +msgstr "StonerView" + +#: ScreenSavers/stonerview.xml.h:6 +#, fuzzy +msgid "Translucent" +msgstr "透明" + +#: ScreenSavers/stonerview.xml.h:8 +#, fuzzy +msgid "" +"Chains of colorful squares dance around each other in complex spiral " +"patterns. Inspired by David Tristram's `electropaint' screen saver, " +"originally written for SGI computers in the late 1980s or early 1990s. " +"Written by Andrew Plotkin; 2001." +msgstr "" +"カラフルな正方形が、複雑な螺旋状のパターンで、互いの回りを踊っています。" +"Andrew Plotkin が SGI の電子ペイントスクリーンセーバーを基に書きました。" + +#: ScreenSavers/strange.xml.h:1 +msgid "Strange" +msgstr "ストレンジ" + +#: ScreenSavers/strange.xml.h:5 +#, fuzzy +msgid "1k" +msgstr "1" + +#: ScreenSavers/strange.xml.h:6 +#, fuzzy +msgid "Number of points" +msgstr "点の数:" + +#: ScreenSavers/strange.xml.h:7 +msgid "100k" +msgstr "" + +#: ScreenSavers/strange.xml.h:12 +#, fuzzy +msgid "" +"This draws iterations to strange attractors: it's a colorful, unpredictably-" +"animating swarm of dots that swoops and twists around. http://en.wikipedia." +"org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; 1997." +msgstr "" +"ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドットか" +"ら成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino Pascal " +"作。" + +#: ScreenSavers/substrate.xml.h:1 +msgid "Substrate" +msgstr "" + +#: ScreenSavers/substrate.xml.h:9 +msgid "Sand grains" +msgstr "" + +#: ScreenSavers/substrate.xml.h:12 +#, fuzzy, no-c-format +msgid "0%" +msgstr "100%" + +#: ScreenSavers/substrate.xml.h:13 +msgid "Circle percentage" +msgstr "" + +#: ScreenSavers/substrate.xml.h:16 +msgid "Initial cracks" +msgstr "" + +#: ScreenSavers/substrate.xml.h:17 +#, fuzzy +msgid "Wireframe only" +msgstr "ワイヤフレーム" + +#: ScreenSavers/substrate.xml.h:19 +msgid "" +"Crystalline lines grow on a computational substrate. A simple perpendicular " +"growth rule creates intricate city-like structures. Written by J. Tarbell " +"and Mike Kershaw; 2004." +msgstr "" + +#: ScreenSavers/superquadrics.xml.h:1 +msgid "Superquadrics" +msgstr "超楕円体" -#: hacks/config/ssystem.xml.h:1 -msgid "SSystem" -msgstr "SSystem" - -#: hacks/config/ssystem.xml.h:2 -msgid "" -"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine " -"planets and a few major satellites, with four camera modes. Written by Raul " -"Alonso. This is not included with the XScreenSaver package, but is packaged " -"separately. Note: SSystem does not work as a screen saver on all systems, " -"because it doesn't communicate with xscreensaver properly. It happens to work " -"with some window managers, but not with others, so your mileage may vary. " -"SSystem was once available at <http://www1.las.es/~amil/ssystem/>, but is " -"now gone. You may still be able to find copies elsewhere. SSystem has since " -"evolved into two different programs: OpenUniverse " -"(http://openuniverse.sourceforge.net/) and Celestia " -"(http://www.shatters.net/celestia/). Sadly, neither of these programs work with " -"xscreensaver at all. You are encouraged to nag their authors into adding " -"xscreensaver support!" -msgstr "" -"SSystem は GL の太陽系シミュレータです。これは太陽への接近通過をシミュレートし、9 つの惑星といくつかの衛星を 4 " -"つのカメラモードで表示します。Raul Alonso 作。これは XScreenSaver パッケージには含まれません。別にパッケージされています。注意: " -"SSystem は必ずしもすべてのシステムでスクリーンセーバーとして機能するとは限りません。というのも、xscreensaver " -"とのやり取りが正しくないからです。あるウィンドウマネージャで動いたとしても、他のもので動くとは限りません。ですから、これの有益さは人によって異なるでしょう。SS" -"ystem はかつては、<http://www1.las.es/~amil/ssystem/> " -"で入手できました。しかし今はなくなってしまっています。どこかでコピーが手に入るかもしれません。SSystem " -"は、二つの異なったプログラムに進化しています。OpenUniverse (http://openuniverse.sourceforge.net/) と " -"Celestia (http://www.shatters.net/celestia/) です。悲しいことに、どちらのプログラムも xscreensaver " -"とは全く機能しません。あなたもこれらのプログラムの作者に xscreensaver のサポートを付け加えるよう働きかけてください。" - -#: hacks/config/stairs.xml.h:6 -msgid "Stairs" -msgstr "階段" +#: ScreenSavers/superquadrics.xml.h:6 +#, fuzzy +msgid "Spin speed" +msgstr "スピード" -#: hacks/config/stairs.xml.h:8 -msgid "" -"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " -"staircase." -msgstr "Marcelo Vianna による 3 つめのエッシャー風 GL ハック。「無限階段」を描きます。" +#: ScreenSavers/superquadrics.xml.h:14 +msgid "Morphing 3D shapes. Written by Ed Mackey; 1987, 1997." +msgstr "" -#: hacks/config/starfish.xml.h:1 -msgid "Color Gradients" -msgstr "色のグラディエーション" +#: ScreenSavers/surfaces.xml.h:1 +#, fuzzy +msgid "Surfaces" +msgstr "ソリッドな表面" -#: hacks/config/starfish.xml.h:7 -msgid "Pulsating Blob" -msgstr "鼓動する滴" +#: ScreenSavers/surfaces.xml.h:8 +#, fuzzy +msgid "Random Surface" +msgstr "ソリッドな表面" -#: hacks/config/starfish.xml.h:10 -msgid "Starfish" -msgstr "ヒトデ" +#: ScreenSavers/surfaces.xml.h:9 +#, fuzzy +msgid "Dini's Surface" +msgstr "ソリッドな表面" -#: hacks/config/starfish.xml.h:13 -msgid "" -"This generates a sequence of undulating, throbbing, star-like patterns which " -"pulsate, rotate, and turn inside out. Another display mode uses these shapes to " -"lay down a field of colors, which are then cycled. The motion is very organic. " -"Written by Jamie Zawinski." +#: ScreenSavers/surfaces.xml.h:10 +msgid "Enneper's Surface" msgstr "" -"波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の表示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動きがとても有" -"機的です。Jamie Zawinski 作。" -#: hacks/config/starwars.xml.h:2 -msgid "Anti-aliased Lines" -msgstr "アンチエイリアスされた行" +#: ScreenSavers/surfaces.xml.h:11 +#, fuzzy +msgid "Kuen Surface" +msgstr "ソリッドな表面" -#: hacks/config/starwars.xml.h:3 -msgid "Centered Text" -msgstr "テキストを中央寄せ" +#: ScreenSavers/surfaces.xml.h:12 +#, fuzzy +msgid "Moebius Strip" +msgstr "メビウス" -#: hacks/config/starwars.xml.h:4 -msgid "" -"Draws a stream of text slowly scrolling into the distance at an angle, over a " -"star field, like at the beginning of the movie of the same name. Written by " -"Jamie Zawinski and Claudio Matauoka." +#: ScreenSavers/surfaces.xml.h:13 +msgid "Seashell" msgstr "" -"星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールされていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie " -"Zawinski と Claudio Matauoka の作。" -#: hacks/config/starwars.xml.h:5 -msgid "Fade Out" -msgstr "フェードアウト" +#: ScreenSavers/surfaces.xml.h:14 +#, fuzzy +msgid "Swallowtail" +msgstr "浅い" -#: hacks/config/starwars.xml.h:7 -msgid "Flush Left Text" -msgstr "テキストを左揃え" +#: ScreenSavers/surfaces.xml.h:15 +msgid "Bohemian Dome" +msgstr "" -#: hacks/config/starwars.xml.h:8 -msgid "Flush Right Text" -msgstr "テキストを右揃え" +#: ScreenSavers/surfaces.xml.h:16 +msgid "Whitney Umbrella" +msgstr "" -#: hacks/config/starwars.xml.h:9 -msgid "Font Point Size" -msgstr "フォントのポイントサイズ" +#: ScreenSavers/surfaces.xml.h:17 +msgid "Pluecker's Conoid" +msgstr "" -#: hacks/config/starwars.xml.h:10 -msgid "Scroll Speed" -msgstr "スクロールするスピード" +#: ScreenSavers/surfaces.xml.h:18 +msgid "Henneberg's Surface" +msgstr "" -#: hacks/config/starwars.xml.h:13 -msgid "Star Rotation Speed" -msgstr "星の回転スピード" +#: ScreenSavers/surfaces.xml.h:19 +#, fuzzy +msgid "Catalan's Surface" +msgstr "ソリッドな表面" -#: hacks/config/starwars.xml.h:14 -msgid "StarWars" -msgstr "スターウォーズ" +#: ScreenSavers/surfaces.xml.h:20 +#, fuzzy +msgid "Corkscrew Surface" +msgstr "ソリッドな表面" -#: hacks/config/starwars.xml.h:15 -msgid "Text Columns" -msgstr "テキスト列" +#: ScreenSavers/surfaces.xml.h:21 +#, fuzzy +msgid "Random Display Mode" +msgstr "ランダムモード" -#: hacks/config/starwars.xml.h:16 -msgid "Text Lines" -msgstr "テキスト行" +#: ScreenSavers/surfaces.xml.h:24 +#, fuzzy +msgid "Line Loops" +msgstr "線" -#: hacks/config/starwars.xml.h:18 -msgid "Thick Lines" -msgstr "行を太く" +#: ScreenSavers/surfaces.xml.h:28 +msgid "" +"This draws a visualization of several interesting parametric surfaces. " +"http://mathworld.wolfram.com/DinisSurface.html http://en.wikipedia.org/wiki/" +"Enneper_surface http://mathworld.wolfram.com/EnnepersMinimalSurface.html " +"http://mathworld.wolfram.com/KuenSurface.html http://en.wikipedia.org/wiki/" +"Moebius_strip http://mathworld.wolfram.com/Seashell.html http://mathworld." +"wolfram.com/SwallowtailCatastrophe.html http://mathworld.wolfram.com/" +"BohemianDome.html http://en.wikipedia.org/wiki/Whitney_umbrella http://" +"mathworld.wolfram.com/PlueckersConoid.html http://mathworld.wolfram.com/" +"HennebergsMinimalSurface.html http://mathworld.wolfram.com/CatalansSurface." +"html http://mathworld.wolfram.com/CorkscrewSurface.html Written by Andrey " +"Mirtchovski and Carsten Steger; 2003." +msgstr "" -#: hacks/config/starwars.xml.h:19 -msgid "Wrap Long Lines" -msgstr "長い行を折り返し" +#: ScreenSavers/swirl.xml.h:1 +msgid "Swirl" +msgstr "渦巻" -#: hacks/config/stonerview.xml.h:1 -msgid "" -"Chains of colorful squares dance around each other in complex spiral patterns. " -"Written by Andrew Plotkin, based on SGI's `electropaint' screensaver." +#: ScreenSavers/swirl.xml.h:12 +msgid "Flowing, swirly patterns. Written by M. Dobie and R. Taylor; 1997." msgstr "" -"カラフルな正方形が、複雑な螺旋状のパターンで、互いの回りを踊っています。