From 9b58d35185905f8334142bf4988cb784e993aea7 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Mon, 21 Nov 2011 02:23:03 -0600 Subject: Initial import of extracted KDE i18n tarballs --- tde-i18n-sv/docs/kdegames/konquest/Makefile.am | 4 + tde-i18n-sv/docs/kdegames/konquest/Makefile.in | 635 +++++++++++++++++++++ tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 | Bin 0 -> 5786 bytes tde-i18n-sv/docs/kdegames/konquest/index.docbook | 425 ++++++++++++++ 4 files changed, 1064 insertions(+) create mode 100644 tde-i18n-sv/docs/kdegames/konquest/Makefile.am create mode 100644 tde-i18n-sv/docs/kdegames/konquest/Makefile.in create mode 100644 tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 create mode 100644 tde-i18n-sv/docs/kdegames/konquest/index.docbook (limited to 'tde-i18n-sv/docs/kdegames/konquest') diff --git a/tde-i18n-sv/docs/kdegames/konquest/Makefile.am b/tde-i18n-sv/docs/kdegames/konquest/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ 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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konquest/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/konquest/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/konquest/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/konquest/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 new file mode 100644 index 00000000000..e586307bfdc Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/konquest/index.docbook b/tde-i18n-sv/docs/kdegames/konquest/index.docbook new file mode 100644 index 00000000000..7b51804a1cf --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/konquest/index.docbook @@ -0,0 +1,425 @@ + + + + + +]> + + + + +Handbok Erövring + + +Nicholas Robbins
&Nicholas.Robbins.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Russ Steffen
&Russ.Steffen.mail;
+Utvecklare +
+ +Lauri Watts
&Lauri.Watts.mail;
+
+Granskare +
+ + +2000 +Nicholas Robbins + + +&FDLNotice; + +2005-12-16 +1.1 + +Erövring är ett underbart komplicerat spel för dominans av universum, eller erövring, om du vill. :) + + +KDE +Erövring +kdegames + + +
+ + +Inledning + +Det här är &kde;-versionen av Gnu-Lactic Konquest, ett strategispel för flera spelare. Målet med spelet är att expandera ditt interstellära imperium över galaxen, och förstås, krossa dina medtävlare medan du håller på. + + + + +Att använda Erövring + + +Fler funktioner i Erövring + +Ett mycket underhållade spel för att härska över universum. + + + + +Anpassning + +När du startar Erövring, dyker dina fönsterinställningar upp. Härifrån måste du ange spelarnamn, bestämma antalet planeter, och hur många spelomgångar som tillåts (Var inte orolig, du kan lägga till fler senare). Du kan också avvisa kartan, till du hittar en galaxform som du tycker om. Därefter, klicka bara på Ok för att starta spelet. + + + + + + +Kommandoreferens + + +Huvudfönstret i Erövring + +Planetstatusindikatorn till höger är din källa för underrättelser om tillståndet i galaxen. Dina spioner kommer att rapportera om dina motspelares tillståndet, men inte om de egenkontrollerade planeterna. Informationen som visas på skärmen är: planetens namn, ägare, produktionshastighet, flottstyrka (skepp och träffprocent). + +Produktionshastigheten är antalet skepp som en planet konstruerar under en spelomgång. Flottstyrkan är antalet skepp som för närvarande finns på plats på planeten. Och träffprocenten är ett mått på effektiviteten hos skeppen som har producerats på den planeten. Attackflottor får träffprocenten från planeten de lämnar, och försvarsflottor använder träffprocenten för planeten som de försvarar. + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + &Ctrl;End Spel Avsluta spelet +Avslutar nuvarande spel, utan att stänga Erövring + + + +Spel Mät avståndet +Klicka med musens vänsterknapp på två planeter för att se deras avstånd. + + + +Spel Visa statistik +Öppnar ett fönster för att visa nuvarande ställning i detalj för alla spelare + + + +Spel Översikt över flottan +Öppnar ett fönster för att visa detaljerad information om alla flottor + + + + &Ctrl;Q Spel Avsluta +Avslutar spelet. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad + +Sätt på eller stäng av visning av verktygsraden. + + + + +Inställningar Anpassa genvägar... + +Öppnar en vanlig inställningsdialogruta för genvägar i &kde; för att ändra snabbtangenterna som används av Erövring. + + + + +Inställningar Anpassa verktygsrader... + +Visar den vanliga inställningsdialogrutan för verktygsrader i &kde; för att anpassa verktygsradens ikoner i Erövring. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + +Tack till och licens + +&konquest; + +Gnu-Lactic Conquest projektet, &kde;-version av &Russ.Steffen;, &Russ.Steffen.mail;. + +Copyright © 1998 av Gnu-Lactic Conquest projektet + +Dokumentation copyright 2000 Nicholas Robbins &Nicholas.Robbins.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &konquest; +&install.intro.documentation; + + +Krav + +För att kunna använda &konquest; med lyckat resultat, behöver du &kde; 3.0. Det rekommenderas också att du har ställt in din X-server till mer än 8 bpp, eftersom växterna är inskannade och kräver ett ganska stort färgdjup. + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; + +
+ + -- cgit v1.2.1