# translation of kxsconfig.po to Norwegian Bokmål # Copyright (C) 2002,2003, 2004 Free Software Foundation, Inc. # Jo Øiongen , 2002. # Axel Bojer , 2003. # Bjørn Steensrud , 2003, 2004. # Harald Thingelstad , 2004. # Knut Yrvin , 2004. # msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" "POT-Creation-Date: 2019-07-25 03:21+0200\n" "PO-Revision-Date: 2005-10-27 22:43+0200\n" "Last-Translator: Bjørn Steensrud \n" "Language-Team: Norwegian Bokmål \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.10\n" #: _translatorinfo:1 msgid "" "_: NAME OF TRANSLATORS\n" "Your names" msgstr "" #: _translatorinfo:2 msgid "" "_: EMAIL OF TRANSLATORS\n" "Your emails" msgstr "" #: kxsconfig.cpp:316 msgid "TDE X Screen Saver Configuration tool" msgstr "Tilpasningsverktøy for TDE-X-pauseskjerm" #: kxsconfig.cpp:322 msgid "Filename of the screen saver to configure" msgstr "Filnavnet til pauseskjermen som skal settes opp" #: kxsconfig.cpp:323 msgid "Optional screen saver name used in messages" msgstr "Alternativt pauseskjermnavn brukt i meldinger" #: kxsconfig.cpp:338 msgid "KXSConfig" msgstr "KXSConfig" #: kxsconfig.cpp:381 #, c-format msgid "No configuration available for %1" msgstr "Ingen tilpasninger er tilgjengelig for %1" #: kxsrun.cpp:49 msgid "TDE X Screen Saver Launcher" msgstr "Starter for TDE X pauseskjerm" #: kxsrun.cpp:55 msgid "Filename of the screen saver to start" msgstr "Filnavnet til pauseskjermen som skal startes" #: kxsrun.cpp:56 msgid "Extra options to pass to the screen saver" msgstr "Ekstra-valg som skal brukes i pauseskjermen" #: kxsrun.cpp:63 msgid "KXSRun" msgstr "KXSRun" #: ScreenSavers/abstractile.xml.h:1 #, fuzzy msgid "Abstractile" msgstr "Tiltrekning" #: ScreenSavers/abstractile.xml.h:2 ScreenSavers/anemone.xml.h:2 #: ScreenSavers/apollonian.xml.h:13 ScreenSavers/atlantis.xml.h:5 #: ScreenSavers/attraction.xml.h:24 ScreenSavers/blitspin.xml.h:2 #: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5 #: ScreenSavers/boxed.xml.h:5 ScreenSavers/carousel.xml.h:5 #: ScreenSavers/ccurve.xml.h:5 ScreenSavers/circuit.xml.h:8 #: ScreenSavers/companioncube.xml.h:5 ScreenSavers/cube21.xml.h:8 #: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestorm.xml.h:5 #: ScreenSavers/cubicgrid.xml.h:5 ScreenSavers/dangerball.xml.h:5 #: ScreenSavers/eruption.xml.h:10 ScreenSavers/fliptext.xml.h:5 #: ScreenSavers/flyingtoasters.xml.h:5 ScreenSavers/fontglide.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:5 ScreenSavers/gears.xml.h:5 #: ScreenSavers/geodesic.xml.h:14 ScreenSavers/gflux.xml.h:5 #: ScreenSavers/glcells.xml.h:25 ScreenSavers/glknots.xml.h:5 #: ScreenSavers/glmatrix.xml.h:8 ScreenSavers/glsnake.xml.h:11 #: ScreenSavers/goop.xml.h:5 ScreenSavers/hilbert.xml.h:8 #: ScreenSavers/hypnowheel.xml.h:2 ScreenSavers/interference.xml.h:5 #: ScreenSavers/jigglypuff.xml.h:14 ScreenSavers/jigsaw.xml.h:5 #: ScreenSavers/juggler3d.xml.h:5 ScreenSavers/kaleidocycle.xml.h:8 #: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/penetrate.xml.h:2 #: ScreenSavers/petri.xml.h:16 ScreenSavers/phosphor.xml.h:6 #: ScreenSavers/photopile.xml.h:12 ScreenSavers/piecewise.xml.h:8 #: ScreenSavers/pinion.xml.h:5 ScreenSavers/polyhedra.xml.h:5 #: ScreenSavers/pong.xml.h:2 ScreenSavers/pyro.xml.h:2 #: ScreenSavers/quasicrystal.xml.h:5 ScreenSavers/rd-bomb.xml.h:2 #: ScreenSavers/rocks.xml.h:8 ScreenSavers/rubik.xml.h:6 #: ScreenSavers/rubikblocks.xml.h:8 ScreenSavers/skytentacles.xml.h:15 #: ScreenSavers/slidescreen.xml.h:11 ScreenSavers/sonar.xml.h:5 #: ScreenSavers/speedmine.xml.h:5 ScreenSavers/superquadrics.xml.h:5 #: ScreenSavers/tangram.xml.h:8 ScreenSavers/topblock.xml.h:5 #: ScreenSavers/tronbit.xml.h:5 ScreenSavers/twang.xml.h:8 #: ScreenSavers/unknownpleasures.xml.h:8 ScreenSavers/voronoi.xml.h:2 #: ScreenSavers/winduprobot.xml.h:5 ScreenSavers/wormhole.xml.h:5 #: ScreenSavers/xjack.xml.h:2 msgid "Slow" msgstr "Langsom" #: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:3 #: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25 #: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6 #: ScreenSavers/cubestorm.xml.h:6 ScreenSavers/cubicgrid.xml.h:6 #: ScreenSavers/fliptext.xml.h:6 ScreenSavers/fontglide.xml.h:6 #: ScreenSavers/fuzzyflakes.xml.h:6 ScreenSavers/gears.xml.h:6 #: ScreenSavers/glknots.xml.h:6 ScreenSavers/goop.xml.h:6 #: ScreenSavers/hilbert.xml.h:11 ScreenSavers/hypnowheel.xml.h:5 #: ScreenSavers/jigsaw.xml.h:6 ScreenSavers/juggler3d.xml.h:6 #: ScreenSavers/kaleidocycle.xml.h:9 ScreenSavers/moebiusgears.xml.h:6 #: ScreenSavers/polyhedra.xml.h:6 ScreenSavers/quasicrystal.xml.h:6 #: ScreenSavers/skytentacles.xml.h:18 ScreenSavers/sonar.xml.h:6 #: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/xjack.xml.h:3 msgid "Speed" msgstr "Hastighet" #: ScreenSavers/abstractile.xml.h:4 ScreenSavers/anemone.xml.h:4 #: ScreenSavers/apollonian.xml.h:15 ScreenSavers/atlantis.xml.h:7 #: ScreenSavers/attraction.xml.h:26 ScreenSavers/blitspin.xml.h:4 #: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7 #: ScreenSavers/boxed.xml.h:7 ScreenSavers/carousel.xml.h:7 #: ScreenSavers/ccurve.xml.h:7 ScreenSavers/circuit.xml.h:10 #: ScreenSavers/companioncube.xml.h:7 ScreenSavers/cube21.xml.h:10 #: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestorm.xml.h:7 #: ScreenSavers/cubicgrid.xml.h:7 ScreenSavers/dangerball.xml.h:7 #: ScreenSavers/eruption.xml.h:12 ScreenSavers/fliptext.xml.h:7 #: ScreenSavers/flyingtoasters.xml.h:7 ScreenSavers/fontglide.xml.h:7 #: ScreenSavers/fuzzyflakes.xml.h:7 ScreenSavers/gears.xml.h:7 #: ScreenSavers/geodesic.xml.h:16 ScreenSavers/gflux.xml.h:7 #: ScreenSavers/glknots.xml.h:7 ScreenSavers/glmatrix.xml.h:10 #: ScreenSavers/glsnake.xml.h:13 ScreenSavers/goop.xml.h:7 #: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hypnowheel.xml.h:4 #: ScreenSavers/interference.xml.h:7 ScreenSavers/jigglypuff.xml.h:16 #: ScreenSavers/jigsaw.xml.h:7 ScreenSavers/juggler3d.xml.h:7 #: ScreenSavers/kaleidocycle.xml.h:10 ScreenSavers/moebiusgears.xml.h:7 #: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:18 #: ScreenSavers/phosphor.xml.h:8 ScreenSavers/photopile.xml.h:14 #: ScreenSavers/piecewise.xml.h:10 ScreenSavers/pinion.xml.h:7 #: ScreenSavers/polyhedra.xml.h:7 ScreenSavers/pong.xml.h:4 #: ScreenSavers/pyro.xml.h:4 ScreenSavers/quasicrystal.xml.h:7 #: ScreenSavers/rd-bomb.xml.h:4 ScreenSavers/rocks.xml.h:10 #: ScreenSavers/rubik.xml.h:8 ScreenSavers/rubikblocks.xml.h:10 #: ScreenSavers/skytentacles.xml.h:17 ScreenSavers/slidescreen.xml.h:13 #: ScreenSavers/sonar.xml.h:7 ScreenSavers/speedmine.xml.h:7 #: ScreenSavers/starwars.xml.h:5 ScreenSavers/superquadrics.xml.h:7 #: ScreenSavers/tangram.xml.h:10 ScreenSavers/topblock.xml.h:7 #: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unknownpleasures.xml.h:10 #: ScreenSavers/voronoi.xml.h:4 ScreenSavers/winduprobot.xml.h:7 #: ScreenSavers/wormhole.xml.h:7 ScreenSavers/xjack.xml.h:4 msgid "Fast" msgstr "Rask" #: ScreenSavers/abstractile.xml.h:5 ScreenSavers/ccurve.xml.h:2 #: ScreenSavers/flame.xml.h:5 ScreenSavers/maze.xml.h:13 msgid "0 seconds" msgstr "0 sekunder" #: ScreenSavers/abstractile.xml.h:6 ScreenSavers/boxed.xml.h:17 #: ScreenSavers/celtic.xml.h:6 ScreenSavers/coral.xml.h:6 #: ScreenSavers/cube21.xml.h:22 ScreenSavers/epicycle.xml.h:9 #: ScreenSavers/flame.xml.h:6 ScreenSavers/glcells.xml.h:6 #: ScreenSavers/helix.xml.h:6 ScreenSavers/imsmap.xml.h:6 #: ScreenSavers/rorschach.xml.h:9 ScreenSavers/rubikblocks.xml.h:16 #: ScreenSavers/tangram.xml.h:6 ScreenSavers/xlyap.xml.h:6 #: ScreenSavers/xspirograph.xml.h:6 #, fuzzy msgid "Linger" msgstr "Menger" #: ScreenSavers/abstractile.xml.h:7 ScreenSavers/voronoi.xml.h:16 #, fuzzy msgid "60 seconds" msgstr "0 sekunder" #: ScreenSavers/abstractile.xml.h:8 #, fuzzy msgid "Random tile layout" msgstr "Tilfeldig bevegelse" #: ScreenSavers/abstractile.xml.h:9 #, fuzzy msgid "Flat tiles" msgstr "Flat belysning" #: ScreenSavers/abstractile.xml.h:10 msgid "Thin tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:11 msgid "Outline tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:12 msgid "Block tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:13 msgid "Neon tiles" msgstr "" #: ScreenSavers/abstractile.xml.h:14 #, fuzzy msgid "Tiled tiles" msgstr "Flisstørrelse" #: ScreenSavers/abstractile.xml.h:15 ScreenSavers/anemone.xml.h:16 #: ScreenSavers/anemotaxis.xml.h:12 ScreenSavers/antinspect.xml.h:5 #: ScreenSavers/antmaze.xml.h:5 ScreenSavers/antspotlight.xml.h:5 #: ScreenSavers/apollonian.xml.h:16 ScreenSavers/apple2.xml.h:9 #: ScreenSavers/atlantis.xml.h:19 ScreenSavers/attraction.xml.h:32 #: ScreenSavers/atunnel.xml.h:8 ScreenSavers/barcode.xml.h:9 #: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12 #: ScreenSavers/blitspin.xml.h:9 ScreenSavers/blocktube.xml.h:11 #: ScreenSavers/boing.xml.h:14 ScreenSavers/bouboule.xml.h:11 #: ScreenSavers/bouncingcow.xml.h:12 ScreenSavers/boxed.xml.h:23 #: ScreenSavers/boxfit.xml.h:15 ScreenSavers/braid.xml.h:13 #: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:7 #: ScreenSavers/bumps.xml.h:11 ScreenSavers/cage.xml.h:6 #: ScreenSavers/carousel.xml.h:18 ScreenSavers/ccurve.xml.h:11 #: ScreenSavers/celtic.xml.h:9 ScreenSavers/circuit.xml.h:14 #: ScreenSavers/cloudlife.xml.h:12 ScreenSavers/companioncube.xml.h:14 #: ScreenSavers/compass.xml.h:5 ScreenSavers/coral.xml.h:14 #: ScreenSavers/crackberg.xml.h:18 ScreenSavers/crystal.xml.h:15 #: ScreenSavers/cube21.xml.h:26 ScreenSavers/cubenetic.xml.h:26 #: ScreenSavers/cubestorm.xml.h:17 ScreenSavers/cubicgrid.xml.h:12 #: ScreenSavers/cwaves.xml.h:9 ScreenSavers/cynosure.xml.h:11 #: ScreenSavers/dangerball.xml.h:14 ScreenSavers/decayscreen.xml.h:23 #: ScreenSavers/deco.xml.h:14 ScreenSavers/deluxe.xml.h:16 #: ScreenSavers/demon.xml.h:15 ScreenSavers/discrete.xml.h:11 #: ScreenSavers/distort.xml.h:22 ScreenSavers/drift.xml.h:11 #: ScreenSavers/endgame.xml.h:6 ScreenSavers/engine.xml.h:19 #: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22 #: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17 #: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11 #: ScreenSavers/fireworkx.xml.h:10 ScreenSavers/flame.xml.h:14 #: ScreenSavers/flipflop.xml.h:14 ScreenSavers/flipscreen3d.xml.h:6 #: ScreenSavers/fliptext.xml.h:15 ScreenSavers/flow.xml.h:21 #: ScreenSavers/fluidballs.xml.h:22 ScreenSavers/flurry.xml.h:2 #: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/fontglide.xml.h:16 #: ScreenSavers/fuzzyflakes.xml.h:12 ScreenSavers/galaxy.xml.h:13 #: ScreenSavers/gears.xml.h:14 ScreenSavers/geodesic.xml.h:10 #: ScreenSavers/gflux.xml.h:19 ScreenSavers/glblur.xml.h:17 #: ScreenSavers/glcells.xml.h:32 ScreenSavers/gleidescope.xml.h:14 #: ScreenSavers/glhanoi.xml.h:16 ScreenSavers/glknots.xml.h:24 #: ScreenSavers/glmatrix.xml.h:20 ScreenSavers/glplanet.xml.h:13 #: ScreenSavers/glschool.xml.h:17 ScreenSavers/glslideshow.xml.h:20 #: ScreenSavers/glsnake.xml.h:18 ScreenSavers/gltext.xml.h:19 #: ScreenSavers/goop.xml.h:13 ScreenSavers/grav.xml.h:12 #: ScreenSavers/greynetic.xml.h:6 ScreenSavers/halftone.xml.h:17 #: ScreenSavers/halo.xml.h:14 ScreenSavers/helix.xml.h:8 #: ScreenSavers/hilbert.xml.h:20 ScreenSavers/hopalong.xml.h:23 #: ScreenSavers/hypertorus.xml.h:5 ScreenSavers/hypnowheel.xml.h:8 #: ScreenSavers/ifs.xml.h:68 ScreenSavers/imsmap.xml.h:18 #: ScreenSavers/interaggregate.xml.h:8 ScreenSavers/interference.xml.h:21 #: ScreenSavers/intermomentary.xml.h:8 ScreenSavers/jigglypuff.xml.h:10 #: ScreenSavers/jigsaw.xml.h:15 ScreenSavers/juggler3d.xml.h:21 #: ScreenSavers/julia.xml.h:14 ScreenSavers/kaleidescope.xml.h:13 #: ScreenSavers/kaleidocycle.xml.h:21 ScreenSavers/klein.xml.h:45 #: ScreenSavers/kumppa.xml.h:8 ScreenSavers/lament.xml.h:7 #: ScreenSavers/lavalite.xml.h:16 ScreenSavers/lcdscrub.xml.h:7 #: ScreenSavers/lockward.xml.h:9 ScreenSavers/loop.xml.h:12 #: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:12 #: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20 #: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25 #: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14 #: ScreenSavers/moire.xml.h:12 ScreenSavers/moire2.xml.h:9 #: ScreenSavers/molecule.xml.h:15 ScreenSavers/morph3d.xml.h:11 #: ScreenSavers/mountain.xml.h:11 ScreenSavers/munch.xml.h:16 #: ScreenSavers/nerverot.xml.h:21 ScreenSavers/noof.xml.h:5 #: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6 #: ScreenSavers/pedal.xml.h:9 ScreenSavers/penetrate.xml.h:8 #: ScreenSavers/penrose.xml.h:12 ScreenSavers/petri.xml.h:5 #: ScreenSavers/phosphor.xml.h:13 ScreenSavers/photopile.xml.h:22 #: ScreenSavers/piecewise.xml.h:15 ScreenSavers/pinion.xml.h:16 #: ScreenSavers/pipes.xml.h:20 ScreenSavers/polyhedra.xml.h:168 #: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:18 #: ScreenSavers/pong.xml.h:9 ScreenSavers/popsquares.xml.h:21 #: ScreenSavers/projectiveplane.xml.h:43 ScreenSavers/providence.xml.h:7 #: ScreenSavers/pulsar.xml.h:14 ScreenSavers/pyro.xml.h:14 #: ScreenSavers/qix.xml.h:24 ScreenSavers/quasicrystal.xml.h:13 #: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:17 #: ScreenSavers/ripples.xml.h:18 ScreenSavers/rocks.xml.h:17 #: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:13 #: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20 #: ScreenSavers/sballs.xml.h:16 ScreenSavers/shadebobs.xml.h:16 #: ScreenSavers/sierpinski.xml.h:13 ScreenSavers/sierpinski3d.xml.h:10 #: ScreenSavers/skytentacles.xml.h:25 ScreenSavers/slidescreen.xml.h:18 #: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:34 #: ScreenSavers/speedmine.xml.h:17 ScreenSavers/spheremonics.xml.h:22 #: ScreenSavers/spotlight.xml.h:11 ScreenSavers/sproingies.xml.h:9 #: ScreenSavers/squiral.xml.h:17 ScreenSavers/stairs.xml.h:5 #: ScreenSavers/starfish.xml.h:17 ScreenSavers/starwars.xml.h:15 #: ScreenSavers/stonerview.xml.h:7 ScreenSavers/strange.xml.h:11 #: ScreenSavers/substrate.xml.h:18 ScreenSavers/superquadrics.xml.h:13 #: ScreenSavers/surfaces.xml.h:27 ScreenSavers/swirl.xml.h:11 #: ScreenSavers/tangram.xml.h:16 ScreenSavers/thornbird.xml.h:16 #: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24 #: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11 #: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18 #: ScreenSavers/unknownpleasures.xml.h:14 ScreenSavers/vermiculate.xml.h:5 #: ScreenSavers/vidwhacker.xml.h:6 ScreenSavers/voronoi.xml.h:11 #: ScreenSavers/wander.xml.h:13 ScreenSavers/webcollage.xml.h:11 #: ScreenSavers/whirlwindwarp.xml.h:8 ScreenSavers/winduprobot.xml.h:22 #: ScreenSavers/wormhole.xml.h:11 ScreenSavers/xanalogtv.xml.h:2 #: ScreenSavers/xflame.xml.h:7 ScreenSavers/xjack.xml.h:6 #: ScreenSavers/xlyap.xml.h:9 ScreenSavers/xmatrix.xml.h:21 #: ScreenSavers/xrayswarm.xml.h:5 ScreenSavers/xspirograph.xml.h:9 #: ScreenSavers/zoom.xml.h:15 msgid "Show frame rate" msgstr "" #: ScreenSavers/abstractile.xml.h:16 msgid "" "Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; " "2004." msgstr "" #: ScreenSavers/anemone.xml.h:1 #, fuzzy msgid "Anemone" msgstr "Demon" #: ScreenSavers/anemone.xml.h:5 ScreenSavers/anemotaxis.xml.h:8 #: ScreenSavers/blaster.xml.h:7 ScreenSavers/bouboule.xml.h:5 #: ScreenSavers/boxed.xml.h:8 ScreenSavers/coral.xml.h:11 #: ScreenSavers/crackberg.xml.h:8 ScreenSavers/cubenetic.xml.h:5 #: ScreenSavers/cubestorm.xml.h:8 ScreenSavers/dangerball.xml.h:8 #: ScreenSavers/eruption.xml.h:5 ScreenSavers/euler2d.xml.h:5 #: ScreenSavers/fiberlamp.xml.h:5 ScreenSavers/flame.xml.h:8 #: ScreenSavers/flow.xml.h:5 ScreenSavers/fluidballs.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:8 ScreenSavers/glcells.xml.h:8 #: ScreenSavers/glschool.xml.h:5 ScreenSavers/goop.xml.h:8 #: ScreenSavers/grav.xml.h:5 ScreenSavers/halftone.xml.h:5 #: ScreenSavers/halo.xml.h:5 ScreenSavers/interaggregate.xml.h:5 #: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8 #: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5 #: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5 #: ScreenSavers/petri.xml.h:10 ScreenSavers/piecewise.xml.h:5 #: ScreenSavers/qix.xml.h:5 ScreenSavers/rocks.xml.h:5 #: ScreenSavers/sierpinski.xml.h:5 ScreenSavers/slip.xml.h:5 #: ScreenSavers/substrate.xml.h:8 ScreenSavers/swirl.xml.h:5 #: ScreenSavers/thornbird.xml.h:5 ScreenSavers/topblock.xml.h:13 #: ScreenSavers/unknownpleasures.xml.h:5 ScreenSavers/voronoi.xml.h:5 #: ScreenSavers/whirlwindwarp.xml.h:2 ScreenSavers/wormhole.xml.h:8 msgid "Few" msgstr "Noen" #: ScreenSavers/anemone.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:20 #: ScreenSavers/hypnowheel.xml.h:13 msgid "Arms" msgstr "" #: ScreenSavers/anemone.xml.h:7 ScreenSavers/anemotaxis.xml.h:10 #: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19 #: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7 #: ScreenSavers/braid.xml.h:10 ScreenSavers/coral.xml.h:13 #: ScreenSavers/crystal.xml.h:7 ScreenSavers/cubenetic.xml.h:7 #: ScreenSavers/cubestorm.xml.h:10 ScreenSavers/cynosure.xml.h:7 #: ScreenSavers/deco.xml.h:7 ScreenSavers/deluxe.xml.h:13 #: ScreenSavers/demon.xml.h:13 ScreenSavers/discrete.xml.h:10 #: ScreenSavers/drift.xml.h:10 ScreenSavers/epicycle.xml.h:7 #: ScreenSavers/eruption.xml.h:7 ScreenSavers/euler2d.xml.h:7 #: ScreenSavers/fadeplot.xml.h:13 ScreenSavers/fiberlamp.xml.h:7 #: ScreenSavers/flame.xml.h:10 ScreenSavers/flow.xml.h:7 #: ScreenSavers/fluidballs.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:10 #: ScreenSavers/galaxy.xml.h:11 ScreenSavers/glcells.xml.h:10 #: ScreenSavers/goop.xml.h:10 ScreenSavers/grav.xml.h:7 #: ScreenSavers/halftone.xml.h:7 ScreenSavers/halo.xml.h:7 #: ScreenSavers/hopalong.xml.h:11 ScreenSavers/ifs.xml.h:64 #: ScreenSavers/imsmap.xml.h:13 ScreenSavers/interaggregate.xml.h:7 #: ScreenSavers/interference.xml.h:13 ScreenSavers/jigsaw.xml.h:10 #: ScreenSavers/julia.xml.h:13 ScreenSavers/kaleidescope.xml.h:7 #: ScreenSavers/loop.xml.h:10 ScreenSavers/metaballs.xml.h:10 #: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7 #: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10 #: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7 #: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:12 #: ScreenSavers/piecewise.xml.h:7 ScreenSavers/polyominoes.xml.h:11 #: ScreenSavers/qix.xml.h:7 ScreenSavers/rd-bomb.xml.h:16 #: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10 #: ScreenSavers/sierpinski.xml.h:7 ScreenSavers/slip.xml.h:7 #: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16 #: ScreenSavers/strange.xml.h:10 ScreenSavers/swirl.xml.h:7 #: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15 #: ScreenSavers/triangle.xml.h:7 ScreenSavers/unknownpleasures.xml.h:7 #: ScreenSavers/voronoi.xml.h:7 ScreenSavers/whirlwindwarp.xml.h:4 msgid "Many" msgstr "Mange" #: ScreenSavers/anemone.xml.h:8 ScreenSavers/skytentacles.xml.h:3 msgid "Tentacles" msgstr "" #: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestorm.xml.h:11 #: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19 #: ScreenSavers/hilbert.xml.h:15 ScreenSavers/skytentacles.xml.h:8 #: ScreenSavers/starfish.xml.h:11 ScreenSavers/thornbird.xml.h:8 msgid "Thin" msgstr "Tynn" #: ScreenSavers/anemone.xml.h:10 ScreenSavers/fadeplot.xml.h:6 #: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20 #: ScreenSavers/moire2.xml.h:8 ScreenSavers/skytentacles.xml.h:9 #: ScreenSavers/thornbird.xml.h:9 msgid "Thickness" msgstr "Tykkelse" #: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestorm.xml.h:13 #: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7 #: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21 #: ScreenSavers/hilbert.xml.h:17 ScreenSavers/skytentacles.xml.h:10 #: ScreenSavers/starfish.xml.h:13 ScreenSavers/thornbird.xml.h:10 msgid "Thick" msgstr "Tykk" #: ScreenSavers/anemone.xml.h:12 ScreenSavers/fireflies.xml.h:32 #: ScreenSavers/pyro.xml.h:10 ScreenSavers/winduprobot.xml.h:19 msgid "Often" msgstr "Ofte" #: ScreenSavers/anemone.xml.h:13 msgid "Withdraw freqency" msgstr "" #: ScreenSavers/anemone.xml.h:14 msgid "Rarely" msgstr "" #: ScreenSavers/anemone.xml.h:15 #, fuzzy msgid "Turn speed" msgstr "Anim. fart:" #: ScreenSavers/anemone.xml.h:17 msgid "Wiggling tentacles. Written by Gabriel Finch; 2002." msgstr "" #: ScreenSavers/anemotaxis.xml.h:1 msgid "Anemotaxis" msgstr "" #: ScreenSavers/anemotaxis.xml.h:2 ScreenSavers/antinspect.xml.h:2 #: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2 #: ScreenSavers/apple2.xml.h:10 ScreenSavers/atlantis.xml.h:2 #: ScreenSavers/attraction.xml.h:11 ScreenSavers/atunnel.xml.h:2 #: ScreenSavers/barcode.xml.h:2 ScreenSavers/blaster.xml.h:2 #: ScreenSavers/blinkbox.xml.h:2 ScreenSavers/blocktube.xml.h:2 #: ScreenSavers/bouboule.xml.h:2 ScreenSavers/bouncingcow.xml.h:2 #: ScreenSavers/boxed.xml.h:2 ScreenSavers/boxfit.xml.h:2 #: ScreenSavers/braid.xml.h:2 ScreenSavers/bubble3d.xml.h:2 #: ScreenSavers/bumps.xml.h:3 ScreenSavers/cage.xml.h:2 #: ScreenSavers/carousel.xml.h:2 ScreenSavers/ccurve.xml.h:8 #: ScreenSavers/celtic.xml.h:2 ScreenSavers/circuit.xml.h:2 #: ScreenSavers/cloudlife.xml.h:2 ScreenSavers/companioncube.xml.h:2 #: ScreenSavers/compass.xml.h:2 ScreenSavers/coral.xml.h:2 #: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crystal.xml.h:2 #: ScreenSavers/cube21.xml.h:2 ScreenSavers/cubenetic.xml.h:2 #: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubicgrid.xml.h:2 #: ScreenSavers/cwaves.xml.h:2 ScreenSavers/cynosure.xml.h:2 #: ScreenSavers/dangerball.xml.h:2 ScreenSavers/decayscreen.xml.h:2 #: ScreenSavers/deluxe.xml.h:2 ScreenSavers/demon.xml.h:2 #: ScreenSavers/discrete.xml.h:2 ScreenSavers/distort.xml.h:2 #: ScreenSavers/drift.xml.h:2 ScreenSavers/endgame.xml.h:2 #: ScreenSavers/engine.xml.h:2 ScreenSavers/epicycle.xml.h:2 #: ScreenSavers/eruption.xml.h:2 ScreenSavers/euler2d.xml.h:2 #: ScreenSavers/extrusion.xml.h:2 ScreenSavers/fadeplot.xml.h:2 #: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/fireworkx.xml.h:2 #: ScreenSavers/flame.xml.h:2 ScreenSavers/flipflop.xml.h:2 #: ScreenSavers/flipscreen3d.xml.h:2 ScreenSavers/fliptext.xml.h:2 #: ScreenSavers/flow.xml.h:2 ScreenSavers/fluidballs.xml.h:2 #: ScreenSavers/flyingtoasters.xml.h:2 ScreenSavers/fontglide.xml.h:2 #: ScreenSavers/fuzzyflakes.xml.h:2 ScreenSavers/galaxy.xml.h:2 #: ScreenSavers/gears.xml.h:2 ScreenSavers/geodesic.xml.h:11 #: ScreenSavers/gflux.xml.h:2 ScreenSavers/glblur.xml.h:2 #: ScreenSavers/glcells.xml.h:2 ScreenSavers/gleidescope.xml.h:2 #: ScreenSavers/glhanoi.xml.h:2 ScreenSavers/glknots.xml.h:2 #: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:2 #: ScreenSavers/glschool.xml.h:2 ScreenSavers/glslideshow.xml.h:2 #: ScreenSavers/glsnake.xml.h:2 ScreenSavers/gltext.xml.h:2 #: ScreenSavers/goop.xml.h:2 ScreenSavers/grav.xml.h:2 #: ScreenSavers/greynetic.xml.h:2 ScreenSavers/halftone.xml.h:2 #: ScreenSavers/halo.xml.h:2 ScreenSavers/helix.xml.h:2 #: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hypertorus.xml.h:2 #: ScreenSavers/hypnowheel.xml.h:14 ScreenSavers/ifs.xml.h:2 #: ScreenSavers/imsmap.xml.h:2 ScreenSavers/interaggregate.xml.h:2 #: ScreenSavers/interference.xml.h:2 ScreenSavers/intermomentary.xml.h:2 #: ScreenSavers/jigglypuff.xml.h:11 ScreenSavers/jigsaw.xml.h:2 #: ScreenSavers/juggler3d.xml.h:2 ScreenSavers/julia.xml.h:2 #: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/kaleidocycle.xml.h:2 #: ScreenSavers/klein.xml.h:42 ScreenSavers/kumppa.xml.h:2 #: ScreenSavers/lament.xml.h:2 ScreenSavers/lavalite.xml.h:2 #: ScreenSavers/lcdscrub.xml.h:2 ScreenSavers/lockward.xml.h:2 #: ScreenSavers/loop.xml.h:2 ScreenSavers/maze.xml.h:2 #: ScreenSavers/memscroller.xml.h:2 ScreenSavers/menger.xml.h:2 #: ScreenSavers/metaballs.xml.h:2 ScreenSavers/mirrorblob.xml.h:2 #: ScreenSavers/moebius.xml.h:2 ScreenSavers/moebiusgears.xml.h:2 #: ScreenSavers/moire2.xml.h:2 ScreenSavers/molecule.xml.h:2 #: ScreenSavers/morph3d.xml.h:2 ScreenSavers/mountain.xml.h:2 #: ScreenSavers/munch.xml.h:2 ScreenSavers/nerverot.xml.h:2 #: ScreenSavers/noof.xml.h:2 ScreenSavers/pacman.xml.h:2 #: ScreenSavers/penrose.xml.h:2 ScreenSavers/petri.xml.h:2 #: ScreenSavers/phosphor.xml.h:2 ScreenSavers/photopile.xml.h:15 #: ScreenSavers/piecewise.xml.h:2 ScreenSavers/pinion.xml.h:2 #: ScreenSavers/pipes.xml.h:2 ScreenSavers/polyhedra.xml.h:2 #: ScreenSavers/polyominoes.xml.h:3 ScreenSavers/polytopes.xml.h:24 #: ScreenSavers/pong.xml.h:10 ScreenSavers/popsquares.xml.h:2 #: ScreenSavers/projectiveplane.xml.h:40 ScreenSavers/providence.xml.h:2 #: ScreenSavers/pulsar.xml.h:2 ScreenSavers/pyro.xml.h:11 #: ScreenSavers/qix.xml.h:2 ScreenSavers/quasicrystal.xml.h:2 #: ScreenSavers/queens.xml.h:2 ScreenSavers/ripples.xml.h:2 #: ScreenSavers/rocks.xml.h:2 ScreenSavers/rotzoomer.xml.h:2 #: ScreenSavers/rubik.xml.h:2 ScreenSavers/rubikblocks.xml.h:2 #: ScreenSavers/sballs.xml.h:2 ScreenSavers/shadebobs.xml.h:2 #: ScreenSavers/sierpinski.xml.h:2 ScreenSavers/sierpinski3d.xml.h:2 #: ScreenSavers/skytentacles.xml.h:11 ScreenSavers/slidescreen.xml.h:2 #: ScreenSavers/slip.xml.h:2 ScreenSavers/sonar.xml.h:2 #: ScreenSavers/speedmine.xml.h:2 ScreenSavers/spheremonics.xml.h:2 #: ScreenSavers/spotlight.xml.h:2 ScreenSavers/sproingies.xml.h:2 #: ScreenSavers/squiral.xml.h:2 ScreenSavers/stairs.xml.h:2 #: ScreenSavers/starfish.xml.h:5 ScreenSavers/stonerview.xml.h:2 #: ScreenSavers/strange.xml.h:2 ScreenSavers/substrate.xml.h:2 #: ScreenSavers/superquadrics.xml.h:2 ScreenSavers/surfaces.xml.h:2 #: ScreenSavers/swirl.xml.h:2 ScreenSavers/tangram.xml.h:2 #: ScreenSavers/thornbird.xml.h:2 ScreenSavers/topblock.xml.h:2 #: ScreenSavers/triangle.xml.h:2 ScreenSavers/tronbit.xml.h:2 #: ScreenSavers/truchet.xml.h:2 ScreenSavers/twang.xml.h:2 #: ScreenSavers/unknownpleasures.xml.h:2 ScreenSavers/wander.xml.h:2 #: ScreenSavers/winduprobot.xml.h:2 ScreenSavers/wormhole.xml.h:2 #: ScreenSavers/xanalogtv.xml.h:3 ScreenSavers/xflame.xml.h:2 #: ScreenSavers/xlyap.xml.h:2 ScreenSavers/xmatrix.xml.h:15 #: ScreenSavers/xrayswarm.xml.h:2 ScreenSavers/xspirograph.xml.h:2 #: ScreenSavers/zoom.xml.h:2 msgid "Low" msgstr "Lav" #: ScreenSavers/anemotaxis.xml.h:3 ScreenSavers/antinspect.xml.h:3 #: ScreenSavers/antmaze.xml.h:3 ScreenSavers/antspotlight.xml.h:3 #: ScreenSavers/atlantis.xml.h:3 ScreenSavers/atunnel.xml.h:3 #: ScreenSavers/barcode.xml.h:3 ScreenSavers/blaster.xml.h:3 #: ScreenSavers/blinkbox.xml.h:3 ScreenSavers/blocktube.xml.h:3 #: ScreenSavers/bouboule.xml.h:3 ScreenSavers/bouncingcow.xml.h:3 #: ScreenSavers/boxed.xml.h:3 ScreenSavers/boxfit.xml.h:3 #: ScreenSavers/braid.xml.h:3 ScreenSavers/bubble3d.xml.h:3 #: ScreenSavers/bumps.xml.h:5 ScreenSavers/cage.xml.h:3 #: ScreenSavers/carousel.xml.h:3 ScreenSavers/celtic.xml.h:3 #: ScreenSavers/circuit.xml.h:3 ScreenSavers/cloudlife.xml.h:3 #: ScreenSavers/companioncube.xml.h:3 ScreenSavers/compass.xml.h:3 #: ScreenSavers/coral.xml.h:3 ScreenSavers/crackberg.xml.h:3 #: ScreenSavers/crystal.xml.h:3 ScreenSavers/cube21.xml.h:3 #: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestorm.xml.h:3 #: ScreenSavers/cubicgrid.xml.h:3 ScreenSavers/cwaves.xml.h:3 #: ScreenSavers/cynosure.xml.h:3 ScreenSavers/dangerball.xml.h:3 #: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deluxe.xml.h:3 #: ScreenSavers/demon.xml.h:3 ScreenSavers/discrete.xml.h:3 #: ScreenSavers/distort.xml.h:3 ScreenSavers/drift.xml.h:3 #: ScreenSavers/endgame.xml.h:3 ScreenSavers/engine.xml.h:3 #: ScreenSavers/epicycle.xml.h:3 ScreenSavers/eruption.xml.h:3 #: ScreenSavers/euler2d.xml.h:3 ScreenSavers/extrusion.xml.h:3 #: ScreenSavers/fadeplot.xml.h:3 ScreenSavers/fiberlamp.xml.h:3 #: ScreenSavers/fireworkx.xml.h:3 ScreenSavers/flame.xml.h:3 #: ScreenSavers/flipflop.xml.h:3 ScreenSavers/flipscreen3d.xml.h:3 #: ScreenSavers/fliptext.xml.h:3 ScreenSavers/flow.xml.h:3 #: ScreenSavers/fluidballs.xml.h:3 ScreenSavers/flyingtoasters.xml.h:3 #: ScreenSavers/fontglide.xml.h:3 ScreenSavers/fuzzyflakes.xml.h:3 #: ScreenSavers/galaxy.xml.h:3 ScreenSavers/gears.xml.h:3 #: ScreenSavers/geodesic.xml.h:12 ScreenSavers/gflux.xml.h:3 #: ScreenSavers/glblur.xml.h:3 ScreenSavers/glcells.xml.h:3 #: ScreenSavers/gleidescope.xml.h:3 ScreenSavers/glhanoi.xml.h:3 #: ScreenSavers/glknots.xml.h:3 ScreenSavers/glmatrix.xml.h:3 #: ScreenSavers/glplanet.xml.h:3 ScreenSavers/glschool.xml.h:3 #: ScreenSavers/glslideshow.xml.h:3 ScreenSavers/glsnake.xml.h:3 #: ScreenSavers/gltext.xml.h:3 ScreenSavers/goop.xml.h:3 #: ScreenSavers/grav.xml.h:3 ScreenSavers/greynetic.xml.h:3 #: ScreenSavers/halftone.xml.h:3 ScreenSavers/halo.xml.h:3 #: ScreenSavers/helix.xml.h:3 ScreenSavers/hilbert.xml.h:9 #: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hypertorus.xml.h:3 #: ScreenSavers/hypnowheel.xml.h:3 ScreenSavers/ifs.xml.h:3 #: ScreenSavers/imsmap.xml.h:3 ScreenSavers/interaggregate.xml.h:3 #: ScreenSavers/interference.xml.h:3 ScreenSavers/intermomentary.xml.h:3 #: ScreenSavers/jigglypuff.xml.h:12 ScreenSavers/jigsaw.xml.h:3 #: ScreenSavers/juggler3d.xml.h:3 ScreenSavers/julia.xml.h:3 #: ScreenSavers/kaleidescope.xml.h:3 ScreenSavers/kaleidocycle.xml.h:3 #: ScreenSavers/klein.xml.h:43 ScreenSavers/kumppa.xml.h:3 #: ScreenSavers/lament.xml.h:3 ScreenSavers/lavalite.xml.h:3 #: ScreenSavers/lcdscrub.xml.h:3 ScreenSavers/lockward.xml.h:3 #: ScreenSavers/loop.xml.h:3 ScreenSavers/maze.xml.h:3 #: ScreenSavers/memscroller.xml.h:3 ScreenSavers/menger.xml.h:3 #: ScreenSavers/metaballs.xml.h:3 ScreenSavers/mirrorblob.xml.h:3 #: ScreenSavers/moebius.xml.h:3 ScreenSavers/moebiusgears.xml.h:3 #: ScreenSavers/moire2.xml.h:3 ScreenSavers/molecule.xml.h:3 #: ScreenSavers/morph3d.xml.h:3 ScreenSavers/mountain.xml.h:3 #: ScreenSavers/munch.xml.h:3 ScreenSavers/nerverot.xml.h:3 #: ScreenSavers/noof.xml.h:3 ScreenSavers/pacman.xml.h:3 #: ScreenSavers/penrose.xml.h:3 ScreenSavers/petri.xml.h:3 #: ScreenSavers/phosphor.xml.h:3 ScreenSavers/photopile.xml.h:16 #: ScreenSavers/piecewise.xml.h:3 ScreenSavers/pinion.xml.h:3 #: ScreenSavers/pipes.xml.h:3 ScreenSavers/polyhedra.xml.h:3 #: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:25 #: ScreenSavers/popsquares.xml.h:3 ScreenSavers/projectiveplane.xml.h:41 #: ScreenSavers/providence.xml.h:3 ScreenSavers/pulsar.xml.h:3 #: ScreenSavers/pyro.xml.h:3 ScreenSavers/qix.xml.h:3 #: ScreenSavers/quasicrystal.xml.h:3 ScreenSavers/queens.xml.h:3 #: ScreenSavers/rd-bomb.xml.h:3 ScreenSavers/ripples.xml.h:3 #: ScreenSavers/rocks.xml.h:3 ScreenSavers/rotzoomer.xml.h:3 #: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3 #: ScreenSavers/sballs.xml.h:3 ScreenSavers/shadebobs.xml.h:3 #: ScreenSavers/sierpinski.xml.h:3 ScreenSavers/sierpinski3d.xml.h:3 #: ScreenSavers/skytentacles.xml.h:16 ScreenSavers/slidescreen.xml.h:3 #: ScreenSavers/slip.xml.h:3 ScreenSavers/sonar.xml.h:3 #: ScreenSavers/speedmine.xml.h:3 ScreenSavers/spheremonics.xml.h:3 #: ScreenSavers/spotlight.xml.h:3 ScreenSavers/sproingies.xml.h:3 #: ScreenSavers/squiral.xml.h:3 ScreenSavers/stairs.xml.h:3 #: ScreenSavers/starfish.xml.h:6 ScreenSavers/stonerview.xml.h:3 #: ScreenSavers/strange.xml.h:3 ScreenSavers/substrate.xml.h:3 #: ScreenSavers/superquadrics.xml.h:3 ScreenSavers/surfaces.xml.h:3 #: ScreenSavers/swirl.xml.h:3 ScreenSavers/tangram.xml.h:3 #: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3 #: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3 #: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3 #: ScreenSavers/unknownpleasures.xml.h:3 ScreenSavers/voronoi.xml.h:3 #: ScreenSavers/wander.xml.h:3 ScreenSavers/winduprobot.xml.h:3 #: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3 #: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16 #: ScreenSavers/xrayswarm.xml.h:3 ScreenSavers/xspirograph.xml.h:3 #: ScreenSavers/zoom.xml.h:3 msgid "Frame rate" msgstr "" #: ScreenSavers/anemotaxis.xml.h:4 ScreenSavers/antinspect.xml.h:4 #: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4 #: ScreenSavers/apple2.xml.h:12 ScreenSavers/atlantis.xml.h:4 #: ScreenSavers/attraction.xml.h:13 ScreenSavers/atunnel.xml.h:4 #: ScreenSavers/barcode.xml.h:4 ScreenSavers/blaster.xml.h:4 #: ScreenSavers/blinkbox.xml.h:4 ScreenSavers/blocktube.xml.h:4 #: ScreenSavers/bouboule.xml.h:4 ScreenSavers/bouncingcow.xml.h:4 #: ScreenSavers/boxed.xml.h:4 ScreenSavers/boxfit.xml.h:4 #: ScreenSavers/braid.xml.h:4 ScreenSavers/bubble3d.xml.h:4 #: ScreenSavers/bumps.xml.h:7 ScreenSavers/cage.xml.h:4 #: ScreenSavers/carousel.xml.h:4 ScreenSavers/ccurve.xml.h:10 #: ScreenSavers/celtic.xml.h:4 ScreenSavers/circuit.xml.h:4 #: ScreenSavers/cloudlife.xml.h:4 ScreenSavers/companioncube.xml.h:4 #: ScreenSavers/compass.xml.h:4 ScreenSavers/coral.xml.h:4 #: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crystal.xml.h:4 #: ScreenSavers/cube21.xml.h:4 ScreenSavers/cubenetic.xml.h:4 #: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubicgrid.xml.h:4 #: ScreenSavers/cwaves.xml.h:4 ScreenSavers/cynosure.xml.h:4 #: ScreenSavers/dangerball.xml.h:4 ScreenSavers/decayscreen.xml.h:4 #: ScreenSavers/deluxe.xml.h:4 ScreenSavers/demon.xml.h:4 #: ScreenSavers/discrete.xml.h:4 ScreenSavers/distort.xml.h:4 #: ScreenSavers/drift.xml.h:4 ScreenSavers/endgame.xml.h:4 #: ScreenSavers/engine.xml.h:4 ScreenSavers/epicycle.xml.h:4 #: ScreenSavers/eruption.xml.h:4 ScreenSavers/euler2d.xml.h:4 #: ScreenSavers/extrusion.xml.h:4 ScreenSavers/fadeplot.xml.h:4 #: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/fireworkx.xml.h:4 #: ScreenSavers/flame.xml.h:4 ScreenSavers/flipflop.xml.h:4 #: ScreenSavers/flipscreen3d.xml.h:4 ScreenSavers/fliptext.xml.h:4 #: ScreenSavers/flow.xml.h:4 ScreenSavers/fluidballs.xml.h:4 #: ScreenSavers/flyingtoasters.xml.h:4 ScreenSavers/fontglide.xml.h:4 #: ScreenSavers/fuzzyflakes.xml.h:4 ScreenSavers/galaxy.xml.h:4 #: ScreenSavers/gears.xml.h:4 ScreenSavers/geodesic.xml.h:13 #: ScreenSavers/gflux.xml.h:4 ScreenSavers/glblur.xml.h:4 #: ScreenSavers/glcells.xml.h:4 ScreenSavers/gleidescope.xml.h:4 #: ScreenSavers/glhanoi.xml.h:4 ScreenSavers/glknots.xml.h:4 #: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:4 #: ScreenSavers/glschool.xml.h:4 ScreenSavers/glslideshow.xml.h:4 #: ScreenSavers/glsnake.xml.h:4 ScreenSavers/gltext.xml.h:4 #: ScreenSavers/goop.xml.h:4 ScreenSavers/grav.xml.h:4 #: ScreenSavers/greynetic.xml.h:4 ScreenSavers/halftone.xml.h:4 #: ScreenSavers/halo.xml.h:4 ScreenSavers/helix.xml.h:4 #: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hypertorus.xml.h:4 #: ScreenSavers/hypnowheel.xml.h:16 ScreenSavers/ifs.xml.h:4 #: ScreenSavers/imsmap.xml.h:4 ScreenSavers/interaggregate.xml.h:4 #: ScreenSavers/interference.xml.h:4 ScreenSavers/intermomentary.xml.h:4 #: ScreenSavers/jigglypuff.xml.h:13 ScreenSavers/jigsaw.xml.h:4 #: ScreenSavers/juggler3d.xml.h:4 ScreenSavers/julia.xml.h:4 #: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/kaleidocycle.xml.h:4 #: ScreenSavers/klein.xml.h:44 ScreenSavers/kumppa.xml.h:4 #: ScreenSavers/lament.xml.h:4 ScreenSavers/lavalite.xml.h:4 #: ScreenSavers/lcdscrub.xml.h:4 ScreenSavers/lockward.xml.h:4 #: ScreenSavers/loop.xml.h:4 ScreenSavers/maze.xml.h:4 #: ScreenSavers/memscroller.xml.h:4 ScreenSavers/menger.xml.h:4 #: ScreenSavers/metaballs.xml.h:4 ScreenSavers/mirrorblob.xml.h:4 #: ScreenSavers/moebius.xml.h:4 ScreenSavers/moebiusgears.xml.h:4 #: ScreenSavers/moire2.xml.h:4 ScreenSavers/molecule.xml.h:4 #: ScreenSavers/morph3d.xml.h:4 ScreenSavers/mountain.xml.h:4 #: ScreenSavers/munch.xml.h:4 ScreenSavers/nerverot.xml.h:4 #: ScreenSavers/noof.xml.h:4 ScreenSavers/pacman.xml.h:4 #: ScreenSavers/penrose.xml.h:4 ScreenSavers/petri.xml.h:4 #: ScreenSavers/phosphor.xml.h:4 ScreenSavers/photopile.xml.h:17 #: ScreenSavers/piecewise.xml.h:4 ScreenSavers/pinion.xml.h:4 #: ScreenSavers/pipes.xml.h:4 ScreenSavers/polyhedra.xml.h:4 #: ScreenSavers/polyominoes.xml.h:5 ScreenSavers/polytopes.xml.h:26 #: ScreenSavers/pong.xml.h:12 ScreenSavers/popsquares.xml.h:4 #: ScreenSavers/projectiveplane.xml.h:42 ScreenSavers/providence.xml.h:4 #: ScreenSavers/pulsar.xml.h:4 ScreenSavers/pyro.xml.h:13 #: ScreenSavers/qix.xml.h:4 ScreenSavers/quasicrystal.xml.h:4 #: ScreenSavers/queens.xml.h:4 ScreenSavers/ripples.xml.h:4 #: ScreenSavers/rocks.xml.h:4 ScreenSavers/rotzoomer.xml.h:4 #: ScreenSavers/rubik.xml.h:4 ScreenSavers/rubikblocks.xml.h:4 #: ScreenSavers/sballs.xml.h:4 ScreenSavers/shadebobs.xml.h:4 #: ScreenSavers/sierpinski.xml.h:4 ScreenSavers/sierpinski3d.xml.h:4 #: ScreenSavers/skytentacles.xml.h:13 ScreenSavers/slidescreen.xml.h:4 #: ScreenSavers/slip.xml.h:4 ScreenSavers/sonar.xml.h:4 #: ScreenSavers/speedmine.xml.h:4 ScreenSavers/spheremonics.xml.h:4 #: ScreenSavers/spotlight.xml.h:4 ScreenSavers/sproingies.xml.h:4 #: ScreenSavers/squiral.xml.h:4 ScreenSavers/stairs.xml.h:4 #: ScreenSavers/starfish.xml.h:7 ScreenSavers/starwars.xml.h:3 #: ScreenSavers/stonerview.xml.h:4 ScreenSavers/strange.xml.h:4 #: ScreenSavers/substrate.xml.h:4 ScreenSavers/superquadrics.xml.h:4 #: ScreenSavers/surfaces.xml.h:4 ScreenSavers/swirl.xml.h:4 #: ScreenSavers/tangram.xml.h:4 ScreenSavers/thornbird.xml.h:4 #: ScreenSavers/topblock.xml.h:4 ScreenSavers/triangle.xml.h:4 #: ScreenSavers/tronbit.xml.h:4 ScreenSavers/truchet.xml.h:4 #: ScreenSavers/twang.xml.h:4 ScreenSavers/unknownpleasures.xml.h:4 #: ScreenSavers/wander.xml.h:4 ScreenSavers/winduprobot.xml.h:4 #: ScreenSavers/wormhole.xml.h:4 ScreenSavers/xanalogtv.xml.h:5 #: ScreenSavers/xflame.xml.h:4 ScreenSavers/xlyap.xml.h:4 #: ScreenSavers/xmatrix.xml.h:17 ScreenSavers/xrayswarm.xml.h:4 #: ScreenSavers/xspirograph.xml.h:4 ScreenSavers/zoom.xml.h:4 