From 8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea Mon Sep 17 00:00:00 2001 From: Automated System Date: Mon, 29 Jul 2019 07:38:23 +0200 Subject: Merge translation files from master branch. --- tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po | 2492 ++++++++++---------- tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po | 36 +- tde-i18n-sr@Latn/messages/tdebase/knetattach.po | 4 +- tde-i18n-sr@Latn/messages/tdebase/kpager.po | 8 +- tde-i18n-sr@Latn/messages/tdebase/ksplash.po | 6 +- tde-i18n-sr@Latn/messages/tdebase/kthememanager.po | 28 +- 6 files changed, 1287 insertions(+), 1287 deletions(-) (limited to 'tde-i18n-sr@Latn') diff --git a/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po b/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po index 30c550da2ff..6369e190ad8 100644 --- a/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po @@ -8694,1644 +8694,1644 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." +#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " +#~ "by Jamie Zawinski; 2001." #~ msgstr "" -#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " -#~ "Jamie Zawinski." +#~ "Crta loptu iz koje periodično izlazi mnogo slučajnih šiljaka. Joj! " +#~ "Napisao Jamie Zawinski." #, fuzzy #~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " +#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " +#~ "Zawinski; 2001." #~ msgstr "" -#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. " -#~ "Napisali Allan R. Wilks i David Bagley." +#~ "Uzima sliku radne površine, pretvara je u GL teksturu i vrti je i " +#~ "deformiše na različite načine. Napisao: Ben Buxton." #, fuzzy #~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." +#~ "Draws different shapes composed of nervously vibrating squiggles, as if " +#~ "seen through a camera operated by a monkey on crack. Written by Dan " +#~ "Bornstein; 2000." #~ msgstr "" -#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. " -#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard." +#~ "Iscrtava različite oblike sastavljene od nervozno tresućih glista, kao " +#~ "kad gledate kroz kameru kojom rukuje majmun na pukotini. Napisao: Dan " +#~ "Bornstein." #, fuzzy #~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." +#~ "This is sort of a combination spirograph/string-art. It generates a " +#~ "large, complex polygon, and renders it by filling using an even/odd " +#~ "winding rule. Written by Dale Moore; 1995." #~ msgstr "" -#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo " -#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do " -#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i " -#~ "odbijanje je proporcionalno razdaljini između dva delića, slično kao kod " -#~ "nuklearnih sila. Jedan od interesantnih načičan za gledanje jesu " -#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i " -#~ "međusobna interakcija jako čudni. Ponekad će dve lopte jako blizu kružiti " -#~ "jedna oko druge, sve dok ih ne prekine neka treća lopta ili iviva ekrana. " -#~ "Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na osnovu Lisp " -#~ "koda John-a Pezaris-a." +#~ "Generiše velike složene poligone i daje X serveru gomilu posla dajući par/" +#~ "nepar pravilo okretanja. Napisao: Dale Moore, bazirano na nekom starom " +#~ "PDP-11 kodu." #, fuzzy #~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." +#~ "This draws an animation of flight through an asteroid field, with changes " +#~ "in rotation and direction. Written by Jamie Zawinski; 1992." #~ msgstr "" -#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao " -#~ "obojene kružnice) koji se bore na frontu pokretnog zvezdanog polja. " -#~ "Napisao Jonathan Lin." +#~ "Prikazuje animaciju leta kroz asteroidni pojas, sa promenama rotacije i " +#~ "pravca. Može i da prikaže 3D separacije za plavo/crvene naočare! Najvećim " +#~ "delom napisao: Jamie Zawinski." #, fuzzy #~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." +#~ "This throws some random bits on the screen, then sucks them through a jet " +#~ "engine and spews them out the other side. To avoid turning the image " +#~ "completely to mush, every now and then it will it interject some splashes " +#~ "of color into the scene, or go into a spin cycle, or stretch the image " +#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." #~ msgstr "" -#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon za tačkama " -#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao " -#~ "Jeremie Petit." +#~ "Program razbaca bite po ekranu zatim ih usisa kroz mlazni motor i " +#~ "ispljune na drugu stranu. Originalno nalisao: Scott Draves; Izmenio: " +#~ "Jamie Zawinski." -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander " -#~ "van Grieken." +#~ msgid "Spacing" +#~ msgstr "Prored" #, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. " -#~ "Napisao John Neil." +#~ msgid "Border" +#~ msgstr "Širina ivice" -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD znači „plavi ekran smrti“ na engleskom „Blue Screen of Death“. " -#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne " -#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao " -#~ "Jamie Zawinski." +#~ msgid "Zoom" +#~ msgstr "Uveličaj" #, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lepim " -#~ "refleksijama. Napisao Richard Jones." +#~ msgid "Clear" +#~ msgstr "Čista voda" -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Ovo iscrtava Ešerov „nemogući kavez“, 3D analoguju mobnih traka i rotira " -#~ "ga u tri dimenzije. Napisao Marcelo Vianna." +#~ msgid "Left" +#~ msgstr "Leva" -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Ben Buxton." +#~ msgid "Right" +#~ msgstr "Desna" -#, fuzzy #~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ "A cellular automaton that is really a two-dimensional Turing machine: as " +#~ "the heads (``ants'') walk along the screen, they change pixel values in " +#~ "their path. Then, as they pass over changed pixels, their behavior is " +#~ "influenced. Written by David Bagley." #~ msgstr "" -#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad " -#~ "osećaja „izgubljenosti i morske bolesti“. Napisao Jamie Zawinski." +#~ "Celularna automacija koja je zaista dvodimenzionalna Tjuringova mašina: " +#~ "kako glave („mravi“) idu ekranom, menjaju vrednosti piksela na svojoj " +#~ "putanji. Zatim, kako prođu preko izmenjenog piksela, njihovo ponašanje se " +#~ "menja. Napisao David Bagley." + +#~ msgid "Ant" +#~ msgstr "Mrav" + +#~ msgid "Ant Size" +#~ msgstr "Velični mrava" + +#~ msgid "Four Sided Cells" +#~ msgstr "Četvorostrane ćelije" + +#~ msgid "Nine Sided Cells" +#~ msgstr "Devetostrane ćelije" + +#~ msgid "Sharp Turns" +#~ msgstr "Oštri zaokreti" + +#~ msgid "Six Sided Cells" +#~ msgstr "Šestostrane ćelije" + +#~ msgid "Truchet Lines" +#~ msgstr "Trušeove linije" + +#~ msgid "Twelve Sided Cells" +#~ msgstr "Dvanaestostrane ćelije" + +#~ msgid "Bitmap to rotate" +#~ msgstr "Bitmapa za okretanje" + +#~ msgid "Sparc Linux" +#~ msgstr "Sparc Linuks" + +#~ msgid "Bubbles Fall" +#~ msgstr "Padajući baloni" + +#~ msgid "Bubbles Rise" +#~ msgstr "Penjući baloni" + +#~ msgid "Bubbles exist in three dimensions" +#~ msgstr "Baloni postoje u tri dimenzije" + +#~ msgid "Don't hide bubbles when they pop" +#~ msgstr "Nemoj da kriješ balone kada puknu" + +#~ msgid "Draw circles instead of pixmap bubbles" +#~ msgstr "Crtaj kružnice umesto piksmapiranih balona" + +#~ msgid "Leave Trails" +#~ msgstr "Ostavi tragove" -#, fuzzy #~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ "This simulates the kind of bubble formation that happens when water boils:" +#~ "small bubbles appear, and as they get closer to each other, they combine " +#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." #~ msgstr "" -#~ "Crta pulsirajući skup preklapajućih kutija sa večitim nestišljivim " -#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-" -#~ "a. Napisao Jamie Zawinski." +#~ "Ovo simulira onakvu formaciju balona koja se dogaća prilikom ključanja " +#~ "vode: pojave se mali baloni, i kako prilaze jedan drugom, sjedinjuju se i " +#~ "prave veće balone, koji na kraju puknu. Napisao James Macnicol." -#, fuzzy #~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ "A bit like `Spotlight', except that instead of merely exposing part of " +#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " +#~ "roaming section of your desktop, based on color intensity. Written by " +#~ "Shane Smit." #~ msgstr "" -#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste videli ovaj efekat " -#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. " -#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENJE, ako se efekat " -#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. " -#~ "Napisali David Wald i Vivek Khera." +#~ "Nalik na „usmereno svetlo“, samo što umesto prikazivanja dela vaše radne " +#~ "površine, pravi mapu izbočina. U osnovi, pravi 3D prikaz dela radne " +#~ "površine na osnovu intenziteta boje. Napisao Shane Smit." + +#~ msgid "Delay" +#~ msgstr "Odlaganje" + +#~ msgid "Double Buffer" +#~ msgstr "Udvostruči bafer" + +#~ msgid "Cosmos" +#~ msgstr "Svemir" -#, fuzzy #~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." +#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " +#~ "it at <http://cosmos.dnsalias.net/cosmos/>" #~ msgstr "" -#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " -#~ "Zawinski." +#~ "Crta vatromet i uveličava, baklje koje tamne. Napisao Tom Campbell. " +#~ "Možete ga naći na <http://cosmos.dnsalias.net/cosmos/>" + +#~ msgid "Critical" +#~ msgstr "Kritična" -#, fuzzy #~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." +#~ "Draws a system of self-organizing lines. It starts out as random " +#~ "squiggles, but after a few iterations, order begins to appear. Written by " +#~ "Martin Pool." #~ msgstr "" -#~ "Više sistema „diskretnih mapa“, uključeno je u novim varijantama Hopalong-" -#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland." +#~ "Crta sistem samoorganizujućih linija. Počinje kao slučajna brljotina, ali " +#~ "posle par iteracija red počinje da se pojavljuje. Napisao Martin Pool." -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira " -#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je " -#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James " -#~ "Youngman." +#~ msgid "Display Solid Colors" +#~ msgstr "Prikazuj pune boje" + +#~ msgid "Display Surface Patterns" +#~ msgstr "Prikazuj uzorke površina" -#, fuzzy #~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." +#~ "A hack similar to `greynetic', but less frenetic. The first " +#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " +#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " +#~ "and ported to C for inclusion here." #~ msgstr "" -#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i " -#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion " -#~ "biblioteke Linas Vepstas-a." +#~ "Ovo programče je slično sa „graynetik“ progrmčetom, ali manje frenetično. " +#~ "Prvu implementaciju je uradio Stephen Linhart, onda je Ozymandias G. " +#~ "Desiderata napisao Java aplet klon. Taj klon je otkrio Jamie Zawinski, i " +#~ "portovao ga na C radi uključivanja u ovo." + +#~ msgid "Spike Count" +#~ msgstr "Broj šiljaka" + +#~ msgid "x" +#~ msgstr "x" -#, fuzzy #~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " +#~ "better if it was faster, but as far as I can tell, there is no way to " +#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " +#~ "Written by Jamie Zawinski." #~ msgstr "" -#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj " -#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal." +#~ "Ovo iscrtava pulsirajuću sekvencu zvazda, kružnica i linija. Izgledalo bi " +#~ "lepše da je brže, ali ono što ja mogu reći je da ne postoji način da se " +#~ "urade obe stvari: brzo i bez treperenja. Još jedan razlog zašto su X-evi " +#~ "odvratni. Napisao Jamie Zawinski." + +#~ msgid "Use Shared Memory" +#~ msgstr "Korsti deljenu memoriju" + +#~ msgid "Fractal Growth" +#~ msgstr "Fraktalni rast" + +#~ msgid "High Dimensional Sphere" +#~ msgstr "Visoko-dimenziona sfera" -#, fuzzy #~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ "How could one possibly describe this except as ``drifting recursive " +#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " +#~ "collection of fine hacks." #~ msgstr "" -#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " -#~ "Jamie Zawinski." +#~ "Kako drugačije