Andrew Plotkin が SGI " -"の電子ペイントスクリーンセーバーを基に書きました。" -#: hacks/config/stonerview.xml.h:3 -msgid "StonerView" -msgstr "StonerView" +#: ScreenSavers/tangram.xml.h:1 +msgid "Tangram" +msgstr "" -#: hacks/config/strange.xml.h:1 -msgid "Curviness" -msgstr "曲がり具合" +#: ScreenSavers/tangram.xml.h:9 +#, fuzzy +msgid "X rotation" +msgstr "XW 軸回転" -#: hacks/config/strange.xml.h:9 -msgid "Strange" -msgstr "ストレンジ" +#: ScreenSavers/tangram.xml.h:11 +#, fuzzy +msgid "Y rotation" +msgstr "Y 軸回転" + +#: ScreenSavers/tangram.xml.h:12 +#, fuzzy +msgid "Z rotation" +msgstr "Z 軸回転" -#: hacks/config/strange.xml.h:10 +#: ScreenSavers/tangram.xml.h:17 msgid "" -"This draws strange attractors: it's a colorful, unpredictably-animating field " -"of dots that swoops and twists around. The motion is very nice. Written by " -"Massimino Pascal." +"Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by " +"Jeremy English; 2005." msgstr "" -"ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドットから成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino " -"Pascal 作。" -#: hacks/config/superquadrics.xml.h:2 +#: ScreenSavers/thornbird.xml.h:1 +msgid "Thornbird" +msgstr "Thornbird" + +#: ScreenSavers/thornbird.xml.h:17 +#, fuzzy msgid "" -"Ed Mackey reports that he wrote the first version of this program in BASIC on a " -"Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and " -"has specular reflections." +"Displays a view of the \"Bird in a Thornbush\" fractal. Written by Tim " +"Auckland; 2002." +msgstr "「いばらの中の鳥」の視点のフラクタルによる表示。Tim Auckland 作。" + +#: ScreenSavers/timetunnel.xml.h:1 +msgid "TimeTunnel" msgstr "" -"Ed Mackey は、このプログラムの最初のバージョンをコモドール 64 上の BASIC で書いたそうです。1987年のこと、320x200 " -"の白黒のワイアーフレームでした。今では GL を使い、鏡面反射がされています。" -#: hacks/config/superquadrics.xml.h:10 -msgid "Superquadrics" -msgstr "超楕円体" +#: ScreenSavers/timetunnel.xml.h:2 +#, fuzzy +msgid "0 sec" +msgstr "0 秒" -#: hacks/config/swirl.xml.h:4 -msgid "" -"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but " -"you might have seen a Mac program similar to this called FlowFazer. There is " -"also a cool Java applet of a similar concept." +#: ScreenSavers/timetunnel.xml.h:3 +msgid "Start sequence time" msgstr "" -"更にまた、流れの渦巻くパターン。これは M. Dobie と R. Taylor の作。ですが、あなたは Mac の FlowFazer " -"と呼ばれるよく似たプログラムをご覧になったことがあるかもしれません。また、同様のコンセプトのクールな Java アプレットもあります。" -#: hacks/config/swirl.xml.h:8 -msgid "Swirl" -msgstr "渦巻" +#: ScreenSavers/timetunnel.xml.h:5 +msgid "End sequence time" +msgstr "" -#: hacks/config/t3d.xml.h:1 -msgid "0°" -msgstr "0°" +#: ScreenSavers/timetunnel.xml.h:6 +#, fuzzy +msgid "Draw logo" +msgstr "セルを描画" -#: hacks/config/t3d.xml.h:2 -msgid "5 Minute Tick Marks" -msgstr "5 分刻みのマーク" +#: ScreenSavers/timetunnel.xml.h:7 +msgid "Run backward" +msgstr "" -#: hacks/config/t3d.xml.h:3 -msgid "90°" -msgstr "90°" +#: ScreenSavers/timetunnel.xml.h:9 +msgid "" +"Draws an animation similar to the opening and closing effects on the Dr. Who " +"TV show. Written by Sean P. Brennan; 2005." +msgstr "" -#: hacks/config/t3d.xml.h:4 -msgid "Bigger" -msgstr "大きく" +#: ScreenSavers/topblock.xml.h:1 +msgid "TopBlock" +msgstr "" -#: hacks/config/t3d.xml.h:5 -msgid "Cycle Seconds" -msgstr "回転する秒数" +#: ScreenSavers/topblock.xml.h:6 +#, fuzzy +msgid "Drop speed" +msgstr "スクロールするスピード" -#: hacks/config/t3d.xml.h:10 -msgid "Minute Tick Marks" -msgstr "分刻みのマーク" +#: ScreenSavers/topblock.xml.h:9 +msgid "Carpet size" +msgstr "" -#: hacks/config/t3d.xml.h:12 -msgid "Smaller" -msgstr "小さく" +#: ScreenSavers/topblock.xml.h:11 +msgid "Spawn likelyhood" +msgstr "" -#: hacks/config/t3d.xml.h:14 -msgid "T3D" -msgstr "T3D" +#: ScreenSavers/topblock.xml.h:12 +#, fuzzy +msgid "Polygon count" +msgstr "ポリゴン" -#: hacks/config/t3d.xml.h:15 -msgid "" -"This draws a working analog clock composed of floating, throbbing bubbles. " -"Written by Bernd Paysan." -msgstr "浮遊しながら振動する泡による、アナログ時計の動き。Bernd Paysan 作。" +#: ScreenSavers/topblock.xml.h:18 +#, fuzzy +msgid "Follow" +msgstr "浅い" -#: hacks/config/t3d.xml.h:16 -msgid "Turn Side-to-Side" -msgstr "左右反転" +#: ScreenSavers/topblock.xml.h:19 +#, fuzzy +msgid "Blob mode" +msgstr "斑点の数" -#: hacks/config/t3d.xml.h:17 -msgid "Wobbliness" -msgstr "ぐらつき" +#: ScreenSavers/topblock.xml.h:20 +msgid "Tunnel mode" +msgstr "" -#: hacks/config/thornbird.xml.h:1 -msgid "" -"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim " -"Auckland." -msgstr "「いばらの中の鳥」の視点のフラクタルによる表示。Tim Auckland 作。" +#: ScreenSavers/topblock.xml.h:21 +msgid "Carpet" +msgstr "" -#: hacks/config/thornbird.xml.h:6 -msgid "Points" -msgstr "点" +#: ScreenSavers/topblock.xml.h:22 +#, fuzzy +msgid "Nipples" +msgstr "さざ波" -#: hacks/config/thornbird.xml.h:12 -msgid "Thornbird" -msgstr "Thornbird" +#: ScreenSavers/topblock.xml.h:25 +msgid "" +"Creates a 3D world with dropping blocks that build up and up. Written by " +"rednuht; 2006." +msgstr "" + +#: ScreenSavers/triangle.xml.h:1 +msgid "Triangle" +msgstr "三角形" -#: hacks/config/triangle.xml.h:2 +#: ScreenSavers/triangle.xml.h:9 +#, fuzzy msgid "" "Generates random mountain ranges using iterative subdivision of triangles. " -"Written by Tobias Gloth." +"Written by Tobias Gloth; 1997." msgstr "三角形の分割によってランダムな山岳地帯を描画します。Tobias Gloth 作。" -#: hacks/config/triangle.xml.h:7 -msgid "Triangle" -msgstr "三角形" +#: ScreenSavers/tronbit.xml.h:1 +msgid "TronBit" +msgstr "" -#: hacks/config/truchet.xml.h:4 +#: ScreenSavers/tronbit.xml.h:12 msgid "" -"This draws line- and arc-based Truchet patterns that tile the screen. Written " -"by Adrian Likins." -msgstr "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。Adrian Likins 作。" +"Draws an animation of the character \"Bit\" from the film, \"Tron\". The " +"\"yes\" state is a tetrahedron; the \"no\" state is the second stellation of " +"an icosahedron; and the idle state oscillates between a small triambic " +"icosahedron and the compound of an icosahedron and a dodecahedron. http://en." +"wikipedia.org/wiki/List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/" +"Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation Written by Jamie " +"Zawinski; 2011." +msgstr "" -#: hacks/config/truchet.xml.h:5 +#: ScreenSavers/truchet.xml.h:1 msgid "Truchet" msgstr "Truchet" -#: hacks/config/twang.xml.h:2 +#: ScreenSavers/truchet.xml.h:7 +#, fuzzy msgid "" -"Divides the screen into a grid, and plucks them. Written by Dan Bornstein." -msgstr "スクリーンをグリッドに分割し、それらをひっぱり回します。Dan Bornstein 作。" +"This draws line- and arc-based truchet patterns that tile the screen. http://" +"en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +msgstr "" +"これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。" +"Adrian Likins 作。" + +#: ScreenSavers/twang.xml.h:1 +msgid "Twang" +msgstr "Twang" -#: hacks/config/twang.xml.h:6 +#: ScreenSavers/twang.xml.h:10 msgid "Jumpy" msgstr "飛び跳ねる" -#: hacks/config/twang.xml.h:11 +#: ScreenSavers/twang.xml.h:12 msgid "Springiness" msgstr "ばねらしさ" -#: hacks/config/twang.xml.h:13 +#: ScreenSavers/twang.xml.h:13 msgid "Transference" msgstr "転移" -#: hacks/config/twang.xml.h:14 -msgid "Twang" -msgstr "Twang" +#: ScreenSavers/twang.xml.h:17 +#, fuzzy +msgid "Border width" +msgstr "境界の幅" -#: hacks/config/vermiculate.xml.h:1 -msgid "Draws squiggly worm-like paths. Written by Tyler Pierce." -msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。" +#: ScreenSavers/twang.xml.h:19 +#, fuzzy +msgid "" +"Divides the screen into a grid, and plucks them. Written by Dan Bornstein; " +"2002." +msgstr "" +"スクリーンをグリッドに分割し、それらをひっぱり回します。Dan Bornstein 作。" -#: hacks/config/vermiculate.xml.h:2 +#: ScreenSavers/vermiculate.xml.h:1 msgid "Vermiculate" msgstr "Vermiculate" -#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2 +#: ScreenSavers/vermiculate.xml.h:6 +#, fuzzy +msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。" + +#: ScreenSavers/vidwhacker.xml.h:1 +msgid "VidWhacker" +msgstr "VidWhacker" + +#: ScreenSavers/vidwhacker.xml.h:2 msgid "2 seconds" msgstr "2 秒" -#: hacks/config/vidwhacker.xml.h:4 -msgid "Image Directory" +#: ScreenSavers/vidwhacker.xml.h:5 +#, fuzzy +msgid "Image directory" msgstr "画像ディレクトリ" -#: hacks/config/vidwhacker.xml.h:5 +#: ScreenSavers/vidwhacker.xml.h:7 +#, fuzzy msgid "" -"This is actually just a shell script that grabs a frame of video from the " -"system's video input, and then uses some PBM filters (chosen at random) to " -"manipulate and recombine the video frame in various ways (edge detection, " -"subtracting the image from a rotated version of itself, etc.) Then it displays " -"that image for a few seconds, and does it again. This works really well if you " -"just feed broadcast television into it." +"This is a shell script that grabs a frame of video from the system's video " +"input, and then uses some PBM filters (chosen at random) to manipulate and " +"recombine the video frame in various ways (edge detection, subtracting the " +"image from a rotated version of itself, etc.) Then it displays that image " +"for a few seconds, and does it again. This works really well if you just " +"feed broadcast television into it. Written by Jamie Zawinski; 1998." msgstr "" -"これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された PBM フィルタを使って、ビデオフレームをさまざまに " -"(輪郭の検出や回転されたイメージから元のイメージを再抽出するなど) " -"操作するスクリプトです。