msgid "High" msgstr "Høy" #: ScreenSavers/anemotaxis.xml.h:5 msgid "Near" msgstr "Nær" #: ScreenSavers/anemotaxis.xml.h:6 msgid "Distance" msgstr "" #: ScreenSavers/anemotaxis.xml.h:7 ScreenSavers/cubicgrid.xml.h:10 msgid "Far" msgstr "Langt unna" #: ScreenSavers/anemotaxis.xml.h:9 msgid "Sources" msgstr "" #: ScreenSavers/anemotaxis.xml.h:11 msgid "Searchers" msgstr "" #: ScreenSavers/anemotaxis.xml.h:13 msgid "" "Searches for a source of odor in a turbulent atmosphere. The searcher is " "able to sense the odor and determine local instantaneous wind direction. The " "goal is to find the source in the shortest mean time. http://en.wikipedia." "org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004." msgstr "" #: ScreenSavers/antinspect.xml.h:1 msgid "AntInspect" msgstr "" #: ScreenSavers/antinspect.xml.h:6 #, fuzzy msgid "Draw shadows" msgstr "Ingen skygge" #: ScreenSavers/antinspect.xml.h:7 #, fuzzy msgid "Ants move spheres around a circle. Written by Blair Tennessy; 2004." msgstr "" "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av Jamie " "Zawinski." #: ScreenSavers/antmaze.xml.h:1 #, fuzzy msgid "AntMaze" msgstr "Labyrint" #: ScreenSavers/antmaze.xml.h:6 #, fuzzy msgid "Ants walk around a simple maze. Written by Blair Tennessy; 2005." msgstr "" "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av Jamie " "Zawinski." #: ScreenSavers/antspotlight.xml.h:1 #, fuzzy msgid "AntSpotlight" msgstr "Lyskaster" #: ScreenSavers/antspotlight.xml.h:6 #, fuzzy msgid "An ant walks over an image. Written by Blair Tennessy; 2003." msgstr "" "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av Jamie " "Zawinski." #: ScreenSavers/apollonian.xml.h:1 msgid "Apollonian" msgstr "Apollinsk" #: ScreenSavers/apollonian.xml.h:2 ScreenSavers/tangram.xml.h:13 #, fuzzy msgid "Draw labels" msgstr "Tegn etiketter" #: ScreenSavers/apollonian.xml.h:3 #, fuzzy msgid "Include alternate geometries" msgstr "Ta med alternative geometrier" #: ScreenSavers/apollonian.xml.h:5 msgid "Shallow" msgstr "Hul" #: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11 #: ScreenSavers/geodesic.xml.h:18 msgid "Depth" msgstr "Dybde" #: ScreenSavers/apollonian.xml.h:9 msgid "Deep" msgstr "Dyp" #: ScreenSavers/apollonian.xml.h:10 ScreenSavers/attraction.xml.h:17 #: ScreenSavers/bouboule.xml.h:8 ScreenSavers/braid.xml.h:8 #: ScreenSavers/crystal.xml.h:5 ScreenSavers/cynosure.xml.h:5 #: ScreenSavers/deco.xml.h:5 ScreenSavers/deluxe.xml.h:11 #: ScreenSavers/demon.xml.h:11 ScreenSavers/discrete.xml.h:8 #: ScreenSavers/drift.xml.h:8 ScreenSavers/epicycle.xml.h:5 #: ScreenSavers/euler2d.xml.h:27 ScreenSavers/fadeplot.xml.h:11 #: ScreenSavers/flame.xml.h:12 ScreenSavers/flow.xml.h:11 #: ScreenSavers/galaxy.xml.h:9 ScreenSavers/grav.xml.h:8 #: ScreenSavers/halo.xml.h:8 ScreenSavers/hopalong.xml.h:9 #: ScreenSavers/imsmap.xml.h:11 ScreenSavers/interference.xml.h:15 #: ScreenSavers/julia.xml.h:11 ScreenSavers/loop.xml.h:8 #: ScreenSavers/metaballs.xml.h:8 ScreenSavers/moire.xml.h:5 #: ScreenSavers/moire2.xml.h:5 ScreenSavers/mountain.xml.h:8 #: ScreenSavers/nerverot.xml.h:11 ScreenSavers/penrose.xml.h:5 #: ScreenSavers/polyominoes.xml.h:9 ScreenSavers/rd-bomb.xml.h:14 #: ScreenSavers/rocks.xml.h:14 ScreenSavers/shadebobs.xml.h:6 #: ScreenSavers/sierpinski.xml.h:11 ScreenSavers/slip.xml.h:11 #: ScreenSavers/squiral.xml.h:13 ScreenSavers/starfish.xml.h:14 #: ScreenSavers/strange.xml.h:8 ScreenSavers/swirl.xml.h:8 #: ScreenSavers/triangle.xml.h:5 msgid "Two" msgstr "To" #: ScreenSavers/apollonian.xml.h:11 ScreenSavers/attraction.xml.h:18 #: ScreenSavers/bouboule.xml.h:9 ScreenSavers/braid.xml.h:9 #: ScreenSavers/crystal.xml.h:6 ScreenSavers/cynosure.xml.h:6 #: ScreenSavers/deco.xml.h:6 ScreenSavers/deluxe.xml.h:12 #: ScreenSavers/demon.xml.h:12 ScreenSavers/discrete.xml.h:9 #: ScreenSavers/drift.xml.h:9 ScreenSavers/epicycle.xml.h:6 #: ScreenSavers/eruption.xml.h:6 ScreenSavers/euler2d.xml.h:28 #: ScreenSavers/fadeplot.xml.h:12 ScreenSavers/flame.xml.h:13 #: ScreenSavers/flow.xml.h:12 ScreenSavers/galaxy.xml.h:10 #: ScreenSavers/grav.xml.h:9 ScreenSavers/halo.xml.h:9 #: ScreenSavers/hopalong.xml.h:10 ScreenSavers/ifs.xml.h:45 #: ScreenSavers/imsmap.xml.h:12 ScreenSavers/interference.xml.h:16 #: ScreenSavers/julia.xml.h:12 ScreenSavers/loop.xml.h:9 #: ScreenSavers/metaballs.xml.h:9 ScreenSavers/moire.xml.h:6 #: ScreenSavers/moire2.xml.h:6 ScreenSavers/mountain.xml.h:9 #: ScreenSavers/penrose.xml.h:6 ScreenSavers/polyominoes.xml.h:10 #: ScreenSavers/popsquares.xml.h:7 ScreenSavers/rd-bomb.xml.h:15 #: ScreenSavers/rocks.xml.h:15 ScreenSavers/shadebobs.xml.h:8 #: ScreenSavers/sierpinski.xml.h:12 ScreenSavers/slip.xml.h:12 #: ScreenSavers/squiral.xml.h:14 ScreenSavers/starfish.xml.h:15 #: ScreenSavers/strange.xml.h:9 ScreenSavers/swirl.xml.h:9 #: ScreenSavers/triangle.xml.h:6 #, fuzzy msgid "Number of colors" msgstr "Antall farger:" #: ScreenSavers/apollonian.xml.h:18 #, fuzzy, no-c-format msgid "" "A fractal packing of circles with smaller circles, demonstrating Descartes's " "theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia." "org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David Bagley; " "2002." msgstr "" "Lager en større sirkel med små sirkler. Demonstrerer Descartes sirkelteorem. " "Skrevet av Allan R. Wilks og David Bagley. " #: ScreenSavers/apple2.xml.h:1 #, fuzzy msgid "Apple2" msgstr "Krusninger" #: ScreenSavers/apple2.xml.h:2 msgid "Choose display mode randomly" msgstr "" #: ScreenSavers/apple2.xml.h:3 msgid "Display scrolling text" msgstr "" #: ScreenSavers/apple2.xml.h:4 #, fuzzy msgid "Display images" msgstr "Vis stjerner" #: ScreenSavers/apple2.xml.h:5 #, fuzzy msgid "Run basic programs" msgstr "Kjør sporingsprogram" #: ScreenSavers/apple2.xml.h:6 ScreenSavers/blitspin.xml.h:6 #: ScreenSavers/bumps.xml.h:8 ScreenSavers/decayscreen.xml.h:5 #: ScreenSavers/distort.xml.h:5 ScreenSavers/flame.xml.h:7 #: ScreenSavers/gleidescope.xml.h:8 ScreenSavers/glslideshow.xml.h:5 #: ScreenSavers/maze.xml.h:15 ScreenSavers/ripples.xml.h:5 #: ScreenSavers/rotzoomer.xml.h:5 ScreenSavers/slidescreen.xml.h:8 #: ScreenSavers/spotlight.xml.h:5 ScreenSavers/twang.xml.h:5 #: ScreenSavers/zoom.xml.h:5 #, fuzzy msgid "10 seconds" msgstr "0 sekunder" #: ScreenSavers/apple2.xml.h:7 ScreenSavers/blitspin.xml.h:7 #: ScreenSavers/braid.xml.h:6 ScreenSavers/bsod.xml.h:3 #: ScreenSavers/bumps.xml.h:9 ScreenSavers/cynosure.xml.h:9 #: ScreenSavers/decayscreen.xml.h:6 ScreenSavers/deco.xml.h:3 #: ScreenSavers/distort.xml.h:6 ScreenSavers/drift.xml.h:6 #: ScreenSavers/eruption.xml.h:20 ScreenSavers/euler2d.xml.h:26 #: ScreenSavers/galaxy.xml.h:7 ScreenSavers/glsnake.xml.h:6 #: ScreenSavers/hopalong.xml.h:6 ScreenSavers/menger.xml.h:6 #: ScreenSavers/metaballs.xml.h:6 ScreenSavers/moire.xml.h:3 #: ScreenSavers/molecule.xml.h:6 ScreenSavers/munch.xml.h:6 #: ScreenSavers/nerverot.xml.h:6 ScreenSavers/pedal.xml.h:3 #: ScreenSavers/polyhedra.xml.h:9 ScreenSavers/polyominoes.xml.h:7 #: ScreenSavers/ripples.xml.h:6 ScreenSavers/rotzoomer.xml.h:6 #: ScreenSavers/shadebobs.xml.h:14 ScreenSavers/sierpinski3d.xml.h:6 #: ScreenSavers/slidescreen.xml.h:9 ScreenSavers/spheremonics.xml.h:6 #: ScreenSavers/spotlight.xml.h:6 ScreenSavers/starfish.xml.h:9 #: ScreenSavers/substrate.xml.h:6 ScreenSavers/superquadrics.xml.h:10 #: ScreenSavers/surfaces.xml.h:6 ScreenSavers/twang.xml.h:6 #: ScreenSavers/vermiculate.xml.h:3 ScreenSavers/vidwhacker.xml.h:3 #: ScreenSavers/wander.xml.h:7 ScreenSavers/zoom.xml.h:6 msgid "Duration" msgstr "Varighet" #: ScreenSavers/apple2.xml.h:8 ScreenSavers/blitspin.xml.h:8 #: ScreenSavers/bumps.xml.h:10 ScreenSavers/decayscreen.xml.h:7 #: ScreenSavers/distort.xml.h:7 ScreenSavers/ripples.xml.h:7 #: ScreenSavers/rotzoomer.xml.h:7 ScreenSavers/slidescreen.xml.h:10 #: ScreenSavers/spotlight.xml.h:7 ScreenSavers/twang.xml.h:7 #: ScreenSavers/zoom.xml.h:7 #, fuzzy msgid "10 minutes" msgstr "1 minutt" #: ScreenSavers/apple2.xml.h:11 ScreenSavers/xanalogtv.xml.h:4 #, fuzzy msgid "Color Knob" msgstr "Farger" #: ScreenSavers/apple2.xml.h:13 ScreenSavers/xanalogtv.xml.h:6 msgid "Tint Knob" msgstr "" #: ScreenSavers/apple2.xml.h:14 ScreenSavers/pong.xml.h:11 #: ScreenSavers/xanalogtv.xml.h:7 #, fuzzy msgid "Brightness Knob" msgstr "Lysstyrke-overganger" #: ScreenSavers/apple2.xml.h:15 ScreenSavers/pong.xml.h:13 #: ScreenSavers/xanalogtv.xml.h:8 msgid "Contrast Knob" msgstr "" #: ScreenSavers/apple2.xml.h:16 msgid "" "An Apple ][+ computer simulation, in all its 1979 glory. It also reproduces " "the appearance of display on a color television set of the period. In " "\"Basic Programming Mode\", a simulated user types in a BASIC program and " "runs it. In \"Text Mode\", it displays the output of a program, or the " "contents of a file or URL. In \"Slideshow Mode\", it chooses random images " "and displays them within the limitations of the Apple ][ display hardware. " "(Six available colors in hi-res mode!) On MacOS and Linux, this program is " "also a fully-functional VT100 emulator! Run it as an application instead of " "as a screen saver and you can use it as a terminal. http://en.wikipedia.org/" "wiki/Apple_II_series Written by Trevor Blackwell; 2003." msgstr "" #: ScreenSavers/atlantis.xml.h:1 msgid "Atlantis" msgstr "Atlantis" #: ScreenSavers/atlantis.xml.h:6 #, fuzzy msgid "Whale speed" msgstr "Hval-hastighet" #: ScreenSavers/atlantis.xml.h:8 msgid "Shy" msgstr "Genert" #: ScreenSavers/atlantis.xml.h:9 #, fuzzy msgid "Shark proximity" msgstr "Samling av haier" #: ScreenSavers/atlantis.xml.h:10 msgid "Agressive" msgstr "Agressiv" #: ScreenSavers/atlantis.xml.h:11 ScreenSavers/boxed.xml.h:20 #: ScreenSavers/flyingtoasters.xml.h:8 ScreenSavers/glschool.xml.h:8 #: ScreenSavers/glslideshow.xml.h:16 ScreenSavers/jigglypuff.xml.h:18 #: ScreenSavers/juggler3d.xml.h:11 ScreenSavers/mirrorblob.xml.h:11 #: ScreenSavers/pipes.xml.h:11 ScreenSavers/webcollage.xml.h:2 msgid "None" msgstr "Ingen" #: ScreenSavers/atlantis.xml.h:12 #, fuzzy msgid "Number of sharks" msgstr "Antall haier" #: ScreenSavers/atlantis.xml.h:13 ScreenSavers/companioncube.xml.h:10 #: ScreenSavers/deluxe.xml.h:10 ScreenSavers/demon.xml.h:7 #: ScreenSavers/gears.xml.h:10 ScreenSavers/glhanoi.xml.h:11 #: ScreenSavers/skytentacles.xml.h:4 msgid "20" msgstr "" #: ScreenSavers/atlantis.xml.h:14 #, fuzzy msgid "Shimmering water" msgstr "Skinnende vann" #: ScreenSavers/atlantis.xml.h:15 #, fuzzy msgid "Clear water" msgstr "Klart vann" #: ScreenSavers/atlantis.xml.h:16 #, fuzzy msgid "Flat background" msgstr "Flat bakgrunn" #: ScreenSavers/atlantis.xml.h:17 #, fuzzy msgid "Gradient background" msgstr "Gradert fargeovergang" #: ScreenSavers/atlantis.xml.h:18 ScreenSavers/atunnel.xml.h:7 #: ScreenSavers/blinkbox.xml.h:11 ScreenSavers/blocktube.xml.h:10 #: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:11 #: ScreenSavers/boxed.xml.h:24 ScreenSavers/cage.xml.h:5 #: ScreenSavers/companioncube.xml.h:13 ScreenSavers/crackberg.xml.h:17 #: ScreenSavers/cube21.xml.h:25 ScreenSavers/cubenetic.xml.h:25 #: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/dangerball.xml.h:13 #: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13 #: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/gears.xml.h:13 #: ScreenSavers/geodesic.xml.h:6 ScreenSavers/glcells.xml.h:33 #: ScreenSavers/glhanoi.xml.h:15 ScreenSavers/glknots.xml.h:23 #: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:12 #: ScreenSavers/glschool.xml.h:13 ScreenSavers/glsnake.xml.h:17 #: ScreenSavers/gltext.xml.h:18 ScreenSavers/hilbert.xml.h:21 #: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/jigglypuff.xml.h:9 #: ScreenSavers/kaleidocycle.xml.h:20 ScreenSavers/lament.xml.h:6 #: ScreenSavers/lavalite.xml.h:15 ScreenSavers/menger.xml.h:19 #: ScreenSavers/mirrorblob.xml.h:26 ScreenSavers/moebiusgears.xml.h:13 #: ScreenSavers/molecule.xml.h:11 ScreenSavers/pinion.xml.h:15 #: ScreenSavers/pipes.xml.h:21 ScreenSavers/polyhedra.xml.h:166 #: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5 #: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16 #: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/sproingies.xml.h:8 #: ScreenSavers/stonerview.xml.h:5 ScreenSavers/superquadrics.xml.h:12 #: ScreenSavers/tangram.xml.h:14 ScreenSavers/topblock.xml.h:23 #: ScreenSavers/tronbit.xml.h:10 ScreenSavers/unknownpleasures.xml.h:13 msgid "Wireframe" msgstr "Trådramme" #: ScreenSavers/atlantis.xml.h:20 #, fuzzy msgid "Sharks, dolphins and whales. Written by Mark Kilgard; 1998." msgstr "" "Dette er stor xfishtank: en GL-animasjon av et antall haier, delfiner og " "hvaler. Svømmebevegelsene er flotte. Originalt skrevet av Mark Kilgard." #: ScreenSavers/attraction.xml.h:1 msgid "Attraction" msgstr "Tiltrekning" #: ScreenSavers/attraction.xml.h:2 ScreenSavers/juggler3d.xml.h:13 msgid "Balls" msgstr "Baller" #: ScreenSavers/attraction.xml.h:3 ScreenSavers/deluxe.xml.h:6 #: ScreenSavers/pedal.xml.h:6 ScreenSavers/starfish.xml.h:12 #: ScreenSavers/surfaces.xml.h:23 msgid "Lines" msgstr "Linjer" #: ScreenSavers/attraction.xml.h:4 ScreenSavers/fireflies.xml.h:12 msgid "Tails" msgstr "Spor" #: ScreenSavers/attraction.xml.h:5 msgid "Polygons" msgstr "Polygoner" #: ScreenSavers/attraction.xml.h:6 msgid "Splines" msgstr "Kurver" #: ScreenSavers/attraction.xml.h:7 #, fuzzy msgid "Filled splines" msgstr "Fylte kurver" #: ScreenSavers/attraction.xml.h:8 #, fuzzy msgid "Bounce off walls" msgstr "Sprett vekk fra vegg" #: ScreenSavers/attraction.xml.h:9 #, fuzzy msgid "Ignore screen edges" msgstr "Overse skjermkanter" #: ScreenSavers/attraction.xml.h:10 #, fuzzy msgid "Ball count" msgstr "Antall baller" #: ScreenSavers/attraction.xml.h:12 #, fuzzy msgid "Environmental viscosity" msgstr "Omgivelsesviskositet" #: ScreenSavers/attraction.xml.h:14 ScreenSavers/blocktube.xml.h:5 #: ScreenSavers/braid.xml.h:5 ScreenSavers/celtic.xml.h:5 #: ScreenSavers/cube21.xml.h:21 ScreenSavers/cynosure.xml.h:8 #: ScreenSavers/drift.xml.h:5 ScreenSavers/eruption.xml.h:19 #: ScreenSavers/euler2d.xml.h:13 ScreenSavers/fiberlamp.xml.h:8 #: ScreenSavers/fireflies.xml.h:11 ScreenSavers/flow.xml.h:13 #: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5 #: ScreenSavers/juggler3d.xml.h:8 ScreenSavers/menger.xml.h:5 #: ScreenSavers/metaballs.xml.h:5 ScreenSavers/munch.xml.h:5 #: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:22 #: ScreenSavers/photopile.xml.h:18 ScreenSavers/pipes.xml.h:8 #: ScreenSavers/polyominoes.xml.h:6 ScreenSavers/rubikblocks.xml.h:15 #: ScreenSavers/shadebobs.xml.h:13 ScreenSavers/sierpinski3d.xml.h:5 #: ScreenSavers/skytentacles.xml.h:5 ScreenSavers/slidescreen.xml.h:5 #: ScreenSavers/sonar.xml.h:24 ScreenSavers/spheremonics.xml.h:5 #: ScreenSavers/substrate.xml.h:5 ScreenSavers/superquadrics.xml.h:9 #: ScreenSavers/surfaces.xml.h:5 ScreenSavers/vermiculate.xml.h:2 #: ScreenSavers/wander.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:5 msgid "Short" msgstr "Kort" #: ScreenSavers/attraction.xml.h:15 ScreenSavers/euler2d.xml.h:14 #: ScreenSavers/juggler3d.xml.h:12 ScreenSavers/sonar.xml.h:25 #, fuzzy msgid "Trail length" msgstr "Uttrekkslengde" #: ScreenSavers/attraction.xml.h:16 ScreenSavers/blocktube.xml.h:7 #: ScreenSavers/braid.xml.h:7 ScreenSavers/celtic.xml.h:7 #: ScreenSavers/cube21.xml.h:23 ScreenSavers/cynosure.xml.h:10 #: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21 #: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10 #: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15 #: ScreenSavers/fontglide.xml.h:10 ScreenSavers/galaxy.xml.h:8 #: ScreenSavers/glcells.xml.h:7 ScreenSavers/juggler3d.xml.h:10 #: ScreenSavers/menger.xml.h:7 ScreenSavers/metaballs.xml.h:7 #: ScreenSavers/munch.xml.h:7 ScreenSavers/nerverot.xml.h:7 #: ScreenSavers/petri.xml.h:24 ScreenSavers/photopile.xml.h:20 #: ScreenSavers/pipes.xml.h:10 ScreenSavers/polyominoes.xml.h:8 #: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7 #: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:26 #: ScreenSavers/spheremonics.xml.h:7 ScreenSavers/substrate.xml.h:7 #: ScreenSavers/superquadrics.xml.h:11 ScreenSavers/surfaces.xml.h:7 #: ScreenSavers/tangram.xml.h:7 ScreenSavers/vermiculate.xml.h:4 #: ScreenSavers/wander.xml.h:8 ScreenSavers/whirlwindwarp.xml.h:7 #: ScreenSavers/xlyap.xml.h:7 msgid "Long" msgstr "Lang" #: ScreenSavers/attraction.xml.h:20 #, fuzzy msgid "Ball mass" msgstr "Ball-masse" #: ScreenSavers/attraction.xml.h:21 ScreenSavers/blinkbox.xml.h:5 #: ScreenSavers/cloudlife.xml.h:9 ScreenSavers/cube21.xml.h:5 #: ScreenSavers/cubenetic.xml.h:20 ScreenSavers/demon.xml.h:8 #: ScreenSavers/discrete.xml.h:5 ScreenSavers/distort.xml.h:9 #: ScreenSavers/fadeplot.xml.h:8 ScreenSavers/flow.xml.h:8 #: ScreenSavers/fluidballs.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:25 #: ScreenSavers/glcells.xml.h:11 ScreenSavers/gleidescope.xml.h:5 #: ScreenSavers/halftone.xml.h:8 ScreenSavers/hopalong.xml.h:5 #: ScreenSavers/interference.xml.h:8 ScreenSavers/julia.xml.h:8 #: ScreenSavers/loop.xml.h:5 ScreenSavers/metaballs.xml.h:12 #: ScreenSavers/moire.xml.h:8 ScreenSavers/penrose.xml.h:8 #: ScreenSavers/photopile.xml.h:2 ScreenSavers/piecewise.xml.h:11 #: ScreenSavers/rd-bomb.xml.h:11 ScreenSavers/rorschach.xml.h:2 #: ScreenSavers/rubikblocks.xml.h:5 ScreenSavers/sierpinski.xml.h:8 #: ScreenSavers/slidescreen.xml.h:14 ScreenSavers/slip.xml.h:8 #: ScreenSavers/spotlight.xml.h:8 ScreenSavers/topblock.xml.h:8 #: ScreenSavers/twang.xml.h:14 msgid "Small" msgstr "Liten" #: ScreenSavers/attraction.xml.h:22 #, fuzzy msgid "Repulsion threshold" msgstr "Fraskyvningsterskel" #: ScreenSavers/attraction.xml.h:23 ScreenSavers/blinkbox.xml.h:7 #: ScreenSavers/cloudlife.xml.h:11 ScreenSavers/cube21.xml.h:7 #: ScreenSavers/cubenetic.xml.h:22 ScreenSavers/demon.xml.h:10 #: ScreenSavers/discrete.xml.h:7 ScreenSavers/distort.xml.h:13 #: ScreenSavers/fadeplot.xml.h:10 ScreenSavers/flow.xml.h:10 #: ScreenSavers/fluidballs.xml.h:10 ScreenSavers/fuzzyflakes.xml.h:27 #: ScreenSavers/glcells.xml.h:27 ScreenSavers/gleidescope.xml.h:7 #: ScreenSavers/halftone.xml.h:12 ScreenSavers/hopalong.xml.h:7 #: ScreenSavers/interference.xml.h:10 ScreenSavers/julia.xml.h:10 #: ScreenSavers/loop.xml.h:7 ScreenSavers/moire.xml.h:10 #: ScreenSavers/penrose.xml.h:10 ScreenSavers/photopile.xml.h:4 #: ScreenSavers/piecewise.xml.h:13 ScreenSavers/rd-bomb.xml.h:13 #: ScreenSavers/rorschach.xml.h:4 ScreenSavers/rubikblocks.xml.h:7 #: ScreenSavers/sierpinski.xml.h:10 ScreenSavers/slidescreen.xml.h:16 #: ScreenSavers/slip.xml.h:10 ScreenSavers/spotlight.xml.h:10 #: ScreenSavers/topblock.xml.h:10 ScreenSavers/twang.xml.h:16 msgid "Large" msgstr "Stor" #: ScreenSavers/attraction.xml.h:27 #, fuzzy msgid "Orbital mode" msgstr "Banemodi" #: ScreenSavers/attraction.xml.h:28 ScreenSavers/fuzzyflakes.xml.h:26 msgid "Radius" msgstr "Radius" #: ScreenSavers/attraction.xml.h:29 msgid "Outward" msgstr "Utover" #: ScreenSavers/attraction.xml.h:30 msgid "Inward" msgstr "Innover" #: ScreenSavers/attraction.xml.h:33 #, fuzzy msgid "" "Points attract each other up to a certain distance, and then begin to repel " "each other. The attraction/repulsion is proportional to the distance between " "any two particles, similar to the strong and weak nuclear forces. Written by " "Jamie Zawinski and John Pezaris; 1992." msgstr "" "Som qix bruker dette en enkel bevegelsesmodell for å lage mange forskjellige " "visningsmodi. Kontrollpunktene tiltrekker hverandre frem til en viss " "avstand, og så begyner de å frastøte hverandre. Tiltrekkingen og " "frastøtingen er proporsjonal med avstanden mellom to partikler, akkurat som " "sterke og svake atomkrefter. En interessant måte å se dette på er å se på " "det som to baller som spretter, fordi bevegelsene og samhandlinga mellom " "ballene er så rar. Noen ganger vil to baller gå sammen i tett bane, for " "senere å forstyrres av en tredje, eller av kanten på skjermen. Det ser " "kaotisk ut. Skrevet av Jamie Zawinski, basert på Lisp-kode av John Pezaris." #: ScreenSavers/atunnel.xml.h:1 msgid "Atunnel" msgstr "" #: ScreenSavers/atunnel.xml.h:5 ScreenSavers/blocktube.xml.h:9 #: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/glmatrix.xml.h:18 #: ScreenSavers/lament.xml.h:5 ScreenSavers/sballs.xml.h:14 #, fuzzy msgid "Textured" msgstr "Uten tekstur" #: ScreenSavers/atunnel.xml.h:6 ScreenSavers/boing.xml.h:11 #: ScreenSavers/crackberg.xml.h:12 ScreenSavers/glplanet.xml.h:11 #, fuzzy msgid "Lighting" msgstr "Lyn" #: ScreenSavers/atunnel.xml.h:9 msgid "" "Zooming through a textured tunnel. Written by Eric Lassauge and Roman " "Podobedov; 2003." msgstr "" #: ScreenSavers/barcode.xml.h:1 msgid "Barcode" msgstr "" #: ScreenSavers/barcode.xml.h:5 msgid "Scrolling barcodes" msgstr "" #: ScreenSavers/barcode.xml.h:6 msgid "Barcode grid" msgstr "" #: ScreenSavers/barcode.xml.h:7 msgid "Barcode clock (AM/PM)" msgstr "" #: ScreenSavers/barcode.xml.h:8 msgid "Barcode clock (24 hour)" msgstr "" #: ScreenSavers/barcode.xml.h:10 msgid "" "Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-E, " "EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/" "Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number " "Written by Dan Bornstein; 2003." msgstr "" #: ScreenSavers/blaster.xml.h:1 msgid "Blaster" msgstr "Ødelegger" #: ScreenSavers/blaster.xml.h:5 msgid "Robots" msgstr "Roboter" #: ScreenSavers/blaster.xml.h:6 ScreenSavers/penetrate.xml.h:5 msgid "Lasers" msgstr "Laser" #: ScreenSavers/blaster.xml.h:8 ScreenSavers/glplanet.xml.h:10 msgid "Stars" msgstr "Stjerner" #: ScreenSavers/blaster.xml.h:12 #, fuzzy msgid "" "Flying space-combat robots (cleverly disguised as colored circles) do battle " "in front of a moving star field. Written by Jonathan Lin; 1999." msgstr "" "Tegner en simulering av flyvende romkrigsroboter (listig utkledd som fargede " "sirkler) som slåss foran et bevegelig stjernefelt. Skrevet av Jonathan Lin." #: ScreenSavers/blinkbox.xml.h:1 msgid "BlinkBox" msgstr "" #: ScreenSavers/blinkbox.xml.h:6 msgid "Box size" msgstr "" #: ScreenSavers/blinkbox.xml.h:8 ScreenSavers/phosphor.xml.h:7 msgid "Fade" msgstr "Lag overgang" #: ScreenSavers/blinkbox.xml.h:9 msgid "Motion blur" msgstr "" #: ScreenSavers/blinkbox.xml.h:10 msgid "Dissolve" msgstr "" #: ScreenSavers/blinkbox.xml.h:13 msgid "" "A motion-blurred ball bounces inside a box whose tiles only become visible " "upon impact. Written by Jeremy English; 2003." msgstr "" #: ScreenSavers/blitspin.xml.h:1 msgid "BlitSpin" msgstr "BlitSpinn" #: ScreenSavers/blitspin.xml.h:3 #, fuzzy msgid "Fuzzy rotation speed" msgstr "Uklar rotasjonshastighet" #: ScreenSavers/blitspin.xml.h:5 #, fuzzy msgid "90 degree rotation speed" msgstr "90° rotasjonshastighet" #: ScreenSavers/blitspin.xml.h:10 #, fuzzy msgid "" "Repeatedly rotates a bitmap by 90 degrees by using logical operations: the " "bitmap is divided into quadrants, and the quadrants are shifted clockwise. " "Then the same thing is done again with progressively smaller quadrants, " "except that all sub-quadrants of a given size are rotated in parallel. As " "you watch it, the image appears to dissolve into static and then " "reconstitute itself, but rotated. Written by Jamie Zawinski; 1992." msgstr "" "«blitspin» roterer et bitkart i steg på 90 grader, gjentatte ganger, ved å " "bruke logiske operasjoner. Bitkartet deles inn i kvadranter, og kvadrantene " "forskyves medurs. Så gjentas dette med stadig mindre kvadranter, men slik at " "alle sub-kvadranter av samme størrelse roteres i parallell. Skrevet av Jamie " "Zawinski, basert på litt kul Smalltalk-kode sett i Byte Magazine i 1981. " "Mens du ser på ser det ut som bildet oppløses i støy og så bygger seg opp " "igjen, men rotert. Du kan angi et bilde som skal brukes, som XBM eller XPM-" "fil, eller be programmet gripe et skjermbilde og rotere dette." #: ScreenSavers/blocktube.xml.h:1 msgid "BlockTube" msgstr "" #: ScreenSavers/blocktube.xml.h:6 #, fuzzy msgid "Color hold time" msgstr "Fargeoverganger" #: ScreenSavers/blocktube.xml.h:8 msgid "Color change time" msgstr "" #: ScreenSavers/blocktube.xml.h:12 msgid "" "A swirling, falling tunnel of reflective slabs. They fade from hue to hue. " "Written by Lars R. Damerow; 2003." msgstr "" #: ScreenSavers/boing.xml.h:1 msgid "Boing" msgstr "" #: ScreenSavers/boing.xml.h:2 ScreenSavers/boxed.xml.h:11 #: ScreenSavers/fireflies.xml.h:21 ScreenSavers/pinion.xml.h:9 #: ScreenSavers/sonar.xml.h:21 ScreenSavers/winduprobot.xml.h:11 msgid "Tiny" msgstr "" #: ScreenSavers/boing.xml.h:3 ScreenSavers/loop.xml.h:11 #: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:12 msgid "Size" msgstr "Størrelse" #: ScreenSavers/boing.xml.h:4 ScreenSavers/boxed.xml.h:13 #: ScreenSavers/fireflies.xml.h:23 ScreenSavers/glcells.xml.h:13 #: ScreenSavers/pinion.xml.h:11 ScreenSavers/sonar.xml.h:23 #: ScreenSavers/winduprobot.xml.h:13 #, fuzzy msgid "Huge" msgstr "Storbrann" #: ScreenSavers/boing.xml.h:8 msgid "Meridians" msgstr "" #: ScreenSavers/boing.xml.h:9 msgid "Parallels" msgstr "" #: ScreenSavers/boing.xml.h:10 #, fuzzy msgid "Smoothing" msgstr "Utjevnede linjer" #: ScreenSavers/boing.xml.h:12 ScreenSavers/unknownpleasures.xml.h:6 #, fuzzy msgid "Scanlines" msgstr "Kurver" #: ScreenSavers/boing.xml.h:15 msgid "" "A clone of the first graphics demo for the Amiga 1000, which was written by " "Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show " "(or so the legend goes.) This looks like the original Amiga demo if you turn " "off \"smoothing\" and \"lighting\" and turn on \"scanlines\", and is " "somewhat more modern otherwise. http://en.wikipedia.org/wiki/" "Amiga#Boing_Ball Written by Jamie Zawinski; 2005." msgstr "" #: ScreenSavers/bouboule.xml.h:1 msgid "Bouboule" msgstr "Bouboule" #: ScreenSavers/bouboule.xml.h:6 #, fuzzy msgid "Number of spots" msgstr "Antall punkter" #: ScreenSavers/bouboule.xml.h:10 ScreenSavers/rocks.xml.h:13 #, fuzzy msgid "Do Red/Blue 3D separation" msgstr "Utfør rød/blå 3D-separasjon" #: ScreenSavers/bouboule.xml.h:12 #, fuzzy msgid "" "A deforming balloon with varying-sized spots painted on its invisible " "surface. Written by Jeremie Petit; 1997." msgstr "" "Dette tegner noe som ligner en roterende ballong med deformering, med " "flekker av varierende størrelse tegnet på ballongens usynlige overflate. " "Skrevet av Jeremie Petit." #: ScreenSavers/bouncingcow.xml.h:1 msgid "BouncingCow" msgstr "" #: ScreenSavers/bouncingcow.xml.h:6 #, fuzzy msgid "Bounce speed" msgstr "Sprett" #: ScreenSavers/bouncingcow.xml.h:8 msgid "Moo" msgstr "" #: ScreenSavers/bouncingcow.xml.h:9 #, fuzzy msgid "Number of cows" msgstr "Antall punkter" #: ScreenSavers/bouncingcow.xml.h:10 msgid "Herd" msgstr "" #: ScreenSavers/bouncingcow.xml.h:13 msgid "" "A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; " "2003." msgstr "" #: ScreenSavers/boxed.xml.h:1 msgid "Boxed" msgstr "Boxed" #: ScreenSavers/boxed.xml.h:9 ScreenSavers/fluidballs.xml.h:6 #, fuzzy msgid "Number of balls" msgstr "Antall bølger" #: ScreenSavers/boxed.xml.h:10 ScreenSavers/circuit.xml.h:7 #: ScreenSavers/glschool.xml.h:7 ScreenSavers/julia.xml.h:7 #: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13 #: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10 #: ScreenSavers/winduprobot.xml.h:10 ScreenSavers/wormhole.xml.h:10 msgid "Lots" msgstr "Mengder" #: ScreenSavers/boxed.xml.h:12 ScreenSavers/fluidballs.xml.h:9 #, fuzzy msgid "Ball size" msgstr "Ballstørrelse" #: ScreenSavers/boxed.xml.h:14 ScreenSavers/hopalong.xml.h:14 msgid "Popcorn" msgstr "Popcorn" #: ScreenSavers/boxed.xml.h:15 #, fuzzy msgid "Explosion force" msgstr "Eksplosjoner" #: ScreenSavers/boxed.xml.h:16 msgid "Nuke" msgstr "" #: ScreenSavers/boxed.xml.h:18 #, fuzzy msgid "Explosion decay" msgstr "Eksplosjoner" #: ScreenSavers/boxed.xml.h:19 msgid "Pop!" msgstr "" #: ScreenSavers/boxed.xml.h:21 #, fuzzy msgid "Explosion momentum" msgstr "Eksplosjoner" #: ScreenSavers/boxed.xml.h:22 ScreenSavers/xmatrix.xml.h:20 msgid "Full" msgstr "Full" #: ScreenSavers/boxed.xml.h:25 #, fuzzy msgid "" "A box full of 3D bouncing balls that explode. Written by Sander van Grieken; " "2002." msgstr "" "Tegner en boks full av 3D-baller som spretter og eksploderer. Skrevet av " "Sander van Grieken." #: ScreenSavers/boxfit.xml.h:1 msgid "BoxFit" msgstr "" #: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cubenetic.xml.h:6 msgid "Boxes" msgstr "Bokser" #: ScreenSavers/boxfit.xml.h:6 msgid "Grow by" msgstr "" #: ScreenSavers/boxfit.xml.h:9 #, fuzzy msgid "Boxes or circles" msgstr "Antall sirkler" #: ScreenSavers/boxfit.xml.h:10 #, fuzzy msgid "Boxes only" msgstr "Bokser" #: ScreenSavers/boxfit.xml.h:11 msgid "Circles only" msgstr "" #: ScreenSavers/boxfit.xml.h:12 #, fuzzy msgid "Color gradient" msgstr "Fargeoverganger" #: ScreenSavers/boxfit.xml.h:13 #, fuzzy msgid "Grab images" msgstr "Ta skjermbilde" #: ScreenSavers/boxfit.xml.h:14 msgid "Peek at underlying images" msgstr "" #: ScreenSavers/boxfit.xml.h:16 msgid "" "Packs the screen with growing squares or circles, colored according to a " "horizontal or vertical gradient, or according to the colors of a loaded " "image. The objects grow until they touch, then stop. When the screen is " "full, they shrink away and the process restarts. Written by Jamie Zawinski; " "2005." msgstr "" #: ScreenSavers/braid.xml.h:1 msgid "Braid" msgstr "Braid" #: ScreenSavers/braid.xml.h:11 #, fuzzy msgid "Number of rings" msgstr "Antall trær" #: ScreenSavers/braid.xml.h:12 ScreenSavers/epicycle.xml.h:11 #: ScreenSavers/hilbert.xml.h:16 ScreenSavers/nerverot.xml.h:20 #, fuzzy msgid "Line thickness" msgstr "Linjetykkelse" #: ScreenSavers/braid.xml.h:14 #, fuzzy msgid "Inter-braided concentric circles. Written by John Neil; 1997." msgstr "" "Tegner konsentriske flettede sirkler med tilfeldig fargeveksling. Skrevet av " "John Neil." #: ScreenSavers/bsod.xml.h:1 msgid "BSOD" msgstr "BSOD" #: ScreenSavers/bsod.xml.h:2 ScreenSavers/carousel.xml.h:8 #: ScreenSavers/m6502.xml.h:2 ScreenSavers/molecule.xml.h:5 msgid "5 seconds" msgstr "5 sekunder" #: ScreenSavers/bsod.xml.h:4 ScreenSavers/m6502.xml.h:4 #: ScreenSavers/molecule.xml.h:7 ScreenSavers/vidwhacker.xml.h:4 msgid "2 minutes" msgstr "2 minutter" #: ScreenSavers/bsod.xml.h:6 #, fuzzy msgid "Windows 3.1" msgstr "Windows" #: ScreenSavers/bsod.xml.h:7 msgid "Windows NT" msgstr "Windows NT" #: ScreenSavers/bsod.xml.h:8 #, fuzzy msgid "Windows 2000 " msgstr "Windows 2000" #: ScreenSavers/bsod.xml.h:9 msgid "MS-DOS" msgstr "" #: ScreenSavers/bsod.xml.h:10 msgid "AmigaDOS" msgstr "AmigaDOS" #: ScreenSavers/bsod.xml.h:11 msgid "GLaDOS" msgstr "" #: ScreenSavers/bsod.xml.h:12 msgid "Android" msgstr "" #: ScreenSavers/bsod.xml.h:13 msgid "Apple ][" msgstr "" #: ScreenSavers/bsod.xml.h:14 msgid "NVidia" msgstr "" #: ScreenSavers/bsod.xml.h:15 msgid "OS/2" msgstr "" #: ScreenSavers/bsod.xml.h:16 msgid "Sad Mac" msgstr "Sad Mac" #: ScreenSavers/bsod.xml.h:17 #, fuzzy msgid "Mac bomb" msgstr "Mac Bomb" #: ScreenSavers/bsod.xml.h:18 msgid "MacsBug" msgstr "MacsBug" #: ScreenSavers/bsod.xml.h:19 msgid "Atari" msgstr "Atari" #: ScreenSavers/bsod.xml.h:20 msgid "MacOS X" msgstr "" #: ScreenSavers/bsod.xml.h:21 msgid "OS/390" msgstr "" #: ScreenSavers/bsod.xml.h:22 msgid "VMS" msgstr "" #: ScreenSavers/bsod.xml.h:23 msgid "HVX/GCOS6" msgstr "" #: ScreenSavers/bsod.xml.h:24 #, fuzzy msgid "NCD X Terminal " msgstr "NCD X Terminal" #: ScreenSavers/bsod.xml.h:25 msgid "ATM" msgstr "" #: ScreenSavers/bsod.xml.h:26 msgid "BSD" msgstr "BSD" #: ScreenSavers/bsod.xml.h:27 msgid "Linux (fsck)" msgstr "" #: ScreenSavers/bsod.xml.h:28 msgid "Linux (sparc)" msgstr "" #: ScreenSavers/bsod.xml.h:29 msgid "Linux (hppa)" msgstr "" #: ScreenSavers/bsod.xml.h:30 msgid "Solaris" msgstr "Solaris" #: ScreenSavers/bsod.xml.h:31 msgid "SCO" msgstr "SCO" #: ScreenSavers/bsod.xml.h:32 msgid "HPUX" msgstr "" #: ScreenSavers/bsod.xml.h:33 msgid "Tru64" msgstr "" #: ScreenSavers/bsod.xml.h:55 #, fuzzy, no-c-format msgid "" "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " "emulation, BSOD simulates popular screen savers from a number of less robust " "operating systems. http://en.wikipedia.org/wiki/Blue_Screen_of_Death http://" "en.wikipedia.org/wiki/Screen_of_death http://en.wikipedia.org/wiki/" "Guru_Meditation http://en.wikipedia.org/wiki/Row_of_Bombs http://en." "wikipedia.org/wiki/Bomb_%28symbol%29 Written by Jamie Zawinski; 1998." msgstr "" "BSOD står for «Blue Screen of Death> -Dødens blå skjerm. Dette fineste " "eksempel på PC-emulering simulerer populære pauseskjerme fra en rekke mindre " "robuste operativsystemer. Skrevet av Jamie Zawinski." #: ScreenSavers/bubble3d.xml.h:1 msgid "Bubble3D" msgstr "Bubble3D" #: ScreenSavers/bubble3d.xml.h:5 #, fuzzy msgid "Transparent bubbles" msgstr "Gjennomsiktige klumper" #: ScreenSavers/bubble3d.xml.h:6 #, fuzzy msgid "Bubble color" msgstr "Bobler flyter" #: ScreenSavers/bubble3d.xml.h:8 #, fuzzy msgid "" "Rising, undulating 3D bubbles, with transparency and specular reflections. " "Written by Richard Jones; 1998." msgstr "" "Tegner en strøm av stigende, bølgende 3D bobler, som stiger mot toppen av " "skjermen, med flotte speilinger. Skrevet av Richard Jones." #: ScreenSavers/bumps.xml.h:1 ScreenSavers/mirrorblob.xml.h:15 msgid "Bumps" msgstr "Kuler" #: ScreenSavers/bumps.xml.h:12 msgid "" "A spotlight roams across an embossed version of a loaded image. Written by " "Shane Smit; 1999." msgstr "" #: ScreenSavers/cage.xml.h:1 msgid "Cage" msgstr "Bur" #: ScreenSavers/cage.xml.h:7 #, fuzzy msgid "" "Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates it " "in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher " "Written by Marcelo Vianna; 1998." msgstr "" "Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og " "roterer den i tre dimensjoner. Skrevet av Marcelo Vianna." #: ScreenSavers/carousel.xml.h:1 msgid "Carousel" msgstr "" #: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6 #: ScreenSavers/geodesic.xml.h:15 ScreenSavers/photopile.xml.h:13 #: ScreenSavers/tronbit.xml.h:6 #, fuzzy msgid "Animation speed" msgstr "Animeringsfart" #: ScreenSavers/carousel.xml.h:9 ScreenSavers/glslideshow.xml.h:6 #: ScreenSavers/mirrorblob.xml.h:9 ScreenSavers/photopile.xml.h:19 msgid "Time until loading a new image" msgstr "" #: ScreenSavers/carousel.xml.h:10 ScreenSavers/coral.xml.h:7 #: ScreenSavers/deco.xml.h:4 ScreenSavers/helix.xml.h:7 #: ScreenSavers/moire.xml.h:4 ScreenSavers/pedal.xml.h:4 #: ScreenSavers/rorschach.xml.h:10 ScreenSavers/xspirograph.xml.h:7 msgid "1 minute" msgstr "1 minutt" #: ScreenSavers/carousel.xml.h:11 ScreenSavers/photopile.xml.h:8 #, fuzzy msgid "Number of images" msgstr "Antall bølger" #: ScreenSavers/carousel.xml.h:12 msgid "Tilt in/out and left/right" msgstr "" #: ScreenSavers/carousel.xml.h:13 msgid "Tilt in/out only" msgstr "" #: ScreenSavers/carousel.xml.h:14 msgid "Tilt left/right only" msgstr "" #: ScreenSavers/carousel.xml.h:15 msgid "No tilting" msgstr "" #: ScreenSavers/carousel.xml.h:16 #, fuzzy msgid "Zoom in/out" msgstr "Forminsk eller forstørre" #: ScreenSavers/carousel.xml.h:17 ScreenSavers/glslideshow.xml.h:19 #: ScreenSavers/photopile.xml.h:21 #, fuzzy msgid "Show file names" msgstr "Vis etiketter" #: ScreenSavers/carousel.xml.h:19 msgid "" "Loads several random images, and displays them flying in a circular " "formation. The formation changes speed and direction randomly, and images " "periodically drop out to be replaced by new ones. Written by Jamie Zawinski; " "2005." msgstr "" #: ScreenSavers/ccurve.xml.h:1 #, fuzzy msgid "CCurve" msgstr "C kurve" #: ScreenSavers/ccurve.xml.h:3 msgid "Change image every" msgstr "" #: ScreenSavers/ccurve.xml.h:4 ScreenSavers/epicycle.xml.h:10 #: ScreenSavers/glslideshow.xml.h:15 ScreenSavers/glsnake.xml.h:7 #: ScreenSavers/polyhedra.xml.h:10 ScreenSavers/starfish.xml.h:10 #, fuzzy msgid "30 seconds" msgstr "0 sekunder" #: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9 #: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5 #: ScreenSavers/qix.xml.h:9 ScreenSavers/quasicrystal.xml.h:8 #: ScreenSavers/squiral.xml.h:11 ScreenSavers/superquadrics.xml.h:8 #: ScreenSavers/wander.xml.h:5 ScreenSavers/xmatrix.xml.h:19 msgid "Density" msgstr "Tetthet" #: ScreenSavers/ccurve.xml.h:12 #, fuzzy msgid "" "Generates self-similar linear fractals, including the classic \"C Curve\". " "http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999." msgstr "" "Lager lineære fraktaler som likner seg selv, deriblant den klassiske «C-" "kurven». Skrevet av Rick Campbell." #: ScreenSavers/celtic.xml.h:1 msgid "Celtic" msgstr "" #: ScreenSavers/celtic.xml.h:8 #, fuzzy msgid "Draw graph" msgstr "Tegn gitter" #: ScreenSavers/celtic.xml.h:10 msgid "" "Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia." "org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs Written " "by Max Froumentin; 2005." msgstr "" #: ScreenSavers/circuit.xml.h:1 msgid "Circuit" msgstr "Krets" #: ScreenSavers/circuit.xml.h:5 ScreenSavers/mountain.xml.h:5 #: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5 #: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5 #: ScreenSavers/winduprobot.xml.h:8 msgid "One" msgstr "" #: ScreenSavers/circuit.xml.h:6 msgid "Parts" msgstr "Deler" #: ScreenSavers/circuit.xml.h:9 ScreenSavers/jigglypuff.xml.h:15 #: ScreenSavers/pinion.xml.h:6 #, fuzzy msgid "Rotation