opisati ovo osim kao „driftovani rekurzivni fraktalni " +#~ "kosmički plameni“? Još jedno fino programče iz kolekcije finih " +#~ "programčića Scott-a Draves-a." + +#~ msgid "Lissojous Figures" +#~ msgstr "Ližijeove figure" + +#~ msgid "ElectricSheep" +#~ msgstr "Električna ovca" -#, fuzzy #~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." +#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " +#~ "animated fractal flame. In the background, it contributes render cycles " +#~ "to the next animation. Periodically it uploades completed frames to the " +#~ "server, where they are compressed for distribution to all clients. This " +#~ "program is recommended only if you have a high bandwidth connection to " +#~ "the Internet. By Scott Draves. You can find it at <http://www." +#~ "electricsheep.org/>. See that web site for configuration information." #~ msgstr "" -#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease." +#~ "Električna ovca je modul čuvara ekrana koji prikazuje mpeg video " +#~ "animiranog fraktalnog plamena. U pozadini, pomaže renderovanje sledeće " +#~ "animacije. Periodično šalje završene kadrove na server, gde se dalje " +#~ "kompresuju i šalju svim klijentima. Ovaj program je preporučljiv samo ako " +#~ "imate brzu vezu sa Internetom. Napravio: Scott Draves. Možete ga naći na " +#~ "<http://www.electricsheep.org/>. Za informacije o podešavanju " +#~ "pogledajte na sajtu." -#, fuzzy #~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." +#~ "Draws a simple four-stroke engine that floats around the screen. Written " +#~ "by Ben Buxton." #~ msgstr "" -#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena " -#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo " -#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa " -#~ "`ssystem' programom." +#~ "Iscrtava jednostavan četvorocilindrični motor koji pluta po ekranu. " +#~ "Napisao: Ben Buxton." + +#~ msgid "Power" +#~ msgstr "Snaga" + +#~ msgid "Bitmap for Flag" +#~ msgstr "Bitmapa za zastavu" + +#~ msgid "Flag" +#~ msgstr "Zastava" + +#~ msgid "Text for Flag" +#~ msgstr "Tekst za zastavu" -#, fuzzy #~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." +#~ "This draws a waving colored flag, that undulates its way around the " +#~ "screen. The trick is the flag can contain arbitrary text and images. By " +#~ "default, it displays either the current system name and OS type, or a " +#~ "picture of ``Bob,'' but you can replace the text or the image with a " +#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." #~ msgstr "" -#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie " -#~ "Wilkinson, Andrew Bennetts i Peter Aylett." +#~ "Ovo iscrtava zastavu koja vijori i kruži po ekranu. Trik je u tome da " +#~ "zastava može da sadrži određeni tekst i slike. Podrazumevano je da " +#~ "prikazuje ili trenutno ime sistema i OS, ili sliku Boba, ali to možete " +#~ "menjati sa komandnom linijom. Napisali: Charles Vidal i Jamie Zawinski." + +#~ msgid "0 Seconds" +#~ msgstr "0 sekundi" + +#~ msgid "10 Seconds" +#~ msgstr "10 sekundi" -#, fuzzy #~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." +#~ "Another series of strange attractors: a flowing series of points, making " +#~ "strange rotational shapes. Written by Jeff Butterworth." #~ msgstr "" -#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i " -#~ "lutaju po ekranu i one su prozirne, pa možete videti donje kroz gornje, a " -#~ "kad jedna prođe preko druge boje im se pomešaju. Napisao: Jamie Zawinski. " -#~ "Ideju sam dobio kad sam imao finu podlogu za miša koja je imala isti " -#~ "efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: Jamie " -#~ "Zawinski." +#~ "Sledeća serija čudnih privlačenja: serija tačaka koje prave čudne " +#~ "rotacione oblike. Napisao: Jeff Butterworth." + +#~ msgid "Freeze Some Bees" +#~ msgstr "Zamrzni neke tačkice" + +#~ msgid "Ride a Trained Bee" +#~ msgstr "Vozić tačkica" + +#~ msgid "Show Bounding Box" +#~ msgstr "Prikaži granični prostor" + +#~ msgid "Slow Bees with Antifreeze" +#~ msgstr "Uspori tačkice sa antifrizom" + +#~ msgid "Sandpaper" +#~ msgstr "Šmirgla" + +#~ msgid "Forest" +#~ msgstr "Šuma" -#, fuzzy #~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " +#~ "fractals, right?" #~ msgstr "" -#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite " -#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering." +#~ "Ovo iscrtava fraktalne grane. Napisao: Peter Baumung. Svi vole fraktale, " +#~ "zar ne?" + +#~ msgid "Planetary Gear System" +#~ msgstr "Planetarni zupčanički sistem" + +#~ msgid "Rotational Speed" +#~ msgstr "Brzina rotacije" -#, fuzzy #~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." +#~ "This draws sets of turning, interlocking gears, rotating in three " +#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " +#~ "Jamie Zawinski." #~ msgstr "" -#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " -#~ "Zawinski." +#~ "Ovo iscrtava uzupčene zupčanike koji se pokreću i rotiraju u tri " +#~ "dimenzije. Još jedno GL programče napisali: Danny Sung, Brian Paul, Ed " +#~ "Mackey, i Jamie Zawinski." + +#~ msgid "Three Gear System" +#~ msgstr "Sistem tri zupčanika" + +#~ msgid "Screen Image" +#~ msgstr "Slika ekrana" + +#~ msgid "Desert" +#~ msgstr "Pustinja" -#, fuzzy #~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " +#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " +#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." +#~ "dotcom.fr>." #~ msgstr "" -#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih " -#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo " -#~ "resursa. Napisao: Jamie Zawinski." +#~ "Iscrtava animaciju prštećih vatrolikih 3D trouglova na pejzažu punom " +#~ "drveća. Zahteva OpenGL i računar sa brzom hardverskom podrškom za " +#~ "teksture. Napisao:Eric Lassauge <lassauge@mail.dotcom.fr>." + +#~ msgid "GLForestFire" +#~ msgstr "GL Šumski požar" + +#~ msgid "Rain" +#~ msgstr "Kiša" + +#~ msgid "Track mouse" +#~ msgstr "Prati miša" + +#~ msgid "30 Seconds" +#~ msgstr "30 sekundi" + +#~ msgid "Goban" +#~ msgstr "Goban" -#, fuzzy #~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." +#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " +#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." #~ msgstr "" -#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific " -#~ "American 1986. Većim delom napisao: Patrick Naughton." +#~ "Prikazuje istorijsku igru Go-a (aka wei-chi i baduk). Napisao: Scott " +#~ "Draves. Možete je naći na <http://www.draves.org/goban/>." + +#~ msgid "Hyperball" +#~ msgstr "Hiperlopta" -#, fuzzy #~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." +#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " +#~ "projection of the sequence of 3D objects which are the projections of the " +#~ "4D analog to the dodecahedron. Written by Joe Keane." #~ msgstr "" -#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom " -#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). " -#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi " -#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se " -#~ "vrednost koja je prosek ostale četiri plus neki mali slučajni pomeraj. " -#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili " -#~ "boje, ili zasićenja ili osvetljaja, a za ostale dve vrednost se određuje " -#~ "slučajno. Režim \"osvetljaja\" pravi oblakolike uzorke dok ostali prave " -#~ "slike koje liče na snimke sa magnetne razonance (pu pu dalekobilo. prim." -#~ "prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski." +#~ "Hiperlopta prema hiperkocki je kao dodekaedron prema kocki: prikazuje 2D " +#~ "projekciju sekvence 3D objekta koji je projekcija 4D analognog " +#~ "dodekaedronu. (ko zna šta je ovaj hteo da kaže. prim prev.:) Napisao: Joe " +#~ "Keane." -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland." +#~ msgid "XY Rotation" +#~ msgstr "XY rotacija" -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animira simulaciju Lemarkandove kutije, stalno je rešavajući. Zahteva " -#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: " -#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski." +#~ msgid "XZ Rotation" +#~ msgstr "XZ rotacija" -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: " -#~ "David Bagley." +#~ msgid "YW Rotation" +#~ msgstr "YW rotacija" -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, " -#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie " -#~ "Zawinski." +#~ msgid "YZ Rotation" +#~ msgstr "YZ rotacija" -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su " -#~ "ugrađeni, a može da čita i PDB fajl (Proteinska baza podataka). Napisao: " -#~ "Jamie Zawinski." +#~ msgid "ZW Rotation" +#~ msgstr "ZW rotacija" -#, fuzzy #~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." +#~ "This displays 2D projections of the sequence of 3D objects which are the " +#~ "projections of the 4D analog to the cube: as a square is composed of four " +#~ "lines, each touching two others; and a cube is composed of six squares, " +#~ "each touching four others; a hypercube is composed of eight cubes, each " +#~ "touching six others. To make it easier to visualize the rotation, it uses " +#~ "a different color for the edges of each face. Don't think about it too " +#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " +#~ "Jamie Zawinski." #~ msgstr "" -#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se " -#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan " -#~ "Bornstein." +#~ "Ovo prikazuje 2D projekciju sekvence 3D objekta koji je projekcija 4D " +#~ "analognog kocki: kako je kvadrat sastavljen od 4 linije, svaka dodiruje 2 " +#~ "druge a kocka je sastavljena od 6 strana, svaka dodiruje 4 druge, " +#~ "hiperkocka ima 8 strana i svaka dodiruje 6 drugih. Da bi bilo lakše " +#~ "uočiti rotaciju različite boje se koriste za ivicu svake strane. Ne " +#~ "mislite o ovome predugo jer će vam se mozak istopiti. Napisali: Joe " +#~ "Keane, Fritz Mueller, i Jamie Zawinski." -#, fuzzy #~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." +#~ "This one draws spinning, colliding iterated-function-system images. " +#~ "Written by Massimino Pascal." #~ msgstr "" -#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim " -#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se " -#~ "prikazuje. Napisao: Jamie Zawinski." +#~ "Ovo prikazuje slike sistema iteracijskih funkcija koje se vrte i " +#~ "sudaraju. Napisao: Massimino Pascal." + +#~ msgid "IMSmap" +#~ msgstr "IMS mapa" -#, fuzzy #~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ "Another color-field hack, this one works by computing decaying sinusoidal " +#~ "waves, and allowing them to interfere with each other as their origins " +#~ "move. Written by Hannu Mallat." #~ msgstr "" -#~ "Iscrtava preseke ravni, koristeći alfa pretapanje, maglu, teksture i mip " -#~ "mape, a ima i merač slika u sekundi pa možete videti koliko je brza vaša " -#~ "grafička kartica... Zahteva OpenGL. Napisao: David Konerding." +#~ "Još jedna fora sa bojenjem. Ova radi tako što proračunava opadajuće " +#~ "sinusoidalne talase i meša ih u zavisnosti od kretanja njihovog izvora. " +#~ "Napisao: Hannu Mallat." -#, fuzzy #~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." +#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " +#~ "it, and then solves the puzzle. This works especially well when you feed " +#~ "it an external video signal instead of letting it grab the screen image " +#~ "(actually, I guess this is generally true...) When it is grabbing a video " +#~ "image, it is sometimes pretty hard to guess what the image is going to " +#~ "look like once the puzzle is solved. Written by Jamie Zawinski." #~ msgstr "" -#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu " -#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD " -#~ "stoji za reakcionu difuziju." +#~ "Ovo uzima sliku sa ekrana, pravi slagalicu, meša delove i zatim je " +#~ "rešava. Ovo radi veoma lepo ako umesto slike date spoljni video signal. " +#~ "(mada, verujem da je ovo inače istina) ali, kad uzmete video snimak " +#~ "ponekad je vrlo teško da pogodite kako će slika izgledati kad se " +#~ "slagalica razreši. Napisao: Jamie Zawinski." + +#~ msgid "Checkered Balls" +#~ msgstr "Šahovske lopte" -#, fuzzy #~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." +#~ "This one draws spinning, animating (are you detecting a pattern here " +#~ "yet?) explorations of the Julia set. You've probably seen static images " +#~ "of this fractal form before, but it's a lot of fun to watch in motion as " +#~ "well. One interesting thing is that there is a small swinging dot passing " +#~ "in front of the image, which indicates the control point from which the " +#~ "rest of the image was generated. Written by Sean McCullough." #~ msgstr "" -#~ "Pravi kolaž rotiranih i skaliranih delova ekrana Napisao: Claudio " -#~ "Matsuoka." +#~ "Ovo iscrtava vrteće animirane (zar vam ovo nije već poznato?) fraktale " +#~ "Julia skupa. Verovatno ste već videli statične slike ove fraktalne forme, " +#~ "ali mnogo je zanimljivije gledati ih u pokretu. Interesantna stvar je da " +#~ "postoji mala tačka koja se njiše ispred slike i određuje kontrolnu tačku " +#~ "iz koje se generiše ostatak slike. Napisao: Sean McCullough." -#, fuzzy #~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." +#~ "Another clone of an ancient meme, consisting largely of frenetic " +#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " +#~ "is nice, but I think it needs more solids, or perhaps just brighter " +#~ "colors. More variations in the rotational speed might help, too." #~ msgstr "" -#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, meša se i " -#~ "razrešava. Napisao: Marcelo Vianna." +#~ "Novi klon stare stvari. Sadrži gomilu ludih rotirajućih obojenih linija. " +#~ "Napisao: Ron Tapia. Kretanje je u redu ali mislim da nedostaje punoća ili " +#~ "možda samo svetlije boje. Možda bi varijacije brzine rotacije mogle " +#~ "pomoći." + +#~ msgid "Laser" +#~ msgstr "Laser" -#, fuzzy #~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ "Moving radiating lines, that look vaguely like scanning laser beams. " +#~ "Written by Pascal Pensa. (Frankie say: relax.)" #~ msgstr "" -#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. " -#~ "Napisao: Desmond Daignault." +#~ "Pomera linije koje podsećaju na zrake lasera. Napisao: Pascal Pensa. " +#~ "(Frankie kaže: opušteno.)" -#, fuzzy #~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." +#~ "This one draws crackling fractal lightning bolts. It's simple, direct, " +#~ "and to the point. If only it had sound... Written by Keith Romberg." #~ msgstr "" -#~ "Iscrtava reflektorsko svetlo koje kruži po ekranu i osvetljava sadržaj " -#~ "radne površine. Napisao: Rick Schultz." +#~ "Ovo iscrtava fraktalne munje. Jednostavno, direktno i precizno. Da sam " +#~ "samo imao zvuk... Napisao: Keith Romberg." -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler." +#~ msgid "Lisa" +#~ msgstr "Lisa" -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie " -#~ "Zawinski." +#~ msgid "Steps" +#~ msgstr "Koraci" -#, fuzzy #~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." +#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " +#~ "the Phantom Zone prisoners in during their trial in Superman? I think " +#~ "that was one of these." #~ msgstr "" -#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku " -#~ "isoimenog filma. Napisao: Jamie Zawinski." +#~ "Ovo iscrtava Lisažu petlje od Caleb Cullen-a. Sećate se one stvarčice iz " +#~ "Supermena koju su imali zatvorenici Fantom zone. Mislim da je to jedna od " +#~ "ovih." -#, fuzzy #~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." +#~ "Another Lissajous figure. This one draws the progress of circular shapes " +#~ "along a path. Written by Alexander Jolk." #~ msgstr "" -#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču " -#~ "i izvrću se okolo. Napisao: Massimino Pascal." +#~ "Još jedna Lisažu figura. Ova iscrtava kretanje kružnog oblika duž " +#~ "putanje. Napisao: Alexander Jolk." -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins." +#~ msgid "Lissie" +#~ msgstr "Lissie" -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce." +#~ msgid "Control Points" +#~ msgstr "Kontrolne tačke" -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi " -#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. " +#~ msgid "Interpolation Steps" +#~ msgstr "Koraci interpolacije" -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell." +#~ msgid "LMorph" +#~ msgstr "LMorf" -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Plutajuće zvezde se nalaze iznad 2D magnetnih polja. Jačina svakog od " -#~ "njih se stalno menja i takođe se uključuju i isključuju povremeno. " -#~ "Napisao: Paul 'Joey' Clark." +#~ msgid "Less" +#~ msgstr "Manje" -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj " -#~ "slici. Napisao: Carsten Haitzler" +#~ msgid "More" +#~ msgstr "Više" -#, fuzzy #~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." +#~ "This generates random spline-ish line drawings and morphs between them. " +#~ "Written by Sverre H. Huseby and Glenn T. Lines." #~ msgstr "" -#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove " -#~ "za sobom. Napisao: Chris Leger." +#~ "Ovo generiše linijske crteže i transformiše ih. Napisali: Sverre H. " +#~ "Huseby i Glenn T. Lines." -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Uvećava deo ekrana i kreće se po njemu. Možete koristiti i razne efekte " -#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol." +#~ msgid "Joining Generator" +#~ msgstr "Generator sjedinjavanja" -#, fuzzy -#~ msgid "" -#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " -#~ "by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Crta loptu iz koje periodično izlazi mnogo slučajnih šiljaka. Joj! " -#~ "Napisao Jamie Zawinski." +#~ msgid "Post-Solve Delay" +#~ msgstr "Zastani posle rešenja" + +#~ msgid "Pre-Solve Delay" +#~ msgstr "Zastani pre rešenja" + +#~ msgid "Seeding Generator" +#~ msgstr "Generator sejanja" + +#~ msgid "Solve Speed" +#~ msgstr "Brzina rešavanja" -#, fuzzy #~ msgid "" -#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " -#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " -#~ "Zawinski; 2001." +#~ "This is the ancient X maze demo, modified to work with xscreensaver. It " +#~ "generates a random maze, then solves it with visual feedback. Originally " +#~ "by Jim Randell; modified by a cast of thousands." #~ msgstr "" -#~ "Uzima sliku radne površine, pretvara je u GL teksturu i vrti je i " -#~ "deformiše na različite načine. Napisao: Ben Buxton." +#~ "Ovo je stari demo X lavirinta, izmenjen da radi sa X čuvarom ekrana. " +#~ "Generiše slučajan lavirint i zatim ga rešava sa vizuelnim prikazom. " +#~ "Original: Jim Randell; modifikovalo, hiljade njih." -#, fuzzy #~ msgid "" -#~ "Draws different shapes composed of nervously vibrating squiggles, as if " -#~ "seen through a camera operated by a monkey on crack. Written by Dan " -#~ "Bornstein; 2000." +#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " +#~ "Strip II,'' a GL image of ants walking along the surface of a moebius " +#~ "strip." #~ msgstr "" -#~ "Iscrtava različite oblike sastavljene od nervozno tresućih glista, kao " -#~ "kad gledate kroz kameru kojom rukuje majmun na pukotini. Napisao: Dan " -#~ "Bornstein." +#~ "Iscrtava \"Moebius traku 2\", GL sliku mrava koji hodaju po Moebius " +#~ "traci. Napisao: Marcelo Vianna." + +#~ msgid "Mesh Floor" +#~ msgstr "Mrežasta podloga" -#, fuzzy #~ msgid "" -#~ "This is sort of a combination spirograph/string-art. It generates a " -#~ "large, complex polygon, and renders it by filling using an even/odd " -#~ "winding rule. Written by Dale Moore; 1995." +#~ "This one draws cool circular interference patterns. Most of the circles " +#~ "you see aren't explicitly rendered, but show up as a result of " +#~ "interactions between the other pixels that were drawn. Written by Jamie " +#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " +#~ "beauty of this one is that the heart of the display algorithm can be " +#~ "expressed with just a pair of loops and a handful of arithmetic, giving " +#~ "it a high ``display hack metric''." #~ msgstr "" -#~ "Generiše velike složene poligone i daje X serveru gomilu posla dajući par/" -#~ "nepar pravilo okretanja. Napisao: Dale Moore, bazirano na nekom starom " -#~ "PDP-11 kodu." +#~ "Ovo iscrtava kružne presecajuće objekte. Većina krugova koje vidite nije " +#~ "direktno renderovana već prikazuju rezultat odnosa između drugih " +#~ "iscrtanih tačaka. Napisao:Jamie Zawinski, inspirisan Java kodom Michael " +#~ "Bayne-a. " + +#~ msgid "Draw Atoms" +#~ msgstr "Iscrtaj atome" + +#~ msgid "PDB File" +#~ msgstr "PDB Fajl" -#, fuzzy #~ msgid "" -#~ "This draws an animation of flight through an asteroid field, with changes " -#~ "in rotation and direction. Written by Jamie Zawinski; 1992." +#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " +#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " +#~ "do..." #~ msgstr "" -#~ "Prikazuje animaciju leta kroz asteroidni pojas, sa promenama rotacije i " -#~ "pravca. Može i da prikaže 3D separacije za plavo/crvene naočare! Najvećim " -#~ "delom napisao: Jamie Zawinski." +#~ "Još jedan GL 3D menjač oblika. Napisao: Marcelo Vianna. Ima isti " +#~ "sjajnoplastični izgled kao Superquadrics, kao i mnogi kompjuterski " +#~ "generisani objekti..." -#, fuzzy #~ msgid "" -#~ "This throws some random bits on the screen, then sucks them through a jet " -#~ "engine and spews them out the other side. To avoid turning the image " -#~ "completely to mush, every now and then it will it interject some splashes " -#~ "of color into the scene, or go into a spin cycle, or stretch the image " -#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." +#~ "A little man with a big nose wanders around your screen saying things. " +#~ "The things which he says can come from a file, or from an external " +#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " +#~ "Dan Heller. Colorized by Jamie Zawinski." #~ msgstr "" -#~ "Program razbaca bite po ekranu zatim ih usisa kroz mlazni motor i " -#~ "ispljune na drugu stranu. Originalno nalisao: Scott Draves; Izmenio: " -#~ "Jamie Zawinski." - -#~ msgid "Spacing" -#~ msgstr "Prored" +#~ "Čovečuljak sa velikim nosom luta vašim ekranom i priča svašta. To što " +#~ "priča može dolaziti i iz fajla ili drugog programa kao \"zippy\" ili " +#~ "\"fortune\". Ovo je izvučeno iz \"xnlock\" Dan Heller-a. Obojio: Jamie " +#~ "Zawinski." -#, fuzzy -#~ msgid "Border" -#~ msgstr "Širina ivice" +#~ msgid "Get Text from File" +#~ msgstr "Uzmi tekst iz fajla" -#~ msgid "Zoom" -#~ msgstr "Uveličaj" +#~ msgid "Get Text from Program" +#~ msgstr "Uzmi tekst iz programa" -#, fuzzy -#~ msgid "Clear" -#~ msgstr "Čista voda" +#~ msgid "Text File" +#~ msgstr "Tekst fajl" -#~ msgid "Left" -#~ msgstr "Leva" +#~ msgid "Text Program" +#~ msgstr "Tekst program" -#~ msgid "Right" -#~ msgstr "Desna" +#~ msgid "Use Text Below" +#~ msgstr "Koristi tekst ispod" #~ msgid "" -#~ "A cellular automaton that is really a two-dimensional Turing machine: as " -#~ "the heads (``ants'') walk along the screen, they change pixel values in " -#~ "their path. Then, as they pass over changed pixels, their behavior is " -#~ "influenced. Written by David Bagley." +#~ "If you've ever been in the same room with a Windows NT machine, you've " +#~ "probably seen this GL hack. This version is by Marcelo Vianna." #~ msgstr "" -#~ "Celularna automacija koja je zaista dvodimenzionalna Tjuringova mašina: " -#~ "kako glave („mravi“) idu ekranom, menjaju vrednosti piksela na svojoj " -#~ "putanji. Zatim, kako prođu preko izmenjenog piksela, njihovo ponašanje se " -#~ "menja. Napisao David Bagley." - -#~ msgid "Ant" -#~ msgstr "Mrav" - -#~ msgid "Ant Size" -#~ msgstr "Velični mrava" +#~ "Ako ste ikada bili u prostoriji sa Windows NT mašinom onda ste verovatno " +#~ "videli i ovo. Napisao: Marcelo Vianna." -#~ msgid "Four Sided Cells" -#~ msgstr "Četvorostrane ćelije" +#~ msgid "Number of Pipe Systems" +#~ msgstr "Broj cevnih sistema" -#~ msgid "Nine Sided Cells" -#~ msgstr "Devetostrane ćelije" +#~ msgid "System Length" +#~ msgstr "Dužina sistema" -#~ msgid "Sharp Turns" -#~ msgstr "Oštri zaokreti" +#~ msgid "Texture PPM File" +#~ msgstr "PPM fajl teksture" -#~ msgid "Six Sided Cells" -#~ msgstr "Šestostrane ćelije" +#~ msgid "" +#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." +#~ msgstr "Vatromet iscrtava vatromet. Bla bla bla. Napisao: Jamie Zawinski." -#~ msgid "Truchet Lines" -#~ msgstr "Trušeove linije" +#~ msgid "Corners" +#~ msgstr "Uglovi" -#~ msgid "Twelve Sided Cells" -#~ msgstr "Dvanaestostrane ćelije" +#~ msgid "/" +#~ msgstr "/" -#~ msgid "Bitmap to rotate" -#~ msgstr "Bitmapa za okretanje" +#~ msgid "RD-Bomb" +#~ msgstr "RD Bomba" -#~ msgid "Sparc Linux" -#~ msgstr "Sparc Linuks" +#~ msgid "Colors Two" +#~ msgstr "Boje Dve" -#~ msgid "Bubbles Fall" -#~ msgstr "Padajući baloni" +#~ msgid "" +#~ "This generates random inkblot patterns. The algorithm is deceptively " +#~ "simple for how well it works; it merely walks a dot around the screen " +#~ "randomly, and then reflects the image horizontally, vertically, or both. " +#~ "Any deep-seated neurotic tendencies which this program reveals are your " +#~ "own problem. Written by Jamie Zawinski." +#~ msgstr "" +#~ "Generiše slučajne tačkaste sličice. Algoritam je prilično jednostavan " +#~ "kako dobro radi. Šeta tačku po ekranu i zatim je reflektuje horizontalno " +#~ "ili vertikalno ili oboje. Napisao: Jamie Zawinski." -#~ msgid "Bubbles Rise" -#~ msgstr "Penjući baloni" +#~ msgid "" +#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " +#~ "segment moving along a complex spiraling curve. I tweaked this to " +#~ "generate curvier lines, but still frames of it don't look like much." +#~ msgstr "" +#~ "Još jedan stari xlock demo. Napisao: Tom Lawrence Iscrtava delove linje " +#~ "koja se kreće po složenoj spiralnoj krivi." -#~ msgid "Bubbles exist in three dimensions" -#~ msgstr "Baloni postoje u tri dimenzije" - -#~ msgid "Don't hide bubbles when they pop" -#~ msgstr "Nemoj da kriješ balone kada puknu" - -#~ msgid "Draw circles instead of pixmap bubbles" -#~ msgstr "Crtaj kružnice umesto piksmapiranih balona" - -#~ msgid "Leave Trails" -#~ msgstr "Ostavi tragove" +#~ msgid "Rotor" +#~ msgstr "Rotor" #~ msgid "" -#~ "This simulates the kind of bubble formation that happens when water boils:" -#~ "small bubbles appear, and as they get closer to each other, they combine " -#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." +#~ "Draws an animation of textured balls spinning like crazy in GL. Requires " +#~ "OpenGL, and a machine with fast hardware support for texture maps. " +#~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." #~ msgstr "" -#~ "Ovo simulira onakvu formaciju balona koja se dogaća prilikom ključanja " -#~ "vode: pojave se mali baloni, i kako prilaze jedan drugom, sjedinjuju se i " -#~ "prave veće balone, koji na kraju puknu. Napisao James Macnicol." +#~ "Iscrtava teksturiranu loptu koja se vrti kao luda. Zahteva OpenGL i " +#~ "računar sa brzom hardverskom podrškom za teksture. Napisao: Eric Lassauge " +#~ "<lassauge@mail.dotcom.fr>." + +#~ msgid "Sballs" +#~ msgstr "SLopte" #~ msgid "" -#~ "A bit like `Spotlight', except that instead of merely exposing part of " -#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " -#~ "roaming section of your desktop, based on color intensity. Written by " -#~ "Shane Smit." +#~ "This draws the three-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." #~ msgstr "" -#~ "Nalik na „usmereno svetlo“, samo što umesto prikazivanja dela vaše radne " -#~ "površine, pravi mapu izbočina. U osnovi, pravi 3D prikaz dela radne " -#~ "površine na osnovu intenziteta boje. Napisao Shane Smit." - -#~ msgid "Delay" -#~ msgstr "Odlaganje" +#~ "Iscrtava 3D varijantu Sierpinskovog rekurzivnog trouglastog fraktala " +#~ "koristeći GL. Napisali: Tim Robinson i Jamie Zawinski." -#~ msgid "Double Buffer" -#~ msgstr "Udvostruči bafer" +#~ msgid "Team A Name" +#~ msgstr "Ime tima A" -#~ msgid "Cosmos" -#~ msgstr "Svemir" +#~ msgid "Team B Name" +#~ msgstr "Ime tima B" #~ msgid "" -#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " -#~ "it at <http://cosmos.dnsalias.net/cosmos/>" +#~ "This program draws a simulation of a sonar screen. Written by default, it " +#~ "displays a random assortment of ``bogies'' on the screen, but if compiled " +#~ "properly, it can ping (pun intended) your local network, and actually " +#~ "plot the proximity of the other hosts on your network to you. It would be " +#~ "easy to make it monitor other sources of data, too. (Processes? Active " +#~ "network connections? CPU usage per user?) Written by Stephen Martin." #~ msgstr "" -#~ "Crta vatromet i uveličava, baklje koje tamne. Napisao Tom Campbell. " -#~ "Možete ga naći na <http://cosmos.dnsalias.net/cosmos/>" +#~ "Ovaj program iscrtava simulaciju ekrana sonara. Izbacuje kojekakve " +#~ "stvarcice po ekranu, ali ako se kompajlira kako treba može da prikazuje i " +#~ "pingovanje lokalne mreže, prati resurse sistema itd. Napisao: Stephen " +#~ "Martin." -#~ msgid "Critical" -#~ msgstr "Kritična" +#~ msgid "vs." +#~ msgstr "protiv" + +#~ msgid "Mine Shaft" +#~ msgstr "Rudnik" #~ msgid "" -#~ "Draws a system of self-organizing lines. It starts out as random " -#~ "squiggles, but after a few iterations, order begins to appear. Written by " -#~ "Martin Pool." +#~ "Another of the classic screenhacks of the distant past, this one draws " +#~ "shaded spheres in multiple colors. This hack traces its lineage back to " +#~ "Tom Duff in 1982." #~ msgstr "" -#~ "Crta sistem samoorganizujućih linija. Počinje kao slučajna brljotina, ali " -#~ "posle par iteracija red počinje da se pojavljuje. Napisao Martin Pool." - -#~ msgid "Display Solid Colors" -#~ msgstr "Prikazuj pune boje" +#~ "Još jedan klasičan čuvar ekrana iz prošlosti. Iscrtava senčene lopte u " +#~ "mnogo boja. Koreni vode do Tom Duff-a i daleke 1982." -#~ msgid "Display Surface Patterns" -#~ msgstr "Prikazuj uzorke površina" +#~ msgid "SphereEversion" +#~ msgstr "Sferno izvrtanje" #~ msgid "" -#~ "A hack similar to `greynetic', but less frenetic. The first " -#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " -#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " -#~ "and ported to C for inclusion here." +#~ "SphereEversion draws an animation of a sphere being turned inside out. A " +#~ "sphere can be turned inside out, without any tears, sharp creases or " +#~ "discontinuities, if the surface of the sphere is allowed to intersect " +#~ "itself. This program animates what is known as the Thurston Eversion. " +#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." #~ msgstr "" -#~ "Ovo programče je slično sa „graynetik“ progrmčetom, ali manje frenetično. " -#~ "Prvu implementaciju je uradio Stephen Linhart, onda je Ozymandias G. " -#~ "Desiderata napisao Java aplet klon. Taj klon je otkrio Jamie Zawinski, i " -#~ "portovao ga na C radi uključivanja u ovo." - -#~ msgid "Spike Count" -#~ msgstr "Broj šiljaka" - -#~ msgid "x" -#~ msgstr "x" +#~ "Iscrtava animaciju sfere koja se izvrće tamo-vamo. Sfera se može izvrnuti " +#~ "bez cepanja i prekida ako je površini sfere dozvoljeno da preseca samu " +#~ "sebe. Program animira Turstonovo izvrtanje" #~ msgid "" -#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " -#~ "better if it was faster, but as far as I can tell, there is no way to " -#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " -#~ "Written by Jamie Zawinski." +#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " +#~ "patterns means moire; interference patterns, of course." #~ msgstr "" -#~ "Ovo iscrtava pulsirajuću sekvencu zvazda, kružnica i linija. Izgledalo bi " -#~ "lepše da je brže, ali ono što ja mogu reći je da ne postoji način da se " -#~ "urade obe stvari: brzo i bez treperenja. Još jedan razlog zašto su X-evi " -#~ "odvratni. Napisao Jamie Zawinski." +#~ "Pomera kružnice, sa preklapanjem presecanjem itd. Napisao: Peter " +#~ "Schmitzberger" -#~ msgid "Use Shared Memory" -#~ msgstr "Korsti deljenu memoriju" +#~ msgid "Spiral" +#~ msgstr "Spirala" -#~ msgid "Fractal Growth" -#~ msgstr "Fraktalni rast" +#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." +#~ msgstr "Q-Bert susreće Marble Madness! Napisao: Ed Mackey." -#~ msgid "High Dimensional Sphere" -#~ msgstr "Visoko-dimenziona sfera" +#~ msgid "SSystem" +#~ msgstr "SSistem" #~ msgid "" -#~ "How could one possibly describe this except as ``drifting recursive " -#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " -#~ "collection of fine hacks." +#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " +#~ "nine planets and a few major satellites, with four camera modes. Written " +#~ "by Raul Alonso. This is not included with the XScreenSaver package, but " +#~ "is packaged separately. Note: SSystem does not work as a screen saver on " +#~ "all systems, because it doesn't communicate with xscreensaver properly. " +#~ "It happens to work with some window managers, but not with others, so " +#~ "your mileage may vary. SSystem was once available at <http://www1.las." +#~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " +#~ "copies elsewhere. SSystem has since evolved into two different programs: " +#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" +#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " +#~ "xscreensaver at all. You are encouraged to nag their authors into adding " +#~ "xscreensaver support!" #~ msgstr "" -#~ "Kako drugačije opisati ovo osim kao „driftovani rekurzivni fraktalni " -#~ "kosmički plameni“? Još jedno fino programče iz kolekcije finih " -#~ "programčića Scott-a Draves-a." +#~ "SSistem je GL simulator Sunčevog sistema. Simulira kretanja Sunca, devet " +#~ "planeta i nekoliko većih satelita sa četiri režima kamere. Napisao: Raul " +#~ "Alonso. Ovo nije uključeno u paket Čuvara ekrana već je pakovano " +#~ "odvojeno. SSistem ne radi ispravno kao čuvar ekrana na svim sistemima jer " +#~ "ne komunicira sa X čuvarem ekrana kako treba. Izgleda da sa nekim " +#~ "menadžerima prozora radi a sa nekima ne. SSistem se nalazio na <http://" +#~ "www1.las.es/~amil/ssystem/> ali ga sad nema. Možda ćete kopije moći " +#~ "naći negde drugde. SSistem je od tada evoluirao u dva programa: " +#~ "OpenUniverse (http://openuniverse.sourceforge.net/) i Celestia (http://" +#~ "www.shatters.net/celestia/). Nažalost, nijedan od ova dva programa ne " +#~ "radi sa X čuvarem ekrana. Ako hoćete, tražite od njihovih autora da " +#~ "dodaju podršku za X čuvar ekrana." -#~ msgid "Lissojous Figures" -#~ msgstr "Ližijeove figure" +#~ msgid "" +#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " +#~ "staircase." +#~ msgstr "Iscrtava beskonačne stepenice. Napisao: Marcelo Vianna" -#~ msgid "ElectricSheep" -#~ msgstr "Električna ovca" +#~ msgid "Star Rotation Speed" +#~ msgstr "Brzina rotacije zvezda" + +#~ msgid "Curviness" +#~ msgstr "Iskrivljenost" #~ msgid "" -#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " -#~ "animated fractal flame. In the background, it contributes render cycles " -#~ "to the next animation. Periodically it uploades completed frames to the " -#~ "server, where they are compressed for distribution to all clients. This " -#~ "program is recommended only if you have a high bandwidth connection to " -#~ "the Internet. By Scott Draves. You can find it at <http://www." -#~ "electricsheep.org/>. See that web site for configuration information." +#~ "Ed Mackey reports that he wrote the first version of this program in " +#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " +#~ "Now it is GL and has specular reflections." #~ msgstr "" -#~ "Električna ovca je modul čuvara ekrana koji prikazuje mpeg video " -#~ "animiranog fraktalnog plamena. U pozadini, pomaže renderovanje sledeće " -#~ "animacije. Periodično šalje završene kadrove na server, gde se dalje " -#~ "kompresuju i šalju svim klijentima. Ovaj program je preporučljiv samo ako " -#~ "imate brzu vezu sa Internetom. Napravio: Scott Draves. Možete ga naći na " -#~ "<http://www.electricsheep.org/>. Za informacije o podešavanju " -#~ "pogledajte na sajtu." +#~ "Ed Makej reče da je napisao prvu verziju ovog programa u BASIC-u na " +#~ "Komodoru 64 1987. godine, kao 320x200 crno-belu mrežu. Sada je to u GL-i " +#~ "sa spektakularnim refleksijama." #~ msgid "" -#~ "Draws a simple four-stroke engine that floats around the screen. Written " -#~ "by Ben Buxton." +#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " +#~ "but you might have seen a Mac program similar to this called FlowFazer. " +#~ "There is also a cool Java applet of a similar concept." #~ msgstr "" -#~ "Iscrtava jednostavan četvorocilindrični motor koji pluta po ekranu. " -#~ "Napisao: Ben Buxton." +#~ "Još plivajućih uvrnutih sličica. Napisali: M. Dobie i R. Taylor, a možda " +#~ "ste videli i sličan Mekintoš program nazvan FlowFazer. Takođe postoji i " +#~ "Java programčić sa sličnim konceptom." -#~ msgid "Power" -#~ msgstr "Snaga" +#~ msgid "0°" +#~ msgstr "0°" -#~ msgid "Bitmap for Flag" -#~ msgstr "Bitmapa za zastavu" +#~ msgid "5 Minute Tick Marks" +#~ msgstr "Oznake na 5 minuta" -#~ msgid "Flag" -#~ msgstr "Zastava" +#~ msgid "90°" +#~ msgstr "90°" -#~ msgid "Text for Flag" -#~ msgstr "Tekst