そして作成された画像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されます。これはテレビ放送をつないでいる環境で役に立ちます。" - -#: hacks/config/vidwhacker.xml.h:6 -msgid "VidWhacker" -msgstr "VidWhacker" - -#: hacks/config/vines.xml.h:6 -msgid "" -"This one generates a continuous sequence of small, curvy geometric patterns. It " -"scatters them around your screen until it fills up, then it clears the screen " -"and starts over. Written by Tracy Camp and David Hansen." +"これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された PBM " +"フィルタを使って、ビデオフレームをさまざまに (輪郭の検出や回転されたイメージ" +"から元のイメージを再抽出するなど) 操作するスクリプトです。そして作成された画" +"像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されます。これはテ" +"レビ放送をつないでいる環境で役に立ちます。" + +#: ScreenSavers/voronoi.xml.h:1 +msgid "Voronoi" msgstr "" -"これは小さな、曲がった図形パターンの連続的なシーケンスを描きます。スクリーン全部が埋め尽くされるまで描画されます。それからスクリーンはクリアされ最初からやり直さ" -"れます。Tracy Camp と David Hansen の作。" - -#: hacks/config/vines.xml.h:8 -msgid "Vines" -msgstr "Vines" - -#: hacks/config/wander.xml.h:5 -msgid "Draw Spots" -msgstr "斑点を描く" -#: hacks/config/wander.xml.h:6 -msgid "" -"Draws a colorful random-walk, in various forms. Written by Rick Campbell." -msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" +#: ScreenSavers/voronoi.xml.h:9 +#, fuzzy +msgid "Point size" +msgstr "点" -#: hacks/config/wander.xml.h:14 -msgid "Sustain" -msgstr "持続" +#: ScreenSavers/voronoi.xml.h:10 +msgid "50 pixels" +msgstr "" -#: hacks/config/webcollage.xml.h:3 -msgid "Dictionary File" -msgstr "ディクショナリファイル" +#: ScreenSavers/voronoi.xml.h:13 +#, fuzzy +msgid "Insertion speed" +msgstr "アニメーションのスピード" -#: hacks/config/webcollage.xml.h:5 -msgid "Overall Filter Program" -msgstr "全体にかけるフィルタプログラム" +#: ScreenSavers/voronoi.xml.h:14 +#, fuzzy +msgid "Zoom speed" +msgstr "アニメーションのスピード" -#: hacks/config/webcollage.xml.h:6 -msgid "Per-Image Filter Program" -msgstr "イメージごとに実行するフィルタプログラム" +#: ScreenSavers/voronoi.xml.h:15 +#, fuzzy +msgid "Zoom frequency" +msgstr "打ち上げの頻度" -#: hacks/config/webcollage.xml.h:9 +#: ScreenSavers/voronoi.xml.h:17 msgid "" -"This program makes collages out of random images pulled off of the World Wide " -"Web. It finds these images by doing random web searches, and then extracting " -"images from the returned pages. It can also be set up to filter the images " -"through the `VidWhacker' program, above, which looks really great. (Note that " -"most of the images it finds are text, and not pictures. This is because most of " -"the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski." +"Draws a randomly-colored Voronoi tessellation, and periodically zooms in and " +"adds new points. The existing points also wander around. There are a set of " +"control points on the plane, each at the center of a colored cell. Every " +"pixel within that cell is closer to that cell's control point than to any " +"other control point. That is what determines the cell's shapes. http://en." +"wikipedia.org/wiki/Voronoi_diagram Written by Jamie Zawinski; 2007." msgstr "" -"このプログラムは、ウェブからランダムに抜き出されたイメージのコラージュを作ります。ランダムなウェブ検索を行って、得られたページから画像を抜き出します。'VidW" -"hacker' プログラム (これは本当に偉大なプログラムです) で使用する画像をフィルタすることもできます。(注意: " -"検索されるほとんどの画像は実はテキストです。というのも悲しいかな、ほとんどのウェブページはテキストばかりですから) Jamie Zawinski 作。" -#: hacks/config/webcollage.xml.h:10 -msgid "URL Timeout" -msgstr "URL タイムアウト" +#: ScreenSavers/wander.xml.h:10 +#, fuzzy +msgid "Draw spots" +msgstr "斑点を描く" + +#: ScreenSavers/wander.xml.h:14 +#, fuzzy +msgid "" +"Draws a colorful random-walk, in various forms. http://en.wikipedia.org/wiki/" +"Random_walk Written by Rick Campbell; 1999." +msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#: hacks/config/webcollage.xml.h:11 +#: ScreenSavers/webcollage.xml.h:1 msgid "WebCollage" msgstr "ウェブコラージュ" -#: hacks/config/whirlwindwarp.xml.h:2 -msgid "" -"Floating stars are acted upon by a mixture of simple 2D forcefields. The " -"strength of each forcefield changes continuously, and it is also switched on " -"and off at random. By Paul 'Joey' Clark." +#: ScreenSavers/webcollage.xml.h:3 +msgid "Delay between images" msgstr "" -"浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の強さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul " -"'Joey' Clark 作。" - -#: hacks/config/whirlwindwarp.xml.h:7 -msgid "Trail Size" -msgstr "軌跡のサイズ" -#: hacks/config/whirlwindwarp.xml.h:8 -msgid "WhirlwindWarp" -msgstr "WhirlwindWarp" +#: ScreenSavers/webcollage.xml.h:4 +#, fuzzy +msgid "30 secs" +msgstr "0 秒" -#: hacks/config/whirlygig.xml.h:1 -msgid "Amplitude" -msgstr "振幅" +#: ScreenSavers/webcollage.xml.h:5 +#, fuzzy +msgid "2 secs" +msgstr "2 秒" -#: hacks/config/whirlygig.xml.h:2 -msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." -msgstr "斑点のチェーンがズームする様を描きます。Ashton Trey Belew 作。" +#: ScreenSavers/webcollage.xml.h:6 +msgid "Network timeout" +msgstr "" -#: hacks/config/whirlygig.xml.h:5 -msgid "Whirlies" -msgstr "Whirlies" +#: ScreenSavers/webcollage.xml.h:7 +#, fuzzy +msgid "2 min" +msgstr "2 分" -#: hacks/config/whirlygig.xml.h:6 -msgid "WhirlyGig" -msgstr "WhirlyGig" +#: ScreenSavers/webcollage.xml.h:9 +#, fuzzy +msgid "Image opacity" +msgstr "画像ディレクトリ" -#: hacks/config/worm.xml.h:1 +#: ScreenSavers/webcollage.xml.h:18 +#, fuzzy msgid "" -"An ancient xlock hack that draws multicolored worms that crawl around the " -"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling." +"This makes collages out of random images pulled off of the World Wide Web. " +"It finds these images by doing random web searches, and then extracting " +"images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS " +"PORNOGRAPHY. The Internet being what it is, absolutely anything might show " +"up in the collage including -- quite possibly -- pornography, or even " +"nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ " +"Written by Jamie Zawinski; 1999." msgstr "" -"xlock の古くからある、スクリーン上を多色の虫が這いずり回るハックです。Brad Taylor, Dave Lemke, Boris Putanec, " -"および Henrik Theiling 作。" +"このプログラムは、ウェブからランダムに抜き出されたイメージのコラージュを作り" +"ます。ランダムなウェブ検索を行って、得られたページから画像を抜き出しま" +"す。'VidWhacker' プログラム (これは本当に偉大なプログラムです) で使用する画像" +"をフィルタすることもできます。(注意: 検索されるほとんどの画像は実はテキストで" +"す。というのも悲しいかな、ほとんどのウェブページはテキストばかりですから) " +"Jamie Zawinski 作。" + +#: ScreenSavers/whirlwindwarp.xml.h:1 +#, fuzzy +msgid "WhirlWindWarp" +msgstr "WhirlwindWarp" -#: hacks/config/xaos.xml.h:1 -msgid "XaoS" -msgstr "XaoS" +#: ScreenSavers/whirlwindwarp.xml.h:6 +#, fuzzy +msgid "Trail size" +msgstr "軌跡のサイズ" -#: hacks/config/xaos.xml.h:2 +#: ScreenSavers/whirlwindwarp.xml.h:9 +#, fuzzy msgid "" -"XaoS generates fast fly-through animations of the Mandelbrot and other fractal " -"sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the " -"XScreenSaver package, but if you don't have it already, you can find it at " -"<http://limax.paru.cas.cz/~hubicka/XaoS/>." +"Floating stars are acted upon by a mixture of simple 2D forcefields. The " +"strength of each forcefield changes continuously, and it is also switched on " +"and off at random. Written by Paul 'Joey' Clark; 2001." msgstr "" -"XaoS はマンデルブロート他のフラクタル集合のアニメーションを素早く生成します。Thomas Marsh と Jan Hubicka 作。これは " -"XScreenSaver " -"パッケージには含まれていません。持っていないなら、<http://limax.paru.cas.cz/~hubicka/XaoS/> " -"で入手できます。" - -#: hacks/config/xdaliclock.xml.h:1 -msgid "12-Hour Time" -msgstr "12時間 時刻" - -#: hacks/config/xdaliclock.xml.h:2 -msgid "24-Hour Time" -msgstr "24時間 時刻" +"浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の強" +"さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul 'Joey' " +"Clark 作。" -#: hacks/config/xdaliclock.xml.h:3 -msgid "Cycle Colors" -msgstr "色を変える" - -#: hacks/config/xdaliclock.xml.h:4 -msgid "Display Seconds" -msgstr "表示秒数" - -#: hacks/config/xdaliclock.xml.h:5 -msgid "Huge Font" -msgstr "非常に大きいフォント" - -#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8 -msgid "Large Font" -msgstr "大きいフォント" - -#: hacks/config/xdaliclock.xml.h:7 -msgid "Medium Font" -msgstr "中フォント" +#: ScreenSavers/wormhole.xml.h:1 +#, fuzzy +msgid "Wormhole" +msgstr "虫" -#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14 -msgid "Small Font" -msgstr "小さいフォント" +#: ScreenSavers/wormhole.xml.h:6 +#, fuzzy +msgid "Star speed" +msgstr "鮫のスピード" -#: hacks/config/xdaliclock.xml.h:9 -msgid "XDaliClock" -msgstr "XDaliClock" +#: ScreenSavers/wormhole.xml.h:9 +msgid "Stars created" +msgstr "" -#: hacks/config/xdaliclock.xml.h:10 +#: ScreenSavers/wormhole.xml.h:12 msgid "" -"XDaliClock draws a large digital clock, the numbers of which change by " -"``melting'' into their new shapes. Written by Jamie Zawinski. This is not " -"included with the XScreenSaver package, but if you don't have it already, you " -"can find it at <http://www.jwz.org/xdaliclock/>." +"Flying through a colored wormhole in space. Written by Jon Rafkind; 2004." msgstr "" -"XDaliClock は大きなデジタル時計で、数字は「溶ける」ようにして次の文字に変わります。