speed" msgstr "Rotasjonshastighet" #: ScreenSavers/circuit.xml.h:11 ScreenSavers/companioncube.xml.h:11 #: ScreenSavers/cube21.xml.h:19 ScreenSavers/cubestorm.xml.h:15 #: ScreenSavers/dangerball.xml.h:12 ScreenSavers/engine.xml.h:18 #: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12 #: ScreenSavers/geodesic.xml.h:9 ScreenSavers/hilbert.xml.h:19 #: ScreenSavers/moebiusgears.xml.h:11 ScreenSavers/polyhedra.xml.h:164 #: ScreenSavers/rubikblocks.xml.h:13 ScreenSavers/surfaces.xml.h:26 #: ScreenSavers/tronbit.xml.h:8 msgid "Spin" msgstr "Snurr" #: ScreenSavers/circuit.xml.h:12 #, fuzzy msgid "Flat coloring" msgstr "Flat fargelegging" #: ScreenSavers/circuit.xml.h:13 ScreenSavers/gflux.xml.h:16 #, fuzzy msgid "Directional lighting" msgstr "Retningsbestemt lys" #: ScreenSavers/circuit.xml.h:15 #, fuzzy msgid "Electronic components float around. Written by Ben Buxton; 2001." msgstr "" "Animasjon av en del elektroniske komponenter, i 3D. Skrevet av Ben Buxton." #: ScreenSavers/cloudlife.xml.h:1 msgid "CloudLife" msgstr "" #: ScreenSavers/cloudlife.xml.h:5 msgid "Young" msgstr "" #: ScreenSavers/cloudlife.xml.h:6 #, fuzzy msgid "Max age" msgstr "Maksimal størrelse" #: ScreenSavers/cloudlife.xml.h:7 msgid "Old" msgstr "" #: ScreenSavers/cloudlife.xml.h:8 #, fuzzy msgid "Initial density" msgstr "Partikkeltetthet" #: ScreenSavers/cloudlife.xml.h:10 ScreenSavers/demon.xml.h:14 #: ScreenSavers/petri.xml.h:26 ScreenSavers/slidescreen.xml.h:15 #, fuzzy msgid "Cell size" msgstr "Cellestørrelse" #: ScreenSavers/cloudlife.xml.h:14 #, no-c-format msgid "" "Generates cloud-like formations based on a variant of Conway's Life. The " "difference is that cells have a maximum age, after which they count as 3 for " "populating the next generation. This makes long-lived formations explode " "instead of just sitting there. http://en.wikipedia.org/wiki/Conway" "%27s_Game_of_Life Written by Don Marti; 2003." msgstr "" #: ScreenSavers/companioncube.xml.h:1 msgid "CompanionCube" msgstr "" #: ScreenSavers/companioncube.xml.h:6 ScreenSavers/distort.xml.h:17 msgid "Bounce" msgstr "Sprett" #: ScreenSavers/companioncube.xml.h:8 ScreenSavers/deluxe.xml.h:8 #: ScreenSavers/geodesic.xml.h:17 ScreenSavers/gflux.xml.h:11 #: ScreenSavers/glcells.xml.h:28 ScreenSavers/glhanoi.xml.h:9 #: ScreenSavers/glsnake.xml.h:5 ScreenSavers/hypnowheel.xml.h:9 #: ScreenSavers/lavalite.xml.h:8 ScreenSavers/skytentacles.xml.h:2 msgid "1" msgstr "1" #: ScreenSavers/companioncube.xml.h:9 #, fuzzy msgid "Number of cubes" msgstr "Antall sirkler" #: ScreenSavers/companioncube.xml.h:12 ScreenSavers/cube21.xml.h:20 #: ScreenSavers/cubenetic.xml.h:8 ScreenSavers/cubestorm.xml.h:14 #: ScreenSavers/dangerball.xml.h:11 ScreenSavers/engine.xml.h:17 #: ScreenSavers/gears.xml.h:11 ScreenSavers/geodesic.xml.h:8 #: ScreenSavers/glblur.xml.h:8 ScreenSavers/glknots.xml.h:22 #: ScreenSavers/glplanet.xml.h:7 ScreenSavers/gltext.xml.h:9 #: ScreenSavers/hilbert.xml.h:18 ScreenSavers/hypnowheel.xml.h:6 #: ScreenSavers/kaleidocycle.xml.h:19 ScreenSavers/lavalite.xml.h:14 #: ScreenSavers/menger.xml.h:10 ScreenSavers/moebiusgears.xml.h:10 #: ScreenSavers/molecule.xml.h:16 ScreenSavers/polyhedra.xml.h:165 #: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9 #: ScreenSavers/surfaces.xml.h:25 ScreenSavers/tronbit.xml.h:9 #: ScreenSavers/wander.xml.h:1 msgid "Wander" msgstr "Vandring" #: ScreenSavers/companioncube.xml.h:16 #, no-c-format msgid "" "The symptoms most commonly produced by Enrichment Center testing are " "superstition, perceiving inanimate objects as alive, and hallucinations. The " "Enrichment Center reminds you that the weighted companion cube will never " "threaten to stab you and, in fact, cannot speak. In the event that the " "Weighted Companion Cube does speak, the Enrichment Center urges you to " "disregard its advice. http://en.wikipedia.org/wiki/Portal_%28video_game%29 " "Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/compass.xml.h:1 msgid "Compass" msgstr "Kompass" #: ScreenSavers/compass.xml.h:6 #, fuzzy msgid "" "A compass, with all elements spinning about randomly, for that \"lost and " "nauseous\" feeling. Written by Jamie Zawinski; 1999." msgstr "" "Dette tegner et kompass, der alle elementer snurrer rundt på måfå, en " "skikkelig«sjøsykegenerator». Skrevet av Jamie Zawinski." #: ScreenSavers/coral.xml.h:1 msgid "Coral" msgstr "Korall" #: ScreenSavers/coral.xml.h:5 ScreenSavers/deco.xml.h:2 #: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glslideshow.xml.h:13 #: ScreenSavers/helix.xml.h:5 ScreenSavers/moire.xml.h:2 #: ScreenSavers/pedal.xml.h:2 ScreenSavers/polyhedra.xml.h:8 #: ScreenSavers/rorschach.xml.h:8 ScreenSavers/starfish.xml.h:8 #: ScreenSavers/xspirograph.xml.h:5 msgid "1 second" msgstr "1 sekund" #: ScreenSavers/coral.xml.h:8 ScreenSavers/fireworkx.xml.h:7 #: ScreenSavers/gflux.xml.h:8 ScreenSavers/glblur.xml.h:5 #: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/imsmap.xml.h:8 #: ScreenSavers/lavalite.xml.h:5 ScreenSavers/pyro.xml.h:5 #: ScreenSavers/qix.xml.h:8 ScreenSavers/squiral.xml.h:10 #: ScreenSavers/xmatrix.xml.h:18 msgid "Sparse" msgstr "Spredt" #: ScreenSavers/coral.xml.h:10 ScreenSavers/fireworkx.xml.h:5 #: ScreenSavers/gflux.xml.h:10 ScreenSavers/glblur.xml.h:7 #: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/imsmap.xml.h:10 #: ScreenSavers/lavalite.xml.h:7 ScreenSavers/pyro.xml.h:7 #: ScreenSavers/qix.xml.h:10 ScreenSavers/squiral.xml.h:12 msgid "Dense" msgstr "Tett" #: ScreenSavers/coral.xml.h:12 ScreenSavers/glcells.xml.h:29 #: ScreenSavers/squiral.xml.h:6 msgid "Seeds" msgstr "Frø" #: ScreenSavers/coral.xml.h:15 #, fuzzy msgid "" "Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber; " "1997." msgstr "" "Simulerer korallvekst, selv om det går litt seint. Dette bildet yter ikke " "full rettferdighet. Skrevet av Frederick Roeber." #: ScreenSavers/crackberg.xml.h:1 msgid "Crackberg" msgstr "" #: ScreenSavers/crackberg.xml.h:5 msgid "Mouse hole" msgstr "" #: ScreenSavers/crackberg.xml.h:6 msgid "Visibility" msgstr "" #: ScreenSavers/crackberg.xml.h:7 msgid "Eagle nest" msgstr "" #: ScreenSavers/crackberg.xml.h:9 msgid "Subdivisions" msgstr "" #: ScreenSavers/crackberg.xml.h:10 msgid "Hurt me" msgstr "" #: ScreenSavers/crackberg.xml.h:11 #, fuzzy msgid "Flat shading" msgstr "Flat belysning" #: ScreenSavers/crackberg.xml.h:13 ScreenSavers/flurry.xml.h:6 #, fuzzy msgid "Water" msgstr "Klart vann" #: ScreenSavers/crackberg.xml.h:14 msgid "Confused" msgstr "" #: ScreenSavers/crackberg.xml.h:15 msgid "Immediate" msgstr "" #: ScreenSavers/crackberg.xml.h:16 ScreenSavers/glslideshow.xml.h:18 msgid "Letterbox" msgstr "" #: ScreenSavers/crackberg.xml.h:19 ScreenSavers/imsmap.xml.h:14 #: ScreenSavers/klein.xml.h:18 ScreenSavers/projectiveplane.xml.h:15 #, fuzzy msgid "Random coloration" msgstr "Tilfeldig bevegelse" #: ScreenSavers/crackberg.xml.h:20 #, fuzzy msgid "Earthy coloration" msgstr "Flat fargelegging" #: ScreenSavers/crackberg.xml.h:21 msgid "Icy coloration" msgstr "" #: ScreenSavers/crackberg.xml.h:22 msgid "Swampy coloration" msgstr "" #: ScreenSavers/crackberg.xml.h:23 msgid "Vomitous coloration" msgstr "" #: ScreenSavers/crackberg.xml.h:24 msgid "" "Flies through height maps, optionally animating the creation and destruction " "of generated tiles; tiles `grow' into place. Written by Matus Telgarsky; " "2005." msgstr "" #: ScreenSavers/crystal.xml.h:1 msgid "Crystal" msgstr "Krystall" #: ScreenSavers/crystal.xml.h:9 #, fuzzy msgid "Number of crystals" msgstr "Antall fraktaler" #: ScreenSavers/crystal.xml.h:10 #, fuzzy msgid "Horizontal symmetries" msgstr "Vannrette symmetrier" #: ScreenSavers/crystal.xml.h:11 #, fuzzy msgid "Vertical symmetries" msgstr "Vertikale symmetrier" #: ScreenSavers/crystal.xml.h:12 ScreenSavers/spheremonics.xml.h:19 #, fuzzy msgid "Draw grid" msgstr "Tegn gitter" #: ScreenSavers/crystal.xml.h:13 #, fuzzy msgid "Draw cell" msgstr "Tegn celle" #: ScreenSavers/crystal.xml.h:14 #, fuzzy msgid "Center on screen" msgstr "Sentrer på skjermen" #: ScreenSavers/crystal.xml.h:16 #, fuzzy msgid "" "Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" " "and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope " "Written by Jouk Jansen; 1998." msgstr "" "Bevegelige polygoner, likner et kaleidoskop (faktisk mer likt et kaleidoskop " "enn det hacket som heter 'kaleid'.) Denne er laget av Jouk Jansen." #: ScreenSavers/cube21.xml.h:1 #, fuzzy msgid "Cube21" msgstr "Kube" #: ScreenSavers/cube21.xml.h:6 ScreenSavers/rubikblocks.xml.h:6 #, fuzzy msgid "Cube size" msgstr "Kube" #: ScreenSavers/cube21.xml.h:9 ScreenSavers/quasicrystal.xml.h:11 #: ScreenSavers/rocks.xml.h:11 ScreenSavers/rubik.xml.h:7 #: ScreenSavers/rubikblocks.xml.h:9 ScreenSavers/topblock.xml.h:16 msgid "Rotation" msgstr "Rotasjon" #: ScreenSavers/cube21.xml.h:11 ScreenSavers/rubikblocks.xml.h:11 msgid "Start as cube" msgstr "" #: ScreenSavers/cube21.xml.h:12 ScreenSavers/rubikblocks.xml.h:12 msgid "Start as random shape" msgstr "" #: ScreenSavers/cube21.xml.h:13 ScreenSavers/phosphor.xml.h:12 msgid "White" msgstr "" #: ScreenSavers/cube21.xml.h:14 #, fuzzy msgid "Random color" msgstr "Tilfeldig bevegelse" #: ScreenSavers/cube21.xml.h:15 #, fuzzy msgid "Silver edition" msgstr "Løst i løpet av" #: ScreenSavers/cube21.xml.h:16 msgid "Two random colors" msgstr "" #: ScreenSavers/cube21.xml.h:17 msgid "Classic edition" msgstr "" #: ScreenSavers/cube21.xml.h:18 msgid "Six random colors" msgstr "" #: ScreenSavers/cube21.xml.h:24 ScreenSavers/rubikblocks.xml.h:18 #, fuzzy msgid "Outlines" msgstr "Kurver" #: ScreenSavers/cube21.xml.h:28 #, no-c-format msgid "" "The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The rotations " "are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" " "screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written " "by Vasek Potocek; 2005." msgstr "" #: ScreenSavers/cubenetic.xml.h:1 msgid "Cubenetic" msgstr "Cubenetic" #: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9 #: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10 #: ScreenSavers/kaleidocycle.xml.h:11 ScreenSavers/menger.xml.h:11 #: ScreenSavers/molecule.xml.h:17 ScreenSavers/spheremonics.xml.h:10 #, fuzzy msgid "Don't rotate" msgstr "Ikke roter" #: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10 #: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11 #: ScreenSavers/kaleidocycle.xml.h:12 ScreenSavers/lavalite.xml.h:23 #: ScreenSavers/menger.xml.h:12 ScreenSavers/molecule.xml.h:18 #: ScreenSavers/spheremonics.xml.h:11 msgid "Rotate around X axis" msgstr "Roter om X-aksen" #: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11 #: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12 #: ScreenSavers/kaleidocycle.xml.h:13 ScreenSavers/lavalite.xml.h:24 #: ScreenSavers/menger.xml.h:13 ScreenSavers/molecule.xml.h:19 #: ScreenSavers/spheremonics.xml.h:12 msgid "Rotate around Y axis" msgstr "Roter om Y-aksen" #: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12 #: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13 #: ScreenSavers/kaleidocycle.xml.h:14 ScreenSavers/lavalite.xml.h:25 #: ScreenSavers/menger.xml.h:14 ScreenSavers/molecule.xml.h:20 #: ScreenSavers/spheremonics.xml.h:13 msgid "Rotate around Z axis" msgstr "Roter om Z-aksen" #: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13 #: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14 #: ScreenSavers/kaleidocycle.xml.h:15 ScreenSavers/lavalite.xml.h:26 #: ScreenSavers/menger.xml.h:15 ScreenSavers/molecule.xml.h:21 #: ScreenSavers/spheremonics.xml.h:14 msgid "Rotate around X and Y axes" msgstr "Roter om X- og Y-aksene" #: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14 #: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15 #: ScreenSavers/kaleidocycle.xml.h:16 ScreenSavers/lavalite.xml.h:27 #: ScreenSavers/menger.xml.h:16 ScreenSavers/molecule.xml.h:22 #: ScreenSavers/spheremonics.xml.h:15 msgid "Rotate around X and Z axes" msgstr "Roter om X- og Z-aksene" #: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15 #: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16 #: ScreenSavers/kaleidocycle.xml.h:17 ScreenSavers/lavalite.xml.h:28 #: ScreenSavers/menger.xml.h:17 ScreenSavers/molecule.xml.h:23 #: ScreenSavers/spheremonics.xml.h:16 msgid "Rotate around Y and Z axes" msgstr "Roter om Y- og Z-aksene" #: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16 #: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17 #: ScreenSavers/kaleidocycle.xml.h:18 ScreenSavers/lavalite.xml.h:29 #: ScreenSavers/menger.xml.h:18 ScreenSavers/molecule.xml.h:24 #: ScreenSavers/spheremonics.xml.h:17 msgid "Rotate around all three axes" msgstr "Roter om alle tre akser" #: ScreenSavers/cubenetic.xml.h:18 #, fuzzy msgid "Surface pattern speed" msgstr "Fart i flatemønsteret" #: ScreenSavers/cubenetic.xml.h:21 #, fuzzy msgid "Surface pattern overlap" msgstr "Overlapp i flatemønsteret" #: ScreenSavers/cubenetic.xml.h:23 #, fuzzy msgid "Surface pattern complexity" msgstr "Kompleksitet i flatemønsteret" #: ScreenSavers/cubenetic.xml.h:27 #, fuzzy msgid "" "A cubist Lavalite, sort of. A pulsating set of overlapping boxes with ever-" "changing blobby patterns undulating across their surfaces. Written by Jamie " "Zawinski; 2002." msgstr "" "Tegner et pulserende sett overlappende bokser med et varierende " "kladdemønster som bølger over sideflatene. En slags kubistisk Lavalite. " "Skrevet av Jamie Zawinski." #: ScreenSavers/cubestorm.xml.h:1 #, fuzzy msgid "CubeStorm" msgstr "Storm" #: ScreenSavers/cubestorm.xml.h:9 #, fuzzy msgid "Cubes" msgstr "Kube" #: ScreenSavers/cubestorm.xml.h:12 msgid "Struts" msgstr "" #: ScreenSavers/cubestorm.xml.h:18 #, fuzzy msgid "" "Boxes change shape and intersect each other, filling space. Written by Jamie " "Zawinski; 2003." msgstr "" "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av Jamie " "Zawinski." #: ScreenSavers/cubicgrid.xml.h:1 msgid "CubicGrid" msgstr "" #: ScreenSavers/cubicgrid.xml.h:9 #, fuzzy msgid "Dot spacing" msgstr "Avstand" #: ScreenSavers/cubicgrid.xml.h:11 #, fuzzy msgid "Big dots" msgstr "Store dråper" #: ScreenSavers/cubicgrid.xml.h:13 msgid "A rotating lattice of colored points. Written by Vasek Potocek; 2007." msgstr "" #: ScreenSavers/cwaves.xml.h:1 #, fuzzy msgid "CWaves" msgstr "Bølger" #: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11 #: ScreenSavers/jigglypuff.xml.h:21 msgid "Complexity" msgstr "Kompleksitet" #: ScreenSavers/cwaves.xml.h:6 msgid "Rough" msgstr "" #: ScreenSavers/cwaves.xml.h:7 #, fuzzy msgid "Color transitions" msgstr "Fargekontrast" #: ScreenSavers/cwaves.xml.h:8 ScreenSavers/glknots.xml.h:18 #: ScreenSavers/jigsaw.xml.h:13 ScreenSavers/lavalite.xml.h:13 #: ScreenSavers/skytentacles.xml.h:24 #, fuzzy msgid "Smooth" msgstr "Utjevnede linjer" #: ScreenSavers/cwaves.xml.h:10 #, fuzzy msgid "" "This generates a languidly-scrolling vertical field of sinusoidal colors. " "Written by Jamie Zawinski; 2007." msgstr "" "Dette tegner gjentatte spiralske hyssingkunstaktige mønstre. Skrevet av " "Jamie Zawinski." #: ScreenSavers/cynosure.xml.h:1 msgid "Cynosure" msgstr "Cynosure" #: ScreenSavers/cynosure.xml.h:12 msgid "" "Random dropshadowed rectangles pop onto the screen in lockstep. Written by " "Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart; 1998." msgstr "" #: ScreenSavers/dangerball.xml.h:1 msgid "DangerBall" msgstr "DangerBall" #: ScreenSavers/dangerball.xml.h:6 #, fuzzy msgid "Spike growth" msgstr "Spiss-vekst" #: ScreenSavers/dangerball.xml.h:9 #, fuzzy msgid "Number of spikes" msgstr "Antall sirkler" #: ScreenSavers/dangerball.xml.h:10 msgid "Ouch" msgstr "" #: ScreenSavers/dangerball.xml.h:15 #, fuzzy msgid "A spiky ball. Ouch! Written by Jamie Zawinski; 2001." msgstr "" "Dette tegner gjentatte spiralske hyssingkunstaktige mønstre. Skrevet av " "Jamie Zawinski." #: ScreenSavers/decayscreen.xml.h:1 msgid "DecayScreen" msgstr "Forfall" #: ScreenSavers/decayscreen.xml.h:8 #, fuzzy msgid "Random melt style" msgstr "Tilfeldig smeltestil" #: ScreenSavers/decayscreen.xml.h:9 #, fuzzy msgid "Shuffle melt" msgstr "Stokke-smelt" #: ScreenSavers/decayscreen.xml.h:10 #, fuzzy msgid "Melt up" msgstr "Smelt oppover" #: ScreenSavers/decayscreen.xml.h:11 #, fuzzy msgid "Melt down" msgstr "Smelt nedover" #: ScreenSavers/decayscreen.xml.h:12 #, fuzzy msgid "Melt left" msgstr "Smelt til venstre" #: ScreenSavers/decayscreen.xml.h:13 #, fuzzy msgid "Melt right" msgstr "Smelt til høyre" #: ScreenSavers/decayscreen.xml.h:14 #, fuzzy msgid "Melt up, left" msgstr "Smelt oppover mot venstre" #: ScreenSavers/decayscreen.xml.h:15 #, fuzzy msgid "Melt up, right" msgstr "Smelt oppover mot høyre" #: ScreenSavers/decayscreen.xml.h:16 #, fuzzy msgid "Melt down, left" msgstr "Smelt nedover til venstre" #: ScreenSavers/decayscreen.xml.h:17 #, fuzzy msgid "Melt down, right" msgstr "Smelt nedover til høyre" #: ScreenSavers/decayscreen.xml.h:18 #, fuzzy msgid "Melt towards center" msgstr "Smelt mot midten" #: ScreenSavers/decayscreen.xml.h:19 #, fuzzy msgid "Melt away from center" msgstr "Smelt bort fra midten" #: ScreenSavers/decayscreen.xml.h:20 #, fuzzy msgid "Melty melt" msgstr "Smeltaktig smelting" #: ScreenSavers/decayscreen.xml.h:21 #, fuzzy msgid "Stretchy melt" msgstr "Strekk-smelt" #: ScreenSavers/decayscreen.xml.h:22 #, fuzzy msgid "Fuzzy melt" msgstr "Uskarp smelting" #: ScreenSavers/decayscreen.xml.h:24 #, fuzzy msgid "" "Melts an image in various ways. Warning, if the effect continues after the " "screen saver is off, seek medical attention. Written by David Wald, Vivek " "Khera, Jamie Zawinski, and Vince Levey; 1993." msgstr "" "Dette tar et bilde og smelter det. Du har sikkert sett denne effekten før, " "men ingen pauseskjerm er komplett uten den. Den virker best hvis det er noe " "fargerikt i syne. Advarsel – hvis virkningen forsetter etter at " "pauseskjermen er slått av, søk lege. Skrevet av David Wald og Vivek Khera." #: ScreenSavers/deco.xml.h:1 msgid "Deco" msgstr "Deco" #: ScreenSavers/deco.xml.h:8 msgid "Minimum width" msgstr "" #: ScreenSavers/deco.xml.h:9 msgid "Minimum height" msgstr "" #: ScreenSavers/deco.xml.h:10 #, fuzzy msgid "Maximum depth" msgstr "Maks dybde" #: ScreenSavers/deco.xml.h:11 msgid "Smooth colors" msgstr "" #: ScreenSavers/deco.xml.h:12 #, fuzzy msgid "Golden ratio" msgstr "Løst i løpet av" #: ScreenSavers/deco.xml.h:13 msgid "Mondrian" msgstr "" #: ScreenSavers/deco.xml.h:15 #, fuzzy msgid "" "Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-" "era rec-room wall paneling. http://en.wikipedia.org/wiki/" "Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael " "Bayne; 1997." msgstr "" "Denne deler opp og fargelegger rektangler helt tilfeldig. Det minner om en " "del tapetsorter fra 1950-åra. (Raven sier, «denne pauseskjermen er så stygg " "at den får malingen til å flasse av på veggen.») Skrevet av Jamie Zawinski, " "inspirert av Michael Baynes Java-kode." #: ScreenSavers/deluxe.xml.h:1 msgid "Deluxe" msgstr "Deluxe" #: ScreenSavers/deluxe.xml.h:9 msgid "Shapes" msgstr "" #: ScreenSavers/deluxe.xml.h:15 ScreenSavers/mirrorblob.xml.h:18 msgid "Transparency" msgstr "Lysark" #: ScreenSavers/deluxe.xml.h:17 #, fuzzy msgid "Pulsing stars, circles, and lines. Written by Jamie Zawinski; 1999." msgstr "" "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av Jamie " "Zawinski." #: ScreenSavers/demon.xml.h:1 msgid "Demon" msgstr "Demon" #: ScreenSavers/demon.xml.h:5 ScreenSavers/gears.xml.h:8 #: ScreenSavers/glhanoi.xml.h:5 ScreenSavers/interference.xml.h:18 #: ScreenSavers/voronoi.xml.h:8 msgid "0" msgstr "" #: ScreenSavers/demon.xml.h:6 msgid "States" msgstr "Tilstander" #: ScreenSavers/demon.xml.h:9 ScreenSavers/discrete.xml.h:6 #: ScreenSavers/flow.xml.h:9 ScreenSavers/loop.xml.h:6 #: ScreenSavers/sierpinski.xml.h:9 ScreenSavers/slip.xml.h:9 msgid "Timeout" msgstr "Tidsgrense" #: ScreenSavers/demon.xml.h:17 #, fuzzy, no-c-format msgid "" "A cellular automaton that starts with a random field, and organizes it into " "stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written " "by David Bagley; 1999." msgstr "" "En cellulær automat som bergynner med et vilkårlig felt og organiserer det i " "striper og spiraler. Skrevet av David Bagley." #: ScreenSavers/discrete.xml.h:1 msgid "Discrete" msgstr "Diskret" #: ScreenSavers/discrete.xml.h:12 #, fuzzy msgid "" "Discrete map fractal systems, including variants of Hopalong, Julia, and " "others. Written by Tim Auckland; 1998." msgstr "" "Flere «diskrete kart»-systemer, deriblant nye varianter av Hopalong og " "Julia, og noen andre. Skrevet av Tim Auckland." #: ScreenSavers/distort.xml.h:1 msgid "Distort" msgstr "Forvreng" #: ScreenSavers/distort.xml.h:11 #, fuzzy msgid "Lens size" msgstr "Linsestørrelse" #: ScreenSavers/distort.xml.h:14 #, fuzzy msgid "Lens count" msgstr "Antall linser" #: ScreenSavers/distort.xml.h:15 msgid "Normal" msgstr "Normal" #: ScreenSavers/distort.xml.h:16 #, fuzzy msgid "Swamp thing" msgstr "Ting fra myra" #: ScreenSavers/distort.xml.h:18 msgid "Reflect" msgstr "Reflekter" #: ScreenSavers/distort.xml.h:19 msgid "Magnify" msgstr "Forstørr" #: ScreenSavers/distort.xml.h:20 #, fuzzy msgid "Black hole" msgstr "Svart hull" #: ScreenSavers/distort.xml.h:21 msgid "Vortex" msgstr "Virvel" #: ScreenSavers/distort.xml.h:23 #, fuzzy msgid "" "Grabs an image of the screen, and then lets a transparent lens wander around " "the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998." msgstr "" "Dette hacket gtar tak i et bilde av skjermen og lar så en gjennomsiktig " "linse vandre rundt på skjermen slik at det forstørrer det som ligger under. " "Skrevet av Jonas Munsin." #: ScreenSavers/drift.xml.h:1 msgid "Drift" msgstr "Drift" #: ScreenSavers/drift.xml.h:12 #, fuzzy msgid "" "Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997." msgstr "Enda en iterativ fraktalgenerator. Skrevet av Scott Draves." #: ScreenSavers/endgame.xml.h:1 msgid "Endgame" msgstr "" #: ScreenSavers/endgame.xml.h:5 msgid "Low resolution chess pieces" msgstr "" #: ScreenSavers/endgame.xml.h:7 msgid "" "Black slips out of three mating nets, but the fourth one holds him tight! A " "brilliant composition! See also the \"Queens\" screen saver. http://en." "wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002." msgstr "" #: ScreenSavers/engine.xml.h:1 msgid "Engine" msgstr "Motor" #: ScreenSavers/engine.xml.h:5 #, fuzzy msgid "Random engine" msgstr "Tilfeldig" #: ScreenSavers/engine.xml.h:6 msgid "Honda Insight (3 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:7 msgid "BMW M3 (4 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:8 msgid "VW Beetle (4 cylinders, flat)" msgstr "" #: ScreenSavers/engine.xml.h:9 msgid "Audi Quattro (5 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:10 msgid "BMW M5 (6 cylinders)" msgstr "" #: ScreenSavers/engine.xml.h:11 msgid "Subaru XT (6 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:12 msgid "Porsche 911 (6 cylinders, flat)" msgstr "" #: ScreenSavers/engine.xml.h:13 msgid "Corvette Z06 (8 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:14 msgid "Dodge Viper (10 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:15 msgid "Jaguar XKE (12 cylinders, V)" msgstr "" #: ScreenSavers/engine.xml.h:16 msgid "Show engine name" msgstr "" #: ScreenSavers/engine.xml.h:20 msgid "" "Internal combusion engines. http://en.wikipedia.org/wiki/" "Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset; " "2001." msgstr "" #: ScreenSavers/epicycle.xml.h:1 msgid "Epicycle" msgstr "Episyklus" #: ScreenSavers/epicycle.xml.h:12 msgid "Harmonics" msgstr "Harmoniske" #: ScreenSavers/epicycle.xml.h:15 #, fuzzy msgid "" "A pre-heliocentric model of planetary motion. This draws the path traced out " "by a point on the edge of a circle. That circle rotates around a point on " "the rim of another circle, and so on, several times. http://en.wikipedia.org/" "wiki/Deferent_and_epicycle Written by James Youngman; 1998." msgstr "" "Dette programmet tegner banen fulgt av et punkt på en sirkel. Denne sirkelen " "roterer rundt et punkt på omkretsen av en annen sirkel. og så videre flere " "ganger. Dette var grunnlaget for teorien for planetbevegelser før Kopernikus." #: ScreenSavers/eruption.xml.h:1 #, fuzzy msgid "Eruption" msgstr "Varighet" #: ScreenSavers/eruption.xml.h:8 msgid "Little" msgstr "" #: ScreenSavers/eruption.xml.h:9 #, fuzzy msgid "Number of particles" msgstr "Antall sirkler" #: ScreenSavers/eruption.xml.h:11 msgid "Cooling factor" msgstr "" #: ScreenSavers/eruption.xml.h:13 msgid "Pleasant" msgstr "" #: ScreenSavers/eruption.xml.h:14 msgid "Heat" msgstr "" #: ScreenSavers/eruption.xml.h:15 msgid "Inferno" msgstr "" #: ScreenSavers/eruption.xml.h:16 msgid "Negative" msgstr "" #: ScreenSavers/eruption.xml.h:17 ScreenSavers/fluidballs.xml.h:12 #: ScreenSavers/qix.xml.h:23 ScreenSavers/speedmine.xml.h:9 msgid "Gravity" msgstr "Gravitasjon" #: ScreenSavers/eruption.xml.h:18 msgid "Positive" msgstr "" #: ScreenSavers/eruption.xml.h:23 msgid "" "Exploding fireworks. See also the \"Fireworkx\", \"XFlame\" and \"Pyro\" " "screen savers. Written by W.P. van Paassen; 2003." msgstr "" #: ScreenSavers/euler2d.xml.h:1 #, fuzzy msgid "Euler2D" msgstr "Euler2d" #: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3 msgid "Particles" msgstr "Partikler" #: ScreenSavers/euler2d.xml.h:31 #, fuzzy, no-c-format msgid "" "Simulates two dimensional incompressible inviscid fluid flow. http://en." "wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia." "org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002." msgstr "" "Simulerer to-dimensjonal strøm av inkompressibel væske uten viskositet. " "Skrevet av Stepheen Montgomery Smith" #: ScreenSavers/extrusion.xml.h:1 msgid "Extrusion" msgstr "Ekstrusjon" #: ScreenSavers/extrusion.xml.h:5 ScreenSavers/morph3d.xml.h:5 #: ScreenSavers/polytopes.xml.h:5 #, fuzzy msgid "Random object" msgstr "Tilfeldig objekt" #: ScreenSavers/extrusion.xml.h:6 msgid "Helix 2" msgstr "Helix 2" #: ScreenSavers/extrusion.xml.h:7 msgid "Helix 3" msgstr "Helix 3" #: ScreenSavers/extrusion.xml.h:8 msgid "Helix 4" msgstr "Helix 4" #: ScreenSavers/extrusion.xml.h:9 #, fuzzy msgid "Join offset" msgstr "Forskyvning av sammenkobling" #: ScreenSavers/extrusion.xml.h:10 msgid "Screw" msgstr "Skrue" #: ScreenSavers/extrusion.xml.h:11 msgid "Taper" msgstr "Konus" #: ScreenSavers/extrusion.xml.h:12 msgid "Twistoid" msgstr "Twistoid" #: ScreenSavers/extrusion.xml.h:13 #, fuzzy msgid "Use flat coloring" msgstr "Bruk flat fargelegging" #: ScreenSavers/extrusion.xml.h:14 #, fuzzy msgid "Use lighting" msgstr "Bruk belysning" #: ScreenSavers/extrusion.xml.h:18 #, fuzzy msgid "" "Various extruded shapes twist and turn inside out. Written by Linas Vepstas, " "David Konerding, and Jamie Zawinski; 1999." msgstr "" "Tegner diverse roterende utpressede former som vrir seg, forlenges og " "vrenges. Laget av David Konerding fra prøvene som leveres med GL " "ekstrusjonsbiblioteket av Linas Vepstas." #: ScreenSavers/fadeplot.xml.h:1 msgid "FadePlot" msgstr "FadePlot" #: ScreenSavers/fadeplot.xml.h:9 ScreenSavers/lcdscrub.xml.h:6 msgid "Cycles" msgstr "Sykluser" #: ScreenSavers/fadeplot.xml.h:15 #, fuzzy msgid "" "A waving ribbon follows a sinusoidal path. Written by Bas van Gaalen and " "Charles Vidal; 1997." msgstr "" "Tegner noe som likner et bølgende bånd som følger en sinusoid linje. Skrevet " "av Bas van Gaalen og Charles Vidal." #: ScreenSavers/fiberlamp.xml.h:1 msgid "Fiberlamp" msgstr "" #: ScreenSavers/fiberlamp.xml.h:6 msgid "Fibers" msgstr "" #: ScreenSavers/fiberlamp.xml.h:9 msgid "Time between knocks" msgstr "" #: ScreenSavers/fiberlamp.xml.h:12 #, fuzzy msgid "" "Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005." msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland." #: ScreenSavers/fireflies.xml.h:1 #, fuzzy msgid "Fireflies" msgstr "Snurringer" #: ScreenSavers/fireflies.xml.h:2 #, fuzzy msgid "Minimum baits" msgstr "Minste levetid" #: ScreenSavers/fireflies.xml.h:3 #, fuzzy msgid "Minimum flies" msgstr "Minste levetid" #: ScreenSavers/fireflies.xml.h:4 #, fuzzy msgid "Maximum baits" msgstr "Maksimal levetid" #: ScreenSavers/fireflies.xml.h:5 #, fuzzy msgid "Maximum flies" msgstr "Maksimal levetid" #: ScreenSavers/fireflies.xml.h:6 #, fuzzy msgid "Draw baits" msgstr "Tegn maur" #: ScreenSavers/fireflies.xml.h:7 #, fuzzy msgid "Bait speed" msgstr "Bølgehastighet" #: ScreenSavers/fireflies.xml.h:8 msgid "Bait accel" msgstr "" #: ScreenSavers/fireflies.xml.h:9 #, fuzzy msgid "Firefly speed" msgstr "Fiskenes fart:" #: ScreenSavers/fireflies.xml.h:10 msgid "Firefly accel" msgstr "" #: ScreenSavers/fireflies.xml.h:14 msgid "Narrow" msgstr "" #: ScreenSavers/fireflies.xml.h:15 msgid "Wide" msgstr "" #: ScreenSavers/fireflies.xml.h:16 ScreenSavers/winduprobot.xml.h:14 msgid "Invisible" msgstr "" #: ScreenSavers/fireflies.xml.h:17 ScreenSavers/mirrorblob.xml.h:19 #: ScreenSavers/webcollage.xml.h:10 #, fuzzy msgid "Opaque" msgstr "Ugjennomsiktige klumper" #: ScreenSavers/fireflies.xml.h:18 msgid "Color cycle speed" msgstr "" #: ScreenSavers/fireflies.xml.h:19 #, fuzzy msgid "Frames per sec" msgstr "Vis rammer pr. sekund" #: ScreenSavers/fireflies.xml.h:20 msgid "Fast Forward speed" msgstr "" #: ScreenSavers/fireflies.xml.h:22 msgid "Firefly size" msgstr "" #: ScreenSavers/fireflies.xml.h:24 msgid "Half" msgstr "" #: ScreenSavers/fireflies.xml.h:25 #, fuzzy msgid "Glow factor" msgstr "Tillat 2D-attraktorer" #: ScreenSavers/fireflies.xml.h:26 msgid "10 times" msgstr "" #: ScreenSavers/fireflies.xml.h:27 ScreenSavers/fluidballs.xml.h:14 msgid "Still" msgstr "Stille" #: ScreenSavers/fireflies.xml.h:28 ScreenSavers/fluidballs.xml.h:15 msgid "Wind" msgstr "Vind" #: ScreenSavers/fireflies.xml.h:29 ScreenSavers/fluidballs.xml.h:16 msgid "Hurricane" msgstr "Storm" #: ScreenSavers/fireflies.xml.h:30 ScreenSavers/winduprobot.xml.h:17 msgid "Never" msgstr "" #: ScreenSavers/fireflies.xml.h:31 msgid "Normal swarm motion" msgstr "" #: ScreenSavers/fireflies.xml.h:33 msgid "Swarm comes to a halt" msgstr "" #: ScreenSavers/fireflies.xml.h:34 msgid "Swarm does loops" msgstr "" #: ScreenSavers/fireflies.xml.h:35 msgid "Swarm bursts into rainbow " msgstr "" #: ScreenSavers/fireflies.xml.h:36 msgid "Swarm tails glow" msgstr "" #: ScreenSavers/fireflies.xml.h:37 msgid "Swarm hyperspeed" msgstr "" #: ScreenSavers/fireflies.xml.h:38 #, fuzzy msgid "Faded colors" msgstr "FadePlot" #: ScreenSavers/fireflies.xml.h:39 msgid "Make all swarms do something" msgstr "" #: ScreenSavers/fireflies.xml.h:40 msgid "Kill some fireflies" msgstr "" #: ScreenSavers/fireflies.xml.h:41 msgid "Add some fireflies" msgstr "" #: ScreenSavers/fireflies.xml.h:42 msgid "Wind picks up" msgstr "" #: ScreenSavers/fireflies.xml.h:43 msgid "Matrix (pause and rotate)" msgstr "" #: ScreenSavers/fireflies.xml.h:44 msgid "Split a swarm" msgstr "" #: ScreenSavers/fireflies.xml.h:45 msgid "Merge two swarms" msgstr "" #: ScreenSavers/fireflies.xml.h:46 msgid "" "A bunch of fireflies chase a few baits around the screen, leaving colorful " "tails which get blown around by the wind. Written by Matt Perry (guy@fscked." "org) Website: http://somewhere.fscked.org/fireflies" msgstr "" #: ScreenSavers/fireworkx.xml.h:1 msgid "Fireworkx" msgstr "" #: ScreenSavers/fireworkx.xml.h:6 ScreenSavers/lavalite.xml.h:6 msgid "Activity" msgstr "" #: ScreenSavers/fireworkx.xml.h:8 msgid "Light flash" msgstr "" #: ScreenSavers/fireworkx.xml.h:9 msgid "Shells upward" msgstr "" #: ScreenSavers/fireworkx.xml.h:11 msgid "" "Exploding fireworks. See also the \"Eruption\", \"XFlame\" and \"Pyro\" " "screen savers. Written by Rony B Chandran; 2004." msgstr "" #: ScreenSavers/flame.xml.h:1 msgid "Flame" msgstr "Flamme" #: ScreenSavers/flame.xml.h:9 #, fuzzy msgid "Number of fractals" msgstr "Antall fraktaler" #: ScreenSavers/flame.xml.h:15 #, fuzzy msgid "Iterative fractals. Written by Scott Draves; 1993." msgstr "Enda en iterativ fraktalgenerator. Skrevet av Scott Draves." #: ScreenSavers/flipflop.xml.h:1 msgid "FlipFlop" msgstr "" #: ScreenSavers/flipflop.xml.h:5 msgid "Stopped" msgstr "" #: ScreenSavers/flipflop.xml.h:7 #, fuzzy msgid "Whirlwind" msgstr "WhirlwindWarp" #: ScreenSavers/flipflop.xml.h:8 #, fuzzy msgid "Draw Tiles" msgstr "Tegn etiketter" #: ScreenSavers/flipflop.xml.h:9 #, fuzzy msgid "Draw Sticks" msgstr "Tegn flekker" #: ScreenSavers/flipflop.xml.h:12 #, fuzzy msgid "Load image" msgstr "Skygget bilde" #: ScreenSavers/flipflop.xml.h:15 msgid "" "Colored tiles swap with each other. Written by Kevin Ogden and Sergio " "Gutierrez; 2003." msgstr "" #: ScreenSavers/flipscreen3d.xml.h:1 #, fuzzy msgid "FlipScreen3D" msgstr "Flipscreen3d" #: ScreenSavers/flipscreen3d.xml.h:5 ScreenSavers/gleidescope.xml.h:12 #: ScreenSavers/glplanet.xml.h:8 ScreenSavers/ifs.xml.h:67 #: ScreenSavers/tangram.xml.h:15 ScreenSavers/topblock.xml.h:17 msgid "Rotate" msgstr "Roter" #: ScreenSavers/flipscreen3d.xml.h:7 msgid "" "Spins and deforms an image. Written by Ben Buxton and Jamie Zawinski; 2001." msgstr "" #: ScreenSavers/fliptext.xml.h:1 #, fuzzy msgid "FlipText" msgstr "Tekst" #: ScreenSavers/fliptext.xml.h:8 #, fuzzy msgid "Random text alignment" msgstr "Tilfeldig smeltestil" #: ScreenSavers/fliptext.xml.h:9 ScreenSavers/starwars.xml.h:7 #, fuzzy msgid "Flush left text" msgstr "Venstrejuster tekst" #: ScreenSavers/fliptext.xml.h:10 ScreenSavers/starwars.xml.h:8 #, fuzzy msgid "Centered text" msgstr "Sentrert tekst" #: ScreenSavers/fliptext.xml.h:11 ScreenSavers/starwars.xml.h:9 #, fuzzy msgid "Flush right text" msgstr "Høyrejuster tekst" #: ScreenSavers/fliptext.xml.h:12 ScreenSavers/starwars.xml.h:17 #, fuzzy msgid "Font point size" msgstr "Skriftstørrelse i punkter" #: ScreenSavers/fliptext.xml.h:13 #, fuzzy msgid "Text columns" msgstr "Tekstspalter" #: ScreenSavers/fliptext.xml.h:14 ScreenSavers/starwars.xml.h:16 #, fuzzy msgid "Text lines" msgstr "Tekstlinjer" #: ScreenSavers/fliptext.xml.h:16 #, fuzzy msgid "" "Successive pages of text flip in and out in a soothing 3D pattern. Written " "by Jamie Zawinski; 2005." msgstr "" "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av Jamie " "Zawinski." #: ScreenSavers/flow.xml.h:1 msgid "Flow" msgstr "Flyt" #: ScreenSavers/flow.xml.h:6 ScreenSavers/galaxy.xml.h:5 #: ScreenSavers/julia.xml.h:6 ScreenSavers/kaleidocycle.xml.h:6 #: ScreenSavers/piecewise.xml.h:6 ScreenSavers/qix.xml.h:18 #: ScreenSavers/rocks.xml.h:6 ScreenSavers/rubik.xml.h:5 #: ScreenSavers/shadebobs.xml.h:12 ScreenSavers/slip.xml.h:6 #: ScreenSavers/swirl.xml.h:6 msgid "Count" msgstr "Tell" #: ScreenSavers/flow.xml.h:14 msgid "Length of trails" msgstr "" #: ScreenSavers/flow.xml.h:16 #, fuzzy msgid "Rotating around attractor" msgstr "Roter rundt en attraksjon" #: ScreenSavers/flow.xml.h:17 msgid "Ride in the flow" msgstr "" #: ScreenSavers/flow.xml.h:18 ScreenSavers/glschool.xml.h:16 #: ScreenSavers/molecule.xml.h:10 ScreenSavers/spheremonics.xml.h:20 #, fuzzy msgid "Draw bounding box" msgstr "Tegn omskrevet boks" #: ScreenSavers/flow.xml.h:19 #, fuzzy msgid "Periodic attractors" msgstr "Roter rundt en attraksjon" #: ScreenSavers/flow.xml.h:20 msgid "Search for new attractors" msgstr "" #: ScreenSavers/flow.xml.h:22 msgid "" "Strange attractors formed of flows in a 3D differential equation phase " "space. Features the popular attractors described by Lorentz, Roessler, " "Birkhoff and Duffing, and can discover entirely new attractors by itself. " "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim " "Auckland; 1998." msgstr "" #: ScreenSavers/fluidballs.xml.h:1 msgid "FluidBalls" msgstr "Flytende baller" #: ScreenSavers/fluidballs.xml.h:11 #, fuzzy msgid " Freefall" msgstr "Fritt fall" #: ScreenSavers/fluidballs.xml.h:13 msgid "Jupiter" msgstr "Jupiter" #: ScreenSavers/fluidballs.xml.h:17 msgid "Clay" msgstr "" #: ScreenSavers/fluidballs.xml.h:18 ScreenSavers/twang.xml.h:11 msgid "Friction" msgstr "Friksjon" #: ScreenSavers/fluidballs.xml.h:19 msgid "Rubber" msgstr "" #: ScreenSavers/fluidballs.xml.h:20 #, fuzzy msgid "Various ball sizes" msgstr "Forskjellige ballstørrelser" #: ScreenSavers/fluidballs.xml.h:21 #, fuzzy msgid "Shake box" msgstr "Rist boksen" #: ScreenSavers/fluidballs.xml.h:23 #, fuzzy msgid "" "Models the physics of bouncing balls, or of particles in a gas or fluid, " "depending on the settings. If \"Shake Box\" is selected, then every now and " "then, the box will be rotated, changing which direction is down (in order to " "keep the settled balls in motion.) Written by Peter Birtles and Jamie " "Zawinski; 2002." msgstr "" "Modellerer baller som spretter, eller partikler i en gass eller væske, " "avhengig av innstillingene. Hvis «Rist boks» er valgt, vil boksen av og til " "bli rotert, slik at retningen som regnes som «ned» blir endret. Dette vil " "holde ballene i bevegelse." #: ScreenSavers/flurry.xml.h:1 msgid "Flurry" msgstr "" #: ScreenSavers/flurry.xml.h:3 #, fuzzy msgid "Classic" msgstr "Glass" #: ScreenSavers/flurry.xml.h:4 msgid "RGB" msgstr "" #: ScreenSavers/flurry.xml.h:5 #, fuzzy msgid "Fire" msgstr "Storbrann" #: ScreenSavers/flurry.xml.h:7 msgid "Binary" msgstr "" #: ScreenSavers/flurry.xml.h:8 #, fuzzy msgid "Psychedelic" msgstr "Psykedeliske farger" #: ScreenSavers/flurry.xml.h:9 msgid "Insane" msgstr "" #: ScreenSavers/flurry.xml.h:10 ScreenSavers/sballs.xml.h:5 #: ScreenSavers/starfish.xml.h:2 msgid "Random" msgstr "Tilfeldig" #: ScreenSavers/flurry.xml.h:11 msgid "" "A colourful star(fish)like flurry of particles. Original Mac version: http://" "homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002." msgstr "" #: ScreenSavers/flyingtoasters.xml.h:1 msgid "FlyingToasters" msgstr "" #: ScreenSavers/flyingtoasters.xml.h:6 #, fuzzy msgid "Air speed" msgstr "Anim. fart:" #: ScreenSavers/flyingtoasters.xml.h:9 #, fuzzy msgid "Number of toasters" msgstr "Antall trær" #: ScreenSavers/flyingtoasters.xml.h:10 #, fuzzy msgid "Swarm" msgstr "XRaySwarm" #: ScreenSavers/flyingtoasters.xml.h:11 #, fuzzy msgid "Number of slices" msgstr "Antall sirkler" #: ScreenSavers/flyingtoasters.xml.h:12 ScreenSavers/jigglypuff.xml.h:6 #: ScreenSavers/winduprobot.xml.h:20 msgid "Chrome" msgstr "" #: ScreenSavers/flyingtoasters.xml.h:16 #, no-c-format msgid "" "A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by " "the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia." "org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski " "and Devon Dossett; 2003." msgstr "" #: ScreenSavers/fontglide.xml.h:1 msgid "FontGlide" msgstr "" #: ScreenSavers/fontglide.xml.h:8 ScreenSavers/tangram.xml.h:5 #: ScreenSavers/xlyap.xml.h:5 msgid "Brief" msgstr "" #: ScreenSavers/fontglide.xml.h:9 msgid "Page linger" msgstr "" #: ScreenSavers/fontglide.xml.h:11 msgid "Pages of text" msgstr "" #: ScreenSavers/fontglide.xml.h:12 msgid "Horizontally scrolling text" msgstr "" #: ScreenSavers/fontglide.xml.h:13 #, fuzzy msgid "Random display style" msgstr "Tilfeldig smeltestil" #: ScreenSavers/fontglide.xml.h:14 #, fuzzy msgid "Font border thickness" msgstr "Linjetykkelse" #: ScreenSavers/fontglide.xml.h:15 msgid "Vapor trails" msgstr "" #: ScreenSavers/fontglide.xml.h:17 msgid "" "Puts text on the screen using large characters that glide in from the edges, " "assemble, then disperse. Alternately, it can simply scroll whole sentences " "from right to left. Written by Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:1 msgid "FuzzyFlakes" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:9 ScreenSavers/hypnowheel.xml.h:10 #: ScreenSavers/xspirograph.xml.h:8 msgid "Layers" msgstr "Lag" #: ScreenSavers/fuzzyflakes.xml.h:11 #, fuzzy msgid "Random colors" msgstr "Tilfeldig bevegelse" #: ScreenSavers/fuzzyflakes.xml.h:13 msgid "Red" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:14 msgid "Pink" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:15 #, fuzzy msgid "Yellow" msgstr "Hul" #: ScreenSavers/fuzzyflakes.xml.h:16 ScreenSavers/phosphor.xml.h:9 #, fuzzy msgid "Green" msgstr "Fang opp skjermbilde" #: ScreenSavers/fuzzyflakes.xml.h:17 msgid "Cyan" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:18 msgid "Blue" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:19 msgid "Magenta" msgstr "" #: ScreenSavers/fuzzyflakes.xml.h:24 #, fuzzy msgid "Border thickness" msgstr "Linjetykkelse" #: ScreenSavers/fuzzyflakes.xml.h:28 msgid "" "Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/" "Snowflake Written by Barry Dmytro; 2004." msgstr "" #: ScreenSavers/galaxy.xml.h:1 msgid "Galaxy" msgstr "Galakse" #: ScreenSavers/galaxy.xml.h:12 #, fuzzy msgid "Rotate viewpoint" msgstr "Rotasjon" #: ScreenSavers/galaxy.xml.h:14 #, fuzzy msgid "" "This draws spinning galaxies, which then collide and scatter their stars to " "the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, " "and Hubert Feyrer; 1997." msgstr "" "Denne pauseskjermen tegner roterende galakser. De kolliderer og sprer " "stjernene dit, vel, den veien høna sparker eller noe sånt. Opprinnelig et " "program for Amiga laget av Uli Siegmund." #: ScreenSavers/gears.xml.h:1 msgid "Gears" msgstr "Gir" #: ScreenSavers/gears.xml.h:9 #, fuzzy msgid "Gear count" msgstr "Antall baller" #: ScreenSavers/gears.xml.h:15 #, fuzzy msgid "" "Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen " "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" "wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007." msgstr "" "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et terning-" "basert fraktalt objekt analogt med Sierpinski-tetraederet. Skrevet av Jamie " "Zawinski." #: ScreenSavers/geodesic.xml.h:1 msgid "Geodesic" msgstr "" #: ScreenSavers/geodesic.xml.h:2 #, fuzzy msgid "Mesh faces" msgstr "Rutenett-tetthet" #: ScreenSavers/geodesic.xml.h:3 #, fuzzy msgid "Solid faces" msgstr "Tett overflate" #: ScreenSavers/geodesic.xml.h:4 msgid "Stellated faces" msgstr "" #: ScreenSavers/geodesic.xml.h:5 msgid "Inverse Stellated" msgstr "" #: ScreenSavers/geodesic.xml.h:7 #, fuzzy msgid "Random face style" msgstr "Tilfeldig smeltestil" #: ScreenSavers/geodesic.xml.h:19 ScreenSavers/kaleidocycle.xml.h:5 msgid "8" msgstr "" #: ScreenSavers/geodesic.xml.h:20 msgid "" "A mesh geodesic sphere of increasing and decreasing complexity. A geodesic " "sphere is an icosohedron whose equilateral faces are sub-divided into non-" "equilateral triangles to more closely approximate a sphere. The animation " "shows the equilateral triangles subdivided into four coplanar equilateral " "triangles; and then inflated outward, causing the sub-triangles to no longer " "be equilateral, but to more closely approximate the surface of a sphere. " "http://en.wikipedia.org/wiki/Geodesic_dome http://en.wikipedia.org/wiki/" "Buckminster_Fuller Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/gflux.xml.h:1 msgid "GFlux" msgstr "GFlux" #: ScreenSavers/gflux.xml.h:6 ScreenSavers/interference.xml.h:6 #, fuzzy msgid "Wave speed" msgstr "Bølgehastighet" #: ScreenSavers/gflux.xml.h:9 #, fuzzy msgid "Mesh density" msgstr "Rutenett-tetthet" #: ScreenSavers/gflux.xml.h:12 ScreenSavers/glmatrix.xml.h:16 msgid "Waves" msgstr "Bølger" #: ScreenSavers/gflux.xml.h:13 ScreenSavers/glhanoi.xml.h:13 #: ScreenSavers/hilbert.xml.h:14 ScreenSavers/lavalite.xml.h:10 #, fuzzy msgid "10" msgstr "1" #: ScreenSavers/gflux.xml.h:14 #, fuzzy msgid "Wire mesh" msgstr "Trådnett" #: ScreenSavers/gflux.xml.h:15 #, fuzzy msgid "Flat lighting" msgstr "Flat belysning" #: ScreenSavers/gflux.xml.h:17 msgid "Checkerboard" msgstr "Sjakkbrett" #: ScreenSavers/gflux.xml.h:18 msgid "Picture" msgstr "" #: ScreenSavers/gflux.xml.h:20 #, fuzzy msgid "Undulating waves on a rotating grid. Written by Josiah Pease; 2000." msgstr "" "Tegner krusende bølger på et roterende trådnett, med GL. Skrevet av Josiah " "Pease." #: ScreenSavers/glblur.xml.h:1 msgid "GLBlur" msgstr "" #: ScreenSavers/glblur.xml.h:6 msgid "Blur smoothness" msgstr "" #: ScreenSavers/glblur.xml.h:18 msgid "" "Flowing field effects from the vapor trails around a moving object. This is " "done by rendering the scene into a small texture, then repeatedly rendering " "increasingly-enlarged and increasingly-transparent versions of that texture " "onto the frame buffer. As such, it's quite GPU-intensive: if you don't have " "a very good graphics card, it will hurt your machine bad. Written by Jamie " "Zawinski; 2002." msgstr "" #: ScreenSavers/glcells.xml.h:1 msgid "GLCells" msgstr "" #: ScreenSavers/glcells.xml.h:9 msgid "Max cells" msgstr "" #: ScreenSavers/glcells.xml.h:12 #, fuzzy msgid "Cell radius" msgstr "Startradius" #: ScreenSavers/glcells.xml.h:14 msgid "Lowest sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:15 msgid "Medium sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:16 msgid "Normal sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:17 msgid "More sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:18 msgid "Highest sphere detail" msgstr "" #: ScreenSavers/glcells.xml.h:19 #, fuzzy msgid "Starve" msgstr "Stjerne" #: ScreenSavers/glcells.xml.h:20 msgid "Min food" msgstr "" #: ScreenSavers/glcells.xml.h:21 msgid "Gorge" msgstr "" #: ScreenSavers/glcells.xml.h:22 msgid "Max food" msgstr "" #: ScreenSavers/glcells.xml.h:23 #, fuzzy msgid "Quick" msgstr "Raskt" #: ScreenSavers/glcells.xml.h:24 msgid "Cell division" msgstr "" #: ScreenSavers/glcells.xml.h:26 #, fuzzy msgid "Min distance" msgstr "Minste størrelse" #: ScreenSavers/glcells.xml.h:30 #, fuzzy msgid "15" msgstr "1" #: ScreenSavers/glcells.xml.h:31 #, fuzzy msgid "Keep dead cells" msgstr "Trekantede celler" #: ScreenSavers/glcells.xml.h:34 msgid "" "Cells growing, dividing and dying on your screen. Microscopic pathos. " "Written by Matthias Toussaint; 2007." msgstr "" #: ScreenSavers/gleidescope.xml.h:1 #, fuzzy msgid "Gleidescope" msgstr "Kaleidoskop" #: ScreenSavers/gleidescope.xml.h:6 msgid "Size of tube" msgstr "" #: ScreenSavers/gleidescope.xml.h:9 #, fuzzy msgid "Image duration" msgstr "Iterasjoner" #: ScreenSavers/gleidescope.xml.h:10 ScreenSavers/glslideshow.xml.h:7 #, fuzzy msgid "5 minutes" msgstr "2 minutter" #: ScreenSavers/gleidescope.xml.h:15 #, fuzzy msgid "" "A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/wiki/" "Kaleidoscope Written by Andrew Dean; 2003." msgstr "" "Bevegelige polygoner, likner et kaleidoskop (faktisk mer likt et kaleidoskop " "enn det hacket som heter 'kaleid'.) Denne er laget av Jouk Jansen." #: ScreenSavers/glhanoi.xml.h:1 msgid "GLHanoi" msgstr "" #: ScreenSavers/glhanoi.xml.h:6 #, fuzzy msgid "Number of disks" msgstr "Antall haier" #: ScreenSavers/glhanoi.xml.h:7 #, fuzzy msgid "31" msgstr "1" #: ScreenSavers/glhanoi.xml.h:8 #, fuzzy msgid "Number of poles" msgstr "Antall punkter" #: ScreenSavers/glhanoi.xml.h:10 msgid "Speed (of smallest disks)" msgstr "" #: ScreenSavers/glhanoi.xml.h:12 msgid "Length of disk trails" msgstr "" #: ScreenSavers/glhanoi.xml.h:14 ScreenSavers/pulsar.xml.h:7 #, fuzzy msgid "Enable fog" msgstr "Slå på tåke" #: ScreenSavers/glhanoi.xml.h:17 ScreenSavers/pulsar.xml.h:6 #, fuzzy msgid "Enable lighting" msgstr "Slå på lyssetting" #: ScreenSavers/glhanoi.xml.h:18 msgid "" "Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, " "one disk at a time, with no disk ever resting on a disk smaller than itself. " "http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005." msgstr "" #: ScreenSavers/glknots.xml.h:1 msgid "GLKnots" msgstr "" #: ScreenSavers/glknots.xml.h:16 #, fuzzy msgid "Segmented" msgstr "Segmenter" #: ScreenSavers/glknots.xml.h:17 ScreenSavers/jigsaw.xml.h:12 #: ScreenSavers/lavalite.xml.h:11 ScreenSavers/mirrorblob.xml.h:14 #: ScreenSavers/spheremonics.xml.h:8 ScreenSavers/unknownpleasures.xml.h:11 msgid "Resolution" msgstr "Oppløsning" #: ScreenSavers/glknots.xml.h:25 msgid "" "Generates some twisting 3d knot patterns. Spins 'em around. http://en." "wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/glmatrix.xml.h:1 #, fuzzy msgid "GLMatrix" msgstr "Xmatrix" #: ScreenSavers/glmatrix.xml.h:6 #, fuzzy msgid "Glyph density" msgstr "Rutenett-tetthet" #: ScreenSavers/glmatrix.xml.h:9 msgid "Glyph speed" msgstr "" #: ScreenSavers/glmatrix.xml.h:11 ScreenSavers/xmatrix.xml.h:4 #, fuzzy msgid "Matrix encoding" msgstr "Matrix-koding" #: ScreenSavers/glmatrix.xml.h:12 ScreenSavers/xmatrix.xml.h:5 #, fuzzy msgid "Binary encoding" msgstr "Binærkoding" #: ScreenSavers/glmatrix.xml.h:13 ScreenSavers/xmatrix.xml.h:6 #, fuzzy msgid "Hexadecimal encoding" msgstr "Heksadesimal koding" #: ScreenSavers/glmatrix.xml.h:14 ScreenSavers/xmatrix.xml.h:7 #, fuzzy msgid "Genetic encoding" msgstr "Genetisk koding" #: ScreenSavers/glmatrix.xml.h:15 ScreenSavers/glschool.xml.h:14 msgid "Fog" msgstr "Tåke" #: ScreenSavers/glmatrix.xml.h:17 msgid "Panning" msgstr "" #: ScreenSavers/glmatrix.xml.h:21 msgid "" "The 3D \"digital rain\" effect, as seen in the title sequence of \"The Matrix" "\". See also \"xmatrix\" for a 2D rendering of the similar effect that " "appeared on the computer monitors actually *in* the movie. http://en." "wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/glplanet.xml.h:1 msgid "GLPlanet" msgstr "GLPlanet" #: ScreenSavers/glplanet.xml.h:6 #, fuzzy msgid "Image file" msgstr "Bildefil" #: ScreenSavers/glplanet.xml.h:9 ScreenSavers/moebiusgears.xml.h:12 msgid "Roll" msgstr "" #: ScreenSavers/glplanet.xml.h:14 #, fuzzy msgid "" "The Earth, bouncing around in space. If you would like it to display a " "different planet, the texture maps that come with \"ssystem\" work well. " "Written by David Konerding; 1998." msgstr "" "Tegner en planet som spretter omkring i rommet. Skrevet av David Konerding. " "Det inebygde bildet er et kart over Jorden (tatt fra «xearth»), men du kan " "pakke andre teksturer rundt kula, f.eks. planetoverflatene som følger med " "«ssystem»." #: ScreenSavers/glschool.xml.h:1 msgid "GLSchool" msgstr "" #: ScreenSavers/glschool.xml.h:6 #, fuzzy msgid "Fish count" msgstr "Antall maur" #: ScreenSavers/glschool.xml.h:9 msgid "Avoidance" msgstr "" #: ScreenSavers/glschool.xml.h:10 #, fuzzy msgid "Velocity matching" msgstr "Fart" #: ScreenSavers/glschool.xml.h:11 #, fuzzy msgid "Centering" msgstr "Styring" #: ScreenSavers/glschool.xml.h:12 msgid "Goal following" msgstr "" #: ScreenSavers/glschool.xml.h:15 #, fuzzy msgid "Draw goal" msgstr "Tegn etiketter" #: ScreenSavers/glschool.xml.h:18 msgid "" "A school of fish, using the classic \"Boids\" algorithm by Craig Reynolds. " "http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006." msgstr "" #: ScreenSavers/glslideshow.xml.h:1 msgid "GLSlideshow" msgstr "" #: ScreenSavers/glslideshow.xml.h:9 #, no-c-format msgid "50%" msgstr "" #: ScreenSavers/glslideshow.xml.h:10 msgid "Always show at least this much of the image" msgstr "" #: ScreenSavers/glslideshow.xml.h:12 ScreenSavers/rd-bomb.xml.h:10 #: ScreenSavers/substrate.xml.h:15 #, no-c-format msgid "100%" msgstr "100%" #: ScreenSavers/glslideshow.xml.h:14 #, fuzzy msgid "Pan/zoom duration" msgstr "Tilfeldig bevegelse" #: ScreenSavers/glslideshow.xml.h:17 #, fuzzy msgid "Crossfade duration" msgstr "Løst i løpet av" #: ScreenSavers/glslideshow.xml.h:21 msgid "" "Loads a random sequence of images and smoothly scans and zooms around in " "each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; " "2003." msgstr "" #: ScreenSavers/glsnake.xml.h:1 #, fuzzy msgid "GLSnake" msgstr "GlSnake" #: ScreenSavers/glsnake.xml.h:8 msgid "Tight" msgstr "Tett" #: ScreenSavers/glsnake.xml.h:9 msgid "Packing" msgstr "Pakking" #: ScreenSavers/glsnake.xml.h:10 msgid "Loose" msgstr "Løs" #: ScreenSavers/glsnake.xml.h:12 #, fuzzy msgid "Angular velocity" msgstr "Maksfart:" #: ScreenSavers/glsnake.xml.h:14 #, fuzzy msgid "Y angular velocity" msgstr "Maksfart:" #: ScreenSavers/glsnake.xml.h:15 #, fuzzy msgid "Z angular velocity" msgstr "Maksfart:" #: ScreenSavers/glsnake.xml.h:16 #, fuzzy msgid "Show titles" msgstr "Vis etiketter" #: ScreenSavers/glsnake.xml.h:20 #, fuzzy, no-c-format msgid "" "The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" screen " "savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie " "Wilkinson, Andrew Bennetts, and Peter Aylett; 2002." msgstr "" "Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew " "Bennets og Peter Aylett." #: ScreenSavers/gltext.xml.h:1 msgid "GLText" msgstr "GLText" #: ScreenSavers/gltext.xml.h:5 msgid "Display system information" msgstr "" #: ScreenSavers/gltext.xml.h:6 #, fuzzy msgid "Display date and time" msgstr "Vis trådramme" #: ScreenSavers/gltext.xml.h:7 msgid "Always face front" msgstr "" #: ScreenSavers/gltext.xml.h:8 msgid "Spin all the way around" msgstr "" #: ScreenSavers/gltext.xml.h:20 #, fuzzy msgid "" "Displays a few lines of text spinning around in a solid 3D font. The text " "can use strftime() escape codes to display the current date and time. " "Written by Jamie Zawinski; 2001." msgstr "" "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av Jamie " "Zawinski." #: ScreenSavers/goop.xml.h:1 msgid "Goop" msgstr "Guffe" #: ScreenSavers/goop.xml.h:9 #, fuzzy msgid "Blobs" msgstr "XOR klumper" #: ScreenSavers/goop.xml.h:11 msgid "Elasticity" msgstr "Elastisitet" #: ScreenSavers/goop.xml.h:12 #, fuzzy msgid "Speed limit" msgstr "Fartsgrense" #: ScreenSavers/goop.xml.h:14 #, fuzzy msgid "Transparent blobs" msgstr "Gjennomsiktige klumper" #: ScreenSavers/goop.xml.h:15 #, fuzzy msgid "Opaque blobs" msgstr "Ugjennomsiktige klumper" #: ScreenSavers/goop.xml.h:16 #, fuzzy msgid "XOR blobs" msgstr "XOR klumper" #: ScreenSavers/goop.xml.h:17 #, fuzzy msgid "Additive colors (transmitted light)" msgstr "Subtraktive farger (gjennomlyst)" #: ScreenSavers/goop.xml.h:18 #, fuzzy msgid "Subtractive colors (reflected light)" msgstr "Additive farger (reflektert lys)" #: ScreenSavers/goop.xml.h:19 #, fuzzy msgid "" "Amoeba-like blobs change shape as they wander around the screen. They are " "translucent, so you can see the lower blobs through the higher ones, and " "when one passes over another, their colors merge. I got the idea for this " "from a mouse pad I had once, which achieved the same kind of effect in real " "life by having several layers of plastic with colored oil between them. " "Written by Jamie Zawinski; 1997." msgstr "" "Dette tegner grupper av gjennomskinnelige, amøbeaktige klumper som beveger " "seg. Klumpene endrer form etterhvert som de vandrer rundt på skjermen, og " "klumper som ligger nederst synes gjennom de som ligger over, slik at fargene " "deres legges sammen når en klump passerer over en annen. Skrevet av Jamie " "Zawinski. Jeg fikk ideen fra en kul musematte jeg har, som har den samme " "effekten på et ekte skrivebord ved at den har flere lag gjennomsiktig plast " "med farget olje mellom lagene." #: ScreenSavers/grav.xml.h:1 msgid "Grav" msgstr "Grav" #: ScreenSavers/grav.xml.h:6 #, fuzzy msgid "Number of objects" msgstr "Antall punkter" #: ScreenSavers/grav.xml.h:10 #, fuzzy msgid "Orbital decay" msgstr "Banehenfall" #: ScreenSavers/grav.xml.h:11 #, fuzzy msgid "Object trails" msgstr "Spor etter objektene" #: ScreenSavers/grav.xml.h:13 #, fuzzy msgid "" "An orbital simulation. With trails enabled, it looks kind of like a cloud-" "chamber photograph. Written by Greg Bowering; 1997." msgstr "" "Dette programmet tegner en enkel simulering av baner i rommet. Hvis du slår " "på objektspor likner det et fotografi fra et tåkekammer. Skrevet av Greg " "Bowering." #: ScreenSavers/greynetic.xml.h:1 msgid "Greynetic" msgstr "Greynetic" #: ScreenSavers/greynetic.xml.h:5 #, fuzzy msgid "Grey" msgstr "Greynetic" #: ScreenSavers/greynetic.xml.h:7 #, fuzzy msgid "" "Colored, stippled and transparent rectangles. Written by Jamie Zawinski; " "1992." msgstr "" "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av Jamie " "Zawinski." #: ScreenSavers/halftone.xml.h:1 msgid "Halftone" msgstr "" #: ScreenSavers/halftone.xml.h:6 #, fuzzy msgid "Gravity points" msgstr "Gravitasjon" #: ScreenSavers/halftone.xml.h:9 msgid "Dot size" msgstr "" #: ScreenSavers/halftone.xml.h:10 ScreenSavers/metaballs.xml.h:14 #, fuzzy msgid "Big" msgstr "Større" #: ScreenSavers/halftone.xml.h:11 msgid "Dot fill factor" msgstr "" #: ScreenSavers/halftone.xml.h:13 #, fuzzy msgid "Minimum speed" msgstr "Anim. fart:" #: ScreenSavers/halftone.xml.h:14 #, fuzzy msgid "Maximum speed" msgstr "Maksimal levetid" #: ScreenSavers/halftone.xml.h:15 msgid "Minimum mass" msgstr "" #: ScreenSavers/halftone.xml.h:16 msgid "Maximum mass" msgstr "" #: ScreenSavers/halftone.xml.h:18 msgid "" "A halftone dot pattern in motion. Draws the gravity force in each point on " "the screen seen through a halftone dot pattern. The gravity force is " "calculated from a set of moving mass points. View it from a distance for " "best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; " "2002." msgstr "" #: ScreenSavers/halo.xml.h:1 msgid "Halo" msgstr "Halo" #: ScreenSavers/halo.xml.h:6 #, fuzzy msgid "Number of circles" msgstr "Antall sirkler" #: ScreenSavers/halo.xml.h:10 #, fuzzy msgid "Random mode" msgstr "Tilfeldig modus" #: ScreenSavers/halo.xml.h:11 #, fuzzy msgid "Seuss mode" msgstr "Seuss-modus" #: ScreenSavers/halo.xml.h:12 msgid "Ramp mode" msgstr "" #: ScreenSavers/halo.xml.h:13 #, fuzzy msgid "Animate circles" msgstr "Animere sirkler" #: ScreenSavers/halo.xml.h:15 #, fuzzy msgid "" "Circular interference patterns. http://en.wikipedia.org/wiki/Moire_pattern " "Written by Jamie Zawinski; 1993." msgstr "" "Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se " "på. Det kan også animere styrepunktene, men det krever mye datakraft og " "båndbredde. Skrevet av Jamie Zawinski." #: ScreenSavers/helix.xml.h:1 msgid "Helix" msgstr "Helix" #: ScreenSavers/helix.xml.h:9 #, fuzzy msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992." msgstr "" "Dette tegner gjentatte spiralske hyssingkunstaktige mønstre. Skrevet av " "Jamie Zawinski." #: ScreenSavers/hilbert.xml.h:1 msgid "Hilbert" msgstr "" #: ScreenSavers/hilbert.xml.h:2 msgid "2D or 3D" msgstr "" #: ScreenSavers/hilbert.xml.h:3 msgid "2D" msgstr "" #: ScreenSavers/hilbert.xml.h:4 #, fuzzy msgid "3D" msgstr "T3D" #: ScreenSavers/hilbert.xml.h:5 #, fuzzy msgid "Open or closed paths" msgstr "Åpne og lukkede figurer" #: ScreenSavers/hilbert.xml.h:6 #, fuzzy msgid "Closed" msgstr "Lukkede figurer" #: ScreenSavers/hilbert.xml.h:12 ScreenSavers/hypnowheel.xml.h:12 #: ScreenSavers/ifs.xml.h:23 msgid "2" msgstr "" #: ScreenSavers/hilbert.xml.h:13 msgid "Recursion levels" msgstr "" #: ScreenSavers/hilbert.xml.h:22 msgid "" "The recursive Hilbert space-filling curve, both 2D and 3D variants. It " "incrementally animates the growth and recursion to the maximum depth, then " "unwinds it back. The Hilbert path is a single contiguous line that can fill " "a volume without crossing itself. As a data structure, Hilbert paths are " "useful because ordering along the curve preserves locality: points that are " "close together along the curve are also close together in space. The " "converse is often, but not always, true. The coloration reflects this. " "http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/hopalong.xml.h:1 msgid "Hopalong" msgstr "Hopalong" #: ScreenSavers/hopalong.xml.h:8 ScreenSavers/interference.xml.h:17 #: ScreenSavers/qix.xml.h:11 ScreenSavers/wander.xml.h:10 #, fuzzy msgid "Color contrast" msgstr "Fargekontrast" #: ScreenSavers/hopalong.xml.h:12 msgid "Sine" msgstr "Sinus" #: ScreenSavers/hopalong.xml.h:13 msgid "Martin" msgstr "Martin" #: ScreenSavers/hopalong.xml.h:15 msgid "Jong" msgstr "Jong" #: ScreenSavers/hopalong.xml.h:16 msgid "RR" msgstr "RR" #: ScreenSavers/hopalong.xml.h:17 msgid "EJK1" msgstr "EJK1" #: ScreenSavers/hopalong.xml.h:18 msgid "EJK2" msgstr "EJK2" #: ScreenSavers/hopalong.xml.h:19 msgid "EJK3" msgstr "EJK3" #: ScreenSavers/hopalong.xml.h:20 msgid "EJK4" msgstr "EJK4" #: ScreenSavers/hopalong.xml.h:21 msgid "EJK5" msgstr "EJK5" #: ScreenSavers/hopalong.xml.h:22 msgid "EJK6" msgstr "EJK6" #: ScreenSavers/hopalong.xml.h:24 #, fuzzy msgid "" "Lacy fractal patterns based on iteration in the imaginary plane, from a 1986 " "Scientific American article. See also the \"Discrete\" screen saver. Written " "by Patrick Naughton; 1992." msgstr "" "Dette tegner fraktale kniplingsmønstre, basert på iterasjon i det komplekse " "planet, etter en artikkel i Scientific American fra 1986. For det meste " "skrevet av Patrick Naughton." #: ScreenSavers/hypertorus.xml.h:1 #, fuzzy msgid "Hypertorus" msgstr "Hyperkubus" #: ScreenSavers/hypertorus.xml.h:7 ScreenSavers/munch.xml.h:15 #: ScreenSavers/winduprobot.xml.h:16 msgid "Solid" msgstr "Solid" #: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/qix.xml.h:21 #: ScreenSavers/webcollage.xml.h:8 msgid "Transparent" msgstr "Gjennomsiktig" #: ScreenSavers/hypertorus.xml.h:9 ScreenSavers/klein.xml.h:16 #: ScreenSavers/projectiveplane.xml.h:12 #, fuzzy msgid "Solid object" msgstr "Faste objekter" #: ScreenSavers/hypertorus.xml.h:10 #, fuzzy msgid "Transparent bands" msgstr "Gjennomsiktige klumper" #: ScreenSavers/hypertorus.xml.h:11 #, fuzzy msgid "1 transparent spiral" msgstr "Gjennomsiktig" #: ScreenSavers/hypertorus.xml.h:12 #, fuzzy msgid "2 transparent spirals" msgstr "Gjennomsiktig" #: ScreenSavers/hypertorus.xml.h:13 #, fuzzy msgid "4 transparent spirals" msgstr "Gjennomsiktig" #: ScreenSavers/hypertorus.xml.h:14 #, fuzzy msgid "8 transparent spirals" msgstr "Gjennomsiktig" #: ScreenSavers/hypertorus.xml.h:15 #, fuzzy msgid "16 Transparent spirals" msgstr "Gjennomsiktig" #: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:19 #: ScreenSavers/projectiveplane.xml.h:16 msgid "Two-sided" msgstr "" #: ScreenSavers/hypertorus.xml.h:17 #, fuzzy msgid "Color wheel" msgstr "Koloni-form" #: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:23 #: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:21 msgid "Perspective 3D" msgstr "" #: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:24 #: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:22 #, fuzzy msgid "Orthographic 3D" msgstr "Ortografisk projeksjon" #: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:26 #: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:24 msgid "Perspective 4D" msgstr "" #: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:27 #: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:25 #, fuzzy msgid "Orthographic 4D" msgstr "Ortografisk projeksjon" #: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28 #: ScreenSavers/polytopes.xml.h:19 ScreenSavers/projectiveplane.xml.h:26 msgid "-4.0" msgstr "" #: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29 #: ScreenSavers/polytopes.xml.h:20 ScreenSavers/projectiveplane.xml.h:27 #, fuzzy msgid "WX rotation speed" msgstr "Rotasjonshastighet" #: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:30 #: ScreenSavers/polytopes.xml.h:21 ScreenSavers/projectiveplane.xml.h:28 msgid "4.0" msgstr "" #: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31 #: ScreenSavers/polytopes.xml.h:22 ScreenSavers/projectiveplane.xml.h:29 #, fuzzy msgid "WY rotation speed" msgstr "Rotasjonshastighet" #: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:32 #: ScreenSavers/polytopes.xml.h:23 ScreenSavers/projectiveplane.xml.h:30 #, fuzzy msgid "WZ rotation speed" msgstr "Rotasjonshastighet" #: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33 #: ScreenSavers/polytopes.xml.h:27 ScreenSavers/projectiveplane.xml.h:31 #, fuzzy msgid "XY rotation speed" msgstr "Rotasjonshastighet" #: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34 #: ScreenSavers/polytopes.xml.h:28 ScreenSavers/projectiveplane.xml.h:32 #, fuzzy msgid "XZ rotation speed" msgstr "Rotasjonshastighet" #: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35 #: ScreenSavers/polytopes.xml.h:29 ScreenSavers/projectiveplane.xml.h:33 #, fuzzy msgid "YZ rotation speed" msgstr "Rotasjonshastighet" #: ScreenSavers/hypertorus.xml.h:30 msgid "" "A Clifford Torus: a torus lying on the \"surface\" of a 4D hypersphere. " "Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, " "Computer Graphics, and Higher Dimensions\", Scientific American Library, " "1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/" "Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by " "Carsten Steger; 2003." msgstr "" #: ScreenSavers/hypnowheel.xml.h:1 msgid "Hypnowheel" msgstr "" #: ScreenSavers/hypnowheel.xml.h:7 msgid "Symmetric twisting" msgstr "" #: ScreenSavers/hypnowheel.xml.h:11 ScreenSavers/intermomentary.xml.h:5 msgid "50" msgstr "" #: ScreenSavers/hypnowheel.xml.h:15 #, fuzzy msgid "Twistiness" msgstr "Twistoid" #: ScreenSavers/hypnowheel.xml.h:17 #, fuzzy msgid "" "A overlapping, translucent spiral patterns. The tightness of their spirals " "fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by " "Jamie Zawinski; 2008." msgstr "" "Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se " "på. Det kan også animere styrepunktene, men det krever mye datakraft og " "båndbredde. Skrevet av Jamie Zawinski." #: ScreenSavers/ifs.xml.h:1 msgid "IFS" msgstr "IFS" #: ScreenSavers/ifs.xml.h:24 #, fuzzy msgid "Number of functions" msgstr "Antall punkter" #: ScreenSavers/ifs.xml.h:25 msgid "6" msgstr "" #: ScreenSavers/ifs.xml.h:26 msgid "Detail" msgstr "" #: ScreenSavers/ifs.xml.h:65 #, fuzzy msgid "Translate" msgstr "Gjennomsiktig" #: ScreenSavers/ifs.xml.h:66 msgid "Scale" msgstr "Målestokk" #: ScreenSavers/ifs.xml.h:69 msgid "" "Clouds of iterated function systems spin and collide. Note that the \"Detail" "\" parameter is exponential. Number of points drawn is functions^detail. " "http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le " "Sueur and Robby Griffin; 1997." msgstr "" #: ScreenSavers/imsmap.xml.h:1 msgid "IMSMap" msgstr "" #: ScreenSavers/imsmap.xml.h:5 msgid "1 Second" msgstr "1 sekund" #: ScreenSavers/imsmap.xml.h:7 msgid "1 Minute" msgstr "1 minutt" #: ScreenSavers/imsmap.xml.h:15 #, fuzzy msgid "Hue gradients" msgstr "Fargetone-overganger" #: ScreenSavers/imsmap.xml.h:16 #, fuzzy msgid "Saturation gradients" msgstr "Metningsoverganger" #: ScreenSavers/imsmap.xml.h:17 #, fuzzy msgid "Brightness gradients" msgstr "Lysstyrke-overganger" #: ScreenSavers/imsmap.xml.h:19 #, fuzzy msgid "" "Cloud-like patterns. The idea is to take four points on the edge of the " "image, and assign each a random \"elevation\". Then find the point between " "them, and give it a value which is the average of the other four, plus some " "small random offset. Coloration is done based on elevation. Written by " "Juergen Nickelsen and Jamie Zawinski; 1992." msgstr "" "Dette lager tilfeldige sky-liknende mønstre. Det ser helt forskjellig ut med " "og uten farger. Grunnidéen er å ta fire punkter på kanten av bildet og " "tilordne hvert punkt en vilkårlig «høyde». Finn så punktet mellom dem og gi " "det en verdi som er gjennomsnittet av de andre fire, pluss en liten " "vilkårlig endring. Så fargelegges dette basert på høyden. Fargevalget gjøres " "ved å koble høyden til enten fargetone, fargemetning eller lysstyrke, og gi " "de to andre variablene vilkårlige verdier. Med «lysstyrke» får man oftest " "sky-bilder, mens de andre lager bilder som likner på varmekart eller CAT-" "bilder. Skrevet av Jürgen Nickelsen og Jamie Zawinski." #: ScreenSavers/interaggregate.xml.h:1 #, fuzzy msgid "Interaggregate" msgstr "Interferens" #: ScreenSavers/interaggregate.xml.h:6 ScreenSavers/intermomentary.xml.h:6 #, fuzzy msgid "Number of discs" msgstr "Antall sirkler" #: ScreenSavers/interaggregate.xml.h:9 msgid "" "Pale pencil-like scribbles slowly fill the screen. A surface is filled with " "a hundred medium to small sized circles. Each circle has a different size " "and direction, but moves at the same slow rate. Displays the instantaneous " "intersections of the circles as well as the aggregate intersections of the " "circles. Though actually it doesn't look like circles at all! Written by " "Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/interference.xml.h:1 msgid "Interference" msgstr "Interferens" #: ScreenSavers/interference.xml.h:9 #, fuzzy msgid "Wave size" msgstr "Bølgestørrelse" #: ScreenSavers/interference.xml.h:12 #, fuzzy msgid "Number of waves" msgstr "Antall bølger" #: ScreenSavers/interference.xml.h:14 msgid "Magnification" msgstr "Forstørrelse" #: ScreenSavers/interference.xml.h:19 msgid "Hue" msgstr "" #: ScreenSavers/interference.xml.h:20 msgid "360" msgstr "" #: ScreenSavers/interference.xml.h:22 msgid "" "Color field based on computing decaying sinusoidal waves. Written by Hannu " "Mallat; 1998." msgstr "" #: ScreenSavers/intermomentary.xml.h:1 msgid "Intermomentary" msgstr "" #: ScreenSavers/intermomentary.xml.h:7 msgid "400" msgstr "" #: ScreenSavers/intermomentary.xml.h:9 msgid "" "Blinking dots interact with each other circularly. A surface is filled with " "a hundred medium to small sized circles. Each circle has a different size " "and direction, but moves at the same slow rate. Displays the instantaneous " "intersections of the circles as well as the aggregate intersections of the " "circles. The circles begin with a radius of 1 pixel and slowly increase to " "some arbitrary size. Circles are drawn with small moving points along the " "perimeter. The intersections are rendered as glowing orbs. Glowing orbs are " "rendered only when a perimeter point moves past the intersection point. " "Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/jigglypuff.xml.h:1 msgid "JigglyPuff" msgstr "" #: ScreenSavers/jigglypuff.xml.h:2 msgid "Randomize almost everything" msgstr "" #: ScreenSavers/jigglypuff.xml.h:3 #, fuzzy msgid "Cycle" msgstr "Sykluser" #: ScreenSavers/jigglypuff.xml.h:4 msgid "Flower box" msgstr "" #: ScreenSavers/jigglypuff.xml.h:5 msgid "Clown barf" msgstr "" #: ScreenSavers/jigglypuff.xml.h:7 msgid "Sphere" msgstr "Kule" #: ScreenSavers/jigglypuff.xml.h:8 ScreenSavers/morph3d.xml.h:6 #: ScreenSavers/polyhedra.xml.h:22 ScreenSavers/sballs.xml.h:6 msgid "Tetrahedron" msgstr "Tetraeder" #: ScreenSavers/jigglypuff.xml.h:17 msgid "Inertial damping" msgstr "" #: ScreenSavers/jigglypuff.xml.h:19 msgid "Vertex-vertex force" msgstr "" #: ScreenSavers/jigglypuff.xml.h:20 msgid "Strong" msgstr "" #: ScreenSavers/jigglypuff.xml.h:22 msgid "Sphere strength" msgstr "" #: ScreenSavers/jigglypuff.xml.h:23 msgid "Expand" msgstr "" #: ScreenSavers/jigglypuff.xml.h:24 msgid "Vertex-vertex behavior" msgstr "" #: ScreenSavers/jigglypuff.xml.h:25 #, fuzzy msgid "Collapse" msgstr "WebCollage" #: ScreenSavers/jigglypuff.xml.h:26 #, fuzzy msgid "Spookiness" msgstr "Kurver" #: ScreenSavers/jigglypuff.xml.h:27 msgid "Spoooooky" msgstr "" #: ScreenSavers/jigglypuff.xml.h:28 msgid "" "Quasi-spherical objects are distorted. You have a tetrahedron with " "tesselated faces. The vertices on these faces have forces on them: one " "proportional to the distance from the surface of a sphere; and one " "proportional to the distance from the neighbors. They also have inertia. The " "resulting effect can range from a shape that does nothing, to a frenetic " "polygon storm. Somewhere in between there it usually manifests as a blob " "that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003." msgstr "" #: ScreenSavers/jigsaw.xml.h:1 msgid "Jigsaw" msgstr "Puslespill" #: ScreenSavers/jigsaw.xml.h:9 msgid "Puzzle pieces" msgstr "" #: ScreenSavers/jigsaw.xml.h:11 msgid "Chunky" msgstr "" #: ScreenSavers/jigsaw.xml.h:14 ScreenSavers/sonar.xml.h:33 msgid "Tilt" msgstr "" #: ScreenSavers/jigsaw.xml.h:16 msgid "" "Carves an image up into a jigsaw puzzle, shuffles it, and solves it. http://" "en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/" "Tessellation Written by Jamie Zawinski; 1997." msgstr "" #: ScreenSavers/juggler3d.xml.h:1 #, fuzzy msgid "Juggler3D" msgstr "Sjonglere" #: ScreenSavers/juggler3d.xml.h:9 msgid "Performance length" msgstr "" #: ScreenSavers/juggler3d.xml.h:14 msgid "Clubs" msgstr "" #: ScreenSavers/juggler3d.xml.h:15 #, fuzzy msgid "Rings" msgstr "Maks. antall ringer" #: ScreenSavers/juggler3d.xml.h:16 msgid "Knives" msgstr "" #: ScreenSavers/juggler3d.xml.h:18 msgid "Bowling balls" msgstr "" #: ScreenSavers/juggler3d.xml.h:19 msgid "Print Cambridge juggling pattern descriptions" msgstr "" #: ScreenSavers/juggler3d.xml.h:20 msgid "Juggle this pattern" msgstr "" #: ScreenSavers/juggler3d.xml.h:22 #, fuzzy msgid "" "A 3D juggling stick-man, with Cambridge juggling pattern notation used to " "describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap " "Written by Tim Auckland and Jamie Zawinski; 2002." msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland." #: ScreenSavers/julia.xml.h:1 msgid "Julia" msgstr "Julia" #: ScreenSavers/julia.xml.h:9 ScreenSavers/rorschach.xml.h:3 msgid "Iterations" msgstr "Iterasjoner" #: ScreenSavers/julia.xml.h:15 msgid "" "The Julia set is a close relative of the Mandelbrot set. The small moving " "dot indicates the control point from which the rest of the image was " "generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/" "wiki/Julia_set Written by Sean McCullough; 1997." msgstr "" #: ScreenSavers/kaleidescope.xml.h:1 msgid "Kaleidescope" msgstr "Kaleidoskop" #: ScreenSavers/kaleidescope.xml.h:6 ScreenSavers/qix.xml.h:6 msgid "Segments" msgstr "Segmenter" #: ScreenSavers/kaleidescope.xml.h:8 msgid "3" msgstr "" #: ScreenSavers/kaleidescope.xml.h:9 ScreenSavers/quasicrystal.xml.h:12 msgid "Symmetry" msgstr "Symmetri" #: ScreenSavers/kaleidescope.xml.h:10 msgid "32" msgstr "" #: ScreenSavers/kaleidescope.xml.h:11 msgid "Trails" msgstr "Spor" #: ScreenSavers/kaleidescope.xml.h:14 #, fuzzy msgid "" "A simple kaleidoscope made of line segments. See \"GLeidescope\" for a more " "sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron " "Tapia; 1997." msgstr "" "Bevegelige polygoner, likner et kaleidoskop (faktisk mer likt et kaleidoskop " "enn det hacket som heter 'kaleid'.) Denne er laget av Jouk Jansen." #: ScreenSavers/kaleidocycle.xml.h:1 #, fuzzy msgid "Kaleidocycle" msgstr "Kaleidoskop" #: ScreenSavers/kaleidocycle.xml.h:7 msgid "64" msgstr "" #: ScreenSavers/kaleidocycle.xml.h:22 msgid "" "Draw a ring composed of tetrahedra connected at the edges that twists and " "rotates toroidally. When a series of tetrahedra are joined at the edges in a " "loop, it is possible for them to rotate continously through the center " "without deforming. This only works with an even number of tetrahedra, and " "there must be eight or more, or they don't fit. Written by Jamie Zawinski; " "2013." msgstr "" #: ScreenSavers/klein.xml.h:1 msgid "Klein" msgstr "" #: ScreenSavers/klein.xml.h:2 #, fuzzy msgid "Random shape" msgstr "Tilfeldig celleform" #: ScreenSavers/klein.xml.h:3 #, fuzzy msgid "Figure 8" msgstr "Åpne figurer" #: ScreenSavers/klein.xml.h:4 msgid "Squeezed torus" msgstr "" #: ScreenSavers/klein.xml.h:5 msgid "Lawson" msgstr "" #: ScreenSavers/klein.xml.h:6 ScreenSavers/projectiveplane.xml.h:2 #: ScreenSavers/qix.xml.h:15 #, fuzzy msgid "Random motion" msgstr "Tilfeldig bevegelse" #: ScreenSavers/klein.xml.h:7 ScreenSavers/projectiveplane.xml.h:3 msgid "Walk" msgstr "" #: ScreenSavers/klein.xml.h:8 ScreenSavers/projectiveplane.xml.h:4 msgid "Turn" msgstr "" #: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:5 msgid "Walk and turn" msgstr "" #: ScreenSavers/klein.xml.h:10 ScreenSavers/projectiveplane.xml.h:6 msgid "Show orientation marks" msgstr "" #: ScreenSavers/klein.xml.h:11 ScreenSavers/projectiveplane.xml.h:7 #, fuzzy msgid "Random surface" msgstr "Tett overflate" #: ScreenSavers/klein.xml.h:12 ScreenSavers/polytopes.xml.h:2 #: ScreenSavers/projectiveplane.xml.h:8 #, fuzzy msgid "Wireframe mesh" msgstr "Trådramme" #: ScreenSavers/klein.xml.h:13 ScreenSavers/mirrorblob.xml.h:27 #: ScreenSavers/polytopes.xml.h:3 ScreenSavers/projectiveplane.xml.h:9 #, fuzzy msgid "Solid surface" msgstr "Tett overflate" #: ScreenSavers/klein.xml.h:14 ScreenSavers/polytopes.xml.h:4 #: ScreenSavers/projectiveplane.xml.h:10 #, fuzzy msgid "Transparent surface" msgstr "Gjennomsiktig" #: ScreenSavers/klein.xml.h:15 ScreenSavers/projectiveplane.xml.h:11 #, fuzzy msgid "Random pattern" msgstr "Tilfeldig" #: ScreenSavers/klein.xml.h:17 msgid "See-through bands" msgstr "" #: ScreenSavers/klein.xml.h:20 msgid "Rainbow colors" msgstr "" #: ScreenSavers/klein.xml.h:21 ScreenSavers/projectiveplane.xml.h:19 #, fuzzy msgid "4d depth colors" msgstr "Additive farger" #: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:20 #, fuzzy msgid "Random 3D" msgstr "Tilfeldig" #: ScreenSavers/klein.xml.h:25 ScreenSavers/projectiveplane.xml.h:23 #, fuzzy msgid "Random 4D" msgstr "Tilfeldig" #: ScreenSavers/klein.xml.h:36 ScreenSavers/projectiveplane.xml.h:34 msgid "-180.0" msgstr "" #: ScreenSavers/klein.xml.h:37 ScreenSavers/projectiveplane.xml.h:35 msgid "Walking direction" msgstr "" #: ScreenSavers/klein.xml.h:38 ScreenSavers/projectiveplane.xml.h:36 msgid "180.0" msgstr "" #: ScreenSavers/klein.xml.h:39 ScreenSavers/projectiveplane.xml.h:37 msgid "1.0" msgstr "" #: ScreenSavers/klein.xml.h:40 ScreenSavers/projectiveplane.xml.h:38 #, fuzzy msgid "Walking speed" msgstr "Hval-hastighet" #: ScreenSavers/klein.xml.h:41 ScreenSavers/projectiveplane.xml.h:39 msgid "100.0" msgstr "" #: ScreenSavers/klein.xml.h:46 msgid "" "A Klein bottle is the 4D analog of a moebius strip. You can walk on the " "surface of the bottle or rotate it in 4D or walk on it while it rotates in " "4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " "Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten " "Steger; 2008." msgstr "" #: ScreenSavers/kumppa.xml.h:1 msgid "Kumppa" msgstr "Kumppa" #: ScreenSavers/kumppa.xml.h:6 msgid "Randomize" msgstr "Tilfeldig" #: ScreenSavers/kumppa.xml.h:9 #, fuzzy msgid "" "Spiraling, spinning, and very, very fast splashes of color rush toward the " "screen. Written by Teemu Suutari; 1998." msgstr "" "Fargeklatter snurrer i spiral og veldig, veldig fort mot skjermen. Skrevet " "av Teemo Suutari." #: ScreenSavers/lament.xml.h:1 msgid "Lament" msgstr "Klage" #: ScreenSavers/lament.xml.h:9 #, fuzzy, no-c-format msgid "" "Lemarchand's Box, the Lament Configuration. Warning: occasionally opens " "doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " "Zawinski; 1998." msgstr "" "Animerer en simulering av Lemarchands eske, som løser seg selv igjen og " "igjen. Krever OpenGL og en maskin med rask maskinvarestøtte for teksturkart. " "Advarsel: Åpner av og til dører. Skrevet av Jamie Zawinski." #: ScreenSavers/lavalite.xml.h:1 msgid "Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:9 msgid "Max blobs" msgstr "" #: ScreenSavers/lavalite.xml.h:12 msgid "Impatient" msgstr "" #: ScreenSavers/lavalite.xml.h:17 msgid "Classic Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:18 msgid "Giant Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:19 msgid "Cone Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:20 msgid "Rocket Lavalite" msgstr "" #: ScreenSavers/lavalite.xml.h:21 #, fuzzy msgid "Random Lamp Style" msgstr "Tilfeldig smeltestil" #: ScreenSavers/lavalite.xml.h:22 msgid "Don't Rotate" msgstr "Ikke roter" #: ScreenSavers/lavalite.xml.h:30 msgid "" "A Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are " "heated, slowly rise to the top of the bottle, and then drop back down as " "they cool. This simulation requires a fairly fast machine (both CPU and 3D " "performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) brand " "motion lamp are registered trademarks of Haggerty Enterprises, Inc. The " "configuration of the globe and base of the motion lamp are registered " "trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other " "countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://" "en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand " "Written by Jamie Zawinski; 2002." msgstr "" #: ScreenSavers/lcdscrub.xml.h:1 msgid "LCDscrub" msgstr "" #: ScreenSavers/lcdscrub.xml.h:5 #, fuzzy msgid "Line spread" msgstr "Linjer" #: ScreenSavers/lcdscrub.xml.h:8 #, fuzzy msgid "Horizontal white" msgstr "Vannrette symmetrier" #: ScreenSavers/lcdscrub.xml.h:9 #, fuzzy msgid "Vertical white" msgstr "Vertikale symmetrier" #: ScreenSavers/lcdscrub.xml.h:10 msgid "Diagonal white" msgstr "" #: ScreenSavers/lcdscrub.xml.h:11 #, fuzzy msgid "Solid white" msgstr "Solid" #: ScreenSavers/lcdscrub.xml.h:12 #, fuzzy msgid "Primary colors" msgstr "Nifse farger" #: ScreenSavers/lcdscrub.xml.h:13 msgid "Horizontal black" msgstr "" #: ScreenSavers/lcdscrub.xml.h:14 msgid "Vertical black" msgstr "" #: ScreenSavers/lcdscrub.xml.h:15 msgid "Diagonal black" msgstr "" #: ScreenSavers/lcdscrub.xml.h:16 #, fuzzy msgid "Solid black" msgstr "Faste objekter" #: ScreenSavers/lcdscrub.xml.h:17 msgid "" "repairs burn-in on LCD monitors. This saver is functional, rather than " "pretty. Believe it or not, screen burn is not a thing of the past. It can " "happen to LCD screens pretty easily, even in this modern age. However, " "leaving the screen on and displaying high contrast images can often repair " "the damage. That's what this screen saver does. See also: http://docs.info." "apple.com/article.html?artnum=88343 http://toastycode.com/blog/2008/02/05/" "lcd-scrub/ Inspired by the like-named program by Daniel Sandler. Written by " "Jamie Zawinski; 2008." msgstr "" #: ScreenSavers/lockward.xml.h:1 msgid "Lockward" msgstr "" #: ScreenSavers/lockward.xml.h:5 msgid "Miniumum rotator idle time" msgstr "" #: ScreenSavers/lockward.xml.h:6 msgid "Minimum blink idle time" msgstr "" #: ScreenSavers/lockward.xml.h:7 msgid "Minimum blink dwell time" msgstr "" #: ScreenSavers/lockward.xml.h:8 #, fuzzy msgid "Blinking effects" msgstr "Lyssetting" #: ScreenSavers/lockward.xml.h:10 msgid "Maximum rotator idle time" msgstr "" #: ScreenSavers/lockward.xml.h:11 msgid "Maximum blink idle time" msgstr "" #: ScreenSavers/lockward.xml.h:12 msgid "Maximum blink dwell time" msgstr "" #: ScreenSavers/lockward.xml.h:13 msgid "" "A translucent spinning, blinking thing. Sort of a cross between the wards in " "an old combination lock and those old backlit information displays that " "animated and changed color via polarized light. Written by Leo L. Schwab; " "2007." msgstr "" #: ScreenSavers/loop.xml.h:1 msgid "Loop" msgstr "Sløyfe" #: ScreenSavers/loop.xml.h:14 #, fuzzy, no-c-format msgid "" "A cellular automaton that generates loop-shaped colonies that spawn, age, " "and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops Written " "by David Bagley; 1999." msgstr "" "Denne lager løkkeformede kolonier som formerer seg, aldres og etterhvert " "dør. Skrevet av David Bagley." #: ScreenSavers/m6502.xml.h:1 msgid "m6502" msgstr "" #: ScreenSavers/m6502.xml.h:3 #, fuzzy msgid "Display time for each program" msgstr "Vis trådramme" #: ScreenSavers/m6502.xml.h:5 msgid "Assembly file" msgstr "" #: ScreenSavers/m6502.xml.h:7 msgid "" "This emulates a 6502 microprocessor. The family of 6502 chips were used " "throughout the 70's and 80's in machines such as the Atari 2600, Commodore " "PET, VIC20 and C64, Apple ][, and the NES. Some example programs are " "included, and it can also read in an assembly file as input. Original " "JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to " "XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; " "2007." msgstr "" #: ScreenSavers/maze.xml.h:1 msgid "Maze" msgstr "Labyrint" #: ScreenSavers/maze.xml.h:5 #, fuzzy msgid "Random maze generator" msgstr "Slumpgenerator" #: ScreenSavers/maze.xml.h:6 #, fuzzy msgid "Depth-first backtracking maze generator" msgstr "Tilbakesporsgenerator" #: ScreenSavers/maze.xml.h:7 msgid "Wall-building maze generator (Prim)" msgstr "" #: ScreenSavers/maze.xml.h:8 msgid "Set-joining maze generator (Kruskal)" msgstr "" #: ScreenSavers/maze.xml.h:9 #, fuzzy msgid "Head toward exit" msgstr "Gå mot utgangen" #: ScreenSavers/maze.xml.h:10 #, fuzzy msgid "Ignorant of exit direction" msgstr "Vet ikke retning til utgangen" #: ScreenSavers/maze.xml.h:11 #, fuzzy msgid "Grid size" msgstr "Størrelse på rutenett" #: ScreenSavers/maze.xml.h:14 msgid "Linger before solving" msgstr "" #: ScreenSavers/maze.xml.h:16 msgid "Linger after solving" msgstr "" #: ScreenSavers/maze.xml.h:17 msgid "" "Generates random mazes, with three different algorithms: Kruskal, Prim, and " "a depth-first recursive backtracker. It also solves them. Backtracking and " "look-ahead paths are displayed in different colors. http://en.wikipedia.org/" "wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/" "Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, " "Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985." msgstr "" #: ScreenSavers/memscroller.xml.h:1 #, fuzzy msgid "MemScroller" msgstr "Rullehastighet" #: ScreenSavers/memscroller.xml.h:5 msgid "Dump memory" msgstr "" #: ScreenSavers/memscroller.xml.h:6 #, fuzzy msgid "Draw random numbers" msgstr "Tegn Ammann-linjer" #: ScreenSavers/memscroller.xml.h:7 #, fuzzy msgid "Draw in RGB" msgstr "Tegn omskrevet boks" #: ScreenSavers/memscroller.xml.h:8 #, fuzzy msgid "Draw green" msgstr "Fang opp skjermbilde" #: ScreenSavers/memscroller.xml.h:10 msgid "" "Scrolls a dump of its own memory in three windows at three different rates. " "Written by Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/menger.xml.h:1 msgid "Menger" msgstr "Menger" #: ScreenSavers/menger.xml.h:8 ScreenSavers/sierpinski3d.xml.h:8 #, fuzzy msgid "Max depth" msgstr "Maks dybde" #: ScreenSavers/menger.xml.h:21 #, fuzzy msgid "" "The Menger Gasket is a cube-based recursive fractal object analagous to the " "Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en." "wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001." msgstr "" "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et terning-" "basert fraktalt objekt analogt med Sierpinski-tetraederet. Skrevet av Jamie " "Zawinski." #: ScreenSavers/metaballs.xml.h:1 #, fuzzy msgid "MetaBalls" msgstr "Baller" #: ScreenSavers/metaballs.xml.h:11 #, fuzzy msgid "Metaball count" msgstr "Antall baller" #: ScreenSavers/metaballs.xml.h:13 #, fuzzy msgid "MetaBall Radius" msgstr "Startradius" #: ScreenSavers/metaballs.xml.h:15 msgid "MetaBall Movement" msgstr "" #: ScreenSavers/metaballs.xml.h:17 msgid "" "Draws two dimensional metaballs: overlapping and merging balls with fuzzy " "edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; " "2003." msgstr "" #: ScreenSavers/mirrorblob.xml.h:1 msgid "MirrorBlob" msgstr "" #: ScreenSavers/mirrorblob.xml.h:5 msgid "0.1x" msgstr "" #: ScreenSavers/mirrorblob.xml.h:7 msgid "3.0x" msgstr "" #: ScreenSavers/mirrorblob.xml.h:8 #, fuzzy msgid "5 sec" msgstr "5 sekunder" #: ScreenSavers/mirrorblob.xml.h:10 #, fuzzy msgid "5 min" msgstr "1 minutt" #: ScreenSavers/mirrorblob.xml.h:12 msgid "Transition duration" msgstr "" #: ScreenSavers/mirrorblob.xml.h:13 ScreenSavers/timetunnel.xml.h:4 #, fuzzy msgid "30 sec" msgstr "0 sekunder" #: ScreenSavers/mirrorblob.xml.h:16 #, fuzzy msgid "50 bumps" msgstr "Kuler" #: ScreenSavers/mirrorblob.xml.h:20 #, fuzzy msgid "Enable walls" msgstr "Slå på tåke" #: ScreenSavers/mirrorblob.xml.h:21 #, fuzzy msgid "Enable colouring" msgstr "Slå på blomstring" #: ScreenSavers/mirrorblob.xml.h:22 #, fuzzy msgid "Enable reflected image" msgstr "Slå på overgang" #: ScreenSavers/mirrorblob.xml.h:23 #, fuzzy msgid "Show image on background" msgstr "Gradert fargeovergang" #: ScreenSavers/mirrorblob.xml.h:24 msgid "Offset texture coordinates" msgstr "" #: ScreenSavers/mirrorblob.xml.h:28 msgid "A wobbly blob distorts images behind it. Written by Jon Dowdall; 2003." msgstr "" #: ScreenSavers/moebius.xml.h:1 msgid "Moebius" msgstr "Möbius" #: ScreenSavers/moebius.xml.h:5 #, fuzzy msgid "Solid floor" msgstr "Fast gulv" #: ScreenSavers/moebius.xml.h:6 #, fuzzy msgid "Draw ants" msgstr "Tegn maur" #: ScreenSavers/moebius.xml.h:8 #, fuzzy msgid "" "M. C. Escher's \"Moebius Strip II\", an image of ants walking along the " "surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip " "http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. " "Vianna; 1997." msgstr "" "Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og " "roterer den i tre dimensjoner. Skrevet av Marcelo Vianna." #: ScreenSavers/moebiusgears.xml.h:1 #, fuzzy msgid "MoebiusGears" msgstr "Möbius" #: ScreenSavers/moebiusgears.xml.h:8 #, fuzzy msgid "Number of gears" msgstr "Antall haier" #: ScreenSavers/moebiusgears.xml.h:9 #, fuzzy msgid "Number of teeth" msgstr "Antall trær" #: ScreenSavers/moebiusgears.xml.h:15 #, fuzzy msgid "" "An interlinked loop of rotating gears. The layout of the gears follows the " "path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen " "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" "wiki/Moebius_strip Written by Jamie Zawinski; 2007." msgstr "" "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et terning-" "basert fraktalt objekt analogt med Sierpinski-tetraederet. Skrevet av Jamie " "Zawinski." #: ScreenSavers/moire.xml.h:1 msgid "Moire" msgstr "Moire" #: ScreenSavers/moire.xml.h:9 ScreenSavers/rorschach.xml.h:5 msgid "Offset" msgstr "Forskyvning" #: ScreenSavers/moire.xml.h:13 msgid "" "When the lines on the screen Make more lines in between, That's a moire'! " "http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " "Michael Bayne; 1997." msgstr "" #: ScreenSavers/moire2.xml.h:1 msgid "Moire2" msgstr "Moire2" #: ScreenSavers/moire2.xml.h:10 #, fuzzy msgid "" "Generates fields of concentric circles or ovals, and combines the planes " "with various operations. The planes are moving independently of one another, " "causing the interference lines to spray. http://en.wikipedia.org/wiki/" "Moire_pattern Written by Jamie Zawinski; 1998." msgstr "" "Nok et eksempel på moroa man kan ha med moiré interferensmønstre. Dette " "lager felter av konsentriske sirkler eller ovaler, og kombinerer planene med " "diverse operasjoner. Planene beveger seg uavhengig av hverandre, slik at " "interferenslinjene «dusjer». Skrevet av Jamie Zawinski." #: ScreenSavers/molecule.xml.h:1 msgid "Molecule" msgstr "Molekyl" #: ScreenSavers/molecule.xml.h:8 #, fuzzy msgid "Label atoms" msgstr "Merk atomer" #: ScreenSavers/molecule.xml.h:9 #, fuzzy msgid "Describe molecule" msgstr "Beskriv molekyl" #: ScreenSavers/molecule.xml.h:12 #, fuzzy msgid "Draw atomic nuclei" msgstr "Tegn atombindiger" #: ScreenSavers/molecule.xml.h:13 #, fuzzy msgid "Draw atomic bonds" msgstr "Tegn atombindiger" #: ScreenSavers/molecule.xml.h:14 msgid "Draw electron shells" msgstr "" #: ScreenSavers/molecule.xml.h:25 msgid "PDB file or directory" msgstr "" #: ScreenSavers/molecule.xml.h:27 #, fuzzy, no-c-format msgid "" "Some interesting molecules. Several molecules are built in, and it can also " "read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/" "Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001." msgstr "" "Tegner molekyler på flere forskjellige måter. Noen molekyler er innebygd, og " "det kan også lese PDB-filer (Protein Data Base) som inndata. Skrevet av " "Jamie Zawinski." #: ScreenSavers/morph3d.xml.h:1 msgid "Morph3D" msgstr "Morph3D" #: ScreenSavers/morph3d.xml.h:7 ScreenSavers/polyhedra.xml.h:30 #: ScreenSavers/sballs.xml.h:7 msgid "Cube" msgstr "Kube" #: ScreenSavers/morph3d.xml.h:8 ScreenSavers/polyhedra.xml.h:29 #: ScreenSavers/sballs.xml.h:8 msgid "Octahedron" msgstr "Oktaeder" #: ScreenSavers/morph3d.xml.h:9 ScreenSavers/polyhedra.xml.h:62 #: ScreenSavers/sballs.xml.h:9 msgid "Dodecahedron" msgstr "Dodekaeder" #: ScreenSavers/morph3d.xml.h:10 ScreenSavers/polyhedra.xml.h:61 #: ScreenSavers/sballs.xml.h:10 msgid "Icosahedron" msgstr "Ikosaeder" #: ScreenSavers/morph3d.xml.h:12 msgid "" "Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/" "wiki/Platonic_solid Written by Marcelo Vianna; 1997." msgstr "" #: ScreenSavers/mountain.xml.h:1 msgid "Mountain" msgstr "Fjell" #: ScreenSavers/mountain.xml.h:6 msgid "Peaks" msgstr "" #: ScreenSavers/mountain.xml.h:12 #, fuzzy msgid "" "Generates random 3D plots that look vaguely mountainous. Written by Pascal " "Pensa; 1997." msgstr "" "Lagre tilfeldige 3D-plott som minner om fjell. Skrevet av Pascal Pensa." #: ScreenSavers/munch.xml.h:1 msgid "Munch" msgstr "Knask" #: ScreenSavers/munch.xml.h:9 msgid "Simultaneous squares" msgstr "" #: ScreenSavers/munch.xml.h:11 msgid "Munch or mismunch" msgstr "" #: ScreenSavers/munch.xml.h:12 #, fuzzy msgid "Munch only" msgstr "Knask" #: ScreenSavers/munch.xml.h:13 msgid "Mismunch only" msgstr "" #: ScreenSavers/munch.xml.h:14 ScreenSavers/qix.xml.h:22 msgid "XOR" msgstr "XOR" #: ScreenSavers/munch.xml.h:17 #, fuzzy msgid "" "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT AI " "Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That " "code still lives on here, some 46 years later. In \"mismunch\" mode, it " "displays a creatively broken misimplementation of the classic munching " "squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en." "wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, " "Jamie Zawinski and Steven Hazel; 1997." msgstr "" "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 Som meldt i HAKMEM, i 1962, så " "skrev Jason Wrigth denne koden for PDP-1. Den programkoden lever videre i " "dette skjermhacket over 35 år etter, men nå er det atskillig fler kodelinjer " "rundt den opprinnelige koden. Denne versjonen er ved Tim Showalter." #: ScreenSavers/nerverot.xml.h:1 msgid "NerveRot" msgstr "NerveRot" #: ScreenSavers/nerverot.xml.h:9 #, fuzzy msgid "Blot count" msgstr "Antall flekker" #: ScreenSavers/nerverot.xml.h:12 ScreenSavers/topblock.xml.h:14 msgid "Colors" msgstr "Farger" #: ScreenSavers/nerverot.xml.h:13 ScreenSavers/pyro.xml.h:8 msgid "Seldom" msgstr "Sjelden" #: ScreenSavers/nerverot.xml.h:14 msgid "Changes" msgstr "Endringer" #: ScreenSavers/nerverot.xml.h:15 msgid "Frequent" msgstr "Ofte" #: ScreenSavers/nerverot.xml.h:16 msgid "Calm" msgstr "Rolig" #: ScreenSavers/nerverot.xml.h:17 msgid "Nervousness" msgstr "Nervøsitet" #: ScreenSavers/nerverot.xml.h:18 msgid "Spastic" msgstr "Spastisk" #: ScreenSavers/nerverot.xml.h:19 msgid "Crunchiness" msgstr "Sprøhet" #: ScreenSavers/nerverot.xml.h:22 msgid "Nervously vibrating squiggles. Written by Dan Bornstein; 2000." msgstr "" #: ScreenSavers/noof.xml.h:1 msgid "Noof" msgstr "" #: ScreenSavers/noof.xml.h:6 #, fuzzy msgid "Flowery, rotatey patterns. Written by Bill Torzewski; 2004." msgstr "" "Dette tegner gjentatte spiralske hyssingkunstaktige mønstre. Skrevet av " "Jamie Zawinski." #: ScreenSavers/noseguy.xml.h:1 #, fuzzy msgid "NoseGuy" msgstr "Nesefyr" #: ScreenSavers/noseguy.xml.h:3 msgid "" "A little man with a big nose wanders around your screen saying things. " "Written by Dan Heller and Jamie Zawinski; 1992." msgstr "" #: ScreenSavers/pacman.xml.h:1 msgid "Pacman" msgstr "" #: ScreenSavers/pacman.xml.h:5 msgid "Player size" msgstr "" #: ScreenSavers/pacman.xml.h:7 msgid "" "Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia." "org/wiki/Pac-Man Written by Edwin de Jong; 2004." msgstr "" #: ScreenSavers/pedal.xml.h:1 msgid "Pedal" msgstr "Pedal" #: ScreenSavers/pedal.xml.h:10 msgid "" "The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule http://" "en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." msgstr "" #: ScreenSavers/penetrate.xml.h:1 msgid "Penetrate" msgstr "Treng gjennom" #: ScreenSavers/penetrate.xml.h:3 msgid "Explosions" msgstr "Eksplosjoner" #: ScreenSavers/penetrate.xml.h:6 msgid "Start badly, but learn" msgstr "Start dårlig, men lær" #: ScreenSavers/penetrate.xml.h:7 msgid "Always play well" msgstr "Spill alltid godt" #: ScreenSavers/penetrate.xml.h:9 #, fuzzy msgid "" "Simulates (something like) the classic arcade game Missile Command. http://" "en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999." msgstr "" "Dette hacket simulerer det klassiske hallspillet Missile Command. Skrevet av " "Adam Miller." #: ScreenSavers/penrose.xml.h:1 msgid "Penrose" msgstr "Penrose" #: ScreenSavers/penrose.xml.h:9 ScreenSavers/twang.xml.h:15 #, fuzzy msgid "Tile size" msgstr "Flisstørrelse" #: ScreenSavers/penrose.xml.h:11 #, fuzzy msgid "Draw ammann lines" msgstr "Tegn Ammann-linjer" #: ScreenSavers/penrose.xml.h:13 #, fuzzy msgid "" "Draws quasiperiodic tilings; think of the implications on modern formica " "technology. In April 1997, Sir Roger Penrose, a British math professor who " "has worked with Stephen Hawking on such topics as relativity, black holes, " "and whether time has a beginning, filed a copyright-infringement lawsuit " "against the Kimberly-Clark Corporation, which Penrose said copied a pattern " "he created (a pattern demonstrating that \"a nonrepeating pattern could " "exist in nature\") for its Kleenex quilted toilet paper. Penrose said he " "doesn't like litigation but, \"When it comes to the population of Great " "Britain being invited by a multinational to wipe their bottoms on what " "appears to be the work of a Knight of the Realm, then a last stand must be " "taken.\" As reported by News of the Weird #491, 4-Jul-1997. http://en." "wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997." msgstr "" "Tegner kvasiperiodisk fliselegging, tenk hva det kan bety for moderne " "respatex-teknologi. Skrevet av Timo Korvola. Det var i april 1997 at Sir " "Roger Penrose anla sak mot Kimberly-Clark Corporation. Sir Roger er en " "britisk matematikkprofessor som har samarbeidet med Stephen Hawking om slike " "emner som relativitet, svarte hull og om tiden har en begynnelse. Han reiste " "sak mot KCC da han påsto de hadde kopiert et mønster han hadde laget i " "Kleenex toalettpapir, et mønster som viste at et ikke-repeterende mønster " "kunne finnes i naturen. Sir Roger sa at han ikke liker saksanlegg, men «når " "et multinasjonalt selskap tilbyr Storbritannias befolkning å tørke seg bak " "med noe som likner et åndsverk fra en av Rikets Riddere, da er grensen " "nådd.» Som referert i News of the Weird nr. 491, 4. juli 1997." #: ScreenSavers/petri.xml.h:1 msgid "Petri" msgstr "Petri" #: ScreenSavers/petri.xml.h:6 msgid "Square" msgstr "Kvadrat" #: ScreenSavers/petri.xml.h:7 #, fuzzy msgid "Colony shape" msgstr "Koloni-form" #: ScreenSavers/petri.xml.h:8 msgid "Diamond" msgstr "Rombe" #: ScreenSavers/petri.xml.h:9 msgid "Fertility" msgstr "Fruktbarhet" #: ScreenSavers/petri.xml.h:11 msgid "Offspring" msgstr "Avkom" #: ScreenSavers/petri.xml.h:13 msgid "Slowly" msgstr "Langsomt" #: ScreenSavers/petri.xml.h:14 #, fuzzy msgid "Death comes" msgstr "Døden kommer" #: ScreenSavers/petri.xml.h:15 msgid "Quickly" msgstr "Raskt" #: ScreenSavers/petri.xml.h:17 #, fuzzy msgid "Minimum rate of growth" msgstr "Minste vekstrate" #: ScreenSavers/petri.xml.h:19 #, fuzzy msgid "Maximum rate of growth" msgstr "Største vekstrate" #: ScreenSavers/petri.xml.h:20 #, fuzzy msgid "Minimum rate of death" msgstr "Minste dødsrate" #: ScreenSavers/petri.xml.h:21 #, fuzzy msgid "Maximum rate of death" msgstr "Største dødsrate" #: ScreenSavers/petri.xml.h:23 #, fuzzy msgid "Minimum lifespan" msgstr "Minste levetid" #: ScreenSavers/petri.xml.h:25 #, fuzzy msgid "Maximum lifespan" msgstr "Maksimal levetid" #: ScreenSavers/petri.xml.h:27 #, fuzzy msgid "Mold varieties" msgstr "Mugg-varieteter" #: ScreenSavers/petri.xml.h:28 #, fuzzy msgid "" "Colonies of mold grow in a petri dish. Growing colored circles overlap and " "leave spiral interference in their wake. Written by Dan Bornstein; 1999." msgstr "" "Dette simulerer muggkolonier som vokser i en petri-skål. Voksende fargede " "sirkler overlapper og etterlater seg interferensspiraler. Skrevet av Dan " "Bornstein." #: ScreenSavers/phosphor.xml.h:1 msgid "Phosphor" msgstr "Fosfor" #: ScreenSavers/phosphor.xml.h:5 msgid "Font scale" msgstr "" #: ScreenSavers/phosphor.xml.h:11 msgid "Amber" msgstr "" #: ScreenSavers/phosphor.xml.h:14 #, fuzzy msgid "" "An old terminal with large pixels and long-sustain phosphor. On MacOS and " "Linux, this program is also a fully-functional VT100 emulator! Run it as an " "application instead of as a screen saver and you can use it as a terminal. " "Written by Jamie Zawinski; 1999." msgstr "" "Tegner en simulering av en gammeldags terminal, med store piksler og langt " "etterlys. Teksten det viser kan komme fra et vilkårlig program. Skrevet av " "Jamie Zawinski." #: ScreenSavers/photopile.xml.h:1 msgid "Photopile" msgstr "" #: ScreenSavers/photopile.xml.h:3 #, fuzzy msgid "Image size" msgstr "Bildefil" #: ScreenSavers/photopile.xml.h:5 msgid "0 deg" msgstr "" #: ScreenSavers/photopile.xml.h:6 msgid "Maximum angle from vertical" msgstr "" #: ScreenSavers/photopile.xml.h:7 msgid "90 deg" msgstr "" #: ScreenSavers/photopile.xml.h:9 msgid "Simulate instant film" msgstr "" #: ScreenSavers/photopile.xml.h:10 msgid "Instant film theme" msgstr "" #: ScreenSavers/photopile.xml.h:11 #, fuzzy msgid "Draw drop shadows" msgstr "Ingen skygge" #: ScreenSavers/photopile.xml.h:23 msgid "" "Loads several random images, and displays them as if lying in a random pile. " "The pile is periodically reshuffled, with new images coming in and old ones " "being thrown out. Written by Jens Kilian; 2008." msgstr "" #: ScreenSavers/piecewise.xml.h:1 msgid "Piecewise" msgstr "" #: ScreenSavers/piecewise.xml.h:9 #, fuzzy msgid "Color shift" msgstr "Farger" #: ScreenSavers/piecewise.xml.h:12 #, fuzzy msgid "Minimum radius" msgstr "Minste levetid" #: ScreenSavers/piecewise.xml.h:14 #, fuzzy msgid "Maximum radius" msgstr "Maksimal levetid" #: ScreenSavers/piecewise.xml.h:16 msgid "" "Moving circles switch from visibility to invisibility at intersection " "points. Written by Geoffrey Irving; 2003." msgstr "" #: ScreenSavers/pinion.xml.h:1 msgid "Pinion" msgstr "" #: ScreenSavers/pinion.xml.h:8 #, fuzzy msgid "Scrolling speed" msgstr "Rullehastighet" #: ScreenSavers/pinion.xml.h:10 #, fuzzy msgid "Gear size" msgstr "Gir" #: ScreenSavers/pinion.xml.h:12 #, fuzzy msgid "100" msgstr "100%" #: ScreenSavers/pinion.xml.h:13 #, fuzzy msgid "Max RPM" msgstr "Maks. antall ringer" #: ScreenSavers/pinion.xml.h:14 msgid "2000" msgstr "" #: ScreenSavers/pinion.xml.h:17 #, fuzzy msgid "" "A gear system marches across the screen. See also the \"Gears\" and " "\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/Involute_gear " "Written by Jamie Zawinski; 2004." msgstr "" "Bevegelige polygoner, likner et kaleidoskop (faktisk mer likt et kaleidoskop " "enn det hacket som heter 'kaleid'.) Denne er laget av Jouk Jansen." #: ScreenSavers/pipes.xml.h:1 msgid "Pipes" msgstr "Rør" #: ScreenSavers/pipes.xml.h:6 #, fuzzy msgid "Number of pipes" msgstr "Antall sirkler" #: ScreenSavers/pipes.xml.h:7 msgid "A hundred" msgstr "" #: ScreenSavers/pipes.xml.h:9 #, fuzzy msgid "Pipe length" msgstr "Uttrekkslengde" #: ScreenSavers/pipes.xml.h:12 msgid "Gadgetry" msgstr "Dingsebygging" #: ScreenSavers/pipes.xml.h:14 #, fuzzy msgid "Fisheye lens" msgstr "Fiskøye-linse" #: ScreenSavers/pipes.xml.h:15 #, fuzzy msgid "Allow tight turns" msgstr "Tillat trange svinger" #: ScreenSavers/pipes.xml.h:16 #, fuzzy msgid "Curved pipes" msgstr "Krumme rør" #: ScreenSavers/pipes.xml.h:17 #, fuzzy msgid "Ball joints" msgstr "Kuleledd" #: ScreenSavers/pipes.xml.h:18 #, fuzzy msgid "Bolted fittings" msgstr "Rørelementer" #: ScreenSavers/pipes.xml.h:19 #, fuzzy msgid "Random style" msgstr "Tilfeldig smeltestil" #: ScreenSavers/pipes.xml.h:22 msgid "" "A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; " "1997." msgstr "" #: ScreenSavers/polyhedra.xml.h:1 msgid "Polyhedra" msgstr "" #: ScreenSavers/polyhedra.xml.h:11 msgid "Display random polyhedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:12 msgid "Pentagonal prism" msgstr "" #: ScreenSavers/polyhedra.xml.h:13 msgid "Pentagonal dipyramid" msgstr "" #: ScreenSavers/polyhedra.xml.h:14 msgid "Pentagonal antiprism" msgstr "" #: ScreenSavers/polyhedra.xml.h:15 msgid "Pentagonal deltohedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:16 msgid "Pentagrammic prism" msgstr "" #: ScreenSavers/polyhedra.xml.h:17 msgid "Pentagrammic dipyramid" msgstr "" #: ScreenSavers/polyhedra.xml.h:18 msgid "Pentagrammic antiprism" msgstr "" #: ScreenSavers/polyhedra.xml.h:19 msgid "Pentagrammic deltohedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:20 msgid "Pentagrammic crossed antiprism" msgstr "" #: ScreenSavers/polyhedra.xml.h:21 msgid "Pentagrammic concave deltohedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:23 #, fuzzy msgid "Truncated tetrahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:24 #, fuzzy msgid "Triakistetrahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:25 #, fuzzy msgid "Octahemioctahedron" msgstr "Oktaeder" #: ScreenSavers/polyhedra.xml.h:26 #, fuzzy msgid "Octahemioctacron" msgstr "Oktaeder" #: ScreenSavers/polyhedra.xml.h:27 #, fuzzy msgid "Tetrahemihexahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:28 #, fuzzy msgid "Tetrahemihexacron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:31 #, fuzzy msgid "Cuboctahedron" msgstr "Oktaeder" #: ScreenSavers/polyhedra.xml.h:32 #, fuzzy msgid "Rhombic dodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:33 #, fuzzy msgid "Truncated octahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:34 #, fuzzy msgid "Tetrakishexahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:35 msgid "Truncated cube" msgstr "" #: ScreenSavers/polyhedra.xml.h:36 #, fuzzy msgid "Triakisoctahedron" msgstr "Oktaeder" #: ScreenSavers/polyhedra.xml.h:37 #, fuzzy msgid "Rhombicuboctahedron" msgstr "Oktaeder" #: ScreenSavers/polyhedra.xml.h:38 msgid "Deltoidal icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:39 msgid "Truncated cuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:40 #, fuzzy msgid "Disdyakisdodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:41 msgid "Snub cube" msgstr "" #: ScreenSavers/polyhedra.xml.h:42 msgid "Pentagonal icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:43 msgid "Small cubicuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:44 msgid "Small hexacronic icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:45 msgid "Great cubicuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:46 msgid "Great hexacronic icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:47 #, fuzzy msgid "Cubohemioctahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:48 msgid "Hexahemioctacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:49 msgid "Cubitruncated cuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:50 #, fuzzy msgid "Tetradyakishexahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:51 msgid "Great rhombicuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:52 msgid "Great deltoidal icositetrahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:53 msgid "Small rhombihexahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:54 msgid "Small rhombihexacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:55 msgid "Stellated truncated hexahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:56 msgid "Great triakisoctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:57 msgid "Great truncated cuboctahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:58 msgid "Great disdyakisdodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:59 #, fuzzy msgid "Great rhombihexahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:60 msgid "Great rhombihexacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:63 #, fuzzy msgid "Icosidodecahedron" msgstr "Ikosaeder" #: ScreenSavers/polyhedra.xml.h:64 msgid "Rhombic triacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:65 #, fuzzy msgid "Truncated icosahedron" msgstr "Ikosaeder" #: ScreenSavers/polyhedra.xml.h:66 #, fuzzy msgid "Pentakisdodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:67 #, fuzzy msgid "Truncated dodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:68 #, fuzzy msgid "Triakisicosahedron" msgstr "Ikosaeder" #: ScreenSavers/polyhedra.xml.h:69 #, fuzzy msgid "Rhombicosidodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:70 #, fuzzy msgid "Deltoidal hexecontahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:71 msgid "Truncated icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:72 msgid "Disdyakistriacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:73 #, fuzzy msgid "Snub dodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:74 msgid "Pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:75 msgid "Small ditrigonal icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:76 msgid "Small triambic icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:77 msgid "Small icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:78 msgid "Small icosacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:79 msgid "Small snub icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:80 msgid "Small hexagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:81 msgid "Small dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:82 msgid "Small dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:83 msgid "Small stellated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:84 #, fuzzy msgid "Great dodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:85 #, fuzzy msgid "Great dodecadodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:86 msgid "Medial rhombic triacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:87 msgid "Truncated great dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:88 msgid "Small stellapentakisdodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:89 #, fuzzy msgid "Rhombidodecadodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:90 msgid "Medial deltoidal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:91 #, fuzzy msgid "Small rhombidodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:92 msgid "Small rhombidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:93 #, fuzzy msgid "Snub dodecadodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:94 msgid "Medial pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:95 msgid "Ditrigonal dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:96 msgid "Medial triambic icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:97 msgid "Great ditrigonal dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:98 msgid "Great ditrigonal dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:99 msgid "Small ditrigonal dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:100 msgid "Small ditrigonal dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:101 #, fuzzy msgid "Icosidodecadodecahedron" msgstr "Ikosaeder" #: ScreenSavers/polyhedra.xml.h:102 msgid "Medial icosacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:103 msgid "Icositruncated dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:104 #, fuzzy msgid "Tridyakisicosahedron" msgstr "Ikosaeder" #: ScreenSavers/polyhedra.xml.h:105 msgid "Snub icosidodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:106 msgid "Medial hexagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:107 msgid "Great ditrigonal icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:108 msgid "Great triambic icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:109 msgid "Great icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:110 msgid "Great icosacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:111 msgid "Small icosihemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:112 msgid "Small icosihemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:113 #, fuzzy msgid "Small dodecicosahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:114 msgid "Small dodecicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:115 msgid "Small dodecahemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:116 msgid "Small dodecahemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:117 msgid "Great stellated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:118 #, fuzzy msgid "Great icosahedron" msgstr "Ikosaeder" #: ScreenSavers/polyhedra.xml.h:119 #, fuzzy msgid "Great icosidodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:120 msgid "Great rhombic triacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:121 msgid "Great truncated icosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:122 msgid "Great stellapentakisdodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:123 #, fuzzy msgid "Rhombicosahedron" msgstr "Ikosaeder" #: ScreenSavers/polyhedra.xml.h:124 msgid "Rhombicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:125 msgid "Great snub icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:126 msgid "Great pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:127 msgid "Small stellated truncated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:128 msgid "Great pentakisdodekahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:129 msgid "Truncated dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:130 msgid "Medial disdyakistriacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:131 msgid "Inverted snub dodecadodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:132 msgid "Medial inverted pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:133 msgid "Great dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:134 msgid "Great dodecacronic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:135 msgid "Small dodecahemicosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:136 msgid "Small dodecahemicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:137 #, fuzzy msgid "Great dodecicosahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:138 msgid "Great dodecicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:139 msgid "Great snub dodecicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:140 msgid "Great hexagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:141 msgid "Great dodecahemicosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:142 msgid "Great dodecahemicosacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:143 msgid "Great stellated truncated dodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:144 msgid "Great triakisicosahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:145 msgid "Great rhombicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:146 msgid "Great deltoidal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:147 msgid "Great truncated icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:148 msgid "Great disdyakistriacontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:149 msgid "Great inverted snub icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:150 msgid "Great inverted pentagonal hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:151 msgid "Great dodecahemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:152 msgid "Great dodecahemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:153 msgid "Great icosihemidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:154 msgid "Great icosihemidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:155 msgid "Small retrosnub icosicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:156 msgid "Small hexagrammic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:157 #, fuzzy msgid "Great rhombidodecahedron" msgstr "Dodekaeder" #: ScreenSavers/polyhedra.xml.h:158 msgid "Great rhombidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:159 msgid "Great retrosnub icosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:160 msgid "Great pentagrammic hexecontahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:161 msgid "Great dirhombicosidodecahedron" msgstr "" #: ScreenSavers/polyhedra.xml.h:162 msgid "Great dirhombicosidodecacron" msgstr "" #: ScreenSavers/polyhedra.xml.h:163 #, fuzzy msgid "Utah teapotahedron" msgstr "Tetraeder" #: ScreenSavers/polyhedra.xml.h:167 msgid "Show description" msgstr "" #: ScreenSavers/polyhedra.xml.h:169 msgid "" "The 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and " "some information about each. http://en.wikipedia.org/wiki/Uniform_polyhedra " "http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/" "Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi " "Har'El and Jamie Zawinski; 2004." msgstr "" #: ScreenSavers/polyominoes.xml.h:1 msgid "Polyominoes" msgstr "Polyominoer" #: ScreenSavers/polyominoes.xml.h:2 #, fuzzy msgid "Identical pieces" msgstr "Identiske stykker" #: ScreenSavers/polyominoes.xml.h:13 #, fuzzy msgid "" "Repeatedly attempts to completely fill a rectangle with irregularly-shaped " "puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen " "Montgomery-Smith; 2002." msgstr "" "Forsøker gjentatte ganger å fylle et rektangel fullstendig med irregulære " "puslespillbiter. Skrevet av Stephen Montgomery-Smith." #: ScreenSavers/polytopes.xml.h:1 #, fuzzy msgid "Polytopes" msgstr "Polygoner" #: ScreenSavers/polytopes.xml.h:6 msgid "5-cell (hyper-tetrahedron)" msgstr "" #: ScreenSavers/polytopes.xml.h:7 msgid "8-cell (hypercube / tesseract)" msgstr "" #: ScreenSavers/polytopes.xml.h:8 msgid "16-cell (hyper-octahedron)" msgstr "" #: ScreenSavers/polytopes.xml.h:9 msgid "24-cell" msgstr "" #: ScreenSavers/polytopes.xml.h:10 msgid "120-cell" msgstr "" #: ScreenSavers/polytopes.xml.h:11 msgid "600-cell" msgstr "" #: ScreenSavers/polytopes.xml.h:12 msgid "Single color" msgstr "" #: ScreenSavers/polytopes.xml.h:13 msgid "Colors By 4D Depth" msgstr "" #: ScreenSavers/polytopes.xml.h:30 msgid "" "The six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's " "book \"Regular Polytopes\", 3rd Edition, Dover Publications, Inc., 1973, and " "Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, Computer " "Graphics, and Higher Dimensions\", Scientific American Library, 1990. http://" "en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract " "http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; " "2003." msgstr "" #: ScreenSavers/pong.xml.h:1 msgid "Pong" msgstr "" #: ScreenSavers/pong.xml.h:3 #, fuzzy msgid "Game speed" msgstr "Bølgehastighet" #: ScreenSavers/pong.xml.h:5 msgid "Crisp" msgstr "" #: ScreenSavers/pong.xml.h:6 msgid "Noise" msgstr "" #: ScreenSavers/pong.xml.h:7 msgid "Noisy" msgstr "" #: ScreenSavers/pong.xml.h:8 msgid "Clock mode" msgstr "" #: ScreenSavers/pong.xml.h:14 msgid "" "The 1971 Pong home video game, including artifacts of an old color TV set. " "In clock mode, the score keeps track of the current time. http://en." "wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell; 2003." msgstr "" #: ScreenSavers/popsquares.xml.h:1 #, fuzzy msgid "PopSquares" msgstr "Kvadrat" #: ScreenSavers/popsquares.xml.h:5 msgid "Subdivision" msgstr "" #: ScreenSavers/popsquares.xml.h:8 msgid "Light red" msgstr "" #: ScreenSavers/popsquares.xml.h:9 msgid "Light yellow" msgstr "" #: ScreenSavers/popsquares.xml.h:10 #, fuzzy msgid "Light green" msgstr "Lyn" #: ScreenSavers/popsquares.xml.h:11 #, fuzzy msgid "Light cyan" msgstr "Lyn" #: ScreenSavers/popsquares.xml.h:12 msgid "Light blue" msgstr "" #: ScreenSavers/popsquares.xml.h:13 msgid "Light magenta" msgstr "" #: ScreenSavers/popsquares.xml.h:14 #, fuzzy msgid "Dark red" msgstr "Hai-hastighet" #: ScreenSavers/popsquares.xml.h:15 msgid "Dark yellow" msgstr "" #: ScreenSavers/popsquares.xml.h:16 msgid "Dark green" msgstr "" #: ScreenSavers/popsquares.xml.h:17 msgid "Dark cyan" msgstr "" #: ScreenSavers/popsquares.xml.h:18 msgid "Dark blue" msgstr "" #: ScreenSavers/popsquares.xml.h:19 msgid "Dark magenta" msgstr "" #: ScreenSavers/popsquares.xml.h:20 msgid "Twitch" msgstr "" #: ScreenSavers/popsquares.xml.h:22 msgid "" "This draws a pop-art-ish looking grid of pulsing colors. Written by Levi " "Burton; 2003." msgstr "" #: ScreenSavers/projectiveplane.xml.h:1 msgid "ProjectivePlane" msgstr "" #: ScreenSavers/projectiveplane.xml.h:13 msgid "Distance bands" msgstr "" #: ScreenSavers/projectiveplane.xml.h:14 #, fuzzy msgid "Direction bands" msgstr "Retningsbestemt lys" #: ScreenSavers/projectiveplane.xml.h:17 #, fuzzy msgid "Distance colors" msgstr "Additive farger" #: ScreenSavers/projectiveplane.xml.h:18 #, fuzzy msgid "Direction colors" msgstr "Subtraktive farger" #: ScreenSavers/projectiveplane.xml.h:44 msgid "" "A 4D embedding of the real projective plane. You can walk on the surface of " "the real projective plane or rotate it in 4D or walk on it while it rotates " "in 4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " "Library, 1990. http://en.wikipedia.org/wiki/Real_projective_plane http://en." "wikipedia.org/wiki/Roman_surface http://en.wikipedia.org/wiki/Cross_cap " "http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "RealProjectivePlane.html http://mathworld.wolfram.com/RomanSurface.html " "http://mathworld.wolfram.com/Cross-Cap.html http://mathworld.wolfram.com/" "MoebiusStrip.html Written by Carsten Steger; 2014." msgstr "" #: ScreenSavers/providence.xml.h:1 msgid "Providence" msgstr "" #: ScreenSavers/providence.xml.h:5 #, fuzzy msgid "Draw eye" msgstr "Tegn celle" #: ScreenSavers/providence.xml.h:8 msgid "" "\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a " "glory, proper.\" http://en.wikipedia.org/wiki/Eye_of_Providence Written by " "Blair Tennessy; 2004." msgstr "" #: ScreenSavers/pulsar.xml.h:1 msgid "Pulsar" msgstr "Pulsar" #: ScreenSavers/pulsar.xml.h:5 #, fuzzy msgid "Quad count" msgstr "Antall quad" #: ScreenSavers/pulsar.xml.h:8 #, fuzzy msgid "Enable texturing" msgstr "Slå på tekstur" #: ScreenSavers/pulsar.xml.h:9 #, fuzzy msgid "Enable texture mipmaps" msgstr "Slå på tekstur-mipmaps" #: ScreenSavers/pulsar.xml.h:10 #, fuzzy msgid "Enable blending" msgstr "Slå på overgang" #: ScreenSavers/pulsar.xml.h:11 #, fuzzy msgid "Anti-alias lines" msgstr "Anti-alias-linjer" #: ScreenSavers/pulsar.xml.h:12 #, fuzzy msgid "Enable texture filtering" msgstr "Slå på tekstur-filtrering" #: ScreenSavers/pulsar.xml.h:13 #, fuzzy msgid "Enable depth buffer" msgstr "Slå på dybdebuffer" #: ScreenSavers/pulsar.xml.h:15 #, fuzzy msgid "" "Intersecting planes, with alpha blending, fog, textures, and mipmaps. " "Written by David Konerding; 1999." msgstr "" "Tegner noen plan som skjærer hverandre, bruker alfa-overganger, tåke, " "tekstur og mipmaps, og et instrument som viser «rammer/s» så du kan se hvor " "raskt skjermkortet er … Krever OpenGL. Skrevet av David Konerding." #: ScreenSavers/pyro.xml.h:1 msgid "Pyro" msgstr "Pyro" #: ScreenSavers/pyro.xml.h:6 #, fuzzy msgid "Particle density" msgstr "Partikkeltetthet" #: ScreenSavers/pyro.xml.h:9 #, fuzzy msgid "Launch frequency" msgstr "Oppskytingsfrekvens" #: ScreenSavers/pyro.xml.h:12 #, fuzzy msgid "Explosive yield" msgstr "Eksplosiv effekt" #: ScreenSavers/pyro.xml.h:15 msgid "" "Exploding fireworks. See also the \"Fireworkx\", \"Eruption\", and \"XFlame" "\" screen savers. Written by Jamie Zawinski; 1992." msgstr "" #: ScreenSavers/qix.xml.h:1 msgid "Qix" msgstr "Qix" #: ScreenSavers/qix.xml.h:12 #, fuzzy msgid "Line segments" msgstr "Linjestykker" #: ScreenSavers/qix.xml.h:13 #, fuzzy msgid "Solid objects" msgstr "Faste objekter" #: ScreenSavers/qix.xml.h:14 #, fuzzy msgid "Linear motion" msgstr "Lineær bevegelse" #: ScreenSavers/qix.xml.h:16 #, fuzzy msgid "Additive colors" msgstr "Additive farger" #: ScreenSavers/qix.xml.h:17 #, fuzzy msgid "Subtractive colors" msgstr "Subtraktive farger" #: ScreenSavers/qix.xml.h:19 #, fuzzy msgid "Max size" msgstr "Maksimal størrelse" #: ScreenSavers/qix.xml.h:20 #, fuzzy msgid "Poly corners" msgstr "Polygoner" #: ScreenSavers/qix.xml.h:25 #, fuzzy msgid "" "Bounces a series of line segments around the screen, and uses variations on " "this basic motion pattern to produce all sorts of different presentations: " "line segments, filled polygons, and overlapping translucent areas. http://en." "wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992." msgstr "" "Blant qix-programmer er dette en sveitsisk motorsag. En rekke linjestykker " "spretter rundt på skjermen, og bruker variasjoner over dette " "bevegelsesmønsteret til å lage alle slags forskjellige visninger: " "linjestykker, fylte polygoner, overlappende gjennomskinnelige flater … " "Skrevet av Jamie Zawinski." #: ScreenSavers/quasicrystal.xml.h:1 #, fuzzy msgid "QuasiCrystal" msgstr "Krystall" #: ScreenSavers/quasicrystal.xml.h:9 #, fuzzy msgid "Contrast" msgstr "Fargekontrast" #: ScreenSavers/quasicrystal.xml.h:10 #, fuzzy msgid "Displacement" msgstr "Vis stjerner" #: ScreenSavers/quasicrystal.xml.h:14 msgid "" "A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional " "quasicrystals can be generated by adding a set of planes where x is the sine " "of y. Different complex aperiodic plane tilings are produced depending on " "the period, position, and rotation of the component planes, and whether the " "rotation of the planes is evenly distributed around the circle (the " "\"symmetry\" option, above) or random. See also the \"RD-Bomb\", \"CWaves\" " "and \"Penrose\" screen savers. http://en.wikipedia.org/wiki/Quasicrystal " "Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/queens.xml.h:1 msgid "Queens" msgstr "" #: ScreenSavers/queens.xml.h:7 msgid "" "The N-Queens problem: how to place N queens on an NxN chessboard such that " "no queen can attack a sister? See also the \"Endgame\" screen saver. http://" "en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002." msgstr "" #: ScreenSavers/rd-bomb.xml.h:1 msgid "RDbomb" msgstr "" #: ScreenSavers/rd-bomb.xml.h:5 ScreenSavers/voronoi.xml.h:12 #, fuzzy msgid "Wander speed" msgstr "Vandrehastighet" #: ScreenSavers/rd-bomb.xml.h:7 #, no-c-format msgid "1%" msgstr "1%" #: ScreenSavers/rd-bomb.xml.h:8 #, fuzzy msgid "Fill screen" msgstr "Fyll skjermen" #: ScreenSavers/rd-bomb.xml.h:12 msgid "Epoch" msgstr "Epoke" #: ScreenSavers/rd-bomb.xml.h:18 #, fuzzy msgid "X tile size" msgstr "Flisstørrelse" #: ScreenSavers/rd-bomb.xml.h:19 #, fuzzy msgid "Y tile size" msgstr "Flisstørrelse" #: ScreenSavers/rd-bomb.xml.h:20 #, fuzzy msgid "Reaction" msgstr "Rotasjon" #: ScreenSavers/rd-bomb.xml.h:21 #, fuzzy msgid "Diffusion" msgstr "Reaksjon/Diffusjon" #: ScreenSavers/rd-bomb.xml.h:23 #, fuzzy msgid "Seed radius" msgstr "Startradius" #: ScreenSavers/rd-bomb.xml.h:24 #, fuzzy msgid "" "Reaction-diffusion: draws a grid of growing square-like shapes that, once " "they overtake each other, react in unpredictable ways. Written by Scott " "Draves; 1997." msgstr "" "Nok en variasjon over «Bombe»-programmet ved Scott Draves. Dette tegner et " "rutenett av voksende kvadrat-aktige former som reagerer på uforutsigbare " "måter når de treffer hverandre. «RD» står for reaksjon-diffusjon." #: ScreenSavers/ripples.xml.h:1 msgid "Ripples" msgstr "Krusninger" #: ScreenSavers/ripples.xml.h:8 msgid "Drizzle" msgstr "Yr" #: ScreenSavers/ripples.xml.h:9 #, fuzzy msgid "Drippiness" msgstr "Fjæring" #: ScreenSavers/ripples.xml.h:10 msgid "Storm" msgstr "Storm" #: ScreenSavers/ripples.xml.h:11 #, fuzzy msgid "Small drops" msgstr "Små dråper" #: ScreenSavers/ripples.xml.h:12 msgid "Fluidity" msgstr "" #: ScreenSavers/ripples.xml.h:13 #, fuzzy msgid "Big drops" msgstr "Store dråper" #: ScreenSavers/ripples.xml.h:14 #, fuzzy msgid "Moving splashes" msgstr "Bevegelige plask" #: ScreenSavers/ripples.xml.h:15 #, fuzzy msgid "Psychedelic colors" msgstr "Psykedeliske farger" #: ScreenSavers/ripples.xml.h:16 msgid "Grayscale" msgstr "" #: ScreenSavers/ripples.xml.h:17 #, fuzzy msgid "Magic lighting effect" msgstr "Lyssetting" #: ScreenSavers/ripples.xml.h:19 #, fuzzy msgid "" "This draws rippling interference patterns like splashing water, overlayed on " "the desktop or an image. Written by Tom Hammersley; 1999." msgstr "" "Dette tegner bølgende interferensmønstre som ringer i vann. Hvis -water er " "oppgitt får den skjermbildet til å se ut som om noe drypper på det. Skrevet " "av Tom Hammersley." #: ScreenSavers/rocks.xml.h:1 msgid "Rocks" msgstr "Steiner" #: ScreenSavers/rocks.xml.h:9 msgid "Velocity" msgstr "Fart" #: ScreenSavers/rocks.xml.h:12 msgid "Steering" msgstr "Styring" #: ScreenSavers/rocks.xml.h:18 #, fuzzy msgid "An asteroid field zooms by. Written by Jamie Zawinski; 1992." msgstr "" "Dette tegner gjentatte spiralske hyssingkunstaktige mønstre. Skrevet av " "Jamie Zawinski." #: ScreenSavers/rorschach.xml.h:1 msgid "Rorschach" msgstr "Rorschach" #: ScreenSavers/rorschach.xml.h:6 #, fuzzy msgid "With X symmetry" msgstr "Med X-symmetri" #: ScreenSavers/rorschach.xml.h:7 #, fuzzy msgid "With Y symmetry" msgstr "Med Y-symmetri" #: ScreenSavers/rorschach.xml.h:12 #, fuzzy msgid "" "Inkblot patterns via a reflected random walk. http://en.wikipedia.org/wiki/" "Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by " "Jamie Zawinski; 1992." msgstr "" "Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av " "Rick Campbell." #: ScreenSavers/rotzoomer.xml.h:1 msgid "RotZoomer" msgstr "RotZoomer" #: ScreenSavers/rotzoomer.xml.h:8 #, fuzzy msgid "Rectangle count" msgstr "Antall rektangler" #: ScreenSavers/rotzoomer.xml.h:9 #, fuzzy msgid "Stationary rectangles" msgstr "Stasjonære rektangler" #: ScreenSavers/rotzoomer.xml.h:10 #, fuzzy msgid "Wandering rectangles" msgstr "Vandrende rektangler" #: ScreenSavers/rotzoomer.xml.h:11 #, fuzzy msgid "Sweeping arcs" msgstr "Feiende buer" #: ScreenSavers/rotzoomer.xml.h:12 msgid "Animate" msgstr "Animering" #: ScreenSavers/rotzoomer.xml.h:14 #, fuzzy msgid "" "Distorts an image by rotating and scaling random sections of it. Written by " "Claudio Matsuoka; 2001." msgstr "" "Lager en kollage av roterte og skalerte deler av skjermen. Skrevet av " "Claudio Matsuoka." #: ScreenSavers/rubik.xml.h:1 msgid "Rubik" msgstr "Rubik" #: ScreenSavers/rubik.xml.h:10 #, fuzzy msgid "Hide shuffling" msgstr "Vis stokking" #: ScreenSavers/rubik.xml.h:13 #, fuzzy, no-c-format msgid "" "A Rubik's Cube that repeatedly shuffles and solves itself. See also the " "\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" "%27s_Cube Written by Marcelo Vianna; 1997." msgstr "" "Tegner en Rubik-terning som roterer i tre dimensjoner og gjentatte ganger " "stokker og løser seg selv. Enda et fint GL-hack ved Marcelo Vianna." #: ScreenSavers/rubikblocks.xml.h:1 #, fuzzy msgid "RubikBlocks" msgstr "Rubik" #: ScreenSavers/rubikblocks.xml.h:21 #, fuzzy msgid "" "The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", " "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/" "Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009." msgstr "" "Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew " "Bennets og Peter Aylett." #: ScreenSavers/sballs.xml.h:1 #, fuzzy msgid "SBalls" msgstr "Baller" #: ScreenSavers/sballs.xml.h:11 msgid "Plane" msgstr "Plan" #: ScreenSavers/sballs.xml.h:12 msgid "Pyramid" msgstr "Pyramide" #: ScreenSavers/sballs.xml.h:13 msgid "Star" msgstr "Stjerne" #: ScreenSavers/sballs.xml.h:17 msgid "Textured balls spinning like crazy. Written by Eric Lassauge; 2002." msgstr "" #: ScreenSavers/shadebobs.xml.h:1 msgid "ShadeBobs" msgstr "SkyggeBob" #: ScreenSavers/shadebobs.xml.h:17 #, fuzzy msgid "" "This draws smoothly-shaded oscillating oval patterns that look something " "like vapor trails or neon tubes. Written by Shane Smit; 1999." msgstr "" "Dette tegner jevtn skyggelagte, svingende ovale mønstre som likner " "kondensstriper eller neonrør. Skrevet av Shane Smit." #: ScreenSavers/sierpinski.xml.h:1 msgid "Sierpinski" msgstr "Sierpinski" #: ScreenSavers/sierpinski.xml.h:6 ScreenSavers/surfaces.xml.h:22 #: ScreenSavers/thornbird.xml.h:6 ScreenSavers/voronoi.xml.h:6 msgid "Points" msgstr "Punkter" #: ScreenSavers/sierpinski.xml.h:14 #, fuzzy msgid "" "The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen " "saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond " "Daignault; 1997." msgstr "" "Dette tegner den todimensjonale varianten av den rekursive fraktalen " "Sierpinski-trekanten. Skrevet av Desmon Daignault." #: ScreenSavers/sierpinski3d.xml.h:1 msgid "Sierpinski3D" msgstr "Sierpinski3D" #: ScreenSavers/sierpinski3d.xml.h:11 msgid "" "The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/wiki/" "Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski " "and Tim Robinson; 1999." msgstr "" #: ScreenSavers/skytentacles.xml.h:1 msgid "SkyTentacles" msgstr "" #: ScreenSavers/skytentacles.xml.h:6 ScreenSavers/wander.xml.h:9 msgid "Length" msgstr "Lengde" #: ScreenSavers/skytentacles.xml.h:12 #, fuzzy msgid "Flexibility" msgstr "Fruktbarhet" #: ScreenSavers/skytentacles.xml.h:14 #, fuzzy msgid "Wiggliness" msgstr "Ustøhet" #: ScreenSavers/skytentacles.xml.h:19 #, fuzzy msgid "X resolution" msgstr "Oppløsning" #: ScreenSavers/skytentacles.xml.h:20 #, fuzzy msgid "Y resolution" msgstr "Oppløsning" #: ScreenSavers/skytentacles.xml.h:21 #, fuzzy msgid "Draw skin" msgstr "Tegn gitter" #: ScreenSavers/skytentacles.xml.h:22 msgid "Cartoony" msgstr "" #: ScreenSavers/skytentacles.xml.h:23 msgid "Tentacles can intersect" msgstr "" #: ScreenSavers/skytentacles.xml.h:26 msgid "" "There is a tentacled abomination in the sky. From above you it devours. " "Written by Jamie Zawinski; 2008." msgstr "" #: ScreenSavers/slidescreen.xml.h:1 msgid "SlideScreen" msgstr "SkyveSkjerm" #: ScreenSavers/slidescreen.xml.h:6 msgid "Pause" msgstr "" #: ScreenSavers/slidescreen.xml.h:12 #, fuzzy msgid "Slide speed" msgstr "Skyvehastighet" #: ScreenSavers/slidescreen.xml.h:17 msgid "Gutter size" msgstr "" #: ScreenSavers/slidescreen.xml.h:19 #, fuzzy msgid "" "This takes an image, divides it into a grid, and then randomly shuffles the " "squares around as if it was one of those \"fifteen-puzzle\" games where " "there is a grid of squares, one of which is missing. http://en.wikipedia.org/" "wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." msgstr "" "Dette tar et bilde og deler det opp i ruter, og så stokkes rutene tilfeldig " "omkring som om det var et sånt plagsomt «16-spill»-brett, der det er en " "ramme med kvadrater hvor ett mangler. Jeg avskyr å prøve å løse sånne " "puslespill, men det er mer moro å se på ett som permuterer seg selv. " "Skrevet av Jamie Zawinski." #: ScreenSavers/slip.xml.h:1 msgid "Slip" msgstr "Slip" #: ScreenSavers/slip.xml.h:14 msgid "" "A jet engine consumes the screen, then puts it through a spin cycle. Written " "by Scott Draves and Jamie Zawinski; 1997." msgstr "" #: ScreenSavers/sonar.xml.h:1 msgid "Sonar" msgstr "Sonar" #: ScreenSavers/sonar.xml.h:8 #, fuzzy msgid "Ping local subnet" msgstr "Ping subnett" #: ScreenSavers/sonar.xml.h:18 msgid "Ping known SSH hosts" msgstr "" #: ScreenSavers/sonar.xml.h:19 msgid "Ping Google, Facebook, etc." msgstr "" #: ScreenSavers/sonar.xml.h:20 msgid "Simulation (don't ping)" msgstr "" #: ScreenSavers/sonar.xml.h:22 #, fuzzy msgid "Font size" msgstr "Skriftstørrelse i punkter" #: ScreenSavers/sonar.xml.h:27 #, fuzzy msgid "Simulation team A name" msgstr "Medlemmer av simuleringslaget" #: ScreenSavers/sonar.xml.h:28 #, fuzzy msgid "A count" msgstr "Antall maur" #: ScreenSavers/sonar.xml.h:29 #, fuzzy msgid "Simulation team B name" msgstr "Medlemmer av simuleringslaget" #: ScreenSavers/sonar.xml.h:30 #, fuzzy msgid "B count" msgstr "Antall baller" #: ScreenSavers/sonar.xml.h:31 msgid "Resolve host names" msgstr "" #: ScreenSavers/sonar.xml.h:32 msgid "Show ping times" msgstr "" #: ScreenSavers/sonar.xml.h:35 msgid "" "A sonar display pings (get it?) the hosts on your local network, and plots " "their distance (response time) from you. The three rings represent ping " "times of approximately 2.5, 70 and 2,000 milliseconds respectively. " "Alternately, it can run a simulation that doesn't involve hosts. http://en." "wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen " "Martin; 1998." msgstr "" #: ScreenSavers/speedmine.xml.h:1 msgid "SpeedMine" msgstr "Fartsgruve" #: ScreenSavers/speedmine.xml.h:6 #, fuzzy msgid "Max velocity" msgstr "Maksfart:" #: ScreenSavers/speedmine.xml.h:8 msgid "Thrust" msgstr "Skyvkraft" #: ScreenSavers/speedmine.xml.h:10 msgid "Tunnel" msgstr "" #: ScreenSavers/speedmine.xml.h:11 msgid "Worm" msgstr "Orm" #: ScreenSavers/speedmine.xml.h:12 #, fuzzy msgid "Rocky walls" msgstr "Steinete vegger" #: ScreenSavers/speedmine.xml.h:13 #, fuzzy msgid "Allow wall collisions" msgstr "Tillat veggkollisjoner" #: ScreenSavers/speedmine.xml.h:14 #, fuzzy msgid "Present bonuses" msgstr "Bonuser nå" #: ScreenSavers/speedmine.xml.h:15 #, fuzzy msgid "Display crosshair" msgstr "Vis trådkors" #: ScreenSavers/speedmine.xml.h:18 #, fuzzy msgid "" "Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written " "by Conrad Parker; 2001." msgstr "" "Simulerer en flytur ned en steinete gruvesjakt, eller en sansende orm. " "Skrevet av Conrad Parker." #: ScreenSavers/spheremonics.xml.h:1 msgid "Spheremonics" msgstr "Sfæremonikk" #: ScreenSavers/spheremonics.xml.h:18 #, fuzzy msgid "Smoothed lines" msgstr "Utjevnede linjer" #: ScreenSavers/spheremonics.xml.h:23 #, fuzzy msgid "" "These closed objects are commonly called spherical harmonics, although they " "are only remotely related to the mathematical definition found in the " "solution to certain wave functions, most notably the eigenfunctions of " "angular momentum operators. http://en.wikipedia.org/wiki/" "Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul " "Bourke and Jamie Zawinski; 2002." msgstr "" "Disse lukkede objektene kalles vanligvis sfæriske harmoniske, selv om de " "bare fjernt er i slekt med den matematiske definisjonen som finnes i " "løsningen til visse bølgefunksjoner, spesielt egenfunksjonene til " "dreiemoment-operatorer. Skrevet av Paul Bourke og Jamie Zawinski." #: ScreenSavers/spotlight.xml.h:1 msgid "Spotlight" msgstr "Lyskaster" #: ScreenSavers/spotlight.xml.h:9 #, fuzzy msgid "Spotlight size" msgstr "Lyskaster" #: ScreenSavers/spotlight.xml.h:12 #, fuzzy msgid "" "A spotlight scanning across a black screen, illuminating a loaded image when " "it passes. Written by Rick Schultz and Jamie Zawinski; 1999." msgstr "" "Tegner en lyskaster som søker over en svart skjerm, og lyser opp " "skrivebordet der lysstrålen treffer. Skrevet av Rick Schultz." #: ScreenSavers/sproingies.xml.h:1 msgid "Sproingies" msgstr "Sproingier" #: ScreenSavers/sproingies.xml.h:7 msgid "Fall off edge" msgstr "" #: ScreenSavers/sproingies.xml.h:11 #, no-c-format msgid "" "Slinky-like creatures walk down an infinite staircase and occasionally " "explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q" "%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; " "1997." msgstr "" #: ScreenSavers/squiral.xml.h:1 msgid "Squiral" msgstr "Squiral" #: ScreenSavers/squiral.xml.h:5 ScreenSavers/twang.xml.h:9 msgid "Randomness" msgstr "Vilkårlighet" #: ScreenSavers/squiral.xml.h:8 msgid "Handedness" msgstr "Håndsymmetri" #: ScreenSavers/squiral.xml.h:18 #, fuzzy msgid "" "Square-spiral-producing automata. The spirals grow outward until they hit " "something, then they go around it. Written by Jeff Epler; 1999." msgstr "" "Tegner en gruppe vekselvirkente automater som produserer kvadratspiraler. " "Spiralene vokser utover til de treffer noe, deretter går de rundt det. " "Skrevet av Jeff Epler." #: ScreenSavers/stairs.xml.h:1 msgid "Stairs" msgstr "Trapper" #: ScreenSavers/stairs.xml.h:6 msgid "" "Escher's infinite staircase. http://en.wikipedia.org/wiki/" "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." msgstr "" #: ScreenSavers/starfish.xml.h:1 msgid "Starfish" msgstr "Sjøstjerne" #: ScreenSavers/starfish.xml.h:3 #, fuzzy msgid "Color gradients" msgstr "Fargeoverganger" #: ScreenSavers/starfish.xml.h:4 #, fuzzy msgid "Pulsating blob" msgstr "Pulserende kladd" #: ScreenSavers/starfish.xml.h:18 #, fuzzy msgid "" "Undulating, throbbing, star-like patterns pulsate, rotate, and turn inside " "out. Another display mode uses these shapes to lay down a field of colors, " "which are then cycled. The motion is very organic. Written by Jamie " "Zawinski; 1997." msgstr "" "Dette lager en rekke bølgende, bankende stjerneaktige mønstre som roterer, " "pulserer og vris ut/inn. En annen visningsmodus bruker disse mønstrene til å " "lage et felt av farger, som så skifter syklisk. Bevegelsen er svært " "organisk. Skrevet av Jamie Zawinski." #: ScreenSavers/starwars.xml.h:1 msgid "StarWars" msgstr "StarWars" #: ScreenSavers/starwars.xml.h:2 msgid " Frame rate Low" msgstr "" #: ScreenSavers/starwars.xml.h:4 #, fuzzy msgid "Scroll speed Slow" msgstr "Rullehastighet" #: ScreenSavers/starwars.xml.h:6 msgid " Stars speed Slow" msgstr "" #: ScreenSavers/starwars.xml.h:10 #, fuzzy msgid "Wrap long lines" msgstr "Bryt lange linjer" #: ScreenSavers/starwars.xml.h:11 #, fuzzy msgid "Texture-mapped font" msgstr "Bilde med tekstur" #: ScreenSavers/starwars.xml.h:12 #, fuzzy msgid "Anti-aliased lines" msgstr "Linjer med anti-alias" #: ScreenSavers/starwars.xml.h:13 #, fuzzy msgid "Thick lines" msgstr "Tykke linjer" #: ScreenSavers/starwars.xml.h:14 #, fuzzy msgid "Fade out" msgstr "Blend ut" #: ScreenSavers/starwars.xml.h:18 #, fuzzy msgid "or, Text columns" msgstr "Tekstspalter" #: ScreenSavers/starwars.xml.h:19 #, fuzzy msgid "" "A stream of text slowly scrolling into the distance at an angle, over a star " "field, like at the beginning of the movie of the same name. http://en." "wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and " "Claudio Matauoka; 2001." msgstr "" "Tegner en strøm av tekst som langsomt rulles mot horisonten, på skrå, over " "en stjernehimmel, som i begynnelsen av filmen med samme navn. Skrevet av " "Jamie Zawinski og Claudio Matauoka." #: ScreenSavers/stonerview.xml.h:1 msgid "StonerView" msgstr "StonerView" #: ScreenSavers/stonerview.xml.h:6 #, fuzzy msgid "Translucent" msgstr "Gjennomsiktig" #: ScreenSavers/stonerview.xml.h:8 #, fuzzy msgid "" "Chains of colorful squares dance around each other in complex spiral " "patterns. Inspired by David Tristram's `electropaint' screen saver, " "originally written for SGI computers in the late 1980s or early 1990s. " "Written by Andrew Plotkin; 2001." msgstr "" "Kjeder av fargerike kvadrater danser rundt hverandre i kompliserte " "spiralmønstre. Skrevet av Andrew Plotkin, basert på SGIs pauseskjerm " "«electropaint»." #: ScreenSavers/strange.xml.h:1 msgid "Strange" msgstr "Strange" #: ScreenSavers/strange.xml.h:5 #, fuzzy msgid "1k" msgstr "1" #: ScreenSavers/strange.xml.h:6 #, fuzzy msgid "Number of points" msgstr "Antall punkter" #: ScreenSavers/strange.xml.h:7 msgid "100k" msgstr "" #: ScreenSavers/strange.xml.h:12 #, fuzzy msgid "" "Strange attractors: a swarm of dots swoops and twists around. http://en." "wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; " "1997." msgstr "" "Dette tegner kaotiske attraktorer: et felt av fargerike prikker som veiver " "og vrir seg omkring. Svært fine bevegelser. Skrevet av Massimino Pascal." #: ScreenSavers/substrate.xml.h:1 msgid "Substrate" msgstr "" #: ScreenSavers/substrate.xml.h:9 msgid "Sand grains" msgstr "" #: ScreenSavers/substrate.xml.h:12 #, fuzzy, no-c-format msgid "0%" msgstr "100%" #: ScreenSavers/substrate.xml.h:13 msgid "Circle percentage" msgstr "" #: ScreenSavers/substrate.xml.h:16 msgid "Initial cracks" msgstr "" #: ScreenSavers/substrate.xml.h:17 #, fuzzy msgid "Wireframe only" msgstr "Trådramme" #: ScreenSavers/substrate.xml.h:19 msgid "" "Crystalline lines grow on a computational substrate. A simple perpendicular " "growth rule creates intricate city-like structures. Written by J. Tarbell " "and Mike Kershaw; 2004." msgstr "" #: ScreenSavers/superquadrics.xml.h:1 msgid "Superquadrics" msgstr "Superquadrics" #: ScreenSavers/superquadrics.xml.h:6 #, fuzzy msgid "Spin speed" msgstr "Hastighet" #: ScreenSavers/superquadrics.xml.h:14 msgid "Morphing 3D shapes. Written by Ed Mackey; 1987, 1997." msgstr "" #: ScreenSavers/surfaces.xml.h:1 #, fuzzy msgid "Surfaces" msgstr "Tett overflate" #: ScreenSavers/surfaces.xml.h:8 #, fuzzy msgid "Random Surface" msgstr "Tett overflate" #: ScreenSavers/surfaces.xml.h:9 #, fuzzy msgid "Dini's Surface" msgstr "Tett overflate" #: ScreenSavers/surfaces.xml.h:10 msgid "Enneper's Surface" msgstr "" #: ScreenSavers/surfaces.xml.h:11 #, fuzzy msgid "Kuen Surface" msgstr "Tett overflate" #: ScreenSavers/surfaces.xml.h:12 #, fuzzy msgid "Moebius Strip" msgstr "Möbius" #: ScreenSavers/surfaces.xml.h:13 msgid "Seashell" msgstr "" #: ScreenSavers/surfaces.xml.h:14 #, fuzzy msgid "Swallowtail" msgstr "Hul" #: ScreenSavers/surfaces.xml.h:15 msgid "Bohemian Dome" msgstr "" #: ScreenSavers/surfaces.xml.h:16 msgid "Whitney Umbrella" msgstr "" #: ScreenSavers/surfaces.xml.h:17 msgid "Pluecker's Conoid" msgstr "" #: ScreenSavers/surfaces.xml.h:18 msgid "Henneberg's Surface" msgstr "" #: ScreenSavers/surfaces.xml.h:19 #, fuzzy msgid "Catalan's Surface" msgstr "Tett overflate" #: ScreenSavers/surfaces.xml.h:20 #, fuzzy msgid "Corkscrew Surface" msgstr "Tett overflate" #: ScreenSavers/surfaces.xml.h:21 #, fuzzy msgid "Random Display Mode" msgstr "Tilfeldig modus" #: ScreenSavers/surfaces.xml.h:24 #, fuzzy msgid "Line Loops" msgstr "Linjer" #: ScreenSavers/surfaces.xml.h:28 msgid "" "Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://" "en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/" "EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html " "http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html " "http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/" "Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://" "mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram." "com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html " "Written by Andrey Mirtchovski and Carsten Steger; 2003." msgstr "" #: ScreenSavers/swirl.xml.h:1 msgid "Swirl" msgstr "Swirl" #: ScreenSavers/swirl.xml.h:12 msgid "Flowing, swirly patterns. Written by M. Dobie and R. Taylor; 1997." msgstr "" #: ScreenSavers/tangram.xml.h:1 msgid "Tangram" msgstr "" #: ScreenSavers/tangram.xml.h:9 #, fuzzy msgid "X rotation" msgstr "XW-rotasjon" #: ScreenSavers/tangram.xml.h:11 #, fuzzy msgid "Y rotation" msgstr "Y-rotasjon" #: ScreenSavers/tangram.xml.h:12 #, fuzzy msgid "Z rotation" msgstr "Z-rotasjon" #: ScreenSavers/tangram.xml.h:17 msgid "" "Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by " "Jeremy English; 2005." msgstr "" #: ScreenSavers/thornbird.xml.h:1 msgid "Thornbird" msgstr "Thornbird" #: ScreenSavers/thornbird.xml.h:17 #, fuzzy msgid "" "Displays a view of the \"Bird in a Thornbush\" fractal. Written by Tim " "Auckland; 2002." msgstr "" "Tegner opp en visning av fraktalen «Fugler i en tornebusk». Skrevet av Tim " "Auckland." #: ScreenSavers/timetunnel.xml.h:1 msgid "TimeTunnel" msgstr "" #: ScreenSavers/timetunnel.xml.h:2 #, fuzzy msgid "0 sec" msgstr "0 sekunder" #: ScreenSavers/timetunnel.xml.h:3 msgid "Start sequence time" msgstr "" #: ScreenSavers/timetunnel.xml.h:5 msgid "End sequence time" msgstr "" #: ScreenSavers/timetunnel.xml.h:6 #, fuzzy msgid "Draw logo" msgstr "Tegn celle" #: ScreenSavers/timetunnel.xml.h:7 msgid "Run backward" msgstr "" #: ScreenSavers/timetunnel.xml.h:9 msgid "" "An animation similar to the opening and closing effects on the Dr. Who TV " "show. Written by Sean P. Brennan; 2005." msgstr "" #: ScreenSavers/topblock.xml.h:1 msgid "TopBlock" msgstr "" #: ScreenSavers/topblock.xml.h:6 #, fuzzy msgid "Drop speed" msgstr "Rullehastighet" #: ScreenSavers/topblock.xml.h:9 msgid "Carpet size" msgstr "" #: ScreenSavers/topblock.xml.h:11 msgid "Spawn likelyhood" msgstr "" #: ScreenSavers/topblock.xml.h:12 #, fuzzy msgid "Polygon count" msgstr "Polygoner" #: ScreenSavers/topblock.xml.h:18 #, fuzzy msgid "Follow" msgstr "Hul" #: ScreenSavers/topblock.xml.h:19 #, fuzzy msgid "Blob mode" msgstr "Antall klumper" #: ScreenSavers/topblock.xml.h:20 msgid "Tunnel mode" msgstr "" #: ScreenSavers/topblock.xml.h:21 msgid "Carpet" msgstr "" #: ScreenSavers/topblock.xml.h:22 #, fuzzy msgid "Nipples" msgstr "Krusninger" #: ScreenSavers/topblock.xml.h:25 msgid "" "Creates a 3D world with dropping blocks that build up and up. Written by " "rednuht; 2006." msgstr "" #: ScreenSavers/triangle.xml.h:1 msgid "Triangle" msgstr "Trekant" #: ScreenSavers/triangle.xml.h:9 #, fuzzy msgid "" "Generates random mountain ranges using iterative subdivision of triangles. " "Written by Tobias Gloth; 1997." msgstr "" "Lager tilfeldige fjellkjeder med iterativ oppdeling av trekanter. Skrevet av " "Tobias Gloth." #: ScreenSavers/tronbit.xml.h:1 msgid "TronBit" msgstr "" #: ScreenSavers/tronbit.xml.h:12 msgid "" "The character \"Bit\" from the film, \"Tron\". The \"yes\" state is a " "tetrahedron; the \"no\" state is the second stellation of an icosahedron; " "and the idle state oscillates between a small triambic icosahedron and the " "compound of an icosahedron and a dodecahedron. http://en.wikipedia.org/wiki/" "List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra " "http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/truchet.xml.h:1 msgid "Truchet" msgstr "Truchet" #: ScreenSavers/truchet.xml.h:7 #, fuzzy msgid "" "Line- and arc-based truchet patterns that tile the screen. http://en." "wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." msgstr "" "Dette tegner Truchet-mønstre basert på linjer og buer, som flislegger " "skjermen. Skrevet av Adrian Likins." #: ScreenSavers/twang.xml.h:1 msgid "Twang" msgstr "Twang" #: ScreenSavers/twang.xml.h:10 msgid "Jumpy" msgstr "Spretten" #: ScreenSavers/twang.xml.h:12 msgid "Springiness" msgstr "Fjæring" #: ScreenSavers/twang.xml.h:13 msgid "Transference" msgstr "Overføring" #: ScreenSavers/twang.xml.h:17 #, fuzzy msgid "Border width" msgstr "Kantbredde" #: ScreenSavers/twang.xml.h:19 #, fuzzy msgid "" "Divides the screen into a grid, and plucks them. Written by Dan Bornstein; " "2002." msgstr "" "Deler inn skjermen i et rutenett og plukker på dem. Skrevet av Dan Bornstein." #: ScreenSavers/unknownpleasures.xml.h:1 msgid "UnknownPleasures" msgstr "" #: ScreenSavers/unknownpleasures.xml.h:12 #, fuzzy msgid "Orthographic Projection" msgstr "Merkator-projeksjon" #: ScreenSavers/unknownpleasures.xml.h:16 #, no-c-format msgid "" "PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning " "neutron star emitting a periodic lighthouse-like beacon. An illustration of " "the signal received from it was published in Scientific American in 1971, " "and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was " "seen by Stephen Morris, the drummer of Joy Division, and was consequently " "appropriated by Peter Saville for the cover of the band's album \"Unknown " "Pleasures\". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/" "wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en." "wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia." "org/wiki/Joy_Division Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/vermiculate.xml.h:1 msgid "Vermiculate" msgstr "Vermiculate" #: ScreenSavers/vermiculate.xml.h:6 #, fuzzy msgid "Squiggly worm-like paths. Written by Tyler Pierce; 2001." msgstr "Tegner vrikkende mark.aktige stier. Skrevet av Tyler Pierce." #: ScreenSavers/vidwhacker.xml.h:1 msgid "VidWhacker" msgstr "VidWhacker" #: ScreenSavers/vidwhacker.xml.h:2 msgid "2 seconds" msgstr "2 sekunder" #: ScreenSavers/vidwhacker.xml.h:5 #, fuzzy msgid "Image directory" msgstr "Bildemappe" #: ScreenSavers/vidwhacker.xml.h:7 #, fuzzy msgid "" "Displays a distorted frame video. This is a shell script that grabs a frame " "of video from the system's video input, and then uses some PBM filters " "(chosen at random) to manipulate and recombine the video frame in various " "ways (edge detection, subtracting the image from a rotated version of " "itself, etc.) Then it displays that image for a few seconds, and does it " "again. This works really well if you just feed broadcast television into it. " "Written by Jamie Zawinski; 1998." msgstr "" "Dette er egentlig bare et skallskript som fanger opp et videobilde fra " "systemets video-inngang, og så bruker PBM-filtre plukket på måfå til å " "manipulere og kombinere bildet på forskjellige måter (kant-finning, " "subtrahere bildet fra en rotert utgave av seg selv, osv.) Så vises " "resultatet noen sekunder før det gjlr det om igjen. Dette virker veldig bra " "om du bare kobler til kringkastet TV." #: ScreenSavers/voronoi.xml.h:1 msgid "Voronoi" msgstr "" #: ScreenSavers/voronoi.xml.h:9 #, fuzzy msgid "Point size" msgstr "Punkter" #: ScreenSavers/voronoi.xml.h:10 msgid "50 pixels" msgstr "" #: ScreenSavers/voronoi.xml.h:13 #, fuzzy msgid "Insertion speed" msgstr "Animeringsfart" #: ScreenSavers/voronoi.xml.h:14 #, fuzzy msgid "Zoom speed" msgstr "Anim. fart:" #: ScreenSavers/voronoi.xml.h:15 #, fuzzy msgid "Zoom frequency" msgstr "Oppskytingsfrekvens" #: ScreenSavers/voronoi.xml.h:17 msgid "" "A Voronoi tessellation. Periodically zooms in and adds new points. The " "existing points also wander around. There are a set of control points on the " "plane, each at the center of a colored cell. Every pixel within that cell is " "closer to that cell's control point than to any other control point. That is " "what determines the cell's shapes. http://en.wikipedia.org/wiki/" "Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Written by Jamie " "Zawinski; 2007." msgstr "" #: ScreenSavers/wander.xml.h:11 #, fuzzy msgid "Draw spots" msgstr "Tegn flekker" #: ScreenSavers/wander.xml.h:14 #, fuzzy msgid "" "A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written by " "Rick Campbell; 1999." msgstr "" "Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av " "Rick Campbell." #: ScreenSavers/webcollage.xml.h:1 msgid "WebCollage" msgstr "WebCollage" #: ScreenSavers/webcollage.xml.h:3 msgid "Delay between images" msgstr "" #: ScreenSavers/webcollage.xml.h:4 #, fuzzy msgid "30 secs" msgstr "0 sekunder" #: ScreenSavers/webcollage.xml.h:5 #, fuzzy msgid "2 secs" msgstr "2 sekunder" #: ScreenSavers/webcollage.xml.h:6 msgid "Network timeout" msgstr "" #: ScreenSavers/webcollage.xml.h:7 #, fuzzy msgid "2 min" msgstr "2 minutter" #: ScreenSavers/webcollage.xml.h:9 #, fuzzy msgid "Image opacity" msgstr "Bildemappe" #: ScreenSavers/webcollage.xml.h:18 #, fuzzy msgid "" "This makes collages out of random images pulled off of the World Wide Web. " "It finds these images by doing random web searches, and then extracting " "images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS " "PORNOGRAPHY. The Internet being what it is, absolutely anything might show " "up in the collage including -- quite possibly -- pornography, or even " "nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ " "Written by Jamie Zawinski; 1999." msgstr "" "Dette programmet lager kollager av tilfeldige bilder hentet fra " "verdensveven. Det finner disse bildene medtilfeldige nettsøk og trekker ut " "bildene fra de sidene som dukker opp. Det kan også settes til å filtrere " "bildene gjennom «VidWhacker»-programmet, over, som gir flotte bilder. (Merk " "at det meste av de bildene det finner er tekst, ikke bilder. Det er fordi " "det meste av veven er bilder av tekst, og det er ganske trist.) Skrevet av " "Jamie Zawinski." #: ScreenSavers/whirlwindwarp.xml.h:1 #, fuzzy msgid "WhirlWindWarp" msgstr "WhirlwindWarp" #: ScreenSavers/whirlwindwarp.xml.h:6 #, fuzzy msgid "Trail size" msgstr "Sporstørrelse" #: ScreenSavers/whirlwindwarp.xml.h:9 #, fuzzy msgid "" "Floating stars are acted upon by a mixture of simple 2D force fields. The " "strength of each force field changes continuously, and it is also switched " "on and off at random. Written by Paul 'Joey' Clark; 2001." msgstr "" "En blanding av enkle 2D kraftfelter påvirker flytende stjerner. Feltstyrken " "i hvert felt varierer kontinuerllig, og slås også av og på helt tilfeldig. " "Av Paul Joey Clark." #: ScreenSavers/winduprobot.xml.h:1 msgid "WindupRobot" msgstr "" #: ScreenSavers/winduprobot.xml.h:6 #, fuzzy msgid "Robot speed" msgstr "Anim. fart:" #: ScreenSavers/winduprobot.xml.h:9 #, fuzzy msgid "Number of robots" msgstr "Antall punkter" #: ScreenSavers/winduprobot.xml.h:12 #, fuzzy msgid "Robot size" msgstr "Roboter" #: ScreenSavers/winduprobot.xml.h:15 #, fuzzy msgid "Robot skin transparency" msgstr "Lysark" #: ScreenSavers/winduprobot.xml.h:18 #, fuzzy msgid "Word bubbles" msgstr "Bobler" #: ScreenSavers/winduprobot.xml.h:21 #, fuzzy msgid "Fade opacity" msgstr "Bildemappe" #: ScreenSavers/winduprobot.xml.h:23 msgid "" "A swarm of wind-up toy robots wander around the table-top, bumping into each " "other. Each robot contains a mechanically accurate gear system inside, which " "you can see when the robot's shell occasionally fades to transparency. Also, " "sometimes a cartoony word bubble pops up above a robot, full of random text. " "Written by Jamie Zawinski; 2014." msgstr "" #: ScreenSavers/wormhole.xml.h:1 #, fuzzy msgid "Wormhole" msgstr "Orm" #: ScreenSavers/wormhole.xml.h:6 #, fuzzy msgid "Star speed" msgstr "Hai-hastighet" #: ScreenSavers/wormhole.xml.h:9 msgid "Stars created" msgstr "" #: ScreenSavers/wormhole.xml.h:12 msgid "" "Flying through a colored wormhole in space. Written by Jon Rafkind; 2004." msgstr "" #: ScreenSavers/xanalogtv.xml.h:1 msgid "XAnalogTV" msgstr "" #: ScreenSavers/xanalogtv.xml.h:9 msgid "" "An old TV set, including artifacts like snow, bloom, distortion, ghosting, " "and hash noise. It also simulates the TV warming up. It will cycle through " "12 channels, some with images you give it, and some with color bars or " "nothing but static. Written by Trevor Blackwell; 2003." msgstr "" #: ScreenSavers/xflame.xml.h:1 #, fuzzy msgid "XFlame" msgstr "Flamme" #: ScreenSavers/xflame.xml.h:6 #, fuzzy msgid "Enable blooming" msgstr "Slå på blomstring" #: ScreenSavers/xflame.xml.h:8 #, fuzzy msgid "" "Pulsing fire. It can also take an arbitrary image and set it on fire too. " "Written by Carsten Haitzler and many others; 1999." msgstr "" "Tegner en simulering av pulserende ild. Det kan også ta et vilkårlig bilde " "og sette fyr på det også. Skrevet av Carsten Haitzler, hacket på av mange " "andre." #: ScreenSavers/xjack.xml.h:1 msgid "XJack" msgstr "" #: ScreenSavers/xjack.xml.h:7 #, fuzzy msgid "" "This behaves schizophrenically and makes a lot of typos. Written by Jamie " "Zawinski; 1997." msgstr "" "Dette tegner gjentatte spiralske hyssingkunstaktige mønstre. Skrevet av " "Jamie Zawinski." #: ScreenSavers/xlyap.xml.h:1 msgid "XLyap" msgstr "" #: ScreenSavers/xlyap.xml.h:10 #, fuzzy msgid "" "This generates pretty fractal pictures via the Lyapunov exponent. http://en." "wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997." msgstr "" "Dette lager pene fraktale bilder ved forferdelig matematikk som handler om " "«Lyapunov-eksponenten». Det har også en kul interaktiv modus. Skrevet av Ron " "Record." #: ScreenSavers/xmatrix.xml.h:1 #, fuzzy msgid "XMatrix" msgstr "Xmatrix" #: ScreenSavers/xmatrix.xml.h:2 #, fuzzy msgid "Small font" msgstr "Liten skrift" #: ScreenSavers/xmatrix.xml.h:3 #, fuzzy msgid "Large font" msgstr "Stor skrift" #: ScreenSavers/xmatrix.xml.h:8 msgid "Piped ASCII text" msgstr "" #: ScreenSavers/xmatrix.xml.h:9 #, fuzzy msgid "Synergistic algorithm" msgstr "Synergistisk algoritme" #: ScreenSavers/xmatrix.xml.h:10 #, fuzzy msgid "Slider algorithm" msgstr "Skyveralgoritme" #: ScreenSavers/xmatrix.xml.h:11 #, fuzzy msgid "Expansion algorithm" msgstr "Ekspansjonsalgoritme" #: ScreenSavers/xmatrix.xml.h:12 #, fuzzy msgid "Run trace program" msgstr "Kjør sporingsprogram" #: ScreenSavers/xmatrix.xml.h:13 msgid "Knock knock" msgstr "" #: ScreenSavers/xmatrix.xml.h:14 #, fuzzy msgid "Phone number" msgstr "Telefonnummer" #: ScreenSavers/xmatrix.xml.h:22 msgid "" "The \"digital rain\" effect, as seen on the computer monitors in \"The Matrix" "\". See also \"GLMatrix\" for a 3D rendering of the similar effect that " "appeared in the movie's title sequence. http://en.wikipedia.org/wiki/" "Matrix_digital_rain Written by Jamie Zawinski; 1999." msgstr "" #: ScreenSavers/xrayswarm.xml.h:1 msgid "XRaySwarm" msgstr "XRaySwarm" #: ScreenSavers/xrayswarm.xml.h:6 #, fuzzy msgid "" "Worm-like swarms of particles with vapor trails. Written by Chris Leger; " "2000." msgstr "" "Tegner noen svermer av vesener som flyr omkring på skjermen, med fint " "utviskende fargespor etter seg. Skrevet av Chris Leger." #: ScreenSavers/xspirograph.xml.h:1 #, fuzzy msgid "XSpirograph" msgstr "XSpiroGraph" #: ScreenSavers/xspirograph.xml.h:10 #, fuzzy msgid "" "Simulates that pen-in-nested-plastic-gears toy from your childhood. http://" "en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000." msgstr "" "Simulerer leketøyet fra din barndom med en pen inni plasttannhjul som griper " "i hverandre. Av Rohit Singh." #: ScreenSavers/zoom.xml.h:8 #, fuzzy msgid "X magnification" msgstr "Forstørrelse" #: ScreenSavers/zoom.xml.h:9 #, fuzzy msgid " X border width" msgstr "Kantbredde" #: ScreenSavers/zoom.xml.h:10 #, fuzzy msgid " X lens offset" msgstr "Linseforskyvning" #: ScreenSavers/zoom.xml.h:11 #, fuzzy msgid "Y magnification" msgstr "Forstørrelse" #: ScreenSavers/zoom.xml.h:12 #, fuzzy msgid " Y border width" msgstr "Kantbredde" #: ScreenSavers/zoom.xml.h:13 #, fuzzy msgid " Y lens offset" msgstr "Linseforskyvning" #: ScreenSavers/zoom.xml.h:14 msgid "Lenses" msgstr "Linser" #: ScreenSavers/zoom.xml.h:16 #, fuzzy msgid "" "Fatbits! Zooms in on a part of the screen and then moves around. With the " "\"Lenses\" option, the result is like looking through many overlapping " "lenses rather than just a simple zoom. Written by James Macnicol; 2001." msgstr "" "Zoomer inn på en del av skjermen og flytter så rundt. Med -lenses ser det ut " "som å se gjennom linser som overlapper hverandre i stedet for bare en enkel " "forstørring. Skrevet av James Macnicol." #, fuzzy #~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" #~ "Tegner en kule som av og til strekker ut mange tilfeldige spisser. Au! " #~ "Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " #~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " #~ "Zawinski; 2001." #~ msgstr "" #~ "Griper et bilde av skrivebordet, lager et GL teksturkart av det, og " #~ "snurrer det rundt og deformerer det på forskjellige måter. Skrevet av Ben " #~ "Buxton." #, fuzzy #~ msgid "" #~ "Draws different shapes composed of nervously vibrating squiggles, as if " #~ "seen through a camera operated by a monkey on crack. Written by Dan " #~ "Bornstein; 2000." #~ msgstr "" #~ "Tegner forskjellige mønstre satt sammen av nervøst vibrerende " #~ "skriblerier, som om det var sett gjennom et kamera styrt av en apekatt på " #~ "crack. Ved Dan Bornstein." #, fuzzy #~ msgid "" #~ "This is sort of a combination spirograph/string-art. It generates a " #~ "large, complex polygon, and renders it by filling using an even/odd " #~ "winding rule. Written by Dale Moore; 1995." #~ msgstr "" #~ "Dette er en slags kombinasjon av spirograf og hyssingkunst. Det lager en " #~ "stor, komplisert polygon og lar X-tjeneren gjøre det meste arbeidet ved å " #~ "gi den en odde/like sno-regel. Skrevet av Dale Moore, basert på antikk " #~ "PDP-11-kode." #, fuzzy #~ msgid "" #~ "This draws an animation of flight through an asteroid field, with changes " #~ "in rotation and direction. Written by Jamie Zawinski; 1992." #~ msgstr "" #~ "Dette tegner en animasjon av en tur gjennom et asteroidefelt, med " #~ "endringer i rotasjon og retning. Det kan også vise 3D-separasjon for røde/" #~ "blå briller! For det meste skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "This throws some random bits on the screen, then sucks them through a jet " #~ "engine and spews them out the other side. To avoid turning the image " #~ "completely to mush, every now and then it will it interject some splashes " #~ "of color into the scene, or go into a spin cycle, or stretch the image " #~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." #~ msgstr "" #~ "Dette programmet strør ut på skjermen noen vilrkårlige biter, som så " #~ "suges inn i en jetmorot og blåses ut den andre veien. Dette kunne lage " #~ "fullstendig mølje av bildet, så derfor slenger det av og til noen " #~ "fargeflekker innom, eller bitene sentrifugeres, eller bildet strekkes som " #~ "varm karamell, eller (og det la jeg til) det tar et bilde av skrivebordet " #~ "til å tygge på. Opprinnelig skrevet av Scott Draves, hakket på av Jamie " #~ "Zawinski." #~ msgid "Spacing" #~ msgstr "Avstand" #, fuzzy #~ msgid "Border" #~ msgstr "Kantbredde" #~ msgid "Zoom" #~ msgstr "Forstørre/-minske" #, fuzzy #~ msgid "Clear" #~ msgstr "Klart vann" #~ msgid "Left" #~ msgstr "Venstre" #~ msgid "Right" #~ msgstr "Høyre" #~ msgid "" #~ "A cellular automaton that is really a two-dimensional Turing machine: as " #~ "the heads (``ants'') walk along the screen, they change pixel values in " #~ "their path. Then, as they pass over changed pixels, their behavior is " #~ "influenced. Written by David Bagley." #~ msgstr "" #~ "En cellulær automat som egentlig er en todimensjonal turingmaskin: Som " #~ "hodene («maur») går over skjermen, endres pikselverdi langs veien. Når de " #~ "passerer over endrede piksler blir adferden påvirket. Skrevet av David " #~ "Bagley." #~ msgid "Ant" #~ msgstr "Maur" #~ msgid "Ant Size" #~ msgstr "Maurstørrelse" #~ msgid "Four Sided Cells" #~ msgstr "Firkantede celler" #~ msgid "Nine Sided Cells" #~ msgstr "Nikantede celler" #~ msgid "Sharp Turns" #~ msgstr "Skarpe vendinger" #~ msgid "Six Sided Cells" #~ msgstr "Sekskantede celler" #~ msgid "Truchet Lines" #~ msgstr "Truchetlinjer" #~ msgid "Twelve Sided Cells" #~ msgstr "Tolvkantede celler" #~ msgid "Bitmap to rotate" #~ msgstr "Punktbilde for rotasjon" #~ msgid "Sparc Linux" #~ msgstr "Sparc Linux" #~ msgid "Bubbles Fall" #~ msgstr "Bobler faller" #~ msgid "Bubbles Rise" #~ msgstr "Bobler stiger" #~ msgid "Bubbles exist in three dimensions" #~ msgstr "Bobler finnes i tre dimensjoner" #~ msgid "Don't hide bubbles when they pop" #~ msgstr "Ikke skjul bobler når de sprekker" #~ msgid "Draw circles instead of pixmap bubbles" #~ msgstr "Tegn sirkler i stedet for pixmap-bobler" #~ msgid "Leave Trails" #~ msgstr "Etterlat spor" #~ msgid "" #~ "This simulates the kind of bubble formation that happens when water boils:" #~ "small bubbles appear, and as they get closer to each other, they combine " #~ "to form larger bubbles, which eventually pop. Written by James Macnicol." #~ msgstr "" #~ "Dette simulerer den bobledannelsen som skjer når vann koker: Små bobler " #~ "oppstår, og når de kommer nær hverandre smelter de sammen til større " #~ "bobler, som før eller siden sprekker. Skrevet av James Macnicol." #~ msgid "" #~ "A bit like `Spotlight', except that instead of merely exposing part of " #~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " #~ "roaming section of your desktop, based on color intensity. Written by " #~ "Shane Smit." #~ msgstr "" #~ "Likner på «Spotlight», men i stedet for at det bare viser deler av " #~ "skrivebordet lager det en deformering av det. Det lager altså en 3D-" #~ "versjon av en bit av skrivebordet der utsnittet flytter seg hele tiden, " #~ "og utseendet avhenger av fargeintensiteten. Skrevet av Shane Smit." #~ msgid "Delay" #~ msgstr "Forsinkelse" #~ msgid "Double Buffer" #~ msgstr "Dobbeltbuffer" #~ msgid "Cosmos" #~ msgstr "Kosmos" #~ msgid "" #~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " #~ "it at <http://cosmos.dnsalias.net/cosmos/>" #~ msgstr "" #~ "Tegner fyrverkeri og signallys. Av Tom Campbell. Du kan finne detpå <" #~ "http://cosmos.dnsalias.net/cosmos/>" #~ msgid "Critical" #~ msgstr "Kritisk" #~ msgid "" #~ "Draws a system of self-organizing lines. It starts out as random " #~ "squiggles, but after a few iterations, order begins to appear. Written by " #~ "Martin Pool." #~ msgstr "" #~ "Tegner et system av selv-organiserende linjer. Det begynner som tilfeldig " #~ "drodling, men etter noen iterasjoner ser du et mønster. Av Martin Pool." #~ msgid "Display Solid Colors" #~ msgstr "Vis farger" #~ msgid "Display Surface Patterns" #~ msgstr "Vis overflatemønstre" #~ msgid "" #~ "A hack similar to `greynetic', but less frenetic. The first " #~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " #~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " #~ "and ported to C for inclusion here." #~ msgstr "" #~ "Et hack som likner 'greynetic', men ikke så vilt. Den første " #~ "implementasjonen var ved Stephen Linhart, så skrev Ozymajndias G. " #~ "Desiderata en klon som et Java-miniprogram. Jamie Zawinski oppdaget den " #~ "klonen og skrev den om i C for å ta den med her." #~ msgid "Spike Count" #~ msgstr "Antall spisser" #~ msgid "x" #~ msgstr "x" #~ msgid "" #~ "This draws a pulsing sequence of stars, circles, and lines. It would look " #~ "better if it was faster, but as far as I can tell, there is no way to " #~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " #~ "Written by Jamie Zawinski." #~ msgstr "" #~ "Dette tegner en pulserende rekke stjerner, sirkler og linjer. Den ville " #~ "se bedre ut hvis den var raskere, men såvidt jeg kan se går det ikke an å " #~ "gjøre den både rask og flimmerfri. Enda en grunn til at X er semre saker. " #~ "Skrevet av Jamie Zawinski." #~ msgid "Use Shared Memory" #~ msgstr "Bruk delt minne" #~ msgid "Fractal Growth" #~ msgstr "Fraktal vekst" #~ msgid "High Dimensional Sphere" #~ msgstr "Høy-dimensjonell kule" #~ msgid "" #~ "How could one possibly describe this except as ``drifting recursive " #~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " #~ "collection of fine hacks." #~ msgstr "" #~ "Det finnes ingen annen beskrivelse for dette enn «drivende rekursive " #~ "fraktale kosmiske flammer». Enda et fint hack fra Scott Draves samling." #~ msgid "Lissojous Figures" #~ msgstr "Lissajous-figurer" #~ msgid "ElectricSheep" #~ msgstr "Elektriske sauer" #~ msgid "" #~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " #~ "animated fractal flame. In the background, it contributes render cycles " #~ "to the next animation. Periodically it uploades completed frames to the " #~ "server, where they are compressed for distribution to all clients. This " #~ "program is recommended only if you have a high bandwidth connection to " #~ "the Internet. By Scott Draves. You can find it at <http://www." #~ "electricsheep.org/>. See that web site for configuration information." #~ msgstr "" #~ "Elekriske sauer er en xscreensaver-modul som viser en mpeg-video av en " #~ "animert fraktal flamme. I bakgrunnen bidrar den med datakraft til neste " #~ "animasjon. Med mellomrom laster den opp ferdige bilder til tjenermaskinen " #~ "der de blir komprimert for distribusjon til alle klienter. Dette " #~ "programmet anbefales bare hvis du har en høyhastighets-forbindelse til " #~ "Internett. Av Scott Draves. Du kan finne det på <http://www." #~ "electricsheep.org/>. Oppsettsinformasjon finnere du på det nettstedet." #~ msgid "" #~ "Draws a simple four-stroke engine that floats around the screen. Written " #~ "by Ben Buxton." #~ msgstr "" #~ "Tegner en enkel firetaktsmotor som driver rundt på skjermen. Skrevet av " #~ "Ben Buxton." #~ msgid "Power" #~ msgstr "Potens" #~ msgid "Bitmap for Flag" #~ msgstr "Bitkart for flagg" #~ msgid "Flag" #~ msgstr "Flagg" #~ msgid "Text for Flag" #~ msgstr "Tekst for flagg" #~ msgid "" #~ "This draws a waving colored flag, that undulates its way around the " #~ "screen. The trick is the flag can contain arbitrary text and images. By " #~ "default, it displays either the current system name and OS type, or a " #~ "picture of ``Bob,'' but you can replace the text or the image with a " #~ "command-line option. Written by Charles Vidal and Jamie Zawinski." #~ msgstr "" #~ "Dette tegner et vaiende farget flagg som bølger rundt på skjermen. " #~ "Finessen er at flagget kan inneholde vilkårlig tekst og bilder. Som " #~ "standard vises enten systemnavnet og OS-typen, eller et bilde av «Bob», " #~ "men du kan erstatte teksten og bildet ved hjelp av et kommandolinjevalg. " #~ "Skrevet av Charles Vidal og Jamie Zawinski." #~ msgid "0 Seconds" #~ msgstr "0 sekunder" #~ msgid "10 Seconds" #~ msgstr "10 sekunder" #~ msgid "" #~ "Another series of strange attractors: a flowing series of points, making " #~ "strange rotational shapes. Written by Jeff Butterworth." #~ msgstr "" #~ "Nok en rekke med merkelige trekkplastre: en flytende reke av punkter " #~ "lager merkelige roterende former. Skrevet av Jeff Butterworth" #~ msgid "Freeze Some Bees" #~ msgstr "Noen bier som stivner" #~ msgid "Ride a Trained Bee" #~ msgstr "Ri en trenet bie" #~ msgid "Show Bounding Box" #~ msgstr "Vis en avgrenset boks" #~ msgid "Slow Bees with Antifreeze" #~ msgstr "Vis bier med ikke fryser til" #~ msgid "Sandpaper" #~ msgstr "Sandpapir" #~ msgid "Forest" #~ msgstr "Skog" #~ msgid "" #~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " #~ "fractals, right?" #~ msgstr "" #~ "Denne pauseskjermen tegner fraktaltrær. Peter Baumung. Alle liker " #~ "fraktaler, ikke sant?" #~ msgid "Planetary Gear System" #~ msgstr "Planetarisk girsystem" #~ msgid "Rotational Speed" #~ msgstr "Roteringshastighet" #~ msgid "" #~ "This draws sets of turning, interlocking gears, rotating in three " #~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " #~ "Jamie Zawinski." #~ msgstr "" #~ "Dette tegner snurrende tannhjul som griper inn i hverandre og roterer i " #~ "tre dimensjoner. Nok et GL hack, av Danny Sung, Brian Paul, Ed Mackey, og " #~ "Jamie Zawinski." #~ msgid "Three Gear System" #~ msgstr "System av tre tannhjul" #~ msgid "Screen Image" #~ msgstr "Skjermbilde" #~ msgid "Desert" #~ msgstr "Ørken" #~ msgid "" #~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " #~ "filled with trees. Requires OpenGL, and a machine with fast hardware " #~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." #~ "dotcom.fr>." #~ msgstr "" #~ "Tegner en animasjon av dryssende flamme-aktige 3d trekanter i et landskap " #~ "fullt av trær. Krever OpenGL og en maskin med rask maskinvarestøtte for " #~ "teksturkart. Skrevet av Eric Lassauge < lassauge@mail.dotcom.fr>." #~ msgid "GLForestFire" #~ msgstr "GLForestFire" #~ msgid "Rain" #~ msgstr "Regn" #~ msgid "Track mouse" #~ msgstr "Følg musa" #~ msgid "30 Seconds" #~ msgstr "30 sekunder" #~ msgid "Goban" #~ msgstr "Goban" #~ msgid "" #~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " #~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." #~ msgstr "" #~ "Viser historiske go-partier (alias wei-chi og baduk) på skjermen. Av " #~ "Scott Draves. Du kan finne det på <http://www.draves.org/goban/>." #~ msgid "Hyperball" #~ msgstr "Hyperball" #~ msgid "" #~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " #~ "projection of the sequence of 3D objects which are the projections of the " #~ "4D analog to the dodecahedron. Written by Joe Keane." #~ msgstr "" #~ "Hyperball er til hyperkubus som dodekaeder er til kubus: dette viser en " #~ "2D-projeksjon av en rekke 3D-objekter som er projeksjoner av 4D-analogen " #~ "til dodekaederet. Skrevet av Joe Keane." #~ msgid "XY Rotation" #~ msgstr "XY-rotasjon" #~ msgid "XZ Rotation" #~ msgstr "XZ-rotasjon" #~ msgid "YW Rotation" #~ msgstr "YW-rotasjon" #~ msgid "YZ Rotation" #~ msgstr "YZ-rotasjon" #~ msgid "ZW Rotation" #~ msgstr "ZW-rotasjon" #~ msgid "" #~ "This displays 2D projections of the sequence of 3D objects which are the " #~ "projections of the 4D analog to the cube: as a square is composed of four " #~ "lines, each touching two others; and a cube is composed of six squares, " #~ "each touching four others; a hypercube is composed of eight cubes, each " #~ "touching six others. To make it easier to visualize the rotation, it uses " #~ "a different color for the edges of each face. Don't think about it too " #~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " #~ "Jamie Zawinski." #~ msgstr "" #~ "Dette viser 2D-projeksjoner av en rekke 3D-objekter som er projeksjoner " #~ "av en 4D-analog til en kubus (terning): et kvadrat består av fire linjer, " #~ "hvor hver linje berører to andre; og en terning består av seks kvadrater, " #~ "der hvert kvadrat berører fire andre; en hyperkubus består av åtte " #~ "terninger der hver terning berører seks andre. Det brukes forskjellige " #~ "farger på kantene på hver side for å gjøre det lettere å visualisere. " #~ "Ikke tenk for mye på dette, ellers smelter hjernen din. Skrevet av Joe " #~ "Keane, Fritz Mueller og Jamie Zawinski." #~ msgid "" #~ "This one draws spinning, colliding iterated-function-system images. " #~ "Written by Massimino Pascal." #~ msgstr "" #~ "Denne tegner snurrende, kolliderende bilder av itererende funksjoner. " #~ "Skrevet av Massimino Pascal." #~ msgid "IMSmap" #~ msgstr "IMSmap" #~ msgid "" #~ "Another color-field hack, this one works by computing decaying sinusoidal " #~ "waves, and allowing them to interfere with each other as their origins " #~ "move. Written by Hannu Mallat." #~ msgstr "" #~ "Nok et hack for fargefelter, dette beregner dempede sinusoidale " #~ "svingninger og lar dem gi interferensmønstre ettersom startpunktene " #~ "flytter seg. Skrevet av Hannu Mallat." #~ msgid "" #~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " #~ "it, and then solves the puzzle. This works especially well when you feed " #~ "it an external video signal instead of letting it grab the screen image " #~ "(actually, I guess this is generally true...) When it is grabbing a video " #~ "image, it is sometimes pretty hard to guess what the image is going to " #~ "look like once the puzzle is solved. Written by Jamie Zawinski." #~ msgstr "" #~ "Dette tar et skjermbilde og kutter det opp til et puslespill som så " #~ "stokkes og legges. Dette virker spesielt godt når du gir det et " #~ "videosignal utenfra, i stedet for å la det ta et skjermbilde (dette " #~ "gjelder kanskje i alminnelighet …) Når det tar et skjermbilde av et " #~ "videosignal er det ofte temmelig vanskelig å gjette hva bildet skal " #~ "forestille når puslespillet er lagt. Skrevet av Jamie Zawinski." #~ msgid "Checkered Balls" #~ msgstr "Rutete baller" #~ msgid "" #~ "This one draws spinning, animating (are you detecting a pattern here " #~ "yet?) explorations of the Julia set. You've probably seen static images " #~ "of this fractal form before, but it's a lot of fun to watch in motion as " #~ "well. One interesting thing is that there is a small swinging dot passing " #~ "in front of the image, which indicates the control point from which the " #~ "rest of the image was generated. Written by Sean McCullough." #~ msgstr "" #~ "Dette tegner roterende, bevegelige (ser du mønsteret?) undersøkelser av " #~ "Julia-mengden. Du har sikkert sett stillbilder av dette fraktale " #~ "mønsteret før, men det er moro å se det i bevegelse også. Legg merke til " #~ "at det flyr en liten svingende prikk foran bildet, som viser " #~ "styringspunktet som resten av bildet dannes fra. Skrevet av Sean " #~ "McCullough." #~ msgid "" #~ "Another clone of an ancient meme, consisting largely of frenetic " #~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " #~ "is nice, but I think it needs more solids, or perhaps just brighter " #~ "colors. More variations in the rotational speed might help, too." #~ msgstr "" #~ "Nok en klone av et gammelt meme, som for det meste består av spinnvill " #~ "rotasjon av fargelinjer. Denne er laget av Ron Tapia. Bevegelsen er " #~ "artig, men jeg synes den trenger flere kropper, eller kanskje bare " #~ "sterkere farger. Det kunne kanskje hjelpe med mer variasjon i " #~ "rotasjonshastigheten også." #~ msgid "Laser" #~ msgstr "Laser" #~ msgid "" #~ "Moving radiating lines, that look vaguely like scanning laser beams. " #~ "Written by Pascal Pensa. (Frankie say: relax.)" #~ msgstr "" #~ "Bevegelige radielle linjer, som minner som skannende laserstråler. " #~ "Skrevet av Pascal Pensa. (Frankie sier: slapp'a.)" #~ msgid "" #~ "This one draws crackling fractal lightning bolts. It's simple, direct, " #~ "and to the point. If only it had sound... Written by Keith Romberg." #~ msgstr "" #~ "Denne tegner knitrende fraktale lynstråler. Den er enkel og rett på sak. " #~ "Hvis den bare hadde lyd … Skrevet av Keith Romberg." #~ msgid "Lisa" #~ msgstr "Lisa" #~ msgid "Steps" #~ msgstr "Steg" #~ msgid "" #~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " #~ "the Phantom Zone prisoners in during their trial in Superman? I think " #~ "that was one of these." #~ msgstr "" #~ "Dette tegner Lissajous-figurer, av Caleb Cullen. Husker du den greia de " #~ "holdt Phantom Zone-fangene i under rettssaken i Supermann? Jeg tror det " #~ "var en av disse." #~ msgid "" #~ "Another Lissajous figure. This one draws the progress of circular shapes " #~ "along a path. Written by Alexander Jolk." #~ msgstr "" #~ "Nok en Lissajous-figur. Denne tegner utviklinga av sirkelformer langs en " #~ "sti. Skrevet av Alexander Jolk." #~ msgid "Lissie" #~ msgstr "Lissie" #~ msgid "Control Points" #~ msgstr "Styringspunkter" #~ msgid "Interpolation Steps" #~ msgstr "Interpoleringssteg" #~ msgid "LMorph" #~ msgstr "LMorph" #~ msgid "Less" #~ msgstr "Mindre" #~ msgid "More" #~ msgstr "Mer" #~ msgid "" #~ "This generates random spline-ish line drawings and morphs between them. " #~ "Written by Sverre H. Huseby and Glenn T. Lines." #~ msgstr "" #~ "Denne tegner tilfeldige rie-aktige linjetegninger og lager overganger " #~ "mellom dem. Skrevet av Sverre H. Huseby og Glenn T. Lines." #~ msgid "Joining Generator" #~ msgstr "Sammenslåingsgenerator" #~ msgid "Post-Solve Delay" #~ msgstr "Pause etter løsningen" #~ msgid "Pre-Solve Delay" #~ msgstr "Pause før løsningen" #~ msgid "Seeding Generator" #~ msgstr "Startgenerator" #~ msgid "Solve Speed" #~ msgstr "Løsningshastighet" #~ msgid "" #~ "This is the ancient X maze demo, modified to work with xscreensaver. It " #~ "generates a random maze, then solves it with visual feedback. Originally " #~ "by Jim Randell; modified by a cast of thousands." #~ msgstr "" #~ "Dette er den eldgamle X-maze-demoen, endret så den virker med " #~ "xscreensaver. Den lager en vilkårlig labyrint som den så løser med synlig " #~ "sporing. Opprinnelig skrevet av Jim Randell, endret av en hærskare." #~ msgid "" #~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " #~ "Strip II,'' a GL image of ants walking along the surface of a moebius " #~ "strip." #~ msgstr "" #~ "Nok et M. C. Escher-hack av Marcelo Vianna, dette tegner «Möbius-bånd " #~ "II», et GL-bilde av maur som vandrer langs et Möbius-bånd." #~ msgid "Mesh Floor" #~ msgstr "Gittergulv" #~ msgid "" #~ "This one draws cool circular interference patterns. Most of the circles " #~ "you see aren't explicitly rendered, but show up as a result of " #~ "interactions between the other pixels that were drawn. Written by Jamie " #~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " #~ "beauty of this one is that the heart of the display algorithm can be " #~ "expressed with just a pair of loops and a handful of arithmetic, giving " #~ "it a high ``display hack metric''." #~ msgstr "" #~ "Dette tegner kule interferensmønstre i sirkelform. De fleste sirklene du " #~ "ser er ikke tegnet opp spesielt, men vises som resultat av " #~ "vekselvirkninger mellom de andre pikslene som ble tegnet. Skrevet av " #~ "Jamie Zawinski, inspirert av Java-kode av Michael Bayne. Som han påpekte " #~ "ligger skjønnheten i dette programmet i at hjertet i tegnealgoritmen kan " #~ "uttrykkes med bare et par løkker og en neve regning, slik at en får mye " #~ "bilde for hacket." #~ msgid "Draw Atoms" #~ msgstr "Tegn atomer" #~ msgid "PDB File" #~ msgstr "PDB-fil" #~ msgid "" #~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " #~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " #~ "do..." #~ msgstr "" #~ "Nok et hack for 3D-formendring i GL, av Marcelo Vianna. Det har den samme " #~ "følelsen av skinnende plast som Superquadrics, i likhet med mange " #~ "dataopprettede gjenstander …" #~ msgid "" #~ "A little man with a big nose wanders around your screen saying things. " #~ "The things which he says can come from a file, or from an external " #~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " #~ "Dan Heller. Colorized by Jamie Zawinski." #~ msgstr "" #~ "En liten mann med stor nese vandrer rundt på skjermen og sier noe. Det " #~ "han sier kan komme fra en fil eller fra et eksternt program som «zippy» " #~ "eller «fortune». Dan Heller trakk ut dette fra «xnlock». Fargelagt av " #~ "Jamie Zawinski." #~ msgid "Get Text from File" #~ msgstr "Hent tekst fra fil" #~ msgid "Get Text from Program" #~ msgstr "Hent tekst fra program" #~ msgid "Text File" #~ msgstr "Tekstfil" #~ msgid "Text Program" #~ msgstr "Tekstprogram" #~ msgid "Use Text Below" #~ msgstr "Bruk teksten nedenfor" #~ msgid "" #~ "If you've ever been in the same room with a Windows NT machine, you've " #~ "probably seen this GL hack. This version is by Marcelo Vianna." #~ msgstr "" #~ "Hvis du noen gang har vært i samme rom som en Windows NT-maskin, så har " #~ "du nok sett delle GL-hacket. Denne versjonen er av Marcelo Vianna." #~ msgid "Number of Pipe Systems" #~ msgstr "Antall rørsystemer" #~ msgid "System Length" #~ msgstr "Systemlengde" #~ msgid "Texture PPM File" #~ msgstr "PPM-fil for tekstur" #~ msgid "" #~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." #~ msgstr "" #~ "Pyro tegner eksploderende fyrverkeri. Blah blah blah. Skrevet avJamie " #~ "Zawinski." #~ msgid "Corners" #~ msgstr "Hjørner" #~ msgid "/" #~ msgstr "/" #~ msgid "RD-Bomb" #~ msgstr "RD-bombe" #~ msgid "Colors Two" #~ msgstr "Farger to" #~ msgid "" #~ "This generates random inkblot patterns. The algorithm is deceptively " #~ "simple for how well it works; it merely walks a dot around the screen " #~ "randomly, and then reflects the image horizontally, vertically, or both. " #~ "Any deep-seated neurotic tendencies which this program reveals are your " #~ "own problem. Written by Jamie Zawinski." #~ msgstr "" #~ "Dette tegner tilfeldige blekkflekkmønstre. Algoritmen er utrolig enkel " #~ "til å virke så bra, den bare flytter en flekk tilfeldig rundt på " #~ "skjermen, og så speiles bildet vannrett, loddrett eller begge veier. Hvis " #~ "dette programmet avslører noen dyptliggende nevrotiske tendenser, så er " #~ "det ditt eget problem. Skrevet av Jamie Zawinski." #~ msgid "" #~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " #~ "segment moving along a complex spiraling curve. I tweaked this to " #~ "generate curvier lines, but still frames of it don't look like much." #~ msgstr "" #~ "Enda en eldgammel xlock-demo, denne av Tom Lawrence. Den tegner et " #~ "linjestykke som beveger seg langs en komplisert spiralkurve. Jeg har " #~ "mekket på den til å lage mer kurvede linjer, men enkeltbilder ser ikke " #~ "særlig bra ut." #~ msgid "Rotor" #~ msgstr "Rotor" #~ msgid "" #~ "Draws an animation of textured balls spinning like crazy in GL. Requires " #~ "OpenGL, and a machine with fast hardware support for texture