za zastavu" +#~ msgid "Cycle Seconds" +#~ msgstr "Sekunde ciklusa" + +#~ msgid "Minute Tick Marks" +#~ msgstr "Oznake minuta" + +#~ msgid "Smaller" +#~ msgstr "Manji" #~ msgid "" -#~ "This draws a waving colored flag, that undulates its way around the " -#~ "screen. The trick is the flag can contain arbitrary text and images. By " -#~ "default, it displays either the current system name and OS type, or a " -#~ "picture of ``Bob,'' but you can replace the text or the image with a " -#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." +#~ "This draws a working analog clock composed of floating, throbbing " +#~ "bubbles. Written by Bernd Paysan." #~ msgstr "" -#~ "Ovo iscrtava zastavu koja vijori i kruži po ekranu. Trik je u tome da " -#~ "zastava može da sadrži određeni tekst i slike. Podrazumevano je da " -#~ "prikazuje ili trenutno ime sistema i OS, ili sliku Boba, ali to možete " -#~ "menjati sa komandnom linijom. Napisali: Charles Vidal i Jamie Zawinski." - -#~ msgid "0 Seconds" -#~ msgstr "0 sekundi" +#~ "Iscrtava analogni sat sastavljen od mehurića. Napisao: Bernd Paysan." -#~ msgid "10 Seconds" -#~ msgstr "10 sekundi" +#~ msgid "Turn Side-to-Side" +#~ msgstr "Okreni stranu ka strani" #~ msgid "" -#~ "Another series of strange attractors: a flowing series of points, making " -#~ "strange rotational shapes. Written by Jeff Butterworth." +#~ "This one generates a continuous sequence of small, curvy geometric " +#~ "patterns. It scatters them around your screen until it fills up, then it " +#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." #~ msgstr "" -#~ "Sledeća serija čudnih privlačenja: serija tačaka koje prave čudne " -#~ "rotacione oblike. Napisao: Jeff Butterworth." +#~ "Generiše sekvencu malih iskrivljenih geometrijskih slika. Razbacuje ih po " +#~ "ekranu dok ga ne popuni i zatim kreće ispočetka. Napisali: Tracy Camp i " +#~ "David Hansen." -#~ msgid "Freeze Some Bees" -#~ msgstr "Zamrzni neke tačkice" +#~ msgid "Vines" +#~ msgstr "Bršljani" -#~ msgid "Ride a Trained Bee" -#~ msgstr "Vozić tačkica" +#~ msgid "Sustain" +#~ msgstr "Zadrži" -#~ msgid "Show Bounding Box" -#~ msgstr "Prikaži granični prostor" +#~ msgid "Dictionary File" +#~ msgstr "Rečnik" -#~ msgid "Slow Bees with Antifreeze" -#~ msgstr "Uspori tačkice sa antifrizom" +#~ msgid "Overall Filter Program" +#~ msgstr "Opšti filterski program" -#~ msgid "Sandpaper" -#~ msgstr "Šmirgla" +#~ msgid "Per-Image Filter Program" +#~ msgstr "Filterski program po slici" -#~ msgid "Forest" -#~ msgstr "Šuma" +#~ msgid "URL Timeout" +#~ msgstr "Čekanje na odgovor" + +#~ msgid "Amplitude" +#~ msgstr "Amplituda" #~ msgid "" -#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " -#~ "fractals, right?" +#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." #~ msgstr "" -#~ "Ovo iscrtava fraktalne grane. Napisao: Peter Baumung. Svi vole fraktale, " -#~ "zar ne?" +#~ "Iscrtava zumirajući lanac sinusoidalnih tački. Napisao: Ashton Trey Belew." -#~ msgid "Planetary Gear System" -#~ msgstr "Planetarni zupčanički sistem" +#~ msgid "WhirlyGig" +#~ msgstr "Povetarac" -#~ msgid "Rotational Speed" -#~ msgstr "Brzina rotacije" +#~ msgid "" +#~ "An ancient xlock hack that draws multicolored worms that crawl around the " +#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " +#~ "Theiling." +#~ msgstr "" +#~ "Šareni crvi gmižu po ekranu. Napisali: Brad Taylor, Dave Lemke, Boris " +#~ "Putanec i Henrik Theiling." + +#~ msgid "XaoS" +#~ msgstr "Haos" #~ msgid "" -#~ "This draws sets of turning, interlocking gears, rotating in three " -#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " -#~ "Jamie Zawinski." +#~ "XaoS generates fast fly-through animations of the Mandelbrot and other " +#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." #~ msgstr "" -#~ "Ovo iscrtava uzupčene zupčanike koji se pokreću i rotiraju u tri " -#~ "dimenzije. Još jedno GL programče napisali: Danny Sung, Brian Paul, Ed " -#~ "Mackey, i Jamie Zawinski." +#~ "Let kroz Mandelbrot i druge fraktalne skupove. Napisali: Thomas Marsh and " +#~ "Jan Hubicka. Ovo nije uključeno u X čuvare ekrana ali ako ga nemate " +#~ "možete ga naći na <http://limax.paru.cas.cz/~hubicka/XaoS/>." -#~ msgid "Three Gear System" -#~ msgstr "Sistem tri zupčanika" +#~ msgid "12-Hour Time" +#~ msgstr "12-o časovno vreme" -#~ msgid "Screen Image" -#~ msgstr "Slika ekrana" +#~ msgid "24-Hour Time" +#~ msgstr "24-ro časovno vreme" -#~ msgid "Desert" -#~ msgstr "Pustinja" +#~ msgid "Cycle Colors" +#~ msgstr "Menjaj boje" + +#~ msgid "Display Seconds" +#~ msgstr "Prikaži sekunde" + +#~ msgid "Huge Font" +#~ msgstr "Ogroman font" + +#~ msgid "Medium Font" +#~ msgstr "Srednji font" + +#~ msgid "XDaliClock" +#~ msgstr "Digitalni sat" #~ msgid "" -#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " -#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " -#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." -#~ "dotcom.fr>." +#~ "XDaliClock draws a large digital clock, the numbers of which change by " +#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.jwz.org/xdaliclock/>." #~ msgstr "" -#~ "Iscrtava animaciju prštećih vatrolikih 3D trouglova na pejzažu punom " -#~ "drveća. Zahteva OpenGL i računar sa brzom hardverskom podrškom za " -#~ "teksture. Napisao:Eric Lassauge <lassauge@mail.dotcom.fr>." +#~ "Iscrtava digitalni sat čije se cifre, topeći se, pretvaraju u nove cifre. " +#~ "Napisao: Written by Jamie Zawinski. Ovo nije uključeno u X čuvare ekrana " +#~ "ali ako ga nemate možete ga naći na <http://www.jwz.org/xdaliclock/" +#~ ">." -#~ msgid "GLForestFire" -#~ msgstr "GL Šumski požar" +#~ msgid "Bright" +#~ msgstr "Svetlo" -#~ msgid "Rain" -#~ msgstr "Kiša" +#~ msgid "Date/Time Stamp" +#~ msgstr "Oznaka Datum/Vreme" -#~ msgid "Track mouse" -#~ msgstr "Prati miša" +#~ msgid "Day Dim" +#~ msgstr "Dnevno zatamnjenje" -#~ msgid "30 Seconds" -#~ msgstr "30 sekundi" +#~ msgid "Label Cities" +#~ msgstr "Označi gradove" -#~ msgid "Goban" -#~ msgstr "Goban" +#~ msgid "Lower Left" +#~ msgstr "Dole levo" -#~ msgid "" -#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " -#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." -#~ msgstr "" -#~ "Prikazuje istorijsku igru Go-a (aka wei-chi i baduk). Napisao: Scott " -#~ "Draves. Možete je naći na <http://www.draves.org/goban/>." +#~ msgid "Lower Right" +#~ msgstr "Dole desno" -#~ msgid "Hyperball" -#~ msgstr "Hiperlopta" +#~ msgid "Night Dim" +#~ msgstr "Noćno zatamnjenje" -#~ msgid "" -#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " -#~ "projection of the sequence of 3D objects which are the projections of the " -#~ "4D analog to the dodecahedron. Written by Joe Keane." -#~ msgstr "" -#~ "Hiperlopta prema hiperkocki je kao dodekaedron prema kocki: prikazuje 2D " -#~ "projekciju sekvence 3D objekta koji je projekcija 4D analognog " -#~ "dodekaedronu. (ko zna šta je ovaj hteo da kaže. prim prev.:) Napisao: Joe " -#~ "Keane." +#~ msgid "No Stars" +#~ msgstr "Bez zvezda" -#~ msgid "XY Rotation" -#~ msgstr "XY rotacija" +#~ msgid "North/South Rotation" +#~ msgstr "Rotacija Sever/Jug" -#~ msgid "XZ Rotation" -#~ msgstr "XZ rotacija" +#~ msgid "Real Time" +#~ msgstr "Stvarno vreme" -#~ msgid "YW Rotation" -#~ msgstr "YW rotacija" +#~ msgid "Sharp" +#~ msgstr "Oštro" -#~ msgid "YZ Rotation" -#~ msgstr "YZ rotacija" +#~ msgid "Terminator Blurry" +#~ msgstr "Graničnik zamućeno" -#~ msgid "ZW Rotation" -#~ msgstr "ZW rotacija" +#~ msgid "Time Warp" +#~ msgstr "Tok vremena" -#~ msgid "" -#~ "This displays 2D projections of the sequence of 3D objects which are the " -#~ "projections of the 4D analog to the cube: as a square is composed of four " -#~ "lines, each touching two others; and a cube is composed of six squares, " -#~ "each touching four others; a hypercube is composed of eight cubes, each " -#~ "touching six others. To make it easier to visualize the rotation, it uses " -#~ "a different color for the edges of each face. Don't think about it too " -#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " -#~ "Jamie Zawinski." -#~ msgstr "" -#~ "Ovo prikazuje 2D projekciju sekvence 3D objekta koji je projekcija 4D " -#~ "analognog kocki: kako je kvadrat sastavljen od 4 linije, svaka dodiruje 2 " -#~ "druge a kocka je sastavljena od 6 strana, svaka dodiruje 4 druge, " -#~ "hiperkocka ima 8 strana i svaka dodiruje 6 drugih. Da bi bilo lakše " -#~ "uočiti rotaciju različite boje se koriste za ivicu svake strane. Ne " -#~ "mislite o ovome predugo jer će vam se mozak istopiti. Napisali: Joe " -#~ "Keane, Fritz Mueller, i Jamie Zawinski." +#~ msgid "Upper Left" +#~ msgstr "Gore levo" + +#~ msgid "Upper Right" +#~ msgstr "Gore desno" #~ msgid "" -#~ "This one draws spinning, colliding iterated-function-system images. " -#~ "Written by Massimino Pascal." +#~ "XEarth draws an image of the Earth, as seen from your favorite vantage " +#~ "point in space, correctly shaded for the current position of the Sun. " +#~ "Written by Kirk Johnson. This is not included with the XScreenSaver " +#~ "package, but if you don't have it already, you can find it at <http://" +#~ "www.cs.colorado.edu/~tuna/xearth/>." #~ msgstr "" -#~ "Ovo prikazuje slike sistema iteracijskih funkcija koje se vrte i " -#~ "sudaraju. Napisao: Massimino Pascal." +#~ "IksZemlja iscrtava sliku Zemlje gledano iz svemira i osvetljenu kako je " +#~ "trenutna pozicija sunca. Napisao: Kirk Johnson. Možete naći na <http://" +#~ "www.cs.colorado.edu/~tuna/xearth/>." -#~ msgid "IMSmap" -#~ msgstr "IMS mapa" +#~ msgid "Xearth" +#~ msgstr "IksZemlja" -#~ msgid "" -#~ "Another color-field hack, this one works by computing decaying sinusoidal " -#~ "waves, and allowing them to interfere with each other as their origins " -#~ "move. Written by Hannu Mallat." -#~ msgstr "" -#~ "Još jedna fora sa bojenjem. Ova radi tako što proračunava opadajuće " -#~ "sinusoidalne talase i meša ih u zavisnosti od kretanja njihovog izvora. " -#~ "Napisao: Hannu Mallat." +#~ msgid "Fish" +#~ msgstr "Riba" #~ msgid "" -#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " -#~ "it, and then solves the puzzle. This works especially well when you feed " -#~ "it an external video signal instead of letting it grab the screen image " -#~ "(actually, I guess this is generally true...) When it is grabbing a video " -#~ "image, it is sometimes pretty hard to guess what the image is going to " -#~ "look like once the puzzle is solved. Written by Jamie Zawinski." +#~ "Fish! This is not included with the XScreenSaver package, but if you " +#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" +#~ "Linux/X11/demos/>." #~ msgstr "" -#~ "Ovo uzima sliku sa ekrana, pravi slagalicu, meša delove i zatim je " -#~ "rešava. Ovo radi veoma lepo ako umesto slike date spoljni video signal. " -#~ "(mada, verujem da je ovo inače istina) ali, kad uzmete video snimak " -#~ "ponekad je vrlo teško da pogodite kako će slika izgledati kad se " -#~ "slagalica razreši. Napisao: Jamie Zawinski." +#~ "Riba! Možete je naći na <http://metalab.unc.edu/pub/Linux/X11/demos/" +#~ ">." -#~ msgid "Checkered Balls" -#~ msgstr "Šahovske lopte" +#~ msgid "XFishTank" +#~ msgstr "IksAkvarijum" + +#~ msgid "Bitmap File" +#~ msgstr "Bitmapa" + +#~ msgid "Xflame" +#~ msgstr "IksPlamen" #~ msgid "" -#~ "This one draws spinning, animating (are you detecting a pattern here " -#~ "yet?) explorations of the Julia set. You've probably seen static images " -#~ "of this fractal form before, but it's a lot of fun to watch in motion as " -#~ "well. One interesting thing is that there is a small swinging dot passing " -#~ "in front of the image, which indicates the control point from which the " -#~ "rest of the image was generated. Written by Sean McCullough." +#~ "This program behaves schizophrenically and makes a lot of typos. Written " +#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " +#~ "``The Shining,'' you won't get it. Those who have describe this hack as " +#~ "``inspired.''" #~ msgstr "" -#~ "Ovo iscrtava vrteće animirane (zar vam ovo nije već poznato?) fraktale " -#~ "Julia skupa. Verovatno ste već videli statične slike ove fraktalne forme, " -#~ "ali mnogo je zanimljivije gledati ih u pokretu. Interesantna stvar je da " -#~ "postoji mala tačka koja se njiše ispred slike i određuje kontrolnu tačku " -#~ "iz koje se generiše ostatak slike. Napisao: Sean McCullough." +#~ "Program se ponaša šizofrenički. Napisao: Jamie Zawinski. Ako niste " +#~ "gledali \"Svetlucanje\" Stenlija Kjubrika nećete shvatiti." -#~ msgid "" -#~ "Another clone of an ancient meme, consisting largely of frenetic " -#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " -#~ "is nice, but I think it needs more solids, or perhaps just brighter " -#~ "colors. More variations in the rotational speed might help, too." -#~ msgstr "" -#~ "Novi klon stare stvari. Sadrži gomilu ludih rotirajućih obojenih linija. " -#~ "Napisao: Ron Tapia. Kretanje je u redu ali mislim da nedostaje punoća ili " -#~ "možda samo svetlije boje. Možda bi varijacije brzine rotacije mogle " -#~ "pomoći." +#~ msgid "Xjack" +#~ msgstr "IksDžek" -#~ msgid "Laser" -#~ msgstr "Laser" +#~ msgid "Xlyap" +#~ msgstr "IksLjap" #~ msgid "" -#~ "Moving radiating lines, that look vaguely like scanning laser beams. " -#~ "Written by Pascal Pensa. (Frankie say: relax.)" -#~ msgstr "" -#~ "Pomera linije koje podsećaju na zrake lasera. Napisao: Pascal Pensa. " -#~ "(Frankie kaže: opušteno.)" +#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " +#~ "by Jamie Zawinski." +#~ msgstr "Klizanje teksta kao u Matriksu. Napisao: Jamie Zawinski." -#~ msgid "" -#~ "This one draws crackling fractal lightning bolts. It's simple, direct, " -#~ "and to the point. If only it had sound... Written by Keith Romberg." -#~ msgstr "" -#~ "Ovo iscrtava fraktalne munje. Jednostavno, direktno i precizno. Da sam " -#~ "samo imao zvuk... Napisao: Keith Romberg." +#~ msgid "Reflections" +#~ msgstr "Odbijanja" -#~ msgid "Lisa" -#~ msgstr "Lisa" +#~ msgid "Side View" +#~ msgstr "Pogled sa strane" -#~ msgid "Steps" -#~ msgstr "Koraci" +#~ msgid "Top View" +#~ msgstr "Pogled odozgo" #~ msgid "" -#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " -#~ "the Phantom Zone prisoners in during their trial in Superman? I think " -#~ "that was one of these." +#~ "XMountains generates realistic-looking fractal terrains of snow-capped " +#~ "mountains near water, with either a top view or a side view. Written by " +#~ "Stephen Booth. This is not included with the XScreenSaver package, but if " +#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." +#~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " +#~ "work right when launched by the xscreensaver daemon." #~ msgstr "" -#~ "Ovo iscrtava Lisažu petlje od Caleb Cullen-a. Sećate se one stvarčice iz " -#~ "Supermena koju su imali zatvorenici Fantom zone. Mislim da je to jedna od " -#~ "ovih." +#~ "IksPlanine generišu planinski venac sa fraktalnim terenima i snežnim " +#~ "vrhovima sa vodom u podnožju sa pogledom odozgo ili sa strane Napisao: " +#~ "Stephen Booth. Možete ga naći na <http://www.epcc.ed.ac.uk/~spb/" +#~ "xmountains/>. Kompajlirajte ga sa -DVROOT jer neće raditi kada ga " +#~ "pokrene X čuvar ekrana." + +#~ msgid "Xmountains" +#~ msgstr "IksPlanine" #~ msgid "" -#~ "Another Lissajous figure. This one draws the progress of circular shapes " -#~ "along a path. Written by Alexander Jolk." +#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " +#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." #~ msgstr "" -#~ "Još jedna Lisažu figura. Ova iscrtava kretanje kružnog oblika duž " -#~ "putanje. Napisao: Alexander Jolk." +#~ "Prikazuje sneg koji pada i povremeno Deda Mraza. Napisao: Rick Jansen. " +#~ "<http://www.euronet.nl/~rja/Xsnow/>." -#~ msgid "Lissie" -#~ msgstr "Lissie" +#~ msgid "Xsnow" +#~ msgstr "IksSneg" -#~ msgid "Control Points" -#~ msgstr "Kontrolne tačke" +#~ msgid "Color Bars Enabled" +#~ msgstr "Pruge u boji uključene" -#~ msgid "Interpolation Steps" -#~ msgstr "Koraci interpolacije" +#~ msgid "Cycle Through Modes" +#~ msgstr "Kruži kroz režime" -#~ msgid "LMorph" -#~ msgstr "LMorf" +#~ msgid "Rolling Enabled" +#~ msgstr "Vrtenje uključeno" -#~ msgid "Less" -#~ msgstr "Manje" +#~ msgid "Static Enabled" +#~ msgstr "Sneg uključen" -#~ msgid "More" -#~ msgstr "Više" +#~ msgid "XTeeVee" +#~ msgstr "IksTeVe" #~ msgid "" -#~ "This generates random spline-ish line drawings and morphs between them. " -#~ "Written by Sverre H. Huseby and Glenn T. Lines." +#~ "XTeeVee simulates various television problems, including static, loss of " +#~ "vertical hold, and a test pattern. By Greg Knauss." +#~ msgstr "IksTeVe simulira razne TV probleme. Napisao: Greg Knauss." + +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." #~ msgstr "" -#~ "Ovo generiše linijske crteže i transformiše ih. Napisali: Sverre H. " -#~ "Huseby i Glenn T. Lines." +#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " +#~ "Jamie Zawinski." -#~ msgid "Joining Generator" -#~ msgstr "Generator sjedinjavanja" +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. " +#~ "Napisali Allan R. Wilks i David Bagley." -#~ msgid "Post-Solve Delay" -#~ msgstr "Zastani posle rešenja" +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. " +#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard." -#~ msgid "Pre-Solve Delay" -#~ msgstr "Zastani pre rešenja" +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo " +#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do " +#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i " +#~ "odbijanje je proporcionalno razdaljini između dva delića, slično kao kod " +#~ "nuklearnih sila. Jedan od interesantnih načičan za gledanje jesu " +#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i " +#~ "međusobna interakcija jako čudni. Ponekad će dve lopte jako blizu kružiti " +#~ "jedna oko druge, sve dok ih ne prekine neka treća lopta ili iviva ekrana. " +#~ "Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na osnovu Lisp " +#~ "koda John-a Pezaris-a." -#~ msgid "Seeding Generator" -#~ msgstr "Generator sejanja" +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao " +#~ "obojene kružnice) koji se bore na frontu pokretnog zvezdanog polja. " +#~ "Napisao Jonathan Lin." -#~ msgid "Solve Speed" -#~ msgstr "Brzina rešavanja" +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon za tačkama " +#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao " +#~ "Jeremie Petit." +#, fuzzy #~ msgid "" -#~ "This is the ancient X maze demo, modified to work with xscreensaver. It " -#~ "generates a random maze, then solves it with visual feedback. Originally " -#~ "by Jim Randell; modified by a cast of thousands." +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." #~ msgstr "" -#~ "Ovo je stari demo X lavirinta, izmenjen da radi sa X čuvarom ekrana. " -#~ "Generiše slučajan lavirint i zatim ga rešava sa vizuelnim prikazom. " -#~ "Original: Jim Randell; modifikovalo, hiljade njih." +#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander " +#~ "van Grieken." +#, fuzzy #~ msgid "" -#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " -#~ "Strip II,'' a GL image of ants walking along the surface of a moebius " -#~ "strip." +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." #~ msgstr "" -#~ "Iscrtava \"Moebius traku 2\", GL sliku mrava koji hodaju po Moebius " -#~ "traci. Napisao: Marcelo Vianna." +#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. " +#~ "Napisao John Neil." -#~ msgid "Mesh Floor" -#~ msgstr "Mrežasta podloga" +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD znači „plavi ekran smrti“ na engleskom „Blue Screen of Death“. " +#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne " +#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao " +#~ "Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "This one draws cool circular interference patterns. Most of the circles " -#~ "you see aren't explicitly rendered, but show up as a result of " -#~ "interactions between the other pixels that were drawn. Written by Jamie " -#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " -#~ "beauty of this one is that the heart of the display algorithm can be " -#~ "expressed with just a pair of loops and a handful of arithmetic, giving " -#~ "it a high ``display hack metric''." +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." #~ msgstr "" -#~ "Ovo iscrtava kružne presecajuće objekte. Većina krugova koje vidite nije " -#~ "direktno renderovana već prikazuju rezultat odnosa između drugih " -#~ "iscrtanih tačaka. Napisao:Jamie Zawinski, inspirisan Java kodom Michael " -#~ "Bayne-a. " +#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lepim " +#~ "refleksijama. Napisao Richard Jones." -#~ msgid "Draw Atoms" -#~ msgstr "Iscrtaj atome" +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Ovo iscrtava Ešerov „nemogući kavez“, 3D analoguju mobnih traka i rotira " +#~ "ga u tri dimenzije. Napisao Marcelo Vianna." -#~ msgid "PDB File" -#~ msgstr "PDB Fajl" +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Ben Buxton." +#, fuzzy #~ msgid "" -#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " -#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " -#~ "do..." +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." #~ msgstr "" -#~ "Još jedan GL 3D menjač oblika. Napisao: Marcelo Vianna. Ima isti " -#~ "sjajnoplastični izgled kao Superquadrics, kao i mnogi kompjuterski " -#~ "generisani objekti..." +#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad " +#~ "osećaja „izgubljenosti i morske bolesti“. Napisao Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "A little man with a big nose wanders around your screen saying things. " -#~ "The things which he says can come from a file, or from an external " -#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " -#~ "Dan Heller. Colorized by Jamie Zawinski." +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." #~ msgstr "" -#~ "Čovečuljak sa velikim nosom luta vašim ekranom i priča svašta. To što " -#~ "priča može dolaziti i iz fajla ili drugog programa kao \"zippy\" ili " -#~ "\"fortune\". Ovo je izvučeno iz \"xnlock\" Dan Heller-a. Obojio: Jamie " -#~ "Zawinski." - -#~ msgid "Get Text from File" -#~ msgstr "Uzmi tekst iz fajla" - -#~ msgid "Get Text from Program" -#~ msgstr "Uzmi tekst iz programa" - -#~ msgid "Text File" -#~ msgstr "Tekst fajl" - -#~ msgid "Text Program" -#~ msgstr "Tekst program" - -#~ msgid "Use Text Below" -#~ msgstr "Koristi tekst ispod" +#~ "Crta pulsirajući skup preklapajućih kutija sa večitim nestišljivim " +#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-" +#~ "a. Napisao Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "If you've ever been in the same room with a Windows NT machine, you've " -#~ "probably seen this GL hack. This version is by Marcelo Vianna." +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." #~ msgstr "" -#~ "Ako ste ikada bili u prostoriji sa Windows NT mašinom onda ste verovatno " -#~ "videli i ovo. Napisao: Marcelo Vianna." - -#~ msgid "Number of Pipe Systems" -#~ msgstr "Broj cevnih sistema" - -#~ msgid "System Length" -#~ msgstr "Dužina sistema" - -#~ msgid "Texture PPM File" -#~ msgstr "PPM fajl teksture" +#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste videli ovaj efekat " +#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. " +#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENJE, ako se efekat " +#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. " +#~ "Napisali David Wald i Vivek Khera." +#, fuzzy #~ msgid "" -#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." -#~ msgstr "Vatromet iscrtava vatromet. Bla bla bla. Napisao: Jamie Zawinski." - -#~ msgid "Corners" -#~ msgstr "Uglovi" - -#~ msgid "/" -#~ msgstr "/" - -#~ msgid "RD-Bomb" -#~ msgstr "RD Bomba" - -#~ msgid "Colors Two" -#~ msgstr "Boje Dve" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " +#~ "Zawinski." +#, fuzzy #~ msgid "" -#~ "This generates random inkblot patterns. The algorithm is deceptively " -#~ "simple for how well it works; it merely walks a dot around the screen " -#~ "randomly, and then reflects the image horizontally, vertically, or both. " -#~ "Any deep-seated neurotic tendencies which this program reveals are your " -#~ "own problem. Written by Jamie Zawinski." +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." #~ msgstr "" -#~ "Generiše slučajne tačkaste sličice. Algoritam je prilično jednostavan " -#~ "kako dobro radi. Šeta tačku po ekranu i zatim je reflektuje horizontalno " -#~ "ili vertikalno ili oboje. Napisao: Jamie Zawinski." +#~ "Više sistema „diskretnih mapa“, uključeno je u novim varijantama Hopalong-" +#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland." +#, fuzzy #~ msgid "" -#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " -#~ "segment moving along a complex spiraling curve. I tweaked this to " -#~ "generate curvier lines, but still frames of it don't look like much." +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." #~ msgstr "" -#~ "Još jedan stari xlock demo. Napisao: Tom Lawrence Iscrtava delove linje " -#~ "koja se kreće po složenoj spiralnoj krivi." - -#~ msgid "Rotor" -#~ msgstr "Rotor" +#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira " +#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je " +#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James " +#~ "Youngman." +#, fuzzy #~ msgid "" -#~ "Draws an animation of textured balls spinning like crazy in GL. Requires " -#~ "OpenGL, and a machine with fast hardware support for texture maps. " -#~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." #~ msgstr "" -#~ "Iscrtava teksturiranu loptu koja se vrti kao luda. Zahteva OpenGL i " -#~ "računar sa brzom hardverskom podrškom za teksture. Napisao: Eric Lassauge " -#~ "<lassauge@mail.dotcom.fr>." +#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i " +#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion " +#~ "biblioteke Linas Vepstas-a." -#~ msgid "Sballs" -#~ msgstr "SLopte" +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj " +#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal." +#, fuzzy #~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." #~ msgstr "" -#~ "Iscrtava 3D varijantu Sierpinskovog rekurzivnog trouglastog fraktala " -#~ "koristeći GL. Napisali: Tim Robinson i Jamie Zawinski." +#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " +#~ "Jamie Zawinski." -#~ msgid "Team A Name" -#~ msgstr "Ime tima A" +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease." -#~ msgid "Team B Name" -#~ msgstr "Ime tima B" +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena " +#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo " +#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa " +#~ "`ssystem' programom." +#, fuzzy #~ msgid "" -#~ "This program draws a simulation of a sonar screen. Written by default, it " -#~ "displays a random assortment of ``bogies'' on the screen, but if compiled " -#~ "properly, it can ping (pun intended) your local network, and actually " -#~ "plot the proximity of the other hosts on your network to you. It would be " -#~ "easy to make it monitor other sources of data, too. (Processes? Active " -#~ "network connections? CPU usage per user?) Written by Stephen Martin." +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." #~ msgstr "" -#~ "Ovaj program iscrtava simulaciju ekrana sonara. Izbacuje kojekakve " -#~ "stvarcice po ekranu, ali ako se kompajlira kako treba može da prikazuje i " -#~ "pingovanje lokalne mreže, prati resurse sistema itd. Napisao: Stephen " -#~ "Martin." +#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie " +#~ "Wilkinson, Andrew Bennetts i Peter Aylett." -#~ msgid "vs." -#~ msgstr "protiv" +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i " +#~ "lutaju po ekranu i one su prozirne, pa možete videti donje kroz gornje, a " +#~ "kad jedna prođe preko druge boje im se pomešaju. Napisao: Jamie Zawinski. " +#~ "Ideju sam dobio kad sam imao finu podlogu za miša koja je imala isti " +#~ "efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: Jamie " +#~ "Zawinski." -#~ msgid "Mine Shaft" -#~ msgstr "Rudnik" +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite " +#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering." +#, fuzzy #~ msgid "" -#~ "Another of the classic screenhacks of the distant past, this one draws " -#~ "shaded spheres in multiple colors. This hack traces its lineage back to " -#~ "Tom Duff in 1982." +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." #~ msgstr "" -#~ "Još jedan klasičan čuvar ekrana iz prošlosti. Iscrtava senčene lopte u " -#~ "mnogo boja. Koreni vode do Tom Duff-a i daleke 1982." +#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " +#~ "Zawinski." -#~ msgid "SphereEversion" -#~ msgstr "Sferno izvrtanje" +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih " +#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo " +#~ "resursa. Napisao: Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "SphereEversion draws an animation of a sphere being turned inside out. A " -#~ "sphere can be turned inside out, without any tears, sharp creases or " -#~ "discontinuities, if the surface of the sphere is allowed to intersect " -#~ "itself. This program animates what is known as the Thurston Eversion. " -#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." #~ msgstr "" -#~ "Iscrtava animaciju sfere koja se izvrće tamo-vamo. Sfera se može izvrnuti " -#~ "bez cepanja i prekida ako je površini sfere dozvoljeno da preseca samu " -#~ "sebe. Program animira Turstonovo izvrtanje" +#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific " +#~ "American 1986. Većim delom napisao: Patrick Naughton." +#, fuzzy #~ msgid "" -#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " -#~ "patterns means moire; interference patterns, of course." +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." #~ msgstr "" -#~ "Pomera kružnice, sa preklapanjem presecanjem itd. Napisao: Peter " -#~ "Schmitzberger" +#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom " +#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). " +#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi " +#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se " +#~ "vrednost koja je prosek ostale četiri plus neki mali slučajni pomeraj. " +#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili " +#~ "boje, ili zasićenja ili osvetljaja, a za ostale dve vrednost se određuje " +#~ "slučajno. Režim \"osvetljaja\" pravi oblakolike uzorke dok ostali prave " +#~ "slike koje liče na snimke sa magnetne razonance (pu pu dalekobilo. prim." +#~ "prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski." -#~ msgid "Spiral" -#~ msgstr "Spirala" - -#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." -#~ msgstr "Q-Bert susreće Marble Madness! Napisao: Ed Mackey." - -#~ msgid "SSystem" -#~ msgstr "SSistem" +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland." +#, fuzzy #~ msgid "" -#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " -#~ "nine planets and a few major satellites, with four camera modes. Written " -#~ "by Raul Alonso. This is not included with the XScreenSaver package, but " -#~ "is packaged separately. Note: SSystem does not work as a screen saver on " -#~ "all systems, because it doesn't communicate with xscreensaver properly. " -#~ "It happens to work with some window managers, but not with others, so " -#~ "your mileage may vary. SSystem was once available at <http://www1.las." -#~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " -#~ "copies elsewhere. SSystem has since evolved into two different programs: " -#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" -#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " -#~ "xscreensaver at all. You are encouraged to nag their authors into adding " -#~ "xscreensaver support!" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." #~ msgstr "" -#~ "SSistem je GL simulator Sunčevog sistema. Simulira kretanja Sunca, devet " -#~ "planeta i nekoliko većih satelita sa četiri režima kamere. Napisao: Raul " -#~ "Alonso. Ovo nije uključeno u paket Čuvara ekrana već je pakovano " -#~ "odvojeno. SSistem ne radi ispravno kao čuvar ekrana na svim sistemima jer " -#~ "ne komunicira sa X čuvarem ekrana kako treba. Izgleda da sa nekim " -#~ "menadžerima prozora radi a sa nekima ne. SSistem se nalazio na <http://" -#~ "www1.las.es/~amil/ssystem/> ali ga sad nema. Možda ćete kopije moći " -#~ "naći negde drugde. SSistem je od tada evoluirao u dva programa: " -#~ "OpenUniverse (http://openuniverse.sourceforge.net/) i Celestia (http://" -#~ "www.shatters.net/celestia/). Nažalost, nijedan od ova dva programa ne " -#~ "radi sa X čuvarem ekrana. Ako hoćete, tražite od njihovih autora da " -#~ "dodaju podršku za X čuvar ekrana." +#~ "Animira simulaciju Lemarkandove kutije, stalno je rešavajući. Zahteva " +#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: " +#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " -#~ "staircase." -#~ msgstr "Iscrtava beskonačne stepenice. Napisao: Marcelo Vianna" - -#~ msgid "Star Rotation Speed" -#~ msgstr "Brzina rotacije zvezda" - -#~ msgid "Curviness" -#~ msgstr "Iskrivljenost" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: " +#~ "David Bagley." +#, fuzzy #~ msgid "" -#~ "Ed Mackey reports that he wrote the first version of this program in " -#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " -#~ "Now it is GL and has specular reflections." +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." #~ msgstr "" -#~ "Ed Makej reče da je napisao prvu verziju ovog programa u BASIC-u na " -#~ "Komodoru 64 1987. godine, kao 320x200 crno-belu mrežu. Sada je to u GL-i " -#~ "sa spektakularnim refleksijama." +#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, " +#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie " +#~ "Zawinski." +#, fuzzy #~ msgid "" -#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " -#~ "but you might have seen a Mac program similar to this called FlowFazer. " -#~ "There is also a cool Java applet of a similar concept." +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." #~ msgstr "" -#~ "Još plivajućih uvrnutih sličica. Napisali: M. Dobie i R. Taylor, a možda " -#~ "ste videli i sličan Mekintoš program nazvan FlowFazer. Takođe postoji i " -#~ "Java programčić sa sličnim konceptom." - -#~ msgid "0°" -#~ msgstr "0°" - -#~ msgid "5 Minute Tick Marks" -#~ msgstr "Oznake na 5 minuta" - -#~ msgid "90°" -#~ msgstr "90°" - -#~ msgid "Cycle Seconds" -#~ msgstr "Sekunde ciklusa" - -#~ msgid "Minute Tick Marks" -#~ msgstr "Oznake minuta" - -#~ msgid "Smaller" -#~ msgstr "Manji" +#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su " +#~ "ugrađeni, a može da čita i PDB fajl (Proteinska baza podataka). Napisao: " +#~ "Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "This draws a working analog clock composed of floating, throbbing " -#~ "bubbles. Written by Bernd Paysan." +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." #~ msgstr "" -#~ "Iscrtava analogni sat sastavljen od mehurića. Napisao: Bernd Paysan." - -#~ msgid "Turn Side-to-Side" -#~ msgstr "Okreni stranu ka strani" +#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se " +#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan " +#~ "Bornstein." +#, fuzzy #~ msgid "" -#~ "This one generates a continuous sequence of small, curvy geometric " -#~ "patterns. It scatters them around your screen until it fills up, then it " -#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." #~ msgstr "" -#~ "Generiše sekvencu malih iskrivljenih geometrijskih slika. Razbacuje ih po " -#~ "ekranu dok ga ne popuni i zatim kreće ispočetka. Napisali: Tracy Camp i " -#~ "David Hansen." - -#~ msgid "Vines" -#~ msgstr "Bršljani" - -#~ msgid "Sustain" -#~ msgstr "Zadrži" - -#~ msgid "Dictionary File" -#~ msgstr "Rečnik" - -#~ msgid "Overall Filter Program" -#~ msgstr "Opšti filterski program" - -#~ msgid "Per-Image Filter Program" -#~ msgstr "Filterski program po slici" - -#~ msgid "URL Timeout" -#~ msgstr "Čekanje na odgovor" - -#~ msgid "Amplitude" -#~ msgstr "Amplituda" +#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim " +#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se " +#~ "prikazuje. Napisao: Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." #~ msgstr "" -#~ "Iscrtava zumirajući lanac sinusoidalnih tački. Napisao: Ashton Trey Belew." - -#~ msgid "WhirlyGig" -#~ msgstr "Povetarac" +#~ "Iscrtava preseke ravni, koristeći alfa pretapanje, maglu, teksture i mip " +#~ "mape, a ima i merač slika u sekundi pa možete videti koliko je brza vaša " +#~ "grafička kartica... Zahteva OpenGL. Napisao: David Konerding." +#, fuzzy #~ msgid "" -#~ "An ancient xlock hack that draws multicolored worms that crawl around the " -#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " -#~ "Theiling." +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." #~ msgstr "" -#~ "Šareni crvi gmižu po ekranu. Napisali: Brad Taylor, Dave Lemke, Boris " -#~ "Putanec i Henrik Theiling." - -#~ msgid "XaoS" -#~ msgstr "Haos" +#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu " +#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD " +#~ "stoji za reakcionu difuziju." +#, fuzzy #~ msgid "" -#~ "XaoS generates fast fly-through animations of the Mandelbrot and other " -#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." #~ msgstr "" -#~ "Let