Jamie Zawinski 作。これは " -"XScreenSaver パッケージには含まれていません。持っていないなら、<http://www.jwz.org/xdaliclock/> " -"で入手できます。" - -#: hacks/config/xearth.xml.h:1 -msgid "Bright" -msgstr "明るい" - -#: hacks/config/xearth.xml.h:2 -msgid "Date/Time Stamp" -msgstr "日付/タイムスタンプ" - -#: hacks/config/xearth.xml.h:3 -msgid "Day Dim" -msgstr "昼 薄暗い" - -#: hacks/config/xearth.xml.h:5 -msgid "Display Stars" -msgstr "星を表示" - -#: hacks/config/xearth.xml.h:8 -msgid "Label Cities" -msgstr "都市のラベル表示" - -#: hacks/config/xearth.xml.h:9 -msgid "Lower Left" -msgstr "左下" -#: hacks/config/xearth.xml.h:10 -msgid "Lower Right" -msgstr "右下" - -#: hacks/config/xearth.xml.h:13 -msgid "Mercator Projection" -msgstr "メルカトル射影" - -#: hacks/config/xearth.xml.h:14 -msgid "Night Dim" -msgstr "夜 薄暗い" - -#: hacks/config/xearth.xml.h:15 -msgid "No Stars" -msgstr "星なし" - -#: hacks/config/xearth.xml.h:16 -msgid "North/South Rotation" -msgstr "南北方向の回転" - -#: hacks/config/xearth.xml.h:18 -msgid "Orthographic Projection" -msgstr "直交射影" - -#: hacks/config/xearth.xml.h:19 -msgid "Real Time" -msgstr "リアルタイム" +#: ScreenSavers/xanalogtv.xml.h:1 +msgid "XAnalogTV" +msgstr "" -#: hacks/config/xearth.xml.h:20 -msgid "Shaded Image" -msgstr "影付きイメージ" +#: ScreenSavers/xanalogtv.xml.h:3 +msgid "" +"XAnalogTV shows a detailed simulation of an old TV set showing various test " +"patterns, with various picture artifacts like snow, bloom, distortion, " +"ghosting, and hash noise. It also simulates the TV warming up. It will cycle " +"through 12 channels, some with images you give it, and some with color bars " +"or nothing but static. Written by Trevor Blackwell; 2003." +msgstr "" -#: hacks/config/xearth.xml.h:21 -msgid "Sharp" -msgstr "シャープに" +#: ScreenSavers/xflame.xml.h:1 +#, fuzzy +msgid "XFlame" +msgstr "炎" -#: hacks/config/xearth.xml.h:23 -msgid "Spacing" -msgstr "間隔" +#: ScreenSavers/xflame.xml.h:6 +#, fuzzy +msgid "Enable blooming" +msgstr "華やかに輝く" -#: hacks/config/xearth.xml.h:26 -msgid "Terminator Blurry" -msgstr "ターミネーター ぼやけている" +#: ScreenSavers/xflame.xml.h:8 +#, fuzzy +msgid "" +"Draws a simulation of pulsing fire. It can also take an arbitrary image and " +"set it on fire too. Written by Carsten Haitzler and many others; 1999." +msgstr "" +"ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上がら" +"せることもできます。Carsten Haitzler 他多くの人々による。" -#: hacks/config/xearth.xml.h:27 -msgid "Time Warp" -msgstr "タイムワープ" +#: ScreenSavers/xjack.xml.h:1 +msgid "XJack" +msgstr "" -#: hacks/config/xearth.xml.h:29 -msgid "Upper Left" -msgstr "左上" +#: ScreenSavers/xjack.xml.h:7 +#, fuzzy +msgid "" +"This behaves schizophrenically and makes a lot of typos. Written by Jamie " +"Zawinski; 1997." +msgstr "" +"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" +"Jamie Zawinski 作。" -#: hacks/config/xearth.xml.h:30 -msgid "Upper Right" -msgstr "右上" +#: ScreenSavers/xlyap.xml.h:1 +msgid "XLyap" +msgstr "" -#: hacks/config/xearth.xml.h:31 +#: ScreenSavers/xlyap.xml.h:10 +#, fuzzy msgid "" -"XEarth draws an image of the Earth, as seen from your favorite vantage point in " -"space, correctly shaded for the current position of the Sun. Written by Kirk " -"Johnson. This is not included with the XScreenSaver package, but if you don't " -"have it already, you can find it at " -"<http://www.cs.colorado.edu/~tuna/xearth/>." +"This generates pretty fractal pictures via the Lyapunov exponent. http://en." +"wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997." msgstr "" -"XEarth は、宇宙の中の、あなたの好きな場所から見た地球の姿を描きます。また現在の太陽の位置に合わせて影も正しく調整して表示します。Kirk " -"Johnson 作。これは XScreenSaver " -"パッケージには含まれていません。持っていないなら、<http://www.cs.colorado.edu/~tuna/xearth/> " -"で入手できます。" +"これは「リャプーノフ指数」を用いたファンキーな数学を駆使して、素敵なフラクタ" +"ル図を生成します。クールな対話モードもあります。Ron Record 作。" -#: hacks/config/xearth.xml.h:32 -msgid "Xearth" -msgstr "Xearth" +#: ScreenSavers/xmatrix.xml.h:1 +#, fuzzy +msgid "XMatrix" +msgstr "Xmatrix" -#: hacks/config/xfishtank.xml.h:5 -msgid "Fish" -msgstr "魚" +#: ScreenSavers/xmatrix.xml.h:2 +#, fuzzy +msgid "Small font" +msgstr "小さいフォント" -#: hacks/config/xfishtank.xml.h:6 -msgid "Fish Speed" -msgstr "魚のスピード" +#: ScreenSavers/xmatrix.xml.h:3 +#, fuzzy +msgid "Large font" +msgstr "大きいフォント" -#: hacks/config/xfishtank.xml.h:7 -msgid "" -"Fish! This is not included with the XScreenSaver package, but if you don't have " -"it already, you can find it at " -"<http://metalab.unc.edu/pub/Linux/X11/demos/>." +#: ScreenSavers/xmatrix.xml.h:8 +msgid "Piped ASCII text" msgstr "" -"魚! これは XScreenSaver " -"パッケージには含まれません。持っていないなら、<http://metalab.unc.edu/pub/Linux/X11/demos/> " -"で入手できます。" - -#: hacks/config/xfishtank.xml.h:12 -msgid "XFishTank" -msgstr "XFishTank" -#: hacks/config/xflame.xml.h:1 -msgid "Bitmap File" -msgstr "ビットマップファイル" +#: ScreenSavers/xmatrix.xml.h:9 +#, fuzzy +msgid "Synergistic algorithm" +msgstr "シナジー効果のアルゴリズム" -#: hacks/config/xflame.xml.h:2 -msgid "" -"Draws a simulation of pulsing fire. It can also take an arbitrary image and set " -"it on fire too. Written by Carsten Haitzler, hacked on by many others." -msgstr "" -"ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上がらせることもできます。Carsten Haitzler 他多くの人々による。" +#: ScreenSavers/xmatrix.xml.h:10 +#, fuzzy +msgid "Slider algorithm" +msgstr "スライダーのアルゴリズム" -#: hacks/config/xflame.xml.h:3 -msgid "Enable Blooming" -msgstr "華やかに輝く" +#: ScreenSavers/xmatrix.xml.h:11 +#, fuzzy +msgid "Expansion algorithm" +msgstr "展開アルゴリズム" -#: hacks/config/xflame.xml.h:8 -msgid "Xflame" -msgstr "Xflame" +#: ScreenSavers/xmatrix.xml.h:12 +#, fuzzy +msgid "Run trace program" +msgstr "トレースプログラムの実行" -#: hacks/config/xjack.xml.h:4 -msgid "" -"This program behaves schizophrenically and makes a lot of typos. Written by " -"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The " -"Shining,'' you won't get it. Those who have describe this hack as ``inspired.''" +#: ScreenSavers/xmatrix.xml.h:13 +msgid "Knock knock" msgstr "" -"これは精神分裂病的に振舞い、たくさんのタイプを打ちます。Jamie Zawinski " -"作。スタンリーキューブリックの名作「シャイニング」を見ていないなら、これは分からないでしょう。見たことがある人なら、これが「インスパイア」されたものだということ" -"はお分かりでしょう。" -#: hacks/config/xjack.xml.h:5 -msgid "Xjack" -msgstr "Xjack" +#: ScreenSavers/xmatrix.xml.h:14 +#, fuzzy +msgid "Phone number" +msgstr "電話番号" -#: hacks/config/xlyap.xml.h:1 +#: ScreenSavers/xmatrix.xml.h:22 msgid "" -"This generates pretty fractal pictures by doing funky math involving the " -"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron " -"Record." +"Draws the \"digital rain\" effect, as seen on the computer monitors in \"The " +"Matrix\". See also \"GLMatrix\" for a 3D rendering of the similar effect " +"that appeared in the movie's title sequence. http://en.wikipedia.org/wiki/" +"Matrix_digital_rain Written by Jamie Zawinski; 1999." msgstr "" -"これは「リャプーノフ指数」を用いたファンキーな数学を駆使して、素敵なフラクタル図を生成します。クールな対話モードもあります。Ron Record 作。" -#: hacks/config/xlyap.xml.h:2 -msgid "Xlyap" -msgstr "Xlyap" +#: ScreenSavers/xrayswarm.xml.h:1 +msgid "XRaySwarm" +msgstr "XRaySwarm" -#: hacks/config/xmatrix.xml.h:1 +#: ScreenSavers/xrayswarm.xml.h:6 +#, fuzzy msgid "" -"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by " -"Jamie Zawinski." -msgstr "映画「マトリックス」で使われたスクロールされるテキストの描画。Jamie Zawinski 作。" - -#: hacks/config/xmatrix.xml.h:2 -msgid "Binary Encoding" -msgstr "2 進エンコーディング" - -#: hacks/config/xmatrix.xml.h:3 -msgid "Expansion Algorithm" -msgstr "展開アルゴリズム" +"Draws a few swarms of critters flying around the screen, with faded color " +"trails behind them. Written by Chris Leger; 2000." +msgstr "" +"いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたかわ" +"いい尻尾があります。Chris Leger 作。" -#: hacks/config/xmatrix.xml.h:5 -msgid "Full" -msgstr "完全" +#: ScreenSavers/xspirograph.xml.h:1 +#, fuzzy +msgid "XSpirograph" +msgstr "XSpiroGraph" -#: hacks/config/xmatrix.xml.h:6 -msgid "Genetic Encoding" -msgstr "遺伝的エンコーディング" +#: ScreenSavers/xspirograph.xml.h:10 +#, fuzzy +msgid "" +"Simulates that pen-in-nested-plastic-gears toy from your childhood. http://" +"en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000." +msgstr "" +"あなたが子どもの頃使った、入れ子のプラスチック製ギアにペンを入れて遊ぶ玩具の" +"シュミレーションです。