maps. " #~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." #~ msgstr "" #~ "Tegner en animasjon av vilt snurrende baller med overflatetekstur. Krever " #~ "OpenGL og en maskin med rask maskinvarestøtte for teksturkart. Skrevet av " #~ "Eric Lassauge <lassauge@mail.dotcom.fr>." #~ msgid "Sballs" #~ msgstr "Sballer" #~ msgid "" #~ "This draws the three-dimensional variant of the recursive Sierpinski " #~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." #~ msgstr "" #~ "Dette tegner den tredimensjonale varianten av den rekursive fraktalen " #~ "Sierpinski-trekanten, ved bruk av GL. Skrevet av Tim Robinson og Jamie " #~ "Zawinski." #~ msgid "Team A Name" #~ msgstr "Navn på lag A" #~ msgid "Team B Name" #~ msgstr "Navn på lag B" #~ msgid "" #~ "This program draws a simulation of a sonar screen. Written by default, it " #~ "displays a random assortment of ``bogies'' on the screen, but if compiled " #~ "properly, it can ping (pun intended) your local network, and actually " #~ "plot the proximity of the other hosts on your network to you. It would be " #~ "easy to make it monitor other sources of data, too. (Processes? Active " #~ "network connections? CPU usage per user?) Written by Stephen Martin." #~ msgstr "" #~ "Dette programmet tegner en simulering av en sonarskjerm. Slik det er " #~ "skrevet i utgangspunktet tegner det et tilfeldig utvalg «fi» på skjermen, " #~ "men om det kompileres riktig kan det pinge (!) lokalnettet og faktisk " #~ "vise hvor nær andre verter er på nettet. Det ville være lett å få det til " #~ "å overvåke andre datakilder også. (Prosesser? Aktive nettforbindelser? " #~ "CPU-utnyttelse per bruker?) Skrevet av Steve Martin." #~ msgid "vs." #~ msgstr "mot" #~ msgid "Mine Shaft" #~ msgstr "Gruvesjakt" #~ msgid "" #~ "Another of the classic screenhacks of the distant past, this one draws " #~ "shaded spheres in multiple colors. This hack traces its lineage back to " #~ "Tom Duff in 1982." #~ msgstr "" #~ "Enda et klassisk skjermhack fra fjern fortid, dette tegner skyggelagte " #~ "kuler i mange farger. Kan spore sine aner tilbake til Tom Duff i 1982." #~ msgid "SphereEversion" #~ msgstr "Kulevreng" #~ msgid "" #~ "SphereEversion draws an animation of a sphere being turned inside out. A " #~ "sphere can be turned inside out, without any tears, sharp creases or " #~ "discontinuities, if the surface of the sphere is allowed to intersect " #~ "itself. This program animates what is known as the Thurston Eversion. " #~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " #~ "included with the XScreenSaver package, but if you don't have it already, " #~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." #~ msgstr "" #~ "Kulevreng tegner en animasjon av en kule som vrenges – såkalt eversjon. " #~ "En kule kan vrenges uten riving, skarpe kanter eller diskontinuiteter " #~ "hvis det tillates at kuleflaten skjærer seg selv. Dette programmet " #~ "animerer det som kalles Thurstons eversjon. Skrevet av Nathaniel Thurston " #~ "og Michael McGuffin. Dette programmet følger ikke med i XScreenSaver-" #~ "pakken, men hvis du ikke har det fra før, kan du finne det på <http://" #~ "www.dgp.utoronto.ca/~mjmcguff/eversion/>." #~ msgid "" #~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " #~ "patterns means moire; interference patterns, of course." #~ msgstr "" #~ "Bevegelige sirkulære mønstre, ved Peter Schmitzberger. Bevegelige " #~ "sirkulære mønstre betyr natuligvis interferensmønstre – moiré." #~ msgid "Spiral" #~ msgstr "Spiral" #~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." #~ msgstr "Q-Bert møter Gale Klinkekuler! Skrevet av Ed Mackey." #~ msgid "SSystem" #~ msgstr "SSystem" #~ msgid "" #~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " #~ "nine planets and a few major satellites, with four camera modes. Written " #~ "by Raul Alonso. This is not included with the XScreenSaver package, but " #~ "is packaged separately. Note: SSystem does not work as a screen saver on " #~ "all systems, because it doesn't communicate with xscreensaver properly. " #~ "It happens to work with some window managers, but not with others, so " #~ "your mileage may vary. SSystem was once available at <http://www1.las." #~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " #~ "copies elsewhere. SSystem has since evolved into two different programs: " #~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" #~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " #~ "xscreensaver at all. You are encouraged to nag their authors into adding " #~ "xscreensaver support!" #~ msgstr "" #~ "SSystem er en solsystem-simulator for GL. Den simulerer ekspedisjoner nær " #~ "solen, de ni planetene og noen av de større månene, med fire kamera-" #~ "moduser. Skrevet av Raul Alonso. Den er ikke med i XScreenSaver-pakken, " #~ "men finnes separat. Merk at SSystem ikke fungerer som pauseskjerm på alle " #~ "systemer, fordi den ikke kommuniserer riktig med xscreensaver. Det " #~ "fungerer med noen vindusbehandlere, men ikke med andre, så du får prøve. " #~ "SSystem fantes en gang på <http://www1.las.es/~amil/ssystemn>, men " #~ "er borte nå. Det kan hende at det ennå finnes kopier andre steder. " #~ "SSystem er siden videreutviklet til to forskjellige programmer: " #~ "OpenUniverse (http://openuniverse.sourceforge.net/) og Celestia (http://" #~ "www.shatters.net/celestia/). Dessverre fungerer ingen av disse " #~ "programmene med xscreensaver i det hele tatt. Kanskje du skulle be " #~ "forfatterne om å legge til støtte for xscreensaver." #~ msgid "" #~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " #~ "staircase." #~ msgstr "" #~ "Marcelo Viannas tredje Escher-hack for GL, dette tegner en «uendelig» " #~ "trapp." #~ msgid "Star Rotation Speed" #~ msgstr "Stjerners rotasjonshastighet" #~ msgid "Curviness" #~ msgstr "Kurvethet" #~ msgid "" #~ "Ed Mackey reports that he wrote the first version of this program in " #~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " #~ "Now it is GL and has specular reflections." #~ msgstr "" #~ "Ed Mackey forteller at han skrev den første versjonen av dette programmet " #~ "i BASIC på en Commodore 64 i 1987, som en trådramme i svart/hvitt i " #~ "oppløsning 320x200. Nå er det for GL og har speiling." #~ msgid "" #~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " #~ "but you might have seen a Mac program similar to this called FlowFazer. " #~ "There is also a cool Java applet of a similar concept." #~ msgstr "" #~ "Mere strømmende, virvlende mønstre. Denne versjonen er av M. Dobie og R. " #~ "Taylor, men du har kanskje sett et liknende Mac-program som heter " #~ "FlowFazer. Det finnes også et flott Java-miniprogram med en lignene ide." #~ msgid "0°" #~ msgstr "0°" #~ msgid "5 Minute Tick Marks" #~ msgstr "Merke hvert 5. minutt" #~ msgid "90°" #~ msgstr "90°" #~ msgid "Cycle Seconds" #~ msgstr "Syklus-sekunder" #~ msgid "Minute Tick Marks" #~ msgstr "Minuttmerker" #~ msgid "Smaller" #~ msgstr "Mindre" #~ msgid "" #~ "This draws a working analog clock composed of floating, throbbing " #~ "bubbles. Written by Bernd Paysan." #~ msgstr "" #~ "Dette tegner en analog klokke som består av flytende, pulserende bobler. " #~ "Skrevet av Bernd Paysan." #~ msgid "Turn Side-to-Side" #~ msgstr "Snu sideveis" #~ msgid "" #~ "This one generates a continuous sequence of small, curvy geometric " #~ "patterns. It scatters them around your screen until it fills up, then it " #~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." #~ msgstr "" #~ "Dette lager en kontinuerlig rekke små, kurvede geometrimønstre, som spres " #~ "utover skjermen til den er fylt opp. Så tømmer det skjermen og begynner " #~ "på nytt. Skrevet av Tracy Camp og David Hansen." #~ msgid "Vines" #~ msgstr "Vines" #~ msgid "Sustain" #~ msgstr "Vedvarende" #~ msgid "Dictionary File" #~ msgstr "Ordboksfil" #~ msgid "Overall Filter Program" #~ msgstr "Totalfilter-program" #~ msgid "Per-Image Filter Program" #~ msgstr "Filterprogram pr. bilde" #~ msgid "URL Timeout" #~ msgstr "Tidsavbrudd for URL" #~ msgid "Amplitude" #~ msgstr "Amplityde" #~ msgid "" #~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." #~ msgstr "" #~ "Tegner susende kjeder av sinusoidale flekker. Skrevet av Ashton Tray " #~ "Belew." #~ msgid "WhirlyGig" #~ msgstr "WhirlyGig" #~ msgid "" #~ "An ancient xlock hack that draws multicolored worms that crawl around the " #~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " #~ "Theiling." #~ msgstr "" #~ "Et antikt xlock-hack som tegner flerfargede marker som kravler rundt på " #~ "skjermen. Skrevet av Brad Taylor, Dave Lemke, Boris Putanec og Henrik " #~ "Theiling." #~ msgid "XaoS" #~ msgstr "XaoS" #~ msgid "" #~ "XaoS generates fast fly-through animations of the Mandelbrot and other " #~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " #~ "included with the XScreenSaver package, but if you don't have it already, " #~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." #~ msgstr "" #~ "XaoS lager animasjoner av raske flyturer gjennom Mandelbrot og andre " #~ "fraktale mengder. Skrevet av Thomas Marsh og Jan Hubicka. Dette er ikke " #~ "med i XScreenSaver-pakken, men hvis du ikke alt har det, kan du finne det " #~ "på <http://limax.paru.cas.cz/~hubicka/XaoS/>." #~ msgid "12-Hour Time" #~ msgstr "12-timers klokke" #~ msgid "24-Hour Time" #~ msgstr "24-timers klokke" #~ msgid "Cycle Colors" #~ msgstr "Sykliske farger" #~ msgid "Display Seconds" #~ msgstr "Vis sekunder" #~ msgid "Huge Font" #~ msgstr "Enorm skrift" #~ msgid "Medium Font" #~ msgstr "Middels stor skrift" #~ msgid "XDaliClock" #~ msgstr "XDaliClock" #~ msgid "" #~ "XDaliClock draws a large digital clock, the numbers of which change by " #~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " #~ "included with the XScreenSaver package, but if you don't have it already, " #~ "you can find it at <http://www.jwz.org/xdaliclock/>." #~ msgstr "" #~ "XDaliClock tegner et stort digitalur, der tallene endres ved at de " #~ "«smelter» over i den nye formen. Skrevet av Jamie Zawinski. Dette er " #~ "ikke med i XScreenSaver-pakken, men hvis du ikke alt har det, kan du " #~ "finne det på <http://www.jwz.org/xdaliclock/>." #~ msgid "Bright" #~ msgstr "Lyst" #~ msgid "Date/Time Stamp" #~ msgstr "Dato/tidsmerke" #~ msgid "Day Dim" #~ msgstr "Dimmet dag" #~ msgid "Label Cities" #~ msgstr "Sett navn på byer" #~ msgid "Lower Left" #~ msgstr "Nederst til venstre" #~ msgid "Lower Right" #~ msgstr "Nederst til høyre" #~ msgid "Night Dim" #~ msgstr "Dimmet natt" #~ msgid "No Stars" #~ msgstr "Ingen stjerner" #~ msgid "North/South Rotation" #~ msgstr "Nord/sør-rotasjon" #~ msgid "Real Time" #~ msgstr "Sann tid" #~ msgid "Sharp" #~ msgstr "Skarpt" #~ msgid "Terminator Blurry" #~ msgstr "Uskarp terminator" #~ msgid "Time Warp" #~ msgstr "Tidshopp" #~ msgid "Upper Left" #~ msgstr "Øverst til venstre" #~ msgid "Upper Right" #~ msgstr "Øverst til høyre" #~ msgid "" #~ "XEarth draws an image of the Earth, as seen from your favorite vantage " #~ "point in space, correctly shaded for the current position of the Sun. " #~ "Written by Kirk Johnson. This is not included with the XScreenSaver " #~ "package, but if you don't have it already, you can find it at <http://" #~ "www.cs.colorado.edu/~tuna/xearth/>." #~ msgstr "" #~ "XEarth tegner et bilde av Jorden, sett fra et punkt i rommet som du " #~ "velger, med riktig skygge for Solens stilling. Skrevet av Kirk Johnson. " #~ "Dette er ikke med i XScreenSaver-pakken, men hvis du ikke alt har det, " #~ "kan du finne det på <http://www.cs.coloradu.edu/~tuna/xearth/>." #~ msgid "Xearth" #~ msgstr "Xearth" #~ msgid "Fish" #~ msgstr "Fisk" #~ msgid "" #~ "Fish! This is not included with the XScreenSaver package, but if you " #~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" #~ "Linux/X11/demos/>." #~ msgstr "" #~ "Fisk! Dette er ikke med i XScreenSaver-pakken, men hvis du ikke alt har " #~ "det, kan du finne det på <http://metalab.unc.edu/pub/Linux/X11/demos/" #~ ">." #~ msgid "XFishTank" #~ msgstr "XFishTank" #~ msgid "Bitmap File" #~ msgstr "Bitkart-fil" #~ msgid "Xflame" #~ msgstr "Xflame" #~ msgid "" #~ "This program behaves schizophrenically and makes a lot of typos. Written " #~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " #~ "``The Shining,'' you won't get it. Those who have describe this hack as " #~ "``inspired.''" #~ msgstr "" #~ "Dette programmet oppfører seg schizofrenisk og lager mange skrivefeil. " #~ "Skrevet av Jamie Zawinski. Hvis du ikke har sett Stanley Kubricks " #~ "mesterverk «Ondskapens hotell» så sier det det ingenting. De som har sett " #~ "filmen beskriver dette hacket som «inspirert»." #~ msgid "Xjack" #~ msgstr "Xjack" #~ msgid "Xlyap" #~ msgstr "Xlyap" #~ msgid "" #~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " #~ "by Jamie Zawinski." #~ msgstr "" #~ "En gjengivelse av den rullende teksten fra filmen «The Matrix». Skrevet " #~ "av Jamie Zawinski." #~ msgid "Reflections" #~ msgstr "Refleksjoner" #~ msgid "Side View" #~ msgstr "Se fra siden" #~ msgid "Top View" #~ msgstr "Se ovenfra" #~ msgid "" #~ "XMountains generates realistic-looking fractal terrains of snow-capped " #~ "mountains near water, with either a top view or a side view. Written by " #~ "Stephen Booth. This is not included with the XScreenSaver package, but if " #~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." #~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " #~ "work right when launched by the xscreensaver daemon." #~ msgstr "" #~ "XMountains lager realistisk utseende fraktale terreng av snøkledde fjell " #~ "nær vann, sett enten fra siden eller ovenfra. Skrevet av Stephen Booth. " #~ "Dette er ikke med i XScreenSaver-pakken, men hvis du ikke alt har det, " #~ "kan du finne det på <http://www.epcc.ed.ac.uk/~spb/xmountains/>. " #~ "Pass på å kompilere med -DVROOT ellers virker det ikke riktig nå det " #~ "startes av pauseskjermnissen." #~ msgid "Xmountains" #~ msgstr "Xmountains" #~ msgid "" #~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " #~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." #~ msgstr "" #~ "Tegner fallende snø og av og til en bitteliten julenisse. Av Rick Jansen. " #~ "Du kan finne det på <http://www.euronet.nl/~rja/Xsnow/>." #~ msgid "Xsnow" #~ msgstr "Xsnow" #~ msgid "Color Bars Enabled" #~ msgstr "Slå på fargestriper" #~ msgid "Cycle Through Modes" #~ msgstr "Skift gjennom moduser" #~ msgid "Rolling Enabled" #~ msgstr "Rulling slått på" #~ msgid "Static Enabled" #~ msgstr "Snø slått på" #~ msgid "XTeeVee" #~ msgstr "XTeVe" #~ msgid "" #~ "XTeeVee simulates various television problems, including static, loss of " #~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "" #~ "XTeVe simulerer diverse fjernsynsproblemer, bl.a. snø, rullende bilde og " #~ "et prøvebilde. Av Greg Knauss." #, fuzzy #~ msgid "" #~ "Draws a few views of a few ants walking around in a simple maze. Written " #~ "by Blair Tennessy; 2005." #~ msgstr "" #~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av " #~ "Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " #~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" #~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " #~ "Written by Allan R. Wilks and David Bagley; 2002." #~ msgstr "" #~ "Lager en større sirkel med små sirkler. Demonstrerer Descartes " #~ "sirkelteorem. Skrevet av Allan R. Wilks og David Bagley. " #, fuzzy #~ msgid "" #~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " #~ "Mark Kilgard; 1998." #~ msgstr "" #~ "Dette er stor xfishtank: en GL-animasjon av et antall haier, delfiner og " #~ "hvaler. Svømmebevegelsene er flotte. Originalt skrevet av Mark Kilgard." #, fuzzy #~ msgid "" #~ "Uses a simple simple motion model to generate many different display " #~ "modes. The control points attract each other up to a certain distance, " #~ "and then begin to repel each other. The attraction/repulsion is " #~ "proportional to the distance between any two particles, similar to the " #~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " #~ "Pezaris; 1992." #~ msgstr "" #~ "Som qix bruker dette en enkel bevegelsesmodell for å lage mange " #~ "forskjellige visningsmodi. Kontrollpunktene tiltrekker hverandre frem til " #~ "en viss avstand, og så begyner de å frastøte hverandre. Tiltrekkingen og " #~ "frastøtingen er proporsjonal med avstanden mellom to partikler, akkurat " #~ "som sterke og svake atomkrefter. En interessant måte å se dette på er å " #~ "se på det som to baller som spretter, fordi bevegelsene og samhandlinga " #~ "mellom ballene er så rar. Noen ganger vil to baller gå sammen i tett " #~ "bane, for senere å forstyrres av en tredje, eller av kanten på skjermen. " #~ "Det ser kaotisk ut. Skrevet av Jamie Zawinski, basert på Lisp-kode av " #~ "John Pezaris." #, fuzzy #~ msgid "" #~ "Draws a simulation of flying space-combat robots (cleverly disguised as " #~ "colored circles) doing battle in front of a moving star field. Written by " #~ "Jonathan Lin; 1999." #~ msgstr "" #~ "Tegner en simulering av flyvende romkrigsroboter (listig utkledd som " #~ "fargede sirkler) som slåss foran et bevegelig stjernefelt. Skrevet av " #~ "Jonathan Lin." #, fuzzy #~ msgid "" #~ "This draws what looks like a spinning, deforming balloon with varying-" #~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " #~ "1997." #~ msgstr "" #~ "Dette tegner noe som ligner en roterende ballong med deformering, med " #~ "flekker av varierende størrelse tegnet på ballongens usynlige overflate. " #~ "Skrevet av Jeremie Petit." #, fuzzy #~ msgid "" #~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " #~ "Grieken; 2002." #~ msgstr "" #~ "Tegner en boks full av 3D-baller som spretter og eksploderer. Skrevet av " #~ "Sander van Grieken." #, fuzzy #~ msgid "" #~ "Draws random color-cycling inter-braided concentric circles. Written by " #~ "John Neil; 1997." #~ msgstr "" #~ "Tegner konsentriske flettede sirkler med tilfeldig fargeveksling. Skrevet " #~ "av John Neil." #, fuzzy #~ msgid "" #~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " #~ "emulation, BSOD simulates popular screen savers from a number of less " #~ "robust operating systems. Written by Jamie Zawinski; 1998." #~ msgstr "" #~ "BSOD står for «Blue Screen of Death> -Dødens blå skjerm. Dette fineste " #~ "eksempel på PC-emulering simulerer populære pauseskjerme fra en rekke " #~ "mindre robuste operativsystemer. Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " #~ "the screen, with transparency and specular reflections. Written by " #~ "Richard Jones; 1998." #~ msgstr "" #~ "Tegner en strøm av stigende, bølgende 3D bobler, som stiger mot toppen av " #~ "skjermen, med flotte speilinger. Skrevet av Richard Jones." #, fuzzy #~ msgid "" #~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " #~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" #~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." #~ msgstr "" #~ "Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og " #~ "roterer den i tre dimensjoner. Skrevet av Marcelo Vianna." #, fuzzy #~ msgid "" #~ "Animates a number of 3D electronic components. Written by Ben Buxton; " #~ "2001." #~ msgstr "" #~ "Animasjon av en del elektroniske komponenter, i 3D. Skrevet av Ben Buxton." #, fuzzy #~ msgid "" #~ "This draws a compass, with all elements spinning about randomly, for that " #~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." #~ msgstr "" #~ "Dette tegner et kompass, der alle elementer snurrer rundt på måfå, en " #~ "skikkelig«sjøsykegenerator». Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " #~ "patterns undulating across their surfaces. It's sort of a cubist " #~ "Lavalite. Written by Jamie Zawinski; 2002." #~ msgstr "" #~ "Tegner et pulserende sett overlappende bokser med et varierende " #~ "kladdemønster som bølger over sideflatene. En slags kubistisk Lavalite. " #~ "Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "This takes an image and makes it melt. You've no doubt seen this effect " #~ "before, but no screensaver would really be complete without it. It works " #~ "best if there's something colorful visible. Warning, if the effect " #~ "continues after the screen saver is off, seek medical attention. Written " #~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." #~ msgstr "" #~ "Dette tar et bilde og smelter det. Du har sikkert sett denne effekten " #~ "før, men ingen pauseskjerm er komplett uten den. Den virker best hvis det " #~ "er noe fargerikt i syne. Advarsel – hvis virkningen forsetter etter at " #~ "pauseskjermen er slått av, søk lege. Skrevet av David Wald og Vivek Khera." #, fuzzy #~ msgid "" #~ "Draws a pulsing sequence of transparent stars, circles, and lines. " #~ "Written by Jamie Zawinski; 1999." #~ msgstr "" #~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av " #~ "Jamie Zawinski." #, fuzzy #~ msgid "" #~ "More \"discrete map\" systems, including new variants of Hopalong and " #~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " #~ "savers. Written by Tim Auckland; 1998." #~ msgstr "" #~ "Flere «diskrete kart»-systemer, deriblant nye varianter av Hopalong og " #~ "Julia, og noen andre. Skrevet av Tim Auckland." #, fuzzy #~ msgid "" #~ "This draws the path traced out by a point on the edge of a circle. That " #~ "circle rotates around a point on the rim of another circle, and so on, " #~ "several times. These were the basis for the pre-heliocentric model of " #~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " #~ "Written by James Youngman; 1998." #~ msgstr "" #~ "Dette programmet tegner banen fulgt av et punkt på en sirkel. Denne " #~ "sirkelen roterer rundt et punkt på omkretsen av en annen sirkel. og så " #~ "videre flere ganger. Dette var grunnlaget for teorien for " #~ "planetbevegelser før Kopernikus." #, fuzzy #~ msgid "" #~ "Draws various rotating extruded shapes that twist around, lengthen, and " #~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " #~ "Zawinski; 1999." #~ msgstr "" #~ "Tegner diverse roterende utpressede former som vrir seg, forlenges og " #~ "vrenges. Laget av David Konerding fra prøvene som leveres med GL " #~ "ekstrusjonsbiblioteket av Linas Vepstas." #, fuzzy #~ msgid "" #~ "Draws what looks like a waving ribbon following a sinusoidal path. " #~ "Written by Bas van Gaalen and Charles Vidal; 1997." #~ msgstr "" #~ "Tegner noe som likner et bølgende bånd som følger en sinusoid linje. " #~ "Skrevet av Bas van Gaalen og Charles Vidal." #, fuzzy #~ msgid "" #~ "Draws successive pages of text. The lines flip in and out in a soothing " #~ "3D pattern. Written by Jamie Zawinski; 2005." #~ msgstr "" #~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av " #~ "Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " #~ "Pease; 2000." #~ msgstr "" #~ "Tegner krusende bølger på et roterende trådnett, med GL. Skrevet av " #~ "Josiah Pease." #, fuzzy #~ msgid "" #~ "Draws a planet bouncing around in space. The built-in image is a map of " #~ "the earth (extracted from `xearth'), but you can wrap any texture around " #~ "the sphere, e.g., the planetary textures that come with `ssystem'. " #~ "Written by David Konerding; 1998." #~ msgstr "" #~ "Tegner en planet som spretter omkring i rommet. Skrevet av David " #~ "Konerding. Det inebygde bildet er et kart over Jorden (tatt fra " #~ "«xearth»), men du kan pakke andre teksturer rundt kula, f.eks. " #~ "planetoverflatene som følger med «ssystem»." #, fuzzy #~ msgid "" #~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " #~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" #~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " #~ "2002." #~ msgstr "" #~ "Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew " #~ "Bennets og Peter Aylett." #, fuzzy #~ msgid "" #~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " #~ "change shape as they wander around the screen, and they are translucent, " #~ "so you can see the lower blobs through the higher ones, and when one " #~ "passes over another, their colors merge. I got the idea for this from a " #~ "mouse pad I had once, which achieved the same kind of effect in real life " #~ "by having several layers of plastic with colored oil between them. " #~ "Written by Jamie Zawinski; 1997." #~ msgstr "" #~ "Dette tegner grupper av gjennomskinnelige, amøbeaktige klumper som " #~ "beveger seg. Klumpene endrer form etterhvert som de vandrer rundt på " #~ "skjermen, og klumper som ligger nederst synes gjennom de som ligger over, " #~ "slik at fargene deres legges sammen når en klump passerer over en annen. " #~ "Skrevet av Jamie Zawinski. Jeg fikk ideen fra en kul musematte jeg har, " #~ "som har den samme effekten på et ekte skrivebord ved at den har flere lag " #~ "gjennomsiktig plast med farget olje mellom lagene." #, fuzzy #~ msgid "" #~ "This draws a simple orbital simulation. With trails enabled, it looks " #~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." #~ msgstr "" #~ "Dette programmet tegner en enkel simulering av baner i rommet. Hvis du " #~ "slår på objektspor likner det et fotografi fra et tåkekammer. Skrevet av " #~ "Greg Bowering." #, fuzzy #~ msgid "" #~ "Draws random colored, stippled and transparent rectangles. Written by " #~ "Jamie Zawinski; 1992." #~ msgstr "" #~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av " #~ "Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" #~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." #~ msgstr "" #~ "Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se " #~ "på. Det kan også animere styrepunktene, men det krever mye datakraft og " #~ "båndbredde. Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "This draws lacy fractal patterns based on iteration in the imaginary " #~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " #~ "screen saver. Written by Patrick Naughton; 1992." #~ msgstr "" #~ "Dette tegner fraktale kniplingsmønstre, basert på iterasjon i det " #~ "komplekse planet, etter en artikkel i Scientific American fra 1986. For " #~ "det meste skrevet av Patrick Naughton." #, fuzzy #~ msgid "" #~ "This generates random cloud-like patterns. The idea is to take four " #~ "points on the edge of the image, and assign each a random \"elevation\". " #~ "Then find the point between them, and give it a value which is the " #~ "average of the other four, plus some small random offset. Coloration is " #~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " #~ "1992." #~ msgstr "" #~ "Dette lager tilfeldige sky-liknende mønstre. Det ser helt forskjellig ut " #~ "med og uten farger. Grunnidéen er å ta fire punkter på kanten av bildet " #~ "og tilordne hvert punkt en vilkårlig «høyde». Finn så punktet mellom dem " #~ "og gi det en verdi som er gjennomsnittet av de andre fire, pluss en liten " #~ "vilkårlig endring. Så fargelegges dette basert på høyden. Fargevalget " #~ "gjøres ved å koble høyden til enten fargetone, fargemetning eller " #~ "lysstyrke, og gi de to andre variablene vilkårlige verdier. Med " #~ "«lysstyrke» får man oftest sky-bilder, mens de andre lager bilder som " #~ "likner på varmekart eller CAT-bilder. Skrevet av Jürgen Nickelsen og " #~ "Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " #~ "Written by Tim Auckland and Jamie Zawinski; 2002." #~ msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland." #, fuzzy #~ msgid "" #~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " #~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." #~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." #~ msgstr "" #~ "Animerer en simulering av Lemarchands eske, som løser seg selv igjen og " #~ "igjen. Krever OpenGL og en maskin med rask maskinvarestøtte for " #~ "teksturkart. Advarsel: Åpner av og til dører. Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Generates loop-shaped colonies that spawn, age, and eventually die. " #~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " #~ "1999." #~ msgstr "" #~ "Denne lager løkkeformede kolonier som formerer seg, aldres og etterhvert " #~ "dør. Skrevet av David Bagley." #, fuzzy #~ msgid "" #~ "This draws the three-dimensional variant of the recursive Menger Gasket, " #~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " #~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" #~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." #~ msgstr "" #~ "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et " #~ "terning-basert fraktalt objekt analogt med Sierpinski-tetraederet. " #~ "Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws several different representations of molecules. Some common " #~ "molecules are built in, and it can also read PDB (Protein Data Bank) " #~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" #~ "%28file_format%29 Written by Jamie Zawinski; 2001." #~ msgstr "" #~ "Tegner molekyler på flere forskjellige måter. Noen molekyler er innebygd, " #~ "og det kan også lese PDB-filer (Protein Data Base) som inndata. Skrevet " #~ "av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "This simulates colonies of mold growing in a petri dish. Growing colored " #~ "circles overlap and leave spiral interference in their wake. Written by " #~ "Dan Bornstein; 1999." #~ msgstr "" #~ "Dette simulerer muggkolonier som vokser i en petri-skål. Voksende fargede " #~ "sirkler overlapper og etterlater seg interferensspiraler. Skrevet av Dan " #~ "Bornstein." #, fuzzy #~ msgid "" #~ "Draws a simulation of an old terminal, with large pixels and long-sustain " #~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " #~ "as an application instead of as a screen saver and you can use it as a " #~ "terminal. Written by Jamie Zawinski; 1999." #~ msgstr "" #~ "Tegner en simulering av en gammeldags terminal, med store piksler og " #~ "langt etterlys. Teksten det viser kan komme fra et vilkårlig program. " #~ "Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws some intersecting planes, making use of alpha blending, fog, " #~ "textures, and mipmaps. Written by David Konerding; 1999." #~ msgstr "" #~ "Tegner noen plan som skjærer hverandre, bruker alfa-overganger, tåke, " #~ "tekstur og mipmaps, og et instrument som viser «rammer/s» så du kan se " #~ "hvor raskt skjermkortet er … Krever OpenGL. Skrevet av David Konerding." #, fuzzy #~ msgid "" #~ "Draws a grid of growing square-like shapes that, once they overtake each " #~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " #~ "Written by Scott Draves; 1997." #~ msgstr "" #~ "Nok en variasjon over «Bombe»-programmet ved Scott Draves. Dette tegner " #~ "et rutenett av voksende kvadrat-aktige former som reagerer på " #~ "uforutsigbare måter når de treffer hverandre. «RD» står for reaksjon-" #~ "diffusjon." #, fuzzy #~ msgid "" #~ "Creates a collage of rotated and scaled portions of the screen. Written " #~ "by Claudio Matsuoka; 2001." #~ msgstr "" #~ "Lager en kollage av roterte og skalerte deler av skjermen. Skrevet av " #~ "Claudio Matsuoka." #, fuzzy #~ msgid "" #~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " #~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " #~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " #~ "Marcelo Vianna; 1997." #~ msgstr "" #~ "Tegner en Rubik-terning som roterer i tre dimensjoner og gjentatte ganger " #~ "stokker og løser seg selv. Enda et fint GL-hack ved Marcelo Vianna." #, fuzzy #~ msgid "" #~ "This draws the two-dimensional variant of the recursive Sierpinski " #~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." #~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." #~ msgstr "" #~ "Dette tegner den todimensjonale varianten av den rekursive fraktalen " #~ "Sierpinski-trekanten. Skrevet av Desmon Daignault." #, fuzzy #~ msgid "" #~ "Draws a spotlight scanning across a black screen, illuminating the " #~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " #~ "and Jamie Zawinski; 1999." #~ msgstr "" #~ "Tegner en lyskaster som søker over en svart skjerm, og lyser opp " #~ "skrivebordet der lysstrålen treffer. Skrevet av Rick Schultz." #, fuzzy #~ msgid "" #~ "Draws a set of interacting, square-spiral-producing automata. The spirals " #~ "grow outward until they hit something, then they go around it. Written by " #~ "Jeff Epler; 1999." #~ msgstr "" #~ "Tegner en gruppe vekselvirkente automater som produserer kvadratspiraler. " #~ "Spiralene vokser utover til de treffer noe, deretter går de rundt det. " #~ "Skrevet av Jeff Epler." #, fuzzy #~ msgid "" #~ "This generates a sequence of undulating, throbbing, star-like patterns " #~ "which pulsate, rotate, and turn inside out. Another display mode uses " #~ "these shapes to lay down a field of colors, which are then cycled. The " #~ "motion is very organic. Written by Jamie Zawinski; 1997." #~ msgstr "" #~ "Dette lager en rekke bølgende, bankende stjerneaktige mønstre som " #~ "roterer, pulserer og vris ut/inn. En annen visningsmodus bruker disse " #~ "mønstrene til å lage et felt av farger, som så skifter syklisk. " #~ "Bevegelsen er svært organisk. Skrevet av Jamie Zawinski." #, fuzzy #~ msgid "" #~ "Draws a stream of text slowly scrolling into the distance at an angle, " #~ "over a star field, like at the beginning of the movie of the same name. " #~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " #~ "Zawinski and Claudio Matauoka; 2001." #~ msgstr "" #~ "Tegner en strøm av tekst som langsomt rulles mot horisonten, på skrå, " #~ "over en stjernehimmel, som i begynnelsen av filmen med samme navn. " #~ "Skrevet av Jamie Zawinski og Claudio Matauoka." #, fuzzy #~ msgid "" #~ "This draws iterations to strange attractors: it's a colorful, " #~ "unpredictably-animating swarm of dots that swoops and twists around. " #~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " #~ "Massimino Pascal; 1997." #~ msgstr "" #~ "Dette tegner kaotiske attraktorer: et felt av fargerike prikker som " #~ "veiver og vrir seg omkring. Svært fine bevegelser. Skrevet av Massimino " #~ "Pascal." #, fuzzy #~ msgid "" #~ "This draws line- and arc-based truchet patterns that tile the screen. " #~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." #~ msgstr "" #~ "Dette tegner Truchet-mønstre basert på linjer og buer, som flislegger " #~ "skjermen. Skrevet av Adrian Likins." #, fuzzy #~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." #~ msgstr "Tegner vrikkende mark.aktige stier. Skrevet av Tyler Pierce." #, fuzzy #~ msgid "" #~ "This is a shell script that grabs a frame of video from the system's " #~ "video input, and then uses some PBM filters (chosen at random) to " #~ "manipulate and recombine the video frame in various ways (edge detection, " #~ "subtracting the image from a rotated version of itself, etc.) Then it " #~ "displays that image for a few seconds, and does it again. This works " #~ "really well if you just feed broadcast television into it. Written by " #~ "Jamie Zawinski; 1998." #~ msgstr "" #~ "Dette er egentlig bare et skallskript som fanger opp et videobilde fra " #~ "systemets video-inngang, og så bruker PBM-filtre plukket på måfå til å " #~ "manipulere og kombinere bildet på forskjellige måter (kant-finning, " #~ "subtrahere bildet fra en rotert utgave av seg selv, osv.) Så vises " #~ "resultatet noen sekunder før det gjlr det om igjen. Dette virker veldig " #~ "bra om du bare kobler til kringkastet TV." #, fuzzy #~ msgid "" #~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" #~ "wiki/Random_walk Written by Rick Campbell; 1999." #~ msgstr "" #~ "Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av " #~ "Rick Campbell." #, fuzzy #~ msgid "" #~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " #~ "strength of each forcefield changes continuously, and it is also switched " #~ "on and off at random. Written by Paul 'Joey' Clark; 2001." #~ msgstr "" #~ "En blanding av enkle 2D kraftfelter påvirker flytende stjerner. " #~ "Feltstyrken i hvert felt varierer kontinuerllig, og slås også av og på " #~ "helt tilfeldig. Av Paul Joey Clark." #, fuzzy #~ msgid "" #~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " #~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." #~ msgstr "" #~ "Tegner en simulering av pulserende ild. Det kan også ta et vilkårlig " #~ "bilde og sette fyr på det også. Skrevet av Carsten Haitzler, hacket på av " #~ "mange andre." #, fuzzy #~ msgid "" #~ "Draws a few swarms of critters flying around the screen, with faded color " #~ "trails behind them. Written by Chris Leger; 2000." #~ msgstr "" #~ "Tegner noen svermer av vesener som flyr omkring på skjermen, med fint " #~ "utviskende fargespor etter seg. Skrevet av Chris Leger." #, fuzzy #~ msgid "" #~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" #~ "\" option, the result is like looking through many overlapping lenses " #~ "rather than just a simple zoom. Written by James Macnicol; 2001." #~ msgstr "" #~ "Zoomer inn på en del av skjermen og flytter så rundt. Med -lenses ser det " #~ "ut som å se gjennom linser som overlapper hverandre i stedet for bare en " #~ "enkel forstørring. Skrevet av James Macnicol." #~ msgid "Random Cell Shape" #~ msgstr "Tilfeldig celleform" #~ msgid "Bubbles" #~ msgstr "Bobler" #~ msgid "Scary Colors" #~ msgstr "Nifse farger" #~ msgid "Ping Subnet" #~ msgstr "Ping subnett" #~ msgid "Mercator Projection" #~ msgstr "Merkator-projeksjon"