kroz Mandelbrot i druge fraktalne skupove. Napisali: Thomas Marsh and " -#~ "Jan Hubicka. Ovo nije uključeno u X čuvare ekrana ali ako ga nemate " -#~ "možete ga naći na <http://limax.paru.cas.cz/~hubicka/XaoS/>." - -#~ msgid "12-Hour Time" -#~ msgstr "12-o časovno vreme" - -#~ msgid "24-Hour Time" -#~ msgstr "24-ro časovno vreme" - -#~ msgid "Cycle Colors" -#~ msgstr "Menjaj boje" - -#~ msgid "Display Seconds" -#~ msgstr "Prikaži sekunde" - -#~ msgid "Huge Font" -#~ msgstr "Ogroman font" - -#~ msgid "Medium Font" -#~ msgstr "Srednji font" - -#~ msgid "XDaliClock" -#~ msgstr "Digitalni sat" +#~ "Pravi kolaž rotiranih i skaliranih delova ekrana Napisao: Claudio " +#~ "Matsuoka." +#, fuzzy #~ msgid "" -#~ "XDaliClock draws a large digital clock, the numbers of which change by " -#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://www.jwz.org/xdaliclock/>." +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." #~ msgstr "" -#~ "Iscrtava digitalni sat čije se cifre, topeći se, pretvaraju u nove cifre. " -#~ "Napisao: Written by Jamie Zawinski. Ovo nije uključeno u X čuvare ekrana " -#~ "ali ako ga nemate možete ga naći na <http://www.jwz.org/xdaliclock/" -#~ ">." - -#~ msgid "Bright" -#~ msgstr "Svetlo" - -#~ msgid "Date/Time Stamp" -#~ msgstr "Oznaka Datum/Vreme" - -#~ msgid "Day Dim" -#~ msgstr "Dnevno zatamnjenje" - -#~ msgid "Label Cities" -#~ msgstr "Označi gradove" - -#~ msgid "Lower Left" -#~ msgstr "Dole levo" - -#~ msgid "Lower Right" -#~ msgstr "Dole desno" - -#~ msgid "Night Dim" -#~ msgstr "Noćno zatamnjenje" - -#~ msgid "No Stars" -#~ msgstr "Bez zvezda" - -#~ msgid "North/South Rotation" -#~ msgstr "Rotacija Sever/Jug" - -#~ msgid "Real Time" -#~ msgstr "Stvarno vreme" - -#~ msgid "Sharp" -#~ msgstr "Oštro" - -#~ msgid "Terminator Blurry" -#~ msgstr "Graničnik zamućeno" - -#~ msgid "Time Warp" -#~ msgstr "Tok vremena" - -#~ msgid "Upper Left" -#~ msgstr "Gore levo" - -#~ msgid "Upper Right" -#~ msgstr "Gore desno" +#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, meša se i " +#~ "razrešava. Napisao: Marcelo Vianna." +#, fuzzy #~ msgid "" -#~ "XEarth draws an image of the Earth, as seen from your favorite vantage " -#~ "point in space, correctly shaded for the current position of the Sun. " -#~ "Written by Kirk Johnson. This is not included with the XScreenSaver " -#~ "package, but if you don't have it already, you can find it at <http://" -#~ "www.cs.colorado.edu/~tuna/xearth/>." +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." #~ msgstr "" -#~ "IksZemlja iscrtava sliku Zemlje gledano iz svemira i osvetljenu kako je " -#~ "trenutna pozicija sunca. Napisao: Kirk Johnson. Možete naći na <http://" -#~ "www.cs.colorado.edu/~tuna/xearth/>." - -#~ msgid "Xearth" -#~ msgstr "IksZemlja" - -#~ msgid "Fish" -#~ msgstr "Riba" +#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. " +#~ "Napisao: Desmond Daignault." +#, fuzzy #~ msgid "" -#~ "Fish! This is not included with the XScreenSaver package, but if you " -#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" -#~ "Linux/X11/demos/>." +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." #~ msgstr "" -#~ "Riba! Možete je naći na <http://metalab.unc.edu/pub/Linux/X11/demos/" -#~ ">." - -#~ msgid "XFishTank" -#~ msgstr "IksAkvarijum" - -#~ msgid "Bitmap File" -#~ msgstr "Bitmapa" +#~ "Iscrtava reflektorsko svetlo koje kruži po ekranu i osvetljava sadržaj " +#~ "radne površine. Napisao: Rick Schultz." -#~ msgid "Xflame" -#~ msgstr "IksPlamen" +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler." +#, fuzzy #~ msgid "" -#~ "This program behaves schizophrenically and makes a lot of typos. Written " -#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " -#~ "``The Shining,'' you won't get it. Those who have describe this hack as " -#~ "``inspired.''" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." #~ msgstr "" -#~ "Program se ponaša šizofrenički. Napisao: Jamie Zawinski. Ako niste " -#~ "gledali \"Svetlucanje\" Stenlija Kjubrika nećete shvatiti." - -#~ msgid "Xjack" -#~ msgstr "IksDžek" - -#~ msgid "Xlyap" -#~ msgstr "IksLjap" +#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie " +#~ "Zawinski." +#, fuzzy #~ msgid "" -#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " -#~ "by Jamie Zawinski." -#~ msgstr "Klizanje teksta kao u Matriksu. Napisao: Jamie Zawinski." +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku " +#~ "isoimenog filma. Napisao: Jamie Zawinski." -#~ msgid "Reflections" -#~ msgstr "Odbijanja" +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču " +#~ "i izvrću se okolo. Napisao: Massimino Pascal." -#~ msgid "Side View" -#~ msgstr "Pogled sa strane" +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins." -#~ msgid "Top View" -#~ msgstr "Pogled odozgo" +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce." +#, fuzzy #~ msgid "" -#~ "XMountains generates realistic-looking fractal terrains of snow-capped " -#~ "mountains near water, with either a top view or a side view. Written by " -#~ "Stephen Booth. This is not included with the XScreenSaver package, but if " -#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." -#~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " -#~ "work right when launched by the xscreensaver daemon." +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." #~ msgstr "" -#~ "IksPlanine generišu planinski venac sa fraktalnim terenima i snežnim " -#~ "vrhovima sa vodom u podnožju sa pogledom odozgo ili sa strane Napisao: " -#~ "Stephen Booth. Možete ga naći na <http://www.epcc.ed.ac.uk/~spb/" -#~ "xmountains/>. Kompajlirajte ga sa -DVROOT jer neće raditi kada ga " -#~ "pokrene X čuvar ekrana." +#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi " +#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. " -#~ msgid "Xmountains" -#~ msgstr "IksPlanine" +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell." +#, fuzzy #~ msgid "" -#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " -#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." #~ msgstr "" -#~ "Prikazuje sneg koji pada i povremeno Deda Mraza. Napisao: Rick Jansen. " -#~ "<http://www.euronet.nl/~rja/Xsnow/>." - -#~ msgid "Xsnow" -#~ msgstr "IksSneg" - -#~ msgid "Color Bars Enabled" -#~ msgstr "Pruge u boji uključene" - -#~ msgid "Cycle Through Modes" -#~ msgstr "Kruži kroz režime" - -#~ msgid "Rolling Enabled" -#~ msgstr "Vrtenje uključeno" +#~ "Plutajuće zvezde se nalaze iznad 2D magnetnih polja. Jačina svakog od " +#~ "njih se stalno menja i takođe se uključuju i isključuju povremeno. " +#~ "Napisao: Paul 'Joey' Clark." -#~ msgid "Static Enabled" -#~ msgstr "Sneg uključen" +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj " +#~ "slici. Napisao: Carsten Haitzler" -#~ msgid "XTeeVee" -#~ msgstr "IksTeVe" +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove " +#~ "za sobom. Napisao: Chris Leger." +#, fuzzy #~ msgid "" -#~ "XTeeVee simulates various television problems, including static, loss of " -#~ "vertical hold, and a test pattern. By Greg Knauss." -#~ msgstr "IksTeVe simulira razne TV probleme. Napisao: Greg Knauss." +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Uvećava deo ekrana i kreće se po njemu. Možete koristiti i razne efekte " +#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol." #~ msgid "Random Cell Shape" #~ msgstr "Slučajan oblik ćelije" diff --git a/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po b/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po index 6b9e7bbdb59..e640b5e4578 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po +++ b/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-20 21:25+0200\n" "Last-Translator: Chusslove Illich \n" "Language-Team: Serbian \n" @@ -260,72 +260,72 @@ msgstr "Svi ekrani" msgid "Custom" msgstr "Proizvoljno" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE dugme" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Plavo drvo" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zeleno drvo" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Svetlo siva" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Svetlo zelena" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Svetlo pastelna" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Svetlo ljubičasta" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Šrafovi i matice" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Crveno drvo" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Čisto plava" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Čisto siva" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Čisto zelena" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Čisto narandžasta" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Čisto pastelna" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Čisto ljubičasta" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Čisto crvena" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Čisto tigrovo oko" diff --git a/tde-i18n-sr@Latn/messages/tdebase/knetattach.po b/tde-i18n-sr@Latn/messages/tdebase/knetattach.po index 2c8504fa1c3..c87078c61ef 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/knetattach.po +++ b/tde-i18n-sr@Latn/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-12 12:17+0100\n" "Last-Translator: Chusslove Illich \n" "Language-Team: Serbian \n" @@ -84,7 +84,7 @@ msgstr "TDE-ov čarobnjak za mrežu" msgid "(c) 2004 George Staikos" msgstr "© 2004, Džordž Stajkos (George Staikos)" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Primarni autor i održavalac" diff --git a/tde-i18n-sr@Latn/messages/tdebase/kpager.po b/tde-i18n-sr@Latn/messages/tdebase/kpager.po index 035a7cb0a62..ff61711e478 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/kpager.po +++ b/tde-i18n-sr@Latn/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-08-05 01:39+0200\n" "Last-Translator: Toplica Tanaskovic \n" "Language-Team: Srpski \n" @@ -97,14 +97,14 @@ msgstr "Napravi pejdžer, ali drži prozor skriven." msgid "Desktop Overview" msgstr "Pregled radne površine" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Prvobitni autor/održavalac" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Programer" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pejdžer radne površine" diff --git a/tde-i18n-sr@Latn/messages/tdebase/ksplash.po b/tde-i18n-sr@Latn/messages/tdebase/ksplash.po index 833eb9244dd..67eba87862c 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/ksplash.po +++ b/tde-i18n-sr@Latn/messages/tdebase/ksplash.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-20 19:30+0200\n" "Last-Translator: Toplica Tanaskovic \n" "Language-Team: Serbian \n" @@ -71,11 +71,11 @@ msgstr "" "© 2001-2003, „Flaming Sword Productions“\n" "© 2003, razvijači TDE-a" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor i održavalac" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Prvobitni autor" diff --git a/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po b/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po index 0a5ce7be86c..6424553c7c7 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po +++ b/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-08-07 01:49+0200\n" "Last-Translator: Chusslove Illich \n" "Language-Team: Serbian \n" @@ -33,7 +33,7 @@ msgstr "Nova tema" msgid "TDE Theme Manager" msgstr "TDE menadžer tema" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -41,52 +41,52 @@ msgstr "" "Ova kontrolni modul rukuje instaliranjem, uklanjanjem i pravljenjem " "vizuelnih tema za TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Tematski fajlovi" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Izaberite tematski fajl" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme %1?" msgstr "Želite li zaista da uklonite temu %1?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Ukloni temu" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Moja tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 već postoji." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Vaša tema je uspešno napravljena u %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema je napravljena" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Došlo je do greške prilikom pravljenja vaše teme." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema nije napravljena" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ova tema ne sadrži pregled." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1
Email: %2
Version: %3
Homepage: %4" msgstr "Autor: %1
E-adresa: %2
Verzija: %3
Matična strana: %4" -- cgit v1.2.1