Rohit Singh が書きました。" -#: hacks/config/xmatrix.xml.h:7 -msgid "Hexadecimal Encoding" -msgstr "16 進エンコーディング" +#: ScreenSavers/zoom.xml.h:8 +#, fuzzy +msgid "X magnification" +msgstr "倍率" -#: hacks/config/xmatrix.xml.h:9 -msgid "Matrix Encoding" -msgstr "Matrix のエンコーディング" +#: ScreenSavers/zoom.xml.h:9 +#, fuzzy +msgid " X border width" +msgstr "境界の幅" -#: hacks/config/xmatrix.xml.h:10 -msgid "Phone Number" -msgstr "電話番号" +#: ScreenSavers/zoom.xml.h:10 +#, fuzzy +msgid " X lens offset" +msgstr "レンズのオフセット" -#: hacks/config/xmatrix.xml.h:11 -msgid "Run Trace Program" -msgstr "トレースプログラムの実行" +#: ScreenSavers/zoom.xml.h:11 +#, fuzzy +msgid "Y magnification" +msgstr "倍率" -#: hacks/config/xmatrix.xml.h:12 -msgid "Slider Algorithm" -msgstr "スライダーのアルゴリズム" +#: ScreenSavers/zoom.xml.h:12 +#, fuzzy +msgid " Y border width" +msgstr "境界の幅" -#: hacks/config/xmatrix.xml.h:17 -msgid "Synergistic Algorithm" -msgstr "シナジー効果のアルゴリズム" +#: ScreenSavers/zoom.xml.h:13 +#, fuzzy +msgid " Y lens offset" +msgstr "レンズのオフセット" -#: hacks/config/xmatrix.xml.h:18 -msgid "Xmatrix" -msgstr "Xmatrix" +#: ScreenSavers/zoom.xml.h:14 +msgid "Lenses" +msgstr "レンズ" -#: hacks/config/xmountains.xml.h:2 -msgid "Reflections" -msgstr "反射" +#: ScreenSavers/zoom.xml.h:16 +#, fuzzy +msgid "" +"Zooms in on a part of the screen and then moves around. With the \"Lenses\" " +"option, the result is like looking through many overlapping lenses rather " +"than just a simple zoom. Written by James Macnicol; 2001." +msgstr "" +"スクリーンの一部をズームインして、動かします。 -lenses オプションを使えば、純" +"なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。James " +"Macnicol が書きました。" -#: hacks/config/xmountains.xml.h:3 -msgid "Side View" -msgstr "横からの眺め" +#~ msgid "" +#~ "A cellular automaton that is really a two-dimensional Turing machine: as " +#~ "the heads (``ants'') walk along the screen, they change pixel values in " +#~ "their path. Then, as they pass over changed pixels, their behavior is " +#~ "influenced. Written by David Bagley." +#~ msgstr "" +#~ "二次元チューリングマシンのセルオートマトン: ヘッド (蟻) がスクリーン上を歩" +#~ "き回り、通ったピクセルを変更します。蟻は通ったピクセルによって行動に影響を" +#~ "受けます。David Bagley 作。" -#: hacks/config/xmountains.xml.h:6 -msgid "Top View" -msgstr "上からの眺め" +#~ msgid "Ant" +#~ msgstr "蟻" -#: hacks/config/xmountains.xml.h:7 -msgid "" -"XMountains generates realistic-looking fractal terrains of snow-capped " -"mountains near water, with either a top view or a side view. Written by Stephen " -"Booth. This is not included with the XScreenSaver package, but if you don't " -"have it already, you can find it at " -"<http://www.epcc.ed.ac.uk/~spb/xmountains/>. Be sure to compile it with " -"-DVROOT or it won't work right when launched by the xscreensaver daemon." -msgstr "" -"XMountains は、リアルな岩のフラクタルで水辺の雪をかぶった山の地形を生成します。上からの眺めも横からの眺めも可能です。Stephen Booth " -"作。これは XScreenSaver " -"には含まれません。しかし、もし持っていないなら、<http://www.epcc.ed.ac.uk/~spb/xmountains/> " -"で入手できます。なお、コンパイルする際に、-DVROOT オプションを付けないと xscreensaver デーモンから起動できないでしょう。" +#~ msgid "Ant Size" +#~ msgstr "蟻のサイズ:" -#: hacks/config/xmountains.xml.h:8 -msgid "Xmountains" -msgstr "Xmountains" +#~ msgid "Four Sided Cells" +#~ msgstr "4 角形のセル" -#: hacks/config/xrayswarm.xml.h:1 -msgid "" -"Draws a few swarms of critters flying around the screen, with nicely faded " -"color trails behind them. Written by Chris Leger." -msgstr "いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたかわいい尻尾があります。Chris Leger 作。" +#~ msgid "Nine Sided Cells" +#~ msgstr "9 角形のセル" + +#~ msgid "Random Cell Shape" +#~ msgstr "ランダムなセルの形状" + +#~ msgid "Sharp Turns" +#~ msgstr "鋭いターン" + +#~ msgid "Six Sided Cells" +#~ msgstr "6 角形のセル" + +#~ msgid "Truchet Lines" +#~ msgstr "通った跡" + +#~ msgid "Twelve Sided Cells" +#~ msgstr "12 角形のセル" + +#~ msgid "Bitmap to rotate" +#~ msgstr "回転させるビットマップ" + +#~ msgid "Sparc Linux" +#~ msgstr "Sparc Linux" + +#~ msgid "Bubbles" +#~ msgstr "泡" + +#~ msgid "Bubbles Fall" +#~ msgstr "泡が落ちる" + +#~ msgid "Bubbles Rise" +#~ msgstr "泡が浮かび上がる" + +#~ msgid "Bubbles exist in three dimensions" +#~ msgstr "泡が三次元空間に存在" + +#~ msgid "Don't hide bubbles when they pop" +#~ msgstr "泡がはじけた時に隠さない" + +#~ msgid "Draw circles instead of pixmap bubbles" +#~ msgstr "ピクスマップの泡の代わりに円を描く" + +#~ msgid "Leave Trails" +#~ msgstr "跡を残す" + +#~ msgid "" +#~ "This simulates the kind of bubble formation that happens when water boils:" +#~ "small bubbles appear, and as they get closer to each other, they combine " +#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." +#~ msgstr "" +#~ "これは水が沸騰したときの泡の形をシミュレートします。小さな泡が現れ、互いに" +#~ "近付き一つのより大きな泡を作ります。そして時々はじけます。James Macnicol " +#~ "作。" + +#~ msgid "" +#~ "A bit like `Spotlight', except that instead of merely exposing part of " +#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " +#~ "roaming section of your desktop, based on color intensity. Written by " +#~ "Shane Smit." +#~ msgstr "" +#~ "「スポットライト」に似ていますが、単にあなたのデスクトップを照らすのではな" +#~ "く、凹凸から成るマップを作成します。基本的にはデスクトップ上の動き回る範囲" +#~ "を色の濃さに基づいて三次元化します。Shane Smit 作。" + +#~ msgid "Delay" +#~ msgstr "遅延" + +#~ msgid "Double Buffer" +#~ msgstr "ダブルバッファ" + +#~ msgid "Cosmos" +#~ msgstr "宇宙" + +#~ msgid "" +#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " +#~ "it at <http://cosmos.dnsalias.net/cosmos/>" +#~ msgstr "" +#~ "花火と大きくなって消える炎を描画します。Tom Campbell 作。 <http://" +#~ "cosmos.dnsalias.net/cosmos/> で入手できます。" + +#~ msgid "Critical" +#~ msgstr "クリティカル" + +#~ msgid "" +#~ "Draws a system of self-organizing lines. It starts out as random " +#~ "squiggles, but after a few iterations, order begins to appear. Written by " +#~ "Martin Pool." +#~ msgstr "" +#~ "自己組織的な線のシステムを描画します。最初はランダムななぐり書き状態から始" +#~ "まり、何回かの変形でやがて規則性が現れてきます。Martin Pool 作。" + +#~ msgid "Display Solid Colors" +#~ msgstr "ソリッドな色の表示" + +#~ msgid "Display Surface Patterns" +#~ msgstr "表面パターンの表示" + +#~ msgid "" +#~ "A hack similar to `greynetic', but less frenetic. The first " +#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " +#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " +#~ "and ported to C for inclusion here." +#~ msgstr "" +#~ "'greynetic' に似た、でも熱狂的ではないものです。最初の実装は Stephen " +#~ "Linhart でした。Ozymandias G. Desiderata が Java アプレットクローンを書き" +#~ "ました。クローンは Jamie Zawinski に発見され、C に移植され、ここに含まれて" +#~ "います。" + +#~ msgid "Spike Count" +#~ msgstr "釘の数" + +#~ msgid "x" +#~ msgstr "x" + +#~ msgid "" +#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " +#~ "better if it was faster, but as far as I can tell, there is no way to " +#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " +#~ "Written by Jamie Zawinski." +#~ msgstr "" +#~ "星と円と線の点滅するシーケンスを描きます。もっと速ければ見栄えがすると思う" +#~ "のですが、私が分かる限りでは、X の限界から、ちらつかないで速くすることは難" +#~ "しいようです。Jamie Zawinski 作。" + +#~ msgid "Use Shared Memory" +#~ msgstr "共用メモリの使用量" + +#~ msgid "Fractal Growth" +#~ msgstr "フラクタルの成長" + +#~ msgid "High Dimensional Sphere" +#~ msgstr "高次元球" + +#~ msgid "" +#~ "How could one possibly describe this except as ``drifting recursive " +#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " +#~ "collection of fine hacks." +#~ msgstr "" +#~ "「ドリフトする再帰的フラクタルによる宇宙の炎」と言う以外に良い呼び名がある" +#~ "でしょうか? Scott Draves の素敵なハック集より。" + +#~ msgid "Lissojous Figures" +#~ msgstr "Lissojous 図" + +#~ msgid "ElectricSheep" +#~ msgstr "電気羊" + +#~ msgid "" +#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " +#~ "animated fractal flame. In the background, it contributes render cycles " +#~ "to the next animation. Periodically it uploades completed frames to the " +#~ "server, where they are compressed for distribution to all clients. This " +#~ "program is recommended only if you have a high bandwidth connection to " +#~ "the Internet. By Scott Draves. You can find it at <http://www." +#~ "electricsheep.org/>. See that web site for configuration information." +#~ msgstr "" +#~ "電気羊はフラクタルによる炎のアニメーションの mpeg ビデオを再生する " +#~ "xscreensaver のモジュールです。背後では、次のアニメーションの描画が行われ" +#~ "ています。時折、すべてのクライアントに配布するために、全フレームをサーバに" +#~ "アップロードして圧縮します。このプログラムはインターネットへの高帯域な接続" +#~ "がされている環境でのみお薦めできます。<http://www.electricsheep.org/" +#~ "> で入手できます。設定情報もこのウェブサイトにあります。" + +#~ msgid "" +#~ "Draws a simple four-stroke engine that floats around the screen. Written " +#~ "by Ben Buxton." +#~ msgstr "スクリーンに浮かぶシンプルな 4 気筒エンジンです。Ben Buxton 作。" + +#~ msgid "Power" +#~ msgstr "力" + +#~ msgid "Bitmap for Flag" +#~ msgstr "旗のビットマップ" + +#~ msgid "Flag" +#~ msgstr "旗" + +#~ msgid "Text for Flag" +#~ msgstr "旗のテキスト" + +#~ msgid "" +#~ "This draws a waving colored flag, that undulates its way around the " +#~ "screen. The trick is the flag can contain arbitrary text and images. By " +#~ "default, it displays either the current system name and OS type, or a " +#~ "picture of ``Bob,'' but you can replace the text or the image with a " +#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." +#~ msgstr "" +#~ "これは波打つカラーの旗を描画します。旗はスクリーンの上を波打ちながら動きま" +#~ "す。旗には任意の画像とテキストを描くことができます。デフォルトでは、現在の" +#~ "システム名と OS のタイプ、または「Bob」の絵のどちらかを表示します。テキス" +#~ "トも画像もコマンドラインオプションで変更できます。Charles Vidal と Jamie " +#~ "Zawinski の作。" + +#~ msgid "0 Seconds" +#~ msgstr "0 秒" + +#~ msgid "10 Seconds" +#~ msgstr "10 秒" + +#~ msgid "" +#~ "Another series of strange attractors: a flowing series of points, making " +#~ "strange rotational shapes. Written by Jeff Butterworth." +#~ msgstr "" +#~ "もう一つの、ストレンジアトラクター系列。点の流れる列が、奇妙な回転する図形" +#~ "を描きます。Jeff Butterworth 作。" + +#~ msgid "Freeze Some Bees" +#~ msgstr "いくつかの蜂を停止" + +#~ msgid "Ride a Trained Bee" +#~ msgstr "調教された蜂に乗る" + +#~ msgid "Show Bounding Box" +#~ msgstr "境界の箱を表示" + +#~ msgid "Slow Bees with Antifreeze" +#~ msgstr "停止しない蜂をゆっくり動かす" + +#~ msgid "Sandpaper" +#~ msgstr "サンドペーパー" + +#~ msgid "Forest" +#~ msgstr "森" + +#~ msgid "" +#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " +#~ "fractals, right?" +#~ msgstr "" +#~ "これはフラクタル木を描画します。Peter Baumung 作。みなさん、フラクタルはお" +#~ "好きでしょ?" + +#~ msgid "Planetary Gear System" +#~ msgstr "遊星歯車式伝導装置" + +#~ msgid "Rotational Speed" +#~ msgstr "回転スピード" + +#~ msgid "" +#~ "This draws sets of turning, interlocking gears, rotating in three " +#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " +#~ "Jamie Zawinski." +#~ msgstr "" +#~ "これは三次元で、互いに組合わさりながら回転する歯車の集まりを描きます。もう" +#~ "一つの GL によるハックです。Danny Sung, Brian Paul, Ed Mackey, Jamie " +#~ "Zawinski らによる作。" + +#~ msgid "Three Gear System" +#~ msgstr "3 つの歯車系" + +#~ msgid "Screen Image" +#~ msgstr "スクリーンイメージ" + +#~ msgid "Desert" +#~ msgstr "砂漠" + +#~ msgid "" +#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " +#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " +#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." +#~ "dotcom.fr>." +#~ msgstr "" +#~ "木で覆われた風景の上に撒き散らされる炎のような 3D の三角形のアニメーショ" +#~ "ン。OpenGL を必要とします。またテクスチャの質感を表現するために高速なハー" +#~ "ドウェアサポートも必要でしょう。Eric Lassauge <lassauge@mail.dotcom." +#~ "fr> 作。" + +#~ msgid "GLForestFire" +#~ msgstr "GLForestFire" + +#~ msgid "Rain" +#~ msgstr "雨" + +#~ msgid "Track mouse" +#~ msgstr "マウスをトラック" + +#~ msgid "30 Seconds" +#~ msgstr "30 秒" + +#~ msgid "Scary Colors" +#~ msgstr "恐ろしい色" + +#~ msgid "Goban" +#~ msgstr "碁盤" + +#~ msgid "" +#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " +#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." +#~ msgstr "" +#~ "囲碁の歴史的名勝負 (wei-chi と baduk による) をスクリーン上で再現。Scott " +#~ "Draves 作。<http://www.draves.org/goban/> で入手できます。" + +#~ msgid "Hyperball" +#~ msgstr "Hyperball" + +#~ msgid "" +#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " +#~ "projection of the sequence of 3D objects which are the projections of the " +#~ "4D analog to the dodecahedron. Written by Joe Keane." +#~ msgstr "" +#~ "超球 (hyperball) の超立方体に対する関係は、12 面体の立方体に対するのと同じ" +#~ "です。これは、四次元の物体の三次元への射影である図形の二次元への射影を描き" +#~ "ます。Joe Keane 作。" + +#~ msgid "XY Rotation" +#~ msgstr "XY 軸回転" + +#~ msgid "XZ Rotation" +#~ msgstr "XZ 軸回転" + +#~ msgid "YW Rotation" +#~ msgstr "YW 軸回転" + +#~ msgid "YZ Rotation" +#~ msgstr "ZY 軸回転" + +#~ msgid "ZW Rotation" +#~ msgstr "ZW 軸回転" + +#~ msgid "" +#~ "This displays 2D projections of the sequence of 3D objects which are the " +#~ "projections of the 4D analog to the cube: as a square is composed of four " +#~ "lines, each touching two others; and a cube is composed of six squares, " +#~ "each touching four others; a hypercube is composed of eight cubes, each " +#~ "touching six others. To make it easier to visualize the rotation, it uses " +#~ "a different color for the edges of each face. Don't think about it too " +#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " +#~ "Jamie Zawinski." +#~ msgstr "" +#~ "四次元の物体の三次元への射影である図形の二次元への射影を描きます。これは立" +#~ "方体のアナロジーで理解できます。四角形は 4 本の線から成り、各線は他の 2 つ" +#~ "の線と接しています。立方体は 4 つの四角形から成り、各々は他の 4 つの四角形" +#~ "と接しています。超立方体 (hypercube) は 8 個の立方体から成っており、立方体" +#~ "の各々は、他の 6 つの立方体と接しています。回転を簡単に視覚化するため、各" +#~ "面の縁は色を違えてあります。あんまりこれについて考えすぎると、脳味噌が溶け" +#~ "るでしょう。Joe Keane, Fritz Mueller, および Jamie Zawinski の作。" + +#~ msgid "" +#~ "This one draws spinning, colliding iterated-function-system images. " +#~ "Written by Massimino Pascal." +#~ msgstr "" +#~ "これは回転しながら衝突する反復関数系のイメージです。Massimino Pascal 作。" + +#~ msgid "IMSmap" +#~ msgstr "IMSmap" + +#~ msgid "" +#~ "Another color-field hack, this one works by computing decaying sinusoidal " +#~ "waves, and allowing them to interfere with each other as their origins " +#~ "move. Written by Hannu Mallat." +#~ msgstr "" +#~ "もう一つの、カラーフィールドのhackです。これは減衰する正弦波の計算によって" +#~ "機能し、原点の移動に伴って互いに干渉しあいます。Hannu Mallot 作。" + +#~ msgid "" +#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " +#~ "it, and then solves the puzzle. This works especially well when you feed " +#~ "it an external video signal instead of letting it grab the screen image " +#~ "(actually, I guess this is generally true...) When it is grabbing a video " +#~ "image, it is sometimes pretty hard to guess what the image is going to " +#~ "look like once the puzzle is solved. Written by Jamie Zawinski." +#~ msgstr "" +#~ "スクリーン画像をジグゾーパズルのように切り出します。それからシャッフルし、" +#~ "最後にパズルを解きます。スクリーン画像を使うよりも、外部ビデオ信号を供給し" +#~ "た方がうまく機能するでしょう (実際、これは一般的に真理です)。ビデオ画像を" +#~ "取り込んでいる場合、パズルを解いてしまった後では、何が表示されているのかを" +#~ "推測するのは難しいでしょう。Jamie Zawinski 作。" + +#~ msgid "Checkered Balls" +#~ msgstr "チェッカードボール" + +#~ msgid "" +#~ "This one draws spinning, animating (are you detecting a pattern here " +#~ "yet?) explorations of the Julia set. You've probably seen static images " +#~ "of this fractal form before, but it's a lot of fun to watch in motion as " +#~ "well. One interesting thing is that there is a small swinging dot passing " +#~ "in front of the image, which indicates the control point from which the " +#~ "rest of the image was generated. Written by Sean McCullough." +#~ msgstr "" +#~ "回転し動いている、ジュリア集合の調査。あなたは以前にフラクタルの静的を画像" +#~ "を見たことがあるはずです。ですが、それが動く様も興味深いものです。画像の前" +#~ "を小さな揺れるドットが表示されますが、これは画面が生成されたコントロールポ" +#~ "イントを意味します。Sean McCullough 作。" + +#~ msgid "" +#~ "Another clone of an ancient meme, consisting largely of frenetic " +#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " +#~ "is nice, but I think it needs more solids, or perhaps just brighter " +#~ "colors. More variations in the rotational speed might help, too." +#~ msgstr "" +#~ "古くからの玩具のクローン。色付いた線の熱狂的な回転。Ron Tapia 作。ただし、" +#~ "私の見るところ、もっとソリッドで、鮮やかな色があった方がいい。更に回転の仕" +#~ "方にももっとバリエーションがあった方がいいと思います。" + +#~ msgid "Laser" +#~ msgstr "レーザー" + +#~ msgid "" +#~ "Moving radiating lines, that look vaguely like scanning laser beams. " +#~ "Written by Pascal Pensa. (Frankie say: relax.)" +#~ msgstr "" +#~ "移動しながら放射される線。どこかスキャンしているレーザービームのように見え" +#~ "ます。Pascal Pensa 作。(Frankie 曰く: リラックスしろよ)" + +#~ msgid "" +#~ "This one draws crackling fractal lightning bolts. It's simple, direct, " +#~ "and to the point. If only it had sound... Written by Keith Romberg." +#~ msgstr "" +#~ "これはフラクタルを用いて稲光を描きます。シンプルで直接的で、的を得ていま" +#~ "す。これで音があればなぁ...Keith Romberg の作。" + +#~ msgid "Lisa" +#~ msgstr "リサ" + +#~ msgid "Steps" +#~ msgstr "ステップ" + +#~ msgid "" +#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " +#~ "the Phantom Zone prisoners in during their trial in Superman? I think " +#~ "that was one of these." +#~ msgstr "" +#~ "これはリサージュループを描きます。Caleb Cullen 作。スーパーマンでファント" +#~ "ムゾーンの囚人達が追跡中に使っていた装置を覚えていますか?あれはこんな奴" +#~ "だったと思うんですが。" + +#~ msgid "" +#~ "Another Lissajous figure. This one draws the progress of circular shapes " +#~ "along a path. Written by Alexander Jolk." +#~ msgstr "" +#~ "もう一つのリサージュ図。これは経路に沿って回転する図形を描きます。" +#~ "Alexander Jolk 作。" + +#~ msgid "Lissie" +#~ msgstr "リッシー" + +#~ msgid "Control Points" +#~ msgstr "コントロールポイント" + +#~ msgid "Interpolation Steps" +#~ msgstr "補間ステップ" + +#~ msgid "LMorph" +#~ msgstr "LMorph" + +#~ msgid "Less" +#~ msgstr "少なく" + +#~ msgid "More" +#~ msgstr "多く" + +#~ msgid "" +#~ "This generates random spline-ish line drawings and morphs between them. " +#~ "Written by Sverre H. Huseby and Glenn T. Lines." +#~ msgstr "" +#~ "これはランダムなスプライン的な線の図を変形します。Sverre H. Huseby と " +#~ "Glenn T. Lines の作。" + +#~ msgid "Joining Generator" +#~ msgstr "ジェネレータの合併" + +#~ msgid "Post-Solve Delay" +#~ msgstr "解けた後での静止時間" + +#~ msgid "Pre-Solve Delay" +#~ msgstr "解く前の静止時間" + +#~ msgid "Seeding Generator" +#~ msgstr "シーディングジェネレータ" + +#~ msgid "Solve Speed" +#~ msgstr "解くスピード" + +#~ msgid "" +#~ "This is the ancient X maze demo, modified to work with xscreensaver. It " +#~ "generates a random maze, then solves it with visual feedback. Originally " +#~ "by Jim Randell; modified by a cast of thousands." +#~ msgstr "" +#~ "これは古くからある X 迷路のデモです。xscreensaver で動くように改良されてい" +#~ "ます。これはランダムな迷路を生成し、目に見える形で解いていきます。オリジナ" +#~ "ルは Jim Randell 作ですが、たくさんの人の手が加わっています。" + +#~ msgid "" +#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " +#~ "Strip II,'' a GL image of ants walking along the surface of a moebius " +#~ "strip." +#~ msgstr "" +#~ "Marcelo Vianna 作の、もう一つの M. C. エッシャー的ハック。「メビウスの輪 " +#~ "II」。メビウスの輪の上を GL で描かれた蟻が歩きます。" + +#~ msgid "Mesh Floor" +#~ msgstr "床にメッシュ" + +#~ msgid "" +#~ "This one draws cool circular interference patterns. Most of the circles " +#~ "you see aren't explicitly rendered, but show up as a result of " +#~ "interactions between the other pixels that were drawn. Written by Jamie " +#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " +#~ "beauty of this one is that the heart of the display algorithm can be " +#~ "expressed with just a pair of loops and a handful of arithmetic, giving " +#~ "it a high ``display hack metric''." +#~ msgstr "" +#~ "これはクールな、回転する干渉パターンを描きます。ほとんどの円は、明示的に描" +#~ "かれたものではありません。それは前に描かれたピクセルの値との干渉の結果とし" +#~ "て表示されます。Jamie Zawinski 作。Michael Bayne のJava コードに触発されて" +#~ "作成。彼が言うには、これの美しさは、表示アルゴリズムがループと簡単な計算の" +#~ "組で表され、にもかかわらず高度な「表示技法」を示すことだそうです。" + +#~ msgid "Draw Atoms" +#~ msgstr "原子を表示" + +#~ msgid "PDB File" +#~ msgstr "PDB ファイル" + +#~ msgid "" +#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " +#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " +#~ "do..." +#~ msgstr "" +#~ "もう一つの、変形する図形の 3D GL ハック。Marcelo Vianna 作。多くのコン" +#~ "ピュータが生成したオブジェクトと同様に、これも「超楕円体」のような、輝くプ" +#~ "ラスティック感覚を持っていますが..." + +#~ msgid "" +#~ "A little man with a big nose wanders around your screen saying things. " +#~ "The things which he says can come from a file, or from an external " +#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " +#~ "Dan Heller. Colorized by Jamie Zawinski." +#~ msgstr "" +#~ "大きな鼻をもった小さな男が何か言いながらスクリーンを歩き回ります。彼が言う" +#~ "内容はファイルまたは zippy や fortune などの外部プログラムから入力できま" +#~ "す。これは、Dan Heller の xnlock から採られました。色は Jamie Zawinski が" +#~ "付けました。" + +#~ msgid "Get Text from File" +#~ msgstr "ファイルからテキストを取得" + +#~ msgid "Get Text from Program" +#~ msgstr "プログラムからテキストを取得" + +#~ msgid "Text File" +#~ msgstr "テキストファイル" + +#~ msgid "Text Program" +#~ msgstr "テキストプログラム" + +#~ msgid "Use Text Below" +#~ msgstr "下記のテキストを使う" + +#~ msgid "" +#~ "If you've ever been in the same room with a Windows NT machine, you've " +#~ "probably seen this GL hack. This version is by Marcelo Vianna." +#~ msgstr "" +#~ "もし Windows NT を見たことからあるのなら、これと同じ GL の仕掛けを見たこと" +#~ "があるでしょう。これは Marcelo Vianna のバージョン。" + +#~ msgid "Number of Pipe Systems" +#~ msgstr "パイプシステムの数" + +#~ msgid "System Length" +#~ msgstr "システムの長さ" + +#~ msgid "Texture PPM File" +#~ msgstr "テクスチャの PPM ファイル" + +#~ msgid "" +#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." +#~ msgstr "打ち上げ花火を描きます。Jamie Zawinski 作。" + +#~ msgid "Corners" +#~ msgstr "角" + +#~ msgid "/" +#~ msgstr "/" + +#~ msgid "RD-Bomb" +#~ msgstr "RD-ボム" + +#~ msgid "Colors Two" +#~ msgstr "色 2" + +#~ msgid "" +#~ "This generates random inkblot patterns. The algorithm is deceptively " +#~ "simple for how well it works; it merely walks a dot around the screen " +#~ "randomly, and then reflects the image horizontally, vertically, or both. " +#~ "Any deep-seated neurotic tendencies which this program reveals are your " +#~ "own problem. Written by Jamie Zawinski." +#~ msgstr "" +#~ "ランダムなインクの染みのパターンを生成します。アルゴリズムは嘘みたいに単純" +#~ "です。単にドットをスクリーン上でランダムに動かしできたイメージを、水平方向" +#~ "あるいは垂直方向、または両方に反射させるだけです。あなたの深層心理における" +#~ "傾向を、このプログラムが明らかにしたとしても、それはあなた自身の問題です。" +#~ "Jamie Zawinski 作。" + +#~ msgid "" +#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " +#~ "segment moving along a complex spiraling curve. I tweaked this to " +#~ "generate curvier lines, but still frames of it don't look like much." +#~ msgstr "" +#~ "もう一つの伝統的 xlock デモ。Tom Lawrence の作。複雑な螺旋軌道に従って移動" +#~ "する線分を描きます。私はこれを、曲線を描くように調整してみましたが、あんま" +#~ "り良くは見えません。" + +#~ msgid "Rotor" +#~ msgstr "ローター" + +#~ msgid "" +#~ "Draws an animation of textured balls spinning like crazy in GL. Requires " +#~ "OpenGL, and a machine with fast hardware support for texture maps. " +#~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." +#~ msgstr "" +#~ "狂ったように回転する、テクスチャ付きのボールのアニメーション。OpenGL が必" +#~ "要です。またテクスチャのマップには、高速のハードウェアサポートも要るでしょ" +#~ "う。Eric Lassauge <lassauge@mail.dotcom.fr> 作。" + +#~ msgid "Sballs" +#~ msgstr "Sボール" + +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." +#~ msgstr "" +#~ "再帰的シェルピンスキー三角形のフラクタルの三次元版を描きます。GL 使用。" +#~ "Tim Robinson と Jamie Zawinski の作。" + +#~ msgid "Ping Subnet" +#~ msgstr "サブネットに ping" + +#~ msgid "Team A Name" +#~ msgstr "チーム A の名前" + +#~ msgid "Team B Name" +#~ msgstr "チーム B の名前" + +#~ msgid "" +#~ "This program draws a simulation of a sonar screen. Written by default, it " +#~ "displays a random assortment of ``bogies'' on the screen, but if compiled " +#~ "properly, it can ping (pun intended) your local network, and actually " +#~ "plot the proximity of the other hosts on your network to you. It would be " +#~ "easy to make it monitor other sources of data, too. (Processes? Active " +#~ "network connections? CPU usage per user?) Written by Stephen Martin." +#~ msgstr "" +#~ "ソナースクリーンのシミュレーションです。標準ではスクリーンにさまざまな" +#~ "「影」をランダムに表示します。しかし正しくコンパイルされていれば、あなたの" +#~ "ローカルなネットワークに ping することもできます。そしてネットワーク内の他" +#~ "のホストをプロットします。もちろん他のデータ源 (プロセス、アクティブなネッ" +#~ "トワーク接続、ユーザごとの CPU 使用量) を監視するようにもできます。" +#~ "Stephen Martin 作。" + +#~ msgid "vs." +#~ msgstr "vs." + +#~ msgid "Mine Shaft" +#~ msgstr "縦坑" + +#~ msgid "" +#~ "Another of the classic screenhacks of the distant past, this one draws " +#~ "shaded spheres in multiple colors. This hack traces its lineage back to " +#~ "Tom Duff in 1982." +#~ msgstr "" +#~ "遠い過去の古典的なスクリーンハック。これは影付きの球体をさまざまな色で描画" +#~ "します。このハックの元をたどると、1982年の Tom Duff の作にたどり着きます。" + +#~ msgid "SphereEversion" +#~ msgstr "SphereEversion" + +#~ msgid "" +#~ "SphereEversion draws an animation of a sphere being turned inside out. A " +#~ "sphere can be turned inside out, without any tears, sharp creases or " +#~ "discontinuities, if the surface of the sphere is allowed to intersect " +#~ "itself. This program animates what is known as the Thurston Eversion. " +#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +#~ msgstr "" +#~ "SphereEversion は球体が裏返る様をアニメーションにしています。球体の表面が" +#~ "自分自身と交差することが許されるなら、球体は割けたり、破れたりすることなく" +#~ "裏返すことができます。このプログラムは Thurston Eversion として知られてい" +#~ "ます。Nathaniel Thurston と Michael McGuffin の作。これは XScreenSaver " +#~ "パッケージには含まれません。持っていないなら、<http://www.dgp.utoronto." +#~ "ca/~mjmcguff/eversion/> で入手できます。" + +#~ msgid "" +#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " +#~ "patterns means moire; interference patterns, of course." +#~ msgstr "" +#~ "移動する円のパターン。Peter Schmitzberger の作。移動する円のパターンとはモ" +#~ "アレ、すなわち干渉縞パターンの事です。" + +#~ msgid "Spiral" +#~ msgstr "スパイラル" + +#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." +#~ msgstr "Q-Bert は大理石の狂気に出会った。Ed Mackey の作。" + +#~ msgid "SSystem" +#~ msgstr "SSystem" + +#~ msgid "" +#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " +#~ "nine planets and a few major satellites, with four camera modes. Written " +#~ "by Raul Alonso. This is not included with the XScreenSaver package, but " +#~ "is packaged separately. Note: SSystem does not work as a screen saver on " +#~ "all systems, because it doesn't communicate with xscreensaver properly. " +#~ "It happens to work with some window managers, but not with others, so " +#~ "your mileage may vary. SSystem was once available at <http://www1.las." +#~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " +#~ "copies elsewhere. SSystem has since evolved into two different programs: " +#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" +#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " +#~ "xscreensaver at all. You are encouraged to nag their authors into adding " +#~ "xscreensaver support!" +#~ msgstr "" +#~ "SSystem は GL の太陽系シミュレータです。これは太陽への接近通過をシミュレー" +#~ "トし、9 つの惑星といくつかの衛星を 4 つのカメラモードで表示します。Raul " +#~ "Alonso 作。これは XScreenSaver パッケージには含まれません。別にパッケージ" +#~ "されています。注意: SSystem は必ずしもすべてのシステムでスクリーンセーバー" +#~ "として機能するとは限りません。というのも、xscreensaver とのやり取りが正し" +#~ "くないからです。あるウィンドウマネージャで動いたとしても、他のもので動くと" +#~ "は限りません。ですから、これの有益さは人によって異なるでしょう。SSystem は" +#~ "かつては、<http://www1.las.es/~amil/ssystem/> で入手できました。しか" +#~ "し今はなくなってしまっています。どこかでコピーが手に入るかもしれません。" +#~ "SSystem は、二つの異なったプログラムに進化しています。OpenUniverse " +#~ "(http://openuniverse.sourceforge.net/) と Celestia (http://www.shatters." +#~ "net/celestia/) です。悲しいことに、どちらのプログラムも xscreensaver とは" +#~ "全く機能しません。あなたもこれらのプログラムの作者に xscreensaver のサポー" +#~ "トを付け加えるよう働きかけてください。" + +#~ msgid "" +#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " +#~ "staircase." +#~ msgstr "" +#~ "Marcelo Vianna による 3 つめのエッシャー風 GL ハック。「無限階段」を描きま" +#~ "す。" + +#~ msgid "Star Rotation Speed" +#~ msgstr "星の回転スピード" + +#~ msgid "Curviness" +#~ msgstr "曲がり具合" + +#~ msgid "" +#~ "Ed Mackey reports that he wrote the first version of this program in " +#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " +#~ "Now it is GL and has specular reflections." +#~ msgstr "" +#~ "Ed Mackey は、このプログラムの最初のバージョンをコモドール 64 上の BASIC " +#~ "で書いたそうです。1987年のこと、320x200 の白黒のワイアーフレームでした。今" +#~ "では GL を使い、鏡面反射がされています。" + +#~ msgid "" +#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " +#~ "but you might have seen a Mac program similar to this called FlowFazer. " +#~ "There is also a cool Java applet of a similar concept." +#~ msgstr "" +#~ "更にまた、流れの渦巻くパターン。これは M. Dobie と R. Taylor の作。です" +#~ "が、あなたは Mac の FlowFazer と呼ばれるよく似たプログラムをご覧になったこ" +#~ "とがあるかもしれません。また、同様のコンセプトのクールな Java アプレットも" +#~ "あります。" + +#~ msgid "0°" +#~ msgstr "0°" + +#~ msgid "5 Minute Tick Marks" +#~ msgstr "5 分刻みのマーク" + +#~ msgid "90°" +#~ msgstr "90°" + +#~ msgid "Cycle Seconds" +#~ msgstr "回転する秒数" + +#~ msgid "Minute Tick Marks" +#~ msgstr "分刻みのマーク" + +#~ msgid "Smaller" +#~ msgstr "小さく" + +#~ msgid "" +#~ "This draws a working analog clock composed of floating, throbbing " +#~ "bubbles. Written by Bernd Paysan." +#~ msgstr "浮遊しながら振動する泡による、アナログ時計の動き。Bernd Paysan 作。" + +#~ msgid "Turn Side-to-Side" +#~ msgstr "左右反転" + +#~ msgid "" +#~ "This one generates a continuous sequence of small, curvy geometric " +#~ "patterns. It scatters them around your screen until it fills up, then it " +#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." +#~ msgstr "" +#~ "これは小さな、曲がった図形パターンの連続的なシーケンスを描きます。スクリー" +#~ "ン全部が埋め尽くされるまで描画されます。それからスクリーンはクリアされ最初" +#~ "からやり直されます。Tracy Camp と David Hansen の作。" + +#~ msgid "Vines" +#~ msgstr "Vines" + +#~ msgid "Sustain" +#~ msgstr "持続" + +#~ msgid "Dictionary File" +#~ msgstr "ディクショナリファイル" + +#~ msgid "Overall Filter Program" +#~ msgstr "全体にかけるフィルタプログラム" + +#~ msgid "Per-Image Filter Program" +#~ msgstr "イメージごとに実行するフィルタプログラム" + +#~ msgid "URL Timeout" +#~ msgstr "URL タイムアウト" + +#~ msgid "Amplitude" +#~ msgstr "振幅" + +#~ msgid "" +#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." +#~ msgstr "斑点のチェーンがズームする様を描きます。Ashton Trey Belew 作。" + +#~ msgid "WhirlyGig" +#~ msgstr "WhirlyGig" -#: hacks/config/xrayswarm.xml.h:5 -msgid "XRaySwarm" -msgstr "XRaySwarm" +#~ msgid "" +#~ "An ancient xlock hack that draws multicolored worms that crawl around the " +#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " +#~ "Theiling." +#~ msgstr "" +#~ "xlock の古くからある、スクリーン上を多色の虫が這いずり回るハックです。" +#~ "Brad Taylor, Dave Lemke, Boris Putanec, および Henrik Theiling 作。" -#: hacks/config/xsnow.xml.h:1 -msgid "" -"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find " -"it at <http://www.euronet.nl/~rja/Xsnow/>." -msgstr "" -"降りしきる雪と時折、現れる小さなサンタ。Rick Jansen 作。<http://www.euronet.nl/~rja/Xsnow/> " -"にあります。" +#~ msgid "XaoS" +#~ msgstr "XaoS" -#: hacks/config/xsnow.xml.h:2 -msgid "Xsnow" -msgstr "Xsnow" +#~ msgid "" +#~ "XaoS generates fast fly-through animations of the Mandelbrot and other " +#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." +#~ msgstr "" +#~ "XaoS はマンデルブロート他のフラクタル集合のアニメーションを素早く生成しま" +#~ "す。Thomas Marsh と Jan Hubicka 作。これは XScreenSaver パッケージには含ま" +#~ "れていません。持っていないなら、<http://limax.paru.cas.cz/~hubicka/" +#~ "XaoS/> で入手できます。" -#: hacks/config/xspirograph.xml.h:4 -msgid "Layers" -msgstr "レイヤー" +#~ msgid "12-Hour Time" +#~ msgstr "12時間 時刻" -#: hacks/config/xspirograph.xml.h:5 -msgid "" -"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit " -"Singh." -msgstr "あなたが子どもの頃使った、入れ子のプラスチック製ギアにペンを入れて遊ぶ玩具のシュミレーションです。Rohit Singh が書きました。" +#~ msgid "24-Hour Time" +#~ msgstr "24時間 時刻" -#: hacks/config/xspirograph.xml.h:6 -msgid "XSpiroGraph" -msgstr "XSpiroGraph" +#~ msgid "Cycle Colors" +#~ msgstr "色を変える" -#: hacks/config/xteevee.xml.h:1 -msgid "Color Bars Enabled" -msgstr "色バーは有効" +#~ msgid "Display Seconds" +#~ msgstr "表示秒数" -#: hacks/config/xteevee.xml.h:2 -msgid "Cycle Through Modes" -msgstr "モード間のサイクル" +#~ msgid "Huge Font" +#~ msgstr "非常に大きいフォント" -#: hacks/config/xteevee.xml.h:3 -msgid "Rolling Enabled" -msgstr "回転" +#~ msgid "Medium Font" +#~ msgstr "中フォント" -#: hacks/config/xteevee.xml.h:4 -msgid "Static Enabled" -msgstr "電波障害" +#~ msgid "XDaliClock" +#~ msgstr "XDaliClock" -#: hacks/config/xteevee.xml.h:5 -msgid "XTeeVee" -msgstr "XTeeVee" +#~ msgid "" +#~ "XDaliClock draws a large digital clock, the numbers of which change by " +#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.jwz.org/xdaliclock/>." +#~ msgstr "" +#~ "XDaliClock は大きなデジタル時計で、数字は「溶ける」ようにして次の文字に変" +#~ "わります。Jamie Zawinski 作。これは XScreenSaver パッケージには含まれてい" +#~ "ません。持っていないなら、<http://www.jwz.org/xdaliclock/> で入手で" +#~ "きます。" -#: hacks/config/xteevee.xml.h:6 -msgid "" -"XTeeVee simulates various television problems, including static, loss of " -"vertical hold, and a test pattern. By Greg Knauss." -msgstr "" -"XTeeVee はさまざまなテレビの問題をシミュレートします。これには、電波障害、垂直同期維持損失およびテストパターンなどが含まれます。Greg Knauss " -"作。" +#~ msgid "Bright" +#~ msgstr "明るい" + +#~ msgid "Date/Time Stamp" +#~ msgstr "日付/タイムスタンプ" + +#~ msgid "Day Dim" +#~ msgstr "昼 薄暗い" + +#~ msgid "Label Cities" +#~ msgstr "都市のラベル表示" + +#~ msgid "Lower Left" +#~ msgstr "左下" -#: hacks/config/zoom.xml.h:3 -msgid "Lens Offset" -msgstr "レンズのオフセット" +#~ msgid "Lower Right" +#~ msgstr "右下" -#: hacks/config/zoom.xml.h:4 -msgid "Lenses" -msgstr "レンズ" +#~ msgid "Mercator Projection" +#~ msgstr "メルカトル射影" -#: hacks/config/zoom.xml.h:9 -msgid "" -"Zooms in on a part of the screen and then moves around. With the -lenses option " -"the result is like looking through many overlapping lenses rather than just a " -"simple zoom. Written by James Macnicol." -msgstr "" -"スクリーンの一部をズームインして、動かします。 -lenses " -"オプションを使えば、純なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。James Macnicol が書きました。" +#~ msgid "Night Dim" +#~ msgstr "夜 薄暗い" + +#~ msgid "No Stars" +#~ msgstr "星なし" + +#~ msgid "North/South Rotation" +#~ msgstr "南北方向の回転" + +#~ msgid "Real Time" +#~ msgstr "リアルタイム" + +#~ msgid "Sharp" +#~ msgstr "シャープに" + +#~ msgid "Terminator Blurry" +#~ msgstr "ターミネーター ぼやけている" + +#~ msgid "Time Warp" +#~ msgstr "タイムワープ" + +#~ msgid "Upper Left" +#~ msgstr "左上" + +#~ msgid "Upper Right" +#~ msgstr "右上" + +#~ msgid "" +#~ "XEarth draws an image of the Earth, as seen from your favorite vantage " +#~ "point in space, correctly shaded for the current position of the Sun. " +#~ "Written by Kirk Johnson. This is not included with the XScreenSaver " +#~ "package, but if you don't have it already, you can find it at <http://" +#~ "www.cs.colorado.edu/~tuna/xearth/>." +#~ msgstr "" +#~ "XEarth は、宇宙の中の、あなたの好きな場所から見た地球の姿を描きます。また" +#~ "現在の太陽の位置に合わせて影も正しく調整して表示します。Kirk Johnson 作。" +#~ "これは XScreenSaver パッケージには含まれていません。持っていないなら、<" +#~ "http://www.cs.colorado.edu/~tuna/xearth/> で入手できます。" + +#~ msgid "Xearth" +#~ msgstr "Xearth" + +#~ msgid "Fish" +#~ msgstr "魚" + +#~ msgid "" +#~ "Fish! This is not included with the XScreenSaver package, but if you " +#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" +#~ "Linux/X11/demos/>." +#~ msgstr "" +#~ "魚! これは XScreenSaver パッケージには含まれません。持っていないなら、<" +#~ "http://metalab.unc.edu/pub/Linux/X11/demos/> で入手できます。" + +#~ msgid "XFishTank" +#~ msgstr "XFishTank" + +#~ msgid "Bitmap File" +#~ msgstr "ビットマップファイル" + +#~ msgid "Xflame" +#~ msgstr "Xflame" + +#~ msgid "" +#~ "This program behaves schizophrenically and makes a lot of typos. Written " +#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " +#~ "``The Shining,'' you won't get it. Those who have describe this hack as " +#~ "``inspired.''" +#~ msgstr "" +#~ "これは精神分裂病的に振舞い、たくさんのタイプを打ちます。Jamie Zawinski " +#~ "作。スタンリーキューブリックの名作「シャイニング」を見ていないなら、これは" +#~ "分からないでしょう。見たことがある人なら、これが「インスパイア」されたもの" +#~ "だということはお分かりでしょう。" + +#~ msgid "Xjack" +#~ msgstr "Xjack" + +#~ msgid "Xlyap" +#~ msgstr "Xlyap" + +#~ msgid "" +#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " +#~ "by Jamie Zawinski." +#~ msgstr "" +#~ "映画「マトリックス」で使われたスクロールされるテキストの描画。Jamie " +#~ "Zawinski 作。" + +#~ msgid "Reflections" +#~ msgstr "反射" + +#~ msgid "Side View" +#~ msgstr "横からの眺め" + +#~ msgid "Top View" +#~ msgstr "上からの眺め" + +#~ msgid "" +#~ "XMountains generates realistic-looking fractal terrains of snow-capped " +#~ "mountains near water, with either a top view or a side view. Written by " +#~ "Stephen Booth. This is not included with the XScreenSaver package, but if " +#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." +#~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " +#~ "work right when launched by the xscreensaver daemon." +#~ msgstr "" +#~ "XMountains は、リアルな岩のフラクタルで水辺の雪をかぶった山の地形を生成し" +#~ "ます。上からの眺めも横からの眺めも可能です。Stephen Booth 作。これは " +#~ "XScreenSaver には含まれません。しかし、もし持っていないなら、<http://" +#~ "www.epcc.ed.ac.uk/~spb/xmountains/> で入手できます。なお、コンパイルす" +#~ "る際に、-DVROOT オプションを付けないと xscreensaver デーモンから起動できな" +#~ "いでしょう。" + +#~ msgid "Xmountains" +#~ msgstr "Xmountains" + +#~ msgid "" +#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " +#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." +#~ msgstr "" +#~ "降りしきる雪と時折、現れる小さなサンタ。Rick Jansen 作。<http://www." +#~ "euronet.nl/~rja/Xsnow/> にあります。" + +#~ msgid "Xsnow" +#~ msgstr "Xsnow" + +#~ msgid "Color Bars Enabled" +#~ msgstr "色バーは有効" + +#~ msgid "Cycle Through Modes" +#~ msgstr "モード間のサイクル" + +#~ msgid "Rolling Enabled" +#~ msgstr "回転" + +#~ msgid "Static Enabled" +#~ msgstr "電波障害" + +#~ msgid "XTeeVee" +#~ msgstr "XTeeVee" + +#~ msgid "" +#~ "XTeeVee simulates various television problems, including static, loss of " +#~ "vertical hold, and a test pattern. By Greg Knauss." +#~ msgstr "" +#~ "XTeeVee はさまざまなテレビの問題をシミュレートします。これには、電波障害、" +#~ "垂直同期維持損失およびテストパターンなどが含まれます。Greg Knauss 作。" -- cgit v1.2.1